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Old 05/10/09, 12:54 PM   #401
Nakari
Piston Honda
 
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Orc Hunter
 
Destromath (EU)
Originally Posted by Frogh View Post
I have done some back to back 2min testing with my [Dying Curse] (287hit) and [Elemental Focus Stone] (324hit). (Total hit on my toon).

I am missing with LB 1.6% to 3.3% on test dummy. I didnt think it was an ideal trink for me to equip anyway but figured I would test it since I had some time.

DC
Wow Web Stats
Wow Web Stats
EFS
http://wowwebstats.com/ibvv3qiqd2upg...0748#abilities
Wow Web Stats
Wow Web Stats

Any idea if this is a bug, if not, is there a mechanic Im not clear about with the dummies?

Thanks
With no Shadowpriest / Moonkin to provide the 3% spell hit debuff and 287 hit rating against the boss target dummy you are only at ~13,94% to hit (14,94% as Draenei), so a 1,6 to 3,3% miss rate is nothing to be suprised about.

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Old 05/10/09, 1:48 PM   #402
Shockington
Glass Joe
 
Draenei Shaman
 
Mal'Ganis
Originally Posted by broods View Post
Ok been doing some tests with the 4 set bonus now on the heroic training dummy since the dot works on them aslong as they have HP.

Changed some gear around so that i got hit capped. After a couple of 5 minute rounds i did somewhere around 4k to 4,2k dps for the duration of most tests. I was self buffed with totems and tow glypth and flametongue on weapon.
No bloodlust used but 2x elemental mastery.

It seems the average Electrified dot is around 520 and accounts for a total of 2.5-3% of my damage. Not overly impressive but i guess its free damage and it should scale nicely with raidbuffs.
On our last mimiron kill my DPS was 4978, with electrified making up 2.9% of my total damage fully raid buffed. I lost the WWS but it was around 90K damage throughout the entire fight. My SP was around 2830 not counting trinkets if I recall.

3% is nothing to sneeze at, but honestly I was expecting a little more. The big problem with it is that the ticks never go off unless you stop critting with LB. Not so much on bosses but on trash there are numerous occasions where I just won't get the owed damage because the mob dies before the ticks go off.

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Old 05/10/09, 7:55 PM   #403
Frogh
Glass Joe
 
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Tauren Druid
 
Scilla
Originally Posted by Nakari View Post
With no Shadowpriest / Moonkin to provide the 3% spell hit debuff and 287 hit rating against the boss target dummy you are only at ~13,94% to hit (14,94% as Draenei), so a 1,6 to 3,3% miss rate is nothing to be suprised about.
Right but I guess my point is that I am missing with more hit rather than less hit.

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Old 05/10/09, 8:18 PM   #404
Nakari
Piston Honda
 
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Orc Hunter
 
Destromath (EU)
Originally Posted by Frogh View Post
Right but I guess my point is that I am missing with more hit rather than less hit.
Oh, guess I misread your post, sorry... as for why you're hitting less with more hit, I blame bad luck - your sample size of ~120 LBs is much too small to draw any meaningful conclusions. If you're seeing something like that after several housands of LB casts, I'd be suprised.

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Old 05/11/09, 2:31 AM   #405
Darmul
Glass Joe
 
Draenei Shaman
 
Aerie Peak
Originally Posted by maha View Post

Looking at your armory you are at 555 haste, i recently went back to elemental come wotlk and was wondering is there any benefit from going past 500 haste where your LBs would be at 1.6 cast speed?
I understand thank Binkenstein doesn't normally answer questions directed at his specific gearing questions, but could someone please address this question in a general sense, or point us to a post where this question has already been answered? I attempted to use the search function to find the answer, but was unsuccessful, though this could quite possibly have been user error.

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Old 05/11/09, 4:38 AM   #406
Agash
Piston Honda
 
Tauren Shaman
 
Khadgar (EU)
It is a myth that there is something magical about getting your LB casts to 1.6 secs. It is perpetrated by those that look at the first half of their rotation and say “look 1.6*5=8secs. That fits perfectly between LvB casts!” However, in doing so, they fail to look at the second half of their rotation which must include a FS and is therefore impossible to balance at that haste level. For a rotation to be perfectly balanced between the 2 halves it MUST include a CL in the first half to balance out the shorter cast time of the FS and it MUST contain an odd number of CLs overall.

