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Old 01/10/09, 3:03 AM   #1176
illusive_2008
Glass Joe
 
Tauren Warrior
 
Ner'zhul
Ok just looking for brutal honest feedback. First time using sim, trying to help out our guild enhancement shaman. Really like the setup of the sim and how simple it is to configure. Thanks for time spent on making this sim. Please correct me for whatever I made in possible imput mistakes. Overall I have spent alot of time reading post in here from Rouncer and alot of others. Feeling to have a comfortable general idea on hit / expertise info, and overall stat weight.

This is DPS that was outputted to combat text.

DPS PPM MPS
white 1391.09 31.74% 87.87
windfury 560.29 12.78% 6.49
flametongue 510.08 11.64% 55.81
stormstrike 236.31 5.39% 6.52 35.90 26.76%
lava lash 152.30 3.47% 9.09 18.49 13.78%
earth shock 583.31 13.31% 9.14 33.19 24.74%
lightning bolt 707.08 16.13% 8.05 46.57 34.72%
lightning shield 242.33 5.53% 0.84 0.00 0.00%

DPS 4382.80
MPS 134.16
MP2min 16098.70
MRPS 138.07
Out of mana time 0.03%

elapsed simulation time: 5.00h
elapsed real time: 6.03s
simulation speed: 29844
Here is config file.

imulation_time 5000
simulation_time_combatlog 300
combat_length 6
report_count 80
threads 2
min_lag 120
max_lag 200
simulate_mana 1

ep_precision 2
ep_base_stat ap
ep_ap 200
ep_crit_rating 30
ep_hit_rating 30
ep_expertise 4
ep_haste_rating 30
ep_armor_penetration_rating 30
ep_spellpower 150
ep_dps 7.5
ep_mana 250
ep_spirit 150
ep_mp5 20

mh_auto_attack 1
oh_auto_attack 1
wait_ss_with_wf_cd 0.00
cast_ll_only_if_wf_on_cd 0
bloodlust_casters 2
sync_bloodlust_with_trinkets 1
cast_lvb_only_if_ed_left 15.0
cast_lvb_only_if_fsdots_left 4
cast_lvb_only_if_fs_active 1
cast_fs_only_if_dots_left 0
cast_ls_only_if_charges_left 0
cast_sr_only_if_mana_left 700
use_mana_potion_if_mana_left 3000

rotation_priority_count 6
rotation_priority1 SS
rotation_priority2 ES
rotation_priority3 LL
rotation_priority4 LS
rotation_priority5 MW5_LB
rotation_priority6 MW4_LB

miss 9.00
dodge 6.50
glancing 25.00
armor 13083
spell_miss 17.00
nature_resistance 0
fire_resistance 0
frost_resistance 0
arcane_resistance 0
shadow_resistance 0

armor_debuff_major 3925/3925
armor_debuff_minor 0/1260
physical_vulnerability_debuff 0/2.0
melee_haste_buff 20.0/20.0
melee_crit_chance_buff 5.0/5.0
attack_power_buff_flat 688/688
attack_power_buff_multiplier 99.7/99.7
spell_haste_buff 5.0/5.0
spell_crit_chance_buff 5.0/5.0
spell_crit_chance_debuff 10.0/10.0
spell_damage_debuff 13.0/13.0
spellpower_buff 280/280
spell_hit_chance_debuff 3.0/3.0
haste_buff 3.0/3.0
percentage_damage_increase 3.0/3.0
crit_chance_debuff 3.0/3.0
stat_multiplier 10.0/10.0
stat_add_buff 52/52
agi_and_strength_buff 178/178
intellect_buff 60/60

replenishment 1
water_shield 0
mana_spring_totem 0
blessing_of_wisdom 1
judgement_of_wisdom 1

flask_elixir flask_of_endless_rage
guardian_elixir -
potion -
food dalaran_clam_chowder
misc_item -

