Originally Posted by Daidalos
If anyone has some hard numbers to show that melee scaling isn't superior I'd be happy to see it but posts saying casters are melee are different are pointless)
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well I don't know if it's possible to calculate the perfect amount of buffs that we can bring but we can ofc make some examples.
I’m not so good with math but I can make an example like this.
My basic spell hits for 1000 damage, tow will increase the damage by 6% so my basic spell will hit for 1060. If I crit on a spell, my crit will be 2120 but elemental oath will increase the critical damage by 6% so the new damage will be about 2250.
So we bring +1/8 damage to critical spells and +1/16 to basic spells.
We can assume 33% critical between healers and dps casters? ( I will not consider the 1% left)
+1/8 damage on 33% of the spells and +1/16 on 66% of the spells
Lets consider 100 spells. 33 spells will have about +12% increased damage, 66 spells will have about +6% increased damage
1000 * 66 = 66000. add +6% to 66000 = 3960 + 66000 = 69960 basic damage
2120 * 33 = 69960. add +6% to 69960 = 4197 + 69960 = 74157 critical damage
69960 + 74157 = 144117 it’s the final damage
Let’s assume the same spells with no buffs
1000 * 66 = 66000
2000 * 33 = 66000
66000 + 66000 = 132000 it’s the final damage
Now lets see how we increase the damage of the spells
132000 : 100 = 144117 : x
100 * 144117 = 14417700 / 132000 = 109%
Our buff will increase the damage by 9% of any healing or offensive spell !
There is another factor to consider: the other buff given by Elemental oath. You all know the new potion nerf right? Every caster will be able to drink only 1 mana potion, in every situation. So every raid needs to find a way to low their mana cost or a way to gain more mana from abilities.
Every spell will have his mana cost lowered by 6% so every 100 spells we will provide 6 more spells to every caster.
In this calculation I didn’t consider a +3% to critical spell given by ToW, +1% spell haste given by the new glyph and any resist or partial resist but I think that this calculations should be considered for real
This example is very poor but it can shows to everyone how is important to have an elemental shaman in raid.
Now we need someone who can tell us how many buffs can provide an ench shaman BUT remeber this important thing: there are MORE casters(healers-dps) in raid instead of melee (tank-dps) so pay attention to final results because we are not buffing only dps casters, we are buffing every caster in raid !