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11/24/08, 3:15 PM
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#1
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Piston Honda
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Enhancement Trinkets
This was taken from a post by Yo: in the mega enhance thread: I'm going to edit to put in links and locations of drops.
Please use this spreadsheet (as mentioned in the TTT thread) instead, as it will better show the specifics for your gear:
NOTE: Link updated Mar 30, 2009
http://spreadsheets.google.com/ccc?k...XkeFuJMA&hl=en
The info below was what started the conversation (originally posted elsewhere by Yo!), so please refer to the spreadsheet above.
Trinkets:
EP used: Crit=Exp=Hit=Agi=2 (explained bellow), spell=0.7, haste=1.5, armorpen = 0.75
Disclaimer: those EP values are approximations. For best results, use the spreadsheet w/ YOUR simmed EP values.
380 EP [Darkmoon Card: Greatness] - Nobles Deck (Agility) 90*2 + 300*2 * 15/45 = 380 EP 350 EP [Grim Toll] - Naxx 83*2 + 0.75*612 /5 = 349.6 EP 335 EP [Mirror of Truth] - 40 Heroic Badges 84*2 + 1000/6 = 335 EP 310 EP [Fury of the Five Flights] OBSIDIAN SANC 25 Builds 320 ap, needs short warm-up period, save to say EP = 310 290 EP [Bandit's Insignia] - SAPPHIRON 190 + 1.3(30% crit chance) * (1504+2256)/2 /50 = 290 EP 281 EP [Meteorite Whetstone] - UP (Heroic) 74*2 + 444 * 1.5 * 10/50 = 281.2 EP 280 EP [Loatheb's Shadow] - NAXX 10/25 84*2 + 670/6 = 280 EP 260 EP [Mark of Norgannon] * Better for tanks, since you can cap exp via gems/chants instead 69 x 2 + 491*1.5/6 = 260 EP 220 EP [Sphere of Red Dragon's Blood] - Nexus (Heroic) 55*2 + 670 * 20/120 = 220 EP 200+ EP [Mighty Alchemist's Stone] Worth a little more if you use mana pots over haste
185 EP [Incisor Fragment] - DK (Heroic) 148 + 291*0.75 /6 = 184.375 EP 185 EP [Blackened Naaru Sliver] - Sunwell Plateau (M'uru)
170 EP [Darkmoon Card: Crusade]
160 EP [Pendulum of Telluric Currents]74*1.5 + 1450/60 (about 1 ppm for enh) * 2 = 160 EP 160 EP [Vestige of Haldor]65*1.5 + (1024+1536)/2 * 1.3 *2 / 50 = 160 EP 150 EP [Shard of Contempt] - Magister's Terrace (Heroic)
150 EP [Berserker's Call] - ZA (Zul'jin)
144 EP [Fezzik's Pocketwatch]60 * 1.5 + 432 * 15/120 = 144 EP
Last edited by Mengus : 03/30/09 at 10:29 PM.
Reason: Spreadsheet link in first post
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11/24/08, 3:21 PM
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#2
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Glass Joe
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May I ask why ArP is so high? Personally, every time I've ran the sim, it has never been past 1. It's more .6-.7ish.
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11/24/08, 3:29 PM
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#3
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Piston Honda
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I also get low Arp values, but I have a few pieces with Arp... If Yo had 0 ArP gear, that might account for the high value, as the first points are the most EP. I'll do a quick recalc with an Arp value of .75 to make it more realistic. Since the formulas are included however, you can substitute your own EP values for the best results.
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11/24/08, 3:32 PM
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#4
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Glass Joe
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Ah, good deal. For trinkets, I just made a spreadsheet with the formulas from Malan's post and I input my values into that. I thought about doing something like that in googledocs and posting it here, but never got around to it.
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11/24/08, 3:37 PM
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#5
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postcount++
Malan
Tauren Shaman
No WoW Account
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If you can make a shared google doc that incorporates all the trinket forumula and allows people to input the required stat weights, etc, (but not save the document obviously) I'll link it in the wiki.
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Shitting up every single thread on EJ since '06
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11/25/08, 2:43 AM
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#7
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Piston Honda
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Originally Posted by Mengus
I also get low Arp values, but I have a few pieces with Arp... If Yo had 0 ArP gear, that might account for the high value, as the first points are the most EP. I'll do a quick recalc with an Arp value of .75 to make it more realistic. Since the formulas are included however, you can substitute your own EP values for the best results.
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The bolded phrase is almost certainly false. While this is mainly a discussion for another thread/forum, it bears correcting since it was mentioned here.
