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Old 02/05/09, 6:24 AM   #1376
Levva
King Hippo
 
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Draenei Shaman
 
Khadgar (EU)
Some good news about Rawr -> EnhSim

I've had a chat with the Rawr co-ordinator and he is now happy for the Rawr.Enhance module to include an export to EnhSim option as long as the work on the Enhance module proceeds at the same time. Ideally he would like to see the Rawr.Enhance module used by the majority of users who want basic accurate results, and for the elite who want to check things more in depth he is happy for the Rawr.Enhance module to have an export to EnhSim option. Thus my idea for writing a separate java module is unnecessary I can look at incorporating the export into the Rawr module.

For users here this means you could run Rawr import your stats from the Armory, play around with different items in different slots and get reasonable figures from Rawr. You could then export the data to Enh Sim and get more detailed analysis. Play around some more - export again - and test again. It should make swapping out different items a whole lot easier.

It might even be possible with some help from Tukez to set up communication EnhSim so that the Rawr module could write the config to a file that EnhSim would use. This would probably require splitting the character data config from the sim, raid, buff & proc data config. The idea would simply be to eliminate the cut n paste operation in between. Initally doing the work via cut n paste manually would be simplest as it requires no changes at the EnhSim end. Longer term a degree of automation of the process would be desirable.

The biggest challenge in all this is that my C++ is exceptionally rusty, having last coded using that at least 8 years ago. The Rawr stuff is all in Visual Studio which I have but am unfamiliar with so it may take some time. Toots said he was working on the main module to get the stats right, hopefully I can integrate with that and add the export option.

If nothing else we would have two calculations of stats which we could compare one with the other to see where any major differences lie. The major downfall of Rawr of course is that it doesn't attempt to simulate different timings of stuff WF in particular with its internal CD only raw dps calcs. However the basics should be possible to give ballpark comparisons of the output.

Author of ShockAndAwe Enhancement Shaman max dps addon
Author of Rawr.Enhance an automated gear checking program that can generate config files for EnhSim.
Please use the EnhSim by Tukez, Sylvand & others to simulate what gear, priorities etc are the best dps.
FAQ: Hit cap 342 Draenei, 368 Horde, Expertise rating cap 140 with 3/3 Unleashed Rage. Cap those before worrying about other stats.
 
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Old 02/05/09, 2:38 PM   #1377
Nordin
Glass Joe
 
Draenei Shaman
 
Illidan
SAA and Enhsim

I want to start off by saying thank you for all the work that has been done here. I play in an endgame guild, and use this site regularly as a way to better my play. Wonderful stuff keep it up, and I will do my part to contribute what I've found now as well.
My question is to why I'm recieving an error when I try to import my config file from SAA. I copy it, and put it into wordpad, and save as a .txt. When I try and open it with the enhance sim I get an error, and it won't let me continue. I mainly stick to manually entering all my stats, but this is getting kind of old. I'm also using the most current version of both the addon and the sim. Any help would be appreciated.
If I'm understanding correctly, Levva you're looking to build a program in which works with enhsim to make inputing different gear set-ups easier? This would be amazing, and would help greatly in deciding whats best for each of us. If there is anything I can do let me know, but I'm not a programmer so keep that in mind.
 
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Old 02/05/09, 2:38 PM   #1378
Acks
Von Kaiser
 
Draenei Shaman
 
Durotan
Originally Posted by Rounced View Post
Add the lag back in and CG will be better then WS since autoattacks are unaffected by server latency.
Also, with a fast offhand, FT damage will be higher and this will inflate the value of WS. I would try simming with Angry Dread in the offhand as well. And are you sure you're adjusting stats correctly when you swap weapons in the sim?

@Nordin: I think the auto-generated file is just portion of the config file that EnhSim needs. Read the readme carefully and it tells you were to paste in the auto-generated SAA config inside the EnhSim config.
 