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon ###
###############################################################################

race tauren
mh_speed 2.49
oh_speed 2.39
mh_dps 100.3
oh_dps 107.9
mh_crit 30.37
oh_crit 30.37
mh_hit 11.41
oh_hit 11.41
mh_expertise_rating 262
oh_expertise_rating 262
ap 3399
haste 4.33
armor_penetration 10.42
str 133
agi 778
int 491
spi 153
spellpower 1019
spell_crit 23.26
spell_hit 14.26
max_mana 11481
mp5 0

mh_imbue windfury
oh_imbue flametongue

mh_enchant mongoose
oh_enchant mongoose

mh_weapon -
oh_weapon -

trinket1 mirror_of_truth
trinket2 mark_of_norgannon

totem totem_of_splintering

set_bonus naxx_melee_4

metagem relentless_earthstorm_diamond

glyph_major1 lightning_shield
glyph_major2 windfury_weapon
glyph_major3 stormstrike

glyph_minor1 -
glyph_minor2 -
glyph_minor3 -

ancestral_knowledge 2/5
improved_shields 0/3
mental_dexterity 3/3
shamanistic_focus 1/1
flurry 5/5
elemental_weapons 3/3
unleashed_rage 5/5
weapon_mastery 3/3
dual_wield_specialization 3/3
mental_quickness 3/3
improved_stormstrike 2/2
static_shock 3/3
maelstrom_weapon 5/5

convection 2/5
concussion 5/5
call_of_flame 0/3
elemental_devastation 3/3
reverberation 0/5
elemental_focus 1/1
elemental_fury 4/5
call_of_thunder 0/1
unrelenting_storm 0/5
elemental_precision 0/3
lightning_mastery 0/5
elemental_oath 0/2
lightning_overload 0/5
lava_flows 0/3
storm_earth_and_fire 0/5
Generally only doing 3-4k in raids. Been having some lag issues, but overall I am just trying to help him improve his DPS by ensuring better gem chocies and enchants. His armory is follows to help double check my config information.
The World of Warcraft Armory
 
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Old 01/10/09, 3:46 AM   #1177
Rouncer
Deeper Shade of Blue
 
Rouncer's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by illusive_2008 View Post
Generally only doing 3-4k in raids. Been having some lag issues, but overall I am just trying to help him improve his DPS by ensuring better gem chocies and enchants. His armory is follows to help double check my config information.
The World of Warcraft Armory
He is WAY over the expertise cap and he is using a weapon chain on the mainhand. Get him to either change his gemming to take advantage of the trinket or he should just use a different trinket altogether since every drop of expertise above 214 is worth 0 EP.

One other thing, when you configure the sim use the weapon speed values from the tooltips without including the haste.

Alt mage - Rounce
 
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Old 01/10/09, 5:29 AM   #1178
Kombinat
Von Kaiser
 
Draenei Shaman
 
Dreadmaul
bloodlust_casters 2
Does that work still?
 
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Old 01/10/09, 9:49 AM   #1179
Pitbuller
King Hippo
 
Tauren Shaman
 
Wildhammer (EU)
Originally Posted by Kombinat View Post
Does that work still?
When battle time is over five minute you can get two bloodlusts.

Slow, slower, shaman weapon.
 
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Old 01/10/09, 3:54 PM   #1180
Shae
Glass Joe
 
Tauren Shaman
 
Gul'dan
Originally Posted by Malan View Post
You should prefer LL over refreshing LS because of Flurry, UR, and most importantly MW procs.
That was sort of what I expected to see in my sim results, but it did not seem to be true for the scenario I was running. Further experimentation with faster offhands did not increase the difference as I thought might be the case, but held constant around ~2dps. The behaviour I observed only seems true with 3/3 Static Shock and few buff/debuffs. Increasing the buffs/debuffs favoured LL, so it's clearly a trivial difference with an uncommon buff situation. I think the conventional wisdom has been validated.

And as Protico pointed out, this is really a theoretical sim only situation anyways. Thanks for reminding me to pay more attention to refreshing early!
 
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Old 01/10/09, 4:28 PM   #1181
Rouncer
Deeper Shade of Blue
 
Rouncer's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by Shae View Post
That was sort of what I expected to see in my sim results, but it did not seem to be true for the scenario I was running. Further experimentation with faster offhands did not increase the difference as I thought might be the case, but held constant around ~2dps. The behaviour I observed only seems true with 3/3 Static Shock and few buff/debuffs. Increasing the buffs/debuffs favoured LL, so it's clearly a trivial difference with an uncommon buff situation. I think the conventional wisdom has been validated.

And as Protico pointed out, this is really a theoretical sim only situation anyways. Thanks for reminding me to pay more attention to refreshing early!
It wouldn't be a bad thing for Tukez to include an option to refresh Lightning Shield when it is below a certain number of charges. Unless the Sim is simply ignoring the charges and refreshing LS whenever it has a free GCD, not really sure how the Sim works in that regard.

