Originally Posted by Rouncer
Maybe the option that reads "cast LS only if charges left" would be what you are looking for. I just set that to "2" and then put LS as the lowest priority making the assumption that whenever there is a free GCD it will be spent recasting LS.
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In all cases while I've run the sim I've found that I'm able to maximize my DPS by setting the "cast LS only if charges left" field to 3. The difference in DPS between 0 and 3 charges, though, has never been greater than 4 dps.
I found it interesting, however, that increasing the refresh charges
above 3 results in a net DPS loss. I tried setting the field to the max(9) in order to force the sim to refresh LS every time a free GCD was available. In doing so, I lost almost 100 dps.
My assumption is that refreshing LS constantly results in the GCD running into other abilities' cooldowns causing a net DPS loss. So, in ideal circumstances, we would want to avoid refreshing LS unless our charges are down to 3 or 4.
Does anyone have additional insight or a different experience with this?