Originally Posted by Viju
Tonight my guild is trying to progress on 25 HM LK.
I have been assigned back up main tank healing, and chaining off tank to heal melee and support infest. Is there any advice for this encounter that you could give? With the 30 percent buff, it is quite a bit easier, but we are still having issues with a couple things. We are getting to P2, but not much luck after that. What rotations did you guys use, and were there any special glyphs you used on LK that are different from other fights?
|
I can give you a rundown of what I usually do through this fight that has proven to be quite effective.
We generally 5 heal it with different combinations -- hpally, disc priest, druid, druid, shaman or hpally, disc, holy priest, druid, shaman. I wouldn't recommend one over the other. Guilds are even 4 healing it now, so 5 is definitely not required.
Glyph wise I generally run LHW, CH, and ES. Shouldn't be too different from your normal glyphs unless you run Healing Stream/Earthliving on other fights instead of LHW.
Phase 1: You are tank healing in this phase. There's not much else to do honestly. There should be about 3 targets (post 1st Infest) that your disc priest can't shield in the time between Infest CDs, and I usually pre-cast a Chain Heal on those targets to get them topped off immediately. Other than that it's LHW fun time on the MT and OT. I also keep and eye out for Necrotic Plague dispels in case our dispeller lags or something.
Phase 1.5 (transition): Chain heal spam time. I usually drop my first Tide here with our disc priest using Hymn of Hope. Keep an eye on the OT because he will get shit on if your hunter's tranq misses (lol mechanic). Also keep and eye out for dispels again. Also don't forget to re-drop totems on the side because odds are everyone is out of range of your original drop. As the phase is ending I generally stand just on the platform and keep healing the tanks while the other healers get into position.
Phase 2: Time for totem re-drop. I drop an Earthbind on the Valk-side every wave just in case one of them is missed or something. Once again you're tank healing, pre-cast Chain Heal on the targets without shields (It's useful to set up Grid or whatever you use to see who is missing a shield in raid to pre-cast on them). Spam the shit out of the tank during Soul Reaper. Repeat repeat repeat. I save Berserking (troll racial) and Tidal Force for when our disc priest gets picked up (shadow priests usually hymn here, too).
Phase 2.5: Totem redrop and Tide should be up again. Chain heal spam etc etc same as first transition.
Phase 3: Spam the shit out of whoever is below 50% health, because odds are the Soul Harvest will kill them before they can get to the throne room. Once down below I generally run a little bit ahead of the tank (minding the orbs) and can get 1-2 chain heals off between each movement. I blow NS here on low targets for a quick chain heal, also. Dropping totems down below is also useful (recall before you pop back up top). Once you're up I drop a set of totems as I'm spreading out for defile (you have to do this after every Soul Harvest). You can drop an Earthbind totem in the middle to slow a few spirits, but it's generally not needed with a hunter's trap. Rinse and repeat until dead.
A few notes:
- If you're having to pick up too many Infest targets your disc priest is doing it wrong. There should only be 5-6 tops who don't get shields in between infest CDs.
- Also mind when your Holy Paladin will have to move or is picked up by Valks so you can know when to heal more heavily on the tank.
Good luck and have fun. It's a really rewarding feeling when he finally dies haha.