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Old 06/23/09, 2:29 PM   #151
Rexpop
Glass Joe
 
Draenei Shaman
 
Eitrigg
Out of curiosity does anybody have any thoughts on the viability of [Ashtongue Talisman of Vision] as a healing trinket for the LHW spamming Shaman. Some quick back of the envelope math suggests that it should give a ~85mp5 (assume 1 proc per 10 seconds, and that it has no internal cooldown) which in mp5 terms is on par with some of the WOTLK trinkets. Thoughts ?

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Old 06/23/09, 2:38 PM   #152
scrusi
Von Kaiser
 
Draenei Shaman
 
Stormrage (EU)
Originally Posted by Rexpop View Post
Out of curiosity does anybody have any thoughts on the viability of [Ashtongue Talisman of Vision] as a healing trinket for the LHW spamming Shaman. Some quick back of the envelope math suggests that it should give a ~85mp5 (assume 1 proc per 10 seconds, and that it has no internal cooldown) which in mp5 terms is on par with some of the WOTLK trinkets. Thoughts ?
In a perfect RT-LHW-LHW-LHW rotation you get a proc every 16.67 seconds on average. That's 51 mp5 under perfect conditions which is not very good. Even with plain casting of 1.25s lesser healing waves (no riptide at all) you only get 68 mp5.
Weak.

Last edited by scrusi : 06/23/09 at 3:26 PM.

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Old 06/23/09, 2:51 PM   #153
Zelbu
Glass Joe
 
Orc Shaman
 
Aggramar
using trinkets

I have most of the trinkets discussed in this thread, and use them in various situations. I'm currently half done with Ulduar 25 and up to Yogg on 10 man.
My question in regards to trinkets is this:
I use a macro to activate "on use" items such as [Energy Siphon]
./use 13
./cast chainheal rank 9

This insure's that every time the on use item can be used it is. I know it's not the most efficient way to use it, but it works for me.
That being said however, I get constant spam of "item not ready" until it is used. With all the combat sounds and vent chat, I barely notice it. But it is anoyying at times.
Is there a way to use a macro in this fashion, without getting the item not ready spam?

P.S. I don't use mods of any kind, never have never will. Vanilla wow ftw imo.

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Old 06/23/09, 3:10 PM   #154
Rexpop
Glass Joe
 
Draenei Shaman
 
Eitrigg
Originally Posted by Zelbu View Post
I have most of the trinkets discussed in this thread, and use them in various situations. I'm currently half done with Ulduar 25 and up to Yogg on 10 man.
My question in regards to trinkets is this:
I use a macro to activate "on use" items such as [Energy Siphon]
./use 13
./cast chainheal rank 9

This insure's that every time the on use item can be used it is. I know it's not the most efficient way to use it, but it works for me.
That being said however, I get constant spam of "item not ready" until it is used. With all the combat sounds and vent chat, I barely notice it. But it is anoyying at times.
Is there a way to use a macro in this fashion, without getting the item not ready spam?

P.S. I don't use mods of any kind, never have never will. Vanilla wow ftw imo.
try:

/script UIErrorsFrame:Hide() 
/use 13
/cast chainheal rank 9
/script UIErrorsFrame:Clear(); UIErrorsFrame:Show()
It will still play the error noise but the message should no longer appear.

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Old 06/23/09, 3:54 PM   #155
Zelbu
Glass Joe
 
Orc Shaman
 
Aggramar
Thanks Rexpop, thats exactly what I was looking for.
And while I'm saying thanks, Thank you elitistjerks, and all the posters here. I can't tell you how much these threads have helped my healing.

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Old 06/23/09, 5:39 PM   #156
TheSilverHand
Von Kaiser
 
TheSilverHand's Avatar
 
Draenei Shaman
 
Gilneas
This is taken right out of my macros-cache.txt file in my WTF config.

