I believe it would be useful to the shaman community to collect output from many different shaman with the reports from shaman_hep.
The goal is to provide:
Overall shaman HEP values
Overall talent HEP values
Overall trinket values (data on up time will be useful here)
I would like reports to include the following information:
Content: Ulduar10, Ulduar 25, Naxx10, Naxx25, Maly10, Maly25, Sarth10 (number of drakes), Sarth 25 (number of drakes)
Version of shaman_hep:
Config File (you can strip out the comments if you like)
Report
In addition, if you notice any specific boss fights that parse with different HEP values, that data would be useful too.
How to run shaman_hep:
1) Get a combatlog
a) Use Loggerhead to automatically save combatlogs for you.
Extract it to your World of Warcraft\Interface\AddOns directory.
In game, in the loggerhead configuration (I just right click on the FuBar item).
You can either check "Prompt on new zone?", or manually set up each raid zone that you wish to log.
b) Manually: Use /combatlog to toggle it on and off during a raid. If you are using it for more than shaman_hep, you probably want to toggle it off each time you are outside the raid zone too. Loggerhead does that automatically (assuming you do not have logging enabled on the outside zone.
Extract it to somewhere on your computer where you will have shaman_hep and for convenience log files too. For this example, I will assume it is extracted to the World of Warcraft\Logs folder as World of Warcraft\Logs\shaman_hep
3) Edit the shaman_hep configuration.
Copy the World of Warcraft\Logs\shaman_hep\shaman_hep.cfg to player.cfg (for example Trelis.cfg) and edit it with your player name, talents, glyphs, relic, etc.
I believe it would be useful to the shaman community to collect output from many different shaman with the reports from shaman_hep.
The goal is to provide:
Overall shaman HEP values
Overall talent HEP values
Overall trinket values (data on up time will be useful here)
I would like reports to include the following information:
Content: Ulduar10, Ulduar 25, Naxx10, Naxx25, Maly10, Maly25, Sarth10 (number of drakes), Sarth 25 (number of drakes)
Version of shaman_hep:
Config File (you can strip out the comments if you like)
Report
In addition, if you notice any specific boss fights that parse with different HEP values, that data would be useful too.
If you wanted to PM me or post a link to a previous post (or post here) the exact details of how to run this, I'd be more then happy to run some HEP parses.
But the details have to be tailored for an idiot. Seriously.
I know you have to download your program and then a Java thing (which I did once before), but that's as far as I got - but I'm willing to give it a try again.
If you wanted to PM me or post a link to a previous post (or post here) the exact details of how to run this, I'd be more then happy to run some HEP parses.
I added instructions to the OP, if there is any confusion please send me a PM and I will try to assist further.
Ok - going to post up a sample so you can tell me if there are any glaring errors in it so I can correct it for next time. If I get this right, I'll keep posting them on occasion.
Total log time processed: 31 mins 38 secs
Evaluating heals for Sixthy:
Effective healing: 2088315
Total healing: 3871471
Total time spent healing: 7 mins 54 secs (24.9792% of log file time)
Time in combat: 27 mins 23 secs (86.57%)
Time alive in combat: 20 mins 34 secs (75.12%)
Longest fight: 5 mins 11 secs
Effective in combat healing: 2076265
Total in combat healing: 3844437
Total in combat time spent healing: 7 mins 51 secs (28.7033% of combat time)
Buff Report:
Earthliving uptime: 22 mins 34 secs (82.40%)
Blessing of Wisdom uptime: 8 mins 15 secs (40.14%)
Mana Spring Totem uptime: 6 mins 29 secs (31.57%)
Blessing of Wisdom/Mana Spring Totem uptime: 12 mins 40 secs (61.59%)
Blessing of Kings uptime: 13 mins 59 secs (67.99%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 12 mins 10 secs (59.15%)
Arcane Int/Brilliance/Fel Int uptime: 13 mins 12 secs (64.22%)
Moonkin Aura/Elemental Oath crit buff uptime: 8 mins 10 secs (39.75%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 15 mins 32 secs (75.51%)
Improved Moonkin Aura/Swift Retribution buff uptime: 15 mins 32 secs (75.51%)
Wrath of Air buff uptime: 15 mins 41 secs (76.30%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 15 mins 43 secs (76.45%)
Fortitude uptime: 13 mins 11 secs (64.12%)
"Heroism" (983 haste rating) buff uptime: 40 secs (3.25%)
Totem Report for Sixthy:
"Healing Stream Totem" uptime: 9 mins 30 secs (46.25%)
"Mana Tide Totem" uptime: 13 secs (1.05%)
"Stoneskin Totem" uptime: 3 mins 58 secs (19.36%)
"Wrath of Air Totem" uptime: 12 mins 39 secs (61.52%)
"Flametongue Totem" uptime: 14 mins 1 sec (68.16%)
Total mana used: 239094
Total mana restored (not including gear): 133325
In combat mana used: 236966
In combat mana restored (not including gear): 130949
Mana used in most mana intensive fight: 85720
Start Time: 4/23 22:23:53.187
Duration of that fight: 5 mins 11 secs
Mana pool for that fight: 25328
Total mp5 needed (from int, gear, buffs, abilities, etc): 1291.70117008232
Tidal Focus mana saved: 4426.77200000001
Mana restored that fight by abilities: 51581
from Replenishment: 14913 (70.29% uptime)
from Improved Water Shield: 11770
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 8560
from Mana Tide (all shaman): 7473
from Hymn of Hope: 0
from Meta Gem or item procs: 3600
from Mana Potion: 4252
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 3 mins (57.93%)
MP5 from Water Shield: 63.7216350086856
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 70.9637823137775
MP5 (including Int/crit) needed naked: 780.936433201357
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.93%
Replenishment: 4631.02875
Improved Water Shield: 3385.99143368699
Water Shield damage procs: 8560
Mana Tide (only from this shaman): 2368.38
Hymn of Hope: 0
Other abilities: 1013
(Not included: Mana Potion: 4252)
Buffs:
Blessing of Wisdom/Mana Spring: 91 mp5
Water Shield passive: 63.7216350086856 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.972973628152053
Mana Used Report: (sorted by total)
"Chain Heal": count: 174, total mana used: 137982 (57.71% of overall)
In combat count: 174, mana used: 137982 (58.23%)
"Riptide": count: 61, total mana used: 45811 (19.16% of overall)
In combat count: 59, mana used: 44309 (18.70%)
"Lesser Healing Wave": count: 60, total mana used: 37560 (15.71% of overall)
In combat count: 60, mana used: 37560 (15.85%)
"Earth Shield": count: 14, total mana used: 8764 (3.67% of overall)
In combat count: 13, mana used: 8138 (3.43%)
"Flametongue Totem": count: 5, total mana used: 2415 (1.01% of overall)
In combat count: 5, mana used: 2415 (1.02%)
"Wrath of Air Totem": count: 5, total mana used: 2415 (1.01% of overall)
In combat count: 5, mana used: 2415 (1.02%)
"Healing Wave": count: 2, total mana used: 2088 (0.87% of overall)
In combat count: 2, mana used: 2088 (0.88%)
"Stoneskin Totem": count: 2, total mana used: 878 (0.37% of overall)
In combat count: 2, mana used: 878 (0.37%)
"Healing Stream Totem": count: 5, total mana used: 655 (0.27% of overall)
In combat count: 5, mana used: 655 (0.28%)
"Earthliving Weapon": count: 2, total mana used: 526 (0.22% of overall)
In combat count: 2, mana used: 526 (0.22%)
Healing Report (sorted by effective):
"Chain Heal": hits: 429, effective healing: 1132199 (54.22% of player's overall)
Combat: hits: 429, effective healing: 1132199 (54.53%)
Total (raw) healing: 2330704 (60.20% of player's overall)
Combat: Total healing: 2330704 (60.63%)
Crits: 163 (38.00%)
Combat Crits: 163 (38.00%)
Averages: (5432)
Non-crit: 4608, crit: 6777, effective: 2639, overall: 5432
Combat: Non-crit: 4608, crit: 6777, effective: 2639, overall: 5432
Overheals: (51.42%)
Non-crit: count: 127, total: 546396, ave: 4302
Crit: count: 98, total: 652109, ave: 6654
Combat Non-crit: count: 127, total: 546396, ave: 4302
Combat Crit: count: 98, total: 652109, ave: 6654
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 5 mins 34 secs
Combat cast time: 5 mins 34 secs
Average cast time: 1.93
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 16 mins 4 secs
Ticks: 129, effective: 94640, total: 101957
Combat Duration: 15 mins 54 secs
Combat Ticks: 129, effective: 94640, total: 101957
With Ancestral and Earthliving:
Effective: 1226839 (58.75%), Total: 2432661 (62.84%)
Combat Effective: 1226839 (59.09%), Total: 2432661 (63.28%)
Number of Chain Heal casts started: 178 (2.25% canceled)
Initial target hits: 174, crits: 71 (40.80%),
riptide: 3 (1.72%)
combat hits: 174, crits: 71 (40.80%),
riptide: 3 (1.72%)
Effective: 516884 (45.65%), Total: 1535533 (65.88%)
combat Effective: 516884 (45.65%), Total: 1535533 (65.88%)
Ave: non crit: 7444, crit: 10827, effective: 2970, overall: 8824
combat non crit: 7444, crit: 10827, effective: 2970, overall: 8824
Overheals non-crit count: 76, non-crit ave over: 5946
combat non-crit count: 76, non-crit ave over: 5946
Overheals crit count: 64, crit ave over: 8854
combat crit count: 64, crit ave over: 8854
Overhealed amount: 1018649 (66.34%)
combat amount: 1018649 (66.34%)
Second target hits: 124 (71.26% bounced), crits: 41 (33.06%),
riptide: 2 (1.61%)
combat hits: 124 (71.26% bounced), crits: 41 (33.06%),
riptide: 2 (1.61%)
Effective: 426878 (37.70%), Total: 543675 (23.33%)
combat Effective: 426878 (37.70%), Total: 543675 (23.33%)
Ave: non crit: 3886, crit: 5392, effective: 3442, overall: 4384
combat non crit: 3886, crit: 5392, effective: 3442, overall: 4384
Overheals non-crit count: 29, non-crit ave over: 2222
combat non-crit count: 29, non-crit ave over: 2222
Overheals crit count: 17, crit ave over: 3078
combat crit count: 17, crit ave over: 3078
Overhealed amount: 116797 (21.48%)
combat amount: 116797 (21.48%)
Third target hits: 82 (47.13% bounced), crits: 30 (36.59%),
riptide: 1 (1.22%)
combat hits: 82 (47.13% bounced), crits: 30 (36.59%),
riptide: 1 (1.22%)
Effective: 139323 (12.31%), Total: 189799 (8.14%)
combat Effective: 139323 (12.31%), Total: 189799 (8.14%)
Ave: non crit: 2029, crit: 2808, effective: 1699, overall: 2314
combat non crit: 2029, crit: 2808, effective: 1699, overall: 2314
Overheals non-crit count: 15, non-crit ave over: 1648
combat non-crit count: 15, non-crit ave over: 1648
Overheals crit count: 12, crit ave over: 2145
combat crit count: 12, crit ave over: 2145
Overhealed amount: 50476 (26.59%)
combat amount: 50476 (26.59%)
Fourth target hits: 49 (28.16% bounced), crits: 21 (42.86%),
riptide: 0 (0.00%)
combat hits: 49 (28.16% bounced), crits: 21 (42.86%),
riptide: 0 (0.00%)
Effective: 49114 (4.34%), Total: 61697 (2.65%)
combat Effective: 49114 (4.34%), Total: 61697 (2.65%)
Ave: non crit: 1108, crit: 1459, effective: 1002, overall: 1259
combat non crit: 1108, crit: 1459, effective: 1002, overall: 1259
Overheals non-crit count: 7, non-crit ave over: 750
combat non-crit count: 7, non-crit ave over: 750
Overheals crit count: 5, crit ave over: 1466
combat crit count: 5, crit ave over: 1466
Overhealed amount: 12583 (20.39%)
combat amount: 12583 (20.39%)
Glyph of Chain heal: effective: 49114 (2.35% of total effective)
combat effective: 49114 (2.37% of combat effective)
Processed by cast: 132, time: 41, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.580783
(0.2093 + 0.2511 + 0.0892 + 0.0313)
1 Haste rating = 0.411284696845625
1 crit rating = 0.180177467484922
(0.0000 + 0.1139 + 0.0449 + 0.0214)
1 int = 0.0595580103204739
(0.0000 + 0.0376 + 0.0148 + 0.0071)
"Lesser Healing Wave": hits: 60, effective healing: 208736 (10.00% of player's overall)
Combat: hits: 60, effective healing: 208736 (10.05%)
Total (raw) healing: 349170 (9.02% of player's overall)
Combat: Total healing: 349170 (9.08%)
Crits: 19 (31.67%)
Combat Crits: 19 (31.67%)
Averages: (5819)
Non-crit: 5159, crit: 7243, effective: 3478, overall: 5819
Combat: Non-crit: 5159, crit: 7243, effective: 3478, overall: 5819
Overheals: (40.22%)
Non-crit: count: 21, total: 75812, ave: 3610
Crit: count: 11, total: 64622, ave: 5874
Combat Non-crit: count: 21, total: 75812, ave: 3610
Combat Crit: count: 11, total: 64622, ave: 5874
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 3 secs
Combat cast time: 1 min 3 secs
Average cast time: 1.06
Haste capped casts count: 41 (68.33%)
Combat count: 41 (68.33%)
Ancestral:
Procs: 18, effective: 35555, total: 44840
Combat Procs: 18, effective: 35555, total: 44840
Earthliving:
Total Duration: 2 mins 48 secs
Ticks: 15, effective: 11502, total: 12159
Combat Duration: 2 mins 43 secs
Combat Ticks: 15, effective: 11502, total: 12159
With Ancestral and Earthliving:
Effective: 255793 (12.25%), Total: 406169 (10.49%)
Combat Effective: 255793 (12.32%), Total: 406169 (10.57%)
Tidal waves count: 41, time saved: 7 secs
Combat count: 41, time saved: 7 secs
Tidal waves effective: 12369, total: 26819
Combat effective: 12369, total: 26819
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.503186648273105
1 Haste rating = 0.312123098771915
1 crit rating = 0.515655598830721
1 int = 0.170450955414502
"Earth Shield": hits: 79, effective healing: 195408 (9.36% of player's overall)
Combat: hits: 79, effective healing: 195408 (9.41%)
Total (raw) healing: 267200 (6.90% of player's overall)
Combat: Total healing: 267200 (6.95%)
Crits: 26 (32.91%)
Combat Crits: 26 (32.91%)
Averages: (3382)
Non-crit: 2882, crit: 4401, effective: 2473, overall: 3382
Combat: Non-crit: 2882, crit: 4401, effective: 2473, overall: 3382
Overheals: (26.87%)
Non-crit: count: 21, total: 31842, ave: 1516
Crit: count: 18, total: 39950, ave: 2219
Combat Non-crit: count: 21, total: 31842, ave: 1516
Combat Crit: count: 18, total: 39950, ave: 2219
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 8.41 secs
in combat: 8.41 secs
Combat uptime: 11 mins 49 secs (57.4988%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0587317877208583
1 crit rating = 0.0150921599312572
1 int = 0.00498874265184841
"Riptide": hits: 61, effective healing: 193254 (9.25% of player's overall)
Combat: hits: 59, effective healing: 185009 (8.91%)
Total (raw) healing: 239659 (6.19% of player's overall)
Combat: Total healing: 230233 (5.99%)
Crits: 26 (42.62%)
Combat Crits: 24 (40.68%)
Averages: (3928)
Non-crit: 3245, crit: 4849, effective: 3168, overall: 3928
Combat: Non-crit: 3245, crit: 4860, effective: 3135, overall: 3902
Overheals: (19.36%)
Non-crit: count: 8, total: 15727, ave: 1965
Crit: count: 11, total: 30678, ave: 2788
Combat Non-crit: count: 8, total: 15727, ave: 1965
Combat Crit: count: 10, total: 29497, ave: 2949
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 1 min 13 secs
Combat GCD time: 1 min 10 secs
Average GCD time: 1.20
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 27, effective: 37672, total: 40883
Combat Procs: 25, effective: 34784, total: 37995
Earthliving:
Total Duration: 3 mins 41 secs
Ticks: 23, effective: 17385, total: 18072
Combat Duration: 3 mins 41 secs
Combat Ticks: 23, effective: 17385, total: 18072
With Ancestral and Earthliving:
Effective: 248311 (11.89%), Total: 298614 (7.71%)
Combat Effective: 237178 (11.42%), Total: 286300 (7.45%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.300588657609683
1 crit rating = 0.405362933678182
1 int = 0.13399350165449
"Earthliving"_hot: hits: 168, effective healing: 124407 (5.96% of player's overall)
Combat: hits: 168, effective healing: 124407 (5.99%)
Total (raw) healing: 133068 (3.44% of player's overall)
Combat: Total healing: 133068 (3.46%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (792)
Non-crit: 792, crit: 0, effective: 740, overall: 792
Combat: Non-crit: 792, crit: 0, effective: 740, overall: 792
Overheals: (6.51%)
Non-crit: count: 21, total: 8661, ave: 412
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 21, total: 8661, ave: 412
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 22 mins 34 secs (82.40%)
Earthliving applied count: 109, refresh count: 20
Earthliving proc rate: 23.3696%
Total Duration: 22 mins 39 secs
Combat Duration: 22 mins 25 secs
Overhealing ticks that did not tick: 285
Combat ticks: 280
Total healing w/ overheal ticks: 358875 (8.76%)
Combat: 355113 (8.73%)
Actual Overhealing: 234468 (65.33%)
Combat: 230706 (64.97%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.21945
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 83, effective healing: 79213 (3.79% of player's overall)
Combat: hits: 82, effective healing: 78296 (3.77%)
Total (raw) healing: 84877 (2.19% of player's overall)
Combat: Total healing: 83960 (2.18%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1022)
Non-crit: 1022, crit: 0, effective: 954, overall: 1022
Combat: Non-crit: 1023, crit: 0, effective: 954, overall: 1023
Overheals: (6.67%)
Non-crit: count: 11, total: 5664, ave: 514
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 11, total: 5664, ave: 514
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 59, refresh count: 0
Total Duration: 13 mins 25 secs
Combat Duration: 13 mins 1 sec
Overhealing ticks that did not tick: 185
Combat ticks: 178
Total healing w/ overheal ticks: 274599 (6.76%)
Combat: 266780 (6.62%)
Actual Overhealing: 195386 (71.15%)
Combat: 188484 (70.65%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0596861788617886
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 46, effective healing: 78681 (3.77% of player's overall)
Combat: hits: 44, effective healing: 75793 (3.65%)
Total (raw) healing: 91177 (2.36% of player's overall)
Combat: Total healing: 88289 (2.30%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1982)
Non-crit: 1982, crit: 0, effective: 1710, overall: 1982
Combat: Non-crit: 2006, crit: 0, effective: 1722, overall: 2006
Overheals: (13.71%)
Non-crit: count: 8, total: 12496, ave: 1562
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 8, total: 12496, ave: 1562
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 1
"Healing Stream Totem"_hot: hits: 740, effective healing: 65393 (3.13% of player's overall)
Combat: hits: 709, effective healing: 65393 (3.15%)
Total (raw) healing: 333463 (8.61% of player's overall)
Combat: Total healing: 319660 (8.31%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (450)
Non-crit: 450, crit: 0, effective: 88, overall: 450
Combat: Non-crit: 450, crit: 0, effective: 92, overall: 450
Overheals: (80.39%)
Non-crit: count: 598, total: 268070, ave: 448
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 567, total: 254267, ave: 448
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00931912552891396
1 crit rating = 0
1 int = 0
"Gift of the Naaru"_hot: hits: 6, effective healing: 8715 (0.42% of player's overall)
Combat: hits: 6, effective healing: 8715 (0.42%)
Total (raw) healing: 9549 (0.25% of player's overall)
Combat: Total healing: 9549 (0.25%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1591)
Non-crit: 1591, crit: 0, effective: 1452, overall: 1591
Combat: Non-crit: 1591, crit: 0, effective: 1452, overall: 1591
Overheals: (8.73%)
Non-crit: count: 1, total: 834, ave: 834
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 834, ave: 834
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Healing Wave": hits: 2, effective healing: 2309 (0.11% of player's overall)
Combat: hits: 2, effective healing: 2309 (0.11%)
Total (raw) healing: 32604 (0.84% of player's overall)
Combat: Total healing: 32604 (0.85%)
Crits: 2 (100.00%)
Combat Crits: 2 (100.00%)
Averages: (16302)
Non-crit: 0, crit: 16302, effective: 1154, overall: 16302
Combat: Non-crit: 0, crit: 16302, effective: 1154, overall: 16302
Overheals: (92.92%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 2, total: 30295, ave: 15147
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 2, total: 30295, ave: 15147
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 secs
Combat cast time: 2 secs
Average cast time: 1.30
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 1, effective: 5454, total: 5454
Combat Procs: 1, effective: 5454, total: 5454
Earthliving:
Total Duration: 4 secs
Ticks: 1, effective: 880, total: 880
Combat Duration: 4 secs
Combat Ticks: 1, effective: 880, total: 880
With Ancestral and Earthliving:
Effective: 8643 (0.41%), Total: 38938 (1.01%)
Combat Effective: 8643 (0.42%), Total: 38938 (1.01%)
Tidal waves count: 2, time saved: 1 sec
Combat count: 2, time saved: 1 sec
Tidal waves effective: 0, total: 3601
Combat effective: 0, total: 3601
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 2 (100.00%)
Combat count: 2 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 1154, total: 16302
Combat ave effective: 1154, ave total: 16302
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0
1 Haste rating = 0.266745475747862
1 crit rating = 1.10860663041139
1 int = 0.366452065605333
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0454 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0687 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.2889 mp5
The weight of 1 int worth of mana pool is: 0.2811
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2889 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 119, total mana restored: 63665 (47.75% of overall)
Combat count: 116, mana restored: 62060 (47.39%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 251.37
In combat uptime: 14 mins 5 secs (68.50%)
Passive mp5: 75.3475
Procs from damage/debuffs: 30
MP5 from Improved Water Shield: 186.3621
Procs from Improved Water Shield in combat: 86
out of 97 procs possible, proc rate: 88.66%
MP5 increased by:
1 crit rating = 0.0457850317125443 mp5
1 int = 0.0151343307757788 mp5
"Replenishment": count: 717, total mana restored: 48407 (36.31% of overall)
Combat count: 707, mana restored: 47852 (36.54%)
Ave: total: 67, in combat: 67
Overall in combat mp5: 193.82
Replenishment uptime in overall combat: 57.27%
Replenishment uptime in intense fight: 70.29%
Mana pool based on replenishment: 27073
MP5 increased by:
1 int = 0.158155 mp5 (0.225000 theoretical)
"Mana Tide Totem": count: 4, total mana restored: 7473 (5.61% of overall)
Combat count: 4, mana restored: 7473 (5.71%)
Ave: total: 1868, in combat: 1868
Overall in combat mp5: 30.27
Mana Tide usage in overall combat: 24.30%
Shaman's Mana Tide usage in intense fight: 96.29%
MP5 increased by:
1 int = 0.080883 mp5 (0.084000 theoretical 5 min cooldown)
"Mana Restore": count: 10, total mana restored: 6000 (4.50% of overall)
Combat count: 10, mana restored: 6000 (4.58%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 24.30
"Restore Mana": count: 1, total mana restored: 4252 (3.19% of overall)
Combat count: 1, mana restored: 4252 (3.25%)
Ave: total: 4252, in combat: 4252
Overall in combat mp5: 17.22
"Revitalize": count: 13, total mana restored: 3528 (2.65% of overall)
Combat count: 12, mana restored: 3312 (2.53%)
Ave: total: 271, in combat: 276
Overall in combat mp5: 13.42
Total mp5 above character sheet (in raid): 530.40 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1136
Ancestral Knowlege granting on ave: 113 int
HEP per point: 19.0529
HEP: 95.2646
Thundering Strikes talent points: 5
HEP per point: 24.2430
HEP: 121.2149
Improved Shields talent points: 3
Water Shield Combat MP5: 32.79
Water Shield Combat HEP: 31.90
Water Shield Intense Fight MP5: 24.64
Water Shield Intense Fight HEP: 23.97
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 11
With 1 talent points: 10
With 2 talent points: 8
Casts saved with 2 points in Improved Earth shield: 3
Global cooldown time: 1.20
Combat time saved: 3 secs
Combat effective gained by fewer refreshes: 6061
Combat HPS gained: 4.9101
HEP: 11.4467
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 56 effective: 5872 (0.28%)
Combat count: 56, effective: 5872 (0.28%), hps: 4.7573
HEP: 11.0906
Point 2 provided benefit count: 54 effective: 5456 (0.26%)
Combat count: 54, effective: 5456 (0.26%), hps: 4.4203
HEP: 10.3050
Point 3 provided benefit count: 50 effective: 5312 (0.25%)
Combat count: 50, effective: 5312 (0.26%), hps: 4.3040
HEP: 10.0338
Point 4 provided benefit count: 49 effective: 5081 (0.24%)
Combat count: 49, effective: 5081 (0.24%), hps: 4.1162
HEP: 9.5960
Point 5 provided benefit count: 47 effective: 4964 (0.24%)
Combat count: 47, effective: 4964 (0.24%), hps: 4.0214
HEP: 9.3749
Combat Total Earth Shield improved effective: 26687 (1.29%)
HEP: 50.4004
Improved Shields ave point HEP: 20.71
Improved Earth Shield ave point HEP: 15.80
Improved Shields and Improved Earth Shield total HEP: 93.75
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 44.6149
Healing Wave HPS increase 5 points: 223.0747
Combat time saved: 1 sec
Combat effective gained by saved time: 1681
Combat HPS gained: 1.3626
HEP per point: 0.6353
HEP: 3.1765
Tidal Focus talent points: 5
Combat heal mana used: 242351
Mana saved with Tidal Focus: 12117
Combat MP5 per point: 9.8164, HEP: 9.5511
Total Combat MP5: 49.0819, HEP: 47.7554
Intense Fight MP5 per point: 14.2083, HEP: 13.8243
Intense Fight MP5: 71.0416, HEP: 69.1216
Improved Water Shield talent points: 3
Combat MP5 per point: 62.1207, HEP: 60.4418
Total Combat MP5: 186.3621, HEP: 181.3254
Intense Fight per point MP5: 62.96, HEP: 61.26
Intense Fight MP5: 188.89, HEP: 183.78
Number of Water Shield charges used in combat: 86
Combat Water Shield refreshes needed: 21
Global cooldown time: 1.20
Combat time needed to refresh: 25 secs
Combat HEP: 101.1982, per point: 33.7327
Intense HEP: 103.6549, per point: 34.5516
Tidal Force talent points: 1
Tidal Force used 2 times
Combat Not using Tidal Force: crits: 178, crit rate: 36.78%
Combat Using Tidal Force: crits: 6, crit rate: 85.71%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 100.00%
Combat Dose 1: crit rate: 66.67%
Overall crit increase: 0.4651%
HEP: 11.2766
Tidal Mastery talent points: 5
HEP per point: 24.2430
Total HEP: 121.2149
Restorative Totems talent points: 3
Point 1 provided benefit count: 146 effective: 19792 (0.95%)
Combat count: 146, effective: 19792 (0.95%), hps: 16.0338
HEP: 37.3791
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 19792 (0.95%)
HEP: 37.3791
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 3 times
Nature's Swiftness Heal Count: 3, Effective: 36605, total: 51619
Combat Count: 4, Effective: 36605 (1.76%), total: 51619 (1.34%)
Spell report:
"Ancestral Awakening":
Count: 1, Effective: 5454, total: 5454
Combat Count: 1, Effective: 5454, total: 5454
"Chain Heal":
Count: 2, Effective: 28842, total: 28842
Combat Count: 2, Effective: 28842, total: 28842
"Healing Wave":
Count: 1, Effective: 2309, total: 17323
Combat Count: 1, Effective: 2309, total: 17323
Average effective hps: 7618.4502, total hps: 10743.2532
HEP: 69.1304
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 1, duration (with talent): 1 sec
Combat count: 1, duration (with talent): 1 sec (0.1557%)
Spell report:
"Stormhammer": count: 1, duration: 1
dispels: 0, refreshes: 0
Combat count: 1, duration: 1 (0.1557%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 740 effective: 29140 (1.40%)
Combat count: 736, effective: 28989 (1.40%), hps: 23.4841
HEP: 54.7479
Point 2 provided benefit count: 734 effective: 28855 (1.38%)
Combat count: 730, effective: 28704 (1.38%), hps: 23.2535
HEP: 54.2102
Point 3 provided benefit count: 731 effective: 28271 (1.35%)
Combat count: 727, effective: 28120 (1.35%), hps: 22.7802
HEP: 53.1070
Point 4 provided benefit count: 724 effective: 28071 (1.34%)
Combat count: 720, effective: 27920 (1.34%), hps: 22.6182
HEP: 52.7293
Point 5 provided benefit count: 721 effective: 27741 (1.33%)
Combat count: 717, effective: 27589 (1.33%), hps: 22.3504
HEP: 52.1049
Combat Total Purification effective: 141324 (6.81%)
HEP: 266.8992
Talent Points in Mana Tide: 1
Glyph of Mana Tide: Yes
Party report:
Combat: Count: 18, restored mana: 24191
Overall MP5: 97.9849
Overall HEP: 95.3367
Intense fight MP5: 388.2213
Intense fight HEP: 377.7291
Self report:
Combat: Count: 4, restored mana: 7473 (5.7068%)
Overall MP5: 30.2692
Overall HEP: 29.4511
Intense fight MP5: 119.9280
Intense fight HEP: 116.6868
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 48.4860
Blessing of Eternals earthliving weapon proc rate: 3.3696%
Increased earthliving HEP per point: 16.9382
Total HEP per point: 65.4241
Total HEP: 130.8483
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 223 effective: 69380 (3.32%)
Combat count: 223, effective: 69380 (3.34%), hps: 56.2044
HEP: 131.0278
Point 2 provided benefit count: 214 effective: 64307 (3.08%)
Combat count: 214, effective: 64307 (3.10%), hps: 52.0948
HEP: 121.4472
Combat Total Improved Chain Heal effective: 133687 (6.44%)
HEP: 252.4750
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1136
1 int = 0.1500 SP
1136 int = 170.4833 SP
HEP per point = 56.8278
HEP = 170.4833
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 41 effective: 26761 (1.28%)
Combat count: 39, effective: 25799 (1.24%), hps: 20.8996
HEP: 48.7227
Point 2 provided benefit count: 40 effective: 26457 (1.27%)
Combat count: 38, effective: 25495 (1.23%), hps: 20.6533
HEP: 48.1486
Point 3 provided benefit count: 40 effective: 25461 (1.22%)
Combat count: 38, effective: 24499 (1.18%), hps: 19.8465
HEP: 46.2676
Combat Total Ancestral Awakening effective: 75793 (3.65%)
HEP: 143.1389
Earth Shield talent points: 1
Combat uptime: 11 mins 49 secs (57.4988%)
Combat base talent effective: 146262 (7.04%)
Combat HPS increase: 118.4862
HEP: 276.2238
Tidal Waves talent points: 5
Buff applied count: 21, refreshed: 259
Time saved: 9 secs
Combat time saved: 9 secs
Combat HPS increase from time saved: 12.3440
Time Saved HEP: 28.7772
Tidal waves effective: 12369 (0.5957%)
Combat effective healing hps: 10.0202
Effective healing HEP: 23.3599
Tidal Waves hps: 22.3642, per point: 4.4728
Tidal Waves HEP: 52.1371, per point: 10.4274
Riptide talent points: 1
Riptide w/ hot effective: 272467 (13.05%), total: 324536 (8.38%)
Combat effective: 263305 (12.68%), total: 314193 (8.17%)
Chain heal increase casts: 3, effective: 1855 (0.09%), total: 2214 (0.06%)
Combat casts: 3, effective: 1855 (0.09%), total: 2214 (0.06%)
Combined effective: 274322 (13.14%), total: 326750 (8.44%)
Combat effective: 265160 (12.77%), total: 316407 (8.23%)
Combat HPS increase: 214.8045
HEP: 500.7681
--------------------
Current glyph report:
Glyph of Mana Tide:
Party report:
Combat: Count: 18, mana restored: 24191, glyph restored: 3455
Overall MP5: 13.9978
Overall HEP: 13.6195
Intense fight MP5: 55.4602
Intense fight HEP: 53.9613
Self report:
Combat: Count: 4, mana restored: 7473 (5.7068%)
Combat: Glyph restored: 1067 (0.8153%)
Overall MP5: 4.3242
Overall HEP: 4.2073
Intense fight MP5: 17.1326
Intense fight HEP: 16.6695
Glyph of Chain Heal:
Count: 49, effective: 49114 (2.35%), total: 61697 (1.59%)
Combat count: 49, effective: 49114 (2.37%)
total: 61697 (1.60%)
Combat Chain Heal hps increase: 146.6263
Combat HPS increase: 39.7869
HEP: 92.7543
Glyph of Earth Shield:
Combat count: 47, effective: 22458 (1.08% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 33.7889
Combat HPS increase: 18.1934
HEP: 42.4137
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 8 secs
Combat HPS increase: 11.4568
HEP: 26.7091
Darkmoon Card: Greatness:
Replenishment extra mp5: 5.3747
Mana Tide extra mp5: 1.5432
Total extra mp5: 6.9179
mp5 HEP: 6.7310
Greatness combat uptime: 6 mins 43 secs (32.6713%)
Ave extra combat int: 117.6168
Ave extra int HEP: 36.4405
Static Int: 90
Static Int HEP: 75.4368
Overall HEP: 118.6083
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.4290 hps)
1 Crit rating = 0.4835 SP (0.2074 hps)
1 Haste rating = 0.7248 SP (0.3109 hps)
1 INT = 0.3098 SP (0.1329 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0458 mp5
1 Haste rating = -0.5422 mp5
1 INT = 0.5430 mp5
1 Mana = 0.0160 mp5
Total mana regen points needed from gear: 780.94
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9730 (calculated)
1 mana = 0.0156
1 Haste rating = 0.5226
1 Crit rating = 0.5281
1 INT = 0.8382 (actual)
1 INT = 0.9171 (max theoretical)
Insightful Earthsiege Diamond HEP: 41.2479
Import Report:
Pawn:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0156, Mp5=0.9730, Intellect=0.8382, HasteRating=0.5226, CritRating=0.5281, Stamina=0.1000, Armor=0.0100, MetaSocket=41.2479 )
Lootrank:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5226&mp5=0.9730&mcr=0.5281&spd=1&Int=0.8382&Sta=0.1000&Arm=0.0100&Sckm=41.2479&Ver=6
I wanted to expand upon Stassart's instructions. They will probably be very clear to some players but others might be puzzled as to why the program doesn't execute when they double click on shaman_hep.pl after installing Active Perl.
