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Old 01/07/10, 1:35 PM   #276
Migosha
Von Kaiser
 
Draenei Shaman
 
Kael'thas (EU)
Originally Posted by Antivyris View Post
In the HEP reports, where would I find activity at? I'm looking through the report and trying to find a determination of actual spell-casting time for the mana intensive fight and can't find it, would this need to be done by hand currently?

As in, if a shaman were casting (non-canceled spells only) 80% of the whole fight, where would that be in the report?
Antivyris, it's not in the 'most mana intensive combat' part. The only place you get that information is at the very begining of the report. If I take Zorick's log as an exemple : "Total in combat time spent healing: 33 mins 58 secs (41.7343% of combat time)" (13th line of the repport). Take care of not taking the other similar information "Total time spent healing: 36 mins 2 secs (14.0318% of log file time)" (6th line of the report) which isn't the active time.

About Rawr.Restauration, I don't see that as a bug. It's the way Rawr do things : it simulate a fight and calculate the bests stats for throughput and longevity. For that it consider that you got people with infinite life deficit to heal. So it only takes into account the throughput efficiency of a stat while in reality overhealing is a major factor.
While Shaman_hep do its work on a combat log, so on what really happen for you, taking into account your habbits, the randomness of the fights your guildemates reactions etc. That's something you can't model in a simulation because every player is unique, every so does every raid.
Rawr is perfect for DPS classes, but it can't be accurate for healing. The only way I can think of to make it more realistic would be to let the user put the HEP value for the stats and Rawr would use those information to order the different pieces of equipment and then only do a simulation with those choices. But it's not really how Rawr is supposed to work I guess.

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Old 01/07/10, 2:08 PM   #277
Corunix
Von Kaiser
 
Draenei Shaman
 
Дракономор (EU)
Actually replacing RestoSham model with hep values was my first idea -- parse logs with shaman_hep, paste it's results into rawr -- voila!

I still believe though that Rawr should use statistical data, along with several healing (and overhealing) profiles (might be hand-editable, including copy-paste from WoL/WMO/WWS parses) to model real healing.
Without the ability to model effective healing (including direct overheals along, chain heal jump probability, earth shield trigger interval, riptide consuption, overwriting, HST effective ticks and other stuff), Rawr model as a 100% ideal conditions HPS gauge is not very useful, even when comparing gear.
Rawr is already close to being good with mana management (time-based calculations) and it seems it's going to become even better in this department (it looks like Antivyrus is going to implement some kind of active time combined with latency - current model assumes 100% active time which isn't the case on many fights). Overhealing support with probability scaling, etc. is the next logical step to a better model.

P.S. I feel we're deviating a bit from the thread topic, maybe RestoSham model discussion deserves it's own topic here, so we're not polluting other resto-related threads?

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Old 01/07/10, 2:19 PM   #278
Antivyris
Von Kaiser
 
Draenei Shaman
 
Wyrmrest Accord
Originally Posted by Migosha View Post
About Rawr.RestoSham, I don't see that as a bug. It's the way Rawr do things : it simulate a fight and calculate the bests stats for throughput and longevity. For that it consider that you got people with infinite life deficit to heal. So it only takes into account the throughput efficiency of a stat while in reality overhealing is a major factor.
While Shaman_hep do its work on a combat log, so on what really happen for you, taking into account your habbits, the randomness of the fights your guildemates reactions etc. That's something you can't model in a simulation because every player is unique, every so does every raid.
Rawr is perfect for DPS classes, but it can't be accurate for healing. The only way I can think of to make it more realistic would be to let the user put the HEP value for the stats and Rawr would use those information to order the different pieces of equipment and then only do a simulation with those choices. But it's not really how Rawr is supposed to work I guess.
Unfortunately that can't be tested since Rawr.RestoSham is working off some faulty-ideas. The main design is for boss-fights realistically, and it's not meeting that requirement at this time. I very much disagree that it can't work for healing classes as well. If a simulation or model does not match real world or even close to real world, then the model/sim is broken and needs fixed. The 'Rawr' way to do things is create a realistic output of what your gear will do in X situation.

And yes, it is a very large bug. RestoSham was originally designed around the idea you stated, which is why it fell out of use by so many for so long, and was abandoned shortly before BT. Since the start of sunwell, I've been trying to turn it around and make it as fare 180 from that as possible. Sunwell had the same issue, Rawr said 'Stack Crit/SP!', and EJ said 'Haste haste haste!'. Well, we all know who was right there, and that was due to the setup of the model. When I'm finished fixing the broken parts, my hope is that it will be 'close' to HEP readouts. +-2-5% is my goal.

That's why I'm looking for time casting non-canceled spells on the mana intensive fights. Just getting that data alone correctly into Rawr will get me quite a few steps closer to bringing Crit and SP back in line where they should be. And a side note, we have not used relevant stats and weights, and will never use them. We simply include that in the readouts because it's a very high demand feature. Stat weights from any program become useless as soon as a single variable is changed. That is why HEP works very well, since it goes off your current gear/style, and is easy to run after you get said upgrade.

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Old 01/07/10, 2:29 PM   #279
Antivyris
Von Kaiser
 
Draenei Shaman
 
Wyrmrest Accord
I'm trying my best not to derail, I'm simply trying to find the differences between the spreadsheet, hep, and my model.

Also, just to make sure, the calculations for HEP are how much effective healing comes from 1 point of X, correct?

Other then this thread, is there a repository online of an archive of reports/combat logs to use?

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Old 01/07/10, 3:07 PM   #280
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Originally Posted by Antivyris View Post
Also, just to make sure, the calculations for HEP are how much effective healing comes from 1 point of X, correct?
That is the way shaman_hep works. The idea is to increase effective healing. On heals that do not overheal adding more spell power would provide more effective healing. On non-overheal non-crits adding more crit would add more effective healing. On heals that overheal, neither sp nor crit provide value. Haste provides no value to casts that are already at the haste gcd cap. It is a lot more complicated due to secondary effects like procing AA and earthliving, but that is the general idea.

If you are developing the Rawr model, it may be useful to look over the shaman_hep code. It is open source so you can see all the ways different talents and heals interact with each other. I have done my best to make sure it reflects what happens in game based on the combatlog data.

Other then this thread, is there a repository online of an archive of reports/combat logs to use?
On World of Logs and Wow Meters Online one can just browse through public reports. Sometimes that is useful for gathering data.

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Old 01/07/10, 7:07 PM   #281
balatro
Glass Joe
 
balatro's Avatar
 
Troll Shaman
 
<Kyl>
Nordrassil (EU)
Right now we have two weapons with procs, which could be BiS [Trauma] and [Val'anyr, Hammer of Ancient Kings]. Trauma seems quite straightforward when it comes to measuring HEP, yet the Val'anyr dilemma remains. The problem being that the combatlog doesn't specify what absorbs damage, making it difficult to determine the effectiveness of the mace.

My proposition is then, would it be possible to track the amount healed* when Blessing of Ancient Kings is active (15sec)? 15% of that would naturally be the maximum HEP. At least that would make it easier to compare these two weapons.


*Earth Shield and AA don't contribute to the bubble.

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Old 01/08/10, 6:25 PM   #282
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
2.98 uploaded to Curse:

* Added support for T10 Resto 2-piece.
* Added more spell ids (mostly Icecrown to remove warnings).
* When verbose reporting is on, only display the cast time for the first hop of chain heal (visual only change).
* Improved handling of missing buff (SPELL_AURA) events in the combatlog. This change should have little to no effect for most combatlogs.
* BUGFIX: Properly handle haste for haste capped GCD spells like Earth Shield, Water Shield, and Riptide. This change will decrease the value of haste slightly once you reach the haste gcd cap.
* BUGFIX: Fixed a bug that was under reporting Riptide empowered Chain Heals (and causing SP to be very slightly undervalued for Chain Heal accordingly).

I will upload one of my T10 2-piece reports, but it would definitely be good to see how it performs for other people so we can get a range of values for what the set bonus is worth.

Balatro, as far as Val'anyr goes I would need a combatlog with a shaman using it to have any chance of producing any sort of data for it. However, as you pointed out the combatlog does not provide absorb data so that best that could be done is guesstimate.

Last edited by stassart : 01/08/10 at 6:35 PM.

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Old 01/08/10, 6:34 PM   #283
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
ICC25 up to Putricide with T10 2-piece:

config file:

GAME_VERSION = 3.3.0
PLAYER_NAME = Trelis
RACE = Tauren
SET_BONUS = 9_2
SET_BONUS = 10_2
CALC_MP5 = 1
SPELL_POWER = 2855
HASTE_RATING = 1092
MIN_MANA = 1000
CONVECTION = 0
ENHANCING_TOTEMS = 0
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 3
SHAMANISTIC_FOCUS = 0
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 0
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 0
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 1
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 0
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 2
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 0
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0.1
ARMOR_HEP = 0.01
GEM = epic
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 3000
Report:

shaman_hep $Revision: 2.98 $
Total log time processed: 2 hours 6 mins 56 secs 
Evaluating heals for Trelis:
Effective healing: 10736712
Total healing: 23907104
Total time spent healing: 29 mins 36 secs  (23.3258% of log file time)
Log time in combat: 56 mins 35 secs  (44.58% of log)
Time shaman was present (in the raid) in combat: 56 mins 30 secs  (99.85%)
Time alive in combat: 54 mins 58 secs  (97.30%)
Longest fight: 5 mins 30 secs 
Effective in combat healing: 10048484
Total in combat healing: 22012690
Total in combat time spent healing: 26 mins 16 secs  (46.4987% of combat time)
Buff Report (in combat):
	Earthliving uptime: 56 mins 30 secs  (100.00%)
	Blessing of Wisdom uptime: 0 sec  (0.00%)
	Mana Spring Totem uptime: 47 mins 18 secs  (83.61%)
	Blessing of Wisdom/Mana Spring Totem uptime: 47 mins 18 secs  (83.61%)
	Blessing of Kings uptime: 42 mins 7 secs  (76.63%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 45 mins 7 secs  (82.08%)
	Arcane Int/Brilliance/Fel Int uptime: 45 mins 13 secs  (82.28%)
	Moonkin Aura/Elemental Oath crit buff uptime: 47 mins 42 secs  (86.79%)
	Moonkin Aura buff uptime: 47 mins 42 secs  (86.79%)
	Retribution Aura uptime: 43 mins 28 secs  (79.10%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 50 mins 48 secs  (92.42%)
	Wrath of Air buff uptime: 53 mins 11 secs  (94.02%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 53 mins 6 secs  (96.62%)
	Fortitude uptime: 42 mins 7 secs  (76.64%)
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 15 mins 13 secs  (27.68%)
	"Bloodlust" (983 haste rating) buff uptime: 2 mins 40 secs  (4.85%)
	"Fish Feast" (46 sp) buff uptime: 25 mins 56 secs  (47.19%)
	"Firecracker Salmon/Tender Shoveltusk Steak" (46 sp) buff uptime: 23 mins 4 secs  (41.97%)
	"Ashen Band of Wisdom" (285 sp) buff uptime: 7 mins 12 secs  (13.13%)
	"Totem of Calming Tides" (234 sp) buff uptime: 25 mins 5 secs  (45.65%)
	"Flask of the Frost Wyrm" (125 sp) buff uptime: 53 mins 10 secs  (94.11%)
	"Solace of the Fallen (trinket-245)" (16 mp5) buff uptime: 51 mins 46 secs  (94.17%)
		dose 1: (16 mp5) uptime: 2 mins 20 secs  (4.26%)
		dose 2: (32 mp5) uptime: 1 min 23 secs  (2.52%)
		dose 3: (48 mp5) uptime: 58 secs  (1.77%)
		dose 4: (64 mp5) uptime: 46 secs  (1.40%)
		dose 5: (80 mp5) uptime: 59 secs  (1.81%)
		dose 6: (96 mp5) uptime: 57 secs  (1.76%)
		dose 7: (112 mp5) uptime: 55 secs  (1.69%)
		dose 8: (128 mp5) uptime: 43 mins 24 secs  (78.97%)
		Overall mp5: 109.34

Totem Report for Trelis (in combat):
	"Stoneskin Totem Rank 10" uptime: 50 mins 51 secs  (92.52%)
	"Wrath of Air Totem" uptime: 52 mins 4 secs  (94.73%)
	"Mana Tide Totem" uptime: 1 min 57 secs  (3.55%)
	"Mana Spring Totem Rank 8" uptime: 44 mins 57 secs  (81.78%)
	"Earthbind Totem" uptime: 29 secs  (0.88%)
	"Flametongue Totem Rank 8" uptime: 51 mins 20 secs  (93.40%)

Total mana used: 1082370
Total mana restored (not including gear): 612186.259211731
In combat mana used: 981347
In combat mana restored (not including gear): 571795.950410461
Mana used in most mana intensive fight: 116202
	Start Time: 1/6 19:38:27.125
	NPC that took most damage: "Festergut"
	Duration of that fight: 5 mins 1 sec 
	Mana pool for that fight: 29383
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1846.93914848074
	Tidal Focus mana saved: 5903.828
	Mana restored that fight by abilities: 68402.8320014954
		Replenishment: count: 239: total: 14037 (79.37% uptime)
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Mana Tide Totem: count: 4: total: 7050
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Revitalize: count: 17: total: 4996
			(Not included in mp5 weight)
		Water Shield Rank 9: count: 56: total: 27567
			from Improved Water Shield: 20183
				while Tidal Force was up: 1476
			from Water Shield damage/debuff procs: 7384
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Runic Mana Potion: count: 1: total: 4356
			(Not included in mp5 weight)
		Solace of the Fallen (trinket-245): count: 8: total: 7396
			(Not included in mp5 weight)
		Insightful Earthsiege Diamond: count: 5: total: 3000
			(Not included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
	Included Mana restored (configurable): 48654
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+51.8 stats)
	Had Moonkin Aura/Elemental Oath?: Yes (+5% crit)
	Water Shield uptime: 5 mins  (99.78%)
	MP5 from Water Shield: 99.7764928655911
	Additional mp5 specified in configuration file (unknown) : 0
	MP5 needed beyond included sources unbuffed: 459.569395238343
	Character sheet MP5 needed unbuffed: 409.753547815598
	Sources of mana naked:
		Mana Pool unbuffed: 5976
		+ Mana from Blessing of Kings on base int: 186
		+ Mana from Arcane Int/Brilliance: 1080
		+ Mana from Mark/Gift of the the Wild: 932.4
		= Mana Pool buffed: 8174.4
		Crit % unbuffed: 16.94%
		Crit % buffed: 22.82%
		Gains:
			Replenishment: count: 239: total: 3907
			Mana Tide Totem: count: 4: total: 1961
			Water Shield Rank 9: count: 56: total: 22022
				from Improved Water Shield: 14638
				from Water Shield damage/debuff procs: 7384
		Gains total: 27891.6541401553
		Buffs:
		Blessing of Wisdom/Mana Spring: 91 mp5
		Water Shield passive: 99.7764928655911 mp5
		Additional configuration mp5: 0 mp5
	MP5 (including Int/crit) needed naked: 1156.50880695245

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.0000
Calculated mp5 value (Int, Crit, and mp5): 0.945191085658742

Mana Used Report: (sorted by total)
Chain Heal Rank 7: count: 400, total mana used: 317200 (29.31% of overall)
	In combat count: 374, mana used: 296582 (30.22%)
Lesser Healing Wave Rank 9: count: 401, total mana used: 251026 (23.19% of overall)
	In combat count: 388, mana used: 242888 (24.75%)
Riptide Rank 4: count: 300, total mana used: 225300 (20.82% of overall)
	In combat count: 255, mana used: 191505 (19.51%)
Healing Wave Rank 14: count: 136, total mana used: 141984 (13.12% of overall)
	In combat count: 130, mana used: 135720 (13.83%)
Earth Shield Rank 5: count: 89, total mana used: 55714 (5.15% of overall)
	In combat count: 75, mana used: 46950 (4.78%)
Cleanse Spirit: count: 70, total mana used: 21490 (1.99% of overall)
	In combat count: 70, mana used: 21490 (2.19%)
Flametongue Totem Rank 8: count: 33, total mana used: 15939 (1.47% of overall)
	In combat count: 27, mana used: 13041 (1.33%)
Wrath of Air Totem: count: 33, total mana used: 15939 (1.47% of overall)
	In combat count: 27, mana used: 13041 (1.33%)
Stoneskin Totem Rank 10: count: 33, total mana used: 14487 (1.34% of overall)
	In combat count: 27, mana used: 11853 (1.21%)
Ancestral Spirit Rank 7: count: 3, total mana used: 9495 (0.88% of overall)
	In combat count: 0, mana used: 0 (0.00%)
Mana Spring Totem Rank 8: count: 47, total mana used: 8225 (0.76% of overall)
	In combat count: 35, mana used: 6125 (0.62%)
Earthliving Weapon Rank 6: count: 13, total mana used: 3419 (0.32% of overall)
	In combat count: 0, mana used: 0 (0.00%)
Flame Shock Rank 9: count: 2, total mana used: 1494 (0.14% of overall)
	In combat count: 2, mana used: 1494 (0.15%)
Lava Burst Rank 2: count: 1, total mana used: 439 (0.04% of overall)
	In combat count: 1, mana used: 439 (0.04%)
Earthbind Totem: count: 1, total mana used: 219 (0.02% of overall)
	In combat count: 1, mana used: 219 (0.02%)

Healing Report (sorted by effective):
Chain Heal Rank 7: hits: 1107, effective healing: 3721854 (34.66% of player's overall)
	Combat: hits: 1010, effective healing: 3496991 (34.80%), ehps: 1060.22
	Total (raw) healing: 7881995 (32.97% of player's overall)
	Combat: Total healing: 7300297 (33.16%), hps: 2213.31
	Crits: 486 (43.90%)
	Combat Crits: 434 (42.97%)
	Averages: (7120)
		Non-crit: 5840, crit: 8755, effective: 3362, overall: 7120
		Combat: Non-crit: 5905, crit: 8983, effective: 3462, overall: 7228
	Overheals: (52.78%)
		Non-crit: count: 335, total: 1738760, ave: 5190
		Crit: count: 342, total: 2421381, ave: 7080
		Combat Non-crit: count: 304, total: 1625209, ave: 5346
		Combat Crit: count: 294, total: 2178097, ave: 7408
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 11 mins 2 secs 
		Combat cast time: 10 mins 15 secs 
	Combat Average cast time: 1.64
	Haste capped casts count: 7 (1.75%)
		Combat count: 7 (1.87%)
	Earthliving:
		Total Duration: 41 mins 37 secs 
		Ticks: 801, effective: 318744, total: 808354
		Combat Duration: 36 mins 53 secs 
		Combat Ticks: 703, effective: 308234, total: 716325
	With Ancestral and Earthliving:
		Effective: 4040598 (37.63%), Total: 8690349 (36.35%)
		Combat Effective: 3805225 (37.87%), Total: 8016622 (36.42%)
	Number of Chain Heal casts started: 440 (9.09% canceled)
	Initial target hits: 400, crits: 183 (45.75%),
	  riptide: 32 (8.00%)
		combat hits: 374, crits: 170 (45.45%),
		  riptide: 31 (8.29%)
		Effective: 1462444 (39.29%), Total: 4592988 (58.27%)
			combat Effective: 1408539 (40.28%), Total: 4316512 (59.13%)
		Ave: non crit: 9404, crit: 13947, effective: 3656, overall: 11482
			combat non crit: 9454, crit: 14045, effective: 3766, overall: 11541
		Overheals non-crit count: 167, non-crit ave over: 7927
			combat non-crit count: 154, non-crit ave over: 8092
		Overheals crit count: 155, crit ave over: 11656
			combat crit count: 142, crit ave over: 11701
		Overhealed amount: 3130544 (68.16%)
			combat amount: 2907973 (67.37%)
	Second target hits: 292 (73.00% bounced), crits: 117 (40.07%),
	  riptide: 24 (8.22%)
		combat hits: 266 (71.12% bounced), crits: 105 (39.47%),
		  riptide: 23 (8.65%)
		Effective: 1271795 (34.17%), Total: 1920882 (24.37%)
			combat Effective: 1191297 (34.07%), Total: 1757505 (24.07%)
		Ave: non crit: 5510, crit: 8175, effective: 4355, overall: 6578
			combat non crit: 5553, crit: 8223, effective: 4478, overall: 6607
		Overheals non-crit count: 90, non-crit ave over: 3061
			combat non-crit count: 80, non-crit ave over: 3115
		Overheals crit count: 82, crit ave over: 4555
			combat crit count: 70, crit ave over: 4528
		Overhealed amount: 649087 (33.79%)
			combat amount: 566208 (32.22%)
	Third target hits: 233 (58.25% bounced), crits: 102 (43.78%),
	  riptide: 14 (6.01%)
		combat hits: 210 (56.15% bounced), crits: 88 (41.90%),
		  riptide: 14 (6.67%)
		Effective: 638571 (17.16%), Total: 917679 (11.64%)
			combat Effective: 583221 (16.68%), Total: 827172 (11.33%)
		Ave: non crit: 3245, crit: 4828, effective: 2740, overall: 3938
			combat non crit: 3264, crit: 4874, effective: 2777, overall: 3938
		Overheals non-crit count: 52, non-crit ave over: 2046
			combat non-crit count: 48, non-crit ave over: 2072
		Overheals crit count: 65, crit ave over: 2656
			combat crit count: 53, crit ave over: 2725
		Overhealed amount: 279108 (30.41%)
			combat amount: 243951 (29.49%)
	Fourth target hits: 182 (45.50% bounced), crits: 84 (46.15%),
	  riptide: 10 (5.49%)
		combat hits: 160 (42.78% bounced), crits: 71 (44.38%),
		  riptide: 10 (6.25%)
		Effective: 349044 (9.38%), Total: 450446 (5.71%)
			combat Effective: 313934 (8.98%), Total: 399108 (5.47%)
		Ave: non crit: 2006, crit: 3021, effective: 1917, overall: 2474
			combat non crit: 2026, crit: 3081, effective: 1962, overall: 2494
		Overheals non-crit count: 26, non-crit ave over: 1264
			combat non-crit count: 22, non-crit ave over: 1372
		Overheals crit count: 40, crit ave over: 1712
			combat crit count: 29, crit ave over: 1896
		Overhealed amount: 101402 (22.51%)
			combat amount: 85174 (21.34%)
	Glyph of Chain heal: effective: 349044 (3.25% of total effective)
		combat effective: 313934 (3.12% of combat effective)
	Processed by cast: 371, time: 28, less accurate: order: 0, count: 0
	Improved Water Shield procs: 116 (29.00% of casts)
		Combat procs: 105 (28.07% of casts)
	EHPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 1.0635
		hop 3: SP coefficient with set/talents: 0.6381
		hop 4: SP coefficient with set/talents: 0.3829
		1 SP = 0.721922
			(0.2706 + 0.2358 + 0.1334 + 0.0822)
		1 Haste rating = 1.67335096727383
			(mp5 = -0.144624826835013)
		1 crit rating = 0.321621433525934
			(0.1180 + 0.1052 + 0.0587 + 0.0397)
		1 int = 0.106312586832347
			(0.0390 + 0.0348 + 0.0194 + 0.0131)
Earth Shield: hits: 457, effective healing: 1799634 (16.76% of player's overall)
	Combat: hits: 457, effective healing: 1799634 (17.91%), ehps: 545.61
	Total (raw) healing: 2630665 (11.00% of player's overall)
	Combat: Total healing: 2630665 (11.95%), hps: 797.57
	Crits: 223 (48.80%)
	Combat Crits: 223 (48.80%)
	Averages: (5756)
		Non-crit: 4098, crit: 7496, effective: 3937, overall: 5756
		Combat: Non-crit: 4098, crit: 7496, effective: 3937, overall: 5756
	Overheals: (31.59%)
		Non-crit: count: 80, total: 242135, ave: 3026
		Crit: count: 101, total: 588896, ave: 5830
		Combat Non-crit: count: 80, total: 242135, ave: 3026
		Combat Crit: count: 101, total: 588896, ave: 5830
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.03
	Haste capped casts count: 23 (28.40%)
		Combat count: 21 (31.34%)
	Earth shield average time between procs: 6.15 secs
		in combat: 6.15 secs
	Combat uptime: 51 mins 27 secs  (93.6059%)
	EHPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.106303663322521
		1 crit rating = 0.0512735207229438
		1 int = 0.0169485614322982
Lesser Healing Wave Rank 9: hits: 401, effective healing: 1100529 (10.25% of player's overall)
	Combat: hits: 388, effective healing: 1059024 (10.54%), ehps: 321.08
	Total (raw) healing: 3668092 (15.34% of player's overall)
	Combat: Total healing: 3559476 (16.17%), hps: 1079.16
	Crits: 230 (57.36%)
	Combat Crits: 220 (56.70%)
	Averages: (9147)
		Non-crit: 7234, crit: 10569, effective: 2744, overall: 9147
		Combat: Non-crit: 7258, crit: 10636, effective: 2729, overall: 9173
	Overheals: (70.00%)
		Non-crit: count: 133, total: 841820, ave: 6329
		Crit: count: 199, total: 1725743, ave: 8672
		Combat Non-crit: count: 131, total: 837445, ave: 6392
		Combat Crit: count: 190, total: 1663007, ave: 8752
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 6 mins 53 secs 
		Combat cast time: 6 mins 39 secs 
	Combat Average cast time: 1.03
	Haste capped casts count: 129 (32.17%)
		Combat count: 128 (32.99%)
	Ancestral:
		Procs: 217, effective: 373828, total: 723516
		Combat Procs: 203, effective: 359259, total: 680731
	Earthliving:
		Total Duration: 12 mins 56 secs 
		Ticks: 245, effective: 53093, total: 247276
		Combat Duration: 11 mins 51 secs 
		Combat Ticks: 220, effective: 53093, total: 222842
	With Ancestral and Earthliving:
		Effective: 1527450 (14.23%), Total: 4638884 (19.40%)
		Combat Effective: 1471376 (14.64%), Total: 4463049 (20.27%)
	Tidal waves count: 136, time saved: 0 sec 
		Combat count: 127, time saved: 0 sec 
	Tidal waves effective: 23557, total: 132612
		Combat effective: 22004, total: 124238
	Improved Water Shield procs: 137 (34.16% of casts)
		Combat procs: 127 (32.73% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.308215995774464
		1 Haste rating = 0.71283925224718
			(mp5 = -0.182176831791918)
		1 crit rating = 0.504682913797843
		1 int = 0.166823913156922
Riptide Rank 4: hits: 301, effective healing: 1091227 (10.16% of player's overall)
	Combat: hits: 256, effective healing: 913912 (9.10%), ehps: 277.08
	Total (raw) healing: 1650181 (6.90% of player's overall)
	Combat: Total healing: 1427239 (6.48%), hps: 432.71
	Crits: 128 (42.52%)
	Combat Crits: 113 (44.14%)
	Averages: (5482)
		Non-crit: 4499, crit: 6846, effective: 3625, overall: 5482
		Combat: Non-crit: 4552, crit: 6909, effective: 3569, overall: 5575
	Overheals: (33.87%)
		Non-crit: count: 79, total: 256058, ave: 3241
		Crit: count: 65, total: 302896, ave: 4659
		Combat Non-crit: count: 69, total: 235852, ave: 3418
		Combat Crit: count: 59, total: 277475, ave: 4702
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 5 mins 13 secs 
		Combat GCD time: 4 mins 25 secs 
	Combat Average GCD time: 1.04
	Haste capped casts count: 25 (8.31%)
		Combat count: 24 (9.38%)
	Ancestral:
		Procs: 144, effective: 264261, total: 354663
		Combat Procs: 127, effective: 240396, total: 320703
	Earthliving:
		Total Duration: 15 mins 42 secs 
		Ticks: 305, effective: 86399, total: 303087
		Combat Duration: 18 mins 8 secs 
		Combat Ticks: 238, effective: 79011, total: 243711
	With Ancestral and Earthliving:
		Effective: 1441887 (13.43%), Total: 2307931 (9.65%)
		Combat Effective: 1233319 (12.27%), Total: 1991653 (9.05%)
	Improved Water Shield procs: 120 (39.87% of casts)
		Combat procs: 105 (41.02% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.5306
		1 SP = 0.38459712495829
		1 crit rating = 0.639665168231169
		1 int = 0.211442558400638
Ancestral Awakening: hits: 411, effective healing: 828941 (7.72% of player's overall)
	Combat: hits: 378, effective healing: 785961 (7.82%), ehps: 238.29
	Total (raw) healing: 1376576 (5.76% of player's overall)
	Combat: Total healing: 1289992 (5.86%), hps: 391.10
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (3349)
		Non-crit: 3349, crit: 0, effective: 2016, overall: 3349
		Combat: Non-crit: 3412, crit: 0, effective: 2079, overall: 3412
	Overheals: (39.78%)
		Non-crit: count: 195, total: 547635, ave: 2808
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 177, total: 504031, ave: 2847
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing way added effective: 0, total: 0
		Combat effective: 0, total: 0
Riptide_hot Rank 4: hits: 1527, effective healing: 632227 (5.89% of player's overall)
	Combat: hits: 1204, effective healing: 557105 (5.54%), ehps: 168.90
	Total (raw) healing: 2311391 (9.67% of player's overall)
	Combat: Total healing: 1852579 (8.42%), hps: 561.67
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1513)
		Non-crit: 1513, crit: 0, effective: 414, overall: 1513
		Combat: Non-crit: 1538, crit: 0, effective: 462, overall: 1538
	Overheals: (72.65%)
		Non-crit: count: 1155, total: 1679164, ave: 1453
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 878, total: 1295474, ave: 1475
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 279, refresh count: 11
		Total Duration: 1 hour 17 mins 36 secs 
			Combat Duration: 1 hour 2 mins 18 secs 
			Overwritten Duration: 1 min 45 secs  (2.2561%)
			Casts that did not proc hot: 10 (1 min 46 secs )
				Combat Count: 9 (1 min 29 secs )
			Healing lost to Riptide bug: effective: 14668, overall: 53625
				Combat effective: 13787, overall: 45848
			(This is tracking the bug where Riptide fails to refresh
			 if spellpower is lower than the previous cast.)
	EHPS increased by:
		SP coefficient with current set/talents: 0.2482
		1 SP = 0.0223976079734219
		1 crit rating = 0
		1 int = 0
Healing Wave Rank 14: hits: 136, effective healing: 598130 (5.57% of player's overall)
	Combat: hits: 130, effective healing: 571395 (5.69%), ehps: 173.24
	Total (raw) healing: 2138324 (8.94% of player's overall)
	Combat: Total healing: 2055443 (9.34%), hps: 623.17
	Crits: 58 (42.65%)
	Combat Crits: 55 (42.31%)
	Averages: (15722)
		Non-crit: 13214, crit: 19096, effective: 4398, overall: 15722
		Combat: Non-crit: 13288, crit: 19251, effective: 4395, overall: 15811
	Overheals: (72.03%)
		Non-crit: count: 66, total: 753659, ave: 11419
		Crit: count: 50, total: 786535, ave: 15730
		Combat Non-crit: count: 63, total: 729713, ave: 11582
		Combat Crit: count: 47, total: 754335, ave: 16049
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 3 mins 14 secs 
		Combat cast time: 3 mins 7 secs 
	Combat Average cast time: 1.44
	Haste capped casts count: 6 (4.41%)
		Combat count: 6 (4.62%)
	Ancestral:
		Procs: 50, effective: 190852, total: 298397
		Combat Procs: 48, effective: 186306, total: 288558
	Earthliving:
		Total Duration: 3 mins 56 secs 
		Ticks: 71, effective: 30456, total: 71719
		Combat Duration: 3 mins 56 secs 
		Combat Ticks: 71, effective: 30456, total: 71719
	With Ancestral and Earthliving:
		Effective: 819438 (7.63%), Total: 2508440 (10.49%)
		Combat Effective: 788157 (7.84%), Total: 2415720 (10.97%)
	Tidal waves count: 52, time saved: 23 secs 
		Combat count: 46, time saved: 20 secs 
	Tidal waves effective: 20328, total: 88577
		Combat effective: 20209, total: 79422
	Healing Way added effective: 0, total: 0
		Combat added effective: 0, total: 0
	Improved Water Shield procs: 55 (40.44% of casts)
		Combat procs: 52 (40.00% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0.370615567148481
		1 Haste rating = 1.15938228475916
			(mp5 = -0.217717990803512)
		1 crit rating = 0.738403906841841
		1 int = 0.244080839398216
Earthliving_hot Rank 6: hits: 1426, effective healing: 489202 (4.56% of player's overall)
	Combat: hits: 1236, effective healing: 471304 (4.69%), ehps: 142.89
	Total (raw) healing: 1433897 (6.00% of player's overall)
	Combat: Total healing: 1258058 (5.72%), hps: 381.42
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1005)
		Non-crit: 1005, crit: 0, effective: 343, overall: 1005
		Combat: Non-crit: 1017, crit: 0, effective: 381, overall: 1017
	Overheals: (65.88%)
		Non-crit: count: 975, total: 944695, ave: 968
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 802, total: 786754, ave: 980
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 56 mins 30 secs  (100.00%)
	Earthliving applied count: 332, refresh count: 102
	Earthliving proc rate when ELW is applied: 22.2907%
	Earthliving proc rate overall: 22.2793%
		Total Duration: 1 hour 14 mins 27 secs 
			Combat Duration: 1 hour 11 mins 5 secs 
	EHPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.0880640776699029
		1 crit rating = 0
		1 int = 0
Althor's Abacus (trinket-264): hits: 97, effective healing: 445425 (4.15% of player's overall)
	Combat: hits: 73, effective healing: 363615 (3.62%), ehps: 110.24
	Total (raw) healing: 786041 (3.29% of player's overall)
	Combat: Total healing: 608999 (2.77%), hps: 184.64
	Crits: 32 (32.99%)
	Combat Crits: 28 (38.36%)
	Averages: (8103)
		Non-crit: 6846, crit: 10656, effective: 4592, overall: 8103
		Combat: Non-crit: 6856, crit: 10730, effective: 4981, overall: 8342
	Overheals: (43.33%)
		Non-crit: count: 45, total: 179732, ave: 3994
		Crit: count: 23, total: 160884, ave: 6994
		Combat Non-crit: count: 31, total: 113459, ave: 3659
		Combat Crit: count: 20, total: 131925, ave: 6596
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	EHPS increased by:
		1 SP = 0
		1 crit rating = 0.00537137215390976
		1 int = 0.00177551745311569
Fel Healthstone 2/2: hits: 4, effective healing: 29543 (0.28% of player's overall)
	Combat: hits: 4, effective healing: 29543 (0.29%), ehps: 8.96
	Total (raw) healing: 29942 (0.13% of player's overall)
	Combat: Total healing: 29942 (0.14%), hps: 9.08
	Crits: 2 (50.00%)
	Combat Crits: 2 (50.00%)
	Averages: (7485)
		Non-crit: 5988, crit: 8982, effective: 7385, overall: 7485
		Combat: Non-crit: 5988, crit: 8982, effective: 7385, overall: 7485
	Overheals: (1.33%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 2, total: 399, ave: 199
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 2, total: 399, ave: 199
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving:
		Total Duration: 11 secs 
		Ticks: 4, effective: 510, total: 3461
		Combat Duration: 11 secs 
		Combat Ticks: 4, effective: 510, total: 3461
	With Ancestral and Earthliving:
		Effective: 30053 (0.28%), Total: 33403 (0.14%)
		Combat Effective: 30053 (0.30%), Total: 33403 (0.15%)
	EHPS increased by:
		1 SP = 0
		1 crit rating = 0.00202909073307679
		1 int = 0.000670719865856027


