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Old 09/16/08, 6:29 AM   #176
Pitbuller
King Hippo
 
Tauren Shaman
 
Wildhammer (EU)
WF proc from SS = 0.36 + ((1-0.36)*0.36) = 0.5904 vs WWS 0.5751.
I deduct mh wf proc number from total oh attacks becouse those are under shared CD. I wanted just see proc% from both hands invidially.
Can we now forget this subject?


Updated lootrank link for 3.02 at 70lvl raiding. Database still bugs. You need lower str items ep value by self. Assuming spell hit cap gemmed etc if not there.

Slow, slower, shaman weapon.

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Old 09/16/08, 6:47 AM   #177
Raut
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Raut
Tauren Shaman
 
No WoW Account (EU)
Originally Posted by Philondra View Post
As Rounced reminded us several pages back, SS will always attempt to proc from the MH first and, failing that, attempt to proc from the OH. Therefore, if SS procs an MH WF, the OH will never proc. We need to take this into account or else the OH proc rate will appear to be artificially low.
That's just it - it is low. Because MH gets prioritized, OH WF procs from SS will be far lower. You can't say that the OH proc chance on SS is near 36% when MH gets first shot at it with it's 36% proc chance. You can say OH WF chance is 36% if MH didn't proc WF first, but that is only looking at the remaining 64% of SS attacks.

And as a mind exercise:

Actual proc rate from the WWS: (120/546)*100 = 21.99%
Realistic proc chance of OH WF proc from SS: 0.64*0.36*100 = 23.04%

Baby, you can hold my balls.

10:10 < buu_> Raut: You are a hero of the internet.

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Old 09/16/08, 6:59 AM   #178
fauxpas
Von Kaiser
 
Draenei Shaman
 
Destromath (EU)
Originally Posted by Raut View Post
You can't say that the OH proc chance on SS is near 36%
That's not was this discussion was about. It was about any given attack of a single weapon outside the Windfury cooldown. And that's apparently 36%, even for the offhand.

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Old 09/16/08, 8:26 AM   #179
Raut
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Raut
Tauren Shaman
 
No WoW Account (EU)
Originally Posted by fauxpas View Post
That's not was this discussion was about. It was about any given attack of a single weapon outside the Windfury cooldown. And that's apparently 36%, even for the offhand.
SS is an atomic action that includes both MH and OH so talking about OH WF proc chance without taking the MH's proc chance into account makes no sense. That is my point. I'm being a pedantic here, but we're talking about the common rule-set we use in enhance theory-crafting so pedantic is good.

You're talking about all attacks having a 36% chance of proccing WF(outside of the 3sec rule). That's not right. The 36% applies to SS AFAIK. I did some quick mashup of a generic WWS report(twins, muru and some attempts on KJ):

Melee hit, crit, SS hit, crit:
1780+1278+421+248 = 3702 number of attacks
Excluding misses and parry
(Of course you automatically lose some potential WF procs due to SS, but you can't link the WFs from where they procced and every attack is a potential WF proc)

WF hit, crit:
827+475 = 1302. Procs is half that: 651

So my proc rate for the entire evening was ((1302/2)/3702)*100 = 17.59%. Now this is also a small dataset(too small in my book), but it's larger than the one we've been discussing in the SS debate.

Baby, you can hold my balls.

10:10 < buu_> Raut: You are a hero of the internet.

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Old 09/16/08, 8:35 AM   #180
fauxpas
Von Kaiser
 
Draenei Shaman
 
Destromath (EU)
What you're describing is overall proc chance. That is at ~17,59% overall including attacks made during the cooldown, the chance has to be significantly higher for attacks outside the windfury cooldown.

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Old 09/16/08, 8:43 AM   #181
Pitbuller
King Hippo
 
Tauren Shaman
 
Wildhammer (EU)
Use this formula to calculate proc chance.
(WF procs) / [(battle time - WF cd time) * (avarage swing per second)]

WF procs = (hits + crits) / 2
Battle time = combat time
WF cd time = WF procs * 3s
Avarage swing per second = (SS hits + SS crits + normal hits + normal crits) / battle time

Every Brutallus report I have parsed show > 0.3.
Formula uses avarages but at the end that not matter really much.

Slow, slower, shaman weapon.

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Old 09/16/08, 8:52 AM   #182
Raut
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Raut
Tauren Shaman
 
No WoW Account (EU)
No. I'm not describing any proc chance. I just showed actual proc rates during a raid. Of course a lot of these were made inside the 3sec rule. But you are saying that the 3sec rule is effectively cutting the 36% proc chance down to something like 17.59%, or roughly half, yes?

Baby, you can hold my balls.

10:10 < buu_> Raut: You are a hero of the internet.

