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01/05/09, 4:08 PM
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#1126
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Deeper Shade of Blue
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Originally Posted by ncervantes
Can you link sim's that brought you to this conclusion?
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nope.
Those are an ordering based on my stats and inputting the weapons into the Sim. If you want to waste some time feel free to armory me, replace the boots with [Boots of the Great Construct] stick an accurate monarch in the slot and enchant them with Icewalker and run the Sim for yourself.
Offhands have a lot of issues with modeling for BiS since Lava Lash likes slow weapons and Flametongue likes them fast with lots of haste, so the results are really going to be very dependent on the rest of your stats and especially on whether or not you are using 4pc T7-Melee.
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01/05/09, 4:26 PM
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#1127
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Glass Joe
Draenei Shaman
Moonrunner
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Originally Posted by Rounced
nope.
Those are an ordering based on my stats and inputting the weapons into the Sim. If you want to waste some time feel free to armory me, replace the boots with [Boots of the Great Construct] stick an accurate monarch in the slot and enchant them with Icewalker and run the Sim for yourself.
Offhands have a lot of issues with modeling for BiS since Lava Lash likes slow weapons and Flametongue likes them fast with lots of haste, so the results are really going to be very dependent on the rest of your stats and especially on whether or not you are using 4pc T7-Melee.
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Well I just played around with my characters stats and if my sim is correct I get the following.
Webbed Death > Sinister Revenge = Angry Dread > Hand of Nerub
Last edited by ncervantes : 01/05/09 at 4:53 PM.
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01/05/09, 5:27 PM
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#1128
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Deeper Shade of Blue
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Originally Posted by ncervantes
Well I just played around with my characters stats and if my sim is correct I get the following.
Webbed Death > Sinister Revenge = Angry Dread > Hand of Nerub
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My only question is, did you use 1083 as the spellpower value or 1357?
The value that should be in the Sim is 1083, since 1357 is including flametongue on the offhand.
From a cursory look at your Armory profile you actually should have Angry Dread much higher in that list since you aren't running with 4pc T7, so that's 5% less of the haste that Flametongue weapon benefits from but that Lava Lash derives no benefit from.
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01/05/09, 5:47 PM
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#1129
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Glass Joe
Draenei Shaman
Moonrunner
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Originally Posted by Rounced
My only question is, did you use 1083 as the spellpower value or 1357?
The value that should be in the Sim is 1083, since 1357 is including flametongue on the offhand.
From a cursory look at your Armory profile you actually should have Angry Dread much higher in that list since you aren't running with 4pc T7, so that's 5% less of the haste that Flametongue weapon benefits from but that Lava Lash derives no benefit from.
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I thought I had fixed that but obviously I didn't. You are correct. I just reran the sim (with Anarchy) and received the following. Does that look better to you?
Angry Dread > Sinister Revenge >Webbed Death > Anarchy > Hand of Nerub
Another question, are you seeing Stonebreaker's totem siming higher than the totem of splintering?
Last edited by ncervantes : 01/05/09 at 5:53 PM.
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01/05/09, 5:50 PM
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#1130
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postcount++
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Rounced
The value that should be in the Sim is 1083, since 1357 is including flametongue on the offhand.
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Are you certain that the sim is adding flametongue spell power for you? Tukez has always said that you should report exactly what's on your character sheet, and that would include the bonus spell damage from flametongue. I'd expect that you're short changing yourself if you aren't using it in your spellpower total.
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Shitting up every single thread on EJ since '06
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01/05/09, 5:55 PM
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#1131
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Von Kaiser
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Originally Posted by Rounced
Windfury
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No, windfury doesn't count towards WHITE MH PPM.
The reason FT/FT fast/fast is winning is simple: spells hit for full damage (plus spell damage buffs) and physical doesn't because it suffers reduction from boss armor. In other words, 100% of the stat increase from gear applies to spell damage, but only xyz% (armor reduction) applies to physical damage; spell will win out eventually.
Last edited by bobxii : 01/05/09 at 6:04 PM.
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01/05/09, 5:59 PM
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#1132
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Glass Joe
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Originally Posted by Rounced
You added in the imbues.
You changed the stats to allow for the weapon difference but you then added the additional spellpower for the Flametongue imbues.
Click off ALL imbues and then copy the paper doll stats since the Sim will add the spellpower from Flametongue imbue when you select that option on the "Procs and Stuff" panel.
Fixing your Spellpower brings it to a 1131 with CG+WD and 1120 with WDx2 then running the exact same setting through the sim gives
CG+WD=5611
and
WDx2=5595
Which still makes it an issue since WD gets better as you add more haste. But since they are changing WF glyph next patch it will push the balance right back into WF's favor and move the issue off the table for now.
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After subtracting the FT imbue bonus spellpower and the 2% spell crit per FT imbue, I'm still getting 5686 DPS for CG+WD and 5690*** DPS for dual WDs, but that's a pretty negligible difference.
Originally Posted by Rounced
Webbed Death > Sinister Revenge = Hand of Nerub > Angry Dread
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This is the same order I'm coming up with, minus the Hand of Nerub as I haven't simmed it.
***Edit: The sim doesn't add the additional 2% spell crit from having a second glyphed flametongue imbue active. After manually adding 2% crit, dual WDs sims out at 5740 DPS, a 50 DPS increase over CG+WD.
Last edited by Bargle : 01/05/09 at 7:20 PM.
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01/05/09, 6:00 PM
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#1133
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Deeper Shade of Blue
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Originally Posted by ncervantes
I thought I had fixed that but obviously I didn't. You are correct. I just reran the sim (with Anarchy) and received the follow. Does that look better to you?
Angry Dread > Sinister Revenge >Webbed Death > Anarchy > Hand of Nerub
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Pretty much, although I am a little surprised by Anarchy beating Hand of Nerub.
