Stassart- I'm not getting any errors related to 10_4, but I am getting "Warning: Spell with unknown mana cost ignored: "Urgency" (71568)". I believe Urgency is the name of the buff from Ephemeral Snowflake.
Anyway, here's my output from a 10 man ICC run:
$Id: shaman_hep.pl,v 3.22 2010/03/01 09:31:48 stassart Exp stassart $
Configuration file: shaman_hep.cfg
Processing as World of Warcraft version: 3.3.0
Processing WoWCombatLog.txt...
3/2 21:17:11.149 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 21:17:34.485 Riptide did not apply hot on "Karmakaze".
3/2 21:19:18.161 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 21:26:00.539: Riptide did not apply hot on "Karmakaze".
3/2 21:29:27.379 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 21:32:34.789 Riptide did not apply hot on "Karmakaze".
3/2 21:38:26.880 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 21:41:21.334 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 21:52:49.925 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 21:52:50.039 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 21:57:51.763 Riptide did not apply hot on "Karmakaze".
3/2 21:59:51.350 Riptide did not apply hot on "Demeanor".
3/2 22:00:19.453 Riptide did not apply hot on "Demeanor".
3/2 22:00:27.881: Riptide did not apply hot on "Demeanor".
3/2 22:04:24.337 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:05:11.162 Riptide did not apply hot on "Karmakaze".
3/2 22:07:32.231 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:17:07.205 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:19:51.291 Riptide did not apply hot on "Demeanor".
3/2 22:21:15.267 Riptide did not apply hot on "Karmakaze".
3/2 22:21:24.932 Riptide did not apply hot on "Karmakaze".
3/2 22:28:44.103 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:30:54.838 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:46:22.169 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:46:22.210 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:47:40.671 Riptide did not apply hot on "Demeanor".
3/2 22:50:09.459 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:52:01.642 Riptide did not apply hot on "Demeanor".
3/2 22:54:57.014 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:54:57.025 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:54:57.031 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 22:56:25.767: Riptide did not apply hot on "Karmakaze".
3/2 23:01:53.246 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 23:07:31.298 Riptide did not apply hot on "Zigi".
3/2 23:09:45.430 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 23:19:41.144 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 23:20:54.474 Riptide did not apply hot on "Demeanor".
3/2 23:21:59.484 Riptide did not apply hot on "Demeanor".
3/2 23:32:47.839: Riptide did not apply hot on "Demeanor".
3/2 23:34:36.539: Riptide did not apply hot on "Demeanor".
3/2 23:34:29.340: Riptide did not apply hot on "Karmakaze".
3/2 23:36:11.169 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 23:36:12.968: Riptide did not apply hot on "Karmakaze".
3/2 23:40:28.257 Riptide did not apply hot on "Demeanor".
3/2 23:40:43.150 Riptide did not apply hot on "Karmakaze".
3/2 23:41:24.870 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 23:46:18.007 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
3/2 23:46:28.047 Riptide did not apply hot on "Karmakaze".
3/2 23:52:35.776 Riptide did not apply hot on "Demeanor".
3/2 23:53:24.834 Riptide did not apply hot on "Demeanor".
3/2 23:54:49.972 Warning: Spell with unknown mana cost ignored: "Urgency" (71568)
shaman_hep $Revision: 3.22 $
Total log time processed: 2 hours 47 mins
Evaluating heals for Zigi:
Effective healing: 11756690
Total healing: 23756326
Total time spent healing: 34 mins 59 secs (20.9513% of log file time)
Log time in combat: 1 hour 17 mins 28 secs (46.40% of log)
Time shaman was present (in the raid) in combat: 1 hour 17 mins 13 secs (99.67%)
Time alive in combat: 1 hour 16 mins 39 secs (99.28%)
Longest fight: 5 mins 1 sec
Effective in combat healing: 11495166 (2498.9910 ehps)
Total in combat healing: 22977572 (4995.2080 hps)
In combat time spent healing: 33 mins 24 secs (43.2663% of combat time)
In combat time spent dispelling: 57 secs (1.2375% of combat time)
In combat time spent dropping/picking up totems: 41 secs (0.8890% of combat time)
Buff Report (in combat):
Earthliving uptime: 1 hour 17 mins 13 secs (100.00%)
Blessing of Wisdom uptime: 0 sec (0.00%)
Mana Spring Totem uptime: 1 hour 6 mins 9 secs (85.38%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 6 mins 9 secs (85.38%)
Blessing of Kings uptime: 0 sec (0.00%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 0 sec (0.00%)
Arcane Int/Brilliance/Fel Int uptime: 0 sec (0.00%)
Moonkin Aura/Elemental Oath crit buff uptime: 0 sec (0.00%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 0 sec (0.00%)
Improved Moonkin Aura/Swift Retribution buff uptime: 0 sec (0.00%)
Wrath of Air buff uptime: 1 hour 12 mins 35 secs (93.69%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 11 mins 41 secs (93.52%)
Fortitude uptime: 1 hour 16 mins 10 secs (99.36%)
"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 22 mins 41 secs (29.60%)
"Ephemeral Snowflake (trinket)" (463 haste rating) buff uptime: 6 mins 23 secs (8.33%)
"Bloodlust" (983 haste rating) buff uptime: 4 mins 40 secs (6.09%)
"Berserking (Troll racial)" (655 haste rating) buff uptime: 2 mins 5 secs (2.73%)
"Fish Feast" (46 SP) buff uptime: 1 hour 3 mins 11 secs (82.43%)
"Ashen Band of Wisdom" (285 SP) buff uptime: 9 mins 8 secs (11.93%)
"Totem of Calming Tides" (234 SP) buff uptime: 42 mins 39 secs (55.65%)
"Flask of the Frost Wyrm" (125 SP) buff uptime: 51 mins 13 secs (66.33%)
Totem Report for Zigi (in combat):
"Stoneskin Totem Rank 10" uptime: 1 hour 10 mins 1 sec (91.34%)
"Mana Tide Totem" uptime: 1 min 4 secs (1.41%)
"Mana Spring Totem Rank 8" uptime: 1 hour 37 secs (79.09%)
"Fire Elemental Totem" uptime: 3 mins 11 secs (4.17%)
"Flametongue Totem Rank 8" uptime: 1 hour 6 mins 49 secs (87.17%)
"Wrath of Air Totem" uptime: 1 hour 5 mins 59 secs (86.08%)
"Cleansing Totem" uptime: 12 mins 12 secs (15.92%)
"Grounding Totem" uptime: 2 mins 53 secs (3.77%)
Total mana used: 1419733
Total mana restored (not including gear): 699163
In combat mana used: 1339467
In combat mana restored (not including gear): 665641
Mana used in most mana intensive fight: 103199
Start Time: 3/2 23:19:10.109
NPC that took most damage: "Festergut"
Duration of that fight: 4 mins 20 secs
Time Spent Healing: 2 mins 38 secs (60.87%)
Time Spent Dispelling: 0 sec (0.00%)
Time Spent with Totems: 3 secs (1.15%)
Mana pool for that fight: 27150
Total mp5 needed (from int, gear, buffs, abilities, etc): 1884.89482005708
Tidal Focus mana saved: 5242.23000000001
Mana restored that fight by abilities: 54492
Water Shield Rank 9: count: 51: total: 25097
from Improved Water Shield: 19683
from Water Shield damage/debuff procs: 5414
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Replenishment: count: 165: total: 8961 (63.33% uptime)
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Mana Tide Totem: count: 4: total: 6513
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Runic Mana Potion: count: 1: total: 4280
(Not included in mp5 weight)
Sliver of Pure Ice (trinket-251): count: 2: total: 3250
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Insightful Earthsiege Diamond: count: 4: total: 2400
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Ephemeral Snowflake (trinket): count: 200: total: 2200
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Hymn of Hope: count: 2: total: 1791
(Not included in mp5 weight)
Included Mana restored (configurable): 40571
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
Had Blessing of Kings?: No
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: No (+0 stats)
Had Moonkin Aura/Elemental Oath?: No (+0% crit)
Water Shield uptime: 4 mins 19 secs (99.52%)
MP5 from Water Shield: 99.5164130794844
Additional mp5 specified in configuration file (unknown) : 0
MP5 needed beyond included sources unbuffed: 509.494717165388
Character sheet MP5 needed unbuffed: 358.853580797653
Sources of mana naked:
Mana Pool unbuffed: 5976
+ Mana from Blessing of Kings on base int: 0
+ Mana from Arcane Int/Brilliance: 0
+ Mana from Mark/Gift of the the Wild: 0
= Mana Pool buffed: 5976
Crit % unbuffed: 16.94%
Crit % buffed: 16.94%
Gains:
Replenishment: count: 165: total: 1972
Mana Tide Totem: count: 4: total: 1434
Water Shield Rank 9: count: 51: total: 13348
from Improved Water Shield: 7934
from Water Shield damage/debuff procs: 5414
Gains total: 16754.74496
Buffs:
Blessing of Wisdom/Mana Spring: 91 mp5
Water Shield passive: 99.5164130794844 mp5
Additional configuration mp5: 0 mp5
MP5 (including Int/crit) needed naked: 1372.85562731823
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.0000
Calculated mp5 value (Int, Crit, and mp5): 1.26016121049405
Mana Used Report: (sorted by total)
Chain Heal Rank 7: count: 523, total mana used: 414739 (29.21% of overall)
In combat count: 507, mana used: 402051 (30.02%)
Riptide Rank 4: count: 399, total mana used: 299649 (21.11% of overall)
In combat count: 371, mana used: 278621 (20.80%)
Healing Wave Rank 14: count: 265, total mana used: 276660 (19.49% of overall)
In combat count: 264, mana used: 275616 (20.58%)
Lesser Healing Wave Rank 9: count: 307, total mana used: 192182 (13.54% of overall)
In combat count: 305, mana used: 190930 (14.25%)
Earth Shield Rank 5: count: 98, total mana used: 61348 (4.32% of overall)
In combat count: 83, mana used: 51958 (3.88%)
Chain Lightning Rank 8: count: 25, total mana used: 28550 (2.01% of overall)
In combat count: 25, mana used: 28550 (2.13%)
Flame Shock Rank 9: count: 36, total mana used: 26892 (1.89% of overall)
In combat count: 36, mana used: 26892 (2.01%)
Flametongue Totem Rank 8: count: 36, total mana used: 17388 (1.22% of overall)
In combat count: 21, mana used: 10143 (0.76%)
Wrath of Air Totem: count: 36, total mana used: 17388 (1.22% of overall)
In combat count: 21, mana used: 10143 (0.76%)
Cleanse Spirit: count: 54, total mana used: 16578 (1.17% of overall)
In combat count: 54, mana used: 16578 (1.24%)
Stoneskin Totem Rank 10: count: 36, total mana used: 15804 (1.11% of overall)
In combat count: 21, mana used: 9219 (0.69%)
Ancestral Spirit Rank 7: count: 3, total mana used: 9495 (0.67% of overall)
In combat count: 0, mana used: 0 (0.00%)
Fire Nova Rank 9: count: 9, total mana used: 8703 (0.61% of overall)
In combat count: 9, mana used: 8703 (0.65%)
Bloodlust: count: 7, total mana used: 7994 (0.56% of overall)
In combat count: 7, mana used: 7994 (0.60%)
Lightning Bolt Rank 14: count: 14, total mana used: 6146 (0.43% of overall)
In combat count: 14, mana used: 6146 (0.46%)
Mana Spring Totem Rank 8: count: 30, total mana used: 5250 (0.37% of overall)
In combat count: 20, mana used: 3500 (0.26%)
Lava Burst Rank 2: count: 9, total mana used: 3951 (0.28% of overall)
In combat count: 9, mana used: 3951 (0.29%)
Cleansing Totem: count: 7, total mana used: 2457 (0.17% of overall)
In combat count: 2, mana used: 702 (0.05%)
Frost Shock Rank 7: count: 3, total mana used: 2373 (0.17% of overall)
In combat count: 3, mana used: 2373 (0.18%)
Fire Elemental Totem: count: 2, total mana used: 2022 (0.14% of overall)
In combat count: 2, mana used: 2022 (0.15%)
Earthliving Weapon Rank 6: count: 6, total mana used: 1578 (0.11% of overall)
In combat count: 3, mana used: 789 (0.06%)
Grounding Totem: count: 7, total mana used: 1533 (0.11% of overall)
In combat count: 7, mana used: 1533 (0.11%)
Wind Shear: count: 2, total mana used: 702 (0.05% of overall)
In combat count: 2, mana used: 702 (0.05%)
Purge Rank 2: count: 1, total mana used: 351 (0.02% of overall)
In combat count: 1, mana used: 351 (0.03%)
Healing Report (sorted by effective):
Chain Heal Rank 7: hits: 1064, effective healing: 3871346 (32.93% of player's overall)
Combat: hits: 1018, effective healing: 3702412 (32.21%), ehps: 804.89
Total (raw) healing: 7317201 (30.80% of player's overall)
Combat: Total healing: 7066373 (30.75%), hps: 1536.19
Crits: 431 (40.51%)
Combat Crits: 421 (41.36%)
Averages: (6877)
Non-crit: 5709, crit: 8592, effective: 3638, overall: 6877
Combat: Non-crit: 5757, crit: 8620, effective: 3636, overall: 6941
Overheals: (47.09%)
Combat (47.61%)
Non-crit: count: 328, total: 1524007, ave: 4646
Crit: count: 290, total: 1921848, ave: 6627
Combat Non-crit: count: 315, total: 1490338, ave: 4731
Combat Crit: count: 284, total: 1873623, ave: 6597
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 14 mins 25 secs
Combat cast time: 13 mins 56 secs
Combat Average cast time: 1.65
Haste capped casts count: 14 (2.68%)
Combat count: 14 (2.76%)
Earthliving:
Total Duration: 52 mins 22 secs
Ticks: 822, effective: 330079, total: 704612
Combat Duration: 48 mins 1 sec
Combat Ticks: 734, effective: 317374, total: 628892
With Ancestral and Earthliving:
Effective: 4201425 (35.74%), Total: 8021813 (33.77%)
Combat Effective: 4019786 (34.97%), Total: 7695265 (33.49%)
Number of Chain Heal casts started: 518 (-0.97% canceled)
Initial target hits: 523, crits: 218 (41.68%),
riptide: 92 (17.59%)
combat hits: 507, crits: 214 (42.21%),
riptide: 89 (17.55%)
Effective: 2294727 (59.27%), Total: 4971281 (67.94%)
combat Effective: 2205924 (59.58%), Total: 4827781 (68.32%)
Ave: non crit: 8009, crit: 11597, effective: 4387, overall: 9505
combat non crit: 8009, crit: 11594, effective: 4350, overall: 9522
Overheals non-crit count: 194, non-crit ave over: 6239
combat non-crit count: 189, non-crit ave over: 6305
Overheals crit count: 177, crit ave over: 8283
combat crit count: 173, crit ave over: 8266
Overhealed amount: 2676554 (53.84%)
combat amount: 2621857 (54.31%)
Second target hits: 291 (55.64% bounced), crits: 125 (42.96%),
riptide: 46 (15.81%)
combat hits: 278 (54.83% bounced), crits: 122 (43.88%),
riptide: 43 (15.47%)
Effective: 1038314 (26.82%), Total: 1654678 (22.61%)
combat Effective: 996149 (26.91%), Total: 1588911 (22.49%)
Ave: non crit: 4742, crit: 6939, effective: 3568, overall: 5686
combat non crit: 4748, crit: 6951, effective: 3583, overall: 5715
Overheals non-crit count: 77, non-crit ave over: 3059
combat non-crit count: 74, non-crit ave over: 3029
Overheals crit count: 80, crit ave over: 4759
combat crit count: 78, crit ave over: 4725
Overhealed amount: 616364 (37.25%)
combat amount: 592762 (37.31%)
Third target hits: 159 (30.40% bounced), crits: 58 (36.48%),
riptide: 19 (11.95%)
combat hits: 150 (29.59% bounced), crits: 58 (38.67%),
riptide: 18 (12.00%)
Effective: 398944 (10.31%), Total: 513946 (7.02%)
combat Effective: 375184 (10.13%), Total: 488566 (6.91%)
Ave: non crit: 2794, crit: 3994, effective: 2509, overall: 3232
combat non crit: 2792, crit: 3994, effective: 2501, overall: 3257
Overheals non-crit count: 38, non-crit ave over: 1522
combat non-crit count: 35, non-crit ave over: 1606
Overheals crit count: 23, crit ave over: 2485
combat crit count: 23, crit ave over: 2485
Overhealed amount: 115002 (22.38%)
combat amount: 113382 (23.21%)
Fourth target hits: 91 (17.40% bounced), crits: 30 (32.97%),
riptide: 9 (9.89%)
combat hits: 83 (16.37% bounced), crits: 27 (32.53%),
riptide: 8 (9.64%)
Effective: 139361 (3.60%), Total: 177296 (2.42%)
combat Effective: 125155 (3.38%), Total: 161115 (2.28%)
Ave: non crit: 1661, crit: 2531, effective: 1531, overall: 1948
combat non crit: 1658, crit: 2527, effective: 1507, overall: 1941
Overheals non-crit count: 19, non-crit ave over: 1059
combat non-crit count: 17, non-crit ave over: 1068
Overheals crit count: 10, crit ave over: 1780
combat crit count: 10, crit ave over: 1780
Overhealed amount: 37935 (21.40%)
combat amount: 35960 (22.32%)
Glyph of Chain heal: effective: 139361 (1.19% of total effective)
combat effective: 125155 (1.09% of combat effective)
Processed by cast: 233, T10 hot: 267, time: 20
less accurate: order: 3, count: 0
Improved Water Shield procs: 123 (23.52% of casts)
Combat procs: 121 (23.87% of casts)
EHPS increased by:
hop 1: SP coefficient with set/talents: 1.7726
hop 2: SP coefficient with set/talents: 1.0635
hop 3: SP coefficient with set/talents: 0.6381
hop 4: SP coefficient with set/talents: 0.3829
1 SP = 0.677616
(0.3660 + 0.1954 + 0.0860 + 0.0302)
1 Haste rating = 1.29077491085497
(mp5 = -0.144147779626526)
1 crit rating = 0.233429320592948
(0.1251 + 0.0667 + 0.0299 + 0.0117)
1 int = 0.0771605133485374
(0.0413 + 0.0220 + 0.0099 + 0.0039)
Earth Shield: hits: 584, effective healing: 1864361 (15.86% of player's overall)
Combat: hits: 584, effective healing: 1864361 (16.22%), ehps: 405.30
Total (raw) healing: 2345271 (9.87% of player's overall)
Combat: Total healing: 2345271 (10.21%), hps: 509.85
Crits: 230 (39.38%)
Combat Crits: 230 (39.38%)
Averages: (4015)
Non-crit: 3352, crit: 5037, effective: 3192, overall: 4015
Combat: Non-crit: 3352, crit: 5037, effective: 3192, overall: 4015
Overheals: (20.51%)
Combat (20.51%)
Non-crit: count: 100, total: 221215, ave: 2212
Crit: count: 89, total: 259695, ave: 2917
Combat Non-crit: count: 100, total: 221215, ave: 2212
Combat Crit: count: 89, total: 259695, ave: 2917
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth Shield Rank 5:
Combat Average GCD time: 1.04
Haste capped casts count: 37 (37.76%)
Combat count: 37 (44.58%)
Earth shield average time between procs: 6.53 secs
in combat: 6.53 secs
Combat uptime: 1 hour 3 mins 37 secs (82.9957%)
EHPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.108245173418992
1 crit rating = 0.0371694238014427
1 int = 0.0122864249191295
Healing Wave Rank 14: hits: 265, effective healing: 1760168 (14.97% of player's overall)
Combat: hits: 264, effective healing: 1760168 (15.31%), ehps: 382.65
Total (raw) healing: 4426326 (18.63% of player's overall)
Combat: Total healing: 4413065 (19.21%), hps: 959.38
Crits: 117 (44.15%)
Combat Crits: 117 (44.32%)
Averages: (16703)
Non-crit: 13792, crit: 20384, effective: 6642, overall: 16703
Combat: Non-crit: 13796, crit: 20384, effective: 6667, overall: 16716
Overheals: (60.23%)
Combat (60.11%)
Non-crit: count: 107, total: 1192874, ave: 11148
Crit: count: 99, total: 1473284, ave: 14881
Combat Non-crit: count: 106, total: 1179613, ave: 11128
Combat Crit: count: 99, total: 1473284, ave: 14881
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 5 mins 38 secs
Combat cast time: 5 mins 37 secs
Combat Average cast time: 1.28
Haste capped casts count: 35 (13.21%)
Combat count: 35 (13.26%)
Ancestral:
Procs: 92, effective: 319586, total: 578799
Combat Procs: 92, effective: 319586, total: 578799
Earthliving:
Total Duration: 12 mins 7 secs
Ticks: 154, effective: 71711, total: 132176
Combat Duration: 12 mins 5 secs
Combat Ticks: 152, effective: 70855, total: 130436
With Ancestral and Earthliving:
Effective: 2151465 (18.30%), Total: 5137301 (21.62%)
Combat Effective: 2150609 (18.71%), Total: 5122300 (22.29%)
Tidal waves count: 177, time saved: 1 min 13 secs
Combat count: 176, time saved: 1 min 12 secs
Tidal waves effective: 74564, total: 325439
Combat effective: 74564, total: 323975
Healing Way added effective: 0, total: 0
Combat added effective: 0, total: 0
Improved Water Shield procs: 108 (40.75% of casts)
Combat procs: 108 (40.91% of casts)
EHPS increased by:
SP coefficient with current set/talents: 1.9917
1 SP = 0.481111063880531
1 Haste rating = 1.60412169609585
(mp5 = -0.245074550413562)
1 crit rating = 0.817337063495607
1 int = 0.27017234697813
Ancestral Awakening: hits: 447, effective healing: 927508 (7.89% of player's overall)
Combat: hits: 440, effective healing: 918591 (7.99%), ehps: 199.70
Total (raw) healing: 1449333 (6.10% of player's overall)
Combat: Total healing: 1437306 (6.26%), hps: 312.46
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (3242)
Non-crit: 3242, crit: 0, effective: 2074, overall: 3242
Combat: Non-crit: 3266, crit: 0, effective: 2087, overall: 3266
Overheals: (36.00%)
Combat (36.09%)
Non-crit: count: 207, total: 521825, ave: 2520
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 204, total: 518715, ave: 2542
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing way added effective: 0, total: 0
Combat effective: 0, total: 0
Riptide_hot Rank 4: hits: 1852, effective healing: 891289 (7.58% of player's overall)
Combat: hits: 1644, effective healing: 860086 (7.48%), ehps: 186.98
Total (raw) healing: 2066722 (8.70% of player's overall)
Combat: Total healing: 1837836 (8.00%), hps: 399.54
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1115)
Non-crit: 1115, crit: 0, effective: 481, overall: 1115
Combat: Non-crit: 1117, crit: 0, effective: 523, overall: 1117
Overheals: (56.87%)
Combat (53.20%)
Non-crit: count: 1112, total: 1175433, ave: 1057
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 931, total: 977750, ave: 1050
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 287, refresh count: 86
Total Duration: 1 hour 37 mins 18 secs
Combat Duration: 1 hour 27 mins 18 secs
Overwritten Duration: 15 mins 1 sec (15.4452%)
Casts that did not proc hot: 26 (5 mins 18 secs )
Combat Count: 26 (5 mins 18 secs )
Healing lost to Riptide bug: effective: 55584, overall: 118773
Combat effective: 55584, overall: 118773
(This is tracking the bug where Riptide fails to refresh
if spellpower is lower than the previous cast.)
EHPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0298962692619627
1 crit rating = 0
1 int = 0
Lesser Healing Wave Rank 9: hits: 307, effective healing: 838441 (7.13% of player's overall)
Combat: hits: 305, effective healing: 832251 (7.24%), ehps: 180.93
Total (raw) healing: 2210839 (9.31% of player's overall)
Combat: Total healing: 2197378 (9.56%), hps: 477.70
Crits: 174 (56.68%)
Combat Crits: 173 (56.72%)
Averages: (7201)
Non-crit: 5585, crit: 8436, effective: 2731, overall: 7201
Combat: Non-crit: 5586, crit: 8438, effective: 2728, overall: 7204
Overheals: (62.08%)
Combat (62.13%)
Non-crit: count: 103, total: 473544, ave: 4597
Crit: count: 140, total: 898854, ave: 6420
Combat Non-crit: count: 102, total: 468099, ave: 4589
Combat Crit: count: 139, total: 897028, ave: 6453
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 5 mins 19 secs
Combat cast time: 5 mins 17 secs
Combat Average cast time: 1.04
Haste capped casts count: 129 (42.02%)
Combat count: 129 (42.30%)
Ancestral:
Procs: 151, effective: 275518, total: 408576
Combat Procs: 150, effective: 273018, total: 406076
Earthliving:
Total Duration: 12 mins 56 secs
Ticks: 190, effective: 50355, total: 160257
Combat Duration: 12 mins 34 secs
Combat Ticks: 180, effective: 50355, total: 151943
With Ancestral and Earthliving:
Effective: 1164314 (9.90%), Total: 2779672 (11.70%)
Combat Effective: 1155624 (10.05%), Total: 2755397 (11.99%)
Tidal waves count: 150, time saved: 0 sec
Combat count: 149, time saved: 0 sec
Tidal waves effective: 27739, total: 122732
Combat effective: 27739, total: 122133
Improved Water Shield procs: 118 (38.44% of casts)
Combat procs: 118 (38.69% of casts)
EHPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.371007120410214
1 Haste rating = 0.60269325264824
(mp5 = -0.18042207954106)
1 crit rating = 0.505690229691983
1 int = 0.167156883373768
Riptide Rank 4: hits: 399, effective healing: 611813 (5.20% of player's overall)
Combat: hits: 372, effective healing: 587835 (5.11%), ehps: 127.79
Total (raw) healing: 1667929 (7.02% of player's overall)
Combat: Total healing: 1564505 (6.81%), hps: 340.12
Crits: 157 (39.35%)
Combat Crits: 150 (40.32%)
Averages: (4180)
Non-crit: 3479, crit: 5259, effective: 1533, overall: 4180
Combat: Non-crit: 3488, crit: 5267, effective: 1580, overall: 4205
Overheals: (63.32%)
Combat (62.43%)
Non-crit: count: 165, total: 513417, ave: 3111
Crit: count: 119, total: 542699, ave: 4560
Combat Non-crit: count: 150, total: 464620, ave: 3097
Combat Crit: count: 113, total: 512050, ave: 4531
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 7 mins 3 secs
Combat GCD time: 6 mins 33 secs
Combat Average GCD time: 1.06
Haste capped casts count: 69 (17.29%)
Combat count: 68 (18.28%)
Ancestral:
Procs: 204, effective: 332404, total: 461958
Combat Procs: 198, effective: 325987, total: 452431
Earthliving:
Total Duration: 25 mins 51 secs
Ticks: 395, effective: 149621, total: 343006
Combat Duration: 24 mins 19 secs
Combat Ticks: 360, effective: 143145, total: 313987
With Ancestral and Earthliving:
Effective: 1093838 (9.30%), Total: 2472893 (10.41%)
Combat Effective: 1056967 (9.19%), Total: 2330923 (10.14%)
Improved Water Shield procs: 150 (37.59% of casts)
Combat procs: 143 (38.44% of casts)
EHPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.205825736982477
1 crit rating = 0.441144766792295
1 int = 0.145821255788476
Earthliving_hot Rank 6: hits: 1561, effective healing: 601766 (5.12% of player's overall)
Combat: hits: 1426, effective healing: 581729 (5.06%), ehps: 126.46
Total (raw) healing: 1340051 (5.64% of player's overall)
Combat: Total healing: 1225258 (5.33%), hps: 266.36
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (858)
Non-crit: 858, crit: 0, effective: 385, overall: 858
Combat: Non-crit: 859, crit: 0, effective: 407, overall: 859
Overheals: (55.09%)
Combat (52.52%)
Non-crit: count: 884, total: 738285, ave: 835
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 769, total: 643529, ave: 836
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 17 mins 13 secs (100.00%)
Earthliving applied count: 351, refresh count: 152
Earthliving proc rate when ELW is applied: 24.7539%
Earthliving proc rate overall: 24.6932%
Total Duration: 1 hour 43 mins 18 secs
Combat Duration: 1 hour 36 mins 59 secs
EHPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.115550911640954
1 crit rating = 0
1 int = 0
Chain Heal hot (T10 4P): hits: 1181, effective healing: 377920 (3.21% of player's overall)
Combat: hits: 1119, effective healing: 375655 (3.27%), ehps: 81.67
Total (raw) healing: 920295 (3.87% of player's overall)
Combat: Total healing: 878221 (3.82%), hps: 190.92
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (779)
Non-crit: 779, crit: 0, effective: 320, overall: 779
Combat: Non-crit: 784, crit: 0, effective: 335, overall: 784
Overheals: (58.93%)
Combat (57.23%)
Non-crit: count: 682, total: 542375, ave: 795
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 627, total: 502566, ave: 801
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Initial target ticks: 640
combat ticks: 614
Effective: 235131 (62.22%), Total: 626217 (68.05%)
combat Effective: 235131 (62.59%), Total: 600143 (68.34%)
Ave: effective tick: 367, total tick: 978
combat effective: 382, total: 977
Overheals count: 517, ave over: 774
Combat count: 491, ave over: 761
Second target ticks: 368
combat ticks: 352
Effective: 101715 (26.91%), Total: 217680 (23.65%)
combat Effective: 100474 (26.75%), Total: 208619 (23.75%)
Ave: effective tick: 276, total tick: 591
combat effective: 285, total: 592
Overheals count: 271, ave over: 497
Combat count: 255, ave over: 495
Third target ticks: 176
combat ticks: 164
Effective: 32398 (8.57%), Total: 57430 (6.24%)
combat Effective: 31942 (8.50%), Total: 53471 (6.09%)
Ave: effective tick: 184, total tick: 326
combat effective: 194, total: 326
Overheals count: 122, ave over: 256
Combat count: 110, ave over: 252
Fourth target ticks: 93
combat ticks: 79
Effective: 8599 (2.28%), Total: 18986 (2.06%)
combat Effective: 8031 (2.14%), Total: 15999 (1.82%)
Ave: effective tick: 92, total tick: 204
combat effective: 101, total: 202
Overheals count: 69, ave over: 329
Combat count: 56, ave over: 274
EHPS increased by:
hop 1: SP coefficient: 0.1477
hop 2: SP coefficient: 0.0886
hop 3: SP coefficient: 0.0532
hop 4: SP coefficient: 0.0319
1 SP = 0.014120
(0.0085 + 0.0040 + 0.0013 + 0.0003)
1 Haste rating = 0.0864572505631222
1 crit rating = 0.129857387655108
1 int = 0.0429246106192492
Fel Healthstone 0/2: hits: 2, effective healing: 12078 (0.10% of player's overall)
Combat: hits: 2, effective healing: 12078 (0.11%), ehps: 2.63
Total (raw) healing: 12359 (0.05% of player's overall)
Combat: Total healing: 12359 (0.05%), hps: 2.69
Crits: 1 (50.00%)
Combat Crits: 1 (50.00%)
Averages: (6179)
Non-crit: 4944, crit: 7415, effective: 6039, overall: 6179
Combat: Non-crit: 4944, crit: 7415, effective: 6039, overall: 6179
Overheals: (2.27%)
Combat (2.27%)
Non-crit: count: 1, total: 281, ave: 281
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 281, ave: 281
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
EHPS increased by:
1 SP = 0
1 crit rating = 0.000897286962414386
1 int = 0.000296599940680012
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
Bloodlust: 1 haste rating adds 0.0000 HEP combat time saved casting
Combat haste capped casts count: 7 (100.00%)
Totemic Recall: 1 haste rating adds 0.0009 HEP combat time saved casting
Combat haste capped casts count: 1 (33.33%)
Flame Shock Rank 9: 1 haste rating adds 0.0069 HEP combat time saved casting
Combat haste capped casts count: 20 (55.56%)
Frost Shock Rank 7: 1 haste rating adds 0.0004 HEP combat time saved casting
Combat haste capped casts count: 2 (66.67%)
Earth Shield Rank 5: 1 haste rating adds 0.0199 HEP combat time saved casting
Combat haste capped casts count: 37 (44.58%)
Cleanse Spirit: 1 haste rating adds 0.0143 HEP combat time saved casting
Combat haste capped casts count: 21 (38.89%)
Earthliving Weapon Rank 6: 1 haste rating adds 0.0009 HEP combat time saved casting
Combat haste capped casts count: 1 (33.33%)
Water Shield Rank 9: 1 haste rating adds 0.0060 HEP combat time saved casting
Combat haste capped casts count: 18 (56.25%)
Riptide Rank 4: 1 haste rating adds 0.1314 HEP combat time saved casting
Combat haste capped casts count: 68 (18.28%)
Call of Elements: 1 haste rating adds 0.0056 HEP combat time saved casting
Combat haste capped casts count: 9 (40.91%)
Purge Rank 2: 1 haste rating adds 0.0004 HEP combat time saved casting
Combat haste capped casts count: 0 (0.00%)
In the longest fight, 1 int worth of mana pool is worth: 0.2982 mp5
The weight of 1 int worth of mana pool is: 0.3757
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.3454 mp5
Mana Restored Report: (sorted by total)
Water Shield Rank 9: count: 668, total mana restored: 328797 (47.03% of overall)
Combat count: 656, mana restored: 322889 (48.51%)
Ave: total: 492, in combat: 492
Overall in combat mp5: 350.97
In combat uptime: 1 hour 14 mins 22 secs (97.01%)
Passive mp5: 97.0100
Procs from damage/debuffs: 166
MP5 from Improved Water Shield: 262.1591
Procs from Improved Water Shield in combat: 490
out of 1124 procs possible, proc rate: 43.58%
MP5 increased by:
1 crit rating = 0.131033516726322 mp5
1 haste rating = 0.079950929307902 mp5
1 int = 0.0433133823582427 mp5
Replenishment: count: 3340, total mana restored: 183289 (26.22% of overall)
Combat count: 3092, mana restored: 169683 (25.49%)
Ave: total: 54, in combat: 54
Overall in combat mp5: 184.44
Replenishment uptime in overall combat: 67.22%
Replenishment uptime in intense fight: 63.33%
Mana pool based on replenishment: 27439
MP5 increased by:
1 int = 0.120993 mp5 (0.180000 theoretical)
1 mana = 0.006722 mp5 (0.010000 theoretical)
Sliver of Pure Ice (trinket-251): count: 33, total mana restored: 53625 (7.67% of overall)
Combat count: 33, mana restored: 53625 (8.06%)
Ave: total: 1625, in combat: 1625
Overall in combat mp5: 58.29
Insightful Earthsiege Diamond: count: 76, total mana restored: 45600 (6.52% of overall)
Combat count: 68, mana restored: 40800 (6.13%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 44.35
Ephemeral Snowflake (trinket): count: 3019, total mana restored: 33209 (4.75% of overall)
Combat count: 2780, mana restored: 30580 (4.59%)
Ave: total: 11, in combat: 11
Overall in combat mp5: 33.24
Mana Tide Totem: count: 20, total mana restored: 32982 (4.72% of overall)
Combat count: 20, mana restored: 32982 (4.95%)
Ave: total: 1649, in combat: 1649
Overall in combat mp5: 35.85
Mana Tide usage in overall combat: 32.61%
Shaman's Mana Tide usage in intense fight: 115.14%
MP5 increased by:
1 int = 0.082901 mp5 (0.072000 theoretical 5 min cooldown)
1 mana = 0.004606 mp5 (0.004000 theoretical 5 min cooldown)
Hymn of Hope: count: 11, total mana restored: 10095 (1.44% of overall)
Combat count: 6, mana restored: 5536 (0.83%)
Ave: total: 917, in combat: 922
Overall in combat mp5: 6.02
Runic Mana Potion: count: 2, total mana restored: 8557 (1.22% of overall)
Combat count: 2, mana restored: 8557 (1.29%)
Ave: total: 4278, in combat: 4278
Overall in combat mp5: 9.30
Totemic Recall: count: 30, total mana restored: 3009 (0.43% of overall)
Combat count: 10, mana restored: 989 (0.15%)
Ave: total: 100, in combat: 98
Overall in combat mp5: 1.08
Total mp5 above character sheet (in raid): 723.53 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat: 1557
Ancestral Knowlege granting on ave: 155 int
HEP per point: 34.6033
HEP: 173.0163
Thundering Strikes talent points: 5
HEP per point: 45.5397
HEP: 227.6984
Improved Shields talent points: 3
Water Shield Combat MP5: 45.78
Water Shield Combat HEP: 57.69
Water Shield Intense Fight MP5: 62.83
Water Shield Intense Fight HEP: 79.18
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 80
With 1 talent points: 63
With 2 talent points: 56
Casts saved with 2 points in Improved Earth shield: 24
Global cooldown time: 1.00
Combat time saved: 24 secs
Combat effective gained by fewer refreshes: 59975
Combat EHPS gained: 13.0384
HEP: 34.0046
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 443 effective: 58282 (0.50%)
Combat count: 443, effective: 58282 (0.51%), hps: 12.6703
HEP: 33.0446
Point 2 provided benefit count: 437 effective: 57268 (0.49%)
Combat count: 437, effective: 57268 (0.50%), hps: 12.4499
HEP: 32.4697
Point 3 provided benefit count: 431 effective: 56572 (0.48%)
Combat count: 431, effective: 56572 (0.49%), hps: 12.2986
HEP: 32.0751
Point 4 provided benefit count: 425 effective: 55701 (0.47%)
Combat count: 425, effective: 55701 (0.48%), hps: 12.1092
HEP: 31.5811
Point 5 provided benefit count: 417 effective: 54936 (0.47%)
Combat count: 417, effective: 54936 (0.48%), hps: 11.9428
HEP: 31.1472
Combat Total Earth Shield improved effective: 282761 (2.46%)
HEP: 160.3178
Improved Shields ave point HEP: 58.46
Improved Earth Shield ave point HEP: 49.07
Improved Shields and Improved Earth Shield total HEP: 273.50
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave EHPS increase per point: 90.5501
Healing Wave EHPS increase 5 points: 452.7503
Combat time saved: 2 mins 12 secs
Combat effective gained by saved time: 329866
Combat EHPS gained: 71.7114
HEP per point: 37.4051
HEP: 187.0255
Tidal Focus talent points: 5
Combat heal mana used: 1263014
Mana saved with Tidal Focus: 63150
Combat MP5 per point: 13.7287, HEP: 17.3003
Total Combat MP5: 68.6433, HEP: 86.5016
Intense Fight MP5 per point: 20.1196, HEP: 25.3540
Intense Fight MP5: 100.5982, HEP: 126.7699
Improved Water Shield talent points: 3
Combat MP5 per point: 87.3864, HEP: 110.1209
Total Combat MP5: 262.1591, HEP: 330.3627
Intense Fight per point MP5: 125.91, HEP: 158.66
Intense Fight MP5: 377.72, HEP: 475.98
Number of Water Shield procs in combat: 490
Combat HEP: 330.3627, per point: 110.1209
Intense HEP: 475.9829, per point: 158.6610
Tidal Force talent points: 1
Tidal Force used 13 times
Combat Not using Tidal Force: crits: 666, crit rate: 43.36%
Combat Using Tidal Force: crits: 45, crit rate: 88.24%
Combat Dose 3: crit rate: 96.43%
Combat Dose 2: crit rate: 77.78%
Combat Dose 1: crit rate: 78.57%
Overall crit increase: 0.8641%
HEP: 39.3495
Tidal Mastery talent points: 5
HEP per point: 45.5397
Total HEP: 227.6984
Restorative Totems talent points: 3
Point 1 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 0 (0.00%)
HEP: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 16 times
Nature's Swiftness Heal Count: 16, Effective: 201091, total: 283998
Combat Count: 16, Effective: 201091 (1.75%), total: 283998 (1.24%)
Spell report:
Healing Wave Rank 14:
Count: 1, Effective: 5481, total: 19658
Combat Count: 1, Effective: 5481, total: 19658
Ancestral Awakening:
Count: 1, Effective: 6130, total: 6130
Combat Count: 1, Effective: 6130, total: 6130
Chain Heal Rank 7:
Count: 15, Effective: 189480, total: 258210
Combat Count: 15, Effective: 189480, total: 258210
Average effective hps: 12568.1875, total hps: 17749.8750
HEP: 114.0131
Talent Points in Purification: 5
Point 1 provided benefit count: 2827 effective: 150245 (1.28%)
Combat count: 2738, effective: 146458 (1.27%), hps: 31.8392
HEP: 83.0377
Point 2 provided benefit count: 2809 effective: 148677 (1.26%)
Combat count: 2720, effective: 144890 (1.26%), hps: 31.4985
HEP: 82.1491
Point 3 provided benefit count: 2793 effective: 146665 (1.25%)
Combat count: 2704, effective: 142878 (1.24%), hps: 31.0611
HEP: 81.0082
Point 4 provided benefit count: 2769 effective: 144633 (1.23%)
Combat count: 2680, effective: 140848 (1.23%), hps: 30.6198
HEP: 79.8575
Point 5 provided benefit count: 2759 effective: 143159 (1.22%)
Combat count: 2671, effective: 139508 (1.21%), hps: 30.3284
HEP: 79.0974
Combat Total Purification effective: 714584 (6.22%)
HEP: 405.1499
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 99, restored mana: 129015
Overall MP5: 140.2360
Overall HEP: 176.7200
Intense fight MP5: 619.4325
Intense fight HEP: 780.5848
Self report:
Combat: Count: 20, restored mana: 32982 (4.9549%)
Overall MP5: 35.8506
Overall HEP: 45.1775
Intense fight MP5: 124.9842
Intense fight HEP: 157.5002
Talent Points in Cleanse Spirit: 1
Count: 54
Combat Count: 54
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 91.0794
Blessing of Eternals earthliving weapon proc rate: 4.7539%
Increased earthliving HEP per point: 31.6710
Total HEP per point: 122.7504
Total HEP: 245.5008
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 501 effective: 222337 (1.89%)
Combat count: 469, effective: 210907 (1.83%), hps: 45.8502
HEP: 119.5788
Point 2 provided benefit count: 479 effective: 205400 (1.75%)
Combat count: 450, effective: 194629 (1.69%), hps: 42.3114
HEP: 110.3494
Combat Total Improved Chain Heal effective: 405536 (3.53%)
HEP: 229.9282
Nature's Blessing talent points: 3
Average int in combat: 1557
1 int = 0.1500 SP
1557 int = 233.6900 SP
HEP per point = 77.8967
HEP = 233.6900
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 352 effective: 365191 (3.11%)
Combat count: 346, effective: 362086 (3.15%), hps: 78.7158
HEP: 205.2933
Point 2 provided benefit count: 324 effective: 311288 (2.65%)
Combat count: 319, effective: 308369 (2.68%), hps: 67.0379
HEP: 174.8370
Point 3 provided benefit count: 281 effective: 251028 (2.14%)
Combat count: 276, effective: 248134 (2.16%), hps: 53.9433
HEP: 140.6858
Combat Total Ancestral Awakening effective: 918590 (7.99%)
HEP: 520.8161
Earth Shield talent points: 1
Combat uptime: 1 hour 3 mins 37 secs (82.9957%)
Combat base talent effective: 1315350 (11.44%)
Combat EHPS increase: 285.9504
HEP: 745.7676
Tidal Waves talent points: 5
Buff applied count: 219, refreshed: 543
Time saved: 1 min 13 secs
Combat time saved: 1 min 12 secs
Combat EHPS increase from time saved: 39.5109
Time Saved HEP: 103.0456
Lesser Healing Wave w/TW count: 149 (48.8525%)
LHW crit rate with Tidal Waves: 66.4430%
LHW crit added effective: 30026
Tidal Waves bonus effective: 102304 (0.8900%)
Overall Tidal Waves added effective: 132330 (1.1512%)
Combat effective healing hps: 28.7679
Effective healing HEP: 75.0276
Tidal Waves hps: 68.2788, per point: 13.6558
Tidal Waves HEP: 178.0733, per point: 35.6147
Riptide talent points: 1
Riptide w/ hot effective: 1503102 (12.79%), total: 3734651 (15.72%)
Combat effective: 1447921 (12.60%), total: 3402341 (14.81%)
Chain heal increase casts: 92, effective: 62168 (0.53%), total: 67072 (0.28%)
Combat casts: 92, effective: 62168 (0.54%), total: 67072 (0.29%)
Combined effective: 1565270 (13.31%), total: 3801723 (16.00%)
Combat effective: 1510089 (13.14%), total: 3469413 (15.10%)
Combat EHPS increase: 328.2859
HEP: 856.1798
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 91, effective: 139361 (1.19%), total: 177296 (0.75%)
Combat count: 83, effective: 125155 (1.09%)
total: 161115 (0.70%)
Combat Chain Heal hps increase: 149.5732
Combat EHPS increase: 27.2081
HEP: 70.9595
Glyph of Earth Shield:
Combat count: 415, effective: 266249 (2.32% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield EHPS increase: 69.7838
Combat EHPS increase: 57.8814
HEP: 150.9565
Glyph of Riptide:
Extra riptide time: 14 mins 55 secs
Combat Extra time: 10 mins 56 secs
Riptide lasted into glyph time 161 times (65.9836%)
Count: 390, effective: 165900 (1.41%), total: 435053 (1.83%)
Combat count: 321, effective: 156733 (1.36%),
total: 358524 (1.56%)
Total hot healing w/ overheal ticks: 435053 (1.83%)
Combat: 358524 (1.56%)
Total hot Overhealing w/ overheal ticks: 269153 (61.87%)
Combat: 201791 (56.28%)
Combat EHPS increase: 34.0730
HEP: 88.8633
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 13 secs
Combat EHPS increase: 7.5152
HEP: 19.5999
Set Bonus Report:
Tier 10 2-piece:
"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 22 mins 41 secs (29.60%)
HEP by buff: 374.9994
Time saved: 1 min 8 secs
Combat time saved: 1 min 7 secs
Combat EHPS increase: 36.5859
HEP by time saved: 95.4172
Tier 10 4-piece:
Effective: 377920 (3.21%), Total: 920295 (3.87%)
Combat Effective: 375655 (3.27%), Total: 878221 (3.82%)
Combat EHPS: 81.6655
HEP: 212.9862
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3834 ehps)
1 Crit rating = 0.8268 SP (0.3170 ehps)
1 Haste rating = 2.1863 SP (0.8383 ehps)
1 INT = 0.4233 SP (0.1623 ehps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1310 mp5
1 Haste rating = -0.2020 mp5
1 INT = 0.5454 mp5
1 Mana = 0.0279 mp5
Total mana regen points needed from gear: 1372.86
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.2602 (calculated)
1 mana = 0.0351
1 Haste rating = 1.9318
1 Crit rating = 0.9919
1 INT = 1.1106 (actual)
1 INT = 1.1735 (max theoretical)
Insightful Earthsiege Diamond HEP: 79.2079
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0351, Mp5=1.2602, Intellect=1.1106, HasteRating=1.9318, CritRating=0.9919, Stamina=0.1000, Armor=0.0100, MetaSocket=79.2079 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4233, HasteRating=2.1863, CritRating=0.8268, Stamina=0.1000, Armor=0.0100, MetaSocket=8.8894 )
Mana Regen:
( Pawn: v1: "Shaman Mana Regen": Mana=0.0279, Mp5=1, Intellect=0.5454, HasteRating=-0.2020, CritRating=0.1310, MetaSocket=55.8012 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0351)+(mp5*1.2602)+(intellect*1.1106)+(hasterating*1.9318)+(critrating*0.9919)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4233)+(hasterating*2.1863)+(critrating*0.8268)+(stamina*0.1000)+(armor*0.0100)
Mana Regen:
local mp5=GetManaRegen()*5
local mana = UnitManaMax("player")
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (mp5)+(mana*0.0279)+(intellect*0.5454)+(hasterating*-0.2020)+(critrating*0.1310)
Lootrank:
Overall:
GuildOx - WoW Guild Progress and Loot Rankings
Max Healing:
GuildOx - WoW Guild Progress and Loot Rankings
Wowhead:
Overall:
Items - World of Warcraft
Max Healing:
Items - World of Warcraft
Trelis, would you consider adding support for [Drums of Forgotten Kings]? We use this poor man's BoK in my ten man. It's not likely to have a huge effect on the results, but for the sake of completeness & correctness it would be nice to have this option in the config.
Content: ICC25, up until (incl) Professor Putricide
Stats: 1232 haste, 35,01% crit, 2947sp (unbuffed)
Equipment: 2pc Tier10 Bonus, [Purified Lunar Dust], [Binding Light]
Notes: By mistake, I have 5/5 Totemic Focus instead 5/5 Imp. Healing Wave, but it doesn't affect the report that much.
Content: 25man ICC HM's. (Marrowgar, LDW, Ship, Saurfang, Dreamwalker, Rotface, Festergut, Princes, BloodQueen)
Notes: Never done an HEP report before so hopefully I set it up right.
Trelis, would you consider adding support for [Drums of Forgotten Kings]? We use this poor man's BoK in my ten man. It's not likely to have a huge effect on the results, but for the sake of completeness & correctness it would be nice to have this option in the config.
Trelis sent me a version that includes support for the drum buff and asked me to run it on my logs. The report is too large for a PM so I am posting it here:
Config
$Id: shaman_hep.pl,v 3.26 2010/03/11 13:10:57 stassart Exp stassart $
Configuration file: bofk.cfg
Processing as World of Warcraft version: 3.3.0
Processing forgotten_kings.txt...
2/2 22:19:07.556 Riptide did not apply hot on "Cesium".
2/2 22:18:20.726 Riptide did not apply hot on "Caprahircus".
2/2 22:44:26.699 Riptide did not apply hot on "Findail".
2/2 22:58:18.824: Riptide did not apply hot on "Findail".
2/2 23:40:53.340 Riptide did not apply hot on "Jdota".
2/2 23:45:17.748: Riptide did not apply hot on "Jdota".
2/3 00:14:01.795 Warning: riptide was refreshed past duration.
2/3 00:14:01.795 Warning: Riptide_hot Rank 4 buff on "Videl" lasted past duration.
2/3 00:14:01.795 Warning: riptide was refreshed past duration.
2/3 00:14:01.795 Warning: Riptide_hot Rank 4 buff on "Freeloader" lasted past duration.
2/3 00:14:01.795 Warning: riptide was refreshed past duration.
2/3 00:14:01.795 Warning: Riptide_hot Rank 4 buff on "Miyoko" lasted past duration.
2/3 00:15:51.756 Warning: riptide was refreshed past duration.
2/3 00:15:51.756 Warning: Riptide_hot Rank 4 buff on "Phydouxx" lasted past duration.
2/3 00:21:27.424: Riptide did not apply hot on "Jdota".
2/3 00:24:02.280 Warning: riptide was refreshed past duration.
2/3 00:24:02.280 Warning: Riptide_hot Rank 4 buff on "Cesium" lasted past duration.
2/3 00:24:57.586 Warning: riptide was refreshed past duration.
2/3 00:24:57.586 Warning: Riptide_hot Rank 4 buff on "Valithria Dreamwalker" lasted past duration.
2/3 00:34:19.563 Warning: riptide was refreshed past duration.
2/3 00:34:19.563 Warning: Riptide_hot Rank 4 buff on "Gavia" lasted past duration.
2/3 00:35:18.075 Warning: riptide was refreshed past duration.
2/3 00:35:18.075 Warning: Riptide_hot Rank 4 buff on "Valithria Dreamwalker" lasted past duration.
2/3 00:35:46.120: Riptide did not apply hot on "Valithria Dreamwalker".
2/3 00:36:56.421 Warning: riptide was refreshed past duration.
2/3 00:36:56.421 Warning: Riptide_hot Rank 4 buff on "Miyoko" lasted past duration.
2/3 00:44:36.623 Riptide did not apply hot on "Valithria Dreamwalker".
2/3 00:45:01.204 Riptide did not apply hot on "Valithria Dreamwalker".
2/3 00:46:07.358 Riptide did not apply hot on "Valithria Dreamwalker".
2/3 00:59:20.733: Riptide did not apply hot on "Valithria Dreamwalker".
2/3 01:00:08.377: Riptide did not apply hot on "Valithria Dreamwalker".
2/3 01:03:34.861 Warning: riptide was refreshed past duration.
2/3 01:03:34.861 Warning: Riptide_hot Rank 4 buff on "Freeloader" lasted past duration.
2/8 23:22:14.236 Warning: Spell with unknown mana cost ignored: "Frost Protection" (53913)
2/9 00:17:40.836 Warning: Spell with unknown mana cost ignored: "Worg Pup" (15999)
2/9 00:17:46.080 Warning: Spell with unknown mana cost ignored: "Worg Pup" (15999)
2/9 00:42:25.825 Warning: Unable to determine the spell that triggered Earthliving on "Calieak".
2/9 00:55:30.052 Riptide did not apply hot on "Jdota".
2/9 01:04:00.112: Riptide did not apply hot on "Jdota".
2/9 01:12:56.833: Warning: Solace of the Fallen (trinket-245) lasted past duration
2/9 22:10:04.009 Warning: riptide was refreshed past duration.
2/9 22:10:04.009 Warning: Riptide_hot Rank 4 buff on "Gavia" lasted past duration.
2/9 22:11:26.841 Warning: Spell with unknown mana cost ignored: "Perfume Immune" (68529)
2/9 22:11:35.290 Warning: Spell with unknown mana cost ignored: "Cologne Immune" (68530)
2/9 22:28:14.524 Riptide did not apply hot on "Jdota".
2/9 22:29:01.881: Riptide did not apply hot on "Freeloader".
2/9 22:52:36.239 Riptide did not apply hot on "Cesium".
2/9 23:03:48.239 Warning: riptide was refreshed past duration.
2/9 23:03:48.239 Warning: Riptide_hot Rank 4 buff on "Calieak" lasted past duration.
2/9 23:20:55.311 Riptide did not apply hot on "Jdota".
2/9 23:24:15.838 Warning: riptide was refreshed past duration.
2/9 23:24:15.838 Warning: Riptide_hot Rank 4 buff on "Freeloader" lasted past duration.
2/9 23:28:57.795 Riptide did not apply hot on "Jdota".
2/9 23:50:14.604 Riptide did not apply hot on "Cesium".
2/12 00:19:29.933 Riptide did not apply hot on "Careed".
2/12 00:46:20.336: Riptide did not apply hot on "Truered".
2/12 01:49:49.784: Detected spec change to Elemental: Thunderstorm Rank 4
2/12 22:01:00.643: Detected spec change to Restoration: Riptide Rank 4
2/12 22:40:30.252 Riptide did not apply hot on "Cesium".
2/12 22:43:14.582 Riptide did not apply hot on "Cesium".
2/12 22:52:27.841 Riptide did not apply hot on "Cesium".
2/12 23:03:08.515: Riptide Rank 4 cast on "Cesium" did not heal them before they died.
2/12 23:08:00.899 Riptide did not apply hot on "Cesium".
2/12 23:11:43.929 Riptide did not apply hot on "Cesium".
2/12 23:28:24.642 Riptide did not apply hot on "Jdota".
2/12 23:45:59.447 Riptide did not apply hot on "Jdota".
2/12 23:47:05.755 Riptide did not apply hot on "Jdota".
2/12 23:50:56.260: Riptide Rank 4 cast on "Freeloader" did not heal them before they died.
2/13 00:03:13.103 Riptide did not apply hot on "Jdota".
2/12 23:58:57.149: Riptide did not apply hot on "Calieak".
2/13 00:17:09.492: Riptide did not apply hot on "Cesium".
2/13 00:31:30.782 Riptide did not apply hot on "Jdota".
2/13 00:34:23.523 Riptide did not apply hot on "Jdota".
2/13 00:30:56.635: Riptide did not apply hot on "Cesium".
2/13 00:37:22.427 Warning: riptide was refreshed past duration.
2/13 00:37:22.427 Warning: Riptide_hot Rank 4 buff on "Gavia" lasted past duration.
2/13 00:44:06.737 Warning: Spell with unknown mana cost ignored: "Cologne Immune" (68530)
2/13 00:44:22.195 Warning: Spell with unknown mana cost ignored: "Perfume Immune" (68529)
2/13 00:44:30.636 Warning: Spell with unknown mana cost ignored: "Cologne Immune" (68530)
2/13 00:50:27.389 Riptide did not apply hot on "Cesium".
2/13 01:05:52.320 Riptide did not apply hot on "Cesium".
2/13 01:07:59.589 Riptide did not apply hot on "Cesium".
2/13 01:06:51.310 Riptide did not apply hot on "Jdota".
2/13 01:14:40.731 Riptide did not apply hot on "Cesium".
2/13 01:24:08.744: Riptide did not apply hot on "Jdota".
2/13 01:25:00.667 Warning: riptide was refreshed past duration.
2/13 01:25:00.667 Warning: Riptide_hot Rank 4 buff on "Miyoko" lasted past duration.
2/13 01:33:45.924 Riptide did not apply hot on "Jdota".
2/16 22:49:16.929 Warning: Spell with unknown mana cost ignored: "Death Plague" (72864)
2/16 22:50:09.527 Warning: Spell with unknown mana cost ignored: "Death Plague" (72864)
2/16 22:56:01.823 Riptide did not apply hot on "Shendelzare".
2/16 22:56:53.195 Riptide did not apply hot on "Jdota".
2/16 23:13:00.970 Warning: Unable to determine the spell that triggered Earthliving on "Jdota".
2/16 23:12:45.777 Riptide did not apply hot on "Jdota".
2/16 23:31:30.213 Riptide did not apply hot on "Shendelzare".
2/16 23:45:24.182: Riptide did not apply hot on "Jdota".
2/16 23:51:23.640 Riptide did not apply hot on "Jdota".
2/16 23:55:59.149: Riptide did not apply hot on "Jdota".
2/17 00:12:06.856 Riptide did not apply hot on "Jdota".
2/17 00:34:59.107: Warning: Solace of the Fallen (trinket-245) lasted past duration
2/22 22:15:47.959 Riptide did not apply hot on "Jdota".
2/22 22:40:07.763 Warning: riptide was refreshed past duration.
2/22 22:40:07.763 Warning: Riptide_hot Rank 4 buff on "Cesium" lasted past duration.
2/22 23:23:50.021: Riptide did not apply hot on "Jdota".
2/22 23:39:07.834 Riptide did not apply hot on "Jdota".
2/22 23:49:32.731: Healing Wave Rank 14 cast on "Cesium" did not heal them before they died.
2/23 00:21:43.898 Riptide did not apply hot on "Jdota".
2/23 00:26:40.360 Riptide did not apply hot on "Cesium".
2/23 00:42:54.683 Warning: riptide was refreshed past duration.
2/23 00:42:54.683 Warning: Riptide_hot Rank 4 buff on "Calieak" lasted past duration.
2/23 00:57:16.128 Riptide did not apply hot on "Cesium".
2/23 22:00:00.377: Warning: Riptide healed "Jdota" when no hot was applied.
2/23 22:00:01.167 Warning: Earthliving healed "Jdota" when no hot was applied.
2/23 22:20:36.593: Riptide Rank 4 cast on "Freeloader" did not heal them before they died.
2/23 22:28:33.259 Riptide did not apply hot on "Caprahircus".
2/23 22:36:48.292 Riptide did not apply hot on "Freeloader".
2/23 23:38:56.008 Riptide did not apply hot on "Kivan".
2/23 23:41:02.143: Riptide did not apply hot on "Calieak".
2/23 23:48:43.065: Riptide Rank 4 cast on "Freeloader" did not heal them before they died.
2/23 23:48:58.941: Riptide Rank 4 cast on "Findail" did not heal them before they died.
