Originally Posted by wannakill
I wonder. Why still put a 150 ms cast delay ontop of each spell.
I believe it was in patch 2.8 where they changed how the server handles precasting. and so you could queue up your next spell befor the first one was finish. this made the then comonly used /stopcasting macros no longer needed.
when i work on my "rotations" I see I have a near perfect rotation as if I do not have Lag. seems to me that you could remove (or at least standard) put it on 0.
Brings me to the spreadsheet again. on the TAB "CC" the delay is not refering towards TAB "CURRENT" and is thereby a static number.
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There was no patch 2.8, there was still a "lag" value even after that pseudo spell queue was added, and the CC tab is just some clearcasting uptime work, and thus not actually used for anything else. Since I use this sheet myself, I leave it at my own settings.