1) I am surprised you run oom. You do have more haste than I usually go with. (I run with Akama belt plus ZJ neck) but there is no fight in the game that I currently run oom on.
2/3) Not sure how accurate you are on this with mages. Mages fire right now is currently their highest dps spec. At top t6 gear fireball spam beats arcane blast spam. Their fireball spam is just as sustainable as our LB spam given a SP.
Until we get CoE or SS becomes a permanent debuff (like a 10 second debuff) that gives us the equivalent dmg to COS/CoE we will not be able to compete unless we outplay the other players. Which is fine, there are a lot of stellar shamans out there. But if I had better tools it would go a lot better.
4) WWS scoreboard is weird. I wouldn't bother with it too much.
Originally Posted by Daidalos
Well we have had all content on farm for awhile and I've seen what high skilled highly geared destro locks can do. Ele sham are not even remotely close.
I must call myself a liar. >.< I went back and looked through the last 3 WWS posted (I have been too busy/lazy to setup WWS) and I used a combined total of 4 MAP's. <.< Which "feels" wrong, but I can't much argue with those numbers. *However* I did see that I was not able to maintain full 4/1 rotations, which sounds right, because I remember having to back down to let my mana regen. Heroism gets me around a 1.4 sec cast on LB's. 1.8 normally. 1.4 LB's = mana gone stupidly fast. I usually have to back off of CL after. Also had some JoW on some, if not most, of these last 3.
Locks are casting spells at 3.0 seconds. We're casting at 2.0.
Your Lock is doing an average of 1179 damage per 1 second by that WWS sample. I run about 1800ish dmg on LB's, which at 2 seconds is 900 damager per 1 second. At my cast speed of 1.8 it's 1000 damage per 1 second. IMO I'm still missing my DPS haste ring, the staff, Flashfire, and 1 or 2 possible Trinket upgrades (which I've never even seen drop). But I'm close to being maxed on potential DPS. So I'd be comfortable saying his max potential is about 100 to 150 more DPS than mine as his and my gear leans now. Which is more significant than I realized. I've not seen Locks in my guild bust out that level of DPS. Learn something new every day.
We ran our GM Rage in a double SP group once as an Arcane spec to see what was "possible". He was maintaining a 2200-2500 DPS. Is this feasible? Hell no. But it opened my eyes as to what Arcane "could" do. But it does mean Arcane has a tad more potential than most give it credit if used properly and fed 1 SP and JoW.
I'll submit to Destro Locks being better. But I highly disagree with the statement that we're not even close. If I can average 1800 on my LB's at a 1.8 second cast, and I don't even have all of the gear I know that I need, then our potential is not so far outrange as people still think. Haste is your friend. Learn it. Love it. Live it.
**Please Note** I had no Enhancement Shaman in these. Was still able to break 1500 DPS. With more Haste I think I can consistently break 1600 np. Were I to have an Enhancement Shaman I'd like to compare my numbers to Locks again. I crit for 5k+ consistently with an Enhance Shaman.
Shade to Bloodboil
I got ghosted on Gorefiend. Tiny got a Bloodboil, I did not at BB.
Mother to Illy
Again I am on interrupt duty for Council. I'm not sure what happened at Illy. 4 tries. >.< I think some people were just tired or something...
As a whole several of us feel like people have gotten...ermm....uhhh...lethargic since we've had things on farm status. Guild's talking about doing 4-8 Timed ZA's per week to get Bear mounts to get people back in the Hot Seat again to be prepared for Sunwell and to up overall raid DPS. I'm looking forward to the practice!!
Oddball question. Are any of you guys out there into PvP as well, specifically referring to Arenas? I respec for Arena each week to the PvP spec and just have fun. The 100g is worth it to me to be able to obliterate people. Our 5v5 was great and going to break 2k till people flaked out. They had their S3 shoulders already and lost interest the bastards. Sigh... >.<
Anyways I've been seriously considering respecing to Enhance after 2.4 if things stand as is (for PvP only - I am in love with Elemental). I can pick up the DW Vengeful now if I wanted and could get enough pieces to be as viable as I am now. Anyone else considered the same thing with the loss of 20% interrupt on our 4 set componded by the levels of buffs to Enhancement?
While my highest rating ever was 1700ish, I tend to do arenas week to week. Personally I shoot 1-2 LBs (if I do any) on an arena match, I'm mostly purging, redropping totems and shocking/interrupting. 4 set bonus on Gladi was more beneficial in battlegrounds, from what I have experienced and read.
