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Old 02/22/09, 12:40 PM   #1471
kaoticz
Von Kaiser
 
Draenei Shaman
 
Lightbringer
IDK if anyone else has noticed (I'm quite sure most have but it hasn't been noted yet and I'm OCD on noting things hehe), but yet another reason FT/FT sims much higher -- and no I'm not being oblivious to the obviousness of the scaling of FT, I realize this is a huge factor as well as other things -- but do you notice that lightning shield damage goes from around 100 give or take 20 dps to around 210 give or take 20 dps (obviously using static shock)? Thats a 100 dps increase on just LS damage. It's because both weapons are fast weapons and are proccing it more often. I even notice this in combat that I'm refreshing it much more often than with a traditional WF/FT setup.

Last edited by kaoticz : 02/22/09 at 12:41 PM. Reason: poor word choice

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Old 02/22/09, 1:08 PM   #1472
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by kaoticz View Post
IDK if anyone else has noticed (I'm quite sure most have but it hasn't been noted yet and I'm OCD on noting things hehe), but yet another reason FT/FT sims much higher -- and no I'm not being oblivious to the obviousness of the scaling of FT, I realize this is a huge factor as well as other things -- but do you notice that lightning shield damage goes from around 100 give or take 20 dps to around 210 give or take 20 dps (obviously using static shock)? Thats a 100 dps increase on just LS damage. It's because both weapons are fast weapons and are proccing it more often. I even notice this in combat that I'm refreshing it much more often than with a traditional WF/FT setup.
That's a misnomer.

The lightning shield damage boost you are seeing is from the additional spellpower not from the faster weapons. Keep in mind that Windfury Hits count as melee attacks so they can proc Lightning Shield while Flametongue hits can not. So even though you are using Windfury with a slower weapon you are hitting just as often, if not more often, due to those additional Windfury hits.

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Old 02/22/09, 8:39 PM   #1473
Dragon-CR
Von Kaiser
 
Draenei Shaman
 
Crushridge
Does the sim assume LS procs can miss? Because it seems they can't, or if they do miss they don't show up in combat log at all. I did ~9000 swings on test dummy (that connected), along with another ~1000 WF attacks and had 568 LS procs, with ~4% spell miss (as shown by FT), and none of the LS show as missed or fully resisted. This was on the heroic dummy. Also in this run I had ~49% berserker uptime, and Procodile showed 176 procs and 1.76ppm for dual berserker but that doesn't count refreshes. This run had ~71% flurry uptime as well.

I downloaded Proculas and did a second test run on the L60 dummies, and did 9857 attacks on them with no weapon imbues or LS this time. Procodile reported 155 Berserker buffs and 1.72ppm without refreshes, however Proculas reported 303 procs including refreshes for a total of 3.36ppm over 90 minutes. Neither mod shows the uptime for dual berserker buffs unfortunately. This run had ~79% flurry uptime, no weapon imbues, and no special attacks, only WF and SoE totem for max haste and crit.

I did a few tests effectively naked wearing just weapons and a few items with the most hit and least crit on them. For this run I pulled [Pride] out of the bank that had mongoose on it to seperate out the mongoose and berserker procs. This run had no imbues, no totems, no specials, and ~41% flurry uptime. I observed a somewhat large gap between mongoose and berserking PPM rates, mongoose with 1.36ppm and berserking with 1.02ppm over 5000 seconds and ~6000 attacks, assuming thats just due to luck with mongoose and bad luck with berserking over a small set they could both still be in the 1.2ppm range, and they both average out there.

I had done another test prior to the above test with the wrong Procula version installed which only tracked mongoose and for that run it had mongoose at 1.11ppm with a 1hr test.

That doesn't change the fact that the full gear/haste version had ~1.7ppm x2 which is much harder to explain by a 90 minute lucky streak on both weapons, as it's ~41% higher than expected. Total average haste with 4pc T7 and flurry compensated for uptime, WF totem, item haste, and my [Meteorite Whetstone] averaged out with its uptime for the fight was ~67.4%, however if you take WF totem out of the equation then flurry + haste rating is ~39.5% haste. My naked haste including flurry was ~12%.

