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Old 05/16/08, 11:10 AM   #1246
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Mahade View Post
I've been using [Battlemaster's Alacrity] throughout 2 full Black Temple runs now, replacing [Scarab of the Infinite Cycle]. And so far I am not impressed. The proc from the Scarab is of course unreliable, but the healing bonus is worth more than the passive haste (sans healing bonus) from the Alacrity trinket.

I'm going to try and make up for the loss of haste by replacing two +9 healing gems with +10 spellhaste gems in my gear. Then I'll equip the Scarab again and bank the Alacrity trinket for the time being.

Currently at 13% spellhaste and 2121 +healing. No idea about MP5, but since I never run OOM it's not relevant anyway I will lower myself to 11% spellhaste and upgrade (with some gear switching) to ~2250 +healing.
In the low 2k range of +healing 40 haste isn't really comparable to 70 healing + additional haste personally I don't really feel the 40 haste is a great trinket even with alot of sunwell gear since there is so much haste on everything already. I really only see the appeal if you need to sacrifice the hps to land heals just to prevent ppl from dieing (which definately has some merit).

Edit: Also I added a column of haste weight in my chain heal section of my healing calcs. Its purely calculated in terms of hps and I can add in similar cols for other heals if people express any desire to see it but I figure if people are concerned about hps it will be for the various ranks of chain heal.

Last edited by Daidalos : 05/16/08 at 1:41 PM.


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Old 05/16/08, 12:20 PM   #1247
Skyhoof
Don Flamenco
 
Skyhoof's Avatar
 
Draenei Shaman
 
Cenarius
Originally Posted by Daidalos View Post
In the low 2k range of +healing 40 haste isn't really comparable to 70 healing + additional haste personally I don't really feel the 40 haste is a great trinket even with alot of sunwell gear since there is so much haste on everything already. I really only see the appeal if you need to sacrifice the hps to land heals just to prevent ppl from dieing (which definately has some merit).
I also considered buying this trinket but +40 haste rating with no +healing is fairly weak in most situations. I would rather use the scarab for a trinket with haste and healing.

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Old 05/16/08, 12:30 PM   #1248
Skyhoof
Don Flamenco
 
Skyhoof's Avatar
 
Draenei Shaman
 
Cenarius
Originally Posted by Abraxis View Post
P.S. Still curious. [Shifting Naaru Sliver] <- Shifting Naaru Shard (54 spellhaste, 2 minute cooldown +320 spell dmg/healing power circle). How does this rank amongst all the other known trinkets for resto shaman.
Originally Posted by Logio View Post
According to WoR anyone who steps into the circle gains so I think it´s a raid-wide buff.
Has anyone who reads this thread actually gotten this trinket? Can we get confirmation on how the trinket works. Thanks

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Old 05/16/08, 1:45 PM   #1249
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Skyhoof View Post
Has anyone who reads this thread actually gotten this trinket? Can we get confirmation on how the trinket works. Thanks
I believe it only affects the caster who uses the trinket now. So no group or raid buff (previously I believe others could step onto the circle and they would get the buff but it would not actually apply so I'm guessing this was a bug). I don't remember where I saw this report but I think it was after 2.4.2 on worldofraids or mmo-champion.

Last edited by Daidalos : 05/16/08 at 2:02 PM.


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Old 05/16/08, 2:57 PM   #1250
rava
sparks keep me warm
 
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rava
Tauren Shaman
 
No WoW Account
It is indeed self only now.

"[Shifting Naaru Sliver] has been fixed and now affects the caster only."

Son, to me a robot's just a garbage can with sparks comin' out it.

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Old 05/16/08, 8:25 PM   #1251
Mishael
Von Kaiser
 
Tauren Shaman
 
Ner'zhul
Originally Posted by Daidalos View Post
In the low 2k range of +healing 40 haste isn't really comparable to 70 healing + additional haste personally I don't really feel the 40 haste is a great trinket even with alot of sunwell gear since there is so much haste on everything already. I really only see the appeal if you need to sacrifice the hps to land heals just to prevent ppl from dieing (which definately has some merit).
I honestly don't think it is ever the ideal HPS trinket. It's value comes in it's on use.

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Old 05/17/08, 2:34 AM   #1252
Deadbeatdad
Glass Joe
 
Orc Shaman
 
Laughing Skull
Originally Posted by Mishael
Scarab = 70 HEP base plus 85 from the proc (if my math is right) ((6/45)*320)*2
Battlemasters = 80 HEP plus use which is only useful in fights where you need it. Poping it when low after a shadow nova has been the only consistent use I have found for it in PvE.
While I respect what people try to do with HEP and equivalents, I believe its really a mindset that healers have to get away from. There is no magic healing gear set. You aren't going to find the make 20 items you always wear. If you are really good at what you do, you will have as many gear swaps as a tank, maybe more. We aren't dps, who get to theorycraft max dps sets. Our goal for a fight isn't to make HPS, or maximize HEP. If your goal is to see big numbers and be on the top of some chart, roll a rogue or a warlock.

