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Old 11/23/08, 3:00 PM   #801
Phudu
Glass Joe
 
Tauren Shaman
 
Executus (EU)
Hi! Thanks for all the work you guys have done. It have help me aloot, but now I got a problem.
Every time I try to use export my papperdoll from SAA to the EnhSimGui get this messenge.
I dont know where the problem is and I dont know where to turn.



See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '0' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
   at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
   at enhsimgui.MainForm.readConfigFile(SByte* filename)
   at enhsimgui.MainForm.MainForm_Load(Object sender, EventArgs e)
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
enhsimgui
    Assembly Version: 1.0.3224.37290
    Win32 Version: 
    CodeBase: file:///C:/Documents%20and%20Settings/Administrat%F6r/Skrivbord/EnhSim1.4.3.1/enhsimgui.exe
----------------------------------------
msvcm90
    Assembly Version: 9.0.21022.8
    Win32 Version: 9.00.21022.8
    CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375/msvcm90.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Sorry grama and spelling misstake.

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Old 11/23/08, 3:44 PM   #802
Hornbreakerz
Glass Joe
 
Draenei Shaman
 
Ravencrest (EU)
Originally Posted by xkaziex View Post
Also, i missed this somewhere but how do you calculate EP on metasockets? or is there a flat value since we have always used 1 type of gem? (ENH).
I have a formula which I made some time ago, but here it is hope it helps.

Taking all this info from EnhSim. So of course you will have to put in your own stats.

White crit dps : 44,155% = 203 dps = 483,3 ep
WF crit dps: 43,16% = 133 dps = 316,7 ep
SS crit dps: 46,025% = 40,5 dps = 96,4 ep
LL crit dps: 45,55% = 20,3 dps = 48,3 ep
ES crit dps: 29,47% = 73,68 dps = 175,43 ep
LB crit dps: 30,46% = 35,3 dps = 84,05 ep

All crit dps = 505,78

1 dps = 2,381 ep

+ 3% crit dmg = 36,1254 EP. + 12 AGI (18,96 ep) = 55,0845 ep

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Old 11/23/08, 11:33 PM   #803
chadbrochill
Glass Joe
 
Tauren Shaman
 
Elune
Originally Posted by Phudu View Post
Hi! Thanks for all the work you guys have done. It have help me aloot, but now I got a problem.
Every time I try to use export my papperdoll from SAA to the EnhSimGui get this messenge.
I dont know where the problem is and I dont know where to turn.



See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '0' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
   at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
   at enhsimgui.MainForm.readConfigFile(SByte* filename)
   at enhsimgui.MainForm.MainForm_Load(Object sender, EventArgs e)
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
enhsimgui
    Assembly Version: 1.0.3224.37290
    Win32 Version: 
    CodeBase: file:///C:/Documents%20and%20Settings/Administrat%F6r/Skrivbord/EnhSim1.4.3.1/enhsimgui.exe
----------------------------------------
msvcm90
    Assembly Version: 9.0.21022.8
    Win32 Version: 9.00.21022.8
    CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375/msvcm90.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Sorry grama and spelling misstake.
same here, just input my stats and hit simulate, any ideas whats up?

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Old 11/24/08, 4:50 AM   #804
Ronboar
Glass Joe
 
Tauren Shaman
 
Azjol-Nerub (EU)
Can somebody explain to me how the sim. takes the "diminishing returns" of the different ratings (Hit, Crit etc.) into account.

I used the lvl80 version on my level 79 char. And most stats vent down in value, including hit and crit, even if they aren capped.

I'm not doubting this is correct - I just got curious...

Thanks

Online
Old 11/24/08, 5:55 AM   #805
Levva
In Awe of Shocks
 
Levva's Avatar
 
Draenei Shaman
 
Khadgar (EU)
Originally Posted by chadbrochill View Post
same here, just input my stats and hit simulate, any ideas whats up?
You need to post your config file in code tags so we can check what is wrong. You did check the values you exported from ShockAndAwe? You didn't just paste and go did you? As it puts in notes for anything it had an issue with, and you should check those and fix anything manually before you run the sim. Weapon DPS speeds being the ones that are giving issues at present, and something I hope to fix very very soon.

Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.

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Old 11/24/08, 6:52 AM   #806
Taowth
Von Kaiser
 
Taowth's Avatar
 
Tauren Shaman
 
Blackrock
In addition to the wrath trinkets (which most are in, atm the only ones i see missing are mark, bandits, and darkmoon card greatness) and enchants that Malan mentioned, thought i'd drop a small reminder for the last couple types of new totems. Splintering is in, but dueling and the gladiator ones are not.

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Old 11/24/08, 6:59 AM   #807
Phudu
Glass Joe
 
Tauren Shaman
 
Executus (EU)
Nvm. I did not used the Enhgui configfile. After that it worked.

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Old 11/24/08, 9:44 AM   #808
Malan
Mind the gap.
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
Originally Posted by Taowth View Post
In addition to the wrath trinkets (which most are in, atm the only ones i see missing are mark, bandits, and darkmoon card greatness) and enchants that Malan mentioned, thought i'd drop a small reminder for the last couple types of new totems. Splintering is in, but dueling and the gladiator ones are not.
Oh well if they're in there they just aren't represented in the comments of the config files.

United States Offline
Old 11/24/08, 11:39 AM   #809
Sado
Glass Joe
 
Orc Shaman
 
Destromath
I used the thread search function and am unable to find the method of taking data from SAA and loading it in EnhSim. I know it has something to do with with SAA output being rich text and EnhSim only loading txt files. Is there a method of quickly taking the data from SAA and loading it into EnhSim without having to go through and fix the output by hand?

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Old 11/25/08, 1:47 AM   #810
chadbrochill
Glass Joe
 
Tauren Shaman
 
Elune
Originally Posted by Phudu View Post
Nvm. I did not used the Enhgui configfile. After that it worked.
im just retarded and had it pathing to the wrong folder, works fine now sorry to bother.

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Old 11/25/08, 5:26 AM   #811
Gritts
Glass Joe
 
Human Warlock
 
Frostwolf
Quick question, when calculating EP, is it better to simulate with raid buffs, consumable, etc... or just strait with paper doll stats ?

BTW, thanks for the work you guys are doing. I sure do have an interest in the mechanics and how the math of the game. What I don't have is the knowledge to elaborate it myself. You guys make the game more fun to me and make me a better player.

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Old 11/25/08, 8:55 AM   #812
Low Life
Von Kaiser
 
Troll Shaman
 
Stormreaver (EU)
Which stats/settings affect the value of Haste most? I'm thinking I'm doing something wrong because haste seems to be getting ridiculous values for me, I'm hit capped (but not expertise) and crit and agi are bit over 1.7 whereas haste is at 2.16, expertise at 2.54. I'm doing all the simulations with full raid buffs and flask of Endless Rage added to my AP. I know my gear isn't close to optimal but this just seems weird especially since in the TT article haste seems to be valued much lower.

Here's my config if anyone cares enough to check if there's something wrong with it:
simulation_time                 20000
simulation_time_combatlog       30
combat_length                   5
report_count                    80
threads                         2
min_lag                         20
max_lag                         100
simulate_mana                   0

ep_base_stat                    ap
ep_ap                           40
ep_crit_rating                  20
ep_hit_rating                   20
ep_expertise                    3
ep_haste_rating                 20
ep_armor_penetration_rating     20
ep_spellpower                   24
ep_dps                          7.5
ep_mana                         200
ep_spirit                       20
ep_mp5                          20

mh_auto_attack                  1
oh_auto_attack                  1
wait_ss_with_wf_cd              0
cast_ll_only_if_wf_on_cd        0
bloodlust_casters               0
sync_bloodlust_with_trinkets    0
cast_lvb_only_if_ed_left        0
cast_lvb_only_if_fsdots_left    4
cast_lvb_only_if_fs_active      1
cast_fs_only_if_dots_left       0
cast_ls_only_if_charges_left    1
cast_sr_only_if_mana_left       750
use_mana_potion_if_mana_left    3000

