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Old 08/26/09, 6:12 PM   #2426
Ehanoro
Glass Joe
 
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Goblin Death Knight
 
Nathrezim
Troubles with Enhsimgui

Hello, I am having troubles having updated trinkets in my drop-down menu, I have downloaded the latest version multiple times, any help would be appreciated

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Old 08/26/09, 7:08 PM   #2427
Typeronin
Glass Joe
 
Orc Shaman
 
Kilrogg
Sometimes EnhSim GUI will point to old versions of the actual EnhSim application. The path is in the bottom right hand corner of the GUI. Point it at the latest version of the app and you should be good to go.

If you're asking about selecting the latest trinkets, sometimes they're not named so you'll have to export from ShockandAwe or know what the corresponding #'s are.

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Old 08/26/09, 11:25 PM   #2428
Aximous
Von Kaiser
 
Tauren Shaman
 
Jaedenar (EU)
Nothing from the newly added sets/trinkets will show up in the gui since the source for the gui isn't available thus cannot be edited, so the new stuff can't be added as long as someone manages to decompile it.

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Old 08/26/09, 11:59 PM   #2429
Andrast
DFTBA
 
Andrast's Avatar
 
Draenei Shaman
 
Frostmourne
Originally Posted by Aximous View Post
Nothing from the newly added sets/trinkets will show up in the gui since the source for the gui isn't available thus cannot be edited, so the new stuff can't be added as long as someone manages to decompile it.
As the poster above you suggested you can type in the item id into the trinket and relic fields. If you export from ShockandAwe or Rawr you'll notice that they both export in this fashion.

If you're having trouble figuring out what the item id for a particular trinket should be, look it up on wowhead and the number in the url will be the id.

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Old 08/27/09, 8:17 AM   #2430
Ehanoro
Glass Joe
 
Ehanoro's Avatar
 
Goblin Death Knight
 
Nathrezim
..Alright, stupid question, but, how do I export from ShockandAwe? I Control+C it, then what do I do with it? Thanks again, Ehan.

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Old 08/27/09, 9:37 AM   #2431
Ronboar
Glass Joe
 
Tauren Shaman
 
Azjol-Nerub (EU)
You press the "copy from clipboard" button...

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Old 08/28/09, 7:19 PM   #2432
Sansa
Glass Joe
 
Orc Shaman
 
Spinebreaker
I'm an orc with a fist weapon MH and mace OH. when i sim for expertise, i get around 1.14 for expertise when i'm at 26/21 (MH/OH expertise) and 0.6 for 28/23 (Have to call the fist weapon an axe in enhsimgui since it doesn't include "fist" as an option). But I see a lot of well-known top enh orc shamans at 31/26 expertise on wow armory. Would different gear really make that much of a difference? Based on enhsim I was going to forget gemming expertise past 26 on the MH but I would appreciate any thoughts.

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Old 08/28/09, 8:26 PM   #2433
Rouncer
Deeper Shade of Blue
 
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Rouncer
Orc Shaman
 
No WoW Account
Originally Posted by Sansa View Post
I'm an orc with a fist weapon MH and mace OH. when i sim for expertise, i get around 1.14 for expertise when i'm at 26/21 (MH/OH expertise) and 0.6 for 28/23 (Have to call the fist weapon an axe in enhsimgui since it doesn't include "fist" as an option). But I see a lot of well-known top enh orc shamans at 31/26 expertise on wow armory. Would different gear really make that much of a difference? Based on enhsim I was going to forget gemming expertise past 26 on the MH but I would appreciate any thoughts.
Some of them also may be having issues shedding that much expertise as well. See if they are gemmed for that much and if not, then that may be your answer.