This is a general macro that I have saved account-wide so that I can port it to any spell I need to, on any character. In other words, it's nothing more than a template that I switch out the name of a particular spell and then re-save it as character-specific. So on a Shaman use "Lightning Bolt" or "Chain Lightning" or "Healing Wave" or what have you instead of the phrase "Generic Spell," and on a Druid use "Wrath" or "Healing Touch" instead.

This will eliminate the error sound as well as the red-text message.

MACRO 10 "Generic Spell" INV_Misc_QuestionMark
#showicon Generic Spell
/run SetCVar("Sound_EnableSFX","0")
/script UIErrorsFrame:Hide()
/use 13
/use 14
/script UIErrorsFrame:Clear()
/script UIErrorsFrame:Show()
/run SetCVar("Sound_EnableSFX","1")
/cast Generic Spell
END

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Old 06/23/09, 5:52 PM   #157
• Jessamy
Struck by Diax's Rake
 
Jessamy's Avatar
 
Goblin Shaman
 
Mal'Ganis
I've found that just this single line, included as the last line in a macro, suppresses both the warning sound and warning message text, without permanently disabling errors:

/script UIErrorsFrame:Clear()

It works with on-use items such as trinkets or engineering wrist enchants. It also works with skills that are still on cooldown in a macro, such as my enhancement /castrandom macro, or the Kill Shot macros hunters used before the skill was redesigned for patch 3.1.

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Old 07/02/09, 3:34 AM   #158
holland11
Glass Joe
 
Draenei Shaman
 
Kil'Jaeden
I have been curious about [Spark of Hope] lately for a resto shammy. I understand that the 100 spirit does very close to nothing for us, but I worked out a type of scenario to determine the effectiveness of the equip bonus.
Let's say that with this trinket we cast on average 2 spells every 5 seconds throughout a fight. If for every 5 seconds we cast these two spells, we will be saving 84 mana every 5 seconds. Whether you save 84 mana every 5 seconds, or you regen 84 mana every 5 seconds, they have the same effect.
So with this said I am wondering if this equip bonus is equivalent to rougly 84mp5.

Also, if this is true, I cannot seem to decide between the 84mp5, or a [Darkmoon Card: Illusion] . I am leaning towards the illusion it just seems logical.

EDIT: the only reason i am considering this a question is because it would take 71 seconds to have saved 1200 mana, then the extra time of the fight is the mana saved compared to the 100sp.

Last edited by holland11 : 07/02/09 at 3:47 AM.

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Old 07/02/09, 8:23 AM   #159
• Jessamy
Struck by Diax's Rake
 
Jessamy's Avatar
 
Goblin Shaman
 
Mal'Ganis
According to scrusi (source), a more realistic value for Spark of Hope is 50 mp5, with no additional benefit to a shaman. This makes it an inferior choice to either the Illusion or Greatness cards. If you already have one, keep it though. It's a great trinket for General Vezax.

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Old 07/02/09, 12:26 PM   #160
Prinnybomb
Glass Joe
 
Draenei Shaman
 
Hellscream
[Pandora's Plea] in my opinion is easily one of our best trinkets, especially on a fight like General Vezex.

Simply refreshing your earthshield when your proc the spell power bonus will have a huge impact on the amount your earthshield charges hit for. Just thinking about previous trinkets that I used the spell power proc for earthshield, it should increase its healing per point of spell power. So Pandora's Plea, is like 700ish, (could look right now but am at work and trying to type this out as fast as possible) will add a solid 1.5k healing to your earthshield crits.

Where on a fight like Vezax, could mean life or death from getting two shotted.

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Old 07/08/09, 3:24 PM   #161
Altsobadoli
Von Kaiser
 
Altsobadoli's Avatar
 
Troll Shaman
 
Bleeding Hollow
Originally Posted by Prinnybomb View Post
[Pandora's Plea] in my opinion is easily one of our best trinkets, especially on a fight like General Vezex.