Alt mage - Rounce
 
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Old 01/11/09, 4:56 PM   #1182
Paenor
Glass Joe
 
Draenei Shaman
 
Bloodscalp
Originally Posted by Rounced View Post
It wouldn't be a bad thing for Tukez to include an option to refresh Lightning Shield when it is below a certain number of charges. Unless the Sim is simply ignoring the charges and refreshing LS whenever it has a free GCD, not really sure how the Sim works in that regard.
Pretty sure that's what this command is for.

cast_ls_only_if_charges_left 1 //maximum Lightning Shield charges left to cast LS

I use that and put it down below my 'main' rotation, but above searing totem. Both get refreshed that way.
 
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Old 01/13/09, 10:12 AM   #1183
Staticus
Von Kaiser
 
Draenei Shaman
 
Nordrassil (EU)
But does the searing totem have a similar command to refresh it when it has less than a given amount of time left on it? (can't see a command like that so I'm assuming the sim is refreshing the totem whenever it can)
 
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Old 01/13/09, 6:37 PM   #1184
Paenor
Glass Joe
 
Draenei Shaman
 
Bloodscalp
Well, to be fair it's not really needed. The only real loss from putting a new one down early is mana, and possibly a little DPS if it puts it down right before it's going to shoot, but that's a completely different issue. So unless the sim is telling you that are going to be out of mana for some fairly substation amount of time, I wouldn't worry about it.

Edit: It guess I should suffix this by saying, adding searing in the method I described above doesn't make a difference to my out of mana time. I'm still not ever running out with my mediocre gear.

Last edited by Paenor : 01/13/09 at 6:42 PM.
 
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Old 01/13/09, 7:07 PM   #1185
Staticus
Von Kaiser
 
Draenei Shaman
 
Nordrassil (EU)
Some dps would be lost by the swing timer getting reset a lot more than needed (if ST was being refreshed every available gcd), which is why I brought it up.
 
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Old 01/13/09, 7:12 PM   #1186
Bargle
Glass Joe
 
Bargle's Avatar
 
Draenei Shaman
 
Gorefiend
Originally Posted by Staticus View Post
Some dps would be lost by the swing timer getting reset a lot more than needed (if ST was being refreshed every available gcd), which is why I brought it up.
Instant spells such as totems don't effect the swing timer.
 
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Old 01/14/09, 2:40 PM   #1187
Goritos
Glass Joe
 
Draenei Shaman
 
Gilneas
I have been reading through many of the parses from sims ( I am not well versed on how to run one so I choose to read them with the different gear sets that people have come up with) and was wondering if webbed death/sinisters (neither have dropped for me yet in raid as well as a CG) is still BIS or close to it with the patch coming up. I mostly ignore the double FT imbues parses with spell dmg weapons since it has been states that WF/FT will be superior( with a slow weapon in the MH) with WF glyph change. I dont want to hinder the rogue if the daggers would not be a significant up grade or BIS for myself. Thank you in advance for answers.
 
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Old 01/14/09, 3:49 PM   #1188
jonnaei
Von Kaiser
 
Draenei Shaman
 
Aerie Peak
Originally Posted by Goritos View Post
I have been reading through many of the parses from sims ( I am not well versed on how to run one so I choose to read them with the different gear sets that people have come up with) and was wondering if webbed death/sinisters (neither have dropped for me yet in raid as well as a CG) is still BIS or close to it with the patch coming up. I mostly ignore the double FT imbues parses with spell dmg weapons since it has been states that WF/FT will be superior( with a slow weapon in the MH) with WF glyph change. I dont want to hinder the rogue if the daggers would not be a significant up grade or BIS for myself. Thank you in advance for answers.

1. Download the sim.

2. Run enhsimgui.exe and input paper doll stats, buffs, consumables, etc.

3. Run it.

Do this for each of the combinations you want to test, changing paper doll stats to account for the differences from changing setups.

4. Profit.
 
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Old 01/15/09, 5:36 AM   #1189
Kletha
Glass Joe
 
Draenei Shaman
 
Shadowsong (EU)
I did a sim just recently and had a wierd result. My haste EP was negative, not by a whole lot but still. I thought that it was just a fluke, went about my buisness and when I got a new upgrade yesterday I ran the sim again on my new stats and I still had a negative haste EP but a little bit bigger.

