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05/04/09, 8:28 PM
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#376
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Von Kaiser
Tauren Shaman
Twisting Nether (EU)
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I havent really noticed a decrease in my lvb damage. Perhaps maybe the at the low end of the scale. My dps is certainely competitive and in a straight nuke fight such as mimiron p1 and 2 im definately competing for top spots with 5k+ dps average over p1 and 2.
I also recently got my 4 set bonus which i havent tried in a raid yet but after killing some elite mobs it seems it could be quite the nice dps increase. I reckon i coud keep a 1k dot rolling in a straight nuke fight from the set bonus.
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05/05/09, 2:06 AM
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#377
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Don Flamenco
Nathaira
Draenei Shaman
No WoW Account (EU)
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Originally Posted by broods
I reckon i coud keep a 1k dot rolling in a straight nuke fight from the set bonus.
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Ignite-type effects don't roll anymore, at least not consistently. What you're seeing is owed damage effect being delayed and stacking up.
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Creativity requires the courage to let go of certainties.
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05/05/09, 5:20 AM
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#378
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Piston Honda
Tauren Shaman
Khadgar (EU)
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Originally Posted by tufy
Ignite-type effects don't roll anymore, at least not consistently. What you're seeing is owed damage effect being delayed and stacking up.
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From the limited WWS reports we have seen, DoT's of 1k or even 1.5k are possible, however, the average is more likely to be around 500 over the duration of a fight.
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05/05/09, 8:26 AM
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#379
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Don Flamenco
Nathaira
Draenei Shaman
No WoW Account (EU)
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Agash, of course they are, but that's still owed damage stacking, not rolling. Essentially, if you crit 1x, your dot will do two ticks at 50%[A] + 50%[A] damage. If you crit 2x in a row, your spells will do 50%[A] + (50%[b]+25%[A]) + (50%[b]+25%[A]). If you crit 3x in a row, your spells will do 50%[A] + (50%[b]+25%[A]) + (50%[C] + 25%[b] + 12.5%[A]) + (50%[C] + 25%[b] + 12.5%[A]) and so on. In the end, you can tick as high as 1 - 1.5k, but this will only mean that your original crit hasn't deal the full damage all up until now.
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Creativity requires the courage to let go of certainties.
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05/05/09, 12:55 PM
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#380
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Von Kaiser
Tauren Shaman
Twisting Nether (EU)
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Ok been doing some tests with the 4 set bonus now on the heroic training dummy since the dot works on them aslong as they have HP.
Changed some gear around so that i got hit capped. After a couple of 5 minute rounds i did somewhere around 4k to 4,2k dps for the duration of most tests. I was self buffed with totems and tow glypth and flametongue on weapon.
No bloodlust used but 2x elemental mastery.
It seems the average Electrified dot is around 520 and accounts for a total of 2.5-3% of my damage. Not overly impressive but i guess its free damage and it should scale nicely with raidbuffs.
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05/06/09, 3:04 AM
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#382
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Von Kaiser
Draenei Shaman
Darksorrow (EU)
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Originally Posted by Dalth
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What were the consequences leading to that crit? Did the target have some absorb shield? Was it a partial resist? Did you have resurrection sickness? Was your gear over 1 durability? Did you have talents allocated? Were you naked?
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05/06/09, 8:18 AM
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#384
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Glass Joe
Draenei Shaman
Crushridge
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thanks i didnt take time to check for the abilities off the bosses that was my fault I formally apologize for my jump to conclusions. I did how ever get a crit off lvb for 2kish in heroic CoS(no screen shot) on one of the infinite agents, who do not have a damage resistance ability.
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05/06/09, 9:58 AM
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#385
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Glass Joe
Draenei Shaman
Crushridge
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You are not even close to hit capped. Thus, your very low crits are likely due to resists.
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05/06/09, 10:29 AM
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#386
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Von Kaiser
Tauren Shaman
Twisting Nether (EU)
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Originally Posted by Squidfury
You are not even close to hit capped. Thus, your very low crits are likely due to resists.
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It is my understanding that partial resists cannot be overcome by either hitrating or spellpenetration in pve.
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05/06/09, 10:33 AM
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#387
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Von Kaiser
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Originally Posted by Mmootimus
It should be pointed out of course that losing GoL will take 1200+ off the fully raidbuffed-super-mega-trinket procc-crit of a well geared Ele, which may partially explain the "lost" damage some people think they see.
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As well with 3.1 a decent portion of the elemental community was able to upgrade from [Venture Co. Lightning Rod] to [Totem of Hex], this would further knock down average lvb damage on the "super mega crits".
So this could be a perception issue combined with the non-favorable Ulduar fights.
Last edited by Vistol : 05/06/09 at 10:43 AM.
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Ohh great i have 8 Main tanks signed up again and 4 healers.
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05/06/09, 4:28 PM
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#388
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Glass Joe
Draenei Shaman
Crushridge
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Originally Posted by broods
It is my understanding that partial resists cannot be overcome by either hitrating or spellpenetration in pve.
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True. I had thought that low spell hit could cause more partial resists, but Im probably wrong.
Plus agents are level 80, and thus have no level based resistance.
I think I just dont believe him. Why is it that noone can get any documentation at all of such things?
Last edited by Squidfury : 05/06/09 at 4:48 PM.
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05/06/09, 4:55 PM
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#389
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mumbo-jumbo-theorycrafter
Draenei Shaman
Khaz'goroth
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Originally Posted by Squidfury
True. I had thought that low spell hit could cause more partial resists, but Im probably wrong.
Plus agents are level 80, and thus have no level based resistance.
