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Old 04/29/09, 10:35 AM   #26
Sixthy
Greatest Spiritmaster in the World
 
Sixthy's Avatar
 
Draenei Shaman
 
Bonechewer
Content:

Vault: Emalon 25 and 10
Ulduar: (25) Decon, Kolo, Auriaya, Thorim hard mode attempts + Thorim hard mode kill, Mimiron hard mode attempts
Sarth: (25) + 2 drakes

Total log time processed: 5 hours 47 mins 51 secs 
Evaluating heals for Sixthy:
Effective healing: 11484659
Total healing: 22276926
Total time spent healing: 45 mins 56 secs  (13.2065% of log file time)
Time in combat: 2 hours 36 mins 45 secs  (45.06%)
Time alive in combat: 2 hours 27 mins 43 secs  (94.24%)
Longest fight: 7 mins 12 secs 
Effective in combat healing: 10981851
Total in combat healing: 20906449
Total in combat time spent healing: 44 mins 19 secs  (28.2726% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 32 mins 26 secs  (97.24%)
	Blessing of Wisdom uptime: 2 hours 14 mins 8 secs  (90.80%)
	Mana Spring Totem uptime: 57 mins 42 secs  (39.06%)
	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 21 mins 3 secs  (95.49%)
	Blessing of Kings uptime: 2 hours 5 mins 13 secs  (84.77%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 9 mins 8 secs  (87.42%)
	Arcane Int/Brilliance/Fel Int uptime: 2 hours 14 mins 20 secs  (90.94%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 38 mins 33 secs  (66.72%)
	Moonkin Aura buff uptime: 1 hour 4 mins 7 secs  (43.41%)
	Retribution Aura uptime: 1 hour 33 mins 43 secs  (63.45%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 45 mins 15 secs  (71.25%)
	Wrath of Air buff uptime: 2 hours 25 mins 59 secs  (98.83%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 2 hours 25 mins 33 secs  (98.52%)
	Fortitude uptime: 2 hours 20 mins 19 secs  (94.99%)
	"Heroism" (983 haste rating) buff uptime: 10 mins 1 sec  (6.78%)

Totem Report for Sixthy:
	"Earth Elemental Totem" uptime: 21 secs  (0.24%)
	"Strength of Earth Totem" uptime: 4 mins 49 secs  (3.27%)
	"Tremor Totem" uptime: 20 mins 24 secs  (13.82%)
	"Mana Tide Totem" uptime: 1 min 48 secs  (1.22%)
	"Wrath of Air Totem" uptime: 1 hour 33 mins 7 secs  (63.03%)
	"Earthbind Totem" uptime: 45 secs  (0.51%)
	"Flametongue Totem" uptime: 1 hour 8 mins 59 secs  (46.70%)
	"Frost Resistance Totem" uptime: 4 mins 12 secs  (2.85%)
	"Healing Stream Totem" uptime: 1 hour 18 mins 17 secs  (53.00%)
	"Fire Elemental Totem" uptime: 5 mins 55 secs  (4.01%)
	"Windfury Totem" uptime: 4 mins 52 secs  (3.31%)
	"Stoneskin Totem" uptime: 31 mins 47 secs  (21.52%)
	"Mana Spring Totem" uptime: 12 mins 6 secs  (8.20%)

Total mana used: 1584932
Total mana restored (not including gear): 748698
In combat mana used: 1490526
In combat mana restored (not including gear): 707489
Mana used in most mana intensive fight: 79596
	Start Time: 4/28 20:42:10.237
	Duration of that fight: 4 mins 7 secs 
	Mana pool for that fight: 28814
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1503.73279118488
	Tidal Focus mana saved: 1749.608
	Mana restored that fight by abilities: 28946
		from Replenishment: 15393 (82.10% uptime)
		from Improved Water Shield: 2140
			while Tidal Force was up: 535
		from Water Shield damage/debuff procs: 535
		from Mana Tide (all shaman): 9213
		from Hymn of Hope: 0
		from Meta Gem or item procs: 1200
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 4 mins 6 secs  (99.80%)
	MP5 from Water Shield: 109.775344919034
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 242.790835669924
	MP5 (including Int/crit) needed naked: 1048.1831711043
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.93%
		Replenishment: 4292.68875
		Improved Water Shield: 1810.88083008495
		Water Shield damage procs: 535
		Mana Tide (only from this shaman): 2368.38
		Hymn of Hope: 0
		Other abilities: 465
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 109.775344919034 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.6244425694585

Mana Used Report: (sorted by total)
"Chain Heal": count: 832, total mana used: 659776 (41.63% of overall)
	In combat count: 809, mana used: 641537 (43.04%)
"Lesser Healing Wave": count: 559, total mana used: 349934 (22.08% of overall)
	In combat count: 558, mana used: 349308 (23.44%)
"Riptide": count: 350, total mana used: 262850 (16.58% of overall)
	In combat count: 317, mana used: 238067 (15.97%)
"Healing Wave": count: 75, total mana used: 78300 (4.94% of overall)
	In combat count: 69, mana used: 72036 (4.83%)
"Earth Shield": count: 95, total mana used: 59470 (3.75% of overall)
	In combat count: 77, mana used: 48202 (3.23%)
"Chain Lightning": count: 41, total mana used: 46822 (2.95% of overall)
	In combat count: 41, mana used: 46822 (3.14%)
"Lightning Bolt": count: 98, total mana used: 43022 (2.71% of overall)
	In combat count: 98, mana used: 43022 (2.89%)
"Flametongue Totem": count: 31, total mana used: 14973 (0.94% of overall)
	In combat count: 15, mana used: 7245 (0.49%)
"Wrath of Air Totem": count: 31, total mana used: 14973 (0.94% of overall)
	In combat count: 15, mana used: 7245 (0.49%)
"Flame Shock": count: 16, total mana used: 11952 (0.75% of overall)
	In combat count: 16, mana used: 11952 (0.80%)
"Earthliving Weapon": count: 25, total mana used: 6575 (0.41% of overall)
	In combat count: 6, mana used: 1578 (0.11%)
"Ancestral Spirit": count: 2, total mana used: 6330 (0.40% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Stoneskin Totem": count: 12, total mana used: 5268 (0.33% of overall)
	In combat count: 5, mana used: 2195 (0.15%)
"Heroism": count: 4, total mana used: 4568 (0.29% of overall)
	In combat count: 3, mana used: 3426 (0.23%)
"Healing Stream Totem": count: 33, total mana used: 4323 (0.27% of overall)
	In combat count: 20, mana used: 2620 (0.18%)
"Fire Elemental Totem": count: 4, total mana used: 4044 (0.26% of overall)
	In combat count: 4, mana used: 4044 (0.27%)
"Lava Burst": count: 9, total mana used: 3951 (0.25% of overall)
	In combat count: 9, mana used: 3951 (0.27%)
"Frost Shock": count: 2, total mana used: 1582 (0.10% of overall)
	In combat count: 2, mana used: 1582 (0.11%)
"Mana Spring Totem": count: 9, total mana used: 1575 (0.10% of overall)
	In combat count: 6, mana used: 1050 (0.07%)
"Earth Elemental Totem": count: 1, total mana used: 1055 (0.07% of overall)
	In combat count: 1, mana used: 1055 (0.07%)
"Tremor Totem": count: 12, total mana used: 1044 (0.07% of overall)
	In combat count: 12, mana used: 1044 (0.07%)
"Strength of Earth Totem": count: 2, total mana used: 878 (0.06% of overall)
	In combat count: 2, mana used: 878 (0.06%)
"Cleanse Spirit": count: 2, total mana used: 614 (0.04% of overall)
	In combat count: 2, mana used: 614 (0.04%)
"Windfury Totem": count: 1, total mana used: 483 (0.03% of overall)
	In combat count: 1, mana used: 483 (0.03%)
"Frost Resistance Totem": count: 1, total mana used: 351 (0.02% of overall)
	In combat count: 1, mana used: 351 (0.02%)
"Earthbind Totem": count: 1, total mana used: 219 (0.01% of overall)
	In combat count: 1, mana used: 219 (0.01%)

Healing Report (sorted by effective):
"Chain Heal": hits: 1931, effective healing: 4861965 (42.33% of player's overall)
	Combat: hits: 1866, effective healing: 4671986 (42.54%)
	Total (raw) healing: 10042571 (45.08% of player's overall)
	Combat: Total healing: 9762640 (46.70%)
	Crits: 783 (40.55%)
	Combat Crits: 758 (40.62%)
	Averages: (5200)
		Non-crit: 4333, crit: 6472, effective: 2517, overall: 5200
		Combat: Non-crit: 4366, crit: 6496, effective: 2503, overall: 5231
	Overheals: (51.59%)
		Non-crit: count: 554, total: 2295620, ave: 4143
		Crit: count: 452, total: 2884986, ave: 6382
		Combat Non-crit: count: 539, total: 2253528, ave: 4180
		Combat Crit: count: 442, total: 2837126, ave: 6418
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 27 mins 
		Combat cast time: 26 mins 13 secs 
	Average cast time: 1.89
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 1 hour 12 mins 3 secs 
		Ticks: 545, effective: 361029, total: 391801
		Combat Duration: 1 hour 8 mins 21 secs 
		Combat Ticks: 512, effective: 340205, total: 369128
	With Ancestral and Earthliving:
		Effective: 5222994 (45.48%), Total: 10434372 (46.84%)
		Combat Effective: 5012191 (45.64%), Total: 10131768 (48.46%)
	Number of Chain Heal casts started: 866 (3.93% canceled)
	Initial target hits: 832, crits: 336 (40.38%),
	  riptide: 8 (0.96%)
		combat hits: 809, crits: 328 (40.54%),
		  riptide: 7 (0.87%)
		Effective: 2479663 (51.00%), Total: 6904752 (68.75%)
			combat Effective: 2385344 (51.06%), Total: 6729096 (68.93%)
		Ave: non crit: 6895, crit: 10370, effective: 2980, overall: 8298
			combat non crit: 6925, crit: 10359, effective: 2948, overall: 8317
		Overheals non-crit count: 352, non-crit ave over: 5525
			combat non-crit count: 341, non-crit ave over: 5587
		Overheals crit count: 289, crit ave over: 8581
			combat crit count: 283, crit ave over: 8616
		Overhealed amount: 4425089 (64.09%)
			combat amount: 4343752 (64.55%)
	Second target hits: 522 (62.74% bounced), crits: 211 (40.42%),
	  riptide: 2 (0.38%)
		combat hits: 505 (62.42% bounced), crits: 203 (40.20%),
		  riptide: 2 (0.40%)
		Effective: 1574165 (32.38%), Total: 2175558 (21.66%)
			combat Effective: 1514087 (32.41%), Total: 2108130 (21.59%)
		Ave: non crit: 3488, crit: 5168, effective: 3015, overall: 4167
			combat non crit: 3496, crit: 5183, effective: 2998, overall: 4174
		Overheals non-crit count: 133, non-crit ave over: 2115
			combat non-crit count: 130, non-crit ave over: 2148
		Overheals crit count: 101, crit ave over: 3169
			combat crit count: 98, crit ave over: 3211
		Overhealed amount: 601393 (27.64%)
			combat amount: 594043 (28.18%)
	Third target hits: 354 (42.55% bounced), crits: 146 (41.24%),
	  riptide: 2 (0.56%)
		combat hits: 340 (42.03% bounced), crits: 139 (40.88%),
		  riptide: 2 (0.59%)
		Effective: 598575 (12.31%), Total: 727387 (7.24%)
			combat Effective: 572332 (12.25%), Total: 700255 (7.17%)
		Ave: non crit: 1700, crit: 2559, effective: 1690, overall: 2054
			combat non crit: 1706, crit: 2570, effective: 1683, overall: 2059
		Overheals non-crit count: 48, non-crit ave over: 1190
			combat non-crit count: 48, non-crit ave over: 1190
		Overheals crit count: 47, crit ave over: 1524
			combat crit count: 46, crit ave over: 1538
		Overhealed amount: 128812 (17.71%)
			combat amount: 127923 (18.27%)
	Fourth target hits: 223 (26.80% bounced), crits: 90 (40.36%),
	  riptide: 1 (0.45%)
		combat hits: 212 (26.21% bounced), crits: 88 (41.51%),
		  riptide: 1 (0.47%)
		Effective: 209562 (4.31%), Total: 234874 (2.34%)
			combat Effective: 200223 (4.29%), Total: 225159 (2.31%)
		Ave: non crit: 870, crit: 1323, effective: 939, overall: 1053
			combat non crit: 874, crit: 1327, effective: 944, overall: 1062
		Overheals non-crit count: 21, non-crit ave over: 578
			combat non-crit count: 20, non-crit ave over: 588
		Overheals crit count: 15, crit ave over: 878
			combat crit count: 15, crit ave over: 878
		Overhealed amount: 25312 (10.78%)
			combat amount: 24936 (11.07%)
	Glyph of Chain heal: effective: 209562 (1.82% of total effective)
		combat effective: 200223 (1.82% of combat effective)
	Processed by cast: 656, time: 175, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.575143
			(0.2529 + 0.2006 + 0.0891 + 0.0325)
		1 Haste rating = 0.397124765022331
		1 crit rating = 0.241857692049987
			(0.0000 + 0.1223 + 0.0737 + 0.0459)
		1 int = 0.0799465278332019
			(0.0000 + 0.0404 + 0.0244 + 0.0152)
"Lesser Healing Wave": hits: 559, effective healing: 1883856 (16.40% of player's overall)
	Combat: hits: 558, effective healing: 1878750 (17.11%)
	Total (raw) healing: 3310563 (14.86% of player's overall)
	Combat: Total healing: 3303946 (15.80%)
	Crits: 234 (41.86%)
	Combat Crits: 233 (41.76%)
	Averages: (5922)
		Non-crit: 4894, crit: 7349, effective: 3370, overall: 5922
		Combat: Non-crit: 4894, crit: 7352, effective: 3366, overall: 5921
	Overheals: (43.10%)
		Non-crit: count: 155, total: 588799, ave: 3798
		Crit: count: 157, total: 837908, ave: 5336
		Combat Non-crit: count: 155, total: 588799, ave: 3798
		Combat Crit: count: 156, total: 836397, ave: 5361
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 10 mins 9 secs 
		Combat cast time: 10 mins 8 secs 
	Average cast time: 1.09
	Haste capped casts count: 303 (54.20%)
		Combat count: 302 (54.12%)
	Ancestral:
		Procs: 188, effective: 312181, total: 433255
		Combat Procs: 187, effective: 310951, total: 431290
	Earthliving:
		Total Duration: 22 mins 38 secs 
		Ticks: 168, effective: 117851, total: 122163
		Combat Duration: 21 mins 59 secs 
		Combat Ticks: 164, effective: 115114, total: 119426
	With Ancestral and Earthliving:
		Effective: 2313888 (20.15%), Total: 3865981 (17.35%)
		Combat Effective: 2304815 (20.99%), Total: 3854662 (18.44%)
	Tidal waves count: 248, time saved: 44 secs 
		Combat count: 247, time saved: 44 secs 
	Tidal waves effective: 74089, total: 159488
		Combat effective: 74089, total: 158759
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.46837378935448
		1 Haste rating = 0.424627681986209
		1 crit rating = 0.467592606076378
		1 int = 0.154563640211031
"Earth Shield": hits: 476, effective healing: 1270373 (11.06% of player's overall)
	Combat: hits: 476, effective healing: 1270373 (11.57%)
	Total (raw) healing: 1615716 (7.25% of player's overall)
	Combat: Total healing: 1615716 (7.73%)
	Crits: 190 (39.92%)
	Combat Crits: 190 (39.92%)
	Averages: (3394)
		Non-crit: 2764, crit: 4341, effective: 2668, overall: 3394
		Combat: Non-crit: 2764, crit: 4341, effective: 2668, overall: 3394
	Overheals: (21.37%)
		Non-crit: count: 77, total: 158148, ave: 2053
		Crit: count: 62, total: 187195, ave: 3019
		Combat Non-crit: count: 77, total: 158148, ave: 2053
		Combat Crit: count: 62, total: 187195, ave: 3019
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earth shield average time between procs: 8.06 secs
		in combat: 8.06 secs
	Combat uptime: 1 hour 55 mins 30 secs  (78.1844%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0927088619443147
		1 crit rating = 0.0309328486359942
		1 int = 0.0102249129373426
"Riptide": hits: 351, effective healing: 935801 (8.15% of player's overall)
	Combat: hits: 318, effective healing: 828684 (7.55%)
	Total (raw) healing: 1323257 (5.94% of player's overall)
	Combat: Total healing: 1206167 (5.77%)
	Crits: 135 (38.46%)
	Combat Crits: 122 (38.36%)
	Averages: (3769)
		Non-crit: 3166, crit: 4806, effective: 2666, overall: 3769
		Combat: Non-crit: 3187, crit: 4843, effective: 2605, overall: 3792
	Overheals: (29.28%)
		Non-crit: count: 65, total: 174328, ave: 2681
		Crit: count: 56, total: 213128, ave: 3805
		Combat Non-crit: count: 61, total: 170322, ave: 2792
		Combat Crit: count: 52, total: 207161, ave: 3983
	Number of heals cast that did not land: 3, due to target death: 3
		Combat casts that did not land: 3, due to target death: 3
	Total GCD time: 6 mins 51 secs 
		Combat GCD time: 6 mins 11 secs 
	Average GCD time: 1.17
	Haste capped casts count: 30 (8.55%)
		Combat count: 30 (9.43%)
	Ancestral:
		Procs: 169, effective: 238240, total: 284275
		Combat Procs: 155, effective: 219966, total: 263119
	Earthliving:
		Total Duration: 16 mins 50 secs 
		Ticks: 133, effective: 88666, total: 92251
		Combat Duration: 13 mins 59 secs 
		Combat Ticks: 102, effective: 69186, total: 72170
	With Ancestral and Earthliving:
		Effective: 1262707 (10.99%), Total: 1699783 (7.63%)
		Combat Effective: 1117836 (10.18%), Total: 1541456 (7.37%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.282373982686182
		1 crit rating = 0.421576190043104
		1 int = 0.139352824900563
"Ancestral Awakening": hits: 393, effective healing: 660512 (5.75% of player's overall)
	Combat: hits: 378, effective healing: 641008 (5.84%)
	Total (raw) healing: 896794 (4.03% of player's overall)
	Combat: Total healing: 873673 (4.18%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2281)
		Non-crit: 2281, crit: 0, effective: 1680, overall: 2281
		Combat: Non-crit: 2311, crit: 0, effective: 1695, overall: 2311
	Overheals: (26.35%)
		Non-crit: count: 116, total: 236282, ave: 2036
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 112, total: 232665, ave: 2077
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 36
"Earthliving"_hot: hits: 868, effective healing: 581827 (5.07% of player's overall)
	Combat: hits: 798, effective healing: 537993 (4.90%)
	Total (raw) healing: 622019 (2.79% of player's overall)
	Combat: Total healing: 575276 (2.75%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (716)
		Non-crit: 716, crit: 0, effective: 670, overall: 716
		Combat: Non-crit: 720, crit: 0, effective: 674, overall: 720
	Overheals: (6.46%)
		Non-crit: count: 91, total: 40192, ave: 441
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 84, total: 37283, ave: 443
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 32 mins 26 secs  (97.24%)
	Earthliving applied count: 559, refresh count: 129
	Earthliving proc rate: 23.6183%
		Total Duration: 1 hour 54 mins 58 secs 
			Combat Duration: 1 hour 47 mins 20 secs 
		Overhealing ticks that did not tick: 1431
			Combat ticks: 1348
		Total healing w/ overheal ticks: 1647934 (7.07%)
			Combat: 1547596 (7.07%)
		Actual Overhealing: 1066107 (64.69%)
			Combat: 1009603 (65.24%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.2244
		1 crit rating = 0
		1 int = 0
"Riptide"_hot: hits: 553, effective healing: 510298 (4.44% of player's overall)
	Combat: hits: 464, effective healing: 435268 (3.96%)
	Total (raw) healing: 533270 (2.39% of player's overall)
	Combat: Total healing: 454570 (2.17%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (964)
		Non-crit: 964, crit: 0, effective: 922, overall: 964
		Combat: Non-crit: 979, crit: 0, effective: 938, overall: 979
	Overheals: (4.31%)
		Non-crit: count: 53, total: 22972, ave: 433
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 44, total: 19302, ave: 438
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 321, refresh count: 29
		Total Duration: 1 hour 13 mins 2 secs 
			Combat Duration: 1 hour 3 mins 34 secs 
		Overhealing ticks that did not tick: 907
			Combat ticks: 807
		Total healing w/ overheal ticks: 1408619 (6.08%)
			Combat: 1245700 (5.74%)
		Actual Overhealing: 898321 (63.77%)
			Combat: 810432 (65.06%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0623965517241379
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 75, effective healing: 392059 (3.41% of player's overall)
	Combat: hits: 69, effective healing: 347352 (3.16%)
	Total (raw) healing: 1039161 (4.66% of player's overall)
	Combat: Total healing: 980851 (4.69%)
	Crits: 38 (50.67%)
	Combat Crits: 37 (53.62%)
	Averages: (13855)
		Non-crit: 11393, crit: 16252, effective: 5227, overall: 13855
		Combat: Non-crit: 11767, crit: 16332, effective: 5034, overall: 14215
	Overheals: (62.27%)
		Non-crit: count: 29, total: 283684, ave: 9782
		Crit: count: 27, total: 363418, ave: 13459
		Combat Non-crit: count: 26, total: 275762, ave: 10606
		Combat Crit: count: 26, total: 357737, ave: 13759
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 54 secs 
		Combat cast time: 1 min 45 secs 
	Average cast time: 1.53
	Haste capped casts count: 4 (5.33%)
		Combat count: 4 (5.80%)
	Ancestral:
		Procs: 36, effective: 110091, total: 179264
		Combat Procs: 36, effective: 110091, total: 179264
	Earthliving:
		Total Duration: 3 mins 16 secs 
		Ticks: 18, effective: 12630, total: 13089
		Combat Duration: 2 mins 50 secs 
		Combat Ticks: 16, effective: 11837, total: 11837
	With Ancestral and Earthliving:
		Effective: 514780 (4.48%), Total: 1231514 (5.53%)
		Combat Effective: 469280 (4.27%), Total: 1171952 (5.61%)
	Tidal waves count: 44, time saved: 25 secs 
		Combat count: 39, time saved: 22 secs 
	Tidal waves effective: 24237, total: 66404
		Combat effective: 21409, total: 60916
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 75 (100.00%)
		Combat count: 69 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 5227, total: 13855
		Combat ave effective: 5034, ave total: 14215
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.446474448925024
		1 Haste rating = 0.931461515051033
		1 crit rating = 0.937302529652187
		1 int = 0.309827163816157
"Healing Stream Totem"_hot: hits: 6854, effective healing: 354341 (3.09% of player's overall)
	Combat: hits: 4979, effective healing: 336810 (3.07%)
	Total (raw) healing: 2854102 (12.81% of player's overall)
	Combat: Total healing: 2094137 (10.02%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (416)
		Non-crit: 416, crit: 0, effective: 51, overall: 416
		Combat: Non-crit: 420, crit: 0, effective: 67, overall: 420
	Overheals: (87.58%)
		Non-crit: count: 6031, total: 2499761, ave: 414
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 4196, total: 1757327, ave: 418
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00731733078931512
		1 crit rating = 0
		1 int = 0
"Gift of the Naaru"_hot: hits: 27, effective healing: 33627 (0.29% of player's overall)
	Combat: hits: 27, effective healing: 33627 (0.31%)
	Total (raw) healing: 39473 (0.18% of player's overall)
	Combat: Total healing: 39473 (0.19%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1461)
		Non-crit: 1461, crit: 0, effective: 1245, overall: 1461
		Combat: Non-crit: 1461, crit: 0, effective: 1245, overall: 1461
	Overheals: (14.81%)
		Non-crit: count: 7, total: 5846, ave: 835
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 7, total: 5846, ave: 835
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0142 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0397 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.2081 mp5
The weight of 1 int worth of mana pool is: 0.3381
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.3640 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 4377, total mana restored: 328510 (43.88% of overall)
	Combat count: 4210, mana restored: 316542 (44.74%)
	Ave: total: 75, in combat: 75
	Overall in combat mp5: 178.56
	Replenishment uptime in overall combat: 47.50%
	Replenishment uptime in intense fight: 82.10%
	Mana pool based on replenishment: 30075
	MP5 increased by:
		1 int = 0.184719 mp5 (0.225000 theoretical)
"Water Shield": count: 459, total mana restored: 245565 (32.80% of overall)
	Combat count: 444, mana restored: 237540 (33.58%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 133.99
	In combat uptime: 1 hour 43 mins 37 secs  (70.14%)
	Passive mp5: 77.1548
	Procs from damage/debuffs: 85
	MP5 from Improved Water Shield: 108.3420
	Procs from Improved Water Shield in combat: 359
		out of 718 procs possible, proc rate: 49.94%
	MP5 increased by:
		1 crit rating = 0.0472501608081484 mp5 
		1 int = 0.0156186320317287 mp5 
"Mana Tide Totem": count: 40, total mana restored: 87872 (11.74% of overall)
	Combat count: 34, mana restored: 76217 (10.77%)
	Ave: total: 2196, in combat: 2241
	Overall in combat mp5: 42.99
	Mana Tide usage in overall combat: 28.77%
	Shaman's Mana Tide usage in intense fight: 121.33%
	MP5 increased by:
		1 int = 0.101914 mp5 (0.084000 theoretical 5 min cooldown)
"Mana Restore": count: 99, total mana restored: 59400 (7.93% of overall)
	Combat count: 93, mana restored: 55800 (7.89%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 31.48
"Revitalize": count: 36, total mana restored: 10534 (1.41% of overall)
	Combat count: 27, mana restored: 8107 (1.15%)
	Ave: total: 292, in combat: 300
	Overall in combat mp5: 4.57
"Restore Mana": count: 2, total mana restored: 8495 (1.13% of overall)
	Combat count: 2, mana restored: 8495 (1.20%)
	Ave: total: 4247, in combat: 4247
	Overall in combat mp5: 4.79
"Hymn of Hope": count: 7, total mana restored: 6290 (0.84% of overall)
	Combat count: 3, mana restored: 2756 (0.39%)
	Ave: total: 898, in combat: 918
	Overall in combat mp5: 1.55
"Rapture": count: 2, total mana restored: 1153 (0.15% of overall)
	Combat count: 2, mana restored: 1153 (0.16%)
	Ave: total: 576, in combat: 576
	Overall in combat mp5: 0.65
"Judgement of Wisdom": count: 10, total mana restored: 879 (0.12% of overall)
	Combat count: 10, mana restored: 879 (0.12%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 0.50


Total mp5 above character sheet (in raid): 399.09 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1432
	Ancestral Knowlege granting on ave: 143 int
	HEP per point: 34.5362
	HEP: 172.6808
Thundering Strikes talent points: 5
	HEP per point: 34.9149
	HEP: 174.5747
Improved Shields talent points: 3
	Water Shield Combat MP5: 17.48
	Water Shield Combat HEP: 28.39
	Water Shield Intense Fight MP5: 5.64
	Water Shield Intense Fight HEP: 9.17
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 63
		With 1 talent points: 49
		With 2 talent points: 42
	Casts saved with 2 points in Improved Earth shield: 21
	Global cooldown time: 1.19
	Combat time saved: 25 secs 
	Combat effective gained by fewer refreshes: 31073
	Combat HPS gained: 3.5056
	HEP: 8.5912
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 362 effective: 40407 (0.35%)
		Combat count: 362, effective: 40407 (0.37%), hps: 4.5587
		HEP: 11.1719
	Point 2 provided benefit count: 360 effective: 40310 (0.35%)
		Combat count: 360, effective: 40310 (0.37%), hps: 4.5477
		HEP: 11.1450
	Point 3 provided benefit count: 359 effective: 40145 (0.35%)
		Combat count: 359, effective: 40145 (0.37%), hps: 4.5292
		HEP: 11.0996
	Point 4 provided benefit count: 356 effective: 39547 (0.34%)
		Combat count: 356, effective: 39547 (0.36%), hps: 4.4616
		HEP: 10.9341
	Point 5 provided benefit count: 352 effective: 39161 (0.34%)
		Combat count: 352, effective: 39161 (0.36%), hps: 4.4181
		HEP: 10.8274
	Combat Total Earth Shield improved effective: 199571 (1.82%)
		HEP: 55.1779
	Improved Shields ave point HEP: 20.50
	Improved Earth Shield ave point HEP: 15.33
	Improved Shields and Improved Earth Shield total HEP: 92.16
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 76.2024
	Healing Wave HPS increase 5 points: 381.0120
	Combat time saved: 34 secs 
	Combat effective gained by saved time: 42743
	Combat HPS gained: 4.8223
	HEP per point: 2.3636
	HEP: 11.8179
Tidal Focus talent points: 5
	Combat heal mana used: 1421094
	Mana saved with Tidal Focus: 71054
	Combat MP5 per point: 8.0163, HEP: 13.0220
	Total Combat MP5: 40.0813, HEP: 65.1098
	Intense Fight MP5 per point: 7.0758, HEP: 11.4942
	Intense Fight MP5: 35.3788, HEP: 57.4708
Improved Water Shield talent points: 3
	Combat MP5 per point: 36.1140, HEP: 58.6651
	Total Combat MP5: 108.3420, HEP: 175.9954
	Intense Fight per point MP5: 14.42, HEP: 23.43
	Intense Fight MP5: 43.27, HEP: 70.29
	Number of Water Shield charges used in combat: 359
	Combat Water Shield refreshes needed: 89
	Global cooldown time: 1.19
	Combat time needed to refresh: 1 min 47 secs 
	Combat HEP: 139.2784, per point: 46.4261
	Intense HEP: 33.5773, per point: 11.1924
Tidal Force talent points: 1
	Tidal Force used 22 times
	Combat Not using Tidal Force: crits: 955, crit rate: 39.84%
	Combat Using Tidal Force: crits: 73, crit rate: 76.04%
		Combat Dose 3: crit rate: 91.30%
		Combat Dose 2: crit rate: 80.00%
		Combat Dose 1: crit rate: 60.61%
	Overall crit increase: 0.9291%
	HEP: 32.4381
Tidal Mastery talent points: 5
	HEP per point: 34.9149
	Total HEP: 174.5747
Restorative Totems talent points: 3
	Point 1 provided benefit count: 833 effective: 108101 (0.94%)
		Combat count: 791, effective: 103001 (0.94%), hps: 11.6204
		HEP: 28.4779
	Point 2 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Point 3 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Combat Total Healing Stream improved effective: 103001 (0.94%)
		HEP: 28.4779
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 24 times
	Nature's Swiftness Heal Count: 19, Effective: 244298, total: 346425
	Combat Count: 36, Effective: 244298 (2.22%), total: 346425 (1.66%)
	Spell report:
		"Ancestral Awakening":
			Count: 17, Effective: 66504, total: 75617
			Combat Count: 17, Effective: 66504, total: 75617
		"Chain Heal":
			Count: 1, Effective: 9510, total: 11849
			Combat Count: 1, Effective: 9510, total: 11849
		"Chain Lightning":
			Count: 1
			Combat Count: 1
		"Healing Wave":
			Count: 17, Effective: 167758, total: 250934
			Combat Count: 17, Effective: 167758, total: 250934
		"Lesser Healing Wave":
			Count: 1, Effective: 526, total: 8025
			Combat Count: 1, Effective: 526, total: 8025
	Average effective hps: 5682.0592, total hps: 8057.4026
	HEP: 67.5440
Talent Points in Purification: 5
	Point 1 provided benefit count: 4249 effective: 167423 (1.46%)
		Combat count: 3981, effective: 160158 (1.46%), hps: 18.0687
		HEP: 44.2809
	Point 2 provided benefit count: 4228 effective: 165680 (1.44%)
		Combat count: 3962, effective: 158511 (1.44%), hps: 17.8830
		HEP: 43.8256
	Point 3 provided benefit count: 4212 effective: 164276 (1.43%)
		Combat count: 3947, effective: 157263 (1.43%), hps: 17.7422
		HEP: 43.4806
	Point 4 provided benefit count: 4188 effective: 162005 (1.41%)
		Combat count: 3924, effective: 155127 (1.41%), hps: 17.5012
		HEP: 42.8899
	Point 5 provided benefit count: 4171 effective: 160232 (1.40%)
		Combat count: 3910, effective: 153481 (1.40%), hps: 17.3155
		HEP: 42.4350
	Combat Total Purification effective: 784542 (7.14%)
		HEP: 216.9119
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: Yes
	Party report:
		Combat: Count: 137, restored mana: 237246
		Overall MP5: 133.8282
		Overall HEP: 217.3962
		Intense fight MP5: 705.0447
		Intense fight HEP: 1145.3047
	Self report:
		Combat: Count: 34, restored mana: 76217 (10.7729%)
		Overall MP5: 42.9933
		Overall HEP: 69.8401
		Intense fight MP5: 186.2958
		Intense fight HEP: 302.6269
Talent Points in Cleanse Spirit: 1
	Count: 2
	Combat Count: 2
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 69.8299
	Blessing of Eternals earthliving weapon proc rate: 3.6183%
	Increased earthliving HEP per point: 11.3937
	Total HEP per point: 81.2236
	Total HEP: 162.4472
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 1017 effective: 297226 (2.59%)
		Combat count: 971, effective: 284929 (2.59%), hps: 32.1452
		HEP: 78.7777
	Point 2 provided benefit count: 964 effective: 276314 (2.41%)
		Combat count: 923, effective: 266111 (2.42%), hps: 30.0222
		HEP: 73.5750
	Combat Total Improved Chain Heal effective: 551040 (5.02%)
		HEP: 152.3527
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1432
	1 int = 0.1500 SP
	1432 int = 214.9333 SP
	HEP per point = 71.6444
	HEP = 214.9333
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 344 effective: 238463 (2.08%)
		Combat count: 330, effective: 231307 (2.11%), hps: 26.0956
		HEP: 63.9522
	Point 2 provided benefit count: 311 effective: 218147 (1.90%)
		Combat count: 298, effective: 211499 (1.93%), hps: 23.8609
		HEP: 58.4756
	Point 3 provided benefit count: 295 effective: 203901 (1.78%)
		Combat count: 284, effective: 198202 (1.80%), hps: 22.3608
		HEP: 54.7993
	Combat Total Ancestral Awakening effective: 641008 (5.84%)
		HEP: 177.2271
Earth Shield talent points: 1
	Combat uptime: 1 hour 55 mins 30 secs  (78.1844%)
	Combat base talent effective: 880709 (8.02%)
	Combat HPS increase: 99.3599
	HEP: 243.5002
Tidal Waves talent points: 5
	Buff applied count: 262, refreshed: 1129
	Time saved: 1 min 9 secs 
		Combat time saved: 1 min 6 secs 
	Combat HPS increase from time saved: 9.3207
	Time Saved HEP: 22.8422
	Tidal waves effective: 95498 (0.8696%)
	Combat effective healing hps: 10.7739
	Effective healing HEP: 26.4035
	Tidal Waves hps: 20.0946, per point: 4.0189
	Tidal Waves HEP: 49.2457, per point: 9.8491
Riptide talent points: 1
	Riptide w/ hot effective: 1446099 (12.59%), total: 1856527 (8.33%)
		Combat effective: 1263952 (11.51%), total: 1660737 (7.94%)
	Chain heal increase casts: 8, effective: 7951 (0.07%), total: 7951 (0.04%)
		Combat casts: 8, effective: 7951 (0.07%), total: 7951 (0.04%)
	Combined effective: 1454050 (12.66%), total: 1864478 (8.37%)
		Combat effective: 1271903 (11.58%), total: 1668688 (7.98%)
	Combat HPS increase: 143.4938
	HEP: 351.6583

--------------------
Current glyph report:

Glyph of Mana Tide:
	Party report:
		Combat: Count: 137, mana restored: 237246, glyph restored: 33892
		Overall MP5: 19.1183
		Overall HEP: 31.0566
		Intense fight MP5: 100.7207
		Intense fight HEP: 163.6150
	Self report:
		Combat: Count: 34, mana restored: 76217 (10.7729%)
		Combat: Glyph restored: 10888 (1.5390%)
		Overall MP5: 6.1419
		Overall HEP: 9.9772
		Intense fight MP5: 26.6137
		Intense fight HEP: 43.2324
Glyph of Chain Heal:
	Count: 223, effective: 209562 (1.82%), total: 234874 (1.05%)
		Combat count: 212, effective: 200223 (1.82%)
		  total: 225159 (1.08%)
	Combat Chain Heal hps increase: 130.8523
	Combat HPS increase: 22.5888
	HEP: 55.3580
Glyph of Earth Shield:
	Combat count: 350, effective: 190092 (1.73% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 49.5355
	Combat HPS increase: 21.4458
	HEP: 52.5570
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 35 secs 
	Combat HPS increase: 4.9941
	HEP: 12.2390
Darkmoon Card: Greatness:
	Replenishment extra mp5: 5.9210
	Mana Tide extra mp5: 3.8130
	Hymn of Hope extra mp5: 0.0925
	Total extra mp5: 9.8265
	mp5 HEP: 15.9626
	Greatness combat uptime: 1 hour 24 mins 45 secs  (57.3697%)
	Ave extra combat int: 206.5309
	Ave extra int HEP: 77.6589
	Static Int: 90
	Static Int HEP: 108.4611
	Overall HEP: 202.0826

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.4080 hps)
1 Crit rating = 0.6838 SP (0.2790 hps)
1 Haste rating = 0.7705 SP (0.3144 hps)
1 INT = 0.3760 SP (0.1534 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0473 mp5
1 Haste rating = -0.5029 mp5
1 INT = 0.5104 mp5
1 Mana = 0.0116 mp5
Total mana regen points needed from gear: 1048.18

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.6244 (calculated)
1 mana = 0.0188
1 Haste rating = 0.3869
1 Crit rating = 0.7605
1 INT = 1.2051 (actual)
1 INT = 1.3907 (max theoretical)

Insightful Earthsiege Diamond HEP: 76.4389


Import Report:
Pawn:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0188, Mp5=1.6244, Intellect=1.2051, HasteRating=0.3869, CritRating=0.7605, Stamina=0.1000, Armor=0.0100, MetaSocket=76.4389 )
Lootrank:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.3869&mp5=1.6244&mcr=0.7605&spd=1&Int=1.2051&Sta=0.1000&Arm=0.0100&Sckm=76.4389&Ver=6
 
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Old 04/29/09, 9:49 PM   #27
Zibary
Glass Joe
 
Troll Shaman
 
Uldum
2009-04-28 ulduar heroic
Wow Web Stats

fl, razorscale, ignis, xt-002, council, kolgarn, auriaya, hodir (and then emalon)

1 resto shaman
1 disc priest
1 holy priest
2 holy paladins
1 resto druid
(6 healers total)

i have a standard spec; no healing Way
[Glyph of Riptide]
[Glyph of Healing Stream Totem]
[Glyph of Chain Heal]

results:
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.1668 (calculated)
1 mana = 0.0062
1 Haste rating = 0.4743
1 Crit rating = 0.8534
1 INT = 0.7975 (actual)
1 INT = 1.1287 (max theoretical)

Insightful Earthsiege Diamond HEP: 57.7768
for some reason, shaman_hep has pushed down the values of haste, crit and intellect and boosted SP.

full output:
shaman_hep $Revision: 2.26 $
Total log time processed: 4 hours 38 secs 
Evaluating heals for Zibary:
Effective healing: 11890404
Total healing: 26140857
Total time spent healing: 48 mins 42 secs  (20.2389% of log file time)
Time in combat: 2 hours 10 mins 19 secs  (54.16%)
Time alive in combat: 2 hours 5 mins 7 secs  (96.01%)
Longest fight: 15 mins 39 secs 
Effective in combat healing: 11408268
Total in combat healing: 24834847
Total in combat time spent healing: 47 mins 7 secs  (36.1568% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 59 mins 57 secs  (92.04%)
	Blessing of Wisdom uptime: 1 hour 59 mins 55 secs  (95.84%)
	Mana Spring Totem uptime: 1 hour 42 mins 9 secs  (81.64%)
	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 4 mins 58 secs  (99.88%)
	Blessing of Kings uptime: 2 hours 25 secs  (96.24%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 31 secs  (96.32%)
	Arcane Int/Brilliance/Fel Int uptime: 2 hours 1 min 54 secs  (97.43%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 26 mins 24 secs  (69.05%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 1 hour 32 mins 57 secs  (74.29%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 32 mins 57 secs  (74.29%)
	Wrath of Air buff uptime: 1 hour 58 mins 46 secs  (94.92%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 54 mins 56 secs  (91.86%)
	Fortitude uptime: 1 hour 57 mins 41 secs  (94.06%)
	"Bloodlust" (983 haste rating) buff uptime: 6 mins 38 secs  (5.30%)

Totem Report for Zibary:
	"Earth Elemental Totem" uptime: 0 sec  (0.00%)
	"Tremor Totem" uptime: 6 mins 17 secs  (5.03%)
	"Cleansing Totem" uptime: 5 mins 12 secs  (4.16%)
	"Mana Tide Totem" uptime: 2 mins 27 secs  (1.96%)
	"Nature Resistance Totem" uptime: 4 mins 53 secs  (3.91%)
	"Wrath of Air Totem" uptime: 1 hour 20 mins 8 secs  (64.05%)
	"Flametongue Totem" uptime: 1 hour 13 mins 5 secs  (58.42%)
	"Fire Elemental Totem" uptime: 44 secs  (0.59%)
	"Healing Stream Totem" uptime: 1 hour 15 mins 43 secs  (60.52%)
	"Stoneskin Totem" uptime: 1 hour 10 mins 21 secs  (56.22%)

Total mana used: 1528122
Total mana restored (not including gear): 696004
In combat mana used: 1455275
In combat mana restored (not including gear): 672142
Mana used in most mana intensive fight: 122143
	Start Time: 4/28 21:30:01.699
	Duration of that fight: 6 mins 48 secs 
	Mana pool for that fight: 31016
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1430.55066420054
	Tidal Focus mana saved: 4826.808
	Mana restored that fight by abilities: 56989
		from Replenishment: 21231 (73.13% uptime)
		from Improved Water Shield: 14980
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 6420
		from Mana Tide (all shaman): 7444
		from Hymn of Hope: 0
		from Meta Gem or item procs: 4800
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 6 mins 23 secs  (93.77%)
	MP5 from Water Shield: 103.148539342705
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 217.329025161714
	MP5 (including Int/crit) needed naked: 880.094835669412
		Sources of mana naked:
		Mana Pool unbuffed: 6156
		Mana from Blessing of Kings on base int: 204
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.01%
		Crit % buffed: 22.90%
		Replenishment: 6261.06
		Improved Water Shield: 8624.30265310875
		Water Shield damage procs: 6420
		Mana Tide (only from this shaman): 2010.24
		Hymn of Hope: 0
		Other abilities: 2114
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 103.148539342705 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.16679239577384

Mana Used Report: (sorted by total)
"Chain Heal": count: 958, total mana used: 688802 (45.08% of overall)
	In combat count: 920, mana used: 661480 (45.45%)
"Riptide": count: 361, total mana used: 271111 (17.74% of overall)
	In combat count: 351, mana used: 263601 (18.11%)
"Lesser Healing Wave": count: 323, total mana used: 202198 (13.23% of overall)
	In combat count: 321, mana used: 200946 (13.81%)
"Healing Wave": count: 183, total mana used: 191052 (12.50% of overall)
	In combat count: 182, mana used: 190008 (13.06%)
"Earth Shield": count: 73, total mana used: 45698 (2.99% of overall)
	In combat count: 64, mana used: 40064 (2.75%)
"Chain Lightning": count: 18, total mana used: 20556 (1.35% of overall)
	In combat count: 18, mana used: 20556 (1.41%)
"Ancestral Spirit": count: 6, total mana used: 18990 (1.24% of overall)
	In combat count: 1, mana used: 3165 (0.22%)
"Wrath of Air Totem": count: 34, total mana used: 16422 (1.07% of overall)
	In combat count: 26, mana used: 12558 (0.86%)
"Lightning Bolt": count: 36, total mana used: 15804 (1.03% of overall)
	In combat count: 36, mana used: 15804 (1.09%)
"Stoneskin Totem": count: 31, total mana used: 13609 (0.89% of overall)
	In combat count: 23, mana used: 10097 (0.69%)
"Flametongue Totem": count: 28, total mana used: 13524 (0.89% of overall)
	In combat count: 21, mana used: 10143 (0.70%)
"Flame Shock": count: 16, total mana used: 11952 (0.78% of overall)
	In combat count: 16, mana used: 11952 (0.82%)
"Healing Stream Totem": count: 45, total mana used: 5895 (0.39% of overall)
	In combat count: 37, mana used: 4847 (0.33%)
"Lava Burst": count: 9, total mana used: 3951 (0.26% of overall)
	In combat count: 9, mana used: 3951 (0.27%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.19% of overall)
	In combat count: 3, mana used: 789 (0.05%)
"Frost Shock": count: 3, total mana used: 2373 (0.16% of overall)
	In combat count: 3, mana used: 2373 (0.16%)
"Fire Elemental Totem": count: 1, total mana used: 1011 (0.07% of overall)
	In combat count: 1, mana used: 1011 (0.07%)
"Earth Shock": count: 1, total mana used: 791 (0.05% of overall)
	In combat count: 1, mana used: 791 (0.05%)
"Cleanse Spirit": count: 2, total mana used: 614 (0.04% of overall)
	In combat count: 2, mana used: 614 (0.04%)
"Cleansing Totem": count: 1, total mana used: 351 (0.02% of overall)
	In combat count: 1, mana used: 351 (0.02%)
"Nature Resistance Totem": count: 1, total mana used: 351 (0.02% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Tremor Totem": count: 2, total mana used: 174 (0.01% of overall)
	In combat count: 2, mana used: 174 (0.01%)