I can't see what I did wrong and I can't seem to find if there's some known bug. I don't reach the 1.5 speed except with heroism and that's such a short while that I can't see it mattering that much.

My config:

simulation_time                 100000
simulation_time_combatlog       30
combat_length                   5
report_count                    80
threads                         1
min_lag                         0
max_lag                         0
simulate_mana                   1

ep_precision                    2
ep_base_stat                    ap
ep_ap                           200
ep_crit_rating                  30
ep_hit_rating                   30
ep_expertise                    4
ep_haste_rating                 30
ep_armor_penetration_rating     30
ep_spellpower                   150
ep_dps                          7.5
ep_mana                         250
ep_spirit                       150
ep_mp5                          20

mh_auto_attack                  1
oh_auto_attack                  1
wait_ss_with_wf_cd              0.00
cast_ll_only_if_wf_on_cd        0
bloodlust_casters               2
sync_bloodlust_with_trinkets    0
cast_lvb_only_if_ed_left        15.0
cast_lvb_only_if_fsdots_left    4
cast_lvb_only_if_fs_active      1
cast_fs_only_if_dots_left       0
cast_ls_only_if_charges_left    0
cast_sr_only_if_mana_left       750
use_mana_potion_if_mana_left    3000

rotation_priority_count         5
rotation_priority1              MW5_LB
rotation_priority2              ES
rotation_priority3              SS
rotation_priority4              LL
rotation_priority5              LS

miss                            9.0
dodge                           6.5
glancing                        25.0
armor                           13083
spell_miss                      17.0
nature_resistance               0
fire_resistance                 0
frost_resistance                0
arcane_resistance               0
shadow_resistance               0

armor_debuff_major              3925/3925
armor_debuff_minor              1260/1260
physical_vulnerability_debuff   2.0/2.0
melee_haste_buff                20.0/20.0
melee_crit_chance_buff          5.0/5.0
attack_power_buff_flat          688/688
attack_power_buff_multiplier    99.7/99.7
spell_haste_buff                5.0/5.0
spell_crit_chance_buff          5.0/5.0
spell_crit_chance_debuff        10.0/10.0
spell_damage_debuff             10.0/10.0
spellpower_buff                 280/280
spell_hit_chance_debuff         3.0/3.0
haste_buff                      3.0/3.0
percentage_damage_increase      3.0/3.0
crit_chance_debuff              3.0/3.0
stat_multiplier                 10.0/10.0
stat_add_buff                   52/52
agi_and_strength_buff           178/178
intellect_buff                  60/60

replenishment                   1
water_shield                    0
mana_spring_totem               1
blessing_of_wisdom              1
judgement_of_wisdom             1

flask_elixir                    -
guardian_elixir                 -
potion                          -
food                            -
misc_item                       -

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon         ###
###############################################################################

race                            draenei
mh_speed                        2.5
oh_speed                        2.5
mh_dps                          143.6
oh_dps                          120.0
mh_crit                         20.36
oh_crit                         20.36
mh_hit                          9.36
oh_hit                          9.36
mh_expertise_rating             102
oh_expertise_rating             102
ap                              2882
haste                           2.90
armor_penetration               5
str                             129
agi                             534
int                             403
spi                             153
spellpower                      1138
spell_crit                      17.65
spell_hit                       11.7
max_mana                        10161
mp5                             8

mh_imbue                        windfury
oh_imbue                        flametongue

mh_enchant                      -
oh_enchant                      -

mh_weapon                       -
oh_weapon                       -

trinket1                        fezziks_pocketwatch
trinket2                        meteorite_whetstone

totem                           stonebreakers_totem

set_bonus                       skyshatter_harness_2

metagem                         relentless_earthstorm_diamond

glyph_major1                    windfury_weapon
glyph_major2                    stormstrike
glyph_major3                    flametongue_weapon

glyph_minor1                    -
glyph_minor2                    -
glyph_minor3                    -

ancestral_knowledge             5/5
improved_shields                0/3
mental_dexterity                3/3
shamanistic_focus               1/1
flurry                          5/5
elemental_weapons               3/3
unleashed_rage                  5/5
weapon_mastery                  3/3
dual_wield_specialization       3/3
mental_quickness                3/3
improved_stormstrike            2/2
static_shock                    3/3
maelstrom_weapon                5/5

convection                      2/5
concussion                      5/5
call_of_flame                   0/3
elemental_devastation           3/3
reverberation                   0/5
elemental_focus                 1/1
elemental_fury                  5/5
call_of_thunder                 0/1
unrelenting_storm               0/5
elemental_precision             0/3
lightning_mastery               0/5
elemental_oath                  0/2
lightning_overload              0/5
lava_flows                      0/3
storm_earth_and_fire            0/5
and the results of the EP calculation:

EP                        value     DPS       total DPS      difference

baseline                                      3775.77
ap                        1.00      0.45      3866.75        90.98
crit rating               1.72      0.78      3799.28        23.51
hit rating                3.25      1.48      3820.15        44.38
expertise rating          2.56      1.16      3813.92        38.15
haste rating              -0.50     -0.23     3768.91        -6.86
armor penetration rating  0.96      0.43      3788.80        13.03
spellpower                1.04      0.47      3846.69        70.93
mh dps                    5.77      2.63      3795.46        19.70
oh dps                    2.61      1.19      3784.68        8.91
strength                  1.10      
agility                   1.71      
intelligence              1.57      
spirit                    0.00      0.00      3775.86        0.09
mana                      0.01      0.00      3776.51        0.74
mp5                       0.11      0.05      3776.73        0.97
Can anyone see anything I did wrong?

 
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Old 01/15/09, 6:11 AM   #1190
IMB111
Von Kaiser
 
IMB111's Avatar
 
Draenei Shaman
 
Theradras (EU)
Originally Posted by Kletha View Post
I don't reach the 1.5 speed except with heroism and that's such a short while that I can't see it mattering that much.
Actually your weaponspeed is only a tiny bit slower than 1.5 and with the additional haste of the ep-calculation your mainhand weapon is faster than 1.5 attackspeed.

2.5 / (1.3 [flurry] * 1.2 [windfury totem] * 1.03 [imp retribution aura] * 1.029 [itemhaste]) = 1.51

Your actual cap is 3.73 % haste from items.
 
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Old 01/15/09, 10:36 AM   #1191
Vesham
Von Kaiser
 
Vesham's Avatar
 
Draenei Shaman
 
Kel'Thuzad
The negative haste ep value will change once you stack more haste. If i remember correctly from a few pages ago, you're just in one of those sweet spots right now. Play around with the sim and see what happens when you stack more and more haste. At some point I believe those numbers should start going positive again.

Elemental Mastery - Lightning Bolt - Die - Reincarnation - Lightning Bolt - Lightning Overload Procs - Die
 
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Old 01/15/09, 5:39 PM   #1192
Rouncer
Deeper Shade of Blue
 
Rouncer's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by Vesham View Post
you're just in one of those sweet spots right now
More like sour spots. Sour like rancid lemons dipped in battery acid. There is the possibility that this is a sim only phenomenon but nothing has been proven with any certainty so far.


By sim only I am referring to the fact that it works perfectly, ie the windfury procs at the same moment as the melee attack that procced it while it seems that due to server-client interaction there is a lot of leeway in when the actual windfury proc from a melee attack gets worked out and that may be being determined independent of the cooldown which would allow the cooldown to run out even though the attack that procced the windfury occurred while the cooldown was still active (or something like that, whole thing is pretty confusing and hard to get your head around straight).
 
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Old 01/16/09, 3:42 AM   #1193
Kletha
Glass Joe
 
Draenei Shaman
 
Shadowsong (EU)
Ah, yes. I missed a few of the haste effects. Now it all makes sense.

It's very counterintuitive though as I would probably not need a whole lot of haste to get me out of that spot and into positive values of about 1-2 eps but I guess there's not much to be done about it.

I read in another thread that you wrote Rounced that WF cooldown seems to be less than 3 secs but the simulator is written for 3 secs so for simulations I guess that doesn't matter.

Thanks for the help to find that obvious thing out.

