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10/14/08, 3:01 PM
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#3101
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Glass Joe
Tauren Shaman
Argent Dawn
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Originally Posted by Volodymyr
In every single 15 minute test I ran on both the PTR and beta using multiple different rotation, weapon imbues, and trinket switching on the level 70 dummies, the only setup that I was able to continuously hold over 2000 self buffed DPS was...
WF/FT
Berserker's call & DST
LB, SS, ES, LL.
I will be replacing all red slots with AGI, and all yellow with 10 crit. (mostly because I already turned in 225 badges and had all my gems cut last month).
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Edit: took out the question when I realized you were talking about leveling *grins*
P.S. Thanks for the recap, Pitbuller! ;p
Last edited by Barackado : 10/15/08 at 10:16 AM.
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10/14/08, 3:09 PM
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#3102
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Mike Tyson
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Spasticon
Sounds like a lame attempt at an excuse for not pushing current code and instead giving us weeks old crap.
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I've got news for you: that's how a software build cycle works.
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10/14/08, 3:11 PM
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#3103
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Care for a jelly baby?
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Regemming: hit rating until you hit the spell cap for your raid setup; then it's sort of up to your simmed stats. If no gemmable stat exceeds 2 EP, gem AP. My numbers suggested a 2+ value for crit, so I'm adding that for the time being. I'm also using rares; rather than my epics, as a cheap sanity check.
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10/14/08, 3:33 PM
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#3104
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Lost and Confused
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As was said a couple posts ago and many places before that. Sim your kit. If no value (agi, crit, etc) after you are spell hit capped is worth more then 2 EP then you gem AP.
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10/14/08, 3:55 PM
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#3105
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Glass Joe
Draenei Shaman
Silvermoon
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Originally Posted by Malan
I've got news for you: that's how a software build cycle works.
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Not when they give us code that's older than what was on the PTR. Then it's just ... weird. Also, it's not like they had to ship the gold code to get pressed onto CDs.
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10/14/08, 4:06 PM
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#3106
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Glass Joe
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Originally Posted by iconocclast
Everything i have read to date states that SoC > BC until you're expertise capped.
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I am not disagreeing with you. Everything I have read has stated that as well. I am not one for relying completely on simulations and I wanted to see for myself exactly what worked best for me.
My usual combo of DST and SOC would usually run 1950 DPS. Respectable for sure.
But until I equipped beserker's call macro'd in with blood fury and SR, was I able to consistently post 2k+.
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10/14/08, 4:09 PM
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#3107
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Glass Joe
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yea, i usually use my BC on trash mobs and love the ap and on use but boss time it seems that SoC is the way to go.
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10/14/08, 5:14 PM
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#3109
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Glass Joe
Draenei Shaman
Alexstrasza
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Originally Posted by Lumb
Hi, can anyone confirm that a lot of the recent changes have not actually been implemented into the patch? For example, how much does the dual wield talent increase hit by at the moment, 3% or 6%?
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While my realm is not actually up yet, I logged on to a level 26 shaman alt on another server and I can confirm that DW spec grants 2/4/6% chance to hit while dual wielding. Maelstrom Weapon is also the PPM incarnation from the last build of the PTR. In fact, all talents mirror the last live version of the ptr unless I'm just not remembering tooltips. Ghostcrawler must be referring to minor tweaks in his post, that or they messed up and pushed the wrong version live (unlikely).
Last edited by Lugklash : 10/14/08 at 5:31 PM.
Reason: spelling
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10/14/08, 5:22 PM
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#3110
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Care for a jelly baby?
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Originally Posted by Spasticon
Not when they give us code that's older than what was on the PTR. Then it's just ... weird. Also, it's not like they had to ship the gold code to get pressed onto CDs.
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Just to back up Malan -- there's lot of reasons a given build is described as stable for general release and the certification requirements for a test system are vastly different from a production system. Furthermore, with a system like WoW, automated load and regression testing are no doubt as important as player experience tests. It may be that the latest round of PTR tests failed these automated tests, or was far too recent to receive adequate certification for public release.
Just because there's no physical reason why they can't rush bytes to consumers doesn't mean that there aren't reasonable, respectable process reasons for it. I personally deal with a minimum 2 month ramp up to release AFTER I complete a given unit of work, and would gladly accept a third month if it meant greater software quality.
Blizzard's release process is, to me, nothing less than jetspeed for the level of quality they deliver. And no, I'm not being ironic.
