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04/24/09, 5:29 PM
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#801
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Glass Joe
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Originally Posted by Zarnu
HELP.. i am not sure what to do...
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Drop Glyph of Lava for Glyph of Flame Shock (wasting GCD to refresh FlS every LvB is probably eating up your DPS... if you're even refreshing it)
Pick up the Storm, Earth & Fire talents (especially if you're using CL in your rotation)
Keep in mind that you will only need to Flame Shock every time the debuff is low or has just fallen off mid-cast. Never cast a Lava Burst without your Flame Shock DoT ticking. Cast Lava Burst EVERY time it comes off cooldown next-cast. Use proper consumables - spellpower or haste food, Flask of the Frost Wyrm, and tie Potion of Wild Magic or Potion of Speec in with your Elemental Mastery ability.
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04/24/09, 10:51 PM
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#802
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Deeper Shade of Blue
Rouncer
Orc Shaman
No WoW Account
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Originally Posted by Auramere
I have a question for you guys. I put it by mistake in the trinket thread. Any ideas why Splintering would give me such a marked improvement in dps over Stonebreaker or Dueling? I know one piece of gear shouldn't do that, but can the introduction of a different class in the raid do that either? example. Night one: Naxx 25. I came out of it in 4th place overall damage/dps. I was pushing around 3600. Night two: Basically same raid except we had a mage with us. I changed my totem from Dueling to Splintering and shot up to 4200 dps and no 1 on the meter overall. *I hit 7k on Thaddius weee!!!* Did that totem make that much of a difference? I am going to link my armory, but I'm in ele spec and gear atm. If you like I can repost this when my armory reflects my enhace spec and gear later.
Also, can enhancement dps vary that wildly night to night? Must be some messed up math then.
The World of Warcraft Armory
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Mage brought you 5% spell crit and AI which is additional AP you didn't have before. That is what is accounting for the difference, not the totems. The other thing to keep in mind is that we are all slaves to RNG and it is not uncommon to see variation in your dps from fight to fight. That is why we run the sim for thousands of hours, to attempt to limit the RNG factor and bring reproducibility to the results.
Sim out your personal stats and use that to determine which totem to use, more then likely the Sim will tell you to use Dueling but that is something you will have to detemine for yourself. For maximum accuracy make sure to only put into the Sim the raid buffs/debuffs that you will have for the encounter and also try to set the time to match what you are expecting. The more accurate the information incorporated into the sim, the more accurate the results will be to your specific situation.
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04/24/09, 11:04 PM
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#803
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Glass Joe
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Originally Posted by Auramere
I have a question for you guys. I put it by mistake in the trinket thread. Any ideas why Splintering would give me such a marked improvement in dps over Stonebreaker or Dueling? I know one piece of gear shouldn't do that, but can the introduction of a different class in the raid do that either? example. Night one: Naxx 25. I came out of it in 4th place overall damage/dps. I was pushing around 3600. Night two: Basically same raid except we had a mage with us. I changed my totem from Dueling to Splintering and shot up to 4200 dps and no 1 on the meter overall. *I hit 7k on Thaddius weee!!!* Did that totem make that much of a difference? I am going to link my armory, but I'm in ele spec and gear atm. If you like I can repost this when my armory reflects my enhace spec and gear later.
Also, can enhancement dps vary that wildly night to night? Must be some messed up math then.
The World of Warcraft Armory
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Enhancement dps can vary due to the procs. In some fights if I get lucky with maelstrom stacks my dps will shoot up compared to other fights. But I do believe that just switching a totem will not give you that much of a difference in dps (3600 to 4200). It must be something else. There can be alot of other factors affecting your dps and its not like every single fight you can just stand in one place and do max dps.
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04/27/09, 2:41 PM
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#804
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Glass Joe
Troll Shaman
Седогрив (EU)
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Hola, amigos!
I've got a profession-related question. Im elemental and about to have Enchanting/JC.
Is it reasonable to roll Tailoring instead of Enchanting for Lightweave Embroidery? It's proc seems to be better than 38 sp from Enchanting. What do you think?
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04/27/09, 10:08 PM
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#805
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Don Flamenco
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Hey guys, I'm not an elemental shammy but one of my friends is and i was looking for a baseline on where elemental shamans are dpswise as i have no clue where they are normally. I wouldn't ask here but he is our only elemental shaman and therefore I have no real comparison.
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04/28/09, 10:02 PM
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#806
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Glass Joe
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Why is my dps so low?
My guild and I were running Ulduar 25-man last night and after looking over the WWS I continued to find myself at the bottom or near bottom (one or two spots away) of the dps charts. I follow a simple rotation for Elemental Shamans...
Fs -> LvB -> LB -> LB -> LB/LvB and repeat. But when it comes to mobs I mix in CL.
I'm in full 25man Naxx gear and a few peices of 10/25man Ulduar. My SP is 1,739 unbuffed and my crit is 27% with haste at 491.
WoW Armory Alternative - Nameless Armory Profiles.
My question is what am I doing wrong? What can I change to make my DPS higher? Also should I use CL even during boss fights?
Thank you.