I make gear swaps for most every fight in sunwell. Swapping MP5 vs haste based on length of fights, expected downtime, whether I have a shadow priest, tank group, etc. It ends up being way too many factors for me to ever evaluate with a spreadsheet. But for sunwell, my basic addage is if I'm not running out of mana, add more haste.

If I'm not running out of mana, Eye of Gruul = 44 HEP, and its pretty horrible. Even if it procs all the time, if its mana i finish the fight with, it doesn't count for anything. It's one of the reason's Battlemaster's alot, esp on twins. It is 40 haste I always have, that I can depend on. It will be there when I'm throwing that chain heal that just has to land. Not procing 2 seconds before i get shadowfuryed. When we started learning twins i had 120ish haste. Our farm kill this week I used 360ish. Healing on that fight continues to get easier and easier as our guild (esp our shamans) add haste.

HEP, HPS, and many other math calculations will typically undervalue haste because it neglects the timeliness of healing factor. A 5k heal .001 seconds late equals 0. A 4.5k heal works out a lot better. Further, a 5k heal that ends up with 100% overheal can leave you with 2.5s until your next one lands. Comapre that with the 4.5k one, that even when its 100% overheal is ready to land again in 2.1s. A lot can happen in .4 seconds. Damage is out of your control for that period of time, and haste just reduces the time you are out of control. You won't find that on a spreadsheet, but less people will die, and thats the goal.

As long as you can sustain your mana pool, i have found haste becomes THE most important stat in Sunwell. Faster casts = more timely heals, and timely heals just seem to be better then size of heals. More chain heals cast per fight means more chain heal magic jumping as well, meaning more decisions taken over by one of the most power spells in the game.

Sorry for the long post, but it just seems like there has been a lot of gear discussion comparing items that have different roles. I would recommend treating your Shroud of the Highborne and your Shroud of the Final Stand like a feral druid treats his tanking and dps cloaks. Figure out your role and group, and how it fits into a particular fight, and make a selection. Evaluating them in other ways just doesn't make a lot of sense.

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Old 05/17/08, 7:25 PM   #1253
Mandrachalos
Von Kaiser
 
Tauren Shaman
 
Earthen Ring (EU)
I completely agree, Deadbeat (see my above posts).

As a healer item values, like the HEPs we are trying to use here, can only be a general guideline for chosing gear.
You will always have to adjust for the fight you are currently on, the group you are in, etc.
And that will often put +haste items in high value for you, as Deadbeat just described.
As long as speed counts for something on the fight and you know you won't run oom, haste is the way to go - for several reasons which we have discussed.

I also like the Battlemaster's haste trinket for some fights therefore.

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Old 05/18/08, 11:42 AM   #1254
Skyhoof
Don Flamenco
 
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Draenei Shaman
 
Cenarius
Insightful Earthstorm Diamond Proc Rate

I did some testing to try to determine the actual proc rate of [Insightful Earthstorm Diamond]. While Wowhead says it's 5%, I have never observed a proc rate that high in a raid.

I cast Healing Wave Rank 2 for 7.5 hours. I cast it 17,428 times and the meta gem procced 622 times, giving us a proc rate of 3.57%.

Here's the WWS: Skyhoof - WWS

I used AutoHotKey to spam the spell for so long.

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Old 05/18/08, 3:11 PM   #1255
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Skyhoof View Post
I did some testing to try to determine the actual proc rate of [Insightful Earthstorm Diamond]. While Wowhead says it's 5%, I have never observed a proc rate that high in a raid.

I cast Healing Wave Rank 2 for 7.5 hours. I cast it 17,428 times and the meta gem procced 622 times, giving us a proc rate of 3.57%.

Here's the WWS: Skyhoof - WWS

I used AutoHotKey to spam the spell for so long.
That def fits in better with observed values.

Originally Posted by Deadbeatdad View Post
I make gear swaps for most every fight in sunwell. Swapping MP5 vs haste based on length of fights, expected downtime, whether I have a shadow priest, tank group, etc. It ends up being way too many factors for me to ever evaluate with a spreadsheet. But for sunwell, my basic addage is if I'm not running out of mana, add more haste.
I don't think anyone disagrees with that and no one is arguing to only look at HEP values and ignore the situation. The purpose of this thread to to find out how much HPS a item will give or how much mana will be returned over a fight with a given setup etc. As for the variables you listed they aren't too complicated to be taken into account you can TC values for that as well.


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Old 05/18/08, 3:54 PM   #1256
Deadbeatdad
Glass Joe
 
Orc Shaman
 
Laughing Skull
Originally Posted by Daidalos
he purpose of this thread to to find out how much HPS a item will give or how much mana will be returned over a fight with a given setup
This is where i somewhat disagree. I thought this was a place to help people better play their resto shaman. In fact I think I remember a sticky that says something like.