rotation_priority_count         5
rotation_priority1              MW5_LB
rotation_priority2              ES
rotation_priority3              SS
rotation_priority4              LL
rotation_priority5              LS

miss                            9.0
dodge                           6.5
glancing                        25.0
armor                           7700
spell_miss                      17.0
nature_resistance               0
fire_resistance                 0
frost_resistance                0

armor_debuff_major              3925/3925
armor_debuff_minor              1260/1260
physical_vulnerability_debuff   2.0/2.0
melee_haste_buff                20.0/20.0
melee_crit_chance_buff          5.0/5.0
attack_power_buff_flat          688/688
attack_power_buff_multiplier    0/100
spell_haste_buff                5.0/5.0
spell_crit_chance_buff          5.0/5.0
spell_crit_chance_debuff        10.0/10.0
spell_damage_debuff             13.0/13.0
spellpower_buff                 280/280
spell_hit_chance_debuff         3.0/3.0
haste_buff                      3.0/3.0
percentage_damage_increase      3.0/3.0
crit_chance_debuff              3.0/3.0
stat_multiplier                 10.0/10.0
stat_add_buff                   52/52
agi_and_strength_buff           178/178
intellect_buff                  60/60

replenishment                   0
water_shield                    0
mana_spring_totem               0
blessing_of_wisdom              0
judgement_of_wisdom             0

flask_elixir                    -
guardian_elixir                 -
potion                          -
food                            -
misc_item                       -

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon         ###
###############################################################################

race                            troll
mh_speed                        2.5
oh_speed                        2.8
mh_dps                          143.6
oh_dps                          111.8
mh_crit                         25.48
oh_crit                         25.48
mh_hit                          11.38
oh_hit                          11.38
mh_expertise_rating             119
oh_expertise_rating             119
ap                              3182
haste                           0.12
armor_penetration               0
str                             129
agi                             757
int                             421
spi                             152
spellpower                      900
spell_crit                      18.2
spell_hit                       14.22
max_mana                        10431
mp5                             0

mh_imbue                        windfury
oh_imbue                        flametongue

mh_enchant                      -
oh_enchant                      -

mh_weapon                       -
oh_weapon                       -

trinket1                        mirror_of_truth
trinket2                        shard_of_contempt

totem                           stonebreakers_totem

set_bonus                       -

metagem                         relentless_earthsiege_diamond

glyph_major1                    flametongue_weapon
glyph_major2                    windfury_weapon
glyph_major3                    stormstrike

glyph_minor1                    -
glyph_minor2                    -
glyph_minor3                    -

ancestral_knowledge             3/5
improved_shields                0/3
mental_dexterity                3/3
shamanistic_focus               1/1
flurry                          5/5
elemental_weapons               3/3
unleashed_rage                  5/5
weapon_mastery                  3/3
dual_wield_specialization       3/3
mental_quickness                3/3
improved_stormstrike            2/2
static_shock                    3/3
maelstrom_weapon                5/5

convection                      2/5
concussion                      5/5
call_of_flame                   0/3
elemental_devastation           3/3
reverberation                   0/5
elemental_focus                 1/1
elemental_fury                  5/5
call_of_thunder                 0/1
unrelenting_storm               0/5
elemental_precision             0/3
lightning_mastery               0/5
elemental_oath                  0/2
lightning_overload              0/5
lava_flows                      0/3
storm_earth_and_fire            0/5

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Old 11/25/08, 10:41 AM   #813
Stopokingme
Don Flamenco
 
Stopokingme's Avatar
 
Orc Shaman
 
Azjol-Nerub (EU)
You seem to have very little haste, that and you have 0 bloodlusts set, try changing the last one and see how that influences your haste. The very little haste might explain the high value though, while it's not the best stat, it's still decent when you've reached a good enough crit level, which you seem to have to.