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0475 HEP time saved casting
		earth shield and water shield in combat
		Combat Earth Shield haste capped casts count: 21 (31.34%)
		Combat Water Shield haste capped casts count: 19 (48.72%)
	Riptide Rank 4: 1 haste rating adds 0.1670 HEP combat time saved casting
		Combat haste capped casts count: 24 (9.38%)
In the longest fight, 1 int worth of mana pool is worth: 0.2725 mp5
The weight of 1 int worth of mana pool is: 0.2576
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2989 mp5

Mana Restored Report: (sorted by total)
Water Shield Rank 9: count: 545, total mana restored: 268248 (43.82% of overall)
	Combat count: 506, mana restored: 249052 (43.56%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 377.54
	In combat uptime: 52 mins 15 secs  (95.05%)
	Passive mp5: 95.0496
	Procs from damage/debuffs: 117
	MP5 from Improved Water Shield: 290.2421
	Procs from Improved Water Shield in combat: 389
		out of 920 procs possible, proc rate: 42.25%
	MP5 increased by:
		1 crit rating = 0.14964727932049 mp5 
		1 haste rating = 0.0885154318026703 mp5 
		1 int = 0.0494661975807072 mp5 
Replenishment: count: 2371, total mana restored: 138405 (22.61% of overall)
	Combat count: 2297, mana restored: 134083 (23.45%)
	Ave: total: 58, in combat: 58
	Overall in combat mp5: 203.26
	Replenishment uptime in overall combat: 69.64%
	Replenishment uptime in intense fight: 79.37%
	Mana pool based on replenishment: 29186
	MP5 increased by:
		1 int = 0.142872 mp5 (0.180000 theoretical)
		1 mana = 0.007937 mp5 (0.010000 theoretical)
Solace of the Fallen (trinket-245): count: 388, total mana restored: 82128 (13.42% of overall)
	Combat count: 268, mana restored: 72128 (12.61%)
	Ave: total: 211, in combat: 269
	Overall in combat mp5: 109.34
Mana Tide Totem: count: 36, total mana restored: 62874 (10.27% of overall)
	Combat count: 36, mana restored: 62874 (11.00%)
	Ave: total: 1746, in combat: 1746
	Overall in combat mp5: 95.31
	Mana Tide usage in overall combat: 81.86%
	Shaman's Mana Tide usage in intense fight: 99.63%
	MP5 increased by:
		1 int = 0.071735 mp5 (0.072000 theoretical 5 min cooldown)
		1 mana = 0.003985 mp5 (0.004000 theoretical 5 min cooldown)
Insightful Earthsiege Diamond: count: 52, total mana restored: 31200 (5.10% of overall)
	Combat count: 47, mana restored: 28200 (4.93%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 42.75
Revitalize: count: 41, total mana restored: 11978 (1.96% of overall)
	Combat count: 37, mana restored: 10869 (1.90%)
	Ave: total: 292, in combat: 293
	Overall in combat mp5: 16.48
Innervate: count: 10, total mana restored: 7865 (1.28% of overall)
	Combat count: 10, mana restored: 7865 (1.38%)
	Ave: total: 786, in combat: 786
	Overall in combat mp5: 11.92
Totemic Recall: count: 52, total mana restored: 5132 (0.84% of overall)
	Combat count: 24, mana restored: 2368 (0.41%)
	Ave: total: 98, in combat: 98
	Overall in combat mp5: 3.59
Runic Mana Potion: count: 1, total mana restored: 4356 (0.71% of overall)
	Combat count: 1, mana restored: 4356 (0.76%)
	Ave: total: 4356, in combat: 4356
	Overall in combat mp5: 6.60


Total mp5 above character sheet (in raid): 866.79 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat: 1666
	Ancestral Knowlege granting on ave: 166 int
	HEP per point: 30.9558
	HEP: 154.7792
Thundering Strikes talent points: 5
	HEP per point: 44.2405
	HEP: 221.2024
Improved Shields talent points: 3
	Water Shield Combat MP5: 49.24
	Water Shield Combat HEP: 46.55
	Water Shield Intense Fight MP5: 59.70
	Water Shield Intense Fight HEP: 56.43
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 69
		With 1 talent points: 56
		With 2 talent points: 46
	Casts saved with 2 points in Improved Earth shield: 23
	Global cooldown time: 1.00
	Combat time saved: 23 secs 
	Combat effective gained by fewer refreshes: 70069
	Combat EHPS gained: 21.2437
	HEP: 54.2934
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 298 effective: 54699 (0.51%)
		Combat count: 298, effective: 54699 (0.54%), hps: 16.5839
		HEP: 42.3840
	Point 2 provided benefit count: 295 effective: 54112 (0.50%)
		Combat count: 295, effective: 54112 (0.54%), hps: 16.4058
		HEP: 41.9289
	Point 3 provided benefit count: 293 effective: 53700 (0.50%)
		Combat count: 293, effective: 53700 (0.53%), hps: 16.2810
		HEP: 41.6100
	Point 4 provided benefit count: 292 effective: 53260 (0.50%)
		Combat count: 292, effective: 53260 (0.53%), hps: 16.1475
		HEP: 41.2687
	Point 5 provided benefit count: 289 effective: 52550 (0.49%)
		Combat count: 289, effective: 52550 (0.52%), hps: 15.9322
		HEP: 40.7185
	Combat Total Earth Shield improved effective: 268323 (2.67%)
		HEP: 207.9102
	Improved Shields ave point HEP: 60.39
	Improved Earth Shield ave point HEP: 68.73
	Improved Shields and Improved Earth Shield total HEP: 318.63
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave EHPS increase per point: 67.3958
	Healing Wave EHPS increase 5 points: 336.9792
	Combat time saved: 1 min 5 secs 
	Combat effective gained by saved time: 198022
	Combat EHPS gained: 60.0367
	HEP per point: 30.6875
	HEP: 153.4377
Tidal Focus talent points: 5
	Combat heal mana used: 962328
	Mana saved with Tidal Focus: 48116
	Combat MP5 per point: 14.5880, HEP: 13.7884
	Total Combat MP5: 72.9398, HEP: 68.9421
	Intense Fight MP5 per point: 19.6069, HEP: 18.5323
	Intense Fight MP5: 98.0347, HEP: 92.6616
Improved Water Shield talent points: 3
	Combat MP5 per point: 96.7474, HEP: 91.4447
	Total Combat MP5: 290.2421, HEP: 274.3342
	Intense Fight per point MP5: 111.71, HEP: 105.59
	Intense Fight MP5: 335.14, HEP: 316.78
	Number of Water Shield procs in combat: 389
	Combat HEP: 274.3342, per point: 91.4447
	Intense HEP: 316.7755, per point: 105.5918
Tidal Force talent points: 1
	Tidal Force used 25 times
	Combat Not using Tidal Force: crits: 638, crit rate: 44.37%
	Combat Using Tidal Force: crits: 71, crit rate: 78.89%
		Combat Dose 3: crit rate: 90.00%
		Combat Dose 2: crit rate: 82.35%
		Combat Dose 1: crit rate: 61.54%
	Overall crit increase: 1.1479%
	HEP: 50.7857
Tidal Mastery talent points: 5
	HEP per point: 44.2405
	Total HEP: 221.2024
Restorative Totems talent points: 3
	Point 1 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Point 2 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Point 3 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Combat Total Healing Stream improved effective: 0 (0.00%)
		HEP: 0.0000
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 20 times
	Nature's Swiftness Heal Count: 19, Effective: 346750, total: 425531
		Combat Count: 19, Effective: 346750 (3.45%), total: 425531 (1.93%)
	Spell report:
		Healing Wave Rank 14:
			Count: 7, Effective: 107071, total: 123987
			Combat Count: 7, Effective: 107071, total: 123987
		Lesser Healing Wave Rank 9:
			Count: 1, Effective: 9196, total: 9196
			Combat Count: 1, Effective: 9196, total: 9196
		Ancestral Awakening:
			Count: 8, Effective: 30249, total: 41641
			Combat Count: 8, Effective: 30249, total: 41641
		Chain Heal Rank 7:
			Count: 11, Effective: 200234, total: 250707
			Combat Count: 11, Effective: 200234, total: 250707
	Average effective hps: 18250.0000, total hps: 22396.3684
	HEP: 268.6788
Talent Points in Purification: 5
	Point 1 provided benefit count: 2103 effective: 143412 (1.34%)
		Combat count: 1961, effective: 136205 (1.36%), hps: 41.2950
		HEP: 105.5390
	Point 2 provided benefit count: 2081 effective: 140805 (1.31%)
		Combat count: 1944, effective: 133877 (1.33%), hps: 40.5892
		HEP: 103.7351
	Point 3 provided benefit count: 2055 effective: 139163 (1.30%)
		Combat count: 1920, effective: 132264 (1.32%), hps: 40.1000
		HEP: 102.4850
	Point 4 provided benefit count: 2042 effective: 137449 (1.28%)
		Combat count: 1908, effective: 130662 (1.30%), hps: 39.6143
		HEP: 101.2436
	Point 5 provided benefit count: 2028 effective: 136235 (1.27%)
		Combat count: 1894, effective: 129448 (1.29%), hps: 39.2463
		HEP: 100.3032
	Combat Total Purification effective: 662459 (6.59%)
		HEP: 513.3060
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 153, restored mana: 269227
		Overall MP5: 408.1219
		Overall HEP: 385.7532
		Intense fight MP5: 586.0502
		Intense fight HEP: 553.9295
	Self report:
		Combat: Count: 36, restored mana: 62874 (10.9959%)
		Overall MP5: 95.3109
		Overall HEP: 90.0870
		Intense fight MP5: 117.0672
		Intense fight HEP: 110.6509
Talent Points in Cleanse Spirit: 1
	Count: 70
	Combat Count: 70
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 88.4810
	Blessing of Eternals earthliving weapon proc rate: 2.2907%
	Increased earthliving HEP per point: 18.7643
	Total HEP per point: 107.2453
	Total HEP: 214.4906
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 489 effective: 209872 (1.95%)
		Combat count: 465, effective: 203701 (2.03%), hps: 61.7584
		HEP: 157.8379
	Point 2 provided benefit count: 460 effective: 195091 (1.82%)
		Combat count: 441, effective: 190291 (1.89%), hps: 57.6926
		HEP: 147.4471
	Combat Total Improved Chain Heal effective: 393992 (3.92%)
		HEP: 305.2850
Nature's Blessing talent points: 3
	Average int in combat: 1666
	1 int = 0.1500 SP
	1666 int = 249.9200 SP
	HEP per point = 83.3067
	HEP = 249.9200
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 296 effective: 311500 (2.90%)
		Combat count: 276, effective: 295949 (2.95%), hps: 89.7262
		HEP: 229.3163
	Point 2 provided benefit count: 274 effective: 276329 (2.57%)
		Combat count: 255, effective: 261624 (2.60%), hps: 79.3194
		HEP: 202.7193
	Point 3 provided benefit count: 245 effective: 241110 (2.25%)
		Combat count: 227, effective: 228387 (2.27%), hps: 69.2425
		HEP: 176.9654
	Combat Total Ancestral Awakening effective: 785961 (7.82%)
		HEP: 609.0010
Earth Shield talent points: 1
	Combat uptime: 51 mins 27 secs  (93.6059%)
	Combat base talent effective: 1275682 (12.70%)
	Combat EHPS increase: 386.7620
	HEP: 988.4610
Tidal Waves talent points: 5
	Buff applied count: 169, refreshed: 477
	Time saved: 23 secs 
		Combat time saved: 20 secs 
	Combat EHPS increase from time saved: 18.5100
	Time Saved HEP: 47.3067
	Lesser Healing Wave w/TW count: 127 (32.7320%)
	LHW crit rate with Tidal Waves: 59.0551%
	LHW crit added effective: 15070
	Tidal Waves bonus effective: 42213 (0.4201%)
	Overall Tidal Waves added effective: 57284 (0.5701%)
	Combat effective healing hps: 17.3675
	Effective healing HEP: 44.3867
	Tidal Waves hps: 35.8775, per point: 7.1755
	Tidal Waves HEP: 91.6934, per point: 18.3387
Riptide talent points: 1
	Riptide w/ hot effective: 1723454 (16.05%), total: 3961572 (16.57%)
		Combat effective: 1471017 (14.64%), total: 3279818 (14.90%)
	Chain heal increase casts: 32, effective: 56218 (0.52%), total: 63328 (0.26%)
		Combat casts: 32, effective: 56218 (0.56%), total: 63328 (0.29%)
	Combined effective: 1779672 (16.58%), total: 4024900 (16.84%)
		Combat effective: 1527235 (15.20%), total: 3343146 (15.19%)
	Combat EHPS increase: 463.0280
	HEP: 1183.3766

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 182, effective: 349044 (3.25%), total: 450446 (1.88%)
		Combat count: 160, effective: 313934 (3.12%)
		  total: 399108 (1.81%)
	Combat Chain Heal hps increase: 510.2878
	Combat EHPS increase: 95.1787
	HEP: 243.2514
Glyph of Earth Shield:
	Combat count: 284, effective: 255628 (2.54% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield EHPS increase: 90.8873
	Combat EHPS increase: 77.5015
	HEP: 198.0732
Glyph of Riptide:
	Extra riptide time: 12 mins 18 secs 
		Combat Extra time: 8 mins 33 secs 
	Riptide lasted into glyph time 192 times (59.8131%)
	Count: 231, effective: 55200 (0.51%), total: 350994 (1.47%)
		Combat count: 176, effective: 52222 (0.52%),
		  total: 268877 (1.22%)
	Total hot healing w/ overheal ticks: 350994 (1.47%)
		Combat: 268877 (1.22%)
	Total hot Overhealing w/ overheal ticks: 295794 (84.27%)
		Combat: 216655 (80.58%)
	Combat EHPS increase: 15.8327
	HEP: 40.4642
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 9 secs 
	Combat EHPS increase: 9.0055
	HEP: 23.0157
Set Bonus Report:

Tier 9 2-piece:
	Effective: 281117 (2.62%), Total: 719372 (3.01%)
		Combat Effective: 241785 (2.41%), Total: 600086 (2.73%)
	Combat EHPS: 73.3048
	HEP: 187.3475
Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 15 mins 13 secs  (27.68%)
	HEP: 371.0531

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3913 ehps)
1 Crit rating = 0.8222 SP (0.3217 ehps)
1 Haste rating = 2.1834 SP (0.8543 ehps)
1 INT = 0.4218 SP (0.1650 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1496 mp5
1 Haste rating = -0.1478 mp5
1 INT = 0.5366 mp5
1 Mana = 0.0271 mp5
Total mana regen points needed from gear: 1156.51

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9452 (calculated)
1 mana = 0.0256
1 Haste rating = 2.0437
1 Crit rating = 0.9636
1 INT = 0.9290 (actual)
1 INT = 0.9903 (max theoretical)

Insightful Earthsiege Diamond HEP: 59.9139

Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0256, Mp5=0.9452, Intellect=0.9290, HasteRating=2.0437, CritRating=0.9636, Stamina=0.1000, Armor=0.0100, MetaSocket=59.9139 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4218, HasteRating=2.1834, CritRating=0.8222, Stamina=0.1000, Armor=0.0100, MetaSocket=8.8573 )
	Mana Regen:
( Pawn: v1: "Shaman Mana Regen": Mana=0.0271, Mp5=1, Intellect=0.5366, HasteRating=-0.1478, CritRating=0.1496, MetaSocket=54.0172 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0256)+(mp5*0.9452)+(intellect*0.9290)+(hasterating*2.0437)+(critrating*0.9636)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4218)+(hasterating*2.1834)+(critrating*0.8222)+(stamina*0.1000)+(armor*0.0100)
	Mana Regen:
local mp5=GetManaRegen()*5
local mana = UnitManaMax("player")
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (mp5)+(mana*0.0271)+(intellect*0.5366)+(hasterating*-0.1478)+(critrating*0.1496)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=4&mh=2.0437&mp5=0.9452&mcr=0.9636&spd=1&Int=0.9290&Sta=0.1000&Arm=0.0100&Sckm=59.9139&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=4&mh=2.1834&mcr=0.8222&spd=1&Int=0.4218&Sta=0.1000&Arm=0.0100&Sckm=8.8573&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=4;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:94:96:92:204:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=4;gb=1;wt=123:96:23:103:77:22:41;wtv=100:82:42:218:-100:10:1

Last edited by stassart : 01/08/10 at 6:46 PM.

Offline
Old 01/09/10, 11:50 AM   #284
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
2.99 uploaded to Curse:
* BUGFIX: Fixed a display issue with stacking haste buffs (Bizuri's Totem) that was causing a garbage number to display for the haste rating of each dose and overall haste rating. In 2.95 I had noted that the Bizuri code was untested. It has now been tested and fixed.

Only reason to upgrade to 2.99 from 2.98 is if you are using/testing Bizuri's Totem.

Offline
Old 01/09/10, 6:08 PM   #285
Nowaa
Glass Joe
 
Draenei Shaman
 
The Venture Co (EU)
Strange that haste is being valued just as highly with the 2pc as without it, not what i was expecting at all.

Offline
Old 01/09/10, 6:40 PM   #286
Agonosta
Glass Joe
 
Orc Shaman
 
The Forgotten Coast
Here is my set bonus report for the last wing of ICC25 (Rotface, Festergut, Putricide), as well as ToGC25. I think there may even be some Ulduar25 in there (which may have lowered the HEP for the bonus slightly because I really wasn't utilizing it as much in that content).

Set Bonus Report:

Tier 9 2-piece:
	Effective: 307155 (1.57%), Total: 790978 (1.80%)
		Combat Effective: 288870 (1.51%), Total: 740427 (1.73%)
	Combat EHPS: 49.8436
	HEP: 114.1045
Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 22 mins 1 sec  (22.80%)
	HEP: 291.5720

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.4368 ehps)
1 Crit rating = 0.7027 SP (0.3069 ehps)
1 Haste rating = 2.1319 SP (0.9313 ehps)
1 INT = 0.3823 SP (0.1670 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1691 mp5
1 Haste rating = -0.1475 mp5
1 INT = 0.4593 mp5
1 Mana = 0.0224 mp5
Total mana regen points needed from gear: 1451.89

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.2350 (calculated)
1 mana = 0.0277
1 Haste rating = 1.9497
1 Crit rating = 0.9116
1 INT = 0.9496 (actual)
1 INT = 1.1331 (max theoretical)

Insightful Earthsiege Diamond HEP: 81.3150

Offline
Old 01/09/10, 10:28 PM   #287
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Originally Posted by Nowaa View Post
Strange that haste is being valued just as highly with the 2pc as without it, not what i was expecting at all.
For me before T10 2-piece:

(ICC-25 two weeks before)
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0614 (calculated)
1 mana = 0.0263
1 Haste rating = 2.2295
1 Crit rating = 0.7645
1 INT = 0.8767 (actual)
1 INT = 0.9886 (max theoretical)
(ICC-25 week before)
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5828 (calculated)
1 mana = 0.0197
1 Haste rating = 2.3698
1 Crit rating = 0.7376
1 INT = 0.7490 (actual)
1 INT = 0.7155 (max theoretical)
After:

(ICC-25 up to Putricide)
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9452 (calculated)
1 mana = 0.0256
1 Haste rating = 2.0437
1 Crit rating = 0.9636
1 INT = 0.9290 (actual)
1 INT = 0.9903 (max theoretical)
(ICC-25 Putricide attempts)
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.6680 (calculated)
1 mana = 0.0128
1 Haste rating = 2.0434
1 Crit rating = 0.7898
1 INT = 0.6414 (actual)
1 INT = 0.7798 (max theoretical)
So the T10 2-piece dropped my haste HEP in ICC-25 from the 2.2295-2.3698 range to 2.04. Without T10 2-piece I was only haste soft capped during bloodlust (haste capped about 5% of the time). With T10 2-piece I am haste soft capped during bloodlust or when the T10 2-piece is up (haste capped on about 32% of my instant casts and lhw). I do not know what the impact/value of the T10 2-piece is for someone already over the haste soft cap.

Offline
Old 01/10/10, 6:29 PM   #288
Mumra
Glass Joe
 
Troll Shaman
 
Arathor (EU)
T10 2p summary. 10 unsuccessful Putricide 25 attempts then TOGC25, 1 shotting all but not attempting Anub. I swapped T10 251 shoulders for 264 festergut non set ones for Twins as I don't riptide on this fight.

Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 19 mins 11 secs  (24.86%)
	HEP: 362.2841

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.4154 ehps)
1 Crit rating = 0.5542 SP (0.2302 ehps)
1 Haste rating = 2.3987 SP (0.9964 ehps)
1 INT = 0.3332 SP (0.1384 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1142 mp5
1 Haste rating = -0.1492 mp5
1 INT = 0.4467 mp5
1 Mana = 0.0227 mp5
Total mana regen points needed from gear: 1515.65

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.1836 (calculated)
1 mana = 0.0269
1 Haste rating = 2.2221
1 Crit rating = 0.6894
1 INT = 0.8619 (actual)
1 INT = 1.0312 (max theoretical)

Insightful Earthsiege Diamond HEP: 53.3615

Offline
Old 01/11/10, 2:13 PM   #289
Asat
Glass Joe
 
Tauren Shaman
 
Earthen Ring
T10 2p from 10 Putricide 25 attempts. This is way below the soft cap at 959 haste, it is pretty impressive at this level. Nothing too surprising there though.

Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 24 mins 51 secs  (28.37%)
	HEP: 495.7642

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3026 ehps)
1 Crit rating = 0.8323 SP (0.2518 ehps)
1 Haste rating = 2.7956 SP (0.8459 ehps)
1 INT = 0.4251 SP (0.1286 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1415 mp5
1 Haste rating = -0.2181 mp5
1 INT = 0.2659 mp5
1 Mana = 0.0122 mp5
Total mana regen points needed from gear: 698.50

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5996 (calculated)
1 mana = 0.0073
1 Haste rating = 2.6648
1 Crit rating = 0.9171
1 INT = 0.5846 (actual)
1 INT = 0.7842 (max theoretical)

Insightful Earthsiege Diamond HEP: 37.5975
Also if anyone has been lucky enough to pick up an Althor's Abacus as well as Trauma (and has some spare time) I would be interested in knowing if the former can proc the latter.

Offline
Old 01/11/10, 5:38 PM   #290
balatro
Glass Joe
 
balatro's Avatar
 
Troll Shaman
 
<Kyl>
Nordrassil (EU)
As requested, a combatlog with a shaman using Val'anyr. http://kyl-guild.com/bala/WoWCombatLog_Twin_Valkyrs.txt This is our 25man heroic Twin Valkyrs kill from today.

Also, in case you're curious how good the 2T10 is in CH spam fights, here is the report.
Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 18 secs  (9.54%)
	HEP: 122.3040

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.8220 ehps)
1 Crit rating = 0.4171 SP (0.3428 ehps)
1 Haste rating = 1.9099 SP (1.5699 ehps)
1 INT = 0.2879 SP (0.2366 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.2531 mp5
1 Haste rating = 0.0405 mp5
1 INT = 0.7067 mp5
1 Mana = 0.0346 mp5
Total mana regen points needed from gear: 1256.87

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0882 (calculated)
1 mana = 0.0377
1 Haste rating = 1.9539
1 Crit rating = 0.6925
1 INT = 1.0569 (actual)
1 INT = 0.9927 (max theoretical)

Insightful Earthsiege Diamond HEP: 88.5027
EDIT: I should also add that after doing some testing, I unfortunately found that ELW and Althor's Abacus don't contribute to the Valanyr bubble (Protection of Ancient Kings).

Last edited by balatro : 01/12/10 at 8:49 AM.

Offline
Old 01/11/10, 6:13 PM   #291
shambles
Glass Joe
 
Tauren Shaman
 
Zul'Jin
This wasn't a long period of logging, only rotface and half of our putricide attempts, 2x set bonuses. Also trying out the Revitalizing skyflare for fun with heroic-solace + sliver!

Tier 9 2-piece:
	Effective: 153591 (1.95%), Total: 457804 (2.44%)
		Combat Effective: 140992 (1.83%), Total: 430075 (2.36%)
	Combat EHPS: 50.5701
	HEP: 123.2325
Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 12 mins 37 secs  (27.16%)
	HEP: 349.0315

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.4104 ehps)
1 Crit rating = 0.6176 SP (0.2534 ehps)
1 Haste rating = 2.0368 SP (0.8358 ehps)
1 INT = 0.3541 SP (0.1453 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1222 mp5
1 Haste rating = -0.1461 mp5
1 INT = 0.4051 mp5
1 Mana = 0.0203 mp5
Total mana regen points needed from gear: 630.77

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5271 (calculated)
1 mana = 0.0107
1 Haste rating = 1.9598
1 Crit rating = 0.6820
1 INT = 0.5677 (actual)
1 INT = 0.6285 (max theoretical)

Increased Crit Meta:
	Crit count: 759, total: 129282, effective: 41382
		Combat crit count: 749, total: 127181, effective: 40312
		Combat HPS: 45.6166, EHPS: 14.4590
	Increased Crit HEP: 35.2346
	HEP from 11 mp5: 5.7986
	Revitalizing Skyflare Diamond HEP: 41.0332

Offline
Old 01/13/10, 12:11 AM   #292
Maltese
Von Kaiser
 
Maltese's Avatar
 
Draenei Shaman
 
Azjol-Nerub
From ICC10 Fresh instance up to 10 attempts on putricide.