Usually for arenas, I don't even put points into LB. I go with something like this:
Crit is not that important, everyone has good resilience now. 1/3 Elemental prec is enough for hitting players. Immediate detonation on fire nova is just awesome. 3/3 Focused mind can change a few things too. When I support heal, I mostly use LHW to save a life, so healing cost reduce seems more important to me than HW casting time.
My two coppers, but as said, I'm not a big PvP freak, just trying to use some common sense.
Oddball question. Are any of you guys out there into PvP as well, specifically referring to Arenas? I respec for Arena each week to the PvP spec and just have fun. The 100g is worth it to me to be able to obliterate people. Our 5v5 was great and going to break 2k till people flaked out. They had their S3 shoulders already and lost interest the bastards. Sigh... >.<
Anyways I've been seriously considering respecing to Enhance after 2.4 if things stand as is (for PvP only - I am in love with Elemental). I can pick up the DW Vengeful now if I wanted and could get enough pieces to be as viable as I am now. Anyone else considered the same thing with the loss of 20% interrupt on our 4 set componded by the levels of buffs to Enhancement?
I was considering doing the same thing for a long time as well. I think the Enhancement spec can be quite strong in a 4dps team, but you would have to be very well geared to be viable in arenas. I'm personally not going to bother with having all of the points I earn PvP'in as Elemental spec go into Enhancement Spec if it's only for PvP purposes.
Elemental Mastery - Lightning Bolt - Die - Reincarnation - Lightning Bolt - Lightning Overload Procs - Die
While my highest rating ever was 1700ish, I tend to do arenas week to week. Personally I shoot 1-2 LBs (if I do any) on an arena match, I'm mostly purging, redropping totems and shocking/interrupting. 4 set bonus on Gladi was more beneficial in battlegrounds, from what I have experienced and read.
Usually for arenas, I don't even put points into LB. I go with something like this:
Crit is not that important, everyone has good resilience now. 1/3 Elemental prec is enough for hitting players. Immediate detonation on fire nova is just awesome. 3/3 Focused mind can change a few things too. When I support heal, I mostly use LHW to save a life, so healing cost reduce seems more important to me than HW casting time.
My two coppers, but as said, I'm not a big PvP freak, just trying to use some common sense.
As far as I can see this thread focuses mostly on PvE. All the differnet situations and changes in PvP would make it a nightmare to calculate...I am no math guru though,
Locks are casting spells at 3.0 seconds. We're casting at 2.0.
Your Lock is doing an average of 1179 damage per 1 second by that WWS sample. I run about 1800ish dmg on LB's, which at 2 seconds is 900 damager per 1 second. At my cast speed of 1.8 it's 1000 damage per 1 second. IMO I'm still missing my DPS haste ring, the staff, Flashfire, and 1 or 2 possible Trinket upgrades (which I've never even seen drop). But I'm close to being maxed on potential DPS. So I'd be comfortable saying his max potential is about 100 to 150 more DPS than mine as his and my gear leans now. Which is more significant than I realized. I've not seen Locks in my guild bust out that level of DPS. Learn something new every day.
We ran our GM Rage in a double SP group once as an Arcane spec to see what was "possible". He was maintaining a 2200-2500 DPS. Is this feasible? Hell no. But it opened my eyes as to what Arcane "could" do. But it does mean Arcane has a tad more potential than most give it credit if used properly and fed 1 SP and JoW.
I'll submit to Destro Locks being better. But I highly disagree with the statement that we're not even close. If I can average 1800 on my LB's at a 1.8 second cast, and I don't even have all of the gear I know that I need, then our potential is not so far outrange as people still think. Haste is your friend. Learn it. Love it. Live it.
As a whole several of us feel like people have gotten...ermm....uhhh...lethargic since we've had things on farm status. Guild's talking about doing 4-8 Timed ZA's per week to get Bear mounts to get people back in the Hot Seat again to be prepared for Sunwell and to up overall raid DPS. I'm looking forward to the practice!!
You do know that high end destro locks stack haste as well right? So that lock has a 2.7s cast on his SB for your 1.8s LB. Haste is not ONLY good for shaman by any means.
Look at WWS Scoreboard warlock
vs. WWS Scoreboard shaman
now keep in mind alot of those shaman are enh. Find the top dps that is ele and you can see how we stack up. Sure if we get to CL 3 targets every 6s we can do awesome dps but thats not the case 95% of the time outside of trash.
