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03/17/09, 9:26 AM
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#1626
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Glass Joe
Draenei Shaman
Khadgar (EU)
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Yes.It would be in the config rotation if i didnt untick it wouldnt it?
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03/17/09, 12:03 PM
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#1627
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Glass Joe
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Solema, just to be sure. Are you renaming the config file when you enter your stats/rotation or are you using the gui?
If you are renaming the config, make sure the sim is running with the correct config file. Your output looks exactly like what the default config gives, so your probably not using the correct file name.
If you edit 'start_simulation' and is shows this:
enhsim.exe config.txt output=output.txt
then make sure to change 'config.txt' to the name of your altered config file.
For example, when I run the sim I create my config file called 'config-enh.txt'. Since this is the name of the config I want the sim to use, I have the following in the 'start_simulation' batch file:
enhsim.exe config-enh.txt output=output.txt
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03/17/09, 1:48 PM
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#1628
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Glass Joe
Draenei Shaman
Khadgar (EU)
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I'm using the GUI.I dont touch the config at all.Do i still have to rename something?
EDIT:Woot got it!Thanks m8 you are great 
Last edited by Solema : 03/17/09 at 2:13 PM.
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03/17/09, 9:20 PM
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#1629
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Piston Honda
Human Paladin
Cenarion Circle
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Sorry if this is a bit offtopic, but I'm getting some weird results from the sim, specifically The Stray I just picked up, unenchanted, is simming higher than my split greathammer with mongoose? I understand the Stray WILL be good in 3.1 ( possibly the best pre-ulduar? ).. but I can't understand why it's simming so well for me right now
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03/17/09, 9:38 PM
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#1630
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Deeper Shade of Blue
Rouncer
Orc Shaman
No WoW Account
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Stray gives additional Flurry uptime if your weapons are synced in speed. This does occur in the game but not 100% of the time (there was discussion on it earlier in the thread) but seems to have a much higher percentage in the sim.
Easy workaround is to set one of your weapons to 2.59 or 2.61 and rerun the Sim, but just keep in mind that it is a real phenomenon provided you can keep the weapons synced.
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03/19/09, 8:07 PM
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#1631
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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Suggestion for Rawr integration
Tukez now I have the Rawr.Enhance module exporting the config data in a format suitable for EnhSim I was wondering if you would consider implementing a feature for EnhSimGui. The feature is quite simple - Read config from Clipboard.
This would basically read the clipboard contents and apply it to the currently loaded gui config. This would mean that both Rawr & ShockAndAwe exports would be a whole lot simpler - copy to clipboard in ShockAndAwe or Rawr and click a button in EnhSimGui to import config.
I'd happily modify the exports so that for instance there was a tagline identifier on the first line so you could test the validity of what was in the clipboard from the outset.
The idea is that you could have Rawr & EnhSim side by side - play around with gear in Rawr - click export in Rawr, click import in EnhSimGui - click Run Simulation. Very simple very quick and would allow much faster turn around trying out things in the sim.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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03/20/09, 6:18 AM
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#1632
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Glass Joe
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I just started using EnhSim and I seem to be getting some strange DPS calculations If I equip Fury of the Five Flights the sim comes up with 6277 DPS but if I dont equip any trinket for that slot and add 320 AP to my base stats I only get 6210 DPS from the sim. This seems very wrong to me I would think that Fury of the Five Flights would have a slightly lower DPS due to its warm-up period. Does anyone know if this trinket is bugged or if I am doing something wrong? This is for a 20000 hr sim so I dont think that could be the issue.
Edit: Thanks for the help
Last edited by greyhound : 03/20/09 at 4:18 PM.
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03/20/09, 9:24 AM
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#1633
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Von Kaiser
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Originally Posted by greyhound
I just started using EnhSim and I seem to be getting some strange DPS calculations If I equip Fury of the Five Flights the sim comes up with 6277 DPS but if I dont equip any trinket for that slot and add 320 AP to my base stats I only get 6210 DPS from the sim. This seems very wrong to me I would think that Fury of the Five Flights would have a slightly lower DPS due to its warm-up period. Does anyone know if this trinket is bugged or if I am doing something wrong? This is for a 20000 hr sim so I dont think that could be the issue.
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Bet you forgot to increase your spellpower by (320*.3) 96 to account for MQ.