Healing Report (sorted by effective):
"Chain Heal": hits: 2419, effective healing: 5203238 (43.76% of player's overall)
	Combat: hits: 2296, effective healing: 4881683 (42.79%)
	Total (raw) healing: 12032430 (46.03% of player's overall)
	Combat: Total healing: 11550886 (46.51%)
	Crits: 865 (35.76%)
	Combat Crits: 825 (35.93%)
	Averages: (4974)
		Non-crit: 4203, crit: 6359, effective: 2150, overall: 4974
		Combat: Non-crit: 4251, crit: 6420, effective: 2126, overall: 5030
	Overheals: (56.76%)
		Non-crit: count: 831, total: 3501314, ave: 4213
		Crit: count: 516, total: 3327878, ave: 6449
		Combat Non-crit: count: 805, total: 3439672, ave: 4272
		Combat Crit: count: 498, total: 3229531, ave: 6485
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 30 mins 46 secs 
		Combat cast time: 29 mins 28 secs 
	Average cast time: 1.85
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 1 hour 31 mins 49 secs 
		Ticks: 736, effective: 497103, total: 542009
		Combat Duration: 1 hour 23 mins 22 secs 
		Combat Ticks: 686, effective: 463765, total: 507371
	With Ancestral and Earthliving:
		Effective: 5700341 (47.94%), Total: 12574439 (48.10%)
		Combat Effective: 5345448 (46.86%), Total: 12058257 (48.55%)
	Number of Chain Heal casts started: 1030 (6.99% canceled)
	Initial target hits: 958, crits: 354 (36.95%),
	  riptide: 11 (1.15%)
		combat hits: 920, crits: 341 (37.07%),
		  riptide: 11 (1.20%)
		Effective: 2280400 (43.83%), Total: 7986427 (66.37%)
			combat Effective: 2134699 (43.73%), Total: 7700556 (66.67%)
		Ave: non crit: 7058, crit: 10517, effective: 2380, overall: 8336
			combat non crit: 7079, crit: 10562, effective: 2320, overall: 8370
		Overheals non-crit count: 504, non-crit ave over: 5749
			combat non-crit count: 485, non-crit ave over: 5866
		Overheals crit count: 318, crit ave over: 8831
			combat crit count: 306, crit ave over: 8890
		Overhealed amount: 5706027 (71.45%)
			combat amount: 5565857 (72.28%)
	Second target hits: 651 (67.95% bounced), crits: 222 (34.10%),
	  riptide: 2 (0.31%)
		combat hits: 618 (67.17% bounced), crits: 211 (34.14%),
		  riptide: 2 (0.32%)
		Effective: 1837394 (35.31%), Total: 2712992 (22.55%)
			combat Effective: 1730622 (35.45%), Total: 2590698 (22.43%)
		Ave: non crit: 3586, crit: 5290, effective: 2822, overall: 4167
			combat non crit: 3610, crit: 5314, effective: 2800, overall: 4192
		Overheals non-crit count: 190, non-crit ave over: 2475
			combat non-crit count: 185, non-crit ave over: 2508
		Overheals crit count: 112, crit ave over: 3617
			combat crit count: 108, crit ave over: 3666
		Overhealed amount: 875598 (32.27%)
			combat amount: 860076 (33.20%)
	Third target hits: 474 (49.48% bounced), crits: 169 (35.65%),
	  riptide: 1 (0.21%)
		combat hits: 447 (48.59% bounced), crits: 161 (36.02%),
		  riptide: 1 (0.22%)
		Effective: 782340 (15.04%), Total: 979927 (8.14%)
			combat Effective: 736783 (15.09%), Total: 930073 (8.05%)
		Ave: non crit: 1762, crit: 2617, effective: 1650, overall: 2067
			combat non crit: 1774, crit: 2625, effective: 1648, overall: 2080
		Overheals non-crit count: 95, non-crit ave over: 1153
			combat non-crit count: 93, non-crit ave over: 1146
		Overheals crit count: 56, crit ave over: 1572
			combat crit count: 54, crit ave over: 1605
		Overhealed amount: 197587 (20.16%)
			combat amount: 193290 (20.78%)
	Fourth target hits: 336 (35.07% bounced), crits: 120 (35.71%),
	  riptide: 0 (0.00%)
		combat hits: 311 (33.80% bounced), crits: 112 (36.01%),
		  riptide: 0 (0.00%)
		Effective: 303104 (5.83%), Total: 353084 (2.93%)
			combat Effective: 279579 (5.73%), Total: 329559 (2.85%)
		Ave: non crit: 890, crit: 1339, effective: 902, overall: 1050
			combat non crit: 898, crit: 1346, effective: 898, overall: 1059
		Overheals non-crit count: 42, non-crit ave over: 563
			combat non-crit count: 42, non-crit ave over: 563
		Overheals crit count: 30, crit ave over: 876
			combat crit count: 30, crit ave over: 876
		Overhealed amount: 49980 (14.16%)
			combat amount: 49980 (15.17%)
	Glyph of Chain heal: effective: 303104 (2.55% of total effective)
		combat effective: 279579 (2.45% of combat effective)
	Processed by cast: 785, time: 171, less accurate: order: 1, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.502869
			(0.1611 + 0.2065 + 0.0969 + 0.0384)
		1 Haste rating = 0.345581058464643
		1 crit rating = 0.283772247607912
			(0.0494 + 0.1143 + 0.0808 + 0.0392)
		1 int = 0.0938014652309976
			(0.0163 + 0.0378 + 0.0267 + 0.0130)
"Healing Stream Totem"_hot: hits: 10936, effective healing: 1269183 (10.67% of player's overall)
	Combat: hits: 9497, effective healing: 1248600 (10.94%)
	Total (raw) healing: 5196297 (19.88% of player's overall)
	Combat: Total healing: 4525904 (18.22%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (475)
		Non-crit: 475, crit: 0, effective: 116, overall: 475
		Combat: Non-crit: 476, crit: 0, effective: 131, overall: 476
	Overheals: (75.58%)
		Non-crit: count: 8389, total: 3927114, ave: 468
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 6990, total: 3277304, ave: 468
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0122829009160788
		1 crit rating = 0
		1 int = 0
"Earth Shield": hits: 454, effective healing: 1108504 (9.32% of player's overall)
	Combat: hits: 454, effective healing: 1108504 (9.72%)
	Total (raw) healing: 1241171 (4.75% of player's overall)
	Combat: Total healing: 1241171 (5.00%)
	Crits: 146 (32.16%)
	Combat Crits: 146 (32.16%)
	Averages: (2733)
		Non-crit: 2356, crit: 3530, effective: 2441, overall: 2733
		Combat: Non-crit: 2356, crit: 3530, effective: 2441, overall: 2733
	Overheals: (10.69%)
		Non-crit: count: 41, total: 74980, ave: 1828
		Crit: count: 27, total: 57687, ave: 2136
		Combat Non-crit: count: 41, total: 74980, ave: 1828
		Combat Crit: count: 27, total: 57687, ave: 2136
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earth shield average time between procs: 9.19 secs
		in combat: 9.19 secs
	Combat uptime: 1 hour 23 mins 29 secs  (66.7200%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7393
		1 SP = 0.0789173263564018
		1 crit rating = 0.0242431059508421
		1 int = 0.00801360555554165
"Lesser Healing Wave": hits: 323, effective healing: 957239 (8.05% of player's overall)
	Combat: hits: 321, effective healing: 954298 (8.36%)
	Total (raw) healing: 1865419 (7.14% of player's overall)
	Combat: Total healing: 1856530 (7.48%)
	Crits: 120 (37.15%)
	Combat Crits: 120 (37.38%)
	Averages: (5775)
		Non-crit: 4861, crit: 7320, effective: 2963, overall: 5775
		Combat: Non-crit: 4865, crit: 7320, effective: 2972, overall: 5783
	Overheals: (48.69%)
		Non-crit: count: 118, total: 451958, ave: 3830
		Crit: count: 82, total: 456222, ave: 5563
		Combat Non-crit: count: 116, total: 446010, ave: 3844
		Combat Crit: count: 82, total: 456222, ave: 5563
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 5 mins 46 secs 
		Combat cast time: 5 mins 44 secs 
	Average cast time: 1.07
	Haste capped casts count: 194 (60.06%)
		Combat count: 194 (60.44%)
	Ancestral:
		Procs: 111, effective: 227510, total: 257578
		Combat Procs: 111, effective: 227510, total: 257578
	Earthliving:
		Total Duration: 14 mins 17 secs 
		Ticks: 112, effective: 76730, total: 80870
		Combat Duration: 14 mins 17 secs 
		Combat Ticks: 112, effective: 76730, total: 80870
	With Ancestral and Earthliving:
		Effective: 1261479 (10.61%), Total: 2203867 (8.43%)
		Combat Effective: 1258538 (11.03%), Total: 2194978 (8.84%)
	Tidal waves count: 185, time saved: 32 secs 
		Combat count: 185, time saved: 32 secs 
	Tidal waves effective: 48442, total: 119222
		Combat effective: 48442, total: 119222
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.411842258512177
		1 Haste rating = 0.328830684628617
		1 crit rating = 0.593092082399374
		1 int = 0.196047734811731
"Riptide": hits: 361, effective healing: 928140 (7.81% of player's overall)
	Combat: hits: 351, effective healing: 887763 (7.78%)
	Total (raw) healing: 1366670 (5.23% of player's overall)
	Combat: Total healing: 1326293 (5.34%)
	Crits: 139 (38.50%)
	Combat Crits: 132 (37.61%)
	Averages: (3785)
		Non-crit: 3183, crit: 4770, effective: 2571, overall: 3785
		Combat: Non-crit: 3186, crit: 4785, effective: 2529, overall: 3778
	Overheals: (32.09%)
		Non-crit: count: 83, total: 213364, ave: 2570
		Crit: count: 63, total: 225166, ave: 3574
		Combat Non-crit: count: 83, total: 213364, ave: 2570
		Combat Crit: count: 63, total: 225166, ave: 3574
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 7 mins 2 secs 
		Combat GCD time: 6 mins 50 secs 
	Average GCD time: 1.17
	Haste capped casts count: 26 (7.20%)
		Combat count: 26 (7.41%)
	Ancestral:
		Procs: 152, effective: 222492, total: 261864
		Combat Procs: 145, effective: 214554, total: 252371
	Earthliving:
		Total Duration: 18 mins 37 secs 
		Ticks: 110, effective: 76720, total: 78711
		Combat Duration: 18 mins 9 secs 
		Combat Ticks: 104, effective: 72827, total: 74818
	With Ancestral and Earthliving:
		Effective: 1227352 (10.32%), Total: 1707245 (6.53%)
		Combat Effective: 1175144 (10.30%), Total: 1653482 (6.66%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.256967986928852
		1 crit rating = 0.437998107808916
		1 int = 0.144781121576228
"Earthliving"_hot: hits: 993, effective healing: 676468 (5.69% of player's overall)
	Combat: hits: 937, effective healing: 639237 (5.60%)
	Total (raw) healing: 727572 (2.78% of player's overall)
	Combat: Total healing: 689041 (2.77%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (732)
		Non-crit: 732, crit: 0, effective: 681, overall: 732
		Combat: Non-crit: 735, crit: 0, effective: 682, overall: 735
	Overheals: (7.02%)
		Non-crit: count: 134, total: 51104, ave: 381
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 128, total: 49804, ave: 389
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 59 mins 57 secs  (92.04%)
	Earthliving applied count: 618, refresh count: 105
	Earthliving proc rate when ELW is applied: 22.0427%
	Earthliving proc rate overall: 21.9957%
		Total Duration: 2 hours 11 mins 12 secs 
			Combat Duration: 2 hours 1 min 56 secs 
		Overhealing ticks that did not tick: 1631
			Combat ticks: 1501
		Total healing w/ overheal ticks: 1922704 (7.03%)
			Combat: 1793550 (6.91%)
		Actual Overhealing: 1246236 (64.82%)
			Combat: 1154313 (64.36%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.21653916755603
		1 crit rating = 0
		1 int = 0
"Riptide"_hot: hits: 687, effective healing: 624121 (5.25% of player's overall)
	Combat: hits: 650, effective healing: 594880 (5.21%)
	Total (raw) healing: 666924 (2.55% of player's overall)
	Combat: Total healing: 633605 (2.55%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (970)
		Non-crit: 970, crit: 0, effective: 908, overall: 970
		Combat: Non-crit: 974, crit: 0, effective: 915, overall: 974
	Overheals: (6.42%)
		Non-crit: count: 83, total: 42803, ave: 515
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 73, total: 38725, ave: 530
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 322, refresh count: 27
		Total Duration: 1 hour 35 mins 59 secs 
			Combat Duration: 1 hour 31 mins 30 secs 
		Overhealing ticks that did not tick: 1232
			Combat ticks: 1180
		Total healing w/ overheal ticks: 1863673 (6.82%)
			Combat: 1784051 (6.87%)
		Actual Overhealing: 1239552 (66.51%)
			Combat: 1189171 (66.66%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0611915897435897
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 320, effective healing: 601922 (5.06% of player's overall)
	Combat: hits: 312, effective healing: 589131 (5.16%)
	Total (raw) healing: 782865 (2.99% of player's overall)
	Combat: Total healing: 768519 (3.09%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2446)
		Non-crit: 2446, crit: 0, effective: 1881, overall: 2446
		Combat: Non-crit: 2463, crit: 0, effective: 1888, overall: 2463
	Overheals: (23.11%)
		Non-crit: count: 75, total: 180943, ave: 2412
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 74, total: 179388, ave: 2424
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 57
"Healing Wave": hits: 183, effective healing: 434901 (3.66% of player's overall)
	Combat: hits: 182, effective healing: 421412 (3.69%)
	Total (raw) healing: 2169655 (8.30% of player's overall)
	Combat: Total healing: 2154972 (8.68%)
	Crits: 67 (36.61%)
	Combat Crits: 66 (36.26%)
	Averages: (11856)
		Non-crit: 10027, crit: 15021, effective: 2376, overall: 11856
		Combat: Non-crit: 10027, crit: 15026, effective: 2315, overall: 11840
	Overheals: (79.96%)
		Non-crit: count: 101, total: 915575, ave: 9065
		Crit: count: 62, total: 819179, ave: 13212
		Combat Non-crit: count: 101, total: 915575, ave: 9065
		Combat Crit: count: 61, total: 817985, ave: 13409
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 5 mins 3 secs 
		Combat cast time: 5 mins 1 sec 
	Average cast time: 1.66
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 57, effective: 151920, total: 263423
		Combat Procs: 56, effective: 147067, total: 258570
	Earthliving:
		Total Duration: 6 mins 15 secs 
		Ticks: 35, effective: 25915, total: 25982
		Combat Duration: 5 mins 54 secs 
		Combat Ticks: 35, effective: 25915, total: 25982
	With Ancestral and Earthliving:
		Effective: 612736 (5.15%), Total: 2459060 (9.41%)
		Combat Effective: 594394 (5.21%), Total: 2439524 (9.82%)
	Tidal waves count: 83, time saved: 47 secs 
		Combat count: 82, time saved: 47 secs 
	Tidal waves effective: 15375, total: 107090
		Combat effective: 14947, total: 105468
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 183 (100.00%)
		Combat count: 182 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 2376, total: 11856
		Combat ave effective: 2315, ave total: 11840
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.15583294601723
		1 Haste rating = 0.418697546209043
		1 crit rating = 0.410165929345657
		1 int = 0.135581141160837
"Forethought Talisman"_hot: hits: 73, effective healing: 71047 (0.60% of player's overall)
	Combat: hits: 69, effective healing: 67119 (0.59%)
	Total (raw) healing: 75140 (0.29% of player's overall)
	Combat: Total healing: 71212 (0.29%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1029)
		Non-crit: 1029, crit: 0, effective: 973, overall: 1029
		Combat: Non-crit: 1032, crit: 0, effective: 972, overall: 1032
	Overheals: (5.45%)
		Non-crit: count: 8, total: 4093, ave: 511
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 8, total: 4093, ave: 511
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Master Healthstone": hits: 2, effective healing: 10979 (0.09% of player's overall)
	Combat: hits: 2, effective healing: 10979 (0.10%)
	Total (raw) healing: 10979 (0.04% of player's overall)
	Combat: Total healing: 10979 (0.04%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (5489)
		Non-crit: 5489, crit: 0, effective: 5489, overall: 5489
		Combat: Non-crit: 5489, crit: 0, effective: 5489, overall: 5489
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 2 secs 
		Combat GCD time: 2 secs 
	Average GCD time: 1.20
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0
		1 int = 0
"Lifeblood"_hot: hits: 10, effective healing: 4662 (0.04% of player's overall)
	Combat: hits: 10, effective healing: 4662 (0.04%)
	Total (raw) healing: 4662 (0.02% of player's overall)
	Combat: Total healing: 4662 (0.02%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (466)
		Non-crit: 466, crit: 0, effective: 466, overall: 466
		Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Improved Leader of the Pack"_hot: hits: 1, effective healing: 0 (0.00% of player's overall)
	Combat: hits: 1, effective healing: 0 (0.00%)
	Total (raw) healing: 1073 (0.00% of player's overall)
	Combat: Total healing: 1073 (0.00%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1073)
		Non-crit: 1073, crit: 0, effective: 0, overall: 1073
		Combat: Non-crit: 1073, crit: 0, effective: 0, overall: 1073
	Overheals: (100.00%)
		Non-crit: count: 1, total: 1073, ave: 1073
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 1073, ave: 1073
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0350 HEP time saved casting
		earth shield and water shield in combat
	"Master Healthstone": 1 haste rating adds 0.0005 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.0820 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0958 mp5
The weight of 1 int worth of mana pool is: 0.1118
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2201 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 4709, total mana restored: 331650 (47.65% of overall)
	Combat count: 4590, mana restored: 323235 (48.09%)
	Ave: total: 70, in combat: 70
	Overall in combat mp5: 215.27
	Replenishment uptime in overall combat: 61.14%
	Replenishment uptime in intense fight: 73.13%
	Mana pool based on replenishment: 28168
	MP5 increased by:
		1 int = 0.164532 mp5 (0.225000 theoretical)
"Water Shield": count: 389, total mana restored: 208115 (29.90% of overall)
	Combat count: 382, mana restored: 204370 (30.41%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 136.11
	In combat uptime: 1 hour 46 mins 49 secs  (85.37%)
	Passive mp5: 93.9030
	Procs from damage/debuffs: 114
	MP5 from Improved Water Shield: 95.4879
	Procs from Improved Water Shield in combat: 268
		out of 724 procs possible, proc rate: 36.99%
	MP5 increased by:
		1 crit rating = 0.0562347002191824 mp5 
		1 int = 0.0185884889091534 mp5 
"Mana Tide Totem": count: 47, total mana restored: 80609 (11.58% of overall)
	Combat count: 44, mana restored: 75823 (11.28%)
	Ave: total: 1715, in combat: 1723
	Overall in combat mp5: 50.50
	Mana Tide usage in overall combat: 43.95%
	Shaman's Mana Tide usage in intense fight: 73.37%
	MP5 increased by:
		1 int = 0.052826 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 95, total mana restored: 57000 (8.19% of overall)
	Combat count: 88, mana restored: 52800 (7.86%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 35.16
"Revitalize": count: 25, total mana restored: 7141 (1.03% of overall)
	Combat count: 25, mana restored: 7141 (1.06%)
	Ave: total: 285, in combat: 285
	Overall in combat mp5: 4.76
"Rapture": count: 8, total mana restored: 4256 (0.61% of overall)
	Combat count: 8, mana restored: 4256 (0.63%)
	Ave: total: 532, in combat: 532
	Overall in combat mp5: 2.83
"Totemic Call": count: 42, total mana restored: 3980 (0.57% of overall)
	Combat count: 13, mana restored: 1264 (0.19%)
	Ave: total: 94, in combat: 97
	Overall in combat mp5: 0.84
"Judgement of Wisdom": count: 37, total mana restored: 3253 (0.47% of overall)
	Combat count: 37, mana restored: 3253 (0.48%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 2.17


Total mp5 above character sheet (in raid): 447.63 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1253
	Ancestral Knowlege granting on ave: 125 int
	HEP per point: 19.9950
	HEP: 99.9750
Thundering Strikes talent points: 5
	HEP per point: 39.1807
	HEP: 195.9035
Improved Shields talent points: 3
	Water Shield Combat MP5: 17.75
	Water Shield Combat HEP: 20.71
	Water Shield Intense Fight MP5: 23.89
	Water Shield Intense Fight HEP: 27.88
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 62
		With 1 talent points: 48
		With 2 talent points: 43
	Casts saved with 2 points in Improved Earth shield: 19
	Global cooldown time: 1.19
	Combat time saved: 22 secs 
	Combat effective gained by fewer refreshes: 34376
	Combat HPS gained: 4.5788
	HEP: 14.5463
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 395 effective: 43118 (0.36%)
		Combat count: 395, effective: 43118 (0.38%), hps: 5.7433
		HEP: 18.2455
	Point 2 provided benefit count: 394 effective: 42860 (0.36%)
		Combat count: 394, effective: 42860 (0.38%), hps: 5.7088
		HEP: 18.1360
	Point 3 provided benefit count: 392 effective: 42444 (0.36%)
		Combat count: 392, effective: 42444 (0.37%), hps: 5.6535
		HEP: 17.9603
	Point 4 provided benefit count: 388 effective: 42091 (0.35%)
		Combat count: 388, effective: 42091 (0.37%), hps: 5.6064
		HEP: 17.8106
	Point 5 provided benefit count: 387 effective: 42034 (0.35%)
		Combat count: 387, effective: 42034 (0.37%), hps: 5.5989
		HEP: 17.7868
	Combat Total Earth Shield improved effective: 212549 (1.86%)
		HEP: 89.9392
	Improved Shields ave point HEP: 27.28
	Improved Earth Shield ave point HEP: 25.26
	Improved Shields and Improved Earth Shield total HEP: 132.36
Elemental Weapons talent points: 2
	HEP per point: 15
	Total HEP: 30
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 36.2089
	Healing Wave HPS increase 5 points: 181.0446
	Combat time saved: 1 min 31 secs 
	Combat effective gained by saved time: 138277
	Combat HPS gained: 18.4179
	HEP per point: 11.7022
	HEP: 58.5111
Tidal Focus talent points: 5
	Combat heal mana used: 1500047
	Mana saved with Tidal Focus: 75002
	Combat MP5 per point: 9.9900, HEP: 11.6562
	Total Combat MP5: 49.9499, HEP: 58.2811
	Intense Fight MP5 per point: 11.8047, HEP: 13.7737
	Intense Fight MP5: 59.0236, HEP: 68.8683
Improved Water Shield talent points: 3
	Combat MP5 per point: 31.8293, HEP: 37.1382
	Total Combat MP5: 95.4879, HEP: 111.4145
	Intense Fight per point MP5: 61.06, HEP: 71.24
	Intense Fight MP5: 183.18, HEP: 213.73
	Number of Water Shield charges used in combat: 268
	Combat Water Shield refreshes needed: 67
	Global cooldown time: 1.19
	Combat time needed to refresh: 1 min 19 secs 
	Combat HEP: 60.1198, per point: 20.0399
	Intense HEP: 162.4380, per point: 54.1460
Tidal Force talent points: 1
	Tidal Force used 19 times
	Combat Not using Tidal Force: crits: 945, crit rate: 34.74%
	Combat Using Tidal Force: crits: 66, crit rate: 83.54%
		Combat Dose 3: crit rate: 92.59%
		Combat Dose 2: crit rate: 68.42%
		Combat Dose 1: crit rate: 50.00%
	Overall crit increase: 0.8007%
	HEP: 31.3728
Tidal Mastery talent points: 5
	HEP per point: 39.1807
	Total HEP: 195.9035
Restorative Totems talent points: 3
	Point 1 provided benefit count: 2606 effective: 335250 (2.82%)
		Combat count: 2563, effective: 330025 (2.89%), hps: 43.9579
		HEP: 139.6483
	Point 2 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Point 3 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Combat Total Healing Stream improved effective: 330025 (2.89%)
		HEP: 139.6483
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 19 times
	Nature's Swiftness Heal Count: 19, Effective: 237975, total: 296477
		Combat Count: 19, Effective: 237975 (2.09%), total: 296477 (1.19%)
	Spell report:
		"Ancestral Awakening":
			Count: 3, Effective: 10873, total: 10873
			Combat Count: 3, Effective: 10873, total: 10873
		"Chain Heal":
			Count: 16, Effective: 187968, total: 246470
			Combat Count: 16, Effective: 187968, total: 246470
		"Healing Wave":
			Count: 3, Effective: 39134, total: 39134
			Combat Count: 3, Effective: 39134, total: 39134
	Average effective hps: 10519.0660, total hps: 13104.9948
	HEP: 100.6976
Talent Points in Purification: 5
	Point 1 provided benefit count: 6240 effective: 170591 (1.43%)
		Combat count: 6018, effective: 164218 (1.44%), hps: 21.8732
		HEP: 69.4882
	Point 2 provided benefit count: 6219 effective: 169171 (1.42%)
		Combat count: 5999, effective: 163083 (1.43%), hps: 21.7219
		HEP: 69.0076
	Point 3 provided benefit count: 6201 effective: 167741 (1.41%)
		Combat count: 5983, effective: 161757 (1.42%), hps: 21.5453
		HEP: 68.4466
	Point 4 provided benefit count: 6178 effective: 166465 (1.40%)
		Combat count: 5960, effective: 160482 (1.41%), hps: 21.3755
		HEP: 67.9071
	Point 5 provided benefit count: 6160 effective: 165726 (1.39%)
		Combat count: 5943, effective: 159757 (1.40%), hps: 21.2790
		HEP: 67.6004
	Combat Total Purification effective: 809299 (7.09%)
		HEP: 342.4499
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 210, restored mana: 285657
		Overall MP5: 190.2411
		Overall HEP: 221.9719
		Intense fight MP5: 418.7577
		Intense fight HEP: 488.6033
	Self report:
		Combat: Count: 44, restored mana: 75823 (11.2808%)
		Overall MP5: 50.4964
		Overall HEP: 58.9188
		Intense fight MP5: 91.0274
		Intense fight HEP: 106.2100
Talent Points in Cleanse Spirit: 1
	Count: 2
	Combat Count: 2
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 78.3614
	Blessing of Eternals earthliving weapon proc rate: 2.0427%
	Increased earthliving HEP per point: 12.5330
	Total HEP per point: 90.8944
	Total HEP: 181.7889
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 1163 effective: 302358 (2.54%)
		Combat count: 1077, effective: 284292 (2.49%), hps: 37.8665
		HEP: 120.2966
	Point 2 provided benefit count: 1102 effective: 280015 (2.35%)
		Combat count: 1021, effective: 263640 (2.31%), hps: 35.1157
		HEP: 111.5577
	Combat Total Improved Chain Heal effective: 547932 (4.80%)
		HEP: 231.8542
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1253
	1 int = 0.1500 SP
	1253 int = 188.0333 SP
	HEP per point = 62.6778
	HEP = 188.0333
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 282 effective: 214883 (1.81%)
		Combat count: 275, effective: 210619 (1.85%), hps: 28.0536
		HEP: 89.1225
	Point 2 provided benefit count: 268 effective: 200038 (1.68%)
		Combat count: 261, effective: 195774 (1.72%), hps: 26.0763
		HEP: 82.8410
	Point 3 provided benefit count: 255 effective: 186999 (1.57%)
		Combat count: 248, effective: 182735 (1.60%), hps: 24.3396
		HEP: 77.3236
	Combat Total Ancestral Awakening effective: 589130 (5.16%)
		HEP: 249.2871
Earth Shield talent points: 1
	Combat uptime: 1 hour 23 mins 29 secs  (66.7200%)
	Combat base talent effective: 895954 (7.85%)
	Combat HPS increase: 119.3370
	HEP: 379.1173
Tidal Waves talent points: 5
	Buff applied count: 205, refreshed: 1010
	Time saved: 1 min 20 secs 
		Combat time saved: 1 min 19 secs 
	Combat HPS increase from time saved: 16.1112
	Time Saved HEP: 51.1830
	Tidal waves effective: 63389 (0.5556%)
	Combat effective healing hps: 8.4432
	Effective healing HEP: 26.8228
	Tidal Waves hps: 24.5544, per point: 4.9109
	Tidal Waves HEP: 78.0058, per point: 15.6012
Riptide talent points: 1
	Riptide w/ hot effective: 1552261 (13.05%), total: 2033594 (7.78%)
		Combat effective: 1482643 (13.00%), total: 1959898 (7.89%)
	Chain heal increase casts: 11, effective: 2020 (0.02%), total: 2462 (0.01%)
		Combat casts: 11, effective: 2020 (0.02%), total: 2462 (0.01%)
	Combined effective: 1554281 (13.07%), total: 2036056 (7.79%)
		Combat effective: 1484663 (13.01%), total: 1962360 (7.90%)
	Combat HPS increase: 197.7505
	HEP: 628.2262

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 336, effective: 303104 (2.55%), total: 353084 (1.35%)
		Combat count: 311, effective: 279579 (2.45%)
		  total: 329559 (1.33%)
	Combat Chain Heal hps increase: 164.6447
	Combat HPS increase: 37.2387
	HEP: 118.3021
Glyph of Healing Stream Totem:
	Combat count: 2537, effective: 145670 (1.28%), total: 146595 (0.59%)
	(note: this count is the times the glyph provided a benefit.)
	Healing Stream Combat HPS increase: 7.6693
	Combat HPS increase: 19.4027
	HEP: 61.6396
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 37 secs 
	Combat HPS increase: 7.6715
	HEP: 24.3714
Darkmoon Card: Greatness:
	Replenishment extra mp5: 4.8568
	Mana Tide extra mp5: 2.6790
	Total extra mp5: 7.5358
	mp5 HEP: 8.7927
	Greatness combat uptime: 1 hour 2 mins 35 secs  (50.0239%)
	Ave extra combat int: 180.0859
	Ave extra int HEP: 73.9094
	Static Int: 90
	Static Int HEP: 71.7779
	Overall HEP: 154.4799

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3148 hps)
1 Crit rating = 0.7878 SP (0.2480 hps)
1 Haste rating = 0.7617 SP (0.2398 hps)
1 INT = 0.4104 SP (0.1292 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0562 mp5
1 Haste rating = -0.4807 mp5
1 INT = 0.3318 mp5
1 Mana = 0.0053 mp5
Total mana regen points needed from gear: 880.09

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.1668 (calculated)
1 mana = 0.0062
1 Haste rating = 0.4743
1 Crit rating = 0.8534
1 INT = 0.7975 (actual)
1 INT = 1.1287 (max theoretical)

Insightful Earthsiege Diamond HEP: 57.7768


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0062, Mp5=1.1668, Intellect=0.7975, HasteRating=0.4743, CritRating=0.8534, Stamina=0.1000, Armor=0.0100, MetaSocket=57.7768 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4104, HasteRating=0.7617, CritRating=0.7878, Stamina=0.1000, Armor=0.0100, MetaSocket=8.6187 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0062)+(mp5*1.1668)+(intellect*0.7975)+(hasterating*0.4743)+(critrating*0.8534)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4104)+(hasterating*0.7617)+(critrating*0.7878)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.4743&mp5=1.1668&mcr=0.8534&spd=1&Int=0.7975&Sta=0.1000&Arm=0.0100&Sckm=57.7768&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7617&mcr=0.7878&spd=1&Int=0.4104&Sta=0.1000&Arm=0.0100&Sckm=8.6187&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:116:85:79:47:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:78:41:76:-100:10:1
 
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Old 04/29/09, 11:12 PM   #28
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Originally Posted by Zibary View Post
for some reason, shaman_hep has pushed down the values of haste, crit and intellect and boosted SP.
I have noticed an increase in the value of SP too. I have not analyzed the cause, but I believe this is due to hots being much more useful in Ulduar (they were mostly overhealing in Naxx). Earthliving_hot, Riptide_hot, and Healing Stream Totem_hot do not scale with haste or crit.

shaman_hep Healing Equivalency Point combatlog parser
 
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Old 04/30/09, 6:08 AM   #29
Zibary
Glass Joe
 
Troll Shaman
 
Uldum
2009-04-29
ulduar heroic
Wow Web Stats

freya, thorim and mimiron into phase 4

1 resto shaman
1 disc priest
1 holy priest
2 holy paladins
1 resto druid
(6 healers total)

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8665 (calculated)
1 mana = 0.0081
1 Haste rating = 0.5718
1 Crit rating = 0.7991
1 INT = 0.8026 (actual)
1 INT = 0.9314 (max theoretical)

Insightful Earthsiege Diamond HEP: 42.6863
shaman_hep $Revision: 2.26 $
Total log time processed: 4 hours 18 mins 24 secs 
Evaluating heals for Zibary:
Effective healing: 11706901
Total healing: 25539890
Total time spent healing: 48 mins 39 secs  (18.8293% of log file time)
Time in combat: 2 hours 24 mins 20 secs  (55.86%)
Time alive in combat: 2 hours 5 mins 46 secs  (87.15%)
Longest fight: 8 mins 51 secs 
Effective in combat healing: 11141900
Total in combat healing: 23907444
Total in combat time spent healing: 46 mins 56 secs  (32.5284% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 23 mins 42 secs  (99.56%)
	Blessing of Wisdom uptime: 1 hour 57 mins 10 secs  (93.16%)
	Mana Spring Totem uptime: 1 hour 8 mins 15 secs  (54.27%)
	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 2 mins 25 secs  (97.33%)
	Blessing of Kings uptime: 1 hour 31 mins 44 secs  (72.94%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 49 mins 32 secs  (87.08%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 51 mins 40 secs  (88.78%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 9 mins 52 secs  (55.55%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 1 hour 35 mins 41 secs  (76.08%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 35 mins 41 secs  (76.08%)
	Wrath of Air buff uptime: 1 hour 57 mins 4 secs  (93.07%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 53 mins 57 secs  (90.61%)
	Fortitude uptime: 1 hour 50 mins 50 secs  (88.12%)
	"Bloodlust" (983 haste rating) buff uptime: 2 mins 40 secs  (2.12%)

Totem Report for Zibary:
	"Earth Elemental Totem" uptime: 0 sec  (0.00%)
	"Mana Tide Totem" uptime: 1 min 42 secs  (1.36%)
	"Cleansing Totem" uptime: 5 mins 54 secs  (4.70%)
	"Wrath of Air Totem" uptime: 1 hour 33 mins 21 secs  (74.23%)
	"Flametongue Totem" uptime: 1 hour 19 mins 35 secs  (63.28%)
	"Healing Stream Totem" uptime: 1 hour 24 mins 45 secs  (67.38%)
	"Fire Elemental Totem" uptime: 54 secs  (0.73%)
	"Stoneskin Totem" uptime: 1 hour 31 mins 50 secs  (73.01%)
	"Mana Spring Totem" uptime: 7 secs  (0.10%)

Total mana used: 1513358
Total mana restored (not including gear): 744111
In combat mana used: 1419513
In combat mana restored (not including gear): 720323
Mana used in most mana intensive fight: 132932
	Start Time: 4/29 21:49:55.224
	Duration of that fight: 8 mins 51 secs 
	Mana pool for that fight: 26583
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1200.91579989698
	Tidal Focus mana saved: 7088.54999999999
	Mana restored that fight by abilities: 73862
		from Replenishment: 33127 (87.97% uptime)
		from Improved Water Shield: 12840
			while Tidal Force was up: 535
		from Water Shield damage/debuff procs: 9095
		from Mana Tide (all shaman): 13414
		from Hymn of Hope: 0
		from Meta Gem or item procs: 4800
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 8 mins 1 sec  (90.46%)
	MP5 from Water Shield: 99.505426679145
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 106.02556655237
	MP5 (including Int/crit) needed naked: 653.557652820428
		Sources of mana naked:
		Mana Pool unbuffed: 6156
		Mana from Blessing of Kings on base int: 204
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.01%
		Crit % buffed: 22.90%
		Replenishment: 9799.92
		Improved Water Shield: 10310.8430641772
		Water Shield damage procs: 9095
		Mana Tide (only from this shaman): 4020.48
		Hymn of Hope: 0
		Other abilities: 586
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 99.505426679145 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.866459009421022

Mana Used Report: (sorted by total)
"Chain Heal": count: 811, total mana used: 583109 (38.53% of overall)
	In combat count: 774, mana used: 556506 (39.20%)
"Lesser Healing Wave": count: 662, total mana used: 414412 (27.38% of overall)
	In combat count: 660, mana used: 413160 (29.11%)
"Riptide": count: 390, total mana used: 292890 (19.35% of overall)
	In combat count: 376, mana used: 282376 (19.89%)
"Healing Wave": count: 86, total mana used: 89784 (5.93% of overall)
	In combat count: 82, mana used: 85608 (6.03%)
"Earth Shield": count: 68, total mana used: 42568 (2.81% of overall)
	In combat count: 51, mana used: 31926 (2.25%)
"Wrath of Air Totem": count: 48, total mana used: 23184 (1.53% of overall)
	In combat count: 30, mana used: 14490 (1.02%)
"Stoneskin Totem": count: 48, total mana used: 21072 (1.39% of overall)
	In combat count: 30, mana used: 13170 (0.93%)
"Flametongue Totem": count: 41, total mana used: 19803 (1.31% of overall)
	In combat count: 26, mana used: 12558 (0.88%)
"Ancestral Spirit": count: 4, total mana used: 12660 (0.84% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Healing Stream Totem": count: 51, total mana used: 6681 (0.44% of overall)
	In combat count: 36, mana used: 4716 (0.33%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.19% of overall)
	In combat count: 4, mana used: 1052 (0.07%)
"Bloodlust": count: 1, total mana used: 1142 (0.08% of overall)
	In combat count: 1, mana used: 1142 (0.08%)
"Cleansing Totem": count: 3, total mana used: 1053 (0.07% of overall)
	In combat count: 2, mana used: 702 (0.05%)
"Fire Elemental Totem": count: 1, total mana used: 1011 (0.07% of overall)
	In combat count: 1, mana used: 1011 (0.07%)
"Cleanse Spirit": count: 3, total mana used: 921 (0.06% of overall)
	In combat count: 3, mana used: 921 (0.06%)
"Mana Spring Totem": count: 1, total mana used: 175 (0.01% of overall)
	In combat count: 1, mana used: 175 (0.01%)

Healing Report (sorted by effective):
"Chain Heal": hits: 2070, effective healing: 4440592 (37.93% of player's overall)
	Combat: hits: 1963, effective healing: 4111894 (36.90%)
	Total (raw) healing: 10162263 (39.79% of player's overall)
	Combat: Total healing: 9706071 (40.60%)
	Crits: 763 (36.86%)
	Combat Crits: 731 (37.24%)
	Averages: (4909)
		Non-crit: 4186, crit: 6148, effective: 2145, overall: 4909
		Combat: Non-crit: 4216, crit: 6171, effective: 2094, overall: 4944
	Overheals: (56.30%)
		Non-crit: count: 652, total: 2981805, ave: 4573
		Crit: count: 428, total: 2739866, ave: 6401
		Combat Non-crit: count: 634, total: 2905362, ave: 4582
		Combat Crit: count: 415, total: 2688815, ave: 6479
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 26 mins 19 secs 
		Combat cast time: 25 mins 3 secs 
	Average cast time: 1.85
	Haste capped casts count: 1 (0.12%)
		Combat count: 1 (0.13%)
	Earthliving:
		Total Duration: 1 hour 21 mins 33 secs 
		Ticks: 758, effective: 502716, total: 541926
		Combat Duration: 1 hour 16 mins 55 secs 
		Combat Ticks: 694, effective: 457787, total: 495832
	With Ancestral and Earthliving:
		Effective: 4943308 (42.23%), Total: 10704189 (41.91%)
		Combat Effective: 4569681 (41.01%), Total: 10201903 (42.67%)
	Number of Chain Heal casts started: 880 (7.84% canceled)
	Initial target hits: 811, crits: 295 (36.37%),
	  riptide: 8 (0.99%)
		combat hits: 774, crits: 283 (36.56%),
		  riptide: 8 (1.03%)
		Effective: 1864172 (41.98%), Total: 6727822 (66.20%)
			combat Effective: 1692859 (41.17%), Total: 6436101 (66.31%)
		Ave: non crit: 7043, crit: 10486, effective: 2298, overall: 8295
			combat non crit: 7055, crit: 10500, effective: 2187, overall: 8315
		Overheals non-crit count: 423, non-crit ave over: 6028
			combat non-crit count: 409, non-crit ave over: 6060
		Overheals crit count: 264, crit ave over: 8763
			combat crit count: 253, crit ave over: 8951
		Overhealed amount: 4863650 (72.29%)
			combat amount: 4743242 (73.70%)
	Second target hits: 553 (68.19% bounced), crits: 198 (35.80%),
	  riptide: 4 (0.72%)
		combat hits: 526 (67.96% bounced), crits: 191 (36.31%),
		  riptide: 4 (0.76%)
		Effective: 1644093 (37.02%), Total: 2281742 (22.45%)
			combat Effective: 1547242 (37.63%), Total: 2180608 (22.47%)
		Ave: non crit: 3517, crit: 5217, effective: 2973, overall: 4126
			combat non crit: 3526, crit: 5230, effective: 2941, overall: 4145
		Overheals non-crit count: 133, non-crit ave over: 2479
			combat non-crit count: 130, non-crit ave over: 2503
		Overheals crit count: 86, crit ave over: 3580
			combat crit count: 86, crit ave over: 3580
		Overhealed amount: 637649 (27.95%)
			combat amount: 633366 (29.05%)
	Third target hits: 401 (49.45% bounced), crits: 163 (40.65%),
	  riptide: 2 (0.50%)
		combat hits: 378 (48.84% bounced), crits: 157 (41.53%),
		  riptide: 2 (0.53%)
		Effective: 673794 (15.17%), Total: 838390 (8.25%)
			combat Effective: 633288 (15.40%), Total: 795081 (8.19%)
		Ave: non crit: 1743, crit: 2597, effective: 1680, overall: 2090
			combat non crit: 1751, crit: 2598, effective: 1675, overall: 2103
		Overheals non-crit count: 56, non-crit ave over: 1384
			combat non-crit count: 55, non-crit ave over: 1396
		Overheals crit count: 51, crit ave over: 1707
			combat crit count: 49, crit ave over: 1734
		Overhealed amount: 164596 (19.63%)
			combat amount: 161793 (20.35%)
	Fourth target hits: 305 (37.61% bounced), crits: 107 (35.08%),
	  riptide: 1 (0.33%)
		combat hits: 285 (36.82% bounced), crits: 100 (35.09%),
		  riptide: 1 (0.35%)
		Effective: 258533 (5.82%), Total: 314309 (3.09%)
			combat Effective: 238505 (5.80%), Total: 294281 (3.03%)
		Ave: non crit: 874, crit: 1319, effective: 847, overall: 1030
			combat non crit: 874, crit: 1324, effective: 836, overall: 1032
		Overheals non-crit count: 40, non-crit ave over: 613
			combat non-crit count: 40, non-crit ave over: 613
		Overheals crit count: 27, crit ave over: 1157
			combat crit count: 27, crit ave over: 1157
		Overhealed amount: 55776 (17.75%)
			combat amount: 55776 (18.95%)
	Glyph of Chain heal: effective: 258533 (2.21% of total effective)
		combat effective: 238505 (2.14% of combat effective)
	Processed by cast: 663, time: 146, less accurate: order: 1, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.548402
			(0.1651 + 0.2355 + 0.1065 + 0.0413)
		1 Haste rating = 0.338447101760951
		1 crit rating = 0.290912896076725
			(0.0576 + 0.1249 + 0.0768 + 0.0316)
		1 int = 0.0961618203915894
			(0.0190 + 0.0413 + 0.0254 + 0.0105)
"Lesser Healing Wave": hits: 662, effective healing: 1870684 (15.98% of player's overall)
	Combat: hits: 660, effective healing: 1870684 (16.79%)
	Total (raw) healing: 3722792 (14.58% of player's overall)
	Combat: Total healing: 3710787 (15.52%)
	Crits: 248 (37.46%)
	Combat Crits: 247 (37.42%)
	Averages: (5623)
		Non-crit: 4744, crit: 7090, effective: 2825, overall: 5623
		Combat: Non-crit: 4744, crit: 7090, effective: 2834, overall: 5622
	Overheals: (49.75%)
		Non-crit: count: 226, total: 889750, ave: 3936
		Crit: count: 170, total: 962358, ave: 5660
		Combat Non-crit: count: 225, total: 884876, ave: 3932
		Combat Crit: count: 169, total: 955227, ave: 5652
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 12 mins 11 secs 
		Combat cast time: 12 mins 9 secs 
	Average cast time: 1.10
	Haste capped casts count: 297 (44.86%)
		Combat count: 297 (45.00%)
	Ancestral:
		Procs: 212, effective: 361507, total: 469218
		Combat Procs: 211, effective: 361252, total: 466861
	Earthliving:
		Total Duration: 24 mins 10 secs 
		Ticks: 186, effective: 127842, total: 130824
		Combat Duration: 23 mins 53 secs 
		Combat Ticks: 186, effective: 127842, total: 130824
	With Ancestral and Earthliving:
		Effective: 2360033 (20.16%), Total: 4322834 (16.93%)
		Combat Effective: 2359778 (21.18%), Total: 4308472 (18.02%)
	Tidal waves count: 293, time saved: 53 secs 
		Combat count: 293, time saved: 53 secs 
	Tidal waves effective: 83655, total: 178145
		Combat effective: 83655, total: 178145
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.417890978313607
		1 Haste rating = 0.423324446595289
		1 crit rating = 0.460030292011512
		1 int = 0.152063902672209
"Riptide": hits: 390, effective healing: 1038562 (8.87% of player's overall)
	Combat: hits: 376, effective healing: 999208 (8.97%)
	Total (raw) healing: 1422412 (5.57% of player's overall)
	Combat: Total healing: 1374983 (5.75%)
	Crits: 135 (34.62%)
	Combat Crits: 132 (35.11%)
	Averages: (3647)
		Non-crit: 3132, crit: 4643, effective: 2662, overall: 3647
		Combat: Non-crit: 3135, crit: 4643, effective: 2657, overall: 3656
	Overheals: (26.99%)
		Non-crit: count: 71, total: 200050, ave: 2817
		Crit: count: 49, total: 183800, ave: 3751
		Combat Non-crit: count: 68, total: 191975, ave: 2823
		Combat Crit: count: 49, total: 183800, ave: 3751
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 7 mins 40 secs 
		Combat GCD time: 7 mins 23 secs 
	Average GCD time: 1.18
	Haste capped casts count: 10 (2.56%)
		Combat count: 10 (2.66%)
	Ancestral:
		Procs: 163, effective: 223913, total: 266135
		Combat Procs: 160, effective: 219608, total: 261830
	Earthliving:
		Total Duration: 17 mins 59 secs 
		Ticks: 136, effective: 90310, total: 95224
		Combat Duration: 16 mins 39 secs 
		Combat Ticks: 126, effective: 83420, total: 88334
	With Ancestral and Earthliving:
		Effective: 1352785 (11.56%), Total: 1783771 (6.98%)
		Combat Effective: 1302236 (11.69%), Total: 1725147 (7.22%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.298844230897362
		1 crit rating = 0.420941464136452
		1 int = 0.13914301502463
"Healing Stream Totem"_hot: hits: 11798, effective healing: 910983 (7.78% of player's overall)
	Combat: hits: 9723, effective healing: 854220 (7.67%)
	Total (raw) healing: 5515146 (21.59% of player's overall)
	Combat: Total healing: 4552184 (19.04%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (467)
		Non-crit: 467, crit: 0, effective: 77, overall: 467
		Combat: Non-crit: 468, crit: 0, effective: 87, overall: 468
	Overheals: (83.48%)
		Non-crit: count: 9894, total: 4604163, ave: 465
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 7941, total: 3697964, ave: 465
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00852786794199321
		1 crit rating = 0
		1 int = 0
"Earth Shield": hits: 416, effective healing: 836295 (7.14% of player's overall)
	Combat: hits: 416, effective healing: 836295 (7.51%)
	Total (raw) healing: 1126971 (4.41% of player's overall)
	Combat: Total healing: 1126971 (4.71%)
	Crits: 147 (35.34%)
	Combat Crits: 147 (35.34%)
	Averages: (2709)
		Non-crit: 2282, crit: 3489, effective: 2010, overall: 2709
		Combat: Non-crit: 2282, crit: 3489, effective: 2010, overall: 2709
	Overheals: (25.79%)
		Non-crit: count: 85, total: 138119, ave: 1624
		Crit: count: 64, total: 152557, ave: 2383
		Combat Non-crit: count: 85, total: 138119, ave: 1624
		Combat Crit: count: 64, total: 152557, ave: 2383
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earth shield average time between procs: 9.05 secs
		in combat: 9.05 secs
	Combat uptime: 1 hour 27 mins 41 secs  (69.7169%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7393
		1 SP = 0.0605552535711491
		1 crit rating = 0.0164029168117869
		1 int = 0.0054220158735666
"Earthliving"_hot: hits: 1106, effective healing: 739036 (6.31% of player's overall)
	Combat: hits: 1028, effective healing: 684538 (6.14%)
	Total (raw) healing: 786142 (3.08% of player's overall)
	Combat: Total healing: 730479 (3.06%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (710)
		Non-crit: 710, crit: 0, effective: 668, overall: 710
		Combat: Non-crit: 710, crit: 0, effective: 665, overall: 710
	Overheals: (5.99%)
		Non-crit: count: 112, total: 47106, ave: 420
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 106, total: 45941, ave: 433
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 23 mins 42 secs  (99.56%)
	Earthliving applied count: 587, refresh count: 165
	Earthliving proc rate when ELW is applied: 23.4707%
	Earthliving proc rate overall: 23.4341%
		Total Duration: 2 hours 6 mins 27 secs 
			Combat Duration: 1 hour 59 mins 49 secs 
		Overhealing ticks that did not tick: 1423
			Combat ticks: 1368
		Total healing w/ overheal ticks: 1797656 (6.77%)
			Combat: 1702803 (6.84%)
		Actual Overhealing: 1058620 (58.89%)
			Combat: 1018265 (59.80%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.224939299610895
		1 crit rating = 0
		1 int = 0
"Riptide"_hot: hits: 780, effective healing: 695041 (5.94% of player's overall)
	Combat: hits: 736, effective healing: 655359 (5.88%)
	Total (raw) healing: 736241 (2.88% of player's overall)
	Combat: Total healing: 695759 (2.91%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (943)
		Non-crit: 943, crit: 0, effective: 891, overall: 943
		Combat: Non-crit: 945, crit: 0, effective: 890, overall: 945
	Overheals: (5.60%)
		Non-crit: count: 74, total: 41200, ave: 556
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 69, total: 40400, ave: 585
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 340, refresh count: 30
		Total Duration: 1 hour 45 mins 20 secs 
			Combat Duration: 1 hour 36 mins 55 secs 
		Overhealing ticks that did not tick: 1326
			Combat ticks: 1202
		Total healing w/ overheal ticks: 1988739 (7.42%)
			Combat: 1832504 (7.32%)
		Actual Overhealing: 1293698 (65.05%)
			Combat: 1177145 (64.24%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0624708333333333
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 399, effective healing: 657003 (5.61% of player's overall)
	Combat: hits: 395, effective healing: 652443 (5.86%)
	Total (raw) healing: 855662 (3.35% of player's overall)
	Combat: Total healing: 849000 (3.55%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2144)
		Non-crit: 2144, crit: 0, effective: 1646, overall: 2144
		Combat: Non-crit: 2149, crit: 0, effective: 1651, overall: 2149
	Overheals: (23.22%)
		Non-crit: count: 96, total: 198659, ave: 2069
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 95, total: 196557, ave: 2069
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 24
"Healing Wave": hits: 86, effective healing: 350412 (2.99% of player's overall)
	Combat: hits: 82, effective healing: 322475 (2.89%)
	Total (raw) healing: 1029312 (4.03% of player's overall)
	Combat: Total healing: 991840 (4.15%)
	Crits: 29 (33.72%)
	Combat Crits: 29 (35.37%)
	Averages: (11968)
		Non-crit: 10074, crit: 15691, effective: 4074, overall: 11968
		Combat: Non-crit: 10128, crit: 15691, effective: 3932, overall: 12095
	Overheals: (65.96%)
		Non-crit: count: 38, total: 320848, ave: 8443
		Crit: count: 27, total: 358052, ave: 13261
		Combat Non-crit: count: 37, total: 311313, ave: 8413
		Combat Crit: count: 27, total: 358052, ave: 13261
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 25 secs 
		Combat cast time: 2 mins 18 secs 
	Average cast time: 1.69
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 24, effective: 71583, total: 120309
		Combat Procs: 24, effective: 71583, total: 120309
	Earthliving:
		Total Duration: 2 mins 32 secs 
		Ticks: 23, effective: 16020, total: 16020
		Combat Duration: 2 mins 8 secs 
		Combat Ticks: 19, effective: 13341, total: 13341
	With Ancestral and Earthliving:
		Effective: 438015 (3.74%), Total: 1165641 (4.56%)
		Combat Effective: 407399 (3.66%), Total: 1125490 (4.71%)
	Tidal waves count: 35, time saved: 20 secs 
		Combat count: 33, time saved: 19 secs 
	Tidal waves effective: 15586, total: 46512
		Combat effective: 14466, total: 44339
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 86 (100.00%)
		Combat count: 82 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 4074, total: 11968
		Combat ave effective: 3932, ave total: 12095
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.287047931520984
		1 Haste rating = 0.69889772469415
		1 crit rating = 0.384858899634696
		1 int = 0.127215853548877
"Forethought Talisman"_hot: hits: 160, effective healing: 151115 (1.29% of player's overall)
	Combat: hits: 147, effective healing: 137606 (1.24%)
	Total (raw) healing: 165448 (0.65% of player's overall)
	Combat: Total healing: 151869 (0.64%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1034)
		Non-crit: 1034, crit: 0, effective: 944, overall: 1034
		Combat: Non-crit: 1033, crit: 0, effective: 936, overall: 1033
	Overheals: (8.66%)
		Non-crit: count: 26, total: 14333, ave: 551
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 25, total: 14263, ave: 570
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Master Healthstone": hits: 2, effective healing: 12476 (0.11% of player's overall)
	Combat: hits: 2, effective healing: 12476 (0.11%)
	Total (raw) healing: 12476 (0.05% of player's overall)
	Combat: Total healing: 12476 (0.05%)
	Crits: 1 (50.00%)
	Combat Crits: 1 (50.00%)
	Averages: (6238)
		Non-crit: 4990, crit: 7486, effective: 6238, overall: 6238
		Combat: Non-crit: 4990, crit: 7486, effective: 6238, overall: 6238
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 2 secs 
		Combat GCD time: 2 secs 
	Average GCD time: 1.18
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 11 secs 
		Ticks: 3, effective: 2148, total: 2148
		Combat Duration: 11 secs 
		Combat Ticks: 3, effective: 2148, total: 2148
	With Ancestral and Earthliving:
		Effective: 14624 (0.12%), Total: 14624 (0.06%)
		Combat Effective: 14624 (0.13%), Total: 14624 (0.06%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0.460726132894962
		1 int = 0.152293914221913
"Lifeblood"_hot: hits: 11, effective healing: 4702 (0.04% of player's overall)
	Combat: hits: 11, effective healing: 4702 (0.04%)
	Total (raw) healing: 5025 (0.02% of player's overall)
	Combat: Total healing: 5025 (0.02%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (456)
		Non-crit: 456, crit: 0, effective: 427, overall: 456
		Combat: Non-crit: 456, crit: 0, effective: 427, overall: 456
	Overheals: (6.43%)
		Non-crit: count: 1, total: 323, ave: 323
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 323, ave: 323
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0343 HEP time saved casting
		earth shield and water shield in combat
	"Master Healthstone": 1 haste rating adds 0.0004 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.0763 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1692 mp5
The weight of 1 int worth of mana pool is: 0.1466
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1692 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 4828, total mana restored: 334934 (45.01% of overall)
	Combat count: 4712, mana restored: 327139 (45.42%)
	Ave: total: 69, in combat: 69
	Overall in combat mp5: 216.74
	Replenishment uptime in overall combat: 62.44%
	Replenishment uptime in intense fight: 87.97%
	Mana pool based on replenishment: 27770
	MP5 increased by:
		1 int = 0.197935 mp5 (0.225000 theoretical)
"Water Shield": count: 540, total mana restored: 288900 (38.82% of overall)
	Combat count: 530, mana restored: 283550 (39.36%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 187.86
	In combat uptime: 1 hour 47 mins 32 secs  (85.50%)
	Passive mp5: 94.0512
	Procs from damage/debuffs: 134
	MP5 from Improved Water Shield: 140.3616
	Procs from Improved Water Shield in combat: 396
		out of 853 procs possible, proc rate: 46.42%
	MP5 increased by:
		1 crit rating = 0.0658559168133411 mp5 
		1 int = 0.0217688006607234 mp5 
"Mana Tide Totem": count: 31, total mana restored: 53207 (7.15% of overall)
	Combat count: 31, mana restored: 53207 (7.39%)
	Ave: total: 1716, in combat: 1716
	Overall in combat mp5: 35.25
	Mana Tide usage in overall combat: 30.81%
	Shaman's Mana Tide usage in intense fight: 112.78%
	MP5 increased by:
		1 int = 0.081204 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 83, total mana restored: 49800 (6.69% of overall)
	Combat count: 75, mana restored: 45000 (6.25%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 29.81
"Revitalize": count: 18, total mana restored: 5022 (0.67% of overall)
	Combat count: 16, mana restored: 4511 (0.63%)
	Ave: total: 279, in combat: 281
	Overall in combat mp5: 2.99
"Rapture": count: 8, total mana restored: 4579 (0.62% of overall)
	Combat count: 8, mana restored: 4579 (0.64%)
	Ave: total: 572, in combat: 572
	Overall in combat mp5: 3.03
"Totemic Call": count: 41, total mana restored: 4001 (0.54% of overall)
	Combat count: 25, mana restored: 2337 (0.32%)
	Ave: total: 97, in combat: 93
	Overall in combat mp5: 1.55
"Hymn of Hope": count: 4, total mana restored: 3668 (0.49% of overall)
	Combat count: 0, mana restored: 0 (0.00%)
	Ave: total: 917, in combat: 0
	Overall in combat mp5: 0.00