First, you need to open shaman_hep.cfg. If you cannot open this file by double clicking it, open it using any text editor such as Notepad. Once you have the file open, the information you need to enter is self-explanatory.
Now, you're ready to run Shaman_hep.pl.
Shaman_hep.pl does not have a graphic user interface (like most of the programs and add-ons that you are used to using). Therefore, everything must be done through the command prompt. On Vista, another way to access the command prompt is to go to the start icon and where it says "Start Search" type "Run". Then, when a window pops with Open and a pull-down menu type "cmd".
Now, go to the folder where shaman_hep.pl is located. Right click on the icon and go to "Properties." Copy and paste the location of the program. It should start with something like C:\Games\World Of Warcraft\...
Now go back to the black window with the command prompt. Type "cd" and then paste the location of Shaman_hep. For example, cd C:\Games\World of Warcraft\shaman_hep
If you get this message: "xxxx" is not recognized as an internal or external command, operable program or batch file.
Or this message: The system cannot find the path specified
Then check your spelling or the location of shaman_hep.pl. Capitalization should not matter. Typing "dir" may help you verify that you are in the correct directory.
Once you successfully change directories, type: perl shaman_hep.pl -c shaman_hep.cfg WowCombatLog.txt > Report (Yes, I know this looks odd but type it exactly. Use the name of your combat log if it is not the default WowCombatLog.txt.)
The larger your combat log, the longer this process will take. However, after a few minutes, there should be a new file called report in the same directory that you installed shaman_hep.
Here's my first report from Ulduar-25 on April 21. I was there for Thorim to General Vezax. I'm the only resto shaman in our guild. I may not have been present for every fight.
Total log time processed: 3 hours 32 mins 3 secs
Evaluating heals for Skyhoof:
Effective healing: 9352484
Total healing: 16578869
Total time spent healing: 31 mins 11 secs (14.7056% of log file time)
Time in combat: 1 hour 42 mins 1 sec (48.11%)
Time alive in combat: 1 hour 29 mins 47 secs (88.00%)
Longest fight: 10 mins 9 secs
Effective in combat healing: 8770307
Total in combat healing: 15250232
Total in combat time spent healing: 29 mins 13 secs (28.6384% of combat time)
Buff Report:
Earthliving uptime: 1 hour 41 mins 45 secs (99.74%)
Blessing of Wisdom uptime: 39 mins 16 secs (43.74%)
Mana Spring Totem uptime: 26 mins 52 secs (29.93%)
Blessing of Wisdom/Mana Spring Totem uptime: 51 mins 39 secs (57.54%)
Blessing of Kings uptime: 1 hour 26 mins 35 secs (96.44%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 23 mins 44 secs (93.28%)
Arcane Int/Brilliance/Fel Int uptime: 1 hour 24 mins 11 secs (93.76%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 21 mins 19 secs (90.57%)
Moonkin Aura buff uptime: 1 hour 16 mins 50 secs (85.59%)
Retribution Aura uptime: 59 mins 36 secs (66.39%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 23 mins (92.46%)
Wrath of Air buff uptime: 1 hour 23 mins 52 secs (93.42%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 11 mins 19 secs (79.44%)
Fortitude uptime: 1 hour 20 mins 8 secs (89.26%)
"Bloodlust" (983 haste rating) buff uptime: 4 mins 17 secs (4.78%)
"Embrace of the Spider" (504 haste rating) buff uptime: 7 mins 11 secs (8.00%)
Totem Report for Skyhoof:
"Magma Totem" uptime: 2 mins 46 secs (3.09%)
"Tremor Totem" uptime: 16 mins 23 secs (18.26%)
"Cleansing Totem" uptime: 7 mins 7 secs (7.93%)
"Mana Tide Totem" uptime: 1 min 4 secs (1.20%)
"Grounding Totem" uptime: 1 min 20 secs (1.50%)
"Wrath of Air Totem" uptime: 1 hour 13 mins 22 secs (81.72%)
"Flametongue Totem" uptime: 50 mins 4 secs (55.77%)
"Fire Elemental Totem" uptime: 1 min 14 secs (1.38%)
"Healing Stream Totem" uptime: 1 hour 9 mins 9 secs (77.03%)
"Stoneskin Totem" uptime: 1 hour 4 mins 6 secs (71.41%)
Total mana used: 962890
Total mana restored (not including gear): 427068
In combat mana used: 865202
In combat mana restored (not including gear): 412343
Mana used in most mana intensive fight: 38862
Start Time: 4/22 21:08:39.432
Duration of that fight: 2 mins 44 secs
Mana pool for that fight: 23200
Total mp5 needed (from int, gear, buffs, abilities, etc): 1023.70355993821
Tidal Focus mana saved: 2059.526
Mana restored that fight by abilities: 11932
from Replenishment: 8275 (87.43% uptime)
from Improved Water Shield: 0
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 2140
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 1200
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 1 min 36 secs (58.87%)
MP5 from Water Shield: 64.7600198320784
MP5 from food/elixirs/flasks (configuration option): 38
Character sheet MP5 needed unbuffed: 40.8335224266843
MP5 (including Int/crit) needed naked: 687.644410132515
Sources of mana naked:
Mana Pool unbuffed: 6141
Mana from Blessing of Kings on base int: 202.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.00%
Crit % buffed: 22.89%
Replenishment: 3009.42
Improved Water Shield: 0
Water Shield damage procs: 2140
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 317
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 0 mp5
Water Shield passive: 64.7600198320784 mp5
Food/elixirs/flasks: 38 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.946498126263883
Mana Used Report: (sorted by total)
"Chain Heal": count: 732, total mana used: 526308 (54.66% of overall)
In combat count: 695, mana used: 499705 (57.76%)
"Riptide": count: 262, total mana used: 196762 (20.43% of overall)
In combat count: 240, mana used: 180240 (20.83%)
"Lesser Healing Wave": count: 75, total mana used: 46950 (4.88% of overall)
In combat count: 70, mana used: 43820 (5.06%)
"Earth Shield": count: 75, total mana used: 46950 (4.88% of overall)
In combat count: 51, mana used: 31926 (3.69%)
"Healing Wave": count: 32, total mana used: 33408 (3.47% of overall)
In combat count: 27, mana used: 28188 (3.26%)
"Wind Shock": count: 66, total mana used: 23166 (2.41% of overall)
In combat count: 66, mana used: 23166 (2.68%)
"Wrath of Air Totem": count: 29, total mana used: 14007 (1.45% of overall)
In combat count: 10, mana used: 4830 (0.56%)
"Cleanse Spirit": count: 43, total mana used: 13201 (1.37% of overall)
In combat count: 43, mana used: 13201 (1.53%)
"Flametongue Totem": count: 21, total mana used: 10143 (1.05% of overall)
In combat count: 6, mana used: 2898 (0.33%)
"Stoneskin Totem": count: 23, total mana used: 10097 (1.05% of overall)
In combat count: 10, mana used: 4390 (0.51%)
"Magma Totem": count: 8, total mana used: 9488 (0.99% of overall)
In combat count: 7, mana used: 8302 (0.96%)
"Draining Poison": count: 6, total mana used: 6933 (0.72% of overall)
In combat count: 6, mana used: 6933 (0.80%)
"Bloodlust": count: 5, total mana used: 5710 (0.59% of overall)
In combat count: 5, mana used: 5710 (0.66%)
"Earthliving Weapon": count: 15, total mana used: 3945 (0.41% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Healing Stream Totem": count: 30, total mana used: 3930 (0.41% of overall)
In combat count: 8, mana used: 1048 (0.12%)
"Chain Lightning": count: 3, total mana used: 3426 (0.36% of overall)
In combat count: 3, mana used: 3426 (0.40%)
"Cleansing Totem": count: 8, total mana used: 2808 (0.29% of overall)
In combat count: 8, mana used: 2808 (0.32%)
"Purge": count: 5, total mana used: 1755 (0.18% of overall)
In combat count: 5, mana used: 1755 (0.20%)
"Fire Elemental Totem": count: 1, total mana used: 1011 (0.10% of overall)
In combat count: 1, mana used: 1011 (0.12%)
"Earth Shock": count: 1, total mana used: 791 (0.08% of overall)
In combat count: 1, mana used: 791 (0.09%)
"Flame Shock": count: 1, total mana used: 747 (0.08% of overall)
In combat count: 1, mana used: 747 (0.09%)
"Tremor Totem": count: 7, total mana used: 609 (0.06% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Grounding Totem": count: 2, total mana used: 438 (0.05% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Cure Disease": count: 1, total mana used: 307 (0.03% of overall)
In combat count: 1, mana used: 307 (0.04%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1985, effective healing: 4910248 (52.50% of player's overall)
Combat: hits: 1849, effective healing: 4606043 (52.52%)
Total (raw) healing: 8982602 (54.18% of player's overall)
Combat: Total healing: 8464346 (55.50%)
Crits: 761 (38.34%)
Combat Crits: 711 (38.45%)
Averages: (4525)
Non-crit: 3807, crit: 5680, effective: 2473, overall: 4525
Combat: Non-crit: 3872, crit: 5707, effective: 2491, overall: 4577
Overheals: (45.34%)
Non-crit: count: 508, total: 1975941, ave: 3889
Crit: count: 391, total: 2096413, ave: 5361
Combat Non-crit: count: 478, total: 1896992, ave: 3968
Combat Crit: count: 362, total: 1961311, ave: 5417
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 23 mins 51 secs
Combat cast time: 22 mins 37 secs
Average cast time: 1.86
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 24 mins 15 secs
Ticks: 846, effective: 545092, total: 574078
Combat Duration: 1 hour 17 mins 39 secs
Combat Ticks: 814, effective: 526212, total: 552863
With Ancestral and Earthliving:
Effective: 5455340 (58.33%), Total: 9556680 (57.64%)
Combat Effective: 5132255 (58.52%), Total: 9017209 (59.13%)
Number of Chain Heal casts started: 857 (14.59% canceled)
Initial target hits: 732, crits: 289 (39.48%),
riptide: 12 (1.64%)
combat hits: 695, crits: 272 (39.14%),
riptide: 12 (1.73%)
Effective: 2354043 (47.94%), Total: 5849214 (65.12%)
combat Effective: 2236949 (48.57%), Total: 5554338 (65.62%)
Ave: non crit: 6697, crit: 9973, effective: 3215, overall: 7990
combat non crit: 6705, crit: 9991, effective: 3218, overall: 7991
Overheals non-crit count: 319, non-crit ave over: 5406
combat non-crit count: 303, non-crit ave over: 5476
Overheals crit count: 238, crit ave over: 7439
combat crit count: 222, crit ave over: 7468
Overhealed amount: 3495171 (59.75%)
combat amount: 3317389 (59.73%)
Second target hits: 530 (72.40% bounced), crits: 189 (35.66%),
riptide: 5 (0.94%)
combat hits: 496 (71.37% bounced), crits: 176 (35.48%),
riptide: 5 (1.01%)
Effective: 1598071 (32.55%), Total: 2034253 (22.65%)
combat Effective: 1496916 (32.50%), Total: 1902979 (22.48%)
Ave: non crit: 3288, crit: 4829, effective: 3015, overall: 3838
combat non crit: 3290, crit: 4830, effective: 3017, overall: 3836
Overheals non-crit count: 106, non-crit ave over: 1789
combat non-crit count: 98, non-crit ave over: 1825
Overheals crit count: 84, crit ave over: 2934
combat crit count: 76, crit ave over: 2988
Overhealed amount: 436182 (21.44%)
combat amount: 406063 (21.34%)
Third target hits: 416 (56.83% bounced), crits: 153 (36.78%),
riptide: 5 (1.20%)
combat hits: 383 (55.11% bounced), crits: 142 (37.08%),
riptide: 5 (1.31%)
Effective: 680080 (13.85%), Total: 795033 (8.85%)
combat Effective: 622214 (13.51%), Total: 732497 (8.65%)
Ave: non crit: 1622, crit: 2407, effective: 1634, overall: 1911
combat non crit: 1621, crit: 2406, effective: 1624, overall: 1912
Overheals non-crit count: 59, non-crit ave over: 835
combat non-crit count: 55, non-crit ave over: 848
Overheals crit count: 51, crit ave over: 1287
combat crit count: 48, crit ave over: 1325
Overhealed amount: 114953 (14.46%)
combat amount: 110283 (15.06%)
Fourth target hits: 307 (41.94% bounced), crits: 130 (42.35%),
riptide: 4 (1.30%)
combat hits: 275 (39.57% bounced), crits: 121 (44.00%),
riptide: 4 (1.45%)
Effective: 278054 (5.66%), Total: 304102 (3.39%)
combat Effective: 249964 (5.43%), Total: 274532 (3.24%)
Ave: non crit: 819, crit: 1223, effective: 905, overall: 990
combat non crit: 820, crit: 1225, effective: 908, overall: 998
Overheals non-crit count: 24, non-crit ave over: 512
combat non-crit count: 22, non-crit ave over: 547
Overheals crit count: 18, crit ave over: 764
combat crit count: 16, crit ave over: 783
Overhealed amount: 26048 (8.57%)
combat amount: 24568 (8.95%)
Glyph of Chain heal: effective: 278054 (2.97% of total effective)
combat effective: 249964 (2.85% of combat effective)
Processed by cast: 627, time: 104, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.722796
(0.2827 + 0.2692 + 0.1184 + 0.0524)
1 Haste rating = 0.402866415041744
1 crit rating = 0.332465741784903
(0.1307 + 0.0949 + 0.0622 + 0.0446)
1 int = 0.109897193899044
(0.0432 + 0.0314 + 0.0206 + 0.0147)
"Earth Shield": hits: 497, effective healing: 1588923 (16.99% of player's overall)
Combat: hits: 497, effective healing: 1588923 (18.12%)
Total (raw) healing: 1739907 (10.49% of player's overall)
Combat: Total healing: 1739907 (11.41%)
Crits: 198 (39.84%)
Combat Crits: 198 (39.84%)
Averages: (3500)
Non-crit: 2711, crit: 4692, effective: 3197, overall: 3500
Combat: Non-crit: 2711, crit: 4692, effective: 3197, overall: 3500
Overheals: (8.68%)
Non-crit: count: 24, total: 43329, ave: 1805
Crit: count: 46, total: 107655, ave: 2340
Combat Non-crit: count: 24, total: 43329, ave: 1805
Combat Crit: count: 46, total: 107655, ave: 2340
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 8.70 secs
in combat: 8.70 secs
Combat uptime: 1 hour 7 mins 40 secs (75.3822%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.103179489182614
1 crit rating = 0.0395890825466408
1 int = 0.0130862477967076
"Earthliving"_hot: hits: 1019, effective healing: 666973 (7.13% of player's overall)
Combat: hits: 969, effective healing: 636967 (7.26%)
Total (raw) healing: 699649 (4.22% of player's overall)
Combat: Total healing: 666537 (4.37%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (686)
Non-crit: 686, crit: 0, effective: 654, overall: 686
Combat: Non-crit: 687, crit: 0, effective: 657, overall: 687
Overheals: (4.67%)
Non-crit: count: 94, total: 32676, ave: 347
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 82, total: 29570, ave: 360
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 41 mins 45 secs (99.74%)
Earthliving applied count: 512, refresh count: 60
Earthliving proc rate: 24.2991%
Total Duration: 1 hour 44 mins 29 secs
Combat Duration: 1 hour 36 mins 3 secs
Overhealing ticks that did not tick: 1070
Combat ticks: 952
Total healing w/ overheal ticks: 1434980 (8.29%)
Combat: 1321547 (8.31%)
Actual Overhealing: 768007 (53.52%)
Combat: 684580 (51.80%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.229576470588235
1 crit rating = 0
1 int = 0
"Riptide": hits: 262, effective healing: 665133 (7.11% of player's overall)
Combat: hits: 240, effective healing: 600068 (6.84%)
Total (raw) healing: 973283 (5.87% of player's overall)
Combat: Total healing: 894876 (5.87%)
Crits: 90 (34.35%)
Combat Crits: 83 (34.58%)
Averages: (3714)
Non-crit: 3114, crit: 4862, effective: 2538, overall: 3714
Combat: Non-crit: 3115, crit: 4889, effective: 2500, overall: 3728
Overheals: (31.66%)
Non-crit: count: 61, total: 154815, ave: 2537
Crit: count: 38, total: 153335, ave: 4035
Combat Non-crit: count: 58, total: 147017, ave: 2534
Combat Crit: count: 37, total: 147791, ave: 3994
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 5 mins 11 secs
Combat GCD time: 4 mins 43 secs
Average GCD time: 1.18
Haste capped casts count: 17 (6.49%)
Combat count: 17 (7.08%)
Ancestral:
Procs: 90, effective: 117162, total: 139028
Combat Procs: 82, effective: 108178, total: 127664
Earthliving:
Total Duration: 14 mins 48 secs
Ticks: 139, effective: 98792, total: 101713
Combat Duration: 13 mins 45 secs
Combat Ticks: 130, effective: 93555, total: 95987
With Ancestral and Earthliving:
Effective: 881087 (9.42%), Total: 1214024 (7.32%)
Combat Effective: 801801 (9.14%), Total: 1118527 (7.33%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.261991619756411
1 crit rating = 0.414648231618692
1 int = 0.137062774845467
"Healing Stream Totem"_hot: hits: 5546, effective healing: 477878 (5.11% of player's overall)
Combat: hits: 4383, effective healing: 421269 (4.80%)
Total (raw) healing: 2635596 (15.90% of player's overall)
Combat: Total healing: 2094963 (13.74%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (475)
Non-crit: 475, crit: 0, effective: 86, overall: 475
Combat: Non-crit: 477, crit: 0, effective: 96, overall: 477
Overheals: (81.87%)
Non-crit: count: 4536, total: 2157718, ave: 475
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 3483, total: 1673694, ave: 480
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00955441478439425
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 506, effective healing: 442194 (4.73% of player's overall)
Combat: hits: 441, effective healing: 392501 (4.48%)
Total (raw) healing: 474573 (2.86% of player's overall)
Combat: Total healing: 417278 (2.74%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (937)
Non-crit: 937, crit: 0, effective: 873, overall: 937
Combat: Non-crit: 946, crit: 0, effective: 890, overall: 946
Overheals: (6.82%)
Non-crit: count: 61, total: 32379, ave: 530
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 46, total: 24777, ave: 538
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 247, refresh count: 12
Total Duration: 56 mins 24 secs
Combat Duration: 51 mins 24 secs
Overhealing ticks that did not tick: 622
Combat ticks: 587
Total healing w/ overheal ticks: 1058150 (6.17%)
Combat: 972891 (6.16%)
Actual Overhealing: 615956 (58.21%)
Combat: 580390 (59.66%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0617430083144369
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 32, effective healing: 248200 (2.65% of player's overall)
Combat: hits: 27, effective healing: 199518 (2.27%)
Total (raw) healing: 354841 (2.14% of player's overall)
Combat: Total healing: 297250 (1.95%)
Crits: 20 (62.50%)
Combat Crits: 18 (66.67%)
Averages: (11088)
Non-crit: 8169, crit: 12840, effective: 7756, overall: 11088
Combat: Non-crit: 7674, crit: 12676, effective: 7389, overall: 11009
Overheals: (30.05%)
Non-crit: count: 4, total: 26020, ave: 6505
Crit: count: 12, total: 80621, ave: 6718
Combat Non-crit: count: 4, total: 26020, ave: 6505
Combat Crit: count: 10, total: 71712, ave: 7171
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 49 secs
Combat cast time: 38 secs
Average cast time: 1.44
Haste capped casts count: 1 (3.13%)
Combat count: 1 (3.70%)
Ancestral:
Procs: 19, effective: 52344, total: 71679
Combat Procs: 18, effective: 47938, total: 67273
Earthliving:
Total Duration: 1 min 36 secs
Ticks: 7, effective: 4470, total: 5156
Combat Duration: 1 min 24 secs
Combat Ticks: 5, effective: 3251, total: 3738
With Ancestral and Earthliving:
Effective: 305014 (3.26%), Total: 431676 (2.60%)
Combat Effective: 250707 (2.86%), Total: 368261 (2.41%)
Tidal waves count: 23, time saved: 13 secs
Combat count: 23, time saved: 13 secs
Tidal waves effective: 12345, total: 27873
Combat effective: 12345, total: 27873
Healing Waves with Healing Way count: 2 (6.25%)
Combat count: 2 (7.41%)
Healing Waves without Healing Way count: 30 (93.75%)
Combat count: 25 (92.59%)
Ave with Healing Way effective: 5443, total: 8024
Combat ave effective: 5443, ave total: 8024
Ave without Healing Way effective: 7910, total: 11293
Combat ave effective: 7545, ave total: 11248
Combat Healing Way added effective: 638, total: 2448
HPS increased by:
SP coefficient with current set/talents: 2.1191
1 SP = 0.926844922362535
1 Haste rating = 1.48290812849977
1 crit rating = 0.994445641524754
1 int = 0.328715929954105
"Ancestral Awakening": hits: 136, effective healing: 210459 (2.25% of player's overall)
Combat: hits: 126, effective healing: 196562 (2.24%)
Total (raw) healing: 277138 (1.67% of player's overall)
Combat: Total healing: 259221 (1.70%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2037)
Non-crit: 2037, crit: 0, effective: 1547, overall: 2037
Combat: Non-crit: 2057, crit: 0, effective: 1560, overall: 2057
Overheals: (24.06%)
Non-crit: count: 33, total: 66679, ave: 2020
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 30, total: 62659, ave: 2088
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 2
Healing Wave with out Healing Way count: 17
Ave with Healing Way effective: 1002, total: 2032
Combat ave effective: 1002, ave total: 2032
Ave without Healing Way effective: 2961, total: 3977
Combat ave effective: 2870, ave total: 3950
Healing way added effective: 0, total: 0
Combat effective: 0, total: 0
"Lesser Healing Wave": hits: 75, effective healing: 142476 (1.52% of player's overall)
Combat: hits: 70, effective healing: 128456 (1.46%)
Total (raw) healing: 441280 (2.66% of player's overall)
Combat: Total healing: 415854 (2.73%)
Crits: 28 (37.33%)
Combat Crits: 27 (38.57%)
Averages: (5883)
Non-crit: 4887, crit: 7556, effective: 1899, overall: 5883
Combat: Non-crit: 4908, crit: 7584, effective: 1835, overall: 5940
Overheals: (67.71%)
Non-crit: count: 36, total: 157185, ave: 4366
Crit: count: 24, total: 141619, ave: 5900
Combat Non-crit: count: 34, total: 150490, ave: 4426
Combat Crit: count: 23, total: 136908, ave: 5952
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 18 secs
Combat cast time: 1 min 12 secs
Average cast time: 1.04
Haste capped casts count: 59 (78.67%)
Combat count: 57 (81.43%)
Ancestral:
Procs: 27, effective: 40953, total: 66431
Combat Procs: 26, effective: 40446, total: 64284
Earthliving:
Total Duration: 3 mins 38 secs
Ticks: 23, effective: 16138, total: 16221
Combat Duration: 3 mins 2 secs
Combat Ticks: 16, effective: 11468, total: 11468
With Ancestral and Earthliving:
Effective: 199567 (2.13%), Total: 523932 (3.16%)
Combat Effective: 180370 (2.06%), Total: 491606 (3.22%)
Tidal waves count: 60, time saved: 11 secs
Combat count: 58, time saved: 10 secs
Tidal waves effective: 7769, total: 39457
Combat effective: 7769, total: 38394
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.205857597595839
1 Haste rating = 0.0983155967814243
1 crit rating = 0.557135495564798
1 int = 0.184162215497492
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0137 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0559 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1478 mp5
The weight of 1 int worth of mana pool is: 0.1399
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.5464 mp5
Mana Restored Report: (sorted by total)
"Saronite Vapors": count: 102, total mana restored: 157800 (36.95% of overall)
Combat count: 102, mana restored: 157800 (38.27%)
Ave: total: 1547, in combat: 1547
Overall in combat mp5: 146.46
"Replenishment": count: 2500, total mana restored: 143277 (33.55% of overall)
Combat count: 2455, mana restored: 140693 (34.12%)
Ave: total: 57, in combat: 57
Overall in combat mp5: 130.58
Replenishment uptime in overall combat: 45.57%
Replenishment uptime in intense fight: 87.43%
Mana pool based on replenishment: 22923
MP5 increased by:
1 int = 0.196720 mp5 (0.225000 theoretical)
"Water Shield": count: 96, total mana restored: 51360 (12.03% of overall)
Combat count: 91, mana restored: 48685 (11.81%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 45.19
In combat uptime: 43 mins 39 secs (48.62%)
Passive mp5: 53.4781
Procs from damage/debuffs: 57
MP5 from Improved Water Shield: 16.8828
Procs from Improved Water Shield in combat: 34
out of 309 procs possible, proc rate: 11.00%
MP5 increased by:
1 crit rating = 0.0334207775402945 mp5
1 int = 0.0110473026480389 mp5
"Mana Restore": count: 47, total mana restored: 28200 (6.60% of overall)
Combat count: 38, mana restored: 22800 (5.53%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 21.16
"Mana Tide Totem": count: 20, total mana restored: 27547 (6.45% of overall)
Combat count: 20, mana restored: 27547 (6.68%)
Ave: total: 1377, in combat: 1377
Overall in combat mp5: 25.57
Mana Tide usage in overall combat: 27.84%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.020048 mp5 (0.072000 theoretical 5 min cooldown)
"Restore Mana": count: 2, total mana restored: 8542 (2.00% of overall)
Combat count: 2, mana restored: 8542 (2.07%)
Ave: total: 4271, in combat: 4271
Overall in combat mp5: 7.93
"Revitalize": count: 28, total mana restored: 6335 (1.48% of overall)
Combat count: 25, mana restored: 5729 (1.39%)
Ave: total: 226, in combat: 229
Overall in combat mp5: 5.32
"Hymn of Hope": count: 4, total mana restored: 3166 (0.74% of overall)
Combat count: 0, mana restored: 0 (0.00%)
Ave: total: 791, in combat: 0
Overall in combat mp5: 0.00
"Rapture": count: 1, total mana restored: 459 (0.11% of overall)
Combat count: 1, mana restored: 459 (0.11%)
Ave: total: 459, in combat: 459
Overall in combat mp5: 0.43
"Totemic Call": count: 4, total mana restored: 294 (0.07% of overall)
Combat count: 0, mana restored: 0 (0.00%)
Ave: total: 73, in combat: 0
Overall in combat mp5: 0.00
"Judgement of Wisdom": count: 1, total mana restored: 88 (0.02% of overall)
Combat count: 1, mana restored: 88 (0.02%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.08
Total mp5 above character sheet (in raid): 382.71 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 934
Ancestral Knowlege granting on ave: 93 int
HEP per point: 12.7856
HEP: 63.9281
Thundering Strikes talent points: 5
HEP per point: 26.2966
HEP: 131.4829
Improved Shields talent points: 3
Water Shield Combat MP5: 5.89
Water Shield Combat HEP: 5.58
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 71
With 1 talent points: 61
With 2 talent points: 54
Casts saved with 2 points in Improved Earth shield: 17
Global cooldown time: 1.19
Combat time saved: 20 secs
Combat effective gained by fewer refreshes: 32853
Combat HPS gained: 6.0986
HEP: 12.9905
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 453 effective: 51541 (0.55%)
Combat count: 453, effective: 51541 (0.59%), hps: 9.5675
HEP: 20.3796
Point 2 provided benefit count: 452 effective: 51346 (0.55%)
Combat count: 452, effective: 51346 (0.59%), hps: 9.5313
HEP: 20.3025
Point 3 provided benefit count: 450 effective: 51178 (0.55%)
Combat count: 450, effective: 51178 (0.58%), hps: 9.5001
HEP: 20.2361
Point 4 provided benefit count: 448 effective: 50890 (0.54%)
Combat count: 448, effective: 50890 (0.58%), hps: 9.4466
HEP: 20.1221
Point 5 provided benefit count: 446 effective: 50692 (0.54%)
Combat count: 446, effective: 50692 (0.58%), hps: 9.4099
HEP: 20.0440
Combat Total Earth Shield improved effective: 255648 (2.91%)
HEP: 101.0842
Improved Shields ave point HEP: 22.08
Improved Earth Shield ave point HEP: 26.71
Improved Shields and Improved Earth Shield total HEP: 119.65
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 107.2209
Healing Wave HPS increase 5 points: 536.1047
Combat time saved: 13 secs
Combat effective gained by saved time: 21978
Combat HPS gained: 4.0797
HEP per point: 1.7380
HEP: 8.6902
Tidal Focus talent points: 5
Combat heal mana used: 879859
Mana saved with Tidal Focus: 43992
Combat MP5 per point: 8.1663, HEP: 7.7294
Total Combat MP5: 40.8315, HEP: 38.6469
Intense Fight MP5 per point: 12.5046, HEP: 11.8356
Intense Fight MP5: 62.5232, HEP: 59.1781
Improved Water Shield talent points: 3
Combat MP5 per point: 5.6276, HEP: 5.3265
Total Combat MP5: 16.8828, HEP: 15.9795
Number of Water Shield charges used in combat: 34
Combat Water Shield refreshes needed: 8
Global cooldown time: 1.19
Combat time needed to refresh: 10 secs
Combat HEP: 9.4843, per point: 3.1614
Tidal Force talent points: 1
Tidal Force used 14 times
Combat Not using Tidal Force: crits: 715, crit rate: 37.63%
Combat Using Tidal Force: crits: 41, crit rate: 89.13%
Combat Dose 3: crit rate: 95.24%
Combat Dose 2: crit rate: 89.47%
Combat Dose 1: crit rate: 66.67%
Overall crit increase: 0.6971%
HEP: 18.3319
Tidal Mastery talent points: 5
HEP per point: 26.2966
Total HEP: 131.4829
Restorative Totems talent points: 3
Point 1 provided benefit count: 1037 effective: 125610 (1.34%)
Combat count: 920, effective: 111226 (1.27%), hps: 20.6467
HEP: 43.9794
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 111226 (1.27%)
HEP: 43.9794
Healing Way talent points: 1
Applied or refreshed 32 times.
Combat added effective: 638, added total: 2448
Combat Healing Wave hps increase: 16.4243
Combat HPS increase: 0.1185, per my point: 0.1185
HEP: 0.2524, per my point: 0.2524
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 14 times
Nature's Swiftness Heal Count: 11, Effective: 127029, total: 160505
Combat Count: 18, Effective: 127029 (1.45%), total: 160505 (1.05%)
Spell report:
"Ancestral Awakening":
Count: 7, Effective: 21728, total: 21849
Combat Count: 7, Effective: 21728, total: 21849
"Chain Heal":
Count: 3, Effective: 32302, total: 51054
Combat Count: 3, Effective: 32302, total: 51054
"Healing Wave":
Count: 7, Effective: 71798, total: 81152
Combat Count: 7, Effective: 71798, total: 81152
"Lesser Healing Wave":
Count: 1, Effective: 1201, total: 6450
Combat Count: 1, Effective: 1201, total: 6450
Average effective hps: 5944.9433, total hps: 7511.6165
HEP: 50.2276
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 1, duration (with talent): 2 secs
Combat count: 1, duration (with talent): 2 secs (0.0385%)
Spell report:
"Arcane Torrent": count: 1, duration: 2
dispels: 1, refreshes: 0
Combat count: 1, duration: 2 (0.0385%)
dispels: 1, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 4288 effective: 135970 (1.45%)
Combat count: 3972, effective: 128324 (1.46%), hps: 23.8204
HEP: 50.7397
Point 2 provided benefit count: 4263 effective: 134408 (1.44%)
Combat count: 3948, effective: 126784 (1.45%), hps: 23.5346
HEP: 50.1308
Point 3 provided benefit count: 4244 effective: 133011 (1.42%)
Combat count: 3933, effective: 125544 (1.43%), hps: 23.3045
HEP: 49.6407
Point 4 provided benefit count: 4225 effective: 131797 (1.41%)
Combat count: 3915, effective: 124399 (1.42%), hps: 23.0920
HEP: 49.1880
Point 5 provided benefit count: 4205 effective: 130891 (1.40%)
Combat count: 3899, effective: 123512 (1.41%), hps: 22.9272
HEP: 48.8370
Combat Total Purification effective: 628564 (7.17%)
HEP: 248.5361
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 44, restored mana: 58656
Overall MP5: 54.4407
Overall HEP: 51.5281
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 20, restored mana: 27547 (6.6806%)
Overall MP5: 25.5674
Overall HEP: 24.1995
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 43
Combat Count: 43
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 52.5932
Blessing of Eternals earthliving weapon proc rate: 4.2991%
Increased earthliving HEP per point: 22.2798
Total HEP per point: 74.8729
Total HEP: 149.7459
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1183 effective: 300620 (3.21%)
Combat count: 1099, effective: 284482 (3.24%), hps: 52.8076
HEP: 112.4849
Point 2 provided benefit count: 1130 effective: 277340 (2.97%)
Combat count: 1050, effective: 262574 (2.99%), hps: 48.7410
HEP: 103.8226
Combat Total Improved Chain Heal effective: 547056 (6.24%)
HEP: 216.3075
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 934
1 int = 0.1500 SP
934 int = 140.1167 SP
HEP per point = 46.7056
HEP = 140.1167
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 124 effective: 75782 (0.81%)
Combat count: 114, effective: 70174 (0.80%), hps: 13.0263
HEP: 27.7471
Point 2 provided benefit count: 111 effective: 68391 (0.73%)
Combat count: 103, effective: 64169 (0.73%), hps: 11.9117
HEP: 25.3730
Point 3 provided benefit count: 108 effective: 66284 (0.71%)
Combat count: 101, effective: 62217 (0.71%), hps: 11.5493
HEP: 24.6010
Combat Total Ancestral Awakening effective: 196561 (2.24%)
HEP: 77.7211
Earth Shield talent points: 1
Combat uptime: 1 hour 7 mins 40 secs (75.3822%)
Combat base talent effective: 1086191 (12.38%)
Combat HPS increase: 201.6266
HEP: 429.4827
Tidal Waves talent points: 5
Buff applied count: 109, refreshed: 849
Time saved: 24 secs
Combat time saved: 24 secs
Combat HPS increase from time saved: 7.4170
Time Saved HEP: 15.7990
Tidal waves effective: 20114 (0.2293%)
Combat effective healing hps: 3.7338
Effective healing HEP: 7.9533
Tidal Waves hps: 11.1508, per point: 2.2302
Tidal Waves HEP: 23.7522, per point: 4.7504
Riptide talent points: 1
Riptide w/ hot effective: 1107327 (11.84%), total: 1447856 (8.73%)
Combat effective: 992569 (11.32%), total: 1312154 (8.60%)
Chain heal increase casts: 12, effective: 14366 (0.15%), total: 16389 (0.10%)
Combat casts: 12, effective: 14366 (0.16%), total: 16389 (0.11%)
Combined effective: 1121693 (11.99%), total: 1464245 (8.83%)
Combat effective: 1006935 (11.48%), total: 1328543 (8.71%)
Combat HPS increase: 186.9146
HEP: 398.1448
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 307, effective: 278054 (2.97%), total: 304102 (1.83%)
Combat count: 275, effective: 249964 (2.85%)
total: 274532 (1.80%)
Combat Chain Heal hps increase: 193.8837
Combat HPS increase: 46.4001
HEP: 98.8364
Glyph of Earth Shield:
Combat count: 444, effective: 247082 (2.82% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 57.1273
Combat HPS increase: 45.8653
HEP: 97.6971
Glyph of Healing Stream Totem:
Combat count: 910, effective: 49023 (0.56%), total: 49354 (0.32%)
(note: this count is the times the glyph provided a benefit.)
