Originally Posted by Omidin
You're obviously right, I'm sorry.
I have Rawr 2.2.5, I did not import from Armory as it seems to be having issues atm. I picked out my race/class/spec (tauren/shaman/enhancement) and started filling out gear. Every other slot works fine, its just the Totem slot that crashes the program.
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Can you post details of the error message please. Or steps I can take to reproduce it. eg: if you have an XML save file of a situation where it loads then you click something and it crashes and does this all the time, please post the XML file so I can repeat the steps and find the problem.
Thanks.
Originally Posted by OnosKT
In that case Rawr is bugged for it. Dancing Flame will increase your SS, and only your SS by 310 (155 for each weapon) pre armor reduction.
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Ah ofc that's the problem, it was adding damage boost to MH & OH weapons but not removing it before doing other calcs. Fixed for next version.
Can I take the opportunity to say that this is EXACTLY the sort of testing that helps me enormously. You change one small thing and note an unexpected effect, I can then track down why that is happening.
Compare that to the generic "hit rating is too high", which gives me no clear direction as to what to check. So I'm faced with slugging through the code trying to work out what's wrong. This is doubly difficult when I can't compare to EnhSim as v1.7.0 has the old armour pen calcs and that skews the results. So I need to wait until v1.7.1 comes out with that fixed before I can really track down the hit problem. That is unless someone can come up with a specific test to show where its going wrong.
Part of the issue with hit is that extra white hit means things like berserker enchant procs slightly more = slightly more AP & SP = more damage to all abilities including spells. So its not as simple as saying adding hit beyond hit cap should have no effect on spell damage (eg: Earth Shock). I need to find a test that shows hit behaving badly so I can fix the problem without having to wade through the entire code from scratch with nothing accurate to compare to given v1.7.0 Enhsim has old ArP calcs (pre: Ghostcrawler post on ArP).
PS. I've been snowed under at work doing a major overhaul of our email system and installing Exchange 2007
This combined with joining a new guild and being an officer has meant my time for actually programming over the last couple of weeks has vanished to almost nothing. Sadly recently this has meant that there were no changes between v2.2.4 & v2.2.5 for Enhance module. I did add the new optimizer results frame though with side by side paper dolls, which I hope people like.
Fear not however I do intend to get back into it as soon as things settle down a bit and life returns to normal.