Total mp5 above character sheet (in raid): 477.23 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1247
	Ancestral Knowlege granting on ave: 124 int
	HEP per point: 20.0191
	HEP: 100.0954
Thundering Strikes talent points: 5
	HEP per point: 36.6858
	HEP: 183.4288
Improved Shields talent points: 3
	Water Shield Combat MP5: 24.50
	Water Shield Combat HEP: 21.23
	Water Shield Intense Fight MP5: 15.74
	Water Shield Intense Fight HEP: 13.64
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 48
		With 1 talent points: 39
		With 2 talent points: 33
	Casts saved with 2 points in Improved Earth shield: 15
	Global cooldown time: 1.20
	Combat time saved: 17 secs 
	Combat effective gained by fewer refreshes: 26473
	Combat HPS gained: 3.5079
	HEP: 9.9760
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 284 effective: 29826 (0.25%)
		Combat count: 284, effective: 29826 (0.27%), hps: 3.9521
		HEP: 11.2393
	Point 2 provided benefit count: 281 effective: 29579 (0.25%)
		Combat count: 281, effective: 29579 (0.27%), hps: 3.9194
		HEP: 11.1461
	Point 3 provided benefit count: 279 effective: 29311 (0.25%)
		Combat count: 279, effective: 29311 (0.26%), hps: 3.8839
		HEP: 11.0453
	Point 4 provided benefit count: 277 effective: 28759 (0.25%)
		Combat count: 277, effective: 28759 (0.26%), hps: 3.8107
		HEP: 10.8372
	Point 5 provided benefit count: 271 effective: 28231 (0.24%)
		Combat count: 271, effective: 28231 (0.25%), hps: 3.7408
		HEP: 10.6384
	Combat Total Earth Shield improved effective: 145708 (1.31%)
		HEP: 54.9063
	Improved Shields ave point HEP: 18.06
	Improved Earth Shield ave point HEP: 15.97
	Improved Shields and Improved Earth Shield total HEP: 86.11
Elemental Weapons talent points: 2
	HEP per point: 15
	Total HEP: 30
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 55.2366
	Healing Wave HPS increase 5 points: 276.1831
	Combat time saved: 41 secs 
	Combat effective gained by saved time: 60530
	Combat HPS gained: 8.0205
	HEP per point: 4.5618
	HEP: 22.8092
Tidal Focus talent points: 5
	Combat heal mana used: 1502948
	Mana saved with Tidal Focus: 75147
	Combat MP5 per point: 9.9573, HEP: 8.6276
	Total Combat MP5: 49.7867, HEP: 43.1381
	Intense Fight MP5 per point: 13.3245, HEP: 11.5451
	Intense Fight MP5: 66.6225, HEP: 57.7256
Improved Water Shield talent points: 3
	Combat MP5 per point: 46.7872, HEP: 40.5392
	Total Combat MP5: 140.3616, HEP: 121.6176
	Intense Fight per point MP5: 40.23, HEP: 34.85
	Intense Fight MP5: 120.68, HEP: 104.56
	Number of Water Shield charges used in combat: 396
	Combat Water Shield refreshes needed: 99
	Global cooldown time: 1.20
	Combat time needed to refresh: 1 min 58 secs 
	Combat HEP: 55.7759, per point: 18.5920
	Intense HEP: 38.7209, per point: 12.9070
Tidal Force talent points: 1
	Tidal Force used 20 times
	Combat Not using Tidal Force: crits: 931, crit rate: 35.58%
	Combat Using Tidal Force: crits: 76, crit rate: 86.36%
		Combat Dose 3: crit rate: 95.24%
		Combat Dose 2: crit rate: 83.33%
		Combat Dose 1: crit rate: 46.15%
	Overall crit increase: 0.9992%
	HEP: 36.6558
Tidal Mastery talent points: 5
	HEP per point: 36.6858
	Total HEP: 183.4288
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1932 effective: 242364 (2.07%)
		Combat count: 1808, effective: 227442 (2.04%), hps: 30.1371
		HEP: 85.7058
	Point 2 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Point 3 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Combat Total Healing Stream improved effective: 227442 (2.04%)
		HEP: 85.7058
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 20 times
	Nature's Swiftness Heal Count: 20, Effective: 322096, total: 360055
		Combat Count: 20, Effective: 322096 (2.89%), total: 360055 (1.51%)
	Spell report:
		"Ancestral Awakening":
			Count: 2, Effective: 8583, total: 8583
			Combat Count: 2, Effective: 8583, total: 8583
		"Chain Heal":
			Count: 18, Effective: 286560, total: 323456
			Combat Count: 18, Effective: 286560, total: 323456
		"Healing Wave":
			Count: 2, Effective: 26953, total: 28016
			Combat Count: 2, Effective: 26953, total: 28016
	Average effective hps: 13471.5103, total hps: 15059.1272
	HEP: 121.3734
Silence report:
	Talent Points in Focused Mind: 0 (0% reduction)
	Silence count: 1, duration (with talent): 2 secs 
		Combat count: 1, duration (with talent): 2 secs  (0.0269%)
	Spell report:
		"Stormhammer": count: 1, duration: 2
		  dispels: 0, refreshes: 0
			Combat count: 1, duration: 2 (0.0269%)
			  dispels: 0, refreshes: 0
Talent Points in Purification: 5
	Point 1 provided benefit count: 5974 effective: 177991 (1.52%)
		Combat count: 5627, effective: 169281 (1.52%), hps: 22.4305
		HEP: 63.7893
	Point 2 provided benefit count: 5952 effective: 176026 (1.50%)
		Combat count: 5607, effective: 167411 (1.50%), hps: 22.1827
		HEP: 63.0845
	Point 3 provided benefit count: 5925 effective: 174132 (1.49%)
		Combat count: 5583, effective: 165636 (1.49%), hps: 21.9476
		HEP: 62.4159
	Point 4 provided benefit count: 5903 effective: 172565 (1.47%)
		Combat count: 5562, effective: 164097 (1.47%), hps: 21.7436
		HEP: 61.8360
	Point 5 provided benefit count: 5893 effective: 171407 (1.46%)
		Combat count: 5552, effective: 163059 (1.46%), hps: 21.6060
		HEP: 61.4445
	Combat Total Purification effective: 829486 (7.44%)
		HEP: 312.5703
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 123, restored mana: 171916
		Overall MP5: 113.8979
		Overall HEP: 98.6878
		Intense fight MP5: 507.1204
		Intense fight HEP: 439.3990
	Self report:
		Combat: Count: 31, restored mana: 53207 (7.3865%)
		Overall MP5: 35.2507
		Overall HEP: 30.5433
		Intense fight MP5: 126.0729
		Intense fight HEP: 109.2370
Talent Points in Cleanse Spirit: 1
	Count: 3
	Combat Count: 3
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 73.3715
	Blessing of Eternals earthliving weapon proc rate: 3.4707%
	Increased earthliving HEP per point: 19.0718
	Total HEP per point: 92.4434
	Total HEP: 184.8867
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 1058 effective: 282434 (2.41%)
		Combat count: 976, effective: 260239 (2.34%), hps: 34.4827
		HEP: 98.0643
	Point 2 provided benefit count: 1024 effective: 263875 (2.25%)
		Combat count: 946, effective: 243746 (2.19%), hps: 32.2975
		HEP: 91.8496
	Combat Total Improved Chain Heal effective: 503986 (4.52%)
		HEP: 189.9139
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1247
	1 int = 0.1500 SP
	1247 int = 187.0750 SP
	HEP per point = 62.3583
	HEP = 187.0750
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 343 effective: 232019 (1.98%)
		Combat count: 339, effective: 230329 (2.07%), hps: 30.5196
		HEP: 86.7937
	Point 2 provided benefit count: 325 effective: 217569 (1.86%)
		Combat count: 322, effective: 216134 (1.94%), hps: 28.6388
		HEP: 81.4448
	Point 3 provided benefit count: 313 effective: 207413 (1.77%)
		Combat count: 310, effective: 205978 (1.85%), hps: 27.2930
		HEP: 77.6175
	Combat Total Ancestral Awakening effective: 652442 (5.86%)
		HEP: 245.8560
Earth Shield talent points: 1
	Combat uptime: 1 hour 27 mins 41 secs  (69.7169%)
	Combat base talent effective: 690586 (6.20%)
	Combat HPS increase: 91.5056
	HEP: 260.2295
Tidal Waves talent points: 5
	Buff applied count: 266, refreshed: 869
	Time saved: 1 min 13 secs 
		Combat time saved: 1 min 12 secs 
	Combat HPS increase from time saved: 14.1675
	Time Saved HEP: 40.2905
	Tidal waves effective: 98121 (0.8807%)
	Combat effective healing hps: 13.0016
	Effective healing HEP: 36.9747
	Tidal Waves hps: 27.1691, per point: 5.4338
	Tidal Waves HEP: 77.2652, per point: 15.4530
Riptide talent points: 1
	Riptide w/ hot effective: 1733603 (14.81%), total: 2158653 (8.45%)
		Combat effective: 1654567 (14.85%), total: 2070742 (8.66%)
	Chain heal increase casts: 8, effective: 3012 (0.03%), total: 3012 (0.01%)
		Combat casts: 8, effective: 3012 (0.03%), total: 3012 (0.01%)
	Combined effective: 1736615 (14.83%), total: 2161665 (8.46%)
		Combat effective: 1657579 (14.88%), total: 2073754 (8.67%)
	Combat HPS increase: 219.6360
	HEP: 624.6152

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 305, effective: 258533 (2.21%), total: 314309 (1.23%)
		Combat count: 285, effective: 238505 (2.14%)
		  total: 294281 (1.23%)
	Combat Chain Heal hps increase: 166.1751
	Combat HPS increase: 31.6029
	HEP: 89.8743
Glyph of Healing Stream Totem:
	Combat count: 1793, effective: 100655 (0.90%), total: 100987 (0.42%)
	(note: this count is the times the glyph provided a benefit.)
	Healing Stream Combat HPS increase: 5.1762
	Combat HPS increase: 13.3373
	HEP: 37.9295
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 52 secs 
	Combat HPS increase: 10.3288
	HEP: 29.3738
Darkmoon Card: Greatness:
	Replenishment extra mp5: 5.5815
	Mana Tide extra mp5: 3.0504
	Total extra mp5: 8.6319
	mp5 HEP: 7.4792
	Greatness combat uptime: 1 hour 17 mins 11 secs  (61.3755%)
	Ave extra combat int: 220.9519
	Ave extra int HEP: 87.3369
	Static Int: 90
	Static Int HEP: 72.2324
	Overall HEP: 167.0485

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3516 hps)
1 Crit rating = 0.7420 SP (0.2609 hps)
1 Haste rating = 0.7776 SP (0.2734 hps)
1 INT = 0.3953 SP (0.1390 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0659 mp5
1 Haste rating = -0.4719 mp5
1 INT = 0.4701 mp5
1 Mana = 0.0094 mp5
Total mana regen points needed from gear: 653.56

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8665 (calculated)
1 mana = 0.0081
1 Haste rating = 0.5718
1 Crit rating = 0.7991
1 INT = 0.8026 (actual)
1 INT = 0.9314 (max theoretical)

Insightful Earthsiege Diamond HEP: 42.6863


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0081, Mp5=0.8665, Intellect=0.8026, HasteRating=0.5718, CritRating=0.7991, Stamina=0.1000, Armor=0.0100, MetaSocket=42.6863 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3953, HasteRating=0.7776, CritRating=0.7420, Stamina=0.1000, Armor=0.0100, MetaSocket=8.3008 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0081)+(mp5*0.8665)+(intellect*0.8026)+(hasterating*0.5718)+(critrating*0.7991)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3953)+(hasterating*0.7776)+(critrating*0.7420)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5718&mp5=0.8665&mcr=0.7991&spd=1&Int=0.8026&Sta=0.1000&Arm=0.0100&Sckm=42.6863&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7776&mcr=0.7420&spd=1&Int=0.3953&Sta=0.1000&Arm=0.0100&Sckm=8.3008&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:86:79:80:57:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:74:39:77:-100:10:1
 
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Old 05/01/09, 11:04 PM   #30
Sixthy
Greatest Spiritmaster in the World
 
Sixthy's Avatar
 
Draenei Shaman
 
Bonechewer
Version 2.33
Naxx 25 - 3 wings + Sapph/KT

Glyphed ES, Riptide and LHW

Just wanted to test this glyph set up out and move away from CH as much as possible to get a feel for the numbers.

shaman_hep $Revision: 2.33 $
Total log time processed: 2 hours 4 mins 11 secs 
Evaluating heals for Sixthy:
Effective healing: 7788505
Total healing: 14441975
Total time spent healing: 40 mins 9 secs  (32.3402% of log file time)
Time in combat: 1 hour 23 mins 54 secs  (67.56%)
Time alive in combat: 1 hour 23 mins 12 secs  (99.18%)
Longest fight: 7 mins 3 secs 
Effective in combat healing: 7699911
Total in combat healing: 14227944
Total in combat time spent healing: 36 mins 33 secs  (43.5714% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 23 mins 20 secs  (99.32%)
	Blessing of Wisdom uptime: 37 mins 52 secs  (45.51%)
	Mana Spring Totem uptime: 1 hour 21 mins 16 secs  (96.86%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 21 mins 16 secs  (96.86%)
	Blessing of Kings uptime: 1 hour 21 mins 1 sec  (97.36%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 20 mins 54 secs  (97.22%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 20 mins 54 secs  (97.23%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 16 mins 7 secs  (91.48%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 1 hour 13 mins 30 secs  (88.33%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 13 mins 30 secs  (88.33%)
	Wrath of Air buff uptime: 1 hour 21 mins 39 secs  (97.32%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 23 mins 20 secs  (100.14%)
	Fortitude uptime: 1 hour 20 mins 54 secs  (97.23%)
	"Heroism" (983 haste rating) buff uptime: 5 mins 20 secs  (6.42%)

Totem Report for Sixthy:
	"Earth Elemental Totem" uptime: 0 sec  (0.00%)
	"Magma Totem" uptime: 21 secs  (0.42%)
	"Cleansing Totem" uptime: 19 mins 34 secs  (23.52%)
	"Mana Tide Totem" uptime: 1 min 17 secs  (1.56%)
	"Wrath of Air Totem" uptime: 1 hour 11 mins 50 secs  (86.34%)
	"Earthbind Totem" uptime: 1 min 30 secs  (1.80%)
	"Flametongue Totem" uptime: 1 hour 19 secs  (72.49%)
	"Healing Stream Totem" uptime: 1 hour 5 mins  (78.11%)
	"Fire Elemental Totem" uptime: 19 mins 12 secs  (23.08%)
	"Stoneskin Totem" uptime: 1 hour 13 mins 4 secs  (87.81%)

Total mana used: 1128381
Total mana restored (not including gear): 552034
In combat mana used: 1104589
In combat mana restored (not including gear): 540807
Mana used in most mana intensive fight: 72891
	Start Time: 5/1 20:14:38.838
	Duration of that fight: 3 mins 57 secs 
	Mana pool for that fight: 28900
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1426.57743685716
	Tidal Focus mana saved: 3675.05599999999
	Mana restored that fight by abilities: 35601
		from Replenishment: 15124 (82.65% uptime)
		from Improved Water Shield: 4280
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 5885
		from Mana Tide (all shaman): 7590
		from Hymn of Hope: 0
		from Meta Gem or item procs: 1800
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 3 mins 2 secs  (76.91%)
	MP5 from Water Shield: 84.6046444304359
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 22.3788337263586
	MP5 (including Int/crit) needed naked: 840.052601541654
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.93%
		Replenishment: 4144.665
		Improved Water Shield: 4280
		Water Shield damage procs: 5885
		Mana Tide (only from this shaman): 2030.04
		Hymn of Hope: 0
		Other abilities: 922
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 91 mp5
		Water Shield passive: 84.6046444304359 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.2449966570951

Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 1001, total mana used: 626626 (55.53% of overall)
	In combat count: 996, mana used: 623496 (56.45%)
"Riptide": count: 373, total mana used: 280123 (24.83% of overall)
	In combat count: 365, mana used: 274115 (24.82%)
"Chain Heal": count: 86, total mana used: 68198 (6.04% of overall)
	In combat count: 86, mana used: 68198 (6.17%)
"Earth Shield": count: 87, total mana used: 54462 (4.83% of overall)
	In combat count: 80, mana used: 50080 (4.53%)
"Lightning Bolt": count: 55, total mana used: 24145 (2.14% of overall)
	In combat count: 55, mana used: 24145 (2.19%)
"Healing Wave": count: 10, total mana used: 10440 (0.93% of overall)
	In combat count: 10, mana used: 10440 (0.95%)
"Flametongue Totem": count: 19, total mana used: 9177 (0.81% of overall)
	In combat count: 16, mana used: 7728 (0.70%)
"Wrath of Air Totem": count: 19, total mana used: 9177 (0.81% of overall)
	In combat count: 16, mana used: 7728 (0.70%)
"Stoneskin Totem": count: 18, total mana used: 7902 (0.70% of overall)
	In combat count: 15, mana used: 6585 (0.60%)
"Wind Shock": count: 21, total mana used: 7371 (0.65% of overall)
	In combat count: 21, mana used: 7371 (0.67%)
"Cleanse Spirit": count: 16, total mana used: 4912 (0.44% of overall)
	In combat count: 16, mana used: 4912 (0.44%)
"Flame Shock": count: 5, total mana used: 3735 (0.33% of overall)
	In combat count: 5, mana used: 3735 (0.34%)
"Chain Lightning": count: 3, total mana used: 3426 (0.30% of overall)
	In combat count: 3, mana used: 3426 (0.31%)
"Ancestral Spirit": count: 1, total mana used: 3165 (0.28% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Earthliving Weapon": count: 12, total mana used: 3156 (0.28% of overall)
	In combat count: 2, mana used: 526 (0.05%)
"Healing Stream Totem": count: 22, total mana used: 2882 (0.26% of overall)
	In combat count: 20, mana used: 2620 (0.24%)
"Heroism": count: 2, total mana used: 2284 (0.20% of overall)
	In combat count: 2, mana used: 2284 (0.21%)
"Cleansing Totem": count: 6, total mana used: 2106 (0.19% of overall)
	In combat count: 6, mana used: 2106 (0.19%)
"Fire Elemental Totem": count: 2, total mana used: 2022 (0.18% of overall)
	In combat count: 2, mana used: 2022 (0.18%)
"Lava Burst": count: 3, total mana used: 1317 (0.12% of overall)
	In combat count: 3, mana used: 1317 (0.12%)
"Magma Totem": count: 1, total mana used: 1186 (0.11% of overall)
	In combat count: 1, mana used: 1186 (0.11%)
"Earthbind Totem": count: 2, total mana used: 438 (0.04% of overall)
	In combat count: 2, mana used: 438 (0.04%)
"Hex": count: 1, total mana used: 131 (0.01% of overall)
	In combat count: 1, mana used: 131 (0.01%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 1001, effective healing: 2852456 (36.62% of player's overall)
	Combat: hits: 996, effective healing: 2828542 (36.73%)
	Total (raw) healing: 6307571 (43.68% of player's overall)
	Combat: Total healing: 6274995 (44.10%)
	Crits: 412 (41.16%)
	Combat Crits: 409 (41.06%)
	Averages: (6301)
		Non-crit: 5222, crit: 7843, effective: 2849, overall: 6301
		Combat: Non-crit: 5222, crit: 7846, effective: 2839, overall: 6300
	Overheals: (54.78%)
		Non-crit: count: 410, total: 1506927, ave: 3675
		Crit: count: 343, total: 1948188, ave: 5679
		Combat Non-crit: count: 408, total: 1503516, ave: 3685
		Combat Crit: count: 342, total: 1942937, ave: 5681
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 19 mins 29 secs 
		Combat cast time: 19 mins 24 secs 
	Combat Average cast time: 1.17
	Haste capped casts count: 71 (7.09%)
		Combat count: 71 (7.13%)
	Ancestral:
		Procs: 354, effective: 614255, total: 874867
		Combat Procs: 351, effective: 612049, total: 867844
	Earthliving:
		Total Duration: 38 mins 8 secs 
		Ticks: 255, effective: 167197, total: 183507
		Combat Duration: 35 mins 50 secs 
		Combat Ticks: 253, effective: 166404, total: 181997
	With Ancestral and Earthliving:
		Effective: 3633908 (46.66%), Total: 7365945 (51.00%)
		Combat Effective: 3606995 (46.84%), Total: 7324836 (51.48%)
	Tidal waves count: 349, time saved: 0 sec 
		Combat count: 347, time saved: 0 sec 
	Tidal waves effective: 69477, total: 235386
		Combat effective: 68706, total: 233783
	Glyph of Lesser Healing Wave count: 119 (11.89%)
		Combat count: 119 (11.95%)
	Without glyph count: 882 (88.11%)
		Combat count: 877 (88.05%)
	Ave with Glyph effective: 2426, total: 7314
		Combat ave effective: 2426, total: 7314
	Ave without Glyph effective: 2906, total: 6164
		Combat ave effective: 2896, total: 6162
	Glyph added effective: 27896, total: 145063
		Combat effective: 27896, total: 145063
	HPS increased by:
		SP coefficient with current set/talents: 1.0229
		1 SP = 0.245598742235015
		1 Haste rating = 0.67698766393463
		1 crit rating = 0.406103325180189
		1 int = 0.134238239497314
"Earth Shield": hits: 401, effective healing: 1084030 (13.92% of player's overall)
	Combat: hits: 401, effective healing: 1084030 (14.08%)
	Total (raw) healing: 1393630 (9.65% of player's overall)
	Combat: Total healing: 1393630 (9.80%)
	Crits: 170 (42.39%)
	Combat Crits: 170 (42.39%)
	Averages: (3475)
		Non-crit: 2793, crit: 4401, effective: 2703, overall: 3475
		Combat: Non-crit: 2793, crit: 4401, effective: 2703, overall: 3475
	Overheals: (22.22%)
		Non-crit: count: 64, total: 128496, ave: 2007
		Crit: count: 67, total: 181104, ave: 2703
		Combat Non-crit: count: 64, total: 128496, ave: 2007
		Combat Crit: count: 67, total: 181104, ave: 2703
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.16
	Earth shield average time between procs: 7.44 secs
		in combat: 7.44 secs
	Combat uptime: 54 mins 29 secs  (65.4750%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0955617194018267
		1 crit rating = 0.0321720526483185
		1 int = 0.0106345342201001
"Riptide": hits: 373, effective healing: 931997 (11.97% of player's overall)
	Combat: hits: 365, effective healing: 903355 (11.73%)
	Total (raw) healing: 1427691 (9.89% of player's overall)
	Combat: Total healing: 1399049 (9.83%)
	Crits: 159 (42.63%)
	Combat Crits: 156 (42.74%)
	Averages: (3827)
		Non-crit: 3177, crit: 4762, effective: 2498, overall: 3827
		Combat: Non-crit: 3182, crit: 4766, effective: 2474, overall: 3833
	Overheals: (34.72%)
		Non-crit: count: 88, total: 203884, ave: 2316
		Crit: count: 95, total: 291810, ave: 3071
		Combat Non-crit: count: 88, total: 203884, ave: 2316
		Combat Crit: count: 95, total: 291810, ave: 3071
	Number of heals cast that did not land: 3, due to target death: 0
		Combat casts that did not land: 3, due to target death: 0
	Total GCD time: 7 mins 14 secs 
		Combat GCD time: 7 mins 4 secs 
	Combat Average GCD time: 1.16
	Haste capped casts count: 20 (5.36%)
		Combat count: 20 (5.48%)
	Ancestral:
		Procs: 202, effective: 271759, total: 351032
		Combat Procs: 199, effective: 269159, total: 346894
	Earthliving:
		Total Duration: 17 mins 39 secs 
		Ticks: 108, effective: 69877, total: 77047
		Combat Duration: 16 mins 48 secs 
		Combat Ticks: 103, effective: 66475, total: 73645
	With Ancestral and Earthliving:
		Effective: 1273633 (16.35%), Total: 1855770 (12.85%)
		Combat Effective: 1238989 (16.09%), Total: 1819588 (12.79%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.218218712545848
		1 crit rating = 0.385024269681803
		1 int = 0.127270516937756
"Ancestral Awakening": hits: 564, effective healing: 914522 (11.74% of player's overall)
	Combat: hits: 558, effective healing: 909716 (11.81%)
	Total (raw) healing: 1260438 (8.73% of player's overall)
	Combat: Total healing: 1249277 (8.78%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2234)
		Non-crit: 2234, crit: 0, effective: 1621, overall: 2234
		Combat: Non-crit: 2238, crit: 0, effective: 1630, overall: 2238
	Overheals: (27.44%)
		Non-crit: count: 210, total: 345916, ave: 1647
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 207, total: 339561, ave: 1640
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 8
"Riptide"_hot: hits: 827, effective healing: 718997 (9.23% of player's overall)
	Combat: hits: 797, effective healing: 694266 (9.02%)
	Total (raw) healing: 797809 (5.52% of player's overall)
	Combat: Total healing: 769936 (5.41%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (964)
		Non-crit: 964, crit: 0, effective: 869, overall: 964
		Combat: Non-crit: 966, crit: 0, effective: 871, overall: 966
	Overheals: (9.88%)
		Non-crit: count: 160, total: 78812, ave: 492
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 153, total: 75670, ave: 494
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 336, refresh count: 34
		Total Duration: 2 hours 2 mins 27 secs 
			Combat Duration: 1 hour 54 mins 23 secs 
		Overhealing ticks that did not tick: 1622
			Combat ticks: 1490
		Total healing w/ overheal ticks: 2362869 (14.76%)
			Combat: 2209984 (14.11%)
		Actual Overhealing: 1643872 (69.57%)
			Combat: 1515718 (68.59%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.055700209117524
		1 crit rating = 0
		1 int = 0
"Chain Heal": hits: 169, effective healing: 490035 (6.29% of player's overall)
	Combat: hits: 169, effective healing: 490035 (6.36%)
	Total (raw) healing: 1062301 (7.36% of player's overall)
	Combat: Total healing: 1062301 (7.47%)
	Crits: 86 (50.89%)
	Combat Crits: 86 (50.89%)
	Averages: (6285)
		Non-crit: 4870, crit: 7651, effective: 2899, overall: 6285
		Combat: Non-crit: 4870, crit: 7651, effective: 2899, overall: 6285
	Overheals: (53.87%)
		Non-crit: count: 48, total: 200472, ave: 4176
		Crit: count: 57, total: 371794, ave: 6522
		Combat Non-crit: count: 48, total: 200472, ave: 4176
		Combat Crit: count: 57, total: 371794, ave: 6522
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 31 secs 
		Combat cast time: 2 mins 31 secs 
	Combat Average cast time: 1.76
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 7 mins 
		Ticks: 40, effective: 29096, total: 29674
		Combat Duration: 6 mins 51 secs 
		Combat Ticks: 40, effective: 29096, total: 29674
	With Ancestral and Earthliving:
		Effective: 519131 (6.67%), Total: 1091975 (7.56%)
		Combat Effective: 519131 (6.74%), Total: 1091975 (7.67%)
	Number of Chain Heal casts started: 89 (3.37% canceled)
	Initial target hits: 86, crits: 43 (50.00%),
	  riptide: 0 (0.00%)
		combat hits: 86, crits: 43 (50.00%),
		  riptide: 0 (0.00%)
		Effective: 279184 (56.97%), Total: 757681 (71.32%)
			combat Effective: 279184 (56.97%), Total: 757681 (71.32%)
		Ave: non crit: 6894, crit: 10726, effective: 3246, overall: 8810
			combat non crit: 6894, crit: 10726, effective: 3246, overall: 8810
		Overheals non-crit count: 28, non-crit ave over: 5802
			combat non-crit count: 28, non-crit ave over: 5802
		Overheals crit count: 38, crit ave over: 8316
			combat crit count: 38, crit ave over: 8316
		Overhealed amount: 478497 (63.15%)
			combat amount: 478497 (63.15%)
	Second target hits: 52 (60.47% bounced), crits: 30 (57.69%),
	  riptide: 0 (0.00%)
		combat hits: 52 (60.47% bounced), crits: 30 (57.69%),
		  riptide: 0 (0.00%)
		Effective: 156761 (31.99%), Total: 238904 (22.49%)
			combat Effective: 156761 (31.99%), Total: 238904 (22.49%)
		Ave: non crit: 3475, crit: 5414, effective: 3014, overall: 4594
			combat non crit: 3475, crit: 5414, effective: 3014, overall: 4594
		Overheals non-crit count: 13, non-crit ave over: 2429
			combat non-crit count: 13, non-crit ave over: 2429
		Overheals crit count: 16, crit ave over: 3160
			combat crit count: 16, crit ave over: 3160
		Overhealed amount: 82143 (34.38%)
			combat amount: 82143 (34.38%)
	Third target hits: 31 (36.05% bounced), crits: 13 (41.94%),
	  riptide: 0 (0.00%)
		combat hits: 31 (36.05% bounced), crits: 13 (41.94%),
		  riptide: 0 (0.00%)
		Effective: 54090 (11.04%), Total: 65716 (6.19%)
			combat Effective: 54090 (11.04%), Total: 65716 (6.19%)
		Ave: non crit: 1742, crit: 2642, effective: 1744, overall: 2119
			combat non crit: 1742, crit: 2642, effective: 1744, overall: 2119
		Overheals non-crit count: 7, non-crit ave over: 917
			combat non-crit count: 7, non-crit ave over: 917
		Overheals crit count: 3, crit ave over: 1735
			combat crit count: 3, crit ave over: 1735
		Overhealed amount: 11626 (17.69%)
			combat amount: 11626 (17.69%)
	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
	  riptide: 0 (0.00%)
	Glyph of Chain heal: effective: 0 (0.00% of total effective)
		combat effective: 0 (0.00% of combat effective)
	Processed by cast: 65, time: 19, less accurate: order: 0, count: 1
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.540060
			(0.2762 + 0.1841 + 0.0798 + 0.0000)
		1 Haste rating = 0.493329037203608
		1 crit rating = 0.346552834798425
			(0.0322 + 0.2086 + 0.1057 + 0.0000)
		1 int = 0.114553709737547
			(0.0107 + 0.0690 + 0.0349 + 0.0000)
"Healing Stream Totem"_hot: hits: 4156, effective healing: 426594 (5.48% of player's overall)
	Combat: hits: 3896, effective healing: 424288 (5.51%)
	Total (raw) healing: 1757997 (12.17% of player's overall)
	Combat: Total healing: 1649130 (11.59%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (423)
		Non-crit: 423, crit: 0, effective: 102, overall: 423
		Combat: Non-crit: 423, crit: 0, effective: 108, overall: 423
	Overheals: (75.73%)
		Non-crit: count: 3200, total: 1331403, ave: 416
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 2945, total: 1224842, ave: 415
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0113578105749487
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 407, effective healing: 269040 (3.45% of player's overall)
	Combat: hits: 400, effective healing: 264845 (3.44%)
	Total (raw) healing: 293121 (2.03% of player's overall)
	Combat: Total healing: 288209 (2.03%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (720)
		Non-crit: 720, crit: 0, effective: 661, overall: 720
		Combat: Non-crit: 720, crit: 0, effective: 662, overall: 720
	Overheals: (8.22%)
		Non-crit: count: 70, total: 24081, ave: 344
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 69, total: 23364, ave: 338
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 23 mins 20 secs  (99.32%)
	Earthliving applied count: 302, refresh count: 53
	Earthliving proc rate when ELW is applied: 22.9032%
	Earthliving proc rate overall: 22.9032%
		Total Duration: 1 hour 3 mins 46 secs 
			Combat Duration: 1 hour 27 secs 
		Overhealing ticks that did not tick: 868
			Combat ticks: 809
		Total healing w/ overheal ticks: 918503 (6.10%)
			Combat: 871325 (5.88%)
		Actual Overhealing: 649463 (70.71%)
			Combat: 606480 (69.60%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.207537
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 10, effective healing: 96643 (1.24% of player's overall)
	Combat: hits: 10, effective healing: 96643 (1.26%)
	Total (raw) healing: 136875 (0.95% of player's overall)
	Combat: Total healing: 136875 (0.96%)
	Crits: 8 (80.00%)
	Combat Crits: 8 (80.00%)
	Averages: (13687)
		Non-crit: 10095, crit: 14585, effective: 9664, overall: 13687
		Combat: Non-crit: 10095, crit: 14585, effective: 9664, overall: 13687
	Overheals: (29.39%)
		Non-crit: count: 1, total: 10325, ave: 10325
		Crit: count: 7, total: 29907, ave: 4272
		Combat Non-crit: count: 1, total: 10325, ave: 10325
		Combat Crit: count: 7, total: 29907, ave: 4272
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 13 secs 
		Combat cast time: 13 secs 
	Combat Average cast time: 1.30
	Haste capped casts count: 2 (20.00%)
		Combat count: 2 (20.00%)
	Ancestral:
		Procs: 8, effective: 28508, total: 34539
		Combat Procs: 8, effective: 28508, total: 34539
	Earthliving:
		Total Duration: 32 secs 
		Ticks: 4, effective: 2870, total: 2893
		Combat Duration: 32 secs 
		Combat Ticks: 4, effective: 2870, total: 2893
	With Ancestral and Earthliving:
		Effective: 128021 (1.64%), Total: 174307 (1.21%)
		Combat Effective: 128021 (1.66%), Total: 174307 (1.23%)
	Tidal waves count: 4, time saved: 2 secs 
		Combat count: 4, time saved: 2 secs 
	Tidal waves effective: 2762, total: 6434
		Combat effective: 2762, total: 6434
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 10 (100.00%)
		Combat count: 10 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 9664, total: 13687
		Combat ave effective: 9664, ave total: 13687
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.401002479537637
		1 Haste rating = 1.77903377679005
		1 crit rating = 1.58341508228796
		1 int = 0.523400917600266
"Gift of the Naaru"_hot: hits: 3, effective healing: 4191 (0.05% of player's overall)
	Combat: hits: 3, effective healing: 4191 (0.05%)
	Total (raw) healing: 4542 (0.03% of player's overall)
	Combat: Total healing: 4542 (0.03%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1514)
		Non-crit: 1514, crit: 0, effective: 1397, overall: 1514
		Combat: Non-crit: 1514, crit: 0, effective: 1397, overall: 1514
	Overheals: (7.73%)
		Non-crit: count: 1, total: 351, ave: 351
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 351, ave: 351
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.1964 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.1912 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.2126 mp5
The weight of 1 int worth of mana pool is: 0.2647
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.3795 mp5

Mana Restored Report: (sorted by total)
"Water Shield": count: 425, total mana restored: 227375 (41.19% of overall)
	Combat count: 420, mana restored: 224700 (41.55%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 225.02
	In combat uptime: 1 hour 5 mins 37 secs  (78.86%)
	Passive mp5: 86.7447
	Procs from damage/debuffs: 107
	MP5 from Improved Water Shield: 167.6942
	Procs from Improved Water Shield in combat: 313
		out of 969 procs possible, proc rate: 32.28%
	MP5 increased by:
		1 crit rating = 0.113151138733971 mp5 
		1 int = 0.037402327730326 mp5 
"Replenishment": count: 2923, total mana restored: 222773 (40.35% of overall)
	Combat count: 2847, mana restored: 217177 (40.16%)
	Ave: total: 76, in combat: 76
	Overall in combat mp5: 217.49
	Replenishment uptime in overall combat: 57.02%
	Replenishment uptime in intense fight: 82.65%
	Mana pool based on replenishment: 30513
	MP5 increased by:
		1 int = 0.185965 mp5 (0.225000 theoretical)
"Mana Tide Totem": count: 24, total mana restored: 45855 (8.31% of overall)
	Combat count: 24, mana restored: 45855 (8.48%)
	Ave: total: 1910, in combat: 1910
	Overall in combat mp5: 45.92
	Mana Tide usage in overall combat: 36.05%
	Shaman's Mana Tide usage in intense fight: 126.51%
	MP5 increased by:
		1 int = 0.091085 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 69, total mana restored: 41400 (7.50% of overall)
	Combat count: 66, mana restored: 39600 (7.32%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 39.66
"Revitalize": count: 38, total mana restored: 11633 (2.11% of overall)
	Combat count: 34, mana restored: 10477 (1.94%)
	Ave: total: 306, in combat: 308
	Overall in combat mp5: 10.49
"Judgement of Wisdom": count: 27, total mana restored: 2371 (0.43% of overall)
	Combat count: 27, mana restored: 2371 (0.44%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 2.37
"Totemic Call": count: 6, total mana restored: 627 (0.11% of overall)
	Combat count: 6, mana restored: 627 (0.12%)
	Ave: total: 104, in combat: 104
	Overall in combat mp5: 0.63


Total mp5 above character sheet (in raid): 541.58 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1422
	Ancestral Knowlege granting on ave: 142 int
	HEP per point: 36.0340
	HEP: 180.1699
Thundering Strikes talent points: 5
	HEP per point: 70.3639
	HEP: 351.8195
Improved Shields talent points: 3
	Water Shield Combat MP5: 27.00
	Water Shield Combat HEP: 33.62
	Water Shield Intense Fight MP5: 25.72
	Water Shield Intense Fight HEP: 32.02
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 50
		With 1 talent points: 43
		With 2 talent points: 37
	Casts saved with 2 points in Improved Earth shield: 13
	Global cooldown time: 1.17
	Combat time saved: 15 secs 
	Combat effective gained by fewer refreshes: 23418
	Combat HPS gained: 4.6904
	HEP: 22.3244
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 300 effective: 33648 (0.43%)
		Combat count: 300, effective: 33648 (0.44%), hps: 6.7392
		HEP: 32.0763
	Point 2 provided benefit count: 297 effective: 33370 (0.43%)
		Combat count: 297, effective: 33370 (0.43%), hps: 6.6836
		HEP: 31.8117
	Point 3 provided benefit count: 293 effective: 32587 (0.42%)
		Combat count: 293, effective: 32587 (0.42%), hps: 6.5269
		HEP: 31.0656
	Point 4 provided benefit count: 287 effective: 32116 (0.41%)
		Combat count: 287, effective: 32116 (0.42%), hps: 6.4324
		HEP: 30.6158
	Point 5 provided benefit count: 285 effective: 31768 (0.41%)
		Combat count: 285, effective: 31768 (0.41%), hps: 6.3628
		HEP: 30.2849
	Combat Total Earth Shield improved effective: 163491 (2.12%)
		HEP: 155.8543
	Improved Shields ave point HEP: 42.38
	Improved Earth Shield ave point HEP: 42.33
	Improved Shields and Improved Earth Shield total HEP: 211.80
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 143.8517
	Healing Wave HPS increase 5 points: 719.2586
	Combat time saved: 5 secs 
	Combat effective gained by saved time: 7710
	Combat HPS gained: 1.5444
	HEP per point: 1.4701
	HEP: 7.3507
Tidal Focus talent points: 5
	Combat heal mana used: 1081152
	Mana saved with Tidal Focus: 54057
	Combat MP5 per point: 10.8270, HEP: 13.4795
	Total Combat MP5: 54.1348, HEP: 67.3977
	Intense Fight MP5 per point: 15.4973, HEP: 19.2941
	Intense Fight MP5: 77.4867, HEP: 96.4707
Improved Water Shield talent points: 3
	Combat MP5 per point: 55.8981, HEP: 69.5929
	Total Combat MP5: 167.6942, HEP: 208.7787
	Intense Fight per point MP5: 30.08, HEP: 37.45
	Intense Fight MP5: 90.24, HEP: 112.35
	Number of Water Shield charges used in combat: 313
	Combat Water Shield refreshes needed: 78
	Global cooldown time: 1.17
	Combat time needed to refresh: 1 min 31 secs 
	Combat HEP: 74.4030, per point: 24.8010
	Intense HEP: -22.0251, per point: -7.3417
Tidal Force talent points: 1
	Tidal Force used 10 times
	Combat Not using Tidal Force: crits: 475, crit rate: 41.52%
	Combat Using Tidal Force: crits: 28, crit rate: 90.32%
		Combat Dose 3: crit rate: 100.00%
		Combat Dose 2: crit rate: 90.00%
		Combat Dose 1: crit rate: 77.78%
	Overall crit increase: 0.6782%
	HEP: 47.7195
Tidal Mastery talent points: 5
	HEP per point: 70.3639
	Total HEP: 351.8195
Restorative Totems talent points: 3
	Point 1 provided benefit count: 978 effective: 42545 (0.55%)
		Combat count: 973, effective: 42338 (0.55%), hps: 8.4798
		HEP: 40.3610
	Point 2 provided benefit count: 969 effective: 42202 (0.54%)
		Combat count: 964, effective: 41996 (0.55%), hps: 8.4113
		HEP: 40.0346
	Point 3 provided benefit count: 963 effective: 42042 (0.54%)
		Combat count: 958, effective: 41836 (0.54%), hps: 8.3792
		HEP: 39.8818
	Combat Total Healing Stream improved effective: 126171 (1.64%)
		HEP: 120.2774
Healing Way talent points: 0
	Applied or refreshed 21 times.
	Combat added effective: 0, added total: 0
	Combat Healing Wave hps increase: 0.0000
	Combat HPS increase: 0.0000, per my point: 0.0000
	HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 11 times
	Nature's Swiftness Heal Count: 11, Effective: 148150, total: 195277
		Combat Count: 11, Effective: 148150 (1.92%), total: 195277 (1.37%)
	Spell report:
		"Ancestral Awakening":
			Count: 8, Effective: 28508, total: 34539
			Combat Count: 8, Effective: 28508, total: 34539
		"Chain Heal":
			Count: 3, Effective: 32865, total: 44054
			Combat Count: 3, Effective: 32865, total: 44054
		"Healing Wave":
			Count: 8, Effective: 86777, total: 116684
			Combat Count: 8, Effective: 86777, total: 116684
	Average effective hps: 11530.0748, total hps: 15197.8294
	HEP: 141.2296
Silence report:
	Talent Points in Focused Mind: 0 (0% reduction)
	Silence count: 1, duration (with talent): 4 secs 
		Combat count: 1, duration (with talent): 4 secs  (0.0808%)
	Spell report:
		"Strangulate": count: 1, duration: 4
		  dispels: 0, refreshes: 0
			Combat count: 1, duration: 4 (0.0808%)
			  dispels: 0, refreshes: 0
Talent Points in Purification: 5
	Point 1 provided benefit count: 3186 effective: 105863 (1.36%)
		Combat count: 3138, effective: 104400 (1.36%), hps: 20.9099
		HEP: 99.5236
	Point 2 provided benefit count: 3168 effective: 103949 (1.33%)
		Combat count: 3121, effective: 102575 (1.33%), hps: 20.5444
		HEP: 97.7838
	Point 3 provided benefit count: 3145 effective: 102810 (1.32%)
		Combat count: 3098, effective: 101436 (1.32%), hps: 20.3162
		HEP: 96.6979
	Point 4 provided benefit count: 3134 effective: 101497 (1.30%)
		Combat count: 3087, effective: 100123 (1.30%), hps: 20.0532
		HEP: 95.4462
	Point 5 provided benefit count: 3112 effective: 100148 (1.29%)
		Combat count: 3065, effective: 98774 (1.28%), hps: 19.7830
		HEP: 94.1601
	Combat Total Purification effective: 507309 (6.59%)
		HEP: 483.6116
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 44, restored mana: 58474
		Overall MP5: 58.5575
		Overall HEP: 72.9039
		Intense fight MP5: 160.0314
		Intense fight HEP: 199.2385
	Self report:
		Combat: Count: 24, restored mana: 45855 (8.4790%)
		Overall MP5: 45.9205
		Overall HEP: 57.1709
		Intense fight MP5: 160.0314
		Intense fight HEP: 199.2385
Talent Points in Cleanse Spirit: 1
	Count: 16
	Combat Count: 16
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 140.7278
	Blessing of Eternals earthliving weapon proc rate: 2.9032%
	Increased earthliving HEP per point: 16.0018
	Total HEP per point: 156.7297
	Total HEP: 313.4593
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 76 effective: 30507 (0.39%)
		Combat count: 76, effective: 30507 (0.40%), hps: 6.1102
		HEP: 29.0826
	Point 2 provided benefit count: 70 effective: 27607 (0.35%)
		Combat count: 70, effective: 27607 (0.36%), hps: 5.5294
		HEP: 26.3179
	Combat Total Improved Chain Heal effective: 58115 (0.75%)
		HEP: 55.4005
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1422
	1 int = 0.1500 SP
	1422 int = 213.4333 SP
	HEP per point = 71.1444
	HEP = 213.4333
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 467 effective: 331109 (4.25%)
		Combat count: 464, effective: 329507 (4.28%), hps: 65.9956
		HEP: 314.1153
	Point 2 provided benefit count: 430 effective: 306396 (3.93%)
		Combat count: 427, effective: 304794 (3.96%), hps: 61.0459
		HEP: 290.5564
	Point 3 provided benefit count: 401 effective: 277016 (3.56%)
		Combat count: 398, effective: 275414 (3.58%), hps: 55.1616
		HEP: 262.5494
	Combat Total Ancestral Awakening effective: 909716 (11.81%)
		HEP: 867.2211
Earth Shield talent points: 1
	Combat uptime: 54 mins 29 secs  (65.4750%)
	Combat base talent effective: 765929 (9.95%)
	Combat HPS increase: 153.4047
	HEP: 730.1511
Tidal Waves talent points: 5
	Buff applied count: 315, refreshed: 1327
	Time saved: 2 secs 
		Combat time saved: 2 secs 
	Combat HPS increase from time saved: 0.6497
	Time Saved HEP: 3.0921
	Tidal waves effective: 71468 (0.9282%)
	Combat effective healing hps: 14.3141
	Effective healing HEP: 68.1302
	Tidal Waves hps: 14.9638, per point: 2.9928
	Tidal Waves HEP: 71.2223, per point: 14.2445
Riptide talent points: 1
	Riptide w/ hot effective: 1650994 (21.20%), total: 2225500 (15.41%)
		Combat effective: 1597621 (20.75%), total: 2168985 (15.24%)
	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
	Combined effective: 1650994 (21.20%), total: 2225500 (15.41%)
		Combat effective: 1597621 (20.75%), total: 2168985 (15.24%)
	Combat HPS increase: 319.9806
	HEP: 1522.9926

--------------------
Current glyph report:

Glyph of Earth Shield:
	Combat count: 281, effective: 154609 (2.01% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 51.7982
	Combat HPS increase: 30.9660
	HEP: 147.3872
Glyph of Lesser Healing Wave:
	Count: 119, effective: 27896 (0.36%), total: 145063 (1.00%)
		Combat count: 119, effective: 27896 (0.36%),
		  total: 145063 (1.02%)
	Glyph of LHW Combat hps: 23.9643
	Combat HPS increase: 5.5873
	HEP: 26.5934
Glyph of Riptide:
	Extra riptide time: 34 mins 59 secs 
		Combat Extra time: 24 mins 45 secs 
	Riptide lasted into glyph time 364 times (82.3529%)
	Count: 201, effective: 174059 (2.23%), total: 194644 (1.35%)
		Combat count: 193, effective: 166713 (2.17%),
		  total: 187032 (1.31%)
	Overhealing ticks that did not tick: 498
		Combat ticks: 302
	Total healing w/ overheal ticks: 675742 (4.53%)
		Combat: 478866 (3.30%)
	Total Overhealing w/ overheal ticks: 501683 (74.24%)
		Combat: 312153 (65.19%)
	Combat HPS increase: 33.3902
	HEP: 158.9255
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 40 secs 
	Combat HPS increase: 12.6279
	HEP: 60.1041

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 78.8588%
		Combat mana restored from passive mp5: 7874
		Combat passive MP5: 7.8859, HEP: 9.8179
		Combat Orb MP5: 18.0017, HEP: 22.4120
		Combat passive+Orb MP5: 25.89, HEP: 32.23
	Intense fight:
		Intense fight Water Shield uptime: 76.9133%
		Intense fight mana restored from passive mp5: 364
		Intense fight passive MP5: 7.6913, HEP: 9.5757
		Intense Fight Orb MP5: 17.1459, HEP: 21.3466
		Intense Fight passive+Orb MP5: 24.8372, HEP: 30.9223
Tier 7 4-piece:
	Effective: 17942 (0.23%), Total: 58748 (0.41%)
		Combat Effective: 17942 (0.23%), Total: 58748 (0.41%)
	Combat HPS: 3.5936
	HEP: 17.1043
Darkmoon Card: Greatness:
	Replenishment extra mp5: 4.4786
	Mana Tide extra mp5: 4.2547
	Total extra mp5: 8.7333
	mp5 HEP: 10.8729
	Greatness combat uptime: 33 mins 46 secs  (40.5832%)
	Ave extra combat int: 146.0994
	Ave extra int HEP: 89.1285
	Static Int: 90
	Static Int HEP: 113.9604
	Overall HEP: 213.9619

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2101 hps)
1 Crit rating = 1.3918 SP (0.2924 hps)
1 Haste rating = 2.1144 SP (0.4442 hps)
1 INT = 0.6101 SP (0.1282 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1132 mp5
1 Haste rating = -0.5358 mp5
1 INT = 0.5270 mp5
1 Mana = 0.0118 mp5
Total mana regen points needed from gear: 840.05

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.2450 (calculated)
1 mana = 0.0147
1 Haste rating = 1.6149
1 Crit rating = 1.5326
1 INT = 1.2662 (actual)
1 INT = 1.3999 (max theoretical)

Insightful Earthsiege Diamond HEP: 75.9630


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0147, Mp5=1.2450, Intellect=1.2662, HasteRating=1.6149, CritRating=1.5326, Stamina=0.1000, Armor=0.0100, MetaSocket=75.9630 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.6101, HasteRating=2.1144, CritRating=1.3918, Stamina=0.1000, Armor=0.0100, MetaSocket=12.8111 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0147)+(mp5*1.2450)+(intellect*1.2662)+(hasterating*1.6149)+(critrating*1.5326)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.6101)+(hasterating*2.1144)+(critrating*1.3918)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.6149&mp5=1.2450&mcr=1.5326&spd=1&Int=1.2662&Sta=0.1000&Arm=0.0100&Sckm=75.9630&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=2.1144&mcr=1.3918&spd=1&Int=0.6101&Sta=0.1000&Arm=0.0100&Sckm=12.8111&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:124:153:126:161:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:139:61:211:-100:10:1
 
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Old 05/02/09, 7:50 AM   #31
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
I tested going with Glyph of Chain Heal, Glyph of Earth Shield and Glyph or Riptide in Ulduar25 tonight. When I died and ankhed up, my mana pool felt totally gimp without a mana regen glyph, in a perfect situation that shouldn't happen, but when working on progression it definitely does.

Our raid used a lot of group up strats tonight for the earlier bosses, so Glyph of Chain Heal suited pretty well tonight (75% hit two targets, 62% hit 3 targets, 48% hit 4 targets tonight). Other shaman may not be so lucky with their raids.

