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Old 01/27/09, 2:14 PM   #226
Ezareth
Don Flamenco
 
Goblin Mage
 
Tichondrius
Originally Posted by ichigoo View Post
Okay i have to make a decision about the 4p bonus t7 or this legs

So here is the one im using now. With two 32 SP Gems, 50 SP / 20 SPI Enchant And also the 7 SP bonus
[Leggings of Voracious Shadows]

So total
220 SP
61 Haste
50 Crit
For this legs

Or [Heroes' Earthshatter Kilt] With 2x 16 SP 50 SP / 20 SPI Enchant

So total
10% more crit dmg on LvB
167 SP
56 Crit
36 Hit

So anyone could calculate the dps that scales best and how much is the difference etc.? Try to do the calculators as easy as possible as im a little bit stupid :P

Thanks
Stick with the leggings.

Ultimately you want Valorous legs with the double spellpower legs, but Heroes is worse than voracious shadows, especially considering you are over raid hit-cap already.

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Old 01/27/09, 2:53 PM   #227
LITTLER0TT
Von Kaiser
 
Draenei Shaman
 
Dethecus
Originally Posted by Ezareth View Post
My thoughts exactly.

Having hit foot on hand and maybe the Ward of the Violet Citadel is fine in the event your shadow priests/boomkin can't show up, but you should GEAR for an optimal raid and expect nothing less.

Let's face it, if your guild is having difficulties with keeping people alive during encounters, having a non-optimal raid composition, or attendence issues, is is kind of pointless to do the min/maxing of your damage to the extent we are on this forum.

That extra 1-2% DPS you squeeze out isn't going to make the difference in Ulduar.

Just my 2 cents.
Yea this I've been thinking for a while. If we really come to a fight where min/maxing is necessary, and you don't have a Misery or impFF on the boss, then you have already failed to min/max your raid.

Its actually depressing honestly. I feel like I'm working so hard to do my absolute best and squeeze every bit of DPS out of my character, and for no reason at all. I could not even try and still get content finished. We don't need to be good at this game any more. We wont have fights like Vashj, kael, Brut or Muru, where doing your best really made or broke the raid.

I'm hoping Ulduar is a giant (for lack of a better term) C*** Block. But from what Blizzard has said about ulduar being, Slightly more difficult, a bit harder, and having these stupid "Hard modes" I see it being just as easy and just as big a let down as the rest of Wrath thus far. They have really managed to suck the fun out of the game for me..personally

/Random rant off
This is completely off top but, i felt the need to say it...

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Old 01/27/09, 4:51 PM   #228
mobarabian
Glass Joe
 
Draenei Shaman
 
Stonemaul
My question is on what to gem after the patch now.
Should one go towards the Sp aspect still? Or Haste.
Heres my armory: The World of Warcraft Armory
The hit gems are in there obviously to cap hit itself. Can't switch out many of them
But for what I can should it go to SP or Haste.

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Old 01/27/09, 5:58 PM   #229
Mmootimus
Piston Honda
 
Mmootimus's Avatar
 
Tauren Shaman
 
Quel'Thalas (EU)
Spellpower, the patch just made the choice even more obvious.

Its not even worth trying to hit a few set bonuses as it was in TBC, just chuck those Runed's in.

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Old 01/27/09, 6:07 PM   #230
Tezzo
Glass Joe
 
Draenei Shaman
 
The Maelstrom (EU)
You may consider dropping alchemy and get Jewelcrafting. It is extremely useful to fill those blue sockets with a 32 spell power gem -AND- be able to get the socket bonus (in most cases even more +spell dmg)

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Old 01/27/09, 7:03 PM   #231
Ghando
Bald Bull
 
Ghando's Avatar
 
Tauren Shaman
 
Mal'Ganis
Jewelcrafting is pretty ridiculously OP and has been for a long time. I choose to fight the power and stick with LW/Alch in the hope that it gets balanced out at some point. It probably won't.

I write a humor blog: http://idropthings.blogspot.com

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Old 01/27/09, 9:31 PM   #232
Phatpharm
Piston Honda
 
Gnome Mage
 
Bloodscalp
Yes it is. Building a mage on another server (actually my pre-BC server) to min/max to the max

The ability alone to get the meta bonus (without the use of blues) and some usually missed socket bonuses with an OP BOE gem is well OP.

There are other perks along the way, but none are irreplacable with 25man gear.