2/23 23:58:40.388 Riptide did not apply hot on "Jdota".
2/24 00:00:35.020: Healing Wave Rank 14 cast on "Videl" did not heal them before they died.
2/24 00:07:44.479: Riptide did not apply hot on "Jdota".
2/24 00:44:51.888: Chain Heal Rank 7 cast on "Freeloader" did not heal them before they died.
2/24 00:46:46.408 Warning: Earthliving healed "Caprahircus" when no hot was applied.
2/24 00:46:46.408: Warning: Riptide healed "Caprahircus" when no hot was applied.
2/24 01:03:34.939: Healing Wave Rank 14 cast on "Findail" did not heal them before they died.
2/24 23:00:00.448 Warning: Earthliving healed "Trowae" when no hot was applied.
2/24 23:26:51.890: Riptide did not apply hot on "Calieak".
2/25 00:01:48.171 Warning: Unable to determine the spell that triggered Earthliving on "Caprahircus".
3/2 22:03:13.494 Warning: T10 4-piece expected tick of 5922, got 2879.
3/2 22:03:16.329 Warning: T10 4-piece expected tick of 5922, got 2880.
3/2 22:03:19.491 Warning: T10 4-piece expected tick of 5922, got 2879.
3/2 22:03:32.002 Warning: T10 4-piece expected tick of 12024, got 1615.
3/2 22:03:35.003 Warning: T10 4-piece expected tick of 12024, got 1616.
3/2 22:03:37.957 Warning: T10 4-piece expected tick of 12024, got 1615.
3/2 22:39:43.373 Riptide did not apply hot on "Kivin".
3/2 22:40:59.956: "Riptide": stored cast never healed (ineffective)
3/2 22:49:29.233 Riptide did not apply hot on "Findail".
3/2 22:50:17.031: Riptide did not apply hot on "Phydouxx".
3/2 22:59:42.227 Warning: Spell with unknown mana cost ignored: "Mark of the Fallen Champion" (72279)
3/2 22:59:49.448 Warning: Spell with unknown mana cost ignored: "Mark of the Fallen Champion" (72279)
3/2 23:09:31.500 Riptide did not apply hot on "Freeloader".
3/2 23:15:57.617 Riptide did not apply hot on "Jdota".
3/2 23:16:36.540: Riptide did not apply hot on "Jdota".
3/2 23:19:20.816 Warning: riptide was refreshed past duration.
3/2 23:19:20.816 Warning: Riptide_hot Rank 4 buff on "Freeloader" lasted past duration.
3/2 23:25:05.845 Warning: Unable to determine the hop that triggered Chain Heal hot on "Jdota".
3/2 23:25:05.845 Warning: Unable to determine the spell that triggered Earthliving on "Jdota".
3/2 23:57:07.652 Riptide did not apply hot on "Kivin".
3/2 23:58:56.314 Warning: Spell with unknown mana cost ignored: "Vile Gas" (73173)
3/3 00:12:32.436 Warning: Spell with unknown mana cost ignored: "Vile Gas" (73173)
3/3 00:12:34.383 Warning: Spell with unknown mana cost ignored: "Vile Gas" (73173)
3/3 00:28:02.137 Riptide did not apply hot on "Jdota".
3/3 00:39:26.867: Riptide did not apply hot on "Kivin".
3/8 22:41:55.296: Riptide did not apply hot on "Valithria Dreamwalker".
3/8 22:43:51.568 Warning: riptide was refreshed past duration.
3/8 22:43:51.568 Warning: Riptide_hot Rank 4 buff on "Kivin" lasted past duration.
3/8 23:07:48.730 Riptide did not apply hot on "Jdota".
3/8 23:26:12.915 Riptide did not apply hot on "Kivin".
3/8 23:30:15.913 Riptide did not apply hot on "Jdota".
3/8 23:32:14.869: Riptide did not apply hot on "Kivin".
3/8 23:38:19.436 Riptide did not apply hot on "Kivin".
3/8 23:39:15.994 Riptide did not apply hot on "Kivin".
3/8 23:52:30.069: Riptide did not apply hot on "Jdota".
3/8 23:59:58.424 Riptide did not apply hot on "Kivin".
3/9 00:04:15.088: Riptide did not apply hot on "Jdota".
3/9 00:11:45.540 Riptide did not apply hot on "Kivin".
3/9 00:25:09.857 Riptide did not apply hot on "Jdota".
3/9 00:43:41.572 Riptide did not apply hot on "Jdota".
3/9 00:45:17.881 Riptide did not apply hot on "Jdota".
3/9 00:46:20.380 Warning: Chain Heal hot (T10 4P) buff on "Videl" lasted past duration.
3/9 00:46:20.380 Warning: Chain Heal hot (T10 4P) buff on "Wolf" lasted past duration.
3/9 00:46:20.380 Warning: riptide was refreshed past duration.
3/9 00:46:20.380 Warning: Riptide_hot Rank 4 buff on "Miyoko" lasted past duration.
3/9 21:07:17.125: Riptide did not apply hot on "Captspanky".
3/9 21:22:37.905: Warning: Totem of Calming Tides lasted past duration
3/9 21:22:44.504 Warning: riptide was refreshed past duration.
3/9 22:19:04.173: Riptide did not apply hot on "Kivin".
3/9 22:42:48.040 Riptide did not apply hot on "Jdota".
3/9 22:44:41.479: Riptide did not apply hot on "Kivin".
3/9 22:55:30.083 Riptide did not apply hot on "Freeloader".
3/9 23:32:44.764 Warning: Unable to determine the spell that triggered Earthliving on "Jdota".
3/9 23:41:34.233 Riptide did not apply hot on "Caprahircus".
3/9 23:59:10.032 Warning: riptide was refreshed past duration.
3/9 23:59:10.032 Warning: Riptide_hot Rank 4 buff on "Calieak" lasted past duration.
3/9 23:59:10.032 Warning: Chain Heal hot (T10 4P) buff on "Wolf" lasted past duration.
3/10 00:04:12.674 Warning: riptide was refreshed past duration.
3/10 00:04:12.674 Warning: Riptide_hot Rank 4 buff on "Valithria Dreamwalker" lasted past duration.
3/10 00:12:03.792 Warning: riptide was refreshed past duration.
3/10 00:12:03.792 Warning: Riptide_hot Rank 4 buff on "Calieak" lasted past duration.
3/10 00:14:13.041: Riptide Rank 4 cast on "Jdota" did not heal them before they died.
3/10 00:22:54.219 Warning: riptide was refreshed past duration.
3/10 00:22:54.219 Warning: Riptide_hot Rank 4 buff on "Miyoko" lasted past duration.
shaman_hep $Revision: 3.26 $
Total log time processed: 35 days 23 hours 45 mins 3 secs
Spec report:
Time in combat any spec: 17 hours 28 mins 41 secs (2.02% of log)
Time in combat Enhancement: 0 sec (0.00% of combat)
Time in combat Elemental: 19 mins 18 secs (1.84% of combat)
Note: From this point on, we are only looking at resto.
Evaluating heals for Caprahircus:
Effective healing: 204115279
Total healing: 386992552
Total time spent healing: 7 hours 38 mins 38 secs (0.8850% of log file time)
Log time in combat: 17 hours 16 mins 19 secs (2.00% of log)
Time shaman was present (in the raid) in combat: 17 hours 9 mins 23 secs (99.33%)
Time alive in combat: 16 hours 31 mins 58 secs (96.37%)
Longest fight: 14 mins 36 secs
Effective in combat healing: 196154731 (3295.6922 ehps)
Total in combat healing: 362653288 (6093.1165 hps)
In combat time spent healing: 7 hours 10 mins 50 secs (41.8545% of combat time)
In combat time spent dispelling: 10 mins 19 secs (1.0025% of combat time)
In combat time spent dropping/picking up totems: 10 mins 40 secs (1.0374% of combat time)
Buff Report (in combat):
Earthliving uptime: 17 hours 6 mins 5 secs (99.68%)
Blessing of Wisdom uptime: 12 hours 53 mins 15 secs (77.95%)
Mana Spring Totem uptime: 13 hours 51 mins 9 secs (80.20%)
Blessing of Wisdom/Mana Spring Totem uptime: 16 hours 29 mins 35 secs (95.49%)
Blessing of Kings uptime: 14 hours 19 mins 32 secs (86.65%)
Configured as 100% uptime (8.00% stat increase)
Mark/Gift of the Wild uptime: 15 hours 4 mins 49 secs (91.21%)
Arcane Int/Brilliance/Fel Int uptime: 14 hours 47 mins 29 secs (89.47%)
Moonkin Aura/Elemental Oath crit buff uptime: 2 hours 37 mins 43 secs (15.90%)
Moonkin Aura buff uptime: 2 hours 36 mins 1 sec (15.73%)
Retribution Aura uptime: 2 hours 8 mins 24 secs (12.94%)
Improved Moonkin Aura/Swift Retribution buff uptime: 4 hours 17 mins 58 secs (26.01%)
Wrath of Air buff uptime: 16 hours 19 mins 42 secs (94.54%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 16 hours 19 mins 26 secs (98.74%)
Fortitude uptime: 14 hours 24 mins 7 secs (87.11%)
"Elixir of Lightning Speed" (44 haste rating) buff uptime: 1 hour 41 mins 39 secs (10.25%)
"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 2 hours 8 mins 21 secs (12.94%)
"Potion of Speed" (500 haste rating) buff uptime: 30 secs (0.05%)
"Power Infusion (Disc Priest)" (655 haste rating) buff uptime: 15 secs (0.03%)
"Very Burnt Worg/Imperial Manta Steak" (40 haste rating) buff uptime: 3 hours 22 mins 40 secs (20.43%)
"Bizuri's Totem of Shattered Ice" (43 haste rating) buff uptime: (0.00%)
"Heroism" (983 haste rating) buff uptime: 43 mins 3 secs (4.34%)
"Illustration of the Dragon Soul (trinket)" (20 SP) buff uptime: 0 sec (0.00%)
"Great Feast/Dalaran Clam Chowder" (35 SP) buff uptime: 0 sec (0.00%)
"Totem of the Surging Sea" (85 SP) buff uptime: 21 mins 36 secs (2.18%)
dose 1: (85 SP) uptime: 10 mins 3 secs (1.01%)
dose 2: (170 SP) uptime: 5 mins 41 secs (0.57%)
dose 3: (255 SP) uptime: 5 mins 51 secs (0.59%)
Overall SP: 3.34
"Totem of Calming Tides" (234 SP) buff uptime: 4 hours 12 mins 11 secs (25.42%)
"Fish Feast" (46 SP) buff uptime: 10 hours 34 secs (60.54%)
"Pandora's Plea (trinket)" (751 SP) buff uptime: 1 hour 46 mins 50 secs (10.77%)
"Flask of the North" (47 SP) buff uptime: 7 mins 47 secs (0.76%)
"Ashen Band of Wisdom" (285 SP) buff uptime: 57 mins 14 secs (5.77%)
"Flask of the Frost Wyrm" (125 SP) buff uptime: 14 hours 6 mins 42 secs (82.25%)
"Solace of the Fallen (trinket-245)" (16 mp5) buff uptime: 14 hours 49 mins 17 secs (89.65%)
dose 1: (16 mp5) uptime: 45 mins 52 secs (4.62%)
dose 2: (32 mp5) uptime: 28 mins 21 secs (2.86%)
dose 3: (48 mp5) uptime: 25 mins 49 secs (2.60%)
dose 4: (64 mp5) uptime: 26 mins 13 secs (2.64%)
dose 5: (80 mp5) uptime: 22 mins 18 secs (2.25%)
dose 6: (96 mp5) uptime: 19 mins 44 secs (1.99%)
dose 7: (112 mp5) uptime: 21 mins 7 secs (2.13%)
dose 8: (128 mp5) uptime: 11 hours 39 mins 50 secs (70.55%)
Overall mp5: 100.99
"Purified Lunar Dust (trinket)" (304 mp5) buff uptime: 17 mins 16 secs (1.74%)
"Elixir of Mighty Thoughts" (45 INT) buff uptime: 1 hour 41 mins 38 secs (10.25%)
Totem Report for Caprahircus (in combat):
"Healing Stream Totem Rank 9" uptime: 11 hours 55 mins 16 secs (72.11%)
"Tremor Totem" uptime: 1 hour 1 min 7 secs (6.16%)
"Nature Resistance Totem Rank 6" uptime: 22 mins 15 secs (2.24%)
"Earthbind Totem" uptime: 13 mins 58 secs (1.41%)
"Fire Elemental Totem" uptime: 29 mins 31 secs (2.98%)
"Searing Totem Rank 10" uptime: 10 mins 1 sec (1.01%)
"Cleansing Totem" uptime: 25 mins 58 secs (2.62%)
"Earth Elemental Totem" uptime: 12 secs (0.02%)
"Strength of Earth Rank 8" uptime: 41 secs (0.07%)
"Stoneskin Totem Rank 10" uptime: 13 hours 52 mins 38 secs (83.94%)
"Mana Spring Totem Rank 8" uptime: 2 hours 39 mins 47 secs (16.11%)
"Mana Tide Totem" uptime: 15 mins 39 secs (1.58%)
"Flametongue Totem Rank 8" uptime: 13 hours 19 mins 32 secs (80.60%)
"Frost Resistance Totem Rank 6" uptime: 17 mins 30 secs (1.76%)
"Wrath of Air Totem" uptime: 10 hours 52 mins 28 secs (65.77%)
"Magma Totem Rank 7" uptime: 7 mins 50 secs (0.79%)
"Windfury Totem" uptime: 4 hours 22 mins 41 secs (26.48%)
"Grounding Totem" uptime: 1 min 23 secs (0.14%)
"Totem of Wrath Rank 4" uptime: 0 sec (0.00%)
Total mana used: 16761046.4
Total mana restored (not including gear): 8686396.92184445
In combat mana used: 15596642.4
In combat mana restored (not including gear): 8263731.13946455
Mana used in most mana intensive fight: 124911
Start Time: 2/17 00:35:57.455
NPC that took most damage: "Blood-Queen Lana'thel"
Duration of that fight: 5 mins 8 secs
Time Spent Healing: 3 mins 49 secs (74.31%)
Time Spent Dispelling: 0 sec (0.00%)
Time Spent with Totems: 3 secs (0.97%)
Mana pool for that fight: 28516
Total mp5 needed (from int, gear, buffs, abilities, etc): 1942.52869750361
Tidal Focus mana saved: 6448.93199999999
Mana restored that fight by abilities: 68090.275201416
Water Shield Rank 9: count: 90: total: 44299
from Improved Water Shield: 26085
from Water Shield damage/debuff procs: 18214
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Solace of the Fallen (trinket-245): count: 8: total: 7728
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Mana Tide Totem: count: 4: total: 6845
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Hymn of Hope: count: 4: total: 3936
(Not included in mp5 weight)
Insightful Earthsiege Diamond: count: 5: total: 3000
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Rapture: count: 4: total: 2282
(Not included in mp5 weight)
Included Mana restored (configurable): 51144
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 110.4)
Had Blessing of Kings?: No
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+51.8 stats)
Had Moonkin Aura/Elemental Oath?: No (+0% crit)
Water Shield uptime: 5 mins 4 secs (98.70%)
MP5 from Water Shield: 98.7003892536386
Additional mp5 specified in configuration file (unknown) : 0
MP5 needed beyond included sources unbuffed: 540.379442139392
Character sheet MP5 needed unbuffed: 366.531830431638
Sources of mana naked:
Mana Pool unbuffed: 6036
+ Mana from Blessing of Kings on base int: 0
+ Mana from Arcane Int/Brilliance: 1062
+ Mana from Mark/Gift of the the Wild: 916.86
= Mana Pool buffed: 8014.86
Crit % unbuffed: 16.97%
Crit % buffed: 17.76%
Gains:
Mana Tide Totem: count: 4: total: 1923
Water Shield Rank 9: count: 90: total: 28923
from Improved Water Shield: 10709
from Water Shield damage/debuff procs: 18214
Gains total: 30846.6938823654
Buffs:
Blessing of Wisdom/Mana Spring: 110.4 mp5
Water Shield passive: 98.7003892536386 mp5
Additional configuration mp5: 0 mp5
MP5 (including Int/crit) needed naked: 1201.50271552467
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.0000
Calculated mp5 value (Int, Crit, and mp5): 1.07827166777855
Mana Used Report: (sorted by total)
Chain Heal Rank 7: count: 7099, total mana used: 5629507 (33.59% of overall)
In combat count: 6889, mana used: 5462977 (35.03%)
Lesser Healing Wave Rank 9: count: 7185, total mana used: 4497684 (26.83% of overall)
In combat count: 6904, mana used: 4321778 (27.71%)
Riptide Rank 4: count: 4221, total mana used: 3169820 (18.91% of overall)
In combat count: 3748, mana used: 2814597 (18.05%)
Healing Wave Rank 14: count: 1353, total mana used: 1411696 (8.42% of overall)
In combat count: 1319, mana used: 1376200 (8.82%)
Earth Shield Rank 5: count: 1042, total mana used: 652292 (3.89% of overall)
In combat count: 886, mana used: 554636 (3.56%)
Flametongue Totem Rank 8: count: 486, total mana used: 234738 (1.40% of overall)
In combat count: 362, mana used: 174846 (1.12%)
Stoneskin Totem Rank 10: count: 497, total mana used: 218183 (1.30% of overall)
In combat count: 371, mana used: 162869 (1.04%)
Cleanse Spirit: count: 595, total mana used: 182665 (1.09% of overall)
In combat count: 595, mana used: 182665 (1.17%)
Wrath of Air Totem: count: 370, total mana used: 178710 (1.07% of overall)
In combat count: 265, mana used: 127995 (0.82%)
Ancestral Spirit Rank 7: count: 41, total mana used: 129765 (0.77% of overall)
In combat count: 1, mana used: 3165 (0.02%)
Heroism: count: 62, total mana used: 70804 (0.42% of overall)
In combat count: 62, mana used: 70804 (0.45%)
Windfury Totem: count: 131, total mana used: 63273 (0.38% of overall)
In combat count: 109, mana used: 52647 (0.34%)
Healing Stream Totem Rank 9: count: 457, total mana used: 59867 (0.36% of overall)
In combat count: 337, mana used: 44147 (0.28%)
Chain Lightning Rank 8: count: 43, total mana used: 49106 (0.29% of overall)
In combat count: 43, mana used: 49106 (0.31%)
Magma Totem Rank 7: count: 28, total mana used: 33208 (0.20% of overall)
In combat count: 27, mana used: 32022 (0.21%)
Flame Shock Rank 9: count: 40, total mana used: 29880 (0.18% of overall)
In combat count: 40, mana used: 29880 (0.19%)
Lightning Bolt Rank 14: count: 55, total mana used: 24145 (0.14% of overall)
In combat count: 55, mana used: 24145 (0.15%)
Fire Nova Rank 9: count: 24, total mana used: 23208 (0.14% of overall)
In combat count: 24, mana used: 23208 (0.15%)
Fire Elemental Totem: count: 17, total mana used: 17187 (0.10% of overall)
In combat count: 17, mana used: 17187 (0.11%)
Earthliving Weapon Rank 6: count: 65, total mana used: 17095 (0.10% of overall)
In combat count: 30, mana used: 7890 (0.05%)
Lava Burst Rank 2: count: 29, total mana used: 12731 (0.08% of overall)
In combat count: 29, mana used: 12731 (0.08%)
Mana Spring Totem Rank 8: count: 71, total mana used: 12425 (0.07% of overall)
In combat count: 62, mana used: 10850 (0.07%)
Cleansing Totem: count: 23, total mana used: 8073 (0.05% of overall)
In combat count: 22, mana used: 7722 (0.05%)
Frost Resistance Totem Rank 6: count: 18, total mana used: 6318 (0.04% of overall)
In combat count: 16, mana used: 5616 (0.04%)
Earthbind Totem: count: 25, total mana used: 5475 (0.03% of overall)
In combat count: 23, mana used: 5037 (0.03%)
Searing Totem Rank 10: count: 17, total mana used: 5219 (0.03% of overall)
In combat count: 15, mana used: 4605 (0.03%)
Earth Elemental Totem: count: 3, total mana used: 3165 (0.02% of overall)
In combat count: 3, mana used: 3165 (0.02%)
Nature Resistance Totem Rank 6: count: 9, total mana used: 3159 (0.02% of overall)
In combat count: 9, mana used: 3159 (0.02%)
Purge Rank 2: count: 8, total mana used: 2808 (0.02% of overall)
In combat count: 8, mana used: 2808 (0.02%)
Tremor Totem: count: 28, total mana used: 2436 (0.01% of overall)
In combat count: 26, mana used: 2262 (0.01%)
Frost Shock Rank 7: count: 2, total mana used: 1582 (0.01% of overall)
In combat count: 2, mana used: 1582 (0.01%)
Grounding Totem: count: 7, total mana used: 1533 (0.01% of overall)
In combat count: 6, mana used: 1314 (0.01%)
Fire Nova Rank 1: count: 1, total mana used: 967 (0.01% of overall)
In combat count: 1, mana used: 967 (0.01%)
Hex: count: 7, total mana used: 917 (0.01% of overall)
In combat count: 7, mana used: 917 (0.01%)
Wind Shear: count: 2, total mana used: 702 (0.00% of overall)
In combat count: 2, mana used: 702 (0.00%)
Strength of Earth Rank 8: count: 1, total mana used: 439 (0.00% of overall)
In combat count: 1, mana used: 439 (0.00%)
Water Walking: count: 2, total mana used: 262 (0.00% of overall)
In combat count: 0, mana used: 0 (0.00%)
Healing Report (sorted by effective):
Chain Heal Rank 7: hits: 16057, effective healing: 60600879 (29.69% of player's overall)
Combat: hits: 15412, effective healing: 58098832 (29.62%), ehps: 976.15
Total (raw) healing: 113414110 (29.31% of player's overall)
Combat: Total healing: 109699177 (30.25%), hps: 1843.11
Crits: 6784 (42.25%)
Combat Crits: 6520 (42.30%)
Averages: (7063)
Non-crit: 5854, crit: 8716, effective: 3774, overall: 7063
Combat: Non-crit: 5908, crit: 8768, effective: 3769, overall: 7117
Overheals: (46.57%)
Combat (47.04%)
Non-crit: count: 5159, total: 22940192, ave: 4446
Crit: count: 4595, total: 29873039, ave: 6501
Combat Non-crit: count: 5022, total: 22541610, ave: 4488
Combat Crit: count: 4440, total: 29058735, ave: 6544
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total cast time: 3 hours 12 mins 41 secs
Combat cast time: 3 hours 6 mins 39 secs
Combat Average cast time: 1.63
Haste capped casts count: 40 (0.56%)
Combat count: 40 (0.58%)
Earthliving:
Total Duration: 11 hours 53 mins 31 secs
Ticks: 12109, effective: 4957096, total: 11383604
Combat Duration: 12 hours 50 mins 31 secs
Combat Ticks: 11158, effective: 4778506, total: 10496347
With Ancestral and Earthliving:
Effective: 65557975 (32.12%), Total: 124797714 (32.25%)
Combat Effective: 62877338 (32.05%), Total: 120195524 (33.14%)
Number of Chain Heal casts started: 7193 (1.32% canceled)
Initial target hits: 7098, crits: 3020 (42.55%),
riptide: 759 (10.69%)
combat hits: 6889, crits: 2927 (42.49%),
riptide: 749 (10.87%)
Effective: 33202432 (54.79%), Total: 72645330 (64.05%)
combat Effective: 32051039 (55.17%), Total: 70607392 (64.36%)
Ave: non crit: 8486, crit: 12595, effective: 4677, overall: 10234
combat non crit: 8510, crit: 12603, effective: 4652, overall: 10249
Overheals non-crit count: 2810, non-crit ave over: 6207
combat non-crit count: 2747, non-crit ave over: 6241
Overheals crit count: 2401, crit ave over: 9163
combat crit count: 2328, crit ave over: 9197
Overhealed amount: 39442898 (54.30%)
combat amount: 38556353 (54.61%)
Second target hits: 4300 (60.58% bounced), crits: 1797 (41.79%),
riptide: 375 (8.72%)
combat hits: 4132 (59.98% bounced), crits: 1735 (41.99%),
riptide: 367 (8.88%)
Effective: 17101845 (28.22%), Total: 26306001 (23.19%)
combat Effective: 16373512 (28.18%), Total: 25367249 (23.12%)
Ave: non crit: 5100, crit: 7534, effective: 3977, overall: 6117
combat non crit: 5118, crit: 7549, effective: 3962, overall: 6139
Overheals non-crit count: 1264, non-crit ave over: 3000
combat non-crit count: 1230, non-crit ave over: 3031
Overheals crit count: 1145, crit ave over: 4726
combat crit count: 1111, crit ave over: 4739
Overhealed amount: 9204156 (34.99%)
combat amount: 8993737 (35.45%)
Third target hits: 2844 (40.07% bounced), crits: 1215 (42.72%),
riptide: 225 (7.91%)
combat hits: 2697 (39.15% bounced), crits: 1156 (42.86%),
riptide: 219 (8.12%)
Effective: 7182281 (11.85%), Total: 10355760 (9.13%)
combat Effective: 6775243 (11.66%), Total: 9864672 (8.99%)
Ave: non crit: 3008, crit: 4489, effective: 2525, overall: 3641
combat non crit: 3021, crit: 4506, effective: 2512, overall: 3657
Overheals non-crit count: 724, non-crit ave over: 1763
combat non-crit count: 697, non-crit ave over: 1793
Overheals crit count: 691, crit ave over: 2745
combat crit count: 663, crit ave over: 2774
Overhealed amount: 3173479 (30.64%)
combat amount: 3089429 (31.32%)
Fourth target hits: 1814 (25.56% bounced), crits: 752 (41.46%),
riptide: 145 (7.99%)
combat hits: 1693 (24.58% bounced), crits: 702 (41.46%),
riptide: 140 (8.27%)
Effective: 3114321 (5.14%), Total: 4107019 (3.62%)
combat Effective: 2899038 (4.99%), Total: 3859864 (3.52%)
Ave: non crit: 1890, crit: 2791, effective: 1716, overall: 2264
combat non crit: 1904, crit: 2810, effective: 1712, overall: 2279
Overheals non-crit count: 361, non-crit ave over: 1190
combat non-crit count: 348, non-crit ave over: 1201
Overheals crit count: 358, crit ave over: 1572
combat crit count: 338, crit ave over: 1606
Overhealed amount: 992698 (24.17%)
combat amount: 960826 (24.89%)
Glyph of Chain heal: effective: 3114321 (1.53% of total effective)
combat effective: 2899038 (1.48% of combat effective)
Processed by cast: 4811, T10 hot: 1171, time: 1107
less accurate: order: 8, count: 0
Improved Water Shield procs: 2042 (28.77% of casts)
Combat procs: 1963 (28.49% of casts)
EHPS increased by:
hop 1: SP coefficient with set/talents: 1.7726
hop 2: SP coefficient with set/talents: 1.0635
hop 3: SP coefficient with set/talents: 0.6381
hop 4: SP coefficient with set/talents: 0.3829
1 SP = 0.681277
(0.3436 + 0.2041 + 0.0920 + 0.0415)
1 Haste rating = 1.54720761295007
(mp5 = -0.146332092435241)
1 crit rating = 0.268649668666486
(0.1321 + 0.0817 + 0.0369 + 0.0179)
1 int = 0.0873226230579023
(0.0429 + 0.0266 + 0.0120 + 0.0058)
Lesser Healing Wave Rank 9: hits: 7183, effective healing: 29951612 (14.67% of player's overall)
Combat: hits: 6902, effective healing: 28985502 (14.78%), ehps: 487.00
Total (raw) healing: 58423267 (15.10% of player's overall)
Combat: Total healing: 56211770 (15.50%), hps: 944.44
Crits: 3984 (55.46%)
Combat Crits: 3816 (55.29%)
Averages: (8133)
Non-crit: 6308, crit: 9599, effective: 4169, overall: 8133
Combat: Non-crit: 6317, crit: 9621, effective: 4199, overall: 8144
Overheals: (48.73%)
Combat (48.44%)
Non-crit: count: 1914, total: 9321229, ave: 4870
Crit: count: 2762, total: 19150426, ave: 6933
Combat Non-crit: count: 1845, total: 8940576, ave: 4845
Combat Crit: count: 2642, total: 18285692, ave: 6921
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 hours 2 mins 47 secs
Combat cast time: 1 hour 57 mins 55 secs
Combat Average cast time: 1.03
Haste capped casts count: 1173 (16.33%)
Combat count: 1138 (16.49%)
Ancestral:
Procs: 3523, effective: 6812238, total: 10879763
Combat Procs: 3350, effective: 6574648, total: 10386702
Earthliving:
Total Duration: 5 hours 30 secs
Ticks: 4777, effective: 1908864, total: 4278534
Combat Duration: 5 hours 6 mins 37 secs
Combat Ticks: 4513, effective: 1875201, total: 4050925
With Ancestral and Earthliving:
Effective: 38672714 (18.95%), Total: 73581564 (19.01%)
Combat Effective: 37435351 (19.08%), Total: 70649397 (19.48%)
Tidal waves count: 2839, time saved: 0 sec
Combat count: 2692, time saved: 0 sec
Tidal waves effective: 980848, total: 2628362
Combat effective: 932919, total: 2496037
Improved Water Shield procs: 2189 (30.47% of casts)
Combat procs: 2090 (30.28% of casts)
EHPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.541063645295509
1 Haste rating = 1.25923038472733
(mp5 = -0.18320692322006)
1 crit rating = 0.659537711964777
1 int = 0.214377941727036
Earth Shield: hits: 6512, effective healing: 23020657 (11.28% of player's overall)
Combat: hits: 6512, effective healing: 23020657 (11.74%), ehps: 386.78
Total (raw) healing: 29889588 (7.72% of player's overall)
Combat: Total healing: 29889588 (8.24%), hps: 502.19
Crits: 2624 (40.29%)
Combat Crits: 2624 (40.29%)
Averages: (4589)
Non-crit: 3540, crit: 6144, effective: 3535, overall: 4589
Combat: Non-crit: 3540, crit: 6144, effective: 3535, overall: 4589
Overheals: (22.98%)
Combat (22.98%)
Non-crit: count: 1138, total: 2731306, ave: 2400
Crit: count: 1074, total: 4137625, ave: 3852
Combat Non-crit: count: 1138, total: 2731306, ave: 2400
Combat Crit: count: 1074, total: 4137625, ave: 3852
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth Shield Rank 5:
Combat Average GCD time: 1.02
Haste capped casts count: 234 (22.33%)
Combat count: 222 (24.89%)
Earth shield average time between procs: 7.03 secs
in combat: 7.03 secs
Combat uptime: 12 hours 54 mins 47 secs (78.1064%)
EHPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0983644970155718
1 crit rating = 0.0409343517260757
1 int = 0.0133054136401458
Healing Wave Rank 14: hits: 1353, effective healing: 19694945 (9.65% of player's overall)
Combat: hits: 1322, effective healing: 19375454 (9.88%), ehps: 325.54
Total (raw) healing: 25839247 (6.68% of player's overall)
Combat: Total healing: 25401436 (7.00%), hps: 426.78
Crits: 586 (43.31%)
Combat Crits: 575 (43.49%)
Averages: (19097)
Non-crit: 15807, crit: 23485, effective: 14556, overall: 19097
Combat: Non-crit: 15892, crit: 23613, effective: 14656, overall: 19214
Overheals: (23.78%)
Combat (23.72%)
Non-crit: count: 282, total: 2415278, ave: 8564
Crit: count: 281, total: 3729024, ave: 13270
Combat Non-crit: count: 273, total: 2373511, ave: 8694
Combat Crit: count: 274, total: 3652471, ave: 13330
Number of heals cast that did not land: 3, due to target death: 3
Combat casts that did not land: 3, due to target death: 3
Total cast time: 29 mins 12 secs
Combat cast time: 28 mins 32 secs
Combat Average cast time: 1.30
Haste capped casts count: 306 (22.62%)
Combat count: 306 (23.15%)
Ancestral:
Procs: 514, effective: 3739122, total: 5639639
Combat Procs: 501, effective: 3702645, total: 5570811
Earthliving:
Total Duration: 1 hour 8 mins 19 secs
Ticks: 1070, effective: 653267, total: 1124456
Combat Duration: 1 day 7 hours 49 mins 17 secs
Combat Ticks: 972, effective: 621688, total: 1034024
With Ancestral and Earthliving:
Effective: 24087334 (11.80%), Total: 32603342 (8.42%)
Combat Effective: 23699787 (12.08%), Total: 32006271 (8.83%)
Tidal waves count: 853, time saved: 6 mins 6 secs
Combat count: 831, time saved: 5 mins 55 secs
Tidal waves effective: 927497, total: 1691936
Combat effective: 909381, total: 1656870
Healing Way added effective: 0, total: 0
Combat added effective: 0, total: 0
Improved Water Shield procs: 458 (33.85% of casts)
Combat procs: 446 (33.74% of casts)
EHPS increased by:
SP coefficient with current set/talents: 1.9917
1 SP = 1.22898824334593
1 Haste rating = 3.10745938043985
(mp5 = -0.24181048570527)
1 crit rating = 2.05198002895978
1 int = 0.666981200760928
Riptide Rank 4: hits: 4221, effective healing: 15484553 (7.59% of player's overall)
Combat: hits: 3747, effective healing: 13862730 (7.07%), ehps: 232.91
Total (raw) healing: 21606138 (5.58% of player's overall)
Combat: Total healing: 19314663 (5.33%), hps: 324.52
Crits: 1685 (39.92%)
Combat Crits: 1507 (40.22%)
Averages: (5118)
Non-crit: 4246, crit: 6449, effective: 3668, overall: 5118
Combat: Non-crit: 4280, crit: 6473, effective: 3699, overall: 5154
Overheals: (28.33%)
Combat (28.23%)
Non-crit: count: 925, total: 2807269, ave: 3034
Crit: count: 797, total: 3314316, ave: 4158
Combat Non-crit: count: 830, total: 2504810, ave: 3017
Combat Crit: count: 718, total: 2947123, ave: 4104
Number of heals cast that did not land: 7, due to target death: 6
Combat casts that did not land: 7, due to target death: 6
Total GCD time: 1 hour 12 mins 2 secs
Combat GCD time: 1 hour 3 mins 49 secs
Combat Average GCD time: 1.02
Haste capped casts count: 493 (11.68%)
Combat count: 456 (12.17%)
Ancestral:
Procs: 2139, effective: 3929585, total: 5530923
Combat Procs: 1960, effective: 3673326, total: 5128702
Earthliving:
Total Duration: 3 hours 36 mins 21 secs
Ticks: 3747, effective: 1489220, total: 3441983
Combat Duration: 3 hours 56 mins 22 secs
Combat Ticks: 3160, effective: 1261776, total: 2925582
With Ancestral and Earthliving:
Effective: 20903358 (10.24%), Total: 30579044 (7.90%)
Combat Effective: 18797832 (9.58%), Total: 27368947 (7.55%)
Improved Water Shield procs: 1507 (35.70% of casts)
Combat procs: 1337 (35.68% of casts)
EHPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.365546600467408
1 crit rating = 0.66542672608494
1 int = 0.216292122983057
Ancestral Awakening: hits: 6176, effective healing: 14480945 (7.09% of player's overall)
Combat: hits: 5811, effective healing: 13950619 (7.11%), ehps: 234.39
Total (raw) healing: 22050325 (5.70% of player's overall)
Combat: Total healing: 21086215 (5.81%), hps: 354.28
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (3570)
Non-crit: 3570, crit: 0, effective: 2344, overall: 3570
Combat: Non-crit: 3628, crit: 0, effective: 2400, overall: 3628
Overheals: (34.33%)
Combat (33.84%)
Non-crit: count: 2570, total: 7569380, ave: 2945
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 2382, total: 7135596, ave: 2995
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing way added effective: 0, total: 0
Combat effective: 0, total: 0
Healing Stream Totem: hits: 110494, effective healing: 13667484 (6.70% of player's overall)
Combat: hits: 91952, effective healing: 13282568 (6.77%), ehps: 223.17
Total (raw) healing: 59535009 (15.38% of player's overall)
Combat: Total healing: 49969919 (13.78%), hps: 839.57
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (538)
Non-crit: 538, crit: 0, effective: 123, overall: 538
Combat: Non-crit: 543, crit: 0, effective: 144, overall: 543
Overheals: (77.04%)
Combat (73.42%)
Non-crit: count: 87078, total: 45867525, ave: 526
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 69212, total: 36687351, ave: 530
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
EHPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0115070058291282
1 crit rating = 0
1 int = 0
Riptide_hot Rank 4: hits: 17820, effective healing: 10492648 (5.14% of player's overall)
Combat: hits: 15347, effective healing: 9349329 (4.77%), ehps: 157.08
Total (raw) healing: 24336184 (6.29% of player's overall)
Combat: Total healing: 21161169 (5.84%), hps: 355.54
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1365)
Non-crit: 1365, crit: 0, effective: 588, overall: 1365
Combat: Non-crit: 1378, crit: 0, effective: 609, overall: 1378
Overheals: (56.88%)
Combat (55.82%)
Non-crit: count: 10927, total: 13843536, ave: 1266
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 9302, total: 11811840, ave: 1269
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 3736, refresh count: 381
Total Duration: 15 hours 13 mins 23 secs
Combat Duration: 1 day 4 hours 55 mins 45 secs
Overwritten Duration: 1 hour 8 mins 50 secs (7.5360%)
Casts that did not proc hot: 94 (16 mins 33 secs )
Combat Count: 94 (16 mins 33 secs )
Healing lost to Riptide bug: effective: 201688, overall: 456499
Combat effective: 201688, overall: 456499
(This is tracking the bug where Riptide fails to refresh
if spellpower is lower than the previous cast.)
EHPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0271520166807845
1 crit rating = 0
1 int = 0
Earthliving_hot Rank 6: hits: 21720, effective healing: 9013430 (4.42% of player's overall)
Combat: hits: 19815, effective healing: 8542154 (4.35%), ehps: 143.52
Total (raw) healing: 20243197 (5.23% of player's overall)
Combat: Total healing: 18517467 (5.11%), hps: 311.12
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (932)
Non-crit: 932, crit: 0, effective: 414, overall: 932
Combat: Non-crit: 934, crit: 0, effective: 431, overall: 934
Overheals: (55.47%)
Combat (53.87%)
Non-crit: count: 12802, total: 11229767, ave: 877
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 11403, total: 9975313, ave: 874
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 17 hours 6 mins 5 secs (99.68%)
Earthliving applied count: 5169, refresh count: 1433
Earthliving proc rate when ELW is applied: 22.9141%
Earthliving proc rate overall: 22.8245%
Total Duration: 21 hours 39 mins 41 secs
Combat Duration: 2 days 5 hours 43 mins 35 secs
EHPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.10647133989402
1 crit rating = 0
1 int = 0
Warning: "Mark of the Fallen Champion" (72279) is not a known spell
Mark of the Fallen Champion: hits: 2, effective healing: 4919796 (2.41% of player's overall)
Combat: hits: 2, effective healing: 4919796 (2.51%), ehps: 82.66
Total (raw) healing: 4919796 (1.27% of player's overall)
Combat: Total healing: 4919796 (1.36%), hps: 82.66
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2459898)
Non-crit: 2459898, crit: 0, effective: 2459898, overall: 2459898
Combat: Non-crit: 2459898, crit: 0, effective: 2459898, overall: 2459898
Overheals: (0.00%)
Combat (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Chain Heal hot (T10 4P): hits: 5318, effective healing: 1985222 (0.97% of player's overall)
Combat: hits: 5062, effective healing: 1965292 (1.00%), ehps: 33.02
Total (raw) healing: 5089790 (1.32% of player's overall)
Combat: Total healing: 4854368 (1.34%), hps: 81.56
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (957)
Non-crit: 957, crit: 0, effective: 373, overall: 957
Combat: Non-crit: 958, crit: 0, effective: 388, overall: 958
Overheals: (61.00%)
Combat (59.51%)
Non-crit: count: 3313, total: 3104568, ave: 937
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 3084, total: 2889076, ave: 936
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Unknown target ticks: 6
combat ticks: 4
Effective: 0 (0.00%), Total: 13484 (0.26%)
combat Effective: 0 (0.00%), Total: 10253 (0.21%)
Ave: effective tick: 0, total tick: 2247
combat effective: 0, total: 2563
Overheals count: 6, ave over: 2247
Combat count: 4, ave over: 2563
Initial target ticks: 2934
combat ticks: 2806
Effective: 1311231 (66.05%), Total: 3459106 (67.96%)
combat Effective: 1304420 (66.37%), Total: 3317174 (68.33%)
Ave: effective tick: 446, total tick: 1178
combat effective: 464, total: 1182
Overheals count: 2363, ave over: 987
Combat count: 2238, ave over: 975
Second target ticks: 1636
combat ticks: 1541
Effective: 434272 (21.88%), Total: 1073911 (21.10%)
combat Effective: 427230 (21.74%), Total: 1016179 (20.93%)
Ave: effective tick: 265, total tick: 656
combat effective: 277, total: 659
Overheals count: 1208, ave over: 802
Combat count: 1116, ave over: 789
Third target ticks: 1045
combat ticks: 986
Effective: 177389 (8.94%), Total: 405927 (7.98%)
combat Effective: 171953 (8.75%), Total: 379759 (7.82%)
Ave: effective tick: 169, total tick: 388
combat effective: 174, total: 385
Overheals count: 730, ave over: 550
Combat count: 679, ave over: 536
Fourth target ticks: 581
combat ticks: 555
Effective: 61995 (3.12%), Total: 137371 (2.70%)
combat Effective: 61360 (3.12%), Total: 131014 (2.70%)
Ave: effective tick: 106, total tick: 236
combat effective: 110, total: 236
Overheals count: 402, ave over: 375
Combat count: 378, ave over: 372
EHPS increased by:
hop 1: SP coefficient: 0.1477
hop 2: SP coefficient: 0.0886
hop 3: SP coefficient: 0.0532
hop 4: SP coefficient: 0.0319
1 SP = 0.014529
(0.0085 + 0.0038 + 0.0016 + 0.0006)
1 Haste rating = 0.0340347942136427
1 crit rating = 0.140421717921788
1 int = 0.0456430592454963
Gift of the Naaru: hits: 716, effective healing: 595267 (0.29% of player's overall)
Combat: hits: 706, effective healing: 593957 (0.30%), ehps: 9.98
Total (raw) healing: 1340507 (0.35% of player's overall)
Combat: Total healing: 1322326 (0.36%), hps: 22.22
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1872)
Non-crit: 1872, crit: 0, effective: 831, overall: 1872
Combat: Non-crit: 1872, crit: 0, effective: 841, overall: 1872
Overheals: (55.59%)
Combat (55.08%)
Non-crit: count: 444, total: 745240, ave: 1678
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 434, total: 728369, ave: 1678
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Leeching Swarm (Anub): hits: 100, effective healing: 126795 (0.06% of player's overall)
Combat: hits: 100, effective healing: 126795 (0.06%), ehps: 2.13
Total (raw) healing: 126795 (0.03% of player's overall)
Combat: Total healing: 126795 (0.03%), hps: 2.13
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1267)
Non-crit: 1267, crit: 0, effective: 1267, overall: 1267
Combat: Non-crit: 1267, crit: 0, effective: 1267, overall: 1267
Overheals: (0.00%)
Combat (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Improved Leader of the Pack: hits: 69, effective healing: 34682 (0.02% of player's overall)
Combat: hits: 69, effective healing: 34682 (0.02%), ehps: 0.58
Total (raw) healing: 80758 (0.02% of player's overall)
Combat: Total healing: 80758 (0.02%), hps: 1.36
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1170)
Non-crit: 1170, crit: 0, effective: 502, overall: 1170
Combat: Non-crit: 1170, crit: 0, effective: 502, overall: 1170
Overheals: (57.05%)
Combat (57.05%)
Non-crit: count: 43, total: 46076, ave: 1071
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 43, total: 46076, ave: 1071
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Crazy Alchemist's Potion: hits: 14, effective healing: 16738 (0.01% of player's overall)
Combat: hits: 14, effective healing: 16738 (0.01%), ehps: 0.28
Total (raw) healing: 64098 (0.02% of player's overall)
Combat: Total healing: 64098 (0.02%), hps: 1.08
Crits: 4 (28.57%)
Combat Crits: 4 (28.57%)
Averages: (4578)
Non-crit: 3978, crit: 6079, effective: 1195, overall: 4578
Combat: Non-crit: 3978, crit: 6079, effective: 1195, overall: 4578
Overheals: (73.89%)
Combat (73.89%)
Non-crit: count: 6, total: 23044, ave: 3840
Crit: count: 4, total: 24316, ave: 6079
Combat Non-crit: count: 6, total: 23044, ave: 3840
Combat Crit: count: 4, total: 24316, ave: 6079
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving:
Total Duration: 24 secs
Ticks: 8, effective: 1485, total: 6838
Combat Duration: 24 secs
Combat Ticks: 8, effective: 1485, total: 6838
With Ancestral and Earthliving:
Effective: 18223 (0.01%), Total: 70936 (0.02%)
Combat Effective: 18223 (0.01%), Total: 70936 (0.02%)
Fel Healthstone 0/2: hits: 2, effective healing: 12851 (0.01% of player's overall)
Combat: hits: 2, effective healing: 12851 (0.01%), ehps: 0.22
Total (raw) healing: 12851 (0.00% of player's overall)
Combat: Total healing: 12851 (0.00%), hps: 0.22
Crits: 1 (50.00%)
Combat Crits: 1 (50.00%)
Averages: (6425)
Non-crit: 4991, crit: 7860, effective: 6425, overall: 6425
Combat: Non-crit: 4991, crit: 7860, effective: 6425, overall: 6425
Overheals: (0.00%)
Combat (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
EHPS increased by:
1 SP = 0
1 crit rating = 0.00190227256225949
1 int = 0.000618319876336025
Runic Healing Potion: hits: 2, effective healing: 9387 (0.00% of player's overall)
Combat: hits: 2, effective healing: 9387 (0.00%), ehps: 0.16
Total (raw) healing: 9897 (0.00% of player's overall)
Combat: Total healing: 9897 (0.00%), hps: 0.17
Crits: 1 (50.00%)
Combat Crits: 1 (50.00%)
Averages: (4948)
Non-crit: 3952, crit: 5945, effective: 4693, overall: 4948
Combat: Non-crit: 3952, crit: 5945, effective: 4693, overall: 4948
Overheals: (5.15%)
Combat (5.15%)
Non-crit: count: 1, total: 510, ave: 510
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 510, ave: 510
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Powerful Rejuvenation Potion: hits: 2, effective healing: 7388 (0.00% of player's overall)
Combat: hits: 2, effective healing: 7388 (0.00%), ehps: 0.12
Total (raw) healing: 10995 (0.00% of player's overall)
Combat: Total healing: 10995 (0.00%), hps: 0.18
Crits: 1 (50.00%)
Combat Crits: 1 (50.00%)
Averages: (5497)
Non-crit: 3967, crit: 7028, effective: 3694, overall: 5497
Combat: Non-crit: 3967, crit: 7028, effective: 3694, overall: 5497
Overheals: (32.81%)
Combat (32.81%)
Non-crit: count: 1, total: 3607, ave: 3607
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 3607, ave: 3607
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
Heroism: 1 haste rating adds 0.0000 HEP combat time saved casting
Combat haste capped casts count: 62 (100.00%)
Totemic Recall: 1 haste rating adds 0.0012 HEP combat time saved casting
Combat haste capped casts count: 7 (16.28%)
Flame Shock Rank 9: 1 haste rating adds 0.0011 HEP combat time saved casting
Combat haste capped casts count: 7 (17.50%)
Frost Shock Rank 7: 1 haste rating adds 0.0001 HEP combat time saved casting
Combat haste capped casts count: 0 (0.00%)
Earth Shield Rank 5: 1 haste rating adds 0.0228 HEP combat time saved casting
Combat haste capped casts count: 222 (24.89%)
Cleanse Spirit: 1 haste rating adds 0.0179 HEP combat time saved casting
Combat haste capped casts count: 69 (11.60%)
Earthliving Weapon Rank 6: 1 haste rating adds 0.0008 HEP combat time saved casting
Combat haste capped casts count: 6 (20.00%)
Water Shield Rank 9: 1 haste rating adds 0.0291 HEP combat time saved casting
Combat haste capped casts count: 244 (22.20%)
Riptide Rank 4: 1 haste rating adds 0.1121 HEP combat time saved casting
Combat haste capped casts count: 456 (12.17%)
Call of Elements: 1 haste rating adds 0.0093 HEP combat time saved casting
Combat haste capped casts count: 108 (28.42%)
Call of Ancestors: 1 haste rating adds 0.0001 HEP combat time saved casting
Combat haste capped casts count: 1 (33.33%)
Call of Spirits: 1 haste rating adds 0.0000 HEP combat time saved casting
Combat haste capped casts count: 0 (0.00%)
Purge Rank 2: 1 haste rating adds 0.0002 HEP combat time saved casting
Combat haste capped casts count: 0 (0.00%)
In the longest fight, 1 int worth of mana pool is worth: 0.1010 mp5
The weight of 1 int worth of mana pool is: 0.1089
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2868 mp5
Mana Restored Report: (sorted by total)
Water Shield Rank 9: count: 8744, total mana restored: 4303752 (49.55% of overall)
Combat count: 8298, mana restored: 4084235 (49.42%)
Ave: total: 492, in combat: 492
Overall in combat mp5: 343.11
In combat uptime: 16 hours 18 mins 55 secs (98.68%)
Passive mp5: 98.6846
Procs from damage/debuffs: 2462
MP5 from Improved Water Shield: 241.3073
Procs from Improved Water Shield in combat: 5836
out of 13823 procs possible, proc rate: 42.22%
MP5 increased by:
1 crit rating = 0.124499005562177 mp5
1 haste rating = 0.0735917321171163 mp5
1 int = 0.040467497271646 mp5
Replenishment: count: 24612, total mana restored: 1484042 (17.08% of overall)
Combat count: 24055, mana restored: 1450789 (17.56%)
Ave: total: 60, in combat: 60
Overall in combat mp5: 121.88
Replenishment uptime in overall combat: 40.42%
Replenishment uptime in intense fight: 0.00%
Mana pool based on replenishment: 30155
MP5 increased by:
1 int = 0.071536 mp5 (0.177000 theoretical)
1 mana = 0.004042 mp5 (0.010000 theoretical)
Solace of the Fallen (trinket-245): count: 6728, total mana restored: 1283763 (14.78% of overall)
Combat count: 5309, mana restored: 1202214 (14.55%)
Ave: total: 190, in combat: 226
Overall in combat mp5: 100.99
Mana Tide Totem: count: 296, total mana restored: 528869 (6.09% of overall)
Combat count: 290, mana restored: 519322 (6.28%)
Ave: total: 1786, in combat: 1790
Overall in combat mp5: 43.63
Mana Tide usage in overall combat: 36.54%
Shaman's Mana Tide usage in intense fight: 97.23%
MP5 increased by:
1 int = 0.068837 mp5 (0.070800 theoretical 5 min cooldown)
1 mana = 0.003889 mp5 (0.004000 theoretical 5 min cooldown)
Revitalize: count: 1248, total mana restored: 378943 (4.36% of overall)
Combat count: 1173, mana restored: 356698 (4.32%)
Ave: total: 303, in combat: 304
Overall in combat mp5: 29.97
Insightful Earthsiege Diamond: count: 548, total mana restored: 328800 (3.79% of overall)
Combat count: 507, mana restored: 304200 (3.68%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 25.56
Innervate: count: 100, total mana restored: 78656 (0.91% of overall)
Combat count: 100, mana restored: 78656 (0.95%)
Ave: total: 786, in combat: 786
Overall in combat mp5: 6.61
Rapture: count: 128, total mana restored: 77249 (0.89% of overall)
Combat count: 128, mana restored: 77249 (0.93%)
Ave: total: 603, in combat: 603
Overall in combat mp5: 6.49
Purified Lunar Dust (trinket): count: 91, total mana restored: 74123 (0.85% of overall)
Combat count: 77, mana restored: 63044 (0.76%)
Ave: total: 814, in combat: 818
Overall in combat mp5: 5.30
Crazy Alchemist's Potion: count: 14, total mana restored: 60109 (0.69% of overall)
Combat count: 14, mana restored: 60109 (0.73%)
Ave: total: 4293, in combat: 4293
Overall in combat mp5: 5.05
Totemic Recall: count: 317, total mana restored: 31504 (0.36% of overall)
Combat count: 146, mana restored: 14841 (0.18%)
Ave: total: 99, in combat: 101
Overall in combat mp5: 1.25
Hymn of Hope: count: 22, total mana restored: 22324 (0.26% of overall)
Combat count: 18, mana restored: 18111 (0.22%)
Ave: total: 1014, in combat: 1006
Overall in combat mp5: 1.52
Super Mana Potion: count: 5, total mana restored: 11212 (0.13% of overall)
Combat count: 5, mana restored: 11212 (0.14%)
Ave: total: 2242, in combat: 2242
Overall in combat mp5: 0.94
Judgement of Wisdom: count: 98, total mana restored: 8620 (0.10% of overall)
Combat count: 98, mana restored: 8620 (0.10%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 0.72
Powerful Rejuvenation Potion: count: 2, total mana restored: 7225 (0.08% of overall)
Combat count: 2, mana restored: 7225 (0.09%)
Ave: total: 3612, in combat: 3612
Overall in combat mp5: 0.61
Empowered Light (Twin Val'kyr): count: 1, total mana restored: 6094 (0.07% of overall)
Combat count: 1, mana restored: 6094 (0.07%)
Ave: total: 6094, in combat: 6094
Overall in combat mp5: 0.51
Power Infusion (Disc Priest): count: 8, total mana restored: 1110 (0.01% of overall)
Combat count: 8, mana restored: 1110 (0.01%)
Ave: total: 138, in combat: 138
Overall in combat mp5: 0.09
Total mp5 above character sheet (in raid): 694.22 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat: 1716
Ancestral Knowlege granting on ave: 171 int
HEP per point: 26.9814
HEP: 134.9070
Thundering Strikes talent points: 5
HEP per point: 53.0653
HEP: 265.3267
Improved Shields talent points: 3
Water Shield Combat MP5: 44.75
Water Shield Combat HEP: 48.26
Water Shield Intense Fight MP5: 93.63
Water Shield Intense Fight HEP: 100.96
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 933
With 1 talent points: 785
With 2 talent points: 682
Casts saved with 2 points in Improved Earth shield: 251
Global cooldown time: 1.00
Combat time saved: 4 mins 11 secs
Combat effective gained by fewer refreshes: 827218
Combat EHPS gained: 13.8985
HEP: 28.0468
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 4786 effective: 714604 (0.35%)
Combat count: 4786, effective: 714604 (0.36%), hps: 12.0064
HEP: 24.2287
Point 2 provided benefit count: 4730 effective: 706648 (0.35%)
Combat count: 4730, effective: 706648 (0.36%), hps: 11.8727
HEP: 23.9589
Point 3 provided benefit count: 4689 effective: 699474 (0.34%)
Combat count: 4689, effective: 699474 (0.36%), hps: 11.7522
HEP: 23.7157
Point 4 provided benefit count: 4637 effective: 690932 (0.34%)
Combat count: 4637, effective: 690932 (0.35%), hps: 11.6087
HEP: 23.4260
Point 5 provided benefit count: 4592 effective: 683162 (0.33%)
Combat count: 4592, effective: 683162 (0.35%), hps: 11.4782
HEP: 23.1626
Combat Total Earth Shield improved effective: 3494822 (1.78%)
HEP: 118.4918
Improved Shields ave point HEP: 57.35
Improved Earth Shield ave point HEP: 37.72
Improved Shields and Improved Earth Shield total HEP: 247.50
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave EHPS increase per point: 200.9718
Healing Wave EHPS increase 5 points: 1004.8592
Combat time saved: 11 mins 1 sec
Combat effective gained by saved time: 2178452
Combat EHPS gained: 36.6013
HEP per point: 14.7721
HEP: 73.8604
Tidal Focus talent points: 5
Combat heal mana used: 15305992
Mana saved with Tidal Focus: 765299
Combat MP5 per point: 12.8582, HEP: 13.8646
Total Combat MP5: 64.2909, HEP: 69.3230
Intense Fight MP5 per point: 20.9005, HEP: 22.5364
Intense Fight MP5: 104.5025, HEP: 112.6821
Improved Water Shield talent points: 3
Combat MP5 per point: 80.4358, HEP: 86.7316
Total Combat MP5: 241.3073, HEP: 260.1948
Intense Fight per point MP5: 140.90, HEP: 151.93
Intense Fight MP5: 422.70, HEP: 455.78
Number of Water Shield procs in combat: 5836
Combat HEP: 260.1948, per point: 86.7316
Intense HEP: 455.7827, per point: 151.9276
Tidal Force talent points: 1
Tidal Force used 216 times
Combat Not using Tidal Force: crits: 10207, crit rate: 44.73%
Combat Using Tidal Force: crits: 704, crit rate: 86.38%
Combat Dose 3: crit rate: 94.94%
Combat Dose 2: crit rate: 85.57%
Combat Dose 1: crit rate: 67.20%
Overall crit increase: 0.8546%
HEP: 45.3503
Tidal Mastery talent points: 5
HEP per point: 53.0653
Total HEP: 265.3267
Restorative Totems talent points: 3
Point 1 provided benefit count: 24447 effective: 1366622 (0.67%)
Combat count: 23707, effective: 1328039 (0.68%), hps: 22.3130
HEP: 45.0271
Point 2 provided benefit count: 24075 effective: 1346068 (0.66%)
Combat count: 23356, effective: 1308756 (0.67%), hps: 21.9891
HEP: 44.3733
Point 3 provided benefit count: 23723 effective: 1327095 (0.65%)
Combat count: 23027, effective: 1290756 (0.66%), hps: 21.6866
HEP: 43.7631
Combat Total Healing Stream improved effective: 3927552 (2.00%)
HEP: 133.1635
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 247 times
Nature's Swiftness Heal Count: 245, Effective: 4390950, total: 5328340
Combat Count: 244, Effective: 4390950 (2.24%), total: 5308358 (1.46%)
Spell report:
Healing Wave Rank 14:
Count: 81, Effective: 1399012, total: 1603353
Combat Count: 80, Effective: 1399012, total: 1588121
Lesser Healing Wave Rank 9:
Count: 4, Effective: 28881, total: 33515
Combat Count: 4, Effective: 28881, total: 33515
Ancestral Awakening:
Count: 83, Effective: 420556, total: 596445
Combat Count: 82, Effective: 420556, total: 591695
Chain Heal Rank 7:
Count: 160, Effective: 2542501, total: 3095027
Combat Count: 160, Effective: 2542501, total: 3095027
Average effective hps: 17995.6967, total hps: 21755.5656
HEP: 148.8750
Talent Points in Purification: 5
Point 1 provided benefit count: 61225 effective: 2875320 (1.41%)
Combat count: 58184, effective: 2760231 (1.41%), hps: 46.3760
HEP: 93.5856
Point 2 provided benefit count: 60896 effective: 2846287 (1.39%)
Combat count: 57867, effective: 2732204 (1.39%), hps: 45.9051
HEP: 92.6353
Point 3 provided benefit count: 60585 effective: 2820614 (1.38%)
Combat count: 57571, effective: 2707263 (1.38%), hps: 45.4861
HEP: 91.7897
Point 4 provided benefit count: 60279 effective: 2793263 (1.37%)
Combat count: 57276, effective: 2681142 (1.37%), hps: 45.0472
HEP: 90.9041
Point 5 provided benefit count: 59953 effective: 2765429 (1.35%)
Combat count: 56965, effective: 2654083 (1.35%), hps: 44.5926
HEP: 89.9866
Combat Total Purification effective: 13534926 (6.90%)
HEP: 458.9013
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 1138, restored mana: 1914317
Overall MP5: 160.8169
Overall HEP: 173.4043
Intense fight MP5: 152.2424
Intense fight HEP: 164.1587
Self report:
Combat: Count: 287, restored mana: 514226 (6.2227%)
Overall MP5: 43.1988
Overall HEP: 46.5801
Intense fight MP5: 110.9206
Intense fight HEP: 119.6026
Talent Points in Cleanse Spirit: 1
Count: 595
Combat Count: 595
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 106.1307
Blessing of Eternals earthliving weapon proc rate: 2.9141%
Increased earthliving HEP per point: 18.4161
Total HEP per point: 124.5468
Total HEP: 249.0935
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 7288 effective: 3369396 (1.65%)
Combat count: 6891, effective: 3218536 (1.64%), hps: 54.0762
HEP: 109.1244
Point 2 provided benefit count: 6763 effective: 3094486 (1.52%)
Combat count: 6392, effective: 2953326 (1.51%), hps: 49.6203
HEP: 100.1324
Combat Total Improved Chain Heal effective: 6171862 (3.15%)
HEP: 209.2568
Nature's Blessing talent points: 3
Average int in combat: 1716
1 int = 0.1500 SP
1716 int = 257.4600 SP
HEP per point = 85.8200
HEP = 257.4600
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 4684 effective: 5472085 (2.68%)
Combat count: 4439, effective: 5265601 (2.68%), hps: 88.4700
HEP: 178.5300
Point 2 provided benefit count: 4318 effective: 4770773 (2.34%)
Combat count: 4094, effective: 4586525 (2.34%), hps: 77.0605
HEP: 155.5060
Point 3 provided benefit count: 3950 effective: 4238087 (2.08%)
Combat count: 3752, effective: 4098492 (2.09%), hps: 68.8608
HEP: 138.9593
Combat Total Ancestral Awakening effective: 13950619 (7.11%)
HEP: 472.9953
Earth Shield talent points: 1
Combat uptime: 12 hours 54 mins 47 secs (78.1064%)
Combat base talent effective: 16232655 (8.28%)
Combat EHPS increase: 272.7328
HEP: 550.3677
Tidal Waves talent points: 5
Buff applied count: 2942, refreshed: 7261
Time saved: 6 mins 6 secs
Combat time saved: 5 mins 55 secs
Combat EHPS increase from time saved: 19.6815
Time Saved HEP: 39.7166
Lesser Healing Wave w/TW count: 2692 (39.0032%)
LHW crit rate with Tidal Waves: 64.2273%
LHW crit added effective: 609063
Tidal Waves bonus effective: 1842300 (0.9392%)
Overall Tidal Waves added effective: 2451363 (1.2497%)
Combat effective healing hps: 41.1866
Effective healing HEP: 83.1134
Tidal Waves hps: 60.8680, per point: 12.1736
Tidal Waves HEP: 122.8301, per point: 24.5660
Riptide talent points: 1
Riptide w/ hot effective: 25977201 (12.73%), total: 45942322 (11.87%)
Combat effective: 23212059 (11.83%), total: 40475832 (11.16%)
Chain heal increase casts: 759, effective: 892887 (0.44%), total: 999688 (0.26%)
Combat casts: 759, effective: 892887 (0.46%), total: 999688 (0.28%)
Combined effective: 26870088 (13.16%), total: 46942010 (12.13%)
Combat effective: 24104946 (12.29%), total: 41475520 (11.44%)
Combat EHPS increase: 404.9991
HEP: 817.2775
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 1814, effective: 3114321 (1.53%), total: 4107019 (1.06%)
Combat count: 1693, effective: 2899038 (1.48%)
total: 3859864 (1.06%)
Combat Chain Heal hps increase: 258.8468
Combat EHPS increase: 48.7082
HEP: 98.2918
Glyph of Earth Shield:
Combat count: 4542, effective: 3293178 (1.68% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield EHPS increase: 71.9438
Combat EHPS increase: 55.3303
HEP: 111.6551
Glyph of Riptide:
Extra riptide time: 39 mins 43 secs
Combat Extra time: 31 mins 54 secs
Riptide lasted into glyph time 1934 times (55.0997%)
Count: 740, effective: 302972 (0.15%), total: 952858 (0.25%)
Combat count: 628, effective: 281693 (0.14%),
total: 809510 (0.22%)
Total hot healing w/ overheal ticks: 952858 (0.25%)
Combat: 809510 (0.22%)
Total hot Overhealing w/ overheal ticks: 649886 (68.20%)
Combat: 527817 (65.20%)
Combat EHPS increase: 4.7329
HEP: 9.5508
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 3 mins 25 secs
Combat EHPS increase: 11.3606
HEP: 22.9254
Set Bonus Report:
Tier 10 2-piece:
"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 2 hours 8 mins 21 secs (12.94%)
HEP by buff: 184.0987
Time saved: 4 mins 44 secs
Combat time saved: 4 mins 41 secs
Combat EHPS increase: 15.6063
HEP by time saved: 31.4931
Tier 10 4-piece:
Effective: 1985222 (0.97%), Total: 5089790 (1.32%)
Combat Effective: 1965292 (1.00%), Total: 4854368 (1.34%)
Combat EHPS: 33.0198
HEP: 66.6332
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.4955 ehps)
1 Crit rating = 1.0216 SP (0.5063 ehps)
1 Haste rating = 2.3187 SP (1.1490 ehps)
1 INT = 0.4821 SP (0.2389 ehps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1245 mp5
1 Haste rating = -0.1383 mp5
1 INT = 0.2819 mp5
1 Mana = 0.0136 mp5
Total mana regen points needed from gear: 1201.50
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0783 (calculated)
1 mana = 0.0147
1 Haste rating = 2.1696
1 Crit rating = 1.1559
1 INT = 0.7860 (actual)
1 INT = 1.1110 (max theoretical)
Insightful Earthsiege Diamond HEP: 44.0611
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0147, Mp5=1.0783, Intellect=0.7860, HasteRating=2.1696, CritRating=1.1559, MetaSocket=44.0611 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4821, HasteRating=2.3187, CritRating=1.0216, MetaSocket=10.1234 )
Mana Regen:
( Pawn: v1: "Shaman Mana Regen": Mana=0.0136, Mp5=1, Intellect=0.2819, HasteRating=-0.1383, CritRating=0.1245, MetaSocket=31.4741 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0147)+(mp5*1.0783)+(intellect*0.7860)+(hasterating*2.1696)+(critrating*1.1559)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.4821)+(hasterating*2.3187)+(critrating*1.0216)
Mana Regen:
local mp5=GetManaRegen()*5
local mana = UnitManaMax("player")
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (mp5)+(mana*0.0136)+(intellect*0.2819)+(hasterating*-0.1383)+(critrating*0.1245)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=4&mh=2.1696&mp5=1.0783&mcr=1.1559&spd=1&Int=0.7860&Sckm=44.0611&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=4&mh=2.3187&mcr=1.0216&spd=1&Int=0.4821&Sckm=10.1234&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=4;gb=1;wt=123:61:96:23:103:77;wtv=100:107:115:78:216:-100
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=4;gb=1;wt=123:96:23:103:77;wtv=100:102:48:231:-100
In the intense fight report, I would argue that this should be "Yes" if DRUM_KINGS == 1 (and, of course, the buff is present during the fight): Had Blessing of Kings?: No
I like the implementation otherwise. Thanks very much. I ended up with ~17 hours of combat time with the BoFK buff, I can zip the trimmed log and host it somewhere if you would like to have the data.