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 59 mins 28 secs 
Evaluating heals for Trelis:
Effective healing: 16843645
Total healing: 31520208
Total time spent healing: 1 hour 5 mins 33 secs  (21.8913% of log file time)
Time in combat: 2 hours 44 mins  (54.77%)
Time alive in combat: 2 hours 33 mins 2 secs  (93.31%)
Longest fight: 12 mins 5 secs 
Effective in combat healing: 15379609
Total in combat healing: 26453353
Total in combat time spent healing: 57 mins 2 secs  (34.7818% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 3 mins 22 secs  (75.22%)
	Blessing of Wisdom uptime: 1 hour 52 mins 56 secs  (73.80%)
	Mana Spring Totem uptime: 6 mins 50 secs  (4.18%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 56 mins 12 secs  (70.85%)
	Blessing of Kings uptime: 2 hours 15 mins 19 secs  (88.43%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 8 mins 22 secs  (83.88%)
	Arcane Int/Brilliance/Fel Int uptime: 2 hours 3 mins 48 secs  (80.90%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 50 mins 16 secs  (72.06%)
	Moonkin Aura buff uptime: 1 hour 36 mins 14 secs  (62.88%)
	Retribution Aura uptime: 0 sec  (0.00%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 36 mins 14 secs  (62.88%)
	Wrath of Air buff uptime: 2 hours 12 secs  (73.29%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 2 hours 2 mins 21 secs  (79.95%)
	Fortitude uptime: 2 hours 8 mins 31 secs  (83.98%)
	"Bloodlust" (983 haste rating) buff uptime: 9 mins 38 secs  (6.30%)

Totem Report for Trelis:
	"Magma Totem" uptime: 2 mins 17 secs  (1.50%)
	"Tremor Totem" uptime: 10 mins 14 secs  (6.70%)
	"Strength of Earth Totem" uptime: 1 min 15 secs  (0.83%)
	"Nature Resistance Totem" uptime: 17 mins  (11.11%)
	"Mana Tide Totem" uptime: 2 mins 33 secs  (1.67%)
	"Grounding Totem" uptime: 45 secs  (0.49%)
	"Wrath of Air Totem" uptime: 1 hour 39 mins 33 secs  (65.05%)
	"Earthbind Totem" uptime: 2 mins 35 secs  (1.69%)
	"Flametongue Totem" uptime: 1 hour 56 mins 1 sec  (75.81%)
	"Healing Stream Totem" uptime: 1 hour 56 mins 38 secs  (76.22%)
	"Stoneskin Totem" uptime: 1 hour 36 mins 25 secs  (63.00%)
	"Mana Spring Totem" uptime: 3 mins 1 sec  (1.97%)

Total mana used: 1929909
Total mana restored (not including gear): 757948
In combat mana used: 1687572
In combat mana restored (not including gear): 716676
Mana used in most mana intensive fight: 104301
	Start Time: 5/1 22:31:01.171
	Duration of that fight: 6 mins 54 secs 
	Mana pool for that fight: 24166
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1195.77931866144
	Tidal Focus mana saved: 5582.92
	Mana restored that fight by abilities: 42414
		from Replenishment: 20132 (80.07% uptime)
		from Improved Water Shield: 6955
			while Tidal Force was up: 1070
		from Water Shield damage/debuff procs: 0
		from Mana Tide (all shaman): 5798
		from Hymn of Hope: 2319
		from Meta Gem or item procs: 3000
		from Mana Potion: 4210
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 6 mins 53 secs  (99.81%)
	MP5 from Water Shield: 109.788821222986
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 298.719951764654
	MP5 (including Int/crit) needed naked: 752.253445885848
		Sources of mana naked:
		Mana Pool unbuffed: 6141
		Mana from Blessing of Kings on base int: 202.5
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.00%
		Crit % buffed: 22.89%
		Replenishment: 6938.385
		Improved Water Shield: 6955
		Water Shield damage procs: 0
		Mana Tide (only from this shaman): 2006.28
		Hymn of Hope: 501.57
		Other abilities: 0
		(Not included: Mana Potion: 4210)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 109.788821222986 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.09703627525019

Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 902, total mana used: 564652 (29.26% of overall)
	In combat count: 857, mana used: 536482 (31.79%)
"Chain Heal": count: 741, total mana used: 532779 (27.61% of overall)
	In combat count: 668, mana used: 480292 (28.46%)
"Riptide": count: 650, total mana used: 488150 (25.29% of overall)
	In combat count: 547, mana used: 410797 (24.34%)
"Earth Shield": count: 99, total mana used: 61974 (3.21% of overall)
	In combat count: 75, mana used: 46950 (2.78%)
"Healing Wave": count: 58, total mana used: 60552 (3.14% of overall)
	In combat count: 42, mana used: 43848 (2.60%)
"Ancestral Spirit": count: 9, total mana used: 28485 (1.48% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Flametongue Totem": count: 56, total mana used: 27048 (1.40% of overall)
	In combat count: 45, mana used: 21735 (1.29%)
"Wrath of Air Totem": count: 56, total mana used: 27048 (1.40% of overall)
	In combat count: 44, mana used: 21252 (1.26%)
"Stoneskin Totem": count: 56, total mana used: 24584 (1.27% of overall)
	In combat count: 47, mana used: 20633 (1.22%)
"Bloodlust": count: 19, total mana used: 21698 (1.12% of overall)
	In combat count: 19, mana used: 21698 (1.29%)
"Chain Lightning": count: 16, total mana used: 18272 (0.95% of overall)
	In combat count: 16, mana used: 18272 (1.08%)
"Flame Shock": count: 23, total mana used: 17181 (0.89% of overall)
	In combat count: 23, mana used: 17181 (1.02%)
"Lightning Bolt": count: 30, total mana used: 13170 (0.68% of overall)
	In combat count: 30, mana used: 13170 (0.78%)
"Healing Stream Totem": count: 86, total mana used: 11266 (0.58% of overall)
	In combat count: 51, mana used: 6681 (0.40%)
"Magma Totem": count: 8, total mana used: 9488 (0.49% of overall)
	In combat count: 8, mana used: 9488 (0.56%)
"Lava Burst": count: 16, total mana used: 7024 (0.36% of overall)
	In combat count: 16, mana used: 7024 (0.42%)
"Earth Shock": count: 7, total mana used: 5537 (0.29% of overall)
	In combat count: 7, mana used: 5537 (0.33%)
"Earthliving Weapon": count: 17, total mana used: 4471 (0.23% of overall)
	In combat count: 2, mana used: 526 (0.03%)
"Nature Resistance Totem": count: 6, total mana used: 2106 (0.11% of overall)
	In combat count: 6, mana used: 2106 (0.12%)
"Mana Spring Totem": count: 7, total mana used: 1225 (0.06% of overall)
	In combat count: 5, mana used: 875 (0.05%)
"Strength of Earth Totem": count: 2, total mana used: 878 (0.05% of overall)
	In combat count: 2, mana used: 878 (0.05%)
"Earthbind Totem": count: 4, total mana used: 876 (0.05% of overall)
	In combat count: 4, mana used: 876 (0.05%)
"Frost Shock": count: 1, total mana used: 791 (0.04% of overall)
	In combat count: 1, mana used: 791 (0.05%)
"Tremor Totem": count: 5, total mana used: 435 (0.02% of overall)
	In combat count: 3, mana used: 261 (0.02%)
"Grounding Totem": count: 1, total mana used: 219 (0.01% of overall)
	In combat count: 1, mana used: 219 (0.01%)

Healing Report (sorted by effective):
"Chain Heal": hits: 2111, effective healing: 5618557 (33.36% of player's overall)
	Combat: hits: 1872, effective healing: 5157855 (33.54%)
	Total (raw) healing: 9988950 (31.69% of player's overall)
	Combat: Total healing: 9034855 (34.15%)
	Crits: 844 (39.98%)
	Combat Crits: 748 (39.96%)
	Averages: (4731)
		Non-crit: 3867, crit: 6029, effective: 2661, overall: 4731
		Combat: Non-crit: 3962, crit: 6124, effective: 2755, overall: 4826
	Overheals: (43.75%)
		Non-crit: count: 527, total: 1962425, ave: 3723
		Crit: count: 430, total: 2407968, ave: 5599
		Combat Non-crit: count: 457, total: 1760192, ave: 3851
		Combat Crit: count: 366, total: 2116808, ave: 5783
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 25 mins 13 secs 
		Combat cast time: 22 mins 33 secs 
	Combat Average cast time: 2.03
	Haste capped casts count: 3 (0.40%)
		Combat count: 3 (0.45%)
	Earthliving:
		Total Duration: 1 hour 26 mins 33 secs 
		Ticks: 646, effective: 423913, total: 457131
		Combat Duration: 1 hour 18 mins 6 secs 
		Combat Ticks: 621, effective: 408955, total: 440515
	With Ancestral and Earthliving:
		Effective: 6042470 (35.87%), Total: 10446081 (33.14%)
		Combat Effective: 5566810 (36.20%), Total: 9475370 (35.82%)
	Number of Chain Heal casts started: 796 (6.91% canceled)
	Initial target hits: 741, crits: 317 (42.78%),
	  riptide: 8 (1.08%)
		combat hits: 668, crits: 282 (42.22%),
		  riptide: 8 (1.20%)
		Effective: 2658515 (47.32%), Total: 6328935 (63.36%)
			combat Effective: 2483222 (48.14%), Total: 5760084 (63.75%)
		Ave: non crit: 7088, crit: 10483, effective: 3587, overall: 8541
			combat non crit: 7165, crit: 10617, effective: 3717, overall: 8622
		Overheals non-crit count: 292, non-crit ave over: 5609
			combat non-crit count: 260, non-crit ave over: 5716
		Overheals crit count: 262, crit ave over: 7757
			combat crit count: 228, crit ave over: 7853
		Overhealed amount: 3670420 (57.99%)
			combat amount: 3276862 (56.89%)
	Second target hits: 558 (75.30% bounced), crits: 214 (38.35%),
	  riptide: 5 (0.90%)
		combat hits: 495 (74.10% bounced), crits: 190 (38.38%),
		  riptide: 5 (1.01%)
		Effective: 1822017 (32.43%), Total: 2327399 (23.30%)
			combat Effective: 1663441 (32.25%), Total: 2090878 (23.14%)
		Ave: non crit: 3524, crit: 5210, effective: 3265, overall: 4170
			combat non crit: 3560, crit: 5288, effective: 3360, overall: 4223
		Overheals non-crit count: 128, non-crit ave over: 1843
			combat non-crit count: 101, non-crit ave over: 1916
		Overheals crit count: 85, crit ave over: 3169
			combat crit count: 70, crit ave over: 3341
		Overhealed amount: 505382 (21.71%)
			combat amount: 427437 (20.44%)
	Third target hits: 456 (61.54% bounced), crits: 179 (39.25%),
	  riptide: 3 (0.66%)
		combat hits: 401 (60.03% bounced), crits: 159 (39.65%),
		  riptide: 3 (0.75%)
		Effective: 811349 (14.44%), Total: 955662 (9.57%)
			combat Effective: 725314 (14.06%), Total: 852259 (9.43%)
		Ave: non crit: 1747, crit: 2634, effective: 1779, overall: 2095
			combat non crit: 1770, crit: 2666, effective: 1808, overall: 2125
		Overheals non-crit count: 64, non-crit ave over: 1019
			combat non-crit count: 58, non-crit ave over: 1015
		Overheals crit count: 50, crit ave over: 1580
			combat crit count: 40, crit ave over: 1701
		Overhealed amount: 144313 (15.10%)
			combat amount: 126945 (14.90%)
	Fourth target hits: 356 (48.04% bounced), crits: 134 (37.64%),
	  riptide: 3 (0.84%)
		combat hits: 308 (46.11% bounced), crits: 117 (37.99%),
		  riptide: 3 (0.97%)
		Effective: 326676 (5.81%), Total: 376954 (3.77%)
			combat Effective: 285878 (5.54%), Total: 331634 (3.67%)
		Ave: non crit: 891, crit: 1336, effective: 917, overall: 1058
			combat non crit: 906, crit: 1354, effective: 928, overall: 1076
		Overheals non-crit count: 43, non-crit ave over: 538
			combat non-crit count: 38, non-crit ave over: 567
		Overheals crit count: 33, crit ave over: 821
			combat crit count: 28, crit ave over: 863
		Overhealed amount: 50278 (13.34%)
			combat amount: 45756 (13.80%)
	Glyph of Chain heal: effective: 326676 (1.94% of total effective)
		combat effective: 285878 (1.86% of combat effective)
	Processed by cast: 667, time: 73, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.724284
			(0.2854 + 0.2647 + 0.1248 + 0.0494)
		1 Haste rating = 0.406023080428743
		1 crit rating = 0.338411583061777
			(0.1023 + 0.1215 + 0.0765 + 0.0381)
		1 int = 0.111862603231716
			(0.0338 + 0.0402 + 0.0253 + 0.0126)
"Lesser Healing Wave": hits: 899, effective healing: 2675061 (15.88% of player's overall)
	Combat: hits: 854, effective healing: 2515958 (16.36%)
	Total (raw) healing: 5109909 (16.21% of player's overall)
	Combat: Total healing: 4886218 (18.47%)
	Crits: 364 (40.49%)
	Combat Crits: 349 (40.87%)
	Averages: (5683)
		Non-crit: 4743, crit: 7066, effective: 2975, overall: 5683
		Combat: Non-crit: 4771, crit: 7096, effective: 2946, overall: 5721
	Overheals: (47.65%)
		Non-crit: count: 300, total: 1051386, ave: 3504
		Crit: count: 276, total: 1383462, ave: 5012
		Combat Non-crit: count: 285, total: 1012407, ave: 3552
		Combat Crit: count: 266, total: 1357853, ave: 5104
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 18 mins 33 secs 
		Combat cast time: 17 mins 34 secs 
	Combat Average cast time: 1.23
	Haste capped casts count: 85 (9.45%)
		Combat count: 85 (9.95%)
	Ancestral:
		Procs: 293, effective: 442343, total: 628892
		Combat Procs: 277, effective: 425989, total: 595153
	Earthliving:
		Total Duration: 30 mins 39 secs 
		Ticks: 270, effective: 184100, total: 191059
		Combat Duration: 30 mins 17 secs 
		Combat Ticks: 270, effective: 184100, total: 191059
	With Ancestral and Earthliving:
		Effective: 3301504 (19.60%), Total: 5929860 (18.81%)
		Combat Effective: 3126047 (20.33%), Total: 5672430 (21.44%)
	Tidal waves count: 437, time saved: 0 sec 
		Combat count: 414, time saved: 0 sec 
	Tidal waves effective: 97733, total: 276757
		Combat effective: 93508, total: 264146
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.326487249278857
		1 Haste rating = 0.644756793390257
		1 crit rating = 0.348827961456246
		1 int = 0.115305757254134
"Riptide": hits: 650, effective healing: 1787748 (10.61% of player's overall)
	Combat: hits: 547, effective healing: 1500006 (9.75%)
	Total (raw) healing: 2352194 (7.46% of player's overall)
	Combat: Total healing: 2005371 (7.58%)
	Crits: 229 (35.23%)
	Combat Crits: 197 (36.01%)
	Averages: (3618)
		Non-crit: 3059, crit: 4660, effective: 2750, overall: 3618
		Combat: Non-crit: 3089, crit: 4706, effective: 2742, overall: 3666
	Overheals: (24.00%)
		Non-crit: count: 136, total: 297873, ave: 2190
		Crit: count: 89, total: 266573, ave: 2995
		Combat Non-crit: count: 112, total: 254420, ave: 2271
		Combat Crit: count: 81, total: 250945, ave: 3098
	Number of heals cast that did not land: 1, due to target death: 0
		Combat casts that did not land: 1, due to target death: 0
	Total GCD time: 13 mins 34 secs 
		Combat GCD time: 11 mins 18 secs 
	Combat Average GCD time: 1.24
	Haste capped casts count: 32 (4.92%)
		Combat count: 32 (5.85%)
	Ancestral:
		Procs: 260, effective: 322075, total: 399630
		Combat Procs: 227, effective: 287769, total: 356217
	Earthliving:
		Total Duration: 26 mins 19 secs 
		Ticks: 183, effective: 120669, total: 128510
		Combat Duration: 22 mins 21 secs 
		Combat Ticks: 165, effective: 109229, total: 116744
	With Ancestral and Earthliving:
		Effective: 2230492 (13.24%), Total: 2880334 (9.14%)
		Combat Effective: 1897004 (12.33%), Total: 2478332 (9.37%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.267752430612888
		1 crit rating = 0.410729535120064
		1 int = 0.135767442139519
"Earth Shield": hits: 550, effective healing: 1585246 (9.41% of player's overall)
	Combat: hits: 550, effective healing: 1585246 (10.31%)
	Total (raw) healing: 1864591 (5.92% of player's overall)
	Combat: Total healing: 1864591 (7.05%)
	Crits: 190 (34.55%)
	Combat Crits: 190 (34.55%)
	Averages: (3390)
		Non-crit: 2853, crit: 4407, effective: 2882, overall: 3390
		Combat: Non-crit: 2853, crit: 4407, effective: 2882, overall: 3390
	Overheals: (14.98%)
		Non-crit: count: 79, total: 156222, ave: 1977
		Crit: count: 45, total: 123123, ave: 2736
		Combat Non-crit: count: 79, total: 156222, ave: 1977
		Combat Crit: count: 45, total: 123123, ave: 2736
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.24
	Earth shield average time between procs: 9.91 secs
		in combat: 9.91 secs
	Combat uptime: 1 hour 41 mins 18 secs  (66.1908%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0811058880848515
		1 crit rating = 0.0294517964401632
		1 int = 0.00973534826981916
"Healing Stream Totem"_hot: hits: 19100, effective healing: 1533263 (9.10% of player's overall)
	Combat: hits: 11300, effective healing: 1374102 (8.93%)
	Total (raw) healing: 7649960 (24.27% of player's overall)
	Combat: Total healing: 4633587 (17.52%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (400)
		Non-crit: 400, crit: 0, effective: 80, overall: 400
		Combat: Non-crit: 410, crit: 0, effective: 121, overall: 410
	Overheals: (79.96%)
		Non-crit: count: 15510, total: 6116697, ave: 394
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 8101, total: 3259485, ave: 402
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0131725194690265
		1 crit rating = 0
		1 int = 0
"Riptide"_hot: hits: 1383, effective healing: 1208963 (7.18% of player's overall)
	Combat: hits: 1240, effective healing: 1099031 (7.15%)
	Total (raw) healing: 1296988 (4.11% of player's overall)
	Combat: Total healing: 1174584 (4.44%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (937)
		Non-crit: 937, crit: 0, effective: 874, overall: 937
		Combat: Non-crit: 947, crit: 0, effective: 886, overall: 947
	Overheals: (6.79%)
		Non-crit: count: 210, total: 88025, ave: 419
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 176, total: 75553, ave: 429
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 582, refresh count: 47
		Total Duration: 3 hours 12 mins 
			Combat Duration: 2 hours 35 mins 28 secs 
		Overhealing ticks that did not tick: 2457
			Combat ticks: 1869
		Total healing w/ overheal ticks: 3601339 (10.65%)
			Combat: 2945416 (10.44%)
		Actual Overhealing: 2392376 (66.43%)
			Combat: 1846385 (62.69%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.059149247311828
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 578, effective healing: 849398 (5.04% of player's overall)
	Combat: hits: 522, effective healing: 777918 (5.06%)
	Total (raw) healing: 1139050 (3.61% of player's overall)
	Combat: Total healing: 1033280 (3.91%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1970)
		Non-crit: 1970, crit: 0, effective: 1469, overall: 1970
		Combat: Non-crit: 1979, crit: 0, effective: 1490, overall: 1979
	Overheals: (25.43%)
		Non-crit: count: 181, total: 289652, ave: 1600
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 160, total: 255362, ave: 1596
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 2
	Healing Wave with out Healing Way count: 23
	Ave with Healing Way effective: 1743, total: 5053
		Combat ave effective: 1743, ave total: 5053
	Ave without Healing Way effective: 3543, total: 4366
		Combat ave effective: 3792, ave total: 4487
	Healing way added effective: 0, total: 1374
		Combat effective: 0, total: 1131
"Earthliving"_hot: hits: 1150, effective healing: 765017 (4.54% of player's overall)
	Combat: hits: 1099, effective healing: 733957 (4.77%)
	Total (raw) healing: 814200 (2.58% of player's overall)
	Combat: Total healing: 780355 (2.95%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (708)
		Non-crit: 708, crit: 0, effective: 665, overall: 708
		Combat: Non-crit: 710, crit: 0, effective: 667, overall: 710
	Overheals: (6.04%)
		Non-crit: count: 148, total: 49183, ave: 332
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 136, total: 46398, ave: 341
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 3 mins 22 secs  (75.22%)
	Earthliving applied count: 718, refresh count: 127
	Earthliving proc rate when ELW is applied: 23.1634%
	Earthliving proc rate overall: 22.1436%
		Total Duration: 2 hours 29 mins 48 secs 
			Combat Duration: 2 hours 15 mins 39 secs 
		Overhealing ticks that did not tick: 1846
			Combat ticks: 1614
		Total healing w/ overheal ticks: 2121289 (6.46%)
			Combat: 1926425 (6.98%)
		Actual Overhealing: 1356272 (63.94%)
			Combat: 1192468 (61.90%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.219763785259327
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 58, effective healing: 312044 (1.85% of player's overall)
	Combat: hits: 42, effective healing: 203298 (1.32%)
	Total (raw) healing: 708784 (2.25% of player's overall)
	Combat: Total healing: 526343 (1.99%)
	Crits: 27 (46.55%)
	Combat Crits: 19 (45.24%)
	Averages: (12220)
		Non-crit: 9947, crit: 14829, effective: 5380, overall: 12220
		Combat: Non-crit: 10256, crit: 15286, effective: 4840, overall: 12531
	Overheals: (55.97%)
		Non-crit: count: 19, total: 144823, ave: 7622
		Crit: count: 26, total: 251917, ave: 9689
		Combat Non-crit: count: 16, total: 132574, ave: 8285
		Combat Crit: count: 18, total: 190471, ave: 10581
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 39 secs 
		Combat cast time: 1 min 11 secs 
	Combat Average cast time: 1.69
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 25, effective: 84980, total: 110528
		Combat Procs: 18, effective: 64160, total: 81910
	Earthliving:
		Total Duration: 1 min 25 secs 
		Ticks: 13, effective: 9057, total: 9858
		Combat Duration: 26 secs 
		Combat Ticks: 6, effective: 5039, total: 5039
	With Ancestral and Earthliving:
		Effective: 406081 (2.41%), Total: 829170 (2.63%)
		Combat Effective: 272497 (1.77%), Total: 613292 (2.32%)
	Tidal waves count: 34, time saved: 21 secs 
		Combat count: 24, time saved: 14 secs 
	Tidal waves effective: 11074, total: 45651
		Combat effective: 9213, total: 32268
	Healing Waves with Healing Way count: 7 (12.07%)
		Combat count: 7 (16.67%)
	Healing Waves without Healing Way count: 51 (87.93%)
		Combat count: 35 (83.33%)
	Ave with Healing Way effective: 5314, total: 14183
		Combat ave effective: 5314, ave total: 14183
	Ave without Healing Way effective: 5389, total: 11951
		Combat ave effective: 4745, ave total: 12201
	Combat Healing Way added effective: 4146, total: 15144
	HPS increased by:
		SP coefficient with current set/talents: 2.1540
		1 SP = 0.257778433739216
		1 Haste rating = 0.858697682484611
		1 crit rating = 0.558083863350643
		1 int = 0.184475700303142
"Living Ice Crystals": hits: 94, effective healing: 267162 (1.59% of player's overall)
	Combat: hits: 81, effective healing: 222447 (1.45%)
	Total (raw) healing: 332027 (1.05% of player's overall)
	Combat: Total healing: 287312 (1.09%)
	Crits: 31 (32.98%)
	Combat Crits: 27 (33.33%)
	Averages: (3532)
		Non-crit: 3028, crit: 4555, effective: 2842, overall: 3532
		Combat: Non-crit: 3036, crit: 4567, effective: 2746, overall: 3547
	Overheals: (19.54%)
		Non-crit: count: 16, total: 34778, ave: 2173
		Crit: count: 7, total: 30087, ave: 4298
		Combat Non-crit: count: 16, total: 34778, ave: 2173
		Combat Crit: count: 7, total: 30087, ave: 4298
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving:
		Total Duration: 4 mins 24 secs 
		Ticks: 34, effective: 24547, total: 24911
		Combat Duration: 4 mins 1 sec 
		Combat Ticks: 33, effective: 23903, total: 24267
	With Ancestral and Earthliving:
		Effective: 291709 (1.73%), Total: 356938 (1.13%)
		Combat Effective: 246350 (1.60%), Total: 311579 (1.18%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0.00385032712956913
		1 int = 0.00127273307878672
"Forethought Talisman"_hot: hits: 240, effective healing: 215292 (1.28% of player's overall)
	Combat: hits: 203, effective healing: 183897 (1.20%)
	Total (raw) healing: 237661 (0.75% of player's overall)
	Combat: Total healing: 200963 (0.76%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (990)
		Non-crit: 990, crit: 0, effective: 897, overall: 990
		Combat: Non-crit: 989, crit: 0, effective: 905, overall: 989
	Overheals: (9.41%)
		Non-crit: count: 41, total: 22369, ave: 545
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 31, total: 17066, ave: 550
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Master Healthstone": hits: 5, effective healing: 25894 (0.15% of player's overall)
	Combat: hits: 5, effective healing: 25894 (0.17%)
	Total (raw) healing: 25894 (0.08% of player's overall)
	Combat: Total healing: 25894 (0.10%)
	Crits: 1 (20.00%)
	Combat Crits: 1 (20.00%)
	Averages: (5178)
		Non-crit: 4708, crit: 7062, effective: 5178, overall: 5178
		Combat: Non-crit: 4708, crit: 7062, effective: 5178, overall: 5178
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 6 secs 
		Combat GCD time: 6 secs 
	Combat Average GCD time: 1.28
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 26 secs 
		Ticks: 4, effective: 2731, total: 2731
		Combat Duration: 26 secs 
		Combat Ticks: 4, effective: 2731, total: 2731
	With Ancestral and Earthliving:
		Effective: 28625 (0.17%), Total: 28625 (0.09%)
		Combat Effective: 28625 (0.19%), Total: 28625 (0.11%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0.401876879420428
		1 int = 0.132841179677945


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0397 HEP time saved casting
		earth shield and water shield in combat
	"Master Healthstone": 1 haste rating adds 0.0010 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.1049 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1241 mp5
The weight of 1 int worth of mana pool is: 0.1361
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2171 mp5

Mana Restored Report: (sorted by total)
"Water Shield": count: 559, total mana restored: 299065 (39.46% of overall)
	Combat count: 517, mana restored: 276595 (38.59%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 150.61
	In combat uptime: 1 hour 59 mins 27 secs  (78.05%)
	Passive mp5: 85.8600
	Procs from damage/debuffs: 161
	MP5 from Improved Water Shield: 103.7074
	Procs from Improved Water Shield in combat: 356
		out of 1100 procs possible, proc rate: 32.35%
	MP5 increased by:
		1 crit rating = 0.0698237558508857 mp5 
		1 int = 0.0230803775279465 mp5 
"Replenishment": count: 4436, total mana restored: 262447 (34.63% of overall)
	Combat count: 4355, mana restored: 257698 (35.96%)
	Ave: total: 59, in combat: 59
	Overall in combat mp5: 140.32
	Replenishment uptime in overall combat: 47.43%
	Replenishment uptime in intense fight: 80.07%
	Mana pool based on replenishment: 23669
	MP5 increased by:
		1 int = 0.180163 mp5 (0.225000 theoretical)
"Mana Restore": count: 128, total mana restored: 76800 (10.13% of overall)
	Combat count: 116, mana restored: 69600 (9.71%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 37.90
"Mana Tide Totem": count: 47, total mana restored: 67247 (8.87% of overall)
	Combat count: 47, mana restored: 67247 (9.38%)
	Ave: total: 1430, in combat: 1430
	Overall in combat mp5: 36.62
	Mana Tide usage in overall combat: 38.39%
	Shaman's Mana Tide usage in intense fight: 72.35%
	MP5 increased by:
		1 int = 0.052095 mp5 (0.072000 theoretical 5 min cooldown)
"Hymn of Hope": count: 27, total mana restored: 21263 (2.81% of overall)
	Combat count: 27, mana restored: 21263 (2.97%)
	Ave: total: 787, in combat: 787
	Overall in combat mp5: 11.58
"Restore Mana": count: 4, total mana restored: 17355 (2.29% of overall)
	Combat count: 4, mana restored: 17355 (2.42%)
	Ave: total: 4338, in combat: 4338
	Overall in combat mp5: 9.45
"Totemic Call": count: 127, total mana restored: 11469 (1.51% of overall)
	Combat count: 49, mana restored: 4616 (0.64%)
	Ave: total: 90, in combat: 94
	Overall in combat mp5: 2.51
"Lay on Hands": count: 1, total mana restored: 1950 (0.26% of overall)
	Combat count: 1, mana restored: 1950 (0.27%)
	Ave: total: 1950, in combat: 1950
	Overall in combat mp5: 1.06
"Judgement of Wisdom": count: 4, total mana restored: 352 (0.05% of overall)
	Combat count: 4, mana restored: 352 (0.05%)
	Ave: total: 88, in combat: 88
	Overall in combat mp5: 0.19


Total mp5 above character sheet (in raid): 390.24 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 983
	Ancestral Knowlege granting on ave: 98 int
	HEP per point: 15.4379
	HEP: 77.1893
Thundering Strikes talent points: 5
	HEP per point: 33.8670
	HEP: 169.3351
Improved Shields talent points: 3
	Water Shield Combat MP5: 18.07
	Water Shield Combat HEP: 19.83
	Water Shield Intense Fight MP5: 10.06
	Water Shield Intense Fight HEP: 11.04
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 72
		With 1 talent points: 60
		With 2 talent points: 51
	Casts saved with 2 points in Improved Earth shield: 21
	Global cooldown time: 1.26
	Combat time saved: 26 secs 
	Combat effective gained by fewer refreshes: 44289
	Combat HPS gained: 4.8232
	HEP: 13.2065
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 449 effective: 50699 (0.30%)
		Combat count: 449, effective: 50699 (0.33%), hps: 5.5213
		HEP: 15.1180
	Point 2 provided benefit count: 444 effective: 50413 (0.30%)
		Combat count: 444, effective: 50413 (0.33%), hps: 5.4901
		HEP: 15.0325
	Point 3 provided benefit count: 442 effective: 50304 (0.30%)
		Combat count: 442, effective: 50304 (0.33%), hps: 5.4783
		HEP: 15.0001
	Point 4 provided benefit count: 442 effective: 50094 (0.30%)
		Combat count: 442, effective: 50094 (0.33%), hps: 5.4553
		HEP: 14.9374
	Point 5 provided benefit count: 439 effective: 49825 (0.30%)
		Combat count: 439, effective: 49825 (0.32%), hps: 5.4261
		HEP: 14.8572
	Combat Total Earth Shield improved effective: 251337 (1.63%)
		HEP: 74.9453
	Improved Shields ave point HEP: 21.60
	Improved Earth Shield ave point HEP: 21.59
	Improved Shields and Improved Earth Shield total HEP: 107.98
Elemental Weapons talent points: 2
	HEP per point: 15
	Total HEP: 30
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 78.8938
	Healing Wave HPS increase 5 points: 394.4691
	Combat time saved: 21 secs 
	Combat effective gained by saved time: 35172
	Combat HPS gained: 3.8303
	HEP per point: 2.0976
	HEP: 10.4879
Tidal Focus talent points: 5
	Combat heal mana used: 1651489
	Mana saved with Tidal Focus: 82574
	Combat MP5 per point: 8.9925, HEP: 9.8651
	Total Combat MP5: 44.9626, HEP: 49.3257
	Intense Fight MP5 per point: 13.4650, HEP: 14.7716
	Intense Fight MP5: 67.3249, HEP: 73.8579
Improved Water Shield talent points: 3
	Combat MP5 per point: 34.5691, HEP: 37.9236
	Total Combat MP5: 103.7074, HEP: 113.7708
	Intense Fight per point MP5: 27.96, HEP: 30.67
	Intense Fight MP5: 83.87, HEP: 92.01
	Number of Water Shield charges used in combat: 356
	Combat Water Shield refreshes needed: 89
	Global cooldown time: 1.26
	Combat time needed to refresh: 1 min 52 secs 
	Combat HEP: 57.8003, per point: 19.2668
	Intense HEP: 36.0390, per point: 12.0130
Tidal Force talent points: 1
	Tidal Force used 73 times
	Combat Not using Tidal Force: crits: 947, crit rate: 37.17%
	Combat Using Tidal Force: crits: 169, crit rate: 76.82%
		Combat Dose 3: crit rate: 92.71%
		Combat Dose 2: crit rate: 79.31%
		Combat Dose 1: crit rate: 51.52%
	Overall crit increase: 1.7146%
	HEP: 58.0677
Tidal Mastery talent points: 5
	HEP per point: 33.8670
	Total HEP: 169.3351
Restorative Totems talent points: 3
	Point 1 provided benefit count: 3707 effective: 154912 (0.92%)
		Combat count: 3295, effective: 139220 (0.91%), hps: 15.1613
		HEP: 41.5135
	Point 2 provided benefit count: 3663 effective: 152910 (0.91%)
		Combat count: 3260, effective: 137553 (0.89%), hps: 14.9798
		HEP: 41.0164
	Point 3 provided benefit count: 3623 effective: 151459 (0.90%)
		Combat count: 3225, effective: 136324 (0.89%), hps: 14.8460
		HEP: 40.6499
	Combat Total Healing Stream improved effective: 413097 (2.69%)
		HEP: 123.1798
Healing Way talent points: 1
	Applied or refreshed 20 times.
	Combat added effective: 4146, added total: 16276
	Combat Healing Wave hps increase: 58.3770
	Combat HPS increase: 0.4515, per my point: 0.4515
	HEP: 1.2364, per my point: 1.2364
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 27 times
	Nature's Swiftness Heal Count: 25, Effective: 272771, total: 293774
		Combat Count: 25, Effective: 272771 (1.77%), total: 293774 (1.11%)
	Spell report:
		"Chain Heal":
			Count: 25, Effective: 272771, total: 293774
			Combat Count: 25, Effective: 272771, total: 293774
		"Chain Lightning":
			Count: 1
			Combat Count: 1
	Average effective hps: 8664.7872, total hps: 9331.9642
	HEP: 81.3365
Talent Points in Purification: 5
	Point 1 provided benefit count: 8942 effective: 248322 (1.47%)
		Combat count: 8103, effective: 229127 (1.49%), hps: 24.9525
		HEP: 68.3226
	Point 2 provided benefit count: 8905 effective: 246337 (1.46%)
		Combat count: 8068, effective: 227308 (1.48%), hps: 24.7544
		HEP: 67.7804
	Point 3 provided benefit count: 8875 effective: 244462 (1.45%)
		Combat count: 8045, effective: 225592 (1.47%), hps: 24.5674
		HEP: 67.2684
	Point 4 provided benefit count: 8843 effective: 242720 (1.44%)
		Combat count: 8016, effective: 224022 (1.46%), hps: 24.3966
		HEP: 66.8005
	Point 5 provided benefit count: 8805 effective: 240258 (1.43%)
		Combat count: 7985, effective: 222046 (1.44%), hps: 24.1813
		HEP: 66.2112
	Combat Total Purification effective: 1128098 (7.34%)
		HEP: 336.3832
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 195, restored mana: 246930
		Overall MP5: 134.4559
		Overall HEP: 147.5030
		Intense fight MP5: 220.3919
		Intense fight HEP: 241.7779
	Self report:
		Combat: Count: 47, restored mana: 67247 (9.3832%)
		Overall MP5: 36.6167
		Overall HEP: 40.1698
		Intense fight MP5: 69.9186
		Intense fight HEP: 76.7032
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 67.7341
	Blessing of Eternals earthliving weapon proc rate: 3.1634%
	Increased earthliving HEP per point: 14.9444
	Total HEP per point: 82.6784
	Total HEP: 165.3568
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 1245 effective: 349439 (2.07%)
		Combat count: 1129, effective: 327883 (2.13%), hps: 35.7072
		HEP: 97.7704
	Point 2 provided benefit count: 1196 effective: 329515 (1.96%)
		Combat count: 1084, effective: 309533 (2.01%), hps: 33.7088
		HEP: 92.2985
	Combat Total Improved Chain Heal effective: 637417 (4.14%)
		HEP: 190.0689
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 983
	1 int = 0.1500 SP
	983 int = 147.5417 SP
	HEP per point = 49.1806
	HEP = 147.5417
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 478 effective: 303712 (1.80%)
		Combat count: 432, effective: 277522 (1.80%), hps: 30.2228
		HEP: 82.7534
	Point 2 provided benefit count: 453 effective: 282473 (1.68%)
		Combat count: 411, effective: 258441 (1.68%), hps: 28.1448
		HEP: 77.0636
	Point 3 provided benefit count: 421 effective: 263212 (1.56%)
		Combat count: 384, effective: 241954 (1.57%), hps: 26.3493
		HEP: 72.1473
	Combat Total Ancestral Awakening effective: 777918 (5.06%)
		HEP: 231.9644
Earth Shield talent points: 1
	Combat uptime: 1 hour 41 mins 18 secs  (66.1908%)
	Combat base talent effective: 1089523 (7.08%)
	Combat HPS increase: 118.6514
	HEP: 324.8810
Tidal Waves talent points: 5
	Buff applied count: 385, refreshed: 870
	Time saved: 21 secs 
		Combat time saved: 14 secs 
	Combat HPS increase from time saved: 2.7183
	Time Saved HEP: 7.4431
	Tidal waves effective: 102721 (0.6679%)
	Combat effective healing hps: 11.1866
	Effective healing HEP: 30.6303
	Tidal Waves hps: 13.9050, per point: 2.7810
	Tidal Waves HEP: 38.0734, per point: 7.6147
Riptide talent points: 1
	Riptide w/ hot effective: 2996711 (17.79%), total: 3649182 (11.58%)
		Combat effective: 2599037 (16.90%), total: 3179955 (12.02%)
	Chain heal increase casts: 8, effective: 12515 (0.07%), total: 14363 (0.05%)
		Combat casts: 8, effective: 12515 (0.08%), total: 14363 (0.05%)
	Combined effective: 3009226 (17.87%), total: 3663545 (11.62%)
		Combat effective: 2611552 (16.98%), total: 3194318 (12.08%)
	Combat HPS increase: 284.4035
	HEP: 778.7288

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 356, effective: 326676 (1.94%), total: 376954 (1.20%)
		Combat count: 308, effective: 285878 (1.86%)
		  total: 331634 (1.25%)
	Combat Chain Heal hps increase: 211.1666
	Combat HPS increase: 31.1327
	HEP: 85.2449
Glyph of Earth Shield:
	Combat count: 436, effective: 244384 (1.59% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 44.8165
	Combat HPS increase: 26.6140
	HEP: 72.8722
Glyph of Riptide:
	Extra riptide time: 47 mins 41 secs 
		Combat Extra time: 34 mins 38 secs 
	Riptide lasted into glyph time 511 times (78.4946%)
	Count: 297, effective: 265017 (1.57%), total: 282086 (0.89%)
		Combat count: 279, effective: 250940 (1.63%),
		  total: 266179 (1.01%)
	Overhealing ticks that did not tick: 656
		Combat ticks: 413
	Total healing w/ overheal ticks: 898223 (2.80%)
		Combat: 658329 (2.45%)
	Total Overhealing w/ overheal ticks: 633206 (70.50%)
		Combat: 407389 (61.88%)
	Combat HPS increase: 27.3279
	HEP: 74.8268
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 54 secs 
	Combat HPS increase: 9.8953
	HEP: 27.0943

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 78.0546%
		Combat mana restored from passive mp5: 14334
		Combat passive MP5: 7.8055, HEP: 8.5629
		Combat Orb MP5: 12.0487, HEP: 13.2179
		Combat passive+Orb MP5: 19.85, HEP: 21.78
	Intense fight:
		Intense fight Water Shield uptime: 99.8080%
		Intense fight mana restored from passive mp5: 827
		Intense fight passive MP5: 9.9808, HEP: 10.9493
		Intense Fight Orb MP5: 6.7097, HEP: 7.3608
		Intense Fight passive+Orb MP5: 16.6905, HEP: 18.3101
Tier 7 4-piece:
	Effective: 195969 (1.16%), Total: 514679 (1.63%)
		Combat Effective: 181460 (1.18%), Total: 459195 (1.74%)
	Combat HPS: 19.7614
	HEP: 54.1089

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3652 hps)
1 Crit rating = 0.6611 SP (0.2414 hps)
1 Haste rating = 0.8970 SP (0.3276 hps)
1 INT = 0.3685 SP (0.1346 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0698 mp5
1 Haste rating = -0.4438 mp5
1 INT = 0.3794 mp5
1 Mana = 0.0069 mp5
Total mana regen points needed from gear: 752.25

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0970 (calculated)
1 mana = 0.0076
1 Haste rating = 0.6927
1 Crit rating = 0.7377
1 INT = 0.7848 (actual)
1 INT = 1.0488 (max theoretical)

Insightful Earthsiege Diamond HEP: 58.0552


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0076, Mp5=1.0970, Intellect=0.7848, HasteRating=0.6927, CritRating=0.7377, Stamina=0.1000, Armor=0.0100, MetaSocket=58.0552 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3685, HasteRating=0.8970, CritRating=0.6611, Stamina=0.1000, Armor=0.0100, MetaSocket=7.7390 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0076)+(mp5*1.0970)+(intellect*0.7848)+(hasterating*0.6927)+(critrating*0.7377)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3685)+(hasterating*0.8970)+(critrating*0.6611)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6927&mp5=1.0970&mcr=0.7377&spd=1&Int=0.7848&Sta=0.1000&Arm=0.0100&Sckm=58.0552&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8970&mcr=0.6611&spd=1&Int=0.3685&Sta=0.1000&Arm=0.0100&Sckm=7.7390&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:109:73:78:69:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:66:36:89:-100:10:1

shaman_hep Healing Equivalency Point combatlog parser
 
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Old 05/03/09, 7:54 PM   #32
exschwizer
Von Kaiser
 
exschwizer's Avatar
 
Draenei Shaman
 
Kult der Verdammten (EU)
I tried the Riptide-Glyph today in Ulduar 10 (Setup: 2 Druids & me) and am quite surprised by the generated report. It's the first of my reports where Haste and Crit have higher values than spellpower. I'm not really sure why, as I'm doing a lot of healing with Riptide and the respective hot, which shouldn't benefit from either stat. Could the low spellpower-coefficient of LHW be the cause? An interesting point is that the Riptide-Glyph in this case has the same HEP as the Earth-Shield-Glyph. It would be interesting to see a parse of a Riptide-Glyph combined with the T8-2-Bonus. I'm rather surprised that it really could be an upgrade to T7-4.

GAME_VERSION = 3.1.0
PLAYER_NAME = Elyzah

RACE = Draenei
BUFF_MP5 = 0

SET_BONUS = 7_4
SET_BONUS = 7_2

CALC_MP5 = 1
SPELL_POWER = 2224
HASTE_RATING = 491

MIN_MANA = 1000
MP5_VALUE = 2

#Talents
CONVECTION = 0
ENHANCING_TOTEMS = 0
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 1
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 3
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1

#Glyphs:
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 0
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 1
GLYPH_WATER_SHIELD = 1

#Metas
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0

#Relics
# Reduces mana cost of Chain Heal
# Totem of Forest Growth = 78
# Totem of Living Water = 20
RELIC_MANA_CH = 0
# Reduces mana cost of Healing Wave
# Totem of Misery = 79
# Totem of the Maelstrom = 24
RELIC_MANA_HW = 79

# Buffs from other people:
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 2
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3

INTENSE_REQUIRE_WS_UPTIME = 40
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0

STAMINA_HEP = 0.0
ARMOR_HEP = 0.00
shaman_hep $Revision: 2.33 $
Total log time processed: 5 hours 15 mins 3 secs 
Evaluating heals for Elyzah:
Effective healing: 17391563
Total healing: 28171983
Total time spent healing: 1 hour 9 mins 20 secs  (22.0101% of log file time)
Time in combat: 3 hours 35 secs  (57.32%)
Time alive in combat: 2 hours 55 mins 36 secs  (97.24%)
Longest fight: 11 mins 54 secs 
Effective in combat healing: 16485444
Total in combat healing: 25684171
Total in combat time spent healing: 1 hour 2 mins 43 secs  (34.7343% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 56 mins 27 secs  (97.71%)
	Blessing of Wisdom uptime: 45 mins 29 secs  (25.90%)
	Mana Spring Totem uptime: 1 hour 18 mins 4 secs  (43.23%)
	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 3 mins 33 secs  (68.42%)
	Blessing of Kings uptime: 2 hours 25 mins 8 secs  (82.65%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 27 mins 4 secs  (83.75%)
	Arcane Int/Brilliance/Fel Int uptime: 2 hours 13 mins 32 secs  (76.05%)
	Moonkin Aura/Elemental Oath crit buff uptime: 2 mins 12 secs  (1.26%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 0 sec  (0.00%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 0 sec  (0.00%)
	Wrath of Air buff uptime: 2 hours 35 secs  (66.77%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 2 hours 8 mins 52 secs  (73.38%)
	Fortitude uptime: 2 hours 29 mins 19 secs  (85.03%)
	"Heroism" (983 haste rating) buff uptime: 9 mins 20 secs  (5.32%)
	"Embrace of the Spider" (504 haste rating) buff uptime: 18 mins 14 secs  (10.38%)

Totem Report for Elyzah:
	"Fire Nova Totem" uptime: 0 sec  (0.00%)
	"Magma Totem" uptime: 1 min 3 secs  (0.60%)
	"Earth Elemental Totem" uptime: 0 sec  (0.00%)
	"Tremor Totem" uptime: 6 mins 47 secs  (3.87%)
	"Cleansing Totem" uptime: 4 mins 32 secs  (2.58%)
	"Mana Tide Totem" uptime: 2 mins 35 secs  (1.48%)
	"Wrath of Air Totem" uptime: 2 hours 32 secs  (68.64%)
	"Earthbind Totem" uptime: 3 mins 23 secs  (1.93%)
	"Flametongue Totem" uptime: 2 hours 6 mins 20 secs  (71.94%)
	"Fire Elemental Totem" uptime: 0 sec  (0.00%)
	"Healing Stream Totem" uptime: 39 mins 9 secs  (22.30%)
	"Stoneskin Totem" uptime: 1 hour 45 mins 37 secs  (60.15%)
	"Mana Spring Totem" uptime: 1 hour 16 mins 48 secs  (43.73%)

Total mana used: 2264931
Total mana restored (not including gear): 1076022
In combat mana used: 2000856
In combat mana restored (not including gear): 1009145
Mana used in most mana intensive fight: 23621
	Start Time: 5/3 19:41:08.743
	Duration of that fight: 2 mins 8 secs 
	Mana pool for that fight: 7600
	Total mp5 needed (from int, gear, buffs, abilities, etc): 713.914144343584
	Tidal Focus mana saved: 0
	Mana restored that fight by abilities: 6829
		from Replenishment: 3326 (46.58% uptime)
		from Improved Water Shield: 0
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 471
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 1800
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 1 min 13 secs  (57.26%)
	MP5 from Water Shield: 62.986715562668
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 223.474674276908
	MP5 (including Int/crit) needed naked: 339.887517805822
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.93%
		Replenishment: 1268.775
		Improved Water Shield: 0
		Water Shield damage procs: 471
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 1232
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 62.986715562668 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.445745770503738