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04/29/09, 3:56 AM
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#807
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Banned
Tauren Shaman
Stormscale (EU)
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Hi there.
I managed to get my hands on the Thunderfall Totem when me my guild downed XT last week but I'm not really sure about whether it's better then the Totem of Hex or not?
Any thoughts on that?
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04/29/09, 4:27 AM
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#808
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Von Kaiser
Draenei Shaman
Kult der Verdammten (EU)
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Originally Posted by CFF
Hi there.
I managed to get my hands on the Thunderfall Totem when me my guild downed XT last week but I'm not really sure about whether it's better then the Totem of Hex or not?
Any thoughts on that?
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My thoughts on that? Use the search-function and/or just read the page before last before posting. Post #788 and #789 cover your question. (Hex > Thunderfall)
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04/30/09, 3:05 AM
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#809
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Glass Joe
Night Elf Death Knight
Antonidas
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I tried a search through all the class forums and haven't come up with any clean answers. For this card, Darkmoon Card: Death, I've seen a few posts trying to rank how good it might be post-3.1.0-buff, but many of those focused towards a death knight or other class. I've found a few posts of people asking about it, but no good napkin math on it. Rawr 2.2.1 for enhance shaman doesn't seem to model the proc, and I haven't figured out how to throw it into enhsim. My initial thoughts are that since crit strike isn't *that* strong of a stat and hit capping spells is so important, for my middlish geared shaman (naxx10 mostly with a few 25man), Mirror of Truth and Sphere of Red Dragon's Blood (+55 hit, on use +AP) would be a stronger combination of trinkets?
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04/30/09, 7:06 AM
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#810
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Glass Joe
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I have a question about Elemental Shaman.
I raid Ulduar and occasionally we have another elemental shaman. Which brought up the question about dropping other fire totems.
Is Elemental Shamans DPS supposed to include the DPS from a searing or Magma totem, or is it based on the concept that we drop ToW?
By my basic calculations searing totem would grant:
105 average base damage.
16.67% coefficient per attack
2919 spell power (when raid buffed)
Total592 damage per shot
1.15 for call of flame
1.13 for Earth and moon/CoE/Ebon plague
1.03 from ret paly
592*1.13*1.15*1.03 = 792 damage per shot
Crit rate of about 45%, gives 792*2.09*0.45 + 792*(1-0.45)= 1180 average damage, per 2 seconds. = 590 DPS.
So is the DPS of elemental shaman supposed to incorporate this 590 DPS (e.g. we are 5% behind Mages including this 590 DPS), or is this additional to our normal DPS?
Couldn't find anything else about this so far on EJ. Sorry if I missed something.
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04/30/09, 7:43 AM
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#811
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Piston Honda
Draenei Shaman
Silvermoon (EU)
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Has anyone else noticed how weak Water Shield has become? It does not seem to be triggered by any AoE anymore. Most of the fights in Ulduar involve massive raid wide AoE damage, but I'm not seeing any charges being consumed. Looking at mana regen sources in Recount, WS is waaay down on the list compared to other sources (Thunderstorm is regenning 3 times as much).
Maybe my memory is false, but I do recall WS being an excellent regen source, in for instance Black Temple, fights such as Teron. Anyone else notice this? And when did this change happen?
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04/30/09, 8:47 AM
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#812
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Struck by Diax's Rake
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Which fights are you referring to? I have been very happy with Water Shield mana regen on fights with raid-wide aoe damage. For those fights I sometimes have to remember to watch my party members' mana to drop Mana Tide. Bear in mind that environmental damage (think swimming through lava to reach the Blackrock Mountain instances) does not trigger the shield.
Also remember that until they hotfixed us we were receiving both Mana Spring and Blessing of Wisdom, gaining 91 or more mp5 that we weren't supposed to have. In 3.0 Blizzard noticed healers had too much mana, trivializing some healing decisions, and deliberately nerfed us. This is something they intend for us to adapt to, whether by gearing differently, or healing differently. Mana was never an issue for me in tier 7, except after ankh or receiving a druid rez. Now sometimes it is an issue. It's a new game.
As to your Thunderstorm comment, I have never played Elemental so I don't know about that, but it's always seemed like a nice benefit, especially glyphed.
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04/30/09, 10:01 AM
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#813
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Piston Honda
Draenei Shaman
Silvermoon (EU)
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Well, specifically, I had Kologarn's Shockwave in mind, which I noticed wasn't causing any orbs to consume. Edit: Another one, that I just recalled is Mimiron's phase 2, when he randomly shoots at people, that doesn't cause orbs to consume either.
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05/01/09, 12:49 PM
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#814
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Glass Joe
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Heroism and Potion of Speed . . .
As an enhancement shaman - do you try to stack these together for a much stronger DPS punch or do you stack them out to "extend" heroism? I know there can be some variation from fight to fight, but I am just curious as to the general consensus.
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05/01/09, 9:13 PM
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#815
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Von Kaiser
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Question for Enhancement PvP
Last night a [Kinetic Ripper] dropped from Flame Leviathan, nobody else needed it and I took it, thinking of using it for PvP, since I have only 1 Angry Dread as off-hand which is enchanted with Berserking, which IMO is not the best enchant for PvP.
