Originally Posted by Jayde
However, one could presume that for that personal trinket/buff/whatever specifically, it will be most amplified by being under the effects of Molten Fury and Heroism at the same time.
This is an issue of personal buffs, not raid-wide buffs. Which is different than what most of the posts in this thread have been dealing with. The generalistic raid-wide principle is quite straightforward and I'm not questioning that at all.
|
We have done the math for multiplicative and additive buffs, there is almost no change in fight duration when you start using additive buffs in execute range. Stacking execute with dps buffs, any dps buffs, trinkets, bloodlust, ANYTHING, does not noticeably shorten the total fight duration. Execute, in effect, does not matter when it comes to stacking buffs, ignore it, pretend it doesn't exist. It is not something you need to align with external cooldowns.
It is something we SPECIFICALLY modelled, and lining trinkets up with execute (in a 0 shaman raid) does not change the fight duration. The problem is you are obsessed with peak dps, when what matters is fight duration; stacking dps buffs with execute has no noticeable effect on fight duration, stacking buffs with each other does.
To give an example:
Super trinket gives 200dps mage + 100dps for 10s, MF is +10% dps, 20k boss health.
Late Tinket
65s @ 200 = 13k
10s @ (200+100)*1.1 = 330 = 3.3k
16.8 @ 200*1.1 = 220 = 3.7k
Total time =
91.8s
Early Trinket
10s @ 300 = 3k
50s @ 200 = 10k
31.8 @ 220 = 7k
Total time =
91.8s
Notice anything ?
[ee]
Lets add in Ronny the Rogue, doing 100dps, no execute buff, no trinket, 30k boss health:
Late Trinket
65s @ 300 = 19.5k
10s @ 100 + 300*1.1 = 430 = 4.3k
19.4 @ 320 = 6.2k
Total time =
94.4s
Early Trinket
10s @ 400 = 4k
51.6s @ 300 = 15.5k
32.8 @ 320 = 10.5k
Total time =
94.4s