EDIT:
Originally Posted by Rounced
By sim only I am referring to the fact that it works perfectly, ie the windfury procs at the same moment as the melee attack that procced it while it seems that due to server-client interaction there is a lot of leeway in when the actual windfury proc from a melee attack gets worked out and that may be being determined independent of the cooldown which would allow the cooldown to run out even though the attack that procced the windfury occurred while the cooldown was still active (or something like that, whole thing is pretty confusing and hard to get your head around straight).
I've had such lag happen to me a lot of times when turning away or going out of range. I do my last attack (white or special) and then either turn or go out of range and a ½ second later or so the WF animation plays and the yellow numbers pop up. This could just be lagg on the animation and combat log if it wasn't for the fact that the mob died when the WF hit. I'm sure I'm not the only one.

 
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Old 01/17/09, 5:46 AM   #1194
Thailog
Glass Joe
 
Draenei Shaman
 
Eonar
I would dearly love some expert guidance here if I could. I was a resto shammy, who was much better versed in HEP's and the like, until the guild I'm in asked if I would switch over to Enhancement because we were lacking dps, and had more healers that we knew what to do with. I had no quibble, as I had leveled enhancement, and with the addition of Maelstrom, I had very little downtime, and a great deal of fun. So, I respeced, came here, read the Think Tank, and as many threads as I could, and downloaded the sim and played with it extensively. I can't claim to be an expert at it's subtleties, but I do believe that I have a basic understanding of it's workings. I'm also very much indebted to Shock And Awe, which got rid of my button mashing phase, and instead had me work on the priority ability at the time. So, as ones does, I've gotten geared with drops and assorted items as they become available (come on Grim Toll... drop again). What I'm experiencing is a distinct disconnect between what I sim out my dps should be, and my best actual raid dps. I don't know if I'm doing something wrong with the sim, or I'm still very much inexperienced at being enhancement, but I'm starting to get concerned at my general low raid dps numbers. The difference is ~ 1000 dps between the sim number and the acutal raid number, and I don't have a clue as to why that is.

If anyone has any idea why there is such a difference, I'd be ever so grateful for an explanation.

................................................................................

MH:
miss                2690703        10.72%
dodge               689237         2.74%
glancing            6268492        24.96%
hit                 2998257        11.94%
crit                12463072       49.63%

MH Windfury:
procs/hits          14.38%
procs/swings        12.65%
miss                0              0.00%
dodge               204634         2.79%
hit                 3594586        49.01%
crit                3534984        48.20%

MH Storsmtrike:
miss                0              0.00%
dodge               108068         2.79%
hit                 1906281        49.17%
crit                1862487        48.04%

OH:
miss                2583744        10.71%
dodge               661374         2.74%
glancing            6013742        24.93%
hit                 2882824        11.95%
crit                11977438       49.66%

OH Flametongue:
miss                55510          0.19%
hit                 16208057       55.73%
crit                12821232       44.08%

OH Stormstrike:
miss                0              0.00%
dodge               103651         2.75%
hit                 1851936        49.14%
crit                1813181        48.11%

Earth Shock:
miss                9547           0.19%
hit                 2791582        55.76%
crit                2205329        44.05%

Lava Lash:
miss                0              0.00%
dodge               129683         2.77%
hit                 2280810        48.78%
crit                2264868        48.44%

Lightning Bolt:
miss                9290           0.20%
hit                 2635605        55.66%
crit                2090287        44.14%

Maelstrom Weapon:
PPM                 43.58

flurry uptime                  90.01%
unleashed rage uptime          99.99%
elemental devastation uptime   77.70%
elemental oath uptime          0.00%

mh enchant uptime              33.31%
oh enchant uptime              30.84%
trinket1 uptime                0.00%
trinket2 uptime                18.01%
totem uptime                   46.45%
set bonus uptime               0.00%
metagem uptime                 0.00%

                    MRPS without overregen
mana regen          0.00      0.00%
mp5                 34.62     31.98%
replenishment       30.81     28.46%
unrelenting storm   0.00      0.00%
judgement of wisdom 0.00      0.00%
shamanistic rage    42.82     39.56%
mana potion         0.00      0.00%
misc potion         0.00      0.00%

                    DPS                 PPM       MPS
white               1269.56   33.79%    82.05
windfury            480.72    12.8%     6.11
flametongue         462.87    12.32%    48.47
stormstrike         221.51    5.9%      6.46      35.60     27.05%
lava lash           127.07    3.38%     7.79      15.48     11.76%
earth shock         522.35    13.9%     8.34      33.57     25.51%
lightning bolt      672.58    17.9%     7.89      46.95     35.68%

