Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Shamans

Closed Thread
 
LinkBack Thread Tools
Old 01/03/08, 5:13 PM   #551
Tejs
Von Kaiser
 
Tauren Shaman
 
Garona
Originally Posted by Kasi View Post
Well since you asked I'll repost my data.

Set 1:

Damage: 1429 without both trinkets. Could we use TLC and Hex Shrunken Head as the two trinkets? HSH should be 88 passive damage which would bring 1429 up to 1517, and TLC well I'm not sure. This 1429 value does not include 85 dmg totem as well.
Crit: 503
Hit: 153
Haste: 0

Set 2:

Damage: (1334 without both trinkets, 1422 including 88 from HSH. Also does not include dmg or haste from totems equip slot.)
Crit: 403
Hit: 134
Haste: 209

So same thing as before.
Set 1 : LB spam with Ancestral Totem
Set 1: LB spam with Skycall totem
Set 1: LBx3, CL with Ancestral Totem
Set 2: LB spam with Ancestral Totem
Set 2: LB spam with Skycall Totem

Thanks.
My simulator starts with just basic data (and the original idea was to base it off your character pane stats)

1) Spellpower (without Totem Relic Addition)
2) Critical Strike Chance (including talents, from your character pane)
3) Hit Chance (including talents, from your character pane, ex: 15.34% Hit of 16.00)
4) Haste Rating
5) Rotation

Disclaimer: There may be bugs with the simulator so please dont take this as gospel truth. I've tried to find and root out as many inaccuracies as I can, so these numbers should be accurate to within a decent degree. These numbers also reflect standing in one location for 10 minutes, spamming your rotation perfectly, with no lag, and no mana issues to worry about.

So with the examples posted above, I am going to input

Test Set 1
1) 1517, TLC Flag Enabled, Ancestral Totem Enabled, 4pc T6 Disabled, LO Enabled
2) 36.76% Crit (from your previous post)
3) 16.00% Hit
4) 0 Haste Rating
5) 1 LBs per 0 CL (LB Spam)
Results: http://img218.imageshack.us/img218/2493/newsims1sl5.png

Test Set 2
1) 1517, TLC Flag Enabled, Skycall Totem Enabled, 4pc T6 Disabled, LO Enabled
2) 36.76% Crit
3) 16.00% Hit
4) 0 Haste Rating
5) 1 LBs per 0 CL (LB Spam)
Results: http://img218.imageshack.us/img218/5051/newsims2eg9.png

Test Set 3
1) 1517, TLC Flag Enabled, Ancestral Totem Enabled, 4pc T6 Disabled, LO Enabled
2) 36.76% Crit
3) 16.00% Hit
4) 0 Haste Rating
5) 3 LBs per 1 CL (3x1 Rotation)
Results: http://img222.imageshack.us/img222/3662/newsims3zz8.png

Test Set 4
1) 1422, TLC Flag Enabled, Ancestral Totem Enabled, 4pc T6 Disabled, LO Enabled
2) 32.235% (From Earlier)
3) 16.00% Hit
4) 209 Haste Rating
5) 1 LBs per 0 CL (LB spam)
Results: http://img218.imageshack.us/img218/2949/newsims4rk2.png

Test Set 5
1) 1422, TLC Enabled, Skycall Totem Enabled, 4pc T6 Disabled, LO Enabled
2) 32.235% Crit
3) 16.00% Hit
4) 209 Haste Rating
5) 1 LBs per 0 CLs (LB spam)
Results: http://img223.imageshack.us/img223/3972/newsims5vm0.png

Offline
Old 01/03/08, 5:19 PM   #552
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
Yeah should have said to enable 4 piece T6 in there too. I didn't know that the character panel included the spell crit for LB and such, because its not like we get spell crit for all, we just get it for certain spells.

Still its looking like the haste build is the best build, either using AT or Skycall. It seems the difference between the two is minimal. Since I like bigger numbers and positioning and moving around can mess skycall up, I'd probably go with the flat 85 damage. But still I think this shows there is a small dps difference between CL/3LB with perfect crit/dmg gear to LB spam with best haste gear added, even given loss of crit/dmg. It seems to be like 40-50 dps, which isn't bad, especially given that its more mana efficient.

