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02/12/09, 3:11 PM
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#1401
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Von Kaiser
Draenei Shaman
Bonechewer
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Originally Posted by Itania
Hello,
I've done some test with EnhSim to improve my DPS, but there is something strange in my results.
Oom for 32.04% of the fight seems a little bit high for me. I'm rarely running out of mana when raiding on bosses, even if I use magma totem. Simulation report 0% MRPS for shamanistic rage, is there a problem?
I have found anything about that in this thread and in the configuration file (except "cast_sr_only_if_mana_left"), but i'm not so good in english, particularly with all abbreviation used in the config file, did i miss something ?
Thanks for your help.
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rotation_priority_count 6
rotation_priority1 MW5_LB
rotation_priority2 SS
rotation_priority3 ES
rotation_priority4 LL
rotation_priority5 LS
rotation_priority6 ST
I think you need to add SR into this priority list, or else the sim won't cast it at all.
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02/12/09, 3:12 PM
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#1402
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Glass Joe
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Amazing how fast the new sim was released i must add.
I Just ran the new sim version and i am getting the exact same dps i was getting on the old version. Should i have not used my old saved files and started over from scratch?
Be nice to see what the new changes would bring dps wise Tukez, but i hope you dont put in the work for the new changes and then they change them on you again.
I would also really appreciate a rank 9 FT in the weapon buffs if that is possible.
edit: i just used a the config lvl80 file and redid it all but i noticed the EP values are totally different then the last sim version. should i change these also to what i had in 1.5.6? As of right now i am seeing a 200dps increase over 1.5.6.
I just changed the EP back to the old Values and noticed my dps stayed the same, seems to me as the nerf to the glyph was accually a buff? Correct me if i am wrong.
Last edited by e30Birdy : 02/12/09 at 3:39 PM.
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02/12/09, 5:06 PM
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#1403
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Deeper Shade of Blue
Rouncer
Orc Shaman
No WoW Account
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Originally Posted by e30Birdy
Amazing how fast the new sim was released i must add.
I Just ran the new sim version and i am getting the exact same dps i was getting on the old version. Should i have not used my old saved files and started over from scratch?
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The last version of the Sim was made under the assumption that the WF glyph only added 5% increased proc chance. This was actually incorrect and the glyph was actually (intentionally or not) adding not only the 5% increased proc chance but also adding a 40% increase to the bonus AP.
The new sim is adding the 2% increased proc chance that is listed on the tooltip AND it is adding the 40% increased bonus AP. Together those things equal out to the 5% increased proc chance which was all the Sim was showing last build. Which is why the Sim is giving you those matching results.
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02/12/09, 5:12 PM
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#1404
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Von Kaiser
Orc Shaman
Sunstrider (EU)
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With regards to the flametongue glyph, is the sim assuming a 4% increase in chance to crit as long as the shaman is dual wielding?
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02/12/09, 5:12 PM
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#1405
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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Surely blizz will remove the 40% AP effect. I can't imagine that their intent was to combine the 2 iterations of the glyph like that.
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02/12/09, 5:24 PM
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#1406
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Von Kaiser
Orc Shaman
Sunstrider (EU)
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Originally Posted by Malan
Surely blizz will remove the 40% AP effect. I can't imagine that their intent was to combine the 2 iterations of the glyph like that.
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I would think so. Like rounce has suggested, they probably just didn't realise the 40% AP effect was still there and so nerfed the percentage to keep the numbers in line. Personally I hope they revert it back to 5% and remove the attack power effect.
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02/12/09, 6:23 PM
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#1407
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Deeper Shade of Blue
Rouncer
Orc Shaman
No WoW Account
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Originally Posted by Lumb
I would think so. Like rounce has suggested, they probably just didn't realise the 40% AP effect was still there and so nerfed the percentage to keep the numbers in line. Personally I hope they revert it back to 5% and remove the attack power effect.
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Seems the most likely especially considering that if you sim out the current glyph and compare it to what we were getting from the last version of the Sim where the glyph only gave the 5% proc increase the results are, for all intensive purposes, identical. There is even the number chosen for the new version of the glyph. If it was just meant as a nerf they likely would have moved it back to 3% but the 2% implies to me that they were looking for a target and 2% was the number that got them there.