There is a consistant 300-400+ dps difference between the top Locks and the top shaman. I don't really consider this close. If you are arguing that we add alot to a group dps and added together we are close I don't dispute that but personal dps we are NOT close anymore than an enh sham in close to a rogue.
Bear farming runs are alot of fun and stress not just killing stuff but killing it quickly and efficiently. We got most people bears who wanted to go so we been selling bears for 5k each and its been pretty nice for having a stash for the sunwell progression we're about to hit.
I do not understand why people have such an issue with posting possible setups and speculating about stuff in a theorycrafting forum. It is not like our class is very hard to play in a raid. Drop totems, minimize movement, spam LBx3/CL. Thats about it. There is a bit of choice in gear choice, but thats about it. All I wanted to do was respond to the idea of whether this type of build is viable in current T6. That is all. I have never done this build myself, although I would like to try it once just to see how the numbers turn out.
Mana efficiency doesn't matter for T6 anymore for guilds who have the place on farm. Sorry to say most fights now just don't last long enough anymore. Totem range isn't a huge issue either. ToW would be nice if people don't gear for being hit capped, but most casters do so yeah its just 3% crit really. One thing you forgot to add is the shaman would be casting searing totem on any boss fight. It base hits for 59 avg damage (58 being the average plus 1) It gets 8% from spell damage coefficient, gets 5% from misery, 10% from CoE and 15% from imp scorch. It also gets 15% from a talent in the elemental tree. If armory was up I'd like to actually see my exact spell damage so I didn't have to add this all up. But lets guess 2k spell damage buffed with this setup. At that one gets (160+59)x1.05x1.10x1.15x1.15x1.27(my regular 40% crit rate minus 3% from totem, and the two 5% talents that don't apply to fire damage) = 425 damage, or 213 dps. This is at the cost of one extra gcd every 2 minutes. Lets say that replaces a 2750 average nuke. That takes away 22 dps. Thus using Searing Totem here is a net 191 dps.
So if we go with the 1564 Nathaira mentioned, we get 1564+191 = 1755 dps. Is that a horrible figure? No. Is that bad personal dps not counting in trinkets, heroism, drums use for a class? Not really. Is it viable? I think so. Sure it isn't as good as a destro lock, but it isn't bad. That was all I was ever trying to show, but people kept getting upset for no good reason. This is a forum about theorycrafting and math and the math should be addressed, not just the mantra of we are group buffers. Yes we are group buffers, but ToW is sadly garbage. It pales horribly in comparison to unleashed rage and the contributions enhancement shamans bring. Something needs to be done to address this bad situation. If I stopped being viable dps as elemental, I would respec enhancement in a heartbeat. I hate the word "support". I want to give strong buffs to my group as well as playing a strong raid spec and contribute numbers on my own. If elemental wasn't that, I would go resto or enhancement. That is also what is broken with affliction locks right now. The personal cost of them taking raid buffs is staggering for their own dps.
From what I've seen in other threads, calculated dps like this for mages show them in the 1850-1900 range and locks a bit past that. I do not know how one would factor in the personal dps of heroism, and whether that would push us closer to those values. It does open some interesting options, such as double bloodlusts plus having the -threat totem to make that actually pretty doable. But if we go off what is perfectly viable, we should really do what Daidalos' guild does. Have all us go resto or enhancement and just get rid of the elemental shamans in the raids.
Edit: I had messed up the calculation for searing totem. DPS from it is 213, not 185.
I do not understand why people have such an issue with posting possible setups and speculating about stuff in a theorycrafting forum. It is not like our class is very hard to play in a raid. Drop totems, minimize movement, spam LBx3/CL. Thats about it. There is a bit of choice in gear choice, but thats about it. All I wanted to do was respond to the idea of whether this type of build is viable in current T6. That is all. I have never done this build myself, although I would like to try it once just to see how the numbers turn out.
Mana efficiency doesn't matter for T6 anymore for guilds who have the place on farm. Sorry to say most fights now just don't last long enough anymore. Totem range isn't a huge issue either. ToW would be nice if people don't gear for being hit capped, but most casters do so yeah its just 3% crit really. One thing you forgot to add is the shaman would be casting searing totem on any boss fight. It base hits for 59 avg damage (58 being the average plus 1) It gets 8% from spell damage coefficient, gets 5% from misery, 10% from CoE and 15% from imp scorch. It also gets 15% from a talent in the elemental tree. If armory was up I'd like to actually see my exact spell damage so I didn't have to add this all up. But lets guess 2k spell damage buffed with this setup. At that one gets (160+59)x1.05x1.10x1.15x1.15x1.27(my regular 40% crit rate minus 3% from totem, and the two 5% talents that don't apply to fire damage) = 369 damage, or 185 dps. This is at the cost of one extra gcd every 2 minutes. Lets say that replaces a 2750 average nuke. That takes away 22 dps. Thus using Searing Totem here is a net 163 dps.