Offline
Old 01/03/08, 5:27 PM   #553
Tejs
Von Kaiser
 
Tauren Shaman
 
Garona
Originally Posted by Kasi View Post
Yeah should have said to enable 4 piece T6 in there too. I didn't know that the character panel included the spell crit for LB and such, because its not like we get spell crit for all, we just get it for certain spells.
It doesnt really, Im just used to mentally adding it in my head (character pane + 14).

Offline
Old 01/03/08, 5:48 PM   #554
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Oh, one other point: has anyone tested the actual cast time of an un-hasted LB? Even with the stopcasting changes I don't think that every cast will be exactly 2 seconds after the last one. May have an impact on DPS values if we've got a .2 second "lag" on each cast.


New Zealand Offline
Old 01/03/08, 6:03 PM   #555
Tejs
Von Kaiser
 
Tauren Shaman
 
Garona
Originally Posted by Binkenstein View Post
Oh, one other point: has anyone tested the actual cast time of an un-hasted LB? Even with the stopcasting changes I don't think that every cast will be exactly 2 seconds after the last one. May have an impact on DPS values if we've got a .2 second "lag" on each cast.
Not I. However, I can add a manual lag modifier if you want to a test run. Timing is relatively easy to change with my simulator.

Offline
Old 01/03/08, 6:18 PM   #556
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
Would be nice too to see how CL with any haste on it interacts with the GCD.

Offline
Old 01/03/08, 6:42 PM   #557
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Might do a quick run up to Dr Boom when I get home this evening, make a log, and then spam LB's until I go OOM.


New Zealand Offline
Old 01/04/08, 4:13 PM   #558
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Yeah I'd like some detailed timing for LB spam so we could get a good average latency between spells. I been meaning to do this I need to get a good mod that shows time in 100ths of ms. I know they exist I just haven't gotten one yet.

