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12/11/08, 5:57 PM
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#1
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Von Kaiser
Draenei Shaman
Bonechewer
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[Enhancement] Changes to Mental Quickness
Mental Quickness: Reduced the mana cost of instant cast Shaman spells by 2/4/6% and increases spell power by an amount equal to 23/46/70% of your agility.
(Old was 10/20/30% of AP)
Some of GC's thoughts on the change.
MMO-Champion BlueTracker - Why the change to Mental Quickness?
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There are a lot of AP buffs in the game, so with this change unbuffed shamans will do a little more damage and buffed shamans might do a little less. It's also possible dps could actually go up in the long term depending on just how good Agility is for Enhancement with this change. It might change e.g. how you want to socket your gear.
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I don't see this happening as the numbers are atm. Currently unbuffed I have 634 agi and 3100 AP, which converts to 443 SP and 930 SP respectively. However:
We didn't do this change with the intent of massively nerfing Enhancement dps. My point was that we weren't trying to design the talent as a way of making AP raid buffs uber for shamans.
We like the change to Agility, but we can look at the actual percent of which Agility converts to spellpower and possibly bring that up if it looks like Enhancement dps would drop enormously.
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This is promising in that this talent change is fully intended to have elemental use the bottom of their tree to increase their dps rather than dipping heavily into enh. Hopefully, we can get some simulation and wws numbers to help the devs balance out the exact values for this talent.
This change will also push our spell damage portion of our damage lower, so it is possible the devs could buff the physical part, though personally I like the current feel of enh damage (as well as having decent heals).
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12/11/08, 6:31 PM
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#2
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King Hippo
Tauren Shaman
Wildhammer (EU)
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"My point was that we weren't trying to design the talent as a way of making AP raid buffs uber for shamans. "
This can't be reason because retribution paladins have same talent with different name and that is ok. I hope they wait with enhancement tree talent changes and push elemental talent changes first.
Now spell power have ep value of 1.
This mean attack power ep value have now 0.7(ap) + 0.3(sp).
After change ep value is 70% what is used to be.
This bumb sp ep value to 1 / 0.7 = 1.4285 and we are one step closer to caster gear.
Agility value is about 1.8ep now or 1.1(ap portion) + 0.7(crit portion)
After change it's: 1.1ap + (0.7crit / 0.7) + 0.7sp = 2.7.
This mean hit go down a lot and agi is hand down best stat for us or that we end up using caster gear with agi gems or something other nonsense.
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Slow, slower, shaman weapon.
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12/11/08, 7:06 PM
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#3
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Glass Joe
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My recount shows earth shock, lightning bolt, lightning shield and chain lightning contributing ~35% of my dps. These are the abilities that my spell damage will affect. On average considering the spikes and the lows with raid buffs, unleashed rage, trinkets, etc. my spell damage is at 2000. I have ~700 agility unbuffed & ~900 with imp str of earth totem. So the 900 agi will give me ~600 spell damage. A decrease of 1400 sd ~75% of my spell damage. The difference will only become greater as my gear level increases.
Overall I see this is a 10-20% decrease in overall dps and it removes our utility to effectively use maelstrom to heal in a pinch making enh. shamans a terribad class replaceable with DK's or ele shamans for use of their totem of wrath.
P.S. I have no idea how to itemize myself anymore, this changes everything and I doubt that blizzard even knows it.
[INT] is nerfed, [AP] is nerfed, who needs [crit rating] and [hit rating] anymore, i guess armor pen. is a viable stat
now? That or do what others have suggested and wear spell dmg gear, who knows ???
Last edited by uffdabock : 12/11/08 at 7:11 PM.
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12/11/08, 7:18 PM
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#4
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Oh Sh-
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Originally Posted by Honuk
What a joke, enhance is already at the bottom of the dps meters.
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You're doing it severely wrong. Enh DPS is top tier dps currently.
For example:
Wow Web Stats
Wow Web Stats
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Originally Posted by Apate
Zyla, International Man of a Certain Standard.
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Originally Posted by Wraithlin
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.
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12/11/08, 7:29 PM
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#5
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Von Kaiser
Draenei Shaman
Burning Legion
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Originally Posted by Honuk
What a joke, enhance is already at the bottom of the dps meters.
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I think enhancement will be on the lower end before too long, but right now we are pretty high, gear for gear. I don't see the class scaling as well as some others (mages, locks) in the future though.
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[Dezzimal] The first iteration of Algalon looted your raid after a kill and posted screenshots on his website.
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12/11/08, 7:30 PM
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#6
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Von Kaiser
Aers
Troll Shaman
No WoW Account
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Numbers > all, apparently.