Think of the values in the TTT more as a general guide line, not a rule.

Netherlands Offline
Old 11/25/08, 1:28 PM   #814
Levva
In Awe of Shocks
 
Levva's Avatar
 
Draenei Shaman
 
Khadgar (EU)
Originally Posted by Sado View Post
I used the thread search function and am unable to find the method of taking data from SAA and loading it in EnhSim. I know it has something to do with with SAA output being rich text and EnhSim only loading txt files. Is there a method of quickly taking the data from SAA and loading it into EnhSim without having to go through and fix the output by hand?
SAA is NOT rich text output and neither is the sim config file. Both are exactly the same format, the only issue is that Notepad is retarded and doesn't understand the standard end of line character that wow puts in the text files. So use ANY text editor other than Notepad and it works. Wordpad is built into windows and perfoms just fine.

All you need to do is to press CTRL-C in SAA minimise WoW and press CTRL-V once in your text editor to paste the text in. Make sure of course you have deleted the default stuff so its not copied twice. All this is dead basic stuff and covered in the readme in game for SAA however.

Note there is an occassional bug at present with SAA that sometimes doesn't recognise Weapon DPS so you may need to manually correct this. Which is just fine as you need to manually adjust the config for your buffs etc anyway.

Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.

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Old 11/25/08, 2:16 PM   #815
Mengus
Piston Honda
 
Orc Shaman
 
Zul'Jin
This might just be reconfirming information we already know, but I wanted to share some sim info for folks. Note, this is with my current values, and the ONLY thing I switched out was the MH weapon speed/dps. Unless otherwise noted OH was fixed at 2.6/143.5, WF/FT.

4077 DPS = 2.8s/143.5 x2 (MH AND OH) *used 2.8s OH!
4014 DPS = 2.6s/143.5dps
4009 DPS = 2.8s/143.5dps
3993 DPS = 2.6s/143.5 dps MH AND 2.8s/143.5 OH *used 2.8 OH!
3977 DPS = 2.6s/131dps
3970 DPS = 2.8s/131dps
3937 DPS = 2.5s/143.5dps


The interesting thing to note is that the SLOWEST weapon did not result in the best DPS unless paired with a matching slow OH. This reinforced values I had at 75 with a SWP 2.6/115 dps MH vs a 2.8/111 dps MH Blue from the arena in ZD quest reward. I don't know if this is a result of having matching MH/OH speeds, which seems odd when doing WF/FT, I had previously thought thought the matching weapon speeds was due to WF/WF.

More proof that you should always be simming YOUR current gear. I don't know if the matching weapon speeds is a factor of the simmulations or is actual behavior in game, and it may warrant further investigation.

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Old 11/25/08, 3:55 PM   #816
Tequodai
Glass Joe
 
Orc Shaman
 
Destromath (EU)
negative haste rating?

somehow i get a negative haste ep valuation.

heres my config:

simulation_time                 10000
simulation_time_combatlog       30
combat_length                   7
report_count                    80
threads                         2
min_lag                         29
max_lag                         54
simulate_mana                   1

ep_base_stat                    ap
ep_ap                           40
ep_crit_rating                  20
ep_hit_rating                   20
ep_expertise                    4
ep_haste_rating                 20
ep_armor_penetration_rating     20
ep_spellpower                   24
ep_dps                          7.5
ep_mana                         200
ep_spirit                       100
ep_mp5                          20

mh_auto_attack                  1
oh_auto_attack                  1
wait_ss_with_wf_cd              0
cast_ll_only_if_wf_on_cd        0
bloodlust_casters               1
sync_bloodlust_with_trinkets    1
cast_lvb_only_if_ed_left        0
cast_lvb_only_if_fsdots_left    4
cast_lvb_only_if_fs_active      1
cast_fs_only_if_dots_left       0
cast_ls_only_if_charges_left    0
cast_sr_only_if_mana_left       700
use_mana_potion_if_mana_left    3000