I have a feeling it will scale up even higher when we have epic quality cuts. Enchanting used to be the hardest, and rewarded with a unique perk, but they have tried to balance all professions.

Last edited by Phatpharm : 01/27/09 at 9:40 PM. Reason: typo

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Old 01/27/09, 11:37 PM   #233
Kegsta
Piston Honda
 
Tauren Shaman
 
Blackrock
I think it will be the opposite, If epic gems come out, everyone will have access to say +24 spell power and a dragons eye will still be +32 spell power, lowering the benefit to be more in line with other professions, Not to mention the next tier of gear will probably be itemised better with more red slots for casters.

Anyway for us non Jewelcrafters. I decided to go for the +8 hit +12 stamina and +5 spell damage combo for my blue slots with a +5 spell power bonus or better (neck, boots, wrists, hat). I know its not a perfect min max, but 12 stamina for 4 spell power is probably worth it to me in most fights.

I stuck with Enchanting and Alchemy myself and I love the 4 hour flasks, along with the new crazy alchemist potion and endless pots for arena.

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Old 01/28/09, 3:45 AM   #234
Janathema
Glass Joe
 
Draenei Shaman
 
Gul'dan (EU)
Webstats from our last Raid, in this case it's the Patchwerk Segment.
WWS Loading...

Armory:
The World of Warcraft Armory

I almost got my planned gear, just missing Cloak and Trinket of Sartharion and Totem of Patchwerk, but atm I'm playing with my rota. That day I used the priority rota, but next raid I'll try FS, LvB, CL, 4xLB, LvB, CL, 3xLB, FS...

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Old 01/28/09, 6:35 AM   #235
jousuke
Glass Joe
 
Troll Shaman
 
Bladefist
Hello, I have been raiding for the past 3 weeks, getting lucky on certain drops.
My current armory is - The World of Warcraft Armory

I have a few questions. How good is the 4 peice bonus for elemental?
I was debating on using something like this - for my end game set up - chardev.org - a World of Warcraft Character Planner - x

I was able to get 4800 DPS on patchwerk before getting a lot of gear today (I got the shoulders and weapon today and chest.)

My rotation is usually FS - LVB - CL - LB until LVB - CL - LB Until CL - CL - FS - LVB.

We also have a lot of people performing underpar on dps. I am usually top 3 over all on all bosses.

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Old 01/28/09, 9:53 AM   #236
Mmootimus
Piston Honda
 
Mmootimus's Avatar
 
Tauren Shaman
 
Quel'Thalas (EU)
Originally Posted by jousuke View Post
Hello, I have been raiding for the past 3 weeks, getting lucky on certain drops.
My current armory is - The World of Warcraft Armory

I have a few questions. How good is the 4 peice bonus for elemental?
I was debating on using something like this - for my end game set up - chardev.org - a World of Warcraft Character Planner - x
Please read the thread before you post. There was a very thorough discussion of the T7 4-pc bonus a few pages back,

**********

Totem of Hex

Unrelated issue, but I don't feel its worthy of its own topic. Totem of Hex still doesn't seem to be working properly. I did a few tests and listed them here.

World of Warcraft (en) Forums -> Totem of Hex still bugged?

Its maybe only giving us something like ~145 spellpower, rather than 165. I have opened a post on the relevant forum, as its EU I don't hold out a lot of hope for it ever reaching the relevant parties though.

Last edited by Mmootimus : 01/28/09 at 10:10 AM.

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Old 01/28/09, 10:22 AM   #237
Phatpharm
Piston Honda
 
Gnome Mage
 
Bloodscalp
Originally Posted by Kegsta View Post
I think it will be the opposite, If epic gems come out, everyone will have access to say +24 spell power and a dragons eye will still be +32 spell power, lowering the benefit to be more in line with other professions, Not to mention the next tier of gear will probably be itemised better with more red slots for casters.

Anyway for us non Jewelcrafters. I decided to go for the +8 hit +12 stamina and +5 spell damage combo for my blue slots with a +5 spell power bonus or better (neck, boots, wrists, hat). I know its not a perfect min max, but 12 stamina for 4 spell power is probably worth it to me in most fights.

I stuck with Enchanting and Alchemy myself and I love the 4 hour flasks, along with the new crazy alchemist potion and endless pots for arena.