The change to armor penetration rating does nothing to relieve the fact that the stat gets better as your stack it; the change was to make it more useful against plate rather than it being murder for clothies. The function that changes armor penetration rating to armor penetration % is linear at a fixed level, so each X rating you add penetrates the same % armor. If you fix the armor of the target, each percentage removes the same amoutn of armor and thus scales in the same way the straight armor penetration did. The difference now is that any outside armor reduction makes your armor penetration weaker, not stronger.
As your armor penetration stat rises you will do a larger percentage of physical damage since no spell damage is affected by the size of your physical attacks. Since an additional armor penetration percentage improves physical damage by a larger percent than the previous armor penetration percentage, this means that your total damage is going up in ever increasing percentages per armor penetration rating as that stat rises. This is not true for any other rating or stat in the game. Thus I fail to see how it is even remotely possible that the first points in armor penetration rating yield the highest EP.
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11/25/08, 8:34 AM
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#9
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Von Kaiser
Draenei Shaman
Theradras (EU)
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Another Trinket which is very helpful if your gear still lacks hit: [Mark of the War Prisoner].
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11/25/08, 1:12 PM
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#11
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Glass Joe
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Isn't the calculation for the Grim Toll wrong?
350 EP [Grim Toll] - Naxx
83*2 + 0.75*612 /5 = 349.6 EP
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83 * 2 = 166
0.75 * 612 / 5 = 459 / 5 = 91.8
91.8 + 166 = 257.8
349.6 = 257.8 + 91.8, you added it twice I guess?
Last edited by Bart00 : 11/25/08 at 2:40 PM.
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11/25/08, 1:18 PM
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#12
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Glass Joe
Draenei Shaman
Destromath
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Intellect Noble's Deck would also be beneficial, no? If you had AK, (90*1.1)*2. Only .5% spell crit from the int, but it does increase your pool.
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11/25/08, 3:04 PM
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#13
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Deeper Shade of Blue
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Originally Posted by Andunie
Intellect Noble's Deck would also be beneficial, no? If you had AK, (90*1.1)*2. Only .5% spell crit from the int, but it does increase your pool.
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Except Intellect isn't worth 2EP per point unless your mana pool is insufficient to sustain your dps for 2 minutes with active refreshment.
That said looking at my current EP values, if you did have 5 points in Ancestral Knowledge the Intellect one would be roughly equivalent to the Agility one.
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11/25/08, 6:04 PM
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#14
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Von Kaiser
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I don't know if this has been overlooked, but the intellect Nobles Deck would still proc for 300 agility. For an int weightt of 1.3 it's value would be:
90*1.3 + 300*2 * 15/45 = 317 EP
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11/25/08, 6:17 PM
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#15
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Deeper Shade of Blue
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Originally Posted by hozzer
I don't know if this has been overlooked, but the intellect Nobles Deck would still proc for 300 agility. For an int weightt of 1.3 it's value would be:
90*1.3 + 300*2 * 15/45 = 317 EP
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Except the "1.3" and the "2" are not real values since they are completely dependent on all the other gear you are wearing.
When I first hit level 80 Intellect had a value of 2.45 since my mana pool was not large enough to sustain 2 minutes of normal dps activity even with refreshment, BoW and JoW. Now that my mana pool is much larger the value of Intellect is back down to a "normal" level of 1.45AeP. Agility on the other hand has remained consistantly around 1.7AeP.
Would the Intellect version of that Darkmoon card be a good choice?
That really depends on the rest of your stats. But with them changing JoW to work off base mana instead of total mana that would seem to push the needle firmly in Agility's favor.
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11/25/08, 6:27 PM
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#16
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Don Flamenco
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The one big advantage of course to the int trinket is it would also be of use in a resto set, giving you an increased amount of early gear flexibility.
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Empathy does not imply approval.
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11/25/08, 6:36 PM
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#17
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Von Kaiser
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Oh, I think there's no argument that agility isn't the proper choice for your first Darkmoon trinket. I'm saying that as the 4th or 5th trinket on this list, the Darkmoon Card: Greatness (Intellect) would make a fine second trinket.
[e] typo
Last edited by hozzer : 11/25/08 at 9:41 PM.
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11/26/08, 12:19 AM
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#18
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Deeper Shade of Blue
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Originally Posted by hozzer
Oh, I think there's no argument that agility isn't the proper choice for your first Darkmoon trinket. I'm saying that as the 4th or 5th trinket on this list, the Darkmoon Card: Greatness (Intellect) would make a fine second trinket.