Mana Used Report: (sorted by total)
"Riptide": count: 942, total mana used: 707442 (31.23% of overall)
	In combat count: 846, mana used: 635346 (31.75%)
"Lesser Healing Wave": count: 1027, total mana used: 642902 (28.39% of overall)
	In combat count: 961, mana used: 601586 (30.07%)
"Healing Wave": count: 361, total mana used: 376884 (16.64% of overall)
	In combat count: 325, mana used: 339300 (16.96%)
"Chain Heal": count: 335, total mana used: 240865 (10.63% of overall)
	In combat count: 322, mana used: 231518 (11.57%)
"Earth Shield": count: 150, total mana used: 93900 (4.15% of overall)
	In combat count: 127, mana used: 79502 (3.97%)
"Flametongue Totem": count: 90, total mana used: 43470 (1.92% of overall)
	In combat count: 38, mana used: 18354 (0.92%)
"Wrath of Air Totem": count: 69, total mana used: 33327 (1.47% of overall)
	In combat count: 32, mana used: 15456 (0.77%)
"Lightning Bolt": count: 72, total mana used: 31608 (1.40% of overall)
	In combat count: 72, mana used: 31608 (1.58%)
"Stoneskin Totem": count: 65, total mana used: 28535 (1.26% of overall)
	In combat count: 22, mana used: 9658 (0.48%)
"Ancestral Spirit": count: 7, total mana used: 22155 (0.98% of overall)
	In combat count: 2, mana used: 6330 (0.32%)
"Mana Spring Totem": count: 48, total mana used: 8400 (0.37% of overall)
	In combat count: 23, mana used: 4025 (0.20%)
"Flame Shock": count: 7, total mana used: 5229 (0.23% of overall)
	In combat count: 7, mana used: 5229 (0.26%)
"Purge": count: 14, total mana used: 4914 (0.22% of overall)
	In combat count: 14, mana used: 4914 (0.25%)
"Lava Burst": count: 11, total mana used: 4829 (0.21% of overall)
	In combat count: 11, mana used: 4829 (0.24%)
"Healing Stream Totem": count: 29, total mana used: 3799 (0.17% of overall)
	In combat count: 11, mana used: 1441 (0.07%)
"Earthliving Weapon": count: 14, total mana used: 3682 (0.16% of overall)
	In combat count: 5, mana used: 1315 (0.07%)
"Magma Totem": count: 3, total mana used: 3558 (0.16% of overall)
	In combat count: 3, mana used: 3558 (0.18%)
"Wind Shock": count: 10, total mana used: 3510 (0.15% of overall)
	In combat count: 10, mana used: 3510 (0.18%)
"Earthbind Totem": count: 7, total mana used: 1533 (0.07% of overall)
	In combat count: 5, mana used: 1095 (0.05%)
"Fire Nova Totem": count: 1, total mana used: 1450 (0.06% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Heroism": count: 1, total mana used: 1142 (0.05% of overall)
	In combat count: 1, mana used: 1142 (0.06%)
"Cleansing Totem": count: 3, total mana used: 1053 (0.05% of overall)
	In combat count: 3, mana used: 1053 (0.05%)
"Flametongue Weapon": count: 1, total mana used: 483 (0.02% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Tremor Totem": count: 3, total mana used: 261 (0.01% of overall)
	In combat count: 1, mana used: 87 (0.00%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 1027, effective healing: 3413582 (19.63% of player's overall)
	Combat: hits: 961, effective healing: 3296511 (20.00%)
	Total (raw) healing: 5690306 (20.20% of player's overall)
	Combat: Total healing: 5361080 (20.87%)
	Crits: 356 (34.66%)
	Combat Crits: 334 (34.76%)
	Averages: (5540)
		Non-crit: 4712, crit: 7100, effective: 3323, overall: 5540
		Combat: Non-crit: 4745, crit: 7143, effective: 3430, overall: 5578
	Overheals: (40.01%)
		Non-crit: count: 349, total: 1132830, ave: 3245
		Crit: count: 243, total: 1143894, ave: 4707
		Combat Non-crit: count: 317, total: 1016286, ave: 3205
		Combat Crit: count: 223, total: 1048283, ave: 4700
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 20 mins 41 secs 
		Combat cast time: 19 mins 19 secs 
	Combat Average cast time: 1.21
	Haste capped casts count: 61 (5.94%)
		Combat count: 61 (6.35%)
	Ancestral:
		Procs: 301, effective: 450609, total: 689141
		Combat Procs: 278, effective: 439827, total: 639800
	Earthliving:
		Total Duration: 39 mins 26 secs 
		Ticks: 280, effective: 185814, total: 195441
		Combat Duration: 36 mins 3 secs 
		Combat Ticks: 274, effective: 181824, total: 191270
	With Ancestral and Earthliving:
		Effective: 4050005 (23.29%), Total: 6574888 (23.34%)
		Combat Effective: 3918162 (23.77%), Total: 6192150 (24.11%)
	Tidal waves count: 596, time saved: 0 sec 
		Combat count: 578, time saved: 0 sec 
	Tidal waves effective: 150930, total: 367311
		Combat effective: 145904, total: 356881
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.410666860993956
		1 Haste rating = 0.799001282976544
		1 crit rating = 0.444692106427338
		1 int = 0.146993835765002
"Earth Shield": hits: 964, effective healing: 2806434 (16.14% of player's overall)
	Combat: hits: 964, effective healing: 2806434 (17.02%)
	Total (raw) healing: 3369914 (11.96% of player's overall)
	Combat: Total healing: 3369914 (13.12%)
	Crits: 338 (35.06%)
	Combat Crits: 338 (35.06%)
	Averages: (3495)
		Non-crit: 2813, crit: 4759, effective: 2911, overall: 3495
		Combat: Non-crit: 2813, crit: 4759, effective: 2911, overall: 3495
	Overheals: (16.72%)
		Non-crit: count: 145, total: 224065, ave: 1545
		Crit: count: 124, total: 339415, ave: 2737
		Combat Non-crit: count: 145, total: 224065, ave: 1545
		Combat Crit: count: 124, total: 339415, ave: 2737
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.23
	Earth shield average time between procs: 7.28 secs
		in combat: 7.28 secs
	Combat uptime: 2 hours 40 mins 21 secs  (91.3114%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.101355627071336
		1 crit rating = 0.0388715137891862
		1 int = 0.0128490540562323
"Riptide": hits: 942, effective healing: 2544291 (14.63% of player's overall)
	Combat: hits: 846, effective healing: 2275545 (13.80%)
	Total (raw) healing: 3497785 (12.42% of player's overall)
	Combat: Total healing: 3150434 (12.27%)
	Crits: 338 (35.88%)
	Combat Crits: 302 (35.70%)
	Averages: (3713)
		Non-crit: 3148, crit: 4721, effective: 2700, overall: 3713
		Combat: Non-crit: 3162, crit: 4735, effective: 2689, overall: 3723
	Overheals: (27.26%)
		Non-crit: count: 223, total: 424429, ave: 1903
		Crit: count: 175, total: 529065, ave: 3023
		Combat Non-crit: count: 205, total: 393321, ave: 1918
		Combat Crit: count: 161, total: 481568, ave: 2991
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 19 mins 7 secs 
		Combat GCD time: 17 mins 5 secs 
	Combat Average GCD time: 1.21
	Haste capped casts count: 47 (4.99%)
		Combat count: 47 (5.56%)
	Ancestral:
		Procs: 409, effective: 551179, total: 730182
		Combat Procs: 374, effective: 513998, total: 680338
	Earthliving:
		Total Duration: 37 mins 5 secs 
		Ticks: 273, effective: 180333, total: 190466
		Combat Duration: 32 mins 1 sec 
		Combat Ticks: 242, effective: 161274, total: 169719
	With Ancestral and Earthliving:
		Effective: 3275803 (18.84%), Total: 4418433 (15.68%)
		Combat Effective: 2950817 (17.90%), Total: 4000491 (15.58%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.237336144270289
		1 crit rating = 0.373026342187812
		1 int = 0.12330457880195
"Healing Wave": hits: 361, effective healing: 2342850 (13.47% of player's overall)
	Combat: hits: 325, effective healing: 2207127 (13.39%)
	Total (raw) healing: 4366176 (15.50% of player's overall)
	Combat: Total healing: 3984509 (15.51%)
	Crits: 131 (36.29%)
	Combat Crits: 123 (37.85%)
	Averages: (12094)
		Non-crit: 10296, crit: 15331, effective: 6489, overall: 12094
		Combat: Non-crit: 10400, crit: 15397, effective: 6791, overall: 12260
	Overheals: (46.34%)
		Non-crit: count: 160, total: 1115756, ave: 6973
		Crit: count: 109, total: 907570, ave: 8326
		Combat Non-crit: count: 136, total: 931813, ave: 6851
		Combat Crit: count: 103, total: 845569, ave: 8209
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total cast time: 9 mins 57 secs 
		Combat cast time: 8 mins 48 secs 
	Combat Average cast time: 1.63
	Haste capped casts count: 4 (1.11%)
		Combat count: 4 (1.23%)
	Ancestral:
		Procs: 97, effective: 296919, total: 461930
		Combat Procs: 90, effective: 288097, total: 431163
	Earthliving:
		Total Duration: 15 mins 12 secs 
		Ticks: 119, effective: 81863, total: 83882
		Combat Duration: 13 mins 17 secs 
		Combat Ticks: 110, effective: 76459, total: 77698
	With Ancestral and Earthliving:
		Effective: 2721632 (15.65%), Total: 4911988 (17.44%)
		Combat Effective: 2571683 (15.60%), Total: 4493370 (17.49%)
	Tidal waves count: 187, time saved: 1 min 52 secs 
		Combat count: 177, time saved: 1 min 45 secs 
	Tidal waves effective: 72365, total: 249534
		Combat effective: 64592, total: 238080
	Healing Waves with Healing Way count: 139 (38.50%)
		Combat count: 118 (36.31%)
	Healing Waves without Healing Way count: 221 (61.22%)
		Combat count: 206 (63.38%)
	Ave with Healing Way effective: 5694, total: 12906
		Combat ave effective: 6658, ave total: 13271
	Ave without Healing Way effective: 7019, total: 11638
		Combat ave effective: 6900, ave total: 11740
	Combat Healing Way added effective: 51883, total: 238888
	HPS increased by:
		SP coefficient with current set/talents: 2.2279
		1 SP = 0.400744474046867
		1 Haste rating = 1.23827130381525
		1 crit rating = 0.798772488989966
		1 int = 0.264035790973453
"Chain Heal": hits: 690, effective healing: 2074913 (11.93% of player's overall)
	Combat: hits: 644, effective healing: 1980364 (12.01%)
	Total (raw) healing: 3826690 (13.58% of player's overall)
	Combat: Total healing: 3641077 (14.18%)
	Crits: 225 (32.61%)
	Combat Crits: 211 (32.76%)
	Averages: (5545)
		Non-crit: 4863, crit: 6957, effective: 3007, overall: 5545
		Combat: Non-crit: 4943, crit: 7112, effective: 3075, overall: 5653
	Overheals: (45.78%)
		Non-crit: count: 248, total: 937121, ave: 3778
		Crit: count: 150, total: 814656, ave: 5431
		Combat Non-crit: count: 231, total: 878229, ave: 3801
		Combat Crit: count: 140, total: 782484, ave: 5589
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 11 mins 14 secs 
		Combat cast time: 10 mins 46 secs 
	Combat Average cast time: 2.01
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 25 mins 28 secs 
		Ticks: 164, effective: 104941, total: 114787
		Combat Duration: 24 mins 1 sec 
		Combat Ticks: 163, effective: 104543, total: 114125
	With Ancestral and Earthliving:
		Effective: 2179854 (12.53%), Total: 3941477 (13.99%)
		Combat Effective: 2084907 (12.65%), Total: 3755202 (14.62%)
	Number of Chain Heal casts started: 357 (6.16% canceled)
	Initial target hits: 335, crits: 103 (30.75%),
	  riptide: 6 (1.79%)
		combat hits: 322, crits: 101 (31.37%),
		  riptide: 6 (1.86%)
		Effective: 1323904 (63.81%), Total: 2761616 (72.17%)
			combat Effective: 1291244 (65.20%), Total: 2661972 (73.11%)
		Ave: non crit: 7118, crit: 10778, effective: 3951, overall: 8243
			combat non crit: 7122, crit: 10772, effective: 4010, overall: 8266
		Overheals non-crit count: 159, non-crit ave over: 4890
			combat non-crit count: 148, non-crit ave over: 4907
		Overheals crit count: 87, crit ave over: 7587
			combat crit count: 85, crit ave over: 7581
		Overhealed amount: 1437712 (52.06%)
			combat amount: 1370728 (51.49%)
	Second target hits: 184 (54.93% bounced), crits: 58 (31.52%),
	  riptide: 2 (1.09%)
		combat hits: 172 (53.42% bounced), crits: 53 (30.81%),
		  riptide: 2 (1.16%)
		Effective: 515396 (24.84%), Total: 767708 (20.06%)
			combat Effective: 479423 (24.21%), Total: 716689 (19.68%)
		Ave: non crit: 3632, crit: 5345, effective: 2801, overall: 4172
			combat non crit: 3636, crit: 5357, effective: 2787, overall: 4166
		Overheals non-crit count: 63, non-crit ave over: 2199
			combat non-crit count: 59, non-crit ave over: 2244
		Overheals crit count: 35, crit ave over: 3249
			combat crit count: 32, crit ave over: 3277
		Overhealed amount: 252312 (32.87%)
			combat amount: 237266 (33.11%)
	Third target hits: 115 (34.33% bounced), crits: 49 (42.61%),
	  riptide: 0 (0.00%)
		combat hits: 103 (31.99% bounced), crits: 44 (42.72%),
		  riptide: 0 (0.00%)
		Effective: 186067 (8.97%), Total: 238814 (6.24%)
			combat Effective: 168333 (8.50%), Total: 212655 (5.84%)
		Ave: non crit: 1729, crit: 2544, effective: 1617, overall: 2076
			combat non crit: 1723, crit: 2522, effective: 1634, overall: 2064
		Overheals non-crit count: 19, non-crit ave over: 855
			combat non-crit count: 17, non-crit ave over: 870
		Overheals crit count: 23, crit ave over: 1586
			combat crit count: 19, crit ave over: 1553
		Overhealed amount: 52747 (22.09%)
			combat amount: 44322 (20.84%)
	Fourth target hits: 56 (16.72% bounced), crits: 15 (26.79%),
	  riptide: 0 (0.00%)
		combat hits: 47 (14.60% bounced), crits: 13 (27.66%),
		  riptide: 0 (0.00%)
		Effective: 49546 (2.39%), Total: 58552 (1.53%)
			combat Effective: 41364 (2.09%), Total: 49761 (1.37%)
		Ave: non crit: 931, crit: 1358, effective: 884, overall: 1045
			combat non crit: 940, crit: 1368, effective: 880, overall: 1058
		Overheals non-crit count: 7, non-crit ave over: 670
			combat non-crit count: 7, non-crit ave over: 670
		Overheals crit count: 5, crit ave over: 862
			combat crit count: 4, crit ave over: 926
		Overhealed amount: 9006 (15.38%)
			combat amount: 8397 (16.87%)
	Glyph of Chain heal: effective: 49546 (0.28% of total effective)
		combat effective: 41364 (0.25% of combat effective)
	Processed by cast: 278, time: 56, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.484111
			(0.2804 + 0.1320 + 0.0572 + 0.0146)
		1 Haste rating = 0.459148596992901
		1 crit rating = 0.224370678231331
			(0.0603 + 0.0926 + 0.0410 + 0.0304)
		1 int = 0.0741661615974907
			(0.0199 + 0.0306 + 0.0136 + 0.0101)
"Riptide"_hot: hits: 2116, effective healing: 1870958 (10.76% of player's overall)
	Combat: hits: 1902, effective healing: 1692721 (10.27%)
	Total (raw) healing: 2006808 (7.12% of player's overall)
	Combat: Total healing: 1812466 (7.06%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (948)
		Non-crit: 948, crit: 0, effective: 884, overall: 948
		Combat: Non-crit: 952, crit: 0, effective: 889, overall: 952
	Overheals: (6.77%)
		Non-crit: count: 296, total: 135850, ave: 458
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 260, total: 119745, ave: 460
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 802, refresh count: 129
		Total Duration: 4 hours 45 mins 27 secs 
			Combat Duration: 4 hours 7 mins 33 secs 
		Overhealing ticks that did not tick: 3593
			Combat ticks: 3049
		Total healing w/ overheal ticks: 5414487 (17.15%)
			Combat: 4718012 (16.50%)
		Actual Overhealing: 3543529 (65.45%)
			Combat: 3025291 (64.12%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0595102698913424
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 807, effective healing: 1298707 (7.47% of player's overall)
	Combat: hits: 742, effective healing: 1241922 (7.53%)
	Total (raw) healing: 1881253 (6.68% of player's overall)
	Combat: Total healing: 1751301 (6.82%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2331)
		Non-crit: 2331, crit: 0, effective: 1609, overall: 2331
		Combat: Non-crit: 2360, crit: 0, effective: 1673, overall: 2360
	Overheals: (30.97%)
		Non-crit: count: 301, total: 582546, ave: 1935
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 266, total: 509379, ave: 1914
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 36
	Healing Wave with out Healing Way count: 61
	Ave with Healing Way effective: 3086, total: 5147
		Combat ave effective: 3472, ave total: 5239
	Ave without Healing Way effective: 3046, total: 4534
		Combat ave effective: 3051, ave total: 4542
	Healing way added effective: 1445, total: 22071
		Combat effective: 13455, total: 22297
"Earthliving"_hot: hits: 836, effective healing: 552951 (3.18% of player's overall)
	Combat: hits: 789, effective healing: 524100 (3.18%)
	Total (raw) healing: 584576 (2.08% of player's overall)
	Combat: Total healing: 552812 (2.15%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (699)
		Non-crit: 699, crit: 0, effective: 661, overall: 699
		Combat: Non-crit: 700, crit: 0, effective: 664, overall: 700
	Overheals: (5.41%)
		Non-crit: count: 92, total: 31625, ave: 343
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 83, total: 28712, ave: 345
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 56 mins 27 secs  (97.71%)
	Earthliving applied count: 549, refresh count: 118
	Earthliving proc rate when ELW is applied: 22.1595%
	Earthliving proc rate overall: 22.0934%
		Total Duration: 1 hour 57 mins 12 secs 
			Combat Duration: 1 hour 45 mins 24 secs 
		Overhealing ticks that did not tick: 1508
			Combat ticks: 1319
		Total healing w/ overheal ticks: 1639173 (5.61%)
			Combat: 1476974 (5.55%)
		Actual Overhealing: 1086222 (66.27%)
			Combat: 952874 (64.52%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.224416730038023
		1 crit rating = 0
		1 int = 0
"Healing Stream Totem"_hot: hits: 7772, effective healing: 445570 (2.56% of player's overall)
	Combat: hits: 5222, effective healing: 423606 (2.57%)
	Total (raw) healing: 2907168 (10.32% of player's overall)
	Combat: Total healing: 2023464 (7.88%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (374)
		Non-crit: 374, crit: 0, effective: 57, overall: 374
		Combat: Non-crit: 387, crit: 0, effective: 81, overall: 387
	Overheals: (84.67%)
		Non-crit: count: 6620, total: 2461598, ave: 371
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 4128, total: 1599858, ave: 387
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00974795480658752
		1 crit rating = 0
		1 int = 0
"Gift of the Naaru"_hot: hits: 30, effective healing: 41307 (0.24% of player's overall)
	Combat: hits: 27, effective healing: 37114 (0.23%)
	Total (raw) healing: 41307 (0.15% of player's overall)
	Combat: Total healing: 37114 (0.14%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1376)
		Non-crit: 1376, crit: 0, effective: 1376, overall: 1376
		Combat: Non-crit: 1374, crit: 0, effective: 1374, overall: 1374
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0646 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.1655 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1259 mp5
The weight of 1 int worth of mana pool is: 0.0561
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.6988 mp5

Mana Restored Report: (sorted by total)
"Water Shield": count: 942, total mana restored: 503842 (46.82% of overall)
	Combat count: 880, mana restored: 470672 (46.64%)
	Ave: total: 534, in combat: 534
	Overall in combat mp5: 223.35
	In combat uptime: 2 hours 39 mins 7 secs  (90.61%)
	Passive mp5: 99.6762
	Procs from damage/debuffs: 225
	MP5 from Improved Water Shield: 166.2429
	Procs from Improved Water Shield in combat: 655
		out of 1746 procs possible, proc rate: 37.50%
	MP5 increased by:
		1 crit rating = 0.0965579477149472 mp5 
		1 int = 0.031917416349588 mp5 
"Replenishment": count: 4289, total mana restored: 252014 (23.42% of overall)
	Combat count: 4213, mana restored: 247526 (24.53%)
	Ave: total: 58, in combat: 58
	Overall in combat mp5: 117.46
	Replenishment uptime in overall combat: 39.98%
	Replenishment uptime in intense fight: 46.58%
	Mana pool based on replenishment: 23501
	MP5 increased by:
		1 int = 0.104816 mp5 (0.225000 theoretical)
"Soul of the Dead": count: 114, total mana restored: 102600 (9.54% of overall)
	Combat count: 101, mana restored: 90900 (9.01%)
	Ave: total: 900, in combat: 900
	Overall in combat mp5: 43.14
"Mana Restore": count: 138, total mana restored: 82800 (7.70% of overall)
	Combat count: 118, mana restored: 70800 (7.02%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 33.60
"Mana Tide Totem": count: 48, total mana restored: 66411 (6.17% of overall)
	Combat count: 48, mana restored: 66411 (6.58%)
	Ave: total: 1383, in combat: 1383
	Overall in combat mp5: 31.51
	Mana Tide usage in overall combat: 34.17%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.024600 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 188, total mana restored: 44174 (4.11% of overall)
	Combat count: 182, mana restored: 42782 (4.24%)
	Ave: total: 234, in combat: 235
	Overall in combat mp5: 20.30
"Restore Mana": count: 3, total mana restored: 12877 (1.20% of overall)
	Combat count: 3, mana restored: 12877 (1.28%)
	Ave: total: 4292, in combat: 4292
	Overall in combat mp5: 6.11
"Totemic Call": count: 92, total mana restored: 9018 (0.84% of overall)
	Combat count: 49, mana restored: 4891 (0.48%)
	Ave: total: 98, in combat: 99
	Overall in combat mp5: 2.32
"Judgement of Wisdom": count: 26, total mana restored: 2286 (0.21% of overall)
	Combat count: 26, mana restored: 2286 (0.23%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 1.08


Total mp5 above character sheet (in raid): 478.87 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 934
	Ancestral Knowlege granting on ave: 93 int
	HEP per point: 12.1572
	HEP: 60.7860
Thundering Strikes talent points: 5
	HEP per point: 53.6625
	HEP: 268.3127
Improved Shields talent points: 3
	Water Shield Combat MP5: 26.81
	Water Shield Combat HEP: 11.95
	Water Shield Intense Fight MP5: 2.49
	Water Shield Intense Fight HEP: 1.11
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 133
		With 1 talent points: 115
		With 2 talent points: 93
	Casts saved with 2 points in Improved Earth shield: 40
	Global cooldown time: 1.22
	Combat time saved: 48 secs 
	Combat effective gained by fewer refreshes: 76475
	Combat HPS gained: 7.2580
	HEP: 25.6651
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 787 effective: 89013 (0.51%)
		Combat count: 787, effective: 89013 (0.54%), hps: 8.4480
		HEP: 29.8730
	Point 2 provided benefit count: 780 effective: 88002 (0.51%)
		Combat count: 780, effective: 88002 (0.53%), hps: 8.3521
		HEP: 29.5337
	Point 3 provided benefit count: 770 effective: 86910 (0.50%)
		Combat count: 770, effective: 86910 (0.53%), hps: 8.2484
		HEP: 29.1672
	Point 4 provided benefit count: 761 effective: 85856 (0.49%)
		Combat count: 761, effective: 85856 (0.52%), hps: 8.1483
		HEP: 28.8133
	Point 5 provided benefit count: 751 effective: 84674 (0.49%)
		Combat count: 751, effective: 84674 (0.51%), hps: 8.0362
		HEP: 28.4168
	Combat Total Earth Shield improved effective: 434458 (2.64%)
		HEP: 145.8041
	Improved Shields ave point HEP: 33.14
	Improved Earth Shield ave point HEP: 41.99
	Improved Shields and Improved Earth Shield total HEP: 183.42
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 88.5604
	Healing Wave HPS increase 5 points: 442.8021
	Combat time saved: 2 mins 42 secs 
	Combat effective gained by saved time: 254243
	Combat HPS gained: 24.1294
	HEP per point: 17.0648
	HEP: 85.3240
Tidal Focus talent points: 5
	Combat heal mana used: 2012972
	Mana saved with Tidal Focus: 100648
	Combat MP5 per point: 9.5522, HEP: 4.2579
	Total Combat MP5: 47.7611, HEP: 21.2893
	Intense Fight MP5 per point: 0.0000, HEP: 0.0000
	Intense Fight MP5: 0.0000, HEP: 0.0000
Improved Water Shield talent points: 3
	Combat MP5 per point: 55.4143, HEP: 24.7007
	Total Combat MP5: 166.2429, HEP: 74.1021
	Number of Water Shield charges used in combat: 655
	Combat Water Shield refreshes needed: 163
	Global cooldown time: 1.22
	Combat time needed to refresh: 3 mins 20 secs 
	Combat HEP: -30.9642, per point: -10.3214
Tidal Force talent points: 1
	Tidal Force used 20 times
	Combat Not using Tidal Force: crits: 616, crit rate: 33.17%
	Combat Using Tidal Force: crits: 52, crit rate: 72.22%
		Combat Dose 3: crit rate: 90.91%
		Combat Dose 2: crit rate: 67.86%
		Combat Dose 1: crit rate: 59.09%
	Overall crit increase: 0.7257%
	HEP: 38.9419
Tidal Mastery talent points: 5
	HEP per point: 53.6625
	Total HEP: 268.3127
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1177 effective: 45407 (0.26%)
		Combat count: 1115, effective: 43240 (0.26%), hps: 4.1038
		HEP: 14.5113
	Point 2 provided benefit count: 1162 effective: 44939 (0.26%)
		Combat count: 1101, effective: 42809 (0.26%), hps: 4.0629
		HEP: 14.3669
	Point 3 provided benefit count: 1157 effective: 44766 (0.26%)
		Combat count: 1098, effective: 42684 (0.26%), hps: 4.0510
		HEP: 14.3249
	Combat Total Healing Stream improved effective: 128734 (0.78%)
		HEP: 43.2032
Healing Way talent points: 3
	Applied or refreshed 360 times.
	Combat added effective: 65339, added total: 261186
	Combat Healing Wave hps increase: 123.7152
	Combat HPS increase: 6.2012, per my point: 2.0671
	HEP: 21.9280, per my point: 7.3093
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 20 times
	Nature's Swiftness Heal Count: 20, Effective: 290095, total: 345337
		Combat Count: 20, Effective: 290095 (1.76%), total: 345337 (1.34%)
	Spell report:
		"Ancestral Awakening":
			Count: 17, Effective: 59863, total: 71281
			Combat Count: 17, Effective: 59863, total: 71281
		"Chain Heal":
			Count: 2, Effective: 25401, total: 27159
			Combat Count: 2, Effective: 25401, total: 27159
		"Healing Wave":
			Count: 17, Effective: 197839, total: 239905
			Combat Count: 17, Effective: 197839, total: 239905
		"Lesser Healing Wave":
			Count: 1, Effective: 6992, total: 6992
			Combat Count: 1, Effective: 6992, total: 6992
	Average effective hps: 11869.8624, total hps: 14130.2079
	HEP: 97.3556
Silence report:
	Talent Points in Focused Mind: 0 (0% reduction)
	Silence count: 6, duration (with talent): 11 secs 
		Combat count: 6, duration (with talent): 11 secs  (0.1131%)
	Spell report:
		"Stormhammer": count: 6, duration: 11
		  dispels: 0, refreshes: 0
			Combat count: 6, duration: 11 (0.1131%)
			  dispels: 0, refreshes: 0
Talent Points in Purification: 5
	Point 1 provided benefit count: 6527 effective: 246910 (1.42%)
		Combat count: 6100, effective: 233817 (1.42%), hps: 22.1908
		HEP: 78.4689
	Point 2 provided benefit count: 6485 effective: 242928 (1.40%)
		Combat count: 6064, effective: 230210 (1.40%), hps: 21.8485
		HEP: 77.2586
	Point 3 provided benefit count: 6443 effective: 239751 (1.38%)
		Combat count: 6025, effective: 227101 (1.38%), hps: 21.5534
		HEP: 76.2150
	Point 4 provided benefit count: 6403 effective: 236407 (1.36%)
		Combat count: 5986, effective: 224176 (1.36%), hps: 21.2758
		HEP: 75.2333
	Point 5 provided benefit count: 6362 effective: 233050 (1.34%)
		Combat count: 5948, effective: 220968 (1.34%), hps: 20.9713
		HEP: 74.1568
	Combat Total Purification effective: 1136274 (6.89%)
		HEP: 381.3326
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 161, restored mana: 206852
		Overall MP5: 98.1580
		Overall HEP: 43.7535
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 48, restored mana: 66411 (6.5809%)
		Overall MP5: 31.5142
		Overall HEP: 14.0473
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 107.3251
	Blessing of Eternals earthliving weapon proc rate: 2.1595%
	Increased earthliving HEP per point: 8.5702
	Total HEP per point: 115.8953
	Total HEP: 231.7906
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 334 effective: 112431 (0.65%)
		Combat count: 312, effective: 108063 (0.66%), hps: 10.2559
		HEP: 36.2660
	Point 2 provided benefit count: 319 effective: 101509 (0.58%)
		Combat count: 298, effective: 98141 (0.60%), hps: 9.3143
		HEP: 32.9364
	Combat Total Improved Chain Heal effective: 206205 (1.25%)
		HEP: 69.2024
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 934
	1 int = 0.1500 SP
	934 int = 140.2333 SP
	HEP per point = 46.7444
	HEP = 140.2333
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 626 effective: 470866 (2.71%)
		Combat count: 589, effective: 450422 (2.73%), hps: 42.7481
		HEP: 151.1614
	Point 2 provided benefit count: 587 effective: 430896 (2.48%)
		Combat count: 553, effective: 412260 (2.50%), hps: 39.1262
		HEP: 138.3542
	Point 3 provided benefit count: 549 effective: 396944 (2.28%)
		Combat count: 517, effective: 379238 (2.30%), hps: 35.9923
		HEP: 127.2723
	Combat Total Ancestral Awakening effective: 1241921 (7.53%)
		HEP: 416.7879
Earth Shield talent points: 1
	Combat uptime: 2 hours 40 mins 21 secs  (91.3114%)
	Combat base talent effective: 1965456 (11.92%)
	Combat HPS increase: 186.5347
	HEP: 659.6055
Tidal Waves talent points: 5
	Buff applied count: 518, refreshed: 454
	Time saved: 1 min 52 secs 
		Combat time saved: 1 min 45 secs 
	Combat HPS increase from time saved: 15.7395
	Time Saved HEP: 55.6563
	Tidal waves effective: 210496 (1.2769%)
	Combat effective healing hps: 19.9775
	Effective healing HEP: 70.6424
	Tidal Waves hps: 35.7169, per point: 7.1434
	Tidal Waves HEP: 126.2987, per point: 25.2597
Riptide talent points: 1
	Riptide w/ hot effective: 4415249 (25.39%), total: 5504593 (19.54%)
		Combat effective: 3968266 (24.07%), total: 4962900 (19.32%)
	Chain heal increase casts: 6, effective: 334 (0.00%), total: 334 (0.00%)
		Combat casts: 6, effective: 334 (0.00%), total: 334 (0.00%)
	Combined effective: 4415583 (25.39%), total: 5504927 (19.54%)
		Combat effective: 3968600 (24.07%), total: 4963234 (19.32%)
	Combat HPS increase: 376.6462
	HEP: 1331.8588

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 56, effective: 49546 (0.28%), total: 58552 (0.21%)
		Combat count: 47, effective: 41364 (0.25%)
		  total: 49761 (0.19%)
	Combat Chain Heal hps increase: 63.9351
	Combat HPS increase: 3.9257
	HEP: 13.8817
Glyph of Earth Shield:
	Combat count: 743, effective: 406518 (2.47% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 57.9068
	Combat HPS increase: 38.5813
	HEP: 136.4272
Glyph of Riptide:
	Extra riptide time: 1 hour 12 mins 37 secs 
		Combat Extra time: 50 mins 48 secs 
	Riptide lasted into glyph time 770 times (77.6993%)
	Count: 449, effective: 399455 (2.30%), total: 427251 (1.52%)
		Combat count: 424, effective: 378551 (2.30%),
		  total: 404170 (1.57%)
	Overhealing ticks that did not tick: 1003
		Combat ticks: 592
	Total healing w/ overheal ticks: 1378906 (4.73%)
		Combat: 968309 (3.69%)
	Total Overhealing w/ overheal ticks: 979451 (71.03%)
		Combat: 589758 (60.91%)
	Combat HPS increase: 35.9270
	HEP: 127.0414
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 1 min 29 secs 
	Combat HPS increase: 13.3064
	HEP: 47.0526

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 90.6147%
		Combat mana restored from passive mp5: 19095
		Combat passive MP5: 9.0615, HEP: 4.0391
		Combat Orb MP5: 17.8728, HEP: 7.9667
		Combat passive+Orb MP5: 26.93, HEP: 12.01
	Intense fight:
		Intense fight Water Shield uptime: 57.2607%
		Intense fight mana restored from passive mp5: 147
		Intense fight passive MP5: 5.7261, HEP: 2.5524
		Intense Fight Orb MP5: 1.6615, HEP: 0.7406
		Intense Fight passive+Orb MP5: 7.3876, HEP: 3.2930
Tier 7 4-piece:
	Effective: 118770 (0.68%), Total: 412133 (1.46%)
		Combat Effective: 113103 (0.69%), Total: 383654 (1.49%)
	Combat HPS: 10.7343
	HEP: 37.9575

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2828 hps)
1 Crit rating = 1.1258 SP (0.3184 hps)
1 Haste rating = 1.7283 SP (0.4887 hps)
1 INT = 0.5221 SP (0.1477 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0966 mp5
1 Haste rating = -0.4558 mp5
1 INT = 0.2873 mp5
1 Mana = 0.0070 mp5
Total mana regen points needed from gear: 339.89

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.4457 (calculated)
1 mana = 0.0031
1 Haste rating = 1.6063
1 Crit rating = 1.1689
1 INT = 0.6502 (actual)
1 INT = 0.8025 (max theoretical)

Insightful Earthsiege Diamond HEP: 28.6298
 
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Old 05/05/09, 5:55 AM   #33
TheDooft
Von Kaiser
 
Tauren Shaman
 
Ysondre (EU)
Ulduar 25 : Yogg-Saron with 2 keepers, using glyph of Healing Stream Totem, Earth Shield & Lesser Healing Wave

shaman_hep $Revision: 2.33 $
Total log time processed: 2 hours 51 mins 19 secs 
Evaluating heals for Weedwalker:
Effective healing: 8001831
Total healing: 17980943
Total time spent healing: 31 mins 20 secs  (18.2991% of log file time)
Time in combat: 1 hour 28 mins 30 secs  (51.66%)
Time alive in combat: 1 hour 24 mins 24 secs  (95.37%)
Longest fight: 14 mins 54 secs 
Effective in combat healing: 7783057
Total in combat healing: 17629644
Total in combat time spent healing: 29 mins 45 secs  (33.6265% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 28 mins 23 secs  (99.87%)
	Blessing of Wisdom uptime: 1 hour 19 mins 35 secs  (94.29%)
	Mana Spring Totem uptime: 6 mins 5 secs  (6.89%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 19 mins 35 secs  (89.93%)
	Blessing of Kings uptime: 1 hour 19 mins 35 secs  (94.29%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 19 mins 35 secs  (94.29%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 19 mins 35 secs  (94.29%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 21 mins 14 secs  (96.26%)
	Moonkin Aura buff uptime: 1 hour 14 mins 2 secs  (87.73%)
	Retribution Aura uptime: 0 sec  (0.00%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 14 mins 2 secs  (87.73%)
	Wrath of Air buff uptime: 1 hour 26 mins 31 secs  (97.76%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 25 mins 55 secs  (101.81%)
	Fortitude uptime: 1 hour 19 mins 35 secs  (94.29%)
	"Bloodlust" (983 haste rating) buff uptime: 1 min 17 secs  (1.53%)

Totem Report for Weedwalker:
	"Magma Totem" uptime: 1 min 12 secs  (1.44%)
	"Tremor Totem" uptime: 1 min 59 secs  (2.36%)
	"Mana Tide Totem" uptime: 1 min 15 secs  (1.49%)
	"Grounding Totem" uptime: 27 secs  (0.54%)
	"Wrath of Air Totem" uptime: 16 mins 9 secs  (19.14%)
	"Flametongue Totem" uptime: 11 mins 32 secs  (13.68%)
	"Healing Stream Totem" uptime: 1 hour 12 mins 48 secs  (86.26%)
	"Fire Elemental Totem" uptime: 4 mins 19 secs  (5.12%)
	"Stoneskin Totem" uptime: 4 mins 36 secs  (5.45%)
	"Mana Spring Totem" uptime: 5 mins  (5.92%)

Total mana used: 1070521
Total mana restored (not including gear): 603196
In combat mana used: 1035355
In combat mana restored (not including gear): 597813
Mana used in most mana intensive fight: 219802
	Start Time: 5/4 22:30:26.899
	Duration of that fight: 14 mins 47 secs 
	Mana pool for that fight: 24983
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1208.90279023586
	Tidal Focus mana saved: 10504.242
	Mana restored that fight by abilities: 127153
		from Replenishment: 43419 (78.28% uptime)
		from Improved Water Shield: 34775
			while Tidal Force was up: 535
		from Water Shield damage/debuff procs: 10165
		from Mana Tide (all shaman): 11990
		from Hymn of Hope: 0
		from Meta Gem or item procs: 9600
		from Mana Potion: 4301
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 12 mins 10 secs  (82.30%)
	MP5 from Water Shield: 90.5324306324145
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 211.194611984269
	MP5 (including Int/crit) needed naked: 625.8523942986
		Sources of mana naked:
		Mana Pool unbuffed: 6141
		Mana from Blessing of Kings on base int: 202.5
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.00%
		Crit % buffed: 22.89%
		Replenishment: 14524.63125
		Improved Water Shield: 24240.8532401732
		Water Shield damage procs: 10165
		Mana Tide (only from this shaman): 4012.56
		Hymn of Hope: 0
		Other abilities: 12903
		(Not included: Mana Potion: 4301)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 90.5324306324145 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.881411306955215

Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 954, total mana used: 597204 (55.79% of overall)
	In combat count: 952, mana used: 595952 (57.56%)
"Riptide": count: 266, total mana used: 199766 (18.66% of overall)
	In combat count: 261, mana used: 196011 (18.93%)
"Cleanse Spirit": count: 241, total mana used: 73987 (6.91% of overall)
	In combat count: 241, mana used: 73987 (7.15%)
"Chain Heal": count: 63, total mana used: 49959 (4.67% of overall)
	In combat count: 42, mana used: 33306 (3.22%)
"Earth Shield": count: 63, total mana used: 39438 (3.68% of overall)
	In combat count: 52, mana used: 32552 (3.14%)
"Flame Shock": count: 45, total mana used: 33615 (3.14% of overall)
	In combat count: 45, mana used: 33615 (3.25%)
"Lightning Bolt": count: 61, total mana used: 26779 (2.50% of overall)
	In combat count: 61, mana used: 26779 (2.59%)
"Lava Burst": count: 28, total mana used: 12292 (1.15% of overall)
	In combat count: 28, mana used: 12292 (1.19%)
"Healing Wave": count: 6, total mana used: 6264 (0.59% of overall)
	In combat count: 6, mana used: 6264 (0.61%)
"Magma Totem": count: 5, total mana used: 5930 (0.55% of overall)
	In combat count: 5, mana used: 5930 (0.57%)
"Draining Poison": count: 4, total mana used: 5600 (0.52% of overall)
	In combat count: 4, mana used: 5600 (0.54%)
"Healing Stream Totem": count: 33, total mana used: 4323 (0.40% of overall)
	In combat count: 26, mana used: 3406 (0.33%)
"Fire Elemental Totem": count: 3, total mana used: 3033 (0.28% of overall)
	In combat count: 3, mana used: 3033 (0.29%)
"Flametongue Totem": count: 6, total mana used: 2898 (0.27% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.27% of overall)
	In combat count: 1, mana used: 263 (0.03%)
"Chain Lightning": count: 2, total mana used: 2284 (0.21% of overall)
	In combat count: 2, mana used: 2284 (0.22%)
"Wrath of Air Totem": count: 4, total mana used: 1932 (0.18% of overall)
	In combat count: 4, mana used: 1932 (0.19%)
"Purge": count: 3, total mana used: 1053 (0.10% of overall)
	In combat count: 3, mana used: 1053 (0.10%)
"Stoneskin Totem": count: 1, total mana used: 439 (0.04% of overall)
	In combat count: 1, mana used: 439 (0.04%)
"Wind Shock": count: 1, total mana used: 351 (0.03% of overall)
	In combat count: 1, mana used: 351 (0.03%)
"Grounding Totem": count: 1, total mana used: 219 (0.02% of overall)
	In combat count: 1, mana used: 219 (0.02%)
"Mana Spring Totem": count: 1, total mana used: 175 (0.02% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Tremor Totem": count: 1, total mana used: 87 (0.01% of overall)
	In combat count: 1, mana used: 87 (0.01%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 954, effective healing: 2737297 (34.21% of player's overall)
	Combat: hits: 952, effective healing: 2732491 (35.11%)
	Total (raw) healing: 7700934 (42.83% of player's overall)
	Combat: Total healing: 7691369 (43.63%)
	Crits: 408 (42.77%)
	Combat Crits: 408 (42.86%)
	Averages: (8072)
		Non-crit: 6677, crit: 9939, effective: 2869, overall: 8072
		Combat: Non-crit: 6684, crit: 9939, effective: 2870, overall: 8079
	Overheals: (64.45%)
		Non-crit: count: 395, total: 2279761, ave: 5771
		Crit: count: 334, total: 2683876, ave: 8035
		Combat Non-crit: count: 393, total: 2275002, ave: 5788
		Combat Crit: count: 334, total: 2683876, ave: 8035
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 19 mins 50 secs 
		Combat cast time: 19 mins 48 secs 
	Combat Average cast time: 1.25
	Haste capped casts count: 42 (4.40%)
		Combat count: 42 (4.41%)
	Ancestral:
		Procs: 376, effective: 1028923, total: 1329826
		Combat Procs: 376, effective: 1028923, total: 1329826
	Earthliving:
		Total Duration: 35 mins 43 secs 
		Ticks: 172, effective: 141980, total: 147307
		Combat Duration: 35 mins 43 secs 
		Combat Ticks: 172, effective: 141980, total: 147307
	With Ancestral and Earthliving:
		Effective: 3908200 (48.84%), Total: 9178067 (51.04%)
		Combat Effective: 3903394 (50.15%), Total: 9168502 (52.01%)
	Tidal waves count: 244, time saved: 0 sec 
		Combat count: 242, time saved: 0 sec 
	Tidal waves effective: 41829, total: 207943
		Combat effective: 41829, total: 206890
	Glyph of Lesser Healing Wave count: 367 (38.47%)
		Combat count: 367 (38.55%)
	Without glyph count: 587 (61.53%)
		Combat count: 585 (61.45%)
	Ave with Glyph effective: 2451, total: 8954
		Combat ave effective: 2451, total: 8954
	Ave without Glyph effective: 3130, total: 7520
		Combat ave effective: 3132, total: 7530
	Glyph added effective: 116648, total: 547704
		Combat effective: 116648, total: 547704
	HPS increased by:
		SP coefficient with current set/talents: 1.0760
		1 SP = 0.237298515672716
		1 Haste rating = 0.659549843691354
		1 crit rating = 0.627535345020251
		1 int = 0.20743302188053
"Ancestral Awakening": hits: 495, effective healing: 1254696 (15.68% of player's overall)
	Combat: hits: 495, effective healing: 1254696 (16.12%)
	Total (raw) healing: 1612275 (8.97% of player's overall)
	Combat: Total healing: 1612275 (9.15%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (3257)
		Non-crit: 3257, crit: 0, effective: 2534, overall: 3257
		Combat: Non-crit: 3257, crit: 0, effective: 2534, overall: 3257
	Overheals: (22.18%)
		Non-crit: count: 155, total: 357579, ave: 2306
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 155, total: 357579, ave: 2306
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 2
"Earth Shield": hits: 332, effective healing: 1245626 (15.57% of player's overall)
	Combat: hits: 332, effective healing: 1245626 (16.00%)
	Total (raw) healing: 1375525 (7.65% of player's overall)
	Combat: Total healing: 1375525 (7.80%)
	Crits: 143 (43.07%)
	Combat Crits: 143 (43.07%)
	Averages: (4143)
		Non-crit: 3387, crit: 5141, effective: 3751, overall: 4143
		Combat: Non-crit: 3387, crit: 5141, effective: 3751, overall: 4143
	Overheals: (9.44%)
		Non-crit: count: 29, total: 45668, ave: 1574
		Crit: count: 30, total: 84231, ave: 2807
		Combat Non-crit: count: 29, total: 45668, ave: 1574
		Combat Crit: count: 30, total: 84231, ave: 2807
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.25
	Earth shield average time between procs: 10.93 secs
		in combat: 10.93 secs
	Combat uptime: 1 hour 19 mins 25 secs  (94.1084%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0805517979402573
		1 crit rating = 0.028016290032607
		1 int = 0.00926083885069053
"Healing Stream Totem"_hot: hits: 7539, effective healing: 757172 (9.46% of player's overall)
	Combat: hits: 7524, effective healing: 757172 (9.73%)
	Total (raw) healing: 4478069 (24.90% of player's overall)
	Combat: Total healing: 4468862 (25.35%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (593)
		Non-crit: 593, crit: 0, effective: 100, overall: 593
		Combat: Non-crit: 593, crit: 0, effective: 100, overall: 593
	Overheals: (83.09%)
		Non-crit: count: 6248, total: 3720897, ave: 595
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 6233, total: 3711690, ave: 595
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00798381578947368
		1 crit rating = 0
		1 int = 0
"Riptide": hits: 266, effective healing: 728492 (9.10% of player's overall)
	Combat: hits: 261, effective healing: 715240 (9.19%)
	Total (raw) healing: 1175653 (6.54% of player's overall)
	Combat: Total healing: 1160324 (6.58%)
	Crits: 90 (33.83%)
	Combat Crits: 90 (34.48%)
	Averages: (4419)
		Non-crit: 3771, crit: 5686, effective: 2738, overall: 4419
		Combat: Non-crit: 3792, crit: 5686, effective: 2740, overall: 4445
	Overheals: (38.04%)
		Non-crit: count: 92, total: 246530, ave: 2679
		Crit: count: 55, total: 200631, ave: 3647
		Combat Non-crit: count: 90, total: 244453, ave: 2716
		Combat Crit: count: 55, total: 200631, ave: 3647
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 5 mins 34 secs 
		Combat GCD time: 5 mins 28 secs 
	Combat Average GCD time: 1.26
	Haste capped casts count: 2 (0.75%)
		Combat count: 2 (0.77%)
	Ancestral:
		Procs: 117, effective: 212101, total: 268777
		Combat Procs: 117, effective: 212101, total: 268777
	Earthliving:
		Total Duration: 12 mins 33 secs 
		Ticks: 80, effective: 64029, total: 67823
		Combat Duration: 12 mins 3 secs 
		Combat Ticks: 75, effective: 60692, total: 64486
	With Ancestral and Earthliving:
		Effective: 1004622 (12.55%), Total: 1512253 (8.41%)
		Combat Effective: 988033 (12.69%), Total: 1493587 (8.47%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.179747684493771
		1 crit rating = 0.503230890668831
		1 int = 0.166343944103575
"Chain Heal": hits: 180, effective healing: 595993 (7.45% of player's overall)
	Combat: hits: 117, effective healing: 420792 (5.41%)
	Total (raw) healing: 862928 (4.80% of player's overall)
	Combat: Total healing: 574696 (3.26%)
	Crits: 70 (38.89%)
	Combat Crits: 45 (38.46%)
	Averages: (4794)
		Non-crit: 4006, crit: 6031, effective: 3311, overall: 4794
		Combat: Non-crit: 3967, crit: 6422, effective: 3596, overall: 4911
	Overheals: (30.93%)
		Non-crit: count: 40, total: 145891, ave: 3647
		Crit: count: 28, total: 121044, ave: 4323
		Combat Non-crit: count: 21, total: 88795, ave: 4228
		Combat Crit: count: 14, total: 65109, ave: 4650
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 10 secs 
		Combat cast time: 1 min 25 secs 
	Combat Average cast time: 2.04
	Haste capped casts count: 1 (1.59%)
		Combat count: 1 (2.38%)
	Earthliving:
		Total Duration: 7 mins 34 secs 
		Ticks: 60, effective: 40182, total: 45981
		Combat Duration: 4 mins 56 secs 
		Combat Ticks: 41, effective: 28964, total: 32299
	With Ancestral and Earthliving:
		Effective: 636175 (7.95%), Total: 908909 (5.05%)
		Combat Effective: 449756 (5.78%), Total: 606995 (3.44%)
	Number of Chain Heal casts started: 69 (8.70% canceled)
	Initial target hits: 63, crits: 25 (39.68%),
	  riptide: 0 (0.00%)
		combat hits: 42, crits: 18 (42.86%),
		  riptide: 0 (0.00%)
		Effective: 266866 (44.78%), Total: 514981 (59.68%)
			combat Effective: 202047 (48.02%), Total: 352748 (61.38%)
		Ave: non crit: 6809, crit: 10248, effective: 4235, overall: 8174
			combat non crit: 6887, crit: 10414, effective: 4810, overall: 8398
		Overheals non-crit count: 30, non-crit ave over: 4579
			combat non-crit count: 19, non-crit ave over: 4619
		Overheals crit count: 18, crit ave over: 6151
			combat crit count: 12, crit ave over: 5243
		Overhealed amount: 248115 (48.18%)
			combat amount: 150701 (42.72%)
	Second target hits: 59 (93.65% bounced), crits: 22 (37.29%),
	  riptide: 0 (0.00%)
		combat hits: 38 (90.48% bounced), crits: 14 (36.84%),
		  riptide: 0 (0.00%)
		Effective: 220219 (36.95%), Total: 235130 (27.25%)
			combat Effective: 149970 (35.64%), Total: 152389 (26.52%)
		Ave: non crit: 3365, crit: 5028, effective: 3732, overall: 3985
			combat non crit: 3382, crit: 5086, effective: 3946, overall: 4010
		Overheals non-crit count: 9, non-crit ave over: 881
			combat non-crit count: 2, non-crit ave over: 509
		Overheals crit count: 5, crit ave over: 1396
			combat crit count: 1, crit ave over: 1401
		Overhealed amount: 14911 (6.34%)
			combat amount: 2419 (1.59%)
	Third target hits: 58 (92.06% bounced), crits: 23 (39.66%),
	  riptide: 0 (0.00%)
		combat hits: 37 (88.10% bounced), crits: 13 (35.14%),
		  riptide: 0 (0.00%)
		Effective: 108908 (18.27%), Total: 112817 (13.07%)
			combat Effective: 68775 (16.34%), Total: 69559 (12.10%)
		Ave: non crit: 1640, crit: 2408, effective: 1877, overall: 1945
			combat non crit: 1633, crit: 2335, effective: 1858, overall: 1879
		Overheals non-crit count: 1, non-crit ave over: 568
			combat non-crit count: 0, non-crit ave over: 0
		Overheals crit count: 5, crit ave over: 668
			combat crit count: 1, crit ave over: 784
		Overhealed amount: 3909 (3.46%)
			combat amount: 784 (1.13%)
	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
	  riptide: 0 (0.00%)
	Glyph of Chain heal: effective: 0 (0.00% of total effective)
		combat effective: 0 (0.00% of combat effective)
	Processed by cast: 49, time: 13, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.937017
			(0.2899 + 0.4297 + 0.2174 + 0.0000)
		1 Haste rating = 0.516762101172291
		1 crit rating = 0.63875861432174
			(0.3942 + 0.1759 + 0.0686 + 0.0000)
		1 int = 0.211142895252701
			(0.1303 + 0.0581 + 0.0227 + 0.0000)
"Riptide"_hot: hits: 375, effective healing: 400194 (5.00% of player's overall)
	Combat: hits: 362, effective healing: 389234 (5.00%)
	Total (raw) healing: 427714 (2.38% of player's overall)
	Combat: Total healing: 415767 (2.36%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1140)
		Non-crit: 1140, crit: 0, effective: 1067, overall: 1140
		Combat: Non-crit: 1148, crit: 0, effective: 1075, overall: 1148
	Overheals: (6.43%)
		Non-crit: count: 44, total: 27520, ave: 625
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 42, total: 26533, ave: 631
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 251, refresh count: 15
		Total Duration: 1 hour 4 mins 54 secs 
			Combat Duration: 1 hour 3 mins 44 secs 
		Overhealing ticks that did not tick: 923
			Combat ticks: 912
		Total healing w/ overheal ticks: 1480552 (7.78%)
			Combat: 1464231 (7.84%)
		Actual Overhealing: 1080358 (72.97%)
			Combat: 1074997 (73.42%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0609355432780847
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 317, effective healing: 250479 (3.13% of player's overall)
	Combat: hits: 293, effective healing: 235924 (3.03%)
	Total (raw) healing: 265399 (1.48% of player's overall)
	Combat: Total healing: 248380 (1.41%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (837)
		Non-crit: 837, crit: 0, effective: 790, overall: 837
		Combat: Non-crit: 847, crit: 0, effective: 805, overall: 847
	Overheals: (5.62%)
		Non-crit: count: 30, total: 14920, ave: 497
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 25, total: 12456, ave: 498
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 28 mins 23 secs  (99.87%)
	Earthliving applied count: 253, refresh count: 75
	Earthliving proc rate when ELW is applied: 23.3618%
	Earthliving proc rate overall: 23.3286%
		Total Duration: 56 mins 28 secs 
			Combat Duration: 53 mins 18 secs 
		Overhealing ticks that did not tick: 812
			Combat ticks: 773
		Total healing w/ overheal ticks: 945593 (5.07%)
			Combat: 903879 (4.94%)
		Actual Overhealing: 695114 (73.51%)
			Combat: 667955 (73.90%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.229400682593857
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 6, effective healing: 31882 (0.40% of player's overall)
	Combat: hits: 6, effective healing: 31882 (0.41%)
	Total (raw) healing: 82446 (0.46% of player's overall)
	Combat: Total healing: 82446 (0.47%)
	Crits: 2 (33.33%)
	Combat Crits: 2 (33.33%)
	Averages: (13741)
		Non-crit: 11563, crit: 18095, effective: 5313, overall: 13741
		Combat: Non-crit: 11563, crit: 18095, effective: 5313, overall: 13741
	Overheals: (61.33%)
		Non-crit: count: 3, total: 32490, ave: 10830
		Crit: count: 1, total: 18074, ave: 18074
		Combat Non-crit: count: 3, total: 32490, ave: 10830
		Combat Crit: count: 1, total: 18074, ave: 18074
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 9 secs 
		Combat cast time: 9 secs 
	Combat Average cast time: 1.51
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 2, effective: 13672, total: 13672
		Combat Procs: 2, effective: 13672, total: 13672
	Earthliving:
		Total Duration: 36 secs 
		Ticks: 5, effective: 4288, total: 4288
		Combat Duration: 36 secs 
		Combat Ticks: 5, effective: 4288, total: 4288
	With Ancestral and Earthliving:
		Effective: 49842 (0.62%), Total: 100406 (0.56%)
		Combat Effective: 49842 (0.64%), Total: 100406 (0.57%)
	Tidal waves count: 3, time saved: 1 sec 
		Combat count: 3, time saved: 1 sec 
	Tidal waves effective: 0, total: 4614
		Combat effective: 0, total: 4614
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 6 (100.00%)
		Combat count: 6 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 5313, total: 13741
		Combat ave effective: 5313, ave total: 13741
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0.550866287938276
		1 Haste rating = 1.05817573232669
		1 crit rating = 1.80060167393802
		1 int = 0.595192365485088


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0786 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.1475 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1006 mp5
The weight of 1 int worth of mana pool is: 0.0887
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1014 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 3592, total mana restored: 221922 (36.79% of overall)
	Combat count: 3592, mana restored: 221922 (37.12%)
	Ave: total: 61, in combat: 61
	Overall in combat mp5: 219.11
	Replenishment uptime in overall combat: 70.93%
	Replenishment uptime in intense fight: 78.28%
	Mana pool based on replenishment: 24712
	MP5 increased by:
		1 int = 0.176131 mp5 (0.225000 theoretical)
"Water Shield": count: 404, total mana restored: 216140 (35.83% of overall)
	Combat count: 404, mana restored: 216140 (36.16%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 213.40
	In combat uptime: 1 hour 7 mins 49 secs  (80.36%)
	Passive mp5: 88.3991
	Procs from damage/debuffs: 139
	MP5 from Improved Water Shield: 139.9797
	Procs from Improved Water Shield in combat: 265
		out of 838 procs possible, proc rate: 31.62%
	MP5 increased by:
		1 crit rating = 0.0964405430722577 mp5 
		1 int = 0.0318786080178993 mp5 
"Soul of the Dead": count: 72, total mana restored: 64800 (10.74% of overall)
	Combat count: 68, mana restored: 61200 (10.24%)
	Ave: total: 900, in combat: 900
	Overall in combat mp5: 60.43
"Mana Restore": count: 75, total mana restored: 45000 (7.46% of overall)
	Combat count: 73, mana restored: 43800 (7.33%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 43.25
"Mana Tide Totem": count: 23, total mana restored: 32018 (5.31% of overall)
	Combat count: 23, mana restored: 32018 (5.36%)
	Ave: total: 1392, in combat: 1392
	Overall in combat mp5: 31.61
	Mana Tide usage in overall combat: 34.06%
	Shaman's Mana Tide usage in intense fight: 67.58%
	MP5 increased by:
		1 int = 0.048658 mp5 (0.072000 theoretical 5 min cooldown)
"Restore Mana": count: 3, total mana restored: 12784 (2.12% of overall)
	Combat count: 3, mana restored: 12784 (2.14%)
	Ave: total: 4261, in combat: 4261
	Overall in combat mp5: 12.62
"Revitalize": count: 18, total mana restored: 4460 (0.74% of overall)
	Combat count: 16, mana restored: 3998 (0.67%)
	Ave: total: 247, in combat: 249
	Overall in combat mp5: 3.95
"Judgement of Wisdom": count: 31, total mana restored: 2726 (0.45% of overall)
	Combat count: 31, mana restored: 2726 (0.46%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 2.69
"Rapture": count: 5, total mana restored: 2499 (0.41% of overall)
	Combat count: 5, mana restored: 2499 (0.42%)
	Ave: total: 499, in combat: 499
	Overall in combat mp5: 2.47
"Hymn of Hope": count: 1, total mana restored: 638 (0.11% of overall)
	Combat count: 1, mana restored: 638 (0.11%)
	Ave: total: 638, in combat: 638
	Overall in combat mp5: 0.63
"Totemic Call": count: 3, total mana restored: 209 (0.03% of overall)
	Combat count: 2, mana restored: 88 (0.01%)
	Ave: total: 69, in combat: 44
	Overall in combat mp5: 0.09