rotation_priority_count         5
rotation_priority1              MW5_LB
rotation_priority2              SS
rotation_priority3              ES
rotation_priority4              LL
rotation_priority5              SR

miss                            9.00
dodge                           6.50
glancing                        25.00
armor                           10850
spell_miss                      17.00
nature_resistance               0
fire_resistance                 0
frost_resistance                0

armor_debuff_major              3925/3925
armor_debuff_minor              1260/1260
physical_vulnerability_debuff   2.0/2.0
melee_haste_buff                20.0/20.0
melee_crit_chance_buff          5.0/5.0
attack_power_buff_flat          688/688
attack_power_buff_multiplier    0/99.7
spell_haste_buff                5.0/5.0
spell_crit_chance_buff          5.0/5.0
spell_crit_chance_debuff        10.0/10.0
spell_damage_debuff             13.0/13.0
spellpower_buff                 280/280
spell_hit_chance_debuff         3.0/3.0
haste_buff                      3.0/3.0
percentage_damage_increase      3.0/3.0
crit_chance_debuff              3.0/3.0
stat_multiplier                 10.0/10.0
stat_add_buff                   52/52
agi_and_strength_buff           178/178
intellect_buff                  60/60

replenishment                   1
water_shield                    0
mana_spring_totem               1
blessing_of_wisdom              0
judgement_of_wisdom             1

flask_elixir                    elixir_of_major_agility
guardian_elixir                 elixir_of_draenic_wisdom
potion                          haste_potion
food                            spice_hot_talbuk
misc_item                       drums_of_battle

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon         ###
###############################################################################

race                            orc
mh_speed                        2.50
oh_speed                        2.50
mh_dps                          103.0
oh_dps                          103.0
mh_crit                         16.75
oh_crit                         16.75
mh_hit                          8.26
oh_hit                          8.26
mh_expertise_rating             65.00
oh_expertise_rating             65.00
ap                              2046
haste                           3.28
armor_penetration               0.00
str                             165
agi                             412
int                             338
spi                             157
spellpower                      613
spell_crit                      12.67
spell_hit                       10.33
max_mana                        8898
mp5                             0

mh_imbue                        windfury
oh_imbue                        windfury

mh_enchant                      mongoose
oh_enchant                      mongoose

mh_weapon                       -
oh_weapon                       -

trinket1                        -
trinket2                        shard_of_contempt

totem                           stonebreakers_totem

set_bonus                       -

metagem                         -

glyph_major1                    -
glyph_major2                    -
glyph_major3                    -

glyph_minor1                    -
glyph_minor2                    -
glyph_minor3                    -

ancestral_knowledge             3/5
improved_shields                0/3
mental_dexterity                3/3
shamanistic_focus               1/1
flurry                          5/5
elemental_weapons               3/3
unleashed_rage                  5/5
weapon_mastery                  3/3
dual_wield_specialization       3/3
mental_quickness                3/3
improved_stormstrike            2/2
static_shock                    3/3
maelstrom_weapon                5/5

convection                      0/5
concussion                      5/5
call_of_flame                   2/3
elemental_devastation           3/3
reverberation                   0/5
elemental_focus                 1/1
elemental_fury                  5/5
call_of_thunder                 0/1
unrelenting_storm               0/5
elemental_precision             0/3
lightning_mastery               0/5
elemental_oath                  0/2
lightning_overload              0/5
lava_flows                      0/3
storm_earth_and_fire            0/5
just wondering, i thought haste is like a flat 1% dps increase now and the plateau around 1.5 is not really achievable ?

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Old 11/25/08, 5:32 PM   #817
Xieon
Von Kaiser
 
Draenei Shaman
 
Feathermoon
Minor Bug

One small thing regarding the GUI to report. Tabbing through the text boxes on the left, there is a disconnect between the display and the tab order. Tabbing from intelligence skips over spirit and goes down to spellpower. Nothing that prevents usage of the tool, just a minor bug.