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02/12/09, 6:50 PM
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#1408
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Piston Honda
Draenei Shaman
Lightbringer
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Originally Posted by tukez
1.5.8
-Fixed Lava Lash damage.
-Fixed Thunder Capacitor.
-Glyph of Windfury Weapon gives 40% bonus ap and 2% extra proc chance.
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Has the Glyph of Shocking change ever been implemented? I couldn't find it in the changelog.
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02/13/09, 12:29 PM
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#1409
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Von Kaiser
Orc Shaman
Sunstrider (EU)
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Question regarding [Totem of Hex]: Is the sim still using the old 85 spell power pre patch value for this totem / relic, or the new post patch 3.08 165 spell power? I can't find anything about this totem in the Think Tank article or elsewhere (apart from wowhead) since it has been changed, but presumably it's pretty good now.
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02/13/09, 1:27 PM
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#1410
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Glass Joe
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EnhSim 1.5.8 seems to be using a spellpower bonus of 182 for CL and LB. From enhsimconfig.cpp (lines 1388-1391):
else if (name == "totem_of_hex") {
enhsims_[i]->lightning_bolt_->spellpower_bonus_ += 182;
enhsims_[i]->chain_lightning_->spellpower_bonus_ += 182;
}
Last edited by Raikodin : 02/13/09 at 1:51 PM.
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02/13/09, 2:44 PM
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#1411
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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182 is too high though unless WoWhead is wrong?
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02/13/09, 4:14 PM
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#1412
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Von Kaiser
Orc Shaman
Sunstrider (EU)
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It is definitely 165 ingame, so yeah, it's set too high.
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02/13/09, 10:06 PM
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#1413
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Glass Joe
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Just fyi, speaking of spellpower typos, the spellpower elixir is being set as 125 spellpower rather than 58. Looks like a copy+paste error from the flask.
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else if (name == "flask_of_the_frost_wyrm") {
spellpower_ += 125;
}
else if (name == "spellpower_elixir") {
spellpower_ += 125;
}
...
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02/14/09, 5:36 AM
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#1414
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Glass Joe
Tauren Shaman
Spinebreaker (EU)
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Originally Posted by Lumb
With regards to the flametongue glyph, is the sim assuming a 4% increase in chance to crit as long as the shaman is dual wielding?
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I got only 2% less crits when I removed my Flametongue Weapon Glyph, so safe to assume it only gives 2% while dualwielding FT/FT.
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02/14/09, 6:21 AM
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#1415
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Von Kaiser
Orc Shaman
Sunstrider (EU)
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Originally Posted by Pjoo
I got only 2% less crits when I removed my Flametongue Weapon Glyph, so safe to assume it only gives 2% while dualwielding FT/FT.
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That's weird, I did some short testing and found exactly the opposite.
http://elitistjerks.com/1100662-post165.html
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02/15/09, 3:28 PM
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#1416
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Glass Joe
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NVM - solved the problem.
Last edited by Frostshockz : 02/15/09 at 3:36 PM.
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02/16/09, 12:30 AM
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#1417
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Glass Joe
Blood Elf Rogue
Boulderfist
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I want to start off by offering my thanks for the simulator, it's really been a big help as I begin planning out what upgrades to shoot for.
I had a (simple?) question though: is there any way to use the simulator to determine what is the absolute best set of gear currently available? The value of various pieces obviously changes as one's stats change so it doesn't seem as simple as I hoped. The reason I would like to know this is because my guild prioritizes items which are "best in slot" for classes, yet it's difficult for me to make that claim as my stats constantly shift around.
I apologize if this is a slightly off-topic request, but if the simulator cannot provide that answer easily, does anyone have a link or list of the best-in-slot set of all items for enhance atm, by theorycrafting standards? Thanks for the time!
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02/16/09, 12:30 PM
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#1418
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Glass Joe
Draenei Shaman
Crushridge (EU)
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any update on how to compile/run latest version on OSX?
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02/16/09, 12:42 PM
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#1419
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Von Kaiser
Draenei Shaman
Kel'Thuzad
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Originally Posted by escariot
I had a (simple?) question though: is there any way to use the simulator to determine what is the absolute best set of gear currently available?