DPS                 3756.65
MPS                 131.60
MP2min              15791.56
MRPS                129.22
Out of mana time    0.01%

elapsed simulation time: 10000.00h
elapsed real time: 19.10s
simulation speed: 1885310x
and the setup file...

simulation_time                 10000
simulation_time_combatlog       30
combat_length                   6
report_count                    80
threads                         2
min_lag                         200
max_lag                         300
simulate_mana                   1

ep_precision                    2
ep_base_stat                    ap
ep_ap                           64
ep_crit_rating                  46
ep_hit_rating                   30
ep_expertise                    4
ep_haste_rating                 33
ep_armor_penetration_rating     15
ep_spellpower                   28
ep_dps                          10.0
ep_mana                         200
ep_spirit                       100
ep_mp5                          20

mh_auto_attack                  1
oh_auto_attack                  1
wait_ss_with_wf_cd              0
cast_ll_only_if_wf_on_cd        0
bloodlust_casters               2
sync_bloodlust_with_trinkets    0
cast_lvb_only_if_ed_left        15
cast_lvb_only_if_fsdots_left    4
cast_lvb_only_if_fs_active      1
cast_fs_only_if_dots_left       0
cast_ls_only_if_charges_left    0
cast_sr_only_if_mana_left       700
use_mana_potion_if_mana_left    3000

rotation_priority_count         6
rotation_priority1              SR
rotation_priority2              MW5_LB
rotation_priority3              SS
rotation_priority4              ES
rotation_priority5              LL
rotation_priority6              LS

miss                            9.00
dodge                           6.50
glancing                        25.00
armor                           13083
spell_miss                      17.00
nature_resistance               0
fire_resistance                 0
frost_resistance                0
arcane_resistance               0
shadow_resistance               0

armor_debuff_major              3925/3925
armor_debuff_minor              0/1260
physical_vulnerability_debuff   0/2.0
melee_haste_buff                20.0/20.0
melee_crit_chance_buff          5.0/5.0
attack_power_buff_flat          688/688
attack_power_buff_multiplier    0/99.7
spell_haste_buff                0/5.0
spell_crit_chance_buff          5.0/5.0
spell_crit_chance_debuff        10.0/10.0
spell_damage_debuff             13.0/13.0
spellpower_buff                 280/280
spell_hit_chance_debuff         3.0/3.0
haste_buff                      0/3.0
percentage_damage_increase      0/3.0
crit_chance_debuff              3.0/3.0
stat_multiplier                 10.0/10.0
stat_add_buff                   52/52
agi_and_strength_buff           178/178
intellect_buff                  60/60

replenishment                   1
water_shield                    0
mana_spring_totem               1
blessing_of_wisdom              1
judgement_of_wisdom             0

flask_elixir                    flask_of_endless_rage
guardian_elixir                 -
potion                          -
food                            -
misc_item                       -

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon         ###
###############################################################################

race                            draenei
mh_speed                        2.50
oh_speed                        2.60
mh_dps                          143.6
oh_dps                          143.5
mh_crit                         30.25
oh_crit                         30.25
mh_hit                          10.25
oh_hit                          10.25
mh_expertise_rating             123.00
oh_expertise_rating             123.00
ap                              3055
haste                           7.32
armor_penetration               0.00
str                             186
agi                             728
int                             389
spi                             153
spellpower                      916
spell_crit                      23.13
spell_hit                       12.81
max_mana                        9951
mp5                             0

mh_imbue                        windfury
oh_imbue                        flametongue

mh_enchant                      mongoose
oh_enchant                      mongoose

mh_weapon                       -
oh_weapon                       -

trinket1                        -
trinket2                        mirror_of_truth

totem                           stonebreakers_totem

set_bonus                       -

metagem                         relentless_earthsiege_diamond

glyph_major1                    stormstrike
glyph_major2                    flametongue_weapon
glyph_major3                    windfury_weapon

glyph_minor1                    -
glyph_minor2                    -
glyph_minor3                    -

ancestral_knowledge             5/5
improved_shields                0/3
mental_dexterity                3/3
shamanistic_focus               1/1
flurry                          5/5
elemental_weapons               3/3
unleashed_rage                  5/5
weapon_mastery                  3/3
dual_wield_specialization       3/3
mental_quickness                3/3
improved_stormstrike            2/2
static_shock                    0/3
maelstrom_weapon                5/5

convection                      0/5
concussion                      5/5
call_of_flame                   2/3
elemental_devastation           3/3
reverberation                   0/5
elemental_focus                 1/1
elemental_fury                  5/5
call_of_thunder                 0/1
unrelenting_storm               0/5
elemental_precision             0/3
lightning_mastery               0/5
elemental_oath                  0/2
lightning_overload              0/5
lava_flows                      0/3
storm_earth_and_fire            0/5
And last but not least.... WWS Log of last guild run
 
