1.5.6
-Added talent Shamanism. Adds 0.1 to LB coef and 0.2 to LvB coef with max rank.
-Unrelenting Storm and Storm, Earth and Fire talent's max ranks reduced to 3.
-LvB doesn't reset swing timer if have any MW stack.
-Windfury glyph now increases WF proc chance by 5%.
-Glyph of Lightning bold now increases LB damage by 4%.
-Flame Shock's dot is not affected by spell/fire damage bonuses gotten after the cast.
-Judgement of Wisdom procs from spell damage too. Mana return is 2% from base mana.
-Trinket Thunder Capacitor added.
-Default miss chance lowered to 8%.
-Magma totem added. Config option for rotations is MT.
-Crit reduction implemented. 4.8% for white attacks and 1.8% for yellow.
-ES_SS rotation option added. Cast ES only if there are Stormstrike charges left.
For compiling, boost library is included. Hope it works now.
1.5.6
-Added talent Shamanism. Adds 0.1 to LB coef and 0.2 to LvB coef with max rank.
-Unrelenting Storm and Storm, Earth and Fire talent's max ranks reduced to 3.
-LvB doesn't reset swing timer if have any MW stack.
-Windfury glyph now increases WF proc chance by 5%.
-Glyph of Lightning bold now increases LB damage by 4%.
-Flame Shock's dot is not affected by spell/fire damage bonuses gotten after the cast.
-Judgement of Wisdom procs from spell damage too. Mana return is 2% from base mana.
-Trinket Thunder Capacitor added.
-Default miss chance lowered to 8%.
-Magma totem added. Config option for rotations is MT.
-Crit reduction implemented. 4.8% for white attacks and 1.8% for yellow.
-ES_SS rotation option added. Cast ES only if there are Stormstrike charges left.
For compiling, boost library is included. Hope it works now.
Did you have a chance to update the Earth Shock glyph to the new version, Shocking? Where is reduces the GCD of all shocks to 1 second.
Nope. The GCD is locked at 1 second either with the glyph or with a ton of haste or with both, it won't go below 1 second (and, for the peanut gallery, yes I tested it with Bloodlust too).
Mmmmhmmm... thanks for the warm welcome to the forums.
Originally Posted by Atren
Hit rating required is 367 with IFF (moonkin talent) or Misery (shadowpriest talent). Taken from: Shaman: Enhancement
17% - 446 -- Nothing
16% - 420 -- Draenei
14% - 367 -- IFF or Misery
13% - 341 -- Draenei with IFF or Misery
Thanks Atren.
I honestly have no idea where I got the 356 hit rating, but either way, the logic is the same. Seems I was just mixed up. I'd assume that with 367+hit rating and Misery that you would get the "EP hit goes past cap with spells?" regardless, which at that point you would gem for AP so long as no EP value was over 2.0?
Hehe, never thought about that those would matter anyway as with all the other trinkets I tried it was working perfectrly, anyhow adding those made it working so thanks for pointing it out. Meanwhile I figured that it's beacause BI is arcane damage and without arcane res it crashes, shame I couldn't think about this before.
1.5.6
-Added talent Shamanism. Adds 0.1 to LB coef and 0.2 to LvB coef with max rank.
-Unrelenting Storm and Storm, Earth and Fire talent's max ranks reduced to 3. -LvB doesn't reset swing timer if have any MW stack.
-Windfury glyph now increases WF proc chance by 5%.
-Glyph of Lightning bold now increases LB damage by 4%.
-Flame Shock's dot is not affected by spell/fire damage bonuses gotten after the cast.
-Judgement of Wisdom procs from spell damage too. Mana return is 2% from base mana.
-Trinket Thunder Capacitor added.
-Default miss chance lowered to 8%.
-Magma totem added. Config option for rotations is MT.
-Crit reduction implemented. 4.8% for white attacks and 1.8% for yellow.
-ES_SS rotation option added. Cast ES only if there are Stormstrike charges left.
For compiling, boost library is included. Hope it works now.
Did LvB revert to be viable for enh shaman with MW? I didn't see anything in the patch notes or on any posts on these forums either.
Did LvB revert to be viable for enh shaman with MW? I didn't see anything in the patch notes or on any posts on these forums either.
Page 43 of this thread has some discussion on LvB behavior with Maelstrom Weapon. No conclusions were made about its viability for enhancement shaman though.
Did LvB revert to be viable for enh shaman with MW? I didn't see anything in the patch notes or on any posts on these forums either.