Offline
Old 01/05/08, 11:24 PM   #559
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Here's the edited down log, showing just the LB casts (removed the hunter farming Mana Wraiths, TLC/LO procs, and buff messages).
1/6 15:36:40.291  Your Lightning Bolt hits Dr. Boom for 1526 Nature damage.
1/6 15:36:42.588  Your Lightning Bolt crits Dr. Boom for 3235 Nature damage.
1/6 15:36:44.744  Your Lightning Bolt crits Dr. Boom for 3483 Nature damage.
1/6 15:36:47.197  Your Lightning Bolt hits Dr. Boom for 1684 Nature damage.
1/6 15:36:49.510  Your Lightning Bolt crits Dr. Boom for 3542 Nature damage.
1/6 15:36:51.728  Your Lightning Bolt crits Dr. Boom for 3468 Nature damage.
1/6 15:36:53.978  Your Lightning Bolt hits Dr. Boom for 1689 Nature damage.
1/6 15:36:56.338  Your Lightning Bolt hits Dr. Boom for 1648 Nature damage.
1/6 15:36:58.635  Your Lightning Bolt hits Dr. Boom for 1702 Nature damage.
1/6 15:37:01.135  Your Lightning Bolt hits Dr. Boom for 1551 Nature damage.
1/6 15:37:03.244  Your Lightning Bolt hits Dr. Boom for 1547 Nature damage.
1/6 15:37:05.494  Your Lightning Bolt crits Dr. Boom for 3084 Nature damage.
1/6 15:37:08.213  Your Lightning Bolt hits Dr. Boom for 1505 Nature damage.
1/6 15:37:09.947  Your Lightning Bolt hits Dr. Boom for 1508 Nature damage.
1/6 15:37:12.291  Your Lightning Bolt crits Dr. Boom for 3139 Nature damage.
1/6 15:37:14.338  Your Lightning Bolt hits Dr. Boom for 1540 Nature damage.
1/6 15:37:16.978  Your Lightning Bolt crits Dr. Boom for 3139 Nature damage.
1/6 15:37:19.260  Your Lightning Bolt hits Dr. Boom for 1521 Nature damage.
1/6 15:37:21.385  Your Lightning Bolt hits Dr. Boom for 1483 Nature damage.
1/6 15:37:23.650  Your Lightning Bolt crits Dr. Boom for 3101 Nature damage.
1/6 15:37:25.947  Your Lightning Bolt hits Dr. Boom for 1505 Nature damage.
1/6 15:37:28.603  Your Lightning Bolt crits Dr. Boom for 3163 Nature damage.
1/6 15:37:30.541  Your Lightning Bolt hits Dr. Boom for 1553 Nature damage.
1/6 15:37:32.728  Your Lightning Bolt hits Dr. Boom for 1488 Nature damage.
1/6 15:37:34.916  Your Lightning Bolt hits Dr. Boom for 1676 Nature damage.
1/6 15:37:37.291  Your Lightning Bolt hits Dr. Boom for 1710 Nature damage.
1/6 15:37:39.666  Your Lightning Bolt hits Dr. Boom for 1643 Nature damage.
1/6 15:37:41.822  Your Lightning Bolt hits Dr. Boom for 1694 Nature damage.
1/6 15:37:44.338  Your Lightning Bolt hits Dr. Boom for 1668 Nature damage.
1/6 15:37:46.713  Your Lightning Bolt hits Dr. Boom for 1674 Nature damage.
1/6 15:37:48.713  Your Lightning Bolt crits Dr. Boom for 3575 Nature damage.
1/6 15:37:51.072  Your Lightning Bolt crits Dr. Boom for 3183 Nature damage.
1/6 15:37:53.385  Your Lightning Bolt crits Dr. Boom for 3195 Nature damage.
1/6 15:37:55.525  Your Lightning Bolt hits Dr. Boom for 1507 Nature damage.
1/6 15:37:57.947  Your Lightning Bolt hits Dr. Boom for 1502 Nature damage.
1/6 15:38:00.135  Your Lightning Bolt hits Dr. Boom for 1512 Nature damage.
1/6 15:38:02.416  Your Lightning Bolt hits Dr. Boom for 1486 Nature damage.
1/6 15:38:04.603  Your Lightning Bolt crits Dr. Boom for 3101 Nature damage.
1/6 15:38:07.088  Your Lightning Bolt crits Dr. Boom for 3193 Nature damage.
1/6 15:38:09.275  Your Lightning Bolt hits Dr. Boom for 1525 Nature damage.
1/6 15:38:11.697  Your Lightning Bolt crits Dr. Boom for 3246 Nature damage.
1/6 15:38:13.822  Your Lightning Bolt hits Dr. Boom for 1515 Nature damage.
1/6 15:38:16.322  Your Lightning Bolt crits Dr. Boom for 3211 Nature damage.
1/6 15:38:18.994  Your Lightning Bolt crits Dr. Boom for 3110 Nature damage.
1/6 15:38:21.494  Your Lightning Bolt hits Dr. Boom for 1549 Nature damage.
1/6 15:38:24.057  Your Lightning Bolt hits Dr. Boom for 1479 Nature damage.
1/6 15:38:26.525  Your Lightning Bolt crits Dr. Boom for 3244 Nature damage.
I'm usually running with a 350-400ms ping.

Doing a little math on my end, I come up with an average time between casts of 2.309


New Zealand Offline
Old 01/06/08, 6:48 PM   #560
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Also: new ShamStats up.

Set bonuses, gem socket bonus calculator, re-worked EP value calcs, and some UI updates.


New Zealand Offline
Old 01/06/08, 7:07 PM   #561
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
Average time of 2.3? That seems odd. Doesn't the new spell queuing feature supposed to take care of that to a degree?

Offline
Old 01/06/08, 7:19 PM   #562
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
There is still going to be some delay, but this is a lot better than what it was previously, where I would have seen 2.6+

There is an anomaly in there, with a sub 2 second difference
1/6 15:37:08.213  Your Lightning Bolt hits Dr. Boom for 1505 Nature damage.
1/6 15:37:09.947  Your Lightning Bolt hits Dr. Boom for 1508 Nature damage.
I think that it would be a good idea for others to test the same thing, and post their logs and ping, so we can see if there's still a ping impact, or if it was just me mashing the LB key.


New Zealand Offline
Old 01/07/08, 12:28 AM   #563
Benjaimn
Von Kaiser
 
Draenei Death Knight
 
Quel'dorei
Quick questions Kasi, in both of your gear sets (hasted and dmg/crit) you use full tier6, why would you use tier6 legs over Avalanche Leggings - Items - World of Warcraft ?

Offline
Old 01/07/08, 2:03 AM   #564
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
Well ideally I'd go with Kazrogal pants on probably both sets. I just used full T6 to make it simpler. From what Bink said before the two were very close, I think 146 to 147 in the sham stats setup?