Total mp5 above character sheet (in raid): 590.24 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 947
	Ancestral Knowlege granting on ave: 94 int
	HEP per point: 20.9189
	HEP: 104.5945
Thundering Strikes talent points: 5
	HEP per point: 92.6042
	HEP: 463.0209
Improved Shields talent points: 3
	Water Shield Combat MP5: 25.61
	Water Shield Combat HEP: 22.57
	Water Shield Intense Fight MP5: 30.37
	Water Shield Intense Fight HEP: 26.77
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 49
		With 1 talent points: 42
		With 2 talent points: 37
	Casts saved with 2 points in Improved Earth shield: 12
	Global cooldown time: 1.30
	Combat time saved: 15 secs 
	Combat effective gained by fewer refreshes: 24067
	Combat HPS gained: 4.7525
	HEP: 22.2440
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 299 effective: 40764 (0.51%)
		Combat count: 299, effective: 40764 (0.52%), hps: 8.0497
		HEP: 37.6765
	Point 2 provided benefit count: 296 effective: 40204 (0.50%)
		Combat count: 296, effective: 40204 (0.52%), hps: 7.9391
		HEP: 37.1587
	Point 3 provided benefit count: 294 effective: 40031 (0.50%)
		Combat count: 294, effective: 40031 (0.51%), hps: 7.9048
		HEP: 36.9986
	Point 4 provided benefit count: 293 effective: 39675 (0.50%)
		Combat count: 293, effective: 39675 (0.51%), hps: 7.8345
		HEP: 36.6695
	Point 5 provided benefit count: 288 effective: 38929 (0.49%)
		Combat count: 288, effective: 38929 (0.50%), hps: 7.6874
		HEP: 35.9807
	Combat Total Earth Shield improved effective: 199604 (2.56%)
		HEP: 184.4838
	Improved Shields ave point HEP: 45.82
	Improved Earth Shield ave point HEP: 48.02
	Improved Shields and Improved Earth Shield total HEP: 233.50
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 87.2682
	Healing Wave HPS increase 5 points: 436.3410
	Combat time saved: 3 secs 
	Combat effective gained by saved time: 4610
	Combat HPS gained: 0.9105
	HEP per point: 0.8523
	HEP: 4.2614
Tidal Focus talent points: 5
	Combat heal mana used: 910235
	Mana saved with Tidal Focus: 45511
	Combat MP5 per point: 8.9871, HEP: 7.9213
	Total Combat MP5: 44.9355, HEP: 39.6066
	Intense Fight MP5 per point: 11.8313, HEP: 10.4283
	Intense Fight MP5: 59.1566, HEP: 52.1413
Improved Water Shield talent points: 3
	Combat MP5 per point: 46.6599, HEP: 41.1266
	Total Combat MP5: 139.9797, HEP: 123.3797
	Intense Fight per point MP5: 65.28, HEP: 57.54
	Intense Fight MP5: 195.84, HEP: 172.62
	Number of Water Shield charges used in combat: 265
	Combat Water Shield refreshes needed: 66
	Global cooldown time: 1.30
	Combat time needed to refresh: 1 min 26 secs 
	Combat HEP: 0.5741, per point: 0.1914
	Intense HEP: 49.8116, per point: 16.6039
Tidal Force talent points: 1
	Tidal Force used 6 times
	Combat Not using Tidal Force: crits: 444, crit rate: 42.01%
	Combat Using Tidal Force: crits: 11, crit rate: 61.11%
		Combat Dose 3: crit rate: 66.67%
		Combat Dose 2: crit rate: 60.00%
		Combat Dose 1: crit rate: 50.00%
	Overall crit increase: 0.1738%
	HEP: 16.0921
Tidal Mastery talent points: 5
	HEP per point: 92.6042
	Total HEP: 463.0209
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1322 effective: 80283 (1.00%)
		Combat count: 1322, effective: 80283 (1.03%), hps: 15.8534
		HEP: 74.2016
	Point 2 provided benefit count: 1310 effective: 79576 (0.99%)
		Combat count: 1310, effective: 79576 (1.02%), hps: 15.7139
		HEP: 73.5486
	Point 3 provided benefit count: 1297 effective: 39483 (0.49%)
		Combat count: 1297, effective: 39483 (0.51%), hps: 7.7968
		HEP: 36.4928
	Combat Total Healing Stream improved effective: 199344 (2.56%)
		HEP: 184.2430
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 4 times
	Nature's Swiftness Heal Count: 4, Effective: 51218, total: 69060
		Combat Count: 4, Effective: 51218 (0.66%), total: 69060 (0.39%)
	Spell report:
		"Ancestral Awakening":
			Count: 1, Effective: 6844, total: 6844
			Combat Count: 1, Effective: 6844, total: 6844
		"Chain Heal":
			Count: 2, Effective: 26257, total: 33290
			Combat Count: 2, Effective: 26257, total: 33290
		"Healing Wave":
			Count: 2, Effective: 18117, total: 28926
			Combat Count: 2, Effective: 18117, total: 28926
	Average effective hps: 9812.1312, total hps: 13230.2273
	HEP: 47.3380
Silence report:
	Talent Points in Focused Mind: 0 (0% reduction)
	Silence count: 2, duration (with talent): 4 secs 
		Combat count: 2, duration (with talent): 4 secs  (0.0860%)
	Spell report:
		"Deafening Roar": count: 2, duration: 4
		  dispels: 0, refreshes: 0
			Combat count: 2, duration: 4 (0.0860%)
			  dispels: 0, refreshes: 0
Talent Points in Purification: 5
	Point 1 provided benefit count: 3050 effective: 115641 (1.45%)
		Combat count: 2983, effective: 113072 (1.45%), hps: 22.3281
		HEP: 104.5064
	Point 2 provided benefit count: 3034 effective: 114201 (1.43%)
		Combat count: 2969, effective: 111741 (1.44%), hps: 22.0652
		HEP: 103.2762
	Point 3 provided benefit count: 3016 effective: 112885 (1.41%)
		Combat count: 2952, effective: 110439 (1.42%), hps: 21.8082
		HEP: 102.0734
	Point 4 provided benefit count: 3003 effective: 111872 (1.40%)
		Combat count: 2939, effective: 109463 (1.41%), hps: 21.6155
		HEP: 101.1715
	Point 5 provided benefit count: 2989 effective: 111331 (1.39%)
		Combat count: 2926, effective: 108932 (1.40%), hps: 21.5107
		HEP: 100.6805
	Combat Total Purification effective: 553649 (7.11%)
		HEP: 511.7080
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 83, restored mana: 124125
		Overall MP5: 122.5532
		Overall HEP: 108.0198
		Intense fight MP5: 341.9896
		Intense fight HEP: 301.4335
	Self report:
		Combat: Count: 23, restored mana: 32018 (5.3559%)
		Overall MP5: 31.6126
		Overall HEP: 27.8637
		Intense fight MP5: 67.5239
		Intense fight HEP: 59.5163
Talent Points in Cleanse Spirit: 1
	Count: 241
	Combat Count: 241
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 185.2083
	Blessing of Eternals earthliving weapon proc rate: 3.3618%
	Increased earthliving HEP per point: 15.6891
	Total HEP per point: 200.8974
	Total HEP: 401.7949
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 120 effective: 36043 (0.45%)
		Combat count: 86, effective: 26586 (0.34%), hps: 5.2500
		HEP: 24.5724
	Point 2 provided benefit count: 117 effective: 33418 (0.42%)
		Combat count: 84, effective: 24939 (0.32%), hps: 4.9248
		HEP: 23.0505
	Combat Total Improved Chain Heal effective: 51526 (0.66%)
		HEP: 47.6230
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 947
	1 int = 0.1500 SP
	947 int = 142.1667 SP
	HEP per point = 47.3889
	HEP = 142.1667
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 437 effective: 456214 (5.70%)
		Combat count: 437, effective: 456214 (5.86%), hps: 90.0874
		HEP: 421.6536
	Point 2 provided benefit count: 414 effective: 422792 (5.28%)
		Combat count: 414, effective: 422792 (5.43%), hps: 83.4879
		HEP: 390.7644
	Point 3 provided benefit count: 379 effective: 375688 (4.70%)
		Combat count: 379, effective: 375688 (4.83%), hps: 74.1863
		HEP: 347.2288
	Combat Total Ancestral Awakening effective: 1254695 (16.12%)
		HEP: 1159.6469
Earth Shield talent points: 1
	Combat uptime: 1 hour 19 mins 25 secs  (94.1084%)
	Combat base talent effective: 856061 (11.00%)
	Combat HPS increase: 169.0442
	HEP: 791.2107
Tidal Waves talent points: 5
	Buff applied count: 217, refreshed: 99
	Time saved: 1 sec 
		Combat time saved: 1 sec 
	Combat HPS increase from time saved: 0.5718
	Time Saved HEP: 2.6761
	Tidal waves effective: 41829 (0.5374%)
	Combat effective healing hps: 8.2601
	Effective healing HEP: 38.6611
	Tidal Waves hps: 8.8318, per point: 1.7664
	Tidal Waves HEP: 41.3372, per point: 8.2674
Riptide talent points: 1
	Riptide w/ hot effective: 1128686 (14.11%), total: 1603367 (8.92%)
		Combat effective: 1104474 (14.19%), total: 1576091 (8.94%)
	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
	Combined effective: 1128686 (14.11%), total: 1603367 (8.92%)
		Combat effective: 1104474 (14.19%), total: 1576091 (8.94%)
	Combat HPS increase: 218.0977
	HEP: 1020.8049

--------------------
Current glyph report:

Glyph of Earth Shield:
	Combat count: 286, effective: 189959 (2.44% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 52.3429
	Combat HPS increase: 37.5109
	HEP: 175.5695
Glyph of Healing Stream Totem:
	Combat count: 1307, effective: 88015 (1.13%), total: 88608 (0.50%)
	(note: this count is the times the glyph provided a benefit.)
	Healing Stream Combat HPS increase: 5.8490
	Combat HPS increase: 17.3802
	HEP: 81.3478
Glyph of Lesser Healing Wave:
	Count: 367, effective: 116648 (1.46%), total: 547704 (3.05%)
		Combat count: 367, effective: 116648 (1.50%),
		  total: 547704 (3.11%)
	Glyph of LHW Combat hps: 98.1842
	Combat HPS increase: 23.0342
	HEP: 107.8117
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 43 secs 
	Combat HPS increase: 13.3334
	HEP: 62.4069

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 80.3629%
		Combat mana restored from passive mp5: 8139
		Combat passive MP5: 8.0363, HEP: 7.0833
		Combat Orb MP5: 17.0722, HEP: 15.0477
		Combat passive+Orb MP5: 25.11, HEP: 22.13
	Intense fight:
		Intense fight Water Shield uptime: 82.3022%
		Intense fight mana restored from passive mp5: 1461
		Intense fight passive MP5: 8.2302, HEP: 7.2542
		Intense Fight Orb MP5: 20.2470, HEP: 17.8460
		Intense Fight passive+Orb MP5: 28.4772, HEP: 25.1002

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2137 hps)
1 Crit rating = 1.9321 SP (0.4128 hps)
1 Haste rating = 1.8778 SP (0.4012 hps)
1 INT = 0.7887 SP (0.1685 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0964 mp5
1 Haste rating = -0.4751 mp5
1 INT = 0.3573 mp5
1 Mana = 0.0056 mp5
Total mana regen points needed from gear: 625.85

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8814 (calculated)
1 mana = 0.0049
1 Haste rating = 1.5467
1 Crit rating = 2.0171
1 INT = 1.1036 (actual)
1 INT = 1.3430 (max theoretical)

Insightful Earthsiege Diamond HEP: 61.2920


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0049, Mp5=0.8814, Intellect=1.1036, HasteRating=1.5467, CritRating=2.0171, Stamina=0.1000, Armor=0.0100, MetaSocket=61.2920 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.7887, HasteRating=1.8778, CritRating=1.9321, Stamina=0.1000, Armor=0.0100, MetaSocket=16.5617 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0049)+(mp5*0.8814)+(intellect*1.1036)+(hasterating*1.5467)+(critrating*2.0171)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.7887)+(hasterating*1.8778)+(critrating*1.9321)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.5467&mp5=0.8814&mcr=2.0171&spd=1&Int=1.1036&Sta=0.1000&Arm=0.0100&Sckm=61.2920&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.8778&mcr=1.9321&spd=1&Int=0.7887&Sta=0.1000&Arm=0.0100&Sckm=16.5617&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:88:201:110:154:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:193:78:187:-100:10:1
 
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Old 05/06/09, 7:04 PM   #34
Zibary
Glass Joe
 
Troll Shaman
 
Uldum
2009-05-05 ulduar heroic
World of Logs - Real Time Raid Analysis

fl (some 2x tower attempts, 1x tower kill), razorscale, ignis, xt-002, council (some runemaster attempts, 1x normal kill), kolgarn, auriaya, hodir

1 resto shaman
1 disc priest
1 holy priest (sometimes 2x for 7 healers total))
2 holy paladins
1 resto druid
(6 healers total)

i have a standard spec; no healing Way
[Glyph of Riptide]
[Glyph of Lesser Healing Wave]
[Glyph of Chain Heal]

current results:
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0415 (calculated)
1 mana = 0.0091
1 Haste rating = 0.6433
1 Crit rating = 0.8315
1 INT = 0.8554 (actual)
1 INT = 1.0467 (max theoretical)
previous results (2009-04-28):
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.1668 (calculated)
1 mana = 0.0062
1 Haste rating = 0.4743
1 Crit rating = 0.8534
1 INT = 0.7975 (actual)
1 INT = 1.1287 (max theoretical)

Insightful Earthsiege Diamond HEP: 57.7768

full output:
shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 21 mins 37 secs 
Evaluating heals for Zibary:
Effective healing: 9817634
Total healing: 20277957
Total time spent healing: 40 mins 39 secs  (15.5420% of log file time)
Time in combat: 2 hours 9 mins 11 secs  (49.38%)
Time alive in combat: 2 hours 2 mins 46 secs  (95.03%)
Longest fight: 9 mins 31 secs 
Effective in combat healing: 9393311
Total in combat healing: 19069654
Total in combat time spent healing: 38 mins 9 secs  (29.5368% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 45 mins 10 secs  (81.41%)
	Blessing of Wisdom uptime: 1 hour 13 mins 56 secs  (60.23%)
	Mana Spring Totem uptime: 1 hour 23 mins 10 secs  (64.38%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 31 mins 5 secs  (70.51%)
	Blessing of Kings uptime: 1 hour 34 mins 19 secs  (76.82%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 34 mins 41 secs  (77.13%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 32 mins 41 secs  (75.50%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 14 mins 42 secs  (60.85%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 1 hour 6 mins 4 secs  (53.82%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 6 mins 4 secs  (53.82%)
	Wrath of Air buff uptime: 1 hour 23 mins 7 secs  (64.34%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 23 mins 7 secs  (67.71%)
	Fortitude uptime: 1 hour 32 mins 2 secs  (74.97%)
	"Bloodlust" (983 haste rating) buff uptime: 4 mins 53 secs  (3.99%)
	"Energy Siphon" (408 sp) buff uptime: 13 mins 17 secs  (10.83%)

Totem Report for Zibary:
	"Magma Totem" uptime: 37 secs  (0.51%)
	"Fire Nova Totem" uptime: 25 secs  (0.34%)
	"Tremor Totem" uptime: 4 mins 31 secs  (3.69%)
	"Cleansing Totem" uptime: 7 mins 21 secs  (5.99%)
	"Mana Tide Totem" uptime: 1 min 51 secs  (1.51%)
	"Wrath of Air Totem" uptime: 1 hour 10 mins 20 secs  (57.29%)
	"Earthbind Totem" uptime: 2 mins 35 secs  (2.11%)
	"Flametongue Totem" uptime: 56 mins 46 secs  (46.25%)
	"Healing Stream Totem" uptime: 55 mins 16 secs  (45.02%)
	"Fire Elemental Totem" uptime: 0 sec  (0.00%)
	"Stoneskin Totem" uptime: 1 hour 2 mins 3 secs  (50.54%)
	"Mana Spring Totem" uptime: 7 mins 34 secs  (6.17%)

Total mana used: 1135445
Total mana restored (not including gear): 499182
In combat mana used: 1073904
In combat mana restored (not including gear): 485718
Mana used in most mana intensive fight: 91017
	Start Time: 5/6 00:24:11.082
	Duration of that fight: 5 mins 43 secs 
	Mana pool for that fight: 26616
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1251.49766934828
	Tidal Focus mana saved: 5092.766
	Mana restored that fight by abilities: 34029
		from Replenishment: 20902 (85.71% uptime)
		from Improved Water Shield: 2140
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 3745
		from Mana Tide (all shaman): 6388
		from Hymn of Hope: 0
		from Meta Gem or item procs: 0
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 5 mins 33 secs  (97.33%)
	MP5 from Water Shield: 107.067162663792
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 241.006627331599
	MP5 (including Int/crit) needed naked: 785.610207757257
		Sources of mana naked:
		Mana Pool unbuffed: 6156
		Mana from Blessing of Kings on base int: 204
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.01%
		Crit % buffed: 22.90%
		Replenishment: 6156.36
		Improved Water Shield: 2140
		Water Shield damage procs: 3745
		Mana Tide (only from this shaman): 2010.24
		Hymn of Hope: 0
		Other abilities: 854
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 107.067162663792 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.04152868452667

Mana Used Report: (sorted by total)
"Chain Heal": count: 769, total mana used: 552911 (48.70% of overall)
	In combat count: 730, mana used: 524870 (48.87%)
"Lesser Healing Wave": count: 408, total mana used: 255408 (22.49% of overall)
	In combat count: 408, mana used: 255408 (23.78%)
"Riptide": count: 240, total mana used: 180240 (15.87% of overall)
	In combat count: 235, mana used: 176485 (16.43%)
"Earth Shield": count: 58, total mana used: 36308 (3.20% of overall)
	In combat count: 47, mana used: 29422 (2.74%)
"Wrath of Air Totem": count: 29, total mana used: 14007 (1.23% of overall)
	In combat count: 23, mana used: 11109 (1.03%)
"Stoneskin Totem": count: 28, total mana used: 12292 (1.08% of overall)
	In combat count: 21, mana used: 9219 (0.86%)
"Lightning Bolt": count: 28, total mana used: 12292 (1.08% of overall)
	In combat count: 28, mana used: 12292 (1.14%)
"Healing Wave": count: 11, total mana used: 11484 (1.01% of overall)
	In combat count: 9, mana used: 9396 (0.87%)
"Chain Lightning": count: 10, total mana used: 11420 (1.01% of overall)
	In combat count: 10, mana used: 11420 (1.06%)
"Flametongue Totem": count: 21, total mana used: 10143 (0.89% of overall)
	In combat count: 15, mana used: 7245 (0.67%)
"Ancestral Spirit": count: 3, total mana used: 9495 (0.84% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Fire Nova Totem": count: 5, total mana used: 7250 (0.64% of overall)
	In combat count: 5, mana used: 7250 (0.68%)
"Flame Shock": count: 9, total mana used: 6723 (0.59% of overall)
	In combat count: 9, mana used: 6723 (0.63%)
"Healing Stream Totem": count: 31, total mana used: 4061 (0.36% of overall)
	In combat count: 26, mana used: 3406 (0.32%)
"Frost Shock": count: 4, total mana used: 3164 (0.28% of overall)
	In combat count: 4, mana used: 3164 (0.29%)
"Magma Totem": count: 2, total mana used: 2372 (0.21% of overall)
	In combat count: 2, mana used: 2372 (0.22%)
"Earthliving Weapon": count: 7, total mana used: 1841 (0.16% of overall)
	In combat count: 2, mana used: 526 (0.05%)
"Lava Burst": count: 2, total mana used: 878 (0.08% of overall)
	In combat count: 2, mana used: 878 (0.08%)
"Earthbind Totem": count: 4, total mana used: 876 (0.08% of overall)
	In combat count: 4, mana used: 876 (0.08%)
"Earth Shock": count: 1, total mana used: 791 (0.07% of overall)
	In combat count: 1, mana used: 791 (0.07%)
"Cleansing Totem": count: 2, total mana used: 702 (0.06% of overall)
	In combat count: 2, mana used: 702 (0.07%)
"Mana Spring Totem": count: 4, total mana used: 700 (0.06% of overall)
	In combat count: 2, mana used: 350 (0.03%)
"Tremor Totem": count: 1, total mana used: 87 (0.01% of overall)
	In combat count: 0, mana used: 0 (0.00%)

Healing Report (sorted by effective):
"Chain Heal": hits: 2050, effective healing: 4655317 (47.42% of player's overall)
	Combat: hits: 1927, effective healing: 4340105 (46.20%)
	Total (raw) healing: 10372971 (51.15% of player's overall)
	Combat: Total healing: 9918395 (52.01%)
	Crits: 785 (38.29%)
	Combat Crits: 744 (38.61%)
	Averages: (5059)
		Non-crit: 4222, crit: 6409, effective: 2270, overall: 5059
		Combat: Non-crit: 4289, crit: 6511, effective: 2252, overall: 5147
	Overheals: (55.12%)
		Non-crit: count: 686, total: 2820725, ave: 4111
		Crit: count: 489, total: 2896929, ave: 5924
		Combat Non-crit: count: 661, total: 2754414, ave: 4167
		Combat Crit: count: 468, total: 2823876, ave: 6033
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 24 mins 27 secs 
		Combat cast time: 23 mins 6 secs 
	Combat Average cast time: 1.90
	Haste capped casts count: 2 (0.26%)
		Combat count: 2 (0.27%)
	Earthliving:
		Total Duration: 1 hour 25 mins 57 secs 
		Ticks: 684, effective: 481975, total: 524912
		Combat Duration: 1 hour 20 mins 44 secs 
		Combat Ticks: 655, effective: 463842, total: 506032
	With Ancestral and Earthliving:
		Effective: 5137292 (52.33%), Total: 10897883 (53.74%)
		Combat Effective: 4803947 (51.14%), Total: 10424427 (54.67%)
	Number of Chain Heal casts started: 806 (4.59% canceled)
	Initial target hits: 769, crits: 296 (38.49%),
	  riptide: 11 (1.43%)
		combat hits: 730, crits: 286 (39.18%),
		  riptide: 11 (1.51%)
		Effective: 2085199 (44.79%), Total: 6689432 (64.49%)
			combat Effective: 1934851 (44.58%), Total: 6424007 (64.77%)
		Ave: non crit: 7297, crit: 10937, effective: 2711, overall: 8698
			combat non crit: 7379, crit: 11004, effective: 2650, overall: 8800
		Overheals non-crit count: 382, non-crit ave over: 6099
			combat non-crit count: 367, non-crit ave over: 6185
		Overheals crit count: 253, crit ave over: 8988
			combat crit count: 243, crit ave over: 9132
		Overhealed amount: 4604233 (68.83%)
			combat amount: 4489156 (69.88%)
	Second target hits: 553 (71.91% bounced), crits: 220 (39.78%),
	  riptide: 2 (0.36%)
		combat hits: 522 (71.51% bounced), crits: 206 (39.46%),
		  riptide: 2 (0.38%)
		Effective: 1633431 (35.09%), Total: 2433028 (23.46%)
			combat Effective: 1534579 (35.36%), Total: 2316374 (23.35%)
		Ave: non crit: 3683, crit: 5483, effective: 2953, overall: 4399
			combat non crit: 3719, crit: 5538, effective: 2939, overall: 4437
		Overheals non-crit count: 152, non-crit ave over: 2222
			combat non-crit count: 148, non-crit ave over: 2271
		Overheals crit count: 129, crit ave over: 3579
			combat crit count: 124, crit ave over: 3593
		Overhealed amount: 799597 (32.86%)
			combat amount: 781795 (33.75%)
	Third target hits: 426 (55.40% bounced), crits: 156 (36.62%),
	  riptide: 2 (0.47%)
		combat hits: 398 (54.52% bounced), crits: 146 (36.68%),
		  riptide: 2 (0.50%)
		Effective: 670631 (14.41%), Total: 917191 (8.84%)
			combat Effective: 624266 (14.38%), Total: 866532 (8.74%)
		Ave: non crit: 1805, crit: 2753, effective: 1574, overall: 2153
			combat non crit: 1825, crit: 2783, effective: 1568, overall: 2177
		Overheals non-crit count: 102, non-crit ave over: 1211
			combat non-crit count: 99, non-crit ave over: 1214
		Overheals crit count: 68, crit ave over: 1808
			combat crit count: 65, crit ave over: 1876
		Overhealed amount: 246560 (26.88%)
			combat amount: 242266 (27.96%)
	Fourth target hits: 302 (39.27% bounced), crits: 113 (37.42%),
	  riptide: 1 (0.33%)
		combat hits: 277 (37.95% bounced), crits: 106 (38.27%),
		  riptide: 1 (0.36%)
		Effective: 266056 (5.72%), Total: 333320 (3.21%)
			combat Effective: 246409 (5.68%), Total: 311482 (3.14%)
		Ave: non crit: 929, crit: 1395, effective: 880, overall: 1103
			combat non crit: 945, crit: 1412, effective: 889, overall: 1124
		Overheals non-crit count: 50, non-crit ave over: 584
			combat non-crit count: 47, non-crit ave over: 595
		Overheals crit count: 39, crit ave over: 975
			combat crit count: 36, crit ave over: 1029
		Overhealed amount: 67264 (20.18%)
			combat amount: 65073 (20.89%)
	Glyph of Chain heal: effective: 266056 (2.71% of total effective)
		combat effective: 246409 (2.62% of combat effective)
	Processed by cast: 623, time: 145, less accurate: order: 1, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.516855
			(0.1907 + 0.1955 + 0.0922 + 0.0385)
		1 Haste rating = 0.354747825360962
		1 crit rating = 0.295575044419262
			(0.1122 + 0.0824 + 0.0688 + 0.0322)
		1 int = 0.0977029025422955
			(0.0371 + 0.0272 + 0.0227 + 0.0106)
"Lesser Healing Wave": hits: 408, effective healing: 1129258 (11.50% of player's overall)
	Combat: hits: 408, effective healing: 1129258 (12.02%)
	Total (raw) healing: 2512712 (12.39% of player's overall)
	Combat: Total healing: 2512712 (13.18%)
	Crits: 143 (35.05%)
	Combat Crits: 143 (35.05%)
	Averages: (6158)
		Non-crit: 5223, crit: 7891, effective: 2767, overall: 6158
		Combat: Non-crit: 5223, crit: 7891, effective: 2767, overall: 6158
	Overheals: (55.06%)
		Non-crit: count: 165, total: 739446, ave: 4481
		Crit: count: 106, total: 644008, ave: 6075
		Combat Non-crit: count: 165, total: 739446, ave: 4481
		Combat Crit: count: 106, total: 644008, ave: 6075
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 7 mins 54 secs 
		Combat cast time: 7 mins 54 secs 
	Combat Average cast time: 1.16
	Haste capped casts count: 21 (5.15%)
		Combat count: 21 (5.15%)
	Ancestral:
		Procs: 136, effective: 259233, total: 338656
		Combat Procs: 136, effective: 259233, total: 338656
	Earthliving:
		Total Duration: 16 mins 37 secs 
		Ticks: 134, effective: 98173, total: 101631
		Combat Duration: 16 mins 24 secs 
		Combat Ticks: 134, effective: 98173, total: 101631
	With Ancestral and Earthliving:
		Effective: 1486664 (15.14%), Total: 2952999 (14.56%)
		Combat Effective: 1486664 (15.83%), Total: 2952999 (15.49%)
	Tidal waves count: 190, time saved: 0 sec 
		Combat count: 190, time saved: 0 sec 
	Tidal waves effective: 44681, total: 127123
		Combat effective: 44681, total: 127123
	Glyph of Lesser Healing Wave count: 79 (19.36%)
		Combat count: 79 (19.36%)
	Without glyph count: 329 (80.64%)
		Combat count: 329 (80.64%)
	Ave with Glyph effective: 1952, total: 7193
		Combat ave effective: 1952, total: 7193
	Ave without Glyph effective: 2963, total: 5910
		Combat ave effective: 2963, total: 5910
	Glyph added effective: 16369, total: 94709
		Combat effective: 16369, total: 94709
	HPS increased by:
		SP coefficient with current set/talents: 1.0377
		1 SP = 0.339760215907025
		1 Haste rating = 0.676600619596323
		1 crit rating = 0.535346967042103
		1 int = 0.176959975257706
"Earth Shield": hits: 371, effective healing: 894549 (9.11% of player's overall)
	Combat: hits: 371, effective healing: 894549 (9.52%)
	Total (raw) healing: 1072340 (5.29% of player's overall)
	Combat: Total healing: 1072340 (5.62%)
	Crits: 132 (35.58%)
	Combat Crits: 132 (35.58%)
	Averages: (2890)
		Non-crit: 2452, crit: 3683, effective: 2411, overall: 2890
		Combat: Non-crit: 2452, crit: 3683, effective: 2411, overall: 2890
	Overheals: (16.58%)
		Non-crit: count: 52, total: 93036, ave: 1789
		Crit: count: 40, total: 84755, ave: 2118
		Combat Non-crit: count: 52, total: 93036, ave: 1789
		Combat Crit: count: 40, total: 84755, ave: 2118
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.17
	Earth shield average time between procs: 9.94 secs
		in combat: 9.94 secs
	Combat uptime: 1 hour 2 mins 1 sec  (50.5226%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7393
		1 SP = 0.065185915200637
		1 crit rating = 0.0214580820588161
		1 int = 0.00709301052210368
"Healing Stream Totem"_hot: hits: 8121, effective healing: 844862 (8.61% of player's overall)
	Combat: hits: 6596, effective healing: 833980 (8.88%)
	Total (raw) healing: 3586064 (17.68% of player's overall)
	Combat: Total healing: 2939479 (15.41%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (441)
		Non-crit: 441, crit: 0, effective: 104, overall: 441
		Combat: Non-crit: 445, crit: 0, effective: 126, overall: 445
	Overheals: (76.44%)
		Non-crit: count: 6276, total: 2741202, ave: 436
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 4774, total: 2105499, ave: 441
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0128528896300788
		1 crit rating = 0
		1 int = 0
"Riptide": hits: 240, effective healing: 692752 (7.06% of player's overall)
	Combat: hits: 235, effective healing: 677933 (7.22%)
	Total (raw) healing: 896859 (4.42% of player's overall)
	Combat: Total healing: 877538 (4.60%)
	Crits: 74 (30.83%)
	Combat Crits: 71 (30.21%)
	Averages: (3736)
		Non-crit: 3254, crit: 4862, effective: 2886, overall: 3736
		Combat: Non-crit: 3256, crit: 4883, effective: 2884, overall: 3734
	Overheals: (22.76%)
		Non-crit: count: 41, total: 111657, ave: 2723
		Crit: count: 29, total: 92450, ave: 3187
		Combat Non-crit: count: 41, total: 111657, ave: 2723
		Combat Crit: count: 28, total: 87948, ave: 3141
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 4 mins 37 secs 
		Combat GCD time: 4 mins 31 secs 
	Combat Average GCD time: 1.16
	Haste capped casts count: 18 (7.50%)
		Combat count: 18 (7.66%)
	Ancestral:
		Procs: 80, effective: 111570, total: 130045
		Combat Procs: 77, effective: 107585, total: 126017
	Earthliving:
		Total Duration: 10 mins 28 secs 
		Ticks: 71, effective: 51524, total: 53699
		Combat Duration: 10 mins 4 secs 
		Combat Ticks: 63, effective: 45869, total: 48044
	With Ancestral and Earthliving:
		Effective: 855846 (8.72%), Total: 1080603 (5.33%)
		Combat Effective: 831387 (8.85%), Total: 1051599 (5.51%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.303410252816802
		1 crit rating = 0.465204135542399
		1 int = 0.153774126656986
"Earthliving"_hot: hits: 890, effective healing: 632623 (6.44% of player's overall)
	Combat: hits: 853, effective healing: 608835 (6.48%)
	Total (raw) healing: 681193 (3.36% of player's overall)
	Combat: Total healing: 656658 (3.44%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (765)
		Non-crit: 765, crit: 0, effective: 710, overall: 765
		Combat: Non-crit: 769, crit: 0, effective: 713, overall: 769
	Overheals: (7.13%)
		Non-crit: count: 120, total: 48570, ave: 404
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 116, total: 47823, ave: 412
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 45 mins 10 secs  (81.41%)
	Earthliving applied count: 538, refresh count: 74
	Earthliving proc rate when ELW is applied: 22.7763%
	Earthliving proc rate overall: 22.5997%
		Total Duration: 1 hour 53 mins 25 secs 
			Combat Duration: 1 hour 47 mins 24 secs 
		Overhealing ticks that did not tick: 1378
			Combat ticks: 1295
		Total healing w/ overheal ticks: 1736293 (8.14%)
			Combat: 1653794 (8.24%)
		Actual Overhealing: 1103670 (63.56%)
			Combat: 1044959 (63.19%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.216693552168816
		1 crit rating = 0
		1 int = 0
"Riptide"_hot: hits: 482, effective healing: 464652 (4.73% of player's overall)
	Combat: hits: 454, effective healing: 439876 (4.68%)
	Total (raw) healing: 486338 (2.40% of player's overall)
	Combat: Total healing: 460401 (2.41%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1009)
		Non-crit: 1009, crit: 0, effective: 964, overall: 1009
		Combat: Non-crit: 1014, crit: 0, effective: 968, overall: 1014
	Overheals: (4.46%)
		Non-crit: count: 47, total: 21686, ave: 461
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 43, total: 20525, ave: 477
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 225, refresh count: 7
		Total Duration: 1 hour 8 mins 12 secs 
			Combat Duration: 1 hour 5 mins 32 secs 
		Overhealing ticks that did not tick: 882
			Combat ticks: 856
		Total healing w/ overheal ticks: 1376486 (6.50%)
			Combat: 1329196 (6.67%)
		Actual Overhealing: 911834 (66.24%)
			Combat: 889320 (66.91%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0624044052863436
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 223, effective healing: 395562 (4.03% of player's overall)
	Combat: hits: 219, effective healing: 388705 (4.14%)
	Total (raw) healing: 502538 (2.48% of player's overall)
	Combat: Total healing: 494582 (2.59%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2253)
		Non-crit: 2253, crit: 0, effective: 1773, overall: 2253
		Combat: Non-crit: 2258, crit: 0, effective: 1774, overall: 2258
	Overheals: (21.29%)
		Non-crit: count: 60, total: 106976, ave: 1782
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 58, total: 105877, ave: 1825
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 7
"Healing Wave": hits: 11, effective healing: 91006 (0.93% of player's overall)
	Combat: hits: 9, effective healing: 68605 (0.73%)
	Total (raw) healing: 148485 (0.73% of player's overall)
	Combat: Total healing: 126084 (0.66%)
	Crits: 7 (63.64%)
	Combat Crits: 6 (66.67%)
	Averages: (13498)
		Non-crit: 9739, crit: 15646, effective: 8273, overall: 13498
		Combat: Non-crit: 9927, crit: 16050, effective: 7622, overall: 14009
	Overheals: (38.71%)
		Non-crit: count: 3, total: 19307, ave: 6435
		Crit: count: 4, total: 38172, ave: 9543
		Combat Non-crit: count: 3, total: 19307, ave: 6435
		Combat Crit: count: 4, total: 38172, ave: 9543
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 16 secs 
		Combat cast time: 12 secs 
	Combat Average cast time: 1.35
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 7, effective: 24759, total: 33837
		Combat Procs: 6, effective: 21887, total: 29909
	Earthliving:
		Total Duration: 22 secs 
		Ticks: 1, effective: 951, total: 951
		Combat Duration: 10 secs 
		Combat Ticks: 1, effective: 951, total: 951
	With Ancestral and Earthliving:
		Effective: 116716 (1.19%), Total: 183273 (0.90%)
		Combat Effective: 91443 (0.97%), Total: 156944 (0.82%)
	Tidal waves count: 6, time saved: 3 secs 
		Combat count: 6, time saved: 3 secs 
	Tidal waves effective: 1621, total: 9653
		Combat effective: 1621, total: 9653
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 11 (100.00%)
		Combat count: 9 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 8273, total: 13498
		Combat ave effective: 7622, ave total: 14009
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.517942282716059
		1 Haste rating = 1.69915358022646
		1 crit rating = 1.59317114950071
		1 int = 0.526625804484597
"Forethought Talisman"_hot: hits: 16, effective healing: 14723 (0.15% of player's overall)
	Combat: hits: 9, effective healing: 9135 (0.10%)
	Total (raw) healing: 16127 (0.08% of player's overall)
	Combat: Total healing: 9135 (0.05%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1007)
		Non-crit: 1007, crit: 0, effective: 920, overall: 1007
		Combat: Non-crit: 1015, crit: 0, effective: 1015, overall: 1015
	Overheals: (8.71%)
		Non-crit: count: 4, total: 1404, ave: 351
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Lifeblood"_hot: hits: 5, effective healing: 2330 (0.02% of player's overall)
	Combat: hits: 5, effective healing: 2330 (0.02%)
	Total (raw) healing: 2330 (0.01% of player's overall)
	Combat: Total healing: 2330 (0.01%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (466)
		Non-crit: 466, crit: 0, effective: 466, overall: 466
		Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0228 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0431 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1576 mp5
The weight of 1 int worth of mana pool is: 0.1641
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2624 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 4052, total mana restored: 282114 (56.52% of overall)
	Combat count: 3947, mana restored: 274802 (56.58%)
	Ave: total: 69, in combat: 69
	Overall in combat mp5: 186.53
	Replenishment uptime in overall combat: 53.58%
	Replenishment uptime in intense fight: 85.71%
	Mana pool based on replenishment: 27849
	MP5 increased by:
		1 int = 0.192839 mp5 (0.225000 theoretical)
"Water Shield": count: 270, total mana restored: 144450 (28.94% of overall)
	Combat count: 267, mana restored: 142845 (29.41%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 96.96
	In combat uptime: 1 hour 23 mins 44 secs  (68.20%)
	Passive mp5: 75.0246
	Procs from damage/debuffs: 81
	MP5 from Improved Water Shield: 67.5444
	Procs from Improved Water Shield in combat: 186
		out of 487 procs possible, proc rate: 38.13%
	MP5 increased by:
		1 crit rating = 0.0385843446298503 mp5 
		1 int = 0.0127541297352603 mp5 
"Mana Tide Totem": count: 36, total mana restored: 59231 (11.87% of overall)
	Combat count: 34, mana restored: 56070 (11.54%)
	Ave: total: 1645, in combat: 1649
	Overall in combat mp5: 38.06
	Mana Tide usage in overall combat: 34.62%
	Shaman's Mana Tide usage in intense fight: 87.46%
	MP5 increased by:
		1 int = 0.062968 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 16, total mana restored: 4493 (0.90% of overall)
	Combat count: 15, mana restored: 4257 (0.88%)
	Ave: total: 280, in combat: 283
	Overall in combat mp5: 2.89
"Hymn of Hope": count: 4, total mana restored: 3683 (0.74% of overall)
	Combat count: 4, mana restored: 3683 (0.76%)
	Ave: total: 920, in combat: 920
	Overall in combat mp5: 2.50
"Totemic Call": count: 36, total mana restored: 3366 (0.67% of overall)
	Combat count: 24, mana restored: 2216 (0.46%)
	Ave: total: 93, in combat: 92
	Overall in combat mp5: 1.50
"Judgement of Wisdom": count: 21, total mana restored: 1845 (0.37% of overall)
	Combat count: 21, mana restored: 1845 (0.38%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 1.25


Total mp5 above character sheet (in raid): 329.69 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1184
	Ancestral Knowlege granting on ave: 118 int
	HEP per point: 20.2719
	HEP: 101.3593
Thundering Strikes talent points: 5
	HEP per point: 38.1760
	HEP: 190.8799
Improved Shields talent points: 3
	Water Shield Combat MP5: 11.64
	Water Shield Combat HEP: 12.12
	Water Shield Intense Fight MP5: 10.29
	Water Shield Intense Fight HEP: 10.72
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 51
		With 1 talent points: 44
		With 2 talent points: 37
	Casts saved with 2 points in Improved Earth shield: 14
	Global cooldown time: 1.20
	Combat time saved: 16 secs 
	Combat effective gained by fewer refreshes: 21334
	Combat HPS gained: 2.8963
	HEP: 8.4265
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 299 effective: 33942 (0.35%)
		Combat count: 299, effective: 33942 (0.36%), hps: 4.6078
		HEP: 13.4060
	Point 2 provided benefit count: 292 effective: 33143 (0.34%)
		Combat count: 292, effective: 33143 (0.35%), hps: 4.4994
		HEP: 13.0906
	Point 3 provided benefit count: 286 effective: 32560 (0.33%)
		Combat count: 286, effective: 32560 (0.35%), hps: 4.4203
		HEP: 12.8604
	Point 4 provided benefit count: 284 effective: 32247 (0.33%)
		Combat count: 284, effective: 32247 (0.34%), hps: 4.3778
		HEP: 12.7369
	Point 5 provided benefit count: 280 effective: 31924 (0.33%)
		Combat count: 280, effective: 31924 (0.34%), hps: 4.3339
		HEP: 12.6092
	Combat Total Earth Shield improved effective: 163818 (1.74%)
		HEP: 64.7030
	Improved Shields ave point HEP: 16.98
	Improved Earth Shield ave point HEP: 17.15
	Improved Shields and Improved Earth Shield total HEP: 85.25
Elemental Weapons talent points: 2
	HEP per point: 15
	Total HEP: 30
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 119.2388
	Healing Wave HPS increase 5 points: 596.1941
	Combat time saved: 4 secs 
	Combat effective gained by saved time: 5738
	Combat HPS gained: 0.7790
	HEP per point: 0.4533
	HEP: 2.2664
Tidal Focus talent points: 5
	Combat heal mana used: 1105594
	Mana saved with Tidal Focus: 55279
	Combat MP5 per point: 7.5044, HEP: 7.8161
	Total Combat MP5: 37.5222, HEP: 39.0805
	Intense Fight MP5 per point: 14.8463, HEP: 15.4628
	Intense Fight MP5: 74.2314, HEP: 77.3142
Improved Water Shield talent points: 3
	Combat MP5 per point: 22.5148, HEP: 23.4498
	Total Combat MP5: 67.5444, HEP: 70.3495
	Intense Fight per point MP5: 10.40, HEP: 10.83
	Intense Fight MP5: 31.19, HEP: 32.49
	Number of Water Shield charges used in combat: 186
	Combat Water Shield refreshes needed: 46
	Global cooldown time: 1.20
	Combat time needed to refresh: 55 secs 
	Combat HEP: 42.3615, per point: 14.1205
	Intense HEP: 4.4997, per point: 1.4999
Tidal Force talent points: 1
	Tidal Force used 20 times
	Combat Not using Tidal Force: crits: 825, crit rate: 36.46%
	Combat Using Tidal Force: crits: 68, crit rate: 83.95%
		Combat Dose 3: crit rate: 93.18%
		Combat Dose 2: crit rate: 82.61%
		Combat Dose 1: crit rate: 57.14%
	Overall crit increase: 1.0167%
	HEP: 38.8149
Tidal Mastery talent points: 5
	HEP per point: 38.1760
	Total HEP: 190.8799
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1875 effective: 86168 (0.88%)
		Combat count: 1851, effective: 85126 (0.91%), hps: 11.5562
		HEP: 33.6221
	Point 2 provided benefit count: 1864 effective: 85678 (0.87%)
		Combat count: 1840, effective: 84662 (0.90%), hps: 11.4932
		HEP: 33.4387
	Point 3 provided benefit count: 1855 effective: 85329 (0.87%)
		Combat count: 1832, effective: 84327 (0.90%), hps: 11.4478
		HEP: 33.3064
	Combat Total Healing Stream improved effective: 254115 (2.71%)
		HEP: 100.3672
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 20 times
	Nature's Swiftness Heal Count: 20, Effective: 225501, total: 350192
		Combat Count: 20, Effective: 225501 (2.40%), total: 350192 (1.84%)
	Spell report:
		"Ancestral Awakening":
			Count: 4, Effective: 14149, total: 21011
			Combat Count: 4, Effective: 14149, total: 21011
		"Chain Heal":
			Count: 16, Effective: 167904, total: 261957
			Combat Count: 16, Effective: 167904, total: 261957
		"Healing Wave":
			Count: 4, Effective: 43448, total: 67224
			Combat Count: 4, Effective: 43448, total: 67224
	Average effective hps: 9434.7746, total hps: 14651.7425
	HEP: 89.0654
Talent Points in Purification: 5
	Point 1 provided benefit count: 4804 effective: 141634 (1.44%)
		Combat count: 4626, effective: 135454 (1.44%), hps: 18.3885
		HEP: 53.4999
	Point 2 provided benefit count: 4784 effective: 140293 (1.43%)
		Combat count: 4607, effective: 134147 (1.43%), hps: 18.2110
		HEP: 52.9837
	Point 3 provided benefit count: 4762 effective: 138795 (1.41%)
		Combat count: 4586, effective: 132669 (1.41%), hps: 18.0105
		HEP: 52.4002
	Point 4 provided benefit count: 4735 effective: 136600 (1.39%)
		Combat count: 4560, effective: 130668 (1.39%), hps: 17.7387
		HEP: 51.6096
	Point 5 provided benefit count: 4715 effective: 135110 (1.38%)
		Combat count: 4544, effective: 129271 (1.38%), hps: 17.5492
		HEP: 51.0581
	Combat Total Purification effective: 662211 (7.05%)
		HEP: 261.5515
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 156, restored mana: 228614
		Overall MP5: 155.1764
		Overall HEP: 161.6207
		Intense fight MP5: 317.6079
		Intense fight HEP: 330.7978
	Self report:
		Combat: Count: 34, restored mana: 56070 (11.5437%)
		Overall MP5: 38.0587
		Overall HEP: 39.6392
		Intense fight MP5: 93.1106
		Intense fight HEP: 96.9773
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 76.3520
	Blessing of Eternals earthliving weapon proc rate: 2.7763%
	Increased earthliving HEP per point: 14.6561
	Total HEP per point: 91.0080
	Total HEP: 182.0161
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 966 effective: 274231 (2.79%)
		Combat count: 883, effective: 254190 (2.71%), hps: 34.5074
		HEP: 100.3967
	Point 2 provided benefit count: 931 effective: 256195 (2.61%)
		Combat count: 849, effective: 236875 (2.52%), hps: 32.1569
		HEP: 93.5581
	Combat Total Improved Chain Heal effective: 491066 (5.23%)
		HEP: 193.9549
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1184
	1 int = 0.1500 SP
	1184 int = 177.7417 SP
	HEP per point = 59.2472
	HEP = 177.7417
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 198 effective: 140580 (1.43%)
		Combat count: 194, effective: 137928 (1.47%), hps: 18.7243
		HEP: 54.4770
	Point 2 provided benefit count: 183 effective: 131967 (1.34%)
		Combat count: 179, effective: 129315 (1.38%), hps: 17.5551
		HEP: 51.0753
	Point 3 provided benefit count: 174 effective: 123014 (1.25%)
		Combat count: 170, effective: 121461 (1.29%), hps: 16.4889
		HEP: 47.9733
	Combat Total Ancestral Awakening effective: 388704 (4.14%)
		HEP: 153.5256
Earth Shield talent points: 1
	Combat uptime: 1 hour 2 mins 1 sec  (50.5226%)
	Combat base talent effective: 730730 (7.78%)
	Combat HPS increase: 99.1996
	HEP: 288.6142
Tidal Waves talent points: 5
	Buff applied count: 158, refreshed: 788
	Time saved: 3 secs 
		Combat time saved: 3 secs 
	Combat HPS increase from time saved: 0.6100
	Time Saved HEP: 1.7749
	Tidal waves effective: 46302 (0.4929%)
	Combat effective healing hps: 6.2858
	Effective healing HEP: 18.2880
	Tidal Waves hps: 6.8958, per point: 1.3792
	Tidal Waves HEP: 20.0629, per point: 4.0126
Riptide talent points: 1
	Riptide w/ hot effective: 1157404 (11.79%), total: 1383197 (6.82%)
		Combat effective: 1117809 (11.90%), total: 1337939 (7.02%)
	Chain heal increase casts: 11, effective: 3549 (0.04%), total: 3564 (0.02%)
		Combat casts: 11, effective: 3549 (0.04%), total: 3564 (0.02%)
	Combined effective: 1160953 (11.83%), total: 1386761 (6.84%)
		Combat effective: 1121358 (11.94%), total: 1341503 (7.03%)
	Combat HPS increase: 152.2290
	HEP: 442.8995

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 302, effective: 266056 (2.71%), total: 333320 (1.64%)
		Combat count: 277, effective: 246409 (2.62%)
		  total: 311482 (1.63%)
	Combat Chain Heal hps increase: 177.7073
	Combat HPS increase: 33.4510
	HEP: 97.3234
Glyph of Lesser Healing Wave:
	Count: 79, effective: 16369 (0.17%), total: 94709 (0.47%)
		Combat count: 79, effective: 16369 (0.17%),
		  total: 94709 (0.50%)
	Glyph of LHW Combat hps: 34.4680
	Combat HPS increase: 2.2223
	HEP: 6.4656
Glyph of Riptide:
	Extra riptide time: 17 mins 28 secs 
		Combat Extra time: 15 mins 6 secs 
	Riptide lasted into glyph time 182 times (74.2857%)
	Count: 109, effective: 103494 (1.05%), total: 110996 (0.55%)
		Combat count: 104, effective: 99163 (1.06%),
		  total: 106233 (0.56%)
	Overhealing ticks that did not tick: 240
		Combat ticks: 198
	Total healing w/ overheal ticks: 353713 (1.72%)
		Combat: 307233 (1.59%)
	Total Overhealing w/ overheal ticks: 250219 (70.74%)
		Combat: 208070 (67.72%)
	Combat HPS increase: 13.4618
	HEP: 39.1661
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 26 secs 
	Combat HPS increase: 4.6030
	HEP: 13.3921

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 68.2042%
		Combat mana restored from passive mp5: 10048
		Combat passive MP5: 6.8204, HEP: 7.1037
		Combat Orb MP5: 7.7567, HEP: 8.0788
		Combat passive+Orb MP5: 14.58, HEP: 15.18
	Intense fight:
		Intense fight Water Shield uptime: 97.3338%
		Intense fight mana restored from passive mp5: 667
		Intense fight passive MP5: 9.7334, HEP: 10.1376
		Intense Fight Orb MP5: 6.8623, HEP: 7.1473
		Intense Fight passive+Orb MP5: 16.5957, HEP: 17.2849
Tier 7 4-piece:
	Effective: 146597 (1.49%), Total: 502633 (2.48%)
		Combat Effective: 134670 (1.43%), Total: 479732 (2.52%)
	Combat HPS: 18.2821
	HEP: 53.1905
Darkmoon Card: Greatness:
	Replenishment extra mp5: 4.7263
	Mana Tide extra mp5: 1.3759
	Hymn of Hope extra mp5: 0.3414
	Total extra mp5: 6.4435
	mp5 HEP: 6.7111
	Greatness combat uptime: 1 hour 13 mins 21 secs  (59.7506%)
	Ave extra combat int: 215.1022
	Ave extra int HEP: 88.5325
	Static Int: 90
	Static Int HEP: 76.9854
	Overall HEP: 172.2290

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3437 hps)
1 Crit rating = 0.7914 SP (0.2720 hps)
1 Haste rating = 0.8814 SP (0.3029 hps)
1 INT = 0.4116 SP (0.1415 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0386 mp5
1 Haste rating = -0.5076 mp5
1 INT = 0.4261 mp5
1 Mana = 0.0088 mp5
Total mana regen points needed from gear: 785.61

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0415 (calculated)
1 mana = 0.0091
1 Haste rating = 0.6433
1 Crit rating = 0.8315
1 INT = 0.8554 (actual)
1 INT = 1.0467 (max theoretical)


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0091, Mp5=1.0415, Intellect=0.8554, HasteRating=0.6433, CritRating=0.8315, Stamina=0.1000, Armor=0.0100 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4116, HasteRating=0.8814, CritRating=0.7914, Stamina=0.1000, Armor=0.0100 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0091)+(mp5*1.0415)+(intellect*0.8554)+(hasterating*0.6433)+(critrating*0.8315)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4116)+(hasterating*0.8814)+(critrating*0.7914)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6433&mp5=1.0415&mcr=0.8315&spd=1&Int=0.8554&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8814&mcr=0.7914&spd=1&Int=0.4116&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:104:83:85:64:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:79:41:88:-100:10:1
 