If all of the professions stay the same I would agree. I am banking on the additions they have always made with new raid content. Like alchemists not having an epic trinket yet. Dragonseyes are quite low on the skill scale, kind of like ring enchants, and I expect to see a "second tier" of them. Whether they keep the same mechanics and make it use 2 or 3 per, to craft an "epic" dragonseye can only be speculated.

In answer to the Alchemy (Mixology question) The number is 38. They are trying to make this the magic number, although we all see where there are holes in the concept. (JC and BS slots scaling)

Of course there may be a new flask as well

Last edited by Phatpharm : 01/29/09 at 10:44 AM. Reason: Massive gear change, as expected

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Old 01/28/09, 4:14 PM   #238
andbegin
Glass Joe
 
Draenei Shaman
 
Blade's Edge
Got to thinking about spellpower profession buffs. I haven't seen this posted on the Shaman threads.

In considering the net spellpower buffs of non-tradeable profession items/enchants/sockets/gems i came up with the following:
Enchanting= 38 SP from ring enchants
Inscription= 37 SP (Shoulder enchant minus the Sons of Hodir shoulder enchant)
Blacksmithing= 38 (from 19 spellpower gems in bracer and glove sockets)
Tailoring=no bonus just easier to make pant enchants
Alchemy= any bonus from mixology effecting elixers or flasks...don't have any numbers.
Engineering=whatever SP bonus is on goggles above other gear if thier is any...

And then their's jewelcrafting... I used my current gear as an example so results could be even more extreme depending on what gear you use...If you have 8 sockets all filled with 32 plus SP gems over the 19 SP gems it gives you a net of 104 SP. That's nearly three times the bonus of any other profession. If you combing Jewelcrafting with blacksmithing it would give you 164 SP bonus with putting +32 gems in added sockets. Over four times the bonus of other professions. I have Inscritption and enchanting myself so i might be missing some limitations in blacksmithing and jewelcrafting.

Last edited by andbegin : 01/28/09 at 4:17 PM. Reason: quote didn't stick

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Old 01/28/09, 4:28 PM   #239
Mmootimus
Piston Honda
 
Mmootimus's Avatar
 
Tauren Shaman
 
Quel'Thalas (EU)
Only allowed 3 JC gems in your gear.

Oh and Eng gives nothing at all for PVE use, except some badly itemised goggles and a mailbox for slackers.

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Old 01/28/09, 4:48 PM   #240
andbegin
Glass Joe
 
Draenei Shaman
 
Blade's Edge
Originally Posted by Mmootimus View Post
Only allowed 3 JC gems in your gear.

Oh and Eng gives nothing at all for PVE use, except some badly itemised goggles and a mailbox for slackers.
okay thought their might be something like that. So that still nets you a bonus of 39 still an advantage albeit an insignificant one. I'm actually pleasently surprised how balanced they made it....besides appropriate alchemy, engineering and tailoring buffs i suppose.

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Old 01/28/09, 5:03 PM   #241
LITTLER0TT
Von Kaiser
 
Draenei Shaman
 
Dethecus
You have to factor in socket bonuses you will be able to grab with jewelcrafting gems

Plus factor in not needing to waste 2 gem sockets for blue gems

Though, when epic gems come out the difference will be slightly smaller, unless they add new JC only gems.

Blacksmithing bonus will scale with epic gems as well.

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Old 01/28/09, 5:39 PM   #242
andbegin
Glass Joe
 
Draenei Shaman
 
Blade's Edge
Right. So it would stand that the combination of Jewelcrafting and Blacksmithing would net the highest yield of spell power bonus but still not enough for me personally to find it worth revamping my current ones.

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Old 01/29/09, 12:45 AM   #243
jahagamajug
Glass Joe
 
Orc Warlock
 
Feathermoon
soo

Last edited by jahagamajug : 01/29/09 at 9:48 AM.

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Old 01/29/09, 1:53 AM   #244
LITTLER0TT
Von Kaiser
 
Draenei Shaman
 
Dethecus
Blacksmithing sockets don't count towards your Meta requirement.

Blacksmithing sockets are colorless. You can put any gem in them. You socket them with 19 spell power, which is red, and still need 2 blue gems from some place else.