Whether it is worth forcing your stats to make this happen is debateable as the DPS increase from doing it is fairly low. With 4Pc T8 it is almost certainly not beneficial as LB will start to out DPS CL at that point.

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Old 05/11/09, 8:48 AM   #407
B-Dawg
Von Kaiser
 
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Tauren Shaman
 
Sen'jin
Originally Posted by Darmul View Post
I understand thank Binkenstein doesn't normally answer questions directed at his specific gearing questions, but could someone please address this question in a general sense, or point us to a post where this question has already been answered? I attempted to use the search function to find the answer, but was unsuccessful, though this could quite possibly have been user error.
Your questions regarding how much haste you need should probably go on the gearing and WWS thread, and I don't understand how you could not find something someone has posted regarding haste by typing in "haste" as a keyword. Now that I think about it, doesn't Bink also have links on his signature to threads where all your questions will be answered? You don't even need a search function, stop being lazy.

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Old 05/11/09, 3:53 PM   #408
Darmul
Glass Joe
 
Draenei Shaman
 
Aerie Peak
Certainly a ton of things come up regarding the word haste, but thats not really the question I asked is it?

I didnt ask how much haste I need, I asked if there is any evidence that haste past a certain point is completely useless.

And I did look at the thread in his signature, but that also didnt particularly answer my question either. So how about instead of calling me lazy with no basis for that comment, you just ignore the post and move on.

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Old 05/11/09, 5:21 PM   #409
Binkenstein
mumbo-jumbo-theorycrafter
 
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Draenei Shaman
 
Khaz'goroth
Originally Posted by Darmul View Post
Certainly a ton of things come up regarding the word haste, but thats not really the question I asked is it?

I didnt ask how much haste I need, I asked if there is any evidence that haste past a certain point is completely useless.

And I did look at the thread in his signature, but that also didnt particularly answer my question either. So how about instead of calling me lazy with no basis for that comment, you just ignore the post and move on.
The fact that I mention nothing about "haste caps" or "black spots" probably mean that there isn't anything to be concerned about (I'm not going to spend lots of time counter every silly mis-conception).


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Old 05/11/09, 11:49 PM   #410
Auramere
Glass Joe
 
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Draenei Shaman
 
Alleria
dual spec

I did a quick scan of the thread and didn't find anything on the dual spec dps problem. I'm dual spec'd enhance/ele and my ele dps has dropped quite a bit. Do you guys have any thoughts on it or know any way to get around it? I went from around 3500 dps in Naxx to barely able to break 2k with a couple upgrades, and, from what I've read, blizz doesn't think there is a problem.

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Old 05/11/09, 11:56 PM   #411
Binkenstein
mumbo-jumbo-theorycrafter
 
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Draenei Shaman
 
Khaz'goroth
Originally Posted by Auramere View Post
I did a quick scan of the thread and didn't find anything on the dual spec dps problem. I'm dual spec'd enhance/ele and my ele dps has dropped quite a bit. Do you guys have any thoughts on it or know any way to get around it? I went from around 3500 dps in Naxx to barely able to break 2k with a couple upgrades, and, from what I've read, blizz doesn't think there is a problem.
[Elemental] Lava Burst Testing


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Old 05/13/09, 3:48 AM   #412
B-Dawg
Von Kaiser
 
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Tauren Shaman
 
Sen'jin
We are concerned that Elemental shaman dps is a little low in patch 3.1. We are going to hotfix an improved chance for the Lightning Overload talent to cast the half-damage Lightning Bolt or Chain Lightning. This hotfix should go in sometime over the next couple of days. The talent currently has a 7 / 13 / 20% chance to proc. The new change will be an 11 / 22 / 33% chance to proc.

We think this will provide a roughly 5% dps increase for say the raid-buffed level 80 Elemental shaman, but we will closely monitor the damage being done after this change. Note that the tooltip of the talent will not change from this hotfix – the talent will proc 33% of the time with 3 ranks, even though the tooltip says 20%. We will get the tooltip updated in a future client patch.
Sure most of you have seen this, just in case though, here it is.

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Old 05/13/09, 8:56 AM   #413
Xunwael
Piston Honda
 
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Draenei Paladin
 
Sunstrider (EU)
Is elemental really "a little low"? Sure, I've been below the 10t place in fights where I've messed up, but when player error hasn't prevented it I'm usually in top 5 and sometimes #1, not to mention that I make a complete joke out of everyone else at both vezax (with 8k+ dps) and hodir (with 12k+ dps).