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Old 05/06/09, 7:54 PM   #35
berdan
Glass Joe
 
berdan's Avatar
 
Draenei Shaman
 
Shadowsong (EU)
Ulduar-10: FL, Razorscale, Deconstructor, Council, Kologarn, Cat Lady, Hodir, Thorim
3-healing; me + druid + paladin

Tried out the Riptide glyph and was quite pleased with it as it allowed me to keep three RTs rolling almost constantly. Some of the HEP assigned to it might come from me overusing it at least in the early parts of the instance for testing purposes. It ended up at 71 HEP, just slightly below the ES glyph (clocking in at 80 HEP).

shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 59 mins 57 secs 
Evaluating heals for Cudor:
Effective healing: 10791853
Total healing: 16022317
Total time spent healing: 40 mins 40 secs  (16.9495% of log file time)
Time in combat: 2 hours 47 mins  (69.60%)
Time alive in combat: 2 hours 44 mins 38 secs  (98.58%)
Longest fight: 16 mins 12 secs 
Effective in combat healing: 10575600
Total in combat healing: 15605352
Total in combat time spent healing: 38 mins 46 secs  (23.2139% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 23 mins 1 sec  (85.64%)
	Blessing of Wisdom uptime: 39 mins 44 secs  (24.14%)
	Mana Spring Totem uptime: 1 hour 12 mins 55 secs  (43.67%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 52 mins 39 secs  (67.45%)
	Blessing of Kings uptime: 2 hours 9 mins 25 secs  (78.61%)
		Configured as 0% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 6 mins 12 secs  (76.66%)
	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 11 mins 58 secs  (43.72%)
	Moonkin Aura buff uptime: 1 hour 11 mins 58 secs  (43.72%)
	Retribution Aura uptime: 0 sec  (0.00%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 11 mins 58 secs  (43.72%)
	Wrath of Air buff uptime: 1 hour 38 mins 15 secs  (58.83%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 40 mins 10 secs  (60.84%)
	Fortitude uptime: 1 hour 22 mins 28 secs  (50.10%)
	"Heroism" (983 haste rating) buff uptime: 6 mins 47 secs  (4.13%)
	"Eye of the Broodmother" (25 sp) buff uptime: 1 hour 44 mins 49 secs  (63.67%)

Totem Report for Cudor:
	"Magma Totem" uptime: 7 mins 33 secs  (4.59%)
	"Tremor Totem" uptime: 6 mins 10 secs  (3.75%)
	"Mana Tide Totem" uptime: 1 min 17 secs  (0.79%)
	"Wrath of Air Totem" uptime: 1 hour 32 mins 54 secs  (56.43%)
	"Flametongue Totem" uptime: 1 hour 22 mins 28 secs  (50.10%)
	"Searing Totem" uptime: 5 mins 23 secs  (3.28%)
	"Fire Elemental Totem" uptime: 3 mins 50 secs  (2.33%)
	"Healing Stream Totem" uptime: 32 mins  (19.44%)
	"Stoneskin Totem" uptime: 1 hour 23 mins 44 secs  (50.86%)
	"Mana Spring Totem" uptime: 1 hour 9 mins 40 secs  (42.32%)

Total mana used: 1317318
Total mana restored (not including gear): 617264
In combat mana used: 1251777
In combat mana restored (not including gear): 594273
Mana used in most mana intensive fight: 169560
	Start Time: 5/6 21:09:55.216
	Duration of that fight: 13 mins 17 secs 
	Mana pool for that fight: 23066
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1030.14152405366
	Tidal Focus mana saved: 8128.20400000002
	Mana restored that fight by abilities: 90712
		from Replenishment: 36376 (79.11% uptime)
		from Improved Water Shield: 20865
			while Tidal Force was up: 1070
		from Water Shield damage/debuff procs: 10165
		from Mana Tide (all shaman): 11070
		from Hymn of Hope: 0
		from Meta Gem or item procs: 6600
		from Mana Potion: 4255
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: No
	Water Shield uptime: 10 mins 21 secs  (77.90%)
	MP5 from Water Shield: 85.6874464585243
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 205.939772131396
	MP5 (including Int/crit) needed naked: 595.350602195573
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 858
		Crit % unbuffed: 17.04%
		Crit % buffed: 17.47%
		Replenishment: 11516.53875
		Improved Water Shield: 13536.5941209367
		Water Shield damage procs: 10165
		Mana Tide (only from this shaman): 3504.24
		Hymn of Hope: 0
		Other abilities: 1381
		(Not included: Mana Potion: 4255)

		Buffs:
		Blessing of Wisdom/Mana Spring: 91 mp5
		Water Shield passive: 85.6874464585243 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.918265074777237

Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 692, total mana used: 433192 (32.88% of overall)
	In combat count: 689, mana used: 431314 (34.46%)
"Riptide": count: 534, total mana used: 401034 (30.44% of overall)
	In combat count: 503, mana used: 377753 (30.18%)
"Chain Heal": count: 211, total mana used: 167323 (12.70% of overall)
	In combat count: 204, mana used: 161772 (12.92%)
"Healing Wave": count: 77, total mana used: 80388 (6.10% of overall)
	In combat count: 77, mana used: 80388 (6.42%)
"Earth Shield": count: 111, total mana used: 69486 (5.27% of overall)
	In combat count: 101, mana used: 63226 (5.05%)
"Magma Totem": count: 23, total mana used: 27278 (2.07% of overall)
	In combat count: 23, mana used: 27278 (2.18%)
"Flametongue Totem": count: 46, total mana used: 22218 (1.69% of overall)
	In combat count: 32, mana used: 15456 (1.23%)
"Wrath of Air Totem": count: 41, total mana used: 19803 (1.50% of overall)
	In combat count: 30, mana used: 14490 (1.16%)
"Stoneskin Totem": count: 39, total mana used: 17121 (1.30% of overall)
	In combat count: 27, mana used: 11853 (0.95%)
"Frost Shock": count: 17, total mana used: 13447 (1.02% of overall)
	In combat count: 17, mana used: 13447 (1.07%)
"Heroism": count: 11, total mana used: 12562 (0.95% of overall)
	In combat count: 11, mana used: 12562 (1.00%)
"Flame Shock": count: 15, total mana used: 11205 (0.85% of overall)
	In combat count: 15, mana used: 11205 (0.90%)
"Lightning Bolt": count: 19, total mana used: 8341 (0.63% of overall)
	In combat count: 19, mana used: 8341 (0.67%)
"Healing Stream Totem": count: 53, total mana used: 6943 (0.53% of overall)
	In combat count: 39, mana used: 5109 (0.41%)
"Ancestral Spirit": count: 2, total mana used: 6330 (0.48% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Mana Spring Totem": count: 36, total mana used: 6300 (0.48% of overall)
	In combat count: 25, mana used: 4375 (0.35%)
"Wind Shock": count: 15, total mana used: 5265 (0.40% of overall)
	In combat count: 15, mana used: 5265 (0.42%)
"Fire Elemental Totem": count: 4, total mana used: 4044 (0.31% of overall)
	In combat count: 4, mana used: 4044 (0.32%)
"Earthliving Weapon": count: 9, total mana used: 2367 (0.18% of overall)
	In combat count: 5, mana used: 1315 (0.11%)
"Searing Totem": count: 7, total mana used: 2149 (0.16% of overall)
	In combat count: 7, mana used: 2149 (0.17%)
"Tremor Totem": count: 6, total mana used: 522 (0.04% of overall)
	In combat count: 5, mana used: 435 (0.03%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 692, effective healing: 2296956 (21.28% of player's overall)
	Combat: hits: 689, effective healing: 2283427 (21.59%)
	Total (raw) healing: 3819553 (23.84% of player's overall)
	Combat: Total healing: 3806024 (24.39%)
	Crits: 256 (36.99%)
	Combat Crits: 256 (37.16%)
	Averages: (5519)
		Non-crit: 4671, crit: 6964, effective: 3319, overall: 5519
		Combat: Non-crit: 4672, crit: 6964, effective: 3314, overall: 5523
	Overheals: (39.86%)
		Non-crit: count: 225, total: 804682, ave: 3576
		Crit: count: 163, total: 717915, ave: 4404
		Combat Non-crit: count: 225, total: 804682, ave: 3576
		Combat Crit: count: 163, total: 717915, ave: 4404
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 14 mins 31 secs 
		Combat cast time: 14 mins 27 secs 
	Combat Average cast time: 1.26
	Haste capped casts count: 36 (5.20%)
		Combat count: 36 (5.22%)
	Ancestral:
		Procs: 238, effective: 400781, total: 516930
		Combat Procs: 238, effective: 400781, total: 516930
	Earthliving:
		Total Duration: 28 mins 
		Ticks: 251, effective: 162906, total: 172305
		Combat Duration: 26 mins 56 secs 
		Combat Ticks: 247, effective: 160256, total: 169629
	With Ancestral and Earthliving:
		Effective: 2860643 (26.51%), Total: 4508788 (28.14%)
		Combat Effective: 2844464 (26.90%), Total: 4492583 (28.79%)
	Tidal waves count: 394, time saved: 0 sec 
		Combat count: 393, time saved: 0 sec 
	Tidal waves effective: 102135, total: 237356
		Combat effective: 101646, total: 236867
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.39998771721715
		1 Haste rating = 0.748031711979209
		1 crit rating = 0.52398001296711
		1 int = 0.158769056055301
"Earth Shield": hits: 716, effective healing: 1894673 (17.56% of player's overall)
	Combat: hits: 716, effective healing: 1894673 (17.92%)
	Total (raw) healing: 2326490 (14.52% of player's overall)
	Combat: Total healing: 2326490 (14.91%)
	Crits: 248 (34.64%)
	Combat Crits: 248 (34.64%)
	Averages: (3249)
		Non-crit: 2698, crit: 4288, effective: 2646, overall: 3249
		Combat: Non-crit: 2698, crit: 4288, effective: 2646, overall: 3249
	Overheals: (18.56%)
		Non-crit: count: 112, total: 161536, ave: 1442
		Crit: count: 103, total: 270281, ave: 2624
		Combat Non-crit: count: 112, total: 161536, ave: 1442
		Combat Crit: count: 103, total: 270281, ave: 2624
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.26
	Earth shield average time between procs: 8.09 secs
		in combat: 8.09 secs
	Combat uptime: 1 hour 44 mins 16 secs  (63.3311%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.08782333207095
		1 crit rating = 0.0227343259728123
		1 int = 0.00688863579799079
"Chain Heal": hits: 462, effective healing: 1784436 (16.54% of player's overall)
	Combat: hits: 444, effective healing: 1709208 (16.16%)
	Total (raw) healing: 2583783 (16.13% of player's overall)
	Combat: Total healing: 2491126 (15.96%)
	Crits: 167 (36.15%)
	Combat Crits: 156 (35.14%)
	Averages: (5592)
		Non-crit: 4871, crit: 6867, effective: 3862, overall: 5592
		Combat: Non-crit: 4890, crit: 6940, effective: 3849, overall: 5610
	Overheals: (30.94%)
		Non-crit: count: 114, total: 426206, ave: 3738
		Crit: count: 80, total: 373141, ave: 4664
		Combat Non-crit: count: 113, total: 425093, ave: 3761
		Combat Crit: count: 76, total: 356825, ave: 4695
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 7 mins 22 secs 
		Combat cast time: 7 mins 6 secs 
	Combat Average cast time: 2.09
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 20 mins 15 secs 
		Ticks: 199, effective: 130027, total: 135265
		Combat Duration: 19 mins 22 secs 
		Combat Ticks: 185, effective: 121399, total: 126189
	With Ancestral and Earthliving:
		Effective: 1914463 (17.74%), Total: 2719048 (16.97%)
		Combat Effective: 1830607 (17.31%), Total: 2617315 (16.77%)
	Number of Chain Heal casts started: 216 (2.31% canceled)
	Initial target hits: 211, crits: 70 (33.18%),
	  riptide: 2 (0.95%)
		combat hits: 204, crits: 66 (32.35%),
		  riptide: 1 (0.49%)
		Effective: 1051036 (58.90%), Total: 1749355 (67.71%)
			combat Effective: 1010026 (59.09%), Total: 1692719 (67.95%)
		Ave: non crit: 7113, crit: 10662, effective: 4981, overall: 8290
			combat non crit: 7120, crit: 10759, effective: 4951, overall: 8297
		Overheals non-crit count: 79, non-crit ave over: 4666
			combat non-crit count: 79, non-crit ave over: 4666
		Overheals crit count: 58, crit ave over: 5683
			combat crit count: 55, crit ave over: 5709
		Overhealed amount: 698319 (39.92%)
			combat amount: 682693 (40.33%)
	Second target hits: 150 (71.09% bounced), crits: 60 (40.00%),
	  riptide: 1 (0.67%)
		combat hits: 144 (70.59% bounced), crits: 55 (38.19%),
		  riptide: 1 (0.69%)
		Effective: 544998 (30.54%), Total: 623712 (24.14%)
			combat Effective: 519910 (30.42%), Total: 597511 (23.99%)
		Ave: non crit: 3563, crit: 5050, effective: 3633, overall: 4158
			combat non crit: 3567, crit: 5090, effective: 3610, overall: 4149
		Overheals non-crit count: 19, non-crit ave over: 2108
			combat non-crit count: 18, non-crit ave over: 2164
		Overheals crit count: 14, crit ave over: 2760
			combat crit count: 14, crit ave over: 2760
		Overhealed amount: 78714 (12.62%)
			combat amount: 77601 (12.99%)
	Third target hits: 101 (47.87% bounced), crits: 37 (36.63%),
	  riptide: 1 (0.99%)
		combat hits: 96 (47.06% bounced), crits: 35 (36.46%),
		  riptide: 1 (1.04%)
		Effective: 188402 (10.56%), Total: 210716 (8.16%)
			combat Effective: 179272 (10.49%), Total: 200896 (8.06%)
		Ave: non crit: 1770, crit: 2632, effective: 1865, overall: 2086
			combat non crit: 1775, crit: 2645, effective: 1867, overall: 2092
		Overheals non-crit count: 16, non-crit ave over: 1091
			combat non-crit count: 16, non-crit ave over: 1091
		Overheals crit count: 8, crit ave over: 605
			combat crit count: 7, crit ave over: 593
		Overhealed amount: 22314 (10.59%)
			combat amount: 21624 (10.76%)
	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
	  riptide: 0 (0.00%)
	Glyph of Chain heal: effective: 0 (0.00% of total effective)
		combat effective: 0 (0.00% of combat effective)
	Processed by cast: 187, time: 23, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.714355
			(0.3297 + 0.2895 + 0.0951 + 0.0000)
		1 Haste rating = 0.55213180407395
		1 crit rating = 0.400729856712447
			(0.1617 + 0.1310 + 0.1080 + 0.0000)
		1 int = 0.121423526678306
			(0.0490 + 0.0397 + 0.0327 + 0.0000)
"Riptide": hits: 534, effective healing: 1221034 (11.31% of player's overall)
	Combat: hits: 503, effective healing: 1170416 (11.07%)
	Total (raw) healing: 1940953 (12.11% of player's overall)
	Combat: Total healing: 1827711 (11.71%)
	Crits: 185 (34.64%)
	Combat Crits: 172 (34.19%)
	Averages: (3634)
		Non-crit: 3100, crit: 4658, effective: 2286, overall: 3634
		Combat: Non-crit: 3108, crit: 4663, effective: 2326, overall: 3633
	Overheals: (37.09%)
		Non-crit: count: 135, total: 374327, ave: 2772
		Crit: count: 97, total: 345592, ave: 3562
		Combat Non-crit: count: 128, total: 353289, ave: 2760
		Combat Crit: count: 88, total: 304006, ave: 3454
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 11 mins 13 secs 
		Combat GCD time: 10 mins 33 secs 
	Combat Average GCD time: 1.26
	Haste capped casts count: 25 (4.68%)
		Combat count: 25 (4.97%)
	Ancestral:
		Procs: 202, effective: 225980, total: 314124
		Combat Procs: 190, effective: 219387, total: 296927
	Earthliving:
		Total Duration: 26 mins 41 secs 
		Ticks: 215, effective: 139679, total: 145237
		Combat Duration: 24 mins 50 secs 
		Combat Ticks: 196, effective: 127788, total: 132943
	With Ancestral and Earthliving:
		Effective: 1586693 (14.70%), Total: 2400314 (14.98%)
		Combat Effective: 1517591 (14.35%), Total: 2257581 (14.47%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.228989053920194
		1 crit rating = 0.34815599940517
		1 int = 0.105493335657096
"Riptide"_hot: hits: 1402, effective healing: 1216585 (11.27% of player's overall)
	Combat: hits: 1359, effective healing: 1182332 (11.18%)
	Total (raw) healing: 1301347 (8.12% of player's overall)
	Combat: Total healing: 1264550 (8.10%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (928)
		Non-crit: 928, crit: 0, effective: 867, overall: 928
		Combat: Non-crit: 930, crit: 0, effective: 870, overall: 930
	Overheals: (6.51%)
		Non-crit: count: 177, total: 84762, ave: 478
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 171, total: 82218, ave: 480
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 409, refresh count: 106
		Total Duration: 2 hours 41 mins 12 secs 
			Combat Duration: 2 hours 28 mins 54 secs 
		Overhealing ticks that did not tick: 1822
			Combat ticks: 1619
		Total healing w/ overheal ticks: 2992597 (16.89%)
			Combat: 2771104 (16.19%)
		Actual Overhealing: 1776012 (59.35%)
			Combat: 1588772 (57.33%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0602596026490066
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 478, effective healing: 769601 (7.13% of player's overall)
	Combat: hits: 466, effective healing: 763008 (7.21%)
	Total (raw) healing: 996613 (6.22% of player's overall)
	Combat: Total healing: 979416 (6.28%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2084)
		Non-crit: 2084, crit: 0, effective: 1610, overall: 2084
		Combat: Non-crit: 2101, crit: 0, effective: 1637, overall: 2101
	Overheals: (22.78%)
		Non-crit: count: 144, total: 227012, ave: 1576
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 136, total: 216408, ave: 1591
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 38
"Healing Wave": hits: 77, effective healing: 611518 (5.67% of player's overall)
	Combat: hits: 77, effective healing: 611518 (5.78%)
	Total (raw) healing: 921758 (5.75% of player's overall)
	Combat: Total healing: 921758 (5.91%)
	Crits: 41 (53.25%)
	Combat Crits: 41 (53.25%)
	Averages: (11970)
		Non-crit: 9568, crit: 14080, effective: 7941, overall: 11970
		Combat: Non-crit: 9568, crit: 14080, effective: 7941, overall: 11970
	Overheals: (33.66%)
		Non-crit: count: 19, total: 139677, ave: 7351
		Crit: count: 21, total: 170563, ave: 8122
		Combat Non-crit: count: 19, total: 139677, ave: 7351
		Combat Crit: count: 21, total: 170563, ave: 8122
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 6 secs 
		Combat cast time: 2 mins 6 secs 
	Combat Average cast time: 1.64
	Haste capped casts count: 2 (2.60%)
		Combat count: 2 (2.60%)
	Ancestral:
		Procs: 38, effective: 142840, total: 165559
		Combat Procs: 38, effective: 142840, total: 165559
	Earthliving:
		Total Duration: 3 mins 36 secs 
		Ticks: 35, effective: 23209, total: 24017
		Combat Duration: 3 mins 36 secs 
		Combat Ticks: 35, effective: 23209, total: 24017
	With Ancestral and Earthliving:
		Effective: 777567 (7.21%), Total: 1111334 (6.94%)
		Combat Effective: 777567 (7.35%), Total: 1111334 (7.12%)
	Tidal waves count: 37, time saved: 22 secs 
		Combat count: 37, time saved: 22 secs 
	Tidal waves effective: 25697, total: 49926
		Combat effective: 25697, total: 49926
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 77 (100.00%)
		Combat count: 77 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 7941, total: 11970
		Combat ave effective: 7941, ave total: 11970
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.776299142226072
		1 Haste rating = 1.4113274418108
		1 crit rating = 1.05846703189313
		1 int = 0.320721797321451
"Earthliving"_hot: hits: 700, effective healing: 455821 (4.22% of player's overall)
	Combat: hits: 663, effective healing: 432652 (4.09%)
	Total (raw) healing: 476824 (2.98% of player's overall)
	Combat: Total healing: 452778 (2.90%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (681)
		Non-crit: 681, crit: 0, effective: 651, overall: 681
		Combat: Non-crit: 682, crit: 0, effective: 652, overall: 682
	Overheals: (4.40%)
		Non-crit: count: 62, total: 21003, ave: 338
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 58, total: 20126, ave: 347
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 23 mins 1 sec  (85.64%)
	Earthliving applied count: 371, refresh count: 57
	Earthliving proc rate when ELW is applied: 24.5695%
	Earthliving proc rate overall: 24.2630%
		Total Duration: 1 hour 18 mins 33 secs 
			Combat Duration: 1 hour 14 mins 46 secs 
		Overhealing ticks that did not tick: 871
			Combat ticks: 832
		Total healing w/ overheal ticks: 1070282 (6.44%)
			Combat: 1021216 (6.31%)
		Actual Overhealing: 614461 (57.41%)
			Combat: 588564 (57.63%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.228859728506787
		1 crit rating = 0
		1 int = 0
"Healing Stream Totem"_hot: hits: 3405, effective healing: 285440 (2.64% of player's overall)
	Combat: hits: 3095, effective healing: 277821 (2.63%)
	Total (raw) healing: 1306347 (8.15% of player's overall)
	Combat: Total healing: 1192094 (7.64%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (383)
		Non-crit: 383, crit: 0, effective: 83, overall: 383
		Combat: Non-crit: 385, crit: 0, effective: 89, overall: 385
	Overheals: (78.15%)
		Non-crit: count: 2702, total: 1020907, ave: 377
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 2409, total: 914273, ave: 379
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0103132730210016
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 185, effective healing: 177160 (1.64% of player's overall)
	Combat: hits: 180, effective healing: 171916 (1.63%)
	Total (raw) healing: 191434 (1.19% of player's overall)
	Combat: Total healing: 186190 (1.19%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1034)
		Non-crit: 1034, crit: 0, effective: 957, overall: 1034
		Combat: Non-crit: 1034, crit: 0, effective: 955, overall: 1034
	Overheals: (7.46%)
		Non-crit: count: 28, total: 14274, ave: 509
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 28, total: 14274, ave: 509
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Glyph of Healing Wave": hits: 61, effective healing: 75366 (0.70% of player's overall)
	Combat: hits: 61, effective healing: 75366 (0.71%)
	Total (raw) healing: 153952 (0.96% of player's overall)
	Combat: Total healing: 153952 (0.99%)
	Crits: 23 (37.70%)
	Combat Crits: 23 (37.70%)
	Averages: (2523)
		Non-crit: 2311, crit: 2874, effective: 1235, overall: 2523
		Combat: Non-crit: 2311, crit: 2874, effective: 1235, overall: 2523
	Overheals: (51.05%)
		Non-crit: count: 25, total: 49527, ave: 1981
		Crit: count: 14, total: 29059, ave: 2075
		Combat Non-crit: count: 25, total: 49527, ave: 1981
		Combat Crit: count: 14, total: 29059, ave: 2075
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat with Healing Way count: 0 ave effective: 0, ave total: 0
	Combat without Healing Way count: 61 ave effective: 1235, ave total: 2523
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.3543
		1 SP = 0.0936146650540275
		1 crit rating = 1.24665405475131
		1 int = 0.37774358296526
"Lifeblood"_hot: hits: 7, effective healing: 3263 (0.03% of player's overall)
	Combat: hits: 7, effective healing: 3263 (0.03%)
	Total (raw) healing: 3263 (0.02% of player's overall)
	Combat: Total healing: 3263 (0.02%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (466)
		Non-crit: 466, crit: 0, effective: 466, overall: 466
		Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0271 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0631 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0849 mp5
The weight of 1 int worth of mana pool is: 0.0779
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1034 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 4526, total mana restored: 256203 (41.51% of overall)
	Combat count: 4370, mana restored: 247252 (41.61%)
	Ave: total: 56, in combat: 56
	Overall in combat mp5: 125.15
	Replenishment uptime in overall combat: 44.24%
	Replenishment uptime in intense fight: 79.11%
	Mana pool based on replenishment: 22631
	MP5 increased by:
		1 int = 0.163168 mp5 (0.206250 theoretical)
"Water Shield": count: 467, total mana restored: 249845 (40.48% of overall)
	Combat count: 454, mana restored: 242890 (40.87%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 122.94
	In combat uptime: 1 hour 53 mins 17 secs  (68.82%)
	Passive mp5: 75.6972
	Procs from damage/debuffs: 106
	MP5 from Improved Water Shield: 94.2365
	Procs from Improved Water Shield in combat: 348
		out of 992 procs possible, proc rate: 35.07%
	MP5 increased by:
		1 crit rating = 0.0585354869110189 mp5 
		1 int = 0.0177366001996401 mp5 
"Mana Restore": count: 91, total mana restored: 54600 (8.85% of overall)
	Combat count: 84, mana restored: 50400 (8.48%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 25.51
"Mana Tide Totem": count: 24, total mana restored: 31860 (5.16% of overall)
	Combat count: 24, mana restored: 31860 (5.36%)
	Ave: total: 1327, in combat: 1327
	Overall in combat mp5: 16.13
	Mana Tide usage in overall combat: 18.22%
	Shaman's Mana Tide usage in intense fight: 75.23%
	MP5 increased by:
		1 int = 0.049649 mp5 (0.066000 theoretical 5 min cooldown)
"Restore Mana": count: 3, total mana restored: 12802 (2.07% of overall)
	Combat count: 3, mana restored: 12802 (2.15%)
	Ave: total: 4267, in combat: 4267
	Overall in combat mp5: 6.48
"Revitalize": count: 34, total mana restored: 7675 (1.24% of overall)
	Combat count: 33, mana restored: 7444 (1.25%)
	Ave: total: 225, in combat: 225
	Overall in combat mp5: 3.77
"Totemic Call": count: 43, total mana restored: 4279 (0.69% of overall)
	Combat count: 15, mana restored: 1625 (0.27%)
	Ave: total: 99, in combat: 108
	Overall in combat mp5: 0.82


Total mp5 above character sheet (in raid): 300.80 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 963
	Ancestral Knowlege granting on ave: 96 int
	HEP per point: 14.2510
	HEP: 71.2552
Thundering Strikes talent points: 5
	HEP per point: 47.9334
	HEP: 239.6672
Improved Shields talent points: 3
	Water Shield Combat MP5: 14.75
	Water Shield Combat HEP: 13.55
	Water Shield Intense Fight MP5: 23.34
	Water Shield Intense Fight HEP: 21.43
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 104
		With 1 talent points: 82
		With 2 talent points: 69
	Casts saved with 2 points in Improved Earth shield: 35
	Global cooldown time: 1.27
	Combat time saved: 44 secs 
	Combat effective gained by fewer refreshes: 47695
	Combat HPS gained: 4.8283
	HEP: 14.4038
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 567 effective: 59018 (0.55%)
		Combat count: 567, effective: 59018 (0.56%), hps: 5.9746
		HEP: 17.8233
	Point 2 provided benefit count: 563 effective: 58235 (0.54%)
		Combat count: 563, effective: 58235 (0.55%), hps: 5.8953
		HEP: 17.5867
	Point 3 provided benefit count: 554 effective: 57458 (0.53%)
		Combat count: 554, effective: 57458 (0.54%), hps: 5.8166
		HEP: 17.3520
	Point 4 provided benefit count: 548 effective: 56307 (0.52%)
		Combat count: 548, effective: 56307 (0.53%), hps: 5.7001
		HEP: 17.0043
	Point 5 provided benefit count: 537 effective: 55371 (0.51%)
		Combat count: 537, effective: 55371 (0.52%), hps: 5.6053
		HEP: 16.7217
	Combat Total Earth Shield improved effective: 286390 (2.71%)
		HEP: 86.4880
	Improved Shields ave point HEP: 24.44
	Improved Earth Shield ave point HEP: 24.50
	Improved Shields and Improved Earth Shield total HEP: 122.33
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 123.8579
	Healing Wave HPS increase 5 points: 619.2894
	Combat time saved: 38 secs 
	Combat effective gained by saved time: 41217
	Combat HPS gained: 4.1725
	HEP per point: 2.4895
	HEP: 12.4474
Tidal Focus talent points: 5
	Combat heal mana used: 1173951
	Mana saved with Tidal Focus: 58697
	Combat MP5 per point: 5.9420, HEP: 5.4564
	Total Combat MP5: 29.7102, HEP: 27.2819
	Intense Fight MP5 per point: 10.1908, HEP: 9.3578
	Intense Fight MP5: 50.9539, HEP: 46.7892
Improved Water Shield talent points: 3
	Combat MP5 per point: 31.4122, HEP: 28.8447
	Total Combat MP5: 94.2365, HEP: 86.5341
	Intense Fight per point MP5: 43.60, HEP: 40.04
	Intense Fight MP5: 130.80, HEP: 120.11
	Number of Water Shield charges used in combat: 348
	Combat Water Shield refreshes needed: 87
	Global cooldown time: 1.27
	Combat time needed to refresh: 1 min 50 secs 
	Combat HEP: 50.7304, per point: 16.9101
	Intense HEP: 84.3036, per point: 28.1012
Tidal Force talent points: 1
	Tidal Force used 17 times
	Combat Not using Tidal Force: crits: 405, crit rate: 35.31%
	Combat Using Tidal Force: crits: 48, crit rate: 76.19%
		Combat Dose 3: crit rate: 94.12%
		Combat Dose 2: crit rate: 68.97%
		Combat Dose 1: crit rate: 70.59%
	Overall crit increase: 1.0361%
	HEP: 49.6626
Tidal Mastery talent points: 5
	HEP per point: 47.9334
	Total HEP: 239.6672
Restorative Totems talent points: 3
	Point 1 provided benefit count: 736 effective: 28863 (0.27%)
		Combat count: 717, effective: 28142 (0.27%), hps: 2.8489
		HEP: 8.4988
	Point 2 provided benefit count: 720 effective: 28319 (0.26%)
		Combat count: 702, effective: 27621 (0.26%), hps: 2.7961
		HEP: 8.3414
	Point 3 provided benefit count: 706 effective: 27945 (0.26%)
		Combat count: 689, effective: 27279 (0.26%), hps: 2.7616
		HEP: 8.2382
	Combat Total Healing Stream improved effective: 83043 (0.79%)
		HEP: 25.0785
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 17 times
	Nature's Swiftness Heal Count: 16, Effective: 214102, total: 275732
		Combat Count: 16, Effective: 214102 (2.02%), total: 275732 (1.77%)
	Spell report:
		"Ancestral Awakening":
			Count: 14, Effective: 46306, total: 59289
			Combat Count: 14, Effective: 46306, total: 59289
		"Healing Wave":
			Count: 16, Effective: 167796, total: 216443
			Combat Count: 16, Effective: 167796, total: 216443
	Average effective hps: 10512.5906, total hps: 13538.6762
	HEP: 64.6572
Talent Points in Purification: 5
	Point 1 provided benefit count: 4594 effective: 164125 (1.52%)
		Combat count: 4464, effective: 160474 (1.52%), hps: 16.2450
		HEP: 48.4620
	Point 2 provided benefit count: 4571 effective: 161907 (1.50%)
		Combat count: 4441, effective: 158256 (1.50%), hps: 16.0205
		HEP: 47.7922
	Point 3 provided benefit count: 4546 effective: 160212 (1.48%)
		Combat count: 4416, effective: 156562 (1.48%), hps: 15.8491
		HEP: 47.2807
	Point 4 provided benefit count: 4529 effective: 159121 (1.47%)
		Combat count: 4400, effective: 155526 (1.47%), hps: 15.7442
		HEP: 46.9678
	Point 5 provided benefit count: 4513 effective: 157855 (1.46%)
		Combat count: 4385, effective: 154396 (1.46%), hps: 15.6298
		HEP: 46.6267
	Combat Total Purification effective: 785215 (7.42%)
		HEP: 237.1293
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 81, restored mana: 88675
		Overall MP5: 44.8835
		Overall HEP: 41.2150
		Intense fight MP5: 156.9827
		Intense fight HEP: 144.1517
	Self report:
		Combat: Count: 24, restored mana: 31860 (5.3612%)
		Overall MP5: 16.1262
		Overall HEP: 14.8081
		Intense fight MP5: 69.3953
		Intense fight HEP: 63.7233
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 95.8669
	Blessing of Eternals earthliving weapon proc rate: 4.5695%
	Increased earthliving HEP per point: 12.1499
	Total HEP per point: 108.0168
	Total HEP: 216.0336
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 301 effective: 116248 (1.08%)
		Combat count: 287, effective: 110767 (1.05%), hps: 11.2131
		HEP: 33.4509
	Point 2 provided benefit count: 287 effective: 104159 (0.97%)
		Combat count: 273, effective: 98891 (0.94%), hps: 10.0110
		HEP: 29.8645
	Combat Total Improved Chain Heal effective: 209658 (1.98%)
		HEP: 63.3154
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 963
	1 int = 0.1500 SP
	963 int = 144.4909 SP
	HEP per point = 48.1636
	HEP = 144.4909
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 390 effective: 271004 (2.51%)
		Combat count: 385, effective: 268657 (2.54%), hps: 27.1967
		HEP: 81.1327
	Point 2 provided benefit count: 368 effective: 255448 (2.37%)
		Combat count: 363, effective: 253102 (2.39%), hps: 25.6220
		HEP: 76.4351
	Point 3 provided benefit count: 354 effective: 243148 (2.25%)
		Combat count: 349, effective: 241247 (2.28%), hps: 24.4218
		HEP: 72.8549
	Combat Total Ancestral Awakening effective: 763007 (7.21%)
		HEP: 230.4228
Earth Shield talent points: 1
	Combat uptime: 1 hour 44 mins 16 secs  (63.3311%)
	Combat base talent effective: 1341925 (12.69%)
	Combat HPS increase: 135.8452
	HEP: 405.2514
Tidal Waves talent points: 5
	Buff applied count: 289, refreshed: 328
	Time saved: 22 secs 
		Combat time saved: 22 secs 
	Combat HPS increase from time saved: 2.4868
	Time Saved HEP: 7.4186
	Tidal waves effective: 127344 (1.2041%)
	Combat effective healing hps: 12.8913
	Effective healing HEP: 38.4571
	Tidal Waves hps: 15.3781, per point: 3.0756
	Tidal Waves HEP: 45.8757, per point: 9.1751
Riptide talent points: 1
	Riptide w/ hot effective: 2437619 (22.59%), total: 3242300 (20.24%)
		Combat effective: 2352748 (22.25%), total: 3092261 (19.82%)
	Chain heal increase casts: 2, effective: 3224 (0.03%), total: 3555 (0.02%)
		Combat casts: 2, effective: 3224 (0.03%), total: 3555 (0.02%)
	Combined effective: 2440843 (22.62%), total: 3245855 (20.26%)
		Combat effective: 2355972 (22.28%), total: 3095816 (19.84%)
	Combat HPS increase: 238.4988
	HEP: 711.4861

--------------------
Current glyph report:

Glyph of Healing Wave:
	Count: 61, effective: 75366 (0.70%), total: 153952 (0.96%)
		Combat count: 61, effective: 75366 (0.71%)
		  total: 153952 (0.99%)
	Glyph of Healing Wave Combat hps: 751.3860
	Combat HPS increase: 7.6294
	HEP: 22.7600
Glyph of Earth Shield:
	Combat count: 530, effective: 266357 (2.52% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 45.9745
	Combat HPS increase: 26.9637
	HEP: 80.4378
Glyph of Riptide:
	Extra riptide time: 41 mins 10 secs 
		Combat Extra time: 27 mins 58 secs 
	Riptide lasted into glyph time 449 times (79.8932%)
	Count: 276, effective: 238183 (2.21%), total: 257132 (1.60%)
		Combat count: 273, effective: 236035 (2.23%),
		  total: 254596 (1.63%)
	Overhealing ticks that did not tick: 547
		Combat ticks: 286
	Total healing w/ overheal ticks: 765211 (4.63%)
		Combat: 521156 (3.28%)
	Total Overhealing w/ overheal ticks: 527028 (68.87%)
		Combat: 285121 (54.71%)
	Combat HPS increase: 23.8942
	HEP: 71.2808
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 48 secs 
	Combat HPS increase: 5.2192
	HEP: 15.5698

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 68.8156%
		Combat mana restored from passive mp5: 13595
		Combat passive MP5: 6.8816, HEP: 6.3191
		Combat Orb MP5: 9.8353, HEP: 9.0314
		Combat passive+Orb MP5: 16.72, HEP: 15.35
	Intense fight:
		Intense fight Water Shield uptime: 77.8977%
		Intense fight mana restored from passive mp5: 1242
		Intense fight passive MP5: 7.7898, HEP: 7.1531
		Intense Fight Orb MP5: 15.5616, HEP: 14.2897
		Intense Fight passive+Orb MP5: 23.3514, HEP: 21.4428
Tier 7 4-piece:
	Effective: 86241 (0.80%), Total: 174814 (1.09%)
		Combat Effective: 83322 (0.79%), Total: 170402 (1.09%)
	Combat HPS: 8.4348
	HEP: 25.1627

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3352 hps)
1 Crit rating = 0.9903 SP (0.3320 hps)
1 Haste rating = 1.2231 SP (0.4100 hps)
1 INT = 0.4501 SP (0.1509 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0585 mp5
1 Haste rating = -0.4533 mp5
1 INT = 0.3154 mp5
1 Mana = 0.0051 mp5
Total mana regen points needed from gear: 595.35

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9183 (calculated)
1 mana = 0.0047
1 Haste rating = 1.0319
1 Crit rating = 1.0441
1 INT = 0.7397 (actual)
1 INT = 0.9689 (max theoretical)

Insightful Earthsiege Diamond HEP: 38.9594
GAME_VERSION = 3.1.0
PLAYER_NAME = Cudor
RACE = Draenei
BUFF_MP5 = 0
SET_BONUS = 7_4
CALC_MP5 = 1
SPELL_POWER = 1891
HASTE_RATING = 385
MIN_MANA = 1000
MP5_VALUE = 2
CONVECTION = 0
ENHANCING_TOTEMS = 0
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 3
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 0
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 0
GLYPH_WATER_MASTERY = 0
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 1
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 1
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 0
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 0
IMPROVED_BLESSING_OF_WISDOM = 2
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 40
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0.1
ARMOR_HEP = 0.01
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 2500
 
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Old 05/07/09, 2:08 PM   #36
Zibary
Glass Joe
 
Troll Shaman
 
Uldum
2009-05-06 ulduar heroic (and some vault at the end)
World of Logs - Real Time Raid Analysis

thorim, mimiron and freya (some 1x tree hard-mode attempts) with vault at the end

1 resto shaman
1 disc priest
1 holy priest (sometimes 2)
2 holy paladins (sometimes 1)
1 resto druid
(6-7 healers total)

i have a standard spec; no healing Way
[Glyph of Riptide]
[Glyph of Lesser Healing Wave]
[Glyph of Chain Heal]

results:
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9471 (calculated)
1 mana = 0.0049
1 Haste rating = 0.6788
1 Crit rating = 0.8844
1 INT = 0.7106 (actual)
1 INT = 1.0078 (max theoretical)
full output:
shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 10 mins 17 secs 
Evaluating heals for Zibary:
Effective healing: 9068470
Total healing: 20100390
Total time spent healing: 47 mins 23 secs  (18.9373% of log file time)
Time in combat: 2 hours 13 mins 58 secs  (53.53%)
Time alive in combat: 2 hours 6 mins 35 secs  (94.49%)
Longest fight: 15 mins 57 secs 
Effective in combat healing: 8805501
Total in combat healing: 19426698
Total in combat time spent healing: 45 mins 58 secs  (34.3120% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 1 min 6 secs  (90.40%)
	Blessing of Wisdom uptime: 1 hour 40 mins 1 sec  (79.01%)
	Mana Spring Totem uptime: 8 mins 25 secs  (6.29%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 44 mins 39 secs  (78.11%)
	Blessing of Kings uptime: 1 hour 48 mins 10 secs  (85.45%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 55 mins 45 secs  (91.44%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 38 mins 24 secs  (77.73%)
	Moonkin Aura/Elemental Oath crit buff uptime: 12 mins 24 secs  (9.80%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 1 hour 33 mins 23 secs  (73.77%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 33 mins 23 secs  (73.77%)
	Wrath of Air buff uptime: 1 hour 33 mins 38 secs  (69.89%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 45 mins 12 secs  (83.11%)
	Fortitude uptime: 1 hour 59 mins 45 secs  (94.60%)
	"Bloodlust" (983 haste rating) buff uptime: 7 mins 19 secs  (5.79%)
	"Energy Siphon" (408 sp) buff uptime: 18 mins 24 secs  (14.55%)

Totem Report for Zibary:
	"Searing Totem" uptime: 4 mins 29 secs  (3.55%)
	"Fire Elemental Totem" uptime: 3 mins 45 secs  (2.97%)
	"Healing Stream Totem" uptime: 1 hour 7 mins 48 secs  (53.57%)
	"Mana Tide Totem" uptime: 1 min 31 secs  (1.20%)
	"Grounding Totem" uptime: 45 secs  (0.59%)
	"Stoneskin Totem" uptime: 1 hour 16 mins 17 secs  (60.27%)
	"Wrath of Air Totem" uptime: 1 hour 21 mins 13 secs  (64.17%)
	"Mana Spring Totem" uptime: 8 mins 25 secs  (6.66%)
	"Flametongue Totem" uptime: 1 hour 4 mins 2 secs  (50.58%)

Total mana used: 1319251
Total mana restored (not including gear): 634327
In combat mana used: 1274944
In combat mana restored (not including gear): 612289
Mana used in most mana intensive fight: 97888
	Start Time: 5/7 00:04:40.947
	Duration of that fight: 7 mins 14 secs 
	Mana pool for that fight: 26800
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1066.71390658275
	Tidal Focus mana saved: 5273.002
	Mana restored that fight by abilities: 40679
		from Replenishment: 22885 (75.23% uptime)
		from Improved Water Shield: 8560
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 8025
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 0
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: No
	Water Shield uptime: 6 mins 45 secs  (93.23%)
	MP5 from Water Shield: 102.556446190458
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 149.547279512188
	MP5 (including Int/crit) needed naked: 596.849255373161
		Sources of mana naked:
		Mana Pool unbuffed: 6156
		Mana from Blessing of Kings on base int: 204
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.01%
		Crit % buffed: 17.90%
		Replenishment: 6847.38
		Improved Water Shield: 4136.5857189531
		Water Shield damage procs: 8025
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 1209
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 102.556446190458 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.947122050147834

Mana Used Report: (sorted by total)
"Chain Heal": count: 842, total mana used: 605398 (45.89% of overall)
	In combat count: 821, mana used: 590299 (46.30%)
"Lesser Healing Wave": count: 506, total mana used: 316756 (24.01% of overall)
	In combat count: 505, mana used: 316130 (24.80%)
"Riptide": count: 345, total mana used: 259095 (19.64% of overall)
	In combat count: 339, mana used: 254589 (19.97%)
"Earth Shield": count: 76, total mana used: 47576 (3.61% of overall)
	In combat count: 66, mana used: 41316 (3.24%)
"Wrath of Air Totem": count: 52, total mana used: 25116 (1.90% of overall)
	In combat count: 40, mana used: 19320 (1.52%)
"Stoneskin Totem": count: 40, total mana used: 17560 (1.33% of overall)
	In combat count: 29, mana used: 12731 (1.00%)
"Flametongue Totem": count: 30, total mana used: 14490 (1.10% of overall)
	In combat count: 21, mana used: 10143 (0.80%)
"Healing Wave": count: 8, total mana used: 8352 (0.63% of overall)
	In combat count: 8, mana used: 8352 (0.66%)
"Healing Stream Totem": count: 37, total mana used: 4847 (0.37% of overall)
	In combat count: 27, mana used: 3537 (0.28%)
"Lightning Bolt": count: 9, total mana used: 3951 (0.30% of overall)
	In combat count: 9, mana used: 3951 (0.31%)
"Fire Elemental Totem": count: 3, total mana used: 3033 (0.23% of overall)
	In combat count: 3, mana used: 3033 (0.24%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.22% of overall)
	In combat count: 7, mana used: 1841 (0.14%)
"Bloodlust": count: 2, total mana used: 2284 (0.17% of overall)
	In combat count: 2, mana used: 2284 (0.18%)
"Flame Shock": count: 3, total mana used: 2241 (0.17% of overall)
	In combat count: 3, mana used: 2241 (0.18%)
"Searing Totem": count: 6, total mana used: 1842 (0.14% of overall)
	In combat count: 5, mana used: 1535 (0.12%)
"Earth Shock": count: 2, total mana used: 1582 (0.12% of overall)
	In combat count: 2, mana used: 1582 (0.12%)
"Mana Spring Totem": count: 7, total mana used: 1225 (0.09% of overall)
	In combat count: 6, mana used: 1050 (0.08%)
"Frost Shock": count: 1, total mana used: 791 (0.06% of overall)
	In combat count: 1, mana used: 791 (0.06%)
"Grounding Totem": count: 1, total mana used: 219 (0.02% of overall)
	In combat count: 1, mana used: 219 (0.02%)