GAME_VERSION = 3.3.0
PLAYER_NAME = Malt
RACE = Draenei
SET_BONUS = 9_2
SET_BONUS = 10_2
CALC_MP5 = 1
SPELL_POWER = 2801
HASTE_RATING = 1224
MIN_MANA = 600
CONVECTION = 0
ENHANCING_TOTEMS = 0
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 3
SHAMANISTIC_FOCUS = 0
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 3
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 0
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 1
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 0
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 2
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 80
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
MANA_GAIN = 16666
STAMINA_HEP = 0
ARMOR_HEP = 0
GEM = epic
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 3000
shaman_hep $Revision: 2.99 $
Total log time processed: 4 hours 53 mins 51 secs 
Evaluating heals for Malt:
Effective healing: 20861548
Total healing: 40475331
Total time spent healing: 39 mins 9 secs  (13.3238% of log file time)
Log time in combat: 1 hour 41 mins 6 secs  (34.41% of log)
Time shaman was present (in the raid) in combat: 1 hour 40 mins 35 secs  (99.49%)
Time alive in combat: 1 hour 34 mins 6 secs  (93.55%)
Longest fight: 6 mins 42 secs 
Effective in combat healing: 19555750
Total in combat healing: 35902087
Total in combat time spent healing: 34 mins 35 secs  (34.3872% of combat time)
Buff Report (in combat):
	Earthliving uptime: 1 hour 40 mins 33 secs  (99.97%)
	Blessing of Wisdom uptime: 1 hour 32 mins 7 secs  (97.90%)
	Mana Spring Totem uptime: 0 sec  (0.00%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 32 mins 7 secs  (91.12%)
	Blessing of Kings uptime: 1 hour 31 mins 24 secs  (97.13%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 27 mins 15 secs  (92.72%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 9 mins 56 secs  (74.31%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 8 mins 41 secs  (72.99%)
	Moonkin Aura buff uptime: 1 hour 8 mins 41 secs  (72.99%)
	Retribution Aura uptime: 38 mins 52 secs  (41.31%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 11 mins 19 secs  (75.80%)
	Wrath of Air buff uptime: 1 hour 31 mins 10 secs  (90.18%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 34 mins 15 secs  (100.15%)
	Fortitude uptime: 1 hour 31 mins 31 secs  (97.25%)
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 29 mins 22 secs  (31.22%)
	"Very Burnt Worg/Imperial Manta Steak" (40 haste rating) buff uptime: 0 sec  (0.00%)
	"Heroism" (983 haste rating) buff uptime: 3 mins 6 secs  (3.30%)
	"Fish Feast" (46 sp) buff uptime: 1 hour 4 mins 29 secs  (68.52%)
	"Ashen Band of Wisdom" (285 sp) buff uptime: 11 mins 41 secs  (12.43%)
	"Totem of Calming Tides" (234 sp) buff uptime: 41 mins 42 secs  (44.32%)
	"Flask of the Frost Wyrm" (125 sp) buff uptime: 1 hour 20 mins 20 secs  (79.86%)
	"Solace of the Fallen (trinket-245)" (16 mp5) buff uptime: 1 hour 24 mins 46 secs  (90.07%)
		dose 1: (16 mp5) uptime: 4 mins 55 secs  (5.24%)
		dose 2: (32 mp5) uptime: 4 mins 15 secs  (4.53%)
		dose 3: (48 mp5) uptime: 2 mins 37 secs  (2.78%)
		dose 4: (64 mp5) uptime: 1 min 57 secs  (2.09%)
		dose 5: (80 mp5) uptime: 2 mins 22 secs  (2.52%)
		dose 6: (96 mp5) uptime: 2 mins 25 secs  (2.57%)
		dose 7: (112 mp5) uptime: 2 mins 11 secs  (2.33%)
		dose 8: (128 mp5) uptime: 1 hour 4 mins  (68.01%)
		Overall mp5: 99.11
	"Solace of the Fallen (trinket-258)" (18 mp5) buff uptime: 1 hour 24 mins 46 secs  (90.09%)
		dose 1: (18 mp5) uptime: 4 mins 55 secs  (5.24%)
		dose 2: (36 mp5) uptime: 4 mins 15 secs  (4.53%)
		dose 3: (54 mp5) uptime: 2 mins 37 secs  (2.78%)
		dose 4: (72 mp5) uptime: 1 min 57 secs  (2.09%)
		dose 5: (90 mp5) uptime: 2 mins 22 secs  (2.52%)
		dose 6: (108 mp5) uptime: 2 mins 25 secs  (2.57%)
		dose 7: (126 mp5) uptime: 2 mins 11 secs  (2.33%)
		dose 8: (144 mp5) uptime: 1 hour 4 mins  (68.02%)
		Overall mp5: 111.51

Totem Report for Malt (in combat):
	"Healing Stream Totem Rank 9" uptime: 1 hour 27 mins 8 secs  (92.60%)
	"Stoneskin Totem Rank 10" uptime: 1 hour 29 mins 23 secs  (95.00%)
	"Tremor Totem" uptime: 2 secs  (0.05%)
	"Mana Tide Totem" uptime: 13 secs  (0.23%)
	"Fire Elemental Totem" uptime: 27 mins 44 secs  (29.49%)
	"Flametongue Totem Rank 8" uptime: 2 secs  (0.05%)
	"Searing Totem Rank 10" uptime: 43 mins 31 secs  (46.24%)
	"Cleansing Totem" uptime: 2 secs  (0.05%)
	"Wrath of Air Totem" uptime: 1 hour 27 mins 1 sec  (92.47%)
	"Magma Totem Rank 7" uptime: 52 secs  (0.93%)
	"Grounding Totem" uptime: 2 secs  (0.05%)
	"Strength of Earth Rank 8" uptime: 0 sec  (0.00%)

Total mana used: 1703735
Total mana restored (not including gear): 1053549.48049507
In combat mana used: 1455105
In combat mana restored (not including gear): 957290.480457687
Mana used in most mana intensive fight: 120739
	Start Time: 1/12 21:15:00.476
	NPC that took most damage: "Professor Putricide"
	Duration of that fight: 6 mins 42 secs 
	Mana pool for that fight: 30000
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1433.98136541502
	Tidal Focus mana saved: 5327.952
	Mana restored that fight by abilities: 72429.649998951
		Replenishment: count: 328: total: 19486 (81.58% uptime)
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Water Shield Rank 9: count: 64: total: 31498
			from Improved Water Shield: 24607
			from Water Shield damage/debuff procs: 6891
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Judgement of Wisdom: count: 3: total: 264
			(Not included in mp5 weight)
		Solace of the Fallen (trinket-245): count: 26: total: 8273
			(Not included in mp5 weight)
		Insightful Earthsiege Diamond: count: 6: total: 3600
			(Not included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Solace of the Fallen (trinket-258): count: 26: total: 9308
			(Not included in mp5 weight)
	Included Mana restored (configurable): 50984
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 110.4)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+51.8 stats)
	Had Moonkin Aura/Elemental Oath?: Yes (+5% crit)
	Water Shield uptime: 6 mins 20 secs  (94.58%)
	MP5 from Water Shield: 94.5786219185874
	Additional mp5 specified in configuration file (unknown) : 0
	MP5 needed beyond included sources unbuffed: 296.901797509554
	Character sheet MP5 needed unbuffed: 252.129910260358
	Sources of mana naked:
		Mana Pool unbuffed: 6036
		+ Mana from Blessing of Kings on base int: 192
		+ Mana from Arcane Int/Brilliance: 1080
		+ Mana from Mark/Gift of the the Wild: 932.4
		= Mana Pool buffed: 8240.4
		Crit % unbuffed: 16.97%
		Crit % buffed: 22.85%
		Gains:
			Replenishment: count: 328: total: 5405
			Water Shield Rank 9: count: 64: total: 19157
				from Improved Water Shield: 12266
				from Water Shield damage/debuff procs: 6891
		Gains total: 24562.8872240592
		Buffs:
		Blessing of Wisdom/Mana Spring: 110.4 mp5
		Water Shield passive: 94.5786219185874 mp5
		Additional configuration mp5: 0 mp5
	MP5 (including Int/crit) needed naked: 896.107753062422

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.0000
Calculated mp5 value (Int, Crit, and mp5): 0.746489857364864

Mana Used Report: (sorted by total)
Lesser Healing Wave Rank 9: count: 800, total mana used: 500800 (29.39% of overall)
	In combat count: 757, mana used: 473882 (32.57%)
Riptide Rank 4: count: 544, total mana used: 408544 (23.98% of overall)
	In combat count: 461, mana used: 346211 (23.79%)
Chain Heal Rank 7: count: 512, total mana used: 406016 (23.83% of overall)
	In combat count: 473, mana used: 375089 (25.78%)
Earth Shield Rank 5: count: 131, total mana used: 82006 (4.81% of overall)
	In combat count: 106, mana used: 66356 (4.56%)
Ancestral Spirit Rank 6: count: 20, total mana used: 63300 (3.72% of overall)
	In combat count: 0, mana used: 0 (0.00%)
Flame Shock Rank 9: count: 58, total mana used: 43326 (2.54% of overall)
	In combat count: 58, mana used: 43326 (2.98%)
Wrath of Air Totem: count: 65, total mana used: 31395 (1.84% of overall)
	In combat count: 40, mana used: 19320 (1.33%)
Chain Lightning Rank 8: count: 26, total mana used: 29692 (1.74% of overall)
	In combat count: 26, mana used: 29692 (2.04%)
Stoneskin Totem Rank 10: count: 64, total mana used: 28096 (1.65% of overall)
	In combat count: 40, mana used: 17560 (1.21%)
Searing Totem Rank 10: count: 66, total mana used: 20262 (1.19% of overall)
	In combat count: 42, mana used: 12894 (0.89%)
Healing Wave Rank 14: count: 19, total mana used: 19836 (1.16% of overall)
	In combat count: 11, mana used: 11484 (0.79%)
Lava Burst Rank 2: count: 30, total mana used: 13170 (0.77% of overall)
	In combat count: 30, mana used: 13170 (0.91%)
Cleanse Spirit: count: 31, total mana used: 9517 (0.56% of overall)
	In combat count: 31, mana used: 9517 (0.65%)
Frost Shock Rank 7: count: 12, total mana used: 9492 (0.56% of overall)
	In combat count: 12, mana used: 9492 (0.65%)
Healing Stream Totem Rank 9: count: 65, total mana used: 8515 (0.50% of overall)
	In combat count: 40, mana used: 5240 (0.36%)
Heroism: count: 5, total mana used: 5710 (0.34% of overall)
	In combat count: 5, mana used: 5710 (0.39%)
Lightning Bolt Rank 14: count: 11, total mana used: 4829 (0.28% of overall)
	In combat count: 11, mana used: 4829 (0.33%)
Magma Totem Rank 7: count: 4, total mana used: 4744 (0.28% of overall)
	In combat count: 4, mana used: 4744 (0.33%)
Earthliving Weapon Rank 6: count: 15, total mana used: 3945 (0.23% of overall)
	In combat count: 2, mana used: 526 (0.04%)
Flametongue Totem Rank 8: count: 8, total mana used: 3864 (0.23% of overall)
	In combat count: 1, mana used: 483 (0.03%)
Fire Nova Rank 9: count: 3, total mana used: 2901 (0.17% of overall)
	In combat count: 3, mana used: 2901 (0.20%)
Fire Elemental Totem: count: 2, total mana used: 2022 (0.12% of overall)
	In combat count: 2, mana used: 2022 (0.14%)
Cleansing Totem: count: 2, total mana used: 702 (0.04% of overall)
	In combat count: 1, mana used: 351 (0.02%)
Strength of Earth Rank 8: count: 1, total mana used: 439 (0.03% of overall)
	In combat count: 0, mana used: 0 (0.00%)
Grounding Totem: count: 2, total mana used: 438 (0.03% of overall)
	In combat count: 1, mana used: 219 (0.02%)
Tremor Totem: count: 2, total mana used: 174 (0.01% of overall)
	In combat count: 1, mana used: 87 (0.01%)

Healing Report (sorted by effective):
Chain Heal Rank 7: hits: 1427, effective healing: 5422998 (26.00% of player's overall)
	Combat: hits: 1329, effective healing: 5096703 (26.06%), ehps: 902.64
	Total (raw) healing: 9973453 (24.64% of player's overall)
	Combat: Total healing: 9316030 (25.95%), hps: 1649.89
	Crits: 636 (44.57%)
	Combat Crits: 594 (44.70%)
	Averages: (6989)
		Non-crit: 5597, crit: 8728, effective: 3800, overall: 6989
		Combat: Non-crit: 5606, crit: 8756, effective: 3834, overall: 7009
	Overheals: (45.63%)
		Non-crit: count: 418, total: 1614396, ave: 3862
		Crit: count: 442, total: 2936059, ave: 6642
		Combat Non-crit: count: 389, total: 1495664, ave: 3844
		Combat Crit: count: 410, total: 2723663, ave: 6643
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total cast time: 13 mins 21 secs 
		Combat cast time: 12 mins 15 secs 
	Combat Average cast time: 1.55
	Haste capped casts count: 9 (1.76%)
		Combat count: 9 (1.90%)
	Earthliving:
		Total Duration: 54 mins 17 secs 
		Ticks: 1051, effective: 607949, total: 1031219
		Combat Duration: 48 mins 33 secs 
		Combat Ticks: 929, effective: 589670, total: 915906
	With Ancestral and Earthliving:
		Effective: 6030947 (28.91%), Total: 11004672 (27.19%)
		Combat Effective: 5686373 (29.08%), Total: 10231936 (28.50%)
	Number of Chain Heal casts started: 582 (12.20% canceled)
	Initial target hits: 511, crits: 239 (46.77%),
	  riptide: 81 (15.85%)
		combat hits: 473, crits: 220 (46.51%),
		  riptide: 75 (15.86%)
		Effective: 2570609 (47.40%), Total: 5698548 (57.14%)
			combat Effective: 2425235 (47.58%), Total: 5291396 (56.80%)
		Ave: non crit: 9027, crit: 13569, effective: 5030, overall: 11151
			combat non crit: 9050, crit: 13644, effective: 5127, overall: 11186
		Overheals non-crit count: 186, non-crit ave over: 5962
			combat non-crit count: 172, non-crit ave over: 5911
		Overheals crit count: 202, crit ave over: 9994
			combat crit count: 187, crit ave over: 9889
		Overhealed amount: 3127939 (54.89%)
			combat amount: 2866161 (54.17%)
	Second target hits: 380 (74.36% bounced), crits: 175 (46.05%),
	  riptide: 59 (15.53%)
		combat hits: 355 (75.05% bounced), crits: 168 (47.32%),
		  riptide: 56 (15.77%)
		Effective: 1633236 (30.12%), Total: 2530595 (25.37%)
			combat Effective: 1537882 (30.17%), Total: 2385977 (25.61%)
		Ave: non crit: 5457, crit: 8067, effective: 4297, overall: 6659
			combat non crit: 5494, crit: 8086, effective: 4332, overall: 6721
		Overheals non-crit count: 101, non-crit ave over: 2870
			combat non-crit count: 92, non-crit ave over: 2920
		Overheals crit count: 115, crit ave over: 5282
			combat crit count: 109, crit ave over: 5315
		Overhealed amount: 897359 (35.46%)
			combat amount: 848095 (35.54%)
	Third target hits: 301 (58.90% bounced), crits: 124 (41.20%),
	  riptide: 45 (14.95%)
		combat hits: 282 (59.62% bounced), crits: 117 (41.49%),
		  riptide: 42 (14.89%)
		Effective: 816244 (15.05%), Total: 1183259 (11.86%)
			combat Effective: 763200 (14.97%), Total: 1114584 (11.96%)
		Ave: non crit: 3274, crit: 4867, effective: 2711, overall: 3931
			combat non crit: 3291, crit: 4884, effective: 2706, overall: 3952
		Overheals non-crit count: 77, non-crit ave over: 2009
			combat non-crit count: 73, non-crit ave over: 2071
		Overheals crit count: 74, crit ave over: 2868
			combat crit count: 68, crit ave over: 2943
		Overhealed amount: 367015 (31.02%)
			combat amount: 351384 (31.53%)
	Fourth target hits: 234 (45.79% bounced), crits: 98 (41.88%),
	  riptide: 33 (14.10%)
		combat hits: 218 (46.09% bounced), crits: 89 (40.83%),
		  riptide: 30 (13.76%)
		Effective: 402909 (7.43%), Total: 561051 (5.63%)
			combat Effective: 370386 (7.27%), Total: 524073 (5.63%)
		Ave: non crit: 1973, crit: 2986, effective: 1721, overall: 2397
			combat non crit: 1974, crit: 3027, effective: 1699, overall: 2404
		Overheals non-crit count: 54, non-crit ave over: 1123
			combat non-crit count: 52, non-crit ave over: 1134
		Overheals crit count: 51, crit ave over: 1911
			combat crit count: 46, crit ave over: 2058
		Overhealed amount: 158142 (28.19%)
			combat amount: 153687 (29.33%)
	Glyph of Chain heal: effective: 402909 (1.93% of total effective)
		combat effective: 370386 (1.89% of combat effective)
	Processed by cast: 469, time: 40, less accurate: order: 2, count: 0
	Improved Water Shield procs: 191 (37.38% of casts)
		Combat procs: 175 (37.00% of casts)
	EHPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 1.0635
		hop 3: SP coefficient with set/talents: 0.6381
		hop 4: SP coefficient with set/talents: 0.3829
		1 SP = 0.828219
			(0.3271 + 0.2759 + 0.1490 + 0.0762)
		1 Haste rating = 2.04005154140611
			(mp5 = -0.153048578916101)
		1 crit rating = 0.351703108115628
			(0.1367 + 0.1140 + 0.0654 + 0.0356)
		1 int = 0.116256142542609
			(0.0452 + 0.0377 + 0.0216 + 0.0118)
Earth Shield: hits: 776, effective healing: 3410558 (16.35% of player's overall)
	Combat: hits: 776, effective healing: 3410558 (17.44%), ehps: 604.02
	Total (raw) healing: 4208765 (10.40% of player's overall)
	Combat: Total healing: 4208765 (11.72%), hps: 745.38
	Crits: 344 (44.33%)
	Combat Crits: 344 (44.33%)
	Averages: (5423)
		Non-crit: 3812, crit: 7446, effective: 4395, overall: 5423
		Combat: Non-crit: 3812, crit: 7446, effective: 4395, overall: 5423
	Overheals: (18.97%)
		Non-crit: count: 116, total: 262721, ave: 2264
		Crit: count: 125, total: 535486, ave: 4283
		Combat Non-crit: count: 116, total: 262721, ave: 2264
		Combat Crit: count: 125, total: 535486, ave: 4283
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.01
	Haste capped casts count: 23 (35.38%)
		Combat count: 21 (48.84%)
	Earth shield average time between procs: 6.36 secs
		in combat: 6.36 secs
	Combat uptime: 1 hour 32 mins 59 secs  (98.8066%)
	EHPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.115797617808017
		1 crit rating = 0.0587020684542606
		1 int = 0.0194040822508763
Lesser Healing Wave Rank 9: hits: 800, effective healing: 2865158 (13.73% of player's overall)
	Combat: hits: 757, effective healing: 2708712 (13.85%), ehps: 479.72
	Total (raw) healing: 6327678 (15.63% of player's overall)
	Combat: Total healing: 6011545 (16.74%), hps: 1064.66
	Crits: 511 (63.88%)
	Combat Crits: 484 (63.94%)
	Averages: (7909)
		Non-crit: 5908, crit: 9041, effective: 3581, overall: 7909
		Combat: Non-crit: 5928, crit: 9076, effective: 3578, overall: 7941
	Overheals: (54.72%)
		Non-crit: count: 181, total: 825569, ave: 4561
		Crit: count: 393, total: 2636951, ave: 6709
		Combat Non-crit: count: 172, total: 783439, ave: 4554
		Combat Crit: count: 373, total: 2519394, ave: 6754
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 13 mins 30 secs 
		Combat cast time: 12 mins 45 secs 
	Combat Average cast time: 1.01
	Haste capped casts count: 270 (33.75%)
		Combat count: 270 (35.67%)
	Ancestral:
		Procs: 416, effective: 814173, total: 1168872
		Combat Procs: 392, effective: 788957, total: 1106377
	Earthliving:
		Total Duration: 29 mins 15 secs 
		Ticks: 562, effective: 256562, total: 529270
		Combat Duration: 25 mins 29 secs 
		Combat Ticks: 480, effective: 237667, total: 454595
	With Ancestral and Earthliving:
		Effective: 3935893 (18.87%), Total: 8025820 (19.83%)
		Combat Effective: 3735336 (19.10%), Total: 7572517 (21.09%)
	Tidal waves count: 400, time saved: 0 sec 
		Combat count: 378, time saved: 0 sec 
	Tidal waves effective: 111445, total: 353116
		Combat effective: 102942, total: 335074
	Improved Water Shield procs: 293 (36.62% of casts)
		Combat procs: 278 (36.72% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.492640178981938
		1 Haste rating = 0.882270759054248
			(mp5 = -0.185806245935742)
		1 crit rating = 0.614432353401379
		1 int = 0.203101802661172
Riptide_hot Rank 4: hits: 3210, effective healing: 2310051 (11.07% of player's overall)
	Combat: hits: 2607, effective healing: 2114860 (10.81%), ehps: 374.55
	Total (raw) healing: 4675042 (11.55% of player's overall)
	Combat: Total healing: 3836827 (10.69%), hps: 679.51
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1456)
		Non-crit: 1456, crit: 0, effective: 719, overall: 1456
		Combat: Non-crit: 1471, crit: 0, effective: 811, overall: 1471
	Overheals: (50.59%)
		Non-crit: count: 1815, total: 2364991, ave: 1303
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1334, total: 1721967, ave: 1290
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 505, refresh count: 29
		Total Duration: 2 hours 43 mins 35 secs 
			Combat Duration: 2 hours 14 mins 8 secs 
			Overwritten Duration: 3 mins 40 secs  (2.2482%)
			Casts that did not proc hot: 8 (1 min 42 secs )
				Combat Count: 8 (1 min 42 secs )
			Healing lost to Riptide bug: effective: 27657, overall: 50177
				Combat effective: 27657, overall: 50177
			(This is tracking the bug where Riptide fails to refresh
			 if spellpower is lower than the previous cast.)
	EHPS increased by:
		SP coefficient with current set/talents: 0.2482
		1 SP = 0.0403922362869198
		1 crit rating = 0
		1 int = 0
Healing Stream Totem: hits: 14056, effective healing: 2225003 (10.67% of player's overall)
	Combat: hits: 10729, effective healing: 2099860 (10.74%), ehps: 371.89
	Total (raw) healing: 7991696 (19.74% of player's overall)
	Combat: Total healing: 6258922 (17.43%), hps: 1108.47
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (568)
		Non-crit: 568, crit: 0, effective: 158, overall: 568
		Combat: Non-crit: 583, crit: 0, effective: 195, overall: 583
	Overheals: (72.16%)
		Non-crit: count: 10644, total: 5766693, ave: 541
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 7524, total: 4159062, ave: 552
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	EHPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0138995852362755
		1 crit rating = 0
		1 int = 0
Riptide Rank 4: hits: 544, effective healing: 1956765 (9.38% of player's overall)
	Combat: hits: 460, effective healing: 1644035 (8.41%), ehps: 291.16
	Total (raw) healing: 2915438 (7.20% of player's overall)
	Combat: Total healing: 2485323 (6.92%), hps: 440.16
	Crits: 228 (41.91%)
	Combat Crits: 193 (41.96%)
	Averages: (5359)
		Non-crit: 4428, crit: 6668, effective: 3596, overall: 5359
		Combat: Non-crit: 4462, crit: 6727, effective: 3573, overall: 5402
	Overheals: (32.88%)
		Non-crit: count: 125, total: 375273, ave: 3002
		Crit: count: 130, total: 583400, ave: 4487
		Combat Non-crit: count: 110, total: 330107, ave: 3000
		Combat Crit: count: 111, total: 511181, ave: 4605
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 9 mins 15 secs 
		Combat GCD time: 7 mins 47 secs 
	Combat Average GCD time: 1.02
	Haste capped casts count: 35 (6.43%)
		Combat count: 30 (6.52%)
	Ancestral:
		Procs: 302, effective: 473631, total: 682007
		Combat Procs: 266, effective: 430832, total: 608419
	Earthliving:
		Total Duration: 27 mins 5 secs 
		Ticks: 528, effective: 227057, total: 495188
		Combat Duration: 21 mins 6 secs 
		Combat Ticks: 410, effective: 180757, total: 389955
	With Ancestral and Earthliving:
		Effective: 2657453 (12.74%), Total: 4092633 (10.11%)
		Combat Effective: 2255624 (11.53%), Total: 3483697 (9.70%)
	Improved Water Shield procs: 222 (40.81% of casts)
		Combat procs: 189 (41.09% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.5306
		1 SP = 0.407507404562301
		1 crit rating = 0.5847282049604
		1 int = 0.193283038949462
Ancestral Awakening: hits: 726, effective healing: 1305530 (6.26% of player's overall)
	Combat: hits: 661, effective healing: 1237515 (6.33%), ehps: 219.17
	Total (raw) healing: 1896285 (4.69% of player's overall)
	Combat: Total healing: 1735500 (4.83%), hps: 307.36
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2611)
		Non-crit: 2611, crit: 0, effective: 1798, overall: 2611
		Combat: Non-crit: 2625, crit: 0, effective: 1872, overall: 2625
	Overheals: (31.15%)
		Non-crit: count: 276, total: 590755, ave: 2140
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 238, total: 497985, ave: 2092
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing way added effective: 2650, total: 9081
		Combat effective: 2650, total: 4140
Earthliving_hot Rank 6: hits: 2166, effective healing: 1103969 (5.29% of player's overall)
	Combat: hits: 1832, effective healing: 1019227 (5.21%), ehps: 180.51
	Total (raw) healing: 2078342 (5.13% of player's overall)
	Combat: Total healing: 1772609 (4.94%), hps: 313.93
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (959)
		Non-crit: 959, crit: 0, effective: 509, overall: 959
		Combat: Non-crit: 967, crit: 0, effective: 556, overall: 967
	Overheals: (46.88%)
		Non-crit: count: 1104, total: 974373, ave: 882
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 858, total: 753382, ave: 878
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 40 mins 33 secs  (99.97%)
	Earthliving applied count: 520, refresh count: 124
	Earthliving proc rate when ELW is applied: 23.2239%
	Earthliving proc rate overall: 23.0990%
		Total Duration: 1 hour 51 mins 54 secs 
			Combat Duration: 1 hour 35 mins 49 secs 
	EHPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.133340174672489
		1 crit rating = 0
		1 int = 0
Healing Wave Rank 14: hits: 19, effective healing: 217559 (1.04% of player's overall)
	Combat: hits: 11, effective healing: 180323 (0.92%), ehps: 31.94
	Total (raw) healing: 337981 (0.84% of player's overall)
	Combat: Total healing: 205915 (0.57%), hps: 36.47
	Crits: 9 (47.37%)
	Combat Crits: 5 (45.45%)
	Averages: (17788)
		Non-crit: 14751, crit: 21162, effective: 11450, overall: 17788
		Combat: Non-crit: 15435, crit: 22660, effective: 16393, overall: 18719
	Overheals: (35.63%)
		Non-crit: count: 5, total: 31035, ave: 6207
		Crit: count: 7, total: 89387, ave: 12769
		Combat Non-crit: count: 3, total: 13369, ave: 4456
		Combat Crit: count: 3, total: 12223, ave: 4074
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 23 secs 
		Combat cast time: 13 secs 
	Combat Average cast time: 1.19
	Haste capped casts count: 3 (15.79%)
		Combat count: 3 (27.27%)
	Ancestral:
		Procs: 8, effective: 17726, total: 45406
		Combat Procs: 3, effective: 17726, total: 20704
	Earthliving:
		Total Duration: 1 min 15 secs 
		Ticks: 25, effective: 12401, total: 22665
		Combat Duration: 39 secs 
		Combat Ticks: 13, effective: 11133, total: 12153
	With Ancestral and Earthliving:
		Effective: 247686 (1.19%), Total: 406052 (1.00%)
		Combat Effective: 209182 (1.07%), Total: 238772 (0.67%)
	Tidal waves count: 14, time saved: 6 secs 
		Combat count: 8, time saved: 3 secs 
	Tidal waves effective: 13437, total: 27759
		Combat effective: 10380, total: 16631
	Healing Way added effective: 26551, total: 67596
		Combat added effective: 21017, total: 41183
	Improved Water Shield procs: 9 (47.37% of casts)
		Combat procs: 5 (45.45% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 2.4896
		1 SP = 1.31288927552001
		1 Haste rating = 3.30251657716187
			(mp5 = -0.263310534320671)
		1 crit rating = 1.7623984458949
		1 int = 0.582564214574609
Gift of the Naaru: hits: 35, effective healing: 43957 (0.21% of player's overall)
	Combat: hits: 35, effective healing: 43957 (0.22%), ehps: 7.78
	Total (raw) healing: 70651 (0.17% of player's overall)
	Combat: Total healing: 70651 (0.20%), hps: 12.51
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2018)
		Non-crit: 2018, crit: 0, effective: 1255, overall: 2018
		Combat: Non-crit: 2018, crit: 0, effective: 1255, overall: 2018
	Overheals: (37.78%)
		Non-crit: count: 17, total: 26694, ave: 1570
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 17, total: 26694, ave: 1570
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0261 HEP time saved casting
		earth shield and water shield in combat
		Combat Earth Shield haste capped casts count: 21 (48.84%)
		Combat Water Shield haste capped casts count: 18 (35.29%)
	Riptide Rank 4: 1 haste rating adds 0.2044 HEP combat time saved casting
		Combat haste capped casts count: 30 (6.52%)
In the longest fight, 1 int worth of mana pool is worth: 0.2239 mp5
The weight of 1 int worth of mana pool is: 0.1671
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2239 mp5

Mana Restored Report: (sorted by total)
Water Shield Rank 9: count: 926, total mana restored: 455772 (43.26% of overall)
	Combat count: 855, mana restored: 420833 (43.96%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 372.65
	In combat uptime: 1 hour 33 mins 42 secs  (99.57%)
	Passive mp5: 99.5708
	Procs from damage/debuffs: 208
	MP5 from Improved Water Shield: 281.9950
	Procs from Improved Water Shield in combat: 647
		out of 1322 procs possible, proc rate: 48.92%
	MP5 increased by:
		1 crit rating = 0.125562033234915 mp5 
		1 haste rating = 0.0860003023410333 mp5 
		1 int = 0.0415047729089129 mp5 
Replenishment: count: 4254, total mana restored: 249682 (23.70% of overall)
	Combat count: 4084, mana restored: 239852 (25.06%)
	Ave: total: 58, in combat: 58
	Overall in combat mp5: 212.39
	Replenishment uptime in overall combat: 72.33%
	Replenishment uptime in intense fight: 81.58%
	Mana pool based on replenishment: 29364
	MP5 increased by:
		1 int = 0.146852 mp5 (0.180000 theoretical)
		1 mana = 0.008158 mp5 (0.010000 theoretical)
Solace of the Fallen (trinket-258): count: 795, total mana restored: 142947 (13.57% of overall)
	Combat count: 569, mana restored: 125932 (13.16%)
	Ave: total: 179, in combat: 221
	Overall in combat mp5: 111.51
Solace of the Fallen (trinket-245): count: 795, total mana restored: 127045 (12.06% of overall)
	Combat count: 569, mana restored: 111928 (11.69%)
	Ave: total: 159, in combat: 196
	Overall in combat mp5: 99.11
Insightful Earthsiege Diamond: count: 90, total mana restored: 54000 (5.13% of overall)
	Combat count: 79, mana restored: 47400 (4.95%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 41.97
Super Mana Potion: count: 3, total mana restored: 8802 (0.84% of overall)
	Combat count: 0, mana restored: 0 (0.00%)
	Ave: total: 2934, in combat: 0
	Overall in combat mp5: 0.00
Mana Tide Totem: count: 4, total mana restored: 6132 (0.58% of overall)
	Combat count: 4, mana restored: 6132 (0.64%)
	Ave: total: 1533, in combat: 1533
	Overall in combat mp5: 5.43
	Mana Tide usage in overall combat: 5.31%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.003825 mp5 (0.072000 theoretical 5 min cooldown)
		1 mana = 0.000213 mp5 (0.004000 theoretical 5 min cooldown)
Totemic Recall: count: 58, total mana restored: 5461 (0.52% of overall)
	Combat count: 15, mana restored: 1504 (0.16%)
	Ave: total: 94, in combat: 100
	Overall in combat mp5: 1.33
Warning: "Lay on Hands" (48788) is not a known spell
Lay on Hands: count: 1, total mana restored: 1950 (0.19% of overall)
	Combat count: 1, mana restored: 1950 (0.20%)
	Ave: total: 1950, in combat: 1950
	Overall in combat mp5: 1.73
Judgement of Wisdom: count: 20, total mana restored: 1758 (0.17% of overall)
	Combat count: 20, mana restored: 1758 (0.18%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 1.56


Total mp5 above character sheet (in raid): 847.69 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat: 1428
	Ancestral Knowlege granting on ave: 142 int
	HEP per point: 20.1649
	HEP: 100.8243
Thundering Strikes talent points: 5
	HEP per point: 38.3338
	HEP: 191.6690
Improved Shields talent points: 3
	Water Shield Combat MP5: 48.61
	Water Shield Combat HEP: 36.28
	Water Shield Intense Fight MP5: 51.10
	Water Shield Intense Fight HEP: 38.15
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 108
		With 1 talent points: 84
		With 2 talent points: 73
	Casts saved with 2 points in Improved Earth shield: 35
	Global cooldown time: 1.00
	Combat time saved: 35 secs 
	Combat effective gained by fewer refreshes: 121217
	Combat EHPS gained: 21.4679
	HEP: 54.5557
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 595 effective: 105704 (0.51%)
		Combat count: 595, effective: 105704 (0.54%), hps: 18.7204
		HEP: 47.5737
	Point 2 provided benefit count: 589 effective: 104813 (0.50%)
		Combat count: 589, effective: 104813 (0.54%), hps: 18.5626
		HEP: 47.1726
	Point 3 provided benefit count: 582 effective: 104038 (0.50%)
		Combat count: 582, effective: 104038 (0.53%), hps: 18.4255
		HEP: 46.8241
	Point 4 provided benefit count: 579 effective: 102950 (0.49%)
		Combat count: 579, effective: 102950 (0.53%), hps: 18.2327
		HEP: 46.3343
	Point 5 provided benefit count: 570 effective: 101889 (0.49%)
		Combat count: 570, effective: 101889 (0.52%), hps: 18.0448
		HEP: 45.8567
	Combat Total Earth Shield improved effective: 519395 (2.66%)
		HEP: 233.7613
	Improved Shields ave point HEP: 59.47
	Improved Earth Shield ave point HEP: 74.03
	Improved Shields and Improved Earth Shield total HEP: 326.46
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave EHPS increase per point: 206.9478
	Healing Wave EHPS increase 5 points: 1034.7388
	Combat time saved: 5 secs 
	Combat effective gained by saved time: 19048
	Combat EHPS gained: 3.3735
	HEP per point: 1.7146
	HEP: 8.5730
Tidal Focus talent points: 5
	Combat heal mana used: 1340999
	Mana saved with Tidal Focus: 67049
	Combat MP5 per point: 11.8747, HEP: 8.8643
	Total Combat MP5: 59.3734, HEP: 44.3217
	Intense Fight MP5 per point: 13.2524, HEP: 9.8928
	Intense Fight MP5: 66.2618, HEP: 49.4638
Improved Water Shield talent points: 3
	Combat MP5 per point: 93.9983, HEP: 70.1688
	Total Combat MP5: 281.9950, HEP: 210.5064
	Intense Fight per point MP5: 102.01, HEP: 76.15
	Intense Fight MP5: 306.03, HEP: 228.45
	Number of Water Shield procs in combat: 647
	Combat HEP: 210.5064, per point: 70.1688
	Intense HEP: 228.4470, per point: 76.1490
Tidal Force talent points: 1
	Tidal Force used 21 times
	Combat Not using Tidal Force: crits: 1012, crit rate: 50.22%
	Combat Using Tidal Force: crits: 71, crit rate: 87.65%
		Combat Dose 3: crit rate: 92.98%
		Combat Dose 2: crit rate: 91.67%
		Combat Dose 1: crit rate: 58.33%
	Overall crit increase: 0.6501%
	HEP: 24.9192
Tidal Mastery talent points: 5
	HEP per point: 38.3338
	Total HEP: 191.6690
Restorative Totems talent points: 3
	Point 1 provided benefit count: 3617 effective: 219468 (1.05%)
		Combat count: 3387, effective: 207063 (1.06%), hps: 36.6714
		HEP: 93.1918
	Point 2 provided benefit count: 3564 effective: 215424 (1.03%)
		Combat count: 3342, effective: 203594 (1.04%), hps: 36.0570
		HEP: 91.6305
	Point 3 provided benefit count: 3488 effective: 210714 (1.01%)
		Combat count: 3276, effective: 199270 (1.02%), hps: 35.2911
		HEP: 89.6843
	Combat Total Healing Stream improved effective: 609928 (3.12%)
		HEP: 274.5066
Healing Way talent points: 3
	Combat added effective: 2650, added total: 4140
	Combat Healing Wave hps increase: 202.5654
	Combat EHPS increase: 0.4694, per my point: 0.1565
	HEP: 1.1928, per my point: 0.3976
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 22 times
	Nature's Swiftness Heal Count: 22, Effective: 414362, total: 530128
		Combat Count: 21, Effective: 414362 (2.12%), total: 502419 (1.40%)
	Spell report:
		Healing Wave Rank 14:
			Count: 4, Effective: 59806, total: 87297
			Combat Count: 3, Effective: 59806, total: 67309
		Ancestral Awakening:
			Count: 4, Effective: 13252, total: 20973
			Combat Count: 2, Effective: 13252, total: 13252
		Chain Heal Rank 7:
			Count: 18, Effective: 341304, total: 421858
			Combat Count: 18, Effective: 341304, total: 421858
	Average effective hps: 19731.5238, total hps: 23924.7143
	HEP: 186.4894
Talent Points in Purification: 5
	Point 1 provided benefit count: 8192 effective: 294310 (1.41%)
		Combat count: 7629, effective: 276161 (1.41%), hps: 48.9087
		HEP: 124.2903
	Point 2 provided benefit count: 8143 effective: 291419 (1.40%)
		Combat count: 7584, effective: 273343 (1.40%), hps: 48.4097
		HEP: 123.0220
	Point 3 provided benefit count: 8095 effective: 288868 (1.38%)
		Combat count: 7537, effective: 270891 (1.39%), hps: 47.9754
		HEP: 121.9184
	Point 4 provided benefit count: 8045 effective: 285998 (1.37%)
		Combat count: 7491, effective: 268089 (1.37%), hps: 47.4792
		HEP: 120.6575
	Point 5 provided benefit count: 7994 effective: 282930 (1.36%)
		Combat count: 7442, effective: 265210 (1.36%), hps: 46.9693
		HEP: 119.3616
	Combat Total Purification effective: 1353695 (6.92%)
		HEP: 609.2498
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 20, restored mana: 24143
		Overall MP5: 21.3789
		Overall HEP: 15.9591
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 4, restored mana: 6132 (0.6406%)
		Overall MP5: 5.4299
		Overall HEP: 4.0534
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 31
	Combat Count: 31
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 76.6676
	Blessing of Eternals earthliving weapon proc rate: 3.2239%
	Increased earthliving HEP per point: 31.8395
	Total HEP per point: 108.5071
	Total HEP: 217.0143
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 646 effective: 291626 (1.40%)
		Combat count: 603, effective: 274127 (1.40%), hps: 48.5485
		HEP: 123.3749
	Point 2 provided benefit count: 602 effective: 267353 (1.28%)
		Combat count: 562, effective: 250674 (1.28%), hps: 44.3949
		HEP: 112.8194
	Combat Total Improved Chain Heal effective: 524801 (2.68%)
		HEP: 236.1942
Nature's Blessing talent points: 3
	Average int in combat: 1428
	1 int = 0.1500 SP
	1428 int = 214.3400 SP
	HEP per point = 71.4467
	HEP = 214.3400
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 548 effective: 462081 (2.21%)
		Combat count: 513, effective: 437283 (2.24%), hps: 77.4437
		HEP: 196.8053
	Point 2 provided benefit count: 522 effective: 439088 (2.10%)
		Combat count: 489, effective: 416299 (2.13%), hps: 73.7274
		HEP: 187.3613
	Point 3 provided benefit count: 493 effective: 404360 (1.94%)
		Combat count: 463, effective: 383932 (1.96%), hps: 67.9952
		HEP: 172.7943
	Combat Total Ancestral Awakening effective: 1237515 (6.33%)
		HEP: 556.9609
Earth Shield talent points: 1
	Combat uptime: 1 hour 32 mins 59 secs  (98.8066%)
	Combat base talent effective: 2400666 (12.28%)
	Combat EHPS increase: 425.1627
	HEP: 1080.4532
Tidal Waves talent points: 5
	Buff applied count: 325, refreshed: 606
	Time saved: 6 secs 
		Combat time saved: 3 secs 
	Combat EHPS increase from time saved: 2.2833
	Time Saved HEP: 5.8025
	Lesser Healing Wave w/TW count: 378 (49.9339%)
	LHW crit rate with Tidal Waves: 67.9894%
	LHW crit added effective: 52229
	Tidal Waves bonus effective: 113323 (0.5795%)
	Overall Tidal Waves added effective: 165552 (0.8466%)
	Combat effective healing hps: 29.3197
	Effective healing HEP: 74.5093
	Tidal Waves hps: 31.6030, per point: 6.3206
	Tidal Waves HEP: 80.3117, per point: 16.0623
Riptide talent points: 1
	Riptide w/ hot effective: 4266816 (20.45%), total: 7590480 (18.75%)
		Combat effective: 3758895 (19.22%), total: 6322150 (17.61%)
	Chain heal increase casts: 81, effective: 110714 (0.53%), total: 123384 (0.30%)
		Combat casts: 81, effective: 110714 (0.57%), total: 123384 (0.34%)
	Combined effective: 4377530 (20.98%), total: 7713864 (19.06%)
		Combat effective: 3869609 (19.79%), total: 6445534 (17.95%)
	Combat EHPS increase: 685.3156
	HEP: 1741.5718