They decided not to go through with the change:
I want to thank everyone for all of their thoughts and analyses and for staying (for the most part) rational.
After looking at the numbers some more, we're not convinced we can inflate the Agility bonus to get Enhancement back to where it was before this change without leading to some pretty weird situations where Agility was valued above all else. We also hate losing the synergy with Mental Dexterity's AP boost.
Long story short, after reading your feedback and thinking about it some more, we no longer like this change and are going to revert it.
We will likely swap the positions of Mental Quickness and Static Shock as some of you have suggested.
Bottom line: Mental Quickness will still convert attack power to spell power.
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12/11/08, 7:36 PM
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#7
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Glass Joe
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I remember a LONG time ago Blizz attempted to do something like this with the Ruin talent for Warlocks. It's good to see that they're actually listening and not making changes that will totally change the way we itemize haphazardly.
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12/11/08, 7:50 PM
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#8
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Oh Sh-
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I want to thank everyone for all of their thoughts and analyses and for staying (for the most part) rational.
After looking at the numbers some more, we're not convinced we can inflate the Agility bonus to get Enhancement back to where it was before this change without leading to some pretty weird situations where Agility was valued above all else. We also hate losing the synergy with Mental Dexterity's AP boost.
Long story short, after reading your feedback and thinking about it some more, we no longer like this change and are going to revert it.
We will likely swap the positions of Mental Quickness and Static Shock as some of you have suggested.
Bottom line: Mental Quickness will still convert attack power to spell power.
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Originally Posted by Apate
Zyla, International Man of a Certain Standard.
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Originally Posted by Wraithlin
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.
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12/11/08, 7:53 PM
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#9
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Glass Joe
Draenei Shaman
Gnomeregan
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I was just about to post the same info from GC, yes it seems the feedback today was heard. They plan on leaving MQ the way it is and instead move it in the tree with Static Shock.
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12/11/08, 8:41 PM
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#10
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Glass Joe
Draenei Shaman
Bronze Dragonflight (EU)
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While the subject is closed with the change being reverted, I can't help but think it was taking a stab at the symptom rather than the root of the problem.
With the introduction of much needed scaling talents in the deep Elemental tree the problem really should sort itself, to the point where I don't even think it is necessary to move MQ and Static Shock around, not that it would make any difference if they do.
It would really take an awful lot of rebalancing if they would've gone ahead with the change since AP buffs are significantly higher than agi buffs and even most trinkets give on equip/on use AP.
Last edited by Verimon : 12/11/08 at 8:41 PM.
Reason: Typos
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12/11/08, 9:33 PM
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#11
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Bald Bull
Xoya
Orc Shaman
No WoW Account
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Originally Posted by Zyla
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For what it's worth, most of the other DPS'ers absolutely suck. It's easy for Enhance to pull over 4k-4.2k consistently. It's even easier for everyone but a feral druid or an elemental shaman to pull higher. Most of those DPS'ers are sub-4k. That's horrible.
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12/11/08, 10:10 PM
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#12
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Oh Sh-
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Well that patchwerk was in hilariously bad lag, but it was just some random parses of me up top 
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Originally Posted by Apate
Zyla, International Man of a Certain Standard.
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Originally Posted by Wraithlin
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.
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12/11/08, 11:12 PM
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#13
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DFTBA
Draenei Shaman
Frostmourne
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Originally Posted by Zyla
Well that patchwerk was in hilariously bad lag, but it was just some random parses of me up top 
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I think the point was that enhance isn't at the bottom which I think you'll find if you look at most wws:
WWS Loading...
This was me starting very late and watching the rogues get gibbed by being 3rd on threat in our horribly bad 2 tank strategy.
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12/12/08, 2:02 AM
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#14
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Glass Joe
Draenei Shaman
Black Dragonflight
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Originally Posted by Zyla
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Wow Web Stats
Really? According to the overall damage (which is understandably off) you're not even in the top 10. Not to mention on EVERY fight you were out dpsed by at least 1 Hunter. I also have to agree with the person that said most of the other dps was pretty bad, I've seen better numbers from the same classes in our raids. As a prime example your TG Warrior with almost full best in slot gear failed to beat you on just about any fights which is sad because TG-Fury is vastly superior to Enhancement in almost all situations with equal levels of gear. I mean hell, in most of the fights I looked at your Shadow Priests were at the top and Rogues and Mages were sitting on the bottom...
Last edited by Neurosisxeno : 12/12/08 at 2:11 AM.
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12/12/08, 3:39 AM
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#15
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Don Flamenco
Tauren Shaman
Blackrock (EU)
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Another thing they could do, is to couple Mental Quickness with our effective mainhand DPS value.