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Old 02/05/09, 4:08 PM   #1379
qid
Glass Joe
 
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Tauren Shaman
 
Arygos
Strange stat weight results

EnhSim has been working well for me for a while now, but I'm getting some results that don't seem right. With this configuration (it should match my current gear):

simulation_time                 20000
simulation_time_combatlog       30
combat_length                   5
report_count                    80
threads                         2
min_lag                         200
max_lag                         500
simulate_mana                   0

ep_precision                    2
ep_base_stat                    ap
ep_ap                           64
ep_crit_rating                  46
ep_hit_rating                   30
ep_expertise                    4
ep_haste_rating                 33
ep_armor_penetration_rating     15
ep_spellpower                   28
ep_dps                          10.0
ep_mana                         200
ep_spirit                       100
ep_mp5                          20

mh_auto_attack                  1
oh_auto_attack                  1
wait_ss_with_wf_cd              0
cast_ll_only_if_wf_on_cd        0
bloodlust_casters               2
sync_bloodlust_with_trinkets    0
cast_lvb_only_if_ed_left        15
cast_lvb_only_if_fsdots_left    4
cast_lvb_only_if_fs_active      1
cast_fs_only_if_dots_left       0
cast_ls_only_if_charges_left    0
cast_sr_only_if_mana_left       1000
use_mana_potion_if_mana_left    750

rotation_priority_count         5
rotation_priority1              MW5_LB
rotation_priority2              ES
rotation_priority3              SS
rotation_priority4              LL
rotation_priority5              LS

miss                            8.00
dodge                           6.50
glancing                        25.00
armor                           13083
spell_miss                      17.00
nature_resistance               0
fire_resistance                 0
frost_resistance                0
arcane_resistance               0
shadow_resistance               0

armor_debuff_major              3925/3925
armor_debuff_minor              1260/1260
physical_vulnerability_debuff   2.0/2.0
melee_haste_buff                20.0/20.0
melee_crit_chance_buff          5.0/5.0
attack_power_buff_flat          688/688
attack_power_buff_multiplier    0/99.7
spell_haste_buff                5.0/5.0
spell_crit_chance_buff          5.0/5.0
spell_crit_chance_debuff        10.0/10.0
spell_damage_debuff             13.0/13.0
spellpower_buff                 280/280
spell_hit_chance_debuff         3.0/3.0
haste_buff                      3.0/3.0
percentage_damage_increase      3.0/3.0
crit_chance_debuff              3.0/3.0
stat_multiplier                 10.0/10.0
stat_add_buff                   52/52
agi_and_strength_buff           178/178
intellect_buff                  60/60

replenishment                   1
water_shield                    0
mana_spring_totem               1
blessing_of_wisdom              1
judgement_of_wisdom             1

flask_elixir                    flask_of_endless_rage
guardian_elixir                 -
potion                          -
food                            snapper_extreme
misc_item                       -

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon         ###
###############################################################################

race                            tauren
mh_speed                        2.6
oh_speed                        2.5
mh_dps                          171.4
oh_dps                          156.6
mh_crit                         30.01
oh_crit                         30.01
mh_hit                          10.19
oh_hit                          10.19
mh_expertise_rating             214
oh_expertise_rating             214
ap                              3571
haste                           7.41
armor_penetration               0
str                             135
agi                             773
int                             462
spi                             155
spellpower                      1345
spell_crit                      24.78
spell_hit                       12.73
max_mana                        11046
mp5                             0

mh_imbue                        windfury
oh_imbue                        flametongue

mh_enchant                      berserking
oh_enchant                      mongoose

mh_weapon                       -
oh_weapon                       -

trinket1                        grim_toll
trinket2                        mirror_of_truth

totem                           totem_of_splintering

set_bonus                       naxx_melee_4

metagem                         relentless_earthsiege_diamond

glyph_major1                    windfury_weapon
glyph_major2                    stormstrike
glyph_major3                    earth_shock

glyph_minor1                    -
glyph_minor2                    -
glyph_minor3                    -

ancestral_knowledge             2/5
improved_shields                0/3
mental_dexterity                3/3
shamanistic_focus               1/1
flurry                          5/5
elemental_weapons               3/3
unleashed_rage                  5/5
weapon_mastery                  3/3
dual_wield_specialization       2/3
mental_quickness                3/3
improved_stormstrike            2/2
static_shock                    3/3
maelstrom_weapon                5/5

convection                      2/5
concussion                      5/5
call_of_flame                   0/3
elemental_devastation           3/3
reverberation                   0/5
elemental_focus                 1/1
elemental_fury                  5/5
call_of_thunder                 0/1
unrelenting_storm               0/3
elemental_precision             0/3
lightning_mastery               0/5
elemental_oath                  0/2
lightning_overload              0/5
lava_flows                      0/3
storm_earth_and_fire            0/3
shamanism                       0/5
I get these results:

EP                        value     DPS       total DPS      difference

baseline                                      5045.83
ap                        1.00      0.55      5080.80        34.97
crit rating               1.82      1.00      5091.60        45.78
hit rating                1.72      0.94      5073.90        28.07
expertise rating          0.00      0.00      0.00           -5045.83
haste rating              2.10      1.15      5083.69        37.86
armor penetration rating  1.19      0.63      5055.23        9.40
spellpower                0.96      0.53      5060.54        14.71
mh dps                    5.87      3.18      5077.66        31.84
oh dps                    2.53      1.33      5059.08        13.25
strength                  1.10
agility                   1.80
intelligence*             1.36
spirit                    0.00      0.00      0.00           -5045.83
mana                      0.00      0.00      0.00           -5045.83
mp5                       0.00      0.00      0.00           -5045.83

* part of the EP value is missing because of skipped tests.

elapsed simulation time: 200000.00h
elapsed real time: 277.63s
simulation speed: 2593426x
Is anyone else really getting haste values above 2? Everything I've read suggests haste is pretty weak, particularly for melee, and that would make sense seeing as it only affects our white damage. I ran this configuration at least a couple of times and got similar results every time. Previous runs of the sim with older gear didn't give these results. I don't know if I'm missing something obvious, or if maybe there are discontinuities in the value of haste that I'm right on the edge of, or what. Any theories?
 
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Old 02/05/09, 4:49 PM   #1380
Skiace
Don Flamenco
 
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Troll Shaman
 
Dalaran
Originally Posted by qid View Post
Is anyone else really getting haste values above 2? Everything I've read suggests haste is pretty weak, particularly for melee, and that would make sense seeing as it only affects our white damage. I ran this configuration at least a couple of times and got similar results every time. Previous runs of the sim with older gear didn't give these results. I don't know if I'm missing something obvious, or if maybe there are discontinuities in the value of haste that I'm right on the edge of, or what. Any theories?
I've gotten negative haste values recently. Try playing with the base haste in your input and see what comes out. I definitely think there's some discontinuities in the value of haste coming out of the sim.
 
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Old 02/05/09, 4:58 PM   #1381
Dragon-CR
Von Kaiser
 
Draenei Shaman
 
Crushridge
Originally Posted by qid View Post
Is anyone else really getting haste values above 2? Everything I've read suggests haste is pretty weak, particularly for melee, and that would make sense seeing as it only affects our white damage. I ran this configuration at least a couple of times and got similar results every time. Previous runs of the sim with older gear didn't give these results. I don't know if I'm missing something obvious, or if maybe there are discontinuities in the value of haste that I'm right on the edge of, or what. Any theories?
EP                        value     DPS       total DPS      difference

baseline                                      4877.57
ap                        1.00      0.49      4916.86        39.28
crit rating               1.41      0.69      4908.69        31.11
hit rating                1.37      0.67      4907.82        30.25
expertise rating          2.51      1.23      4928.03        50.46
haste rating              2.06      1.01      4923.07        45.49
armor penetration rating  1.38      0.68      4908.09        30.52
spellpower                1.22      0.60      4905.20        27.63
mh dps                    5.40      2.65      4904.07        26.50
oh dps                    2.33      1.14      4889.00        11.42
strength                  1.10
agility                   1.64
intelligence*             1.38
spirit                    0.00      0.00      0.00           -4877.57
mana                      0.00      0.00      0.00           -4877.57
mp5                       0.00      0.00      0.00           -4877.57

elapsed simulation time: 11000000.00h
elapsed real time: 34521.87s
simulation speed: 1147098x
I boost all my EP values up to 45 generally or whatever the equivalent elixir is, but yeah lately I've been getting much higher haste ratings. A LOT of our DPS comes from damage forms that scales, at least theoretically, linearly with haste. I attributed my boost in haste to considerable new gear including 2pc T7 bonus and respecing for imp shields.