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Old 08/28/09, 8:47 PM   #2434
Sylvand
Piston Honda
 
Draenei Shaman
 
Spirestone
Originally Posted by Sansa View Post
I'm an orc with a fist weapon MH and mace OH. when i sim for expertise, i get around 1.14 for expertise when i'm at 26/21 (MH/OH expertise) and 0.6 for 28/23 (Have to call the fist weapon an axe in enhsimgui since it doesn't include "fist" as an option). But I see a lot of well-known top enh orc shamans at 31/26 expertise on wow armory. Would different gear really make that much of a difference? Based on enhsim I was going to forget gemming expertise past 26 on the MH but I would appreciate any thoughts.
Probably the EP calculation in the second case is going beyond the expertise cap for your offhand. I would recommend you check the EP value you have set for expertise.

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Old 08/28/09, 11:23 PM   #2435
Sansa
Glass Joe
 
Orc Shaman
 
Spinebreaker
Originally Posted by Sylvand View Post
Probably the EP calculation in the second case is going beyond the expertise cap for your offhand. I would recommend you check the EP value you have set for expertise.
It was true in the 0.66 case, but not in the 1.14 case, and I fixed it so that it would just hit expertise cap on the OH and ran it again, came out to be 1.03. Still doesn't make sense to gem for expertise in that case, so I'm still wondering why some were. I'm just hoping to get a slow axe soon, though.

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Old 08/29/09, 8:44 AM   #2436
Totentanz
Glass Joe
 
Draenei Shaman
 
Crushridge (EU)
any info for OSX users? ienhsim (the Cocoa GUI) is still the 3.1 version (should be the same engine of EnhSim 1.7.x)
and the latest EnhSim release doesn't include OSX command line anymore. I tried to dwonload the latest repository revision, but the included executable seems to be out of date, it outputs:

Totem totem_of_electrifying_wind not found.
EnhSim version 1.7.0.3 by Verges: xxxxxxx@gmail.com

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Old 08/29/09, 9:46 PM   #2437
Alandovos
Enh Shaman for life
 
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Troll Shaman
 
Blackrock
A preliminary version of the EnhSimGUI is now available from http://dl.getdropbox.com/u/561320/EnhSimGUI.zip. The new items aren't added yet, but some of Rouncer's requested changes are in since they were easy to do at the same time as the code cleanup. This is just the first step to make sure that the source was decompiled and put back together into a functional application.

If people could please test with their existing config files, rawr and shock and awe and let me know how it works. My testing showed that everything worked well except for some odd things from severely out of date files.

Once I've got some feedback I'll get this added to the official release and start working on additional upgrades/fixes from the community.

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Old 08/29/09, 10:46 PM   #2438
Rouncer
Deeper Shade of Blue
 
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Rouncer
Orc Shaman
 
No WoW Account
Seems to work but there is kind of a scrunching effect going on where some of the text is overlapping the option windows.


Attaching Screenshots of the Scrunching per request and one of the old view sans scrunchiness.
Attached Files
File Type: zip Scrunched EnhSim.zip (543.0 KB, 65 views)
File Type: zip Normal EnhSim Gui.zip (90.6 KB, 34 views)

Last edited by Rouncer : 08/30/09 at 12:29 AM.

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Old 08/30/09, 12:58 AM   #2439
Alandovos
Enh Shaman for life
 
Alandovos's Avatar
 
Troll Shaman
 
Blackrock
Cool that's easy to fix and I'll just put something in for it with the next feature version. I'm just hoping for no crashes or unusual behavior.

Please everyone make sure that the files written out match and provide the same results when run for simulation or EP values. That's the truest test if this whole experiment has been a success.

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Old 08/31/09, 1:40 AM   #2440
Alandovos
Enh Shaman for life
 
Alandovos's Avatar
 
Troll Shaman
 
Blackrock
One other issue I discovered for myself. If you cut and paste in from rawr or shock and awe your rotation will be wiped out. This will be fixed in the next trial version I put out (probably tomorrow).