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03/20/09, 12:56 PM
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#1634
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Von Kaiser
Draenei Shaman
Kel'Thuzad
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Your DPS should be almost the exact same for both once your add in the spellpower if you're running a 20000 hr sim.
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Elemental Mastery - Lightning Bolt - Die - Reincarnation - Lightning Bolt - Lightning Overload Procs - Die
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03/24/09, 10:38 PM
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#1636
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Glass Joe
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You realize the WF haste plateu isn't real? It is a construct of the perfect timing only present in the sim. Implementation of the WF cooldown follows a natural curve due to latency/server timing that makes it so the plateu doesn't occur in game the way that it occurs in the sim.
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Replying to this post by Rouncer from 3.1 Changes thread as i did not wish to derail it, and this seemed a more appropriate place to reply.
If the "windfury plateau' is a fallacy and only occurs on the simulator, what impact might that have on haste EP values from the sim? I apologize if this has been brought up in the past, as i'm sure it has. I'm somewhat new to EJ theorycrafting and your posts have helped me quite a bit.
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03/24/09, 11:06 PM
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#1637
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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It means that you take it with a grain of a salt and when you see your haste value drop in the sim drastically, that you try doing the sim with a negative EP step size.
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03/26/09, 9:07 PM
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#1638
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Glass Joe
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I noticed when running the sim that Magma Totem provides 130 more DPS than Searing Totem. I was just curious to see if most enhance shamans run with MT or if they use ST. Wasn't sure if MT was worth the hassle and having to lose a GCD every 20 secs. I'm new to enhance (normally play elemental) and trying to optimize dps.
Also, is there an option to model the Spirit Wolves in the sim? I didn't see their dps included.
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03/26/09, 9:12 PM
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#1639
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Glass Joe
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Originally Posted by Skah
I noticed when running the sim that Magma Totem provides 130 more DPS than Searing Totem. I was just curious to see if most enhance shamans run with MT or if they use ST. Wasn't sure if MT was worth the hassle and having to lose a GCD every 20 secs. I'm new to enhance (normally play elemental) and trying to optimize dps.
Also, is there an option to model the Spirit Wolves in the sim? I didn't see their dps included.
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Magma is very key in my rotation, especially on fights with little movement. As well, on fights like Sarth 3D, it's helpful to drop whelps a little faster. We run an Elemental Shaman for Wrath, so I'm not bothered to drop Flametongue (Thankfully). This allows me to drop Magma while the add tank is right near the melee's whirlwinds and such.
As far as 'losing' a global cooldown every 20 seconds, you'd be surprised. I VERY rarely lose a cooldown in my rotation. With how much mana you regain from Shamanistic Rage and Replenishment alone, I can hardly ever run out of mana, which lets you drop it early if necessary. If I get below 6 seconds on Magma, I'll refresh at the next available time. If I know I might not have another chance at that point (IE: Maelstrom is at 2-3 stacks, along with Stormstrike, Lava Lash, and Shocks all coming off cooldown soon), I drop even earlier.
Watching all your cooldowns and keeping track of them is key - Once you figure out your timing, you can keep Magma down darn near 100%.
I believe it was discussed earlier in the thread or another one, but I do know Magma has proven to be a FAR better DPS alternative versus Searing.
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03/27/09, 9:06 AM
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#1640
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Glass Joe
Troll Shaman
Cenarion Circle
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Sorry if I am posting in wrong place, this is the only EnhSim thread I could find.
Is it possible to add "moving factor" into the sim feature? Like every 20-30 sec you have to stop DPS and run around, then by the time you get back to your melee spot all your CD is reset. Kinda like fights in OS3D.
The reason I asked this is because when I sim, WD is always the best OH. But in actually game I play, AD is better then WD. I think this happen because WD only out-perform in fight like patchwerk that I stand around and spam perfectly privority cooldown. But for fights like OS3D, I have to run around and AD makes my burst from CD Stronger.
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03/27/09, 11:09 AM
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#1641
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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Tukez one other important change not listed on MMO-Champion thread is that DoT's are now able to crit. This may well mean that we can return to ES/FS as a viable shock rotation.
I was struggling to find a blue post source for this but all I was able to come up with is people on the PTR posting their WWS which show DoT's critting. Once I get home I can test this and confirm it.