Melee - normally our top damage move
FT - generally in the top 3 for our total damage, if not top 3 then a close 4
MW - more haste = more PPM = more LBs
Static Shock - faster attacks means more proc chances
WF - assuming you're still not at the divisible into 3 second theoretical chasm then more haste = more WF procs

Only the damage on CDs doesn't directly benefit from haste, and I don't think our flame totems do either so that just leaves SS, ES, LL and ST/MT unaffected by haste.

Do wolves get our haste like some temporary pets seem to? (thinking of gargoyles)

Originally Posted by Skiace View Post
I've gotten negative haste values recently. Try playing with the base haste in your input and see what comes out. I definitely think there's some discontinuities in the value of haste coming out of the sim.
You only have 30 more points of haste than I do, but a slower weapon, not sure why that would cause your numbers to be that much lower than mine, I'm thinking the base EP values are set a bit too low for certain stats and cause them to be more affected by statistical variations than they should be (I'm looking at you armor pen rating).

Last edited by Dragon-CR : 02/05/09 at 5:06 PM.
 
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Old 02/05/09, 5:20 PM   #1382
Malan
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Originally Posted by Skiace View Post
I've gotten negative haste values recently. Try playing with the base haste in your input and see what comes out. I definitely think there's some discontinuities in the value of haste coming out of the sim.
That's not unexpected actually and its been discussed repeatedly in this thread as to why.

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Old 02/05/09, 5:31 PM   #1383
Skiace
Don Flamenco
 
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Troll Shaman
 
Dalaran
Originally Posted by Malan View Post
That's not unexpected actually and its been discussed repeatedly in this thread as to why.
Yes, I do remember reading the discussion about it. I was pointing out to qid that it's not just him; I suppose I should have pointed him towards the posts on haste.
 
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Old 02/06/09, 12:42 AM   #1384
Wain
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Draenei Shaman
 
Draka
I presume "snapper_extreme" is a valid food option, as the simulator didn't complain when I used it, but there's no mention of it as a valid option in config.txt. You might want to add that Up till now I'd just assumed you hadn't added it as an option yet.
 
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Old 02/06/09, 10:09 AM   #1385
Levva
King Hippo
 
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Draenei Shaman
 
Khadgar (EU)
Originally Posted by Nordin View Post
I want to start off by saying thank you for all the work that has been done here. I play in an endgame guild, and use this site regularly as a way to better my play. Wonderful stuff keep it up, and I will do my part to contribute what I've found now as well.
My question is to why I'm recieving an error when I try to import my config file from SAA. I copy it, and put it into wordpad, and save as a .txt. When I try and open it with the enhance sim I get an error, and it won't let me continue. I mainly stick to manually entering all my stats, but this is getting kind of old. I'm also using the most current version of both the addon and the sim. Any help would be appreciated.
If I'm understanding correctly, Levva you're looking to build a program in which works with enhsim to make inputing different gear set-ups easier? This would be amazing, and would help greatly in deciding whats best for each of us. If there is anything I can do let me know, but I'm not a programmer so keep that in mind.
You do paste the SAA stuff at the END of the config file where it says

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon ###
###############################################################################

don't you?? You don't just paste it into an empty file???


I'm not looking to build a different program I'm looking to get Rawr.Enhance working see Rawr - Home

Author of ShockAndAwe Enhancement Shaman max dps addon
Author of Rawr.Enhance an automated gear checking program that can generate config files for EnhSim.
Please use the EnhSim by Tukez, Sylvand & others to simulate what gear, priorities etc are the best dps.
FAQ: Hit cap 342 Draenei, 368 Horde, Expertise rating cap 140 with 3/3 Unleashed Rage. Cap those before worrying about other stats.
 
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Old 02/06/09, 1:30 PM   #1386
Nordin
Glass Joe
 
Draenei Shaman
 
Illidan
I was apparently replacing too much of the config file and that's what kept giving me the problem. Thank you.
And to the rawr program, looks very interesting, my earlier statement still applies.
Rather than making two very short posts in different places, I would love to help with the testing of it once it's ready to do so.
 