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Old 09/16/08, 8:58 AM   #183
fauxpas
Von Kaiser
 
Draenei Shaman
 
Destromath (EU)
Originally Posted by Raut View Post
But you are saying that the 3sec rule is effectively cutting the 36% proc chance down to something like 17.59%, or roughly half, yes?
Seems like it. The whole point of the discussion - at least to my understanding - was to make sure that the simulator actually simulates windfury correctly. And in order to do that it needs to know how big the proc chance for windfury is for a single attack outside the 3 second cooldown. Which seems to be 36%, not 20% like some people repeatedly suggested in this thread. The actual proc rate may be 18% oder 20% or whatever, but that's not what the simulator cares about.

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Old 09/16/08, 9:50 AM   #184
Raut
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Raut
Tauren Shaman
 
No WoW Account (EU)
Punched my WWS entry into Pitbull's formula:

Attacks: 3702
WF procs: 651
Battle time: 3:48, 29% presence: (3*60*60+48*60)*0.29 = 3967.20

>>> 651/((3967 - (3*651)) * (3702/3967))
0.34637561381512555

~ 34.64%

The formula looks good for calculating an average, I have to say. I was thinking of how to get a good model for finding the 3sec silence, but this seems to do the job. I'm convinced. Thanks for the clear-up, Pitbull. It's probably the most solid work I've seen on WF mechanics in a long while.

tukez - the bootstrapping of weapon buffs in enhsimconfig.cpp is quite messy. It the first if-else paragraph in both functions. The else should always be false, no?

Baby, you can hold my balls.

10:10 < buu_> Raut: You are a hero of the internet.

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Old 09/16/08, 11:13 AM   #185
tukez
Don Flamenco
 
Orc Shaman
 
Dragonblight (EU)
Originally Posted by Raut View Post
tukez - the bootstrapping of weapon buffs in enhsimconfig.cpp is quite messy. It the first if-else paragraph in both functions. The else should always be false, no?
I don't actually know which lines do you mean, maybe these?

if (mh_weapon_enchant_ == "windfury" && oh_weapon_enchant_ == "windfury") {
      enhsims_[i]->mh_windfury_->proc_chance_ = WINDFURY_DUALWIELD_PROC_CHANCE;
      enhsims_[i]->oh_windfury_->proc_chance_ = WINDFURY_DUALWIELD_PROC_CHANCE;
    }
else {
      enhsims_[i]->mh_windfury_->proc_chance_ = WINDFURY_PROC_CHANCE;
      enhsims_[i]->oh_windfury_->proc_chance_ = WINDFURY_PROC_CHANCE;
}
That works correctly. Actually the else statement is stupid, as the proc rate is already that one.

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Old 09/16/08, 11:33 AM   #186
Raut
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Raut
Tauren Shaman
 
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Yeah. Since WINDFURY_DUALWIELD_PROC_CHANCE applies when dual-buffed with WF, the else statement can never be correct. It's just nitpicking anyway.

Baby, you can hold my balls.

10:10 < buu_> Raut: You are a hero of the internet.

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Old 09/16/08, 11:43 AM   #187
tukez
Don Flamenco
 
Orc Shaman
 
Dragonblight (EU)
Originally Posted by Levva View Post
Tukez could you settle the argument in the sim pls.
Currently you can see the wf procs/hits and wf procs/swings per hand in the end of sim, just scroll up a bit. You can also see miss/dodge/hit/crit amounts for every ability there. BUT as I did the test I noticed that the WF% didn't take into account SS nor LL. If you test it, keep that in mind. I fixed that for the next version though.

I did these with default config, just took out LL from rotation and 0/2 improved stormstrike.

Anyway, with 36% proc chance outside cd:
MH windfury:
procs/hits          19.97%
procs/swings        17.81%

OH windfury:
procs/hits          13.60%
procs/swings        12.13%
And with 20% proc chance outside cd:

MH windfury:
procs/hits          13.47%
procs/swings        12.01%

OH windfury:
procs/hits          11.07%
procs/swings        9.88%

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Old 09/16/08, 11:46 AM   #188
tukez
Don Flamenco
 
Orc Shaman
 
Dragonblight (EU)
Originally Posted by Raut View Post
Yeah. Since WINDFURY_DUALWIELD_PROC_CHANCE applies when dual-buffed with WF, the else statement can never be correct. It's just nitpicking anyway.
Well, there are mh_windfury_ and oh_windfury objects even if you are not dualwielding. They just won't be used. Anyway, I'll remove that else block.

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Old 09/16/08, 11:52 AM   #189
Rouncer
Deeper Shade of Blue
 
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Rouncer
Orc Shaman
 
No WoW Account
This could be a very big point of contention going forward.

If lava lash is a melee attack and can proc offhand windfury then won't it increase the incidence of offhand windfuries when using WF/WF?

I don't think there will be any way that anyone could track the Windfury cooldown and all the other things and delay hitting Lava Lash to attempt to maximise Mainhand Windfuries, the rotation is just too tight and constant. It will be hard enough just to utilize a priority list properly.

If Lava Lash does proc offhand windfuries is it still a dps increase if you use wf/wf with what we have just established as how the proc rates change when dual wielding wf/wf?

Can your sim determine the answer to that?

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Old 09/16/08, 12:11 PM   #190
tukez
Don Flamenco
 
Orc Shaman
 
Dragonblight (EU)
EnhSim 0.9.3

Originally Posted by Rounced View Post
If Lava Lash does proc offhand windfuries is it still a dps increase if you use wf/wf with what we have just established as how the proc rates change when dual wielding wf/wf?

Can your sim determine the answer to that?
0.9.3
-Windfury statistics corrected to take into account SS and LL.
-armor_ignore changed to armor_penetration. Notice, that it is % now. Also ep_armor_ignore changed to ep_armor_penetration_rating.

enhsim - Google Code

Yes, you can try it yourself now.

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Old 09/16/08, 5:19 PM   #191
Skiace
Don Flamenco
 
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Troll Shaman
 
Dalaran
Originally Posted by Pitbuller View Post
WF proc from SS = 0.36 + ((1-0.36)*0.36) = 0.5904 vs WWS 0.5751.
I deduct mh wf proc number from total oh attacks becouse those are under shared CD. I wanted just see proc% from both hands invidially.
Can we now forget this subject?


Updated lootrank link for 3.02 at 70lvl raiding. Database still bugs. You need lower str items ep value by self. Assuming spell hit cap gemmed etc if not there.
The elemental t6 shoulders come out well ahead of the enhancement t6 shoulders on that list. If that's at all accurate, we need to be making a lot of noise.

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Old 09/16/08, 5:42 PM   #192
tukez
Don Flamenco
 
Orc Shaman
 
Dragonblight (EU)
EnhSim 0.9.5

0.9.5
-Fixed Windfury bonus ap to 475.
-Fixed Call of Flame to affect whole Searing Totem damage, not just base damage.
-Glyphs added: Lightning Bolt, Lightning Shield, Earth Shock, Windfury Weapon, Flametongue Weapon, Stormstrike.

enhsim - Google Code

You can use same glyph in multiple slots currently. Again, I don't know correct mechanics, so this is what I did with glyphs:
Lightning Shield stacks, multiplicative.
Lightning Bolt stacks, additive.
Earth Shock doesn't stack.
Windfury Weapon stacks, multiplicative.
Flametongue Weapon stacks per glyph, no extra bonus with dual flametongue, additive.
Stormstrike stacks, additive.

Windfury ap was 445. It is a bit wierd that Thottbot and Wowhead both show 445 bonus ap, but I logged in with my shaman and noticed it is 475.

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Old 09/17/08, 3:32 AM   #193
frozndevl
Von Kaiser
 
Orc Shaman
 
Cho'gall
Originally Posted by tukez View Post
Yes, but I can't find any accurate info how it works.

This is what I have gathered so far.

150 frost damage, uses spell crit. Affected by CSD. Don't know is it affected by Elemental Fury or not.
50% proc chance for spells, 20-25s cooldown.
Maybe 8-11% for melee, no cooldown?
Melee and spell proc cooldowns are independent.
From the Deathfrost thread, this is the post that seemed to summarize everything the best.

http://elitistjerks.com/805104-post128.html

In the coming days Ill go try and whack away at a dummy on the ptr to see if I can add to the information at all for proc rates.

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Old 09/17/08, 5:44 AM   #194
Bellante
Von Kaiser
 
Tauren Shaman
 
Mazrigos (EU)
Uhm, my antivirus program has just marked EnhSim.rar (re-zipped so I can fiddle with it at work) with a virus called "ExceedinglyInfected". Could others check if this it just my antivir playing up, and Tukez scan your pc?

Found this link with a description "This statement indicates that Antigen found more than 5 infected or file filtered documents in a ZIP file attachment", I'm not into this sort of thing, so I don't know if it's just the case of a "file filtered document", whatever the hell that is.

Anyway, I may be off the track here, but I thought I'd let you know so you can debunk if it's a false alert.

Link to a description:
RE: Virus

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Old 09/17/08, 6:50 AM   #195
tukez
Don Flamenco
 
Orc Shaman
 
Dragonblight (EU)
Originally Posted by Bellante View Post
Uhm, my antivirus program has just marked EnhSim.rar (re-zipped so I can fiddle with it at work) with a virus called "ExceedinglyInfected". Could others check if this it just my antivir playing up, and Tukez scan your pc?

Found this link with a description "This statement indicates that Antigen found more than 5 infected or file filtered documents in a ZIP file attachment", I'm not into this sort of thing, so I don't know if it's just the case of a "file filtered document", whatever the hell that is.

Anyway, I may be off the track here, but I thought I'd let you know so you can debunk if it's a false alert.

Link to a description:
RE: Virus
I scanned my project folder and the zip file, but no detections. Now I'm scanning my hard drives, nothing so far. I'm using AntiVir.

I checked what's that file filtering means. So you recomprossed the sim and sent it to your e-mail? Then Antigen warned when you opened the email.
Antigen’s File Filter feature lets you search for attachments with a specific name, type and/or size.
Here’s how to configure a file filter.
And then a picture with settings...one being .exe file. So most probably your Antigen is configured to detect and warn about .exe files in attachements. Just to clarify, that it doesn't mean that it's a virus.

Last edited by tukez : 09/17/08 at 8:09 AM.

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Old 09/17/08, 6:54 AM   #196
Levva
In Awe of Shocks
 
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Draenei Shaman
 
Khadgar (EU)
I was looking at Elixirs and noted that it may be useful to include [Elixir of Mastery] in the sim as it gives +15 all stats. For us that means +15 str, +15 Agi and +15 Int = +45 AP and some melee crit from Agi and some spell crit from Int. Which makes its look a decent elixir.

I was also wondering if it wasn't a good idea to include a separate section for Guardian Elixirs as whilst there seems to be only one good one at present that gives us a dps boost, it is very likely more will come out as they do final top level passes for all the professions and add in new top level Alchemy recipes.

The current Guardian Elixir of interest is [Elixir of Draenic Wisdom] that gives +30 Int = +30 AP and some spell crit.


Of course in addition to this is the elixirs already announced for WotLK but unavailable in patch 3.0.2 eg:

Elixir of Mighty Strength, Guru's Elixir and Elixir of Mighty Agility.

Edit: Replaced [ item] tags with URL tags as item tags point at Wowhead: OMG IT'S ALMOST HERE not http://woltk.wowhead.com

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Old 09/17/08, 7:59 AM   #197
fauxpas
Von Kaiser
 
Draenei Shaman
 
Destromath (EU)
Nod32 doesn't report anything in the current EnhSim ... and didn't do so with all the versions i used before that one.

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Old 09/17/08, 8:26 AM   #198
Bellante
Von Kaiser
 
Tauren Shaman
 
Mazrigos (EU)
Originally Posted by tukez View Post
I scanned my project folder and the zip file, but no detections. Now I'm scanning my hard drives, nothing so far. I'm using AntiVir.

I checked what's that file filtering means. So you recomprossed the sim and sent it to your e-mail? Then Antigen warned when you opened the email.
And then a picture with settings...one being .exe file. So most probably your Antigen is configured to detect and warn about .exe files in attachements. Just to clarify, that it doesn't mean that it's a virus.
I realise it doesn't, but it's the work Antigen, something I don't even see (it's mailserver stationed), so I just wanted to make sure that it was just my side seeing a problem. Seeing as that is likely the case, there's no problem. Thanks for checking though.

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Old 09/17/08, 9:52 AM   #199
Levva
In Awe of Shocks
 
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Draenei Shaman
 
Khadgar (EU)
Minor niggle with sim talent options.

There is no option to choose stormstrike - I guess because its kinda assumed as a given, same with Dual wield. However there is a choice of 3/3 Elemental weapons, which as a pre-requisite of Stormstrike obviously must be a given too?? So is it necessary to give Elemental Weapons as an option if you are assuming stormstrike?

BTW Lava Lash are you intending to include that as a talent choice? Or is it a case if its ticked in the priorities you assume they have it?

Actually thinking about it I'd be interested in assisting with the GUI perhaps adding options to import a tree from wowhead/blizzard/wowdb etc. Possibly also looking at the feasibility of importing stats from Armory. Although not sure armory gives all the stats I couldn't see ArP given for instance - certainly not as a percentage.

Only problem is my C++ skills are extremely rusty. I'd be happier coding in Java, which would have the benefit of being platform independent and helping the Mac & Linux guys.

I'd be willing to look at a Java port of the sim too if you were at all interested in heading in that direction? As I say the major plus is platform independence.

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Old 09/17/08, 9:56 AM   #200
Levva
In Awe of Shocks
 
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Draenei Shaman
 
Khadgar (EU)
Originally Posted by tukez View Post
Windfury ap was 445. It is a bit wierd that Thottbot and Wowhead both show 445 bonus ap, but I logged in with my shaman and noticed it is 475.
Are you sure the tooltip isn't just showing the current value as modified by talents or equipment effects? What value does it give when you have no talents and naked? I'm at work so can't test this on beta at present.

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