So this testing begs the following questions:
  1. Are we sure the ppm for mongoose and berserking is 1.2? From my mostly naked tests it seems in that area but possibly slightly lower.
  2. Are we sure haste effects don't affect weapon proc rate? 3.36ppm over 90 minutes with dual berserking seems to fall fairly far outside the probability of a lucky streak.
  3. If some haste does affect it, do all haste effects affect it? If so then 41% more procs for 67% more haste was an unlucky streak, if only some effects do, and WF totem isn't one of them, then 39% more more haste matches the observed proc rate. If #1 is right about the lower proc rate, and the proc rate is actually 1ppm, then the 67% haste matches fairly well with 1.7ppm.

I know it would have been much better to spec out of flurry to eliminate that factor from the naked tests but I frankly didn't feel like it and I don't think it affected the results too much, esp since I dumped as much crit as I could for those tests.

I have fairly extensive screenshots of the above test results if anybody cares to see them, both recount, procodile, and proculas data. If you really want to see them let me know and I can post them.

If anybody else cares to repeat these tests I recommend both proc monitoring addons since Procodile shows total uptime and Proculas counts refreshes for a more accurate proc count.

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Old 02/22/09, 8:42 PM   #1474
Dragon-CR
Von Kaiser
 
Draenei Shaman
 
Crushridge
I'm not sure if this is widely known but I've seen most people say that [Mirror of Truth] has a 60second cooldown but all of my geared tests today actually showed it at 50seconds ICD, not sure how it is in sim.

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Old 02/22/09, 8:51 PM   #1475
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
It's more likely a 45 sec CD which I believe is how most of our calculations use it.

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Old 02/22/09, 8:58 PM   #1476
Dragon-CR
Von Kaiser
 
Draenei Shaman
 
Crushridge
I'm loving Proculas and will be monitoring in raid situations where I've got higher crit and I'm actually attacking not just on auto attack. However several times I've seen it refresh exactly at 50 but never before. I agree it sounds odd and 45 is more common but most of the data I've seen posted about it has the ICD in the 60sec range. Thats what the trinket thread uses.

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Old 02/22/09, 10:40 PM   #1477
Brynmor
Von Kaiser
 
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Dwarf Shaman
 
Akama
So after some time spent with EhnSim I picked up a [Cudgel of Saronite Justice] and a [Librarian's Paper Cutter], enchanted them both with Accuracy and Flametongue and tried them out in a Sarth 3D 10 man tonight. I also replaced one of my trinkets with the [Thunder Capacitor] (I had vendored it long ago but opened a ticket and they actually gave it back to me).

The results were interesting. I did slighty higher DPS than I normally do, but of course one Sarth 3D 10 man isnt exactly the best medium to test out the setup. By next Wednesday I will have data using the same setup from 25 man raids to post, but in the mean time I thought clueing people who want to test FT/FT on to the Paper Cutter was worth a post.

Its easier to get than a [Webbed Death], and outperformed the [Sinister Revenge]I had been OHing previously. If any of you want to test FT/FT but don't have access to a fast OH immediately my testing on EhnSim showed the Paper Cutter to be not too far behind Webbed Death and was able to buy one from trade for 35g.

Edit: typos

Last edited by Brynmor : 02/22/09 at 10:47 PM.

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Old 02/23/09, 4:49 AM   #1478
Graul
King Hippo
 
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Orc Warrior
 
Fenris
*edit; Nevermind. [Thunder Capacitor] doesn't seem to have a 2.5 second cooldown as the text would indicate.

Last edited by Graul : 02/23/09 at 8:29 AM.