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Old 02/06/09, 3:25 PM   #1387
Levva
King Hippo
 
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Draenei Shaman
 
Khadgar (EU)
Those that wish to test the Rawr.Enhance module please do. At present it's still needing a LOT of work and the export function isn't written yet. However as long as you are downloading the latest svn copy from Rawr - Home and not just the releases you can assist by testing your Rawr data vs your character/computed data. The aim is to get the Rawr module working then get it to export that config to EnhSim. However I need LOTS of testers and feedback as there is LOTS to test. Please use the Rawr.Enhance thread in this forum to keep this thread clean.

Author of ShockAndAwe Enhancement Shaman max dps addon
Author of Rawr.Enhance an automated gear checking program that can generate config files for EnhSim.
Please use the EnhSim by Tukez, Sylvand & others to simulate what gear, priorities etc are the best dps.
FAQ: Hit cap 342 Draenei, 368 Horde, Expertise rating cap 140 with 3/3 Unleashed Rage. Cap those before worrying about other stats.
 
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Old 02/09/09, 5:09 PM   #1388
bobxii
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Tauren Shaman
 
Medivh
@ qid:

it's because you're already well past the WF proc chasm; with all of the haste buffs up, it's right around 5.45% haste for the first chasm with 2.6/2.5 weapons.

edit: try doing a run with FT/FT and you'll see that WF drastically deflates the value of haste anywhere near those change points.
 
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Old 02/10/09, 5:07 PM   #1389
e30Birdy
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Draenei Shaman
 
Muradin
Does anyone know how to change the glyph in enhsim so that it is only 2% instead of 5%? I was wondering because it looks like my heroic nexus healing mace may be better then my KT Reach at the moment with this nerf but i could not find the spot where the glyph could be changed myself.
 
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Old 02/10/09, 8:38 PM   #1390
 Raut
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Draenor (EU)
Originally Posted by e30Birdy View Post
Does anyone know how to change the glyph in enhsim so that it is only 2% instead of 5%? I was wondering because it looks like my heroic nexus healing mace may be better then my KT Reach at the moment with this nerf but i could not find the spot where the glyph could be changed myself.
Change lines 2025 and 2026 in enhsimconfig.cpp from 500 to 200. Recompile.

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Old 02/11/09, 11:17 AM   15 links from elsewhere to this Post. Click to view. #1391
Rouncer
Deeper Shade of Blue
 
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Mal'Ganis
From the glyph thread.

http://elitistjerks.com/1097969-post144.html

Tukez can you update the Sim to account for the Windfury Glyph adding 40% additional bonus AP (500AP on rank 8) along with a 2% increased proc rate.
 
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Old 02/11/09, 3:59 PM   #1392
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Hah, so they changed the glyph but left the original effect active?

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Old 02/11/09, 4:19 PM   #1393
tukez
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Dragonblight (EU)
EnhSim 1.5.8

1.5.8
-Fixed Lava Lash damage.
-Fixed Thunder Capacitor.
-Glyph of Windfury Weapon gives 40% bonus ap and 2% extra proc chance.

What about the upcoming change to Unleashed Rage, should I change it already?

EnhSim, shaman DPS simulator
 
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Old 02/11/09, 4:29 PM   #1394
Rouncer
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Originally Posted by Malan View Post
Hah, so they changed the glyph but left the original effect active?
Yup which is probably why they were so quick to nerf it. The effect was pretty subtle and really only noticable if you were actually looking for it. So they changed the glyph to 5% and their conceptual numbers matched what the Sim was showing us but then when they looked at the actual returns from game play and raiding they saw Windfury damage scaling at a level beyond what they intended. Since they also probably didn't realize the original effect was active just reduced the proc rate increase to get Windfury back where they intended it to be.

What's interesting is the glyph is actually better overall in it's current form then with just the 5% proc rate since even though this glyph won't scale as well, it is much nicer for more undergeared shaman.