What you are seeing is Lava Lash getting more use out of the slower speed of Angry Dread then Flametongue can get out of the faster swing time of the other weapons. When you get 4pc T7 it flips everything around, basically, and then Flametongue gets more from the faster swing timer then Lava Lash loses.
This is why a definitive list isn't really possible at this time. Unless they change Flametongue so that the coefficient scales with weapon speed there will always be this 3rd order interaction complicating the situation.
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01/05/09, 6:07 PM
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#1134
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Glass Joe
Draenei Shaman
Moonrunner
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Originally Posted by Rounced
Pretty much, although I am a little surprised by Anarchy beating Hand of Nerub.
What you are seeing is Lava Lash getting more use out of the slower speed of Angry Dread then Flametongue can get out of the faster swing time of the other weapons. When you get 4pc T7 it flips everything around, basically, and then Flametongue gets more from the faster swing timer then Lava Lash loses.
This is why a definitive list isn't really possible at this time. Unless they change Flametongue so that the coefficient scales with weapon speed there will always be this 3rd order interaction complicating the situation.
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That makes sense. I'll run this again if I ever decide to go with 4pc T7-Melee. Thanks again.
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01/05/09, 6:21 PM
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#1135
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Deeper Shade of Blue
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Originally Posted by Malan
Are you certain that the sim is adding flametongue spell power for you? Tukez has always said that you should report exactly what's on your character sheet, and that would include the bonus spell damage from flametongue. I'd expect that you're short changing yourself if you aren't using it in your spellpower total.
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Nah, when you select Flametongue imbue it adds the spellpower for you. Simple check, plug in your stats and then select WF/WF and run an hour. Then select WF/FT and run another hour, then select FT/FT and run one more hour.
Now compare the Earth Shock damage between the 3 samples and you will see the spellpower being added and then stacked with the Flametongue imbues.
Originally Posted by bobxii
No, windfury doesn't count towards WHITE MH PPM.
The reason FT/FT fast/fast is winning is simple: spells hit for full damage (plus spell damage buffs) and physical doesn't because it suffers reduction from boss armor. In other words, 100% of the stat increase from gear applies to spell damage, but only xyz% (armor reduction) applies to physical damage; spell will win out eventually.
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No, it was winning because he made a simple mistake when he entered his stats. It is close but that has nothing to do with armor penetration or anything like that, it's that close because Blizzard in their infinite wisdom made the coefficient for flametongue static so it scales incredibly well with haste and fast weapons.
Even so with the fastest decent weapon available (I'm not simming out a [Librarian's Paper Cutter] on general principles) it is just barely equaling windfury on the best available mainhand. Once the new glyph is available Windfury will blow Flametongue outta the water on the mainhand so the point will become moot for at least the next tier or two of gear.
As for "Windfury doesn't count towards the white MH ppm" maybe you should do your research better. Windfury hits count as instant attacks and can proc everything including Maelstrom Weapon charges.
Originally Posted by ncervantes
That makes sense. I'll run this again if I ever decide to go with 4pc T7-Melee. Thanks again.
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You're welcome. By the way, grab 4pc T7 as soon as you can. It's about a 170dps increase, according to the sim, since it is basically the equivalent of adding roughly 148 haste rating (5% haste = 164 haste rating with 90% uptime = 148).
Last edited by Rouncer : 01/05/09 at 6:34 PM.
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01/05/09, 6:51 PM
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#1136
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Von Kaiser
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As for "Windfury doesn't count towards the white MH ppm" maybe you should do your research better. Windfury hits count as instant attacks and can proc everything including Maelstrom Weapon charges.
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That is obvious, but it does not count as white PPM in the sim. That is what I was talking about, as is entirely obvious from the topic we were discussing. If it did, he would be looking at 100+ PPM.
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01/05/09, 7:16 PM
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#1137
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Deeper Shade of Blue
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Originally Posted by bobxii
That is obvious, but it does not count as white PPM in the sim. That is what I was talking about, as is entirely obvious from the topic we were discussing. If it did, he would be looking at 100+ PPM.
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Obviously I must be an idiot then cause it obviously wasn't obvious to me what you are attempting to show with your "chart".
Could you be a little more clear on what you think you have found that is a flaw or an error in the sim?
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01/05/09, 11:43 PM
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#1138
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postcount++
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Rounced
Nah, when you select Flametongue imbue it adds the spellpower for you. Simple check, plug in your stats and then select WF/WF and run an hour. Then select WF/FT and run another hour, then select FT/FT and run one more hour.
Now compare the Earth Shock damage between the 3 samples and you will see the spellpower being added and then stacked with the Flametongue imbues.
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That flies contrary to how the sim works for everything else then and Tukez probably ought to clarify it somewhere.
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Shitting up every single thread on EJ since '06
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01/06/09, 1:20 AM
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#1139
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Deeper Shade of Blue
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Originally Posted by Malan
That flies contrary to how the sim works for everything else then and Tukez probably ought to clarify it somewhere.
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Not really, would you expect to copy your paperdoll stats with a flask and buffs active? The imbues are the same thing. Otherwise if you were to change weapons to Flametongue or to Windfury you would have to manually recalculate the spellpower changes each time.
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01/06/09, 6:11 AM
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#1140
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King Hippo
Draenei Shaman
Khadgar (EU)
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I was thinking that we should start a new thread for the sole purpose of evaluating the results of OH weapons, this would keep the sim thread cleaner and give a reference point for OH weapon choices.
The default config file I started with was the one suggested a couple of posts before mine as an Enh Shammy with a "perfect" set. Sadly my own gear is not as good as that yet. I then modified it to include the Naxx 4 bonus as Rounced had pointed out. What I was hoping to do was a methodical test
1) start with a default base config file with an agreed set of stats
2) list the weapons and have an agreed variance about how much each stat in the sim config needs changed
3) run the sim with ONLY those agreed changes for each weapon
This should give decent base figures for each weapon for evaluation purposes. From that we can then look at the effects of subsiduary changes eg: using different glyphs for a fast vs a slow weapon.