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Old 02/23/09, 6:06 AM   #1479
IMB111
Von Kaiser
 
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Draenei Shaman
 
Theradras (EU)
Originally Posted by Graul View Post
I also picked up [Thunder Capacitor] to exhange with [Mirror of Truth]. The Capacitor will also cap out at 128 DPS if it's actually supposed to release the bolt on the fourth charge. From eyeing it though it looks like the charge isn't released until your next spell crit after you have four charges. That lowers it to 102 DPS. Also, the lightning bolts from the trinket seem to be affected by your hit, but do not scale at all with spellpower. Does the Sim take this into account?
The cooldown is only applied when the charge is released, so you get much more damage fron this trinket. It also scales very well with crit.

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Old 02/23/09, 7:04 AM   #1480
Graul
King Hippo
 
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Orc Warrior
 
Fenris
Originally Posted by IMB111 View Post
The cooldown is only applied when the charge is released, so you get much more damage fron this trinket. It also scales very well with crit.
Is that a bug or just poor wording on the trinket text? It says "Thunder Charge cannot be gained more often than once every 2.5 seconds". The charges are what you build up to release the bolt in the first place.
It also does not appear to launch a bolt as soon as you gain four stacks because I've seen the buff sitting for another second or two. I've also seen it disappear almost instantly as well. It seems like it does not launch until your 5th spell crit, but the only way to know for sure is to look though the combat log. Regardless, it's outperforming the Mirror without raid buffs.

Last edited by Graul : 02/23/09 at 7:21 AM.

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Old 02/23/09, 8:05 AM   #1481
IMB111
Von Kaiser
 
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Draenei Shaman
 
Theradras (EU)
It's a mistake in the tooltip I guess and yes, it doeas indead release the charge on the fifth crit.

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Old 02/23/09, 9:25 AM   #1482
Xieon
Von Kaiser
 
Draenei Shaman
 
Feathermoon
Originally Posted by tukez View Post
[Tears of Bitter Anguish] What's the cooldown?
I've scoured potential locations for this answer, all of which could be taken for a grain of salt... The only mention of it is a random wowhead comment that it doesn't have a cooldown. Does anyone have this item that can sit down for any length of time and work out an idea of the cooldown? I'll start farming it this week.

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Old 02/23/09, 1:03 PM   #1483
Adus
Glass Joe
 
Draenei Shaman
 
Cenarius
From the tests I've done so far, I believe the simulator has the correct values for the Thunder Capacitor. I put in my values with only my totems as buffs and swapped between it and Fury of the Five Flights. The Thunder Capacitor was 10dps behind Fury in situations where I only had my own buffs according to the sim. After doing 8 tests (each, 16 total) on the Heroic Training Dummy, actually swapping between the trinkets, the results were:

2769.67 dps average for the Capacitor

2780.87 for Fury of the Five Flights.

These results were achieved during roughly 5 minute attacking sessions against the dummy. The amount of damage done was divided by the number of seconds I attacked, rather than just going off the dps counter on Recount. Then the results were averaged. So it appears the Sim knows that it actually procs on the fifth charge and not the fourth. There were no factors that could skew the results as far as I know. It appears the Capacitor does in fact take your spell hit and crit into account, but it doesn't seem to be affected by spellpower or talents. Nor does it appear to eat Stormstrike charges.

According to the simulator, with buffs it'll scale a lot better than FotFF, resulting in about a 90 dps increase fully buffed. I'm no expert at this sort of thing, but if it's not affected by stormstrike, are we certain other buffs affect it, or is that just part of the mechanics of stormstrike that it isn't affected by other damage sources like trinkets?

Nevermind. As I was typing this, I was auto attacking the dummy and a druid debuffed it with Earth and Moon and it did increase the damage of the bolt procs.

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Old 02/23/09, 3:26 PM   #1484
EvilGopher
Glass Joe
 
Orc Shaman
 
Vek'nilash
World of Warcraft - English (NA) Forums -> Recent In-Game Fixes

I'm sure your busy working on the sim already but can we get it updated to show the fix to the WF glyph. The tooltip now correctly states what it actually does.

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Old 02/23/09, 4:29 PM   #1485
crazyhammer
Glass Joe
 
Tauren Shaman
 
Mok'Nathal
Yea I'm waiting on WF glyph update as well. Really like to see what the difference is between FT Glyph and the new WF glyph.

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