Originally Posted by Talaus-Mok'Nathal
I still don't see how engineering, leatherworking, etc matches up to blacksmithing. Two extra gem sockets is 64 AP, or 32 Crit/Agi/Hit just using rare gems, with epics it's 80 AP or 40 Crit/Agi/Hit. Because they're just sockets, you can gem them however you want, so if you're not hit capped, you get 2 extra hit gems, or crit gems, or whatever. The only other profession with that much customizability is JC. Versus rare gems, JCs get an extra 66 AP or 33 Crit/Agi/Hit, but as soon as epics are re-introduced it drops to only gaining you 44 AP or 21 Crit/Agi/Hit.
Blizzard keeps repeating that they won't put out great BoP recipes, so while you could use LW as a way to get decent pre-Naxx gear, it becomes worthless for anything afterwards except the cheaper leg enchants and the fur linings (which offer 64 AP over the regular enchants).
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First time poster, long-time lurker. Hopefully I've picked up enough to not make a complete tard of myself here.
Also consider Alchemy. Mixology is both a double duration on elixirs, AND +50% effect on flasks, +25% on elixirs. So the new AP flask, which is +180 AP, will give Alchemists an extra 90 AP, and last four hours. It's not immediately obvious from the tooltip, since it just says "increased effect" and the mouseover of the buff still lists the base flask buff amount, but check your actual stats.
That's slightly more than you're suggesting I could get from Blacksmithing. I'm not gonna say BS is bad; it's more customizeable in terms of the specific bonuses you can get, and there's other items you can get through it that could help. BS also will work when soloing and not using flasks, of course, too. However, Alchemy seems to have a higher put-out if you're just concerned with getting the most itemization points from the profession, above and beyond any crafted items you can equip. It's at least a good competitor.