Originally Posted by Kaubel
...but please don't post asking people to do things such as:

- evaluate your WWS (unless the thread specifically calls for it)
- compare weapons, enchantments or armor pieces
- evaluate specs
- comment on your group's class composition
- look at your gear (this includes linking to the WoW armory WHICH HAS ALREADY BEEN DONE IN YOUR PROFILE)
- etc.....
It may seem a bit nitpicky, but there were so many pages of gear discussion, that all centered around what I believe to be the core mistake a healer can make. Maximizing HPS.

Maxing HPS isn't going to help you be a better healer. Maxing mana return isn't going to make you be a better healer. Even comparing those two values and coming up with a Max HPS per X length of fight isn't going to make you a better healer. I'm sure i can TC a whole bunch of values, and make myself a theoretical healing beast. But when I don't get a heal to the right place at the right time, that entire gear set is a waste. And there is only 1 stat running that actually helps fix that timing issue.

I will never wear my haste gear because it increases my hps (even if in some cases it does). I wear my haste set because it decreases required reaction time and keeps more people alive, and helps my guild kill more bosses.

Look at most any guilds WWS for end game kills. 30-50% of healing is overhealing. You don't need MAX hps, sometimes you only need half of that...but you need it to get to the right places, at the right times.

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Old 05/19/08, 1:58 AM   #1257
Habanero
Von Kaiser
 
Troll Shaman
 
Destromath
Originally Posted by Mahade View Post
I've been using [Battlemaster's Alacrity] throughout 2 full Black Temple runs now, replacing [Scarab of the Infinite Cycle]. And so far I am not impressed. The proc from the Scarab is of course unreliable, but the healing bonus is worth more than the passive haste (sans healing bonus) from the Alacrity trinket.

I'm going to try and make up for the loss of haste by replacing two +9 healing gems with +10 spellhaste gems in my gear. Then I'll equip the Scarab again and bank the Alacrity trinket for the time being.

Currently at 13% spellhaste and 2121 +healing. No idea about MP5, but since I never run OOM it's not relevant anyway I will lower myself to 11% spellhaste and upgrade (with some gear switching) to ~2250 +healing.
I'm running at roughly the same +healing as you but over 16% spell haste. I only use about 140mp5 from gear and it's amazing efficiency using Chain Heal 2 for 90% of everything. Gonna try to up my haste and +healing even more and leaving mp5 by the wayside there's much more room to do that.

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Old 05/19/08, 4:11 PM   #1258
jaredh
Von Kaiser
 
Draenei Shaman
 
Uldaman
Originally Posted by Skyhoof View Post
I did some testing to try to determine the actual proc rate of [Insightful Earthstorm Diamond]. While Wowhead says it's 5%, I have never observed a proc rate that high in a raid.

I cast Healing Wave Rank 2 for 7.5 hours. I cast it 17,428 times and the meta gem procced 622 times, giving us a proc rate of 3.57%.

Here's the WWS: Skyhoof - WWS

I used AutoHotKey to spam the spell for so long.

So this meta gem is over-valued at 45 HEP it appears and should be more around 32HEP (17.5 mp5 and 12 int). When comparing to [Bracing Earthstorm Diamond] with 26 HEP (not counting the 2% threat reduction) and the better gem requirement, I'm beginning to think the BED is better. I think I rank 2% threat reduction at higher than 8 HEP.

It appears you updated the Wiki to reflect this, but didn't highlight it (you have Bracing at 114 HEP with the gems difference while Insightful you have at 111 and you had to assume certain socket bonuses to get that high). Is this true, or is that math still due an update since your test?

Last edited by jaredh : 05/19/08 at 4:33 PM. Reason: math

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Old 05/20/08, 6:17 AM   #1259
Mandrachalos
Von Kaiser
 
Tauren Shaman
 
Earthen Ring (EU)
I will still prefer the IED. Because the IED scales great with +haste. Since it doesn't have a hidden CD it just gets better and better the more haste you got.
Imo even considering the lower actual proc rate, as Skyhoof tested, the IED still blows the BED away easily - especially the closer you get (or already are) to/in Sunwell.
I know the BED also gains by haste but I am pretty sure the IED does more - though I don't have any numbers to proof that tbh.

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Old 05/20/08, 9:25 AM   #1260
Pitbuller
King Hippo
 
Tauren Shaman
 
Wildhammer (EU)
IED and BED scale exactly same way. More casts more benefit. Gutfealing tell allways what you wanna hear that is the reason to use numbers and only numbers. I think that World is flat - though I don't have any numbers to proof that tbh.

Last edited by Pitbuller : 05/20/08 at 9:32 AM.

Slow, slower, shaman weapon.

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