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Old 11/25/08, 5:44 PM   #818
Protico
Von Kaiser
 
Draenei Shaman
 
Burning Legion
I didn't read the whole thread so I am sorry if this is a repost, but I noticed that Thundering Strikes talent was not listed, is it assumed 5/5 or just missing? Or did you intentionally exclude it due to it affecting the paper doll crit stats?

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Old 11/25/08, 6:33 PM   #819
Aximous
Von Kaiser
 
Tauren Shaman
 
Jaedenar (EU)
It appears on the paper-doll stats wich you have to input so no point in inlcuding it.

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Old 11/27/08, 10:53 AM   #820
Paksenarrion
Glass Joe
 
Draenei Shaman
 
Hellfire (EU)
Ok sorry if some of this has been answered. But i do not get a sim etc to work. And just have a few questions that some of you more capable could answer, if you dont mind

I was under the impression that Slow/Slow with WF/WF was still the way to go or is Slow/Fast with WF/FT better now due to Elemental Fury

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Old 11/27/08, 12:31 PM   #821
Levva
In Awe of Shocks
 
Levva's Avatar
 
Draenei Shaman
 
Khadgar (EU)
Originally Posted by Paksenarrion View Post
Ok sorry if some of this has been answered. But i do not get a sim etc to work. And just have a few questions that some of you more capable could answer, if you dont mind

I was under the impression that Slow/Slow with WF/WF was still the way to go or is Slow/Fast with WF/FT better now due to Elemental Fury
Please learn to use search or read the Think Tank article where this has been covered in great detail. This thread is definitely NOT the place to ask such questions.

Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.

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Old 11/28/08, 12:50 AM   #822
Paradox
Von Kaiser
 
Paradox's Avatar
 
Tauren Shaman
 
Magtheridon
Hi

I'm just wondering why I have such high EP values for INT, is it supposed to be this high and can anyone explain why?

Here is my config file:

race                 tauren
mh_speed             2.60
oh_speed             2.50
mh_dps               143.5 # unable to read weapon dps please check
oh_dps               143.6 # unable to read weapon dps please check
mh_crit              23.27
oh_crit              23.27
mh_hit               11.77
oh_hit               11.77
mh_expertise_rating  102.00
oh_expertise_rating  102.00
ap                   3073
haste                2.41
armor_penetration    3.44
str                  133
agi                  629
int                  452
spi                  153
spellpower           980
spell_crit           17.71
spell_hit            14.71
max_mana             10896
mp5                  0
mh_imbue             windfury
oh_imbue             windfury

mh_enchant           mongoose
mh_weapon            -
oh_enchant           mongoose
oh_weapon            -

trinket1             meteorite_whetstone
trinket2             sphere_of_red_dragons_blood

totem                stonebreakers_totem
set_bonus            - ## not currently available in the addon export
metagem              relentless_earthsiege_diamond

glyph_major1         windfury_weapon
glyph_major2         earth_shock
glyph_major3         stormstrike
glyph_major4         - ## slot empty

glyph_minor1         - ## no useful glyphs current implemented in the sim
glyph_minor2         - ## no useful glyphs current implemented in the sim
glyph_minor3         - ## no useful glyphs current implemented in the sim

ancestral_knowledge       5/5
improved_shields          0/3
mental_dexterity          3/3
shamanistic_focus         1/1
flurry                    5/5
elemental_weapons         3/3
unleashed_rage            5/5
weapon_mastery            3/3
dual_wield_specialization 3/3
mental_quickness          3/3
improved_stormstrike      2/2
static_shock              3/3
maelstrom_weapon          5/5
convection                2/5
concussion                5/5
call_of_flame             0/3
elemental_devastation     3/3
reverberation             0/5
elemental_focus           1/1
elemental_fury            3/5
call_of_thunder           0/1
unrelenting_storm        0/5
elemental_precision       0/3
lightning_mastery         0/5
elemental_oath            0/2
lightning_overload        0/5
lava_flows                0/3
storm_earth_and_fire      0/5
It's giving me normal looking values for all stats but INT it's giving me 4-5.5 EP.