Last edited by Kasi : 01/07/08 at 2:33 AM.

Offline
Old 01/07/08, 2:09 AM   #565
iob
Glass Joe
 
Draenei Shaman
 
Frostmourne (EU)
Spell Penetration

Hi,

i just talented into elemental because i got flamed for producing too much overheal in my raid way too often... Well thats another topic.

I got the Tier6 4 Piece Bonus and i am currently wondering about the right amount of Spell Penetration. I have enchanted the 20 Penetration on my cloak, but it seems it is not enough. We did some bosses yesterday, let me show you the recap damage type info... I am currently at 15.55% hit with my gear and hit capped with totem of wrath, which was up like 99% of the time.

Archimonde:


Lurker Below


Tidewalker


Karatress




*Disclaimer: I am not that sure about those values below, correct me if i am wrong *

It seems that i get about 4-6% Resists due to "Nature Resistance" the bosses have. That equals like ~30 Resist (excluding my cloak penetration 50 resist). So these bosses seem to have arround 50 resist vs nature and i need to get rid of about 30 more resist. You think its worth socketing 2 x 13 Spell Penetration ([Stormy Empyrean Sapphire]) as I have to take 2 of those blue gems anyway for [Design: Chaotic Skyfire Diamond]?

Because i heard that Bosses are immune vs Penetration for a certain amount.... i heard something like 5 times the level above you.

Note: On fights like Morogrim and Lurker i did also Damage on the non-bosses - as well as i did damage on the various enemies at the Karatress Encounter.

Last edited by iob : 01/07/08 at 3:45 AM.

Offline
Old 01/07/08, 2:29 AM   #566
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Originally Posted by WoWWiki
For example, A level 70 player casts a fire spell at a level 73 raid boss with no innate resistance. The level difference is 3, so the raid boss has effectively 15 resistance to all schools against the level 70 caster. No matter how much spell penetration the caster has, his spell's resist check will always be done as if the target had 15 resistance.
Based on what you're seeing (probably be good to get more testing on this) throwing 3 [Radiant Talasite] in should do it (20 + 3x5 = 35) or [Mysterious Fire Opal]

Might go have a look at our WWS parses from the last few weeks to see how my resists have been.

Last edited by Binkenstein : 01/07/08 at 3:24 AM.


New Zealand Offline
Old 01/07/08, 3:21 AM   #567
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
That ~3% figure does keep popping up a fair bit.
Got a new cloak last night, so I finally got spell pen on it, so I'll throw a pair of radiants on and see how that affects things.


New Zealand Offline
Old 01/07/08, 3:50 AM   #568
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Doing some math, seems that 3% is from the level difference.

I'll see how I go tonight.


New Zealand Offline
Old 01/07/08, 5:52 AM   #569
Nydus
Glass Joe
 
Orc Warlock
 
Twisting Nether
Quick question regarding the 2X/3X builds, does weapon mastery increase spells damage by 10% the way that the paladin 2h specialization and 1h specialization increases their holy damage?

Because in that case i can see 26/35 becoming the highest elemental damage, would need just about everything into hit tho, but all in all it sounds pretty spectacular.

Offline
Old 01/07/08, 7:08 AM   #570
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Originally Posted by Nydus View Post
Quick question regarding the 2X/3X builds, does weapon mastery increase spells damage by 10% the way that the paladin 2h specialization and 1h specialization increases their holy damage?

Because in that case i can see 26/35 becoming the highest elemental damage, would need just about everything into hit tho, but all in all it sounds pretty spectacular.
Any Elemental/Enh hybrid is going to be bad for raiding. About the only viable one would be the 15/46/0 build.
Weapon Mastery increases weapon damage. The Warrior/Paladin talents talk about physical/all damage respectively. There is no similarity in this case (and those are both Prot talents anyway).

I can see no way that an elemental focus hybrid would work outside of mucking around/grinding.


New Zealand Offline
Old 01/07/08, 9:07 AM   #571
jourikdv
Glass Joe
 
Draenei Shaman
 
Stormrage (EU)
I'm not sure I follow everyone saying that stopcasting was rendered obsolete due to the changes. Sure we don't need to make macros with it anymore but if you're still waiting for your cast bar to reach its end without casting the next spell you won't really see an improvement? Or maybe a tiny one since you'll cast right before it ends. This all assuming you're not using a cast bar that doesn't somehow show your latency discrepancy.

