T7 Shoulders, Gloves and Legs all have a nice amount of hit on them, quite an upgrade over T6. I used the [Figurine - Twilight Serpent] for a while, and replaced it with [Mark of the War Prisoner] for now. I'm still pretty far off from the cap, but every little bit helps. Doing a wowhead search with some filters for hit and spellpower narrows the field as well.
Has anyone noticed the Totem of Wrath debuff not showing up on some mobs? I remember a bug from the beta in which some Fire-based mobs would resist the debuff, but I've noticed it missing a few times now. Could be a unitframe problem, but I was just curious.
:-)
I've never seen Totem of Wrath not applying it's buff. I use the default UI.
I would also suggest to stay away from the T7 gloves unless you have no other options, the MP5 destroys the itemization of them.
This is the spreadsheet of the equipment/enchants/gems I am aiming for to max hit/DPS
The math on Berserking will depend on three factors:
- Whether it has the same PPM as Mongoose, Executioner et al.
- Whether the proc chance is based off base weapon speed (like Crusader and MW) or hasted weapon speed (like Mongoose and SR)
Assuming apples-to-apples, 2% Haste is the rough equivalent of 65.6 Haste Rating. Last I checked I had an EP of around 1.9 for Agility, so 400-228 = 172 EP, which means I'd need an EP of 2.62 for Haste rating for Mongoose to be equivalent to Berserking. Ain't happening with this class. Take Berserking -- and don't pull aggro!
After reading the think tank, it seem that the best dps rotation is
1)Lightning Bolt if MW is at 5 stacks
2)else Stormstrike if it's up
3)else Earth Shock if it's up
4)else Lava Lash if it's up
Is there a way to macro 2,3,4 into a simple macro that just use stormstrike , earth shock, lava lash in the order of priority?
Yes, there is, at the cost of a small loss of DPS. There are a few macros I use, depending on the fight, especially if I need to be focusing on something other than just my cool downs. I find these especially useful when I am leading raids and need to keep an eye on things which I call out, like flame wall gaps on Sarth etc. I do see a small DPS decrease as I said, but I have also done ~3800 DPS using the macros so it isn't as if you will be completely trash DPS either.
This macro does everything, you just stop spamming it when MW has 5 stacks, fire off LB or CL and then resume.
If there is any need to shock for interrupting, just take the shocks out of the cast sequence and use them as needed. You will see an even smaller decrease if it is just an SS, LL, LL rotation in the macro. Generally though, you should be using the priority system and manually activating your abilities, this is really only for fights where your DPS would suffer more due to the fact that you can't pay attention to your DPS rotation than it will due to using a macro.
I was using the /cast LB /stopcasting macro until recently, but I stopped due to the fact that from time to time we have to fight from range, and having the stop casting means that I sometimes stop a cast that I want when I am chaining LBs.
Yes, there is, at the cost of a small loss of DPS. There are a few macros I use, depending on the fight, especially if I need to be focusing on something other than just my cool downs. I find these especially useful when I am leading raids and need to keep an eye on things which I call out, like flame wall gaps on Sarth etc. I do see a small DPS decrease as I said, but I have also done ~3800 DPS using the macros so it isn't as if you will be completely trash DPS either.
This macro does everything, you just stop spamming it when MW has 5 stacks, fire off LB or CL and then resume.
If there is any need to shock for interrupting, just take the shocks out of the cast sequence and use them as needed. You will see an even smaller decrease if it is just an SS, LL, LL rotation in the macro. Generally though, you should be using the priority system and manually activating your abilities, this is really only for fights where your DPS would suffer more due to the fact that you can't pay attention to your DPS rotation than it will due to using a macro.
if you are going to macro it (which i am personally against), then you shouldn't use a /castsequence macro. you should use a /castrandom macro. this is mostly because your SS, ES, and LL's cooldowns won't always line up like they're supposed to with your macro. Maelstrom weapon between an ES and a LL might delay your rotations just long enough for SS to come off CD, which would mean you would be using LL over SS (which shouldn't happen) without any chance for the optimal sequence.
but with ShockAndAwe, i think doing it manually is the best (and most fun) option in terms of prioritizing your sequence.
I was using the /cast LB /stopcasting macro until recently, but I stopped due to the fact that from time to time we have to fight from range, and having the stop casting means that I sometimes stop a cast that I want when I am chaining LBs.
you could make the macro not stop mid-cast if you used a modifier (like shift) for the cast one, but as Toots frequently says, those macros are only trainers, which should eventually be let go of in favor of the regular spell.