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Old 01/29/09, 4:14 AM   #245
orion121
Piston Honda
 
Troll Shaman
 
Eredar
I think the point to be made is that you should gem red gems into your BS and Belt sockets (netting the extra SP) while using the JC Gems (prismatic, there-in 2/3 alone satisfying meta) to maximize stats through socket bonuses. The sockets created by BS / Belt Buckles will not affect your meta, but the gems placed in them will (as meta's are influenced by your gem choices and not, well sort-of, by your gear choices)

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Old 01/29/09, 10:51 AM   #246
Phatpharm
Piston Honda
 
Gnome Mage
 
Bloodscalp
I am seeing people with the [Eruption-Scarred Boots] and [Bands of Mutual Respect] not using the two blue sockets for the meta requirement (both boasting a +5SP set bonus) [Glowing Twilight Opal]

9+5=14 vs 19 for [Runed Scarlet Ruby]

These seem the perfect place to drop them, or am I missing something?

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Old 01/29/09, 11:22 AM   #247
Mmootimus
Piston Honda
 
Mmootimus's Avatar
 
Tauren Shaman
 
Quel'Thalas (EU)
Originally Posted by Phatpharm View Post

These seem the perfect place to drop them, or am I missing something?
The 3 blue sockets on T7 maybe?

To be fair one of these sockets has an awful bonus, but the other two have bonuses which are arguably better/as good as/only slightly worse than* +5 spellpower, namely +8 haste and +6 hit.

*Choose one based on gear level and stat preferences

(There is also the huge OP-ness of JC which is leading a lot of raiders to reroll it now and render the whole point moot).

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Old 01/29/09, 11:31 AM   #248
Dhiva
Glass Joe
 
Draenei Shaman
 
Black Dragonflight
Originally Posted by Mmootimus View Post
Only allowed 3 JC gems in your gear.

Oh and Eng gives nothing at all for PVE use, except some badly itemised goggles and a mailbox for slackers.
I am an engineer, and actually, there is a very good enchant from eng. that they fixed for PvE on last patch:
Hyperspeed accelerators.

340 haste for 10 seconds, on one minute cooldown.

That's worth 56.7 haste. Not as good as JC, but decent.

I try to time EM and heroism with it, which gets nice results so far (ie: 5.4K on patchwerk last week).

With 515 haste on gear, 340 haste with accelerators, and heroism, my LB are @ 1.1 second casts. Timed with EM and you get some crazy numbers

I just can't see myself drop my professions I worked so hard to get recipes ... every time a new profession is better for PvE on a new patch.

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Old 01/29/09, 1:23 PM   #249
Infuri
Von Kaiser
 
Orc Shaman
 
Dalaran
Originally Posted by andbegin View Post
okay thought their might be something like that. So that still nets you a bonus of 39 still an advantage albeit an insignificant one. I'm actually pleasently surprised how balanced they made it....besides appropriate alchemy, engineering and tailoring buffs i suppose.
Mixology (Alchemy elixir buff) gives you an additional 37 spell power when using a flask of the frost wyrm. In addition to that, flasks last 4 hours. Alchemy is on par with the others, and once the epic gems come out, the JC only gems won't be as beneficial as compared to the current state.

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Old 01/29/09, 2:26 PM   #250
Ghando
Bald Bull
 
Ghando's Avatar
 
Tauren Shaman
 
Mal'Ganis
Originally Posted by Dhiva View Post
I am an engineer, and actually, there is a very good enchant from eng. that they fixed for PvE on last patch:
Hyperspeed accelerators.

340 haste for 10 seconds, on one minute cooldown.

That's worth 56.7 haste. Not as good as JC, but decent.
Except it's 56.7 haste in the most inconvenient way. You have to use a different rotation with the haste bonus than you do without it. Which can work I suppose, but it's why in general we shy away from haste-bonus trinkets and relics. It's inconvenient and hard to imagine that your efficiency won't suffer at least a little.

Regarding other professions, while JC's stat bonuses aren't that far above everything else they're still substantially better (between the extra stats and making any Meta requirements trivial to maintain) and combined with the absolutely insane profitability of the profession it's just plain overpowered at the moment. It could use a substantial nerfing, or a buffing of other professions (most notably Engineering, LWing and BSing) to bring things more in line. Because as it is, JCing straight up defies typical market rules for supply and demand. With all the JCs running around the profession's profitability should tank, but the constant influx of new gear and people re-socketing to min/max their gear means an enterprising JC can make thousands of gold a day just through the AH.

So, yeah. JC isn't game-breaking but it's out of line with the other professions by a pretty big margin, and especially with the weak professions that the devs don't seem to know how to make competitive.

I write a humor blog: http://idropthings.blogspot.com

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