Stassart, you asked to see combat logs with errors reported for 10_4; last night was the first night that I ever saw this type of error:
3/18 20:45:12.854 Warning: Chain Heal hot (T10 4P) buff on "Demeanor" lasted past duration.
3/18 20:46:30.140 Warning: Chain Heal hot (T10 4P) buff on "Demeanor" lasted past duration.
3/18 20:46:30.140 Warning: Chain Heal hot (T10 4P) buff on "Valithria Dreamwalker" lasted past duration.
3/18 20:48:40.891 Warning: riptide was refreshed past duration.
3/18 20:48:40.891 Warning: Riptide_hot Rank 4 buff on "Valithria Dreamwalker" lasted past duration.
But as you can see it also applied to Riptide, so I'm wondering if it has to do with hots being reported strangely when I come out of the dream portals?
Anyway, if you want them, I've uploaded the full combat log and parse at:
[EDIT: Also, I am using Forgotten Kings in this run as well, so I would also be interested in seeing the new version with support for Forgotten Kings as well.]
In the intense fight report, I would argue that this should be "Yes" if DRUM_KINGS == 1 (and, of course, the buff is present during the fight):
Had Blessing of Kings?: No
I checked with Nagisamuro, that was due to the most mana intense fight not having the Kings buff. It is not unusual if you are missing buffs sometimes for that to come out as the most mana intense. One can set the INTENSE_REQUIRE options if you wish to force buffs to be present for a fight to be picked as the most mana intense. By default they are off as if you are missing buffs sometimes one probably wants to gear for that reality.
Originally Posted by Zigizi
Stassart, you asked to see combat logs with errors reported for 10_4; last night was the first night that I ever saw this type of error:
I am not really sure what to do when a buff lasts longer than it should in the combatlog so currently I flag it as a warning. It may be due to missing SPELL_AURA_REFRESH events in the combatlog, but I am not sure.
But as you can see it also applied to Riptide, so I'm wondering if it has to do with hots being reported strangely when I come out of the dream portals?
It occurs on all sorts of fights and I wouldn't worry about it unless you have a suggestion for handling it better than I currently do.
Also, I am using Forgotten Kings in this run as well, so I would also be interested in seeing the new version with support for Forgotten Kings as well.
3.26 is on Curse:
Added support for Power Infusion.
Added configuration option to use Drums of the Forgotten Kings 8% stat increase (DRUM_KINGS).
Now detects Blessing of Forgotten Kings buff and treats it as if you have the kings buff (with the configured stat increase).
Now detects Drums of the Wild and gives you the appropriate stat increase when you have it.
Added more ICC spell Ids to remove warnings.
BUGFIX: Fixed errors that occur if you tried to process a T10 combatlog without the T10 set bonuses enabled.
Just a note for anyone testing Glyph of Earthliving Weapon, currently shaman_hep when providing a value for this glyph is hard-coded to attribute 20% to the base ability, 1% to the glyph, and the rest to Blessing of Eternals as it is very difficult to determine which procs are due to the glyph and which are due to Blessing of Eternals. In my testing and the help from others this matched the amount of benefit the glyph actually did.
On the 3.3.3 PTR the glyph was actually producing proc rates of over 25% which would mean that it is fixed. Once this can be confirmed on live I will provide an update to shaman_hep that changes the GLYPH_EARTHLIVING value to 5% if GAME_VERSION is set to 3.3.3 or higher.
If you use the glyph with the current 3.26 version of shaman_hep and get a proc rate of over 25%, you can multiply the HEP value for the glyph by 5 to get a HEP value for the glyph.
Testing ELW glyph last night in ICC10H. Ran with resto druid, disc priest, and myself. The disc priest swapped with a holy pally for dreamwalker but I deleted that from my combat log before I ran shaman_hep as dreamwalker seems to really bias the results towards crit.
Earthliving_hot Rank 6: hits: 2060, effective healing: 841538 (4.53% of player's overall)
Earthliving Weapon buff Combat uptime: 1 hour 35 mins 38 secs (98.31%)
Earthliving applied count: 461, refresh count: 183
Earthliving proc rate when ELW is applied: 26.9118%
Earthliving proc rate overall: 26.4259%
Total Duration: 2 hours 16 mins 55 secs
Combat Duration: 2 hours 19 mins 39 secs
Glyph of Earthliving Weapon:
Note: Based on my testing Glyph of Earthliving Weapon increases
the proc rate of Earthliving Weapon by 20% * 5% = 1%, not 5%
Combat added effective: 30297
Combat EHPS: 5.3104
HEP: 15.2321
15.2321 HEP * 5 = 76.1605 HEP
shaman_hep $Revision: 3.26 $
Total log time processed: 2 hours 48 mins 49 secs
Evaluating heals for Malt:
Effective healing: 18594510
Total healing: 43050761
Total time spent healing: 39 mins 53 secs (23.6238% of log file time)
Log time in combat: 1 hour 37 mins 43 secs (57.89% of log)
Time shaman was present (in the raid) in combat: 1 hour 37 mins 17 secs (99.55%)
Time alive in combat: 1 hour 35 mins 5 secs (97.74%)
Longest fight: 12 mins 9 secs
Effective in combat healing: 18042612 (3162.4600 ehps)
Total in combat healing: 40625571 (7120.7396 hps)
In combat time spent healing: 37 mins 32 secs (38.5922% of combat time)
In combat time spent dispelling: 53 secs (0.9092% of combat time)
In combat time spent dropping/picking up totems: 1 min 10 secs (1.2055% of combat time)
Buff Report (in combat):
Earthliving uptime: 1 hour 35 mins 38 secs (98.31%)
Blessing of Wisdom uptime: 1 hour 28 mins 40 secs (93.25%)
Mana Spring Totem uptime: 0 sec (0.00%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 28 mins 40 secs (90.73%)
Blessing of Kings uptime: 1 hour 10 mins 26 secs (74.08%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 26 mins 23 secs (90.86%)
Arcane Int/Brilliance/Fel Int uptime: 0 sec (0.00%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 28 mins 56 secs (93.53%)
Moonkin Aura buff uptime: 1 hour 28 mins 56 secs (93.53%)
Retribution Aura uptime: 0 sec (0.00%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 28 mins 56 secs (93.53%)
Wrath of Air buff uptime: 1 hour 32 mins 35 secs (94.74%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 34 mins 10 secs (99.04%)
Fortitude uptime: 1 hour 31 mins 37 secs (96.36%)
"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 28 mins 57 secs (30.45%)
"Heroism" (983 haste rating) buff uptime: 4 mins 25 secs (4.66%)
"Fish Feast" (46 SP) buff uptime: 1 hour 19 mins 6 secs (83.19%)
"Ashen Band of Wisdom" (285 SP) buff uptime: 11 mins 11 secs (11.77%)
"Totem of the Surging Sea" (85 SP) buff uptime: 1 hour 19 mins 6 secs (83.19%)
dose 1: (85 SP) uptime: 15 mins 29 secs (16.29%)
dose 2: (170 SP) uptime: 9 mins 44 secs (10.25%)
dose 3: (255 SP) uptime: 53 mins 52 secs (56.65%)
Overall SP: 175.74
"Flask of the Frost Wyrm" (125 SP) buff uptime: 1 hour 21 mins 5 secs (83.35%)
"Purified Lunar Dust (trinket)" (304 mp5) buff uptime: 4 mins 40 secs (4.91%)
"Solace of the Fallen (trinket-258)" (18 mp5) buff uptime: 1 hour 20 mins 7 secs (84.27%)
dose 1: (18 mp5) uptime: 3 mins 26 secs (3.62%)
dose 2: (36 mp5) uptime: 2 mins 48 secs (2.95%)
dose 3: (54 mp5) uptime: 1 min 18 secs (1.38%)
dose 4: (72 mp5) uptime: 1 min 45 secs (1.85%)
dose 5: (90 mp5) uptime: 1 min 52 secs (1.97%)
dose 6: (108 mp5) uptime: 1 min 52 secs (1.98%)
dose 7: (126 mp5) uptime: 2 mins 1 sec (2.14%)
dose 8: (144 mp5) uptime: 1 hour 5 mins 1 sec (68.39%)
Overall mp5: 108.87
Totem Report for Malt (in combat):
"Healing Stream Totem Rank 9" uptime: 1 hour 14 mins 43 secs (78.59%)
"Tremor Totem" uptime: 1 min 7 secs (1.17%)
"Stoneskin Totem Rank 10" uptime: 15 mins 8 secs (15.92%)
"Nature Resistance Totem Rank 6" uptime: 13 mins (13.68%)
"Mana Tide Totem" uptime: 1 min 30 secs (1.59%)
"Fire Elemental Totem" uptime: 31 secs (0.56%)
"Flametongue Totem Rank 8" uptime: 1 hour 17 mins 44 secs (81.76%)
"Searing Totem Rank 10" uptime: 3 secs (0.06%)
"Wrath of Air Totem" uptime: 1 hour 16 mins 50 secs (80.82%)
"Cleansing Totem" uptime: 44 secs (0.78%)
"Magma Totem Rank 7" uptime: 1 min 19 secs (1.39%)
"Strength of Earth Rank 8" uptime: 1 hour 4 mins 41 secs (68.03%)
Total mana used: 1623342
Total mana restored (not including gear): 913593.464771271
In combat mana used: 1520279
In combat mana restored (not including gear): 874646.460788727
Mana used in most mana intensive fight: 100769
Start Time: 3/23 20:57:51.300
NPC that took most damage: "Blood Orb Controller"
Duration of that fight: 5 mins 2 secs
Time Spent Healing: 2 mins 34 secs (51.14%)
Time Spent Dispelling: 0 sec (0.00%)
Time Spent with Totems: 2 secs (0.68%)
Mana pool for that fight: 26483
Total mp5 needed (from int, gear, buffs, abilities, etc): 1584.81551589641
Tidal Focus mana saved: 5187.28
Mana restored that fight by abilities: 69078.1624182701
Water Shield Rank 9: count: 52: total: 25591
from Improved Water Shield: 21654
while Tidal Force was up: 492
from Water Shield damage/debuff procs: 3937
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Innervate: count: 20: total: 15728
(Not included in mp5 weight)
Solace of the Fallen (trinket-258): count: 14: total: 7603
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Mana Tide Totem: count: 4: total: 6355
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Crazy Alchemist's Potion: count: 1: total: 4208
(Not included in mp5 weight)
Purified Lunar Dust (trinket): count: 4: total: 3649
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Insightful Earthsiege Diamond: count: 6: total: 3600
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Dark Rune: count: 1: total: 1230
(Included in mp5 weight)
Rapture: count: 2: total: 1113
(Not included in mp5 weight)
Included Mana restored (configurable): 33176
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 110.4)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+51.8 stats)
Had Moonkin Aura/Elemental Oath?: Yes (+5% crit)
Water Shield uptime: 4 mins 35 secs (91.18%)
MP5 from Water Shield: 91.1804046444936
Additional mp5 specified in configuration file (unknown) : 0
MP5 needed beyond included sources unbuffed: 495.531159543382
Character sheet MP5 needed unbuffed: 270.006009636335
Sources of mana naked:
Mana Pool unbuffed: 6036
+ Mana from Blessing of Kings on base int: 192
+ Mana from Arcane Int/Brilliance: 0
+ Mana from Mark/Gift of the the Wild: 932.4
= Mana Pool buffed: 7160.4
Crit % unbuffed: 16.97%
Crit % buffed: 22.42%
Gains:
Water Shield Rank 9: count: 52: total: 15095
from Improved Water Shield: 11158
from Water Shield damage/debuff procs: 3937
Mana Tide Totem: count: 4: total: 1718
Dark Rune: count: 1: total: 1230
Gains total: 18044.0106538441
Buffs:
Blessing of Wisdom/Mana Spring: 110.4 mp5
Water Shield passive: 91.1804046444936 mp5
Additional configuration mp5: 0 mp5
MP5 (including Int/crit) needed naked: 1065.91094279082
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.0000
Calculated mp5 value (Int, Crit, and mp5): 0.845098720074272
Mana Used Report: (sorted by total)
Lesser Healing Wave Rank 9: count: 1014, total mana used: 634764 (39.10% of overall)
In combat count: 991, mana used: 620366 (40.81%)
Riptide Rank 4: count: 528, total mana used: 396528 (24.43% of overall)
In combat count: 466, mana used: 349966 (23.02%)
Chain Heal Rank 7: count: 390, total mana used: 309270 (19.05% of overall)
In combat count: 378, mana used: 299754 (19.72%)
Earth Shield Rank 5: count: 115, total mana used: 71990 (4.43% of overall)
In combat count: 101, mana used: 63226 (4.16%)
Healing Wave Rank 14: count: 30, total mana used: 31320 (1.93% of overall)
In combat count: 29, mana used: 30276 (1.99%)
Flametongue Totem Rank 8: count: 44, total mana used: 21252 (1.31% of overall)
In combat count: 33, mana used: 15939 (1.05%)
Wrath of Air Totem: count: 44, total mana used: 21252 (1.31% of overall)
In combat count: 33, mana used: 15939 (1.05%)
Flame Shock Rank 9: count: 28, total mana used: 20916 (1.29% of overall)
In combat count: 28, mana used: 20916 (1.38%)
Chain Lightning Rank 8: count: 16, total mana used: 18272 (1.13% of overall)
In combat count: 16, mana used: 18272 (1.20%)
Strength of Earth Rank 8: count: 38, total mana used: 16682 (1.03% of overall)
In combat count: 29, mana used: 12731 (0.84%)
Cleanse Spirit: count: 47, total mana used: 14429 (0.89% of overall)
In combat count: 47, mana used: 14429 (0.95%)
Lightning Bolt Rank 14: count: 22, total mana used: 9658 (0.59% of overall)
In combat count: 22, mana used: 9658 (0.64%)
Frost Shock Rank 7: count: 12, total mana used: 9492 (0.58% of overall)
In combat count: 12, mana used: 9492 (0.62%)
Heroism: count: 7, total mana used: 7994 (0.49% of overall)
In combat count: 7, mana used: 7994 (0.53%)
Lava Burst Rank 2: count: 18, total mana used: 7902 (0.49% of overall)
In combat count: 18, mana used: 7902 (0.52%)
Healing Stream Totem Rank 9: count: 49, total mana used: 6419 (0.40% of overall)
In combat count: 38, mana used: 4978 (0.33%)
Magma Totem Rank 7: count: 5, total mana used: 5930 (0.37% of overall)
In combat count: 5, mana used: 5930 (0.39%)
Stoneskin Totem Rank 10: count: 9, total mana used: 3951 (0.24% of overall)
In combat count: 7, mana used: 3073 (0.20%)
Ancestral Spirit Rank 7: count: 1, total mana used: 3165 (0.19% of overall)
In combat count: 0, mana used: 0 (0.00%)
Earthliving Weapon Rank 6: count: 12, total mana used: 3156 (0.19% of overall)
In combat count: 3, mana used: 789 (0.05%)
Purge Rank 2: count: 8, total mana used: 2808 (0.17% of overall)
In combat count: 8, mana used: 2808 (0.18%)
Fire Elemental Totem: count: 2, total mana used: 2022 (0.12% of overall)
In combat count: 2, mana used: 2022 (0.13%)
Fire Nova Rank 9: count: 2, total mana used: 1934 (0.12% of overall)
In combat count: 2, mana used: 1934 (0.13%)
Nature Resistance Totem Rank 6: count: 3, total mana used: 1053 (0.06% of overall)
In combat count: 2, mana used: 702 (0.05%)
Cleansing Totem: count: 2, total mana used: 702 (0.04% of overall)
In combat count: 2, mana used: 702 (0.05%)
Searing Totem Rank 10: count: 1, total mana used: 307 (0.02% of overall)
In combat count: 1, mana used: 307 (0.02%)
Tremor Totem: count: 2, total mana used: 174 (0.01% of overall)
In combat count: 2, mana used: 174 (0.01%)
Healing Report (sorted by effective):
Lesser Healing Wave Rank 9: hits: 1013, effective healing: 4310483 (23.18% of player's overall)
Combat: hits: 990, effective healing: 4191238 (23.23%), ehps: 734.63
Total (raw) healing: 9118689 (21.18% of player's overall)
Combat: Total healing: 8934378 (21.99%), hps: 1565.99
Crits: 628 (61.99%)
Combat Crits: 616 (62.22%)
Averages: (9001)
Non-crit: 6734, crit: 10391, effective: 4255, overall: 9001
Combat: Non-crit: 6744, crit: 10409, effective: 4233, overall: 9024
Overheals: (52.73%)
Combat (53.09%)
Non-crit: count: 230, total: 1212368, ave: 5271
Crit: count: 466, total: 3595838, ave: 7716
Combat Non-crit: count: 222, total: 1172744, ave: 5282
Combat Crit: count: 461, total: 3570396, ave: 7744
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 16 mins 58 secs
Combat cast time: 16 mins 34 secs
Combat Average cast time: 1.00
Haste capped casts count: 292 (28.83%)
Combat count: 292 (29.49%)
Ancestral:
Procs: 523, effective: 1152463, total: 1782726
Combat Procs: 514, effective: 1141726, total: 1754202
Earthliving:
Total Duration: 50 mins 56 secs
Ticks: 746, effective: 340628, total: 803846
Combat Duration: 49 mins 29 secs
Combat Ticks: 720, effective: 338361, total: 777135
With Ancestral and Earthliving:
Effective: 5803574 (31.21%), Total: 11705261 (27.19%)
Combat Effective: 5671325 (31.43%), Total: 11465715 (28.22%)
Tidal waves count: 407, time saved: 0 sec
Combat count: 393, time saved: 0 sec
Tidal waves effective: 104157, total: 412641
Combat effective: 98150, total: 400277
Improved Water Shield procs: 367 (36.23% of casts)
Combat procs: 359 (36.26% of casts)
EHPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.520378205007254
1 Haste rating = 1.13401069391482
(mp5 = -0.186912263939044)
1 crit rating = 0.724435574424285
1 int = 0.23946358010438
Chain Heal Rank 7: hits: 860, effective healing: 3312888 (17.82% of player's overall)
Combat: hits: 815, effective healing: 3168107 (17.56%), ehps: 555.30
Total (raw) healing: 8028526 (18.65% of player's overall)
Combat: Total healing: 7753262 (19.08%), hps: 1358.97
Crits: 414 (48.14%)
Combat Crits: 396 (48.59%)
Averages: (9335)
Non-crit: 7309, crit: 11517, effective: 3852, overall: 9335
Combat: Non-crit: 7474, crit: 11669, effective: 3887, overall: 9513
Overheals: (58.74%)
Combat (59.14%)
Non-crit: count: 301, total: 1788412, ave: 5941
Crit: count: 323, total: 2927226, ave: 9062
Combat Non-crit: count: 281, total: 1725793, ave: 6141
Combat Crit: count: 312, total: 2859362, ave: 9164
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 9 mins 56 secs
Combat cast time: 9 mins 35 secs
Combat Average cast time: 1.52
Haste capped casts count: 4 (1.03%)
Combat count: 4 (1.06%)
Earthliving:
Total Duration: 48 mins 19 secs
Ticks: 760, effective: 294375, total: 803523
Combat Duration: 43 mins 40 secs
Combat Ticks: 659, effective: 277166, total: 701961
With Ancestral and Earthliving:
Effective: 3607263 (19.40%), Total: 8832049 (20.52%)
Combat Effective: 3445273 (19.10%), Total: 8455223 (20.81%)
Number of Chain Heal casts started: 399 (2.26% canceled)
Initial target hits: 390, crits: 200 (51.28%),
riptide: 119 (30.51%)
combat hits: 378, crits: 193 (51.06%),
riptide: 119 (31.48%)
Effective: 1842135 (55.61%), Total: 5221437 (65.04%)
combat Effective: 1787845 (56.43%), Total: 5078760 (65.50%)
Ave: non crit: 10740, crit: 15903, effective: 4723, overall: 13388
combat non crit: 10782, crit: 15978, effective: 4729, overall: 13435
Overheals non-crit count: 147, non-crit ave over: 8660
combat non-crit count: 142, non-crit ave over: 8714
Overheals crit count: 173, crit ave over: 12174
combat crit count: 168, crit ave over: 12222
Overhealed amount: 3379302 (64.72%)
combat amount: 3290915 (64.80%)
Second target hits: 251 (64.36% bounced), crits: 119 (47.41%),
riptide: 66 (26.29%)
combat hits: 239 (63.23% bounced), crits: 116 (48.54%),
riptide: 66 (27.62%)
Effective: 1035849 (31.27%), Total: 1965003 (24.48%)
combat Effective: 989193 (31.22%), Total: 1897257 (24.47%)
Ave: non crit: 6210, crit: 9623, effective: 4126, overall: 7828
combat non crit: 6292, crit: 9683, effective: 4138, overall: 7938
Overheals non-crit count: 83, non-crit ave over: 4100
combat non-crit count: 76, non-crit ave over: 4271
Overheals crit count: 85, crit ave over: 6927
combat crit count: 84, crit ave over: 6945
Overhealed amount: 929154 (47.29%)
combat amount: 908064 (47.86%)
Third target hits: 138 (35.38% bounced), crits: 55 (39.86%),
riptide: 36 (26.09%)
combat hits: 127 (33.60% bounced), crits: 52 (40.94%),
riptide: 36 (28.35%)
Effective: 293569 (8.86%), Total: 615194 (7.66%)
combat Effective: 264598 (8.35%), Total: 574505 (7.41%)
Ave: non crit: 3750, crit: 5525, effective: 2127, overall: 4457
combat non crit: 3794, crit: 5574, effective: 2083, overall: 4523
Overheals non-crit count: 58, non-crit ave over: 2724
combat non-crit count: 52, non-crit ave over: 2867
Overheals crit count: 39, crit ave over: 4195
combat crit count: 38, crit ave over: 4231
Overhealed amount: 321625 (52.28%)
combat amount: 309907 (53.94%)
Fourth target hits: 81 (20.77% bounced), crits: 40 (49.38%),
riptide: 18 (22.22%)
combat hits: 71 (18.78% bounced), crits: 35 (49.30%),
riptide: 18 (25.35%)
Effective: 141335 (4.27%), Total: 226892 (2.83%)
combat Effective: 126471 (3.99%), Total: 202740 (2.61%)
Ave: non crit: 2159, crit: 3459, effective: 1744, overall: 2801
combat non crit: 2183, crit: 3546, effective: 1781, overall: 2855
Overheals non-crit count: 13, non-crit ave over: 1301
combat non-crit count: 11, non-crit ave over: 1323
Overheals crit count: 26, crit ave over: 2640
combat crit count: 22, crit ave over: 2805
Overhealed amount: 85557 (37.71%)
combat amount: 76269 (37.62%)
Glyph of Chain heal: effective: 141335 (0.76% of total effective)
combat effective: 126471 (0.70% of combat effective)
Processed by cast: 160, T10 hot: 218, time: 12
less accurate: order: 0, count: 0
Improved Water Shield procs: 126 (32.31% of casts)
Combat procs: 122 (32.28% of casts)
EHPS increased by:
hop 1: SP coefficient with set/talents: 1.7726
hop 2: SP coefficient with set/talents: 1.0635
hop 3: SP coefficient with set/talents: 0.6381
hop 4: SP coefficient with set/talents: 0.3829
1 SP = 0.543984
(0.2699 + 0.1896 + 0.0527 + 0.0318)
1 Haste rating = 1.63384546227708
(mp5 = -0.156241471304941)
1 crit rating = 0.266300949608113
(0.1327 + 0.0942 + 0.0231 + 0.0164)
1 int = 0.0880262938896021
(0.0438 + 0.0311 + 0.0076 + 0.0054)
Earth Shield: hits: 675, effective healing: 2755382 (14.82% of player's overall)
Combat: hits: 675, effective healing: 2755382 (15.27%), ehps: 482.96
Total (raw) healing: 4030540 (9.36% of player's overall)
Combat: Total healing: 4030540 (9.92%), hps: 706.46
Crits: 324 (48.00%)
Combat Crits: 324 (48.00%)
Averages: (5971)
Non-crit: 4366, crit: 7709, effective: 4082, overall: 5971
Combat: Non-crit: 4366, crit: 7709, effective: 4082, overall: 5971
Overheals: (31.64%)
Combat (31.64%)
Non-crit: count: 119, total: 316705, ave: 2661
Crit: count: 176, total: 958453, ave: 5445
Combat Non-crit: count: 119, total: 316705, ave: 2661
Combat Crit: count: 176, total: 958453, ave: 5445
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth Shield Rank 5:
Combat Average GCD time: 1.00
Haste capped casts count: 53 (46.09%)
Combat count: 50 (49.50%)
Earth shield average time between procs: 6.48 secs
in combat: 6.48 secs
Combat uptime: 1 hour 33 mins 19 secs (98.1514%)
EHPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0929642455159138
1 crit rating = 0.0476732014986827
1 int = 0.0157584689500988
Ancestral Awakening: hits: 867, effective healing: 1786008 (9.61% of player's overall)
Combat: hits: 828, effective healing: 1745615 (9.67%), ehps: 305.97
Total (raw) healing: 2702585 (6.28% of player's overall)
Combat: Total healing: 2612503 (6.43%), hps: 457.91
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (3117)
Non-crit: 3117, crit: 0, effective: 2059, overall: 3117
Combat: Non-crit: 3155, crit: 0, effective: 2108, overall: 3155
Overheals: (33.91%)
Combat (33.18%)
Non-crit: count: 374, total: 916577, ave: 2450
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 349, total: 866888, ave: 2483
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing way added effective: 16259, total: 21408
Combat effective: 16259, total: 21408
Riptide Rank 4: hits: 528, effective healing: 1523784 (8.19% of player's overall)
Combat: hits: 466, effective healing: 1416819 (7.85%), ehps: 248.34
Total (raw) healing: 2685189 (6.24% of player's overall)
Combat: Total healing: 2385256 (5.87%), hps: 418.08
Crits: 246 (46.59%)
Combat Crits: 217 (46.57%)
Averages: (5085)
Non-crit: 4053, crit: 6268, effective: 2885, overall: 5085
Combat: Non-crit: 4073, crit: 6317, effective: 3040, overall: 5118
Overheals: (43.25%)
Combat (40.60%)
Non-crit: count: 157, total: 494351, ave: 3148
Crit: count: 148, total: 667054, ave: 4507
Combat Non-crit: count: 131, total: 404181, ave: 3085
Combat Crit: count: 129, total: 564256, ave: 4374
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 8 mins 51 secs
Combat GCD time: 7 mins 48 secs
Combat Average GCD time: 1.00
Haste capped casts count: 71 (13.45%)
Combat count: 47 (10.09%)
Ancestral:
Procs: 331, effective: 540024, total: 812816
Combat Procs: 301, effective: 510368, total: 751258
Earthliving:
Total Duration: 33 mins 34 secs
Ticks: 509, effective: 186503, total: 554614
Combat Duration: 31 mins 2 secs
Combat Ticks: 459, effective: 181860, total: 504178
With Ancestral and Earthliving:
Effective: 2250311 (12.10%), Total: 4052619 (9.41%)
Combat Effective: 2109047 (11.69%), Total: 3640692 (8.96%)
Improved Water Shield procs: 237 (44.89% of casts)
Combat procs: 212 (45.49% of casts)
EHPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.320119547053256
1 crit rating = 0.575673184860362
1 int = 0.190289884543985
Healing Stream Totem: hits: 12386, effective healing: 1479128 (7.95% of player's overall)
Combat: hits: 11032, effective healing: 1462011 (8.10%), ehps: 256.26
Total (raw) healing: 8199840 (19.05% of player's overall)
Combat: Total healing: 7359235 (18.11%), hps: 1289.91
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (662)
Non-crit: 662, crit: 0, effective: 119, overall: 662
Combat: Non-crit: 667, crit: 0, effective: 132, overall: 667
Overheals: (81.96%)
Combat (80.13%)
Non-crit: count: 10424, total: 6720712, ave: 644
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 9092, total: 5897224, ave: 648
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
EHPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00818239666424946
1 crit rating = 0
1 int = 0
Riptide_hot Rank 4: hits: 2080, effective healing: 1079480 (5.81% of player's overall)
Combat: hits: 1837, effective healing: 1050238 (5.82%), ehps: 184.08
Total (raw) healing: 2837101 (6.59% of player's overall)
Combat: Total healing: 2526906 (6.22%), hps: 442.91
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1363)
Non-crit: 1363, crit: 0, effective: 518, overall: 1363
Combat: Non-crit: 1375, crit: 0, effective: 571, overall: 1375
Overheals: (61.95%)
Combat (58.44%)
Non-crit: count: 1342, total: 1757621, ave: 1309
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1120, total: 1476668, ave: 1318
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 489, refresh count: 33
Total Duration: 1 hour 47 mins 59 secs
Combat Duration: 1 hour 35 mins 33 secs
Overwritten Duration: 3 mins 2 secs (2.8102%)
Casts that did not proc hot: 13 (1 min 3 secs )
Combat Count: 13 (1 min 3 secs )
Healing lost to Riptide bug: effective: 12070, overall: 29041
Combat effective: 12070, overall: 29041
(This is tracking the bug where Riptide fails to refresh
if spellpower is lower than the previous cast.)
EHPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0269053892215569
1 crit rating = 0
1 int = 0
Earthliving_hot Rank 6: hits: 2060, effective healing: 841538 (4.53% of player's overall)
Combat: hits: 1874, effective healing: 815358 (4.52%), ehps: 142.91
Total (raw) healing: 2210606 (5.13% of player's overall)
Combat: Total healing: 2022761 (4.98%), hps: 354.54
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1073)
Non-crit: 1073, crit: 0, effective: 408, overall: 1073
Combat: Non-crit: 1079, crit: 0, effective: 435, overall: 1079
Overheals: (61.93%)
Combat (59.69%)
Non-crit: count: 1324, total: 1369068, ave: 1034
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1166, total: 1207403, ave: 1035
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 35 mins 38 secs (98.31%)
Earthliving applied count: 461, refresh count: 183
Earthliving proc rate when ELW is applied: 26.9118%
Earthliving proc rate overall: 26.4259%
Total Duration: 2 hours 16 mins 55 secs
Combat Duration: 2 hours 19 mins 39 secs
EHPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.0947526147278549
1 crit rating = 0
1 int = 0
Chain Heal hot (T10 4P): hits: 997, effective healing: 482704 (2.60% of player's overall)
Combat: hits: 938, effective healing: 468954 (2.60%), ehps: 82.20
Total (raw) healing: 1172475 (2.72% of player's overall)
Combat: Total healing: 1122121 (2.76%), hps: 196.68
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1176)
Non-crit: 1176, crit: 0, effective: 484, overall: 1176
Combat: Non-crit: 1196, crit: 0, effective: 499, overall: 1196
Overheals: (58.83%)
Combat (58.21%)
Non-crit: count: 629, total: 689771, ave: 1096
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 591, total: 653167, ave: 1105
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Unknown target ticks: 7
combat ticks: 7
Effective: 489 (0.10%), Total: 4782 (0.41%)
combat Effective: 489 (0.10%), Total: 4782 (0.43%)
Ave: effective tick: 69, total tick: 683
combat effective: 69, total: 683
Overheals count: 6, ave over: 715
Combat count: 6, ave over: 715
Initial target ticks: 539
combat ticks: 510
Effective: 319196 (66.13%), Total: 781287 (66.64%)
combat Effective: 312655 (66.67%), Total: 745823 (66.47%)
Ave: effective tick: 592, total tick: 1449
combat effective: 613, total: 1462
Overheals count: 442, ave over: 1125
Combat count: 417, ave over: 1123
Second target ticks: 321
combat ticks: 308
Effective: 122523 (25.38%), Total: 280518 (23.93%)
combat Effective: 118609 (25.29%), Total: 271164 (24.17%)
Ave: effective tick: 381, total tick: 873
combat effective: 385, total: 880
Overheals count: 237, ave over: 956
Combat count: 228, ave over: 970
Third target ticks: 162
combat ticks: 155
Effective: 28148 (5.83%), Total: 74805 (6.38%)
combat Effective: 25823 (5.51%), Total: 72034 (6.42%)
Ave: effective tick: 173, total tick: 461
combat effective: 166, total: 464
Overheals count: 124, ave over: 575
Combat count: 123, ave over: 576
Fourth target ticks: 110
combat ticks: 98
Effective: 12280 (2.54%), Total: 31074 (2.65%)
combat Effective: 11311 (2.41%), Total: 28307 (2.52%)
Ave: effective tick: 111, total tick: 282
combat effective: 115, total: 288
Overheals count: 73, ave over: 585
Combat count: 65, ave over: 606
EHPS increased by:
hop 1: SP coefficient: 0.1477
hop 2: SP coefficient: 0.0886
hop 3: SP coefficient: 0.0532
hop 4: SP coefficient: 0.0319
1 SP = 0.013776
(0.0081 + 0.0041 + 0.0010 + 0.0006)
1 Haste rating = 0.147298896447468
1 crit rating = 0.18671358679886
1 int = 0.0617185371998292
Healing Wave Rank 14: hits: 30, effective healing: 472339 (2.54% of player's overall)
Combat: hits: 29, effective healing: 457470 (2.54%), ehps: 80.18
Total (raw) healing: 653854 (1.52% of player's overall)
Combat: Total healing: 638985 (1.57%), hps: 112.00
Crits: 17 (56.67%)
Combat Crits: 17 (58.62%)
Averages: (21795)
Non-crit: 16475, crit: 25863, effective: 15744, overall: 21795
Combat: Non-crit: 16609, crit: 25863, effective: 15774, overall: 22033
Overheals: (27.76%)
Combat (28.41%)
Non-crit: count: 5, total: 39021, ave: 7804
Crit: count: 11, total: 142494, ave: 12954
Combat Non-crit: count: 5, total: 39021, ave: 7804
Combat Crit: count: 11, total: 142494, ave: 12954
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 37 secs
Combat cast time: 35 secs
Combat Average cast time: 1.24
Haste capped casts count: 12 (40.00%)
Combat count: 12 (41.38%)
Ancestral:
Procs: 13, effective: 93521, total: 107043
Combat Procs: 13, effective: 93521, total: 107043
Earthliving:
Total Duration: 3 mins 53 secs
Ticks: 34, effective: 14723, total: 36816
Combat Duration: 3 mins 34 secs
Combat Ticks: 27, effective: 14723, total: 29741
With Ancestral and Earthliving:
Effective: 580583 (3.12%), Total: 797713 (1.85%)
Combat Effective: 565714 (3.14%), Total: 775769 (1.91%)
Tidal waves count: 18, time saved: 6 secs
Combat count: 18, time saved: 6 secs
Tidal waves effective: 24065, total: 43289
Combat effective: 24065, total: 43289
Healing Way added effective: 66925, total: 130770
Combat added effective: 63951, total: 127797
Improved Water Shield procs: 14 (46.67% of casts)
Combat procs: 14 (48.28% of casts)
EHPS increased by:
SP coefficient with current set/talents: 2.4896
1 SP = 1.44233686497324
1 Haste rating = 2.70284833242924
(mp5 = -0.253352237659717)
1 crit rating = 2.06576570400945
1 int = 0.682842848423161
Althor's Abacus (trinket-264): hits: 97, effective healing: 365176 (1.96% of player's overall)
Combat: hits: 82, effective healing: 328288 (1.82%), ehps: 57.54
Total (raw) healing: 836374 (1.94% of player's overall)
Combat: Total healing: 695829 (1.71%), hps: 121.96
Crits: 33 (34.02%)
Combat Crits: 26 (31.71%)
Averages: (8622)
Non-crit: 7149, crit: 11479, effective: 3764, overall: 8622
Combat: Non-crit: 7103, crit: 11462, effective: 4003, overall: 8485
Overheals: (56.34%)
Combat (52.82%)
Non-crit: count: 49, total: 239208, ave: 4881
Crit: count: 28, total: 231990, ave: 8285
Combat Non-crit: count: 42, total: 193304, ave: 4602
Combat Crit: count: 23, total: 174237, ave: 7575
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
EHPS increased by:
1 SP = 0
1 crit rating = 0.00384792350606363
1 int = 0.00127193855638863
Fountain of Light hot (Trauma): hits: 1788, effective healing: 129757 (0.70% of player's overall)
Combat: hits: 1669, effective healing: 127289 (0.71%), ehps: 22.31
Total (raw) healing: 470161 (1.09% of player's overall)
Combat: Total healing: 438974 (1.08%), hps: 76.94
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (262)
Non-crit: 262, crit: 0, effective: 72, overall: 262
Combat: Non-crit: 263, crit: 0, effective: 76, overall: 263
Overheals: (72.40%)
Combat (71.00%)
Non-crit: count: 1295, total: 340404, ave: 262
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1186, total: 311685, ave: 262
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Gift of the Naaru: hits: 35, effective healing: 51835 (0.28% of player's overall)
Combat: hits: 35, effective healing: 51835 (0.29%), ehps: 9.09
Total (raw) healing: 79721 (0.19% of player's overall)
Combat: Total healing: 79721 (0.20%), hps: 13.97
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2277)
Non-crit: 2277, crit: 0, effective: 1481, overall: 2277
Combat: Non-crit: 2277, crit: 0, effective: 1481, overall: 2277
Overheals: (34.98%)
Combat (34.98%)
Non-crit: count: 16, total: 27886, ave: 1742
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 16, total: 27886, ave: 1742
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Crazy Alchemist's Potion: hits: 5, effective healing: 4008 (0.02% of player's overall)
Combat: hits: 5, effective healing: 4008 (0.02%), ehps: 0.70
Total (raw) healing: 24279 (0.06% of player's overall)
Combat: Total healing: 24279 (0.06%), hps: 4.26
Crits: 2 (40.00%)
Combat Crits: 2 (40.00%)
Averages: (4855)
Non-crit: 4079, crit: 6021, effective: 801, overall: 4855
Combat: Non-crit: 4079, crit: 6021, effective: 801, overall: 4855
Overheals: (83.49%)
Combat (83.49%)
Non-crit: count: 2, total: 8229, ave: 4114
Crit: count: 2, total: 12042, ave: 6021
Combat Non-crit: count: 2, total: 8229, ave: 4114
Combat Crit: count: 2, total: 12042, ave: 6021
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving:
Total Duration: 6 secs
Ticks: 2, effective: 2136, total: 2136
Combat Duration: 6 secs
Combat Ticks: 2, effective: 2136, total: 2136
With Ancestral and Earthliving:
Effective: 6144 (0.03%), Total: 26415 (0.06%)
Combat Effective: 6144 (0.03%), Total: 26415 (0.07%)
Night Dragon's Breath: hits: 1, effective healing: 0 (0.00% of player's overall)
Combat: hits: 1, effective healing: 0 (0.00%), ehps: 0.00
Total (raw) healing: 821 (0.00% of player's overall)
Combat: Total healing: 821 (0.00%), hps: 0.14
Crits: 1 (100.00%)
Combat Crits: 1 (100.00%)
Averages: (821)
Non-crit: 0, crit: 821, effective: 0, overall: 821
Combat: Non-crit: 0, crit: 821, effective: 0, overall: 821
Overheals: (100.00%)
Combat (100.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 1, total: 821, ave: 821
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 1, total: 821, ave: 821
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
Heroism: 1 haste rating adds 0.0000 HEP combat time saved casting
Combat haste capped casts count: 7 (100.00%)
Totemic Recall: 1 haste rating adds 0.0019 HEP combat time saved casting
Combat haste capped casts count: 4 (50.00%)
Flame Shock Rank 9: 1 haste rating adds 0.0092 HEP combat time saved casting
Combat haste capped casts count: 9 (32.14%)
Frost Shock Rank 7: 1 haste rating adds 0.0048 HEP combat time saved casting
Combat haste capped casts count: 2 (16.67%)
Earth Shield Rank 5: 1 haste rating adds 0.0247 HEP combat time saved casting
Combat haste capped casts count: 50 (49.50%)
Cleanse Spirit: 1 haste rating adds 0.0136 HEP combat time saved casting
Combat haste capped casts count: 19 (40.43%)
Earthliving Weapon Rank 6: 1 haste rating adds 0.0015 HEP combat time saved casting
Combat haste capped casts count: 0 (0.00%)
Water Shield Rank 9: 1 haste rating adds 0.0209 HEP combat time saved casting
Combat haste capped casts count: 34 (44.16%)
Riptide Rank 4: 1 haste rating adds 0.2032 HEP combat time saved casting
Combat haste capped casts count: 47 (10.09%)
Call of Elements: 1 haste rating adds 0.0112 HEP combat time saved casting
Combat haste capped casts count: 10 (30.30%)
Purge Rank 2: 1 haste rating adds 0.0029 HEP combat time saved casting
Combat haste capped casts count: 0 (0.00%)
In the longest fight, 1 int worth of mana pool is worth: 0.1234 mp5
The weight of 1 int worth of mana pool is: 0.1043
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2980 mp5
Mana Restored Report: (sorted by total)
Water Shield Rank 9: count: 1005, total mana restored: 494665 (54.14% of overall)
Combat count: 964, mana restored: 474485 (54.25%)
Ave: total: 492, in combat: 492
Overall in combat mp5: 415.83
In combat uptime: 1 hour 33 mins 47 secs (98.63%)
Passive mp5: 98.6309
Procs from damage/debuffs: 257
MP5 from Improved Water Shield: 304.9724
Procs from Improved Water Shield in combat: 707
out of 1333 procs possible, proc rate: 53.02%
MP5 increased by:
1 crit rating = 0.125293000537247 mp5
1 haste rating = 0.0930077374785645 mp5
1 int = 0.0414158436304193 mp5
Solace of the Fallen (trinket-258): count: 561, total mana restored: 132544 (14.51% of overall)
Combat count: 419, mana restored: 124230 (14.20%)
Ave: total: 236, in combat: 296
Overall in combat mp5: 108.87
Innervate: count: 110, total mana restored: 86519 (9.47% of overall)
Combat count: 110, mana restored: 86519 (9.89%)
Ave: total: 786, in combat: 786
Overall in combat mp5: 75.82
Mana Tide Totem: count: 28, total mana restored: 49499 (5.42% of overall)
Combat count: 28, mana restored: 49499 (5.66%)
Ave: total: 1767, in combat: 1767
Overall in combat mp5: 43.38
Mana Tide usage in overall combat: 36.81%
Shaman's Mana Tide usage in intense fight: 99.33%
MP5 increased by:
1 int = 0.071516 mp5 (0.072000 theoretical 5 min cooldown)
1 mana = 0.003973 mp5 (0.004000 theoretical 5 min cooldown)
Replenishment: count: 535, total mana restored: 31062 (3.40% of overall)
Combat count: 535, mana restored: 31062 (3.55%)
Ave: total: 58, in combat: 58
Overall in combat mp5: 27.22
Replenishment uptime in overall combat: 9.38%
Replenishment uptime in intense fight: 0.00%
Mana pool based on replenishment: 29029
MP5 increased by:
1 int = 0.016879 mp5 (0.180000 theoretical)
1 mana = 0.000938 mp5 (0.010000 theoretical)
Crazy Alchemist's Potion: count: 5, total mana restored: 21330 (2.33% of overall)
Combat count: 5, mana restored: 21330 (2.44%)
Ave: total: 4266, in combat: 4266
Overall in combat mp5: 18.69
Purified Lunar Dust (trinket): count: 22, total mana restored: 18868 (2.07% of overall)
Combat count: 20, mana restored: 17046 (1.95%)
Ave: total: 857, in combat: 852
Overall in combat mp5: 14.94
Revitalize: count: 63, total mana restored: 18063 (1.98% of overall)
Combat count: 60, mana restored: 17191 (1.97%)
Ave: total: 286, in combat: 286
Overall in combat mp5: 15.07
Rapture: count: 23, total mana restored: 13112 (1.44% of overall)
Combat count: 23, mana restored: 13112 (1.50%)
Ave: total: 570, in combat: 570
Overall in combat mp5: 11.49
Hymn of Hope: count: 12, total mana restored: 11852 (1.30% of overall)
Combat count: 12, mana restored: 11852 (1.36%)
Ave: total: 987, in combat: 987
Overall in combat mp5: 10.39
Insightful Earthsiege Diamond: count: 18, total mana restored: 10800 (1.18% of overall)
Combat count: 16, mana restored: 9600 (1.10%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 8.41
Totemic Recall: count: 69, total mana restored: 6996 (0.77% of overall)
Combat count: 31, mana restored: 3084 (0.35%)
Ave: total: 101, in combat: 99
Overall in combat mp5: 2.70
Super Mana Potion: count: 3, total mana restored: 6569 (0.72% of overall)
Combat count: 2, mana restored: 3922 (0.45%)
Ave: total: 2189, in combat: 1961
Overall in combat mp5: 3.44
Dark Rune: count: 5, total mana restored: 5876 (0.64% of overall)
Combat count: 5, mana restored: 5876 (0.67%)
Ave: total: 1175, in combat: 1175
Overall in combat mp5: 5.15
Runic Mana Potion: count: 1, total mana restored: 4327 (0.47% of overall)
Combat count: 1, mana restored: 4327 (0.49%)
Ave: total: 4327, in combat: 4327
Overall in combat mp5: 3.79
Judgement of Wisdom: count: 12, total mana restored: 1056 (0.12% of overall)
Combat count: 12, mana restored: 1056 (0.12%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.93
Night Dragon's Breath: count: 1, total mana restored: 455 (0.05% of overall)
Combat count: 1, mana restored: 455 (0.05%)
Ave: total: 455, in combat: 455
Overall in combat mp5: 0.40
Total mp5 above character sheet (in raid): 766.53 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat: 1689
Ancestral Knowlege granting on ave: 168 int
HEP per point: 25.0435
HEP: 125.2176
Thundering Strikes talent points: 5
HEP per point: 57.2275
HEP: 286.1373
Improved Shields talent points: 3
Water Shield Combat MP5: 54.24
Water Shield Combat HEP: 45.84
Water Shield Intense Fight MP5: 55.27
Water Shield Intense Fight HEP: 46.70
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 97
With 1 talent points: 85
With 2 talent points: 73
Casts saved with 2 points in Improved Earth shield: 24
Global cooldown time: 1.00
Combat time saved: 24 secs
Combat effective gained by fewer refreshes: 75899
Combat EHPS gained: 13.3034
HEP: 38.1584
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 435 effective: 80891 (0.44%)
Combat count: 435, effective: 80891 (0.45%), hps: 14.1784
HEP: 40.6682
Point 2 provided benefit count: 431 effective: 79721 (0.43%)
Combat count: 431, effective: 79721 (0.44%), hps: 13.9734
HEP: 40.0804
Point 3 provided benefit count: 427 effective: 78563 (0.42%)
Combat count: 427, effective: 78563 (0.44%), hps: 13.7704
HEP: 39.4981
Point 4 provided benefit count: 418 effective: 77655 (0.42%)
Combat count: 418, effective: 77655 (0.43%), hps: 13.6112
HEP: 39.0413
Point 5 provided benefit count: 416 effective: 76379 (0.41%)
Combat count: 416, effective: 76379 (0.42%), hps: 13.3876
HEP: 38.4001
Combat Total Earth Shield improved effective: 393211 (2.18%)
HEP: 197.6881
Improved Shields ave point HEP: 55.11
Improved Earth Shield ave point HEP: 58.62
Improved Shields and Improved Earth Shield total HEP: 282.55
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave EHPS increase per point: 218.3872
Healing Wave EHPS increase 5 points: 1091.9362
Combat time saved: 14 secs
Combat effective gained by saved time: 45855
Combat EHPS gained: 8.0375
HEP per point: 4.6108
HEP: 23.0541
Tidal Focus talent points: 5
Combat heal mana used: 1436393
Mana saved with Tidal Focus: 71819
Combat MP5 per point: 12.5884, HEP: 10.6384
Total Combat MP5: 62.9418, HEP: 53.1920
Intense Fight MP5 per point: 17.1746, HEP: 14.5142
Intense Fight MP5: 85.8730, HEP: 72.5712
Improved Water Shield talent points: 3
Combat MP5 per point: 101.6575, HEP: 85.9106
Total Combat MP5: 304.9724, HEP: 257.7318
Intense Fight per point MP5: 119.49, HEP: 100.98
Intense Fight MP5: 358.47, HEP: 302.94
Number of Water Shield procs in combat: 707
Combat HEP: 257.7318, per point: 85.9106
Intense HEP: 302.9442, per point: 100.9814
Tidal Force talent points: 1
Tidal Force used 8 times
Combat Not using Tidal Force: crits: 1005, crit rate: 55.71%
Combat Using Tidal Force: crits: 24, crit rate: 80.00%
Combat Dose 3: crit rate: 77.78%
Combat Dose 2: crit rate: 91.67%
Combat Dose 1: crit rate: 66.67%
Overall crit increase: 0.1993%
HEP: 11.4080
Tidal Mastery talent points: 5
HEP per point: 57.2275
Total HEP: 286.1373
Restorative Totems talent points: 3
Point 1 provided benefit count: 2119 effective: 143472 (0.77%)
Combat count: 2090, effective: 141745 (0.79%), hps: 24.8447
HEP: 71.2629
Point 2 provided benefit count: 2051 effective: 139159 (0.75%)
Combat count: 2024, effective: 137595 (0.76%), hps: 24.1174
HEP: 69.1767
Point 3 provided benefit count: 1993 effective: 136247 (0.73%)
Combat count: 1969, effective: 134850 (0.75%), hps: 23.6361
HEP: 67.7962
Combat Total Healing Stream improved effective: 414191 (2.30%)
HEP: 208.2357
Healing Way talent points: 3
Combat added effective: 16259, added total: 21408
Combat Healing Wave hps increase: 453.5336
Combat EHPS increase: 2.8499, per my point: 0.9500
HEP: 8.1745, per my point: 2.7248
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 9 times
Nature's Swiftness Heal Count: 9, Effective: 169771, total: 212857
Combat Count: 9, Effective: 169771 (0.94%), total: 212857 (0.52%)
Spell report:
Healing Wave Rank 14:
Count: 3, Effective: 71928, total: 78192
Combat Count: 3, Effective: 71928, total: 78192
Lesser Healing Wave Rank 9:
Count: 1
Combat Count: 1
Ancestral Awakening:
Count: 4, Effective: 26594, total: 29529
Combat Count: 4, Effective: 26594, total: 29529
Chain Heal Rank 7:
Count: 5, Effective: 71249, total: 93997
Combat Count: 5, Effective: 71249, total: 93997
Average effective hps: 18863.4444, total hps: 23650.7778
HEP: 85.3528
Talent Points in Purification: 5
Point 1 provided benefit count: 5766 effective: 243361 (1.31%)
Combat count: 5618, effective: 235895 (1.31%), hps: 41.3471
HEP: 118.5972
Point 2 provided benefit count: 5741 effective: 241160 (1.30%)
Combat count: 5593, effective: 233865 (1.30%), hps: 40.9914
HEP: 117.5767
Point 3 provided benefit count: 5716 effective: 238272 (1.28%)
Combat count: 5571, effective: 231106 (1.28%), hps: 40.5077
HEP: 116.1895
Point 4 provided benefit count: 5685 effective: 235725 (1.27%)
Combat count: 5542, effective: 228588 (1.27%), hps: 40.0664
HEP: 114.9236
Point 5 provided benefit count: 5659 effective: 233889 (1.26%)
Combat count: 5517, effective: 226859 (1.26%), hps: 39.7633
HEP: 114.0543
Combat Total Purification effective: 1156316 (6.41%)
HEP: 581.3412
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 109, restored mana: 172352
Overall MP5: 151.0469
Overall HEP: 127.6496
Intense fight MP5: 293.4457
Intense fight HEP: 247.9906
Self report:
Combat: Count: 28, restored mana: 49499 (5.6593%)
Overall MP5: 43.3803
Overall HEP: 36.6606
Intense fight MP5: 105.2041
Intense fight HEP: 88.9078
Talent Points in Cleanse Spirit: 1
Count: 47
Combat Count: 47
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 114.4549
Note: Based on my testing Glyph of Earthliving Weapon increases
the proc rate of Earthliving Weapon by 20% * 5% = 1%, not 5%
Blessing of Eternals earthliving weapon proc rate: 5.9118%
Increased earthliving HEP per point: 45.0247
Total HEP per point: 159.4797
Total HEP: 318.9593
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 269 effective: 163469 (0.88%)
Combat count: 253, effective: 156721 (0.87%), hps: 27.4697
HEP: 78.7920
Point 2 provided benefit count: 253 effective: 148856 (0.80%)
Combat count: 237, effective: 142475 (0.79%), hps: 24.9728
HEP: 71.6301
Combat Total Improved Chain Heal effective: 299197 (1.66%)
HEP: 150.4222
Nature's Blessing talent points: 3
Average int in combat: 1689
1 int = 0.1500 SP
1689 int = 253.4700 SP
HEP per point = 84.4900
HEP = 253.4700
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 657 effective: 655212 (3.52%)
Combat count: 638, effective: 640498 (3.55%), hps: 112.2648
HEP: 322.0122
Point 2 provided benefit count: 606 effective: 602856 (3.24%)
Combat count: 588, effective: 588759 (3.26%), hps: 103.1962
HEP: 296.0005
Point 3 provided benefit count: 554 effective: 527938 (2.84%)
Combat count: 538, effective: 516356 (2.86%), hps: 90.5057
HEP: 259.5998
Combat Total Ancestral Awakening effective: 1745615 (9.67%)
HEP: 877.6125
Earth Shield talent points: 1
Combat uptime: 1 hour 33 mins 19 secs (98.1514%)
Combat base talent effective: 1998569 (11.08%)
Combat EHPS increase: 350.3037
HEP: 1004.7858
Tidal Waves talent points: 5
Buff applied count: 321, refreshed: 486
Time saved: 6 secs
Combat time saved: 6 secs
Combat EHPS increase from time saved: 3.3829
Time Saved HEP: 9.7033
Lesser Healing Wave w/TW count: 393 (39.6970%)
LHW crit rate with Tidal Waves: 67.1756%
LHW crit added effective: 66282
Tidal Waves bonus effective: 122215 (0.6774%)
Overall Tidal Waves added effective: 188498 (1.0447%)
Combat effective healing hps: 33.0395
Effective healing HEP: 94.7681
Tidal Waves hps: 36.4224, per point: 7.2845
Tidal Waves HEP: 104.4714, per point: 20.8943
Riptide talent points: 1
Riptide w/ hot effective: 2603264 (14.00%), total: 5522290 (12.83%)
Combat effective: 2467057 (13.67%), total: 4912162 (12.09%)
Chain heal increase casts: 119, effective: 104792 (0.56%), total: 114975 (0.27%)
Combat casts: 119, effective: 104792 (0.58%), total: 114975 (0.28%)
Combined effective: 2708056 (14.56%), total: 5637265 (13.09%)
Combat effective: 2571849 (14.25%), total: 5027137 (12.37%)
Combat EHPS increase: 450.7868
HEP: 1293.0041
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 81, effective: 141335 (0.76%), total: 226892 (0.53%)
Combat count: 71, effective: 126471 (0.70%)
total: 202740 (0.50%)
Combat Chain Heal hps increase: 219.7359
Combat EHPS increase: 22.1675
HEP: 63.5836
Glyph of Earth Shield:
Combat count: 408, effective: 363601 (2.02% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield EHPS increase: 83.1065
Combat EHPS increase: 63.7311
HEP: 182.8016
Glyph of Earthliving Weapon:
Note: Based on my testing Glyph of Earthliving Weapon increases
the proc rate of Earthliving Weapon by 20% * 5% = 1%, not 5%
Combat added effective: 30297
Combat EHPS: 5.3104
HEP: 15.2321
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 21 secs
Combat EHPS increase: 11.8714
HEP: 34.0511
Set Bonus Report:
Tier 10 2-piece:
"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 28 mins 57 secs (30.45%)
HEP by buff: 436.3591
Time saved: 48 secs
Combat time saved: 47 secs
Combat EHPS increase: 26.3915
HEP by time saved: 75.6996
Tier 10 4-piece:
Effective: 482704 (2.60%), Total: 1172475 (2.72%)
Combat Effective: 468954 (2.60%), Total: 1122121 (2.76%)
Combat EHPS: 82.1970
HEP: 235.7678
Time alive in combat: 2 hours 24 mins 40 secs (94.87%)
Bauble of True Blood (trinket): hits: 53, effective healing: 411467 (1.64% of player's overall)
Combat: hits: 52, effective healing: 397987 (1.76%), ehps: 45.85
Total (raw) healing: 617575 (1.09% of player's overall)
Combat: Total healing: 604095 (1.20%), hps: 69.59
Crits: 25 (47.17%)
Combat Crits: 24 (46.15%)
Averages: (11652)
Non-crit: 9314, crit: 14270, effective: 7763, overall: 11652
Combat: Non-crit: 9314, crit: 14303, effective: 7653, overall: 11617
Overheals: (33.37%)
Combat (34.12%)
Non-crit: count: 13, total: 77062, ave: 5927
Crit: count: 18, total: 129046, ave: 7169
Combat Non-crit: count: 13, total: 77062, ave: 5927
Combat Crit: count: 18, total: 129046, ave: 7169
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving:
Total Duration: 3 mins 29 secs
Ticks: 66, effective: 16124, total: 66654
Combat Duration: 3 mins 16 secs
Combat Ticks: 62, effective: 16124, total: 63308
With Ancestral and Earthliving:
Effective: 427591 (1.70%), Total: 684229 (1.21%)
Combat Effective: 414111 (1.84%), Total: 667403 (1.33%)
I am sure it is possible to get higher ehps with it. This was 8680 seconds of alive combat and used the trinket was used 6250 seconds worth of combat (71.8% use). As using it on cooldown will often result in pure overhealing, I think these results are reasonable. If you could keep the average 7653 effective I got and still use it on cooldown it would work out to 73.78 ehps it would fall right below the 258 solace, but getting that good of performance out of the trinket I do not believe to be practical.