I am planning to enchant the KR with Mongoose, but still I am unsure if it would be a better weapon for PvP vs. a slow off-hand like [Pride].
Also, should I imbue the KR with Flametongue or Frostbrand?
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05/01/09, 11:57 PM
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#816
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Deeper Shade of Blue
Rouncer
Orc Shaman
No WoW Account
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Originally Posted by Quaglia
Question for Enhancement PvP
Last night a [Kinetic Ripper] dropped from Flame Leviathan, nobody else needed it and I took it, thinking of using it for PvP, since I have only 1 Angry Dread as off-hand which is enchanted with Berserking, which IMO is not the best enchant for PvP.
I am planning to enchant the KR with Mongoose, but still I am unsure if it would be a better weapon for PvP vs. a slow off-hand like [Pride].
Also, should I imbue the KR with Flametongue or Frostbrand?
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I hope you are an Enchanter since the only good use for that Kinetic Ripper for Enhancement is as a Shard.
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05/02/09, 2:46 AM
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#817
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Von Kaiser
Draenei Shaman
Cenarion Circle
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Originally Posted by Frostshockz
Heroism and Potion of Speed . . .
As an enhancement shaman - do you try to stack these together for a much stronger DPS punch or do you stack them out to "extend" heroism? I know there can be some variation from fight to fight, but I am just curious as to the general consensus.
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The haste effects from Potion of speed and Heroism are independent and they multiply. Thus, you will gain more DPS by stacking them.
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05/04/09, 12:27 AM
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#819
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Von Kaiser
Draenei Shaman
Cenarion Circle
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Originally Posted by AlexS
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Use EnhSim to figure out the EP values for various stats, and you'll know what to gem and enchant for. In general, once you are hit and exp capped, you want to gem for AP unless a stat has EP value higher than 2, which at some gear levels can happen with haste or crit. You have to sim it to know what is right for you.
Also, and this should be obvious, don't use level 70 gems. [Bright Scarlet Ruby] and [Quick Autumn's Glow] are what you want to look at.
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05/04/09, 3:47 AM
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#820
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Glass Joe
Draenei Shaman
Proudmoore
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Enhancement
I have seen this on many shaman post 3.1 but I dont understand why and I cant seem to find it anywhere although I may have missed it.
Why are people taking 2/2 Imp Stormstrike over putting more points into Ancestral Knowledge. I was under the impression that mana wasnt an issue with SR. What am I missing?
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05/04/09, 4:22 AM
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#821
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Von Kaiser
Draenei Shaman
Cenarion Circle
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Originally Posted by Kalaar
Enhancement
I have seen this on many shaman post 3.1 but I dont understand why and I cant seem to find it anywhere although I may have missed it.
Why are people taking 2/2 Imp Stormstrike over putting more points into Ancestral Knowledge. I was under the impression that mana wasnt an issue with SR. What am I missing?
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Your link didn't seem to work. Personally, I find 1/2 Improved Stormstrike necessary to maintain a mana cycle, even with full raid buffs. Otherwise I'm OOM for about 15 seconds from one SR to the next on long fights with my max DPS rotation, which is a greater DPS loss than the gain from an extra point in a straight DPS talent.
In addition, if you trade points out of Imp SS, Ancestral Knowledge is about the worst place to put them, in terms of DPS gain. Call of Flame, Reverberation and Improved Shields will all yield more DPS per point, probably in about that order. You can use EnhSim to determine the best talent spec for your current gear.
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05/04/09, 7:55 AM
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#822
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Glass Joe
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[Resto -PVE]
I'm trying to help a guildie who plays a resto shammy. My main is a priest and I find the WotLK Healing Compendium v3.1 in EJ's priest section invaluable. I haven't found a similar thread here for Resto that summarizes current thinking. Can someone point me to the appropriate thread (or just say it doesn't exist)?
If it doesn't exist, a quick pointer to where to get started would be appreciated. Looks like there is a mountain of info in here and I'm preparing the waders.
I'm looking for the beginnings: specs, glyphs, stat preferences, spells/rotations, etc. Basically the common wisdom stuff. We're not ready for the high end theorycrafting yet.
TIA
Priest lost in ShammyLand
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05/04/09, 5:22 PM
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#824
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Glass Joe
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I tried using the search function to find the answer to this question in here and on the entire Shaman forums, but I couldn't discern a clear answer.
I was just wondering what the "paper doll" of one's character is? My best guess would be that it's with all armor on but no buffs, including weapon imbues, but I just want to be told straight up if my guess is correct so that I don't skew my simulations. I just recently found a way to get enhsim to run on my mac by using VMware Fusion (yeah, it's a cop-out way... I already had it from before I wanted to run enhsim when I was trying to do something else), so I wanted to make sure I did things the right way.
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05/05/09, 7:05 AM
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#825
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Glass Joe
Draenei Shaman
Aszune (EU)
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Hey - i got a little problem.
Should i replace in my offhand [Angry Dread] with [Daschal's Bite] ? ( 65 AP on mace and Berserk on dagger )
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