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 234, effective: 402909 (1.93%), total: 561051 (1.39%)
		Combat count: 218, effective: 370386 (1.89%)
		  total: 524073 (1.46%)
	Combat Chain Heal hps increase: 503.7653
	Combat EHPS increase: 65.5961
	HEP: 166.6974
Glyph of Earth Shield:
	Combat count: 566, effective: 490496 (2.51% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield EHPS increase: 99.3318
	Combat EHPS increase: 86.8679
	HEP: 220.7547
Glyph of Riptide:
	Extra riptide time: 43 mins 10 secs 
		Combat Extra time: 31 mins 57 secs 
	Riptide lasted into glyph time 446 times (76.7642%)
	Count: 838, effective: 515739 (2.47%), total: 1221163 (3.02%)
		Combat count: 662, effective: 493569 (2.52%),
		  total: 974616 (2.71%)
	Total hot healing w/ overheal ticks: 1221163 (3.02%)
		Combat: 974616 (2.71%)
	Total hot Overhealing w/ overheal ticks: 705424 (57.77%)
		Combat: 481047 (49.36%)
	Combat EHPS increase: 87.4121
	HEP: 222.1376
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 17 secs 
	Combat EHPS increase: 10.6317
	HEP: 27.0181
Set Bonus Report:

Tier 9 2-piece:
	Effective: 682121 (3.27%), Total: 1378747 (3.41%)
		Combat Effective: 604664 (3.09%), Total: 1155094 (3.22%)
	Combat EHPS: 107.0873
	HEP: 272.1378
Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 29 mins 22 secs  (31.22%)
	HEP: 407.0812

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3935 ehps)
1 Crit rating = 0.7412 SP (0.2917 ehps)
1 Haste rating = 2.0677 SP (0.8137 ehps)
1 INT = 0.3950 SP (0.1554 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1256 mp5
1 Haste rating = -0.1066 mp5
1 INT = 0.4160 mp5
1 Mana = 0.0208 mp5
Total mana regen points needed from gear: 896.11

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.7465 (calculated)
1 mana = 0.0155
1 Haste rating = 1.9881
1 Crit rating = 0.8350
1 INT = 0.7056 (actual)
1 INT = 0.8381 (max theoretical)

Insightful Earthsiege Diamond HEP: 46.1500


I swapped from testing the RSD to back using IED at the start of ICC25 but I'll probably be going back to RSD, especially once I get T10 4 piece.

As for the uptime on T10 2 piece, how exactly does it track this. I use it often to lower the cast time on rez's and was wondering if that could mess with the uptime on the buff report.

Last edited by Maltese : 01/13/10 at 12:19 AM.

Offline
Old 01/13/10, 6:05 AM   #293
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Originally Posted by Maltese View Post
As for the uptime on T10 2 piece, how exactly does it track this. I use it often to lower the cast time on rez's and was wondering if that could mess with the uptime on the buff report.
It looks at the SPELL_AURA_APPLIED and SPELL_AURA_REMOVED events in the combatlog for sid 70806 (Rapid Currents). It monitors the buff whether you are in combat or out of combat, but the time only starts when you enter combat and stops when you exit combat.

For example, if you cast riptide then cast chain heal the buff is up from when the riptide lands until the chain heal finishes.

It's using uptime in combat not overall log uptime. Since shaman can't rez other people in combat, using it out of combat to rez would have no effect on its uptime in general. That said if other people in the raid are in combat and you aren't and you are rezing, it counts that as combat time.

Offline
Old 01/14/10, 4:54 AM   #294
Zorick
Assistant to the Regional Manager
 
Zorick's Avatar
 
Draenei Shaman
 
Thunderlord
6 attempts on Professor Putricide and 1 kill, 25-man.
I am well over the haste cap, I am sitting at 1434 unbuffed.

Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 11 mins 23 secs  (22.86%)
	HEP: 297.2377

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.5610 ehps)
1 Crit rating = 0.5333 SP (0.2992 ehps)
1 Haste rating = 2.0388 SP (1.1437 ehps)
1 INT = 0.3263 SP (0.1830 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1888 mp5
1 Haste rating = -0.0622 mp5
1 INT = 0.4048 mp5
1 Mana = 0.0190 mp5
Total mana regen points needed from gear: 974.76

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8954 (calculated)
1 mana = 0.0170
1 Haste rating = 1.9831
1 Crit rating = 0.7023
1 INT = 0.6887 (actual)
1 INT = 0.8764 (max theoretical)

Offline
Old 01/14/10, 8:16 AM   #295
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
ICC-25 clearing first two wings (Marrowgar through Putricide. Rotface took 2 tries and Putricide 5 tries to get the kill):

shaman_hep $Revision: 2.99 $
Total log time processed: 3 hours 43 mins 1 sec 
Evaluating heals for Trelis:
Effective healing: 18584773
Total healing: 44142035
Total time spent healing: 47 mins 33 secs  (21.3228% of log file time)
Log time in combat: 1 hour 52 mins 6 secs  (50.27% of log)
Time shaman was present (in the raid) in combat: 1 hour 51 mins 38 secs  (99.58%)
Time alive in combat: 1 hour 48 mins 57 secs  (97.59%)
Longest fight: 9 mins 36 secs 
Effective in combat healing: 17626831
Total in combat healing: 41455246
Total in combat time spent healing: 43 mins 52 secs  (39.3052% of combat time)
Buff Report (in combat):
	Earthliving uptime: 1 hour 48 mins 26 secs  (97.14%)
	Blessing of Wisdom uptime: 57 mins 45 secs  (53.02%)
	Mana Spring Totem uptime: 1 hour 28 mins 32 secs  (78.97%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 38 mins 41 secs  (88.03%)
	Blessing of Kings uptime: 1 hour 40 mins 52 secs  (92.59%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 41 mins 18 secs  (92.98%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 47 mins 46 secs  (98.93%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 39 mins 45 secs  (91.57%)
	Moonkin Aura buff uptime: 1 hour 31 mins 49 secs  (84.28%)
	Retribution Aura uptime: 1 hour 38 mins 46 secs  (90.66%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 44 mins 56 secs  (96.31%)
	Wrath of Air buff uptime: 1 hour 45 mins 47 secs  (94.36%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 45 mins 45 secs  (97.06%)
	Fortitude uptime: 1 hour 42 mins 27 secs  (94.04%)
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 33 mins  (30.30%)
	"Bloodlust" (983 haste rating) buff uptime: 5 mins 26 secs  (4.99%)
	"Fish Feast" (46 sp) buff uptime: 1 hour 8 mins 7 secs  (62.53%)
	"Firecracker Salmon/Tender Shoveltusk Steak" (46 sp) buff uptime: 4 mins 21 secs  (4.00%)
	"Ashen Band of Wisdom" (285 sp) buff uptime: 13 mins 29 secs  (12.38%)
	"Totem of Calming Tides" (234 sp) buff uptime: 1 hour 2 mins 54 secs  (57.74%)
	"Flask of the Frost Wyrm" (125 sp) buff uptime: 1 hour 37 mins 30 secs  (87.35%)
	"Solace of the Fallen (trinket-245)" (16 mp5) buff uptime: 1 hour 37 mins 24 secs  (89.41%)
		dose 1: (16 mp5) uptime: 4 mins 12 secs  (3.87%)
		dose 2: (32 mp5) uptime: 2 mins 31 secs  (2.31%)
		dose 3: (48 mp5) uptime: 2 mins 9 secs  (1.98%)
		dose 4: (64 mp5) uptime: 1 min 30 secs  (1.38%)
		dose 5: (80 mp5) uptime: 1 min 23 secs  (1.27%)
		dose 6: (96 mp5) uptime: 1 min 20 secs  (1.23%)
		dose 7: (112 mp5) uptime: 1 min 35 secs  (1.45%)
		dose 8: (128 mp5) uptime: 1 hour 22 mins 42 secs  (75.91%)
		Overall mp5: 104.19

Totem Report for Trelis (in combat):
	"Healing Stream Totem Rank 9" uptime: 50 mins 7 secs  (46.01%)
	"Stoneskin Totem Rank 10" uptime: 1 hour 35 mins 47 secs  (87.93%)
	"Nature Resistance Totem Rank 6" uptime: 2 mins 16 secs  (2.09%)
	"Mana Spring Totem Rank 8" uptime: 38 mins 34 secs  (35.41%)
	"Mana Tide Totem" uptime: 3 mins 53 secs  (3.57%)
	"Earthbind Totem" uptime: 3 mins 4 secs  (2.83%)
	"Fire Elemental Totem" uptime: 4 mins 27 secs  (4.09%)
	"Flametongue Totem Rank 8" uptime: 1 hour 33 mins 54 secs  (86.20%)
	"Wrath of Air Totem" uptime: 1 hour 36 mins 54 secs  (88.94%)
	"Magma Totem Rank 7" uptime: 21 secs  (0.32%)

Total mana used: 1841593
Total mana restored (not including gear): 1111140.73761749
In combat mana used: 1725013
In combat mana restored (not including gear): 1067278.58881989
Mana used in most mana intensive fight: 113385
	Start Time: 1/13 19:18:15.437
	NPC that took most damage: "Festergut"
	Duration of that fight: 4 mins 42 secs 
	Mana pool for that fight: 29816
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1921.82508635781
	Tidal Focus mana saved: 5730.186
	Mana restored that fight by abilities: 63303.0816017151
		Replenishment: count: 262: total: 15627 (92.89% uptime)
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Mana Tide Totem: count: 4: total: 7158
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Water Shield Rank 9: count: 62: total: 30519
			from Improved Water Shield: 26580
				while Tidal Force was up: 492
			from Water Shield damage/debuff procs: 3939
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Solace of the Fallen (trinket-245): count: 7: total: 6999
			(Not included in mp5 weight)
		Insightful Earthsiege Diamond: count: 5: total: 3000
			(Not included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
	Included Mana restored (configurable): 53304
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 110.4)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+51.8 stats)
	Had Moonkin Aura/Elemental Oath?: Yes (+5% crit)
	Water Shield uptime: 4 mins 37 secs  (98.45%)
	MP5 from Water Shield: 98.4484855614185
	Additional mp5 specified in configuration file (unknown) : 0
	MP5 needed beyond included sources unbuffed: 345.403110938659
	Character sheet MP5 needed unbuffed: 292.220485334942
	Sources of mana naked:
		Mana Pool unbuffed: 5976
		+ Mana from Blessing of Kings on base int: 186
		+ Mana from Arcane Int/Brilliance: 1080
		+ Mana from Mark/Gift of the the Wild: 932.4
		= Mana Pool buffed: 8174.4
		Crit % unbuffed: 16.94%
		Crit % buffed: 22.82%
		Gains:
			Replenishment: count: 262: total: 4283
			Mana Tide Totem: count: 4: total: 1961
			Water Shield Rank 9: count: 62: total: 17106
				from Improved Water Shield: 13167
				from Water Shield damage/debuff procs: 3939
		Gains total: 23351.6657627887
		Buffs:
		Blessing of Wisdom/Mana Spring: 110.4 mp5
		Water Shield passive: 98.4484855614185 mp5
		Additional configuration mp5: 0 mp5
	MP5 (including Int/crit) needed naked: 1260.03674025881

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.0000
Calculated mp5 value (Int, Crit, and mp5): 1.01452233515202

Mana Used Report: (sorted by total)
Chain Heal Rank 7: count: 894, total mana used: 708942 (38.50% of overall)
	In combat count: 869, mana used: 689117 (39.95%)
Riptide Rank 4: count: 556, total mana used: 417556 (22.67% of overall)
	In combat count: 507, mana used: 380757 (22.07%)
Lesser Healing Wave Rank 9: count: 427, total mana used: 267302 (14.51% of overall)
	In combat count: 423, mana used: 264798 (15.35%)
Healing Wave Rank 14: count: 105, total mana used: 109620 (5.95% of overall)
	In combat count: 84, mana used: 87696 (5.08%)
Earth Shield Rank 5: count: 154, total mana used: 96404 (5.23% of overall)
	In combat count: 139, mana used: 87014 (5.04%)
Flametongue Totem Rank 8: count: 100, total mana used: 48300 (2.62% of overall)
	In combat count: 98, mana used: 47334 (2.74%)
Wrath of Air Totem: count: 100, total mana used: 48300 (2.62% of overall)
	In combat count: 98, mana used: 47334 (2.74%)
Stoneskin Totem Rank 10: count: 100, total mana used: 43900 (2.38% of overall)
	In combat count: 98, mana used: 43022 (2.49%)
Cleanse Spirit: count: 83, total mana used: 25481 (1.38% of overall)
	In combat count: 83, mana used: 25481 (1.48%)
Ancestral Spirit Rank 7: count: 7, total mana used: 22155 (1.20% of overall)
	In combat count: 1, mana used: 3165 (0.18%)
Flame Shock Rank 9: count: 22, total mana used: 16434 (0.89% of overall)
	In combat count: 22, mana used: 16434 (0.95%)
Mana Spring Totem Rank 8: count: 66, total mana used: 11550 (0.63% of overall)
	In combat count: 66, mana used: 11550 (0.67%)
Healing Stream Totem Rank 9: count: 47, total mana used: 6157 (0.33% of overall)
	In combat count: 44, mana used: 5764 (0.33%)
Bloodlust: count: 5, total mana used: 5710 (0.31% of overall)
	In combat count: 5, mana used: 5710 (0.33%)
Earthliving Weapon Rank 6: count: 16, total mana used: 4208 (0.23% of overall)
	In combat count: 1, mana used: 263 (0.02%)
Fire Elemental Totem: count: 4, total mana used: 4044 (0.22% of overall)
	In combat count: 4, mana used: 4044 (0.23%)
Lava Burst Rank 2: count: 4, total mana used: 1756 (0.10% of overall)
	In combat count: 4, mana used: 1756 (0.10%)
Magma Totem Rank 7: count: 1, total mana used: 1186 (0.06% of overall)
	In combat count: 1, mana used: 1186 (0.07%)
Earthbind Totem: count: 5, total mana used: 1095 (0.06% of overall)
	In combat count: 5, mana used: 1095 (0.06%)
Earth Shock Rank 10: count: 1, total mana used: 791 (0.04% of overall)
	In combat count: 1, mana used: 791 (0.05%)
Nature Resistance Totem Rank 6: count: 2, total mana used: 702 (0.04% of overall)
	In combat count: 2, mana used: 702 (0.04%)

Healing Report (sorted by effective):
Chain Heal Rank 7: hits: 2319, effective healing: 7164084 (38.55% of player's overall)
	Combat: hits: 2236, effective healing: 6912876 (39.22%), ehps: 1057.47
	Total (raw) healing: 16966048 (38.44% of player's overall)
	Combat: Total healing: 16417858 (39.60%), hps: 2511.46
	Crits: 1078 (46.49%)
	Combat Crits: 1030 (46.06%)
	Averages: (7316)
		Non-crit: 5938, crit: 8902, effective: 3089, overall: 7316
		Combat: Non-crit: 5965, crit: 8954, effective: 3091, overall: 7342
	Overheals: (57.77%)
		Non-crit: count: 727, total: 3842859, ave: 5285
		Crit: count: 771, total: 5959105, ave: 7729
		Combat Non-crit: count: 710, total: 3779549, ave: 5323
		Combat Crit: count: 732, total: 5725433, ave: 7821
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 23 mins 48 secs 
		Combat cast time: 23 mins 5 secs 
	Combat Average cast time: 1.59
	Haste capped casts count: 13 (1.45%)
		Combat count: 13 (1.50%)
	Earthliving:
		Total Duration: 1 hour 32 mins 47 secs 
		Ticks: 1815, effective: 651850, total: 1806482
		Combat Duration: 1 hour 25 mins 55 secs 
		Combat Ticks: 1666, effective: 627993, total: 1662927
	With Ancestral and Earthliving:
		Effective: 7815934 (42.06%), Total: 18772530 (42.53%)
		Combat Effective: 7540869 (42.78%), Total: 18080785 (43.62%)
	Number of Chain Heal casts started: 1013 (11.75% canceled)
	Initial target hits: 894, crits: 408 (45.64%),
	  riptide: 86 (9.62%)
		combat hits: 869, crits: 392 (45.11%),
		  riptide: 83 (9.55%)
		Effective: 2827247 (39.46%), Total: 10101795 (59.54%)
			combat Effective: 2745863 (39.72%), Total: 9814779 (59.78%)
		Ave: non crit: 9284, crit: 13699, effective: 3162, overall: 11299
			combat non crit: 9293, crit: 13728, effective: 3159, overall: 11294
		Overheals non-crit count: 395, non-crit ave over: 7589
			combat non-crit count: 388, non-crit ave over: 7613
		Overheals crit count: 369, crit ave over: 11589
			combat crit count: 353, crit ave over: 11656
		Overhealed amount: 7274548 (72.01%)
			combat amount: 7068916 (72.02%)
	Second target hits: 588 (65.77% bounced), crits: 292 (49.66%),
	  riptide: 67 (11.39%)
		combat hits: 566 (65.13% bounced), crits: 281 (49.65%),
		  riptide: 64 (11.31%)
		Effective: 2390210 (33.36%), Total: 4051943 (23.88%)
			combat Effective: 2300564 (33.28%), Total: 3909057 (23.81%)
		Ave: non crit: 5477, crit: 8324, effective: 4064, overall: 6891
			combat non crit: 5485, crit: 8347, effective: 4064, overall: 6906
		Overheals non-crit count: 151, non-crit ave over: 3506
			combat non-crit count: 145, non-crit ave over: 3554
		Overheals crit count: 203, crit ave over: 5577
			combat crit count: 194, crit ave over: 5634
		Overhealed amount: 1661733 (41.01%)
			combat amount: 1608493 (41.15%)
	Third target hits: 470 (52.57% bounced), crits: 220 (46.81%),
	  riptide: 52 (11.06%)
		combat hits: 451 (51.90% bounced), crits: 209 (46.34%),
		  riptide: 49 (10.86%)
		Effective: 1295980 (18.09%), Total: 1909653 (11.26%)
			combat Effective: 1247258 (18.04%), Total: 1832567 (11.16%)
		Ave: non crit: 3260, crit: 4975, effective: 2757, overall: 4063
			combat non crit: 3264, crit: 4987, effective: 2765, overall: 4063
		Overheals non-crit count: 106, non-crit ave over: 2027
			combat non-crit count: 104, non-crit ave over: 2039
		Overheals crit count: 125, crit ave over: 3190
			combat crit count: 115, crit ave over: 3245
		Overhealed amount: 613673 (32.14%)
			combat amount: 585309 (31.94%)
	Fourth target hits: 367 (41.05% bounced), crits: 158 (43.05%),
	  riptide: 41 (11.17%)
		combat hits: 350 (40.28% bounced), crits: 148 (42.29%),
		  riptide: 39 (11.14%)
		Effective: 650647 (9.08%), Total: 902657 (5.32%)
			combat Effective: 619191 (8.96%), Total: 861455 (5.25%)
		Ave: non crit: 2012, crit: 3050, effective: 1772, overall: 2459
			combat non crit: 2019, crit: 3064, effective: 1769, overall: 2461
		Overheals non-crit count: 75, non-crit ave over: 1340
			combat non-crit count: 73, non-crit ave over: 1341
		Overheals crit count: 74, crit ave over: 2046
			combat crit count: 70, crit ave over: 2061
		Overhealed amount: 252010 (27.92%)
			combat amount: 242264 (28.12%)
	Glyph of Chain heal: effective: 650647 (3.50% of total effective)
		combat effective: 619191 (3.51% of combat effective)
	Processed by cast: 808, time: 84, less accurate: order: 0, count: 1
	Improved Water Shield procs: 341 (38.14% of casts)
		Combat procs: 334 (38.43% of casts)
	EHPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 1.0635
		hop 3: SP coefficient with set/talents: 0.6381
		hop 4: SP coefficient with set/talents: 0.3829
		1 SP = 0.608466
			(0.1932 + 0.2135 + 0.1320 + 0.0699)
		1 Haste rating = 1.47412790534207
			(mp5 = -0.149181639683817)
		1 crit rating = 0.260656444726359
			(0.0785 + 0.0926 + 0.0567 + 0.0328)
		1 int = 0.0861604918850889
			(0.0259 + 0.0306 + 0.0188 + 0.0108)
Earth Shield: hits: 827, effective healing: 2916823 (15.69% of player's overall)
	Combat: hits: 827, effective healing: 2916823 (16.55%), ehps: 446.19
	Total (raw) healing: 4313337 (9.77% of player's overall)
	Combat: Total healing: 4313337 (10.40%), hps: 659.82
	Crits: 343 (41.48%)
	Combat Crits: 343 (41.48%)
	Averages: (5215)
		Non-crit: 4078, crit: 6820, effective: 3526, overall: 5215
		Combat: Non-crit: 4078, crit: 6820, effective: 3526, overall: 5215
	Overheals: (32.38%)
		Non-crit: count: 178, total: 552958, ave: 3106
		Crit: count: 166, total: 843556, ave: 5081
		Combat Non-crit: count: 178, total: 552958, ave: 3106
		Combat Crit: count: 166, total: 843556, ave: 5081
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.02
	Haste capped casts count: 45 (36.29%)
		Combat count: 45 (41.28%)
	Earth shield average time between procs: 6.66 secs
		in combat: 6.66 secs
	Combat uptime: 1 hour 38 mins 33 secs  (90.4645%)
	EHPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.092048260579827
		1 crit rating = 0.0396600268659325
		1 int = 0.013109698578648
Riptide Rank 4: hits: 557, effective healing: 1917404 (10.32% of player's overall)
	Combat: hits: 506, effective healing: 1700749 (9.65%), ehps: 260.17
	Total (raw) healing: 3068293 (6.95% of player's overall)
	Combat: Total healing: 2805350 (6.77%), hps: 429.14
	Crits: 239 (42.91%)
	Combat Crits: 217 (42.89%)
	Averages: (5508)
		Non-crit: 4546, crit: 6826, effective: 3442, overall: 5508
		Combat: Non-crit: 4579, crit: 6871, effective: 3361, overall: 5544
	Overheals: (37.51%)
		Non-crit: count: 153, total: 487472, ave: 3186
		Crit: count: 140, total: 663417, ave: 4738
		Combat Non-crit: count: 146, total: 469179, ave: 3213
		Combat Crit: count: 132, total: 635422, ave: 4813
	Number of heals cast that did not land: 2, due to target death: 2
		Combat casts that did not land: 2, due to target death: 2
	Total GCD time: 9 mins 28 secs 
		Combat GCD time: 8 mins 35 secs 
	Combat Average GCD time: 1.02
	Haste capped casts count: 68 (12.21%)
		Combat count: 62 (12.25%)
	Ancestral:
		Procs: 264, effective: 442222, total: 589093
		Combat Procs: 242, effective: 410431, total: 545797
	Earthliving:
		Total Duration: 23 mins 54 secs 
		Ticks: 459, effective: 143533, total: 453110
		Combat Duration: 21 mins 29 secs 
		Combat Ticks: 413, effective: 134345, total: 411779
	With Ancestral and Earthliving:
		Effective: 2503159 (13.47%), Total: 4110496 (9.31%)
		Combat Effective: 2245525 (12.74%), Total: 3762926 (9.08%)
	Improved Water Shield procs: 230 (41.29% of casts)
		Combat procs: 209 (41.30% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.5306
		1 SP = 0.35502399563867
		1 crit rating = 0.578724548006117
		1 int = 0.191298518532814
Riptide_hot Rank 4: hits: 3159, effective healing: 1454391 (7.83% of player's overall)
	Combat: hits: 2780, effective healing: 1372630 (7.79%), ehps: 209.97
	Total (raw) healing: 4778996 (10.83% of player's overall)
	Combat: Total healing: 4247586 (10.25%), hps: 649.76
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1512)
		Non-crit: 1512, crit: 0, effective: 460, overall: 1512
		Combat: Non-crit: 1527, crit: 0, effective: 493, overall: 1527
	Overheals: (69.57%)
		Non-crit: count: 2439, total: 3324605, ave: 1363
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 2114, total: 2874956, ave: 1359
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 525, refresh count: 15
		Total Duration: 2 hours 41 mins 22 secs 
			Combat Duration: 2 hours 23 mins 45 secs 
			Overwritten Duration: 2 mins 14 secs  (1.3939%)
			Casts that did not proc hot: 15 (3 mins 13 secs )
				Combat Count: 15 (3 mins 13 secs )
			Healing lost to Riptide bug: effective: 31793, overall: 98384
				Combat effective: 31793, overall: 98384
			(This is tracking the bug where Riptide fails to refresh
			 if spellpower is lower than the previous cast.)
	EHPS increased by:
		SP coefficient with current set/talents: 0.2482
		1 SP = 0.0198170935251799
		1 crit rating = 0
		1 int = 0
Lesser Healing Wave Rank 9: hits: 427, effective healing: 1065189 (5.73% of player's overall)
	Combat: hits: 423, effective healing: 1052555 (5.97%), ehps: 161.01
	Total (raw) healing: 3503368 (7.94% of player's overall)
	Combat: Total healing: 3477091 (8.39%), hps: 531.90
	Crits: 253 (59.25%)
	Combat Crits: 252 (59.57%)
	Averages: (8204)
		Non-crit: 6246, crit: 9551, effective: 2494, overall: 8204
		Combat: Non-crit: 6253, crit: 9554, effective: 2488, overall: 8220
	Overheals: (69.60%)
		Non-crit: count: 134, total: 718142, ave: 5359
		Crit: count: 217, total: 1720037, ave: 7926
		Combat Non-crit: count: 132, total: 713167, ave: 5402
		Combat Crit: count: 216, total: 1711369, ave: 7923
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 7 mins 13 secs 
		Combat cast time: 7 mins 8 secs 
	Combat Average cast time: 1.01
	Haste capped casts count: 202 (47.31%)
		Combat count: 202 (47.75%)
	Ancestral:
		Procs: 224, effective: 421016, total: 672723
		Combat Procs: 222, effective: 418042, total: 667175
	Earthliving:
		Total Duration: 17 mins 1 sec 
		Ticks: 327, effective: 100775, total: 322618
		Combat Duration: 16 mins 19 secs 
		Combat Ticks: 313, effective: 99887, total: 309599
	With Ancestral and Earthliving:
		Effective: 1586980 (8.54%), Total: 4498709 (10.19%)
		Combat Effective: 1570484 (8.91%), Total: 4453865 (10.74%)
	Tidal waves count: 223, time saved: 0 sec 
		Combat count: 219, time saved: 0 sec 
	Tidal waves effective: 42385, total: 204465
		Combat effective: 41792, total: 201571
	Improved Water Shield procs: 151 (35.36% of casts)
		Combat procs: 149 (35.22% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.331951008750674
		1 Haste rating = 0.537466973117407
			(mp5 = -0.185234083539049)
		1 crit rating = 0.525558076809003
		1 int = 0.173724238660522
Ancestral Awakening: hits: 527, effective healing: 1007715 (5.42% of player's overall)
	Combat: hits: 496, effective healing: 950181 (5.39%), ehps: 145.35
	Total (raw) healing: 1487616 (3.37% of player's overall)
	Combat: Total healing: 1400724 (3.38%), hps: 214.27
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2822)
		Non-crit: 2822, crit: 0, effective: 1912, overall: 2822
		Combat: Non-crit: 2824, crit: 0, effective: 1915, overall: 2824
	Overheals: (32.26%)
		Non-crit: count: 213, total: 479901, ave: 2253
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 202, total: 450543, ave: 2230
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing way added effective: 0, total: 0
		Combat effective: 0, total: 0
Earthliving_hot Rank 6: hits: 2731, effective healing: 942908 (5.07% of player's overall)
	Combat: hits: 2477, effective healing: 896831 (5.09%), ehps: 137.19
	Total (raw) healing: 2709796 (6.14% of player's overall)
	Combat: Total healing: 2470328 (5.96%), hps: 377.89
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (992)
		Non-crit: 992, crit: 0, effective: 345, overall: 992
		Combat: Non-crit: 997, crit: 0, effective: 362, overall: 997
	Overheals: (65.20%)
		Non-crit: count: 1899, total: 1766888, ave: 930
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1687, total: 1573497, ave: 932
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 48 mins 26 secs  (97.14%)
	Earthliving applied count: 665, refresh count: 120
	Earthliving proc rate when ELW is applied: 23.0205%
	Earthliving proc rate overall: 23.0205%
		Total Duration: 2 hours 20 mins 34 secs 
			Combat Duration: 2 hours 8 mins 6 secs 
	EHPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.0799886960032297
		1 crit rating = 0
		1 int = 0
Healing Wave Rank 14: hits: 105, effective healing: 736049 (3.96% of player's overall)
	Combat: hits: 84, effective healing: 581039 (3.30%), ehps: 88.88
	Total (raw) healing: 1543840 (3.50% of player's overall)
	Combat: Total healing: 1261781 (3.04%), hps: 193.02
	Crits: 39 (37.14%)
	Combat Crits: 32 (38.10%)
	Averages: (14703)
		Non-crit: 12377, crit: 18639, effective: 7009, overall: 14703
		Combat: Non-crit: 12609, crit: 18939, effective: 6917, overall: 15021
	Overheals: (52.32%)
		Non-crit: count: 35, total: 337764, ave: 9650
		Crit: count: 29, total: 470027, ave: 16207
		Combat Non-crit: count: 27, total: 279152, ave: 10338
		Combat Crit: count: 24, total: 401590, ave: 16732
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 25 secs 
		Combat cast time: 1 min 54 secs 
	Combat Average cast time: 1.36
	Haste capped casts count: 34 (32.38%)
		Combat count: 34 (40.48%)
	Ancestral:
		Procs: 39, effective: 144477, total: 225800
		Combat Procs: 32, effective: 121708, total: 187752
	Earthliving:
		Total Duration: 6 mins 12 secs 
		Ticks: 118, effective: 43561, total: 116202
		Combat Duration: 3 mins 44 secs 
		Combat Ticks: 73, effective: 31417, total: 74639
	With Ancestral and Earthliving:
		Effective: 924087 (4.97%), Total: 1885842 (4.27%)
		Combat Effective: 734164 (4.17%), Total: 1524172 (3.68%)
	Tidal waves count: 53, time saved: 22 secs 
		Combat count: 42, time saved: 17 secs 
	Tidal waves effective: 33495, total: 87135
		Combat effective: 28201, total: 69998
	Healing Way added effective: 0, total: 0
		Combat added effective: 0, total: 0
	Improved Water Shield procs: 37 (35.24% of casts)
		Combat procs: 30 (35.71% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0.753778870256116
		1 Haste rating = 1.09686160618357
			(mp5 = -0.229954493862897)
		1 crit rating = 0.993257284868432
		1 int = 0.328323116363207
Healing Stream Totem: hits: 7338, effective healing: 710244 (3.82% of player's overall)
	Combat: hits: 6527, effective healing: 697495 (3.96%), ehps: 106.70
	Total (raw) healing: 4361115 (9.88% of player's overall)
	Combat: Total healing: 3906699 (9.42%), hps: 597.61
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (594)
		Non-crit: 594, crit: 0, effective: 96, overall: 594
		Combat: Non-crit: 598, crit: 0, effective: 106, overall: 598
	Overheals: (83.71%)
		Non-crit: count: 6208, total: 3650871, ave: 588
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 5419, total: 3209204, ave: 592
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	EHPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00789876512946223
		1 crit rating = 0
		1 int = 0
Althor's Abacus (trinket-264): hits: 165, effective healing: 640025 (3.44% of player's overall)
	Combat: hits: 133, effective healing: 515711 (2.93%), ehps: 78.89
	Total (raw) healing: 1379685 (3.13% of player's overall)
	Combat: Total healing: 1124551 (2.71%), hps: 172.02
	Crits: 62 (37.58%)
	Combat Crits: 53 (39.85%)
	Averages: (8361)
		Non-crit: 7041, crit: 10555, effective: 3878, overall: 8361
		Combat: Non-crit: 7053, crit: 10571, effective: 3877, overall: 8455
	Overheals: (53.61%)
		Non-crit: count: 72, total: 367197, ave: 5099
		Crit: count: 49, total: 372463, ave: 7601
		Combat Non-crit: count: 58, total: 300403, ave: 5179
		Combat Crit: count: 41, total: 308437, ave: 7522
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	EHPS increased by:
		1 SP = 0
		1 crit rating = 0.00420953370596774
		1 int = 0.00139146950728115
Fel Healthstone 2/2: hits: 4, effective healing: 29941 (0.16% of player's overall)
	Combat: hits: 4, effective healing: 29941 (0.17%), ehps: 4.58
	Total (raw) healing: 29941 (0.07% of player's overall)
	Combat: Total healing: 29941 (0.07%), hps: 4.58
	Crits: 2 (50.00%)
	Combat Crits: 2 (50.00%)
	Averages: (7485)
		Non-crit: 5988, crit: 8982, effective: 7485, overall: 7485
		Combat: Non-crit: 5988, crit: 8982, effective: 7485, overall: 7485
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving:
		Total Duration: 35 secs 
		Ticks: 12, effective: 3189, total: 11384
		Combat Duration: 35 secs 
		Combat Ticks: 12, effective: 3189, total: 11384
	With Ancestral and Earthliving:
		Effective: 33130 (0.18%), Total: 41325 (0.09%)
		Combat Effective: 33130 (0.19%), Total: 41325 (0.10%)
	EHPS increased by:
		1 SP = 0
		1 crit rating = 0.00217393934993586
		1 int = 0.000718599856280029