Also, just want to say the simulator is looking for sphere_of_the_red_dragons_blood but ShockAndAwe is exporting it as sphere_of_red_dragons_blood.

Also, when I export from SAA, I have a question about these fields:

mh_imbue windfury
oh_imbue windfury

the "oh_imbue" field is always left empty even when enchanted ingame, am I supposed to manually edit this after exporting and add windfury or flametongue? or do I leave it blank? Obviously the logical thing to do is add the imbue manually but I can't see why it doesn't just export that for no good reason.

Thanks

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Old 11/28/08, 3:36 AM   #823
Rouncer
Deeper Shade of Blue
 
Rouncer's Avatar
 
Rouncer
Orc Shaman
 
No WoW Account
Originally Posted by Paradox View Post
Hi

I'm just wondering why I have such high EP values for INT, is it supposed to be this high and can anyone explain why?
You have it simulating mana and you don't have a deep enough mana pool to sustain full bore dps between Shamanistic Rages. That means you are having "downtime" where you are waiting for SR to be up and are doing nothing but autoattacking. Increasing the amount of Int you have decreases the "downtime" which is a substantial dps increase and the reason Intellect is giving such high EP values.

Edited to add:

Tukez could you check how you have the Stonebreaker Totem coded in the sim, since it seems to be giving the totem too much uptime currently.

The totem has a 10 second cooldown with a 50% proc rate so the buff can't refresh itself and giving it roughly a 45% uptime if you are shocking on every cooldown.

Last edited by Rouncer : 11/28/08 at 10:27 AM.

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Old 11/28/08, 5:42 PM   #824
darkInertia
Von Kaiser
 
Draenei Shaman
 
Bonechewer
Please correct my math if I'm wrong (been a while since prob & stat). For stonebreaker totem, assuming 1) no points in reverberation, 2) spell hit cap and 3) you're shocking every cooldon, we have 6 sec shock cooldown and a 10 sec buff duration.

To determine the uptime, let us assume that are at shock n, where we are shocking and have shocked at least one time previously.

Let us look at whether stonebreaker proc the shock before (at shock n-1):
1) if it did (50% chance), then the current shock n isn't checked b/c of the internal cooldown. In addition, because of the timing, we will have the buff for only 4 sec out of 6 sec (time until the next shock)

2) if it didn't (1-0.5) then we can check the proc normally for the our shock n.

2a) it procs (0.5) then we have 6 sec out of 6 sec of the buff

2b) or it doesn't proc and we don't get the buff

So our uptime is equal to:

case 1 + case 2a
0.5 * 4/6 + (1-0.5) * 0.5 * 6/6
= 0.583

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Old 11/29/08, 12:38 AM   #825
Rouncer
Deeper Shade of Blue
 
Rouncer's Avatar
 
Rouncer
Orc Shaman
 
No WoW Account
Originally Posted by darkInertia View Post
Please correct my math if I'm wrong (been a while since prob & stat). For stonebreaker totem, assuming 1) no points in reverberation, 2) spell hit cap and 3) you're shocking every cooldon, we have 6 sec shock cooldown and a 10 sec buff duration.

To determine the uptime, let us assume that are at shock n, where we are shocking and have shocked at least one time previously.

Let us look at whether stonebreaker proc the shock before (at shock n-1):
1) if it did (50% chance), then the current shock n isn't checked b/c of the internal cooldown. In addition, because of the timing, we will have the buff for only 4 sec out of 6 sec (time until the next shock)

2) if it didn't (1-0.5) then we can check the proc normally for the our shock n.

2a) it procs (0.5) then we have 6 sec out of 6 sec of the buff

2b) or it doesn't proc and we don't get the buff

So our uptime is equal to:

case 1 + case 2a
0.5 * 4/6 + (1-0.5) * 0.5 * 6/6
= 0.583
I have no idea if your math is right or not, I was going by what I saw on Patchwerk and other fights to estimate the uptime, from looking at the numbers from the Sim I think Tukez is using your uptime for the totem but my experience has it as lower then that.

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