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10/14/08, 5:25 PM
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#3111
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Don Flamenco
Human Warlock
Argent Dawn
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All indications are that the build released is the last build that was on the PTR, which means plenty of announced changes didn't make it, and plenty of bugs did, but the most recent and tested major changes to shaman should all be in place. One would hope we'll get update patches each week before LK release, but more likely we'll only get one or two.
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Empathy does not imply approval.
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10/14/08, 5:34 PM
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#3112
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Glass Joe
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Originally Posted by Lumb
Sorry if i'm being a bit dense here, but all this talk about how much hit rating we will need to stack is confusing me (part of it might be from the official WoW forums).
You need 17% spellhit to cap, correct?
-6% from talents leaves 11% spellhit
134 hit rating is 8.5%, so that leaves 2.5% spellhit
3% spellhit comes from a Shadow priest or a Moonkin, so if i'm right that means I don't really need to be gemming, enchanting or food buffing for hit rating AT ALL, unless my EP for it is higher than AP or AGI, which it wont be.
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This has been discussed multiple times on this thread. You do not have 6% Spell Hit from Talents. Dual Wield only applies to Melee hit rating.
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10/14/08, 5:38 PM
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#3113
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No.
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Unless something has changed in the past couple of days, the 6% hit rating we receive from our DW talent does not apply to spell hit. As a Horde shaman you need 177 Hit Rating, has a Draenei you need 164 Hit Rating. You gain 3% from Misery/Imp. Faerie Fire and 1% from the Draenei Racial.
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10/14/08, 6:00 PM
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#3114
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Glass Joe
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Originally Posted by Lugklash
While my realm is not actually up yet, I logged on to a level 26 shaman alt on another server and I can confirm that DW spec grants 2/4/6% chance to hit while dual wielding. Maelstrom Weapon is also the PPM incarnation from the last build of the PTR. In fact, all talents mirror the last live version of the ptr unless I'm just not remembering tooltips. Ghostcrawler must be referring to minor tweaks in his post, that or they messed up and pushed the wrong version live (unlikely).
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Unless I'm missing something, DW spec is only giving 1/2/3% on live right now based on my hit rating. MW proc rate appears to be the same as last PTR build, though.
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10/14/08, 6:12 PM
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#3115
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Glass Joe
Draenei Shaman
Alexstrasza
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Originally Posted by Amairgin
Unless I'm missing something, DW spec is only giving 1/2/3% on live right now based on my hit rating. MW proc rate appears to be the same as last PTR build, though.
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The talent tree shows 2% per point, for a maximum of 6% at 3 points. If it's only granting 1% per point, it's probably a bug.
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10/14/08, 6:49 PM
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#3117
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Von Kaiser
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Originally Posted by Undernet01
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Not sure if we're supposed to respond to these sorts of posts, but you skipped Elemental Devastation for 3 more points in Ancestral knowledge. Thats ~20 more int compared to 9% crit with an uptime of around 70%
Aside from that your just 3 points off the 8/53/0 build that's being considered standard. The only variety is moving points around to take 1/2/3 of Static Shock
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10/14/08, 7:13 PM
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#3118
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Banned
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My bad for rushing to the Elitist Jerks Thread before reading the improved Tooltip. Hopefully this looks a bit better:
Talent Calculator - World of Warcraft
I thought about putting those Points from Improved Shields and Static Shock to Improved Windfury Totem instead, but with Windfury Totem being a Full Raid Totem, rather than just a 5-Man Party Totem, any other Shaman who has that ability will grant the same effect.
Last edited by Undernet01 : 10/14/08 at 7:33 PM.
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10/14/08, 8:14 PM
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#3119
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King Hippo
Human Paladin
Bronze Dragonflight (EU)
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Originally Posted by Undernet01
I thought about putting those Points from Improved Shields and Static Shock to Improved Windfury Totem instead, but with Windfury Totem being a Full Raid Totem, rather than just a 5-Man Party Totem, any other Shaman who has that ability will grant the same effect.
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You're presuming a second Enhancement Shaman or 48/13/0 Elemental Shaman in the raid. I wouldn't say either of those was a given.
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10/14/08, 8:32 PM
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#3120
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Deeper Shade of Blue
Rouncer
Orc Shaman
No WoW Account
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Originally Posted by Malleus
You're presuming a second Enhancement Shaman or 48/13/0 Elemental Shaman in the raid. I wouldn't say either of those was a given.
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http://elitistjerks.com/936524-post3118.html
Look at the build he/she posted. Presuming anything more then a short yellow bus is pushing it.
Talent Calculator - World of Warcraft
2/3 in Enhancing Totems?
0/2 Imp Windfury Totems?
1/3 Imp Shields?
1/3 Static Shock?
and 5/5 Ancestral Knowledge???