So if we go with the 1564 Nathaira mentioned, we get 1564+163 = 1727 dps. Is that a horrible figure? No. Is that bad personal dps not counting in trinkets, heroism, drums use for a class? Not really. Is it viable? I think so. Sure it isn't as good as a destro lock, but it isn't bad. That was all I was ever trying to show, but people kept getting upset for no good reason. This is a forum about theorycrafting and math and the math should be addressed, not just the mantra of we are group buffers. Yes we are group buffers, but ToW is sadly garbage. It pales horribly in comparison to unleashed rage and the contributions enhancement shamans bring. Something needs to be done to address this bad situation. If I stopped being viable dps as elemental, I would respec enhancement in a heartbeat. I hate the word "support". I want to give strong buffs to my group as well as playing a strong raid spec and contribute numbers on my own. If elemental wasn't that, I would go resto or enhancement. That is also what is broken with affliction locks right now. The personal cost of them taking raid buffs is staggering for their own dps.
From what I've seen in other threads, calculated dps like this for mages show them in the 1850-1900 range and locks a bit past that. I do not know how one would factor in the personal dps of heroism, and whether that would push us closer to those values. It does open some interesting options, such as double bloodlusts plus having the -threat totem to make that actually pretty doable. But if we go off what is perfectly viable, we should really do what Daidalos' guild does. Have all us go resto or enhancement and just get rid of the elemental shamans in the raids.
I'm actually rather curious how that spec would work but more from a curiosity standpoint that any belief it could really be raid viable. I'd love to see you raid that way for a day and see the resulting WWS. My only point was to make sure people realize what our role in raids is and for people not understanding and running off to spec this if its a slight increase in dps.
I say go for it I wanna see the wws!
Right now I would agree that enhacement is better than ele for the entire raid but I don't like this. Obviously I spend all my spare dkp picking up ele gear and I'd really like to see ele be in every bit as much of demand as enh. My only gripe is the lack of cohesive caster synergy. Melee buffs aren't specific to say maces or swords so having caster buffs that only affect fire or shadow etc annoys me and prevents stacking casters from equaling the dps of stacking melee. You do not HAVE to stack melee to be good at this game but if you want to talk pure TC and dps.. there is really no argument.
Yeah I just wanted to explore the option. That's all pretty much I wanted to do. Personally I'd like to try 2 setups. One being in a caster group and one being in a melee group with a ret pally and enh shaman. The later would obviously give higher personal dps. My numbers I worked off were a bit off, I messed up the multipliers on searing which brings it up a bit higher (to around 210 dps) and personal dps up to 1755. I'll see if I can get our ret pally in there for lurker, since I think that would be a good fight to try it on. Then maybe try the caster setup on Karathress.
You do know that high end destro locks stack haste as well right? So that lock has a 2.7s cast on his SB for your 1.8s LB. Haste is not ONLY good for shaman by any means.
Look at WWS Scoreboard warlock
vs. WWS Scoreboard shaman
now keep in mind alot of those shaman are enh. Find the top dps that is ele and you can see how we stack up. Sure if we get to CL 3 targets every 6s we can do awesome dps but thats not the case 95% of the time outside of trash.
There is a consistant 300-400+ dps difference between the top Locks and the top shaman. I don't really consider this close. If you are arguing that we add alot to a group dps and added together we are close I don't dispute that but personal dps we are NOT close anymore than an enh sham in close to a rogue.
Bear farming runs are alot of fun and stress not just killing stuff but killing it quickly and efficiently. We got most people bears who wanted to go so we been selling bears for 5k each and its been pretty nice for having a stash for the sunwell progression we're about to hit.
Again, I don't know how to make WWS show DPS in WWS Scoreboard numbers. That being the case, I really have *no* idea how to compare the Scoreboard numbers. Dude, I trust you far more than you know for the most part. All of my gear decisions are based off of your numbers for the vast majority. I use the PAWN mod and have your numbers plugged in and the same for Lootrank.com. I've seen myself out DPS on WWS those Shaman...but then they use a diff calc. Also, people I've talked to said don't trust the Scoreboard, trust WWS reports you see. I'd love to see some of the WWS's of those said shama and locks. But as of the moment, I have no constant variable to compare things in perspective.
