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07/21/09, 5:59 AM
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#2301
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Von Kaiser
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Answered my own question. The EP value for Expertise (not Rating, Expertise) on EhnSim was set to 4, so anything over 107 was saying I was over cap. When I set the EP to 0 I wasn't wasn't getting the overcap message until 141, which would be correct as I understood it previously.
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07/21/09, 6:10 AM
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#2302
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Von Kaiser
Troll Shaman
Sporeggar (EU)
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Originally Posted by Brynmor
I got some new gear today that meant taking gear off with Expertise Rating on so I fell below cap. I had been at 140 Expertise Rating and I dropped to 104. I thought I could just slap two 16 Expertise Rating gems into my gear and still be on/over cap. I tested it on EhnSim with 3/3 UR and 136 Expertise Rating and it said I was over cap. When I gemmed it that way in game it had me at 25 Expertise. I messed with my gems to where I could get to 139 Rating and was still at 25 Expertise.
I know that Expertise Rating does give a point by point benefit where we once didn't think it did so maybe EhnSim was right. However the game telling me I was below cap made me want to make sure so I figured someone on EJ would know the exact rating I need to hit the Expertise cap (even if the game says I am not).
Of course I looked around a bit before posting here but I was unable to find a definite answer. Can someone please tell me how much Expertise Rating I need exactly to hit Expertise cap (even if the game says I'm at 25 Expertise and not 26)?
Thanks.
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I remember wondering too about the 139 exp issue, I found a post that proves that expertise actually does count per point.
"Previous thinking was that expertise only worked in "chunks", that values are rounded down to whole integers. This has recently been disproved and expertise, despite what the UI might lead you to believe, does not drop fractional points. That is, if you have rating sufficient to give you 25.5 expertise rating, you actually benefit from all 25.5 points of it, not only 25 as has previously been conjectured." - From the Enhancement TTT.
Here is the post that proves it: Retesting hit table assumptions
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07/21/09, 6:12 AM
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#2303
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Von Kaiser
Orc Death Knight
Gilneas (EU)
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You're right. The sim just tells you that you will be over the cap if it adds the 4 expertise (~32.79 rating). This only affects EP calculation.
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07/21/09, 1:27 PM
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#2304
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Brynmor
Can someone please tell me how much Expertise Rating I need exactly to hit Expertise cap (even if the game says I'm at 25 Expertise and not 26)?
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If only that question was conveniently answered in an article about enhancement shaman.
Shaman: Enhancement
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07/21/09, 2:28 PM
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#2305
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Piston Honda
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Originally Posted by Malan
If only that question was conveniently answered in an article about enhancement shaman.
Shaman: Enhancement
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Well, in his defense the TTT thread doesn't blatantly spell out the exact number needed assuming 3/3 unleashed rage. Though with the conversion factor provided it's not really a stretch to figure it out with some simple division (140 ER = 17 expertise).
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07/23/09, 12:45 PM
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#2306
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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Originally Posted by Sylvand
Wolves will also trigger the GCD
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Many thanks for your work on the Sim. Has anyone got any figures yet from the PTR on the effect of Expertise on the wolves? I know that GC said that they would now be affected by a proportion of your expertise but it wasn't clear how this was implemented. Obviously this would influence the sim data as currently it assumes wolves suffer 6.5% dodge.
From the PTR
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Originally Posted by Patch 3.2 Patch Notes
All pets now receive 40% of their master's resilience and 100% of their master's spell penetration. In addition, if a player is at their appropriate spell hit chance or hit chance maximum, their pet will be at the maximum for spell hit chance, hit chance, and expertise. If they are below the maximum, their pet will be proportionately below those maximums.
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This suggests a fairly substantial boost for Feral Spirit DPS if they get our expertise.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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07/24/09, 10:56 AM
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#2307
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Glass Joe
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I'm having a problem with EnhSim 1.8.0 and later. Specifically, none of the items that were added in 1.8.0 show up in either the gui or the config. I've deleted every old installation, redownloaded multiple times, and re-extracted each download a few times. In addition, the readme says it's version 1.7.0 but when I run the sim it says 1.8.0-2 at the top. Any idea what I'm doing wrong?
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07/24/09, 3:25 PM
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#2308
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Piston Honda
Draenei Shaman
Spirestone
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Originally Posted by Erysha
I'm having a problem with EnhSim 1.8.0 and later. Specifically, none of the items that were added in 1.8.0 show up in either the gui or the config. I've deleted every old installation, redownloaded multiple times, and re-extracted each download a few times. In addition, the readme says it's version 1.7.0 but when I run the sim it says 1.8.0-2 at the top. Any idea what I'm doing wrong?
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I probably should have mentioned it explicitly in the release note, but the GUI and config file were not modified. You'll have to manually input the strings into the text box for the items and set bonuses.
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07/24/09, 9:14 PM
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#2309
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Glass Joe
Dwarf Shaman
Bleeding Hollow
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Not sure if this is the case with later versions (ie. 1.8.0+), but in V1.7.0.3b, I was getting an interested bug where it seems that the 2pc set bonus for Worldbreaker Battlegear will be counted twice if you select both the 2pc and the 4pc bonus in the Procs and Stuff tab.