None of that changes the fact that they need to do something to either reign in Flametongue scaling or to allow Windfury Weapon to scale with Haste or we will be back in this situation again in a couple of months. Although UR only giving melee crit and Improved Scorch being reduced to 5% (if those preview notes can be believed) might be enough to keep Windfury on top through Ulduar.

edit:

Originally Posted by tukez View Post
1.5.8
-Fixed Lava Lash damage.
-Fixed Thunder Capacitor.
-Glyph of Windfury Weapon gives 40% bonus ap and 2% extra proc chance.

What about the upcoming change to Unleashed Rage, should I change it already?
First off, you are amazing!

Secondly would it be possible to have 2 exe files in the folder? One with the current game and the other one based purely on whatever changes are floating around on the PTR/patch preview etc.

I know Malan has mentioned to me that he would love an advanced panel option so that a person could play with things like Windfury's proc rate or the coefficient of Flametongue for theorycrafting purposes, personally I just like the idea that I could compare what is current with what may be coming up soon.
 
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Old 02/11/09, 5:18 PM   #1395
Malan
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Having a panel (not visible by default though) that would allow some tweaking of things like coefficients, multipliers, etc etc would be great yah. That way even if Tukez can't keep up with changes to real life stuff people can still adjust their sim for hotfixes or PTR changes.

The reason I brought it up originally was that I mentioned to Rounced that the simulators needed to be a little more user adaptable just so that when the author goes MIA there's some insulation for the community. That way we don't have to wait for someone to either decode the current sim to make changes or to rebuild a new one.

Alternatively instead of a panel you could offer another config file that could be specified at run time to override the default sim values. Then when a PTR change comes up you could just bundle a config file entitled "PTR_3_1_0.txt" with the sim, and we could load it in as such: enhsim config_lvl80.txt --with-config PTR_3_1_0.txt

Last edited by Malan : 02/11/09 at 5:35 PM.

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Old 02/11/09, 7:18 PM   #1396
Andrast
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Thaurissan
Originally Posted by Rounced View Post
I know Malan has mentioned to me that he would love an advanced panel option so that a person could play with things like Windfury's proc rate or the coefficient of Flametongue for theorycrafting purposes, personally I just like the idea that I could compare what is current with what may be coming up soon.
Well you should be able to achieve this by having a "beta" version which tracks PTR changes or announced changes so would include things like the UR change which is coming in 3.1 and then a "stable" version which tracks what is on live.

You can fairly easily have 2 "installs" of the sim and simply use the same config for both.
 
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Old 02/12/09, 10:41 AM   #1397
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Tukez would it be possible to set the Sim up so that if a person chooses FT/FT it reduces the rank of the mainhand to rank 9? Either that or can the GUI be changed to include an option to select rank 9 Flametongue, in addition to the current options?

If both weapons are using the same rank of Flametongue then there appears to be something going on that causes the loss of a significant number of procs. It is most likely a hidden cooldown but I haven't seen any testing that has been able to determine the specific length of the cooldown. Actually, if you could add a 0.1 second cooldown to same rank Flametongue procs that would probably model the current behavior well enough until someone can figure out how to determine the real cooldown.

Thanks

Edit - Just did a little bit of testing. Matched Daggers with same rank of Flametongue. When I was able to keep them synced only had 50% of the expected Flametongue procs (200 hits/100procs). When I dropped 1 weapon down a rank then all of the procs were there, even when the weapons were synced.

Last edited by Rouncer : 02/12/09 at 11:29 AM.
 
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Old 02/12/09, 11:34 AM   #1398
philviral
Glass Joe
 
Troll Shaman
 
Mannoroth
Something I noticed a while ago - leatherworkers drums don't have any effect players over level 70. May want to reconsider whether Drums of Battle should still be available under the misc items drop down, or at least make sure the code takes the level limit into account.
 
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Old 02/12/09, 12:43 PM   #1399
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by philviral View Post
Something I noticed a while ago - leatherworkers drums don't have any effect players over level 70. May want to reconsider whether Drums of Battle should still be available under the misc items drop down, or at least make sure the code takes the level limit into account.
Read the tooltip.

They don't affect players level 80 or higher. So if you happen to be level 79 and want to see what the drums would do they will still work. But since the sim is meant for level 80 they could probably be removed without any real issues.
 
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Old 02/12/09, 2:34 PM   #1400
Itania
Glass Joe
 
Orc Shaman
 
Garona (EU)
Hello,

I've done some test with EnhSim to improve my DPS, but there is something strange in my results.