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Old 08/31/09, 7:56 AM   #2441
Typeronin
Glass Joe
 
Orc Shaman
 
Kilrogg
Originally Posted by Sansa View Post
I'm an orc with a fist weapon MH and mace OH. when i sim for expertise, i get around 1.14 for expertise when i'm at 26/21 (MH/OH expertise) and 0.6 for 28/23 (Have to call the fist weapon an axe in enhsimgui since it doesn't include "fist" as an option). But I see a lot of well-known top enh orc shamans at 31/26 expertise on wow armory. Would different gear really make that much of a difference? Based on enhsim I was going to forget gemming expertise past 26 on the MH but I would appreciate any thoughts.
Many of those shamans with 31/26 are using gear that is T8 BiS (meaning gear that is best in slot prior to CotC T9 content), which include T8.5 shoulders, T8.5 gloves (or the Yogg 10HM leather belt), Godbane Signet and Caress of Insanity, which give a total of ~140 expertise.

Your sim values mean that gemming expertise at the 26/21 level is still better than gemming AP but at 28/23, you're better off just being slightly short of expertise cap and gemming AP. Therefore, I'm guessing that at 27/22 or so, you're already better off not hitting expertise cap on your offhand and simply going for AP (or haste...).

31/26 is just a relic of pre-3.2. I'm sure that we will see more shaman with un-capped expertise on their off-hand (if possible with a fist/axe and then a mace OH), especially since T9 seems to have less expertise than previous sets.

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Old 08/31/09, 1:49 PM   #2442
crazyhammer
Glass Joe
 
Tauren Shaman
 
Mok'Nathal
New GUI Calculate EP

I copied and pasted my enhsim folder to new test folder, then replace enhsimgui.exe and ran it. Loaded up my config file and hit Simulate, no problems at all. Same numbers as the old enhsimgui.exe but when I hit Calculate EP Values I get the following error message. Yes it is pointing to the correct enhsim.exe executable.

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Empty path name is not legal.
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
   at System.IO.StreamWriter.CreateFile(String path, Boolean append)
   at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize)
   at System.IO.StreamWriter..ctor(String path, Boolean append)
   at EnhSimGUI.MainForm.writeConfigFile(String filename)
   at EnhSimGUI.MainForm.mCalcEPValuesButton_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
    CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
EnhSimGUI
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/enhsimtest/EnhSimGUI.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.mshtml
    Assembly Version: 7.0.3300.0
    Win32 Version: 7.0.3300.0
    CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
My config

### Saved by ALPHA! of EnhSimGUI

simulation_time                 1000
simulation_time_combatlog       300
combat_length                   6
report_count                    80
threads                         2
min_lag                         100
max_lag                         110
simulate_mana                   0

ep_precision                    2
ep_base_stat                    ap
ep_ap                           200
ep_crit_rating                  30
ep_hit_rating                   30
ep_expertise                    4
ep_haste_rating                 30
ep_armor_penetration_rating     30
ep_spellpower                   150
ep_dps                          7.5
ep_mana                         250
ep_spirit                       150
ep_mp5                          20

mh_auto_attack                  1
oh_auto_attack                  1
wait_ss_with_wf_cd              0.00
cast_ll_only_if_wf_on_cd        0
bloodlust_casters               1
sync_bloodlust_with_trinkets    1
cast_lvb_only_if_ed_left        15.0
cast_lvb_only_if_fsdots_left    4
cast_lvb_only_if_fs_active      1
cast_fs_only_if_dots_left       0
cast_ls_only_if_charges_left    0
cast_sr_only_if_mana_left       700
use_mana_potion_if_mana_left    3000

rotation_priority_count         9
rotation_priority1              SW
rotation_priority2              SR
rotation_priority3              MW5_LB
rotation_priority4              ES_SS
rotation_priority5              SS
rotation_priority6              ES
rotation_priority7              MT
rotation_priority8              LL
rotation_priority9              LS

miss                            8.00
dodge                           6.50
glancing                        24.00
armor                           10645
spell_miss                      17.00
nature_resistance               0
fire_resistance                 0
frost_resistance                0
arcane_resistance               0
shadow_resistance               0

