Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Shamans

Closed Thread
 
LinkBack Thread Tools
Old 12/02/08, 1:31 PM   #1
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
Rawr.Enhancement

I think a lot of the Enhancement shaman may be unaware that Toots_Hepcat has been working behind the scenes to build a Rawr module for Enhancement Shaman. Obviously as a closed form solution it's going to lack some of the fine detail of the sim, but the 2 in combination seem to work well. Using the module is as simple as downloading Rawr and loading your character from the armory, it will auto detect and use the Enhancement module.

I've been using the rawr module for about 2 weeks now by using the module to plot out potential upgrades in heroics and then using the sim to verify that these recommended upgrades do indeed have a higher EP value than my current equipment. It seems to work pretty well, I haven't noticed any major discrepancies so far. I think its deserving a discussion for improvements and bug/quirk feedback to Toots.

I know of a few current issues/limits-
- Trinkets and weapons aren't represented in the upgrade panel, and may cause the program to seize
- Boss Armor option is still shown using TBC values
- Doesn't seem to be a buff option for +Hit raid debuff
- Only works for Windfury/Flametongue weapon configuration, you can't examine windfury/windfury

Last edited by Malan : 12/02/08 at 1:43 PM.

United States Offline
Old 12/02/08, 1:57 PM   #2
Skiace
Don Flamenco
 
Skiace's Avatar
 
Troll Shaman
 
Dalaran
I was tooling around with this last week, and the thing that bothered me was the way it lists gems in gear upgrades. (I realize this is likely a Rawr issue not a Rawr.Enh issue) The default seems to be to list each piece of gear multiple times with different gem combinations, sometimes half a dozen times for the same piece. That makes sifting through the upgrade list kind of obnoxious. I think there was an option to specify what kind of gem should go a particular color socket, but that's not exactly ideal either. Is there a way to have it behave like Lootrank and just default to the highest value gem for a given piece of gear and not show the others?

Offline
Old 12/02/08, 2:19 PM   #3
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
It's a Rawr issue, and yah that's something I find very annoying too. You can edit all the gems that you don't want displayed (removing mp5 gems, spellpower, etc) and that helps somewhat. Otherwise you just have to right click the item and choose "delete duplicates" so that only the best one is shown, and you have to do that on an item-by-item basis. It's something I'm going to take up with Astrylian though because the current implementation is pretty annoying. I think it's a holdover from bear stuff in the original releases.

United States Offline
Old 12/02/08, 3:15 PM   #4
Skiace
Don Flamenco
 
Skiace's Avatar
 
Troll Shaman
 
Dalaran
On a more enhance-specific note, the weapon filters are fairly worthless at the moment. A lot of fast daggers and caster weapons show up. This is probably a result of the need for closed-form solutions and thus innaccurate WF modeling.

Offline
Old 12/02/08, 3:19 PM   #5
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
Perhaps not, you can run the sim with caster weapons and find some combinations where it will be a dps increase. Toots did acknowledge in a PM to me last week that the weapon optimization is fairly broken right now though.

United States Offline
Old 12/04/08, 1:35 PM   #6
Neurosisxeno
Glass Joe
 
Draenei Shaman
 
Black Dragonflight
Originally Posted by Malan View Post
Perhaps not, you can run the sim with caster weapons and find some combinations where it will be a dps increase. Toots did acknowledge in a PM to me last week that the weapon optimization is fairly broken right now though.
That is the case, but it doesn't give ratings to any of the weapons, it just throws a list of a bunch of weapons up in seemingly no particular order. I've been using Rawr for a while for my Druid, and can agree that the multiple copies are annoying. A friend of mine pointed out that you can right click on the most effective Gemmed Item and select Delete Duplicates it will remove all those pesky Spell-Power Gemmed items.

Offline
Old 12/04/08, 4:30 PM   #7
aers
Von Kaiser
 
Aers
Troll Shaman
 
No WoW Account
Is Rawr.Enh using level 70 base stats and rating conversions or is something wrong on my end?

All my stats seem to be off, loading from Armory.

Offline
Old 12/04/08, 5:11 PM   #8
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
Toots, I think your module isn't taking into account Spell Hit and Expertise caps. Its recommending items that would cause a loss of Expertise and Hit (substantial amounts.) In particular it recommends the [Tunic of Masked Suffering] over [Valorous Earthshatter Chestguard].

Logically I would think that if taking the Tunic would cause me to go below the caps (which I'm at), that it wouldn't be considered an upgrade until some other item was replaced with more Hit/Expertise to make up for it.

Also of note is that the module doesn't provide most of the output stuff like "average windfury output" etc etc on the main character view.
The module seems to run pretty slowly overall, compared to say, the mage module. Switching between views of Helm to Chest takes several seconds, and equipping an item is the same way.

Last edited by Malan : 12/04/08 at 5:33 PM.

United States Offline
Old 12/04/08, 6:10 PM   #9
Toots Hepcat
Care for a jelly baby?
 
Toots Hepcat's Avatar
 
Troll Shaman
 
Llane
Skiace: My flat WF equations take weapon speed into account and unit tests have definitely shown slow weapons are superior stat-for-stat. There is something else wrong there...something with weapons in general.

Malan: I'm sure it takes into account hit/exp caps SOMEWHERE, as I remember writing this logic.