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I'd suggest playing around with the character planner on chardev.org. Test out a couple different combinations for yourself and input the stats into the simulator.
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Elemental Mastery - Lightning Bolt - Die - Reincarnation - Lightning Bolt - Lightning Overload Procs - Die
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02/16/09, 2:40 PM
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#1420
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Totentanz
any update on how to compile/run latest version on OSX?
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I had to give up my mac in order to get some hardware upgrades. Someone else will have to figure it out again.
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02/16/09, 3:05 PM
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#1421
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Glass Joe
Draenei Shaman
Black Dragonflight
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Originally Posted by escariot
I want to start off by offering my thanks for the simulator, it's really been a big help as I begin planning out what upgrades to shoot for.
I had a (simple?) question though: is there any way to use the simulator to determine what is the absolute best set of gear currently available? The value of various pieces obviously changes as one's stats change so it doesn't seem as simple as I hoped. The reason I would like to know this is because my guild prioritizes items which are "best in slot" for classes, yet it's difficult for me to make that claim as my stats constantly shift around.
I apologize if this is a slightly off-topic request, but if the simulator cannot provide that answer easily, does anyone have a link or list of the best-in-slot set of all items for enhance atm, by theorycrafting standards? Thanks for the time!
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While it is true that state weights do change rather quickly for EnhShaman, there are certain pieces that are above the rest. The boots and leather gloves off Malygos are a prime example. Even if you're not hit capped, and the boots you have on are providing hit, the Boots of the Renewed Flight will almost always be better, because they are a higher iLevel allowing for more stats to be distributed on them. Frosted Adroit Handguards are another example.
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02/16/09, 7:11 PM
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#1422
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sparks keep me warm
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Sorry if I missed this somewhere, but I see no option for Flame Cap for the consumable list? The 40 fire damage proc ends up being like 1500 of my total damage on a 150 second fight, and the fire spellpower addition to FT/Fire totem of comes out to 8 damage/swing of FT, 8 dmg/tick of magma, 13.336 dmg/tick of searing excluding damage multipliers, crit, etc with a 1 minute duration and no combat lockout(can use another in 3 mins).
Napkin math has it at around a 20 dps gain with Webbed Death/fire totem(assuming 60 sec flame cap/flurry uptime, 40 sec with hero, 15 sec with haste pot) which isn't a whole lot, but for a consumable that costs ~20 silver it's definitely worth using them in conjunction with your other attack speed cds.
Last edited by rava : 02/16/09 at 7:50 PM.
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Son, to me a robot's just a garbage can with sparks comin' out it.
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02/17/09, 5:30 AM
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#1423
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Von Kaiser
Draenei Shaman
Crushridge
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Calculating BiS would take some work. You'd have to start out with a few assumptions about BiS items to get a baseline and then see if there's any upgrades available for one slot, sim again etc... until you can't find anything better. Say start out with 5pc T7.5, throw in some items from badge vendor since they're easy to get, CG and WD for weapons, fill in other slots with what seems might be best, then sim it all together then use lootrank.com to see if there are any slots that can be improved on. Not sure how much it would be worth it at this point, esp since ulduar will be on PTR soon, might be best to do this for T8 loot once we get an idea of what we'll be seeing there.
Also you should aim for a certain minimum haste value since haste can get a bit strange in the 4-6% range, push past the WF chasm to get a more accurate picture of its real value.