You are playing an Enhancement Shaman which means you bring 3/3 Enhancing Totems, since you can give 1% crit along with the 15% boost. You also bring 2/2 Imp Windfury unless there is a Frost DK present and they won't be around for at least another month. If you have a MM Hunter you can dump outta the 5/5 Unleashed Rage but otherwise you bring that too.
Stop posting crappy builds and asking people to critique them, it adds nothing to the thread and is nothing more then a show of incredible laziness on your part. Do some work. Offer a reason for why you took 2/3 Enhancing Totems or why the hell you took 5/5 Ancestral Knowledge and back it up with math.
Oh and by the way, since you finally posted your correct armory link, do you know what you get for those 3 points in Ancestral Knowledge that you can't seem to live without? 11 Intellect. Which is 11AP, 165 mana and the equivalent of 3 crit rating. Do you really think that is the best use of those 3 points?
Last edited by Rouncer : 10/14/08 at 8:39 PM.
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10/14/08, 8:32 PM
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#3121
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Glass Joe
Draenei Shaman
Draenor (EU)
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Seems the new fixed patch notes reflect what we were expecting more....
WoW -> Patch Notes -> Current Patch Notes
Note the MSW Tool Tip error now listed near the top.
From what I can tell this seems in keeping with the 'final' build of the PTR / Beta - Ofc waiting for confirmation from someone on live.
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10/14/08, 9:11 PM
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#3122
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Von Kaiser
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I hope that there would NOT be here many people asking at this point which will be the best talent build/dps rotation/glyphes choice. Please calm down everybody, in the last pages there is the answer to most of the questions that I am reading here. Also, I would like to quote this post:
Originally Posted by Sydane
All indications are that the build released is the last build that was on the PTR, which means plenty of announced changes didn't make it, and plenty of bugs did, but the most recent and tested major changes to shaman should all be in place. One would hope we'll get update patches each week before LK release, but more likely we'll only get one or two.
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Please, from tomorrow, report bugs to the appropriate persons, using the appropriate means.
Last edited by Quaglia : 10/14/08 at 9:19 PM.
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10/15/08, 1:30 AM
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#3123
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Von Kaiser
Orc Death Knight
Thunderhorn (EU)
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What stats I am supposed to run the sim with to get ep list for 3.02? The ones from my paperdoll when I log in after servers go live, or should I deduct gems from my gear or something like that first?
I also wanted to ask, since ratings are becoming so good for us, is there any way to tell yet if t6 will be better than sunwell gear? (mostly because swp gear is rather ArPen heavy and with our DPS shifting more towards spells, ArPen is becoming rather crap stat). Trinkets are still SoC + DST?
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10/15/08, 4:04 AM
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#3124
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Glass Joe
Draenei Shaman
Chromaggus (EU)
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Some Questions...
I wanna ask some questions.
1) In my search i found something in here they said
1 str = 1 ap
1 agi = 1 ap
1 int = 1 ap
But i couldnt find any more information about that? Can u confirm it?
2) About static shock. I think its %6 chance hits with lighting shield. Is it makes good damage for using 3 talent point. Especially in 70...
3) WF totem raid wide i think. I saw in wowhead spell desc. Is the Strength of earth is it raid wide also? Because same buff in DK is raid wide...
4) Someone can explain maelstrom weapon talent. it can be given 1-5 talent point but its seam same desc.
Thanks...
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10/15/08, 4:16 AM
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#3125
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Von Kaiser
Orc Death Knight
Thunderhorn (EU)
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Originally Posted by Aziz
I wanna ask some questions.
1) In my search i found something in here they said
1 str = 1 ap
1 agi = 1 ap
1 int = 1 ap
But i couldnt find any more information about that? Can u confirm it?
2) About static shock. I think its %6 chance hits with lighting shield. Is it makes good damage for using 3 talent point. Especially in 70...
3) WF totem raid wide i think. I saw in wowhead spell desc. Is the Strength of earth is it raid wide also? Because same buff in DK is raid wide...
4) Someone can explain maelstrom weapon talent. it can be given 1-5 talent point but its seam same desc.
Thanks...
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1) That's exactly how it is, however we won't have any str on our gear basicaly making it one stat get get AP from baseline (agi) and one we get AP from talented (int)
2) static shock is nice, but at lvl 70 Elemental devastation should yield bigger DPS increase and unless you are going to have a MM hunter in raid to provide the 10% AP buff you will have to waste 5 points in UR making it impossible to take Static shock except maybe getting one point
3) Yes, it is. All but mana totems (right?) are raidwide now
4) As far as i know it waries in PPM.
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