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0402 HEP time saved casting
		earth shield and water shield in combat
		Combat Earth Shield haste capped casts count: 45 (41.28%)
		Combat Water Shield haste capped casts count: 25 (32.89%)
	Riptide Rank 4: 1 haste rating adds 0.1551 HEP combat time saved casting
		Combat haste capped casts count: 62 (12.25%)
In the longest fight, 1 int worth of mana pool is worth: 0.1561 mp5
The weight of 1 int worth of mana pool is: 0.1583
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.3191 mp5

Mana Restored Report: (sorted by total)
Water Shield Rank 9: count: 957, total mana restored: 471016 (42.39% of overall)
	Combat count: 919, mana restored: 452314 (42.38%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 345.96
	In combat uptime: 1 hour 44 mins 47 secs  (96.19%)
	Passive mp5: 96.1880
	Procs from damage/debuffs: 197
	MP5 from Improved Water Shield: 271.7955
	Procs from Improved Water Shield in combat: 722
		out of 1512 procs possible, proc rate: 47.73%
	MP5 increased by:
		1 crit rating = 0.124028610872125 mp5 
		1 haste rating = 0.0828897552346512 mp5 
		1 int = 0.0409978971814231 mp5 
Replenishment: count: 4392, total mana restored: 260376 (23.43% of overall)
	Combat count: 4282, mana restored: 253902 (23.79%)
	Ave: total: 59, in combat: 59
	Overall in combat mp5: 194.20
	Replenishment uptime in overall combat: 65.50%
	Replenishment uptime in intense fight: 92.89%
	Mana pool based on replenishment: 29647
	MP5 increased by:
		1 int = 0.167206 mp5 (0.180000 theoretical)
		1 mana = 0.009289 mp5 (0.010000 theoretical)
Solace of the Fallen (trinket-245): count: 606, total mana restored: 145837 (13.13% of overall)
	Combat count: 457, mana restored: 136222 (12.76%)
	Ave: total: 240, in combat: 298
	Overall in combat mp5: 104.19
Mana Tide Totem: count: 72, total mana restored: 127513 (11.48% of overall)
	Combat count: 72, mana restored: 127513 (11.95%)
	Ave: total: 1771, in combat: 1771
	Overall in combat mp5: 97.53
	Mana Tide usage in overall combat: 82.60%
	Shaman's Mana Tide usage in intense fight: 106.37%
	MP5 increased by:
		1 int = 0.076583 mp5 (0.072000 theoretical 5 min cooldown)
		1 mana = 0.004255 mp5 (0.004000 theoretical 5 min cooldown)
Insightful Earthsiege Diamond: count: 107, total mana restored: 64200 (5.78% of overall)
	Combat count: 101, mana restored: 60600 (5.68%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 46.35
Totemic Recall: count: 188, total mana restored: 18648 (1.68% of overall)
	Combat count: 141, mana restored: 14010 (1.31%)
	Ave: total: 99, in combat: 99
	Overall in combat mp5: 10.72
Revitalize: count: 43, total mana restored: 12784 (1.15% of overall)
	Combat count: 40, mana restored: 11951 (1.12%)
	Ave: total: 297, in combat: 298
	Overall in combat mp5: 9.14
Runic Mana Potion: count: 1, total mana restored: 4366 (0.39% of overall)
	Combat count: 1, mana restored: 4366 (0.41%)
	Ave: total: 4366, in combat: 4366
	Overall in combat mp5: 3.34
Hymn of Hope: count: 3, total mana restored: 3043 (0.27% of overall)
	Combat count: 3, mana restored: 3043 (0.29%)
	Ave: total: 1014, in combat: 1014
	Overall in combat mp5: 2.33
Rapture: count: 5, total mana restored: 2918 (0.26% of overall)
	Combat count: 5, mana restored: 2918 (0.27%)
	Ave: total: 583, in combat: 583
	Overall in combat mp5: 2.23
Judgement of Wisdom: count: 5, total mana restored: 439 (0.04% of overall)
	Combat count: 5, mana restored: 439 (0.04%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 0.34


Total mp5 above character sheet (in raid): 816.32 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat: 1693
	Ancestral Knowlege granting on ave: 169 int
	HEP per point: 28.3630
	HEP: 141.8152
Thundering Strikes talent points: 5
	HEP per point: 39.1427
	HEP: 195.7135
Improved Shields talent points: 3
	Water Shield Combat MP5: 45.13
	Water Shield Combat HEP: 45.78
	Water Shield Intense Fight MP5: 70.56
	Water Shield Intense Fight HEP: 71.59
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 127
		With 1 talent points: 106
		With 2 talent points: 93
	Casts saved with 2 points in Improved Earth shield: 34
	Global cooldown time: 1.00
	Combat time saved: 34 secs 
	Combat effective gained by fewer refreshes: 91677
	Combat EHPS gained: 14.0241
	HEP: 38.9501
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 542 effective: 89673 (0.48%)
		Combat count: 542, effective: 89673 (0.51%), hps: 13.7175
		HEP: 38.0986
	Point 2 provided benefit count: 530 effective: 88296 (0.48%)
		Combat count: 530, effective: 88296 (0.50%), hps: 13.5068
		HEP: 37.5134
	Point 3 provided benefit count: 529 effective: 87083 (0.47%)
		Combat count: 529, effective: 87083 (0.49%), hps: 13.3212
		HEP: 36.9980
	Point 4 provided benefit count: 520 effective: 85729 (0.46%)
		Combat count: 520, effective: 85729 (0.49%), hps: 13.1142
		HEP: 36.4229
	Point 5 provided benefit count: 513 effective: 84442 (0.45%)
		Combat count: 513, effective: 84442 (0.48%), hps: 12.9172
		HEP: 35.8759
	Combat Total Earth Shield improved effective: 435224 (2.47%)
		HEP: 184.9088
	Improved Shields ave point HEP: 60.84
	Improved Earth Shield ave point HEP: 56.46
	Improved Shields and Improved Earth Shield total HEP: 295.45
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave EHPS increase per point: 99.2770
	Healing Wave EHPS increase 5 points: 496.3848
	Combat time saved: 42 secs 
	Combat effective gained by saved time: 113248
	Combat EHPS gained: 17.3239
	HEP per point: 9.6230
	HEP: 48.1148
Tidal Focus talent points: 5
	Combat heal mana used: 1589901
	Mana saved with Tidal Focus: 79495
	Combat MP5 per point: 12.1605, HEP: 12.3371
	Total Combat MP5: 60.8024, HEP: 61.6854
	Intense Fight MP5 per point: 20.3164, HEP: 20.6115
	Intense Fight MP5: 101.5821, HEP: 103.0573
Improved Water Shield talent points: 3
	Combat MP5 per point: 90.5985, HEP: 91.9142
	Total Combat MP5: 271.7955, HEP: 275.7426
	Intense Fight per point MP5: 157.07, HEP: 159.35
	Intense Fight MP5: 471.20, HEP: 478.04
	Number of Water Shield procs in combat: 722
	Combat HEP: 275.7426, per point: 91.9142
	Intense HEP: 478.0410, per point: 159.3470
Tidal Force talent points: 1
	Tidal Force used 45 times
	Combat Not using Tidal Force: crits: 1169, crit rate: 45.36%
	Combat Using Tidal Force: crits: 145, crit rate: 87.35%
		Combat Dose 3: crit rate: 98.81%
		Combat Dose 2: crit rate: 84.31%
		Combat Dose 1: crit rate: 61.29%
	Overall crit increase: 1.3098%
	HEP: 51.2687
Tidal Mastery talent points: 5
	HEP per point: 39.1427
	Total HEP: 195.7135
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1163 effective: 71877 (0.39%)
		Combat count: 1140, effective: 70568 (0.40%), hps: 10.7950
		HEP: 29.9817
	Point 2 provided benefit count: 1155 effective: 71166 (0.38%)
		Combat count: 1132, effective: 69883 (0.40%), hps: 10.6902
		HEP: 29.6907
	Point 3 provided benefit count: 1143 effective: 70545 (0.38%)
		Combat count: 1121, effective: 69292 (0.39%), hps: 10.5998
		HEP: 29.4396
	Combat Total Healing Stream improved effective: 209744 (1.19%)
		HEP: 89.1120
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 32 times
	Nature's Swiftness Heal Count: 32, Effective: 413233, total: 573580
		Combat Count: 32, Effective: 413233 (2.34%), total: 573580 (1.38%)
	Spell report:
		Healing Wave Rank 14:
			Count: 4, Effective: 55990, total: 55990
			Combat Count: 4, Effective: 55990, total: 55990
		Ancestral Awakening:
			Count: 1, Effective: 3184, total: 5919
			Combat Count: 1, Effective: 3184, total: 5919
		Chain Heal Rank 7:
			Count: 28, Effective: 354059, total: 511671
			Combat Count: 28, Effective: 354059, total: 511671
	Average effective hps: 12913.5313, total hps: 17924.3750
	HEP: 175.5656
Talent Points in Purification: 5
	Point 1 provided benefit count: 4903 effective: 247618 (1.33%)
		Combat count: 4675, effective: 234973 (1.33%), hps: 35.9442
		HEP: 99.8304
	Point 2 provided benefit count: 4862 effective: 245396 (1.32%)
		Combat count: 4637, effective: 232908 (1.32%), hps: 35.6284
		HEP: 98.9533
	Point 3 provided benefit count: 4835 effective: 242920 (1.31%)
		Combat count: 4611, effective: 230621 (1.31%), hps: 35.2784
		HEP: 97.9813
	Point 4 provided benefit count: 4800 effective: 239449 (1.29%)
		Combat count: 4578, effective: 227400 (1.29%), hps: 34.7859
		HEP: 96.6133
	Point 5 provided benefit count: 4753 effective: 236698 (1.27%)
		Combat count: 4531, effective: 224670 (1.27%), hps: 34.3682
		HEP: 95.4533
	Combat Total Purification effective: 1150574 (6.53%)
		HEP: 488.8315
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 318, restored mana: 570482
		Overall MP5: 436.3375
		Overall HEP: 442.6741
		Intense fight MP5: 633.6001
		Intense fight HEP: 642.8014
	Self report:
		Combat: Count: 72, restored mana: 127513 (11.9475%)
		Overall MP5: 97.5293
		Overall HEP: 98.9456
		Intense fight MP5: 126.8937
		Intense fight HEP: 128.7365
Talent Points in Cleanse Spirit: 1
	Count: 83
	Combat Count: 83
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 78.2854
	Blessing of Eternals earthliving weapon proc rate: 3.0205%
	Increased earthliving HEP per point: 24.9973
	Total HEP per point: 103.2827
	Total HEP: 206.5653
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 918 effective: 389128 (2.09%)
		Combat count: 889, effective: 379348 (2.15%), hps: 58.0295
		HEP: 161.1694
	Point 2 provided benefit count: 866 effective: 364038 (1.96%)
		Combat count: 838, effective: 354605 (2.01%), hps: 54.2445
		HEP: 150.6572
	Combat Total Improved Chain Heal effective: 733953 (4.16%)
		HEP: 311.8266
Nature's Blessing talent points: 3
	Average int in combat: 1693
	1 int = 0.1500 SP
	1693 int = 254.0000 SP
	HEP per point = 84.6667
	HEP = 254.0000
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 401 effective: 364298 (1.96%)
		Combat count: 377, effective: 344173 (1.95%), hps: 52.6488
		HEP: 146.2252
	Point 2 provided benefit count: 378 effective: 337658 (1.82%)
		Combat count: 356, effective: 318575 (1.81%), hps: 48.7329
		HEP: 135.3494
	Point 3 provided benefit count: 354 effective: 305757 (1.65%)
		Combat count: 333, effective: 287432 (1.63%), hps: 43.9690
		HEP: 122.1181
	Combat Total Ancestral Awakening effective: 950180 (5.39%)
		HEP: 403.6926
Earth Shield talent points: 1
	Combat uptime: 1 hour 38 mins 33 secs  (90.4645%)
	Combat base talent effective: 2075875 (11.78%)
	Combat EHPS increase: 317.5498
	HEP: 881.9538
Tidal Waves talent points: 5
	Buff applied count: 209, refreshed: 1102
	Time saved: 22 secs 
		Combat time saved: 17 secs 
	Combat EHPS increase from time saved: 7.0144
	Time Saved HEP: 19.4816
	Lesser Healing Wave w/TW count: 219 (51.7730%)
	LHW crit rate with Tidal Waves: 65.2968%
	LHW crit added effective: 24339
	Tidal Waves bonus effective: 69993 (0.3971%)
	Overall Tidal Waves added effective: 94332 (0.5352%)
	Combat effective healing hps: 14.4302
	Effective healing HEP: 40.0781
	Tidal Waves hps: 21.4446, per point: 4.2889
	Tidal Waves HEP: 59.5597, per point: 11.9119
Riptide talent points: 1
	Riptide w/ hot effective: 3371795 (18.14%), total: 7847289 (17.78%)
		Combat effective: 3073379 (17.44%), total: 7052936 (17.01%)
	Chain heal increase casts: 86, effective: 97427 (0.52%), total: 107006 (0.24%)
		Combat casts: 86, effective: 97427 (0.55%), total: 107006 (0.26%)
	Combined effective: 3469223 (18.67%), total: 7954296 (18.02%)
		Combat effective: 3170807 (17.99%), total: 7159943 (17.27%)
	Combat EHPS increase: 485.0431
	HEP: 1347.1448

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 367, effective: 650647 (3.50%), total: 902657 (2.04%)
		Combat count: 350, effective: 619191 (3.51%)
		  total: 861455 (2.08%)
	Combat Chain Heal hps increase: 446.8130
	Combat EHPS increase: 94.7186
	HEP: 263.0687
Glyph of Earth Shield:
	Combat count: 509, effective: 405722 (2.30% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield EHPS increase: 73.6555
	Combat EHPS increase: 62.0641
	HEP: 172.3749
Glyph of Riptide:
	Extra riptide time: 40 mins 57 secs 
		Combat Extra time: 34 mins 9 secs 
	Riptide lasted into glyph time 441 times (76.8293%)
	Count: 796, effective: 371322 (2.00%), total: 1203684 (2.73%)
		Combat count: 686, effective: 365530 (2.07%),
		  total: 1048567 (2.53%)
	Total hot healing w/ overheal ticks: 1203684 (2.73%)
		Combat: 1048567 (2.53%)
	Total hot Overhealing w/ overheal ticks: 832362 (69.15%)
		Combat: 683037 (65.14%)
	Combat EHPS increase: 55.9157
	HEP: 155.2986
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 16 secs 
	Combat EHPS increase: 6.7714
	HEP: 18.8068

Set Bonus Report:

Tier 9 2-piece:
	Effective: 510708 (2.75%), Total: 1406063 (3.19%)
		Combat Effective: 462493 (2.62%), Total: 1266455 (3.05%)
	Combat EHPS: 70.7483
	HEP: 196.4943
Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 33 mins  (30.30%)
	HEP: 376.8536

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3601 ehps)
1 Crit rating = 0.7268 SP (0.2617 ehps)
1 Haste rating = 2.0470 SP (0.7370 ehps)
1 INT = 0.3902 SP (0.1405 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1240 mp5
1 Haste rating = -0.1480 mp5
1 INT = 0.4409 mp5
1 Mana = 0.0222 mp5
Total mana regen points needed from gear: 1260.04

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0145 (calculated)
1 mana = 0.0225
1 Haste rating = 1.8968
1 Crit rating = 0.8526
1 INT = 0.8375 (actual)
1 INT = 0.9918 (max theoretical)

Insightful Earthsiege Diamond HEP: 64.6108


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0225, Mp5=1.0145, Intellect=0.8375, HasteRating=1.8968, CritRating=0.8526, Stamina=0.1000, Armor=0.0100, MetaSocket=64.6108 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3902, HasteRating=2.0470, CritRating=0.7268, Stamina=0.1000, Armor=0.0100, MetaSocket=8.1949 )
	Mana Regen:
( Pawn: v1: "Shaman Mana Regen": Mana=0.0222, Mp5=1, Intellect=0.4409, HasteRating=-0.1480, CritRating=0.1240, MetaSocket=55.6083 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0225)+(mp5*1.0145)+(intellect*0.8375)+(hasterating*1.8968)+(critrating*0.8526)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3902)+(hasterating*2.0470)+(critrating*0.7268)+(stamina*0.1000)+(armor*0.0100)
	Mana Regen:
local mp5=GetManaRegen()*5
local mana = UnitManaMax("player")
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (mp5)+(mana*0.0222)+(intellect*0.4409)+(hasterating*-0.1480)+(critrating*0.1240)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=4&mh=1.8968&mp5=1.0145&mcr=0.8526&spd=1&Int=0.8375&Sta=0.1000&Arm=0.0100&Sckm=64.6108&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=4&mh=2.0470&mcr=0.7268&spd=1&Int=0.3902&Sta=0.1000&Arm=0.0100&Sckm=8.1949&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=4;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:101:85:83:189:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=4;gb=1;wt=123:96:23:103:77:22:41;wtv=100:72:39:204:-100:10:1

Offline
Old 01/15/10, 3:35 AM   #296
Asat
Glass Joe
 
Tauren Shaman
 
Earthen Ring
ICC10 clear of the first two wings, no wipes.

Healing Report (sorted by effective):
Chain Heal Rank 7: hits: 495, effective healing: 1400320 (30.97% of player's overall)
	Combat: hits: 470, effective healing: 1291471 (30.06%), ehps: 577.90
	Total (raw) healing: 3177504 (28.43% of player's overall)
	Combat: Total healing: 2997903 (28.40%), hps: 1341.48
	Crits: 209 (42.22%)
	Combat Crits: 199 (42.34%)
	Averages: (6419)
		Non-crit: 5480, crit: 7703, effective: 2828, overall: 6419
		Combat: Non-crit: 5423, crit: 7678, effective: 2747, overall: 6378
	Overheals: (55.93%)
		Non-crit: count: 200, total: 823601, ave: 4118
		Crit: count: 150, total: 953583, ave: 6357
		Combat Non-crit: count: 193, total: 801425, ave: 4152
		Combat Crit: count: 143, total: 905007, ave: 6328
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 5 mins 39 secs 
		Combat cast time: 5 mins 17 secs 
	Combat Average cast time: 1.78
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 21 mins 34 secs 
		Ticks: 414, effective: 125284, total: 365279
		Combat Duration: 19 mins 3 secs 
		Combat Ticks: 361, effective: 121275, total: 318415
	With Ancestral and Earthliving:
		Effective: 1525604 (33.74%), Total: 3542783 (31.70%)
		Combat Effective: 1412746 (32.88%), Total: 3316318 (31.41%)
	Number of Chain Heal casts started: 207 (7.73% canceled)
	Initial target hits: 191, crits: 77 (40.31%),
	  riptide: 33 (17.28%)
		combat hits: 179, crits: 73 (40.78%),
		  riptide: 31 (17.32%)
		Effective: 652351 (46.59%), Total: 1873664 (58.97%)
			combat Effective: 591060 (45.77%), Total: 1757847 (58.64%)
		Ave: non crit: 8366, crit: 11947, effective: 3415, overall: 9809
			combat non crit: 8358, crit: 11943, effective: 3302, overall: 9820
		Overheals non-crit count: 90, non-crit ave over: 6249
			combat non-crit count: 86, non-crit ave over: 6358
		Overheals crit count: 68, crit ave over: 9688
			combat crit count: 64, crit ave over: 9686
		Overhealed amount: 1221313 (65.18%)
			combat amount: 1166787 (66.38%)
	Second target hits: 136 (71.20% bounced), crits: 58 (42.65%),
	  riptide: 20 (14.71%)
		combat hits: 128 (71.51% bounced), crits: 55 (42.97%),
		  riptide: 20 (15.63%)
		Effective: 441763 (31.55%), Total: 808273 (25.44%)
			combat Effective: 409794 (31.73%), Total: 763104 (25.45%)
		Ave: non crit: 4909, crit: 7333, effective: 3248, overall: 5943
			combat non crit: 4916, crit: 7348, effective: 3201, overall: 5961
		Overheals non-crit count: 51, non-crit ave over: 3457
			combat non-crit count: 49, non-crit ave over: 3481
		Overheals crit count: 36, crit ave over: 5283
			combat crit count: 35, crit ave over: 5221
		Overhealed amount: 366510 (45.34%)
			combat amount: 353310 (46.30%)
	Third target hits: 96 (50.26% bounced), crits: 42 (43.75%),
	  riptide: 10 (10.42%)
		combat hits: 91 (50.84% bounced), crits: 39 (42.86%),
		  riptide: 10 (10.99%)
		Effective: 216514 (15.46%), Total: 344508 (10.84%)
			combat Effective: 200925 (15.56%), Total: 325893 (10.87%)
		Ave: non crit: 2932, crit: 4431, effective: 2255, overall: 3588
			combat non crit: 2933, crit: 4445, effective: 2207, overall: 3581
		Overheals non-crit count: 32, non-crit ave over: 1720
			combat non-crit count: 31, non-crit ave over: 1751
		Overheals crit count: 28, crit ave over: 2604
			combat crit count: 26, crit ave over: 2718
		Overhealed amount: 127994 (37.15%)
			combat amount: 124968 (38.35%)
	Fourth target hits: 72 (37.70% bounced), crits: 32 (44.44%),
	  riptide: 6 (8.33%)
		combat hits: 72 (40.22% bounced), crits: 32 (44.44%),
		  riptide: 6 (8.33%)
		Effective: 89692 (6.41%), Total: 151059 (4.75%)
			combat Effective: 89692 (6.94%), Total: 151059 (5.04%)
		Ave: non crit: 1809, crit: 2459, effective: 1245, overall: 2098
			combat non crit: 1809, crit: 2459, effective: 1245, overall: 2098
		Overheals non-crit count: 27, non-crit ave over: 1100
			combat non-crit count: 27, non-crit ave over: 1100
		Overheals crit count: 18, crit ave over: 1758
			combat crit count: 18, crit ave over: 1758
		Overhealed amount: 61367 (40.62%)
			combat amount: 61367 (40.62%)
	Glyph of Chain heal: effective: 89692 (1.98% of total effective)
		combat effective: 89692 (2.09% of combat effective)
	Processed by cast: 177, time: 13, less accurate: order: 0, count: 0
	Improved Water Shield procs: 67 (35.08% of casts)
		Combat procs: 63 (35.20% of casts)
	EHPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 1.0635
		hop 3: SP coefficient with set/talents: 0.6381
		hop 4: SP coefficient with set/talents: 0.3829
		1 SP = 0.507883
			(0.1949 + 0.1877 + 0.0835 + 0.0418)
		1 Haste rating = 1.21863759189556
			(mp5 = -0.133941799898565)
		1 crit rating = 0.168840510649796
			(0.0547 + 0.0693 + 0.0312 + 0.0137)
		1 int = 0.0558105573141999
			(0.0181 + 0.0229 + 0.0103 + 0.0045)
Earth Shield: hits: 272, effective healing: 684401 (15.14% of player's overall)
	Combat: hits: 272, effective healing: 684401 (15.93%), ehps: 306.25
	Total (raw) healing: 1211982 (10.84% of player's overall)
	Combat: Total healing: 1211982 (11.48%), hps: 542.33
	Crits: 106 (38.97%)
	Combat Crits: 106 (38.97%)
	Averages: (4455)
		Non-crit: 3288, crit: 6284, effective: 2516, overall: 4455
		Combat: Non-crit: 3288, crit: 6284, effective: 2516, overall: 4455
	Overheals: (43.53%)
		Non-crit: count: 83, total: 190972, ave: 2300
		Crit: count: 74, total: 336609, ave: 4548
		Combat Non-crit: count: 83, total: 190972, ave: 2300
		Combat Crit: count: 74, total: 336609, ave: 4548
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.09
	Haste capped casts count: 11 (28.95%)
		Combat count: 9 (27.27%)
	Earth shield average time between procs: 7.05 secs
		in combat: 7.05 secs
	Combat uptime: 28 mins 23 secs  (76.2191%)
	EHPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0605989106917961
		1 crit rating = 0.0251006758164956
		1 int = 0.00829707693307886
Lesser Healing Wave Rank 9: hits: 309, effective healing: 602683 (13.33% of player's overall)
	Combat: hits: 299, effective healing: 585478 (13.63%), ehps: 261.99
	Total (raw) healing: 2250911 (20.14% of player's overall)
	Combat: Total healing: 2182635 (20.68%), hps: 976.67
	Crits: 183 (59.22%)
	Combat Crits: 177 (59.20%)
	Averages: (7284)
		Non-crit: 5598, crit: 8445, effective: 1950, overall: 7284
		Combat: Non-crit: 5608, crit: 8465, effective: 1958, overall: 7299
	Overheals: (73.22%)
		Non-crit: count: 107, total: 500130, ave: 4674
		Crit: count: 164, total: 1148098, ave: 7000
		Combat Non-crit: count: 103, total: 484920, ave: 4707
		Combat Crit: count: 158, total: 1112237, ave: 7039
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 5 mins 34 secs 
		Combat cast time: 5 mins 23 secs 
	Combat Average cast time: 1.08
	Haste capped casts count: 103 (33.33%)
		Combat count: 97 (32.44%)
	Ancestral:
		Procs: 157, effective: 188849, total: 411311
		Combat Procs: 150, effective: 183273, total: 396184
	Earthliving:
		Total Duration: 11 mins 55 secs 
		Ticks: 229, effective: 67792, total: 198486
		Combat Duration: 10 mins 41 secs 
		Combat Ticks: 202, effective: 65128, total: 174887
	With Ancestral and Earthliving:
		Effective: 859324 (19.01%), Total: 2860708 (25.60%)
		Combat Effective: 833879 (19.41%), Total: 2753706 (26.08%)
	Tidal waves count: 171, time saved: 0 sec 
		Combat count: 164, time saved: 0 sec 
	Tidal waves effective: 16339, total: 140805
		Combat effective: 16339, total: 135324
	Improved Water Shield procs: 100 (32.36% of casts)
		Combat procs: 98 (32.78% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.221592447957383
		1 Haste rating = 0.481330583950891
			(mp5 = -0.173469491134635)
		1 crit rating = 0.315536772657875
		1 int = 0.104301290415348
Riptide Rank 4: hits: 186, effective healing: 461713 (10.21% of player's overall)
	Combat: hits: 170, effective healing: 412956 (9.61%), ehps: 184.79
	Total (raw) healing: 937049 (8.38% of player's overall)
	Combat: Total healing: 860337 (8.15%), hps: 384.98
	Crits: 73 (39.25%)
	Combat Crits: 67 (39.41%)
	Averages: (5037)
		Non-crit: 4216, crit: 6309, effective: 2482, overall: 5037
		Combat: Non-crit: 4231, crit: 6335, effective: 2429, overall: 5060
	Overheals: (50.73%)
		Non-crit: count: 73, total: 226268, ave: 3099
		Crit: count: 53, total: 249068, ave: 4699
		Combat Non-crit: count: 67, total: 211608, ave: 3158
		Combat Crit: count: 50, total: 235773, ave: 4715
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 mins 27 secs 
		Combat GCD time: 3 mins 9 secs 
	Combat Average GCD time: 1.11
	Haste capped casts count: 14 (7.53%)
		Combat count: 13 (7.65%)
	Ancestral:
		Procs: 95, effective: 113020, total: 203028
		Combat Procs: 89, effective: 106566, total: 191865
	Earthliving:
		Total Duration: 7 mins 27 secs 
		Ticks: 144, effective: 29710, total: 124909
		Combat Duration: 6 mins 16 secs 
		Combat Ticks: 120, effective: 29200, total: 104628
	With Ancestral and Earthliving:
		Effective: 604443 (13.37%), Total: 1264986 (11.32%)
		Combat Effective: 548722 (12.77%), Total: 1156830 (10.96%)
	Improved Water Shield procs: 67 (36.02% of casts)
		Combat procs: 64 (37.65% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.5306
		1 SP = 0.22668653094891
		1 crit rating = 0.353770456103332
		1 int = 0.116939508417967
Healing Wave Rank 14: hits: 62, effective healing: 449786 (9.95% of player's overall)
	Combat: hits: 59, effective healing: 425271 (9.90%), ehps: 190.30
	Total (raw) healing: 940316 (8.41% of player's overall)
	Combat: Total healing: 901132 (8.54%), hps: 403.23
	Crits: 17 (27.42%)
	Combat Crits: 17 (28.81%)
	Averages: (15166)
		Non-crit: 13232, crit: 20284, effective: 7254, overall: 15166
		Combat: Non-crit: 13245, crit: 20284, effective: 7207, overall: 15273
	Overheals: (52.17%)
		Non-crit: count: 30, total: 282516, ave: 9417
		Crit: count: 16, total: 208014, ave: 13000
		Combat Non-crit: count: 28, total: 267847, ave: 9565
		Combat Crit: count: 16, total: 208014, ave: 13000
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 29 secs 
		Combat cast time: 1 min 24 secs 
	Combat Average cast time: 1.44
	Haste capped casts count: 2 (3.23%)
		Combat count: 2 (3.39%)
	Ancestral:
		Procs: 16, effective: 55001, total: 99422
		Combat Procs: 16, effective: 55001, total: 99422
	Earthliving:
		Total Duration: 2 mins 18 secs 
		Ticks: 43, effective: 17594, total: 38654
		Combat Duration: 2 mins 17 secs 
		Combat Ticks: 43, effective: 17594, total: 38654
	With Ancestral and Earthliving:
		Effective: 522381 (11.55%), Total: 1078392 (9.65%)
		Combat Effective: 497866 (11.59%), Total: 1039208 (9.84%)
	Tidal waves count: 32, time saved: 15 secs 
		Combat count: 30, time saved: 14 secs 
	Tidal waves effective: 17017, total: 52731
		Combat effective: 15510, total: 49813
	Healing Way added effective: 48960, total: 188063
		Combat added effective: 46231, total: 180226
	Improved Water Shield procs: 13 (20.97% of casts)
		Combat procs: 13 (22.03% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 2.4896
		1 SP = 0.520942592351984
		1 Haste rating = 1.64095874207884
			(mp5 = -0.217841219871175)
		1 crit rating = 0.732773720636807
		1 int = 0.242219770459984
Ancestral Awakening: hits: 268, effective healing: 356870 (7.89% of player's overall)
	Combat: hits: 255, effective healing: 344840 (8.03%), ehps: 154.31
	Total (raw) healing: 713761 (6.39% of player's overall)
	Combat: Total healing: 687471 (6.51%), hps: 307.62
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2663)
		Non-crit: 2663, crit: 0, effective: 1331, overall: 2663
		Combat: Non-crit: 2695, crit: 0, effective: 1352, overall: 2695
	Overheals: (50.00%)
		Non-crit: count: 164, total: 356891, ave: 2176
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 153, total: 342631, ave: 2239
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing way added effective: 7540, total: 19884
		Combat effective: 7540, total: 19884
Riptide_hot Rank 4: hits: 735, effective healing: 289221 (6.40% of player's overall)
	Combat: hits: 634, effective healing: 282486 (6.58%), ehps: 126.40
	Total (raw) healing: 995026 (8.90% of player's overall)
	Combat: Total healing: 864989 (8.19%), hps: 387.06
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1353)
		Non-crit: 1353, crit: 0, effective: 393, overall: 1353
		Combat: Non-crit: 1364, crit: 0, effective: 445, overall: 1364
	Overheals: (70.93%)
		Non-crit: count: 571, total: 705805, ave: 1236
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 474, total: 582503, ave: 1228
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 158, refresh count: 22
		Total Duration: 38 mins 13 secs 
			Combat Duration: 33 mins 27 secs 
			Overwritten Duration: 2 mins  (5.2609%)
			Casts that did not proc hot: 6 (1 min 8 secs )
				Combat Count: 6 (1 min 8 secs )
			Healing lost to Riptide bug: effective: 10145, overall: 31066
				Combat effective: 10145, overall: 31066
			(This is tracking the bug where Riptide fails to refresh
			 if spellpower is lower than the previous cast.)
	EHPS increased by:
		SP coefficient with current set/talents: 0.2482
		1 SP = 0.0208757097791798
		1 crit rating = 0
		1 int = 0
Earthliving_hot Rank 6: hits: 830, effective healing: 240380 (5.32% of player's overall)
	Combat: hits: 726, effective healing: 233197 (5.43%), ehps: 104.35
	Total (raw) healing: 727328 (6.51% of player's overall)
	Combat: Total healing: 636584 (6.03%), hps: 284.85
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (876)
		Non-crit: 876, crit: 0, effective: 289, overall: 876
		Combat: Non-crit: 876, crit: 0, effective: 321, overall: 876
	Overheals: (66.95%)
		Non-crit: count: 584, total: 486948, ave: 833
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 486, total: 403387, ave: 830
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 37 mins 19 secs  (100.00%)
	Earthliving applied count: 190, refresh count: 64
	Earthliving proc rate when ELW is applied: 24.2598%
	Earthliving proc rate overall: 24.1216%
		Total Duration: 43 mins 15 secs 
			Combat Duration: 38 mins 17 secs 
	EHPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.0829090909090909
		1 crit rating = 0
		1 int = 0
Glyph of Healing Wave: hits: 59, effective healing: 36020 (0.80% of player's overall)
	Combat: hits: 56, effective healing: 36020 (0.84%), ehps: 16.12
	Total (raw) healing: 215101 (1.92% of player's overall)
	Combat: Total healing: 205988 (1.95%), hps: 92.17
	Crits: 23 (38.98%)
	Combat Crits: 22 (39.29%)
	Averages: (3645)
		Non-crit: 3025, crit: 4616, effective: 610, overall: 3645
		Combat: Non-crit: 3048, crit: 4652, effective: 643, overall: 3678
	Overheals: (83.25%)
		Non-crit: count: 27, total: 77457, ave: 2868
		Crit: count: 22, total: 101624, ave: 4619
		Combat Non-crit: count: 25, total: 72175, ave: 2887
		Combat Crit: count: 21, total: 97793, ave: 4656
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Glyph of Healing Wave proc rate: 95.16
		Combat proc rate: 94.92
	Combat Healing Way added effective: 41197, total: 0
	EHPS increased by:
		SP coefficient with current set/talents: 0.3543
		1 SP = 0.0462093601050006
		1 crit rating = 0
		1 int = 0
Improved Leader of the Pack: hits: 2, effective healing: 0 (0.00% of player's overall)
	Combat: hits: 2, effective healing: 0 (0.00%), ehps: 0.00
	Total (raw) healing: 2040 (0.02% of player's overall)
	Combat: Total healing: 2040 (0.02%), hps: 0.91
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1020)
		Non-crit: 1020, crit: 0, effective: 0, overall: 1020
		Combat: Non-crit: 1020, crit: 0, effective: 0, overall: 1020
	Overheals: (100.00%)
		Non-crit: count: 2, total: 2040, ave: 1020
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 2, total: 2040, ave: 1020
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
Crazy Alchemist's Potion: hits: 1, effective healing: 0 (0.00% of player's overall)
	Combat: hits: 1, effective healing: 0 (0.00%), ehps: 0.00
	Total (raw) healing: 5633 (0.05% of player's overall)
	Combat: Total healing: 5633 (0.05%), hps: 2.52
	Crits: 1 (100.00%)
	Combat Crits: 1 (100.00%)
	Averages: (5633)
		Non-crit: 0, crit: 5633, effective: 0, overall: 5633
		Combat: Non-crit: 0, crit: 5633, effective: 0, overall: 5633
	Overheals: (100.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 1, total: 5633, ave: 5633
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 1, total: 5633, ave: 5633
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0

Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 10 mins  (26.87%)
	HEP: 382.9678

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2939 ehps)
1 Crit rating = 0.8027 SP (0.2359 ehps)
1 Haste rating = 2.3475 SP (0.6899 ehps)
1 INT = 0.4153 SP (0.1221 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1318 mp5
1 Haste rating = -0.2456 mp5
1 INT = 0.4804 mp5
1 Mana = 0.0243 mp5
Total mana regen points needed from gear: 832.78

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.7089 (calculated)
1 mana = 0.0172
1 Haste rating = 2.1734
1 Crit rating = 0.8961
1 INT = 0.7559 (actual)
1 INT = 0.8375 (max theoretical)
ToGC 25 clear, 4 wipes and 1 kill on Anub.

Healing Report (sorted by effective):
Chain Heal Rank 7: hits: 1071, effective healing: 2672459 (26.79% of player's overall)
	Combat: hits: 897, effective healing: 2337526 (24.54%), ehps: 674.82
	Total (raw) healing: 7394751 (27.73% of player's overall)
	Combat: Total healing: 6411055 (27.11%), hps: 1850.82
	Crits: 502 (46.87%)
	Combat Crits: 435 (48.49%)
	Averages: (6904)
		Non-crit: 5562, crit: 8425, effective: 2495, overall: 6904
		Combat: Non-crit: 5806, crit: 8570, effective: 2605, overall: 7147
	Overheals: (63.86%)
		Non-crit: count: 396, total: 1884557, ave: 4758
		Crit: count: 388, total: 2837735, ave: 7313
		Combat Non-crit: count: 313, total: 1607283, ave: 5135
		Combat Crit: count: 331, total: 2466246, ave: 7450
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 10 mins 42 secs 
		Combat cast time: 9 mins 8 secs 
	Combat Average cast time: 1.68
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 38 mins 23 secs 
		Ticks: 760, effective: 231078, total: 744988
		Combat Duration: 30 mins 47 secs 
		Combat Ticks: 608, effective: 205157, total: 607965
	With Ancestral and Earthliving:
		Effective: 2903537 (29.11%), Total: 8139739 (30.52%)
		Combat Effective: 2542683 (26.69%), Total: 7019020 (29.69%)
	Number of Chain Heal casts started: 401 (5.74% canceled)
	Initial target hits: 378, crits: 182 (48.15%),
	  riptide: 34 (8.99%)
		combat hits: 326, crits: 161 (49.39%),
		  riptide: 33 (10.12%)
		Effective: 721246 (26.99%), Total: 4171330 (56.41%)
			combat Effective: 619804 (26.52%), Total: 3672524 (57.28%)
		Ave: non crit: 8996, crit: 13230, effective: 1908, overall: 11035
			combat non crit: 9245, crit: 13335, effective: 1901, overall: 11265
		Overheals non-crit count: 183, non-crit ave over: 7615
			combat non-crit count: 157, non-crit ave over: 7788
		Overheals crit count: 175, crit ave over: 11751
			combat crit count: 155, crit ave over: 11806
		Overhealed amount: 3450084 (82.71%)
			combat amount: 3052720 (83.12%)
	Second target hits: 278 (73.54% bounced), crits: 139 (50.00%),
	  riptide: 18 (6.47%)
		combat hits: 234 (71.78% bounced), crits: 119 (50.85%),
		  riptide: 17 (7.26%)
		Effective: 1033885 (38.69%), Total: 1856725 (25.11%)
			combat Effective: 925198 (39.58%), Total: 1592360 (24.84%)
		Ave: non crit: 5439, crit: 7917, effective: 3719, overall: 6678
			combat non crit: 5569, crit: 7999, effective: 3953, overall: 6804
		Overheals non-crit count: 93, non-crit ave over: 3142
			combat non-crit count: 72, non-crit ave over: 3281
		Overheals crit count: 107, crit ave over: 4958
			combat crit count: 90, crit ave over: 4787
		Overhealed amount: 822840 (44.32%)
			combat amount: 667162 (41.90%)
	Third target hits: 231 (61.11% bounced), crits: 103 (44.59%),
	  riptide: 14 (6.06%)
		combat hits: 188 (57.67% bounced), crits: 90 (47.87%),
		  riptide: 13 (6.91%)
		Effective: 587318 (21.98%), Total: 916715 (12.40%)
			combat Effective: 509911 (21.81%), Total: 769755 (12.01%)
		Ave: non crit: 3324, crit: 4769, effective: 2542, overall: 3968
			combat non crit: 3430, crit: 4817, effective: 2712, overall: 4094
		Overheals non-crit count: 73, non-crit ave over: 1885
			combat non-crit count: 49, non-crit ave over: 2041
		Overheals crit count: 70, crit ave over: 2739
			combat crit count: 59, crit ave over: 2708
		Overhealed amount: 329397 (35.93%)
			combat amount: 259844 (33.76%)
	Fourth target hits: 184 (48.68% bounced), crits: 78 (42.39%),
	  riptide: 11 (5.98%)
		combat hits: 149 (45.71% bounced), crits: 65 (43.62%),
		  riptide: 10 (6.71%)
		Effective: 330010 (12.35%), Total: 449981 (6.09%)
			combat Effective: 282613 (12.09%), Total: 376416 (5.87%)
		Ave: non crit: 2075, crit: 2948, effective: 1793, overall: 2445
			combat non crit: 2151, crit: 3010, effective: 1896, overall: 2526
		Overheals non-crit count: 47, non-crit ave over: 1298
			combat non-crit count: 35, non-crit ave over: 1377
		Overheals crit count: 36, crit ave over: 1637
			combat crit count: 27, crit ave over: 1688
		Overhealed amount: 119971 (26.66%)
			combat amount: 93803 (24.92%)
	Glyph of Chain heal: effective: 330010 (3.31% of total effective)
		combat effective: 282613 (2.97% of combat effective)
	Processed by cast: 361, time: 17, less accurate: order: 0, count: 0
	Improved Water Shield procs: 149 (39.42% of casts)
		Combat procs: 137 (42.02% of casts)
	EHPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 1.0635
		hop 3: SP coefficient with set/talents: 0.6381
		hop 4: SP coefficient with set/talents: 0.3829
		1 SP = 0.415005
			(0.0563 + 0.1706 + 0.1129 + 0.0752)
		1 Haste rating = 1.27740362911186
			(mp5 = -0.141274078402011)
		1 crit rating = 0.175004087127209
			(0.0181 + 0.0737 + 0.0488 + 0.0344)
		1 int = 0.0578479394384854
			(0.0060 + 0.0244 + 0.0161 + 0.0114)
Lesser Healing Wave Rank 9: hits: 441, effective healing: 1289996 (12.93% of player's overall)
	Combat: hits: 434, effective healing: 1286562 (13.50%), ehps: 371.42
	Total (raw) healing: 3609099 (13.53% of player's overall)
	Combat: Total healing: 3560388 (15.06%), hps: 1027.85
	Crits: 297 (67.35%)
	Combat Crits: 294 (67.74%)
	Averages: (8183)
		Non-crit: 6138, crit: 9175, effective: 2925, overall: 8183
		Combat: Non-crit: 6147, crit: 9182, effective: 2964, overall: 8203
	Overheals: (64.26%)
		Non-crit: count: 96, total: 502471, ave: 5234
		Crit: count: 235, total: 1816632, ave: 7730
		Combat Non-crit: count: 92, total: 482474, ave: 5244
		Combat Crit: count: 232, total: 1791352, ave: 7721
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 7 mins 41 secs 
		Combat cast time: 7 mins 33 secs 
	Combat Average cast time: 1.04
	Haste capped casts count: 174 (39.46%)
		Combat count: 173 (39.86%)
	Ancestral:
		Procs: 248, effective: 404455, total: 727355
		Combat Procs: 245, effective: 404455, total: 719337
	Earthliving:
		Total Duration: 18 mins 17 secs 
		Ticks: 341, effective: 132437, total: 331783
		Combat Duration: 17 mins 58 secs 
		Combat Ticks: 334, effective: 132437, total: 325417
	With Ancestral and Earthliving:
		Effective: 1826888 (18.31%), Total: 4668237 (17.50%)
		Combat Effective: 1823454 (19.14%), Total: 4605142 (19.48%)
	Tidal waves count: 265, time saved: 0 sec 
		Combat count: 260, time saved: 0 sec 
	Tidal waves effective: 44787, total: 241826
		Combat effective: 44787, total: 237721
	Improved Water Shield procs: 171 (38.78% of casts)
		Combat procs: 170 (39.17% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.428552185272248
		1 Haste rating = 0.672695158982062
			(mp5 = -0.179714704687395)
		1 crit rating = 0.503899024416351
		1 int = 0.166564797005914
Earth Shield: hits: 311, effective healing: 1025728 (10.28% of player's overall)
	Combat: hits: 311, effective healing: 1025728 (10.77%), ehps: 296.12
	Total (raw) healing: 1436199 (5.39% of player's overall)
	Combat: Total healing: 1436199 (6.07%), hps: 414.62
	Crits: 141 (45.34%)
	Combat Crits: 141 (45.34%)
	Averages: (4618)
		Non-crit: 3784, crit: 5622, effective: 3298, overall: 4618
		Combat: Non-crit: 3784, crit: 5622, effective: 3298, overall: 4618
	Overheals: (28.58%)
		Non-crit: count: 49, total: 157640, ave: 3217
		Crit: count: 66, total: 252831, ave: 3830
		Combat Non-crit: count: 49, total: 157640, ave: 3217
		Combat Crit: count: 66, total: 252831, ave: 3830
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.05
	Haste capped casts count: 14 (31.11%)
		Combat count: 13 (35.14%)
	Earth shield average time between procs: 7.51 secs
		in combat: 7.51 secs
	Combat uptime: 50 mins 4 secs  (86.7351%)
	EHPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0886555850694475
		1 crit rating = 0.0339828041080125
		1 int = 0.0112330816168954
Leeching Swarm (Anub): hits: 400, effective healing: 1016540 (10.19% of player's overall)
	Combat: hits: 400, effective healing: 1016540 (10.67%), ehps: 293.47
	Total (raw) healing: 1016540 (3.81% of player's overall)
	Combat: Total healing: 1016540 (4.30%), hps: 293.47
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2541)
		Non-crit: 2541, crit: 0, effective: 2541, overall: 2541
		Combat: Non-crit: 2541, crit: 0, effective: 2541, overall: 2541
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
Healing Stream Totem: hits: 7561, effective healing: 986130 (9.89% of player's overall)
	Combat: hits: 6823, effective healing: 967134 (10.15%), ehps: 279.20
	Total (raw) healing: 4379159 (16.42% of player's overall)
	Combat: Total healing: 3978826 (16.83%), hps: 1148.65
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (579)
		Non-crit: 579, crit: 0, effective: 130, overall: 579
		Combat: Non-crit: 583, crit: 0, effective: 141, overall: 583
	Overheals: (77.48%)
		Non-crit: count: 5917, total: 3393029, ave: 573
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 5211, total: 3011692, ave: 577
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	EHPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.01099316429723
		1 crit rating = 0
		1 int = 0
Ancestral Awakening: hits: 463, effective healing: 749773 (7.52% of player's overall)
	Combat: hits: 429, effective healing: 740356 (7.77%), ehps: 213.73
	Total (raw) healing: 1421800 (5.33% of player's overall)
	Combat: Total healing: 1282135 (5.42%), hps: 370.14
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (3070)
		Non-crit: 3070, crit: 0, effective: 1619, overall: 3070
		Combat: Non-crit: 2988, crit: 0, effective: 1725, overall: 2988
	Overheals: (47.27%)
		Non-crit: count: 246, total: 672027, ave: 2731
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 215, total: 541779, ave: 2519
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing way added effective: 17999, total: 51810
		Combat effective: 17999, total: 34052
Riptide Rank 4: hits: 294, effective healing: 636924 (6.39% of player's overall)
	Combat: hits: 267, effective healing: 605203 (6.35%), ehps: 174.72
	Total (raw) healing: 1568930 (5.88% of player's overall)
	Combat: Total healing: 1427208 (6.04%), hps: 412.02
	Crits: 124 (42.18%)
	Combat Crits: 111 (41.57%)
	Averages: (5336)
		Non-crit: 4381, crit: 6646, effective: 2166, overall: 5336
		Combat: Non-crit: 4394, crit: 6682, effective: 2266, overall: 5345
	Overheals: (59.40%)
		Non-crit: count: 109, total: 383781, ave: 3520
		Crit: count: 96, total: 548225, ave: 5710
		Combat Non-crit: count: 98, total: 339577, ave: 3465
		Combat Crit: count: 85, total: 482428, ave: 5675
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 5 mins 14 secs 
		Combat GCD time: 4 mins 44 secs 
	Combat Average GCD time: 1.07
	Haste capped casts count: 38 (12.93%)
		Combat count: 36 (13.48%)
	Ancestral:
		Procs: 174, effective: 237875, total: 435394
		Combat Procs: 158, effective: 228458, total: 392534
	Earthliving:
		Total Duration: 11 mins 26 secs 
		Ticks: 215, effective: 51947, total: 207572
		Combat Duration: 9 mins 47 secs 
		Combat Ticks: 182, effective: 49976, total: 178120
	With Ancestral and Earthliving:
		Effective: 926746 (9.29%), Total: 2211896 (8.29%)
		Combat Effective: 883637 (9.28%), Total: 1997862 (8.45%)
	Improved Water Shield procs: 114 (38.78% of casts)
		Combat procs: 106 (39.70% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.5306
		1 SP = 0.248898609458208
		1 crit rating = 0.424810054811984
		1 int = 0.140421785153854
Riptide_hot Rank 4: hits: 1254, effective healing: 568931 (5.70% of player's overall)
	Combat: hits: 1140, effective healing: 556713 (5.84%), ehps: 160.72
	Total (raw) healing: 1866778 (7.00% of player's overall)
	Combat: Total healing: 1710605 (7.23%), hps: 493.84
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1488)
		Non-crit: 1488, crit: 0, effective: 453, overall: 1488
		Combat: Non-crit: 1500, crit: 0, effective: 488, overall: 1500
	Overheals: (69.52%)
		Non-crit: count: 905, total: 1297847, ave: 1434
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 799, total: 1153892, ave: 1444
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 251, refresh count: 38
		Total Duration: 1 hour 4 mins 31 secs 
			Combat Duration: 58 mins 43 secs 
			Overwritten Duration: 3 mins 21 secs  (5.1959%)
			Casts that did not proc hot: 5 (46 secs )
				Combat Count: 4 (36 secs )
			Healing lost to Riptide bug: effective: 7008, overall: 22996
				Combat effective: 5969, overall: 18342
			(This is tracking the bug where Riptide fails to refresh
			 if spellpower is lower than the previous cast.)
	EHPS increased by:
		SP coefficient with current set/talents: 0.2482
		1 SP = 0.0247434385964912
		1 crit rating = 0
		1 int = 0
Healing Wave Rank 14: hits: 132, effective healing: 463377 (4.65% of player's overall)
	Combat: hits: 83, effective healing: 454214 (4.77%), ehps: 131.13
	Total (raw) healing: 2105514 (7.89% of player's overall)
	Combat: Total healing: 1332424 (5.64%), hps: 384.66
	Crits: 50 (37.88%)
	Combat Crits: 32 (38.55%)
	Averages: (15950)
		Non-crit: 13476, crit: 20008, effective: 3510, overall: 15950
		Combat: Non-crit: 13531, crit: 20071, effective: 5472, overall: 16053
	Overheals: (77.99%)
		Non-crit: count: 66, total: 823755, ave: 12481
		Crit: count: 46, total: 818382, ave: 17790
		Combat Non-crit: count: 35, total: 417954, ave: 11941
		Combat Crit: count: 28, total: 460256, ave: 16437
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 3 mins 10 secs 
		Combat cast time: 1 min 54 secs 
	Combat Average cast time: 1.38
	Haste capped casts count: 10 (7.58%)
		Combat count: 8 (9.64%)
	Ancestral:
		Procs: 41, effective: 107443, total: 259051
		Combat Procs: 26, effective: 107443, total: 170264
	Earthliving:
		Total Duration: 3 mins 58 secs 
		Ticks: 73, effective: 29809, total: 67892
		Combat Duration: 3 mins 7 secs 
		Combat Ticks: 57, effective: 29809, total: 54306
	With Ancestral and Earthliving:
		Effective: 600629 (6.02%), Total: 2432457 (9.12%)
		Combat Effective: 591466 (6.21%), Total: 1556994 (6.59%)
	Tidal waves count: 60, time saved: 27 secs 
		Combat count: 44, time saved: 19 secs 
	Tidal waves effective: 14538, total: 99255
		Combat effective: 14538, total: 74019
	Healing Way added effective: 50240, total: 421102
		Combat added effective: 50240, total: 266484
	Improved Water Shield procs: 48 (36.36% of casts)
		Combat procs: 31 (37.35% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 2.4896
		1 SP = 0.613860273478057
		1 Haste rating = 1.32658010699619
			(mp5 = -0.226494533444409)
		1 crit rating = 0.822497733067964
		1 int = 0.271878216285438
Earthliving_hot Rank 6: hits: 1389, effective healing: 445271 (4.46% of player's overall)
	Combat: hits: 1181, effective healing: 417379 (4.38%), ehps: 120.49
	Total (raw) healing: 1352235 (5.07% of player's overall)
	Combat: Total healing: 1165808 (4.93%), hps: 336.56
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (973)
		Non-crit: 973, crit: 0, effective: 320, overall: 973
		Combat: Non-crit: 987, crit: 0, effective: 353, overall: 987
	Overheals: (67.07%)
		Non-crit: count: 957, total: 906964, ave: 947
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 776, total: 748429, ave: 964
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 59 mins 12 secs  (100.00%)
	Earthliving applied count: 328, refresh count: 92
	Earthliving proc rate when ELW is applied: 17.9564%
	Earthliving proc rate overall: 17.9564%
		Total Duration: 1 hour 12 mins 5 secs 
			Combat Duration: 1 hour 1 min 41 secs 
	EHPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.0860067739204065
		1 crit rating = 0
		1 int = 0
Glyph of Healing Wave: hits: 123, effective healing: 119702 (1.20% of player's overall)
	Combat: hits: 74, effective healing: 119702 (1.26%), ehps: 34.56
	Total (raw) healing: 515729 (1.93% of player's overall)
	Combat: Total healing: 323035 (1.37%), hps: 93.26
	Crits: 59 (47.97%)
	Combat Crits: 35 (47.30%)
	Averages: (4192)
		Non-crit: 3344, crit: 5112, effective: 973, overall: 4192
		Combat: Non-crit: 3477, crit: 5355, effective: 1617, overall: 4365
	Overheals: (76.79%)
		Non-crit: count: 51, total: 163477, ave: 3205
		Crit: count: 47, total: 232550, ave: 4947
		Combat Non-crit: count: 26, total: 85005, ave: 3269
		Combat Crit: count: 23, total: 118328, ave: 5144
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Glyph of Healing Wave proc rate: 93.18
		Combat proc rate: 89.16
	Combat Healing Way added effective: 64607, total: 0
	EHPS increased by:
		SP coefficient with current set/talents: 0.3543
		1 SP = 0.107343640699197
		1 crit rating = 0.176545275681683
		1 int = 0.0583573822956554
Crazy Alchemist's Potion: hits: 1, effective healing: 0 (0.00% of player's overall)
	Total (raw) healing: 3563 (0.01% of player's overall)
	Crits: 0 (0.00%)
	Averages: (3563)
		Non-crit: 3563, crit: 0, effective: 0, overall: 3563
		Combat: Non-crit: 0, crit: 0, effective: 0, overall: 0
	Overheals: (100.00%)
		Non-crit: count: 1, total: 3563, ave: 3563
		Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0

]Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 17 mins 2 secs  (29.51%)
	HEP: 412.0594

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2531 ehps)
1 Crit rating = 0.8848 SP (0.2239 ehps)
1 Haste rating = 2.2833 SP (0.5779 ehps)
1 INT = 0.4425 SP (0.1120 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1361 mp5
1 Haste rating = -0.2196 mp5
1 INT = 0.3114 mp5
1 Mana = 0.0148 mp5
Total mana regen points needed from gear: 825.79

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.7030 (calculated)
1 mana = 0.0104
1 Haste rating = 2.1289
1 Crit rating = 0.9804
1 INT = 0.6614 (actual)
1 INT = 0.8621 (max theoretical)

Offline
Old 01/15/10, 12:26 PM   #297
ashopedies
Glass Joe
 
Orc Shaman
 
Teldrassil (EU)
Rotface healing + Rotface Kill + Putricide Fail. 2pcT9 2pcT10.

shaman_hep $Revision: 2.99 $
Total log time processed: 3 hours 48 mins 51 secs 
Evaluating heals for Drugfreeyth:
Effective healing: 18254305
Total healing: 41538755
Total time spent healing: 48 mins 6 secs  (21.0229% of log file time)
Log time in combat: 1 hour 48 mins 52 secs  (47.57% of log)
Time shaman was present (in the raid) in combat: 1 hour 48 mins 37 secs  (99.76%)
Time alive in combat: 1 hour 37 mins 37 secs  (89.87%)
Longest fight: 9 mins 10 secs 
Effective in combat healing: 16773492
Total in combat healing: 37661269
Total in combat time spent healing: 42 mins 22 secs  (39.0089% of combat time)
Buff Report (in combat):
	Earthliving uptime: 1 hour 48 mins 37 secs  (100.00%)
	Blessing of Wisdom uptime: 1 hour 29 mins 48 secs  (92.00%)
	Mana Spring Totem uptime: 8 mins 4 secs  (7.42%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 29 mins 48 secs  (82.48%)
	Blessing of Kings uptime: 1 hour 28 mins 56 secs  (91.10%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 29 mins 44 secs  (91.94%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 31 mins 1 sec  (93.24%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 30 mins 59 secs  (93.20%)
	Moonkin Aura buff uptime: 1 hour 23 mins 43 secs  (85.76%)
	Retribution Aura uptime: 1 hour 27 mins 3 secs  (89.19%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 32 mins 27 secs  (94.72%)
	Wrath of Air buff uptime: 1 hour 32 mins 57 secs  (85.37%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 39 mins 32 secs  (101.98%)
	Fortitude uptime: 1 hour 29 mins 58 secs  (92.16%)
	"Potion of Speed" (500 haste rating) buff uptime: 15 secs  (0.26%)
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 33 mins 24 secs  (34.23%)
	"Very Burnt Worg/Imperial Manta Steak" (40 haste rating) buff uptime: 14 mins 40 secs  (15.03%)
	"Bloodlust" (983 haste rating) buff uptime: 6 mins 42 secs  (6.87%)
	"Fish Feast" (46 sp) buff uptime: 1 hour 9 mins 10 secs  (70.86%)
	"Pandora's Plea (trinket)" (751 sp) buff uptime: 13 mins 37 secs  (13.96%)
	"Ashen Band of Wisdom" (285 sp) buff uptime: 12 mins 33 secs  (12.86%)
	"Totem of Calming Tides" (234 sp) buff uptime: 51 mins 23 secs  (52.64%)
	"Flask of the Frost Wyrm" (125 sp) buff uptime: 1 hour 21 mins 6 secs  (74.68%)

Totem Report for Drugfreeyth (in combat):
	"Healing Stream Totem Rank 9" uptime: 1 hour 16 mins 23 secs  (78.25%)
	"Stoneskin Totem Rank 10" uptime: 1 hour 18 mins 33 secs  (80.48%)
	"Nature Resistance Totem Rank 6" uptime: 1 hour 15 mins 43 secs  (77.58%)
	"Mana Tide Totem" uptime: 26 secs  (0.44%)
	"Mana Spring Totem Rank 8" uptime: 0 sec  (0.00%)
	"Fire Elemental Totem" uptime: 11 mins 59 secs  (12.29%)
	"Flametongue Totem Rank 8" uptime: 56 mins 44 secs  (58.12%)
	"Wrath of Air Totem" uptime: 11 mins 13 secs  (11.50%)
	"Magma Totem Rank 7" uptime: 2 mins 16 secs  (2.33%)

Total mana used: 1749862
Total mana restored (not including gear): 896839
In combat mana used: 1536342
In combat mana restored (not including gear): 833613
Mana used in most mana intensive fight: 121650
	Start Time: 1/14 21:02:13.406
	NPC that took most damage: "Rotface"
	Duration of that fight: 7 mins 
	Mana pool for that fight: 26500
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1388.79761904762
	Tidal Focus mana saved: 6187.37
	Mana restored that fight by abilities: 60111
		Replenishment: count: 309: total: 18962 (73.57% uptime)
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Revitalize: count: 4: total: 1236
			(Not included in mp5 weight)
		Water Shield Rank 9: count: 75: total: 36913
			from Improved Water Shield: 26578
				while Tidal Force was up: 985
			from Water Shield damage/debuff procs: 10335
			(Included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
		Insightful Earthsiege Diamond: count: 5: total: 3000
			(Not included in mp5 weight)
			(Included in character sheet needed mp5 value equation)
	Included Mana restored (configurable): 55875
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 110.4)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+51.8 stats)
	Had Moonkin Aura/Elemental Oath?: Yes (+5% crit)
	Water Shield uptime: 6 mins 46 secs  (96.82%)
	MP5 from Water Shield: 96.8228571187882
	Additional mp5 specified in configuration file (unknown) : 0
	MP5 needed beyond included sources unbuffed: 272.241428595498
	Character sheet MP5 needed unbuffed: 236.527142881212
	Sources of mana naked:
		Mana Pool unbuffed: 5991
		+ Mana from Blessing of Kings on base int: 187.5
		+ Mana from Arcane Int/Brilliance: 1080
		+ Mana from Mark/Gift of the the Wild: 932.4
		= Mana Pool buffed: 8190.9
		Crit % unbuffed: 16.95%
		Crit % buffed: 22.83%
		Gains:
			Replenishment: count: 309: total: 5061
			Water Shield Rank 9: count: 75: total: 25107
				from Improved Water Shield: 14772
				from Water Shield damage/debuff procs: 10335
		Gains total: 30169.559686714
		Buffs:
		Blessing of Wisdom/Mana Spring: 110.4 mp5
		Water Shield passive: 96.8228571187882 mp5
		Additional configuration mp5: 0 mp5
	MP5 (including Int/crit) needed naked: 796.224051372712