It may have a major impact on whether FS is viable again. It may also make trinkets like Flare of the Heavens viable.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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03/27/09, 11:09 AM
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#1642
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Glass Joe
Draenei Shaman
Neptulon (EU)
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Originally Posted by Skah
I noticed when running the sim that Magma Totem provides 130 more DPS than Searing Totem. I was just curious to see if most enhance shamans run with MT or if they use ST. Wasn't sure if MT was worth the hassle and having to lose a GCD every 20 secs. I'm new to enhance (normally play elemental) and trying to optimize dps.
Also, is there an option to model the Spirit Wolves in the sim? I didn't see their dps included.
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Magma is a big improvement over ST, even on a single target. The only situations where ST might be preferable would be if mana was a serious problem for some reason or if there was a lot of target movement or target switching (eg. phase 1 of KT, phase 2 of Malygos), due to the greater range of ST. Incidentally, dropping Magma in the middle of the room on Sapphiron and Malygos allows it to continue dealing damage during their air phases, which makes sense since you can still melee them from beneath when they're airborne.
As far as Spirit Wolves in the sim go, no, there isn't at the moment.
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03/27/09, 11:15 AM
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#1643
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Piston Honda
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Originally Posted by Levva
Tukez one other important change not listed on MMO-Champion thread is that DoT's are now able to crit. This may well mean that we can return to ES/FS as a viable shock rotation.
I was struggling to find a blue post source for this but all I was able to come up with is people on the PTR posting their WWS which show DoT's critting. Once I get home I can test this and confirm it.
It may have a major impact on whether FS is viable again. It may also make trinkets like Flare of the Heavens viable.
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I don't think that all DoTs can crit - I know warlocks are getting a talent that allows their DoTs to do that (in affliction I think). The T8 elem set 2 piece bonus was that FS periodic damage can crit.
T8 10 man set
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03/27/09, 1:04 PM
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#1644
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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Ah ok  I knew I'd read about it somewhere but had thought it was general update to DoTs. Still I suppose Tukez will have that covered doing the ulduar_nuker_2 bonus. Saves a lot of hassle having to program new priorities for ShockAndAwe which is a bit of a relief.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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03/29/09, 9:57 AM
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#1645
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Glass Joe
Tauren Shaman
Draenor (EU)
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Hi there, keep up the good work on the EnhSim
Got a little problem (or maybe it's not).
When I calculate EP, I get some very solid numbers (at 10.000 hours).
But I don't understand why intellect is given such a high weight (at around 3 EP, when AP is 1 EP).
I'm currently wearing Naxx10 gear, and mana is not an issue, so why?
Thanks
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03/29/09, 10:21 AM
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#1646
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Glass Joe
Draenei Shaman
Destromath (EU)
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Originally Posted by Scimoon
Hi there, keep up the good work on the EnhSim
Got a little problem (or maybe it's not).
When I calculate EP, I get some very solid numbers (at 10.000 hours).
But I don't understand why intellect is given such a high weight (at around 3 EP, when AP is 1 EP).
I'm currently wearing Naxx10 gear, and mana is not an issue, so why?
Thanks
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sounds like you simulate mana. if mana ain't an issue for you just click it off in the sim and int should be ok again.
The longer you are oom (the sim tells you how much % of fight you were oom) int will get much bigger, when simulating _with_ mana.
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03/29/09, 10:36 AM
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#1647
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Glass Joe
Tauren Shaman
Draenor (EU)
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Originally Posted by draizen
sounds like you simulate mana. if mana ain't an issue for you just click it off in the sim and int should be ok again.
The longer you are oom (the sim tells you how much % of fight you were oom) int will get much bigger, when simulating _with_ mana.
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Ahh, of cause, thanks alot mate 
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03/30/09, 4:23 PM
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#1648
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Von Kaiser
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I think there may be a bug in how Lava Lash works with Elemental Focus. These are two results that I did with identical stats/buffs/talents, one with EF and one without EF.

