Originally Posted by Binkenstein
I changed it to zero to compare the results with simcraft. Obviously people shouldn't use the default settings blindly.
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Slight clarification: SimulationCraft uses three different lag values depending upon the previous spell:
(1) prev spell has a cast-time enabling next spell to be queued
(2) prev spell was instant, triggering gcd
(3) prev spell was channeled, requiring a little extra time to ensure the last tick fires
Default values are:
queue_lag=75ms
gcd_lag=150ms
channel_lag=250ms
Actual values used are a random range centered on those values. (Random lag values are key to smoothing out the discontinuities in Haste analysis.)