armor_debuff_major              20.0/20.0
armor_debuff_minor              5.0/5.0
physical_vulnerability_debuff   4.0/4.0
melee_haste_buff                20.0/20.0
melee_crit_chance_buff          5.0/5.0
attack_power_buff_flat          687/687
attack_power_buff_multiplier    0/99.7
spell_haste_buff                5.0/5.0
spell_crit_chance_buff          5.0/5.0
spell_crit_chance_debuff        5.0/5.0
spell_damage_debuff             13.0/13.0
spellpower_buff                 280/280
spell_hit_chance_debuff         3.0/3.0
haste_buff                      3.0/3.0
percentage_damage_increase      3.0/3.0
crit_chance_debuff              3.0/3.0
stat_multiplier                 10.0/10.0
stat_add_buff                   51/51
agi_and_strength_buff           178/178
intellect_buff                  60/60

replenishment                   1
water_shield                    0
mana_spring_totem               1
blessing_of_wisdom              1
judgement_of_wisdom             1

flask_elixir                    flask_of_endless_rage
guardian_elixir                 -
potion                          haste_potion
food                            fish_feast

###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon         ###
###############################################################################

race                            tauren
mh_speed                        2.70
oh_speed                        2.60
mh_dps                          188.1
oh_dps                          178.8
mh_crit                         32.07
oh_crit                         32.07
mh_hit                          11.38
oh_hit                          11.38
mh_expertise_rating             149.00
oh_expertise_rating             149.00
ap                              4026
melee_haste                     16.61
armor_penetration               5.52
str                             135
agi                             845
int                             533
spi                             155
spellpower                      1207
spell_crit                      24.41
spell_hit                       14.22
spell_haste                     12.78
max_mana                        12111
mp5                             0

mh_imbue                        windfury
oh_imbue                        flametongue

mh_enchant                      3789
oh_enchant                      3789

mh_weapon                       -
oh_weapon                       -

trinket1                        40684
trinket2                        40256

totem                           40322

set_bonus1                      worldbreaker_battlegear_4
set_bonus2                      -
set_bonus3                      -

metagem                         41398

gloves_enchant                  -
cloak_enchant                   -

glyph_major1                    stormstrike
glyph_major2                    windfury_weapon
glyph_major3                    feral_spirit

glyph_minor1                    -
glyph_minor2                    -
glyph_minor3                    -

ancestral_knowledge             2/5
improved_shields                3/3
mental_dexterity                3/3
shamanistic_focus               1/1
flurry                          5/5
elemental_weapons               3/3
unleashed_rage                  3/3
weapon_mastery                  3/3
dual_wield_specialization       3/3
mental_quickness                3/3
improved_stormstrike            1/2
static_shock                    3/3
maelstrom_weapon                5/5

convection                      0/5
concussion                      5/5
call_of_flame                   3/3
elemental_devastation           3/3
reverberation                   0/5
elemental_focus                 1/1
elemental_fury                  5/5
call_of_thunder                 0/1
unrelenting_storm               0/3
elemental_precision             0/3
lightning_mastery               0/5
elemental_oath                  0/2
lightning_overload              0/5
lava_flows                      0/3
storm_earth_and_fire            0/3
shamanism                       0/5

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Old 08/31/09, 11:55 PM   #2443
Alandovos
Enh Shaman for life
 
Alandovos's Avatar
 
Troll Shaman
 
Blackrock
New version: here.

Changes:
  • Fixed the crash when attempting to calculate EP values
  • Fixed scrunched text labels
  • Pasting in from rawr or shock and awe no longer deletes the rotation setup
  • Added names for new trinkets, totems and sets
  • Lower level items removed from the drop downs (item codes still work)

If I don't get any more error reports I'll get it committed and I'll make an official release.