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02/17/09, 6:13 AM
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#1424
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Glass Joe
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Hi, i've got a problem. Each time i try to sim my EP Values i get this
this is my config file

simulation_time 1000
simulation_time_combatlog 30
combat_length 5
report_count 80
threads 2
min_lag 0
max_lag 0
simulate_mana 1
ep_precision 0
ep_base_stat ap
ep_ap 200
ep_crit_rating 30
ep_hit_rating 30
ep_expertise 1
ep_haste_rating 30
ep_armor_penetration_rating 30
ep_spellpower 150
ep_dps 7.5
ep_mana 250
ep_spirit 150
ep_mp5 20
mh_auto_attack 1
oh_auto_attack 1
wait_ss_with_wf_cd 0.00
cast_ll_only_if_wf_on_cd 1
bloodlust_casters 2
sync_bloodlust_with_trinkets 1
cast_lvb_only_if_ed_left 15.0
cast_lvb_only_if_fsdots_left 4
cast_lvb_only_if_fs_active 1
cast_fs_only_if_dots_left 0
cast_ls_only_if_charges_left 0
cast_sr_only_if_mana_left 750
use_mana_potion_if_mana_left 3000
rotation_priority_count 7
rotation_priority1 MW5_LB
rotation_priority2 SR
rotation_priority3 SS
rotation_priority4 ES
rotation_priority5 LS
rotation_priority6 ST
rotation_priority7 LL
miss 8.0
dodge 6.5
glancing 25.0
armor 13083
spell_miss 17.0
nature_resistance 0
fire_resistance 0
frost_resistance 0
arcane_resistance 0
shadow_resistance 0
armor_debuff_major 3925/3925
armor_debuff_minor 1260/1260
physical_vulnerability_debuff 2.0/2.0
melee_haste_buff 20.0/20.0
melee_crit_chance_buff 5.0/5.0
attack_power_buff_flat 688/688
attack_power_buff_multiplier 99.7/99.7
spell_haste_buff 5.0/5.0
spell_crit_chance_buff 5.0/5.0
spell_crit_chance_debuff 10.0/10.0
spell_damage_debuff 10.0/10.0
spellpower_buff 280/280
spell_hit_chance_debuff 3.0/3.0
haste_buff 3.0/3.0
percentage_damage_increase 3.0/3.0
crit_chance_debuff 3.0/3.0
stat_multiplier 10.0/10.0
stat_add_buff 52/52
agi_and_strength_buff 178/178
intellect_buff 60/60
replenishment 0
water_shield 0
mana_spring_totem 0
blessing_of_wisdom 0
judgement_of_wisdom 0
flask_elixir flask_of_relentless_assault
guardian_elixir -
potion -
food fish_feast
misc_item -
###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon ###
###############################################################################
race troll
mh_speed 2.60
oh_speed 1.50
mh_dps 171.3
oh_dps 156.7
mh_crit 33.73
oh_crit 33.73
mh_hit 10.28
oh_hit 10.28
mh_expertise_rating 202
oh_expertise_rating 202
ap 3638
haste 5.92
armor_penetration 2.01
str 131
agi 905
int 471
spi 154
spellpower 1365
spell_crit 26.97
spell_hit 12.85
max_mana 11181
mp5 0
mh_imbue windfury
oh_imbue flametongue
mh_enchant berserking
oh_enchant berserking
mh_weapon -
oh_weapon -
trinket1 mirror_of_truth
trinket2 darkmoon_card_greatness
totem totem_of_dueling
set_bonus naxx_melee_4
metagem chaotic_skyflare_diamond
glyph_major1 flametongue_weapon
glyph_major2 stormstrike
glyph_major3 windfury_weapon
glyph_minor1 -
glyph_minor2 -
glyph_minor3 -
ancestral_knowledge 3/5
improved_shields 0/3
mental_dexterity 3/3
shamanistic_focus 1/1
flurry 5/5
elemental_weapons 3/3
unleashed_rage 5/5
weapon_mastery 3/3
dual_wield_specialization 3/3
mental_quickness 3/3
improved_stormstrike 2/2
static_shock 3/3
maelstrom_weapon 5/5
convection 0/5
concussion 5/5
call_of_flame 2/3
elemental_devastation 3/3
reverberation 0/5
elemental_focus 1/1
elemental_fury 5/5
call_of_thunder 0/1
unrelenting_storm 0/3
elemental_precision 0/3
lightning_mastery 0/5
elemental_oath 0/2
lightning_overload 0/5
lava_flows 0/3
storm_earth_and_fire 0/3
shamanism 0/5
Anyone got an idea? i got this problem since 1.4x 
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02/17/09, 8:35 AM
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#1425
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Don Flamenco
Orc Shaman
Dragonblight (EU)
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Originally Posted by killachinchilla
Hi, i've got a problem. Each time i try to sim my EP Values i get this
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Anyone got an idea? i got this problem since 1.4x 
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Change ep_precision to 2. You also don't seem to have any problems with mana, so you could set simulate_mana to 0. Also make sure you set simulation_runtime at least 10000.
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