But you're right that this particular comparison seems way wrong.

This makes me wonder about the Rawr! gear comparison algorithm -- whether it strips off the stats of the item in a slot you're comparing before evaluating the new piece. If not, that might be an app-wide bug and it is definitely a problem. I'll look into it.

aers: Those stats represent buffed and/or average stats, not paper doll stats. EG: if your ap is 3000, and you had a trinked that gave you 300 AP for 10s every minute, it would list your ap as 3050. This is behavior i inherited from the Cat DPS module I chopped up to make mine. At some point I may go back and separate these into three categories (off-gear, raid buffed, buffed + computed average).

I can't remember which melee crit rating value I chose to display -- there are three, your paper doll value, your ED adjusted average white crit and your ED adjusted average yellow crit.

Offline
Old 12/04/08, 6:20 PM   #10
Toots Hepcat
Care for a jelly baby?
 
Toots Hepcat's Avatar
 
Troll Shaman
 
Llane
Also: Dual WF is a real bitch to model. I'll get to writing a discrete weapon speed model of WF long before I get to Dual WF.

Offline
Old 12/04/08, 7:58 PM   #11
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
You might want to post your algorithms here for critique as well.

United States Offline
Old 12/04/08, 10:43 PM   #12
Juzluu
Glass Joe
 
Troll Shaman
 
Dunemaul
Hi, I downloaded rawr and have been eager to try and use it, but have been unable to do so because I can't get my characters stats loaded. I usually try loading from the armory, but when I do so it just comes up with an error that says "No character retrieved". I've tried it about a million times, with or without caps, I'm spelling it correctly, etc. Could it be the armory is down? If the armory is unreliable, what's a good character profile mod to load your character with? If anyone has had these issues, or think they could help me, any advice would be greatly appreciated. I'm probably just being stupid and not doing something correctly, but I've tried what seems to be everything, and I'm getting pretty annoyed.

Offline
Old 12/04/08, 11:01 PM   #13
Malan
Mike Tyson
 
Malan's Avatar
 
Malan
Tauren Shaman
 
No WoW Account
Probably the armory being down, but the stuff that relates to Rawr in general is best dealt with the main rawr thread in the class mechanics forum.

United States Offline
Old 12/05/08, 4:49 AM   #14
Demeter
Glass Joe
 
Orc Shaman
 
Maelstrom
Originally Posted by Malan View Post
Toots, I think your module isn't taking into account Spell Hit and Expertise caps. Its recommending items that would cause a loss of Expertise and Hit (substantial amounts.) In particular it recommends the [Tunic of Masked Suffering] over [Valorous Earthshatter Chestguard].

Logically I would think that if taking the Tunic would cause me to go below the caps (which I'm at), that it wouldn't be considered an upgrade until some other item was replaced with more Hit/Expertise to make up for it.
I noticed this also and when I went to the options tab I saw that the target level was set to 73 and unable to be changed. Perhaps this is what is screwing up the percentages that Aers noticed as well.

Offline
Old 12/06/08, 12:33 PM   #15
Rouncer
Deeper Shade of Blue
 
Rouncer's Avatar
 
Orc Shaman
 
Mal'Ganis
Toots, I was wondering about something.

Now that you have started working with Rawr, would it be possible to take that knowledge and use it to remodel the GUI of the Sim so that instead of inputting the specific stats from our paper doll we could use something like the Rawr model where it would have the pieces from the Armory and it would import our characters from the Armory and then we could change out armor pieces and trinkets and what not and then it would create the proper config file to run through the sim for us?

Could even go so far as to run an EP evaluation from that and then rank the individual pieces based on that information, similar to what many of us currently do with Lootrank.

It might not be as accurate as a comprehensive closed model for optimization of gear but it would take what many of us do in 3 complicated and time involved steps and reduce it to one much simpler and far less time involved (well besides the computer time for the sim to run between setups).

Maybe the best thing for Enhancement would be to skip the closed model and instead utilize the sim with it's great speed to do the actual work for each setting.

Give it an option to run EP weights for item value calculation based on whatever is loaded in the character frame and then rank the various items from that run. Then set it up to do a short run (with an option to increase or decrease the number of hours it runs so people with slower computers would still be able to use it effectively) to change the dps based on any item changes you make.

So then people would do a long EP run and get gear rankings and then they could change pieces in and out and see the dps changes as they go listed on that front page from shorter sim runs. They would even be able to swap in different gems and with a slight (depending on settings) delay see what it does to their dps. Then once they have made whatever changes they want they would be able to reselect the long EP run again and whatever is on that paper doll would hit the sim and all the items in the database would be reranked based on that EP run.

It wouldn't be as ideal as the Item Optimization present in some of the Rawrs, where it actually compares all the pieces you select to see what would be the absolute best set for a given situation, but it would be considerably nicer then what people have to currently do to compare pieces and sets and even different gemming options.

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Shamans

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rawr.Mage Kavan Mages 1672 05/11/13 11:07 PM
Rawr (v2.3.23 released on 9/12) Astrylian Public Discussion 2725 12/10/12 2:32 PM
Rawr Healadin Model Endoscient Paladins 252 10/08/09 7:45 PM
Is RAWR the be all end all ? Blackwater The Dung Heap 4 07/15/08 4:59 PM