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Old 01/17/09, 6:21 AM   #1195
Vesham
Von Kaiser
 
Vesham's Avatar
 
Draenei Shaman
 
Kel'Thuzad
Look and make sure you're actually receiving all of the buffs you checked. You're not using or refreshing Lightning Shield (or at least you weren't on Patchwerk). The simulation also begins with both weapons already in phase with each other. You'd need a macro to put your weapons in phase with each other immediately at the start of the fight.

Edit: Is there something wrong with your EP values or are mine just outdated?

Last edited by Vesham : 01/17/09 at 6:28 AM.

Elemental Mastery - Lightning Bolt - Die - Reincarnation - Lightning Bolt - Lightning Overload Procs - Die
 
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Old 01/17/09, 11:19 AM   #1196
Grimhild
Glass Joe
 
Draenei Shaman
 
Perenolde
Incorrect Expertise Cap?

(I apologize, in advance, if the answer to my question is answered elsewhere -- I haven't been able to find it if it is)

For a Draenei Shaman, 214 (6.5%) is commonly accepted as the expertise cap for level 80 without buffs, food, or flasks. Unfortunately, EnhSim is reporting that my expertise (209 / 6.25%) is above is above that cap when calculating EP values. Is this a bug in EnhSim? Is the math wrong? Or is this just a PEBKAC error?
 
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Old 01/17/09, 12:54 PM   #1197
Atren
Piston Honda
 
Orc Shaman
 
Shattered Halls (EU)
EnhSim uses steps to evaluate EP values. Idea of that is to lessen the RNG effect I believe. Your problem is that the step takes you over the Expertise cap as default value is 4, unless I remember wrong. You can just cap it, or if really want to measure it change the step to 1.

These lines define the steps:

ep_precision 2
ep_base_stat ap
ep_ap 64
ep_crit_rating 46
ep_hit_rating 30
ep_expertise 4
ep_haste_rating 33
ep_armor_penetration_rating 15
ep_spellpower 28
ep_dps 10.0
ep_mana 200
ep_spirit 100
ep_mp5 20

Not sure what first one does, but the line ep_expertise is the one you would have to alter. Personally i would just max expertise
 
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Old 01/17/09, 1:12 PM   #1198
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Atren, right concept wrong fix.

By reducing the EP value for exp to 1 you are merely introducing more error into your calculations. Change it to -4 instead and then it will be removing 4 exp from your values and then rerunning the testing series and seeing what effect the removal had on your dps. The result will be something like -2.67 which you then just make into a positive number, 2.67, which is your value for expertise.

The precision line is how many units of precision you want the results to have. 0 would give you results like 1 or 2 or 3 while 1 precision would be 1.1 or 1.2 or 2.3 and 2 precision would be 1.21 or 1.32 or 2.67
 
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Old 01/17/09, 6:00 PM   #1199
Karunga
Glass Joe
 
Tauren Shaman
 
Nethersturm (EU)
BTW since English is not my nativ language and im having a little difficulty interpreting the Data the Sim gives me, please take a short look:

EP value DPS total DPS difference

baseline 5571
ap 1 -0 5568 -3
crit rating -68 1 5603 32
hit rating -67 1 5602 32
expertise rating -0 0 0 -5571
haste rating -54 1 5596 25
armor penetration rating -43 1 5591 20
spellpower -47 1 5681 110
mh dps -204 3 5595 24
oh dps -84 1 5581 10
strength 1
agility -21
intelligence* -10
spirit -0 0 0 -5571
mana -0 0 0 -5571
mp5 -0 0 0 -5571

Do i see it right that Haste and Armor Penetration would bring the greatest DPS bonus indicated by these number?
 
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Old 01/17/09, 6:23 PM   #1200
Aximous
Von Kaiser
 
Tauren Shaman
 
Jaedenar (EU)
Anyone else having problems with simming bandit's insignia? I posted a config file and results with it few pages back.
 
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