Healing Stream Combat HPS increase: 5.5925
Combat HPS increase: 9.1001
HEP: 19.3841
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 3 secs
Combat HPS increase: 1.0164
HEP: 2.1651
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.4695 hps)
1 Crit rating = 0.5412 SP (0.2541 hps)
1 Haste rating = 0.6135 SP (0.2880 hps)
1 INT = 0.3289 SP (0.1544 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0334 mp5
1 Haste rating = -0.5144 mp5
1 INT = 0.3756 mp5
1 Mana = 0.0082 mp5
Total mana regen points needed from gear: 687.64
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9465 (calculated)
1 mana = 0.0078
1 Haste rating = 0.4710
1 Crit rating = 0.5728
1 INT = 0.6844 (actual)
1 INT = 0.9044 (max theoretical)
Insightful Earthsiege Diamond HEP: 34.4012
And here is my log from several attemps on Yogg, mainly phase 1 and phase 2:
Total log time processed: 2 hours 30 mins 20 secs
Evaluating heals for Skyhoof:
Effective healing: 4643473
Total healing: 7806018
Total time spent healing: 15 mins 17 secs (10.1703% of log file time)
Time in combat: 57 mins 27 secs (38.22%)
Time alive in combat: 53 mins 9 secs (92.51%)
Longest fight: 11 mins 44 secs
Effective in combat healing: 4348208
Total in combat healing: 7243054
Total in combat time spent healing: 13 mins 44 secs (23.9114% of combat time)
Buff Report:
Earthliving uptime: 57 mins 18 secs (99.74%)
Blessing of Wisdom uptime: 32 mins 16 secs (60.71%)
Mana Spring Totem uptime: 16 mins 32 secs (31.12%)
Blessing of Wisdom/Mana Spring Totem uptime: 43 mins 27 secs (81.77%)
Blessing of Kings uptime: 52 mins 59 secs (99.68%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 52 mins 59 secs (99.68%)
Arcane Int/Brilliance/Fel Int uptime: 52 mins 55 secs (99.56%)
Moonkin Aura/Elemental Oath crit buff uptime: 46 mins 39 secs (87.79%)
Moonkin Aura buff uptime: 37 mins 54 secs (71.30%)
Retribution Aura uptime: 23 mins 58 secs (45.09%)
Improved Moonkin Aura/Swift Retribution buff uptime: 43 mins 52 secs (82.55%)
Wrath of Air buff uptime: 54 mins 1 sec (101.62%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 51 mins 17 secs (96.49%)
Fortitude uptime: 52 mins 55 secs (99.56%)
"Bloodlust" (983 haste rating) buff uptime: 9 mins 20 secs (17.58%)
"Embrace of the Spider" (504 haste rating) buff uptime: 5 mins 51 secs (11.01%)
Totem Report for Skyhoof:
"Magma Totem" uptime: 8 secs (0.27%)
"Tremor Totem" uptime: 9 secs (0.31%)
"Mana Tide Totem" uptime: 51 secs (1.62%)
"Cleansing Totem" uptime: 19 mins 24 secs (36.52%)
"Wrath of Air Totem" uptime: 49 mins 25 secs (92.99%)
"Flametongue Totem" uptime: 23 mins 31 secs (44.24%)
"Healing Stream Totem" uptime: 28 mins 43 secs (54.03%)
"Fire Elemental Totem" uptime: 8 mins 28 secs (15.94%)
"Stoneskin Totem" uptime: 46 mins 57 secs (88.36%)
Total mana used: 560547
Total mana restored (not including gear): 231180
In combat mana used: 499635
In combat mana restored (not including gear): 226426
Mana used in most mana intensive fight: 24054
Start Time: 4/23 20:42:15.491
Duration of that fight: 2 mins 29 secs
Mana pool for that fight: 22800
Total mp5 needed (from int, gear, buffs, abilities, etc): 632.562961447382
Tidal Focus mana saved: 1149.554
Mana restored that fight by abilities: 8618
from Replenishment: 5790 (67.56% uptime)
from Improved Water Shield: 1070
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 1070
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 600
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 1 min 4 secs (42.93%)
MP5 from Water Shield: 47.2272650979855
MP5 from food/elixirs/flasks (configuration option): 38
Character sheet MP5 needed unbuffed: 0
MP5 (including Int/crit) needed naked: 218.821547228623
Sources of mana naked:
Mana Pool unbuffed: 6141
Mana from Blessing of Kings on base int: 202.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.00%
Crit % buffed: 22.89%
Replenishment: 2110.77375
Improved Water Shield: 1070
Water Shield damage procs: 1070
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 88
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 47.2272650979855 mp5
Food/elixirs/flasks: 38 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.30119372947152
Mana Used Report: (sorted by total)
"Chain Heal": count: 341, total mana used: 245179 (43.74% of overall)
In combat count: 303, mana used: 217857 (43.60%)
"Riptide": count: 184, total mana used: 138184 (24.65% of overall)
In combat count: 176, mana used: 132176 (26.45%)
"Cleanse Spirit": count: 135, total mana used: 41445 (7.39% of overall)
In combat count: 135, mana used: 41445 (8.30%)
"Lesser Healing Wave": count: 43, total mana used: 26918 (4.80% of overall)
In combat count: 40, mana used: 25040 (5.01%)
"Earth Shield": count: 31, total mana used: 19406 (3.46% of overall)
In combat count: 12, mana used: 7512 (1.50%)
"Wind Shock": count: 39, total mana used: 13689 (2.44% of overall)
In combat count: 39, mana used: 13689 (2.74%)
"Bloodlust": count: 11, total mana used: 12562 (2.24% of overall)
In combat count: 11, mana used: 12562 (2.51%)
"Healing Wave": count: 11, total mana used: 11484 (2.05% of overall)
In combat count: 10, mana used: 10440 (2.09%)
"Wrath of Air Totem": count: 19, total mana used: 9177 (1.64% of overall)
In combat count: 11, mana used: 5313 (1.06%)
"Draining Poison": count: 6, total mana used: 8400 (1.50% of overall)
In combat count: 6, mana used: 8400 (1.68%)
"Stoneskin Totem": count: 17, total mana used: 7463 (1.33% of overall)
In combat count: 8, mana used: 3512 (0.70%)
"Chain Lightning": count: 5, total mana used: 5710 (1.02% of overall)
In combat count: 5, mana used: 5710 (1.14%)
"Cleansing Totem": count: 15, total mana used: 5265 (0.94% of overall)
In combat count: 15, mana used: 5265 (1.05%)
"Fire Elemental Totem": count: 5, total mana used: 5055 (0.90% of overall)
In combat count: 4, mana used: 4044 (0.81%)
"Flametongue Totem": count: 8, total mana used: 3864 (0.69% of overall)
In combat count: 8, mana used: 3864 (0.77%)
"Earthliving Weapon": count: 10, total mana used: 2630 (0.47% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Healing Stream Totem": count: 16, total mana used: 2096 (0.37% of overall)
In combat count: 6, mana used: 786 (0.16%)
"Magma Totem": count: 1, total mana used: 1186 (0.21% of overall)
In combat count: 1, mana used: 1186 (0.24%)
"Flame Shock": count: 1, total mana used: 747 (0.13% of overall)
In combat count: 1, mana used: 747 (0.15%)
"Tremor Totem": count: 1, total mana used: 87 (0.02% of overall)
In combat count: 1, mana used: 87 (0.02%)
Healing Report (sorted by effective):
"Chain Heal": hits: 851, effective healing: 2389285 (51.45% of player's overall)
Combat: hits: 722, effective healing: 2144202 (49.31%)
Total (raw) healing: 4480030 (57.39% of player's overall)
Combat: Total healing: 4018447 (55.48%)
Crits: 346 (40.66%)
Combat Crits: 310 (42.94%)
Averages: (5264)
Non-crit: 4301, crit: 6669, effective: 2807, overall: 5264
Combat: Non-crit: 4504, crit: 6975, effective: 2969, overall: 5565
Overheals: (46.67%)
Non-crit: count: 227, total: 939979, ave: 4140
Crit: count: 185, total: 1150766, ave: 6220
Combat Non-crit: count: 181, total: 796717, ave: 4401
Combat Crit: count: 165, total: 1077528, ave: 6530
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 10 mins 45 secs
Combat cast time: 9 mins 26 secs
Average cast time: 1.66
Haste capped casts count: 2 (0.59%)
Combat count: 2 (0.66%)
Earthliving:
Total Duration: 35 mins 46 secs
Ticks: 331, effective: 231065, total: 241697
Combat Duration: 31 mins 9 secs
Combat Ticks: 295, effective: 208549, total: 217133
With Ancestral and Earthliving:
Effective: 2620350 (56.43%), Total: 4721727 (60.49%)
Combat Effective: 2352751 (54.11%), Total: 4235580 (58.48%)
Number of Chain Heal casts started: 430 (20.70% canceled)
Initial target hits: 341, crits: 144 (42.23%),
riptide: 9 (2.64%)
combat hits: 303, crits: 135 (44.55%),
riptide: 9 (2.97%)
Effective: 1251254 (52.37%), Total: 3070304 (68.53%)
combat Effective: 1167099 (54.43%), Total: 2808405 (69.89%)
Ave: non crit: 7431, crit: 11155, effective: 3669, overall: 9003
combat non crit: 7595, crit: 11351, effective: 3851, overall: 9268
Overheals non-crit count: 154, non-crit ave over: 5399
combat non-crit count: 128, non-crit ave over: 5546
Overheals crit count: 111, crit ave over: 8897
combat crit count: 103, crit ave over: 9042
Overhealed amount: 1819050 (59.25%)
combat amount: 1641306 (58.44%)
Second target hits: 217 (63.64% bounced), crits: 87 (40.09%),
riptide: 5 (2.30%)
combat hits: 184 (60.73% bounced), crits: 78 (42.39%),
riptide: 5 (2.72%)
Effective: 715948 (29.96%), Total: 935176 (20.87%)
combat Effective: 626227 (29.21%), Total: 815753 (20.30%)
Ave: non crit: 3616, crit: 5345, effective: 3299, overall: 4309
combat non crit: 3695, crit: 5435, effective: 3403, overall: 4433
Overheals non-crit count: 45, non-crit ave over: 1927
combat non-crit count: 33, non-crit ave over: 2100
Overheals crit count: 42, crit ave over: 3154
combat crit count: 38, crit ave over: 3163
Overhealed amount: 219228 (23.44%)
combat amount: 189526 (23.23%)
Third target hits: 163 (47.80% bounced), crits: 68 (41.72%),
riptide: 3 (1.84%)
combat hits: 133 (43.89% bounced), crits: 60 (45.11%),
riptide: 3 (2.26%)
Effective: 302335 (12.65%), Total: 342413 (7.64%)
combat Effective: 253894 (11.84%), Total: 288809 (7.19%)
Ave: non crit: 1765, crit: 2568, effective: 1854, overall: 2100
combat non crit: 1809, crit: 2611, effective: 1908, overall: 2171
Overheals non-crit count: 16, non-crit ave over: 963
combat non-crit count: 10, non-crit ave over: 1194
Overheals crit count: 20, crit ave over: 1233
combat crit count: 18, crit ave over: 1275
Overhealed amount: 40078 (11.70%)
combat amount: 34915 (12.09%)
Fourth target hits: 130 (38.12% bounced), crits: 47 (36.15%),
riptide: 3 (2.31%)
combat hits: 102 (33.66% bounced), crits: 37 (36.27%),
riptide: 3 (2.94%)
Effective: 119748 (5.01%), Total: 132137 (2.95%)
combat Effective: 96982 (4.52%), Total: 105480 (2.62%)
Ave: non crit: 851, crit: 1307, effective: 921, overall: 1016
combat non crit: 864, crit: 1332, effective: 950, overall: 1034
Overheals non-crit count: 12, non-crit ave over: 527
combat non-crit count: 10, non-crit ave over: 551
Overheals crit count: 12, crit ave over: 504
combat crit count: 6, crit ave over: 498
Overhealed amount: 12389 (9.38%)
combat amount: 8498 (8.06%)
Glyph of Chain heal: effective: 119748 (2.58% of total effective)
combat effective: 96982 (2.23% of combat effective)
Processed by cast: 312, time: 28, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.739274
(0.3276 + 0.2474 + 0.1170 + 0.0472)
1 Haste rating = 0.532396079327989
1 crit rating = 0.391841295171923
(0.1419 + 0.1117 + 0.0764 + 0.0618)
1 int = 0.12952389789689
(0.0469 + 0.0369 + 0.0253 + 0.0204)
"Riptide": hits: 184, effective healing: 543829 (11.71% of player's overall)
Combat: hits: 176, effective healing: 533588 (12.27%)
Total (raw) healing: 766228 (9.82% of player's overall)
Combat: Total healing: 731366 (10.10%)
Crits: 77 (41.85%)
Combat Crits: 74 (42.05%)
Averages: (4164)
Non-crit: 3438, crit: 5172, effective: 2955, overall: 4164
Combat: Non-crit: 3430, crit: 5154, effective: 3031, overall: 4155
Overheals: (29.03%)
Non-crit: count: 34, total: 78301, ave: 2302
Crit: count: 34, total: 144098, ave: 4238
Combat Non-crit: count: 31, total: 70546, ave: 2275
Combat Crit: count: 31, total: 127232, ave: 4104
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 3 mins 31 secs
Combat GCD time: 3 mins 21 secs
Average GCD time: 1.15
Haste capped casts count: 41 (22.28%)
Combat count: 41 (23.30%)
Ancestral:
Procs: 75, effective: 110276, total: 132511
Combat Procs: 72, effective: 110276, total: 126140
Earthliving:
Total Duration: 8 mins 46 secs
Ticks: 72, effective: 52768, total: 53268
Combat Duration: 8 mins 23 secs
Combat Ticks: 69, effective: 50535, total: 51035
With Ancestral and Earthliving:
Effective: 706873 (15.22%), Total: 952007 (12.20%)
Combat Effective: 694399 (15.97%), Total: 908541 (12.54%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.297213296440079
1 crit rating = 0.423530700778688
1 int = 0.139998892204018
"Earth Shield": hits: 169, effective healing: 532392 (11.47% of player's overall)
Combat: hits: 169, effective healing: 532392 (12.24%)
Total (raw) healing: 586173 (7.51% of player's overall)
Combat: Total healing: 586173 (8.09%)
Crits: 65 (38.46%)
Combat Crits: 65 (38.46%)
Averages: (3468)
Non-crit: 2742, crit: 4630, effective: 3150, overall: 3468
Combat: Non-crit: 2742, crit: 4630, effective: 3150, overall: 3468
Overheals: (9.17%)
Non-crit: count: 14, total: 23827, ave: 1701
Crit: count: 11, total: 29954, ave: 2723
Combat Non-crit: count: 14, total: 23827, ave: 1701
Combat Crit: count: 11, total: 29954, ave: 2723
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 8.94 secs
in combat: 8.94 secs
Combat uptime: 35 mins 13 secs (66.2627%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.10037464752798
1 crit rating = 0.0403441286662593
1 int = 0.0133358297517234
"Riptide"_hot: hits: 340, effective healing: 322773 (6.95% of player's overall)
Combat: hits: 336, effective healing: 319219 (7.34%)
Total (raw) healing: 339110 (4.34% of player's overall)
Combat: Total healing: 335146 (4.63%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (997)
Non-crit: 997, crit: 0, effective: 949, overall: 997
Combat: Non-crit: 997, crit: 0, effective: 950, overall: 997
Overheals: (4.82%)
Non-crit: count: 35, total: 16337, ave: 466
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 34, total: 15927, ave: 468
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 172, refresh count: 11
Total Duration: 38 mins 13 secs
Combat Duration: 37 mins 13 secs
Overhealing ticks that did not tick: 424
Combat ticks: 408
Total healing w/ overheal ticks: 762346 (9.26%)
Combat: 742509 (9.71%)
Actual Overhealing: 439573 (57.66%)
Combat: 423290 (57.01%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0619579365079365
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 426, effective healing: 298908 (6.44% of player's overall)
Combat: hits: 387, effective healing: 274159 (6.31%)
Total (raw) healing: 312190 (4.00% of player's overall)
Combat: Total healing: 285393 (3.94%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (732)
Non-crit: 732, crit: 0, effective: 701, overall: 732
Combat: Non-crit: 737, crit: 0, effective: 708, overall: 737
Overheals: (4.25%)
Non-crit: count: 30, total: 13282, ave: 442
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 24, total: 11234, ave: 468
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 57 mins 18 secs (99.74%)
Earthliving applied count: 239, refresh count: 25
Earthliving proc rate: 24.2202%
Total Duration: 47 mins 46 secs
Combat Duration: 42 mins 34 secs
Overhealing ticks that did not tick: 529
Combat ticks: 464
Total healing w/ overheal ticks: 700276 (8.55%)
Combat: 628053 (8.28%)
Actual Overhealing: 401368 (57.32%)
Combat: 353894 (56.35%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.235246511627907
1 crit rating = 0
1 int = 0
"Lesser Healing Wave": hits: 43, effective healing: 158944 (3.42% of player's overall)
Combat: hits: 40, effective healing: 155476 (3.58%)
Total (raw) healing: 260288 (3.33% of player's overall)
Combat: Total healing: 246423 (3.40%)
Crits: 9 (20.93%)
Combat Crits: 9 (22.50%)
Averages: (6053)
Non-crit: 5344, crit: 8729, effective: 3696, overall: 6053
Combat: Non-crit: 5414, crit: 8729, effective: 3886, overall: 6160
Overheals: (38.94%)
Non-crit: count: 19, total: 85965, ave: 4524
Crit: count: 4, total: 15379, ave: 3844
Combat Non-crit: count: 16, total: 75568, ave: 4723
Combat Crit: count: 4, total: 15379, ave: 3844
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 44 secs
Combat cast time: 41 secs
Average cast time: 1.03
Haste capped casts count: 35 (81.40%)
Combat count: 33 (82.50%)
Ancestral:
Procs: 9, effective: 17973, total: 27665
Combat Procs: 9, effective: 17973, total: 27665
Earthliving:
Total Duration: 2 mins 15 secs
Ticks: 17, effective: 11328, total: 12662
Combat Duration: 2 mins 3 secs
Combat Ticks: 17, effective: 11328, total: 12662
With Ancestral and Earthliving:
Effective: 188245 (4.05%), Total: 300615 (3.85%)
Combat Effective: 184777 (4.25%), Total: 286750 (3.96%)
Tidal waves count: 35, time saved: 5 secs
Combat count: 33, time saved: 5 secs
Tidal waves effective: 12272, total: 23330
Combat effective: 12272, total: 22310
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.544538493874056
1 Haste rating = 0.197740007912734
1 crit rating = 1.27500769197561
1 int = 0.42145625830667
"Ancestral Awakening": hits: 88, effective healing: 145344 (3.13% of player's overall)
Combat: hits: 85, effective healing: 145344 (3.34%)
Total (raw) healing: 177878 (2.28% of player's overall)
Combat: Total healing: 171507 (2.37%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2021)
Non-crit: 2021, crit: 0, effective: 1651, overall: 2021
Combat: Non-crit: 2017, crit: 0, effective: 1709, overall: 2017
Overheals: (18.29%)
Non-crit: count: 18, total: 32534, ave: 1807
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 15, total: 26163, ave: 1744
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 4
"Healing Stream Totem"_hot: hits: 1393, effective healing: 132012 (2.84% of player's overall)
Combat: hits: 1381, effective healing: 132012 (3.04%)
Total (raw) healing: 743168 (9.52% of player's overall)
Combat: Total healing: 736452 (10.17%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (533)
Non-crit: 533, crit: 0, effective: 94, overall: 533
Combat: Non-crit: 533, crit: 0, effective: 95, overall: 533
Overheals: (82.24%)
Non-crit: count: 1107, total: 611156, ave: 552
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1095, total: 604440, ave: 552
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00963619116582187
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 11, effective healing: 110664 (2.38% of player's overall)
Combat: hits: 10, effective healing: 102494 (2.36%)
Total (raw) healing: 131631 (1.69% of player's overall)
Combat: Total healing: 122825 (1.70%)
Crits: 4 (36.36%)
Combat Crits: 4 (40.00%)
Averages: (11966)
Non-crit: 10225, crit: 15013, effective: 10060, overall: 11966
Combat: Non-crit: 10461, crit: 15013, effective: 10249, overall: 12282
Overheals: (15.93%)
Non-crit: count: 5, total: 19133, ave: 3826
Crit: count: 1, total: 1834, ave: 1834
Combat Non-crit: count: 4, total: 18497, ave: 4624
Combat Crit: count: 1, total: 1834, ave: 1834
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 14 secs
Combat cast time: 13 secs
Average cast time: 1.33
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 4, effective: 17095, total: 17702
Combat Procs: 4, effective: 17095, total: 17702
Earthliving:
Total Duration: 51 secs
Ticks: 4, effective: 2186, total: 3002
Combat Duration: 51 secs
Combat Ticks: 4, effective: 2186, total: 3002
With Ancestral and Earthliving:
Effective: 129945 (2.80%), Total: 152335 (1.95%)
Combat Effective: 121775 (2.80%), Total: 143529 (1.98%)
Tidal waves count: 9, time saved: 5 secs
Combat count: 8, time saved: 4 secs
Tidal waves effective: 7263, total: 11499
Combat effective: 6926, total: 10527
Healing Waves with Healing Way count: 1 (9.09%)
Combat count: 1 (10.00%)
Healing Waves without Healing Way count: 10 (90.91%)
Combat count: 9 (90.00%)
Ave with Healing Way effective: 10024, total: 13725
Combat ave effective: 10024, ave total: 13725
Ave without Healing Way effective: 10064, total: 11790
Combat ave effective: 10274, ave total: 12122
Combat Healing Way added effective: 0, total: 2093
HPS increased by:
SP coefficient with current set/talents: 2.1289
1 SP = 1.037854458229
1 Haste rating = 2.3061657481031
1 crit rating = 1.87057590466002
1 int = 0.618322482772684
"Master Healthstone": hits: 1, effective healing: 9322 (0.20% of player's overall)
Combat: hits: 1, effective healing: 9322 (0.21%)
Total (raw) healing: 9322 (0.12% of player's overall)
Combat: Total healing: 9322 (0.13%)
Crits: 1 (100.00%)
Combat Crits: 1 (100.00%)
Averages: (9322)
Non-crit: 0, crit: 9322, effective: 9322, overall: 9322
Combat: Non-crit: 0, crit: 9322, effective: 9322, overall: 9322
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 1 sec
Combat GCD time: 1 sec
Average GCD time: 1.24
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 7 secs
Ticks: 2, effective: 1561, total: 1561
Combat Duration: 7 secs
Combat Ticks: 2, effective: 1561, total: 1561
With Ancestral and Earthliving:
Effective: 10883 (0.23%), Total: 10883 (0.14%)
Combat Effective: 10883 (0.25%), Total: 10883 (0.15%)
HPS increased by:
1 SP = 0
1 crit rating = 1.63504651854415
1 int = 0.540467788704247
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0072 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0003 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0531 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1278 mp5
The weight of 1 int worth of mana pool is: 0.0385
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.6020 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 2186, total mana restored: 125313 (54.21% of overall)
Combat count: 2186, mana restored: 125313 (55.34%)
Ave: total: 57, in combat: 57
Overall in combat mp5: 196.46
Replenishment uptime in overall combat: 68.54%
Replenishment uptime in intense fight: 67.56%
Mana pool based on replenishment: 22930
MP5 increased by:
1 int = 0.154218 mp5 (0.225000 theoretical)
"Water Shield": count: 88, total mana restored: 47080 (20.37% of overall)
Combat count: 87, mana restored: 46545 (20.56%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 72.97
In combat uptime: 16 mins 23 secs (30.85%)
Passive mp5: 33.9339
Procs from damage/debuffs: 59
MP5 from Improved Water Shield: 23.4846
Procs from Improved Water Shield in combat: 28
out of 210 procs possible, proc rate: 13.33%
MP5 increased by:
1 crit rating = 0.0383651958505232 mp5
1 int = 0.0126816896824442 mp5
"Mana Restore": count: 40, total mana restored: 24000 (10.38% of overall)
Combat count: 34, mana restored: 20400 (9.01%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 31.98
"Mana Tide Totem": count: 16, total mana restored: 22588 (9.77% of overall)
Combat count: 16, mana restored: 22588 (9.98%)
Ave: total: 1411, in combat: 1411
Overall in combat mp5: 35.41
Mana Tide usage in overall combat: 37.63%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.027090 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 28, total mana restored: 6363 (2.75% of overall)
Combat count: 25, mana restored: 5744 (2.54%)
Ave: total: 227, in combat: 229
Overall in combat mp5: 9.01
"Restore Mana": count: 1, total mana restored: 4233 (1.83% of overall)
Combat count: 1, mana restored: 4233 (1.87%)
Ave: total: 4233, in combat: 4233
Overall in combat mp5: 6.64
"Hymn of Hope": count: 2, total mana restored: 1515 (0.66% of overall)
Combat count: 2, mana restored: 1515 (0.67%)
Ave: total: 757, in combat: 757
Overall in combat mp5: 2.38
"Judgement of Wisdom": count: 1, total mana restored: 88 (0.04% of overall)
Combat count: 1, mana restored: 88 (0.04%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.14
Total mp5 above character sheet (in raid): 354.98 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 965
Ancestral Knowlege granting on ave: 96 int
HEP per point: 9.5420
HEP: 47.7100
Thundering Strikes talent points: 5
HEP per point: 34.8318
HEP: 174.1591
Improved Shields talent points: 3
Water Shield Combat MP5: 9.52
Water Shield Combat HEP: 2.87
Water Shield Intense Fight MP5: 4.67
Water Shield Intense Fight HEP: 1.41
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 22
With 1 talent points: 19
With 2 talent points: 17
Casts saved with 2 points in Improved Earth shield: 5
Global cooldown time: 1.14
Combat time saved: 5 secs
Combat effective gained by fewer refreshes: 7742
Combat HPS gained: 2.4275
HEP: 4.9461
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 150 effective: 16956 (0.37%)
Combat count: 150, effective: 16956 (0.39%), hps: 5.3168
HEP: 10.8330
Point 2 provided benefit count: 150 effective: 16956 (0.37%)
Combat count: 150, effective: 16956 (0.39%), hps: 5.3168
HEP: 10.8330
Point 3 provided benefit count: 150 effective: 16904 (0.36%)
Combat count: 150, effective: 16904 (0.39%), hps: 5.3004
HEP: 10.7996
Point 4 provided benefit count: 148 effective: 16791 (0.36%)
Combat count: 148, effective: 16791 (0.39%), hps: 5.2649
HEP: 10.7273
Point 5 provided benefit count: 148 effective: 16791 (0.36%)
Combat count: 148, effective: 16791 (0.39%), hps: 5.2649
HEP: 10.7273
Combat Total Earth Shield improved effective: 84401 (1.94%)
HEP: 53.9203
Improved Shields ave point HEP: 11.74
Improved Earth Shield ave point HEP: 13.26
Improved Shields and Improved Earth Shield total HEP: 61.73
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 137.4586
Healing Wave HPS increase 5 points: 687.2931
Combat time saved: 5 secs
Combat effective gained by saved time: 6816
Combat HPS gained: 2.1374
HEP per point: 0.8710
HEP: 4.3550
Tidal Focus talent points: 5
Combat heal mana used: 437621
Mana saved with Tidal Focus: 21881
Combat MP5 per point: 6.8607, HEP: 2.0664
Total Combat MP5: 34.3037, HEP: 10.3321
Intense Fight MP5 per point: 7.6896, HEP: 2.3161
Intense Fight MP5: 38.4479, HEP: 11.5803
Improved Water Shield talent points: 3
Combat MP5 per point: 7.8282, HEP: 2.3578
Total Combat MP5: 23.4846, HEP: 7.0734
Intense Fight per point MP5: 11.93, HEP: 3.59
Intense Fight MP5: 35.79, HEP: 10.78
Number of Water Shield charges used in combat: 28
Combat Water Shield refreshes needed: 7
Global cooldown time: 1.14
Combat time needed to refresh: 7 secs
Combat HEP: 0.1489, per point: 0.0496
Intense HEP: 3.8544, per point: 1.2848
Tidal Force talent points: 1
Tidal Force used 8 times
Combat Not using Tidal Force: crits: 292, crit rate: 39.46%
Combat Using Tidal Force: crits: 31, crit rate: 96.88%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 100.00%
Combat Dose 1: crit rate: 85.71%
Overall crit increase: 1.3340%
HEP: 46.4650
Tidal Mastery talent points: 5
HEP per point: 34.8318
Total HEP: 174.1591
Restorative Totems talent points: 3
Point 1 provided benefit count: 289 effective: 35531 (0.77%)
Combat count: 289, effective: 35531 (0.82%), hps: 11.1407
HEP: 22.6993
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 35531 (0.82%)
HEP: 22.6993
Healing Way talent points: 1
Applied or refreshed 11 times.
Combat added effective: 0, added total: 2093
Combat Healing Wave hps increase: 0.0000
Combat HPS increase: 0.0000, per my point: 0.0000
HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 8 times
Nature's Swiftness Heal Count: 8, Effective: 72512, total: 109890
Combat Count: 9, Effective: 72512 (1.67%), total: 109890 (1.52%)
Spell report:
"Ancestral Awakening":
Count: 1, Effective: 5765, total: 5765
Combat Count: 1, Effective: 5765, total: 5765
"Chain Heal":
Count: 4, Effective: 36091, total: 58673
Combat Count: 4, Effective: 36091, total: 58673
"Healing Wave":
Count: 4, Effective: 30656, total: 45452
Combat Count: 4, Effective: 30656, total: 45452
Average effective hps: 7094.0232, total hps: 10750.8028
HEP: 46.3248
Talent Points in Purification: 5
Point 1 provided benefit count: 1821 effective: 66347 (1.43%)
Combat count: 1714, effective: 62831 (1.45%), hps: 19.7007
HEP: 40.1405
Point 2 provided benefit count: 1810 effective: 65312 (1.41%)
Combat count: 1704, effective: 61973 (1.43%), hps: 19.4314
HEP: 39.5919
Point 3 provided benefit count: 1802 effective: 64658 (1.39%)
Combat count: 1698, effective: 61425 (1.41%), hps: 19.2598
HEP: 39.2422
Point 4 provided benefit count: 1793 effective: 64165 (1.38%)
Combat count: 1692, effective: 61063 (1.40%), hps: 19.1461
HEP: 39.0106
Point 5 provided benefit count: 1787 effective: 63976 (1.38%)
Combat count: 1686, effective: 60874 (1.40%), hps: 19.0870
HEP: 38.8901
Combat Total Purification effective: 308168 (7.09%)
HEP: 196.8754
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 50, restored mana: 65671
Overall MP5: 102.9545
Overall HEP: 31.0092
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 16, restored mana: 22588 (9.9759%)
Overall MP5: 35.4119
Overall HEP: 10.6658
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 135
Combat Count: 135
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 69.6636
Blessing of Eternals earthliving weapon proc rate: 4.2202%
Increased earthliving HEP per point: 15.2591
Total HEP per point: 84.9228
Total HEP: 169.8456
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 483 effective: 141213 (3.04%)
Combat count: 410, effective: 128338 (2.95%), hps: 40.2401
HEP: 81.9900
Point 2 provided benefit count: 459 effective: 129939 (2.80%)
Combat count: 392, effective: 118016 (2.71%), hps: 37.0036
HEP: 75.3956
Combat Total Improved Chain Heal effective: 246354 (5.67%)
HEP: 157.3855
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 965
1 int = 0.1500 SP
965 int = 144.9000 SP
HEP per point = 48.3000
HEP = 144.9000
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 75 effective: 49303 (1.06%)
Combat count: 75, effective: 49303 (1.13%), hps: 15.4590
HEP: 31.4980
Point 2 provided benefit count: 75 effective: 48665 (1.05%)
Combat count: 75, effective: 48665 (1.12%), hps: 15.2588
HEP: 31.0902
Point 3 provided benefit count: 74 effective: 47375 (1.02%)
Combat count: 74, effective: 47375 (1.09%), hps: 14.8543
HEP: 30.2659
Combat Total Ancestral Awakening effective: 145344 (3.34%)
HEP: 92.8540
Earth Shield talent points: 1
Combat uptime: 35 mins 13 secs (66.2627%)
Combat base talent effective: 366076 (8.42%)
Combat HPS increase: 114.7821
HEP: 233.8709
Tidal Waves talent points: 5
Buff applied count: 64, refreshed: 451
Time saved: 10 secs
Combat time saved: 9 secs
Combat HPS increase from time saved: 4.1668
Time Saved HEP: 8.4899
Tidal waves effective: 19199 (0.4415%)
Combat effective healing hps: 6.0199
Effective healing HEP: 12.2656
Tidal Waves hps: 10.1866, per point: 2.0373
Tidal Waves HEP: 20.7555, per point: 4.1511
Riptide talent points: 1
Riptide w/ hot effective: 866602 (18.66%), total: 1105338 (14.16%)
Combat effective: 852807 (19.61%), total: 1066512 (14.72%)
Chain heal increase casts: 9, effective: 11994 (0.26%), total: 11994 (0.15%)
Combat casts: 9, effective: 11994 (0.28%), total: 11994 (0.17%)
Combined effective: 878596 (18.92%), total: 1117332 (14.31%)
Combat effective: 864801 (19.89%), total: 1078506 (14.89%)
Combat HPS increase: 271.1552
HEP: 552.4844
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 130, effective: 119748 (2.58%), total: 132137 (1.69%)
Combat count: 102, effective: 96982 (2.23%)
total: 105480 (1.46%)
Combat Chain Heal hps increase: 192.5350
Combat HPS increase: 30.4083
HEP: 61.9576
Glyph of Earth Shield:
Combat count: 148, effective: 81913 (1.88% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 54.1952
Combat HPS increase: 25.6838
HEP: 52.3312
Glyph of Healing Stream Totem:
Combat count: 288, effective: 15719 (0.36%), total: 15798 (0.22%)
(note: this count is the times the glyph provided a benefit.)