Only works if you are using an single weapon with a very slow swing timer. If the cast time intersects either swing time then the swing timer is reset.
It does mean that if you are using a shield in PvP and your mainhand is really slow (and it should always be slow) you could weave a Lava Burst between the swing timer for additional dps but the timing is so tight that it really is only of theoretical interest and probably will not work well in actual practice.
It potentially could be used for an extreme burst attack if you were using a very slow 2-hander. Where you could have a target stunned, hit them with a Flame Shock while moving into melee range and then hit with the 2hander then cast a Lava Burst and then use a Stormstrike. The Lava Burst would crit at the same moment as another white hit along with the stormstrike. Which should be pretty devastating if you can get the timing right, especially if either of the white attacks or the Stormstrike happens to proc a windfury. With a slow 2-hander you may not even need to have a MW charge up before you start since a 3.8 2-hander would have a 63% chance to gain a charge on that initial white hit.
(as you can tell I've been having fun thinking about how to make that all work together in PvP for awhile now)
Only works if you are using an single weapon with a very slow swing timer. If the cast time intersects either swing time then the swing timer is reset.
Just to be clear: the swing timer isn't reset if the cast time intersects the swing. The swing timer continues as if nothing happened, but you miss out on the swings that would have happened during the cast. I view a reset as the swing timer starting at 0 when the cast completes.
Here's the example from earlier in the thread of cast time clipping the swing:
1.81 sec cast Lava Burst (using WoA to speed up the cast so it's less likely to clip)
3.52 sec swing time
1x Maelstrom, timed to clip:
12/18 10:05:52.958 SWING_DAMAGE
12/18 10:05:53.211 SPELL_AURA_APPLIED,"Maelstrom Weapon",0x1,BUFF
12/18 10:05:55.931 SPELL_CAST_START,"Lava Burst"
12/18 10:05:57.748 SPELL_DAMAGE,"Lava Burst"
12/18 10:05:59.766 SWING_DAMAGE
This matches the swing timer free running, and the swing getting clipped.
first_swing + 2 * swing_time = 05:52.96 + 2 * 3.52 = 06:00.00
If the swing timer reset on intersection it would look like this:
05:55.931 + 1.81 + 3.52 = 6:01.261
Anyway, I believe the sim models this correctly now (I'll double check tonight).
Yah I'm not able to get it to compile at the moment, it's complaining that it can't find the boost lib no matter where I seem to put it. Working on it though.
Did the identifying of items (eg: trinkets) by item id make it into this build?
Author of ShockAndAweEnhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
I feel as if I may be doing something wrong. I installed the new EnhSim and ran a few tests on rotations. My dps actually goes up if my priority is MW5_LB > ES_SS > ES > SS, over MW5_LB > ES_SS > SS > ES. This essentially makes ES_SS worthless. Can anyone tell me if I am doing something wrong?
I feel as if I may be doing something wrong. I installed the new EnhSim and ran a few tests on rotations. My dps actually goes up if my priority is MW5_LB > ES_SS > ES > SS, over MW5_LB > ES_SS > SS > ES. This essentially makes ES_SS worthless. Can anyone tell me if I am doing something wrong?
I have imp stormstrike 2/2 and I've actually seen a few rare cases of all 4 charges getting eaten up with earth shock off CD before stormstrike CD came back up. I'm guessing it was from back to back Static Shock procs
I have imp stormstrike 2/2 and I've actually seen a few rare cases of all 4 charges getting eaten up with earth shock off CD before stormstrike CD came back up. I'm guessing it was from back to back Static Shock procs
This might explain what you're seen here
I highly doubt the sim will duplicate that scenario consistantly.
I might be able to explain this. On longer fights, as you settle into a general spell rotation. If your MW_LB aren't interfering with your SS or ES cooldowns for a little while, you'll notice that ES will consistently come up 0.5s of less before SS. Using SS as a strict priority, this will lock your ES into an 8s CD, which will lower your DPS. If you sneak that ES in just before your SS, you push back the SS for 1-1.5s, but you unsync the CDs, and it lets you use ES on the 6s CD again. Depending on the frequency of MW procs, it sometimes takes care of this for you, but it is something I've noticed from wailing on bosses week in week out. Hope this helps.
Elemental Shaman: You're OOM. Enhancement Shaman: So are you.
The pyro rocket counts as a physical attack doing double damage on crits (affected by relentless meta) and the attack activates the GCD. Does not scale with AP or Spellpower.