Something like that: "Reduces the mana cost [...] and increases your spell power by an amount equal to twice your effective mainhand weapon dps value."
This should result in almost the same spellpower value as now, but would stop elementals from using that talent AND enhancement shamans using caster weapons. It would also increase our scaling a bit and give 2h a small boost.
Could somebody please post this idea in the us-boards thread please? 
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12/12/08, 4:01 AM
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#16
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DFTBA
Draenei Shaman
Frostmourne
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Originally Posted by Neurosisxeno
Wow Web Stats
Really? According to the overall damage (which is understandably off) you're not even in the top 10. Not to mention on EVERY fight you were out dpsed by at least 1 Hunter. I also have to agree with the person that said most of the other dps was pretty bad, I've seen better numbers from the same classes in our raids. As a prime example your TG Warrior with almost full best in slot gear failed to beat you on just about any fights which is sad because TG-Fury is vastly superior to Enhancement in almost all situations with equal levels of gear. I mean hell, in most of the fights I looked at your Shadow Priests were at the top and Rogues and Mages were sitting on the bottom...
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I really don't want to derail this now-fairly-defunct thread into a discussion of our approximate placement in the "dps heirarchy". But, you're smoking something if you think that trash dps, by a class with little good aoe, matters in an instance where trash is aoe-chain-pulled.
Finally the point of linking the wws wasn't to show how awesome their raid was. It was to indicate that enhance is far from the "bottom of the dps meters".
In any case since the MQ change was reverted can we just get this thread locked or something? I don't see how much useful discussion can be made now.
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12/12/08, 4:19 AM
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#17
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ad astra per seriouscasua
Blood Elf Priest
Mal'Ganis
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Originally Posted by Xoya
For what it's worth, most of the other DPS'ers absolutely suck. It's easy for Enhance to pull over 4k-4.2k consistently. It's even easier for everyone but a feral druid or an elemental shaman to pull higher. Most of those DPS'ers are sub-4k. That's horrible.
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Patchwerk was bad due to Mal'Ganis server lag, as Zyla mentioned. When it cleared up later, it turns out Enhance was still competitive on a fight that requires quite a bit of dps time lost to movement: Wow Web Stats (as of posting, this is the 13th best WWS of Sapphiron recorded)
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12/12/08, 7:03 AM
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#18
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Glass Joe
Draenei Shaman
Onyxia (EU)
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Just looking at the WWS for Gluth i already know which Hunter handled Trash and where the Shaman stood. My guess is behind the Boss dps'ing like mad. Or how do you explain that a 5+k dps Hunter suddenly drops to 2k ?
All in all were not doing great at Trash dps (doesn't bother me though) and we could do better Single Target DPS. With the upcoming nerf to BM Hunters though (and if they fix Eviscerate spam) we ought to come out on top, since they won't nerf Mental Quickness anymore. So cheers !
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12/12/08, 2:47 PM
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#19
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Glass Joe
Orc Shaman
The Forgotten Coast
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I posted that thread on the damage dealing forums, and wow, I didn't actually expect the response that it got. Like most "Don't nerf me bro" topics I expected it to break down into massive QQ, but instead the community responded and the devs actually listened.
I really don'y know how a change with such deep negative consequences made it to the patch notes in the first place. Anyone with a calculator and an enhancement shaman skill list in front of them could have seen what kind of repercussions would come from futzing with our spelldamage gains. The change would have also made theorycrafting for enhancement even more crazy.
The one thing that still concerns me was that he didn't outright say that mental quickness wasn't going to be changed (aside from being moved). He just said that mental quickness would still convert AP to spellpower. That's the kind of vagueness that sets off alarms for me.
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12/12/08, 3:08 PM
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#20
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Von Kaiser
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Yeah, it's pretty scary that this even got as far as it did. Like uhm... huh?
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It's also possible dps could actually go up in the long term
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maybe if your calculator is made in crazyland.
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12/12/08, 8:27 PM
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#21
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Oh Sh-
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Originally Posted by Xoya
For what it's worth, most of the other DPS'ers absolutely suck. It's easy for Enhance to pull over 4k-4.2k consistently. It's even easier for everyone but a feral druid or an elemental shaman to pull higher. Most of those DPS'ers are sub-4k. That's horrible.
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Its funny, considering how many of the fights linked in those parses are top ten/fifty on wws. JUST SAYIN!
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Originally Posted by Apate
Zyla, International Man of a Certain Standard.
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Originally Posted by Wraithlin
What have you brought to this discussion? The usual vacuous and contentless tripe that you contribute to these forums - no more and no less.
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