As expected this is not a valid PvE option for someone who has decent access to raiding trinkets, but it never hurts to confirm. The use does work while silenced though so it is a pretty nice PvP trinket.
On the 3.3.3 PTR the glyph was actually producing proc rates of over 25% which would mean that it is fixed. Once this can be confirmed on live I will provide an update to shaman_hep that changes the GLYPH_EARTHLIVING value to 5% if GAME_VERSION is set to 3.3.3 or higher.
3.28 uploaded to Curse:
Updated Glyph of Earthliving Weapon to 5% proc rate if GAME_VERSION is set to 3.3.3 or higher.
Added more spell ids (mostly ICC hard modes and some new combat log entries in 3.3.3).
I am trying to create a javascript page where folks can use Shaman_Hep values to create variable "BiS" lists, by altering the values I currently supply from my own experience. By varying the list values, one can see which items remain at the top of all lists and which are specific to one or another weight, or to simply gear for their style of play as indicated by the HEP reports.
Before I do this, I need to add a trinket page of my own and evaluate using the HEP values. In doing so, I realized the tremendous amount of work stassart has put into the ehps evaluation for trinkets. To get "ballpark" figures, one must review MANY reports, and still on "use" trinkets must vary from nothing up to their theoretical limits. There are values for healing done for Althor's Abacus, Forethought Talisman, and the ever elusive Living Ice Crystals.
Since these trinkets seem to scale with the shaman's +healing (where 1 spell power has more effect for the shaman with 1500sp than for a shaman with 3000) the ephs will rise with the +healing in the same manner. Once the base additional healing is established for Althor's Abacus, we should be able to induce the ehps for Althor's Abacus as an increase in ratio from the previous 264 version. Once the tremendous feat of establishing the value of additional healing received from Living Ice Crystals, then we should be able to apply the same induced ratio as a factor in the calculation of an ehps for Bauble of True Blood.
The "on use" trinket items are so difficult to measure because of the way players use or don't use the item. I normally save the use items until I need a boost, which means they seldom if ever get used. Others will be mindful of the cooldown an use it every time it is available. I think on such items, players can evaluate their use of trinkets with shaman_hep and then use a "factor" to amend the value from the maximum theortical value. A person that uses a trinket the very moment it comes off of cooldown would have a factor approaching 1.00 (the theoretical limit), where as a person that seldom uses a trinket for one reason or another would quickly approach a factor of 0.01. Trinkets that proc, need a bit of testing to see how close they come to their theoretical maximum and can be quantified with tested ehps value. The "on use" trinkets however need to be modified by a player's style.
I mention this only because I am trying to code an evaluator. I would like to see some of the data for trinkets like Althor's Abacus, to understand the +78.89 that is applied in stassart's spread sheet. As for the Living Ice Crystals, a value of +24.23 is given when the theoretical limit is 45.17 if no +healing and talents boost the healing affect. With my talents and +healing, I would expect them to raise the theoretical limit to as much as 375.
I receive a consistent 2981 when using the trinket so my unbuffed affect only adds 10% which may be from talent "Purification". The theoretical limit then becomes 49.68. The spread sheet value then seems to be a factor of about .5 of the theoretical limit. In keeping, the Bauble of True Blood should then have a hps of 35.
7600 to 8400 equals an average of 8000.
8000 x 1.05 = 8400 (1.00 without the talent and 1.10 with the talent averages to 1.05)
8400/120 (120 sec. in 2 min.) = theoretical max of 70
We take the "factor of .50" and arrive at 35.0 hps.
Another method would be 8000 for two minutes is 4000 for one minute.
4000/2710 = 1.476; then times stassart's 24.23 gives 35.76.
It is the "factor of .50" that every player needs to adjust according to play style. High time users approach a factor of 1.0 and low time users approach a factor of .01
stassart, I was wondering if these were the types of calculations you used to derive the original 24.23
Since these trinkets seem to scale with the shaman's +healing
I cannot think of any trinket heals that benefit from +healing. Some benefit from talents like Purification, but not from spell power. Maybe I misunderstood what you mean. On my trinket spreadsheet there is a place to enter the amount of ehps the shaman gets from 1 SP as that does vary with gear and play style. So while these trinket heals may be static their performance compared to SP trinkets can vary depending on much you benefit from additional SP.
It is the "factor of .50" that every player needs to adjust according to play style.
I believe the difference you are observing between the ehps I use in the spreadsheet and theoretical hps is due to overhealing. Roughly 50% overhealing is likely the factor of 0.5 you are referring to. Althor's Abacus typically has around 50% overhealing.
Did your hps rating of 78.89 come from observed data?
Yes, the values on the spreadsheet are taken from actual shaman_hep reports. This particular value comes from post 295 in this thread.
For use trinkets I take values from people who are good at using their trinkets on cooldown as that is the best the trinkets can perform and anyone should be able to achieve these results if they learn to use the trinket on cooldown. If someone wishes to they are encouraged to download the spreadsheet and enter in their values from their shaman_hep reports to see how the trinket is performing for them compared to other trinkets they have tried.
(1.00 without the talent and 1.10 with the talent averages to 1.05)
I have no idea why you would average with and without Purification?
The mace Trauma appears to be broken. There are several addons that are having difficulty with the spell it casts, when it procs, and many players have noticed other odd occurrences when trying to measure its healing addition. Some with experience believe it is only affecting group or party members, and the icon for the spell is only given correctly to players that have Trauma equipped.
The proc casts a HOLY spell called "Fountain of Light" (spell id 71864 ; range 100yd) on the recipient of the heal.
That spell causes the target to receive a 6 second buff called "Fountain of Light":
Apply Area Aura Raid: Periodic Heal
Value: 217 every 1 second
Radius: 10 yards
If there are players with Trauma equipped, that have done raids and have access to their statistics on "World of Raids" or WWS, could you place a link to some of your uses of the mace. As an example (from the priests forum):
Details for Nynneve go to the "Healing by Spell" tab and we see that "Fountain of light" was responsible for 2.8% of this priest's healing.
I don't want to turn this into the Trauma forum, one or two players with a history should be satisfactory.
This may not be the proper forum for this. If it needs to move to another forum, then feel free to move it. Just let me know where I can find it. With a little evaluation, we should be able to track down how this item is working and if it is working properly to its stated effect.
Draewind, I believe all bugs that were causing [Trauma] to perform poorly were fixed a while back.
There are several example shaman_hep parses for Trauma in this thread:
Post #, Proc % of effective healing
#311 2.88%
#319 3.50%
#334 0.70% (10-man)
#334 3.76% (25-man)
#338 0.37% (I'm guessing Trauma was only used for some fights here and his heroic Lockjaw was used the rest of the time)
From what I have seen for resto shaman the [Trauma] proc usually performs in the 0.5-1.0% range for 10-man, and in the 2%-4% range for 25-man. I have a [Trauma] that I used to use a lot until I got [Midnight Sun]. I'll still swap it on sometimes for 25-man fights like Festergut, Rotface, and Sindragosa where it performs well and produces at least 3%. For non-25 man content and bosses where most of the raid is not grouped up another shaman healing weapon of the same ilevel is superior imo. Otherwise, there has been plenty of discussion of Trauma in the main resto shaman thread so there is no reason to add to it here.
I'd like to start using this but am having a few problems. I have installed Activeperl, Shaman_hep and Loggerhead but my cmd command keeps saying 'perl is not recognised as an internal or external command, operable programme or batch file'. Activeperl is on my desktop with the file as C:\Users\Jen\Desktop\ActivePerl-5.10.1.1007-MSWin32-x64-291969
I have also directly put the perl and other folders in the the shaman_hep folder and also tried putting that route into the cmd command. Can anyone give me a command that would work to prevent this error so i can get my report? I used the command given in the original post. I am running Windows 7 thus I am not sure they support it.
I have installed Activeperl, Shaman_hep and Loggerhead but my cmd command keeps saying 'perl is not recognised as an internal or external command, operable programme or batch file'. Activeperl is on my desktop with the file as C:\Users\Jen\Desktop\ActivePerl-5.10.1.1007-MSWin32-x64-291969
If ActivePerl is installed it gets installed as something like "C:\Perl\bin\perl.exe". Sounds like you may have downloaded ActivePerl, but not installed it. Only replying to the thread on this issue in case someone else has the same problem. For further individual help, please send me a PM, Jenren.
That includes all the mana regen points from mp5, int, crit, and any +mana enchants if any. Most of the points should come from the int and crit on your gear. Your value is significantly higher than what I typically get, from looking over your report your mana regen requirements seem pretty high because you cast lesser healing wave mostly without tidal waves buff up, which really lowers the amount of mana you get back from Improved Water Shield. You are getting roughly 20% lower crit rate than I get when I use lhw. Even when tank healing if you are able to mix in more chain heals it should lower your mana regen requirements if it is being a problem for you. Especially if you use chain heal to consume riptides on the tank that can work very well for tank healing.
I give an example of calculating the mana regen points on your gear in the README.TXT file that comes with shaman_hep.
I'm also unsure what sort of scenario this refers to
Mana Regen:
( Pawn: v1: "Shaman Mana Regen": Mana=0.0160, Mp5=1, Intellect=0.3331, HasteRating=-0.1479, CritRating=0.1390, MetaSocket=53.9811 )
This is a Pawn string that will add up the mana regen points on items for you. If you have the Pawn addon, it can be copy and pasted into the import string option in that addon. So if you want to check to see how much mana regen points you have currently compared to how much shaman_hep thinks you need to not go oom (the number above) and don't want to have to do the calculation by hand using the instructions in the README.TXT file.
I just ran shaman_hep against a combat log from ICC25 that ended with a few failed attempts at the dreamwalker encounter. As I was on the portal team, naturally this completely skewed the results, so I split the log in two, at the first point where valithria received a player buff. I ran shaman_hep on each half, and while there was a div/0 error at one point on the second piece, it finished and the results were pretty much what I expected; the original stat valuation was very close to the valithria-only valuation (crit about 3 hep, haste about 4 hep), while the report from the first log piece was more normal (crit 1.1 hep, haste 2.5 hep).
However, one thing stuck out to me: the valuation of my 2-pc T9 bonus. In the full report, it came out to 145 hep, while in the valithria-only report it came out to 258 hep. Given that, I expected the non-valithria report to value it well below 145. However, that report lists it at 260 hep.
How can it be that the 2pT9 bonus is valued at 260 hep on each of the two halves of the log, but at 145 when considering the entire log as one? This makes no sense to me.
Last edited by super_aardvark : 04/17/10 at 4:44 PM.
What ehps does shaman_hep calculate for spell power for the 3 reports? I'm going to guess that 1 point of spell power is valued higher for the Valithria encounter when you're getting the portal buff. If spell power is valued higher, that pushes the values of everything else down, since everything else is normalized to spell power. For the Valithria-only report, it balances out since everything else has more benefit too -- but for a larger report that may not be the case.
Here is a reference to read up on the math behind what I suspect is happening to you:
Basically, in a calculation of statistics, whatever variable has the most effect on the final data ends up being the control variable. Since the portal buff has the most effect on your report, you're in effect controlling for the buff.
TLDR: The split reports are probably going to provide more helpful hep values for you.
$Id: shaman_hep.pl,v 3.28 2010/03/30 10:27:55 stassart Exp stassart $
Configuration file: Jenster.cfg
Processing as World of Warcraft version: 3.3.3
Processing JensterICC-04-30-2010.txt...
4/30 19:45:54.336: Detected spec change to Elemental: Glyph of Totem of Wrath
4/30 21:11:49.503: Detected spec change to Restoration: Earth Shield Rank 5
4/30 21:27:42.159: Detected spec change to Elemental: Glyph of Totem of Wrath
4/30 21:36:10.839: Detected spec change to Restoration: Earth Shield Rank 5
4/30 21:39:04.220 Riptide did not apply hot on "Threehoof".
4/30 21:39:38.793 Riptide did not apply hot on "Threehoof".
4/30 21:51:57.247 Riptide did not apply hot on "Tredric".
4/30 21:51:19.060 Riptide did not apply hot on "Jenster".
4/30 21:54:25.274 Warning: Earthliving healed "Jenster" when no hot was applied.
4/30 21:54:13.015: Riptide did not apply hot on "Jenster".
4/30 22:08:41.560 Riptide did not apply hot on "Threehoof".
4/30 22:15:11.290 Riptide did not apply hot on "Tredric".
4/30 22:18:55.478 Riptide did not apply hot on "Threehoof".
4/30 22:22:26.437 Warning: riptide was refreshed past duration.
4/30 22:22:26.437 Warning: Riptide_hot Rank 4 buff on "Fleas" lasted past duration.
shaman_hep $Revision: 3.28 $
Total log time processed: 3 hours 41 mins 17 secs
Spec report:
Time in combat any spec: 1 hour 26 mins 47 secs (39.22% of log)
Time in combat Enhancement: 0 sec (0.00% of combat)
Time in combat Elemental: 49 mins 58 secs (57.57% of combat)
Note: From this point on, we are only looking at resto.
Evaluating heals for Jenster:
Effective healing: 6344177
Total healing: 15392551
Total time spent healing: 19 mins 50 secs (8.9694% of log file time)
Log time in combat: 36 mins 57 secs (16.70% of log)
Time shaman was present (in the raid) in combat: 36 mins 49 secs (99.63%)
Time alive in combat: 36 mins 25 secs (98.93%)
Longest fight: 14 mins 9 secs
Effective in combat healing: 6296006 (2880.2519 ehps)
Total in combat healing: 14566406 (6663.7355 hps)
In combat time spent healing: 19 mins 6 secs (51.8948% of combat time)
In combat time spent dispelling: 0 sec (0.0000% of combat time)
In combat time spent dropping/picking up totems: 26 secs (1.1986% of combat time)
Buff Report (in combat):
Earthliving uptime: 36 mins 39 secs (99.53%)
Blessing of Wisdom uptime: 29 mins (79.60%)
Mana Spring Totem uptime: 0 sec (0.00%)
Blessing of Wisdom/Mana Spring Totem uptime: 29 mins (78.45%)
Blessing of Kings uptime: 29 mins 29 secs (80.95%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 35 mins 43 secs (98.05%)
Arcane Int/Brilliance/Fel Int uptime: 35 mins 48 secs (98.29%)
Moonkin Aura/Elemental Oath crit buff uptime: 34 mins 46 secs (95.45%)
Moonkin Aura buff uptime: 34 mins 46 secs (95.45%)
Retribution Aura uptime: 0 sec (0.00%)
Improved Moonkin Aura/Swift Retribution buff uptime: 34 mins 46 secs (95.45%)
Wrath of Air buff uptime: 32 mins 17 secs (87.36%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 32 mins 18 secs (88.70%)
Fortitude uptime: 29 mins 29 secs (80.95%)
"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 7 mins 57 secs (21.86%)
"Totem of Electrifying Wind" (199 haste rating) buff uptime: 0 sec (0.00%)
"Bloodlust" (983 haste rating) buff uptime: 2 mins 24 secs (6.62%)
"Berserking (Troll racial)" (655 haste rating) buff uptime: 20 secs (0.92%)
"Fish Feast" (46 SP) buff uptime: 20 mins 22 secs (55.92%)
"Eye of the Broodmother (trinket)" (25 SP) buff uptime: 0 sec (0.00%)
"Ashen Band of Wisdom" (285 SP) buff uptime: 4 mins 16 secs (11.75%)
"Totem of Calming Tides" (234 SP) buff uptime: 8 mins 51 secs (24.33%)
"Flask of the Frost Wyrm" (125 SP) buff uptime: 36 mins 43 secs (99.72%)
"Purified Lunar Dust (trinket)" (304 mp5) buff uptime: 6 mins 44 secs (18.52%)
Totem Report for Jenster (in combat):
"Healing Stream Totem Rank 9" uptime: 31 mins 33 secs (86.60%)
"Mana Tide Totem" uptime: 27 secs (1.27%)
"Earthbind Totem" uptime: 1 min 9 secs (3.18%)
"Fire Elemental Totem" uptime: 0 sec (0.00%)
"Flametongue Totem Rank 8" uptime: 32 mins 18 secs (88.70%)
"Wrath of Air Totem" uptime: 32 mins 17 secs (88.64%)
"Strength of Earth Rank 8" uptime: 29 mins 13 secs (80.21%)
"Totem of Wrath Rank 4" uptime: 0 sec (0.00%)
Total mana used: 662948
Total mana restored (not including gear): 365176.603199768
In combat mana used: 645231
In combat mana restored (not including gear): 355222.68480835
Mana used in most mana intensive fight: 289821
Start Time: 4/30 22:08:16.618
NPC that took most damage: "The Lich King"
Duration of that fight: 14 mins 9 secs
Time Spent Healing: 8 mins 27 secs (59.67%)
Time Spent Dispelling: 0 sec (0.00%)
Time Spent with Totems: 11 secs (1.31%)
Mana pool for that fight: 29483
Total mp5 needed (from int, gear, buffs, abilities, etc): 1675.91372303768
Tidal Focus mana saved: 14603.5119999999
Mana restored that fight by abilities: 189140.21761322
Water Shield Rank 9: count: 187: total: 92039
from Improved Water Shield: 64966
from Water Shield damage/debuff procs: 27073
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Replenishment: count: 725: total: 42729 (85.31% uptime)
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Innervate: count: 20: total: 15738
(Not included in mp5 weight)
Sliver of Pure Ice (trinket-251): count: 7: total: 11375
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Purified Lunar Dust (trinket): count: 11: total: 10024
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Insightful Earthsiege Diamond: count: 13: total: 7800
(Not included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Mana Tide Totem: count: 4: total: 7076
(Included in mp5 weight)
(Included in character sheet needed mp5 value equation)
Revitalize: count: 4: total: 1180
(Not included in mp5 weight)
Rapture: count: 2: total: 1179
(Not included in mp5 weight)
Included Mana restored (configurable): 141844
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 110.4)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+51.8 stats)
Had Moonkin Aura/Elemental Oath?: Yes (+5% crit)
Water Shield uptime: 13 mins 42 secs (96.82%)
MP5 from Water Shield: 96.8161493111572
Additional mp5 specified in configuration file (unknown) : 0
MP5 needed beyond included sources unbuffed: 495.838615282444
Character sheet MP5 needed unbuffed: 324.042131229857
Sources of mana naked:
Mana Pool unbuffed: 5976
+ Mana from Blessing of Kings on base int: 186
+ Mana from Arcane Int/Brilliance: 1080
+ Mana from Mark/Gift of the the Wild: 932.4
= Mana Pool buffed: 8174.4
Crit % unbuffed: 16.94%
Crit % buffed: 22.82%
Gains:
Replenishment: count: 725: total: 11852
Water Shield Rank 9: count: 187: total: 57083
from Improved Water Shield: 30010
from Water Shield damage/debuff procs: 27073
Mana Tide Totem: count: 4: total: 1961
Gains total: 70897.8412144679
Buffs:
Blessing of Wisdom/Mana Spring: 110.4 mp5
Water Shield passive: 96.8161493111572 mp5
Additional configuration mp5: 0 mp5
MP5 (including Int/crit) needed naked: 1038.62861076842
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.0000
Calculated mp5 value (Int, Crit, and mp5): 0.783786144391868
Mana Used Report: (sorted by total)
Lesser Healing Wave Rank 9: count: 514, total mana used: 321764 (48.54% of overall)
In combat count: 506, mana used: 316756 (49.09%)
Chain Heal Rank 7: count: 202, total mana used: 160186 (24.16% of overall)
In combat count: 198, mana used: 157014 (24.33%)
Riptide Rank 4: count: 130, total mana used: 97630 (14.73% of overall)
In combat count: 128, mana used: 96128 (14.90%)
Earth Shield Rank 5: count: 46, total mana used: 28796 (4.34% of overall)
In combat count: 41, mana used: 25666 (3.98%)
Flametongue Totem Rank 8: count: 20, total mana used: 9660 (1.46% of overall)
In combat count: 18, mana used: 8694 (1.35%)
Wrath of Air Totem: count: 20, total mana used: 9660 (1.46% of overall)
In combat count: 18, mana used: 8694 (1.35%)
Strength of Earth Rank 8: count: 20, total mana used: 8780 (1.32% of overall)
In combat count: 18, mana used: 7902 (1.22%)
Healing Wave Rank 14: count: 8, total mana used: 8352 (1.26% of overall)
In combat count: 7, mana used: 7308 (1.13%)
Lightning Bolt Rank 14: count: 15, total mana used: 6585 (0.99% of overall)
In combat count: 15, mana used: 6585 (1.02%)
Bloodlust: count: 4, total mana used: 4568 (0.69% of overall)
In combat count: 4, mana used: 4568 (0.71%)
Fire Nova Rank 9: count: 3, total mana used: 2901 (0.44% of overall)
In combat count: 3, mana used: 2901 (0.45%)
Healing Stream Totem Rank 9: count: 20, total mana used: 2620 (0.40% of overall)
In combat count: 18, mana used: 2358 (0.37%)
Earthbind Totem: count: 3, total mana used: 657 (0.10% of overall)
In combat count: 3, mana used: 657 (0.10%)
Earthliving Weapon Rank 6: count: 2, total mana used: 526 (0.08% of overall)
In combat count: 0, mana used: 0 (0.00%)
Flametongue Weapon Rank 10: count: 1, total mana used: 263 (0.04% of overall)
In combat count: 0, mana used: 0 (0.00%)
Healing Report (sorted by effective):
Lesser Healing Wave Rank 9: hits: 514, effective healing: 1994584 (31.44% of player's overall)
Combat: hits: 506, effective healing: 1993996 (31.67%), ehps: 912.20
Total (raw) healing: 4486937 (29.15% of player's overall)
Combat: Total healing: 4427306 (30.39%), hps: 2025.37
Crits: 267 (51.95%)
Combat Crits: 265 (52.37%)
Averages: (8729)
Non-crit: 6891, crit: 10429, effective: 3880, overall: 8729
Combat: Non-crit: 6897, crit: 10433, effective: 3940, overall: 8749
Overheals: (55.55%)
Combat (54.96%)
Non-crit: count: 169, total: 963896, ave: 5703
Crit: count: 185, total: 1528457, ave: 8261
Combat Non-crit: count: 163, total: 924625, ave: 5672
Combat Crit: count: 183, total: 1508685, ave: 8244
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 8 mins 44 secs
Combat cast time: 8 mins 36 secs
Combat Average cast time: 1.02
Haste capped casts count: 119 (23.15%)
Combat count: 119 (23.52%)
Ancestral:
Procs: 228, effective: 405520, total: 854925
Combat Procs: 225, effective: 399338, total: 844359
Earthliving:
Total Duration: 18 mins 48 secs
Ticks: 252, effective: 76502, total: 275719
Combat Duration: 20 mins 44 secs
Combat Ticks: 244, effective: 76502, total: 267220
With Ancestral and Earthliving:
Effective: 2476606 (39.04%), Total: 5617581 (36.50%)
Combat Effective: 2469836 (39.23%), Total: 5538885 (38.03%)
Tidal waves count: 135, time saved: 0 sec
Combat count: 135, time saved: 0 sec
Tidal waves effective: 37047, total: 136094
Combat effective: 37047, total: 136094
Glyph of Lesser Healing Wave count: 236 (45.91%)
Combat count: 236 (46.64%)
Without glyph count: 278 (54.09%)
Combat count: 270 (53.36%)
Ave with Glyph effective: 3288, total: 8783
Combat ave effective: 3288, total: 8783
Ave without Glyph effective: 4383, total: 8683
Combat ave effective: 4511, total: 8720
Glyph added effective: 90001, total: 345466
Combat effective: 90001, total: 345466
Improved Water Shield procs: 170 (33.07% of casts)
Combat procs: 168 (33.20% of casts)
EHPS increased by:
SP coefficient with current set/talents: 1.0922
1 SP = 0.515829372613586
1 Haste rating = 1.06399753060883
(mp5 = -0.184120315919065)
1 crit rating = 0.609556309666723
1 int = 0.201490016974951
Chain Heal Rank 7: hits: 386, effective healing: 1600422 (25.23% of player's overall)
Combat: hits: 378, effective healing: 1559720 (24.77%), ehps: 713.53
Total (raw) healing: 2931705 (19.05% of player's overall)
Combat: Total healing: 2887597 (19.82%), hps: 1321.00
Crits: 161 (41.71%)
Combat Crits: 158 (41.80%)
Averages: (7595)
Non-crit: 6415, crit: 9243, effective: 4146, overall: 7595
Combat: Non-crit: 6450, crit: 9294, effective: 4126, overall: 7639
Overheals: (45.41%)
Combat (45.99%)
Non-crit: count: 132, total: 599415, ave: 4541
Crit: count: 108, total: 731868, ave: 6776
Combat Non-crit: count: 131, total: 598502, ave: 4568
Combat Crit: count: 106, total: 729375, ave: 6880
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 5 mins 33 secs
Combat cast time: 5 mins 26 secs
Combat Average cast time: 1.65
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 18 mins 59 secs
Ticks: 290, effective: 129251, total: 321614
Combat Duration: 18 mins 19 secs
Combat Ticks: 272, effective: 129251, total: 301748
With Ancestral and Earthliving:
Effective: 1729673 (27.26%), Total: 3253319 (21.14%)
Combat Effective: 1688971 (26.83%), Total: 3189345 (21.90%)
Number of Chain Heal casts started: 155 (-30.32% canceled)
Initial target hits: 202, crits: 89 (44.06%),
riptide: 36 (17.82%)
combat hits: 198, crits: 88 (44.44%),
riptide: 36 (18.18%)
Effective: 1079618 (67.46%), Total: 2046438 (69.80%)
combat Effective: 1054138 (67.59%), Total: 2019059 (69.92%)
Ave: non crit: 8782, crit: 11843, effective: 5344, overall: 10130
combat non crit: 8852, crit: 11878, effective: 5323, overall: 10197
Overheals non-crit count: 75, non-crit ave over: 5895
combat non-crit count: 74, non-crit ave over: 5962
Overheals crit count: 60, crit ave over: 8744
combat crit count: 59, crit ave over: 8876
Overhealed amount: 966820 (47.24%)
combat amount: 964921 (47.79%)
Second target hits: 102 (50.50% bounced), crits: 40 (39.22%),
riptide: 17 (16.67%)
combat hits: 99 (50.00% bounced), crits: 38 (38.38%),
riptide: 17 (17.17%)
Effective: 347132 (21.69%), Total: 601381 (20.51%)
combat Effective: 334226 (21.43%), Total: 586968 (20.33%)
Ave: non crit: 4929, crit: 7394, effective: 3403, overall: 5895
combat non crit: 4953, crit: 7495, effective: 3376, overall: 5928
Overheals non-crit count: 33, non-crit ave over: 3174
combat non-crit count: 33, non-crit ave over: 3174
Overheals crit count: 30, crit ave over: 4982
combat crit count: 29, crit ave over: 5102
Overhealed amount: 254249 (42.28%)
combat amount: 252742 (43.06%)
Third target hits: 82 (40.59% bounced), crits: 32 (39.02%),
riptide: 12 (14.63%)
combat hits: 81 (40.91% bounced), crits: 32 (39.51%),
riptide: 12 (14.81%)
Effective: 173672 (10.85%), Total: 283886 (9.68%)
combat Effective: 171356 (10.99%), Total: 281570 (9.75%)
Ave: non crit: 2909, crit: 4324, effective: 2117, overall: 3462
combat non crit: 2921, crit: 4324, effective: 2115, overall: 3476
Overheals non-crit count: 24, non-crit ave over: 2188
combat non-crit count: 24, non-crit ave over: 2188
Overheals crit count: 18, crit ave over: 3205
combat crit count: 18, crit ave over: 3205
Overhealed amount: 110214 (38.82%)
combat amount: 110214 (39.14%)
Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
riptide: 0 (0.00%)
Glyph of Chain heal: effective: 0 (0.00% of total effective)
combat effective: 0 (0.00% of combat effective)
Processed by cast: 113, T10 hot: 0, time: 39
less accurate: order: 0, count: 49
Improved Water Shield procs: 37 (18.32% of casts)
Combat procs: 37 (18.69% of casts)
EHPS increased by:
hop 1: SP coefficient with set/talents: 1.7726
hop 2: SP coefficient with set/talents: 1.0635
hop 3: SP coefficient with set/talents: 0.6381
hop 4: SP coefficient with set/talents: 0.3829
1 SP = 0.686095
(0.4517 + 0.1411 + 0.0933 + 0.0000)
1 Haste rating = 1.43447366862729
(mp5 = -0.144405693718004)
1 crit rating = 0.23194415492543
(0.1475 + 0.0496 + 0.0348 + 0.0000)
1 int = 0.0766695889649931
(0.0487 + 0.0164 + 0.0115 + 0.0000)
Earth Shield: hits: 253, effective healing: 1005142 (15.84% of player's overall)
Combat: hits: 253, effective healing: 1005142 (15.96%), ehps: 459.83
Total (raw) healing: 1356675 (8.81% of player's overall)
Combat: Total healing: 1356675 (9.31%), hps: 620.64
Crits: 123 (48.62%)
Combat Crits: 123 (48.62%)
Averages: (5362)
Non-crit: 4290, crit: 6495, effective: 3972, overall: 5362
Combat: Non-crit: 4290, crit: 6495, effective: 3972, overall: 5362
Overheals: (25.91%)
Combat (25.91%)
Non-crit: count: 48, total: 147625, ave: 3075
Crit: count: 50, total: 203908, ave: 4078
Combat Non-crit: count: 48, total: 147625, ave: 3075
Combat Crit: count: 50, total: 203908, ave: 4078
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth Shield Rank 5:
Combat Average GCD time: 1.02
Haste capped casts count: 14 (30.43%)
Combat count: 14 (34.15%)
Earth shield average time between procs: 7.58 secs
in combat: 7.58 secs
Combat uptime: 30 mins 41 secs (84.2277%)
EHPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.088566746208399
1 crit rating = 0.0385950185023081
1 int = 0.0127576580044434
Ancestral Awakening: hits: 304, effective healing: 520688 (8.21% of player's overall)
Combat: hits: 300, effective healing: 514506 (8.17%), ehps: 235.37
Total (raw) healing: 1089835 (7.08% of player's overall)
Combat: Total healing: 1076926 (7.39%), hps: 492.66
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (3584)
Non-crit: 3584, crit: 0, effective: 1712, overall: 3584
Combat: Non-crit: 3589, crit: 0, effective: 1715, overall: 3589
Overheals: (52.22%)
Combat (52.22%)
Non-crit: count: 176, total: 569147, ave: 3233
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 173, total: 562420, ave: 3250
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing way added effective: 1856, total: 3781
Combat effective: 1856, total: 3781
Healing Stream Totem: hits: 4651, effective healing: 445750 (7.03% of player's overall)
Combat: hits: 3727, effective healing: 445051 (7.07%), ehps: 203.60
Total (raw) healing: 3115210 (20.24% of player's overall)
Combat: Total healing: 2509265 (17.23%), hps: 1147.92
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (669)
Non-crit: 669, crit: 0, effective: 95, overall: 669
Combat: Non-crit: 673, crit: 0, effective: 119, overall: 673
Overheals: (85.69%)
Combat (82.26%)
Non-crit: count: 4054, total: 2669460, ave: 658
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 3131, total: 2064214, ave: 659
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
EHPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00744080493694661
1 crit rating = 0
1 int = 0
Riptide_hot Rank 4: hits: 643, effective healing: 286064 (4.51% of player's overall)
Combat: hits: 616, effective healing: 286064 (4.54%), ehps: 130.87
Total (raw) healing: 901757 (5.86% of player's overall)
Combat: Total healing: 863245 (5.93%), hps: 394.91
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1402)
Non-crit: 1402, crit: 0, effective: 444, overall: 1402
Combat: Non-crit: 1401, crit: 0, effective: 464, overall: 1401
Overheals: (68.28%)
Combat (66.86%)
Non-crit: count: 455, total: 615693, ave: 1353
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 428, total: 577181, ave: 1348
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 108, refresh count: 16
Total Duration: 32 mins 49 secs
Combat Duration: 31 mins 53 secs
Overwritten Duration: 2 mins 2 secs (6.2338%)
Casts that did not proc hot: 8 (1 min 13 secs )
Combat Count: 8 (1 min 13 secs )
Healing lost to Riptide bug: effective: 11420, overall: 34462
Combat effective: 11420, overall: 34462
(This is tracking the bug where Riptide fails to refresh
if spellpower is lower than the previous cast.)
EHPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0210380952380952
1 crit rating = 0
1 int = 0
Earthliving_hot Rank 6: hits: 662, effective healing: 241763 (3.81% of player's overall)
Combat: hits: 628, effective healing: 241763 (3.84%), ehps: 110.60
Total (raw) healing: 722207 (4.69% of player's overall)
Combat: Total healing: 684760 (4.70%), hps: 313.26
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1090)
Non-crit: 1090, crit: 0, effective: 365, overall: 1090
Combat: Non-crit: 1090, crit: 0, effective: 384, overall: 1090
Overheals: (66.52%)
Combat (64.69%)
Non-crit: count: 460, total: 480444, ave: 1044
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 426, total: 442997, ave: 1039
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 36 mins 39 secs (99.53%)
Earthliving applied count: 147, refresh count: 80
Earthliving proc rate when ELW is applied: 22.0388%
Earthliving proc rate overall: 21.8690%
Total Duration: 45 mins 51 secs
Combat Duration: 48 mins 25 secs
EHPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.0806713375796178
1 crit rating = 0
1 int = 0
Riptide Rank 4: hits: 130, effective healing: 194531 (3.07% of player's overall)
Combat: hits: 128, effective healing: 194531 (3.09%), ehps: 88.99
Total (raw) healing: 629880 (4.09% of player's overall)
Combat: Total healing: 619103 (4.25%), hps: 283.22
Crits: 42 (32.31%)
Combat Crits: 41 (32.03%)
Averages: (4845)
Non-crit: 4187, crit: 6224, effective: 1496, overall: 4845
Combat: Non-crit: 4185, crit: 6218, effective: 1519, overall: 4836
Overheals: (69.12%)
Combat (68.58%)
Non-crit: count: 68, total: 257672, ave: 3789
Crit: count: 31, total: 177677, ave: 5731
Combat Non-crit: count: 67, total: 253367, ave: 3781
Combat Crit: count: 30, total: 171205, ave: 5706
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 2 mins 12 secs
Combat GCD time: 2 mins 10 secs
Combat Average GCD time: 1.02
Haste capped casts count: 13 (10.00%)
Combat count: 13 (10.16%)
Ancestral:
Procs: 74, effective: 105888, total: 216004
Combat Procs: 73, effective: 105888, total: 213661
Earthliving:
Total Duration: 7 mins 55 secs
Ticks: 119, effective: 36010, total: 123781
Combat Duration: 7 mins 32 secs
Combat Ticks: 111, effective: 36010, total: 114699
With Ancestral and Earthliving:
Effective: 336429 (5.30%), Total: 969665 (6.30%)
Combat Effective: 336429 (5.34%), Total: 947463 (6.50%)
Improved Water Shield procs: 42 (32.31% of casts)
Combat procs: 41 (32.03% of casts)
EHPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.170714357738461
1 crit rating = 0.412906430001596
1 int = 0.136487018952484
Healing Wave Rank 14: hits: 8, effective healing: 55233 (0.87% of player's overall)
Combat: hits: 7, effective healing: 55233 (0.88%), ehps: 25.27
Total (raw) healing: 158345 (1.03% of player's overall)
Combat: Total healing: 141529 (0.97%), hps: 64.75
Crits: 3 (37.50%)
Combat Crits: 3 (42.86%)
Averages: (19793)
Non-crit: 16533, crit: 25226, effective: 6904, overall: 19793
Combat: Non-crit: 16462, crit: 25226, effective: 7890, overall: 20218
Overheals: (65.12%)
Combat (60.97%)
Non-crit: count: 4, total: 66721, ave: 16680
Crit: count: 2, total: 36391, ave: 18195
Combat Non-crit: count: 3, total: 49905, ave: 16635
Combat Crit: count: 2, total: 36391, ave: 18195
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 10 secs
Combat cast time: 9 secs
Combat Average cast time: 1.31
Haste capped casts count: 3 (37.50%)
Combat count: 3 (42.86%)
Ancestral:
Procs: 2, effective: 9280, total: 18906
Combat Procs: 2, effective: 9280, total: 18906
With Ancestral and Earthliving:
Effective: 64513 (1.02%), Total: 177251 (1.15%)
Combat Effective: 64513 (1.02%), Total: 160435 (1.10%)
Tidal waves count: 3, time saved: 1 sec
Combat count: 3, time saved: 1 sec
Tidal waves effective: 1761, total: 6696
Combat effective: 1761, total: 6696
Healing Way added effective: 7880, total: 31669
Combat added effective: 7880, total: 28305
Improved Water Shield procs: 3 (37.50% of casts)
Combat procs: 3 (42.86% of casts)
EHPS increased by:
SP coefficient with current set/talents: 2.4896
1 SP = 0.800366201961467
1 Haste rating = 1.20523560962664
(mp5 = -0.23892484013323)
1 crit rating = 1.14218320168948
1 int = 0.377550866174687
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
Bloodlust: 1 haste rating adds 0.0000 HEP combat time saved casting
Combat haste capped casts count: 4 (100.00%)
Totemic Recall: 1 haste rating adds 0.0020 HEP combat time saved casting
Combat haste capped casts count: 0 (0.00%)
Earth Shield Rank 5: 1 haste rating adds 0.0270 HEP combat time saved casting
Combat haste capped casts count: 14 (34.15%)
Water Shield Rank 9: 1 haste rating adds 0.0781 HEP combat time saved casting
Combat haste capped casts count: 43 (35.54%)
Riptide Rank 4: 1 haste rating adds 0.1152 HEP combat time saved casting
Combat haste capped casts count: 13 (10.16%)
Call of Elements: 1 haste rating adds 0.0120 HEP combat time saved casting
Combat haste capped casts count: 7 (36.84%)
In the longest fight, 1 int worth of mana pool is worth: 0.1059 mp5
The weight of 1 int worth of mana pool is: 0.0830
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1059 mp5
Mana Restored Report: (sorted by total)
Water Shield Rank 9: count: 366, total mana restored: 180140 (49.33% of overall)
Combat count: 362, mana restored: 178171 (50.16%)
Ave: total: 492, in combat: 492
Overall in combat mp5: 407.54
In combat uptime: 36 mins 7 secs (99.16%)
Passive mp5: 99.1624
Procs from damage/debuffs: 113
MP5 from Improved Water Shield: 280.3258
Procs from Improved Water Shield in combat: 249
out of 552 procs possible, proc rate: 45.11%
MP5 increased by:
1 crit rating = 0.135361629928776 mp5
1 haste rating = 0.0854912605401465 mp5
1 int = 0.044744048547407 mp5
Replenishment: count: 1042, total mana restored: 59977 (16.42% of overall)
Combat count: 1017, mana restored: 58702 (16.53%)
Ave: total: 57, in combat: 57
Overall in combat mp5: 134.27
Replenishment uptime in overall combat: 46.52%
Replenishment uptime in intense fight: 85.31%
Mana pool based on replenishment: 28860
MP5 increased by:
1 int = 0.153562 mp5 (0.180000 theoretical)
1 mana = 0.008531 mp5 (0.010000 theoretical)
Sliver of Pure Ice (trinket-251): count: 18, total mana restored: 29250 (8.01% of overall)
Combat count: 17, mana restored: 27625 (7.78%)
Ave: total: 1625, in combat: 1625
Overall in combat mp5: 63.19
Purified Lunar Dust (trinket): count: 29, total mana restored: 26437 (7.24% of overall)
Combat count: 27, mana restored: 24610 (6.93%)
Ave: total: 911, in combat: 911
Overall in combat mp5: 56.29
Insightful Earthsiege Diamond: count: 35, total mana restored: 21000 (5.75% of overall)
Combat count: 33, mana restored: 19800 (5.57%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 45.29
Innervate: count: 20, total mana restored: 15738 (4.31% of overall)
Combat count: 20, mana restored: 15738 (4.43%)
Ave: total: 786, in combat: 786
Overall in combat mp5: 36.00
Mana Tide Totem: count: 8, total mana restored: 14267 (3.91% of overall)
Combat count: 8, mana restored: 14267 (4.02%)
Ave: total: 1783, in combat: 1783
Overall in combat mp5: 32.63
Mana Tide usage in overall combat: 27.45%
Shaman's Mana Tide usage in intense fight: 35.30%
MP5 increased by:
1 int = 0.025417 mp5 (0.072000 theoretical 5 min cooldown)
1 mana = 0.001412 mp5 (0.004000 theoretical 5 min cooldown)
Revitalize: count: 41, total mana restored: 11834 (3.24% of overall)
Combat count: 39, mana restored: 11313 (3.18%)
Ave: total: 288, in combat: 290
Overall in combat mp5: 25.88
Rapture: count: 8, total mana restored: 4613 (1.26% of overall)
Combat count: 8, mana restored: 4613 (1.30%)
Ave: total: 576, in combat: 576
Overall in combat mp5: 10.55
Totemic Recall: count: 20, total mana restored: 1920 (0.53% of overall)
Combat count: 4, mana restored: 383 (0.11%)
Ave: total: 96, in combat: 95
Overall in combat mp5: 0.88
Total mp5 above character sheet (in raid): 812.52 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat: 1707
Ancestral Knowlege granting on ave: 170 int
HEP per point: 23.1348
HEP: 115.6738
Thundering Strikes talent points: 5
HEP per point: 42.2680
HEP: 211.3398
Improved Shields talent points: 3
Water Shield Combat MP5: 53.16
Water Shield Combat HEP: 41.67
Water Shield Intense Fight MP5: 70.63
Water Shield Intense Fight HEP: 55.36
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 40
With 1 talent points: 32
With 2 talent points: 27
Casts saved with 2 points in Improved Earth shield: 13
Global cooldown time: 1.00
Combat time saved: 13 secs
Combat effective gained by fewer refreshes: 37443
Combat EHPS gained: 17.1293
HEP: 42.7038
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 175 effective: 31230 (0.49%)
Combat count: 175, effective: 31230 (0.50%), hps: 14.2870
HEP: 35.6178
Point 2 provided benefit count: 175 effective: 31129 (0.49%)
Combat count: 175, effective: 31129 (0.49%), hps: 14.2407
HEP: 35.5026
Point 3 provided benefit count: 172 effective: 30485 (0.48%)
Combat count: 172, effective: 30485 (0.48%), hps: 13.9462
HEP: 34.7684
Point 4 provided benefit count: 169 effective: 30113 (0.47%)
Combat count: 169, effective: 30113 (0.48%), hps: 13.7763
HEP: 34.3448
Point 5 provided benefit count: 168 effective: 29755 (0.47%)
Combat count: 168, effective: 29755 (0.47%), hps: 13.6123
HEP: 33.9358
Combat Total Earth Shield improved effective: 152714 (2.43%)
HEP: 174.1694
Improved Shields ave point HEP: 53.29
Improved Earth Shield ave point HEP: 56.19
Improved Shields and Improved Earth Shield total HEP: 272.24
Improved Healing Wave talent points: 5
Healing Wave EHPS increase per point: 105.9327
Healing Wave EHPS increase 5 points: 529.6634
Combat time saved: 3 secs
Combat effective gained by saved time: 10080
Combat EHPS gained: 4.6117
HEP per point: 2.2994
HEP: 11.4972
Tidal Focus talent points: 5
Combat heal mana used: 635046
Mana saved with Tidal Focus: 31752
Combat MP5 per point: 14.5258, HEP: 11.3851
Total Combat MP5: 72.6291, HEP: 56.9257
Intense Fight MP5 per point: 17.1842, HEP: 13.4688
Intense Fight MP5: 85.9212, HEP: 67.3439
Improved Water Shield talent points: 3
Combat MP5 per point: 93.4419, HEP: 73.2385
Total Combat MP5: 280.3258, HEP: 219.7155
Intense Fight per point MP5: 127.41, HEP: 99.86
Intense Fight MP5: 382.23, HEP: 299.59
Number of Water Shield procs in combat: 249
Combat HEP: 219.7155, per point: 73.2385
Intense HEP: 299.5896, per point: 99.8632
Tidal Force talent points: 1
Tidal Force used 0 times
Combat Not using Tidal Force: crits: 426, crit rate: 47.81%
Combat Using Tidal Force: crits: 0, crit rate: 0.00%
Combat Dose 3: crit rate: 0.00%
Combat Dose 2: crit rate: 0.00%
Combat Dose 1: crit rate: 0.00%
Overall crit increase: 0.0000%
HEP: 0.0000
Tidal Mastery talent points: 5
HEP per point: 42.2680
Total HEP: 211.3398
Restorative Totems talent points: 3
Point 1 provided benefit count: 646 effective: 45058 (0.71%)
Combat count: 645, effective: 44986 (0.71%), hps: 20.5802
HEP: 51.3070
Point 2 provided benefit count: 628 effective: 43782 (0.69%)
Combat count: 627, effective: 43709 (0.69%), hps: 19.9960
HEP: 49.8507
Point 3 provided benefit count: 610 effective: 42487 (0.67%)
Combat count: 609, effective: 42414 (0.67%), hps: 19.4037
HEP: 48.3740
Combat Total Healing Stream improved effective: 131111 (2.08%)
HEP: 149.5317
Healing Way talent points: 3
Combat added effective: 1856, added total: 3781
Combat Healing Wave hps increase: 202.2644
Combat EHPS increase: 0.8491, per my point: 0.2830
HEP: 2.1168, per my point: 0.7056
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 0 times
Nature's Swiftness Heal Count: 0, Effective: 0, total: 0
Combat Count: 0, Effective: 0 (0.00%), total: 0 (0.00%)
Spell report:
Average effective hps: 0.0000, total hps: 0.0000
HEP: 0.0000
Talent Points in Purification: 5
Point 1 provided benefit count: 1647 effective: 87769 (1.38%)
Combat count: 1640, effective: 87272 (1.39%), hps: 39.9248
HEP: 99.5337
Point 2 provided benefit count: 1639 effective: 87303 (1.38%)
Combat count: 1632, effective: 86806 (1.38%), hps: 39.7114
HEP: 99.0018
Point 3 provided benefit count: 1633 effective: 86536 (1.36%)
Combat count: 1626, effective: 86038 (1.37%), hps: 39.3605
HEP: 98.1269
Point 4 provided benefit count: 1624 effective: 85964 (1.36%)
Combat count: 1617, effective: 85467 (1.36%), hps: 39.0990
HEP: 97.4749
Point 5 provided benefit count: 1614 effective: 85139 (1.34%)
Combat count: 1607, effective: 84642 (1.34%), hps: 38.7215
HEP: 96.5339
Combat Total Purification effective: 430227 (6.83%)
HEP: 490.6713
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 34, restored mana: 61405
Overall MP5: 140.4556
Overall HEP: 110.0872
Intense fight MP5: 146.5251
Intense fight HEP: 114.8444
Self report:
Combat: Count: 8, restored mana: 14267 (4.0164%)
Overall MP5: 32.6338
Overall HEP: 25.5779
Intense fight MP5: 41.6323
Intense fight HEP: 32.6309
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 84.5359
Blessing of Eternals earthliving weapon proc rate: 2.0388%
Increased earthliving HEP per point: 12.7540
Total HEP per point: 97.2899
Total HEP: 194.5798
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 169 effective: 87062 (1.37%)
Combat count: 162, effective: 84500 (1.34%), hps: 38.6565
HEP: 96.3718
Point 2 provided benefit count: 153 effective: 80333 (1.27%)
Combat count: 148, effective: 78396 (1.25%), hps: 35.8644
HEP: 89.4110
Combat Total Improved Chain Heal effective: 162896 (2.59%)
HEP: 185.7828
Nature's Blessing talent points: 3
Average int in combat: 1707
1 int = 0.1500 SP
1707 int = 256.0600 SP
HEP per point = 85.3533
HEP = 256.0600
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 165 effective: 191001 (3.01%)
Combat count: 162, effective: 188604 (3.00%), hps: 86.2814
HEP: 215.1021
Point 2 provided benefit count: 153 effective: 171636 (2.71%)
Combat count: 151, effective: 169295 (2.69%), hps: 77.4482
HEP: 193.0806
Point 3 provided benefit count: 138 effective: 158049 (2.49%)
Combat count: 136, effective: 156605 (2.49%), hps: 71.6430
HEP: 178.6082
Combat Total Ancestral Awakening effective: 514505 (8.17%)
HEP: 586.7909
Earth Shield talent points: 1
Combat uptime: 30 mins 41 secs (84.2277%)
Combat base talent effective: 709919 (11.28%)
Combat EHPS increase: 324.7688
HEP: 809.6585
Tidal Waves talent points: 5
Buff applied count: 98, refreshed: 148
Time saved: 1 sec
Combat time saved: 1 sec
Combat EHPS increase from time saved: 1.6554
Time Saved HEP: 4.1271
Lesser Healing Wave w/TW count: 135 (26.6798%)
LHW crit rate with Tidal Waves: 61.4815%
LHW crit added effective: 34849
Tidal Waves bonus effective: 38809 (0.6164%)
Overall Tidal Waves added effective: 73658 (1.1699%)
Combat effective healing hps: 33.6969
Effective healing HEP: 84.0074
Tidal Waves hps: 35.3523, per point: 7.0705
Tidal Waves HEP: 88.1345, per point: 17.6269
Riptide talent points: 1
Riptide w/ hot effective: 480595 (7.58%), total: 1531637 (9.95%)
Combat effective: 480595 (7.63%), total: 1482348 (10.18%)
Chain heal increase casts: 36, effective: 25993 (0.41%), total: 29336 (0.19%)
Combat casts: 36, effective: 25993 (0.41%), total: 29336 (0.20%)
Combined effective: 506588 (7.99%), total: 1560973 (10.14%)
Combat effective: 506588 (8.05%), total: 1511684 (10.38%)
Combat EHPS increase: 231.7505
HEP: 577.7611
--------------------
Current glyph report:
Glyph of Earth Shield:
Combat count: 165, effective: 142508 (2.26% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield EHPS increase: 74.2881
Combat EHPS increase: 65.1938
HEP: 162.5302
Glyph of Lesser Healing Wave:
Count: 236, effective: 90001 (1.42%), total: 345466 (2.24%)
Combat count: 236, effective: 90001 (1.43%),
total: 345466 (2.37%)
Glyph of LHW Combat hps: 174.3841
Combat EHPS increase: 41.1734
HEP: 102.6465
Glyph of Riptide:
Extra riptide time: 6 mins 13 secs
Combat Extra time: 5 mins 37 secs
Riptide lasted into glyph time 65 times (70.6522%)
Count: 151, effective: 71576 (1.13%), total: 213980 (1.39%)
Combat count: 141, effective: 71576 (1.14%),
total: 199538 (1.37%)
Total hot healing w/ overheal ticks: 213980 (1.39%)
Combat: 199538 (1.37%)
Total hot Overhealing w/ overheal ticks: 142404 (66.55%)
Combat: 127962 (64.13%)
Combat EHPS increase: 32.7441
HEP: 81.6320
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 9 secs
Combat EHPS increase: 12.4077
HEP: 30.9329
Set Bonus Report:
Tier 10 2-piece:
"Shaman T10 Restoration 2P" (655 haste rating) buff uptime: 7 mins 57 secs (21.86%)
HEP by buff: 288.8990
Time saved: 11 secs
Combat time saved: 11 secs
Combat EHPS increase: 15.6147
HEP by time saved: 38.9280
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.4011 ehps)
1 Crit rating = 0.8146 SP (0.3267 ehps)
1 Haste rating = 2.1595 SP (0.8662 ehps)
1 INT = 0.4193 SP (0.1682 ehps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1354 mp5
1 Haste rating = -0.1843 mp5
1 INT = 0.3296 mp5
1 Mana = 0.0158 mp5
Total mana regen points needed from gear: 1038.63
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.7838 (calculated)
1 mana = 0.0124
1 Haste rating = 2.0150
1 Crit rating = 0.9207
1 INT = 0.6776 (actual)
1 INT = 0.8870 (max theoretical)
Insightful Earthsiege Diamond HEP: 49.7275
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0124, Mp5=0.7838, Intellect=0.6776, HasteRating=2.0150, CritRating=0.9207, Stamina=0.1000, Armor=0.0100, MetaSocket=49.7275 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4193, HasteRating=2.1595, CritRating=0.8146, Stamina=0.1000, Armor=0.0100, MetaSocket=8.8044 )
Mana Regen:
( Pawn: v1: "Shaman Mana Regen": Mana=0.0158, Mp5=1, Intellect=0.3296, HasteRating=-0.1843, CritRating=0.1354, MetaSocket=52.2120 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0124)+(mp5*0.7838)+(intellect*0.6776)+(hasterating*2.0150)+(critrating*0.9207)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4193)+(hasterating*2.1595)+(critrating*0.8146)+(stamina*0.1000)+(armor*0.0100)
Mana Regen:
local mp5=GetManaRegen()*5
local mana = UnitManaMax("player")
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (mp5)+(mana*0.0158)+(intellect*0.3296)+(hasterating*-0.1843)+(critrating*0.1354)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=4&mh=2.0150&mp5=0.7838&mcr=0.9207&spd=1&Int=0.6776&Sta=0.1000&Arm=0.0100&Sckm=49.7275&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=4&mh=2.1595&mcr=0.8146&spd=1&Int=0.4193&Sta=0.1000&Arm=0.0100&Sckm=8.8044&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=4;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:78:92:67:201:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=4;gb=1;wt=123:96:23:103:77:22:41;wtv=100:81:41:215:-100:10:1
I appreciate the CALC_mp5 values includes all intellect/crit/mp5 that would help with mana regen. The mp5 HEP itself is only 0.78. What does surprise me is that I need 1000 mp5 from gear but ingame the pawn string tells me I only have around 500.
In order to interpret and understand the results, should I just use the HEP values given to work out the most optimal gear set? Despite the fact I need double the amount of regen I currently have?
I ran some parses for Heroic Dreamwalker last night. While healing it, I generally use a RT-HW-HW-HW-LHW rotation, and with 1500 haste, only the third HW is greater than a 1 second cast. However, I'm still getting 200+ values of haste in the hep program.
Does the hep take into account the gcd minimum of 1 second in any way?