Protico's macro looks impressive, right? By weaving two pair of 6s CDs, each with a 1.5s GCD associated with them, into the 10s SS cycle, you cut your potential Stormstrike dps by a minimum of 24%, and that's ignoring the cooldown interference from LB.
Stormstrike is a major DPS contribution...either the second or third important contributor to dps, once its input into WF and MW is considered.
Here's a really easy macro:
/castrandom Stormstrike, Earth Shock, Lava Lash, Lightning Bolt
/stopcasting
/say I am a bad player! Doy doy doy!
Just hit it as often as you can. With the right gear, you could do a billion dps with this macro, at a "small loss" of 3-10% of a billion. It saves time in other areas as well. For example, you can stop reading e-j because you don't care about playing well.
Honestly -- we have four buttons to press here, folks, and the best way to press 'em is to follow a very straightforward decision tree. Macros can't be used to make decisions. They can only be used to:
- perform actions in a prescribed order
- perform multiple actions that don't trigger a global cooldown along with one that does
- perform an action at random
- perform different actions based on a limited set of modifiers (e.g. meta keys, in or out of combat flags, mounted/unmounted flags, etc)
Last edited by Toots Hepcat : 11/28/08 at 6:23 PM.
Protico's macro looks impressive, right? By weaving two pair of 6s CDs, each with a 1.5s GCD associated with them, into the 10s SS cycle, you cut your potential Stormstrike dps by a minimum of 24%, and that's ignoring the cooldown interference from LB.
I am not seeing the sense in that, the one ability that will never be interfered with is Stormstrike. Sometimes the final Lava Lash gets cut off, sometimes both the Lava Lash and Earth Shock get cut off, but the Stormstrike always gets used.
Best case:
0: SS
1.5: ES
3: LL
7.5: ES
9: LL
10.5 SS
New Chagnes to Unrelenting Storm, is 23/5/43 the way to go?
Unrelenting Storm has always been a talent that has intrigued me. The talent boots your mp5 based on your intellect. Before Ghostcrawler announced the elemental shaman changes, it was a 5 pointer in the 5th tier of our elemental tree that gave a 10% net benefit. This will all change with the new improvements in the next minor patch. It will be a 3 point talent that gives a net benefit of 12%. Assuming that it stays in the Tier 5 slot, would going 23 points into elemental be more beneficial than keeping those talents in the restoration and enhancement tree?
I did some back of the envelope calculations, and assuming that you had 1k intellect, you would gain 120 mp5 from the talent. Obviously, with Blessing of Kings and Arcane Intellect, that number will crawl up.The question is, would the 120mp5 make up for the loss in 45 healing from elemental weapons, 5% crit, AA, Tidal Waves, Improved Reincarnation, Improved Earth Shield/Shields, and Riptide?
I am not seeing the sense in that, the one ability that will never be interfered with is Stormstrike. Sometimes the final Lava Lash gets cut off, sometimes both the Lava Lash and Earth Shock get cut off, but the Stormstrike always gets used.
Best case:
0: SS
1.5: ES
3: LL
7.5: ES
9: LL
10.5 SS
This is not counting haste.
It's because you don't understand how /castsequence macros work. The reset being 10 seconds only means that it resets after 10 seconds without you pressing the macro. If you are continually pressing the macro it will just keep going to the end of the macro and then repeat meaning you can't cut off that last Lava Lash and you can't cut off any Earth Shocks you just are stuck in that exact cast order until the end of the fight or until you go 10 seconds without touching that macro.
Protico's macro looks impressive, right? By weaving two pair of 6s CDs, each with a 1.5s GCD associated with them, into the 10s SS cycle, you cut your potential Stormstrike dps by a minimum of 24%, and that's ignoring the cooldown interference from LB.
Stormstrike is a major DPS contribution...either the second or third important contributor to dps, once its input into WF and MW is considered.
Here's a really easy macro:
/castrandom Stormstrike, Earth Shock, Lava Lash, Lightning Bolt
/stopcasting
/say I am a bad player! Doy doy doy!
Just hit it as often as you can. With the right gear, you could do a billion dps with this macro, at a "small loss" of 3-10% of a billion. It saves time in other areas as well. For example, you can stop reading e-j because you don't care about playing well.