Healing Stream Combat HPS increase: 5.6915
Combat HPS increase: 4.9289
HEP: 10.0428
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 2 secs
Combat HPS increase: 1.1328
HEP: 2.3082
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.4908 hps)
1 Crit rating = 0.7471 SP (0.3667 hps)
1 Haste rating = 0.7409 SP (0.3636 hps)
1 INT = 0.3970 SP (0.1948 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0384 mp5
1 Haste rating = -0.5466 mp5
1 INT = 0.3218 mp5
1 Mana = 0.0071 mp5
Total mana regen points needed from gear: 218.82
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.3012 (calculated)
1 mana = 0.0021
1 Haste rating = 0.6932
1 Crit rating = 0.7587
1 INT = 0.4939 (actual)
1 INT = 0.5806 (max theoretical)
Insightful Earthsiege Diamond HEP: 20.0044
Two IDs of Ulduar 10 up to Mimiron. My assignment varied from fight to fight, so it should be a quite balanced report. I went Elemental in three of the bossfights. Does that anything to the parsing that would influence the results? Healing Setup: Druid, Holy-Priest, myself
Concerning the reports: if I don't misread them, our percentage of Riptide-powered Chainheals is really low (<4%). I'm not really decided if we should pay more attention to the fact and adjust our playstyle, or if Riptide-enhancing really plays a minor role in Shaman-healing.
As an aside, the config file asks for talent points spent in BoK & DS; these are base skills learned at the trainer now for the paladin & priest.
Thank you for pointing that out. I will add a comment to those entries in the config file that they are only used for combatlogs from prior to 3.1, and hard code Improved BoK to 4 talent points for 3.1 (the effect is included in the base spell), and hard code Improved Divine Spirit to 0 talent points for 3.1 (the talent was removed and the effect was not included in the base spell).
Total log time processed: 2 days 5 hours 56 mins 16 secs
Evaluating heals for Elyzah:
Effective healing: 24512524
Total healing: 38185603
Total time spent healing: 55 mins 8 secs
Time in combat: 5 hours 30 mins 34 secs (10.21%)
Time alive in combat: 4 days 13 hours 7 mins 48 secs (1980.70%)
You are hitting some sort of bug with the alive combat time. I am looking at the code to figure out what could possibly cause this. For some reason it thinks you were alive for 4 days in combat when you were only in combat for 5 hours.
This bug is going to cause your report to be invalid. A lot of the HEP values in your report for abilities look way low because of this.
I will send you a PM to see if you are willing to run a test fixed version to make sure it fixes the issue. (It looks like the bug has to do with crossing log files and if you are dead and in combat at the end of the previous log file and then cross to a new log file in which your start off in combat, but maybe there is another corner case that hits it).
Blessing of Eternals earthliving weapon proc rate: -1.0203%
This looks wrong, but your code has gotten sophisticated enough I can't figure out where it's coming from. The rest of you are getting positive numbers for this value. Is it because I'm manually starting my combatlog instead of using Loggerhead?
That isn't necessarily an error. That number is just derived from how much higher than 20% your EW procc rate was. If you only procced EW on 19% of your heals, it will give you that value. On a large sample, your EW procc rate should never be below 20%, but if you only heal people with high hp and the sample is small enough, it could give a negative value.
Another possibility is that you didn't keep up EW all the time. Not sure if the program looks at that or if it just assumes you have it up 100% of the time.
This looks wrong, but your code has gotten sophisticated enough I can't figure out where it's coming from. The rest of you are getting positive numbers for this value. Is it because I'm manually starting my combatlog instead of using Loggerhead?
# Is anything left over?
$blessing_proc_percent = 0
if $blessing_proc_percent < 0;
Wrong order of those two statements. I should have a minimum value of 0 before I output the result, but just being clear that it is visual only.
Another possibility is that you didn't keep up EW all the time. Not sure if the program looks at that or if it just assumes you have it up 100% of the time.
It currently does not check if earthliving is currently on the weapon when counting possible earthliving procs. I knew this so when looking at overall proc rate I divided it by its uptime.
I will have it display both for the next release:
Earthliving proc rate when ELW is applied: 22.9795%
Earthliving proc rate overall: 22.7804%
The first one will be used for calculations. Currently the second one is, which is bad if you do not have a high uptime on earthliving weapon.
Ulduar 25, One night with Yogg-Saron (mostly phase 1 & phase 2 which dont have much raid damage, so lhw heavy)
shaman_hep 213
# Game version of the log file
GAME_VERSION = 3.1.0
# Name of the Shaman
PLAYER_NAME = Ane
# Shaman Race:
# Draenei
# Orc
# Tauren
# Troll
RACE = Draenei
# If you always use buff food/flasks and want to depend on those
# buffs rather than having that mp5 on gear, set the amount
# of mp5 you depend on buff food/flasks for
# (This is not for cast buffs like Blessing of Wisdom)
BUFF_MP5 = 0
# Two-piece T7?
# Your Water Shield is 10% stronger
T7_2PIECE = 1
# Increases the healing done by your Chain Heal and Healing Wave by 5%
T7_4PIECE = 1
# Calculate the value of MP5?
# If this is set SP_FROM_GEAR must be set.
# If this is not set, MP5_VALUE must be set.
CALC_MP5 = 1
# Spell power from gear
# Unless you have items/talents that effect spell damage, and not healing,
# This should be your "Bonus Damage" unbuffed.
# This is not the bonus healing shown on the character sheet
# This is adding up the spell power on items, gems, and enchants
# Do not factor in the spell power granted from Nature's Blessing, etc.
# This is used when calculating the SP vs. mp5 ratio
SPELL_POWER = 1850
# Haste from gear
# Unbuffed haste rating (not %)
# This program will keep track of haste from buffs
HASTE_RATING = 689
# Mininum Mana
# When calculating mp5 value, what is the minimum I want my mana to reach
# If you ran out of mana on the most mana intensive fight, how much
# more mana do you think you would have needed not to run out of mana?
MIN_MANA = 1000
# The value of mana regen vs. spell power
# This basic value must be suplied by the user if
# CALC_MP5 is not set.
# 1 MP5 = X SP
# X = ?
MP5_VALUE = 2
# Number of talent points in Convection
# This is not common for resto shaman
CONVECTION = 0
# Number of talent points in Enhancing Totems
# Increases the effect of Flametongue Totem
ENHANCING_TOTEMS = 0
# Number of talent points in Ancestral Knowledge
# Changing this has an effect on any HEP based on INT
# Increases your Intellect
ANCESTRAL_KNOWLEDGE = 5
# Number of talent points in Thundering Strikes
# Increases your chance to get a critical strike with
# all spells and attacks
THUNDERING_STRIKES = 5
# Number of talent points in Improved Shields
# Increases the amount of mana gained from your
# Water shield orbs by 15%
# Increases the amount of healing gained from your
# Earth shield orbs by 15%
IMPROVED_SHIELDS = 3
# Number of talent points in Elemental Weapons
# Increases the bonus healing of Earthliving Weapon
# by 10% per point
ELEMENTAL_WEAPONS = 3
# Number of talent points in Improved Healing Wave
IMPROVED_HEALING_WAVE = 5
# Number of talent points in Totemic Focus
# Reduces the mana cost of your totems
TOTEMIC_FOCUS = 0
# Number of talent points in Tidal Focus
# Reduces the mana cost of your healing spells
TIDAL_FOCUS = 5
# Number of talent points in Improved Water Shield
# Gives a chance to consume a Water Shield Orb
# when you crit on a Healing Wave, Lesser Healing Wave,
# or Riptide
IMPROVED_WATER_SHIELD = 3
# Number of talent points in Tidal Force
# Increases the chance of a crit # for healing wave, lesser healing wave,
# and chain heal
TIDAL_FORCE = 1
# Number of talent points in Restorative Totems
# Increases the effect of your Mana Spring and Healing Stream totems
RESTORATIVE_TOTEMS = 3
# Number of talent points in Tidal Mastery
# Increases the critical effect chance of your healing
# and lightning spells
TIDAL_MASTERY = 5
# Number of Talent point in Healing Way
# Your Healing Wave spells have a chance to
# increase the effect of subsequent Healing Wave
# spells on that target by 18% for 15 sec
HEALING_WAY = 0
# Number of Talent points in Nature's Swiftness
NATURE_SWIFTNESS = 1
# Number of talent points in Focused Mind
FOCUSED_MIND = 0
# Number of talent points in Purification
# Increases the effectiveness of your healing spells
PURIFICATION = 5
# Number of talent points in Nature's Guardian
# Chance to heal shaman when a hit reduces the
# shaman below 30% health
NATURE_GUARDIAN = 0
# Number of talent points in Mana Tide Totem
# Restores 6% of total mana every 3 seconds
# to group
MANA_TIDE = 1
# Number of talent points in Cleanse Spirit
# Removes 1 poison effect, 1 disease effect,
# and 1 curse effect
CLEANSE_SPIRIT = 1
# Number of talent points in Blessing of Eternals
# Increases crit chance
# Increase the chance to proc Earthliving on targets under 35% health
BLESSING_ETERNALS = 2
# Number of talent points in Improved Chain Heal
# Increases the amount healed by your Chain Heal
IMPROVED_CHAIN_HEAL = 2
# Number of talent points in Nature's Blessing
# Increases your healing by % of your Intellect
NATURE_BLESSING = 3
# Number of talent points in Ancestral Awakening
# When you critically heal with Healing Wave or
# Lesser Healing Wave you heal the lowest %
# health friendly target for a % of the amount
# healing
ANCESTRAL_AWAKENING = 3
# Number of talent points in Earth Shield
# Places an Earth Shield on one target at a time
# that heals the target when hit.
# The effect can only occur every few seconds.
EARTH_SHIELD = 1
# Number of talent points in Improved Earth Shield
# Increases the healing done by your Earth Shield
IMPROVED_EARTH_SHIELD = 2
# Number of talent points in Tidal Waves
# On cast of Chain Heal or Riptide:
# lowers the cast speed of next 2
# lesser healing waves or healing waves
# Healing wave gains additional bonus healing
# Lesser Healing wave gains additional bonus healing
TIDAL_WAVES = 5
# Number of talent points in Riptide
# Heals the target, plus applies a hot
# When chain heal's primary target has riptide
# the hot is consumed to increase the effect of Chain Heal
RIPTIDE = 1
# Glyph of Chain Heal?
GLYPH_CHAIN_HEAL = 1
# Glyph of Water Mastery?
# Increases the passive mana regeneration of your Water Shield spell by 30%
GLYPH_WATER_MASTERY = 0
# Glyph of Mana Tide Totem
# Your Mana Tide Totem grants an additional 1% of each target's maximum
# mana each time it pulses
GLYPH_MANA_TIDE = 0
# Glyph of Healing Stream Totem
# Increases the effect of Healing Stream Totem by 20%
GLYPH_HEALING_STREAM = 1
# Glyph of Healing Wave
# Your Healing Wave heals you for 20% of what you heal the target for
GLYPH_HEALING_WAVE = 0
# Glyph of Lesser Healing Wave
# Your Lesser Healing Wave heals for 20% more if the
# target is also affected by your Earth Shield
GLYPH_LESSER_HEALING_WAVE = 0
# Glyph of Earthliving Weapon
# Increases the proc chance for Earthliving by 5%
# This seems to not behave as expected
GLYPH_EARTHLIVING = 0
# Glyph of Earth Shield
# Your Earth Shield heals for 20% more
GLYPH_EARTH_SHIELD = 1
# 3.1 PTR:
# This has not been tested yet
# Glyph of Riptide
GLYPH_RIPTIDE = 0
# Glyph of Water Shield
# Increases the number of charges on Water Shield by 1
GLYPH_WATER_SHIELD = 1
# META increasd crit percentage
# If your META says:
# 3% Increased Critical Healing Effect
# I do not believe that 3% Increased Critical Damage
# works with heals
META_INCREASED_CRIT = 0
# META increasd int percentage
# If your META says:
# +2% Intellect
META_INCREASED_INT = 0
# Only select 1 relic at a time.
# We only care about relics that effect mana cost here,
# the ones that effect spell power will be factored into
# the combatlog data.
# Reduces mana cost of Chain Heal
# Totem of Forest Growth = 78
# Totem of Living Water = 20
RELIC_MANA_CH = 78
# Reduces mana cost of Healing Wave
# Totem of Misery = 79
# Totem of the Maelstrom = 24
RELIC_MANA_HW = 0
# Recues mana cost of Lightning Bolt
# Not a good choice for a resto shaman, but maybe this is all the shaman has?
# Totem of the Pulsing Earth = 27
# Totem of Lightning = 15
RELIC_MANA_LB = 0
# Buffs from other people:
# Assume Wrath of Air in range
# There is no indicator in the combatlog if you are in range of
# Wrath of Air totem
# Should we assume we are in range of Wrath of Air Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Wrath of Air totem is down?
ASSUME_ANY_WRATH_AIR = 1
# Assume Totem of Wrath and Flametongue Totem are in range
# There is no indicator in the combatlog if you are in range of
# Wrath of Air totem
# Should we assume we have the buff in any shaman in the raid
# has it down, or only the shaman's own totem?
ASSUME_ANY_SP_TOTEM = 1
# Assume Mana Spring is in range
# There is no indicator in the combatlog if you are in range of
# Mana Spring Totem
# Should we assume we are in range of Mana Spring Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Mana Spring Totem is down?
ASSUME_ANY_MANA_SPRING = 1
# If you have Mana Spring Totem from another shaman,
# how many talent points does that shaman have in
# Restorative Totems?
ASSUME_RESTORATIVE_TOTEMS = 0
# Currently in 3.1.0 and 3.1.1, Mana Spring Totem stacks with
# Greater Blessing of Wisdom (but not normal Blessing of Wisdom).
# This is most likely a bug
# that should not be counted on when gearing, but if you
# want to gear for them stacking, set this to 1.
MANA_SPRING_BOW_STACK = 0
# Blessing of Kings?
BLESSING_OF_KINGS = 1
# How many talent points in Improved Blessing of Kings?
# This is the talent points of the person casting the blessing
IMPROVED_BLESSING_OF_KINGS = 4
# If you have Blessing of Wisdom,
# how many talent points did the person casting have?
IMPROVED_BLESSING_OF_WISDOM = 2
# If you have Mark of the Wild
# how many talent points did the person casting have?
IMPROVED_MARK_OF_WILD = 2
# If you have Moonkin Aura
# how many talent points did the buffer have in
# Improved Moonking Form
# Increases haste
IMPROVED_MOONKIN_FORM = 3
# If you have Retribution Aura
# how many talent points did the buffer have in
# Swift Retribution
# Increases haste
SWIFT_RETRIBUTION = 3
# When deciding the most mana intense fight
# Require a water shield uptime of what %?
# (Otherwise a fight where you forgot to keep water shield up
# may be considered the most intense, when it was really just you
# being tired/lazy/sloppy)
# Don't set this too high, you may have a lower uptime than you think
INTENSE_REQUIRE_WS_UPTIME = 40
# What buffs do you require for it to count as a valid intense fight
# Sometimes if you are missing buffs, you may mana problems on a fight
# but you may wish to ignore that fight and take a look at the next
# one with that buff
# Require Blessing of Wisdom
INTENSE_REQUIRE_BOW = 0
# Require Arcane Intellect/Arcane Brilliance/Fel Intellect
INTENSE_REQUIRE_INT = 0
# Require Blessing of Kings
INTENSE_REQUIRE_BOK = 0
# Define a HEP value for Stamina in the Import Report
# Set to 0 to not use
STAMINA_HEP = 0.1
# Define a HEP value for Armor in the Import Report
# Set to 0 to not use
ARMOR_HEP = 0.01
########################################################################
# These currently have no effect on HEP data
# But may have an impact on buff reports, etc.
# How many talent points do other shaman dropping Flametongue
# totem have in Enhancing Totems?
# This currently has no effect on the HEP data
ASSUME_ENHANCING_TOTEMS = 0
# IF you have Demonic Pact,
# how many talent points did the buffer have in
# Demonic Pact
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Improved Divine Spirit.
DEMONIC_PACT = 5
# How much buffed SP does the warlock with Demonic Pact have?
# This is not actually used for anything, so it does not
# really matter
DEMONIC_PACT_SP = 2500
# If you have Divine Spirit
# how many talent points did the buffer have in
# Improved Divine Spirit
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Demonic Pact
IMPROVED_DIVINE_SPIRIT = 0
Configuration file: Ane.cfg
Total log time processed: 5 hours 9 mins 28 secs
Evaluating heals for Ane:
Effective healing: 8961416
Total healing: 17436355
Total time spent healing: 30 mins 28 secs (9.8468% of log file time)
Time in combat: 2 hours 22 mins 54 secs (46.18%)
Time alive in combat: 2 hours 13 mins 22 secs (93.34%)
Longest fight: 11 mins 47 secs
Effective in combat healing: 8585498
Total in combat healing: 16589071
Total in combat time spent healing: 28 mins 56 secs (20.2475% of combat time)
Buff Report:
Earthliving uptime: 2 hours 22 mins 33 secs (99.76%)
Blessing of Wisdom uptime: 2 hours 12 mins 18 secs (99.20%)
Mana Spring Totem uptime: 46 mins 43 secs (35.03%)
Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 13 mins 7 secs (99.81%)
Blessing of Kings uptime: 2 hours 6 mins 54 secs (95.15%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 6 mins 34 secs (94.89%)
Arcane Int/Brilliance/Fel Int uptime: 18 mins 16 secs (13.71%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 55 mins 43 secs (86.76%)
Moonkin Aura buff uptime: 1 hour 50 mins 16 secs (82.68%)
Retribution Aura uptime: 59 mins 22 secs (44.52%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 57 mins 14 secs (87.90%)
Wrath of Air buff uptime: 2 hours 16 mins 6 secs (102.04%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 2 hours 17 mins 18 secs (102.95%)
Fortitude uptime: 2 hours 6 mins 34 secs (94.89%)
"Heroism" (983 haste rating) buff uptime: 6 mins (4.51%)
Totem Report for Ane:
"Tremor Totem" uptime: 39 mins 58 secs (29.97%)
"Mana Tide Totem" uptime: 13 secs (0.16%)
"Cleansing Totem" uptime: 54 mins 1 sec (40.50%)
"Wrath of Air Totem" uptime: 24 mins 6 secs (18.07%)
"Flametongue Totem" uptime: 2 hours 10 mins 42 secs (98.00%)
"Healing Stream Totem" uptime: 1 hour 16 mins 28 secs (57.34%)
"Windfury Totem" uptime: 1 hour 45 mins 22 secs (79.01%)
"Stoneskin Totem" uptime: 1 hour 30 mins 48 secs (68.08%)
Total mana used: 1262515
Total mana restored (not including gear): 601910
In combat mana used: 1165613
In combat mana restored (not including gear): 580993
Mana used in most mana intensive fight: 105777
Start Time: 4/25 00:54:37.034
Duration of that fight: 11 mins 2 secs
Mana pool for that fight: 24400
Total mp5 needed (from int, gear, buffs, abilities, etc): 759.154002297373
Tidal Focus mana saved: 4193.784
Mana restored that fight by abilities: 40170
from Replenishment: 5586 (14.04% uptime)
from Improved Water Shield: 9095
while Tidal Force was up: 1605
from Water Shield damage/debuff procs: 14445
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 3600
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 5 mins 34 secs (50.59%)
MP5 from Water Shield: 55.6438304347411
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 153.832327492628
MP5 (including Int/crit) needed naked: 339.127578558174
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.93%
Replenishment: 1966.60125
Improved Water Shield: 7714.50628252219
Water Shield damage procs: 14445
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 7444
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 55.6438304347411 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.53466059682595
Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 684, total mana used: 428184 (33.92% of overall)
In combat count: 664, mana used: 415664 (35.66%)
"Chain Heal": count: 341, total mana used: 245179 (19.42% of overall)
In combat count: 316, mana used: 227204 (19.49%)
"Riptide": count: 256, total mana used: 192256 (15.23% of overall)
In combat count: 247, mana used: 185497 (15.91%)
"Healing Wave": count: 78, total mana used: 81432 (6.45% of overall)
In combat count: 74, mana used: 77256 (6.63%)
"Lightning Bolt": count: 166, total mana used: 72874 (5.77% of overall)
In combat count: 166, mana used: 72874 (6.25%)
"Cleanse Spirit": count: 146, total mana used: 44822 (3.55% of overall)
In combat count: 146, mana used: 44822 (3.85%)
"Earth Shield": count: 61, total mana used: 38186 (3.02% of overall)
In combat count: 45, mana used: 28170 (2.42%)
"Purge": count: 94, total mana used: 32994 (2.61% of overall)
In combat count: 94, mana used: 32994 (2.83%)
"Flametongue Totem": count: 67, total mana used: 32361 (2.56% of overall)
In combat count: 40, mana used: 19320 (1.66%)
"Windfury Totem": count: 49, total mana used: 23667 (1.87% of overall)
In combat count: 25, mana used: 12075 (1.04%)
"Stoneskin Totem": count: 37, total mana used: 16243 (1.29% of overall)
In combat count: 15, mana used: 6585 (0.56%)
"Cleansing Totem": count: 46, total mana used: 16146 (1.28% of overall)
In combat count: 44, mana used: 15444 (1.32%)
"Wrath of Air Totem": count: 15, total mana used: 7245 (0.57% of overall)
In combat count: 12, mana used: 5796 (0.50%)
"Draining Poison": count: 5, total mana used: 7000 (0.55% of overall)
In combat count: 5, mana used: 7000 (0.60%)
"Earthliving Weapon": count: 23, total mana used: 6049 (0.48% of overall)
In combat count: 3, mana used: 789 (0.07%)
"Heroism": count: 5, total mana used: 5710 (0.45% of overall)
In combat count: 5, mana used: 5710 (0.49%)
"Healing Stream Totem": count: 28, total mana used: 3668 (0.29% of overall)
In combat count: 2, mana used: 262 (0.02%)
"Chain Lightning": count: 2, total mana used: 2284 (0.18% of overall)
In combat count: 2, mana used: 2284 (0.20%)
"Flame Shock": count: 3, total mana used: 2241 (0.18% of overall)
In combat count: 3, mana used: 2241 (0.19%)
"Tremor Totem": count: 25, total mana used: 2175 (0.17% of overall)
In combat count: 21, mana used: 1827 (0.16%)
"Earth Shock": count: 1, total mana used: 791 (0.06% of overall)
In combat count: 1, mana used: 791 (0.07%)
"Lava Burst": count: 1, total mana used: 439 (0.03% of overall)
In combat count: 1, mana used: 439 (0.04%)
"Cure Poison": count: 1, total mana used: 307 (0.02% of overall)
In combat count: 1, mana used: 307 (0.03%)
"Hex": count: 2, total mana used: 262 (0.02% of overall)
In combat count: 2, mana used: 262 (0.02%)
Healing Report (sorted by effective):
"Chain Heal": hits: 916, effective healing: 2259653 (25.22% of player's overall)
Combat: hits: 841, effective healing: 2106015 (24.53%)
Total (raw) healing: 4285074 (24.58% of player's overall)
Combat: Total healing: 4015418 (24.21%)
Crits: 324 (35.37%)
Combat Crits: 305 (36.27%)
Averages: (4678)
Non-crit: 3830, crit: 6226, effective: 2466, overall: 4678
Combat: Non-crit: 3924, crit: 6268, effective: 2504, overall: 4774
Overheals: (47.27%)
Non-crit: count: 222, total: 935039, ave: 4211
Crit: count: 181, total: 1090382, ave: 6024
Combat Non-crit: count: 204, total: 873820, ave: 4283
Combat Crit: count: 171, total: 1035583, ave: 6056
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 10 mins 52 secs
Combat cast time: 10 mins 3 secs
Average cast time: 1.77
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 36 mins 49 secs
Ticks: 278, effective: 184035, total: 195031
Combat Duration: 34 mins 14 secs
Combat Ticks: 265, effective: 176230, total: 186657
With Ancestral and Earthliving:
Effective: 2443688 (27.27%), Total: 4480105 (25.69%)
Combat Effective: 2282245 (26.58%), Total: 4202075 (25.33%)
Number of Chain Heal casts started: 423 (19.39% canceled)
Initial target hits: 341, crits: 137 (40.18%),
riptide: 3 (0.88%)
combat hits: 316, crits: 128 (40.51%),
riptide: 2 (0.63%)
Effective: 1069591 (47.33%), Total: 2842309 (66.33%)
combat Effective: 1008904 (47.91%), Total: 2673031 (66.57%)
Ave: non crit: 6950, crit: 10396, effective: 3136, overall: 8335
combat non crit: 7047, crit: 10531, effective: 3192, overall: 8458
Overheals non-crit count: 147, non-crit ave over: 5568
combat non-crit count: 134, non-crit ave over: 5673
Overheals crit count: 117, crit ave over: 8155
combat crit count: 109, crit ave over: 8292
Overhealed amount: 1772718 (62.37%)
combat amount: 1664127 (62.26%)
Second target hits: 242 (70.97% bounced), crits: 79 (32.64%),
riptide: 2 (0.83%)
combat hits: 224 (70.89% bounced), crits: 75 (33.48%),
riptide: 2 (0.89%)
Effective: 749155 (33.15%), Total: 946244 (22.08%)
combat Effective: 695001 (33.00%), Total: 886555 (22.08%)
Ave: non crit: 3387, crit: 4987, effective: 3095, overall: 3910
combat non crit: 3426, crit: 5014, effective: 3102, overall: 3957
Overheals non-crit count: 45, non-crit ave over: 2040
combat non-crit count: 44, non-crit ave over: 2061
Overheals crit count: 36, crit ave over: 2923
combat crit count: 34, crit ave over: 2965
Overhealed amount: 197089 (20.83%)
combat amount: 191554 (21.61%)
Third target hits: 189 (55.43% bounced), crits: 54 (28.57%),
riptide: 1 (0.53%)
combat hits: 172 (54.43% bounced), crits: 50 (29.07%),
riptide: 1 (0.58%)
Effective: 314393 (13.91%), Total: 355250 (8.29%)
combat Effective: 287852 (13.67%), Total: 326838 (8.14%)
Ave: non crit: 1657, crit: 2435, effective: 1663, overall: 1879
combat non crit: 1675, crit: 2447, effective: 1673, overall: 1900
Overheals non-crit count: 22, non-crit ave over: 936
combat non-crit count: 19, non-crit ave over: 985
Overheals crit count: 16, crit ave over: 1266
combat crit count: 16, crit ave over: 1266
Overhealed amount: 40857 (11.50%)
combat amount: 38986 (11.93%)
Fourth target hits: 144 (42.23% bounced), crits: 54 (37.50%),
riptide: 1 (0.69%)
combat hits: 129 (40.82% bounced), crits: 52 (40.31%),
riptide: 1 (0.78%)
Effective: 126514 (5.60%), Total: 141271 (3.30%)
combat Effective: 114258 (5.43%), Total: 128994 (3.21%)
Ave: non crit: 818, crit: 1251, effective: 878, overall: 981
combat non crit: 827, crit: 1256, effective: 885, overall: 999
Overheals non-crit count: 8, non-crit ave over: 512
combat non-crit count: 7, non-crit ave over: 582
Overheals crit count: 12, crit ave over: 888
combat crit count: 12, crit ave over: 888
Overhealed amount: 14757 (10.45%)
combat amount: 14736 (11.42%)
Glyph of Chain heal: effective: 126514 (1.41% of total effective)
combat effective: 114258 (1.33% of combat effective)
Processed by cast: 330, time: 10, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.735725
(0.2752 + 0.2779 + 0.1284 + 0.0542)
1 Haste rating = 0.424781356823255
1 crit rating = 0.260700543965463
(0.0574 + 0.1050 + 0.0641 + 0.0341)
1 int = 0.086175068973858
(0.0190 + 0.0347 + 0.0212 + 0.0113)
"Lesser Healing Wave": hits: 684, effective healing: 2128803 (23.76% of player's overall)
Combat: hits: 664, effective healing: 2025755 (23.60%)
Total (raw) healing: 4230575 (24.26% of player's overall)
Combat: Total healing: 4124994 (24.87%)
Crits: 248 (36.26%)
Combat Crits: 242 (36.45%)
Averages: (6185)
Non-crit: 5204, crit: 7909, effective: 3112, overall: 6185
Combat: Non-crit: 5223, crit: 7937, effective: 3050, overall: 6212
Overheals: (49.68%)
Non-crit: count: 261, total: 1039885, ave: 3984
Crit: count: 184, total: 1061887, ave: 5771
Combat Non-crit: count: 258, total: 1037555, ave: 4021
Combat Crit: count: 183, total: 1061684, ave: 5801
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 12 mins 33 secs
Combat cast time: 12 mins 9 secs
Average cast time: 1.10
Haste capped casts count: 225 (32.89%)
Combat count: 223 (33.58%)
Ancestral:
Procs: 241, effective: 413918, total: 668569
Combat Procs: 235, effective: 401643, total: 655617
Earthliving:
Total Duration: 27 mins 18 secs
Ticks: 190, effective: 135828, total: 141296
Combat Duration: 26 mins 30 secs
Combat Ticks: 178, effective: 127829, total: 133259
With Ancestral and Earthliving:
Effective: 2678549 (29.89%), Total: 5040440 (28.91%)
Combat Effective: 2555227 (29.76%), Total: 4913870 (29.62%)
Tidal waves count: 212, time saved: 31 secs
Combat count: 210, time saved: 31 secs
Tidal waves effective: 40744, total: 150507
Combat effective: 40235, total: 149488
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.34560438515585
1 Haste rating = 0.552996475664359
1 crit rating = 0.4943320494479
1 int = 0.163402414928619
"Earth Shield": hits: 401, effective healing: 1219054 (13.60% of player's overall)
Combat: hits: 401, effective healing: 1219054 (14.20%)
Total (raw) healing: 1409293 (8.08% of player's overall)
Combat: Total healing: 1409293 (8.50%)
Crits: 143 (35.66%)
Combat Crits: 143 (35.66%)
Averages: (3514)
Non-crit: 2883, crit: 4652, effective: 3040, overall: 3514
Combat: Non-crit: 2883, crit: 4652, effective: 3040, overall: 3514
Overheals: (13.50%)
Non-crit: count: 47, total: 107397, ave: 2285
Crit: count: 32, total: 82842, ave: 2588
Combat Non-crit: count: 47, total: 107397, ave: 2285
Combat Crit: count: 32, total: 82842, ave: 2588
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 8.86 secs
in combat: 8.86 secs
Combat uptime: 1 hour 22 mins 32 secs (61.8849%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0942919310344774
1 crit rating = 0.0394867636028838
1 int = 0.0130524260719752
"Ancestral Awakening": hits: 370, effective healing: 676256 (7.55% of player's overall)
Combat: hits: 362, effective healing: 662514 (7.72%)
Total (raw) healing: 1041829 (5.98% of player's overall)
Combat: Total healing: 1026221 (6.19%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2815)
Non-crit: 2815, crit: 0, effective: 1827, overall: 2815
Combat: Non-crit: 2834, crit: 0, effective: 1830, overall: 2834
Overheals: (35.09%)
Non-crit: count: 159, total: 365573, ave: 2299
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 157, total: 363707, ave: 2316
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 36
"Riptide": hits: 256, effective healing: 628062 (7.01% of player's overall)
Combat: hits: 247, effective healing: 605139 (7.05%)
Total (raw) healing: 1055260 (6.05% of player's overall)
Combat: Total healing: 1025349 (6.18%)
Crits: 85 (33.20%)
Combat Crits: 83 (33.60%)
Averages: (4122)
Non-crit: 3520, crit: 5332, effective: 2453, overall: 4122
Combat: Non-crit: 3541, crit: 5356, effective: 2449, overall: 4151
Overheals: (40.48%)
Non-crit: count: 70, total: 191029, ave: 2728
Crit: count: 55, total: 236169, ave: 4293
Combat Non-crit: count: 69, total: 188044, ave: 2725
Combat Crit: count: 54, total: 232166, ave: 4299
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 4 mins 53 secs
Combat GCD time: 4 mins 42 secs
Average GCD time: 1.14
Haste capped casts count: 8 (3.13%)
Combat count: 8 (3.24%)
Ancestral:
Procs: 93, effective: 121758, total: 184223
Combat Procs: 91, effective: 120291, total: 181567
Earthliving:
Total Duration: 11 mins 53 secs
Ticks: 70, effective: 49496, total: 52961
Combat Duration: 11 mins 29 secs
Combat Ticks: 65, effective: 46181, total: 49646
With Ancestral and Earthliving:
Effective: 799316 (8.92%), Total: 1292444 (7.41%)
Combat Effective: 771611 (8.99%), Total: 1256562 (7.57%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.216664679173757
1 crit rating = 0.282852789116029
1 int = 0.0934975364483744
"Healing Wave": hits: 78, effective healing: 614114 (6.85% of player's overall)
Combat: hits: 74, effective healing: 600069 (6.99%)
Total (raw) healing: 1025588 (5.88% of player's overall)
Combat: Total healing: 991791 (5.98%)
Crits: 38 (48.72%)
Combat Crits: 38 (51.35%)
Averages: (13148)
Non-crit: 10805, crit: 15614, effective: 7873, overall: 13148
Combat: Non-crit: 11067, crit: 15614, effective: 8109, overall: 13402
Overheals: (40.12%)
Non-crit: count: 21, total: 177833, ave: 8468
Crit: count: 21, total: 233641, ave: 11125