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.0000
Calculated mp5 value (Int, Crit, and mp5): 0.730002404663914

Mana Used Report: (sorted by total)
Lesser Healing Wave Rank 9: count: 852, total mana used: 533352 (30.48% of overall)
	In combat count: 804, mana used: 503304 (32.76%)
Riptide Rank 4: count: 663, total mana used: 497913 (28.45% of overall)
	In combat count: 483, mana used: 362733 (23.61%)
Chain Heal Rank 7: count: 569, total mana used: 451217 (25.79% of overall)
	In combat count: 550, mana used: 436150 (28.39%)
Healing Wave Rank 14: count: 80, total mana used: 83520 (4.77% of overall)
	In combat count: 80, mana used: 83520 (5.44%)
Earth Shield Rank 5: count: 97, total mana used: 60722 (3.47% of overall)
	In combat count: 82, mana used: 51332 (3.34%)
Flametongue Totem Rank 8: count: 38, total mana used: 18354 (1.05% of overall)
	In combat count: 28, mana used: 13524 (0.88%)
Stoneskin Totem Rank 10: count: 38, total mana used: 16682 (0.95% of overall)
	In combat count: 28, mana used: 12292 (0.80%)
Cleanse Spirit: count: 50, total mana used: 15350 (0.88% of overall)
	In combat count: 50, mana used: 15350 (1.00%)
Flame Shock Rank 9: count: 18, total mana used: 13446 (0.77% of overall)
	In combat count: 18, mana used: 13446 (0.88%)
Nature Resistance Totem Rank 6: count: 34, total mana used: 11934 (0.68% of overall)
	In combat count: 28, mana used: 9828 (0.64%)
Fire Nova Rank 9: count: 11, total mana used: 10637 (0.61% of overall)
	In combat count: 11, mana used: 10637 (0.69%)
Magma Totem Rank 7: count: 8, total mana used: 9488 (0.54% of overall)
	In combat count: 8, mana used: 9488 (0.62%)
Ancestral Spirit Rank 7: count: 2, total mana used: 6330 (0.36% of overall)
	In combat count: 0, mana used: 0 (0.00%)
Fire Elemental Totem: count: 6, total mana used: 6066 (0.35% of overall)
	In combat count: 6, mana used: 6066 (0.39%)
Healing Stream Totem Rank 9: count: 37, total mana used: 4847 (0.28% of overall)
	In combat count: 28, mana used: 3668 (0.24%)
Earthliving Weapon Rank 6: count: 12, total mana used: 3156 (0.18% of overall)
	In combat count: 1, mana used: 263 (0.02%)
Lightning Bolt Rank 14: count: 7, total mana used: 3073 (0.18% of overall)
	In combat count: 7, mana used: 3073 (0.20%)
Wrath of Air Totem: count: 4, total mana used: 1932 (0.11% of overall)
	In combat count: 0, mana used: 0 (0.00%)
Lava Burst Rank 2: count: 3, total mana used: 1317 (0.08% of overall)
	In combat count: 3, mana used: 1317 (0.09%)
Wind Shear: count: 1, total mana used: 351 (0.02% of overall)
	In combat count: 1, mana used: 351 (0.02%)
Mana Spring Totem Rank 8: count: 1, total mana used: 175 (0.01% of overall)
	In combat count: 0, mana used: 0 (0.00%)

Healing Report (sorted by effective):
Chain Heal Rank 7: hits: 1632, effective healing: 4320454 (23.67% of player's overall)
	Combat: hits: 1560, effective healing: 4115220 (24.53%), ehps: 702.60
	Total (raw) healing: 11181694 (26.92% of player's overall)
	Combat: Total healing: 10800260 (28.68%), hps: 1843.95
	Crits: 766 (46.94%)
	Combat Crits: 737 (47.24%)
	Averages: (6851)
		Non-crit: 5569, crit: 8300, effective: 2647, overall: 6851
		Combat: Non-crit: 5626, crit: 8371, effective: 2637, overall: 6923
	Overheals: (61.36%)
		Non-crit: count: 567, total: 2842085, ave: 5012
		Crit: count: 582, total: 4019155, ave: 6905
		Combat Non-crit: count: 547, total: 2781525, ave: 5085
		Combat Crit: count: 560, total: 3903515, ave: 6970
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 15 mins 50 secs 
		Combat cast time: 15 mins 14 secs 
	Combat Average cast time: 1.66
	Haste capped casts count: 8 (1.41%)
		Combat count: 8 (1.45%)
	Earthliving:
		Total Duration: 1 hour 5 mins 25 secs 
		Ticks: 1270, effective: 558279, total: 1259509
		Combat Duration: 1 hour 2 mins 56 secs 
		Combat Ticks: 1219, effective: 551471, total: 1213392
	With Ancestral and Earthliving:
		Effective: 4878733 (26.73%), Total: 12441203 (29.95%)
		Combat Effective: 4666691 (27.82%), Total: 12013652 (31.90%)
	Number of Chain Heal casts started: 730 (22.05% canceled)
	Initial target hits: 569, crits: 280 (49.21%),
	  riptide: 84 (14.76%)
		combat hits: 550, crits: 272 (49.45%),
		  riptide: 81 (14.73%)
		Effective: 1634830 (37.84%), Total: 6363379 (56.91%)
			combat Effective: 1564669 (38.02%), Total: 6178851 (57.21%)
		Ave: non crit: 9149, crit: 13282, effective: 2873, overall: 11183
			combat non crit: 9188, crit: 13325, effective: 2844, overall: 11234
		Overheals non-crit count: 254, non-crit ave over: 7896
			combat non-crit count: 249, non-crit ave over: 7909
		Overheals crit count: 248, crit ave over: 10978
			combat crit count: 240, crit ave over: 11020
		Overhealed amount: 4728549 (74.31%)
			combat amount: 4614182 (74.68%)
	Second target hits: 427 (75.04% bounced), crits: 187 (43.79%),
	  riptide: 56 (13.11%)
		combat hits: 409 (74.36% bounced), crits: 180 (44.01%),
		  riptide: 53 (12.96%)
		Effective: 1423704 (32.95%), Total: 2752483 (24.62%)
			combat Effective: 1357075 (32.98%), Total: 2650630 (24.54%)
		Ave: non crit: 5277, crit: 7945, effective: 3334, overall: 6446
			combat non crit: 5305, crit: 7975, effective: 3318, overall: 6480
		Overheals non-crit count: 147, non-crit ave over: 3709
			combat non-crit count: 141, non-crit ave over: 3754
		Overheals crit count: 142, crit ave over: 5517
			combat crit count: 137, crit ave over: 5577
		Overhealed amount: 1328779 (48.28%)
			combat amount: 1293555 (48.80%)
	Third target hits: 348 (61.16% bounced), crits: 160 (45.98%),
	  riptide: 48 (13.79%)
		combat hits: 330 (60.00% bounced), crits: 155 (46.97%),
		  riptide: 45 (13.64%)
		Effective: 788577 (18.25%), Total: 1359138 (12.16%)
			combat Effective: 749647 (18.22%), Total: 1301332 (12.05%)
		Ave: non crit: 3250, crit: 4674, effective: 2266, overall: 3905
			combat non crit: 3276, crit: 4696, effective: 2271, overall: 3943
		Overheals non-crit count: 100, non-crit ave over: 2084
			combat non-crit count: 94, non-crit ave over: 2146
		Overheals crit count: 112, crit ave over: 3233
			combat crit count: 108, crit ave over: 3239
		Overhealed amount: 570561 (41.98%)
			combat amount: 551685 (42.39%)
	Fourth target hits: 288 (50.62% bounced), crits: 139 (48.26%),
	  riptide: 44 (15.28%)
		combat hits: 271 (49.27% bounced), crits: 130 (47.97%),
		  riptide: 41 (15.13%)
		Effective: 473343 (10.96%), Total: 706694 (6.32%)
			combat Effective: 443829 (10.79%), Total: 669447 (6.20%)
		Ave: non crit: 2021, crit: 2916, effective: 1643, overall: 2453
			combat non crit: 2041, crit: 2935, effective: 1637, overall: 2470
		Overheals non-crit count: 66, non-crit ave over: 1250
			combat non-crit count: 63, non-crit ave over: 1285
		Overheals crit count: 80, crit ave over: 1885
			combat crit count: 75, crit ave over: 1928
		Overhealed amount: 233351 (33.02%)
			combat amount: 225618 (33.70%)
	Glyph of Chain heal: effective: 473343 (2.59% of total effective)
		combat effective: 443829 (2.65% of combat effective)
	Processed by cast: 506, time: 63, less accurate: order: 0, count: 0
	Improved Water Shield procs: 228 (40.07% of casts)
		Combat procs: 217 (39.45% of casts)
	EHPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 1.0635
		hop 3: SP coefficient with set/talents: 0.6381
		hop 4: SP coefficient with set/talents: 0.3829
		1 SP = 0.516908
			(0.1547 + 0.1831 + 0.1093 + 0.0697)
		1 Haste rating = 1.33035878530144
			(mp5 = -0.143078706115308)
		1 crit rating = 0.206244376916169
			(0.0617 + 0.0714 + 0.0430 + 0.0302)
		1 int = 0.0681744776434979
			(0.0204 + 0.0236 + 0.0142 + 0.0100)
Earth Shield: hits: 691, effective healing: 3278329 (17.96% of player's overall)
	Combat: hits: 691, effective healing: 3278329 (19.54%), ehps: 559.71
	Total (raw) healing: 4074745 (9.81% of player's overall)
	Combat: Total healing: 4074745 (10.82%), hps: 695.69
	Crits: 317 (45.88%)
	Combat Crits: 317 (45.88%)
	Averages: (5896)
		Non-crit: 4070, crit: 8051, effective: 4744, overall: 5896
		Combat: Non-crit: 4070, crit: 8051, effective: 4744, overall: 5896
	Overheals: (19.55%)
		Non-crit: count: 78, total: 245386, ave: 3145
		Crit: count: 116, total: 551030, ave: 4750
		Combat Non-crit: count: 78, total: 245386, ave: 3145
		Combat Crit: count: 116, total: 551030, ave: 4750
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.05
	Haste capped casts count: 29 (37.66%)
		Combat count: 23 (37.10%)
	Earth shield average time between procs: 7.30 secs
		in combat: 7.30 secs
	Combat uptime: 1 hour 20 mins 37 secs  (82.5941%)
	EHPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.105098942539447
		1 crit rating = 0.0562800224027092
		1 int = 0.0186034702445663
Lesser Healing Wave Rank 9: hits: 852, effective healing: 2615112 (14.33% of player's overall)
	Combat: hits: 804, effective healing: 2432230 (14.50%), ehps: 415.26
	Total (raw) healing: 6847419 (16.48% of player's overall)
	Combat: Total healing: 6496016 (17.25%), hps: 1109.08
	Crits: 530 (62.21%)
	Combat Crits: 505 (62.81%)
	Averages: (8036)
		Non-crit: 6211, crit: 9145, effective: 3069, overall: 8036
		Combat: Non-crit: 6235, crit: 9171, effective: 3025, overall: 8079
	Overheals: (61.81%)
		Non-crit: count: 215, total: 1140468, ave: 5304
		Crit: count: 412, total: 3091839, ave: 7504
		Combat Non-crit: count: 203, total: 1081140, ave: 5325
		Combat Crit: count: 394, total: 2982646, ave: 7570
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 14 mins 56 secs 
		Combat cast time: 14 mins 2 secs 
	Combat Average cast time: 1.05
	Haste capped casts count: 315 (36.97%)
		Combat count: 313 (38.93%)
	Ancestral:
		Procs: 460, effective: 861847, total: 1285763
		Combat Procs: 440, effective: 830231, total: 1232597
	Earthliving:
		Total Duration: 32 mins 13 secs 
		Ticks: 609, effective: 184555, total: 585869
		Combat Duration: 30 mins 37 secs 
		Combat Ticks: 577, effective: 180472, total: 558281
	With Ancestral and Earthliving:
		Effective: 3661514 (20.06%), Total: 8719051 (20.99%)
		Combat Effective: 3442933 (20.53%), Total: 8286894 (22.00%)
	Tidal waves count: 468, time saved: 0 sec 
		Combat count: 437, time saved: 0 sec 
	Tidal waves effective: 104374, total: 430705
		Combat effective: 95616, total: 405935
	Glyph of Lesser Healing Wave count: 185 (21.71%)
		Combat count: 175 (21.77%)
	Without glyph count: 667 (78.29%)
		Combat count: 629 (78.23%)
	Ave with Glyph effective: 2167, total: 9550
		Combat ave effective: 2149, total: 9624
	Ave without Glyph effective: 3319, total: 7617
		Combat ave effective: 3268, total: 7649
	Glyph added effective: 52834, total: 294474
		Combat effective: 48698, total: 280712
	Improved Water Shield procs: 310 (36.38% of casts)
		Combat procs: 299 (37.19% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 1.0425
		1 SP = 0.472390189754944
		1 Haste rating = 0.709469542983803
			(mp5 = -0.179222844590045)
		1 crit rating = 0.546218404289318
		1 int = 0.180553549863933
Riptide Rank 4: hits: 663, effective healing: 1738089 (9.52% of player's overall)
	Combat: hits: 483, effective healing: 1300223 (7.75%), ehps: 221.99
	Total (raw) healing: 3538748 (8.52% of player's overall)
	Combat: Total healing: 2631065 (6.99%), hps: 449.21
	Crits: 306 (46.15%)
	Combat Crits: 225 (46.58%)
	Averages: (5337)
		Non-crit: 4312, crit: 6533, effective: 2621, overall: 5337
		Combat: Non-crit: 4391, crit: 6657, effective: 2691, overall: 5447
	Overheals: (50.88%)
		Non-crit: count: 196, total: 713531, ave: 3640
		Crit: count: 205, total: 1087128, ave: 5303
		Combat Non-crit: count: 142, total: 520467, ave: 3665
		Combat Crit: count: 153, total: 810375, ave: 5296
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 11 mins 57 secs 
		Combat GCD time: 8 mins 36 secs 
	Combat Average GCD time: 1.07
	Haste capped casts count: 105 (15.84%)
		Combat count: 73 (15.11%)
	Ancestral:
		Procs: 365, effective: 581181, total: 822729
		Combat Procs: 280, effective: 478355, total: 657129
	Earthliving:
		Total Duration: 30 mins 17 secs 
		Ticks: 585, effective: 171434, total: 547576
		Combat Duration: 22 mins 39 secs 
		Combat Ticks: 434, effective: 146696, total: 420827
	With Ancestral and Earthliving:
		Effective: 2490704 (13.64%), Total: 4909053 (11.82%)
		Combat Effective: 1925274 (11.48%), Total: 3709021 (9.85%)
	Improved Water Shield procs: 286 (43.14% of casts)
		Combat procs: 211 (43.69% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 0.5306
		1 SP = 0.317390191075924
		1 crit rating = 0.522056442517588
		1 int = 0.17256676667372
Ancestral Awakening: hits: 853, effective healing: 1547857 (8.48% of player's overall)
	Combat: hits: 748, effective healing: 1413415 (8.43%), ehps: 241.31
	Total (raw) healing: 2250267 (5.42% of player's overall)
	Combat: Total healing: 2031501 (5.39%), hps: 346.84
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2638)
		Non-crit: 2638, crit: 0, effective: 1814, overall: 2638
		Combat: Non-crit: 2715, crit: 0, effective: 1889, overall: 2715
	Overheals: (31.21%)
		Non-crit: count: 327, total: 702410, ave: 2148
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 277, total: 618086, ave: 2231
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing way added effective: 0, total: 0
		Combat effective: 0, total: 0
Riptide_hot Rank 4: hits: 2783, effective healing: 1288383 (7.06% of player's overall)
	Combat: hits: 1922, effective healing: 1051304 (6.27%), ehps: 179.49
	Total (raw) healing: 4002085 (9.63% of player's overall)
	Combat: Total healing: 2871813 (7.63%), hps: 490.31
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1438)
		Non-crit: 1438, crit: 0, effective: 462, overall: 1438
		Combat: Non-crit: 1494, crit: 0, effective: 546, overall: 1494
	Overheals: (67.81%)
		Non-crit: count: 2088, total: 2713702, ave: 1299
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1388, total: 1820509, ave: 1311
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 601, refresh count: 38
		Total Duration: 2 hours 20 mins 49 secs 
			Combat Duration: 1 hour 41 mins 7 secs 
			Overwritten Duration: 3 mins 53 secs  (2.7683%)
			Casts that did not proc hot: 23 (3 mins 31 secs )
				Combat Count: 21 (3 mins 15 secs )
			Healing lost to Riptide bug: effective: 32688, overall: 101539
				Combat effective: 35630, overall: 97331
			(This is tracking the bug where Riptide fails to refresh
			 if spellpower is lower than the previous cast.)
	EHPS increased by:
		SP coefficient with current set/talents: 0.2482
		1 SP = 0.0229825598335068
		1 crit rating = 0
		1 int = 0
Healing Stream Totem: hits: 7516, effective healing: 1199777 (6.57% of player's overall)
	Combat: hits: 7298, effective healing: 1197503 (7.14%), ehps: 204.45
	Total (raw) healing: 4382714 (10.55% of player's overall)
	Combat: Total healing: 4269716 (11.34%), hps: 728.98
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (583)
		Non-crit: 583, crit: 0, effective: 159, overall: 583
		Combat: Non-crit: 585, crit: 0, effective: 164, overall: 585
	Overheals: (72.62%)
		Non-crit: count: 5717, total: 3182937, ave: 556
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 5503, total: 3072213, ave: 558
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	EHPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0114444162784324
		1 crit rating = 0
		1 int = 0
Earthliving_hot Rank 6: hits: 2547, effective healing: 955096 (5.23% of player's overall)
	Combat: hits: 2309, effective healing: 918533 (5.48%), ehps: 156.82
	Total (raw) healing: 2475390 (5.96% of player's overall)
	Combat: Total healing: 2271856 (6.03%), hps: 387.88
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (971)
		Non-crit: 971, crit: 0, effective: 374, overall: 971
		Combat: Non-crit: 983, crit: 0, effective: 397, overall: 983
	Overheals: (61.42%)
		Non-crit: count: 1750, total: 1520294, ave: 868
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1548, total: 1353323, ave: 874
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 48 mins 37 secs  (100.00%)
	Earthliving applied count: 621, refresh count: 134
	Earthliving proc rate when ELW is applied: 23.3674%
	Earthliving proc rate overall: 23.3457%
		Total Duration: 2 hours 12 mins 9 secs 
			Combat Duration: 2 hours 20 secs 
	EHPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.0826586401039411
		1 crit rating = 0
		1 int = 0
Althor's Abacus (trinket-264): hits: 191, effective healing: 803069 (4.40% of player's overall)
	Combat: hits: 120, effective healing: 558596 (3.33%), ehps: 95.37
	Total (raw) healing: 1520543 (3.66% of player's overall)
	Combat: Total healing: 949147 (2.52%), hps: 162.05
	Crits: 61 (31.94%)
	Combat Crits: 37 (30.83%)
	Averages: (7960)
		Non-crit: 6877, crit: 10270, effective: 4204, overall: 7960
		Combat: Non-crit: 6922, crit: 10123, effective: 4654, overall: 7909
	Overheals: (47.19%)
		Non-crit: count: 79, total: 391227, ave: 4952
		Crit: count: 44, total: 326247, ave: 7414
		Combat Non-crit: count: 46, total: 213917, ave: 4650
		Combat Crit: count: 25, total: 176634, ave: 7065
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	EHPS increased by:
		1 SP = 0
		1 crit rating = 0.0056407410096512
		1 int = 0.00186455784931065
Healing Wave Rank 14: hits: 80, effective healing: 451147 (2.47% of player's overall)
	Combat: hits: 80, effective healing: 451147 (2.69%), ehps: 77.03
	Total (raw) healing: 1182081 (2.85% of player's overall)
	Combat: Total healing: 1182081 (3.14%), hps: 201.82
	Crits: 39 (48.75%)
	Combat Crits: 39 (48.75%)
	Averages: (14776)
		Non-crit: 11776, crit: 17929, effective: 5639, overall: 14776
		Combat: Non-crit: 11776, crit: 17929, effective: 5639, overall: 14776
	Overheals: (61.83%)
		Non-crit: count: 30, total: 273734, ave: 9124
		Crit: count: 33, total: 457200, ave: 13854
		Combat Non-crit: count: 30, total: 273734, ave: 9124
		Combat Crit: count: 33, total: 457200, ave: 13854
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 51 secs 
		Combat cast time: 1 min 51 secs 
	Combat Average cast time: 1.39
	Haste capped casts count: 3 (3.75%)
		Combat count: 3 (3.75%)
	Ancestral:
		Procs: 28, effective: 104829, total: 141775
		Combat Procs: 28, effective: 104829, total: 141775
	Earthliving:
		Total Duration: 3 mins 41 secs 
		Ticks: 71, effective: 35164, total: 71370
		Combat Duration: 3 mins 41 secs 
		Combat Ticks: 71, effective: 35164, total: 71370
	With Ancestral and Earthliving:
		Effective: 591140 (3.24%), Total: 1395226 (3.36%)
		Combat Effective: 591140 (3.52%), Total: 1395226 (3.70%)
	Tidal waves count: 48, time saved: 23 secs 
		Combat count: 48, time saved: 23 secs 
	Tidal waves effective: 23197, total: 77576
		Combat effective: 23197, total: 77576
	Healing Way added effective: 0, total: 0
		Combat added effective: 0, total: 0
	Improved Water Shield procs: 33 (41.25% of casts)
		Combat procs: 33 (41.25% of casts)
	EHPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0.493540708231105
		1 Haste rating = 1.43876770410832
			(mp5 = -0.224555855157209)
		1 crit rating = 0.796871359877145
		1 int = 0.263407369068636
Fel Healthstone 0/2: hits: 4, effective healing: 23711 (0.13% of player's overall)
	Combat: hits: 4, effective healing: 23711 (0.14%), ehps: 4.05
	Total (raw) healing: 27449 (0.07% of player's overall)
	Combat: Total healing: 27449 (0.07%), hps: 4.69
	Crits: 3 (75.00%)
	Combat Crits: 3 (75.00%)
	Averages: (6862)
		Non-crit: 4991, crit: 7486, effective: 5927, overall: 6862
		Combat: Non-crit: 4991, crit: 7486, effective: 5927, overall: 6862
	Overheals: (13.62%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 2, total: 3738, ave: 1869
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 2, total: 3738, ave: 1869
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving:
		Total Duration: 12 secs 
		Ticks: 4, effective: 1085, total: 4341
		Combat Duration: 12 secs 
		Combat Ticks: 4, effective: 1085, total: 4341
	With Ancestral and Earthliving:
		Effective: 24796 (0.14%), Total: 31790 (0.08%)
		Combat Effective: 24796 (0.15%), Total: 31790 (0.08%)
	EHPS increased by:
		1 SP = 0
		1 crit rating = 0.000907088748517631
		1 int = 0.000299839940032012
Lifeblood Rank 6: hits: 40, effective healing: 18258 (0.10% of player's overall)
	Combat: hits: 40, effective healing: 18258 (0.11%), ehps: 3.12
	Total (raw) healing: 34687 (0.08% of player's overall)
	Combat: Total healing: 34687 (0.09%), hps: 5.92
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (867)
		Non-crit: 867, crit: 0, effective: 456, overall: 867
		Combat: Non-crit: 867, crit: 0, effective: 456, overall: 867
	Overheals: (47.36%)
		Non-crit: count: 20, total: 16429, ave: 821
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 20, total: 16429, ave: 821
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
Fel Healthstone 2/2: hits: 2, effective healing: 14971 (0.08% of player's overall)
	Combat: hits: 2, effective healing: 14971 (0.09%), ehps: 2.56
	Total (raw) healing: 14971 (0.04% of player's overall)
	Combat: Total healing: 14971 (0.04%), hps: 2.56
	Crits: 1 (50.00%)
	Combat Crits: 1 (50.00%)
	Averages: (7485)
		Non-crit: 5988, crit: 8983, effective: 7485, overall: 7485
		Combat: Non-crit: 5988, crit: 8983, effective: 7485, overall: 7485
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving:
		Total Duration: 13 secs 
		Ticks: 4, effective: 3645, total: 3645
		Combat Duration: 13 secs 
		Combat Ticks: 4, effective: 3645, total: 3645
	With Ancestral and Earthliving:
		Effective: 18616 (0.10%), Total: 18616 (0.04%)
		Combat Effective: 18616 (0.11%), Total: 18616 (0.05%)
	EHPS increased by:
		1 SP = 0
		1 crit rating = 0.00217406035964084
		1 int = 0.000718639856272029
Crazy Alchemist's Potion: hits: 1, effective healing: 52 (0.00% of player's overall)
	Combat: hits: 1, effective healing: 52 (0.00%), ehps: 0.01
	Total (raw) healing: 5962 (0.01% of player's overall)
	Combat: Total healing: 5962 (0.02%), hps: 1.02
	Crits: 1 (100.00%)
	Combat Crits: 1 (100.00%)
	Averages: (5962)
		Non-crit: 0, crit: 5962, effective: 52, overall: 5962
		Combat: Non-crit: 0, crit: 5962, effective: 52, overall: 5962
	Overheals: (99.13%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 1, total: 5910, ave: 5910
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 1, total: 5910, ave: 5910
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0498 HEP time saved casting
		earth shield and water shield in combat
		Combat Earth Shield haste capped casts count: 23 (37.10%)
		Combat Water Shield haste capped casts count: 30 (34.48%)
	Riptide Rank 4: 1 haste rating adds 0.2129 HEP combat time saved casting
		Combat haste capped casts count: 73 (15.11%)
In the longest fight, 1 int worth of mana pool is worth: 0.1633 mp5
The weight of 1 int worth of mana pool is: 0.1192
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2143 mp5

Mana Restored Report: (sorted by total)
Water Shield Rank 9: count: 1045, total mana restored: 514378 (57.35% of overall)
	Combat count: 940, mana restored: 462697 (55.51%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 394.99
	In combat uptime: 1 hour 36 mins 1 sec  (98.37%)
	Passive mp5: 98.3698
	Procs from damage/debuffs: 180
	MP5 from Improved Water Shield: 319.3499
	Procs from Improved Water Shield in combat: 760
		out of 1513 procs possible, proc rate: 50.22%
	MP5 increased by:
		1 crit rating = 0.138515888506517 mp5 
		1 haste rating = 0.0973924589296479 mp5 
		1 int = 0.0457866948202673 mp5 
Replenishment: count: 4315, total mana restored: 264332 (29.47% of overall)
	Combat count: 4286, mana restored: 262571 (31.50%)
	Ave: total: 61, in combat: 61
	Overall in combat mp5: 224.15
	Replenishment uptime in overall combat: 73.18%
	Replenishment uptime in intense fight: 73.57%
	Mana pool based on replenishment: 30631
	MP5 increased by:
		1 int = 0.132429 mp5 (0.180000 theoretical)
		1 mana = 0.007357 mp5 (0.010000 theoretical)
Insightful Earthsiege Diamond: count: 102, total mana restored: 61200 (6.82% of overall)
	Combat count: 88, mana restored: 52800 (6.33%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 45.07
Revitalize: count: 96, total mana restored: 29288 (3.27% of overall)
	Combat count: 91, mana restored: 27904 (3.35%)
	Ave: total: 305, in combat: 306
	Overall in combat mp5: 23.82
Mana Tide Totem: count: 9, total mana restored: 15404 (1.72% of overall)
	Combat count: 9, mana restored: 15404 (1.85%)
	Ave: total: 1711, in combat: 1711
	Overall in combat mp5: 13.15
	Mana Tide usage in overall combat: 11.52%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.008298 mp5 (0.072000 theoretical 5 min cooldown)
		1 mana = 0.000461 mp5 (0.004000 theoretical 5 min cooldown)
Crazy Alchemist's Potion: count: 1, total mana restored: 4290 (0.48% of overall)
	Combat count: 1, mana restored: 4290 (0.51%)
	Ave: total: 4290, in combat: 4290
	Overall in combat mp5: 3.66
Totemic Recall: count: 37, total mana restored: 3354 (0.37% of overall)
	Combat count: 37, mana restored: 3354 (0.40%)
	Ave: total: 90, in combat: 90
	Overall in combat mp5: 2.86
Warning: "Lay on Hands" (48788) is not a known spell
Lay on Hands: count: 1, total mana restored: 1950 (0.22% of overall)
	Combat count: 1, mana restored: 1950 (0.23%)
	Ave: total: 1950, in combat: 1950
	Overall in combat mp5: 1.66
Rapture: count: 3, total mana restored: 1853 (0.21% of overall)
	Combat count: 3, mana restored: 1853 (0.22%)
	Ave: total: 617, in combat: 617
	Overall in combat mp5: 1.58
Judgement of Wisdom: count: 9, total mana restored: 790 (0.09% of overall)
	Combat count: 9, mana restored: 790 (0.09%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 0.67