I'm using this configuration file :

simulation_time                 10000
simulation_time_combatlog       30
combat_length                   15
report_count                    80
threads                         3
min_lag                         150
max_lag                         250
simulate_mana                   1

ep_precision                    2
ep_base_stat                    ap
ep_ap                           64
ep_crit_rating                  46
ep_hit_rating                   0
ep_expertise                    4
ep_haste_rating                 33
ep_armor_penetration_rating     15
ep_spellpower                   28
ep_dps                          10.0
ep_mana                         200
ep_spirit                       100
ep_mp5                          20

mh_auto_attack                  1
oh_auto_attack                  1
wait_ss_with_wf_cd              0
cast_ll_only_if_wf_on_cd        0
bloodlust_casters               2
sync_bloodlust_with_trinkets    0
cast_lvb_only_if_ed_left        15
cast_lvb_only_if_fsdots_left    4
cast_lvb_only_if_fs_active      1
cast_fs_only_if_dots_left       0
cast_ls_only_if_charges_left    0
cast_sr_only_if_mana_left       3000
use_mana_potion_if_mana_left    2500

rotation_priority_count         6
rotation_priority1              MW5_LB
rotation_priority2              SS
rotation_priority3              ES
rotation_priority4              LL
rotation_priority5              LS
rotation_priority6              ST

miss                            8.00
dodge                           6.50
glancing                        25.00
armor                           13083
spell_miss                      17.00
nature_resistance               0
fire_resistance                 0
frost_resistance                0
arcane_resistance               0
shadow_resistance               0

armor_debuff_major              3925/3925
armor_debuff_minor              1260/1260
physical_vulnerability_debuff   2.0/2.0
melee_haste_buff                20.0/20.0
melee_crit_chance_buff          5.0/5.0
attack_power_buff_flat          688/688
attack_power_buff_multiplier    0/10
spell_haste_buff                5.0/5.0
spell_crit_chance_buff          5.0/5.0
spell_crit_chance_debuff        10.0/10.0
spell_damage_debuff             13.0/13.0
spellpower_buff                 280/280
spell_hit_chance_debuff         3.0/3.0
haste_buff                      3.0/3.0
percentage_damage_increase      3.0/3.0
crit_chance_debuff              3.0/3.0
stat_multiplier                 10.0/10.0
stat_add_buff                   52/52
agi_and_strength_buff           178/178
intellect_buff                  60/60

replenishment                   1
water_shield                    0
mana_spring_totem               1
blessing_of_wisdom              1
judgement_of_wisdom             1

flask_elixir                    -
guardian_elixir                 -
potion                          -
food                            -
misc_item                       -

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon         ###
###############################################################################

race                            orc
mh_speed                        2.60
oh_speed                        2.50
mh_dps                          171.4
oh_dps                          156.6
mh_crit                         32.98
oh_crit                         32.98
mh_hit                          11.25
oh_hit                          11.25
mh_expertise_rating             147.00
oh_expertise_rating             147.00
ap                              3646
haste                           5.49
armor_penetration               4.22
str                             131
agi                             783
int                             511
spi                             154
spellpower                      1367
spell_crit                      27.93
spell_hit                       14.07
max_mana                        11781
mp5                             0

mh_imbue                        windfury
oh_imbue                        flametongue

mh_enchant                      berserking
oh_enchant                      -

mh_weapon                       -
oh_weapon                       -

trinket1                        mirror_of_truth
trinket2                        sphere_of_red_dragons_blood

totem                           stonebreakers_totem

set_bonus                       naxx_melee_4

metagem                         relentless_earthsiege_diamond

glyph_major1                    stormstrike
glyph_major2                    windfury_weapon
glyph_major3                    flametongue_weapon

glyph_minor1                    -
glyph_minor2                    -
glyph_minor3                    -

ancestral_knowledge             2/5
improved_shields                1/3
mental_dexterity                3/3
shamanistic_focus               1/1
flurry                          5/5
elemental_weapons               3/3
unleashed_rage                  5/5
weapon_mastery                  3/3
dual_wield_specialization       3/3
mental_quickness                3/3
improved_stormstrike            2/2
static_shock                    3/3
maelstrom_weapon                5/5