Combat Non-crit: count: 18, total: 158081, ave: 8782
Combat Crit: count: 21, total: 233641, ave: 11125
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 mins 6 secs
Combat cast time: 1 min 58 secs
Average cast time: 1.60
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 36, effective: 140580, total: 189037
Combat Procs: 36, effective: 140580, total: 189037
Earthliving:
Total Duration: 4 mins 31 secs
Ticks: 47, effective: 34811, total: 35348
Combat Duration: 4 mins 19 secs
Combat Ticks: 47, effective: 34811, total: 35348
With Ancestral and Earthliving:
Effective: 789505 (8.81%), Total: 1249973 (7.17%)
Combat Effective: 775460 (9.03%), Total: 1216176 (7.33%)
Tidal waves count: 27, time saved: 15 secs
Combat count: 27, time saved: 15 secs
Tidal waves effective: 20872, total: 39943
Combat effective: 20872, total: 39943
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 78 (100.00%)
Combat count: 74 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 7873, total: 13148
Combat ave effective: 8109, ave total: 13402
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.770002049082886
1 Haste rating = 1.52377403787297
1 crit rating = 0.913367656016631
1 int = 0.30191544504852
"Healing Stream Totem"_hot: hits: 6580, effective healing: 588503 (6.57% of player's overall)
Combat: hits: 5887, effective healing: 554504 (6.46%)
Total (raw) healing: 3482744 (19.97% of player's overall)
Combat: Total healing: 3126380 (18.85%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (529)
Non-crit: 529, crit: 0, effective: 89, overall: 529
Combat: Non-crit: 531, crit: 0, effective: 94, overall: 531
Overheals: (83.10%)
Non-crit: count: 5343, total: 2894241, ave: 541
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4717, total: 2571876, ave: 545
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00924751146594191
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 443, effective healing: 417197 (4.66% of player's overall)
Combat: hits: 427, effective healing: 403783 (4.70%)
Total (raw) healing: 455752 (2.61% of player's overall)
Combat: Total healing: 441101 (2.66%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1028)
Non-crit: 1028, crit: 0, effective: 941, overall: 1028
Combat: Non-crit: 1033, crit: 0, effective: 945, overall: 1033
Overheals: (8.46%)
Non-crit: count: 71, total: 38555, ave: 543
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 69, total: 37318, ave: 540
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 243, refresh count: 11
Total Duration: 1 hour 1 min 7 secs
Combat Duration: 58 mins 59 secs
Overhealing ticks that did not tick: 779
Combat ticks: 752
Total healing w/ overheal ticks: 1257842 (6.90%)
Combat: 1218786 (7.02%)
Actual Overhealing: 840645 (66.83%)
Combat: 815003 (66.87%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0577942232630757
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 592, effective healing: 409042 (4.56% of player's overall)
Combat: hits: 559, effective healing: 387933 (4.52%)
Total (raw) healing: 429508 (2.46% of player's overall)
Combat: Total healing: 407792 (2.46%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (725)
Non-crit: 725, crit: 0, effective: 690, overall: 725
Combat: Non-crit: 729, crit: 0, effective: 693, overall: 729
Overheals: (4.76%)
Non-crit: count: 52, total: 20466, ave: 393
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 49, total: 19859, ave: 405
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 22 mins 33 secs (99.76%)
Earthliving applied count: 395, refresh count: 46
Earthliving proc rate: 22.7789%
Total Duration: 1 hour 21 mins 2 secs
Combat Duration: 1 hour 16 mins 57 secs
Overhealing ticks that did not tick: 1028
Combat ticks: 980
Total healing w/ overheal ticks: 1175979 (6.47%)
Combat: 1122885 (6.49%)
Actual Overhealing: 766937 (65.22%)
Combat: 734952 (65.45%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.228815742397138
1 crit rating = 0
1 int = 0
"Master Healthstone": hits: 2, effective healing: 13559 (0.15% of player's overall)
Combat: hits: 2, effective healing: 13559 (0.16%)
Total (raw) healing: 13559 (0.08% of player's overall)
Combat: Total healing: 13559 (0.08%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (6779)
Non-crit: 6779, crit: 0, effective: 6779, overall: 6779
Combat: Non-crit: 6779, crit: 0, effective: 6779, overall: 6779
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 2 secs
Combat GCD time: 2 secs
Average GCD time: 1.15
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 12 secs
Ticks: 1, effective: 714, total: 714
Combat Duration: 12 secs
Combat Ticks: 1, effective: 714, total: 714
With Ancestral and Earthliving:
Effective: 14273 (0.16%), Total: 14273 (0.08%)
Combat Effective: 14273 (0.17%), Total: 14273 (0.09%)
HPS increased by:
1 SP = 0
1 crit rating = 0
1 int = 0
"Gift of the Naaru"_hot: hits: 6, effective healing: 7173 (0.08% of player's overall)
Combat: hits: 6, effective healing: 7173 (0.08%)
Total (raw) healing: 7173 (0.04% of player's overall)
Combat: Total healing: 7173 (0.04%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1195)
Non-crit: 1195, crit: 0, effective: 1195, overall: 1195
Combat: Non-crit: 1195, crit: 0, effective: 1195, overall: 1195
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0170 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0002 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0306 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1272 mp5
The weight of 1 int worth of mana pool is: 0.0680
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1359 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 537, total mana restored: 287295 (47.73% of overall)
Combat count: 533, mana restored: 285155 (49.08%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 178.16
In combat uptime: 1 hour 40 mins 53 secs (75.65%)
Passive mp5: 83.2117
Procs from damage/debuffs: 311
MP5 from Improved Water Shield: 74.2051
Procs from Improved Water Shield in combat: 222
out of 719 procs possible, proc rate: 30.86%
MP5 increased by:
1 crit rating = 0.0523774060839699 mp5
1 int = 0.0173134528731778 mp5
"Replenishment": count: 2427, total mana restored: 144923 (24.08% of overall)
Combat count: 2427, mana restored: 144923 (24.94%)
Ave: total: 59, in combat: 59
Overall in combat mp5: 90.54
Replenishment uptime in overall combat: 30.33%
Replenishment uptime in intense fight: 14.04%
Mana pool based on replenishment: 23885
MP5 increased by:
1 int = 0.068235 mp5 (0.225000 theoretical)
"Soul of the Dead": count: 91, total mana restored: 81900 (13.61% of overall)
Combat count: 85, mana restored: 76500 (13.17%)
Ave: total: 900, in combat: 900
Overall in combat mp5: 47.80
"Mana Restore": count: 96, total mana restored: 57600 (9.57% of overall)
Combat count: 79, mana restored: 47400 (8.16%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 29.61
"Revitalize": count: 64, total mana restored: 15308 (2.54% of overall)
Combat count: 51, mana restored: 12428 (2.14%)
Ave: total: 239, in combat: 243
Overall in combat mp5: 7.76
"Mana Tide Totem": count: 4, total mana restored: 5865 (0.97% of overall)
Combat count: 4, mana restored: 5865 (1.01%)
Ave: total: 1466, in combat: 1466
Overall in combat mp5: 3.66
Mana Tide usage in overall combat: 3.75%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.002699 mp5 (0.072000 theoretical 5 min cooldown)
"Restore Mana": count: 1, total mana restored: 4209 (0.70% of overall)
Combat count: 1, mana restored: 4209 (0.72%)
Ave: total: 4209, in combat: 4209
Overall in combat mp5: 2.63
"Rapture": count: 6, total mana restored: 2934 (0.49% of overall)
Combat count: 6, mana restored: 2934 (0.50%)
Ave: total: 489, in combat: 489
Overall in combat mp5: 1.83
"Totemic Call": count: 19, total mana restored: 1612 (0.27% of overall)
Combat count: 15, mana restored: 1315 (0.23%)
Ave: total: 84, in combat: 87
Overall in combat mp5: 0.82
"Judgement of Wisdom": count: 3, total mana restored: 264 (0.04% of overall)
Combat count: 3, mana restored: 264 (0.05%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.16
Total mp5 above character sheet (in raid): 362.99 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1011
Ancestral Knowlege granting on ave: 101 int
HEP per point: 10.7146
HEP: 53.5730
Thundering Strikes talent points: 5
HEP per point: 38.0188
HEP: 190.0941
Improved Shields talent points: 3
Water Shield Combat MP5: 23.24
Water Shield Combat HEP: 12.42
Water Shield Intense Fight MP5: 8.96
Water Shield Intense Fight HEP: 4.79
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 55
With 1 talent points: 50
With 2 talent points: 45
Casts saved with 2 points in Improved Earth shield: 10
Global cooldown time: 1.18
Combat time saved: 11 secs
Combat effective gained by fewer refreshes: 12669
Combat HPS gained: 1.5831
HEP: 4.0595
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 342 effective: 39547 (0.44%)
Combat count: 342, effective: 39547 (0.46%), hps: 4.9417
HEP: 12.6723
Point 2 provided benefit count: 341 effective: 39545 (0.44%)
Combat count: 341, effective: 39545 (0.46%), hps: 4.9414
HEP: 12.6716
Point 3 provided benefit count: 341 effective: 39397 (0.44%)
Combat count: 341, effective: 39397 (0.46%), hps: 4.9230
HEP: 12.6243
Point 4 provided benefit count: 339 effective: 38936 (0.43%)
Combat count: 339, effective: 38936 (0.45%), hps: 4.8653
HEP: 12.4763
Point 5 provided benefit count: 335 effective: 38561 (0.43%)
Combat count: 335, effective: 38561 (0.45%), hps: 4.8185
HEP: 12.3563
Combat Total Earth Shield improved effective: 195988 (2.28%)
HEP: 62.8007
Improved Shields ave point HEP: 16.70
Improved Earth Shield ave point HEP: 14.59
Improved Shields and Improved Earth Shield total HEP: 79.28
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 115.0433
Healing Wave HPS increase 5 points: 575.2167
Combat time saved: 37 secs
Combat effective gained by saved time: 39693
Combat HPS gained: 4.9600
HEP per point: 2.5438
HEP: 12.7192
Tidal Focus talent points: 5
Combat heal mana used: 1008222
Mana saved with Tidal Focus: 50411
Combat MP5 per point: 6.2992, HEP: 3.3679
Total Combat MP5: 31.4959, HEP: 16.8396
Intense Fight MP5 per point: 6.3329, HEP: 3.3859
Intense Fight MP5: 31.6644, HEP: 16.9297
Improved Water Shield talent points: 3
Combat MP5 per point: 24.7350, HEP: 13.2248
Total Combat MP5: 74.2051, HEP: 39.6745
Intense Fight per point MP5: 22.89, HEP: 12.24
Intense Fight MP5: 68.67, HEP: 36.72
Number of Water Shield charges used in combat: 222
Combat Water Shield refreshes needed: 55
Global cooldown time: 1.18
Combat time needed to refresh: 1 min 5 secs
Combat HEP: 17.1441, per point: 5.7147
Intense HEP: 14.1847, per point: 4.7282
Tidal Force talent points: 1
Tidal Force used 22 times
Combat Not using Tidal Force: crits: 533, crit rate: 35.20%
Combat Using Tidal Force: crits: 52, crit rate: 80.00%
Combat Dose 3: crit rate: 95.45%
Combat Dose 2: crit rate: 78.26%
Combat Dose 1: crit rate: 65.00%
Overall crit increase: 1.1328%
HEP: 43.0667
Tidal Mastery talent points: 5
HEP per point: 38.0188
Total HEP: 190.0941
Restorative Totems talent points: 3
Point 1 provided benefit count: 1265 effective: 156687 (1.75%)
Combat count: 1193, effective: 147915 (1.72%), hps: 18.4829
HEP: 47.3967
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 147915 (1.72%)
HEP: 47.3967
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 21 times
Nature's Swiftness Heal Count: 20, Effective: 324374, total: 382529
Combat Count: 37, Effective: 324374 (3.78%), total: 382529 (2.31%)
Spell report:
"Ancestral Awakening":
Count: 17, Effective: 62241, total: 85733
Combat Count: 17, Effective: 62241, total: 85733
"Chain Heal":
Count: 1, Effective: 13047, total: 16671
Combat Count: 1, Effective: 13047, total: 16671
"Healing Wave":
Count: 18, Effective: 243399, total: 274438
Combat Count: 18, Effective: 243399, total: 274438
"Lesser Healing Wave":
Count: 1, Effective: 5687, total: 5687
Combat Count: 1, Effective: 5687, total: 5687
Average effective hps: 7423.7654, total hps: 8754.7262
HEP: 103.9395
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 1, duration (with talent): 1 sec
Combat count: 1, duration (with talent): 1 sec (0.0148%)
Spell report:
"Unstable Affliction": count: 1, duration: 1
dispels: 0, refreshes: 0
Combat count: 1, duration: 1 (0.0148%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 3699 effective: 130674 (1.46%)
Combat count: 3502, effective: 124990 (1.46%), hps: 15.6183
HEP: 40.0508
Point 2 provided benefit count: 3681 effective: 129357 (1.44%)
Combat count: 3484, effective: 123677 (1.44%), hps: 15.4543
HEP: 39.6301
Point 3 provided benefit count: 3664 effective: 128268 (1.43%)
Combat count: 3469, effective: 122660 (1.43%), hps: 15.3272
HEP: 39.3043
Point 4 provided benefit count: 3650 effective: 126952 (1.42%)
Combat count: 3456, effective: 121518 (1.42%), hps: 15.1844
HEP: 38.9382
Point 5 provided benefit count: 3631 effective: 125375 (1.40%)
Combat count: 3441, effective: 120059 (1.40%), hps: 15.0021
HEP: 38.4707
Combat Total Purification effective: 612906 (7.14%)
HEP: 196.3942
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 17, restored mana: 21819
Overall MP5: 13.6321
Overall HEP: 7.2885
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 4, restored mana: 5865 (1.0095%)
Overall MP5: 3.6643
Overall HEP: 1.9592
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 146
Combat Count: 146
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 76.0376
Blessing of Eternals earthliving weapon proc rate: 2.7789%
Increased earthliving HEP per point: 7.5824
Total HEP per point: 83.6200
Total HEP: 167.2400
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 545 effective: 138280 (1.54%)
Combat count: 495, effective: 129326 (1.51%), hps: 16.1601
HEP: 41.4401
Point 2 provided benefit count: 531 effective: 133145 (1.49%)
Combat count: 481, effective: 124385 (1.45%), hps: 15.5427
HEP: 39.8569
Combat Total Improved Chain Heal effective: 253711 (2.96%)
HEP: 81.2970
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1011
1 int = 0.1500 SP
1011 int = 151.7167 SP
HEP per point = 50.5722
HEP = 151.7167
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 297 effective: 256666 (2.86%)
Combat count: 290, effective: 251860 (2.93%), hps: 31.4714
HEP: 80.7038
Point 2 provided benefit count: 264 effective: 226083 (2.52%)
Combat count: 257, effective: 221277 (2.58%), hps: 27.6499
HEP: 70.9041
Point 3 provided benefit count: 236 effective: 193506 (2.16%)
Combat count: 229, effective: 189376 (2.21%), hps: 23.6637
HEP: 60.6822
Combat Total Ancestral Awakening effective: 662514 (7.72%)
HEP: 212.2900
Earth Shield talent points: 1
Combat uptime: 1 hour 22 mins 32 secs (61.8849%)
Combat base talent effective: 835221 (9.73%)
Combat HPS increase: 104.3659
HEP: 267.6308
Tidal Waves talent points: 5
Buff applied count: 237, refreshed: 744
Time saved: 47 secs
Combat time saved: 46 secs
Combat HPS increase from time saved: 6.2548
Time Saved HEP: 16.0396
Tidal waves effective: 61108 (0.7118%)
Combat effective healing hps: 7.6359
Effective healing HEP: 19.5810
Tidal Waves hps: 13.8907, per point: 2.7781
Tidal Waves HEP: 35.6206, per point: 7.1241
Riptide talent points: 1
Riptide w/ hot effective: 1045259 (11.66%), total: 1511012 (8.67%)
Combat effective: 1008922 (11.75%), total: 1466450 (8.84%)
Chain heal increase casts: 3, effective: 4422 (0.05%), total: 4422 (0.03%)
Combat casts: 3, effective: 4422 (0.05%), total: 4422 (0.03%)
Combined effective: 1049681 (11.71%), total: 1515434 (8.69%)
Combat effective: 1013344 (11.80%), total: 1470872 (8.87%)
Combat HPS increase: 126.6235
HEP: 324.7070
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 144, effective: 126514 (1.41%), total: 141271 (0.81%)
Combat count: 129, effective: 114258 (1.33%)
total: 128994 (0.78%)
Combat Chain Heal hps increase: 204.4458
Combat HPS increase: 14.2772
HEP: 36.6118
Glyph of Earth Shield:
Combat count: 333, effective: 187844 (2.19% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 52.8849
Combat HPS increase: 23.4723
HEP: 60.1911
Glyph of Healing Stream Totem:
Combat count: 1176, effective: 65279 (0.76%), total: 65503 (0.39%)
(note: this count is the times the glyph provided a benefit.)
Healing Stream Combat HPS increase: 5.5443
Combat HPS increase: 8.1570
HEP: 20.9174
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 21 secs
Combat HPS increase: 2.9287
HEP: 7.5102
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3900 hps)
1 Crit rating = 0.8001 SP (0.3120 hps)
1 Haste rating = 1.0530 SP (0.4106 hps)
1 INT = 0.4145 SP (0.1616 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0524 mp5
1 Haste rating = -0.4890 mp5
1 INT = 0.2154 mp5
1 Mana = 0.0071 mp5
Total mana regen points needed from gear: 339.13
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5347 (calculated)
1 mana = 0.0038
1 Haste rating = 0.9226
1 Crit rating = 0.8281
1 INT = 0.5297 (actual)
1 INT = 0.7429 (max theoretical)
Insightful Earthsiege Diamond HEP: 26.9568
Last edited by Flannelfoot : 04/25/09 at 11:40 AM.
Ulduar 25, One night with Yogg-Saron
shaman_hep 213
/snip
May I ask how your healer-setup looked like, and what your assignment was? A little insight concerning your healing-style would be appreciated. You've got a really high percentage of LHW-healing, which is quite unusual for a heroic raid. I haven't seen Yogg(25) yet, so if it is typical for Shamans in this fight forgive my ignorance.
That night we basically did alot of work on p1 and p2 and since interrupters were on the ball the incoming damage was mostly confined to spot healing tanks in p1 and people who got grabbed by tentacles, poison ticks, brain link etc in p2. Should kill next raid so i will post an updated version then since p3 will be CH heavy. Will update the description above the report to reflect the relevant phases.
I believe Mac OS v10.2 (Jaguar) and later come with Perl installed. You can just open up your Terminal and use it.
I am not a Mac user, so if a Mac user has problems using shaman_hep let me know and I will put up better instructions for Mac users.
OS X indeed has Perl pre-installed. In order to get to the directory where you put shaman_hep you can simply drag and drop that folder into a Terminal window and add cd in front of the resulting string (or even easier, type cd first, then drag the directory):
Content: Ulduar-10 (Thorim and Freya) – three healers, me + two druids
Version of shaman_hep: 2.17 + Mac OS X fix
Total log time processed: 2 hours 59 mins 47 secs
Evaluating heals for Cudor:
Effective healing: 9153309
Total healing: 17143844
Total time spent healing: 33 mins 4 secs (18.3939% of log file time)
Time in combat: 1 hour 28 mins 10 secs (49.05%)
Time alive in combat: 1 hour 21 mins 52 secs (92.85%)
Longest fight: 8 mins 53 secs
Effective in combat healing: 8804502
Total in combat healing: 15690537
Total in combat time spent healing: 31 mins 59 secs (36.2732% of combat time)
Buff Report:
Earthliving uptime: 1 hour 22 mins 6 secs (93.11%)
Blessing of Wisdom uptime: 1 hour 15 mins 51 secs (92.65%)
Mana Spring Totem uptime: 1 min 29 secs (1.81%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 17 mins 20 secs (94.45%)
Blessing of Kings uptime: 1 hour 19 mins 56 secs (97.64%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 20 mins 50 secs (98.73%)
Arcane Int/Brilliance/Fel Int uptime: 0 sec (0.00%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 14 mins 45 secs (91.31%)
Moonkin Aura buff uptime: 1 hour 14 mins 45 secs (91.31%)
Retribution Aura uptime: 30 mins 58 secs (37.84%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 15 mins 59 secs (92.82%)
Wrath of Air buff uptime: 14 mins 27 secs (17.66%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 5 mins 59 secs (80.59%)
Fortitude uptime: 0 sec (0.00%)
"Heroism" (983 haste rating) buff uptime: 2 mins (2.44%)
Totem Report for Cudor:
"Earth Elemental Totem" uptime: 3 mins 2 secs (3.72%)
"Magma Totem" uptime: 1 min 59 secs (2.43%)
"Mana Tide Totem" uptime: 1 min 5 secs (1.32%)
"Cleansing Totem" uptime: 1 min 45 secs (2.14%)
"Wrath of Air Totem" uptime: 14 mins 27 secs (17.66%)
"Flametongue Totem" uptime: 57 mins 23 secs (70.09%)
"Healing Stream Totem" uptime: 1 hour 1 min 56 secs (75.66%)
"Windfury Totem" uptime: 50 mins 13 secs (61.33%)
"Stoneskin Totem" uptime: 1 hour 13 secs (73.55%)
"Mana Spring Totem" uptime: 1 min 29 secs (1.81%)
Total mana used: 1059682
Total mana restored (not including gear): 445447
In combat mana used: 960298
In combat mana restored (not including gear): 426629
Mana used in most mana intensive fight: 92385
Start Time: 4/27 22:58:22.573
Duration of that fight: 6 mins 34 secs
Mana pool for that fight: 21900
Total mp5 needed (from int, gear, buffs, abilities, etc): 1105.95628110576
Tidal Focus mana saved: 4892.74800000001
Mana restored that fight by abilities: 43050
from Replenishment: 17310 (80.20% uptime)
from Improved Water Shield: 8560
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 3210
from Mana Tide (all shaman): 5259
from Hymn of Hope: 0
from Meta Gem or item procs: 0
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 4 mins 48 secs (73.11%)
MP5 from Water Shield: 80.4230231680219
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 189.407998394296
MP5 (including Int/crit) needed naked: 619.103131197749
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.50%
Replenishment: 5829.015
Improved Water Shield: 4188.86380290868
Water Shield damage procs: 3210
Mana Tide (only from this shaman): 1770.84
Hymn of Hope: 0
Other abilities: 8711
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 91 mp5
Water Shield passive: 80.4230231680219 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.965108212716961
Mana Used Report: (sorted by total)
"Chain Heal": count: 481, total mana used: 345839 (32.64% of overall)
In combat count: 470, mana used: 337930 (35.19%)
"Lesser Healing Wave": count: 503, total mana used: 314878 (29.71% of overall)
In combat count: 487, mana used: 304862 (31.75%)
"Riptide": count: 246, total mana used: 184746 (17.43% of overall)
In combat count: 228, mana used: 171228 (17.83%)
"Earth Shield": count: 84, total mana used: 52584 (4.96% of overall)
In combat count: 60, mana used: 37560 (3.91%)
"Healing Wave": count: 34, total mana used: 35496 (3.35% of overall)
In combat count: 34, mana used: 35496 (3.70%)
"Ancestral Spirit": count: 9, total mana used: 28485 (2.69% of overall)
In combat count: 2, mana used: 6330 (0.66%)
"Flametongue Totem": count: 41, total mana used: 19803 (1.87% of overall)
In combat count: 20, mana used: 9660 (1.01%)
"Windfury Totem": count: 32, total mana used: 15456 (1.46% of overall)
In combat count: 19, mana used: 9177 (0.96%)
"Stoneskin Totem": count: 35, total mana used: 15365 (1.45% of overall)
In combat count: 21, mana used: 9219 (0.96%)
"Magma Totem": count: 6, total mana used: 7116 (0.67% of overall)
In combat count: 6, mana used: 7116 (0.74%)
"Healing Stream Totem": count: 45, total mana used: 5895 (0.56% of overall)
In combat count: 27, mana used: 3537 (0.37%)
"Wrath of Air Totem": count: 11, total mana used: 5313 (0.50% of overall)
In combat count: 4, mana used: 1932 (0.20%)
"Lightning Bolt": count: 11, total mana used: 4829 (0.46% of overall)
In combat count: 10, mana used: 4390 (0.46%)
"Cleanse Spirit": count: 15, total mana used: 4605 (0.43% of overall)
In combat count: 15, mana used: 4605 (0.48%)
"Flame Shock": count: 5, total mana used: 3735 (0.35% of overall)
In combat count: 5, mana used: 3735 (0.39%)
"Purge": count: 10, total mana used: 3510 (0.33% of overall)
In combat count: 10, mana used: 3510 (0.37%)
"Heroism": count: 3, total mana used: 3426 (0.32% of overall)
In combat count: 3, mana used: 3426 (0.36%)
"Frost Shock": count: 3, total mana used: 2373 (0.22% of overall)
In combat count: 3, mana used: 2373 (0.25%)
"Wind Shock": count: 6, total mana used: 2106 (0.20% of overall)
In combat count: 6, mana used: 2106 (0.22%)
"Earthliving Weapon": count: 7, total mana used: 1841 (0.17% of overall)
In combat count: 1, mana used: 263 (0.03%)
"Earth Elemental Totem": count: 1, total mana used: 1055 (0.10% of overall)
In combat count: 1, mana used: 1055 (0.11%)
"Cleansing Totem": count: 1, total mana used: 351 (0.03% of overall)
In combat count: 1, mana used: 351 (0.04%)
"Mana Spring Totem": count: 2, total mana used: 350 (0.03% of overall)
In combat count: 1, mana used: 175 (0.02%)
"Frostbrand Weapon": count: 1, total mana used: 263 (0.02% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Hex": count: 2, total mana used: 262 (0.02% of overall)
In combat count: 2, mana used: 262 (0.03%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1203, effective healing: 3047457 (33.29% of player's overall)
Combat: hits: 1176, effective healing: 2930275 (33.28%)
Total (raw) healing: 5445614 (31.76% of player's overall)
Combat: Total healing: 5308267 (33.83%)
Crits: 472 (39.24%)
Combat Crits: 460 (39.12%)
Averages: (4526)
Non-crit: 3676, crit: 5842, effective: 2533, overall: 4526
Combat: Non-crit: 3678, crit: 5814, effective: 2491, overall: 4513
Overheals: (44.04%)
Non-crit: count: 306, total: 1088302, ave: 3556
Crit: count: 269, total: 1309855, ave: 4869
Combat Non-crit: count: 303, total: 1084332, ave: 3578
Combat Crit: count: 265, total: 1293660, ave: 4881
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 17 mins 2 secs
Combat cast time: 16 mins 38 secs
Average cast time: 2.08
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 46 mins 17 secs
Ticks: 417, effective: 267190, total: 281081
Combat Duration: 44 mins 15 secs
Combat Ticks: 405, effective: 259879, total: 273426
With Ancestral and Earthliving:
Effective: 3314647 (36.21%), Total: 5726695 (33.40%)
Combat Effective: 3190154 (36.23%), Total: 5581693 (35.57%)
Number of Chain Heal casts started: 457 (-5.25% canceled)
Initial target hits: 481, crits: 201 (41.79%),
riptide: 6 (1.25%)
combat hits: 470, crits: 195 (41.49%),
riptide: 6 (1.28%)
Effective: 1561380 (51.24%), Total: 3611608 (66.32%)
combat Effective: 1487956 (50.78%), Total: 3519347 (66.30%)
Ave: non crit: 6299, crit: 9193, effective: 3246, overall: 7508
combat non crit: 6299, crit: 9163, effective: 3165, overall: 7487
Overheals non-crit count: 193, non-crit ave over: 4865
combat non-crit count: 191, non-crit ave over: 4900
Overheals crit count: 164, crit ave over: 6775
combat crit count: 161, crit ave over: 6803
Overhealed amount: 2050228 (56.77%)
combat amount: 2031391 (57.72%)
Second target hits: 324 (67.36% bounced), crits: 135 (41.67%),
riptide: 3 (0.93%)
combat hits: 315 (67.02% bounced), crits: 131 (41.59%),
riptide: 3 (0.95%)
Effective: 974133 (31.97%), Total: 1239602 (22.76%)
combat Effective: 940134 (32.08%), Total: 1204275 (22.69%)
Ave: non crit: 3121, crit: 4812, effective: 3006, overall: 3825
combat non crit: 3115, crit: 4817, effective: 2984, overall: 3823
Overheals non-crit count: 58, non-crit ave over: 1817
combat non-crit count: 57, non-crit ave over: 1833
Overheals crit count: 67, crit ave over: 2388
combat crit count: 66, crit ave over: 2418
Overhealed amount: 265469 (21.42%)
combat amount: 264141 (21.93%)
Third target hits: 243 (50.52% bounced), crits: 82 (33.74%),
riptide: 3 (1.23%)
combat hits: 239 (50.85% bounced), crits: 81 (33.89%),
riptide: 3 (1.26%)
Effective: 379410 (12.45%), Total: 445110 (8.17%)
combat Effective: 372460 (12.71%), Total: 438160 (8.25%)
Ave: non crit: 1555, crit: 2374, effective: 1561, overall: 1831
combat non crit: 1555, crit: 2376, effective: 1558, overall: 1833
Overheals non-crit count: 38, non-crit ave over: 937
combat non-crit count: 38, non-crit ave over: 937
Overheals crit count: 26, crit ave over: 1157
combat crit count: 26, crit ave over: 1157
Overhealed amount: 65700 (14.76%)
combat amount: 65700 (14.99%)
Fourth target hits: 155 (32.22% bounced), crits: 54 (34.84%),
riptide: 2 (1.29%)
combat hits: 152 (32.34% bounced), crits: 53 (34.87%),
riptide: 2 (1.32%)
Effective: 132534 (4.35%), Total: 149294 (2.74%)
combat Effective: 129725 (4.43%), Total: 146485 (2.76%)
Ave: non crit: 829, crit: 1212, effective: 855, overall: 963
combat non crit: 830, crit: 1212, effective: 853, overall: 963
Overheals non-crit count: 17, non-crit ave over: 479
combat non-crit count: 17, non-crit ave over: 479
Overheals crit count: 12, crit ave over: 717
combat crit count: 12, crit ave over: 717
Overhealed amount: 16760 (11.23%)
combat amount: 16760 (11.44%)
Glyph of Chain heal: effective: 132534 (1.45% of total effective)
combat effective: 129725 (1.47% of combat effective)
Processed by cast: 388, time: 93, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.604040
(0.2583 + 0.2146 + 0.0968 + 0.0343)
1 Haste rating = 0.359981216001405
1 crit rating = 0.281061706365775
(0.0682 + 0.1103 + 0.0708 + 0.0317)
1 int = 0.0929054905815216
(0.0225 + 0.0365 + 0.0234 + 0.0105)
"Lesser Healing Wave": hits: 503, effective healing: 1564557 (17.09% of player's overall)
Combat: hits: 487, effective healing: 1495248 (16.98%)
Total (raw) healing: 2974169 (17.35% of player's overall)
Combat: Total healing: 2892859 (18.44%)
Crits: 205 (40.76%)
Combat Crits: 202 (41.48%)
Averages: (5912)
Non-crit: 4922, crit: 7353, effective: 3110, overall: 5912
Combat: Non-crit: 4937, crit: 7354, effective: 3070, overall: 5940
Overheals: (47.40%)
Non-crit: count: 173, total: 664361, ave: 3840
Crit: count: 142, total: 745251, ave: 5248
Combat Non-crit: count: 172, total: 660400, ave: 3839
Combat Crit: count: 141, total: 737211, ave: 5228
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 9 mins 47 secs
Combat cast time: 9 mins 29 secs
Average cast time: 1.17
Haste capped casts count: 207 (41.15%)
Combat count: 197 (40.45%)
Ancestral:
Procs: 197, effective: 307822, total: 459586
Combat Procs: 193, effective: 303754, total: 450597
Earthliving:
Total Duration: 18 mins 15 secs
Ticks: 123, effective: 76589, total: 82601
Combat Duration: 16 mins 54 secs
Combat Ticks: 113, effective: 70175, total: 76032
With Ancestral and Earthliving:
Effective: 1948968 (21.29%), Total: 3516356 (20.51%)
Combat Effective: 1869177 (21.23%), Total: 3419488 (21.79%)
Tidal waves count: 207, time saved: 59 secs
Combat count: 197, time saved: 56 secs
Tidal waves effective: 57057, total: 135408
Combat effective: 51545, total: 129895
Glyph of Lesser Healing Wave count: 154 (30.62%)
Combat count: 153 (31.42%)
Without glyph count: 349 (69.38%)
Combat count: 334 (68.58%)
Ave with Glyph effective: 2392, total: 6656
Combat ave effective: 2408, total: 6647
Ave without Glyph effective: 3427, total: 5584
Combat ave effective: 3373, total: 5616
Glyph added effective: 36157, total: 170855
Combat effective: 36157, total: 169515
HPS increased by:
SP coefficient with current set/talents: 1.0618
1 SP = 0.381125082589342
1 Haste rating = 0.468854675862206
1 crit rating = 0.495006196673447
1 int = 0.16362525559775
"Earth Shield": hits: 485, effective healing: 1319665 (14.42% of player's overall)
Combat: hits: 485, effective healing: 1319665 (14.99%)
Total (raw) healing: 1723369 (10.05% of player's overall)
Combat: Total healing: 1723369 (10.98%)
Crits: 187 (38.56%)
Combat Crits: 187 (38.56%)
Averages: (3553)
Non-crit: 2739, crit: 4850, effective: 2720, overall: 3553
Combat: Non-crit: 2739, crit: 4850, effective: 2720, overall: 3553
Overheals: (23.43%)
Non-crit: count: 91, total: 161669, ave: 1776
Crit: count: 84, total: 242035, ave: 2881
Combat Non-crit: count: 91, total: 161669, ave: 1776
Combat Crit: count: 84, total: 242035, ave: 2881
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 7.34 secs
in combat: 7.34 secs