I think I just dont believe him. Why is it that noone can get any documentation at all of such things?
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There is
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05/07/09, 4:19 AM
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#390
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Glass Joe
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Hello Binkenstein,
Looking at your armory you are at 555 haste, i recently went back to elemental come wotlk and was wondering is there any benefit from going past 500 haste where your LBs would be at 1.6 cast speed? Thanks for the help
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05/07/09, 6:19 AM
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#391
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Glass Joe
Tauren Shaman
Khaz'goroth
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I have a bit of an odd question. What is your prefered method for actually pushing your casting buttons? Do you press the button once per cast using a cast bar mod like quartz to guess the best time? Do you spam your keys to make sure you get the cast off as soon as possible? Or do you have a clever setup with other devices or some other method?
I've been playing around with casting bars and physical methods trying to boost my DPS. I've found that hammering the key linked to the next spell required yielded the most dps as opposed to hitting the key "when Quarts thinks i should". The differnce i found was about 800dps ( ~3800 from spamming ~3000 from using Quarts). Obviously the Spamming method would be the way to go, but after about 30 seconds i got sore fingers and wrists. I don't want to do that anymore, because i'll end up with a bad case of carpel tunnel or a repetitive strain injury.
I've looked into doing tricky things with a G15 keyboard or some clever software so i can hold down a button and let it spam for me, but after a bit of reasearch I've discovered that would violate Blizzards EULA.
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05/07/09, 7:48 AM
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#392
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Glass Joe
Troll Shaman
Zirkel des Cenarius (EU)
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You can do a mix of both
Normally, at the end of the casttime of the last spell I hit den button for the next spell about 3 or 4 times, starting at about 400ms before the end of the casttime and ending when I see, that the next spell started casting. No sore fingers but still max DPS...
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05/07/09, 10:13 AM
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#393
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Glass Joe
Draenei Shaman
Crushridge
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Originally Posted by Binkenstein
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Not documentation of spell mechanics. I mean excessively low hits.
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05/07/09, 11:28 AM
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#394
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Von Kaiser
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Originally Posted by Storms
I have a bit of an odd question. What is your prefered method for actually pushing your casting buttons? Do you press the button once per cast using a cast bar mod like quartz to guess the best time? Do you spam your keys to make sure you get the cast off as soon as possible?
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Doesn't casting a spell automatically trigger the GCD now even if unsuccessful, to discourage key-spamming? I thought this change was implemented in BC when /stopcasting to get around latency was deprecated, has it been disimplemented?
Last edited by Kishkegelt : 05/07/09 at 5:11 PM.
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05/07/09, 11:39 AM
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#395
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Von Kaiser
Tauren Shaman
Twisting Nether (EU)
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Originally Posted by maha
Hello Binkenstein,
Looking at your armory you are at 555 haste, i recently went back to elemental come wotlk and was wondering is there any benefit from going past 500 haste where your LBs would be at 1.6 cast speed? Thanks for the help
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Im kind of wondering the same. Im at 549 haste atm with full T8 which i feel is pretty nice since it gives me some slack on my rotation when its laggy. But as it stands now pretty much all pieces gives haste so we will inevitably end up with a lot of it.
I can for example switch out my conqueror elemental helmet with the resto one and switch my spellshock ring with singet of the malevolent or another hit ring and gain another 100 haste which would put me at 640 haste and a base LB cast time of 1.59 with wrath of air totem.
However i dont know how beneficial that would be to my dps but it does sound like a pretty good deal depending on how the second rotation cycle turns out and how good it is during bloodlust etc.
Im terrible and deciphering graphs and stuff unfortunately.
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05/09/09, 8:00 AM
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#396
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Glass Joe
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Since it seems no one else has posted this yet, the latest from GC:
As I posted in the other active thread on this topic, we still cannot find any bugs with Elemental. We looked at a lot of numbers from before and after 3.1 and (except for the lower crit values) the numbers don't seem very different. It could be that other classes, notably rogues and Feral druids, just improved.
Nonetheless, we do think Elemental is a little low so there is likely to be a small buff coming. I feel obligated to add the standard no promises caveat.
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My anecdotal contribution to 3.1+ elemental damage is that lava burst seems inconsistent. The lowest crit I can remember was on Ignis and was just over 6k, which I only remember because it was something of a shock. *shrug*
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05/09/09, 9:38 AM
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#397
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Piston Honda
Draenei Shaman
Silvermoon (EU)
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My anecdotal contribution to 3.1+ elemental damage is that lava burst seems inconsistent. The lowest crit I can remember was on Ignis and was just over 6k, which I only remember because it was something of a shock. *shrug*
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Ignis the Furnacemaster appears to have some fire resistance. Did you raid with or without a CoE?
Last edited by Lucitron : 05/09/09 at 9:44 AM.
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Egoist: A person of low taste, more interested in themselves than in me.
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05/10/09, 9:13 AM
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#398
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Glass Joe
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Usually with CoE. I figured as much re: fire resistances, considering he has a bowl of molten metal hanging in front of his crotch.
Another GC post in the past couple of days talks about how the scorch change had more negative effects on boomkin / elemental dps than expected and they will also get some type of buff.
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05/10/09, 11:59 AM
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#399
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Bald Bull
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Ghostcrawler cited the Scorch change just as a matter of elimination; it's the only change in 3.1 that should have had any appreciable effect on our damage. But it doesn't explain low Lava Burst numbers. It occurred to me that maybe the root cause lies with glyphs. A large number of people (read: the people who knew their theorycraft) swapped their Lava glyphs for ToW glyphs when 3.1 hit. It's not unreasonable to think the issue might lie there.
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