That's with totem of wrath as well, if we ever rolled with a demo warlock I could be dropping searing totem for another 5-600 dps, or fire elemental for 1100-2000 dps for 2 minutes. This change confuses me, but hey I'm not one to turn down buffs.

"Any sufficiently advanced stupidity is indistinguishable from malice."
- Clark's Law

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Old 05/13/09, 10:11 AM   #414
drock903
Glass Joe
 
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Orc Shaman
 
Magtheridon
Originally Posted by Xunwael View Post
...not to mention that I make a complete joke out of everyone else at ...hodir (with 12k+ dps).
i am curious as to what you do to get this high of dps. personally, i just try to get near a cozy fire and hope the moonbeam and crit storm is by me.

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Old 05/13/09, 10:17 AM   #415
Ferala
Von Kaiser
 
Troll Shaman
 
Dragonblight (EU)
Lightning Overload buff hotfix

Src=MMO-Champion
We are concerned that Elemental shaman dps is a little low in patch 3.1. We are going to hotfix an improved chance for the Lightning Overload talent to cast the half-damage Lightning Bolt or Chain Lightning. This hotfix should go in sometime over the next couple of days. The talent currently has a 7 / 13 / 20% chance to proc. The new change will be an 11 / 22 / 33% chance to proc.

We think this will provide a roughly 5% dps increase for say the raid-buffed level 80 Elemental shaman, but we will closely monitor the damage being done after this change. Note that the tooltip of the talent will not change from this hotfix – the talent will proc 33% of the time with 3 ranks, even though the tooltip says 20%. We will get the tooltip updated in a future client patch.
Has anyone done some calculations if this indeed will bring us a 5% dps increase?

They do not mention anything about LvB being fixed (if it even is broken).

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Old 05/13/09, 11:15 AM   #416
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Ferala View Post
Src=MMO-Champion


Has anyone done some calculations if this indeed will bring us a 5% dps increase?

They do not mention anything about LvB being fixed (if it even is broken).
old LO is 20% to proc additional half dmg LB (chance for CL is lower 6-7% I believe)
yeilds 10% modifier to LB
new 33% chance to proc with half chance dmg
yeilds a 16.5% modifier to LB

So its an additional 6.5% dmg on LB
If LB is 60% of your dmg thats an overall increase of 3.9%
if LB is 80% (you would need alot of haste if this is even possible) would yield 5.2% overall increase.

There is the added benefit of increase clear casting uptime due to the extra LOs which I won't go into here but I'd imagine even factoring this in it will still be lower than a 5% increase for most people but its in the ball park.

Edit: Bink is saying the extra cc uptime does put it at about 5% overall. I imagine will will depend on your critrate so if you have alot of crit it won't be that much of a boost.
[Elemental] Lava Burst Testing

Last edited by Daidalos : 05/13/09 at 11:20 AM.


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Old 05/13/09, 11:56 AM   #417
Xunwael
Piston Honda
 
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Draenei Paladin
 
Sunstrider (EU)
Originally Posted by drock903 View Post
i am curious as to what you do to get this high of dps. personally, i just try to get near a cozy fire and hope the moonbeam and crit storm is by me.
I'm honestly not sure myself. All I do is make sure I get the crit buff whenever it spawns and mine is about to run out, and stand in a moonbeam. Obviously singed helps get those 60k crits, so wait with blowing elemental mastery before it's fully stacked, and if here's a moonbeam next to a fire always stand in that. I roll as restoration in most our 25 mans these days, and I don't log 10 mans, so the best I can give is a screenshot of yesterday's 10 man hodir kill.

"Any sufficiently advanced stupidity is indistinguishable from malice."
- Clark's Law

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Old 05/13/09, 1:20 PM   #418
Ferala
Von Kaiser
 
Troll Shaman
 
Dragonblight (EU)
Thx for your fast reply!

Now for the noob question of the day. Why do i read all the time that CC (Clear casting right?) increases dps?
As we go never oom how does that work?

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Old 05/13/09, 1:24 PM   #419
Agash
Piston Honda
 
Tauren Shaman
 
Khadgar (EU)
Originally Posted by Ferala View Post
Thx for your fast reply!

Now for the noob question of the day. Why do i read all the time that CC (Clear casting right?) increases dps?
As we go never oom how does that work?
It’s the secondary effect of Elemental Oath – while cc is active, your damage is increased by 10%.