Combat uptime: 1 hour 43 secs (74.1701%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0901454106133824
1 crit rating = 0.0403768281309541
1 int = 0.0133466386230154
"Healing Stream Totem"_hot: hits: 10623, effective healing: 948064 (10.36% of player's overall)
Combat: hits: 7691, effective healing: 898879 (10.21%)
Total (raw) healing: 4065136 (23.71% of player's overall)
Combat: Total healing: 2963868 (18.89%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (382)
Non-crit: 382, crit: 0, effective: 89, overall: 382
Combat: Non-crit: 385, crit: 0, effective: 116, overall: 385
Overheals: (76.68%)
Non-crit: count: 8258, total: 3117072, ave: 377
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 5448, total: 2064989, ave: 379
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0135699895982317
1 crit rating = 0
1 int = 0
"Riptide": hits: 246, effective healing: 609426 (6.66% of player's overall)
Combat: hits: 228, effective healing: 553926 (6.29%)
Total (raw) healing: 903020 (5.27% of player's overall)
Combat: Total healing: 839006 (5.35%)
Crits: 94 (38.21%)
Combat Crits: 88 (38.60%)
Averages: (3670)
Non-crit: 3094, crit: 4669, effective: 2477, overall: 3670
Combat: Non-crit: 3095, crit: 4680, effective: 2429, overall: 3679
Overheals: (32.51%)
Non-crit: count: 64, total: 153909, ave: 2404
Crit: count: 49, total: 139685, ave: 2850
Combat Non-crit: count: 61, total: 150190, ave: 2462
Combat Crit: count: 48, total: 134890, ave: 2810
Number of heals cast that did not land: 2, due to target death: 2
Combat casts that did not land: 2, due to target death: 2
Total GCD time: 5 mins 15 secs
Combat GCD time: 4 mins 51 secs
Average GCD time: 1.28
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 98, effective: 105731, total: 149571
Combat Procs: 92, effective: 98812, total: 141143
Earthliving:
Total Duration: 9 mins 49 secs
Ticks: 73, effective: 47445, total: 48787
Combat Duration: 8 mins 19 secs
Combat Ticks: 62, effective: 41009, total: 41300
With Ancestral and Earthliving:
Effective: 762602 (8.33%), Total: 1101378 (6.42%)
Combat Effective: 693747 (7.88%), Total: 1021449 (6.51%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.207540285153728
1 crit rating = 0.376777571657928
1 int = 0.12454455495776
"Ancestral Awakening": hits: 314, effective healing: 480397 (5.25% of player's overall)
Combat: hits: 304, effective healing: 469410 (5.33%)
Total (raw) healing: 690800 (4.03% of player's overall)
Combat: Total healing: 673383 (4.29%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2200)
Non-crit: 2200, crit: 0, effective: 1529, overall: 2200
Combat: Non-crit: 2215, crit: 0, effective: 1544, overall: 2215
Overheals: (30.46%)
Non-crit: count: 112, total: 210403, ave: 1878
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 108, total: 203973, ave: 1888
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 19
"Earthliving"_hot: hits: 634, effective healing: 403380 (4.41% of player's overall)
Combat: hits: 601, effective healing: 383219 (4.35%)
Total (raw) healing: 426078 (2.49% of player's overall)
Combat: Total healing: 404367 (2.58%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (672)
Non-crit: 672, crit: 0, effective: 636, overall: 672
Combat: Non-crit: 672, crit: 0, effective: 637, overall: 672
Overheals: (5.33%)
Non-crit: count: 67, total: 22698, ave: 338
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 60, total: 21148, ave: 352
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 22 mins 6 secs (93.11%)
Earthliving applied count: 356, refresh count: 85
Earthliving proc rate when ELW is applied: 23.8250%
Earthliving proc rate overall: 22.2278%
Total Duration: 1 hour 16 mins 18 secs
Combat Duration: 1 hour 11 mins 26 secs
Overhealing ticks that did not tick: 892
Combat ticks: 827
Total healing w/ overheal ticks: 1025548 (5.78%)
Combat: 961302 (5.92%)
Actual Overhealing: 622168 (60.67%)
Combat: 578083 (60.14%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.225761730449251
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 418, effective healing: 357607 (3.91% of player's overall)
Combat: hits: 386, effective healing: 332107 (3.77%)
Total (raw) healing: 383732 (2.24% of player's overall)
Combat: Total healing: 354475 (2.26%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (918)
Non-crit: 918, crit: 0, effective: 855, overall: 918
Combat: Non-crit: 918, crit: 0, effective: 860, overall: 918
Overheals: (6.81%)
Non-crit: count: 59, total: 26125, ave: 442
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 51, total: 22368, ave: 438
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 235, refresh count: 9
Total Duration: 51 mins 51 secs
Combat Duration: 46 mins 40 secs
Overhealing ticks that did not tick: 619
Combat ticks: 547
Total healing w/ overheal ticks: 952108 (5.38%)
Combat: 857295 (5.29%)
Actual Overhealing: 594501 (62.44%)
Combat: 525188 (61.26%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0598255613126079
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 34, effective healing: 299848 (3.28% of player's overall)
Combat: hits: 34, effective healing: 299848 (3.41%)
Total (raw) healing: 401406 (2.34% of player's overall)
Combat: Total healing: 401406 (2.56%)
Crits: 18 (52.94%)
Combat Crits: 18 (52.94%)
Averages: (11806)
Non-crit: 9240, crit: 14086, effective: 8819, overall: 11806
Combat: Non-crit: 9240, crit: 14086, effective: 8819, overall: 11806
Overheals: (25.30%)
Non-crit: count: 7, total: 51969, ave: 7424
Crit: count: 9, total: 49589, ave: 5509
Combat Non-crit: count: 7, total: 51969, ave: 7424
Combat Crit: count: 9, total: 49589, ave: 5509
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 58 secs
Combat cast time: 58 secs
Average cast time: 1.73
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 19, effective: 66844, total: 81643
Combat Procs: 19, effective: 66844, total: 81643
Earthliving:
Total Duration: 1 min 56 secs
Ticks: 21, effective: 12156, total: 13609
Combat Duration: 1 min 56 secs
Combat Ticks: 21, effective: 12156, total: 13609
With Ancestral and Earthliving:
Effective: 378848 (4.14%), Total: 496658 (2.90%)
Combat Effective: 378848 (4.30%), Total: 496658 (3.17%)
Tidal waves count: 13, time saved: 8 secs
Combat count: 13, time saved: 8 secs
Tidal waves effective: 10068, total: 18295
Combat effective: 10068, total: 18295
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 34 (100.00%)
Combat count: 34 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 8819, total: 11806
Combat ave effective: 8819, ave total: 11806
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.800812913084513
1 Haste rating = 1.53096922332836
1 crit rating = 1.11640502018153
1 int = 0.369029838425077
"Forethought Talisman"_hot: hits: 113, effective healing: 111733 (1.22% of player's overall)
Combat: hits: 112, effective healing: 110750 (1.26%)
Total (raw) healing: 118479 (0.69% of player's overall)
Combat: Total healing: 117496 (0.75%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1048)
Non-crit: 1048, crit: 0, effective: 988, overall: 1048
Combat: Non-crit: 1049, crit: 0, effective: 988, overall: 1049
Overheals: (5.69%)
Non-crit: count: 11, total: 6746, ave: 613
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 11, total: 6746, ave: 613
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Gift of the Naaru"_hot: hits: 6, effective healing: 6981 (0.08% of player's overall)
Combat: hits: 6, effective healing: 6981 (0.08%)
Total (raw) healing: 7847 (0.05% of player's overall)
Combat: Total healing: 7847 (0.05%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1307)
Non-crit: 1307, crit: 0, effective: 1163, overall: 1307
Combat: Non-crit: 1307, crit: 0, effective: 1163, overall: 1307
Overheals: (11.04%)
Non-crit: count: 2, total: 866, ave: 433
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 2, total: 866, ave: 433
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Lifeblood"_hot: hits: 9, effective healing: 4194 (0.05% of player's overall)
Combat: hits: 9, effective healing: 4194 (0.05%)
Total (raw) healing: 4194 (0.02% of player's overall)
Combat: Total healing: 4194 (0.03%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (466)
Non-crit: 466, crit: 0, effective: 466, overall: 466
Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0439 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0919 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1687 mp5
The weight of 1 int worth of mana pool is: 0.1628
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2284 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 316, total mana restored: 169060 (37.95% of overall)
Combat count: 308, mana restored: 164780 (38.62%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 167.71
In combat uptime: 1 hour 3 mins 17 secs (77.30%)
Passive mp5: 85.0280
Procs from damage/debuffs: 126
MP5 from Improved Water Shield: 99.1009
Procs from Improved Water Shield in combat: 182
out of 552 procs possible, proc rate: 32.96%
MP5 increased by:
1 crit rating = 0.0654930365961087 mp5
1 int = 0.021648849903147 mp5
"Replenishment": count: 2963, total mana restored: 161727 (36.31% of overall)
Combat count: 2890, mana restored: 157763 (36.98%)
Ave: total: 54, in combat: 54
Overall in combat mp5: 160.57
Replenishment uptime in overall combat: 58.83%
Replenishment uptime in intense fight: 80.20%
Mana pool based on replenishment: 21835
MP5 increased by:
1 int = 0.180447 mp5 (0.225000 theoretical)
"Soul of the Dead": count: 72, total mana restored: 64800 (14.55% of overall)
Combat count: 65, mana restored: 58500 (13.71%)
Ave: total: 900, in combat: 900
Overall in combat mp5: 59.54
"Mana Tide Totem": count: 20, total mana restored: 26290 (5.90% of overall)
Combat count: 20, mana restored: 26290 (6.16%)
Ave: total: 1314, in combat: 1314
Overall in combat mp5: 26.76
Mana Tide usage in overall combat: 30.53%
Shaman's Mana Tide usage in intense fight: 76.14%
MP5 increased by:
1 int = 0.054819 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 74, total mana restored: 16129 (3.62% of overall)
Combat count: 63, mana restored: 13787 (3.23%)
Ave: total: 217, in combat: 218
Overall in combat mp5: 14.03
"Restore Mana": count: 1, total mana restored: 4323 (0.97% of overall)
Combat count: 1, mana restored: 4323 (1.01%)
Ave: total: 4323, in combat: 4323
Overall in combat mp5: 4.40
"Totemic Call": count: 27, total mana restored: 2590 (0.58% of overall)
Combat count: 7, mana restored: 658 (0.15%)
Ave: total: 95, in combat: 94
Overall in combat mp5: 0.67
"Judgement of Wisdom": count: 6, total mana restored: 528 (0.12% of overall)
Combat count: 6, mana restored: 528 (0.12%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.54
Total mp5 above character sheet (in raid): 434.21 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 870
Ancestral Knowlege granting on ave: 87 int
HEP per point: 14.2351
HEP: 71.1753
Thundering Strikes talent points: 5
HEP per point: 38.5249
HEP: 192.6246
Improved Shields talent points: 3
Water Shield Combat MP5: 21.88
Water Shield Combat HEP: 21.11
Water Shield Intense Fight MP5: 14.17
Water Shield Intense Fight HEP: 13.67
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 66
With 1 talent points: 57
With 2 talent points: 46
Casts saved with 2 points in Improved Earth shield: 20
Global cooldown time: 1.28
Combat time saved: 25 secs
Combat effective gained by fewer refreshes: 46040
Combat HPS gained: 9.3718
HEP: 26.4272
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 352 effective: 40342 (0.44%)
Combat count: 352, effective: 40342 (0.46%), hps: 8.2120
HEP: 23.1566
Point 2 provided benefit count: 350 effective: 40190 (0.44%)
Combat count: 350, effective: 40190 (0.46%), hps: 8.1810
HEP: 23.0694
Point 3 provided benefit count: 349 effective: 40064 (0.44%)
Combat count: 349, effective: 40064 (0.46%), hps: 8.1554
HEP: 22.9971
Point 4 provided benefit count: 348 effective: 39607 (0.43%)
Combat count: 348, effective: 39607 (0.45%), hps: 8.0623
HEP: 22.7347
Point 5 provided benefit count: 345 effective: 39056 (0.43%)
Combat count: 345, effective: 39056 (0.44%), hps: 7.9502
HEP: 22.4184
Combat Total Earth Shield improved effective: 199262 (2.26%)
HEP: 114.3762
Improved Shields ave point HEP: 29.91
Improved Earth Shield ave point HEP: 36.09
Improved Shields and Improved Earth Shield total HEP: 161.92
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 123.9662
Healing Wave HPS increase 5 points: 619.8310
Combat time saved: 17 secs
Combat effective gained by saved time: 30467
Combat HPS gained: 6.2018
HEP per point: 3.4977
HEP: 17.4883
Tidal Focus talent points: 5
Combat heal mana used: 971032
Mana saved with Tidal Focus: 48551
Combat MP5 per point: 9.8829, HEP: 9.5381
Total Combat MP5: 49.4147, HEP: 47.6905
Intense Fight MP5 per point: 12.4175, HEP: 11.9842
Intense Fight MP5: 62.0874, HEP: 59.9211
Improved Water Shield talent points: 3
Combat MP5 per point: 33.0336, HEP: 31.8810
Total Combat MP5: 99.1009, HEP: 95.6430
Intense Fight per point MP5: 36.21, HEP: 34.94
Intense Fight MP5: 108.62, HEP: 104.83
Number of Water Shield charges used in combat: 182
Combat Water Shield refreshes needed: 45
Global cooldown time: 1.28
Combat time needed to refresh: 58 secs
Combat HEP: 35.5212, per point: 11.8404
Intense HEP: 44.7117, per point: 14.9039
Tidal Force talent points: 1
Tidal Force used 16 times
Combat Not using Tidal Force: crits: 632, crit rate: 38.61%
Combat Using Tidal Force: crits: 48, crit rate: 80.00%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 81.48%
Combat Dose 1: crit rate: 63.16%
Overall crit increase: 0.8471%
HEP: 32.6331
Tidal Mastery talent points: 5
HEP per point: 38.5249
Total HEP: 192.6246
Restorative Totems talent points: 3
Point 1 provided benefit count: 2416 effective: 285190 (3.12%)
Combat count: 2289, effective: 270897 (3.08%), hps: 55.1426
HEP: 155.4946
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 270897 (3.08%)
HEP: 155.4946
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 15 times
Nature's Swiftness Heal Count: 15, Effective: 209151, total: 268680
Combat Count: 29, Effective: 209151 (2.38%), total: 268680 (1.71%)
Spell report:
"Ancestral Awakening":
Count: 14, Effective: 48653, total: 59081
Combat Count: 14, Effective: 48653, total: 59081
"Chain Heal":
Count: 2, Effective: 7168, total: 27415
Combat Count: 2, Effective: 7168, total: 27415
"Healing Wave":
Count: 13, Effective: 153330, total: 182184
Combat Count: 13, Effective: 153330, total: 182184
Average effective hps: 5614.8550, total hps: 7212.9669
HEP: 120.0523
Talent Points in Purification: 5
Point 1 provided benefit count: 4987 effective: 130300 (1.42%)
Combat count: 4754, effective: 124560 (1.41%), hps: 25.3550
HEP: 71.4976
Point 2 provided benefit count: 4965 effective: 129092 (1.41%)
Combat count: 4734, effective: 123410 (1.40%), hps: 25.1209
HEP: 70.8374
Point 3 provided benefit count: 4942 effective: 127869 (1.40%)
Combat count: 4712, effective: 122219 (1.39%), hps: 24.8784
HEP: 70.1538
Point 4 provided benefit count: 4921 effective: 126464 (1.38%)
Combat count: 4693, effective: 120861 (1.37%), hps: 24.6020
HEP: 69.3744
Point 5 provided benefit count: 4903 effective: 124920 (1.36%)
Combat count: 4675, effective: 119346 (1.36%), hps: 24.2937
HEP: 68.5049
Combat Total Purification effective: 610399 (6.93%)
HEP: 350.3681
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 67, restored mana: 64715
Overall MP5: 65.8654
Overall HEP: 63.5672
Intense fight MP5: 190.5609
Intense fight HEP: 183.9119
Self report:
Combat: Count: 20, restored mana: 26290 (6.1623%)
Overall MP5: 26.7573
Overall HEP: 25.8237
Intense fight MP5: 66.7350
Intense fight HEP: 64.4065
Talent Points in Cleanse Spirit: 1
Count: 15
Combat Count: 15
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 77.0498
Blessing of Eternals earthliving weapon proc rate: 3.8250%
Increased earthliving HEP per point: 17.6572
Total HEP per point: 94.7071
Total HEP: 189.4141
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 699 effective: 180412 (1.97%)
Combat count: 677, effective: 172140 (1.96%), hps: 35.0401
HEP: 98.8085
Point 2 provided benefit count: 659 effective: 164492 (1.80%)
Combat count: 638, effective: 156625 (1.78%), hps: 31.8819
HEP: 89.9027
Combat Total Improved Chain Heal effective: 328766 (3.73%)
HEP: 188.7112
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 870
1 int = 0.1500 SP
870 int = 130.6417 SP
HEP per point = 43.5472
HEP = 130.6417
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 249 effective: 172464 (1.88%)
Combat count: 242, effective: 168712 (1.92%), hps: 34.3423
HEP: 96.8408
Point 2 provided benefit count: 228 effective: 158796 (1.73%)
Combat count: 221, effective: 155045 (1.76%), hps: 31.5602
HEP: 88.9956
Point 3 provided benefit count: 211 effective: 149135 (1.63%)
Combat count: 204, effective: 145652 (1.65%), hps: 29.6483
HEP: 83.6042
Combat Total Ancestral Awakening effective: 469410 (5.33%)
HEP: 269.4406
Earth Shield talent points: 1
Combat uptime: 1 hour 43 secs (74.1701%)
Combat base talent effective: 937552 (10.65%)
Combat HPS increase: 190.8436
HEP: 538.1533
Tidal Waves talent points: 5
Buff applied count: 182, refreshed: 467
Time saved: 1 min 7 secs
Combat time saved: 1 min 4 secs
Combat HPS increase from time saved: 23.5968
Time Saved HEP: 66.5398
Tidal waves effective: 61613 (0.6998%)
Combat effective healing hps: 12.5418
Effective healing HEP: 35.3661
Tidal Waves hps: 36.1386, per point: 7.2277
Tidal Waves HEP: 101.9059, per point: 20.3812
Riptide talent points: 1
Riptide w/ hot effective: 967033 (10.56%), total: 1286752 (7.51%)
Combat effective: 886033 (10.06%), total: 1193481 (7.61%)
Chain heal increase casts: 6, effective: 4459 (0.05%), total: 4468 (0.03%)
Combat casts: 6, effective: 4459 (0.05%), total: 4468 (0.03%)
Combined effective: 971492 (10.61%), total: 1291220 (7.53%)
Combat effective: 890492 (10.11%), total: 1197949 (7.63%)
Combat HPS increase: 181.2643
HEP: 511.1410
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 155, effective: 132534 (1.45%), total: 149294 (0.87%)
Combat count: 152, effective: 129725 (1.47%)
total: 146485 (0.93%)
Combat Chain Heal hps increase: 132.9179
Combat HPS increase: 26.4062
HEP: 74.4619
Glyph of Earth Shield:
Combat count: 340, effective: 182850 (2.08% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 51.3935
Combat HPS increase: 37.2202
HEP: 104.9560
Glyph of Lesser Healing Wave:
Count: 154, effective: 36157 (0.40%), total: 170855 (1.00%)
Combat count: 153, effective: 36157 (0.41%),
total: 169515 (1.08%)
Glyph of LHW Combat hps: 63.4642
Combat HPS increase: 7.3600
HEP: 20.7542
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 19 secs
Combat HPS increase: 7.1069
HEP: 20.0406
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3546 hps)
1 Crit rating = 0.7759 SP (0.2752 hps)
1 Haste rating = 0.9236 SP (0.3275 hps)
1 INT = 0.4065 SP (0.1442 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0655 mp5
1 Haste rating = -0.4456 mp5
1 INT = 0.4256 mp5
1 Mana = 0.0094 mp5
Total mana regen points needed from gear: 619.10
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9651 (calculated)
1 mana = 0.0090
1 Haste rating = 0.7197
1 Crit rating = 0.8391
1 INT = 0.8172 (actual)
1 INT = 1.0035 (max theoretical)
Import Report:
Pawn:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0090, Mp5=0.9651, Intellect=0.8172, HasteRating=0.7197, CritRating=0.8391, Stamina=0.1000, Armor=0.0100 )
DressToKill:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0090)+(mp5*0.9651)+(intellect*0.8172)+(hasterating*0.7197)+(critrating*0.8391)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7197&mp5=0.9651&mcr=0.8391&spd=1&Int=0.8172&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6
# Game version of the log file
GAME_VERSION = 3.1.0
# Name of the Shaman
PLAYER_NAME = Cudor
# Shaman Race:
# Draenei
# Orc
# Tauren
# Troll
RACE = Draenei
# If you always use buff food/flasks and want to depend on those
# buffs rather than having that mp5 on gear, set the amount
# of mp5 you depend on buff food/flasks for
# (This is not for cast buffs like Blessing of Wisdom)
BUFF_MP5 = 0
# Two-piece T7?
# Your Water Shield is 10% stronger
T7_2PIECE = 1
# Increases the healing done by your Chain Heal and Healing Wave by 5%
T7_4PIECE = 1
# Calculate the value of MP5?
# If this is set SP_FROM_GEAR must be set.
# If this is not set, MP5_VALUE must be set.
CALC_MP5 = 1
# Spell power from gear
# Unless you have items/talents that effect spell damage, and not healing,
# This should be your "Bonus Damage" unbuffed.
# This is not the bonus healing shown on the character sheet
# This is adding up the spell power on items, gems, and enchants
# Do not factor in the spell power granted from Nature's Blessing, etc.
# This is used when calculating the SP vs. mp5 ratio
SPELL_POWER = 1871
# Haste from gear
# Unbuffed haste rating (not %)
# This program will keep track of haste from buffs
HASTE_RATING = 387
# Mininum Mana
# When calculating mp5 value, what is the minimum I want my mana to reach
# If you ran out of mana on the most mana intensive fight, how much
# more mana do you think you would have needed not to run out of mana?
MIN_MANA = 1000
# The value of mana regen vs. spell power
# This basic value must be suplied by the user if
# CALC_MP5 is not set.
# 1 MP5 = X SP
# X = ?
MP5_VALUE = 2
# Number of talent points in Convection
# This is not common for resto shaman
CONVECTION = 0
# Number of talent points in Enhancing Totems
# Increases the effect of Flametongue Totem
ENHANCING_TOTEMS = 0
# Number of talent points in Ancestral Knowledge
# Changing this has an effect on any HEP based on INT
# Increases your Intellect
ANCESTRAL_KNOWLEDGE = 5
# Number of talent points in Thundering Strikes
# Increases your chance to get a critical strike with
# all spells and attacks
THUNDERING_STRIKES = 5
# Number of talent points in Improved Shields
# Increases the amount of mana gained from your
# Water shield orbs by 15%
# Increases the amount of healing gained from your
# Earth shield orbs by 15%
IMPROVED_SHIELDS = 3
# Number of talent points in Elemental Weapons
# Increases the bonus healing of Earthliving Weapon
# by 10% per point
ELEMENTAL_WEAPONS = 3
# Number of talent points in Improved Healing Wave
IMPROVED_HEALING_WAVE = 5
# Number of talent points in Totemic Focus
# Reduces the mana cost of your totems
TOTEMIC_FOCUS = 0
# Number of talent points in Tidal Focus
# Reduces the mana cost of your healing spells
TIDAL_FOCUS = 5
# Number of talent points in Improved Water Shield
# Gives a chance to consume a Water Shield Orb
# when you crit on a Healing Wave, Lesser Healing Wave,
# or Riptide
IMPROVED_WATER_SHIELD = 3
# Number of talent points in Tidal Force
# Increases the chance of a crit # for healing wave, lesser healing wave,
# and chain heal
TIDAL_FORCE = 1
# Number of talent points in Restorative Totems
# Increases the effect of your Mana Spring and Healing Stream totems
RESTORATIVE_TOTEMS = 3
# Number of talent points in Tidal Mastery
# Increases the critical effect chance of your healing
# and lightning spells
TIDAL_MASTERY = 5
# Number of Talent point in Healing Way
# Your Healing Wave spells have a chance to
# increase the effect of subsequent Healing Wave
# spells on that target by 18% for 15 sec
HEALING_WAY = 0
# Number of Talent points in Nature's Swiftness
NATURE_SWIFTNESS = 1
# Number of talent points in Focused Mind
FOCUSED_MIND = 0
# Number of talent points in Purification
# Increases the effectiveness of your healing spells
PURIFICATION = 5
# Number of talent points in Nature's Guardian
# Chance to heal shaman when a hit reduces the
# shaman below 30% health
NATURE_GUARDIAN = 0
# Number of talent points in Mana Tide Totem
# Restores 6% of total mana every 3 seconds
# to group
MANA_TIDE = 1
# Number of talent points in Cleanse Spirit
# Removes 1 poison effect, 1 disease effect,
# and 1 curse effect
CLEANSE_SPIRIT = 1
# Number of talent points in Blessing of Eternals
# Increases crit chance
# Increase the chance to proc Earthliving on targets under 35% health
BLESSING_ETERNALS = 2
# Number of talent points in Improved Chain Heal
# Increases the amount healed by your Chain Heal
IMPROVED_CHAIN_HEAL = 2
# Number of talent points in Nature's Blessing
# Increases your healing by % of your Intellect
NATURE_BLESSING = 3
# Number of talent points in Ancestral Awakening
# When you critically heal with Healing Wave or
# Lesser Healing Wave you heal the lowest %
# health friendly target for a % of the amount
# healing
ANCESTRAL_AWAKENING = 3
# Number of talent points in Earth Shield
# Places an Earth Shield on one target at a time
# that heals the target when hit.
# The effect can only occur every few seconds.
EARTH_SHIELD = 1
# Number of talent points in Improved Earth Shield
# Increases the healing done by your Earth Shield
IMPROVED_EARTH_SHIELD = 2
# Number of talent points in Tidal Waves
# On cast of Chain Heal or Riptide:
# lowers the cast speed of next 2
# lesser healing waves or healing waves
# Healing wave gains additional bonus healing
# Lesser Healing wave gains additional bonus healing
TIDAL_WAVES = 5
# Number of talent points in Riptide
# Heals the target, plus applies a hot
# When chain heal's primary target has riptide
# the hot is consumed to increase the effect of Chain Heal
RIPTIDE = 1
# Glyph of Chain Heal?
GLYPH_CHAIN_HEAL = 1
# Glyph of Water Mastery?
# Increases the passive mana regeneration of your Water Shield spell by 30%
GLYPH_WATER_MASTERY = 0
# Glyph of Mana Tide Totem
# Your Mana Tide Totem grants an additional 1% of each target's maximum
# mana each time it pulses
GLYPH_MANA_TIDE = 0
# Glyph of Healing Stream Totem
# Increases the effect of Healing Stream Totem by 20%
GLYPH_HEALING_STREAM = 0
# Glyph of Healing Wave
# Your Healing Wave heals you for 20% of what you heal the target for
GLYPH_HEALING_WAVE = 0
# Glyph of Lesser Healing Wave
# Your Lesser Healing Wave heals for 20% more if the
# target is also affected by your Earth Shield
GLYPH_LESSER_HEALING_WAVE = 1
# Glyph of Earthliving Weapon
# Increases the proc chance for Earthliving by 5%
# This seems to not behave as expected
GLYPH_EARTHLIVING = 0
# Glyph of Earth Shield
# Your Earth Shield heals for 20% more
GLYPH_EARTH_SHIELD = 1
# 3.1 PTR:
# This has not been tested yet
# Glyph of Riptide
GLYPH_RIPTIDE = 0
# Glyph of Water Shield
# Increases the number of charges on Water Shield by 1
GLYPH_WATER_SHIELD = 1
# META increasd crit percentage
# If your META says:
# 3% Increased Critical Healing Effect
# I do not believe that 3% Increased Critical Damage
# works with heals
META_INCREASED_CRIT = 0
# META increasd int percentage
# If your META says:
# +2% Intellect
META_INCREASED_INT = 0
# Only select 1 relic at a time.
# We only care about relics that effect mana cost here,
# the ones that effect spell power will be factored into
# the combatlog data.
# Reduces mana cost of Chain Heal
# Totem of Forest Growth = 78
# Totem of Living Water = 20
RELIC_MANA_CH = 78
# Reduces mana cost of Healing Wave
# Totem of Misery = 79
# Totem of the Maelstrom = 24
RELIC_MANA_HW = 0
# Recues mana cost of Lightning Bolt
# Not a good choice for a resto shaman, but maybe this is all the shaman has?
# Totem of the Pulsing Earth = 27
# Totem of Lightning = 15
RELIC_MANA_LB = 0
# Buffs from other people:
# Assume Wrath of Air in range
# There is no indicator in the combatlog if you are in range of
# Wrath of Air totem
# Should we assume we are in range of Wrath of Air Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Wrath of Air totem is down?
ASSUME_ANY_WRATH_AIR = 0
# Assume Totem of Wrath and Flametongue Totem are in range
# There is no indicator in the combatlog if you are in range of
# Wrath of Air totem
# Should we assume we have the buff in any shaman in the raid
# has it down, or only the shaman's own totem?
ASSUME_ANY_SP_TOTEM = 1
# Assume Mana Spring is in range
# There is no indicator in the combatlog if you are in range of
# Mana Spring Totem
# Should we assume we are in range of Mana Spring Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Mana Spring Totem is down?
ASSUME_ANY_MANA_SPRING = 0
# If you have Mana Spring Totem from another shaman,
# how many talent points does that shaman have in
# Restorative Totems?
ASSUME_RESTORATIVE_TOTEMS = 0
# Currently in 3.1.0 and 3.1.1, Mana Spring Totem stacks with
# Greater Blessing of Wisdom (but not normal Blessing of Wisdom).
# This is most likely a bug
# that should not be counted on when gearing, but if you
# want to gear for them stacking, set this to 1.
MANA_SPRING_BOW_STACK = 0
# Blessing of Kings?
BLESSING_OF_KINGS = 1
# How many talent points in Improved Blessing of Kings?
# This is the talent points of the person casting the blessing
# This is only used prior to version 3.1
# As of 3.1, the 4 talent points are built into the
# base spell
IMPROVED_BLESSING_OF_KINGS = 4
# If you have Blessing of Wisdom,
# how many talent points did the person casting have?
IMPROVED_BLESSING_OF_WISDOM = 0
# If you have Mark of the Wild
# how many talent points did the person casting have?
IMPROVED_MARK_OF_WILD = 2
# If you have Moonkin Aura
# how many talent points did the buffer have in
# Improved Moonking Form
# Increases haste
IMPROVED_MOONKIN_FORM = 3
# If you have Retribution Aura
# how many talent points did the buffer have in
# Swift Retribution
# Increases haste
SWIFT_RETRIBUTION = 3
# When deciding the most mana intense fight
# Require a water shield uptime of what %?
# (Otherwise a fight where you forgot to keep water shield up
# may be considered the most intense, when it was really just you
# being tired/lazy/sloppy)
# Don't set this too high, you may have a lower uptime than you think
INTENSE_REQUIRE_WS_UPTIME = 40
# What buffs do you require for it to count as a valid intense fight
# Sometimes if you are missing buffs, you may mana problems on a fight
# but you may wish to ignore that fight and take a look at the next
# one with that buff
# Require Blessing of Wisdom
INTENSE_REQUIRE_BOW = 0
# Require Arcane Intellect/Arcane Brilliance/Fel Intellect
INTENSE_REQUIRE_INT = 0
# Require Blessing of Kings
INTENSE_REQUIRE_BOK = 0
# Define a HEP value for Stamina in the Import Report
# Set to 0 to not use
STAMINA_HEP = 0.1
# Define a HEP value for Armor in the Import Report
# Set to 0 to not use
ARMOR_HEP = 0.01
########################################################################
# These currently have no effect on HEP data
# But may have an impact on buff reports, etc.
# How many talent points do other shaman dropping Flametongue
# totem have in Enhancing Totems?
# This currently has no effect on the HEP data
ASSUME_ENHANCING_TOTEMS = 0
# IF you have Demonic Pact,
# how many talent points did the buffer have in
# Demonic Pact
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Improved Divine Spirit.
DEMONIC_PACT = 5
# How much buffed SP does the warlock with Demonic Pact have?
# This is not actually used for anything, so it does not
# really matter
DEMONIC_PACT_SP = 2500
# If you have Divine Spirit
# how many talent points did the buffer have in
# Improved Divine Spirit
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Demonic Pact
# This is only used prior to version 3.1
# This talent was removed in 3.1
IMPROVED_DIVINE_SPIRIT = 0
here is a breakdown from our heroic raid from this past sunday. we polished off freya and then worked on thorim. we were 24-manning him (sometimes 23-manning! damn D/C monster) and were really close at the end but ultimately being short one DPS was getting us.
