Originally Posted by Pond
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I would tend to disagree ... for chain healing that is. (as far as stacking illustration procs I tend to use searing totem.)
This is a brief rundown of why [Soul Preserver] is better than [Je'Tze's Bell] for chain heal spam fights.
Assumed/Givens
It has no internal cd, this is a given.
It procs off of chain heal jumps.
Chance to proc is 2% (just like the
[Eye of Gruul], which many of us are assuming this is a replica of, so identical initernal mechanics can be assumed)
To calculate the static mp5 we goooo lieeeeek so [it's a bit lengthy... but goes in depth] :
chain heal = 4 target spell (assuming glyphed)
We then assume that each chain heal takes 2 seconds to cast (which isn't even that fast, if i throw on my haste gear i'm at 2.02 second chain heal with ONLY wrath of air totem down, no other buffs).
thus, 4 healing spells in 2 seconds.
it would take 50 casts/healing spells to guarantee a proc (2% * 50 = 100% proc chance [doing this to ensure there is a proc in our theoretical data sample]).
So then we divide the number of spells needed to ensure a proc (50) by the number of spells being cast (in this case, 4, due to assuming raid is constantly taking damage and your ch is glyphed and jumps 4 times, this would be similar to a sapphiron fight in our case) which gives us 12.5 casts in order to proc
[Soul Preserver]. Units would be something like 12.5 casts/proc?
Then to get it into seconds per proc you would multiply by secs/cast (2 seconds to cast 1 chain heal) which would give you 25 seconds total PER proc. This means that youre getting essentially 643 mana back per trinket proc which is once every 25 seconds.
In order to convert this into mana per 5, we'll want to divide the entire system/data by 5 seconds (25/x = 5, x comes out to 5 [just laying everthing out there lol]), since were getting 643 mana back per proc which is every 25 seconds, so, that would be 128.6 mana per 5 seconds.
In short, the [Soul Preserver] provides you with a STATIC 128.6 MANA PER 5 WHILE CASTING (If using [Totem of Forest Growth]) and 144.2 MANA PER 5 WHILE CASTING (If using [Totem of the Bay]) on certain raid heal spammable fights.
There's no doubt that this beats the Bell, the chance to proc 100 mp5 is obviously unequal and lesser to a static 128.6 mp5 while casting ... so there's no need to go into detail there...
I'm not saying replace your trinkets with this because it's UBER AWESOME, because each fight is different and requires different gear, ie, you can't spam chain heal on kt because everyone's so spread out, which is why
[Soul of the Dead] would be a much more viable trinket for a fight like that, I'm just saying that the
[Soul Preserver] beats
[Je'Tze's Bell] hands down in a raid healing situation.
*NOTE* - Also, i feel as though this will return a higher experimental mp5 due to having a faster chain heal cast in raids, somewhere around 1.9 seconds. I'm actually aiming to get my unbuffed chain heal cast down to 2 seconds flat, which would require exactly 656 haste assuming 1 haste give %0.03049 reduced cast time, which I'm fairly certain it does.
If anyone cares to disagree with my calculations please let me know, I've triple checked these and feel that they're solid and on par with the theoretical values they produce. I have yet to test it though. I'll be in Halls of Lightning tomorrow and test it out on the Loken fight where everyone has a constant deficit in health and get back to you guys with solid trinket proc ratings that are actually factual.
-Maat
EDIT
Just scrolled up. Alright, so, I was looking at the post orion made about the soul preserver.
Originally Posted by orion121
Total: 12 procs in 7'41"
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Annnnnd, this equates to 1 proc every 38.4167 seconds, WHICH, is right on with my calculations. While it isn't exact (isn't exact = 50% error lolol), this was his entire fight (i believe) which means that he's not constantly healing, he's casting healing wave, riptide and lhw as well, meaning his proc rate's going to be lower due to a lower amount of Spells cast/second.
Currently scrolling up and reading more data on trinkets ...
*NOTE* - This is assuming the cost of chain heal is reduced by 76 using
[Totem of Forest Growth]. Personally, I use
[Totem of the Bay] since I never run out of mana anymore, so returned mp5 is going to be higher for me, or any other shaman using the bay totem.