As new weapons are added we can evaluate them on the same basis. Of course individuals may see different results as they will have lesser gear than the optimised base config. However if we use an agreed base config we have a methodology to work with to come up with solid numbers for theorycrafting.
Originally Posted by Rounced
Not really, would you expect to copy your paperdoll stats with a flask and buffs active? The imbues are the same thing. Otherwise if you were to change weapons to Flametongue or to Windfury you would have to manually recalculate the spellpower changes each time.
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I can confirm that ShockAndAwe when exporting should warn you if you still have weapon imbues active when you export, as I had assumed that you should copy the paper doll stats with NO buffs (other than Heroic Presence - Draenei buff you can't right click to get rid of).
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Author of ShockAndAwe Enhancement Shaman max dps addon
Author of Rawr.Enhance an automated gear checking program that can generate config files for EnhSim.
Please use the EnhSim by Tukez, Sylvand & others to simulate what gear, priorities etc are the best dps.
FAQ: Hit cap 342 Draenei, 368 Horde, Expertise rating cap 140 with 3/3 Unleashed Rage. Cap those before worrying about other stats.
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01/06/09, 6:43 AM
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#1141
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Glass Joe
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Originally Posted by Malan
That flies contrary to how the sim works for everything else then and Tukez probably ought to clarify it somewhere.
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Looking at the code for 1.5.0, in EnhSimConfig.cpp, EnhSimConfig::setMhWeaponEnchant line 961
else if (mh_weapon_enchant_ == "flametongue") {
enhsims_[i]->useEffect(enhsims_[i]->mh_flametongue_);
if (once) {
spellpower_ += FLAMETONGUE_BONUS_SPELLPOWER;
}
}
Where FLAMETONGUE_BONUS_SPELLPOWER is set to 211 in Level80.h. The same block of code exists in EnhSimConfig::setOhWeaponEnchant in the same file.
Seems pretty clear to me that the sim is automatically adding in the bonus from Flametongue, but I didn't step through the code running in a debugger so I can't be totally positive.
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01/06/09, 7:14 AM
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#1142
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Von Kaiser
Draenei Shaman
Frostwolf (EU)
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i hit more than 341 hit so i ran the sim to see how much hit is still worth.
my first Result was:
EP value DPS total DPS difference
baseline 3574.77
ap 1.00 0.36 3646.29 71.52
crit rating 2.25 0.80 3598.87 24.10
hit rating 3.45 1.23 3611.75 36.98
expertise rating 0.79 0.28 3584.02 9.25
haste rating 1.73 0.62 3593.30 18.53
armor penetration rating 1.46 0.52 3590.39 15.62
i was wondering if this is correct so i changed mit hit % in the config file from 11.xx % to 15% and ran the sim again. this is the result:
EP value DPS total DPS difference
baseline 3657.32
ap 1.00 0.36 3730.13 72.82
crit rating 2.08 0.76 3680.05 22.73
hit rating 3.33 1.21 3693.68 36.36
expertise rating 0.76 0.28 3666.44 9.13
haste rating 1.71 0.62 3676.01 18.69
Did you guys get to the same result that hit is (after spell hit cap) still the the stat with the highest ep vlue?
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01/06/09, 10:40 AM
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#1143
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Piston Honda
Tauren Shaman
Blackrock (EU)
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Originally Posted by Rounced
Which still makes it an issue since WD gets better as you add more haste. But since they are changing WF glyph next patch it will push the balance right back into WF's favor and move the issue off the table for now.
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That and two other changes could end this issue once and for all:
- WF cooldown scaling with melee haste.
- FT completely scaling with weapon speed, with a 10% spelldamage coefficient at a weapon speed of 2.5 seconds.
And I agree, we should have another thread for the OH topic. Actualy there are multiple topics rolled into this thread. I think, this thread should only concentrate on the usage and improvement of the tool, not on the discussion of its results.
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Originally Posted by Artoxia
Did you guys get to the same result that hit is (after spell hit cap) still the the stat with the highest ep vlue?
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No, it dropped down from 3.1 to around 1.6 for me.
Last edited by SentinelBorg : 01/06/09 at 11:01 AM.
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01/06/09, 12:09 PM
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#1144
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King Hippo
Draenei Shaman
Khadgar (EU)
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There are quite a few subtle changes in patch 3.0.8 I noted for example a change on of Judgement of Wisdom changing from chance of 1% max mana to chance of 2% base mana, that is a nerf. We have 4396 base mana so JoW will now give fixed 88 mana per proc. This is equivalent to someone who had only 8800 mana a pathetically low figure. So we are going from around 110-120 JoW mana per proc to 88.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Author of Rawr.Enhance an automated gear checking program that can generate config files for EnhSim.
Please use the EnhSim by Tukez, Sylvand & others to simulate what gear, priorities etc are the best dps.
FAQ: Hit cap 342 Draenei, 368 Horde, Expertise rating cap 140 with 3/3 Unleashed Rage. Cap those before worrying about other stats.
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01/06/09, 7:12 PM
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#1145
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Glass Joe
Draenei Shaman
Bloodscalp
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Ugh, OK well sorry if this post is a little sloppy, I just wrote out a novel and accidentally lost it as I went to preview the post before submitting it. I wanted to post this a day or two ago, but the delay between registering and posting delayed that. So I'm not really in high spirits to write it all out again.
Now then, on the topic of Webbed Death being the best offhand, a week or two ago I simulated a bunch of offhands myself, and came to the same conclusion. However, since then I've refined my process, and though I little out of the box and came up with something much more interesting.
As a prefix to these results. They were all calculated with the same gear, spec, gems, glyphs. Keep in mind that the glyphs I currently have are Windfury, Flametongue, and Stormstrike. I started by taking off my weapons and input my stats without them. I then went and adding the stats for the weapons in myself by hand. Yes, I remembered to calculates stats make and the effect of ap on spellpower.