convection                      0/5
concussion                      5/5
call_of_flame                   2/3
elemental_devastation           3/3
reverberation                   0/5
elemental_focus                 1/1
elemental_fury                  5/5
call_of_thunder                 0/1
unrelenting_storm               0/3
elemental_precision             0/3
lightning_mastery               0/5
elemental_oath                  0/2
lightning_overload              0/5
lava_flows                      0/3
storm_earth_and_fire            0/3
shamanism                       0/5
And results are :
MH:
miss                2382250        9.72%
dodge               552194         2.25%
glancing            6084753        24.83%
hit                 4393617        17.93%
crit                11094842       45.27%

MH Windfury:
procs/hits          15.57%
procs/swings        13.87%
miss                0              0.00%
dodge               180688         2.38%
hit                 3805213        50.18%
crit                3596471        47.43%

MH Storsmtrike:
miss                0              0.00%
dodge               64082          2.26%
hit                 1415157        49.95%
crit                1354130        47.79%

OH:
miss                2473094        9.74%
dodge               571913         2.25%
glancing            6314085        24.86%
hit                 4545240        17.90%
crit                11490635       45.25%

OH Flametongue:
miss                0              0.00%
hit                 15061766       51.04%
crit                14446708       48.96%

OH Stormstrike:
miss                0              0.00%
dodge               60300          2.18%
hit                 1387456        50.10%
crit                1321531        47.72%

Earth Shock:
miss                0              0.00%
hit                 1495421        50.96%
crit                1439054        49.04%

Lava Lash:
miss                0              0.00%
dodge               102553         2.25%
hit                 2277818        50.04%
crit                2171709        47.71%

Lightning Bolt:
miss                0              0.00%
hit                 1749473        51.01%
crit                1680239        48.99%

Lightning Shield:
miss                0              0.00%
hit                 3893048        100.00%
crit                0              0.00%

Maelstrom Weapon:
PPM                 43.28

flurry uptime                  85.73%
unleashed rage uptime          99.97%
elemental devastation uptime   55.32%
elemental oath uptime          0.00%

mh enchant uptime              32.90%
oh enchant uptime              0.00%
trinket1 uptime                17.70%
trinket2 uptime                17.78%
totem uptime                   30.48%
set bonus uptime               0.00%
metagem uptime                 0.00%

                    MRPS without overregen
mana regen          1.21      1.49%
mp5                 35.17     43.21%
replenishment       36.10     44.35%
unrelenting storm   0.00      0.00%
judgement of wisdom 8.91      10.95%
shamanistic rage    0.00      0.00%
mana potion         0.00      0.00%
misc potion         0.00      0.00%

                    DPS                 PPM       MPS
white               1589.95   33.98%    83.17
windfury            642.38    13.73%    6.32
flametongue         535.17    11.44%    49.18
stormstrike         208.40    4.45%     4.72      26.02     26.77%
lava lash           227.93    4.87%     7.59      16.71     17.19%
searing totem       327.54    7%        0.86      4.15      4.27%
earth shock         359.81    7.69%     4.89      14.89     15.32%
lightning bolt      591.21    12.64%    5.72      35.44     36.46%
lightning shield    196.39    4.2%      0.72      0.00      0.00%

DPS                 4678.78
MPS                 97.19
MP2min              11663.38
MRPS                81.46
Out of mana time    32.04%

elapsed simulation time: 10000.00h
elapsed real time: 19.84s
simulation speed: 1814516x
Oom for 32.04% of the fight seems a little bit high for me. I'm rarely running out of mana when raiding on bosses, even if I use magma totem. Simulation report 0% MRPS for shamanistic rage, is there a problem?

I have found anything about that in this thread and in the configuration file (except "cast_sr_only_if_mana_left"), but i'm not so good in english, particularly with all abbreviation used in the config file, did i miss something ?

Thanks for your help.

Edit : Thanks to OnosKT, problem solved. I have miss the "SR" in the Rotation Priority list.

Last edited by Itania : 02/12/09 at 3:27 PM. Reason: Edit for problem solved :)
 
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