So that being said I go back to my original point from way before. Shaman are the lowest pop base, and Ele the lowest pop spec. And then the "uber" ones would have to use WWS Scoreboard, post on forums, etc... I don't think you've seen enough top end Ele fully geared and in action to have enough hard numbers to really see the true potential. *I* could be dead wrong. But that is what I personally believe at the moment.
Again, I don't know how to make WWS show DPS in WWS Scoreboard numbers. That being the case, I really have *no* idea how to compare the Scoreboard numbers. Dude, I trust you far more than you know for the most part. All of my gear decisions are based off of your numbers for the vast majority. I use the PAWN mod and have your numbers plugged in and the same for Lootrank.com. I've seen myself out DPS on WWS those Shaman...but then they use a diff calc. Also, people I've talked to said don't trust the Scoreboard, trust WWS reports you see. I'd love to see some of the WWS's of those said shama and locks. But as of the moment, I have no constant variable to compare things in perspective.
So that being said I go back to my original point from way before. Shaman are the lowest pop base, and Ele the lowest pop spec. And then the "uber" ones would have to use WWS Scoreboard, post on forums, etc... I don't think you've seen enough top end Ele fully geared and in action to have enough hard numbers to really see the true potential. *I* could be dead wrong. But that is what I personally believe at the moment.
The difference between the "wws dps" and what you are seeing is that it takes the average dps number. This is already in wws you just click on config and check the average dps box. You will then see the average dps column and the same numbers as in WWS scoreboard. I'm resto 95% of the time but I do look at alot of wws reports. If ele sham can get higher than I have been seeing I will be more than happy... I just haven't seen this anywhere so far.
If you have any BM hunter with a windserpent pet, most of the SS charges will be eaten.
On a 4/1 Hasted rotation with full drum spam, I can get oom on certain fights np, kinda eat a lot of mana since I dropped a lot of crit for haste and we never have a judgement up. *Insert nasty comment about l2p paladins*
I don't thinks searing totems 163 dps outperforms the 3% crit on multiple people, bitching at the people in your group to not be retards and gem/gear to make use of your totem fully also helps. That they can get hit capped without your totems/(spacegoat racial) is fine and all but pretty stupid. I'm pretty sure they could get some decent other stats with the hit they do not need to get when using your totem.
About the difference between warlocks, they just scale better that's why the performance is better, curse + imp SB/SP buff is the difference in dps. That's the 1900/2000 of the lock vs 1500/1600 of the elemental shaman.
There is not much you can fuck up in shaman rotations, to such an extent ,that an extreme good player will be able to get several hundred more dps to catch up.
I was bored last week and I did the gimp dual wield spec, belt of blasting with hit gems s3 dagger , najentus ring and skull got me capped hitwise. The numbers you get per hit are retarded raidbuffed , 2500 spell dmg + is cake with trinkets , on every longer fight I got oom simply due to not having a SP in the , melee group, without melee buffs the dmg is just not impressive, this is with mana drums, pots and the scholo mana things.
Dumping a SP in a melee group to fuel your dmg and waste the mana regen on other is just silly, but still a lot of fun
Just had to try it before 2.4 hit.
I set Meta's to 50 as an arbitrary number. Never saw someone list a value for them. Would love to know it if someone does. Yellow/Blue are per epic gems of matching color as of 2.3. Change sockets per your personal choices. IE., all Runed Crimson Spinels would be 12 across the board for colored sockets.
If you have any BM hunter with a windserpent pet, most of the SS charges will be eaten.
On a 4/1 Hasted rotation with full drum spam, I can get oom on certain fights np, kinda eat a lot of mana since I dropped a lot of crit for haste and we never have a judgement up. *Insert nasty comment about l2p paladins*
I don't thinks searing totems 163 dps outperforms the 3% crit on multiple people, bitching at the people in your group to not be retards and gem/gear to make use of your totem fully also helps. That they can get hit capped without your totems/(spacegoat racial) is fine and all but pretty stupid. I'm pretty sure they could get some decent other stats with the hit they do not need to get when using your totem.
About the difference between warlocks, they just scale better that's why the performance is better, curse + imp SB/SP buff is the difference in dps. That's the 1900/2000 of the lock vs 1500/1600 of the elemental shaman.
There is not much you can fuck up in shaman rotations, to such an extent ,that an extreme good player will be able to get several hundred more dps to catch up.
I was bored last week and I did the gimp dual wield spec, belt of blasting with hit gems s3 dagger , najentus ring and skull got me capped hitwise. The numbers you get per hit are retarded raidbuffed , 2500 spell dmg + is cake with trinkets , on every longer fight I got oom simply due to not having a SP in the , melee group, without melee buffs the dmg is just not impressive, this is with mana drums, pots and the scholo mana things.
Dumping a SP in a melee group to fuel your dmg and waste the mana regen on other is just silly, but still a lot of fun
Just had to try it before 2.4 hit.
Curious if your raid runs with a ret pally. I find it makes a huge difference in sustainability, especially since we are a class that shoots a lot of spells. But yeah this is my thought too. I just want to try the spec out.
so what are your views on elemental shamans group comp. casters v melee.
Despite the last 1-2 pages speculating on a novelty ele/enh build which might possibly do better in a melee group, the answer should always be CASTER for maximum benefits. Well, possibly excepting situations where your raid has no other shaman and you want to give the melee group WF.
I have a shaman, currently specced enhance for levelling but the plan is to go elemental on her as I get closer to 70 for raiding, she's 58 as of last night. My question is more towards gearing. I've been reading a lot about leatherworking and the Netherstrike set as well as the other school of thought going for items in heroics/quests/kara etc.
I only recently rerolled on horde (Alliance frost mage is my raiding main), so I am making a nice living out of skinning and herbs and don't really want to lose that to leatherworking if I can help it.
So what are people's opinions re the gear? Is netherstrike worth it? Or can one get away going the other route?
I personally like Netherstrike, especially compared to t4 and equivalents.
I also had a question regarding Spell Crit VS Haste rating, because a lot of gear has Haste instead of Crit. At what point should crit be dropped for haste?
So I don't mean to defer the current topic of this thread, but I do feel justified as to asking this question. Looking over some of the new items being implemented in 2.4 I came across [Shattered Sun Pendant of Acumen].
The question isn't as to whether or not it is real, but rather if any one has obtained Exalted with the Shattered Sun Offensive? If so could they confirm what the proc is based off of their faction? I don't think any one has even considered this item to be viable once obtained.
Curious if your raid runs with a ret pally. I find it makes a huge difference in sustainability, especially since we are a class that shoots a lot of spells. But yeah this is my thought too. I just want to try the spec out.
No sadly enough I haven't been able to find one, we kinda reorganized our guild a week or 4 ago and got rid of most of the dead weight. I've been trying to recruit one since then, but all available ones seem to be uhm well idiots ^^. If you happen to have a BT attuned non idiot one spare some were, send him over
I wanted to check out the proc on that neck , but I really couldn't be arsed to farm that much on the PTR, if the wowhead comments are to be believed it will likely be pretty decent depending on the uptime.
I think everyone and his grandma will be rolling JC for Design: Pendant of Sunfire - Items - WOWDB and depending on the general best gear setup, maybe the ring depending on how much pieces with hit we can dump
I'll likely be dropping LW till I get the recipe then re-lvling it, re-lvl'ing enchanting is such a bitch.
I personally like Netherstrike, especially compared to t4 and equivalents.
I also had a question regarding Spell Crit VS Haste rating, because a lot of gear has Haste instead of Crit. At what point should crit be dropped for haste?
Basically even with 250 passive haste, 33% crit, and the CSD meta haste is still worth more than crit per rating. The reason I post stat weights is exactly so people can figure this out for themselves. If you need to plug in your exact values feel free to use my spreadsheet and save a local copy otherwise look at the stats weights in the OP.
So I don't mean to defer the current topic of this thread, but I do feel justified as to asking this question. Looking over some of the new items being implemented in 2.4 I came across [Shattered Sun Pendant of Acumen].
The question isn't as to whether or not it is real, but rather if any one has obtained Exalted with the Shattered Sun Offensive? If so could they confirm what the proc is based off of their faction? I don't think any one has even considered this item to be viable once obtained.
The Scryers get a Direct damage proc that does 333-367 Arcane damage and it can crit. It is unaffected by your +damage.
Locks are casting spells at 3.0 seconds. We're casting at 2.0.
Originally Posted by Daidalos
You do know that high end destro locks stack haste as well right? So that lock has a 2.7s cast on his SB for your 1.8s LB. Haste is not ONLY good for shaman by any means.
Just need to point out (seen several posts now, and none mention it) that I can't imagine any warlock NOT speccing Bane. They do 2.5s Shadowbolts with talents, so if you're going to compare properly you need to compare them both talented, or both not talented.
Haste is generally good for all DPS classes, even Spriests (where you swap hit for haste).