Additionally, my gear isn't overly good. Up until this week I haven't really done any 25man content. I do however have pretty much everything you would want from 10man raiding. Unfortunately, as I did all the tests with the same setup up, some combination do fall below the spell hit cap. However, it doesn't really change the end result of what I'm trying to show. So bear with me.
I'll write some notes before each log, and summaries the results below if you don't care about the logs themselves.
Vanilla 'best'
[Calamity's Grasp]/WF & [Angry Dread]/FT 4881.16dps

MH:
miss 6795090 11.09%
dodge 919525 1.50%
glancing 15320141 25.00%
hit 8261107 13.48%
crit 29991914 48.94%
MH Windfury:
procs/hits 15.21%
procs/swings 13.53%
miss 0 0.00%
dodge 287765 1.50%
hit 9638347 50.34%
crit 9219888 48.16%
MH Storsmtrike:
miss 0 0.00%
dodge 142224 1.50%
hit 4780729 50.37%
crit 4568173 48.13%
OH:
miss 7062433 11.08%
dodge 955548 1.50%
glancing 15940362 25.01%
hit 8576355 13.45%
crit 31207534 48.96%
OH Flametongue:
miss 611092 0.80%
hit 43406970 56.72%
crit 32511588 42.48%
OH Stormstrike:
miss 0 0.00%
dodge 140458 1.50%
hit 4701739 50.29%
crit 4506705 48.21%
Earth Shock:
miss 102293 0.80%
hit 7260217 56.72%
crit 5436780 42.48%
Lava Lash:
miss 0 0.00%
dodge 176701 1.50%
hit 5899806 50.11%
crit 5697149 48.39%
Lightning Bolt:
miss 96727 0.80%
hit 6887951 56.73%
crit 5157457 42.48%
Lightning Shield:
miss 82803 0.80%
hit 10301236 99.20%
crit 0 0.00%
Maelstrom Weapon:
PPM 44.89
flurry uptime 89.52%
unleashed rage uptime 0.00%
elemental devastation uptime 76.76%
elemental oath uptime 0.00%
mh enchant uptime 34.55%
oh enchant uptime 30.68%
trinket1 uptime 20.53%
trinket2 uptime 18.03%
totem uptime 47.14%
set bonus uptime 0.00%
metagem uptime 0.00%
MRPS without overregen
mana regen 0.00 0.00%
mp5 16.76 13.94%
replenishment 35.15 29.23%
unrelenting storm 0.00 0.00%
judgement of wisdom 28.06 23.34%
shamanistic rage 40.27 33.49%
mana potion 0.00 0.00%
misc potion 0.00 0.00%
DPS PPM MPS
white 1551.53 31.79% 83.35
windfury 627.69 12.86% 6.38
flametongue 496.25 10.17% 51.02
stormstrike 267.92 5.49% 6.33 34.86 26.41%
lava lash 151.04 3.09% 7.85 15.74 11.92%
searing totem 298.37 6.11% 1.00 4.82 3.65%
earth shock 566.74 11.61% 8.53 30.51 23.11%
lightning bolt 743.16 15.23% 8.09 46.07 34.90%
lightning shield 178.47 3.66% 0.77 0.00 0.00%
DPS 4881.16
MPS 132.01
MP2min 15840.76
MRPS 139.02
Out of mana time 0.08%
elapsed simulation time: 25000.00h
elapsed real time: 90.47s
simulation speed: 994826x
Next, the recent 'proposed best'. I realise I had stated earlier that Webbed Death came out ahead of Angry Dread, but that was using my gear from a week or two ago. Since then I had replaced a fair amount of hit rating, and I suspect that is the major difference. Luckily, this isn't really what I'm trying to prove anyways, so it doesn't much matter.
[Calamity's Grasp]/WF & [Webbed Death]/FT 4860.64dps

MH:
miss 6836320 11.22%
dodge 914908 1.50%
glancing 15229615 25.00%
hit 8224680 13.50%
crit 29715523 48.78%
MH Windfury:
procs/hits 15.25%
procs/swings 13.54%
miss 0 0.00%
dodge 286225 1.50%
hit 9625068 50.50%
crit 9149141 48.00%
MH Storsmtrike:
miss 0 0.00%
dodge 141822 1.50%
hit 4771435 50.48%
crit 4537990 48.01%
OH:
miss 12765703 11.21%
dodge 1706407 1.50%
glancing 28459387 25.00%
hit 15322060 13.46%
crit 55587652 48.83%
OH Flametongue:
miss 1106565 0.92%
hit 67899454 56.48%
crit 51217862 42.60%
OH Stormstrike:
miss 0 0.00%
dodge 139120 1.49%
hit 4691158 50.39%
crit 4479147 48.11%
Earth Shock:
miss 118620 0.92%
hit 7269872 56.47%
crit 5485547 42.61%
Lava Lash:
miss 0 0.00%
dodge 178190 1.50%
hit 5959049 50.23%
crit 5725428 48.26%
Lightning Bolt:
miss 105815 0.92%
hit 6496977 56.51%
crit 4894156 42.57%
Lightning Shield:
miss 116087 0.92%
hit 12565008 99.08%
crit 0 0.00%
Maelstrom Weapon:
PPM 42.18
flurry uptime 87.33%
unleashed rage uptime 0.00%
elemental devastation uptime 75.99%
elemental oath uptime 0.00%
mh enchant uptime 34.43%
oh enchant uptime 25.95%
trinket1 uptime 20.87%
trinket2 uptime 18.81%
totem uptime 47.39%
set bonus uptime 0.00%
metagem uptime 0.00%
MRPS without overregen
mana regen 0.00 0.00%
mp5 16.81 14.02%
replenishment 35.26 29.41%
unrelenting storm 0.00 0.00%
judgement of wisdom 29.60 24.69%
shamanistic rage 38.21 31.88%
mana potion 0.00 0.00%
misc potion 0.00 0.00%
DPS PPM MPS
white 1540.71 31.7% 116.51
windfury 623.85 12.83% 6.35
flametongue 624.34 12.84% 80.15
stormstrike 229.30 4.72% 6.30 34.72 26.74%
lava lash 85.05 1.75% 7.91 15.94 12.28%
searing totem 292.26 6.01% 1.00 4.83 3.72%
earth shock 561.74 11.56% 8.58 30.71 23.66%
lightning bolt 689.63 14.19% 7.66 43.64 33.61%
lightning shield 213.76 4.4% 0.94 0.00 0.00%
DPS 4860.64
MPS 129.83
MP2min 15579.92
MRPS 134.09
Out of mana time 0.07%
elapsed simulation time: 25000.00h
elapsed real time: 103.22s
simulation speed: 871940x
Ok, here is where things get a bit interesting. I thought that if we were trying to maximize flametongue damage through weapon speed. Why not just go all out with it and see what happens?
Remember to keep in mind i'm still using the Windfury Glyph in this test even though it does me no good!
[Torch of Holy Fire]/FT & [Webbed Death]/FT 5032.07dps

MH:
miss 9884476 11.21%
dodge 1324895 1.50%
glancing 22030512 24.99%
hit 13160042 14.93%
crit 41743051 47.36%
MH Flametongue:
miss 793046 0.92%
hit 47378679 54.97%
crit 38019837 44.11%
MH Storsmtrike:
miss 0 0.00%
dodge 140705 1.50%
hit 4883475 51.96%
crit 4374482 46.54%
OH:
miss 12725280 11.21%
dodge 1703966 1.50%
glancing 28394010 25.00%
hit 16962031 14.94%
crit 53771349 47.35%
OH Flametongue:
miss 1106742 0.92%
hit 66117594 54.97%
crit 53056815 44.11%
OH Stormstrike:
miss 0 0.00%
dodge 139763 1.51%
hit 4801561 51.86%
crit 4316633 46.63%
Earth Shock:
miss 119952 0.92%
hit 7165713 54.96%
crit 5752566 44.12%
Lava Lash:
miss 0 0.00%
dodge 182666 1.50%
hit 6314589 51.68%
crit 5720978 46.82%
Lightning Bolt:
miss 92252 0.92%
hit 5518550 54.96%
crit 4430227 44.12%
Lightning Shield:
miss 119113 0.92%
hit 12869673 99.08%
crit 0 0.00%
Maelstrom Weapon:
PPM 35.94
flurry uptime 84.69%
unleashed rage uptime 0.00%
elemental devastation uptime 75.57%
elemental oath uptime 0.00%
mh enchant uptime 23.35%
oh enchant uptime 26.01%
trinket1 uptime 20.91%
trinket2 uptime 18.83%
totem uptime 47.99%
set bonus uptime 0.00%
metagem uptime 0.00%
MRPS without overregen
mana regen 0.00 0.00%
mp5 19.92 19.61%
replenishment 35.79 35.23%
unrelenting storm 0.00 0.00%
judgement of wisdom 30.46 29.98%
shamanistic rage 15.42 15.18%
mana potion 0.00 0.00%
misc potion 0.00 0.00%
DPS PPM MPS
white 1367.91 27.18% 134.47
flametongue 1371.70 27.26% 137.65
stormstrike 151.90 3.02% 6.27 34.52 27.73%
lava lash 85.00 1.69% 8.15 16.45 13.21%
searing totem 376.65 7.49% 1.00 4.83 3.88%
earth shock 670.68 13.33% 8.69 30.66 24.63%
lightning bolt 745.07 14.81% 6.69 38.02 30.54%
lightning shield 263.15 5.23% 0.96 0.00 0.00%
DPS 5032.07
MPS 124.49
MP2min 14938.61
MRPS 103.91
Out of mana time 0.02%
elapsed simulation time: 25000.00h
elapsed real time: 107.27s
simulation speed: 839043x
Well then, we should probably check to see if it's just the torch that is giving us that huge boost.
[Torch of Holy Fire]/FT & [Angry Dread]/FT 4870.93dps

MH:
miss 9688635 11.09%
dodge 1311894 1.50%
glancing 21839892 25.00%
hit 13899140 15.91%
crit 40607093 46.49%
MH Flametongue:
miss 684424 0.80%
hit 46607854 54.42%
crit 38359852 44.79%
MH Storsmtrike:
miss 0 0.00%
dodge 142609 1.51%
hit 4980297 52.71%
crit 4325708 45.78%
OH:
miss 6943263 11.08%
dodge 938876 1.50%
glancing 15657857 25.00%
hit 9974172 15.92%
crit 29126094 46.50%
OH Flametongue:
miss 607611 0.80%
hit 41295767 54.41%
crit 33987362 44.78%
OH Stormstrike:
miss 0 0.00%
dodge 139473 1.50%
hit 4905892 52.72%
crit 4260640 45.78%
Earth Shock:
miss 104031 0.80%
hit 7060311 54.43%
crit 5807978 44.77%
Lava Lash:
miss 0 0.00%
dodge 181718 1.50%
hit 6379367 52.51%
crit 5586718 45.99%
Lightning Bolt:
miss 84999 0.80%
hit 5774986 54.41%
crit 4753464 44.79%
Lightning Shield:
miss 83910 0.79%
hit 10478827 99.21%
crit 0 0.00%
Maelstrom Weapon:
PPM 38.20
flurry uptime 84.96%
unleashed rage uptime 0.00%
elemental devastation uptime 77.08%
elemental oath uptime 0.00%
mh enchant uptime 0.00%
oh enchant uptime 0.00%
trinket1 uptime 20.58%
trinket2 uptime 17.99%
totem uptime 47.79%
set bonus uptime 0.00%
metagem uptime 0.00%
MRPS without overregen
mana regen 0.00 0.00%
mp5 19.87 18.03%
replenishment 35.64 32.34%
unrelenting storm 0.00 0.00%
judgement of wisdom 28.98 26.30%
shamanistic rage 25.70 23.33%
mana potion 0.00 0.00%
misc potion 0.00 0.00%
DPS PPM MPS
white 1330.32 27.31% 99.99
flametongue 1168.94 24% 107.70
stormstrike 185.70 3.81% 6.30 34.71 27.56%
lava lash 148.62 3.05% 8.10 16.18 12.85%
searing totem 373.79 7.67% 1.00 4.83 3.83%
earth shock 666.29 13.68% 8.65 30.17 23.96%
lightning bolt 784.81 16.11% 7.08 40.05 31.80%
lightning shield 212.46 4.36% 0.78 0.00 0.00%
DPS 4870.93
MPS 125.93
MP2min 15112.03
MRPS 115.28
Out of mana time 0.04%
elapsed simulation time: 25000.00h
elapsed real time: 88.89s
simulation speed: 1012487x
Finally, I had simulated what Rounced just joked about, I snickered when I came back today and saw he mentioned it....