Stopcasting is no longer needed to send a new spell command to the server without messing up your current cast. You do still need to cast right at the latency cutoff to ensure highest DPS. It doesn't magically queue up and start at the fastest possible time as pressing it too early gives an action already in progress error.

Offline
Old 01/07/08, 12:03 PM   #572
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by iob View Post
Hi,

i just talented into elemental because i got flamed for producing too much overheal in my raid way too often... Well thats another topic.

I got the Tier6 4 Piece Bonus and i am currently wondering about the right amount of Spell Penetration. I have enchanted the 20 Penetration on my cloak, but it seems it is not enough. We did some bosses yesterday, let me show you the recap damage type info... I am currently at 15.55% hit with my gear and hit capped with totem of wrath, which was up like 99% of the time.

Archimonde:


Lurker Below


Tidewalker


Karatress




*Disclaimer: I am not that sure about those values below, correct me if i am wrong *

It seems that i get about 4-6% Resists due to "Nature Resistance" the bosses have. That equals like ~30 Resist (excluding my cloak penetration 50 resist). So these bosses seem to have arround 50 resist vs nature and i need to get rid of about 30 more resist. You think its worth socketing 2 x 13 Spell Penetration ([Stormy Empyrean Sapphire]) as I have to take 2 of those blue gems anyway for [Design: Chaotic Skyfire Diamond]?

Because i heard that Bosses are immune vs Penetration for a certain amount.... i heard something like 5 times the level above you.

Note: On fights like Morogrim and Lurker i did also Damage on the non-bosses - as well as i did damage on the various enemies at the Karatress Encounter.
I thought there would amount to be a 6% partial resist on any boss due to LB (same as fire for mages) being a non-binary spell. With 6% not helped by hit or penetration.

EDIT: Here is the quote from Working Theories of Theorycrafting as of 2.3
- NPCs gain a 2% chance to partially resist non-binary spells (i.e. those that can be partially resisted such as fireball) for each level above the player. Thus Boss NPCs have a 6% partial resist chance. This resistance can not be overcome with spell penetration or hit percentage.
Is this additional partial above the 2% per level or what? I'm confused. If not this a well known game mechanic....

Last edited by Daidalos : 01/07/08 at 12:14 PM.

Offline
Old 01/07/08, 2:10 PM   #573
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Might have to revisit that assumption, based on the fact that with no penetration I was getting bellow that 6%, and the formula form WoWWiki suggests a different base resist.


New Zealand Offline
Old 01/07/08, 3:27 PM   #574
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Binkenstein View Post
Might have to revisit that assumption, based on the fact that with no penetration I was getting bellow that 6%, and the formula form WoWWiki suggests a different base resist.
Hm can you post some numbers Bink? A cursory glance at iob/chani's numbers shows close to 6% on archimonde which is the only boss posted where there is only lvl 73 mob(s). Alot more data is needed though. A single boss fight just isn't long enough to be reliable to a single percentage.

Last edited by Daidalos : 01/07/08 at 3:39 PM.

Offline
Old 01/07/08, 3:53 PM   #575
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Closed the list I was making >.<

Here's the WWS listing anyway - Wow Web Stats

Al'ar - 4.4%
Rage - 3.9%, 3.4%
Tidewalker - 3.0% + 1.9% missed

The second Rage kill was my best performance of last year (topped that last night, again on Rage). Waiting for Thelyna to get the logs up so I can see how 30 spell penetration went. FYI: for those logs I had ZERO spell penetration.

Using the formula I linked earlier from WoWWiki, I've put together a spreadsheet (I love these things) that should calculate the % mitigation based on caster/target levels, targets resistance, and casters spell penetration.
Attached Files
File Type: xls Resistance Calcs.xls (13.5 KB, 48 views)


New Zealand Offline
Closed Thread

Go Back   Elitist Jerks » Shamans

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Stop the Fizzle Demi9OD User Interface and AddOns 44 04/15/07 1:19 PM
Stop Mercutius The Dung Heap 2 01/15/07 8:48 PM
Check this cool WOW SHOP Antiyou The Dung Heap 3 09/09/06 4:47 PM
Stop. LodeRunner Public Discussion 13 06/21/05 3:18 PM