I just tested this on 1.8.0, and the same thing occurs. Here is the data I obtained:
1.7.0.3b
Both 2pc and 4pc: 6701.51 dps 488.31 SS dps.
Only 4pc: 6579.24 dps, 430.30 SS dps.
No bonuses: 6381.80 dps, 381.40 SS dps.
1.8.0
Both 2pc and 4pc: 6771.76 dps, 495.24 SS dps.
Only 4pc: 6648.71 dps, 436.29 SS dps.
No bonuses: 6425.95 dps, 385.29 SS dps.
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07/24/09, 9:49 PM
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#2310
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Von Kaiser
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It's not a bug, 4pc always assumes that you also have 2pc. (Because, well, you do.)
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07/25/09, 2:32 AM
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#2311
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Glass Joe
Dwarf Shaman
Bleeding Hollow
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I know, I just kinda figured that there might be a check in there somehow making sure that it wouldn't be counted twice. Either way, I'll use only the 4pc thing for simming.
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07/25/09, 7:40 AM
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#2312
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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Sylvand could you add in a test to disable the 2 piece bonus if someone selects 4 and two, in order to save this sort of confusion. It's becoming an FAQ.
I'll update the readme accordingly although that's of limited value as no-one ever reads it.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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07/25/09, 7:57 AM
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#2313
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Von Kaiser
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I have another request. Could we possibly get an option to use the 3.1 ruleset (by default off for future-proofing). I know I could just sim without mana, but that would skew my results when playing with talent specs or several leather pieces.
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07/25/09, 5:15 PM
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#2314
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Von Kaiser
Tauren Shaman
Feathermoon
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While JEnhsim is still being worked on, wouldnt it be easier to just input our actual ratings and stats instead of percents? This would make figuring out gear upgrades much much easier and I don't think that writing a formula to calculate a percentage would be too hard.
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07/25/09, 5:36 PM
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#2315
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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That's what we're planning to do. Also no more of this "ratings for one stat but % for this other one" crap.
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07/26/09, 4:48 PM
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#2316
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Von Kaiser
Tauren Shaman
Feathermoon
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Originally Posted by Malan
That's what we're planning to do. Also no more of this "ratings for one stat but % for this other one" crap.
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I meant for the current Enhsim while were waiting for JEnhsim to come out
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07/26/09, 5:13 PM
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#2317
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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I believe that we are missing the source code for the GUI, so there's no way to change how the inputs would read. Would just confuse a lot of people if the back end was changed.
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07/28/09, 12:50 PM
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#2318
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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We are indeed missing the GUI source. I've contacted Tukez by email but had no response at all. So we are kinda stuck with the GUI we have until jEnhSim is ready.
In the meantime I've bumped v1.8.2 to the default version.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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07/28/09, 9:02 PM
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#2319
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Glass Joe
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While obviously it would be best to get in contact with Tukez, the gui was written in a .NET language and can be very easily decompiled. Looking through the source right now, it would be simple to make changes if needed, or recreate something in the same format.
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07/29/09, 4:54 PM
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#2320
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dorf
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Originally Posted by Falcon213
It's not a bug, 4pc always assumes that you also have 2pc. (Because, well, you do.)
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I know it should be a no brainer, but it's been mentioned in this thread that you need to sim with both (at least once - EnhSim, DPS simulator) and it wasn't corrected. I've never been sure on this. Good to know.
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07/29/09, 7:09 PM
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#2321
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Von Kaiser
Draenei Shaman
Lightbringer
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I'm noticing that when I swap from Windfury Glyph to Lightning Shield glyph, my EP value for crit seems to increase by up to 0.1, every time. Is the sim calculating Lightning Shield as though it can crit, or something? Last time I checked it can't :<
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07/29/09, 7:36 PM
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#2322
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Piston Honda
Draenei Shaman
Spirestone
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Originally Posted by kaoticz
I'm noticing that when I swap from Windfury Glyph to Lightning Shield glyph, my EP value for crit seems to increase by up to 0.1, every time. Is the sim calculating Lightning Shield as though it can crit, or something? Last time I checked it can't :<
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I don't believe it models LS as critting, I'll double check tonight. It's more likely that the value of AP just goes down more than crit when you lose the WF glyph.
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07/29/09, 8:41 PM
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#2323
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Von Kaiser
Draenei Shaman
Lightbringer
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Sounds logical, heh. Can't believe I didn't consider that conclusion. D'oh.
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07/30/09, 10:10 AM
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#2324
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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Originally Posted by cryolithic
While obviously it would be best to get in contact with Tukez, the gui was written in a .NET language and can be very easily decompiled. Looking through the source right now, it would be simple to make changes if needed, or recreate something in the same format.
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If you have access to the source can you zip that up and post it somewhere. I can then add it to the EnhSim website and update it for v1.8.2.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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08/04/09, 8:58 AM
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#2325
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Piston Honda
Draenei Shaman
Frostmourne
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Just wondering when we might expect an update that includes the changes to Spirit Wolves' expertise?
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