Evaluating heals for Zibary:
Effective healing: 8815818
Total healing: 19186272
Total time spent healing: 34 mins 58 secs (14.0072% of log file time)
Time in combat: 3 hours 1 min 4 secs (72.52%)
Time alive in combat: 2 hours 48 mins 31 secs (93.07%)
Longest fight: 11 mins 39 secs
Effective in combat healing: 8638350
Total in combat healing: 18585985
Total in combat time spent healing: 34 mins 30 secs (19.0606% of combat time)
Buff Report:
Earthliving uptime: 3 hours 13 secs (99.53%)
Blessing of Wisdom uptime: 2 hours 36 mins 56 secs (93.12%)
Mana Spring Totem uptime: 1 hour 17 mins 42 secs (46.10%)
Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 42 mins 13 secs (96.26%)
Blessing of Kings uptime: 2 hours 12 mins 7 secs (78.40%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 17 mins 55 secs (81.84%)
Arcane Int/Brilliance/Fel Int uptime: 2 hours 33 mins 37 secs (91.16%)
Moonkin Aura/Elemental Oath crit buff uptime: 39 mins 28 secs (23.42%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 2 hours 11 mins 49 secs (78.22%)
Improved Moonkin Aura/Swift Retribution buff uptime: 2 hours 11 mins 49 secs (78.22%)
Wrath of Air buff uptime: 2 hours 26 mins 34 secs (86.98%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 2 hours 25 mins 31 secs (86.35%)
Fortitude uptime: 2 hours 21 mins 36 secs (84.03%)
"Bloodlust" (983 haste rating) buff uptime: 1 min 19 secs (0.79%)
Totem Report for Zibary:
"Fire Nova Totem" uptime: 3 secs (0.04%)
"Healing Stream Totem" uptime: 1 hour 17 mins 30 secs (45.99%)
"Nature Resistance Totem" uptime: 8 secs (0.08%)
"Mana Tide Totem" uptime: 13 secs (0.13%)
"Stoneskin Totem" uptime: 1 hour 13 mins 38 secs (43.70%)
"Wrath of Air Totem" uptime: 1 hour 13 mins 59 secs (43.90%)
"Flametongue Totem" uptime: 56 mins 48 secs (33.71%)
Total mana used: 1122397
Total mana restored (not including gear): 641010
In combat mana used: 1099964
In combat mana restored (not including gear): 624750
Mana used in most mana intensive fight: 133286
Start Time: 4/26 21:57:05.595
Duration of that fight: 9 mins 29 secs
Mana pool for that fight: 26585
Total mp5 needed (from int, gear, buffs, abilities, etc): 1124.92032588595
Tidal Focus mana saved: 6528.05999999999
Mana restored that fight by abilities: 67024
from Replenishment: 28196 (70.24% uptime)
from Improved Water Shield: 10165
while Tidal Force was up: 535
from Water Shield damage/debuff procs: 15515
from Mana Tide (all shaman): 7444
from Hymn of Hope: 0
from Meta Gem or item procs: 4200
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+37 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 8 mins 23 secs (88.48%)
MP5 from Water Shield: 97.3328685078025
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 150.591802498697
MP5 (including Int/crit) needed naked: 599.109821128304
Sources of mana naked:
Mana Pool unbuffed: 6156
Mana from Blessing of Kings on base int: 204
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 666
Crit % unbuffed: 17.01%
Crit % buffed: 22.79%
Replenishment: 8106
Improved Water Shield: 7021.48975559929
Water Shield damage procs: 15515
Mana Tide (only from this shaman): 2269.68
Hymn of Hope: 0
Other abilities: 1504
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 97.3328685078025 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.794274384071615
Mana Used Report: (sorted by total)
"Chain Heal": count: 615, total mana used: 442185 (39.40% of overall)
In combat count: 610, mana used: 438590 (39.87%)
"Riptide": count: 329, total mana used: 247079 (22.01% of overall)
In combat count: 315, mana used: 236565 (21.51%)
"Lesser Healing Wave": count: 374, total mana used: 234124 (20.86% of overall)
In combat count: 374, mana used: 234124 (21.28%)
"Healing Wave": count: 67, total mana used: 69948 (6.23% of overall)
In combat count: 67, mana used: 69948 (6.36%)
"Earth Shield": count: 69, total mana used: 43194 (3.85% of overall)
In combat count: 63, mana used: 39438 (3.59%)
"Wrath of Air Totem": count: 38, total mana used: 18354 (1.64% of overall)
In combat count: 37, mana used: 17871 (1.62%)
"Stoneskin Totem": count: 35, total mana used: 15365 (1.37% of overall)
In combat count: 35, mana used: 15365 (1.40%)
"Flametongue Totem": count: 29, total mana used: 14007 (1.25% of overall)
In combat count: 29, mana used: 14007 (1.27%)
"Ancestral Spirit": count: 3, total mana used: 9495 (0.85% of overall)
In combat count: 2, mana used: 6330 (0.58%)
"Chain Lightning": count: 7, total mana used: 7994 (0.71% of overall)
In combat count: 7, mana used: 7994 (0.73%)
"Healing Stream Totem": count: 36, total mana used: 4716 (0.42% of overall)
In combat count: 35, mana used: 4585 (0.42%)
"Flame Shock": count: 6, total mana used: 4482 (0.40% of overall)
In combat count: 6, mana used: 4482 (0.41%)
"Lightning Bolt": count: 10, total mana used: 4390 (0.39% of overall)
In combat count: 10, mana used: 4390 (0.40%)
"Earthliving Weapon": count: 12, total mana used: 3156 (0.28% of overall)
In combat count: 9, mana used: 2367 (0.22%)
"Lava Burst": count: 4, total mana used: 1756 (0.16% of overall)
In combat count: 4, mana used: 1756 (0.16%)
"Fire Nova Totem": count: 1, total mana used: 1450 (0.13% of overall)
In combat count: 1, mana used: 1450 (0.13%)
"Purge": count: 1, total mana used: 351 (0.03% of overall)
In combat count: 1, mana used: 351 (0.03%)
"Nature Resistance Totem": count: 1, total mana used: 351 (0.03% of overall)
In combat count: 1, mana used: 351 (0.03%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1656, effective healing: 3494277 (39.64% of player's overall)
Combat: hits: 1636, effective healing: 3445526 (39.89%)
Total (raw) healing: 7851294 (40.92% of player's overall)
Combat: Total healing: 7783044 (41.88%)
Crits: 616 (37.20%)
Combat Crits: 609 (37.22%)
Averages: (4741)
Non-crit: 3977, crit: 6030, effective: 2110, overall: 4741
Combat: Non-crit: 3986, crit: 6057, effective: 2106, overall: 4757
Overheals: (55.49%)
Non-crit: count: 504, total: 2179839, ave: 4325
Crit: count: 350, total: 2177178, ave: 6220
Combat Non-crit: count: 497, total: 2163631, ave: 4353
Combat Crit: count: 348, total: 2173887, ave: 6246
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 19 mins 48 secs
Combat cast time: 19 mins 38 secs
Average cast time: 1.92
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 7 mins 13 secs
Ticks: 585, effective: 384462, total: 415224
Combat Duration: 1 hour 4 mins 43 secs
Combat Ticks: 576, effective: 379318, total: 409161
With Ancestral and Earthliving:
Effective: 3878739 (44.00%), Total: 8266518 (43.09%)
Combat Effective: 3824844 (44.28%), Total: 8192205 (44.08%)
Number of Chain Heal casts started: 698 (11.89% canceled)
Initial target hits: 615, crits: 230 (37.40%),
riptide: 4 (0.65%)
combat hits: 610, crits: 229 (37.54%),
riptide: 4 (0.66%)
Effective: 1432192 (40.99%), Total: 5088574 (64.81%)
combat Effective: 1415566 (41.08%), Total: 5053559 (64.93%)
Ave: non crit: 6955, crit: 10481, effective: 2328, overall: 8274
combat non crit: 6960, crit: 10486, effective: 2320, overall: 8284
Overheals non-crit count: 319, non-crit ave over: 5899
combat non-crit count: 315, non-crit ave over: 5926
Overheals crit count: 196, crit ave over: 9053
combat crit count: 195, crit ave over: 9083
Overhealed amount: 3656382 (71.85%)
combat amount: 3637993 (71.99%)
Second target hits: 439 (71.38% bounced), crits: 163 (37.13%),
riptide: 2 (0.46%)
combat hits: 434 (71.15% bounced), crits: 161 (37.10%),
riptide: 2 (0.46%)
Effective: 1276604 (36.53%), Total: 1790771 (22.81%)
combat Effective: 1258695 (36.53%), Total: 1771833 (22.77%)
Ave: non crit: 3447, crit: 5149, effective: 2907, overall: 4079
combat non crit: 3450, crit: 5154, effective: 2900, overall: 4082
Overheals non-crit count: 95, non-crit ave over: 2289
combat non-crit count: 93, non-crit ave over: 2327
Overheals crit count: 81, crit ave over: 3662
combat crit count: 80, crit ave over: 3708
Overhealed amount: 514167 (28.71%)
combat amount: 513138 (28.96%)
Third target hits: 342 (55.61% bounced), crits: 131 (38.30%),
riptide: 1 (0.29%)
combat hits: 337 (55.25% bounced), crits: 129 (38.28%),
riptide: 1 (0.30%)
Effective: 557673 (15.96%), Total: 704033 (8.97%)
combat Effective: 548143 (15.91%), Total: 694503 (8.92%)
Ave: non crit: 1701, crit: 2633, effective: 1630, overall: 2058
combat non crit: 1703, crit: 2637, effective: 1626, overall: 2060
Overheals non-crit count: 59, non-crit ave over: 1058
combat non-crit count: 59, non-crit ave over: 1058
Overheals crit count: 47, crit ave over: 1785
combat crit count: 47, crit ave over: 1785
Overhealed amount: 146360 (20.79%)
combat amount: 146360 (21.07%)
Fourth target hits: 260 (42.28% bounced), crits: 92 (35.38%),
riptide: 1 (0.38%)
combat hits: 255 (41.80% bounced), crits: 90 (35.29%),
riptide: 1 (0.39%)
Effective: 227808 (6.52%), Total: 267916 (3.41%)
combat Effective: 223122 (6.48%), Total: 263149 (3.38%)
Ave: non crit: 880, crit: 1303, effective: 876, overall: 1030
combat non crit: 882, crit: 1306, effective: 874, overall: 1031
Overheals non-crit count: 31, non-crit ave over: 582
combat non-crit count: 30, non-crit ave over: 599
Overheals crit count: 26, crit ave over: 847
combat crit count: 26, crit ave over: 847
Overhealed amount: 40108 (14.97%)
combat amount: 40027 (15.21%)
Glyph of Chain heal: effective: 227808 (2.58% of total effective)
combat effective: 223122 (2.58% of combat effective)
Processed by cast: 522, time: 91, less accurate: order: 2, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.581408
(0.1866 + 0.2404 + 0.1084 + 0.0460)
1 Haste rating = 0.329766763625009
1 crit rating = 0.252133229362573
(0.0785 + 0.0745 + 0.0664 + 0.0328)
1 int = 0.0833431265636318
(0.0260 + 0.0246 + 0.0219 + 0.0108)
"Lesser Healing Wave": hits: 374, effective healing: 927424 (10.52% of player's overall)
Combat: hits: 374, effective healing: 927424 (10.74%)
Total (raw) healing: 1993789 (10.39% of player's overall)
Combat: Total healing: 1993789 (10.73%)
Crits: 134 (35.83%)
Combat Crits: 134 (35.83%)
Averages: (5330)
Non-crit: 4572, crit: 6689, effective: 2479, overall: 5330
Combat: Non-crit: 4572, crit: 6689, effective: 2479, overall: 5330
Overheals: (53.48%)
Non-crit: count: 144, total: 533118, ave: 3702
Crit: count: 91, total: 533247, ave: 5859
Combat Non-crit: count: 144, total: 533118, ave: 3702
Combat Crit: count: 91, total: 533247, ave: 5859
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 6 mins 40 secs
Combat cast time: 6 mins 40 secs
Average cast time: 1.07
Haste capped casts count: 237 (63.37%)
Combat count: 237 (63.37%)
Ancestral:
Procs: 116, effective: 187355, total: 235970
Combat Procs: 116, effective: 187355, total: 235970
Earthliving:
Total Duration: 14 mins 30 secs
Ticks: 122, effective: 79909, total: 82656
Combat Duration: 14 mins 30 secs
Combat Ticks: 122, effective: 79909, total: 82656
With Ancestral and Earthliving:
Effective: 1194688 (13.55%), Total: 2312415 (12.05%)
Combat Effective: 1194688 (13.83%), Total: 2312415 (12.44%)
Tidal waves count: 235, time saved: 43 secs
Combat count: 235, time saved: 43 secs
Tidal waves effective: 54401, total: 134304
Combat effective: 54401, total: 134304
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.400672543694267
1 Haste rating = 0.254676524086845
1 crit rating = 0.40192955504689
1 int = 0.132858591708141
"Earth Shield": hits: 456, effective healing: 919574 (10.43% of player's overall)
Combat: hits: 456, effective healing: 919574 (10.65%)
Total (raw) healing: 1239761 (6.46% of player's overall)
Combat: Total healing: 1239761 (6.67%)
Crits: 142 (31.14%)
Combat Crits: 142 (31.14%)
Averages: (2718)
Non-crit: 2325, crit: 3589, effective: 2016, overall: 2718
Combat: Non-crit: 2325, crit: 3589, effective: 2016, overall: 2718
Overheals: (25.83%)
Non-crit: count: 102, total: 173371, ave: 1699
Crit: count: 59, total: 146816, ave: 2488
Combat Non-crit: count: 102, total: 173371, ave: 1699
Combat Crit: count: 59, total: 146816, ave: 2488
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 7.35 secs
in combat: 7.35 secs
Combat uptime: 1 hour 38 mins 43 secs (58.5820%)
HPS increased by:
SP coefficient with current set/talents: 0.7393
1 SP = 0.0742782344594301
1 crit rating = 0.0231925626221244
1 int = 0.00766634642659919
"Healing Stream Totem"_hot: hits: 10278, effective healing: 812751 (9.22% of player's overall)
Combat: hits: 9239, effective healing: 792653 (9.18%)
Total (raw) healing: 4280659 (22.31% of player's overall)
Combat: Total healing: 3865868 (20.80%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (416)
Non-crit: 416, crit: 0, effective: 79, overall: 416
Combat: Non-crit: 418, crit: 0, effective: 85, overall: 418
Overheals: (81.01%)
Non-crit: count: 8378, total: 3467908, ave: 413
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 7388, total: 3073215, ave: 415
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00932211602987336
1 crit rating = 0
1 int = 0
"Riptide": hits: 329, effective healing: 799911 (9.07% of player's overall)
Combat: hits: 315, effective healing: 756113 (8.75%)
Total (raw) healing: 1146799 (5.98% of player's overall)
Combat: Total healing: 1098609 (5.91%)
Crits: 106 (32.22%)
Combat Crits: 101 (32.06%)
Averages: (3485)
Non-crit: 2983, crit: 4542, effective: 2431, overall: 3485
Combat: Non-crit: 2985, crit: 4550, effective: 2400, overall: 3487
Overheals: (30.25%)
Non-crit: count: 81, total: 218697, ave: 2699
Crit: count: 39, total: 128191, ave: 3286
Combat Non-crit: count: 81, total: 218697, ave: 2699
Combat Crit: count: 38, total: 123799, ave: 3257
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 6 mins 31 secs
Combat GCD time: 6 mins 14 secs
Average GCD time: 1.19
Haste capped casts count: 5 (1.52%)
Combat count: 5 (1.59%)
Ancestral:
Procs: 117, effective: 156605, total: 178948
Combat Procs: 112, effective: 150043, total: 172386
Earthliving:
Total Duration: 17 mins 44 secs
Ticks: 151, effective: 98376, total: 103605
Combat Duration: 17 mins 29 secs
Combat Ticks: 150, effective: 97730, total: 102959
With Ancestral and Earthliving:
Effective: 1054892 (11.97%), Total: 1429352 (7.45%)
Combat Effective: 1003886 (11.62%), Total: 1373954 (7.39%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.268983521421651
1 crit rating = 0.49552418605696
1 int = 0.163796477990205
"Riptide"_hot: hits: 737, effective healing: 632827 (7.18% of player's overall)
Combat: hits: 677, effective healing: 582737 (6.75%)
Total (raw) healing: 683094 (3.56% of player's overall)
Combat: Total healing: 630255 (3.39%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (926)
Non-crit: 926, crit: 0, effective: 858, overall: 926
Combat: Non-crit: 930, crit: 0, effective: 860, overall: 930
Overheals: (7.36%)
Non-crit: count: 94, total: 50267, ave: 534
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 87, total: 47518, ave: 546
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 282, refresh count: 32
Total Duration: 1 hour 28 mins 10 secs
Combat Duration: 1 hour 23 mins 21 secs
Overhealing ticks that did not tick: 1026
Combat ticks: 990
Total healing w/ overheal ticks: 1634525 (8.12%)
Combat: 1552000 (7.96%)
Actual Overhealing: 1001698 (61.28%)
Combat: 969263 (62.45%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0600748399803053
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 870, effective healing: 571378 (6.48% of player's overall)
Combat: hits: 860, effective healing: 565588 (6.55%)
Total (raw) healing: 610116 (3.18% of player's overall)
Combat: Total healing: 603407 (3.25%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (701)
Non-crit: 701, crit: 0, effective: 656, overall: 701
Combat: Non-crit: 701, crit: 0, effective: 657, overall: 701
Overheals: (6.35%)
Non-crit: count: 104, total: 38738, ave: 372
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 101, total: 37819, ave: 374
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 3 hours 13 secs (99.53%)
Earthliving applied count: 501, refresh count: 67
Earthliving proc rate when ELW is applied: 23.4711%
Earthliving proc rate overall: 23.3649%
Total Duration: 1 hour 41 mins 35 secs
Combat Duration: 1 hour 38 mins 49 secs
Overhealing ticks that did not tick: 1161
Combat ticks: 1116
Total healing w/ overheal ticks: 1424788 (7.12%)
Combat: 1386875 (7.16%)
Actual Overhealing: 853410 (59.90%)
Combat: 821287 (59.22%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.221345581395349
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 256, effective healing: 390810 (4.43% of player's overall)
Combat: hits: 251, effective healing: 384248 (4.45%)
Total (raw) healing: 520200 (2.71% of player's overall)
Combat: Total healing: 513638 (2.76%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2032)
Non-crit: 2032, crit: 0, effective: 1526, overall: 2032
Combat: Non-crit: 2046, crit: 0, effective: 1530, overall: 2046
Overheals: (24.87%)
Non-crit: count: 59, total: 129390, ave: 2193
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 59, total: 129390, ave: 2193
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 23
"Healing Wave": hits: 67, effective healing: 202470 (2.30% of player's overall)
Combat: hits: 67, effective healing: 202470 (2.34%)
Total (raw) healing: 793108 (4.13% of player's overall)
Combat: Total healing: 793108 (4.27%)
Crits: 25 (37.31%)
Combat Crits: 25 (37.31%)
Averages: (11837)
Non-crit: 9966, crit: 14980, effective: 3021, overall: 11837
Combat: Non-crit: 9966, crit: 14980, effective: 3021, overall: 11837
Overheals: (74.47%)
Non-crit: count: 37, total: 332224, ave: 8979
Crit: count: 22, total: 258414, ave: 11746
Combat Non-crit: count: 37, total: 332224, ave: 8979
Combat Crit: count: 22, total: 258414, ave: 11746
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 52 secs
Combat cast time: 1 min 52 secs
Average cast time: 1.68
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 23, effective: 46850, total: 105282
Combat Procs: 23, effective: 46850, total: 105282
Earthliving:
Total Duration: 2 mins 1 sec
Ticks: 11, effective: 7928, total: 7928
Combat Duration: 2 mins 1 sec
Combat Ticks: 11, effective: 7928, total: 7928
With Ancestral and Earthliving:
Effective: 257248 (2.92%), Total: 906318 (4.72%)
Combat Effective: 257248 (2.98%), Total: 906318 (4.88%)
Tidal waves count: 30, time saved: 17 secs
Combat count: 30, time saved: 17 secs
Tidal waves effective: 6838, total: 39705
Combat effective: 6838, total: 39705
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 67 (100.00%)
Combat count: 67 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 3021, total: 11837
Combat ave effective: 3021, ave total: 11837
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.176901631991603
1 Haste rating = 0.540861005873287
1 crit rating = 0.600942141135529
1 int = 0.198642586908114
"Master Healthstone": hits: 5, effective healing: 29416 (0.33% of player's overall)
Combat: hits: 5, effective healing: 29416 (0.34%)
Total (raw) healing: 29416 (0.15% of player's overall)
Combat: Total healing: 29416 (0.16%)
Crits: 1 (20.00%)
Combat Crits: 1 (20.00%)
Averages: (5883)
Non-crit: 5412, crit: 7768, effective: 5883, overall: 5883
Combat: Non-crit: 5412, crit: 7768, effective: 5883, overall: 5883
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 6 secs
Combat GCD time: 6 secs
Average GCD time: 1.21
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 4 secs
Ticks: 1, effective: 703, total: 703
Combat Duration: 4 secs
Combat Ticks: 1, effective: 703, total: 703
With Ancestral and Earthliving:
Effective: 30119 (0.34%), Total: 30119 (0.16%)
Combat Effective: 30119 (0.35%), Total: 30119 (0.16%)
HPS increased by:
1 SP = 0
1 crit rating = 0.425397752358201
1 int = 0.140616049714298
"Forethought Talisman"_hot: hits: 32, effective healing: 27671 (0.31% of player's overall)
Combat: hits: 29, effective healing: 25292 (0.29%)
Total (raw) healing: 30538 (0.16% of player's overall)
Combat: Total healing: 27592 (0.15%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (954)
Non-crit: 954, crit: 0, effective: 864, overall: 954
Combat: Non-crit: 951, crit: 0, effective: 872, overall: 951
Overheals: (9.39%)
Non-crit: count: 7, total: 2867, ave: 409
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 6, total: 2300, ave: 383
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Lifeblood"_hot: hits: 14, effective healing: 6342 (0.07% of player's overall)
Combat: hits: 14, effective healing: 6342 (0.07%)
Total (raw) healing: 6531 (0.03% of player's overall)
Combat: Total healing: 6531 (0.04%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (466)
Non-crit: 466, crit: 0, effective: 453, overall: 466
Combat: Non-crit: 466, crit: 0, effective: 453, overall: 466
Overheals: (2.89%)
Non-crit: count: 2, total: 189, ave: 94
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 2, total: 189, ave: 94
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Improved Leader of the Pack"_hot: hits: 1, effective healing: 967 (0.01% of player's overall)
Combat: hits: 1, effective healing: 967 (0.01%)
Total (raw) healing: 967 (0.01% of player's overall)
Combat: Total healing: 967 (0.01%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (967)
Non-crit: 967, crit: 0, effective: 967, overall: 967
Combat: Non-crit: 967, crit: 0, effective: 967, overall: 967
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0171 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0005 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0287 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1287 mp5
The weight of 1 int worth of mana pool is: 0.1022
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1580 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 582, total mana restored: 311370 (48.57% of overall)
Combat count: 562, mana restored: 300670 (48.13%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 148.67
In combat uptime: 2 hours 32 mins 9 secs (90.28%)
Passive mp5: 99.3089
Procs from damage/debuffs: 146
MP5 from Improved Water Shield: 110.0479
Procs from Improved Water Shield in combat: 416
out of 606 procs possible, proc rate: 68.60%
MP5 increased by:
1 crit rating = 0.0349414136906205 mp5
1 int = 0.0115499518682716 mp5
"Replenishment": count: 3684, total mana restored: 258517 (40.33% of overall)
Combat count: 3623, mana restored: 254326 (40.71%)
Ave: total: 70, in combat: 70
Overall in combat mp5: 125.76
Replenishment uptime in overall combat: 35.83%
Replenishment uptime in intense fight: 70.24%
Mana pool based on replenishment: 28079
MP5 increased by:
1 int = 0.158031 mp5 (0.225000 theoretical)
"Mana Restore": count: 74, total mana restored: 44400 (6.93% of overall)
Combat count: 73, mana restored: 43800 (7.01%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 21.66
"Rapture": count: 17, total mana restored: 9585 (1.50% of overall)
Combat count: 17, mana restored: 9585 (1.53%)
Ave: total: 563, in combat: 563
Overall in combat mp5: 4.74
"Mana Tide Totem": count: 4, total mana restored: 7444 (1.16% of overall)
Combat count: 4, mana restored: 7444 (1.19%)
Ave: total: 1861, in combat: 1861
Overall in combat mp5: 3.68
Mana Tide usage in overall combat: 2.97%
Shaman's Mana Tide usage in intense fight: 52.68%
MP5 increased by:
1 int = 0.044249 mp5 (0.084000 theoretical 5 min cooldown)
"Revitalize": count: 26, total mana restored: 7238 (1.13% of overall)
Combat count: 26, mana restored: 7238 (1.16%)
Ave: total: 278, in combat: 278
Overall in combat mp5: 3.58
"Totemic Call": count: 23, total mana restored: 2193 (0.34% of overall)
Combat count: 15, mana restored: 1424 (0.23%)
Ave: total: 95, in combat: 94
Overall in combat mp5: 0.70
"Judgement of Wisdom": count: 3, total mana restored: 263 (0.04% of overall)
Combat count: 3, mana restored: 263 (0.04%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 0.13
Total mp5 above character sheet (in raid): 308.92 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1134
Ancestral Knowlege granting on ave: 113 int
HEP per point: 14.4999
HEP: 72.4995
Thundering Strikes talent points: 5
HEP per point: 31.3721
HEP: 156.8603
Improved Shields talent points: 3
Water Shield Combat MP5: 19.39
Water Shield Combat HEP: 15.40
Water Shield Intense Fight MP5: 11.64
Water Shield Intense Fight HEP: 9.25
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 57
With 1 talent points: 45
With 2 talent points: 38
Casts saved with 2 points in Improved Earth shield: 19
Global cooldown time: 1.22
Combat time saved: 23 secs
Combat effective gained by fewer refreshes: 19757
Combat HPS gained: 1.9539
HEP: 5.6760
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 315 effective: 33059 (0.38%)
Combat count: 315, effective: 33059 (0.38%), hps: 3.2693
HEP: 9.4973
Point 2 provided benefit count: 312 effective: 32495 (0.37%)
Combat count: 312, effective: 32495 (0.38%), hps: 3.2136
HEP: 9.3353
Point 3 provided benefit count: 308 effective: 32145 (0.36%)
Combat count: 308, effective: 32145 (0.37%), hps: 3.1790
HEP: 9.2349
Point 4 provided benefit count: 304 effective: 31565 (0.36%)
Combat count: 304, effective: 31565 (0.37%), hps: 3.1216
HEP: 9.0681
Point 5 provided benefit count: 299 effective: 31030 (0.35%)
Combat count: 299, effective: 31030 (0.36%), hps: 3.0687
HEP: 8.9146
Combat Total Earth Shield improved effective: 160296 (1.86%)
HEP: 46.0501
Improved Shields ave point HEP: 14.34
Improved Earth Shield ave point HEP: 12.05
Improved Shields and Improved Earth Shield total HEP: 67.13
Elemental Weapons talent points: 2
HEP per point: 15
Total HEP: 30
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 42.7723
Healing Wave HPS increase 5 points: 213.8617
Combat time saved: 33 secs
Combat effective gained by saved time: 28618
Combat HPS gained: 2.8301
HEP per point: 1.6443
HEP: 8.2214
Tidal Focus talent points: 5
Combat heal mana used: 1120540
Mana saved with Tidal Focus: 56027
Combat MP5 per point: 5.5407, HEP: 4.4008
Total Combat MP5: 27.7034, HEP: 22.0041
Intense Fight MP5 per point: 11.4627, HEP: 9.1045
Intense Fight MP5: 57.3133, HEP: 45.5225
Improved Water Shield talent points: 3
Combat MP5 per point: 36.6826, HEP: 29.1361
Total Combat MP5: 110.0479, HEP: 87.4083
Intense Fight per point MP5: 29.75, HEP: 23.63
Intense Fight MP5: 89.24, HEP: 70.88
Number of Water Shield charges used in combat: 416
Combat Water Shield refreshes needed: 104
Global cooldown time: 1.22
Combat time needed to refresh: 2 mins 6 secs
Combat HEP: 56.3396, per point: 18.7799
Intense HEP: 39.8154, per point: 13.2718
Tidal Force talent points: 1
Tidal Force used 23 times
Combat Not using Tidal Force: crits: 684, crit rate: 34.62%
Combat Using Tidal Force: crits: 84, crit rate: 83.17%
Combat Dose 3: crit rate: 85.92%
Combat Dose 2: crit rate: 84.21%
Combat Dose 1: crit rate: 63.64%
Overall crit increase: 1.3146%
HEP: 41.2405
Tidal Mastery talent points: 5
HEP per point: 31.3721
Total HEP: 156.8603
Restorative Totems talent points: 3
Point 1 provided benefit count: 1952 effective: 246307 (2.79%)
Combat count: 1902, effective: 240370 (2.78%), hps: 23.7709
HEP: 69.0535
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 240370 (2.78%)
HEP: 69.0535
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 24 times
Nature's Swiftness Heal Count: 24, Effective: 308715, total: 406648
Combat Count: 31, Effective: 308715 (3.57%), total: 406648 (2.19%)
Spell report:
"Ancestral Awakening":
Count: 7, Effective: 15178, total: 20738
Combat Count: 7, Effective: 15178, total: 20738
"Chain Heal":
Count: 19, Effective: 255436, total: 324182
Combat Count: 19, Effective: 255436, total: 324182
"Healing Wave":
Count: 4, Effective: 34498, total: 58125
Combat Count: 4, Effective: 34498, total: 58125
"Lesser Healing Wave":
Count: 1, Effective: 3603, total: 3603
Combat Count: 1, Effective: 3603, total: 3603
Average effective hps: 8181.0120, total hps: 10776.2570
HEP: 88.6876
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 5, duration (with talent): 10 secs
Combat count: 5, duration (with talent): 10 secs (0.0997%)
Spell report:
"Stormhammer": count: 5, duration: 10
dispels: 0, refreshes: 0
Combat count: 5, duration: 10 (0.0997%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 5118 effective: 131914 (1.50%)
Combat count: 4976, effective: 129150 (1.50%), hps: 12.7721
HEP: 37.1025
Point 2 provided benefit count: 5090 effective: 130269 (1.48%)
Combat count: 4948, effective: 127505 (1.48%), hps: 12.6094
HEP: 36.6298
Point 3 provided benefit count: 5065 effective: 129052 (1.46%)
Combat count: 4923, effective: 126289 (1.46%), hps: 12.4891
HEP: 36.2803
Point 4 provided benefit count: 5044 effective: 127764 (1.45%)
Combat count: 4902, effective: 125053 (1.45%), hps: 12.3669
HEP: 35.9253
Point 5 provided benefit count: 5019 effective: 126769 (1.44%)
Combat count: 4878, effective: 124076 (1.44%), hps: 12.2703
HEP: 35.6447
Combat Total Purification effective: 632076 (7.32%)
HEP: 181.5827
Talent Points in Mana Tide: 1
Glyph of Mana Tide: Yes
Party report:
Combat: Count: 20, restored mana: 27131
Overall MP5: 13.4153
Overall HEP: 10.6554
Intense fight MP5: 238.1972
Intense fight HEP: 189.1940
Self report:
Combat: Count: 4, restored mana: 7444 (1.1915%)
Overall MP5: 3.6808
Overall HEP: 2.9236
Intense fight MP5: 65.3548
Intense fight HEP: 51.9096
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 62.7441
Blessing of Eternals earthliving weapon proc rate: 3.4711%
Increased earthliving HEP per point: 12.0145
Total HEP per point: 74.7586
Total HEP: 149.5173
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 862 effective: 216711 (2.46%)
Combat count: 847, effective: 214005 (2.48%), hps: 21.1636
HEP: 61.4795
Point 2 provided benefit count: 838 effective: 205695 (2.33%)
Combat count: 825, effective: 203384 (2.35%), hps: 20.1132
HEP: 58.4281
Combat Total Improved Chain Heal effective: 417389 (4.83%)
HEP: 119.9076
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1134
1 int = 0.1500 SP
1134 int = 170.2417 SP
HEP per point = 56.7472
HEP = 170.2417
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 224 effective: 139052 (1.58%)
Combat count: 219, effective: 136865 (1.58%), hps: 13.5350
HEP: 39.3186
Point 2 provided benefit count: 213 effective: 130750 (1.48%)
Combat count: 208, effective: 128562 (1.49%), hps: 12.7139
HEP: 36.9335
Point 3 provided benefit count: 205 effective: 121007 (1.37%)
Combat count: 200, effective: 118819 (1.38%), hps: 11.7504
HEP: 34.1346
Combat Total Ancestral Awakening effective: 384248 (4.45%)
HEP: 110.3867
Earth Shield talent points: 1
Combat uptime: 1 hour 38 mins 43 secs (58.5820%)
Combat base talent effective: 759276 (8.79%)
Combat HPS increase: 75.0870
HEP: 218.1249
Tidal Waves talent points: 5
Buff applied count: 207, refreshed: 660
Time saved: 1 min 1 sec
Combat time saved: 1 min 1 sec
Combat HPS increase from time saved: 5.1735
Time Saved HEP: 15.0289
Tidal waves effective: 61239 (0.7089%)
Combat effective healing hps: 6.0562
Effective healing HEP: 17.5930
Tidal Waves hps: 11.2297, per point: 2.2459
Tidal Waves HEP: 32.6219, per point: 6.5244
Riptide talent points: 1
Riptide w/ hot effective: 1432738 (16.25%), total: 1829893 (9.54%)
Combat effective: 1338850 (15.50%), total: 1728864 (9.30%)
Chain heal increase casts: 4, effective: 4946 (0.06%), total: 4946 (0.03%)
Combat casts: 4, effective: 4946 (0.06%), total: 4946 (0.03%)
Combined effective: 1437684 (16.31%), total: 1834839 (9.56%)
Combat effective: 1343796 (15.56%), total: 1733810 (9.33%)
Combat HPS increase: 132.8918
HEP: 386.0455
--------------------
Current glyph report:
Glyph of Mana Tide:
Party report:
Combat: Count: 20, mana restored: 27131, glyph restored: 3875
Overall MP5: 1.9165
Overall HEP: 1.5222
Intense fight MP5: 34.0282
Intense fight HEP: 27.0277
Self report:
Combat: Count: 4, mana restored: 7444 (1.1915%)
Combat: Glyph restored: 1063 (0.1702%)
Overall MP5: 0.5258
Overall HEP: 0.4177
Intense fight MP5: 9.3364
Intense fight HEP: 7.4157
Glyph of Chain Heal:
Count: 260, effective: 227808 (2.58%), total: 267916 (1.40%)
Combat count: 255, effective: 223122 (2.58%)
total: 263149 (1.42%)
Combat Chain Heal hps increase: 190.9088
Combat HPS increase: 22.0652
HEP: 64.0984
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 42 secs
Combat HPS increase: 3.5650
HEP: 10.3562
Darkmoon Card: Greatness:
Replenishment extra mp5: 2.6500
Total extra mp5: 2.6500
mp5 HEP: 2.1049
Greatness combat uptime: 1 hour 13 secs (35.7357%)
Ave extra combat int: 128.6484
Ave extra int HEP: 47.1760
Static Int: 90
Static Int HEP: 57.4914
Overall HEP: 106.7723
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3442 hps)
1 Crit rating = 0.6556 SP (0.2257 hps)
1 Haste rating = 0.5692 SP (0.1959 hps)
1 INT = 0.3667 SP (0.1262 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0349 mp5
1 Haste rating = -0.4749 mp5
1 INT = 0.3426 mp5
1 Mana = 0.0072 mp5
Total mana regen points needed from gear: 599.11
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.7943 (calculated)
1 mana = 0.0057
1 Haste rating = 0.4009
1 Crit rating = 0.6833
1 INT = 0.6388 (actual)
1 INT = 0.8596 (max theoretical)
Insightful Earthsiege Diamond HEP: 30.6167
Import Report:
Pawn:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0057, Mp5=0.7943, Intellect=0.6388, HasteRating=0.4009, CritRating=0.6833, Stamina=0.1000, Armor=0.0100, MetaSocket=30.6167 )
DressToKill:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0057)+(mp5*0.7943)+(intellect*0.6388)+(hasterating*0.4009)+(critrating*0.6833)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.4009&mp5=0.7943&mcr=0.6833&spd=1&Int=0.6388&Sta=0.1000&Arm=0.0100&Sckm=30.6167&Ver=6
[e] btw, i also witnessed a really, really low ratio of riptide-powered chain heal events. it is bugging me a little bit because i specifically made changes to my grid UI to track my timers on my ticking riptides so I could see who I should be pushing chain heal through next. i am not quite used to it yet, but i thought i had done better than 4. hopefully with more practice, I will this number increase.
Here's my report from Council - General - Ignis- Yogg
Not quite sure I'm ready to make changes based on what values I'm seeing. I am wanting to see what the values become through the beginning portion of the instance.