Simply refreshing your earthshield when your proc the spell power bonus will have a huge impact on the amount your earthshield charges hit for. Just thinking about previous trinkets that I used the spell power proc for earthshield, it should increase its healing per point of spell power. So Pandora's Plea, is like 700ish, (could look right now but am at work and trying to type this out as fast as possible) will add a solid 1.5k healing to your earthshield crits.

Where on a fight like Vezax, could mean life or death from getting two shotted.
[Pandora's Plea] is perfect for General Vez. Used it last week on hard mode (10 man) with the JC trink for the int and a [Flask of Distilled Wisdom] and these got me up to over 31K mana. That and I was able to die on purpose when I went oom so that I could ankh up with 40% mana again. Pretty sweet. The Plea proc is easy to keep track of and just refresh the ES. ES does like 60% of my healing in that fight. Love this trinket!

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Old 07/13/09, 11:28 AM   #162
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
For people that don't have great healing trinkets, the new 5-man on normal mode drops a 84 Int/500 mana every 45 seconds trinket (worth about 55 mp5).

It is on par with DMC:G, at least for Paladins.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 07/20/09, 3:19 AM   #163
Lezrokk
Glass Joe
 
Tauren Shaman
 
Darksorrow (EU)
Hey everyone, first post coming up...
I haven't seen much comments on [Meteorite Crystal] here, and was wondering how the amount of mana gained from the on-use should be calculated?
In 3.1 TW'ed LHWs are fast enough to get a decent amount of casts, but in 3.2 it'd probably be more efficient to spam Healing Stream if it procs of it, I guess. Any comments from those who have tried it out?

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Old 07/20/09, 4:06 AM   #164
Sixthy
Greatest Shaman in the World
 
Sixthy's Avatar
 
Draenei Shaman
 
Tichondrius
Originally Posted by Lezrokk View Post
Hey everyone, first post coming up...
I haven't seen much comments on [Meteorite Crystal] here, and was wondering how the amount of mana gained from the on-use should be calculated?
In 3.1 TW'ed LHWs are fast enough to get a decent amount of casts, but in 3.2 it'd probably be more efficient to spam Healing Stream if it procs of it, I guess. Any comments from those who have tried it out?
I personally just proc it on CD and continue my normal healing rotation and don't really worry about 'super stacking' it. I guess I use it as more of a spell cost reduction instead of pure regen.

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Old 07/20/09, 1:35 PM   #165
Lezrokk
Glass Joe
 
Tauren Shaman
 
Darksorrow (EU)
Originally Posted by Sixthy View Post
I personally just proc it on CD and continue my normal healing rotation and don't really worry about 'super stacking' it. I guess I use it as more of a spell cost reduction instead of pure regen.
I guess that's an easier way to use it, macroing it together with NS, TF and even ES casts would probably ensure it's being used whenever on CD. Although skipping the superstacking isn't ideal when it comes to efficiency, the gap between the theoretical max and practical max is probably too great here.

Skimming trough this thread again I noticed that Daidalos had done some calculations regarding this trinket some way back, so thanks to your both! And while at it, thanks to everyone who keeps EJ alive!

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Old 07/20/09, 4:33 PM   #166
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Lezrokk View Post
Hey everyone, first post coming up...
I haven't seen much comments on [Meteorite Crystal] here, and was wondering how the amount of mana gained from the on-use should be calculated?
In 3.1 TW'ed LHWs are fast enough to get a decent amount of casts, but in 3.2 it'd probably be more efficient to spam Healing Stream if it procs of it, I guess. Any comments from those who have tried it out?
You won't get any fewer Lhw in 3.2 from 3.1 since TW does not reduce the gcd. If I remember my original math I think I fond it was best to treat it as six says although once enough stacks are up you can add more with HST without a net mana loss. How many stacks are you actually get in raids Six?

Last edited by Daidalos : 07/20/09 at 6:37 PM.


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Old 07/20/09, 5:52 PM   #167
Sixthy
Greatest Shaman in the World
 
Sixthy's Avatar
 
Draenei Shaman
 
Tichondrius
Originally Posted by Daidalos View Post
You won't get any fewer Lhw in 3.2 from 3.1 since TW does not reduce the gcd. If I remember my original math I think I fond it was best to treat it as six says although once enough stacks are up you can add more with het without a net mana loss. How many stacks are you actually get in raids Six?
Probably 8-10 on average. If I happen to pop the trinket during a lull (which isn't normal) then sometimes I'll toss around a few heals that aren't necessary, but I can usually plan to pop it during times that I'll be spamming a fair amount - so 12ish on the upside. It's nice when Faith pops in conjunction with it.

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Old 07/20/09, 6:28 PM   #168
Callaloo
Glass Joe
 
Callaloo's Avatar
 
Troll Warrior
 
Conseil des Ombres (EU)
If the heals are not needed, maybe toss a few Healing Stream totems ?

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Old 07/20/09, 6:40 PM   #169
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Callaloo View Post
If the heals are not needed, maybe toss a few Healing Stream totems ?
Even with 20 stacks if the healing is not needed our cheapest spell (HST) still results in a net mana loss. Its only when you do need to heal and get to 11 stacks you then get a mana gain from additional HST (you have already had a net mana loss at this point however). Basically its not a regen trinket if you aren't needing to heal anyone.


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Old 08/06/09, 3:26 PM   #170
gabrielrockman
Glass Joe
 
none
Blood Elf Death Knight
 
Non-US/EU Server (EU)
Do [Soul of the Dead] and [Tears of the Vanquished] share a cooldown, or are they on separate cooldowns? If only one of the two can be used to get the 500 or 900 mana every minute, which one is better?

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Old 08/06/09, 4:06 PM   #171
Vallkor
King Hippo
 
Vallkr
Night Elf Hunter
 
No WoW Account
Originally Posted by gabrielrockman View Post
Do [Soul of the Dead] and [Tears of the Vanquished] share a cooldown, or are they on separate cooldowns? If only one of the two can be used to get the 500 or 900 mana every minute, which one is better?
They do not share a cooldown as far as I can tell.

[21:57:03.650] Vallkor gains 900 mana from Vallkor's Soul of the Dead
[21:57:04.383] Vallkor gains 500 mana from Vallkor's Mana Mana
[21:57:54.327] Vallkor gains 900 mana from Vallkor's Soul of the Dead
[21:57:55.088] Vallkor gains 500 mana from Vallkor's Mana Mana
[21:58:46.255] Vallkor gains 500 mana from Vallkor's Mana Mana
[21:58:48.675] Vallkor gains 900 mana from Vallkor's Soul of the Dead

Log can be found here if you are familiar with running queries on WoL.

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Old 08/08/09, 2:04 PM   #172
Pyrul1
Glass Joe
 
Draenei Shaman
 
Stormreaver
I don't think it's been mentioned yet but I noticed they buffed Spark of Life to give 220 MP5 for 15 seconds. This trinket is even better than it was pre 3.2 with the changes to CH and WS. May actually be a viable option once again until you can get to a certain amount of haste?

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Old 08/12/09, 1:26 AM   #173
phurst00
Banned
 
Draenei Shaman
 
Staghelm
Any opinions on which trinket to use between [Item not found!] and [Forethought Talisman] when wearing [Tears of the Vanquished]? I am currently running at 502 haste and 422mp5 when casting.

ps - I already looked through several threads and couldn't find many references to either trinket

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Old 08/12/09, 3:34 AM   #174
Rapparee
Piston Honda
 
Rapparee's Avatar
 
Draenei Shaman
 
Bloodhoof
[Resto] shaman_hep reports

Jarin in the shaman_hep thread has some great math concerning [Forethought Talisman]

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Old 08/13/09, 4:04 PM   #175
Alumiannas
Glass Joe
 
Draenei Shaman
 
Ner'zhul
Has anyone done testing on the new trinket, Solace of the Fallen?

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