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Old 05/13/09, 2:18 PM   #420
Ferala
Von Kaiser
 
Troll Shaman
 
Dragonblight (EU)
Ah clear! (i have been resto for 4 years)

I understand that to factor this in the spreadsheet gets a bit complicated.

Last edited by Ferala : 05/13/09 at 2:52 PM.

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Old 05/13/09, 3:28 PM   #421
Falcon213
Von Kaiser
 
Draenei Shaman
 
Illidan
With this Lightning Overload change, would you say that at a certain amount of haste it becomes better to spam LB rather than using FS and LvB (the GCD on FS being the prohibiting factor) when not moving? I already find myself spamming LB for Vezax and when under a moonbeam in Hodir.

So now with ~8%(? guesstimate, no real maths done) dps increase to LB, is there a point at which FS becomes detrimental to cast while standing still?

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Old 05/13/09, 4:28 PM   #422
Ezareth
Don Flamenco
 
Goblin Mage
 
Tichondrius
Originally Posted by Falcon213 View Post
With this Lightning Overload change, would you say that at a certain amount of haste it becomes better to spam LB rather than using FS and LvB (the GCD on FS being the prohibiting factor) when not moving? I already find myself spamming LB for Vezax and when under a moonbeam in Hodir.

So now with ~8%(? guesstimate, no real maths done) dps increase to LB, is there a point at which FS becomes detrimental to cast while standing still?
I've been cutting Lava burst completely out of my Hodir and Vezax rotations. For whatever reasons I'm destroying the meters then.

Once I have the 4 Pc bonus, I would think having as "tight" of a rotation as possible would become less and less important. I'm not quite certain why Haste boosts my DPS above other casters so much except that I am no longer mixing in Lava Burst and flame shocks into my rotation.

It could be mootimus's observed delay when switching spells or whatever he was theorizing about in another thread.

With Glyph of Totem of Wrath replacing Glyph of Lava, our Tier 8 4 pc being switched from Lava Burst to Lightning Bolt, our T8 Totem being worthless relative to the T7 lightning version and now a lightning overload boost, I wonder why Blizzard is taking so much away from Lava Burst? Do they want us to min/max in such a way so we are back to only casting Lightning Bolt?

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Old 05/14/09, 4:01 AM   #423
Dememor
Glass Joe
 
Draenei Shaman
 
Nathrezim
Originally Posted by Ezareth View Post
I've been cutting Lava burst completely out of my Hodir and Vezax rotations. For whatever reasons I'm destroying the meters then.
I'm wondering if you can post those meters so I can compare to myself with the regular rotations.

---------------------------------------
Also something else:

So I decided to randomly check something on the test dummies concerning the 4pc t8.

Now it has been my understanding that it works like this with back to back crits:

Let's assume your crits make the dot tick for 100 and these are back to back crits.

LB CRIT 1 = 100dot
LB CRIT 2 = 200dot
LB CRIT 3 = 300dot
etc etc.

Meaning that the dot dmg from the first crit will be added to the dot dmg of the 2nd crit. If I'm wrong about this just delete this part of the post as it's basically pointless than and my misunderstanding.

However what I'm actually seeing is this is no longer the case and the damage is not being added to the 2nd crit application and is just going normally; it's not resulting in an increase in damage or even a loss but it's registring as 2 separate ticks.

This test being 2 back to back crits, and the 3rd LB just being an LO proc.



8% of Crit #1(7798dmg) = 623.84
8% of Crit #2(6328dmg) = 506.24
Total dot dmg = 1130.08; 1st dot + 2nd dot dmg which should tick when electrified falls off.

However according to the combat log even through the crits were back to back and electrified was refreshed it still got 2 ticks off.

Tick #1 = 565 dmg
Tick #2 = 565
Total = 1130

You can also see that the 1st tick happened exactly 4 seconds after the initial application of electrified and the 2nd tick happening 4 seconds after it's refreshed.

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Old 05/14/09, 4:52 AM   #424
Binkenstein
mumbo-jumbo-theorycrafter
 
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Draenei Shaman
 
Khaz'goroth
Were you logging that?


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Old 05/14/09, 5:31 AM   #425
Dememor
Glass Joe
 
Draenei Shaman
 
Nathrezim
Originally Posted by Binkenstein View Post
Were you logging that?
Unfortunately no, I could do some more tests while logging if you like though.

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