Total log time processed: 2 hours 48 mins 51 secs
Evaluating heals for Raikka:
Effective healing: 4309681
Total healing: 7679228
Total time spent healing: 15 mins 53 secs (9.4063% of log file time)
Time in combat: 1 hour 23 mins 47 secs (49.62%)
Time alive in combat: 1 hour 15 mins 16 secs (89.83%)
Longest fight: 10 mins 11 secs
Effective in combat healing: 4232116
Total in combat healing: 7401155
Total in combat time spent healing: 15 mins 32 secs (18.5490% of combat time)
Buff Report:
Earthliving uptime: 1 hour 17 mins 4 secs (91.99%)
Blessing of Wisdom uptime: 23 mins 1 sec (30.58%)
Mana Spring Totem uptime: 1 hour 8 mins 25 secs (90.91%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 13 mins 7 secs (97.16%)
Blessing of Kings uptime: 52 mins 30 secs (69.77%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 54 mins 54 secs (72.95%)
Arcane Int/Brilliance/Fel Int uptime: 23 mins 36 secs (31.37%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 4 mins 53 secs (86.20%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 53 mins 18 secs (70.83%)
Improved Moonkin Aura/Swift Retribution buff uptime: 53 mins 18 secs (70.83%)
Wrath of Air buff uptime: 1 hour 20 mins 16 secs (106.66%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 20 mins 20 secs (106.74%)
Fortitude uptime: 52 mins 30 secs (69.77%)
"Totem of the Elemental Plane" (196 haste rating) buff uptime: 1 min 50 secs (2.44%)
"Heroism" (983 haste rating) buff uptime: 1 min 46 secs (2.36%)
Totem Report for Raikka:
"Searing Totem" uptime: 5 mins 59 secs (7.97%)
"Fire Elemental Totem" uptime: 24 secs (0.54%)
"Tremor Totem" uptime: 12 mins 3 secs (16.03%)
"Healing Stream Totem" uptime: 15 mins 5 secs (20.04%)
"Windfury Totem" uptime: 57 mins 51 secs (76.87%)
"Stoneskin Totem" uptime: 47 mins 9 secs (62.65%)
"Mana Spring Totem" uptime: 42 mins 5 secs (55.93%)
Total mana used: 681976
Total mana restored (not including gear): 357908
In combat mana used: 656704
In combat mana restored (not including gear): 350645
Mana used in most mana intensive fight: 93696
Start Time: 4/27 22:52:35.968
Duration of that fight: 5 mins 40 secs
Mana pool for that fight: 22400
Total mp5 needed (from int, gear, buffs, abilities, etc): 1298.74801047285
Tidal Focus mana saved: 0
Mana restored that fight by abilities: 24687
from Replenishment: 16504 (87.20% uptime)
from Improved Water Shield: 0
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 3424
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 0
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 4 mins 49 secs (84.90%)
MP5 from Water Shield: 118.862169638275
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 489.081978110573
MP5 (including Int/crit) needed naked: 871.475493615812
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.50%
Replenishment: 5478.53625
Improved Water Shield: 0
Water Shield damage procs: 3424
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 4759
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 91 mp5
Water Shield passive: 118.862169638275 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.29419731315994
Mana Used Report: (sorted by total)
"Chain Heal": count: 245, total mana used: 194285 (28.49% of overall)
In combat count: 241, mana used: 191113 (29.10%)
"Riptide": count: 225, total mana used: 168975 (24.78% of overall)
In combat count: 222, mana used: 166722 (25.39%)
"Lightning Bolt": count: 216, total mana used: 94824 (13.90% of overall)
In combat count: 216, mana used: 94824 (14.44%)
"Lesser Healing Wave": count: 106, total mana used: 66356 (9.73% of overall)
In combat count: 104, mana used: 65104 (9.91%)
"Healing Wave": count: 38, total mana used: 39672 (5.82% of overall)
In combat count: 35, mana used: 36540 (5.56%)
"Earth Shield": count: 60, total mana used: 37560 (5.51% of overall)
In combat count: 47, mana used: 29422 (4.48%)
"Flame Shock": count: 31, total mana used: 23157 (3.40% of overall)
In combat count: 31, mana used: 23157 (3.53%)
"Lava Burst": count: 39, total mana used: 17121 (2.51% of overall)
In combat count: 39, mana used: 17121 (2.61%)
"Windfury Totem": count: 23, total mana used: 11109 (1.63% of overall)
In combat count: 16, mana used: 7728 (1.18%)
"Earth Shock": count: 14, total mana used: 11074 (1.62% of overall)
In combat count: 14, mana used: 11074 (1.69%)
"Stoneskin Totem": count: 18, total mana used: 7902 (1.16% of overall)
In combat count: 13, mana used: 5707 (0.87%)
"Mana Spring Totem": count: 14, total mana used: 2450 (0.36% of overall)
In combat count: 11, mana used: 1925 (0.29%)
"Searing Totem": count: 6, total mana used: 1842 (0.27% of overall)
In combat count: 6, mana used: 1842 (0.28%)
"Earthliving Weapon": count: 6, total mana used: 1578 (0.23% of overall)
In combat count: 4, mana used: 1052 (0.16%)
"Heroism": count: 1, total mana used: 1142 (0.17% of overall)
In combat count: 1, mana used: 1142 (0.17%)
"Fire Elemental Totem": count: 1, total mana used: 1011 (0.15% of overall)
In combat count: 1, mana used: 1011 (0.15%)
"Healing Stream Totem": count: 7, total mana used: 917 (0.13% of overall)
In combat count: 3, mana used: 393 (0.06%)
"Tremor Totem": count: 10, total mana used: 870 (0.13% of overall)
In combat count: 8, mana used: 696 (0.11%)
"Hex": count: 1, total mana used: 131 (0.02% of overall)
In combat count: 1, mana used: 131 (0.02%)
Healing Report (sorted by effective):
"Chain Heal": hits: 684, effective healing: 1391012 (32.28% of player's overall)
Combat: hits: 671, effective healing: 1373204 (32.45%)
Total (raw) healing: 3111119 (40.51% of player's overall)
Combat: Total healing: 3053204 (41.25%)
Crits: 237 (34.65%)
Combat Crits: 232 (34.58%)
Averages: (4548)
Non-crit: 3788, crit: 5981, effective: 2033, overall: 4548
Combat: Non-crit: 3813, crit: 5944, effective: 2046, overall: 4550
Overheals: (55.29%)
Non-crit: count: 218, total: 869007, ave: 3986
Crit: count: 136, total: 851100, ave: 6258
Combat Non-crit: count: 215, total: 862276, ave: 4010
Combat Crit: count: 131, total: 817724, ave: 6242
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 8 mins 15 secs
Combat cast time: 8 mins 7 secs
Average cast time: 1.99
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 25 mins 24 secs
Ticks: 211, effective: 144020, total: 150259
Combat Duration: 24 mins 29 secs
Combat Ticks: 203, effective: 139490, total: 144637
With Ancestral and Earthliving:
Effective: 1535032 (35.62%), Total: 3261378 (42.47%)
Combat Effective: 1512694 (35.74%), Total: 3197841 (43.21%)
Number of Chain Heal casts started: 254 (3.54% canceled)
Initial target hits: 245, crits: 85 (34.69%),
riptide: 1 (0.41%)
combat hits: 241, crits: 82 (34.02%),
riptide: 1 (0.41%)
Effective: 521431 (37.49%), Total: 1945696 (62.54%)
combat Effective: 517717 (37.70%), Total: 1908270 (62.50%)
Ave: non crit: 6614, crit: 10439, effective: 2128, overall: 7941
combat non crit: 6613, crit: 10447, effective: 2148, overall: 7918
Overheals non-crit count: 124, non-crit ave over: 5795
combat non-crit count: 123, non-crit ave over: 5809
Overheals crit count: 72, crit ave over: 9799
combat crit count: 69, crit ave over: 9797
Overhealed amount: 1424265 (73.20%)
combat amount: 1390553 (72.87%)
Second target hits: 183 (74.69% bounced), crits: 67 (36.61%),
riptide: 1 (0.55%)
combat hits: 180 (74.69% bounced), crits: 66 (36.67%),
riptide: 1 (0.56%)
Effective: 514181 (36.96%), Total: 756597 (24.32%)
combat Effective: 507752 (36.98%), Total: 744578 (24.39%)
Ave: non crit: 3501, crit: 5230, effective: 2809, overall: 4134
combat non crit: 3501, crit: 5232, effective: 2820, overall: 4136
Overheals non-crit count: 58, non-crit ave over: 2094
combat non-crit count: 56, non-crit ave over: 2122
Overheals crit count: 37, crit ave over: 3268
combat crit count: 36, crit ave over: 3276
Overhealed amount: 242416 (32.04%)
combat amount: 236826 (31.81%)
Third target hits: 146 (59.59% bounced), crits: 54 (36.99%),
riptide: 1 (0.68%)
combat hits: 143 (59.34% bounced), crits: 53 (37.06%),
riptide: 1 (0.70%)
Effective: 254298 (18.28%), Total: 298640 (9.60%)
combat Effective: 249195 (18.15%), Total: 292732 (9.59%)
Ave: non crit: 1738, crit: 2569, effective: 1741, overall: 2045
combat non crit: 1739, crit: 2569, effective: 1742, overall: 2047
Overheals non-crit count: 26, non-crit ave over: 937
combat non-crit count: 26, non-crit ave over: 937
Overheals crit count: 19, crit ave over: 1051
combat crit count: 18, crit ave over: 1065
Overhealed amount: 44342 (14.85%)
combat amount: 43537 (14.87%)
Fourth target hits: 110 (44.90% bounced), crits: 31 (28.18%),
riptide: 1 (0.91%)
combat hits: 107 (44.40% bounced), crits: 31 (28.97%),
riptide: 1 (0.93%)
Effective: 101102 (7.27%), Total: 110186 (3.54%)
combat Effective: 98540 (7.18%), Total: 107624 (3.52%)
Ave: non crit: 875, crit: 1323, effective: 919, overall: 1001
combat non crit: 876, crit: 1323, effective: 920, overall: 1005
Overheals non-crit count: 10, non-crit ave over: 448
combat non-crit count: 10, non-crit ave over: 448
Overheals crit count: 8, crit ave over: 574
combat crit count: 8, crit ave over: 574
Overhealed amount: 9084 (8.24%)
combat amount: 9084 (8.44%)
Glyph of Chain heal: effective: 101102 (2.35% of total effective)
combat effective: 98540 (2.33% of combat effective)
Processed by cast: 197, time: 48, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.577878
(0.2156 + 0.2002 + 0.1132 + 0.0489)
1 Haste rating = 0.308518513519997
1 crit rating = 0.237169769123859
(0.0091 + 0.1080 + 0.0809 + 0.0392)
1 int = 0.0783969258440447
(0.0030 + 0.0357 + 0.0267 + 0.0130)
"Earth Shield": hits: 373, effective healing: 1111959 (25.80% of player's overall)
Combat: hits: 373, effective healing: 1111959 (26.27%)
Total (raw) healing: 1212720 (15.79% of player's overall)
Combat: Total healing: 1212720 (16.39%)
Crits: 131 (35.12%)
Combat Crits: 131 (35.12%)
Averages: (3251)
Non-crit: 2749, crit: 4178, effective: 2981, overall: 3251
Combat: Non-crit: 2749, crit: 4178, effective: 2981, overall: 3251
Overheals: (8.31%)
Non-crit: count: 31, total: 66639, ave: 2149
Crit: count: 13, total: 34122, ave: 2624
Combat Non-crit: count: 31, total: 66639, ave: 2149
Combat Crit: count: 13, total: 34122, ave: 2624
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 8.29 secs
in combat: 8.29 secs
Combat uptime: 54 mins 36 secs (72.5621%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.111366821449446
1 crit rating = 0.0379631698461476
1 int = 0.0125487992092239
"Riptide": hits: 225, effective healing: 440941 (10.23% of player's overall)
Combat: hits: 222, effective healing: 430635 (10.18%)
Total (raw) healing: 816380 (10.63% of player's overall)
Combat: Total healing: 805574 (10.88%)
Crits: 64 (28.44%)
Combat Crits: 63 (28.38%)
Averages: (3628)
Non-crit: 3166, crit: 4790, effective: 1959, overall: 3628
Combat: Non-crit: 3166, crit: 4794, effective: 1939, overall: 3628
Overheals: (45.99%)
Non-crit: count: 76, total: 227489, ave: 2993
Crit: count: 40, total: 147950, ave: 3698
Combat Non-crit: count: 76, total: 227489, ave: 2993
Combat Crit: count: 39, total: 147450, ave: 3780
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 4 mins 29 secs
Combat GCD time: 4 mins 26 secs
Average GCD time: 1.20
Haste capped casts count: 8 (3.56%)
Combat count: 8 (3.60%)
Ancestral:
Procs: 64, effective: 76700, total: 97707
Combat Procs: 63, effective: 76700, total: 96282
Earthliving:
Total Duration: 6 mins 33 secs
Ticks: 42, effective: 24603, total: 26993
Combat Duration: 6 mins 25 secs
Combat Ticks: 42, effective: 24603, total: 26993
With Ancestral and Earthliving:
Effective: 542244 (12.58%), Total: 941080 (12.25%)
Combat Effective: 531938 (12.57%), Total: 928849 (12.55%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.197641823357467
1 crit rating = 0.351620834403146
1 int = 0.116228946807839
"Lesser Healing Wave": hits: 106, effective healing: 323978 (7.52% of player's overall)
Combat: hits: 104, effective healing: 313215 (7.40%)
Total (raw) healing: 632236 (8.23% of player's overall)
Combat: Total healing: 619862 (8.38%)
Crits: 46 (43.40%)
Combat Crits: 45 (43.27%)
Averages: (5964)
Non-crit: 4944, crit: 7294, effective: 3056, overall: 5964
Combat: Non-crit: 4941, crit: 7295, effective: 3011, overall: 5960
Overheals: (48.76%)
Non-crit: count: 30, total: 125863, ave: 4195
Crit: count: 31, total: 182395, ave: 5883
Combat Non-crit: count: 30, total: 125863, ave: 4195
Combat Crit: count: 30, total: 180784, ave: 6026
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 54 secs
Combat cast time: 1 min 51 secs
Average cast time: 1.08
Haste capped casts count: 67 (63.21%)
Combat count: 66 (63.46%)
Ancestral:
Procs: 46, effective: 84068, total: 106368
Combat Procs: 45, effective: 84068, total: 104090
Earthliving:
Total Duration: 5 mins 33 secs
Ticks: 49, effective: 33662, total: 34400
Combat Duration: 5 mins 33 secs
Combat Ticks: 49, effective: 33662, total: 34400
With Ancestral and Earthliving:
Effective: 441708 (10.25%), Total: 773004 (10.07%)
Combat Effective: 430945 (10.18%), Total: 758352 (10.25%)
Tidal waves count: 67, time saved: 13 secs
Combat count: 66, time saved: 13 secs
Tidal waves effective: 18676, total: 43713
Combat effective: 18676, total: 42916
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.459889168420072
1 Haste rating = 0.306892188083736
1 crit rating = 0.473512575675229
1 int = 0.156520497610499
"Riptide"_hot: hits: 286, effective healing: 255926 (5.94% of player's overall)
Combat: hits: 278, effective healing: 248683 (5.88%)
Total (raw) healing: 267292 (3.48% of player's overall)
Combat: Total healing: 259732 (3.51%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (934)
Non-crit: 934, crit: 0, effective: 894, overall: 934
Combat: Non-crit: 934, crit: 0, effective: 894, overall: 934
Overheals: (4.25%)
Non-crit: count: 26, total: 11366, ave: 437
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 24, total: 11049, ave: 460
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 150, refresh count: 70
Total Duration: 45 mins 14 secs
Combat Duration: 43 mins 43 secs
Overhealing ticks that did not tick: 618
Combat ticks: 596
Total healing w/ overheal ticks: 845756 (10.24%)
Combat: 817106 (10.27%)
Actual Overhealing: 589830 (69.74%)
Combat: 568423 (69.57%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0629822541966427
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 128, effective healing: 217451 (5.05% of player's overall)
Combat: hits: 126, effective healing: 217451 (5.14%)
Total (raw) healing: 296418 (3.86% of player's overall)
Combat: Total healing: 292715 (3.95%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2315)
Non-crit: 2315, crit: 0, effective: 1698, overall: 2315
Combat: Non-crit: 2323, crit: 0, effective: 1725, overall: 2323
Overheals: (26.64%)
Non-crit: count: 39, total: 78967, ave: 2024
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 37, total: 75264, ave: 2034
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 8
Healing Wave with out Healing Way count: 10
Ave with Healing Way effective: 2213, total: 5566
Combat ave effective: 2213, ave total: 5566
Ave without Healing Way effective: 3897, total: 4780
Combat ave effective: 3897, ave total: 4780
Healing way added effective: 0, total: 6288
Combat effective: 0, total: 6288
"Earthliving"_hot: hits: 317, effective healing: 212766 (4.94% of player's overall)
Combat: hits: 309, effective healing: 208236 (4.92%)
Total (raw) healing: 222447 (2.90% of player's overall)
Combat: Total healing: 216825 (2.93%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (701)
Non-crit: 701, crit: 0, effective: 671, overall: 701
Combat: Non-crit: 701, crit: 0, effective: 673, overall: 701
Overheals: (4.35%)
Non-crit: count: 32, total: 9681, ave: 302
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 28, total: 8589, ave: 306
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 17 mins 4 secs (91.99%)
Earthliving applied count: 185, refresh count: 35
Earthliving proc rate when ELW is applied: 20.9924%
Earthliving proc rate overall: 20.8136%
Total Duration: 39 mins 6 secs
Combat Duration: 38 mins 3 secs
Overhealing ticks that did not tick: 465
Combat ticks: 452
Total healing w/ overheal ticks: 548770 (6.85%)
Combat: 534010 (6.92%)
Actual Overhealing: 336004 (61.23%)
Combat: 325774 (61.01%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.228073786407767
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 38, effective healing: 178145 (4.13% of player's overall)
Combat: hits: 35, effective healing: 161187 (3.81%)
Total (raw) healing: 513822 (6.69% of player's overall)
Combat: Total healing: 485223 (6.56%)
Crits: 18 (47.37%)
Combat Crits: 18 (51.43%)
Averages: (13521)
Non-crit: 10857, crit: 16481, effective: 4688, overall: 13521
Combat: Non-crit: 11091, crit: 16481, effective: 4605, overall: 13863
Overheals: (65.33%)
Non-crit: count: 19, total: 171560, ave: 9029
Crit: count: 12, total: 164117, ave: 13676
Combat Non-crit: count: 16, total: 159919, ave: 9994
Combat Crit: count: 12, total: 164117, ave: 13676
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 8 secs
Combat cast time: 1 min 2 secs
Average cast time: 1.77
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 18, effective: 56683, total: 92343
Combat Procs: 18, effective: 56683, total: 92343
Earthliving:
Total Duration: 1 min 12 secs
Ticks: 8, effective: 5439, total: 5753
Combat Duration: 1 min 12 secs
Combat Ticks: 8, effective: 5439, total: 5753
With Ancestral and Earthliving:
Effective: 240267 (5.58%), Total: 611918 (7.97%)
Combat Effective: 223309 (5.28%), Total: 583319 (7.88%)
Tidal waves count: 12, time saved: 7 secs
Combat count: 12, time saved: 7 secs
Tidal waves effective: 6517, total: 17555
Combat effective: 6517, total: 17555
Healing Waves with Healing Way count: 18 (47.37%)
Combat count: 18 (51.43%)
Healing Waves without Healing Way count: 20 (52.63%)
Combat count: 17 (48.57%)
Ave with Healing Way effective: 2530, total: 14694
Combat ave effective: 2530, ave total: 14694
Ave without Healing Way effective: 6629, total: 12466
Combat ave effective: 6802, ave total: 12984
Combat Healing Way added effective: 2647, total: 40346
HPS increased by:
SP coefficient with current set/talents: 2.2848
1 SP = 0.368358611161953
1 Haste rating = 0.779592683096274
1 crit rating = 1.08507555720395
1 int = 0.358673823850115
"Healing Stream Totem"_hot: hits: 1891, effective healing: 93341 (2.17% of player's overall)
Combat: hits: 1294, effective healing: 83384 (1.97%)
Total (raw) healing: 513352 (6.68% of player's overall)
Combat: Total healing: 361858 (4.89%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (271)
Non-crit: 271, crit: 0, effective: 49, overall: 271
Combat: Non-crit: 279, crit: 0, effective: 64, overall: 279
Overheals: (81.82%)
Non-crit: count: 1551, total: 420011, ave: 270
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 991, total: 278474, ave: 281
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0108953554868624
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 53, effective healing: 47838 (1.11% of player's overall)
Combat: hits: 53, effective healing: 47838 (1.13%)
Total (raw) healing: 52133 (0.68% of player's overall)
Combat: Total healing: 52133 (0.70%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (983)
Non-crit: 983, crit: 0, effective: 902, overall: 983
Combat: Non-crit: 983, crit: 0, effective: 902, overall: 983
Overheals: (8.24%)
Non-crit: count: 7, total: 4295, ave: 613
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 7, total: 4295, ave: 613
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Gift of the Naaru"_hot: hits: 14, effective healing: 20020 (0.46% of player's overall)
Combat: hits: 14, effective healing: 20020 (0.47%)
Total (raw) healing: 21406 (0.28% of player's overall)
Combat: Total healing: 21406 (0.29%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1529)
Non-crit: 1529, crit: 0, effective: 1430, overall: 1529
Combat: Non-crit: 1529, crit: 0, effective: 1430, overall: 1529
Overheals: (6.47%)
Non-crit: count: 1, total: 1386, ave: 1386
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 1386, ave: 1386
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Master Healthstone": hits: 3, effective healing: 11852 (0.28% of player's overall)
Combat: hits: 3, effective healing: 11852 (0.28%)
Total (raw) healing: 11852 (0.15% of player's overall)
Combat: Total healing: 11852 (0.16%)
Crits: 1 (33.33%)
Combat Crits: 1 (33.33%)
Averages: (3950)
Non-crit: 4990, crit: 1872, effective: 3950, overall: 3950
Combat: Non-crit: 4990, crit: 1872, effective: 3950, overall: 3950
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 3 secs
Combat GCD time: 3 secs
Average GCD time: 1.21
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 11 secs
Ticks: 4, effective: 3044, total: 3044
Combat Duration: 11 secs
Combat Ticks: 4, effective: 3044, total: 3044
With Ancestral and Earthliving:
Effective: 14896 (0.35%), Total: 14896 (0.19%)
Combat Effective: 14896 (0.35%), Total: 14896 (0.20%)
HPS increased by:
1 SP = 0
1 crit rating = 0
1 int = 0
"Healing Potion": hits: 1, effective healing: 4452 (0.10% of player's overall)
Combat: hits: 1, effective healing: 4452 (0.11%)
Total (raw) healing: 5039 (0.07% of player's overall)
Combat: Total healing: 5039 (0.07%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (5039)
Non-crit: 5039, crit: 0, effective: 4452, overall: 5039
Combat: Non-crit: 5039, crit: 0, effective: 4452, overall: 5039
Overheals: (11.65%)
Non-crit: count: 1, total: 587, ave: 587
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 587, ave: 587
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 1 sec
Combat GCD time: 1 sec
Average GCD time: 1.20
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
HPS increased by:
"Improved Leader of the Pack"_hot: hits: 3, effective healing: 0 (0.00% of player's overall)
Combat: hits: 3, effective healing: 0 (0.00%)
Total (raw) healing: 3012 (0.04% of player's overall)
Combat: Total healing: 3012 (0.04%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1004)
Non-crit: 1004, crit: 0, effective: 0, overall: 1004
Combat: Non-crit: 1004, crit: 0, effective: 0, overall: 1004
Overheals: (100.00%)
Non-crit: count: 3, total: 3012, ave: 1004
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 3, total: 3012, ave: 1004
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0115 HEP time saved casting
earth shield and water shield in combat
"Healing Potion": 1 haste rating adds 0.0003 HEP combat time saved casting
"Master Healthstone": 1 haste rating adds 0.0008 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0556 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1471 mp5
The weight of 1 int worth of mana pool is: 0.1904
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2643 mp5
Mana Restored Report: (sorted by total)
"Saronite Vapors": count: 123, total mana restored: 164600 (45.99% of overall)
Combat count: 123, mana restored: 164600 (46.94%)
Ave: total: 1338, in combat: 1338
Overall in combat mp5: 182.24
"Replenishment": count: 1685, total mana restored: 101827 (28.45% of overall)
Combat count: 1635, mana restored: 98875 (28.20%)
Ave: total: 60, in combat: 60
Overall in combat mp5: 109.47
Replenishment uptime in overall combat: 36.20%
Replenishment uptime in intense fight: 87.20%
Mana pool based on replenishment: 24189
MP5 increased by:
1 int = 0.196211 mp5 (0.225000 theoretical)
"Water Shield": count: 127, total mana restored: 66490 (18.58% of overall)
Combat count: 125, mana restored: 65420 (18.66%)
Ave: total: 523, in combat: 523
Overall in combat mp5: 72.43
In combat uptime: 52 mins 36 secs (69.90%)
Passive mp5: 97.8633
Procs from damage/debuffs: 82
MP5 from Improved Water Shield: 24.9159
Procs from Improved Water Shield in combat: 43
out of 319 procs possible, proc rate: 13.46%
MP5 increased by:
1 crit rating = 0.0403121575513949 mp5
1 int = 0.0133252616378764 mp5
"Mana Restore": count: 18, total mana restored: 10800 (3.02% of overall)
Combat count: 16, mana restored: 9600 (2.74%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 10.63
"Revitalize": count: 33, total mana restored: 7948 (2.22% of overall)
Combat count: 24, mana restored: 5907 (1.68%)
Ave: total: 240, in combat: 246
Overall in combat mp5: 6.54
"Judgement of Wisdom": count: 68, total mana restored: 5981 (1.67% of overall)
Combat count: 68, mana restored: 5981 (1.71%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 6.62
"Totemic Call": count: 3, total mana restored: 262 (0.07% of overall)
Combat count: 3, mana restored: 262 (0.07%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 0.29
Total mp5 above character sheet (in raid): 388.22 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 997
Ancestral Knowlege granting on ave: 99 int
HEP per point: 16.9640
HEP: 84.8201
Thundering Strikes talent points: 5
HEP per point: 35.5407
HEP: 177.7034
Improved Shields talent points: 3
Water Shield Combat MP5: 9.45
Water Shield Combat HEP: 12.23
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 53
With 1 talent points: 46
With 2 talent points: 36
Casts saved with 2 points in Improved Earth shield: 17
Global cooldown time: 1.26
Combat time saved: 21 secs
Combat effective gained by fewer refreshes: 20035
Combat HPS gained: 4.4366
HEP: 13.9633
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 340 effective: 36745 (0.85%)
Combat count: 340, effective: 36745 (0.87%), hps: 8.1365
HEP: 25.6081
Point 2 provided benefit count: 339 effective: 36613 (0.85%)
Combat count: 339, effective: 36613 (0.87%), hps: 8.1073
HEP: 25.5164
Point 3 provided benefit count: 339 effective: 36613 (0.85%)
Combat count: 339, effective: 36613 (0.87%), hps: 8.1073
HEP: 25.5164
Point 4 provided benefit count: 339 effective: 36546 (0.85%)
Combat count: 339, effective: 36546 (0.86%), hps: 8.0926
HEP: 25.4698
Point 5 provided benefit count: 338 effective: 36403 (0.84%)
Combat count: 338, effective: 36403 (0.86%), hps: 8.0608
HEP: 25.3699
Combat Total Earth Shield improved effective: 182922 (4.32%)
HEP: 127.4806
Improved Shields ave point HEP: 29.57
Improved Earth Shield ave point HEP: 32.48
Improved Shields and Improved Earth Shield total HEP: 153.67
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 71.5501
Healing Wave HPS increase 5 points: 357.7504
Combat time saved: 17 secs
Combat effective gained by saved time: 16399
Combat HPS gained: 3.6314
HEP per point: 2.2858
HEP: 11.4291
Tidal Focus talent points: 5
Combat heal mana used: 514991
Mana saved with Tidal Focus: 25749
Combat MP5 per point: 5.7017, HEP: 7.3792
Total Combat MP5: 28.5087, HEP: 36.8959
Intense Fight MP5 per point: 0.0000, HEP: 0.0000
Intense Fight MP5: 0.0000, HEP: 0.0000
Improved Water Shield talent points: 3
Combat MP5 per point: 8.3053, HEP: 10.7487
Total Combat MP5: 24.9159, HEP: 32.2461
Number of Water Shield charges used in combat: 43
Combat Water Shield refreshes needed: 10
Global cooldown time: 1.26
Combat time needed to refresh: 12 secs
Combat HEP: 23.8271, per point: 7.9424
Tidal Force talent points: 1
Tidal Force used 5 times
Combat Not using Tidal Force: crits: 284, crit rate: 35.63%
Combat Using Tidal Force: crits: 11, crit rate: 84.62%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 100.00%
Combat Dose 1: crit rate: 60.00%
Overall crit increase: 0.3693%
HEP: 13.1267
Tidal Mastery talent points: 5
HEP per point: 35.5407
Total HEP: 177.7034
Restorative Totems talent points: 3
Point 1 provided benefit count: 342 effective: 28361 (0.66%)
Combat count: 304, effective: 25449 (0.60%), hps: 5.6354
HEP: 17.7363
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 25449 (0.60%)
HEP: 17.7363
Healing Way talent points: 3
Applied or refreshed 38 times.
Combat added effective: 2647, added total: 46634
Combat Healing Wave hps increase: 42.6881
Combat HPS increase: 0.5863, per my point: 0.1954
HEP: 1.8453, per my point: 0.6151
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 5 times
Nature's Swiftness Heal Count: 5, Effective: 55988, total: 90727
Combat Count: 9, Effective: 55988 (1.32%), total: 90727 (1.23%)
Spell report:
"Ancestral Awakening":
Count: 4, Effective: 13850, total: 18710
Combat Count: 4, Effective: 13850, total: 18710
"Chain Heal":
Count: 1, Effective: 13036, total: 13036
Combat Count: 1, Effective: 13036, total: 13036
"Healing Wave":
Count: 4, Effective: 29102, total: 58981
Combat Count: 4, Effective: 29102, total: 58981
Average effective hps: 4946.3795, total hps: 8015.4706
HEP: 39.0187
Talent Points in Purification: 5
Point 1 provided benefit count: 1897 effective: 67024 (1.56%)
Combat count: 1840, effective: 66195 (1.56%), hps: 14.6576
HEP: 46.1321
Point 2 provided benefit count: 1886 effective: 66413 (1.54%)
Combat count: 1829, effective: 65588 (1.55%), hps: 14.5233
HEP: 45.7093
Point 3 provided benefit count: 1878 effective: 65846 (1.53%)
Combat count: 1822, effective: 65183 (1.54%), hps: 14.4337
HEP: 45.4274
Point 4 provided benefit count: 1871 effective: 65292 (1.52%)
Combat count: 1816, effective: 64652 (1.53%), hps: 14.3160
HEP: 45.0569
Point 5 provided benefit count: 1863 effective: 64865 (1.51%)
Combat count: 1808, effective: 64225 (1.52%), hps: 14.2215
HEP: 44.7594
Combat Total Purification effective: 325844 (7.70%)
HEP: 227.0851
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 0, restored mana: 0
Overall MP5: 0.0000
Overall HEP: 0.0000
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 0, restored mana: 0 (0.0000%)
Overall MP5: 0.0000
Overall HEP: 0.0000
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 71.0813
Blessing of Eternals earthliving weapon proc rate: 0.9924%
Increased earthliving HEP per point: 3.4302
Total HEP per point: 74.5115
Total HEP: 149.0230
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 361 effective: 87591 (2.03%)
Combat count: 355, effective: 86858 (2.05%), hps: 19.2331
HEP: 60.5327
Point 2 provided benefit count: 348 effective: 82680 (1.92%)
Combat count: 343, effective: 82187 (1.94%), hps: 18.1988
HEP: 57.2775
Combat Total Improved Chain Heal effective: 169045 (3.99%)
HEP: 117.8102
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 997
1 int = 0.1500 SP
997 int = 149.6500 SP
HEP per point = 49.8833
HEP = 149.6500
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 110 effective: 77683 (1.80%)
Combat count: 110, effective: 77683 (1.84%), hps: 17.2016
HEP: 54.1387
Point 2 provided benefit count: 100 effective: 72353 (1.68%)
Combat count: 100, effective: 72353 (1.71%), hps: 16.0213
HEP: 50.4242
Point 3 provided benefit count: 97 effective: 67413 (1.56%)
Combat count: 97, effective: 67413 (1.59%), hps: 14.9275
HEP: 46.9814
Combat Total Ancestral Awakening effective: 217451 (5.14%)
HEP: 151.5443
Earth Shield talent points: 1
Combat uptime: 54 mins 36 secs (72.5621%)
Combat base talent effective: 749492 (17.71%)
Combat HPS increase: 165.9607
HEP: 522.3308
Tidal Waves talent points: 5
Buff applied count: 97, refreshed: 598
Time saved: 20 secs
Combat time saved: 20 secs
Combat HPS increase from time saved: 4.2889
Time Saved HEP: 13.4986
Tidal waves effective: 25193 (0.5953%)
Combat effective healing hps: 5.5787
Effective healing HEP: 17.5578
Tidal Waves hps: 9.8676, per point: 1.9735
Tidal Waves HEP: 31.0564, per point: 6.2113
Riptide talent points: 1
Riptide w/ hot effective: 696867 (16.17%), total: 1083672 (14.11%)
Combat effective: 679318 (16.05%), total: 1065306 (14.39%)
Chain heal increase casts: 1, effective: 2846 (0.07%), total: 2846 (0.04%)
Combat casts: 1, effective: 2846 (0.07%), total: 2846 (0.04%)
Combined effective: 699713 (16.24%), total: 1086518 (14.15%)
Combat effective: 682164 (16.12%), total: 1068152 (14.43%)
Combat HPS increase: 151.0521
HEP: 475.4086
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 18941
Overall Water Shield uptime: 69.9023%
Overall MP5: 20.9707
Overall HEP: 27.1402
Intense fight mana restored: 1734
Intense fight Water Shield uptime: 84.9015%
Intense fight MP5: 25.4705
Intense fight HEP: 32.9638
Glyph of Chain Heal:
Count: 110, effective: 101102 (2.35%), total: 110186 (1.43%)
Combat count: 107, effective: 98540 (2.33%)
total: 107624 (1.45%)
Combat Chain Heal hps increase: 205.4674
Combat HPS increase: 21.8198
HEP: 68.6738
Glyph of Earth Shield:
Combat count: 336, effective: 179544 (4.24% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 58.0860
Combat HPS increase: 39.7566
HEP: 125.1267
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 4 secs
Combat HPS increase: 0.8917
HEP: 2.8063
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3177 hps)
1 Crit rating = 0.7220 SP (0.2294 hps)
1 Haste rating = 0.6002 SP (0.1907 hps)
1 INT = 0.3886 SP (0.1235 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0403 mp5
1 Haste rating = -0.4709 mp5
1 INT = 0.3566 mp5
1 Mana = 0.0082 mp5
Total mana regen points needed from gear: 871.48
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.2942 (calculated)
1 mana = 0.0106
1 Haste rating = 0.3384
1 Crit rating = 0.7741
1 INT = 0.8502 (actual)
1 INT = 1.0853 (max theoretical)
Insightful Earthsiege Diamond HEP: 31.6095
Import Report:
Pawn:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0106, Mp5=1.2942, Intellect=0.8502, HasteRating=0.3384, CritRating=0.7741, Stamina=0.1000, Armor=0.0100, MetaSocket=31.6095 )
Lootrank:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.3384&mp5=1.2942&mcr=0.7741&spd=1&Int=0.8502&Sta=0.1000&Arm=0.0100&Sckm=31.6095&Ver=6
[e] btw, i also witnessed a really, really low ratio of riptide-powered chain heal events. it is bugging me a little bit because i specifically made changes to my grid UI to track my timers on my ticking riptides so I could see who I should be pushing chain heal through next. i am not quite used to it yet, but i thought i had done better than 4. hopefully with more practice, I will this number increase.
I realize you did not claim there was a bug in shaman_hep here, but when I see statements like this I wanted to make sure.
I just went through and verified that shaman_hep is counting all riptide-powered chain heals. If it is missing any I cannot find them. I do not believe there is anything wrong with the way shaman_hep tracks riptide-powered chain heals. I generally have under 2% powered myself though.
I generated a test combatlog just to test for this: