Originally Posted by Quamutei
Doesn't this go against how Restoration Shamans work though? I've heard of many resto shamans starting to stack haste once they're in Sunwell gear, but never healing over MP5. :\ Doesn't the gear at that level have way enough healing as it is (2200+)?
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No? Did you even read the wiki? Why would you stack mp5 over healing when you can downrank. I don't know of any shamans who stack mp5 in sunwell. Actually all the ones I talk to prefer haste and healing. I have about 2500 +heal and on fights like twins you feel like all the haste and healing you have just isn't enough (can depend on strat and raid makeup obviously).
So since people are completely failing at understanding why gemming for mp5 is pointless I'll post some numbers. People think that running out of mana is bad therefore gemming for mp5 is good. However what they are not considering is downranking. So we have 22 healing gems, 11 healing 2 mp5 gems, and 4 mp5 gems. lets assume you have 10 gems and lets see which actually saves more mana 10 4mp5 gems or 10 22 healing gems.
Below numbers are with +87 healing relic
| Stats1: 2220 healing | Mana | Cast Time | Avg.Heal | Heal/mana | Heal/s | Mana consumed / 5s |
| Chain Heal 3 (3 target) | 385 | 2.22 | 4952 | 12.87 | 2232.14 | 867.15 |
| Chain Heal 3 (3) 2pc t6 | 346 | 2.22 | 4952 | 14.30 | 2232.14 | 780.44 |
| Chain Heal 3 (3) 4pc t6 | 346 | 2.22 | 5200 | 15.02 | 2343.75 | 780.44 |
| | | | | | | |
| Chain Heal 4 (3 target) | 413 | 2.22 | 5303 | 12.83 | 2390.58 | 931.39 |
| Chain Heal 4 (3) 2pc t6 | 372 | 2.22 | 5303 | 14.26 | 2390.58 | 838.25 |
| Chain Heal 4 (3) 4pc t6 | 372 | 2.22 | 5569 | 14.97 | 2510.11 | 838.25 |
| Stats2: 2000 healing | Mana | Cast Time | Avg.Heal | Heal/mana | Heal/s | Mana consumed / 5s |
| Chain Heal 3 (3 target) | 385 | 2.22 | 4610 | 11.98 | 2077.86 | 867.15 |
| Chain Heal 3 (3) 2pc t6 | 346 | 2.22 | 4610 | 13.31 | 2077.86 | 780.44 |
| Chain Heal 3 (3) 4pc t6 | 346 | 2.22 | 4840 | 13.98 | 2181.76 | 780.44 |
| | | | | | | |
| Chain Heal 4 (3 target) | 413 | 2.22 | 4940 | 11.96 | 2226.96 | 931.39 |
| Chain Heal 4 (3) 2pc t6 | 372 | 2.22 | 4940 | 13.28 | 2226.96 | 838.25 |
| Chain Heal 4 (3) 4pc t6 | 372 | 2.22 | 5187 | 13.95 | 2338.30 | 838.25 |
First lets look at the amount of healing done to see if downranking produces the same amount of healing.
Chain Heal 4 (3) 4pc t6 372 2.22 5187 13.95 2338.30 838.25
we see that the total healing is 5187 with 2000 healing for 3 targets (note that it doesn't matter how many targets it hits as long we compare accordingly)
now we look at:
Chain Heal 3 (3) 4pc t6 346 2.22 5200 15.02 2343.75 780.44
we see that it does 5200 healing with 2220 healing (220 additional healing from spinels)
ok so we have similar amounts of healing done but how does the mp5 compare? We gain 4mp5 per gem x 10 gems so we have an additional 40 mp5 on the stats with 2000 healing. So how much mana we do save by downranking to CH3?
We go from 372 mana per cast to 346 mana per cast. This save us 26 mana per cast. Even if we had 0 haste this is more than 50 mp5. With the 200 haste given in the example we save 58 mp5 (838-780) per 5s. Now this is with 2pct6 what about all the people who don't have 2pct6 yet you ask?
This is even more strongly in favor of plus healing. Looking at the numbers we are saving 28 mana (413-385) per cast. So with 0 haste we save 56 mp5.
The only way mp5 could ever result in more mana would be if you are casting less than 2 CH per 5s but in that case I really doubt mana will be a problem.
Of course this isn't even taking into the fact that by gemming for mp5 you lower your maximum HPS output basically pigeonholing yourself for mana reasons which in most cases isn't even better for mana...
Edit: Sky you gotta show me how to make those nice looking tables.
Edit2: Figured out the table layout