Honestly -- we have four buttons to press here, folks, and the best way to press 'em is to follow a very straightforward decision tree. Macros can't be used to make decisions. They can only be used to:
- perform actions in a prescribed order
- perform multiple actions that don't trigger a global cooldown along with one that does
- perform an action at random
- perform different actions based on a limited set of modifiers (e.g. meta keys, in or out of combat flags, mounted/unmounted flags, etc)
I think you're being too harsh. Yes, it'll be a DPS drop, but take LB out of the macro you posted, and it's not actually very much. Definitely nowhere close to 10%, possibly not even 3%.
Castrandom automatically avoids abilities on cooldown, and once you're 3-4 seconds into a fight, all three should be on cooldown. Spamming the macro will then use whichever ability's cooldown is up first. There will be times when Lava Lash and Earth Shock both are available, and it fires Lava Lash, yes. But it'll still fire that Earth Shock off a second later.With Stormstrike only working off our own spells, and Improved Stormstrike increasing the charges, there's no real desperate need to push that ES out as fast as possible to get the benefit of SS. All it really changes is some hiccups in the priority here and there, but nothing that will make a massive difference in overall DPS over the course of a fight; the cooldowns on all the abilities prevent that from happening, because firing something early ensures the better abiltiies must be used next. I'd even wonder if those doing it by hand are always getting their spells off in perfect coordination of priority and availability themselves, to begin with. Comparing it to a state of ideal perfection, and yes, it's a small amount behind, but perfection is theorycraft, rather than hard application.
Yes, it's four buttons. In our basic rotation. We also need to fire off Heroism, Feral Spirits, Shamanistic Rage, sometimes Purge, occasionally spotheal, we have our totems to drop, trinkets to trigger, and I'm sure I'm forgetting other things. And this is without considering the mobile and reactive nature of raid fights. Especially in progression content, taking a minor DPS loss so that you can focus on learning the fight rather than optimizing your rotation makes good sense.
My real issue, I think, is your "if you use a macro you suck" attitude. Macros are tools. It makes as little sense to deride people for using them as someone saying "you use Shockandawe timers, rather than keeping it in your head, so you suck", or even "you use addons rather than the default UI, so you suck". Macros are a tool, nothing more. I don't believe this macro would cause as significant a drop in DPS as you claim.
My suggestion is, test it. I'm still working on my rotation skills; I switched to Enhancement when the expansion hit at the request of my guild (we didn't have any), so I wouldn't want to put my own lackluster skills against the macro. You claim to be good without the macro, so you test it. And test it honestly, and with an open mind. Figure out what the ACTUAL dps loss is over a boss fight.
I'm not saying macroing is the wave of the future and you all should switch. I intend to break my bad macro habits once I get more into the swing of things. I just don't think it's AS bad as you're making it out to be.
Is Chain Heal a discovered glyph? WoWhead says it is on the trainer but then there is a recent comment claiming it has been removed from the trainers. Many of you here seem to have the glyph already but I have been scouring the AH and begging in trade chat for days and can't find the glyph (or anyone who can make it) anywhere.
Is Chain Heal a discovered glyph? WoWhead says it is on the trainer but then there is a recent comment claiming it has been removed from the trainers. Many of you here seem to have the glyph already but I have been scouring the AH and begging in trade chat for days and can't find the glyph (or anyone who can make it) anywhere.
Yes, it's discovered from Northrend Inscription Research so start praying the gods of the RNG that someone you know will discover it soon.
This may have been answered in the Shaman HEP thread, but im still a bit confused on this issue. Is it better to gem for pure int, or the SP/INT and Int/mp5 gems? Such as luminous monarch topaz for red/yellow and dazzling forest emerald for Blue gems?
Can earth shield crit? If so, does it use the shaman's healing crit chance? Additionally, if it crits, does it proc things like Ancestral Awakening and Ancestral Healing?
Castrandom automatically avoids abilities on cooldown, and once you're 3-4 seconds into a fight, all three should be on cooldown. Spamming the macro will then use whichever ability's cooldown is up first. Blah blah blah I should take 2 minutes to test things before spouting a wall of text from a very shaky pedestal
I edited your post a bit.
The way that /castrandom works is exactly like it sounds, attempt to randomly cast whatever spells follow.
It doesn't care if they are on cooldown or not and it doesn't try the next spell if it is on cooldown.
All that macro will do is attempt to cast one spell per keypress. If the spell is on cooldown you will get an error message.
So you can use that macro just be prepared to spam the hell outta your key all night long.
There was much discussion of that macro previously in the wotlk thread. It does work but the spamming required is very likely to lead to carpal tunnel syndrome and an inability to masturbate without assistance so it's really not something anyone should be recommending to anyone else without informed consent and a team of lawyers to ensure no lawsuit will be forthcoming.
Can earth shield crit? If so, does it use the shaman's healing crit chance? Additionally, if it crits, does it proc things like Ancestral Awakening and Ancestral Healing?
Earth Shield can crit. It does not use the shaman's crit chance and I don't know what determines the crit chance (I have a 40% crit rate and ES crits around 15% on my parses). ES crits do not proc Ancestral Awakening or Ancestral Healing.
Total girly nub question here and a first post but anyway: I've seen a lot of enhancement shamans putting out better damage than I have, and my current casting order is generally Stormstrike, Earthshock, Lavalash, and throwing about the occasional lightning bolt or a heal with maelstrom weapon.
Is there a specific casting order that I'm not following or is it my gear? I currently have Fools' Bane and a Fel Edged Waraxe equipped. Also, what kind of setups for action bars to you guys use to make your spells and abilities readily accessible in PVP and raiding? Screenshots would be very much appreciated. Thanks!
Total girly nub question here and a first post but anyway: I've seen a lot of enhancement shamans putting out better damage than I have, and my current casting order is generally Stormstrike, Earthshock, Lavalash, and throwing about the occasional lightning bolt or a heal with maelstrom weapon.
Is there a specific casting order that I'm not following or is it my gear? I currently have Fools' Bane and a Fel Edged Waraxe equipped. Also, what kind of setups for action bars to you guys use to make your spells and abilities readily accessible in PVP and raiding? Screenshots would be very much appreciated. Thanks!
Shamanistic Rage = Priority 1
Hit this whenever you drop below 1k mana (700 mana if you are feeling risky).
MW5-LB or ES = priority 2
You want to use these whenever they are not on cooldown. Which one you hit first doesn't really matter unless you have the Earth Shock glyph in place. If you are using that glyph (and it is not recommended at this time since it is broken and only reduces the GCD to 1 second) then Earth Shock becomes top priority over anything else.
Stormstrike or Lava Lash = priority 3
Hit SS if there is no SS debuff on the target otherwise hit whichever one of these you are in the mood to hit, the dps difference between choosing one over the other is so minuscule as to be impossible to validate.
Lightning Shield = priority 4
Hit this whenever everything else is on cooldown to make sure that the buff doesn't have a chance to fall off.
Stormstrike or Lava Lash = priority 3
Hit SS if there is no SS debuff on the target otherwise hit whichever one of these you are in the mood to hit, the dps difference between choosing one over the other is so minuscule as to be impossible to validate.
Really? An offhand attack for 125% OH damage or an attack with both MH and OH, and you consider the difference minuscule?
Really? An offhand attack for 125% OH damage or an attack with both MH and OH, and you consider the difference minuscule?
Sim it and you'll see that it is indeed pretty minuscule.
Originally Posted by Feralmoon
Is there a specific casting order that I'm not following or is it my gear? I currently have Fools' Bane and a Fel Edged Waraxe equipped.
You're 71 and using KZ weapons, so yah you're not going to see the results that many people are posting about. Hit 80, work your way up the ladder like everyone else and you'll see the differences.
Really? An offhand attack for 125% OH damage or an attack with both MH and OH, and you consider the difference minuscule?
Like Malan said, sim it or shut it.
You forgot about the other differences between Lava Lash and Stormstrike.
Stormstrike is reduced by armor, Lava Lash isn't. Lava Lash is also affected by CoE/Ebon Plague/that Moonkin debuff as well. The damage is roughly equivalent between the 2 attacks, the only real difference is that Stormstrike applies a very nice debuff and Lava Lash doesn't.
Last patchwerk Lava Lash did 5% of my damage and Stormstrike did.....wait for it.....5% of my damage. Guess it really is safe to say that the difference is minuscule (btw I use a castrandom macro for Stormstrike/Lava Lash so there is no preferential selecting for Lava Lash involved in those results. The macro allows me to select for Stormstrike if the debuff has fallen off but otherwise I just let fate choose which of those 2 will be used).