simulation_time 1000 //in hours, you can also input decimals ex. 0.05
simulation_time_combatlog 300 //in minutes
combat_length 6 //in minutes
report_count 80 //how many times the progress is reported during the simulation
threads 2 //number of threads to use, combatlogging always uses 1 thread
min_lag 0 //in milliseconds, lag means ping + player reaction time
max_lag 0 //1000 ms = 1s
simulate_mana 0 //{ 0 | 1 } if disabled, increases speed, but doesn't take mana limitations into account
###################
#ROTATION AND MISC#
###################
mh_auto_attack 1 //{ 0 | 1 }
oh_auto_attack 1 //{ 0 | 1 }
wait_ss_with_wf_cd 0.00 //max seconds to wait to SS, if wf cd is still up
cast_ll_only_if_wf_on_cd 0 //{ 0 | 1 } this is noted only if you have dual wf
bloodlust_casters 1 //{ 0 | 1 | 2 }
sync_bloodlust_with_trinkets 0 //{ 0 | 1 }
cast_lvb_only_if_ed_left 15.0 //cast LvB only if ED duration x or less seconds left
cast_lvb_only_if_fsdots_left 0 //maximum Flame Shock dot ticks left to cast LvB
cast_lvb_only_if_fs_active 1 //{ 0 | 1 }
cast_fs_only_if_dots_left 0 //maximum Flame Shock dot ticks left to cast Flame Shock
cast_ls_only_if_charges_left 0 //maximum Lightning Shield charges left to cast LS
cast_sr_only_if_mana_left 700 //maximum mana left to cast SR
use_mana_potion_if_mana_left 3000 //maximum mana left to use mana potion
//set the rotation priority
rotation_priority_count 2
rotation_priority1 SR
//rotation_priority2 MW5_LB
rotation_priority2 ES
//rotation_priority4 SS
//rotation_priority5 MT
//rotation_priority6 LL
//rotation_priority7 LS
mh_imbue flametongue
oh_imbue flametongue
//{ windfury | flametongue | - }
mh_enchant -
oh_enchant berserking
//{ mongoose | executioner | crusader | deathfrost | berserking | - }
#########
#TALENTS#
#########
ancestral_knowledge 2/5 //ENHANCEMENT
improved_shields 2/3
mental_dexterity 3/3
shamanistic_focus 1/1
flurry 5/5
elemental_weapons 3/3
unleashed_rage 5/5
weapon_mastery 3/3
dual_wield_specialization 3/3
mental_quickness 3/3
improved_stormstrike 2/2
static_shock 3/3
maelstrom_weapon 5/5
convection 0/5 //ELEMENTAL
concussion 5/5
call_of_flame 2/3
elemental_devastation 3/3
reverberation 0/5
elemental_focus 1/1
elemental_fury 5/5
call_of_thunder 0/1
unrelenting_storm 0/3
elemental_precision 0/3
lightning_mastery 0/5
elemental_oath 0/2
lightning_overload 0/5
lava_flows 0/3
storm_earth_and_fire 0/3
shamanism 0/5
With EF
Lava Lash:
miss 0 0.00%
dodge 0 0.00%
hit 367141 61.29%
crit 231861 38.71%
DPS PPM MPS
white 1444.35 41.08% 134.21
flametongue 1339.91 38.11% 140.40
lava lash 154.94 4.41% 9.98 23.25 33.88%
earth shock 576.40 16.4% 9.98 45.38 66.12%
Without EF
Lava Lash:
miss 0 0.00%
dodge 0 0.00%
hit 366753 61.23%
crit 232249 38.77%
DPS PPM MPS
white 1443.91 41.07% 134.20
flametongue 1340.22 38.12% 140.39
lava lash 155.02 4.41% 9.98 27.50 29.89%
earth shock 576.35 16.39% 9.98 64.51 70.11%
I think there's a bug in the interaction between EF and LL, the MPS for LL seems to be much less with EF than without.
Just ran some tests using only ES and LL, it seems LL is getting a the 40% cost reduction from EF. While this is a relatively minor issue, it does make EF seem more valuable then it is as a mana restoration option.
Editted to include only the ES&LL results for more clear feedback.
Last edited by Talaus-Mok'Nathal : 03/30/09 at 4:31 PM.
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04/01/09, 11:36 AM
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#1649
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Just a little bit off
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Quick question. ive been using Enhsim for awhile now, and i keep hearing about a GUI for it. Do I need to download something specifically to see the GUI?
edit: I've seen that I need to download .net framework for it to work, and I have that on my work PC. Do I need something else besides this?
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04/01/09, 11:41 AM
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#1650
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Glass Joe
Blood Elf Priest
Jubei'Thos
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The rar file all ready contains the gui. It called enhsimgui.exe
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