[Torch of Holy Fire]/FT & [Librarian's Paper Cutter]FT 4954.04dps

MH:
miss 10545094 11.86%
dodge 1334601 1.50%
glancing 22236353 25.01%
hit 13286951 14.94%
crit 41511014 46.69%
MH Flametongue:
miss 1344626 1.56%
hit 46647025 54.05%
crit 38304212 44.39%
MH Storsmtrike:
miss 0 0.00%
dodge 141530 1.51%
hit 4940564 52.54%
crit 4320981 45.95%
OH:
miss 14618399 11.86%
dodge 1849576 1.50%
glancing 30820292 25.00%
hit 18413585 14.94%
crit 57566427 46.70%
OH Flametongue:
miss 1997180 1.56%
hit 69179274 54.05%
crit 56820110 44.39%
OH Stormstrike:
miss 0 0.00%
dodge 138839 1.50%
hit 4867564 52.56%
crit 4255142 45.94%
Earth Shock:
miss 203503 1.56%
hit 7059111 54.06%
crit 5794236 44.38%
Lava Lash:
miss 0 0.00%
dodge 183474 1.50%
hit 6413201 52.32%
crit 5660353 46.18%
Lightning Bolt:
miss 155371 1.56%
hit 5402450 54.08%
crit 4432323 44.37%
Lightning Shield:
miss 209452 1.56%
hit 13203640 98.44%
crit 0 0.00%
Maelstrom Weapon:
PPM 35.74
flurry uptime 83.91%
unleashed rage uptime 0.00%
elemental devastation uptime 75.74%
elemental oath uptime 0.00%
mh enchant uptime 23.22%
oh enchant uptime 25.44%
trinket1 uptime 20.95%
trinket2 uptime 18.91%
totem uptime 47.84%
set bonus uptime 0.00%
metagem uptime 0.00%
MRPS without overregen
mana regen 0.00 0.00%
mp5 19.93 19.76%
replenishment 35.76 35.45%
unrelenting storm 0.00 0.00%
judgement of wisdom 30.42 30.15%
shamanistic rage 14.76 14.64%
mana potion 0.00 0.00%
misc potion 0.00 0.00%
DPS PPM MPS
white 1318.56 26.62% 141.45
flametongue 1387.12 28% 142.86
stormstrike 143.50 2.9% 6.27 34.54 27.80%
lava lash 73.84 1.49% 8.17 16.49 13.27%
searing totem 370.79 7.48% 1.00 4.83 3.89%
earth shock 663.36 13.39% 8.70 30.61 24.64%
lightning bolt 730.05 14.74% 6.66 37.79 30.41%
lightning shield 266.81 5.39% 0.99 0.00 0.00%
DPS 4954.04
MPS 124.25
MP2min 14910.54
MRPS 102.81
Out of mana time 0.02%
elapsed simulation time: 25000.00h
elapsed real time: 119.30s
simulation speed: 754425x
So, what are the final results?
[Calamity's Grasp]/WF & [Angry Dread]/FT 4881.16dps
[Calamity's Grasp]/WF & [Webbed Death]/FT 4860.64dps
[Torch of Holy Fire]/FT & [Webbed Death]/FT 5032.07dps
[Torch of Holy Fire]/FT & [Angry Dread]/FT 4870.93dps
[Torch of Holy Fire]/FT & [Librarian's Paper Cutter]/FT 4954.04dps
Oh dear. A BoE blue the second best offhand? Well hold on now! If you noticed from the simulations I actually have almost a 1.6 miss rate with spells using the Librarian's Paper Cutter. With some poking around with my stats (hit rating mostly) you can actually get it's dps higher than Webbed Death. As my gear isn't that good, it is actually quite possible that it IS the best offhand for you!
However, this is just theorycrafting. How about some real numbers?
Initial testing with a target dummy seems to confirm my tests. Additionally, last night to finish off 10man Naxx I threw mongoose on a [Blade of Dormant Memories] to replace my normal [Kel'Thuzad's Reach], to use along side my [Pride]. There was a noticeable DPS increase. Especially on Loatheb where flametongue did nearly 40% of my total damage.
Now I could upload a WWS for you guys if you really want, however I'm not sure how much it would prove to you. I started the instance without maxed dagger weapon skill (about 370), and it didn't get maxed out until after all of Plague wing, and Anub/Grand Widow. Additionally, it was only Spider/Plague wings and KT, and as I don't have a good data set from a previous week to compare it to. Furthermore, I didn't use consumables, and for all you know I might do 5600dps on Loatheb and 3500dps on Grand Window with my 10man gear normally. So really, I urge other people who actually have better gear than I to actually try it yourself and post your data.
Now between losing the post, and having to delay posting this i've forgotten what else I had to say. So i'll just post it in a list as it comes to me:
-As Rounced said, next patch the Windfury Glyph is getting a make over. However, i'm not so sure it will make up for the dps gap. Remember, that if I were to respec, switch my Windfury Glyph to Lightning Shield, and regem/enchant the gap becomes much larger.
-Hit rating becomes more important with these weapons and setup with so much damage coming from flametongue. With Heroism I got my mainhand down to attacking at 0.86 speed. With my average crit on a Flametongue at 950, missing can add up fast and hit you pretty hard.
-Threat might become something you have to watch. When literally 80% of your damage is coming from magic sources, spirit weapons doesn't help that much.
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01/06/09, 8:53 PM
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#1146
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Glass Joe
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This question was answered in a earlier post.
Last edited by Gartixxar : 01/06/09 at 10:09 PM.
Reason: question answered in earlier post
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01/06/09, 11:34 PM
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#1147
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Glass Joe
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Struggling to get EnhSim to work
I'm having trouble getting EnhSim to work properly. Perhaps something in my config is wrong but I've scoured it for a couple hours and run it over and over and never break 1500dps in simulation. Here is my config log, as well as the corresponding sim results and EP value results. Ty for any help. Note I'm including the full config as perhaps something above my inputted stats is off.

simulation_time 100000
simulation_time_combatlog 30
combat_length 3
report_count 80
threads 2
min_lag 0
max_lag 0
simulate_mana 0
ep_precision 2
ep_base_stat ap
ep_ap 64
ep_crit_rating 46
ep_hit_rating 10
ep_expertise 4
ep_haste_rating 33
ep_armor_penetration_rating 15
ep_spellpower 28
ep_dps 10.0
ep_mana 200
ep_spirit 100
ep_mp5 20
mh_auto_attack 1
oh_auto_attack 1
wait_ss_with_wf_cd 0
cast_ll_only_if_wf_on_cd 0
bloodlust_casters 2
sync_bloodlust_with_trinkets 0
cast_lvb_only_if_ed_left 15
cast_lvb_only_if_fsdots_left 4
cast_lvb_only_if_fs_active 1
cast_fs_only_if_dots_left 0
cast_ls_only_if_charges_left 0
cast_sr_only_if_mana_left 700
use_mana_potion_if_mana_left 3000
rotation_priority_count 5
rotation_priority1 MW5_LB
rotation_priority2 SS
rotation_priority3 ES
rotation_priority4 LL
rotation_priority5 LS
miss 9.00
dodge 6.50
glancing 25.00
armor 10850
spell_miss 17.00
nature_resistance 0
fire_resistance 0
frost_resistance 0
arcane_resistance 0
shadow_resistance 0
armor_debuff_major 3925/3925
armor_debuff_minor 1260/1260
physical_vulnerability_debuff 2.0/2.0
melee_haste_buff 20.0/20.0
melee_crit_chance_buff 5.0/5.0
attack_power_buff_flat 688/688
attack_power_buff_multiplier 0/99.7
spell_haste_buff 5.0/5.0
spell_crit_chance_buff 5.0/5.0
spell_crit_chance_debuff 10.0/10.0
spell_damage_debuff 13.0/13.0
spellpower_buff 280/280
spell_hit_chance_debuff 3.0/3.0
haste_buff 3.0/3.0
percentage_damage_increase 3.0/3.0
crit_chance_debuff 3.0/3.0
stat_multiplier 10.0/10.0
stat_add_buff 52/52
agi_and_strength_buff 178/178
intellect_buff 60/60
replenishment 1
water_shield 0
mana_spring_totem 1
blessing_of_wisdom 0
judgement_of_wisdom 1
flask_elixir flask_of_endless_rage
guardian_elixir -
potion runic_mana_potion
food -
misc_item -
###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon ###
###############################################################################
race tauren
mh_speed 2.6
oh_speed 2.5
mh_dps 156.5
oh_dps 143.5
mh_crit 26.70
oh_crit 26.70
mh_hit 10.73
oh_hit 10.73
mh_expertise_rating 214
oh_expertise_rating 214
ap 3331
haste 5.03
armor_penetration 0.0
str 135
agi 801
int 434
spi 155
spellpower 999
spell_crit 18.98
spell_hit 13.42
max_mana 10626
mp5 90
mh_imbue windfury
oh_imbue flametongue
mh_enchant berserking
oh_enchant mongoose
mh_weapon -
oh_weapon -
trinket1 mirror_of_truth
trinket2 darkmoon_card_greatness
totem stonebreakers_totem
set_bonus naxx_melee_4
metagem relentless_earthsiege_diamond
glyph_major1 lightning_shield
glyph_major2 stormstrike
glyph_major3 windfury_weapon
glyph_minor1 -
glyph_minor2 -
glyph_minor3 -
ancestral_knowledge 2/5
improved_shields 1/3
mental_dexterity 3/3
shamanistic_focus 1/1
flurry 5/5
elemental_weapons 3/3
unleashed_rage 5/5
weapon_mastery 3/3
dual_wield_specialization 3/3
mental_quickness 3/3
improved_stormstrike 2/2
static_shock 3/3
maelstrom_weapon 5/5
convection 0/5
concussion 5/5
call_of_flame 2/3
elemental_devastation 3/3
reverberation 0/5
elemental_focus 1/1
elemental_fury 5/5
call_of_thunder 0/1
unrelenting_storm 0/5
elemental_precision 0/3
lightning_mastery 0/5
elemental_oath 0/2
lightning_overload 0/5
lava_flows 0/3
storm_earth_and_fire 0/5
Simulation output from said config file (using lv80, not ele):

MH:
miss 194896 13.37%
dodge 29250 2.01%
glancing 364663 25.01%
hit 274808 18.85%
crit 594163 40.76%
MH Windfury:
procs/hits 16.78%
procs/swings 14.62%
miss 0 0.00%
dodge 10528 2.01%
hit 303665 57.96%
crit 209709 40.03%
MH Storsmtrike:
miss 0 0.00%
dodge 6750 2.02%
hit 193046 57.82%
crit 134072 40.16%
OH:
miss 379174 13.34%
dodge 56818 2.00%
glancing 710540 24.99%
hit 537326 18.90%
crit 1159129 40.77%
OH Flametongue:
miss 104386 3.24%
hit 2282286 70.87%
crit 833743 25.89%
OH Stormstrike:
miss 0 0.00%
dodge 6685 2.04%
hit 188720 57.69%
crit 131713 40.26%
Earth Shock:
miss 5217 3.20%
hit 115610 70.85%
crit 42359 25.96%
Flame Shock:
miss 11432 3.23%
hit 250259 70.74%
crit 92076 26.03%
dots 854769.00
Lava Burst:
miss 10781 3.26%
hit 0 0.00%
crit 319492 96.74%
Lava Lash:
miss 0 0.00%
dodge 10077 2.00%
hit 291397 57.92%
crit 201590 40.07%
Lightning Shield:
miss 11774 3.29%
hit 345765 96.71%
crit 0 0.00%
Maelstrom Weapon:
PPM 27.51
flurry uptime 81.66%
unleashed rage uptime 99.88%
elemental devastation uptime 90.98%
elemental oath uptime 0.00%
mh enchant uptime 26.61%
oh enchant uptime 21.91%
trinket1 uptime 30.99%
trinket2 uptime 38.66%
totem uptime 47.17%
set bonus uptime 95.01%
metagem uptime 0.00%
MRPS without overregen
mana regen 0.82 1.09%
mp5 16.90 22.54%
replenishment 23.47 31.32%
unrelenting storm 0.00 0.00%
judgement of wisdom 0.00 0.00%
shamanistic rage 33.76 45.05%
mana potion 0.00 0.00%
misc potion 0.00 0.00%
DPS PPM MPS
white 332.47 22.81% 71.68
windfury 168.05 11.53% 4.37
flametongue 212.81 14.6% 53.67
stormstrike 73.09 5.02% 5.56 30.66 32.13%
lava lash 29.13 2% 8.38 15.95 16.72%
earth shock 83.08 5.7% 2.72 10.25 10.74%
flame shock 139.27 9.56% 5.90 2.56 2.68%
lava burst 347.05 23.81% 5.50 35.99 37.72%
lightning shield 72.53 4.98% 0.66 0.00 0.00%
DPS 1457.49
MPS 95.41
MP2min 11449.42
MRPS 75.41
Out of mana time 3.81%
elapsed simulation time: 1000.00h
elapsed real time: 5.47s
simulation speed: 658375x
EP values:
EP value DPS total DPS difference
baseline 1457.94
ap 1.00 0.30 1517.42 59.48
crit rating 0.75 0.22 1464.64 6.70
hit rating 2.21 0.66 1477.63 19.70
expertise rating 1.28 0.38 1470.38 12.45
haste rating 0.94 0.28 1466.29 8.35
armor penetration rating 0.60 0.18 1463.28 5.34
spellpower 1.04 0.31 1504.34 46.40
mh dps 4.91 1.46 1468.89 10.95
oh dps 1.87 0.56 1462.12 4.18
strength 1.00
agility 1.27
intelligence 1.52
spirit 0.04 0.01 1459.75 1.81
mana 0.03 0.01 1460.17 2.23
mp5 1.21 0.36 1465.11 7.18
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01/07/09, 12:11 AM
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#1148
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unique *troll* snowflake
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Originally Posted by Shammando
lava burst 347.05 23.81% 5.50 35.99 37.72%
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This is likely your problem.
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01/07/09, 12:41 AM
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#1149
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Glass Joe
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Yes, it would appear that is definitely wrong, but Lava burst (LVB) is not in my rotation priority at all. I must be missing something, because I'm not sure why it's simulating that.
Edit: On that note, why is Flameshock in there too as more than ES, it shouldn't be in there at all either.
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01/07/09, 2:39 AM
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#1150
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Von Kaiser
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Originally Posted by Paenor
Now I could upload a WWS for you guys if you really want, however I'm not sure how much it would prove to you. I started the instance without maxed dagger weapon skill (about 370), and it didn't get maxed out until after all of Plague wing, and Anub/Grand Widow. Additionally, it was only Spider/Plague wings and KT, and as I don't have a good data set from a previous week to compare it to. Furthermore, I didn't use consumables, and for all you know I might do 5600dps on Loatheb and 3500dps on Grand Window with my 10man gear normally. So really, I urge other people who actually have better gear than I to actually try it yourself and post your data.
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I've been experimenting with ft/ft for the past couple weeks after I found out that ft/ft with a fast offhand was a dps increase over what I had earlier.
I also added [Thunder Capacitor] to enhsim so that it would be taken into account when getting my stat weights.
On a related note, I noticed that flametongue doesn't proc 100% of the time when using ft/ft it's more like 80% of the time. When I used different ranks of FT on each weapon the proc rate went back to 100%. Try testing this out on the target dummy yourself to see if you see the same thing. Using recount to count, and a 1.8/1.4 ft/ft I hit the level 60 target dummy 100 times wiith my daggers. Flametongue Attack hit 80 times. When I switch to ft(rank 9)/ft(rank 10) I got 100 hits with my dagger and 100 hits with Flametongue. I'm pretty sure enhsim doesn't model this behavior. Since my ep weights push me towards spell power, haste, and crit more than the conventional gearing I wonder where I will end up when I have everything best in slot. I wonder how my best in slot gearing will compare to a more conventional best in slot gearing. This would be another case where a working rawr module for exporting to the sim would be invaluable.
Last edited by Tramana : 01/07/09 at 3:00 AM.
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