Total mp5 above character sheet (in raid): 711.62 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat: 1643
	Ancestral Knowlege granting on ave: 164 int
	HEP per point: 22.4878
	HEP: 112.4390
Thundering Strikes talent points: 5
	HEP per point: 43.3817
	HEP: 216.9087
Improved Shields talent points: 3
	Water Shield Combat MP5: 51.52
	Water Shield Combat HEP: 37.61
	Water Shield Intense Fight MP5: 57.32
	Water Shield Intense Fight HEP: 41.84
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 104
		With 1 talent points: 88
		With 2 talent points: 76
	Casts saved with 2 points in Improved Earth shield: 28
	Global cooldown time: 1.03
	Combat time saved: 28 secs 
	Combat effective gained by fewer refreshes: 82654
	Combat EHPS gained: 14.1117
	HEP: 47.6688
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 548 effective: 104882 (0.57%)
		Combat count: 548, effective: 104882 (0.63%), hps: 17.9068
		HEP: 60.4883
	Point 2 provided benefit count: 543 effective: 103524 (0.57%)
		Combat count: 543, effective: 103524 (0.62%), hps: 17.6750
		HEP: 59.7053
	Point 3 provided benefit count: 536 effective: 101565 (0.56%)
		Combat count: 536, effective: 101565 (0.61%), hps: 17.3404
		HEP: 58.5750
	Point 4 provided benefit count: 529 effective: 100222 (0.55%)
		Combat count: 529, effective: 100222 (0.60%), hps: 17.1112
		HEP: 57.8008
	Point 5 provided benefit count: 526 effective: 99644 (0.55%)
		Combat count: 526, effective: 99644 (0.59%), hps: 17.0125
		HEP: 57.4675
	Combat Total Earth Shield improved effective: 509840 (3.04%)
		HEP: 294.0368
	Improved Shields ave point HEP: 72.76
	Improved Earth Shield ave point HEP: 82.64
	Improved Shields and Improved Earth Shield total HEP: 383.55
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave EHPS increase per point: 79.8816
	Healing Wave EHPS increase 5 points: 399.4080
	Combat time saved: 40 secs 
	Combat effective gained by saved time: 114550
	Combat EHPS gained: 19.5574
	HEP per point: 13.2128
	HEP: 66.0641
Tidal Focus talent points: 5
	Combat heal mana used: 1513718
	Mana saved with Tidal Focus: 75685
	Combat MP5 per point: 12.9220, HEP: 9.4331
	Total Combat MP5: 64.6100, HEP: 47.1654
	Intense Fight MP5 per point: 14.7318, HEP: 10.7543
	Intense Fight MP5: 73.6592, HEP: 53.7714
Improved Water Shield talent points: 3
	Combat MP5 per point: 106.4500, HEP: 77.7087
	Total Combat MP5: 319.3499, HEP: 233.1262
	Intense Fight per point MP5: 105.47, HEP: 76.99
	Intense Fight MP5: 316.40, HEP: 230.98
	Number of Water Shield procs in combat: 760
	Combat HEP: 233.1262, per point: 77.7087
	Intense HEP: 230.9762, per point: 76.9921
Tidal Force talent points: 1
	Tidal Force used 13 times
	Combat Not using Tidal Force: crits: 1240, crit rate: 51.67%
	Combat Using Tidal Force: crits: 41, crit rate: 93.18%
		Combat Dose 3: crit rate: 100.00%
		Combat Dose 2: crit rate: 100.00%
		Combat Dose 1: crit rate: 66.67%
	Overall crit increase: 0.3535%
	HEP: 15.3361
Tidal Mastery talent points: 5
	HEP per point: 43.3817
	Total HEP: 216.9087
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1952 effective: 115568 (0.63%)
		Combat count: 1948, effective: 115358 (0.69%), hps: 19.6954
		HEP: 66.5299
	Point 2 provided benefit count: 1931 effective: 113917 (0.62%)
		Combat count: 1927, effective: 113707 (0.68%), hps: 19.4135
		HEP: 65.5777
	Point 3 provided benefit count: 1893 effective: 109545 (0.60%)
		Combat count: 1889, effective: 109335 (0.65%), hps: 18.6671
		HEP: 63.0564
	Combat Total Healing Stream improved effective: 338401 (2.02%)
		HEP: 195.1640
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 20 times
	Nature's Swiftness Heal Count: 20, Effective: 300481, total: 403507
		Combat Count: 20, Effective: 300481 (1.79%), total: 403507 (1.07%)
	Spell report:
		Healing Wave Rank 14:
			Count: 3, Effective: 49859, total: 50990
			Combat Count: 3, Effective: 49859, total: 50990
		Lesser Healing Wave Rank 9:
			Count: 1, Effective: 3417, total: 8889
			Combat Count: 1, Effective: 3417, total: 8889
		Ancestral Awakening:
			Count: 2, Effective: 8679, total: 9041
			Combat Count: 2, Effective: 8679, total: 9041
		Chain Heal Rank 7:
			Count: 16, Effective: 238526, total: 334587
			Combat Count: 16, Effective: 238526, total: 334587
	Average effective hps: 14575.2644, total hps: 19572.6892
	HEP: 173.2944
Talent Points in Purification: 5
	Point 1 provided benefit count: 5621 effective: 246630 (1.35%)
		Combat count: 5214, effective: 226069 (1.35%), hps: 38.5973
		HEP: 130.3796
	Point 2 provided benefit count: 5589 effective: 244786 (1.34%)
		Combat count: 5184, effective: 224296 (1.34%), hps: 38.2945
		HEP: 129.3570
	Point 3 provided benefit count: 5536 effective: 242083 (1.33%)
		Combat count: 5134, effective: 221786 (1.32%), hps: 37.8660
		HEP: 127.9095
	Point 4 provided benefit count: 5484 effective: 239930 (1.31%)
		Combat count: 5084, effective: 219663 (1.31%), hps: 37.5035
		HEP: 126.6849
	Point 5 provided benefit count: 5443 effective: 236621 (1.30%)
		Combat count: 5043, effective: 216431 (1.29%), hps: 36.9517
		HEP: 124.8210
	Combat Total Purification effective: 1108247 (6.61%)
		HEP: 639.1520
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 24, restored mana: 42840
		Overall MP5: 36.5707
		Overall HEP: 26.6967
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 8, restored mana: 13806 (1.6562%)
		Overall MP5: 11.7856
		Overall HEP: 8.6035
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 50
	Combat Count: 50
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 86.7635
	Blessing of Eternals earthliving weapon proc rate: 3.3674%
	Increased earthliving HEP per point: 38.1693
	Total HEP per point: 124.9328
	Total HEP: 249.8656
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 545 effective: 213237 (1.17%)
		Combat count: 511, effective: 202331 (1.21%), hps: 34.5444
		HEP: 116.6892
	Point 2 provided benefit count: 510 effective: 197479 (1.08%)
		Combat count: 479, effective: 187151 (1.12%), hps: 31.9527
		HEP: 107.9348
	Combat Total Improved Chain Heal effective: 389483 (2.32%)
		HEP: 224.6240
Nature's Blessing talent points: 3
	Average int in combat: 1643
	1 int = 0.1500 SP
	1643 int = 246.4600 SP
	HEP per point = 82.1533
	HEP = 246.4600
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 661 effective: 562830 (3.08%)
		Combat count: 589, effective: 513591 (3.06%), hps: 87.6864
		HEP: 296.2001
	Point 2 provided benefit count: 618 effective: 521123 (2.85%)
		Combat count: 550, effective: 475827 (2.84%), hps: 81.2388
		HEP: 274.4207
	Point 3 provided benefit count: 569 effective: 463904 (2.54%)
		Combat count: 509, effective: 423996 (2.53%), hps: 72.3896
		HEP: 244.5285
	Combat Total Ancestral Awakening effective: 1413415 (8.43%)
		HEP: 815.1493
Earth Shield talent points: 1
	Combat uptime: 1 hour 20 mins 37 secs  (82.5941%)
	Combat base talent effective: 2286132 (13.63%)
	Combat EHPS increase: 390.3155
	HEP: 1318.4659
Tidal Waves talent points: 5
	Buff applied count: 361, refreshed: 703
	Time saved: 23 secs 
		Combat time saved: 23 secs 
	Combat EHPS increase from time saved: 11.3405
	Time Saved HEP: 38.3075
	Lesser Healing Wave w/TW count: 437 (54.3532%)
	LHW crit rate with Tidal Waves: 66.8192%
	LHW crit added effective: 47085
	Tidal Waves bonus effective: 118814 (0.7083%)
	Overall Tidal Waves added effective: 165900 (0.9891%)
	Combat effective healing hps: 28.3245
	Effective healing HEP: 95.6786
	Tidal Waves hps: 39.6649, per point: 7.9330
	Tidal Waves HEP: 133.9861, per point: 26.7972
Riptide talent points: 1
	Riptide w/ hot effective: 3026472 (16.58%), total: 7540833 (18.15%)
		Combat effective: 2351527 (14.02%), total: 5502878 (14.61%)
	Chain heal increase casts: 84, effective: 58067 (0.32%), total: 67660 (0.16%)
		Combat casts: 84, effective: 58067 (0.35%), total: 67660 (0.18%)
	Combined effective: 3084539 (16.90%), total: 7608493 (18.32%)
		Combat effective: 2409594 (14.37%), total: 5570538 (14.79%)
	Combat EHPS increase: 411.3943
	HEP: 1389.6691

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 288, effective: 473343 (2.59%), total: 706694 (1.70%)
		Combat count: 271, effective: 443829 (2.65%)
		  total: 669447 (1.78%)
	Combat Chain Heal hps increase: 485.3260
	Combat EHPS increase: 75.7757
	HEP: 255.9665
Glyph of Earth Shield:
	Combat count: 522, effective: 482356 (2.88% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield EHPS increase: 95.6322
	Combat EHPS increase: 82.3535
	HEP: 278.1859
Glyph of Lesser Healing Wave:
	Count: 185, effective: 52834 (0.29%), total: 294474 (0.71%)
		Combat count: 175, effective: 48698 (0.29%),
		  total: 280712 (0.75%)
	Glyph of LHW Combat hps: 57.8037
	Combat EHPS increase: 8.3144
	HEP: 28.0855
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 15 secs 
	Combat EHPS increase: 7.5599
	HEP: 25.5368

Set Bonus Report:

Tier 9 2-piece:
	Effective: 488584 (2.68%), Total: 1393927 (3.36%)
		Combat Effective: 377439 (2.25%), Total: 1026667 (2.73%)
	Combat EHPS: 64.4410
	HEP: 217.6783
Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 33 mins 24 secs  (34.23%)
	HEP: 420.3783

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2960 ehps)
1 Crit rating = 0.8438 SP (0.2498 ehps)
1 Haste rating = 1.9925 SP (0.5898 ehps)
1 INT = 0.4289 SP (0.1270 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1385 mp5
1 Haste rating = -0.1641 mp5
1 INT = 0.3499 mp5
1 Mana = 0.0169 mp5
Total mana regen points needed from gear: 796.22

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.7300 (calculated)
1 mana = 0.0123
1 Haste rating = 1.8727
1 Crit rating = 0.9449
1 INT = 0.6843 (actual)
1 INT = 0.8653 (max theoretical)

Insightful Earthsiege Diamond HEP: 47.2743

Shields Up! - Resto Shaman Blog

Offline
Old 01/16/10, 3:18 PM   #298
Litschie
Glass Joe
 
Goblin Shaman
 
Kargath (EU)
This is my first post here, I hope everything is fine with it.

Report for ICC25 including 6 tries on Putricide. 2pcT10.

Set Bonus Report:

Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 26 mins 18 secs  (19.76%)
	HEP: 275.0927

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.4151 ehps)
1 Crit rating = 0.5713 SP (0.2371 ehps)
1 Haste rating = 2.3555 SP (0.9779 ehps)
1 INT = 0.3388 SP (0.1407 ehps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1416 mp5
1 Haste rating = -0.1930 mp5
1 INT = 0.3916 mp5
1 Mana = 0.0192 mp5
Total mana regen points needed from gear: 1472.95

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.2038 (calculated)
1 mana = 0.0231
1 Haste rating = 2.1232
1 Crit rating = 0.7417
1 INT = 0.8102 (actual)
1 INT = 1.0597 (max theoretical)

Insightful Earthsiege Diamond HEP: 71.6992

Offline
Old 01/18/10, 10:37 AM   #299
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
3.11 uploaded to Curse:

* Added T10 2-piece set bonus HEP value by time saved in addition to by buff uptime.
* Now reports time spent dispelling and time spent with totems.
* The mana intense fight now reports healing, dispelling, and totem time.
* Report uptime on INT buffs (like Flask of Distilled Wisdom). This has no effect on HEP values.
* All GCD based spells should now influence the value of haste and are checked for haste cap. This may increase the value of haste slightly if you are not at the gcd cap.
* Use all possible combatlog events to track Earth Shield and Water Shield casts to better track number of casts when there are missing combatlog entries.
* Now report combat ehps and hps at the start of the report.
* All trinket based mana regen should now be included when calculating "Character sheet MP5 needed unbuffed" which should now be lower if you use a mana regen trinket.
* The mana restored in the most mana intense fight is now sorted by total.
* The mana pool is now assumed to be unchanged from the previous fight if it cannot be calculated in the current fight due to lack of replenishment and mana tide.
* 3.0 was time for code clean-up. Around 1,000 lines of code were removed by use of more subroutines. This should help code readability for anyone else looking over the code.
* Minor BUGFIX: Tidal Waves was getting credit for saving time even on Nature's Swiftness casts when it had no effect.

Jamoth of Destromath pointed out to me that the way shaman_hep was handling the T10 2-piece provided the largest HEP value if you didn't consume the buff. If you cast riptide and move around with the buff up you have the haste buff, but it probably is not as valuable overall as other haste buffs are when they are being used. Before you could get an insane HEP value for the T10 2-piece by just casting Riptide every cooldown, in which case the set bonus is providing very little value. So 3.11 added a second way of calculating the T10 2-piece set bonus based on how it is actually consumed. This should typically be a much lower HEP value unless you always consume the buff immediately.

This may be singling out this buff compared to any other temporary buff if you use the uptime on any temporary buff (SP or haste) in the report at the top based on value and uptime that does not factor in the effect on actual casts while the buff was up. That said, the new lower HEP Value is probably more accurate for comparing to other set bonuses.

Tier 9 2-piece:
	Effective: 510708 (2.75%), Total: 1406063 (3.19%)
		Combat Effective: 462493 (2.62%), Total: 1266455 (3.05%)
	Combat EHPS: 70.7483
	HEP: 196.4943
Tier 10 2-piece:
	"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 33 mins  (30.30%)
	HEP by buff: 389.6949
	Time saved: 1 min 19 secs 
		Combat time saved: 1 min 17 secs 
	Combat EHPS increase: 32.0471
	HEP by time saved: 89.0067
People have been requesting a way to compare trinkets with shaman_hep. I do not believe that comparing trinkets from different reports is very useful so providing a HEP value for trinkets as part of the report would be misleading.

I decided to put together a spreadsheet where you can enter your HEP values from shaman_hep and if you have the trinkets you can provide the overall proc value for trinkets from the shaman_hep reports.

Resto Shaman trinkets

For anyone new to Google Docs, select File->Download as to save it locally as an Excel or Openoffice document if you want to edit the values.

This is very preliminary and I can use feedback.

I could use shaman_hep reports for the following trinkets if anyone out there reading this uses these trinkets for raiding.

[Ephemeral Snowflake] - got it
[Purified Lunar Dust] - got it
[Sliver of Pure Ice] - got it
[Show of Faith] - got it
[Talisman of Resurgence]
[Meteorite Crystal]
[Binding Stone]

Last edited by stassart : 02/02/10 at 7:49 PM.

Offline
Old 01/20/10, 5:03 AM   #300
Engyu
Glass Joe
 
Tauren Shaman
 
Cho'gall (EU)
Hi there, first time I post I think (or close to it :P), even though I'm roaming on the forum quite often.

So concerning the [Ephemeral Snowflake], I used it few days ago in ICC10, first wing clean. That was I didn't raid, my equipment is rather poor.

Here are the report:
Ephemeral Snowflake (trinket): count: 2326, total mana restored: 25586 (5.81% of overall)
    Combat count: 1956, mana restored: 21516 (5.47%)
    Ave: total: 11, in combat: 11
    Overall in combat mp5: 21.80
I'm at work, I don't have the config file here, only the report. I could add it later if necessary.
At that point I was 2.3k SP, 700 Haste, 30% crit, with very classic template.

The spell break down is:
Healing Report (sorted by effective):
Lesser Healing Wave Rank 9: hits: 592, effective healing: 3059698 (31.10% of player's overall)
    Combat: hits: 566, effective healing: 2953419 (31.93%), ehps: 598.37
    Total (raw) healing: 3882597 (26.45% of player's overall)
    Combat: Total healing: 3727191 (28.16%), hps: 755.13
    Crits: 296 (50.00%)
    Combat Crits: 282 (49.82%)
    Averages: (6558)
        Non-crit: 5186, crit: 7930, effective: 5168, overall: 6558
        Combat: Non-crit: 5203, crit: 7976, effective: 5218, overall: 6585
    Overheals: (21.19%)
        Non-crit: count: 81, total: 285157, ave: 3520
        Crit: count: 113, total: 537742, ave: 4758
        Combat Non-crit: count: 75, total: 262841, ave: 3504
        Combat Crit: count: 106, total: 510931, ave: 4820
    Number of heals cast that did not land: 0, due to target death: 0
        Combat casts that did not land: 0, due to target death: 0
    Total cast time: 11 mins 40 secs 
        Combat cast time: 11 mins 9 secs 
    Combat Average cast time: 1.18
    Haste capped casts count: 29 (4.90%)
        Combat count: 29 (5.12%)
    Ancestral:
        Procs: 259, effective: 545154, total: 634235
        Combat Procs: 245, effective: 531527, total: 604268
    Earthliving:
        Total Duration: 26 mins 31 secs 
        Ticks: 510, effective: 206245, total: 382179
        Combat Duration: 24 mins 18 secs 
        Combat Ticks: 461, effective: 193453, total: 346917
    With Ancestral and Earthliving:
        Effective: 3811097 (38.74%), Total: 4899011 (33.37%)
        Combat Effective: 3678399 (39.76%), Total: 4678376 (35.34%)
    Tidal waves count: 223, time saved: 0 sec 
        Combat count: 218, time saved: 0 sec 
    Tidal waves effective: 112233, total: 167474
        Combat effective: 110279, total: 164366
    Glyph of Lesser Healing Wave count: 171 (28.89%)
        Combat count: 170 (30.04%)
    Without glyph count: 421 (71.11%)
        Combat count: 396 (69.96%)
    Ave with Glyph effective: 6173, total: 7458
        Combat ave effective: 6172, total: 7452
    Ave without Glyph effective: 4760, total: 6192
        Combat ave effective: 4808, total: 6212
    Glyph added effective: 160972, total: 212569
        Combat effective: 160972, total: 211151
    Improved Water Shield procs: 122 (20.61% of casts)
        Combat procs: 112 (19.79% of casts)
    EHPS increased by:
        SP coefficient with current set/talents: 1.0590
        1 SP = 0.8951667051721
        1 Haste rating = 1.48212182401957
            (mp5 = -0.158825693064056)
        1 crit rating = 0.730444165318504
        1 int = 0.241449731444416
Chain Heal Rank 7: hits: 470, effective healing: 1957168 (19.89% of player's overall)
    Combat: hits: 448, effective healing: 1853012 (20.03%), ehps: 375.42
    Total (raw) healing: 2979032 (20.29% of player's overall)
    Combat: Total healing: 2865694 (21.65%), hps: 580.59
    Crits: 198 (42.13%)
    Combat Crits: 190 (42.41%)
    Averages: (6338)
        Non-crit: 5389, crit: 7642, effective: 4164, overall: 6338
        Combat: Non-crit: 5431, crit: 7706, effective: 4136, overall: 6396
    Overheals: (34.30%)
        Non-crit: count: 108, total: 455156, ave: 4214
        Crit: count: 110, total: 566708, ave: 5151
        Combat Non-crit: count: 107, total: 454790, ave: 4250
        Combat Crit: count: 107, total: 557892, ave: 5213
    Number of heals cast that did not land: 0, due to target death: 0
        Combat casts that did not land: 0, due to target death: 0
    Total cast time: 7 mins 31 secs 
        Combat cast time: 7 mins 15 secs 
    Combat Average cast time: 1.96
    Haste capped casts count: 0 (0.00%)
        Combat count: 0 (0.00%)
    Earthliving:
        Total Duration: 17 mins 38 secs 
        Ticks: 341, effective: 125991, total: 262168
        Combat Duration: 15 mins 35 secs 
        Combat Ticks: 298, effective: 117777, total: 229144
    With Ancestral and Earthliving:
        Effective: 2083159 (21.18%), Total: 3241200 (22.08%)
        Combat Effective: 1970789 (21.30%), Total: 3094838 (23.38%)
    Number of Chain Heal casts started: 279 (17.56% canceled)
    Initial target hits: 230, crits: 90 (39.13%),
      riptide: 29 (12.61%)
        combat hits: 222, crits: 87 (39.19%),
          riptide: 29 (13.06%)
        Effective: 1150191 (58.77%), Total: 1939200 (65.09%)
            combat Effective: 1097547 (59.23%), Total: 1877890 (65.53%)
        Ave: non crit: 7147, crit: 10427, effective: 5000, overall: 8431
            combat non crit: 7172, crit: 10455, effective: 4943, overall: 8458
        Overheals non-crit count: 72, non-crit ave over: 5267
            combat non-crit count: 72, non-crit ave over: 5267
        Overheals crit count: 61, crit ave over: 6717
            combat crit count: 59, crit ave over: 6798
        Overhealed amount: 789009 (40.69%)
            combat amount: 780343 (41.55%)
    Second target hits: 151 (65.65% bounced), crits: 67 (44.37%),
      riptide: 19 (12.58%)
        combat hits: 143 (64.41% bounced), crits: 66 (46.15%),
          riptide: 19 (13.29%)
        Effective: 592915 (30.29%), Total: 765106 (25.68%)
            combat Effective: 560173 (30.23%), Total: 731998 (25.54%)
        Ave: non crit: 4129, crit: 6241, effective: 3926, overall: 5066
            combat non crit: 4147, crit: 6252, effective: 3917, overall: 5118
        Overheals non-crit count: 20, non-crit ave over: 2320
            combat non-crit count: 19, non-crit ave over: 2422
        Overheals crit count: 33, crit ave over: 3811
            combat crit count: 33, crit ave over: 3811
        Overhealed amount: 172191 (22.51%)
            combat amount: 171825 (23.47%)
    Third target hits: 89 (38.70% bounced), crits: 41 (46.07%),
      riptide: 7 (7.87%)
        combat hits: 83 (37.39% bounced), crits: 37 (44.58%),
          riptide: 7 (8.43%)
        Effective: 214062 (10.94%), Total: 274726 (9.22%)
            combat Effective: 195292 (10.54%), Total: 255806 (8.93%)
        Ave: non crit: 2463, crit: 3816, effective: 2405, overall: 3086
            combat non crit: 2472, crit: 3839, effective: 2352, overall: 3082
        Overheals non-crit count: 16, non-crit ave over: 1844
            combat non-crit count: 16, non-crit ave over: 1844
        Overheals crit count: 16, crit ave over: 1947
            combat crit count: 15, crit ave over: 2066
        Overhealed amount: 60664 (22.08%)
            combat amount: 60514 (23.66%)
    Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
      riptide: 0 (0.00%)
    Glyph of Chain heal: effective: 0 (0.00% of total effective)
        combat effective: 0 (0.00% of combat effective)
    Processed by cast: 197, time: 32, less accurate: order: 0, count: 0
    Improved Water Shield procs: 32 (13.91% of casts)
        Combat procs: 30 (13.51% of casts)
    EHPS increased by:
        hop 1: SP coefficient with set/talents: 1.7726
        hop 2: SP coefficient with set/talents: 1.0635
        hop 3: SP coefficient with set/talents: 0.6381
        hop 4: SP coefficient with set/talents: 0.3829
        1 SP = 0.807127
            (0.4415 + 0.2713 + 0.0943 + 0.0000)
        1 Haste rating = 1.27692975658508
            (mp5 = -0.12131512150368)
        1 crit rating = 0.267505590715416
            (0.1444 + 0.0910 + 0.0320 + 0.0000)
        1 int = 0.0884244903372643
            (0.0477 + 0.0301 + 0.0106 + 0.0000)
Earth Shield: hits: 551, effective healing: 1663377 (16.91% of player's overall)
    Combat: hits: 551, effective healing: 1663377 (17.98%), ehps: 337.00
    Total (raw) healing: 1867267 (12.72% of player's overall)
    Combat: Total healing: 1867267 (14.11%), hps: 378.31
    Crits: 207 (37.57%)
    Combat Crits: 207 (37.57%)
    Averages: (3388)
        Non-crit: 2871, crit: 4249, effective: 3018, overall: 3388
        Combat: Non-crit: 2871, crit: 4249, effective: 3018, overall: 3388
    Overheals: (10.92%)
        Non-crit: count: 56, total: 85169, ave: 1520
        Crit: count: 45, total: 118721, ave: 2638
        Combat Non-crit: count: 56, total: 85169, ave: 1520
        Combat Crit: count: 45, total: 118721, ave: 2638
    Number of heals cast that did not land: 0, due to target death: 0
        Combat casts that did not land: 0, due to target death: 0
    Combat Average GCD time: 1.20
    Earth shield average time between procs: 7.14 secs
        in combat: 7.14 secs
    Combat uptime: 1 hour 6 mins 59 secs  (81.4392%)
    EHPS increased by:
        SP coefficient with current set/talents: 0.8872
        1 SP = 0.119718132706636
        1 crit rating = 0.0346216215144655
        1 int = 0.0114442439460008
Riptide Rank 4: hits: 234, effective healing: 798833 (8.12% of player's overall)
    Combat: hits: 196, effective healing: 682096 (7.37%), ehps: 138.19
    Total (raw) healing: 1064183 (7.25% of player's overall)
    Combat: Total healing: 900034 (6.80%), hps: 182.35
    Crits: 93 (39.74%)
    Combat Crits: 78 (39.80%)
    Averages: (4547)
        Non-crit: 3819, crit: 5692, effective: 3413, overall: 4547
        Combat: Non-crit: 3865, crit: 5740, effective: 3480, overall: 4592
    Overheals: (24.93%)
        Non-crit: count: 38, total: 105610, ave: 2779
        Crit: count: 37, total: 159740, ave: 4317
        Combat Non-crit: count: 33, total: 93124, ave: 2821
        Combat Crit: count: 29, total: 124814, ave: 4303
    Number of heals cast that did not land: 1, due to target death: 1
        Combat casts that did not land: 1, due to target death: 1
    Total GCD time: 4 mins 37 secs 
        Combat GCD time: 3 mins 51 secs 
    Combat Average GCD time: 1.18
    Haste capped casts count: 7 (2.99%)
        Combat count: 7 (3.57%)
    Ancestral:
        Procs: 124, effective: 199816, total: 243283
        Combat Procs: 106, effective: 183387, total: 213275
    Earthliving:
        Total Duration: 12 mins 8 secs 
        Ticks: 233, effective: 94640, total: 172331
        Combat Duration: 10 mins 58 secs 
        Combat Ticks: 181, effective: 78804, total: 137209
    With Ancestral and Earthliving:
        Effective: 1093289 (11.11%), Total: 1479797 (10.08%)
        Combat Effective: 944287 (10.21%), Total: 1250518 (9.45%)
    Improved Water Shield procs: 61 (26.07% of casts)
        Combat procs: 49 (25.00% of casts)
    EHPS increased by:
        SP coefficient with current set/talents: 0.5306
        1 SP = 0.451147737715865
        1 crit rating = 0.550698885111744
        1 int = 0.182034581464541
Riptide_hot Rank 4: hits: 1379, effective healing: 775135 (7.88% of player's overall)
    Combat: hits: 1092, effective healing: 694504 (7.51%), ehps: 140.71
    Total (raw) healing: 1624138 (11.06% of player's overall)
    Combat: Total healing: 1307237 (9.87%), hps: 264.85
    Crits: 0 (0.00%)
    Combat Crits: 0 (0.00%)
    Averages: (1177)
        Non-crit: 1177, crit: 0, effective: 562, overall: 1177
        Combat: Non-crit: 1197, crit: 0, effective: 635, overall: 1197
    Overheals: (52.27%)
        Non-crit: count: 757, total: 849003, ave: 1121
        Crit: count: 0, total: 0, ave: 0
        Combat Non-crit: count: 538, total: 612733, ave: 1138
        Combat Crit: count: 0, total: 0, ave: 0
    Number of heals cast that did not land: 0, due to target death: 0
        Combat casts that did not land: 0, due to target death: 0
    Riptide applied count: 210, refresh count: 14
        Total Duration: 1 hour 10 mins 21 secs 
            Combat Duration: 56 mins 25 secs 
            Overwritten Duration: 2 mins 10 secs  (3.0973%)
            Casts that did not proc hot: 8 (1 min 47 secs )
                Combat Count: 8 (1 min 47 secs )
            Healing lost to Riptide bug: effective: 22686, overall: 42702
                Combat effective: 22686, overall: 42702
            (This is tracking the bug where Riptide fails to refresh
             if spellpower is lower than the previous cast.)
    EHPS increased by:
        SP coefficient with current set/talents: 0.2482
        1 SP = 0.0419660073260073
        1 crit rating = 0
        1 int = 0
Ancestral Awakening: hits: 401, effective healing: 773671 (7.86% of player's overall)
    Combat: hits: 355, effective healing: 729278 (7.88%), ehps: 147.75
    Total (raw) healing: 966344 (6.58% of player's overall)
    Combat: Total healing: 840212 (6.35%), hps: 170.23
    Crits: 0 (0.00%)
    Combat Crits: 0 (0.00%)
    Averages: (2409)
        Non-crit: 2409, crit: 0, effective: 1929, overall: 2409
        Combat: Non-crit: 2366, crit: 0, effective: 2054, overall: 2366
    Overheals: (19.94%)
        Non-crit: count: 89, total: 192673, ave: 2164
        Crit: count: 0, total: 0, ave: 0
        Combat Non-crit: count: 59, total: 110934, ave: 1880
        Combat Crit: count: 0, total: 0, ave: 0
    Number of heals cast that did not land: 0, due to target death: 0
        Combat casts that did not land: 0, due to target death: 0
    Healing way added effective: 5086, total: 17765
        Combat effective: 2219, total: 4533
Earthliving_hot Rank 6: hits: 1101, effective healing: 431577 (4.39% of player's overall)
    Combat: hits: 945, effective healing: 393645 (4.26%), ehps: 79.75
    Total (raw) healing: 828472 (5.64% of player's overall)
    Combat: Total healing: 716881 (5.42%), hps: 145.24
    Crits: 0 (0.00%)
    Combat Crits: 0 (0.00%)
    Averages: (752)
        Non-crit: 752, crit: 0, effective: 391, overall: 752
        Combat: Non-crit: 758, crit: 0, effective: 416, overall: 758
    Overheals: (47.91%)
        Non-crit: count: 536, total: 396895, ave: 740
        Crit: count: 0, total: 0, ave: 0
        Combat Non-crit: count: 432, total: 323236, ave: 748
        Combat Crit: count: 0, total: 0, ave: 0
    Number of heals cast that did not land: 0, due to target death: 0
        Combat casts that did not land: 0, due to target death: 0
    Earthliving Weapon buff Combat uptime: 1 hour 19 mins 15 secs  (91.65%)
    Earthliving applied count: 259, refresh count: 76
    Earthliving proc rate when ELW is applied: 25.8887%
    Earthliving proc rate overall: 25.2069%
        Total Duration: 57 mins 12 secs 
            Combat Duration: 51 mins 10 secs 
    EHPS increased by:
        SP coefficient with current set/talents: 0.7524
        1 SP = 0.136148571428571
        1 crit rating = 0
        1 int = 0
Healing Wave Rank 14: hits: 34, effective healing: 233393 (2.37% of player's overall)
    Combat: hits: 12, effective healing: 150171 (1.62%), ehps: 30.42
    Total (raw) healing: 467466 (3.18% of player's overall)
    Combat: Total healing: 159075 (1.20%), hps: 32.23
    Crits: 18 (52.94%)
    Combat Crits: 4 (33.33%)
    Averages: (13749)
        Non-crit: 10732, crit: 16430, effective: 6864, overall: 13749
        Combat: Non-crit: 10760, crit: 18248, effective: 12514, overall: 13256
    Overheals: (50.07%)
        Non-crit: count: 8, total: 60004, ave: 7500
        Crit: count: 14, total: 174069, ave: 12433
        Combat Non-crit: count: 1, total: 4995, ave: 4995
        Combat Crit: count: 1, total: 3909, ave: 3909
    Number of heals cast that did not land: 0, due to target death: 0
        Combat casts that did not land: 0, due to target death: 0
    Total cast time: 57 secs 
        Combat cast time: 19 secs 
    Combat Average cast time: 1.58
    Haste capped casts count: 0 (0.00%)
        Combat count: 0 (0.00%)
    Ancestral:
        Procs: 18, effective: 28701, total: 88826
        Combat Procs: 4, effective: 14364, total: 22669
    Earthliving:
        Total Duration: 54 secs 
        Ticks: 17, effective: 4701, total: 11794
        Combat Duration: 18 secs 
        Combat Ticks: 5, effective: 3611, total: 3611
    With Ancestral and Earthliving:
        Effective: 266795 (2.71%), Total: 568086 (3.87%)
        Combat Effective: 168146 (1.82%), Total: 185355 (1.40%)
    Tidal waves count: 14, time saved: 8 secs 
        Combat count: 6, time saved: 3 secs 
    Tidal waves effective: 9022, total: 21061
        Combat effective: 6149, total: 8134
    Healing Way added effective: 32318, total: 93493
        Combat added effective: 25619, total: 31815
    Improved Water Shield procs: 16 (47.06% of casts)
        Combat procs: 2 (16.67% of casts)
    EHPS increased by:
        SP coefficient with current set/talents: 2.4896
        1 SP = 1.62443634104622
        1 Haste rating = 2.5973791359068
            (mp5 = -0.197769263771479)
        1 crit rating = 1.13762199780383
        1 int = 0.376043151409422
Healing Stream Totem: hits: 2332, effective healing: 144649 (1.47% of player's overall)
    Combat: hits: 1981, effective healing: 130917 (1.42%), ehps: 26.52
    Total (raw) healing: 1001167 (6.82% of player's overall)
    Combat: Total healing: 854442 (6.45%), hps: 173.11
    Crits: 0 (0.00%)
    Combat Crits: 0 (0.00%)
    Averages: (429)
        Non-crit: 429, crit: 0, effective: 62, overall: 429
        Combat: Non-crit: 431, crit: 0, effective: 66, overall: 431
    Overheals: (85.55%)
        Non-crit: count: 2013, total: 856518, ave: 425
        Crit: count: 0, total: 0, ave: 0
        Combat Non-crit: count: 1694, total: 723525, ave: 427
        Combat Crit: count: 0, total: 0, ave: 0
    Number of heals cast that did not land: 0, due to target death: 0
        Combat casts that did not land: 0, due to target death: 0
    EHPS increased by:
        SP coefficient with current set/talents: 0.0931
        1 SP = 0.00674109540636042
        1 crit rating = 0
        1 int = 0
For informative purposes, the [Spark of Life] performed better for me:
Spark of Life (trinket): count: 70, total mana restored: 41672 (9.47% of overall)
    Combat count: 58, mana restored: 34928 (8.87%)
    Ave: total: 595, in combat: 602
    Overall in combat mp5: 35.38
PS: During my two last raids (ICC10, Rotface tries), the Snowflake did around 20-25MP5

Edit: I could definitely use reports on the [Purified Lunar Dust]. I'm wondering if it's worth buying now.

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