[e] typo
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Except that one proc will put the other on cooldown (at least that was what was reported - I don't have one)
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11/26/08, 10:19 AM
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#19
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Banned
Draenei Shaman
Lightning's Blade
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What's the early viability of [Crusader's Locket]?
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11/26/08, 5:51 PM
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#20
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The Devil is Six
Draenei Shaman
Burning Legion
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Originally Posted by reighnman
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EP rating would be 106 + uptime * (cap - your expertise) * (your expertise EP). The proc rate is 15% on melee strike, no idea if there is an internal cooldown. It becomes progressively worse the more expertise you have.
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11/26/08, 9:46 PM
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#21
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Glass Joe
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Originally Posted by Rounced
Except that one proc will put the other on cooldown (at least that was what was reported - I don't have one)
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It's unique-equipped.
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11/26/08, 10:58 PM
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#22
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The Devil is Six
Draenei Shaman
Burning Legion
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Originally Posted by haelos
It's unique-equipped.
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I have been told (but haven't tested) that Unique-equip is by item ID not item name, which would mean that both could be equipped. Not about to spend the gold to test live tho 
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11/27/08, 3:16 AM
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#23
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Deeper Shade of Blue
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Originally Posted by haelos
It's unique-equipped.
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Originally Posted by Protico
I have been told (but haven't tested) that Unique-equip is by item ID not item name, which would mean that both could be equipped. Not about to spend the gold to test live tho 
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They would have separate IDs so you could equip both an Int one and an Agi one however, just like with the battlemaster trinkets, having one of the trinkets proc would put them both on the hidden cooldown meaning the second trinket would only be worth 90 Agi/Int.
Whether that is correct or not I really haven't a clue but that is what was reported and without having access to both trinkets there is no way for me to confirm or deny how the mechanic would work if you were wearing 2 of them.
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11/27/08, 1:25 PM
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#24
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Totem bar is meh.
Draenei Shaman
Dragonblight
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I am trying to put a spreadsheet together for this on google docs but for the life of me I cannot get a few of the calcs to match up. I need someone to take a look at these and let me know what I am missing. My spreadsheet values are in bold.
350 EP [Grim Toll] - Naxx
83*2 + 0.75*612 /5 = 349.6 EP
(83*B3) + (B8*612 /5) =257.8 EP
B3= Hit EP
B8= ArP EP
290 EP [Bandit's Insignia] - SAPPHIRON
190 + 1.3(30% crit chance) * (1504+2256)/2 /50 = 290 EP
190 + (B9/100+1) * (1504+2256)/2 /50 =238.88 EP
B9= Crit %
Also do we have a confirmation on Bandit's insignia and the Vestige with using spell or melee crit? I assume spell but I don't have any direct confirmation.
http://spreadsheets.google.com/ccc?k...L60dfXEA&hl=en
A few trinket's still don't work right and please don't save any changes you make but this will convert the trinket's for your EP to give you personalized trinket weights. Please let me know any issues you may find and I will update the spreadsheet to fix it. Also do we have formulas for SoC and BNS?
Last edited by Utters : 12/01/08 at 7:26 PM.
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11/27/08, 4:38 PM
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#25
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Glass Joe
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Originally Posted by Utters
I am trying to put a spreadsheet together for this on google docs but for the life of me I cannot get a few of the calcs to match up. I need someone to take a look at these and let me know what I am missing. My spreadsheet values are in bold.
350 EP [Grim Toll] - Naxx
83*2 + 0.75*612 /5 = 349.6 EP
(83*B3) + (B8*612 /5) =257.8 EP
B3= Hit EP
B8= ArP EP
290 EP [Bandit's Insignia] - SAPPHIRON
190 + 1.3(30% crit chance) * (1504+2256)/2 /50 = 290 EP
190 + (B9/100+1) * (1504+2256)/2 /50 =238.88 EP
B9= Crit %
Also do we have a confirmation on Bandit's insignia and the Vestige with using spell or melee crit? I assume spell but I don't have any direct confirmation.
http://spreadsheets.google.com/ccc?k...34A_YBXkeFuJMA
A few trinket's still don't work right and please don't save any changes you make but this will convert the trinket's for your EP to give you personalized trinket weights. Please let me know any issues you may find and I will update the spreadsheet to fix it. Also do we have formulas for SoC and BNS?
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On the Grim Toll I got the same results, I posted it here somewhere but no one said anything.
As for the Bandit's Insignia I just checked and I got the same results as you, 238.88.
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