Remember kids that a dead character contributes 0 DPS

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Old 09/01/09, 3:05 AM   #2444
 Cochice
dorf
 
Cochice's Avatar
 
Dwarf Shaman
 
Sargeras
Okay so I don't think this has been discussed lately, but given the large number of Off-set pieces in ToC with armor pen on them, I started playing around with my ArP numbers a bit. Of course if we had other options, I wouldn't even bother doing this, but since we're probably going to have to deal with a few pieces with ArP on them, I figured I'd see how much it would take to actually make it good. At 50%ish ArP sims higher than AP and at 60%ish it passes haste (for my config at least).

My question is, has anyone tried fully gearing/gemming for it on live? I only checked by bumping up the value in the sim, I haven't set up a gearset w/ it on chardev, only because most of the pieces aren't in the DB yet.

Next week, when heroic is available, the pieces should be in the DB, and I can sim the gearset, but for now, do you guys think gemming it up to 50% is viable once you have a few pieces?

[e] Looks like ArPen is nerfed on the PTR Incoming Rogue Changes Discussion. Post 308. If that's the case, nevermind!

Last edited by Cochice : 09/01/09 at 4:14 AM.

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Old 09/01/09, 4:52 AM   #2445
SentinelBorg
Don Flamenco
 
SentinelBorg's Avatar
 
Tauren Shaman
 
Blackrock (EU)
Originally Posted by Cochice View Post
[e] Looks like ArPen is nerfed on the PTR Incoming Rogue Changes Discussion. Post 308. If that's the case, nevermind!
Well, the question is, was it also nerfed for shamans? We already have a different value of haste rating than other classes, maybe Blizzard now does the same for ArP. Which would make sense, considering our damage composition.

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Old 09/01/09, 10:54 AM   #2446
iconocclast
Glass Joe
 
Orc Shaman
 
Cho'gall
Rotation

Since we all know the exactness of the enhanced shaman rotation (priority) , why is it not simply standardized into the Enhsim?

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Old 09/01/09, 11:31 AM   #2447
Rouncer
Deeper Shade of Blue
 
Rouncer's Avatar
 
Rouncer
Orc Shaman
 
No WoW Account
Originally Posted by iconocclast View Post
Since we all know the exactness of the enhanced shaman rotation (priority) , why is it not simply standardized into the Enhsim?
Why remove a very useful feature? That would be like setting the AC on all cars to 70 degrees since that is what most people want it set to. Besides that optimum rotation has changed through the course of the expansion and now even includes MW4-LB and even MW3-CL (depending on which totem you are using). For all we know LL could end up moving very high up the priority list when Quaking Earth is fixed and if that feature was removed we would have no way of knowing.

TLDR - Not everything needs to be dumbed down.

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Old 09/01/09, 11:50 AM   #2448
Vespasian
Piston Honda
 
Vespasian's Avatar
 
Draenei Shaman
 
Frostmourne
Originally Posted by Rouncer View Post
TLDR - Not everything needs to be dumbed down.
I am going to risk the infraction because the irony is just too sweet...

With regards to ArP, has anyone heard any more information on this? I am reading a 13% nerf to the total amount of armor penetrated by current ArP ratings. Is this a bug on PTR or intended?


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Old 09/01/09, 4:28 PM   #2449
thordinrokbeard
Glass Joe
 
Tauren Shaman
 
Kael'thas
For some reason whenever I hit calculate EP values I always get an error unless I uncheck MW_5 and SW in the priority rotation. It gets an "Enhancement Shaman simulator has stopped working" error. Is there a way to fix this?

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Old 09/02/09, 10:32 AM   #2450
Typeronin
Glass Joe
 
Orc Shaman
 
Kilrogg
Is anyone else simming 20/51/0 well? This is with 4 points in Reverb (0.8s reduced cooldown on on shocks) taking a points out of imp. shields, imp. SS, AK and shamanistic focus. I have this coming out almost 50DPS higher.

I don't know how well this works in practice since that appears to be a lot less mana efficiency and while mana isn't an issue at the moment, it might be with this config.

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