Healing Report (sorted by effective):
"Chain Heal": hits: 1967, effective healing: 4029608 (44.44% of player's overall)
	Combat: hits: 1897, effective healing: 3846805 (43.69%)
	Total (raw) healing: 10002416 (49.76% of player's overall)
	Combat: Total healing: 9763890 (50.26%)
	Crits: 649 (32.99%)
	Combat Crits: 630 (33.21%)
	Averages: (5085)
		Non-crit: 4411, crit: 6460, effective: 2048, overall: 5085
		Combat: Non-crit: 4467, crit: 6520, effective: 2027, overall: 5147
	Overheals: (59.71%)
		Non-crit: count: 774, total: 3386545, ave: 4375
		Crit: count: 398, total: 2586263, ave: 6498
		Combat Non-crit: count: 762, total: 3357768, ave: 4406
		Combat Crit: count: 392, total: 2559317, ave: 6528
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total cast time: 26 mins 25 secs 
		Combat cast time: 25 mins 45 secs 
	Combat Average cast time: 1.88
	Haste capped casts count: 4 (0.48%)
		Combat count: 4 (0.49%)
	Earthliving:
		Total Duration: 1 hour 13 mins 5 secs 
		Ticks: 500, effective: 328864, total: 360984
		Combat Duration: 1 hour 9 mins 50 secs 
		Combat Ticks: 477, effective: 313962, total: 345952
	With Ancestral and Earthliving:
		Effective: 4358472 (48.06%), Total: 10363400 (51.56%)
		Combat Effective: 4160767 (47.25%), Total: 10109842 (52.04%)
	Number of Chain Heal casts started: 939 (10.44% canceled)
	Initial target hits: 841, crits: 271 (32.22%),
	  riptide: 7 (0.83%)
		combat hits: 820, crits: 264 (32.20%),
		  riptide: 7 (0.85%)
		Effective: 1840131 (45.67%), Total: 6840770 (68.39%)
			combat Effective: 1750103 (45.49%), Total: 6698506 (68.60%)
		Ave: non crit: 6955, crit: 10612, effective: 2188, overall: 8134
			combat non crit: 6986, crit: 10659, effective: 2134, overall: 8168
		Overheals non-crit count: 480, non-crit ave over: 5885
			combat non-crit count: 473, non-crit ave over: 5919
		Overheals crit count: 240, crit ave over: 9065
			combat crit count: 234, crit ave over: 9182
		Overhealed amount: 5000639 (73.10%)
			combat amount: 4948403 (73.87%)
	Second target hits: 547 (65.04% bounced), crits: 173 (31.63%),
	  riptide: 3 (0.55%)
		combat hits: 528 (64.39% bounced), crits: 170 (32.20%),
		  riptide: 3 (0.57%)
		Effective: 1460087 (36.23%), Total: 2206320 (22.06%)
			combat Effective: 1404713 (36.52%), Total: 2148210 (22.00%)
		Ave: non crit: 3504, crit: 5176, effective: 2669, overall: 4033
			combat non crit: 3529, crit: 5203, effective: 2660, overall: 4068
		Overheals non-crit count: 167, non-crit ave over: 2519
			combat non-crit count: 164, non-crit ave over: 2548
		Overheals crit count: 97, crit ave over: 3355
			combat crit count: 97, crit ave over: 3355
		Overhealed amount: 746233 (33.82%)
			combat amount: 743497 (34.61%)
	Third target hits: 350 (41.62% bounced), crits: 118 (33.71%),
	  riptide: 1 (0.29%)
		combat hits: 334 (40.73% bounced), crits: 116 (34.73%),
		  riptide: 1 (0.30%)
		Effective: 529100 (13.13%), Total: 717493 (7.17%)
			combat Effective: 503872 (13.10%), Total: 692233 (7.09%)
		Ave: non crit: 1768, crit: 2604, effective: 1511, overall: 2049
			combat non crit: 1785, crit: 2611, effective: 1508, overall: 2072
		Overheals non-crit count: 92, non-crit ave over: 1290
			combat non-crit count: 91, non-crit ave over: 1304
		Overheals crit count: 43, crit ave over: 1620
			combat crit count: 43, crit ave over: 1620
		Overhealed amount: 188393 (26.26%)
			combat amount: 188361 (27.21%)
	Fourth target hits: 228 (27.11% bounced), crits: 87 (38.16%),
	  riptide: 0 (0.00%)
		combat hits: 214 (26.10% bounced), crits: 80 (37.38%),
		  riptide: 0 (0.00%)
		Effective: 200290 (4.97%), Total: 237833 (2.38%)
			combat Effective: 188117 (4.89%), Total: 224941 (2.30%)
		Ave: non crit: 879, crit: 1308, effective: 878, overall: 1043
			combat non crit: 887, crit: 1325, effective: 879, overall: 1051
		Overheals non-crit count: 35, non-crit ave over: 631
			combat non-crit count: 34, non-crit ave over: 628
		Overheals crit count: 18, crit ave over: 858
			combat crit count: 18, crit ave over: 858
		Overhealed amount: 37543 (15.79%)
			combat amount: 36824 (16.37%)
	Glyph of Chain heal: effective: 200290 (2.21% of total effective)
		combat effective: 188117 (2.14% of combat effective)
	Processed by cast: 689, time: 147, less accurate: order: 3, count: 1
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.437824
			(0.1545 + 0.1830 + 0.0713 + 0.0291)
		1 Haste rating = 0.321202126263949
		1 crit rating = 0.308667216267478
			(0.0658 + 0.1071 + 0.0890 + 0.0467)
		1 int = 0.102030545265538
			(0.0218 + 0.0354 + 0.0294 + 0.0154)
"Lesser Healing Wave": hits: 506, effective healing: 1304135 (14.38% of player's overall)
	Combat: hits: 505, effective healing: 1297305 (14.73%)
	Total (raw) healing: 3054849 (15.20% of player's overall)
	Combat: Total healing: 3048019 (15.69%)
	Crits: 170 (33.60%)
	Combat Crits: 169 (33.47%)
	Averages: (6037)
		Non-crit: 5145, crit: 7799, effective: 2577, overall: 6037
		Combat: Non-crit: 5145, crit: 7805, effective: 2568, overall: 6035
	Overheals: (57.31%)
		Non-crit: count: 210, total: 924425, ave: 4402
		Crit: count: 133, total: 826289, ave: 6212
		Combat Non-crit: count: 210, total: 924425, ave: 4402
		Combat Crit: count: 133, total: 826289, ave: 6212
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 9 mins 52 secs 
		Combat cast time: 9 mins 51 secs 
	Combat Average cast time: 1.17
	Haste capped casts count: 40 (7.91%)
		Combat count: 40 (7.92%)
	Ancestral:
		Procs: 152, effective: 288845, total: 382022
		Combat Procs: 150, effective: 284149, total: 377326
	Earthliving:
		Total Duration: 15 mins 44 secs 
		Ticks: 95, effective: 65098, total: 69086
		Combat Duration: 15 mins 37 secs 
		Combat Ticks: 95, effective: 65098, total: 69086
	With Ancestral and Earthliving:
		Effective: 1658078 (18.28%), Total: 3505957 (17.44%)
		Combat Effective: 1646552 (18.70%), Total: 3494431 (17.99%)
	Tidal waves count: 236, time saved: 0 sec 
		Combat count: 236, time saved: 0 sec 
	Tidal waves effective: 46940, total: 154133
		Combat effective: 46940, total: 154133
	Glyph of Lesser Healing Wave count: 163 (32.21%)
		Combat count: 163 (32.28%)
	Without glyph count: 343 (67.79%)
		Combat count: 342 (67.72%)
	Ave with Glyph effective: 2506, total: 6841
		Combat ave effective: 2506, total: 6841
	Ave without Glyph effective: 2610, total: 5654
		Combat ave effective: 2598, total: 5651
	Glyph added effective: 51882, total: 185868
		Combat effective: 51882, total: 185868
	HPS increased by:
		SP coefficient with current set/talents: 1.0635
		1 SP = 0.3237238512115
		1 Haste rating = 0.606017338894738
		1 crit rating = 0.449348103069067
		1 int = 0.148532884459109
"Earth Shield": hits: 453, effective healing: 982502 (10.83% of player's overall)
	Combat: hits: 453, effective healing: 982502 (11.16%)
	Total (raw) healing: 1204549 (5.99% of player's overall)
	Combat: Total healing: 1204549 (6.20%)
	Crits: 139 (30.68%)
	Combat Crits: 139 (30.68%)
	Averages: (2659)
		Non-crit: 2307, crit: 3453, effective: 2168, overall: 2659
		Combat: Non-crit: 2307, crit: 3453, effective: 2168, overall: 2659
	Overheals: (18.43%)
		Non-crit: count: 71, total: 119173, ave: 1678
		Crit: count: 49, total: 102874, ave: 2099
		Combat Non-crit: count: 71, total: 119173, ave: 1678
		Combat Crit: count: 49, total: 102874, ave: 2099
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.18
	Earth shield average time between procs: 7.93 secs
		in combat: 7.93 secs
	Combat uptime: 1 hour 17 mins 13 secs  (61.0036%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7393
		1 SP = 0.077759551844412
		1 crit rating = 0.0215544851419686
		1 int = 0.00712487674767266
"Riptide": hits: 345, effective healing: 866411 (9.55% of player's overall)
	Combat: hits: 339, effective healing: 852020 (9.68%)
	Total (raw) healing: 1216893 (6.05% of player's overall)
	Combat: Total healing: 1199641 (6.18%)
	Crits: 100 (28.99%)
	Combat Crits: 100 (29.50%)
	Averages: (3527)
		Non-crit: 3119, crit: 4557, effective: 2511, overall: 3527
		Combat: Non-crit: 3125, crit: 4557, effective: 2513, overall: 3538
	Overheals: (28.80%)
		Non-crit: count: 78, total: 203142, ave: 2604
		Crit: count: 40, total: 147340, ave: 3683
		Combat Non-crit: count: 77, total: 200281, ave: 2601
		Combat Crit: count: 40, total: 147340, ave: 3683
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 6 mins 42 secs 
		Combat GCD time: 6 mins 35 secs 
	Combat Average GCD time: 1.17
	Haste capped casts count: 28 (8.12%)
		Combat count: 28 (8.26%)
	Ancestral:
		Procs: 110, effective: 127555, total: 166838
		Combat Procs: 109, effective: 126356, total: 165639
	Earthliving:
		Total Duration: 14 mins 31 secs 
		Ticks: 93, effective: 63304, total: 66287
		Combat Duration: 13 mins 56 secs 
		Combat Ticks: 90, effective: 61470, total: 64453
	With Ancestral and Earthliving:
		Effective: 1057270 (11.66%), Total: 1450018 (7.21%)
		Combat Effective: 1039846 (11.81%), Total: 1429733 (7.36%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.280925455049724
		1 crit rating = 0.366161160918657
		1 int = 0.121035279856928
"Riptide"_hot: hits: 569, effective healing: 501211 (5.53% of player's overall)
	Combat: hits: 547, effective healing: 484549 (5.50%)
	Total (raw) healing: 538671 (2.68% of player's overall)
	Combat: Total healing: 520178 (2.68%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (946)
		Non-crit: 946, crit: 0, effective: 880, overall: 946
		Combat: Non-crit: 950, crit: 0, effective: 885, overall: 950
	Overheals: (6.95%)
		Non-crit: count: 78, total: 37460, ave: 480
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 75, total: 35629, ave: 475
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 305, refresh count: 20
		Total Duration: 1 hour 30 mins 20 secs 
			Combat Duration: 1 hour 25 mins 36 secs 
		Overhealing ticks that did not tick: 1237
			Combat ticks: 1165
		Total healing w/ overheal ticks: 1710485 (8.04%)
			Combat: 1628218 (7.93%)
		Actual Overhealing: 1209274 (70.70%)
			Combat: 1143669 (70.24%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0594817794028032
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 689, effective healing: 458020 (5.05% of player's overall)
	Combat: hits: 663, effective healing: 441284 (5.01%)
	Total (raw) healing: 497111 (2.47% of player's overall)
	Combat: Total healing: 480245 (2.47%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (721)
		Non-crit: 721, crit: 0, effective: 664, overall: 721
		Combat: Non-crit: 724, crit: 0, effective: 665, overall: 724
	Overheals: (7.86%)
		Non-crit: count: 89, total: 39091, ave: 439
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 88, total: 38961, ave: 442
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 1 min 6 secs  (90.40%)
	Earthliving applied count: 495, refresh count: 84
	Earthliving proc rate when ELW is applied: 20.5392%
	Earthliving proc rate overall: 20.5028%
		Total Duration: 1 hour 43 mins 32 secs 
			Combat Duration: 1 hour 39 mins 36 secs 
		Overhealing ticks that did not tick: 1381
			Combat ticks: 1329
		Total healing w/ overheal ticks: 1494056 (7.08%)
			Combat: 1442971 (7.08%)
		Actual Overhealing: 1036036 (69.34%)
			Combat: 1001687 (69.42%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.217511312217195
		1 crit rating = 0
		1 int = 0
"Healing Stream Totem"_hot: hits: 7259, effective healing: 456423 (5.03% of player's overall)
	Combat: hits: 6290, effective healing: 436771 (4.96%)
	Total (raw) healing: 2957219 (14.71% of player's overall)
	Combat: Total healing: 2587389 (13.32%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (407)
		Non-crit: 407, crit: 0, effective: 62, overall: 407
		Combat: Non-crit: 411, crit: 0, effective: 69, overall: 411
	Overheals: (84.57%)
		Non-crit: count: 6176, total: 2500796, ave: 404
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 5257, total: 2150618, ave: 409
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00764157233704292
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 262, effective healing: 416400 (4.59% of player's overall)
	Combat: hits: 259, effective healing: 410505 (4.66%)
	Total (raw) healing: 548860 (2.73% of player's overall)
	Combat: Total healing: 542965 (2.79%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2094)
		Non-crit: 2094, crit: 0, effective: 1589, overall: 2094
		Combat: Non-crit: 2096, crit: 0, effective: 1584, overall: 2096
	Overheals: (24.13%)
		Non-crit: count: 74, total: 132460, ave: 1790
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 74, total: 132460, ave: 1790
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
"Healing Wave": hits: 8, effective healing: 53760 (0.59% of player's overall)
	Combat: hits: 8, effective healing: 53760 (0.61%)
	Total (raw) healing: 79822 (0.40% of player's overall)
	Combat: Total healing: 79822 (0.41%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (9977)
		Non-crit: 9977, crit: 0, effective: 6720, overall: 9977
		Combat: Non-crit: 9977, crit: 0, effective: 6720, overall: 9977
	Overheals: (32.65%)
		Non-crit: count: 3, total: 26062, ave: 8687
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 3, total: 26062, ave: 8687
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 12 secs 
		Combat cast time: 12 secs 
	Combat Average cast time: 1.57
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 11 secs 
		Ticks: 1, effective: 754, total: 754
		Combat Duration: 11 secs 
		Combat Ticks: 1, effective: 754, total: 754
	With Ancestral and Earthliving:
		Effective: 54514 (0.60%), Total: 80576 (0.40%)
		Combat Effective: 54514 (0.62%), Total: 80576 (0.41%)
	Tidal waves count: 6, time saved: 3 secs 
		Combat count: 6, time saved: 3 secs 
	Tidal waves effective: 3184, total: 6641
		Combat effective: 3184, total: 6641
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 8 (100.00%)
		Combat count: 8 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 6720, total: 9977
		Combat ave effective: 6720, ave total: 9977
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.830635560420314
		1 Haste rating = 1.28119881988452
		1 crit rating = 0
		1 int = 0


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0321 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0602 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0940 mp5
The weight of 1 int worth of mana pool is: 0.0891
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2071 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 4519, total mana restored: 315769 (49.78% of overall)
	Combat count: 4363, mana restored: 305478 (49.89%)
	Ave: total: 69, in combat: 70
	Overall in combat mp5: 201.09
	Replenishment uptime in overall combat: 57.44%
	Replenishment uptime in intense fight: 75.23%
	Mana pool based on replenishment: 28006
	MP5 increased by:
		1 int = 0.169269 mp5 (0.225000 theoretical)
"Water Shield": count: 457, total mana restored: 244495 (38.54% of overall)
	Combat count: 451, mana restored: 241285 (39.41%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 158.83
	In combat uptime: 1 hour 47 mins 22 secs  (84.82%)
	Passive mp5: 93.2977
	Procs from damage/debuffs: 119
	MP5 from Improved Water Shield: 116.9248
	Procs from Improved Water Shield in combat: 332
		out of 649 procs possible, proc rate: 51.16%
	MP5 increased by:
		1 crit rating = 0.0497858414310802 mp5 
		1 int = 0.0164568061653652 mp5 
"Mana Tide Totem": count: 28, total mana restored: 46661 (7.36% of overall)
	Combat count: 28, mana restored: 46661 (7.62%)
	Ave: total: 1666, in combat: 1666
	Overall in combat mp5: 30.72
	Mana Tide usage in overall combat: 27.65%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.019907 mp5 (0.072000 theoretical 5 min cooldown)
"Hymn of Hope": count: 11, total mana restored: 9654 (1.52% of overall)
	Combat count: 4, mana restored: 3672 (0.60%)
	Ave: total: 877, in combat: 918
	Overall in combat mp5: 2.42
"Revitalize": count: 18, total mana restored: 4953 (0.78% of overall)
	Combat count: 18, mana restored: 4953 (0.81%)
	Ave: total: 275, in combat: 275
	Overall in combat mp5: 3.26
"Rapture": count: 9, total mana restored: 4833 (0.76% of overall)
	Combat count: 9, mana restored: 4833 (0.79%)
	Ave: total: 537, in combat: 537
	Overall in combat mp5: 3.18
"Restore Mana": count: 1, total mana restored: 4400 (0.69% of overall)
	Combat count: 1, mana restored: 4400 (0.72%)
	Ave: total: 4400, in combat: 4400
	Overall in combat mp5: 2.90
"Totemic Call": count: 38, total mana restored: 3474 (0.55% of overall)
	Combat count: 10, mana restored: 919 (0.15%)
	Ave: total: 91, in combat: 91
	Overall in combat mp5: 0.60
"Judgement of Wisdom": count: 1, total mana restored: 88 (0.01% of overall)
	Combat count: 1, mana restored: 88 (0.01%)
	Ave: total: 88, in combat: 88
	Overall in combat mp5: 0.06


Total mp5 above character sheet (in raid): 403.06 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1200
	Ancestral Knowlege granting on ave: 120 int
	HEP per point: 17.0677
	HEP: 85.3384
Thundering Strikes talent points: 5
	HEP per point: 40.6016
	HEP: 203.0078
Improved Shields talent points: 3
	Water Shield Combat MP5: 19.06
	Water Shield Combat HEP: 18.05
	Water Shield Intense Fight MP5: 22.89
	Water Shield Intense Fight HEP: 21.68
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 61
		With 1 talent points: 49
		With 2 talent points: 43
	Casts saved with 2 points in Improved Earth shield: 18
	Global cooldown time: 1.18
	Combat time saved: 21 secs 
	Combat effective gained by fewer refreshes: 24577
	Combat HPS gained: 3.2358
	HEP: 10.4745
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 348 effective: 36529 (0.40%)
		Combat count: 348, effective: 36529 (0.41%), hps: 4.8094
		HEP: 15.5682
	Point 2 provided benefit count: 347 effective: 36463 (0.40%)
		Combat count: 347, effective: 36463 (0.41%), hps: 4.8007
		HEP: 15.5400
	Point 3 provided benefit count: 345 effective: 36005 (0.40%)
		Combat count: 345, effective: 36005 (0.41%), hps: 4.7404
		HEP: 15.3448
	Point 4 provided benefit count: 341 effective: 35364 (0.39%)
		Combat count: 341, effective: 35364 (0.40%), hps: 4.6559
		HEP: 15.0715
	Point 5 provided benefit count: 335 effective: 34813 (0.38%)
		Combat count: 335, effective: 34813 (0.40%), hps: 4.5834
		HEP: 14.8368
	Combat Total Earth Shield improved effective: 179176 (2.03%)
		HEP: 76.3613
	Improved Shields ave point HEP: 22.50
	Improved Earth Shield ave point HEP: 20.51
	Improved Shields and Improved Earth Shield total HEP: 108.52
Elemental Weapons talent points: 2
	HEP per point: 15
	Total HEP: 30
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 77.2414
	Healing Wave HPS increase 5 points: 386.2069
	Combat time saved: 4 secs 
	Combat effective gained by saved time: 4637
	Combat HPS gained: 0.6105
	HEP per point: 0.3953
	HEP: 1.9763
Tidal Focus talent points: 5
	Combat heal mana used: 1339285
	Mana saved with Tidal Focus: 66964
	Combat MP5 per point: 8.8163, HEP: 8.3501
	Total Combat MP5: 44.0816, HEP: 41.7507
	Intense Fight MP5 per point: 12.1313, HEP: 11.4898
	Intense Fight MP5: 60.6563, HEP: 57.4490
Improved Water Shield talent points: 3
	Combat MP5 per point: 38.9749, HEP: 36.9140
	Total Combat MP5: 116.9248, HEP: 110.7420
	Intense Fight per point MP5: 32.82, HEP: 31.09
	Intense Fight MP5: 98.47, HEP: 93.26
	Number of Water Shield charges used in combat: 332
	Combat Water Shield refreshes needed: 83
	Global cooldown time: 1.18
	Combat time needed to refresh: 1 min 37 secs 
	Combat HEP: 62.4427, per point: 20.8142
	Intense HEP: 44.9613, per point: 14.9871
Tidal Force talent points: 1
	Tidal Force used 23 times
	Combat Not using Tidal Force: crits: 724, crit rate: 31.59%
	Combat Using Tidal Force: crits: 75, crit rate: 64.10%
		Combat Dose 3: crit rate: 75.31%
		Combat Dose 2: crit rate: 50.00%
		Combat Dose 1: crit rate: 36.67%
	Overall crit increase: 0.9827%
	HEP: 39.9001
Tidal Mastery talent points: 5
	HEP per point: 40.6016
	Total HEP: 203.0078
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1106 effective: 46595 (0.51%)
		Combat count: 1054, effective: 44551 (0.51%), hps: 5.8655
		HEP: 18.9870
	Point 2 provided benefit count: 1095 effective: 46177 (0.51%)
		Combat count: 1043, effective: 44160 (0.50%), hps: 5.8141
		HEP: 18.8204
	Point 3 provided benefit count: 1088 effective: 45876 (0.51%)
		Combat count: 1038, effective: 43912 (0.50%), hps: 5.7813
		HEP: 18.7145
	Combat Total Healing Stream improved effective: 132624 (1.51%)
		HEP: 56.5219
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 23 times
	Nature's Swiftness Heal Count: 23, Effective: 286045, total: 367823
		Combat Count: 22, Effective: 272702 (3.10%), total: 353884 (1.82%)
	Spell report:
		"Ancestral Awakening":
			Count: 1
			Combat Count: 1
		"Chain Heal":
			Count: 22, Effective: 286045, total: 357261
			Combat Count: 21, Effective: 272702, total: 343322
		"Lesser Healing Wave":
			Count: 1
			Combat Count: 1
	Average effective hps: 10524.3555, total hps: 13657.4027
	HEP: 116.2203
Silence report:
	Talent Points in Focused Mind: 0 (0% reduction)
	Silence count: 3, duration (with talent): 6 secs 
		Combat count: 3, duration (with talent): 6 secs  (0.0798%)
	Spell report:
		"Stormhammer": count: 3, duration: 6
		  dispels: 0, refreshes: 0
			Combat count: 3, duration: 6 (0.0798%)
			  dispels: 0, refreshes: 0
Talent Points in Purification: 5
	Point 1 provided benefit count: 3958 effective: 130304 (1.44%)
		Combat count: 3800, effective: 126208 (1.43%), hps: 16.6163
		HEP: 53.7877
	Point 2 provided benefit count: 3941 effective: 129132 (1.42%)
		Combat count: 3783, effective: 125143 (1.42%), hps: 16.4760
		HEP: 53.3336
	Point 3 provided benefit count: 3924 effective: 128088 (1.41%)
		Combat count: 3767, effective: 124155 (1.41%), hps: 16.3460
		HEP: 52.9128
	Point 4 provided benefit count: 3911 effective: 127286 (1.40%)
		Combat count: 3754, effective: 123360 (1.40%), hps: 16.2413
		HEP: 52.5737
	Point 5 provided benefit count: 3900 effective: 126243 (1.39%)
		Combat count: 3744, effective: 122364 (1.39%), hps: 16.1101
		HEP: 52.1493
	Combat Total Purification effective: 621232 (7.06%)
		HEP: 264.7571
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 80, restored mana: 113329
		Overall MP5: 74.6029
		Overall HEP: 70.6581
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 28, restored mana: 46661 (7.6207%)
		Overall MP5: 30.7163
		Overall HEP: 29.0921
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 81.2031
	Blessing of Eternals earthliving weapon proc rate: 0.5392%
	Increased earthliving HEP per point: 2.4686
	Total HEP per point: 83.6717
	Total HEP: 167.3434
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 867 effective: 239376 (2.64%)
		Combat count: 811, effective: 226882 (2.58%), hps: 29.8707
		HEP: 96.6930
	Point 2 provided benefit count: 827 effective: 223304 (2.46%)
		Combat count: 772, effective: 211721 (2.40%), hps: 27.8747
		HEP: 90.2317
	Combat Total Improved Chain Heal effective: 438604 (4.98%)
		HEP: 186.9247
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1200
	1 int = 0.1500 SP
	1200 int = 180.1500 SP
	HEP per point = 60.0500
	HEP = 180.1500
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 219 effective: 145700 (1.61%)
		Combat count: 216, effective: 143735 (1.63%), hps: 18.9238
		HEP: 61.2574
	Point 2 provided benefit count: 208 effective: 139492 (1.54%)
		Combat count: 205, effective: 137526 (1.56%), hps: 18.1064
		HEP: 58.6113
	Point 3 provided benefit count: 196 effective: 131207 (1.45%)
		Combat count: 193, effective: 129242 (1.47%), hps: 17.0157
		HEP: 55.0806
	Combat Total Ancestral Awakening effective: 410504 (4.66%)
		HEP: 174.9493
Earth Shield talent points: 1
	Combat uptime: 1 hour 17 mins 13 secs  (61.0036%)
	Combat base talent effective: 803326 (9.12%)
	Combat HPS increase: 105.7637
	HEP: 342.3620
Tidal Waves talent points: 5
	Buff applied count: 178, refreshed: 902
	Time saved: 3 secs 
		Combat time saved: 3 secs 
	Combat HPS increase from time saved: 0.5478
	Time Saved HEP: 1.7733
	Tidal waves effective: 50125 (0.5692%)
	Combat effective healing hps: 6.5993
	Effective healing HEP: 21.3623
	Tidal Waves hps: 7.1471, per point: 1.4294
	Tidal Waves HEP: 23.1356, per point: 4.6271
Riptide talent points: 1
	Riptide w/ hot effective: 1367622 (15.08%), total: 1755564 (8.73%)
		Combat effective: 1336569 (15.18%), total: 1719819 (8.85%)
	Chain heal increase casts: 7, effective: 2706 (0.03%), total: 3335 (0.02%)
		Combat casts: 7, effective: 2706 (0.03%), total: 3335 (0.02%)
	Combined effective: 1370328 (15.11%), total: 1758899 (8.75%)
		Combat effective: 1339275 (15.21%), total: 1723154 (8.87%)
	Combat HPS increase: 176.3252
	HEP: 570.7731

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 228, effective: 200290 (2.21%), total: 237833 (1.18%)
		Combat count: 214, effective: 188117 (2.14%)
		  total: 224941 (1.16%)
	Combat Chain Heal hps increase: 121.7201
	Combat HPS increase: 24.7670
	HEP: 80.1718
Glyph of Lesser Healing Wave:
	Count: 163, effective: 51882 (0.57%), total: 185868 (0.92%)
		Combat count: 163, effective: 51882 (0.59%),
		  total: 185868 (0.96%)
	Glyph of LHW Combat hps: 87.7366
	Combat HPS increase: 6.8307
	HEP: 22.1113
Glyph of Riptide:
	Extra riptide time: 21 mins 42 secs 
		Combat Extra time: 18 mins 41 secs 
	Riptide lasted into glyph time 233 times (68.1287%)
	Count: 121, effective: 105199 (1.16%), total: 115955 (0.58%)
		Combat count: 119, effective: 104337 (1.18%),
		  total: 114287 (0.59%)
	Overhealing ticks that did not tick: 313
		Combat ticks: 254
	Total healing w/ overheal ticks: 412321 (2.02%)
		Combat: 356649 (1.81%)
	Total Overhealing w/ overheal ticks: 307122 (74.49%)
		Combat: 252312 (70.75%)
	Combat HPS increase: 13.7367
	HEP: 44.4664
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 44 secs 
	Combat HPS increase: 6.7563
	HEP: 21.8705

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 84.8161%
		Combat mana restored from passive mp5: 12884
		Combat passive MP5: 8.4816, HEP: 8.0331
		Combat Orb MP5: 12.7068, HEP: 12.0349
		Combat passive+Orb MP5: 21.19, HEP: 20.07
	Intense fight:
		Intense fight Water Shield uptime: 93.2331%
		Intense fight mana restored from passive mp5: 810
		Intense fight passive MP5: 9.3233, HEP: 8.8303
		Intense Fight Orb MP5: 15.2624, HEP: 14.4554
		Intense Fight passive+Orb MP5: 24.5857, HEP: 23.2857
Tier 7 4-piece:
	Effective: 128530 (1.42%), Total: 480106 (2.39%)
		Combat Effective: 122024 (1.39%), Total: 468748 (2.41%)
	Combat HPS: 16.0654
	HEP: 52.0043
Darkmoon Card: Greatness:
	Replenishment extra mp5: 5.6403
	Mana Tide extra mp5: 1.2913
	Total extra mp5: 6.9315
	mp5 HEP: 6.5650
	Greatness combat uptime: 52 mins 12 secs  (41.2420%)
	Ave extra combat int: 148.4713
	Ave extra int HEP: 63.3593
	Static Int: 90
	Static Int HEP: 63.9505
	Overall HEP: 133.8748

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3089 hps)
1 Crit rating = 0.8372 SP (0.2586 hps)
1 Haste rating = 0.9242 SP (0.2855 hps)
1 INT = 0.4267 SP (0.1318 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0498 mp5
1 Haste rating = -0.4739 mp5
1 INT = 0.2997 mp5
1 Mana = 0.0052 mp5
Total mana regen points needed from gear: 596.85

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9471 (calculated)
1 mana = 0.0049
1 Haste rating = 0.6788
1 Crit rating = 0.8844
1 INT = 0.7106 (actual)
1 INT = 1.0078 (max theoretical)


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0049, Mp5=0.9471, Intellect=0.7106, HasteRating=0.6788, CritRating=0.8844, Stamina=0.1000, Armor=0.0100 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4267, HasteRating=0.9242, CritRating=0.8372, Stamina=0.1000, Armor=0.0100 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0049)+(mp5*0.9471)+(intellect*0.7106)+(hasterating*0.6788)+(critrating*0.8844)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4267)+(hasterating*0.9242)+(critrating*0.8372)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6788&mp5=0.9471&mcr=0.8844&spd=1&Int=0.7106&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.9242&mcr=0.8372&spd=1&Int=0.4267&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:94:88:71:67:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:83:42:92:-100:10:1
 
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Old 05/07/09, 8:49 PM   #37
berdan
Glass Joe
 
berdan's Avatar
 
Draenei Shaman
 
Shadowsong (EU)
Ulduar-10: Freya and Mimiron (a bunch of tries, 4-5 of them to phase 4).
Healing setup: me + two druids
Glyphed: RT, ES, CH – RT this time with a lower HEP than two posts above, probably due to more chaotic fights and less time to roll RT on the tanks/melee.

shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 59 mins 3 secs 
Evaluating heals for Cudor:
Effective healing: 11048379
Total healing: 16694072
Total time spent healing: 39 mins 12 secs  (16.4041% of log file time)
Time in combat: 1 hour 36 mins 20 secs  (40.30%)
Time alive in combat: 1 hour 29 mins 21 secs  (92.75%)
Longest fight: 7 mins 26 secs 
Effective in combat healing: 10486150
Total in combat healing: 15624754
Total in combat time spent healing: 36 mins 3 secs  (37.4259% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 35 mins 27 secs  (99.08%)
	Blessing of Wisdom uptime: 0 sec  (0.00%)
	Mana Spring Totem uptime: 56 mins 18 secs  (58.45%)
	Blessing of Wisdom/Mana Spring Totem uptime: 56 mins 18 secs  (58.45%)
	Blessing of Kings uptime: 1 hour 20 mins 46 secs  (90.40%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 28 mins 34 secs  (99.12%)
	Arcane Int/Brilliance/Fel Int uptime: 8 mins 1 sec  (8.98%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 7 mins 12 secs  (75.22%)
	Moonkin Aura buff uptime: 1 hour 7 mins 12 secs  (75.22%)
	Retribution Aura uptime: 0 sec  (0.00%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 7 mins 12 secs  (75.22%)
	Wrath of Air buff uptime: 1 hour 18 mins 4 secs  (81.04%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 11 mins 3 secs  (79.52%)
	Fortitude uptime: 1 hour 5 mins 23 secs  (73.18%)
	"Heroism" (983 haste rating) buff uptime: 4 mins 39 secs  (5.22%)
	"Eye of the Broodmother" (25 sp) buff uptime: 1 hour 18 mins 57 secs  (88.36%)

Totem Report for Cudor:
	"Magma Totem" uptime: 3 mins 2 secs  (3.40%)
	"Nature Resistance Totem" uptime: 24 secs  (0.45%)
	"Mana Tide Totem" uptime: 1 min 10 secs  (1.32%)
	"Cleansing Totem" uptime: 2 mins 48 secs  (3.14%)
	"Wrath of Air Totem" uptime: 1 hour 18 mins 4 secs  (87.37%)
	"Flametongue Totem" uptime: 1 hour 10 mins 55 secs  (79.36%)
	"Fire Elemental Totem" uptime: 26 secs  (0.49%)
	"Healing Stream Totem" uptime: 18 mins 9 secs  (20.32%)
	"Stoneskin Totem" uptime: 1 hour 14 mins 51 secs  (83.77%)
	"Mana Spring Totem" uptime: 55 mins 21 secs  (61.95%)

Total mana used: 1185039
Total mana restored (not including gear): 538092
In combat mana used: 1045031
In combat mana restored (not including gear): 510415
Mana used in most mana intensive fight: 76254
	Start Time: 5/7 21:12:54.913
	Duration of that fight: 7 mins 26 secs 
	Mana pool for that fight: 22866
	Total mp5 needed (from int, gear, buffs, abilities, etc): 794.684276985771
	Tidal Focus mana saved: 3945.40999999999
	Mana restored that fight by abilities: 49956
		from Replenishment: 16939 (67.13% uptime)
		from Improved Water Shield: 10165
			while Tidal Force was up: 535
		from Water Shield damage/debuff procs: 10700
		from Mana Tide (all shaman): 5487
		from Hymn of Hope: 0
		from Meta Gem or item procs: 1200
		from Mana Potion: 4251
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 5 mins 16 secs  (70.77%)
	MP5 from Water Shield: 77.8443057558272
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 0
	MP5 (including Int/crit) needed naked: 334.060276628032
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.50%
		Replenishment: 5533.875
		Improved Water Shield: 5710.89492888142
		Water Shield damage procs: 10700
		Mana Tide (only from this shaman): 1770.84
		Hymn of Hope: 0
		Other abilities: 1214
		(Not included: Mana Potion: 4251)

		Buffs:
		Blessing of Wisdom/Mana Spring: 91 mp5
		Water Shield passive: 77.8443057558272 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.506151934284897

Mana Used Report: (sorted by total)
"Chain Heal": count: 424, total mana used: 304856 (25.73% of overall)
	In combat count: 411, mana used: 295509 (28.28%)
"Lesser Healing Wave": count: 426, total mana used: 266676 (22.50% of overall)
	In combat count: 421, mana used: 263546 (25.22%)
"Riptide": count: 327, total mana used: 245577 (20.72% of overall)
	In combat count: 302, mana used: 226802 (21.70%)
"Healing Wave": count: 161, total mana used: 168084 (14.18% of overall)
	In combat count: 147, mana used: 153468 (14.69%)
"Earth Shield": count: 88, total mana used: 55088 (4.65% of overall)
	In combat count: 61, mana used: 38186 (3.65%)
"Flametongue Totem": count: 53, total mana used: 25599 (2.16% of overall)
	In combat count: 19, mana used: 9177 (0.88%)
"Ancestral Spirit": count: 8, total mana used: 25320 (2.14% of overall)
	In combat count: 1, mana used: 3165 (0.30%)
"Wrath of Air Totem": count: 42, total mana used: 20286 (1.71% of overall)
	In combat count: 16, mana used: 7728 (0.74%)
"Stoneskin Totem": count: 44, total mana used: 19316 (1.63% of overall)
	In combat count: 18, mana used: 7902 (0.76%)
"Magma Totem": count: 10, total mana used: 11860 (1.00% of overall)
	In combat count: 10, mana used: 11860 (1.13%)
"Healing Stream Totem": count: 66, total mana used: 8646 (0.73% of overall)
	In combat count: 6, mana used: 786 (0.08%)
"Heroism": count: 7, total mana used: 7994 (0.67% of overall)
	In combat count: 7, mana used: 7994 (0.76%)
"Mana Spring Totem": count: 43, total mana used: 7525 (0.64% of overall)
	In combat count: 16, mana used: 2800 (0.27%)
"Cleanse Spirit": count: 18, total mana used: 5526 (0.47% of overall)
	In combat count: 18, mana used: 5526 (0.53%)
"Earthliving Weapon": count: 10, total mana used: 2630 (0.22% of overall)
	In combat count: 2, mana used: 526 (0.05%)
"Flame Shock": count: 3, total mana used: 2241 (0.19% of overall)
	In combat count: 3, mana used: 2241 (0.21%)
"Fire Elemental Totem": count: 2, total mana used: 2022 (0.17% of overall)
	In combat count: 2, mana used: 2022 (0.19%)
"Purge": count: 5, total mana used: 1755 (0.15% of overall)
	In combat count: 5, mana used: 1755 (0.17%)
"Cleansing Totem": count: 4, total mana used: 1404 (0.12% of overall)
	In combat count: 4, mana used: 1404 (0.13%)
"Wind Shock": count: 3, total mana used: 1053 (0.09% of overall)
	In combat count: 3, mana used: 1053 (0.10%)
"Frost Shock": count: 1, total mana used: 791 (0.07% of overall)
	In combat count: 1, mana used: 791 (0.08%)
"Lightning Bolt": count: 1, total mana used: 439 (0.04% of overall)
	In combat count: 1, mana used: 439 (0.04%)
"Nature Resistance Totem": count: 1, total mana used: 351 (0.03% of overall)
	In combat count: 1, mana used: 351 (0.03%)

Healing Report (sorted by effective):
"Chain Heal": hits: 1173, effective healing: 3560259 (32.22% of player's overall)
	Combat: hits: 1131, effective healing: 3434820 (32.76%)
	Total (raw) healing: 5373344 (32.19% of player's overall)
	Combat: Total healing: 5215243 (33.38%)
	Crits: 486 (41.43%)
	Combat Crits: 474 (41.91%)
	Averages: (4580)
		Non-crit: 3773, crit: 5721, effective: 3035, overall: 4580
		Combat: Non-crit: 3822, crit: 5704, effective: 3036, overall: 4611
	Overheals: (33.74%)
		Non-crit: count: 222, total: 730273, ave: 3289
		Crit: count: 231, total: 1082812, ave: 4687
		Combat Non-crit: count: 218, total: 716307, ave: 3285
		Combat Crit: count: 228, total: 1064116, ave: 4667
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 14 mins 18 secs 
		Combat cast time: 13 mins 50 secs 
	Combat Average cast time: 2.02
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 46 mins 37 secs 
		Ticks: 592, effective: 403730, total: 419541
		Combat Duration: 43 mins 8 secs 
		Combat Ticks: 567, effective: 388015, total: 403419
	With Ancestral and Earthliving:
		Effective: 3963989 (35.88%), Total: 5792885 (34.70%)
		Combat Effective: 3822835 (36.46%), Total: 5618662 (35.96%)
	Number of Chain Heal casts started: 421 (-0.71% canceled)
	Initial target hits: 424, crits: 177 (41.75%),
	  riptide: 2 (0.47%)
		combat hits: 411, crits: 171 (41.61%),
		  riptide: 2 (0.49%)
		Effective: 1842887 (51.76%), Total: 3383294 (62.96%)
			combat Effective: 1776463 (51.72%), Total: 3284208 (62.97%)
		Ave: non crit: 6650, crit: 9833, effective: 4346, overall: 7979
			combat non crit: 6664, crit: 9851, effective: 4322, overall: 7990
		Overheals non-crit count: 142, non-crit ave over: 4411
			combat non-crit count: 138, non-crit ave over: 4438
		Overheals crit count: 138, crit ave over: 6622
			combat crit count: 135, crit ave over: 6631
		Overhealed amount: 1540407 (45.53%)
			combat amount: 1507745 (45.91%)
	Second target hits: 325 (76.65% bounced), crits: 141 (43.38%),
	  riptide: 0 (0.00%)
		combat hits: 315 (76.64% bounced), crits: 137 (43.49%),
		  riptide: 0 (0.00%)
		Effective: 1100049 (30.90%), Total: 1321560 (24.59%)
			combat Effective: 1063990 (30.98%), Total: 1285501 (24.65%)
		Ave: non crit: 3369, crit: 4975, effective: 3384, overall: 4066
			combat non crit: 3380, crit: 4990, effective: 3377, overall: 4080
		Overheals non-crit count: 54, non-crit ave over: 1561
			combat non-crit count: 54, non-crit ave over: 1561
		Overheals crit count: 58, crit ave over: 2365
			combat crit count: 58, crit ave over: 2365
		Overhealed amount: 221511 (16.76%)
			combat amount: 221511 (17.23%)
	Third target hits: 249 (58.73% bounced), crits: 105 (42.17%),
	  riptide: 0 (0.00%)
		combat hits: 239 (58.15% bounced), crits: 104 (43.51%),
		  riptide: 0 (0.00%)
		Effective: 453423 (12.74%), Total: 493679 (9.19%)
			combat Effective: 437641 (12.74%), Total: 477897 (9.16%)
		Ave: non crit: 1632, crit: 2463, effective: 1820, overall: 1982
			combat non crit: 1641, crit: 2464, effective: 1831, overall: 1999
		Overheals non-crit count: 18, non-crit ave over: 829
			combat non-crit count: 18, non-crit ave over: 829
		Overheals crit count: 23, crit ave over: 1101
			combat crit count: 23, crit ave over: 1101
		Overhealed amount: 40256 (8.15%)
			combat amount: 40256 (8.42%)
	Fourth target hits: 175 (41.27% bounced), crits: 63 (36.00%),
	  riptide: 0 (0.00%)
		combat hits: 166 (40.39% bounced), crits: 62 (37.35%),
		  riptide: 0 (0.00%)
		Effective: 163900 (4.60%), Total: 174811 (3.25%)
			combat Effective: 156726 (4.56%), Total: 167637 (3.21%)
		Ave: non crit: 845, crit: 1271, effective: 936, overall: 998
			combat non crit: 852, crit: 1274, effective: 944, overall: 1009
		Overheals non-crit count: 8, non-crit ave over: 563
			combat non-crit count: 8, non-crit ave over: 563
		Overheals crit count: 12, crit ave over: 533
			combat crit count: 12, crit ave over: 533
		Overhealed amount: 10911 (6.24%)
			combat amount: 10911 (6.51%)
	Glyph of Chain heal: effective: 163900 (1.48% of total effective)
		combat effective: 156726 (1.49% of combat effective)
	Processed by cast: 350, time: 73, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.803560
			(0.3501 + 0.2718 + 0.1337 + 0.0479)
		1 Haste rating = 0.451012090686152
		1 crit rating = 0.284602079965137
			(0.0543 + 0.1167 + 0.0745 + 0.0391)
		1 int = 0.0940757679214823
			(0.0180 + 0.0386 + 0.0246 + 0.0129)
"Lesser Healing Wave": hits: 426, effective healing: 1471367 (13.32% of player's overall)
	Combat: hits: 421, effective healing: 1448707 (13.82%)
	Total (raw) healing: 2452316 (14.69% of player's overall)
	Combat: Total healing: 2422186 (15.50%)
	Crits: 178 (41.78%)
	Combat Crits: 175 (41.57%)
	Averages: (5756)
		Non-crit: 4763, crit: 7140, effective: 3453, overall: 5756
		Combat: Non-crit: 4764, crit: 7143, effective: 3441, overall: 5753
	Overheals: (40.00%)
		Non-crit: count: 123, total: 454920, ave: 3698
		Crit: count: 109, total: 526029, ave: 4825
		Combat Non-crit: count: 123, total: 454920, ave: 3698
		Combat Crit: count: 107, total: 518559, ave: 4846
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 8 mins 58 secs 
		Combat cast time: 8 mins 52 secs 
	Combat Average cast time: 1.26
	Haste capped casts count: 4 (0.94%)
		Combat count: 4 (0.95%)
	Ancestral:
		Procs: 163, effective: 292427, total: 376362
		Combat Procs: 159, effective: 286013, total: 367764
	Earthliving:
		Total Duration: 18 mins 6 secs 
		Ticks: 137, effective: 89431, total: 96426
		Combat Duration: 17 mins 9 secs 
		Combat Ticks: 132, effective: 86114, total: 93109
	With Ancestral and Earthliving:
		Effective: 1853225 (16.77%), Total: 2925104 (17.52%)
		Combat Effective: 1820834 (17.36%), Total: 2883059 (18.45%)
	Tidal waves count: 216, time saved: 0 sec 
		Combat count: 212, time saved: 0 sec 
	Tidal waves effective: 65916, total: 136806
		Combat effective: 64149, total: 134275
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.422208946830564
		1 Haste rating = 0.808586532486522
		1 crit rating = 0.527852287887847
		1 int = 0.174482594569385
"Earth Shield": hits: 529, effective healing: 1385427 (12.54% of player's overall)
	Combat: hits: 529, effective healing: 1385427 (13.21%)
	Total (raw) healing: 1746151 (10.46% of player's overall)
	Combat: Total healing: 1746151 (11.18%)
	Crits: 208 (39.32%)
	Combat Crits: 208 (39.32%)
	Averages: (3300)
		Non-crit: 2735, crit: 4173, effective: 2618, overall: 3300
		Combat: Non-crit: 2735, crit: 4173, effective: 2618, overall: 3300
	Overheals: (20.66%)
		Non-crit: count: 80, total: 136361, ave: 1704
		Crit: count: 86, total: 224363, ave: 2608
		Combat Non-crit: count: 80, total: 136361, ave: 1704
		Combat Crit: count: 86, total: 224363, ave: 2608
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.26
	Earth shield average time between procs: 6.99 secs
		in combat: 6.99 secs
	Combat uptime: 1 hour 16 mins 53 secs  (86.0433%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.101684500375921
		1 crit rating = 0.0244103192485284
		1 int = 0.00806887823446391
"Healing Wave": hits: 161, effective healing: 1274025 (11.53% of player's overall)
	Combat: hits: 147, effective healing: 1112517 (10.61%)
	Total (raw) healing: 1957170 (11.72% of player's overall)
	Combat: Total healing: 1795662 (11.49%)
	Crits: 82 (50.93%)
	Combat Crits: 75 (51.02%)
	Averages: (12156)
		Non-crit: 9677, crit: 14662, effective: 7913, overall: 12156
		Combat: Non-crit: 9724, crit: 14735, effective: 7568, overall: 12215
	Overheals: (34.90%)
		Non-crit: count: 41, total: 238338, ave: 5813
		Crit: count: 55, total: 444807, ave: 8087
		Combat Non-crit: count: 41, total: 238338, ave: 5813
		Combat Crit: count: 55, total: 444807, ave: 8087
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total cast time: 4 mins 43 secs 
		Combat cast time: 4 mins 16 secs 
	Combat Average cast time: 1.74
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 70, effective: 221485, total: 324172
		Combat Procs: 63, effective: 190906, total: 293593
	Earthliving:
		Total Duration: 9 mins 15 secs 
		Ticks: 66, effective: 43124, total: 45353
		Combat Duration: 8 mins 23 secs 
		Combat Ticks: 56, effective: 37520, total: 38556
	With Ancestral and Earthliving:
		Effective: 1538634 (13.93%), Total: 2326695 (13.94%)
		Combat Effective: 1340943 (12.79%), Total: 2127811 (13.62%)
	Tidal waves count: 71, time saved: 44 secs 
		Combat count: 67, time saved: 42 secs 
	Tidal waves effective: 37347, total: 95466
		Combat effective: 32339, total: 90458
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 160 (99.38%)
		Combat count: 146 (99.32%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 7962, total: 12232
		Combat ave effective: 7619, ave total: 12299
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.489357805159926
		1 Haste rating = 1.30166335840241
		1 crit rating = 0.682748148968377
		1 int = 0.225683721001051
"Riptide": hits: 327, effective healing: 863838 (7.82% of player's overall)
	Combat: hits: 302, effective healing: 802498 (7.65%)
	Total (raw) healing: 1242902 (7.45% of player's overall)
	Combat: Total healing: 1150603 (7.36%)
	Crits: 137 (41.90%)
	Combat Crits: 126 (41.72%)
	Averages: (3800)
		Non-crit: 3151, crit: 4701, effective: 2641, overall: 3800
		Combat: Non-crit: 3158, crit: 4719, effective: 2657, overall: 3809
	Overheals: (30.50%)
		Non-crit: count: 65, total: 170197, ave: 2618
		Crit: count: 51, total: 208867, ave: 4095
		Combat Non-crit: count: 61, total: 157417, ave: 2580
		Combat Crit: count: 47, total: 190688, ave: 4057
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 6 mins 52 secs 
		Combat GCD time: 6 mins 19 secs 
	Combat Average GCD time: 1.26
	Haste capped casts count: 8 (2.45%)
		Combat count: 8 (2.65%)
	Ancestral:
		Procs: 155, effective: 209847, total: 266323
		Combat Procs: 144, effective: 199271, total: 250837
	Earthliving:
		Total Duration: 14 mins 8 secs 
		Ticks: 121, effective: 80579, total: 84159
		Combat Duration: 12 mins 19 secs 
		Combat Ticks: 98, effective: 65806, total: 69206
	With Ancestral and Earthliving:
		Effective: 1154264 (10.45%), Total: 1593384 (9.54%)
		Combat Effective: 1067575 (10.18%), Total: 1470646 (9.41%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.271944040644303
		1 crit rating = 0.403016868668708
		1 int = 0.133218005328578
"Ancestral Awakening": hits: 388, effective healing: 723759 (6.55% of player's overall)
	Combat: hits: 366, effective healing: 676190 (6.45%)
	Total (raw) healing: 966857 (5.79% of player's overall)
	Combat: Total healing: 912194 (5.84%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2491)
		Non-crit: 2491, crit: 0, effective: 1865, overall: 2491
		Combat: Non-crit: 2492, crit: 0, effective: 1847, overall: 2492
	Overheals: (25.14%)
		Non-crit: count: 114, total: 243098, ave: 2132
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 109, total: 236004, ave: 2165
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 70
"Riptide"_hot: hits: 787, effective healing: 706313 (6.39% of player's overall)
	Combat: hits: 716, effective healing: 646715 (6.17%)
	Total (raw) healing: 745549 (4.47% of player's overall)
	Combat: Total healing: 682526 (4.37%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (947)
		Non-crit: 947, crit: 0, effective: 897, overall: 947
		Combat: Non-crit: 953, crit: 0, effective: 903, overall: 953
	Overheals: (5.26%)
		Non-crit: count: 84, total: 39236, ave: 467
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 75, total: 35811, ave: 477
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 287, refresh count: 36
		Total Duration: 1 hour 41 mins 41 secs 
			Combat Duration: 1 hour 29 mins 35 secs 
		Overhealing ticks that did not tick: 1246
			Combat ticks: 1075
		Total healing w/ overheal ticks: 1926740 (10.78%)
			Combat: 1708109 (10.26%)
		Actual Overhealing: 1220427 (63.34%)
			Combat: 1061394 (62.14%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0617126629422719
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 916, effective healing: 616864 (5.58% of player's overall)
	Combat: hits: 853, effective healing: 577455 (5.51%)
	Total (raw) healing: 645479 (3.87% of player's overall)
	Combat: Total healing: 604290 (3.87%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (704)
		Non-crit: 704, crit: 0, effective: 673, overall: 704
		Combat: Non-crit: 708, crit: 0, effective: 676, overall: 708
	Overheals: (4.43%)
		Non-crit: count: 76, total: 28615, ave: 376
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 71, total: 26835, ave: 377
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 35 mins 27 secs  (99.08%)
	Earthliving applied count: 419, refresh count: 103
	Earthliving proc rate when ELW is applied: 25.0962%
	Earthliving proc rate overall: 25.0240%
		Total Duration: 1 hour 28 mins 8 secs 
			Combat Duration: 1 hour 21 mins 
		Overhealing ticks that did not tick: 846
			Combat ticks: 767
		Total healing w/ overheal ticks: 1242104 (7.18%)
			Combat: 1147850 (7.10%)
		Actual Overhealing: 625240 (50.34%)
			Combat: 570395 (49.69%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.229924501758499
		1 crit rating = 0
		1 int = 0
"Healing Stream Totem"_hot: hits: 3351, effective healing: 258781 (2.34% of player's overall)
	Combat: hits: 2224, effective healing: 232367 (2.22%)
	Total (raw) healing: 1358391 (8.14% of player's overall)
	Combat: Total healing: 910104 (5.82%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (405)
		Non-crit: 405, crit: 0, effective: 77, overall: 405
		Combat: Non-crit: 409, crit: 0, effective: 104, overall: 409
	Overheals: (80.95%)
		Non-crit: count: 2767, total: 1099610, ave: 397
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1697, total: 677737, ave: 399
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0110257688848921
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 195, effective healing: 185414 (1.68% of player's overall)
	Combat: hits: 175, effective healing: 167122 (1.59%)
	Total (raw) healing: 203581 (1.22% of player's overall)
	Combat: Total healing: 183463 (1.17%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1044)
		Non-crit: 1044, crit: 0, effective: 950, overall: 1044
		Combat: Non-crit: 1048, crit: 0, effective: 954, overall: 1048
	Overheals: (8.92%)
		Non-crit: count: 29, total: 18167, ave: 626
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 26, total: 16341, ave: 628
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Lifeblood"_hot: hits: 5, effective healing: 2332 (0.02% of player's overall)
	Combat: hits: 5, effective healing: 2332 (0.02%)
	Total (raw) healing: 2332 (0.01% of player's overall)
	Combat: Total healing: 2332 (0.01%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (466)
		Non-crit: 466, crit: 0, effective: 466, overall: 466
		Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0403 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0929 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.2014 mp5
The weight of 1 int worth of mana pool is: 0.1019
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2014 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 4019, total mana restored: 231886 (43.09% of overall)
	Combat count: 3820, mana restored: 220449 (43.19%)
	Ave: total: 57, in combat: 57
	Overall in combat mp5: 205.58
	Replenishment uptime in overall combat: 71.25%
	Replenishment uptime in intense fight: 67.13%
	Mana pool based on replenishment: 23083
	MP5 increased by:
		1 int = 0.160309 mp5 (0.225000 theoretical)
"Water Shield": count: 415, total mana restored: 222025 (41.26% of overall)
	Combat count: 403, mana restored: 215605 (42.24%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 201.07
	In combat uptime: 1 hour 7 mins 26 secs  (75.47%)
	Passive mp5: 83.0215
	Procs from damage/debuffs: 123
	MP5 from Improved Water Shield: 139.6994
	Procs from Improved Water Shield in combat: 280
		out of 700 procs possible, proc rate: 39.97%
	MP5 increased by:
		1 crit rating = 0.0761376282943223 mp5 
		1 int = 0.0251674402744568 mp5 
"Mana Tide Totem": count: 24, total mana restored: 33282 (6.19% of overall)
	Combat count: 22, mana restored: 30396 (5.96%)
	Ave: total: 1386, in combat: 1381
	Overall in combat mp5: 28.35
	Mana Tide usage in overall combat: 30.77%
	Shaman's Mana Tide usage in intense fight: 67.13%
	MP5 increased by:
		1 int = 0.048337 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 54, total mana restored: 32400 (6.02% of overall)
	Combat count: 48, mana restored: 28800 (5.64%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 26.86
"Revitalize": count: 58, total mana restored: 13140 (2.44% of overall)
	Combat count: 45, mana restored: 10387 (2.04%)
	Ave: total: 226, in combat: 230
	Overall in combat mp5: 9.69
"Restore Mana": count: 1, total mana restored: 4251 (0.79% of overall)
	Combat count: 1, mana restored: 4251 (0.83%)
	Ave: total: 4251, in combat: 4251
	Overall in combat mp5: 3.96
"Totemic Call": count: 12, total mana restored: 1108 (0.21% of overall)
	Combat count: 4, mana restored: 527 (0.10%)
	Ave: total: 92, in combat: 131
	Overall in combat mp5: 0.49


Total mp5 above character sheet (in raid): 476.00 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 933
	Ancestral Knowlege granting on ave: 93 int
	HEP per point: 11.1207
	HEP: 55.6033
Thundering Strikes talent points: 5
	HEP per point: 33.1033
	HEP: 165.5167
Improved Shields talent points: 3
	Water Shield Combat MP5: 24.13
	Water Shield Combat HEP: 12.21
	Water Shield Intense Fight MP5: 28.02
	Water Shield Intense Fight HEP: 14.18
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 67
		With 1 talent points: 59
		With 2 talent points: 52
	Casts saved with 2 points in Improved Earth shield: 15
	Global cooldown time: 1.24
	Combat time saved: 18 secs 
	Combat effective gained by fewer refreshes: 36501
	Combat HPS gained: 6.8080
	HEP: 15.1285
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 408 effective: 43731 (0.40%)
		Combat count: 408, effective: 43731 (0.42%), hps: 8.1565
		HEP: 18.1252
	Point 2 provided benefit count: 403 effective: 43187 (0.39%)
		Combat count: 403, effective: 43187 (0.41%), hps: 8.0550
		HEP: 17.8996
	Point 3 provided benefit count: 400 effective: 42589 (0.39%)
		Combat count: 400, effective: 42589 (0.41%), hps: 7.9435
		HEP: 17.6517
	Point 4 provided benefit count: 392 effective: 41735 (0.38%)
		Combat count: 392, effective: 41735 (0.40%), hps: 7.7843
		HEP: 17.2979
	Point 5 provided benefit count: 385 effective: 40977 (0.37%)
		Combat count: 385, effective: 40977 (0.39%), hps: 7.6429
		HEP: 16.9838
	Combat Total Earth Shield improved effective: 212220 (2.02%)
		HEP: 87.9582
	Improved Shields ave point HEP: 22.32
	Improved Earth Shield ave point HEP: 25.16
	Improved Shields and Improved Earth Shield total HEP: 117.27
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 104.3085
	Healing Wave HPS increase 5 points: 521.5427
	Combat time saved: 1 min 13 secs 
	Combat effective gained by saved time: 143752
	Combat HPS gained: 26.8120
	HEP per point: 11.9161
	HEP: 59.5807
Tidal Focus talent points: 5
	Combat heal mana used: 1061634
	Mana saved with Tidal Focus: 53081
	Combat MP5 per point: 9.9005, HEP: 5.0112
	Total Combat MP5: 49.5025, HEP: 25.0558
	Intense Fight MP5 per point: 8.8291, HEP: 4.4689
	Intense Fight MP5: 44.1456, HEP: 22.3444
Improved Water Shield talent points: 3
	Combat MP5 per point: 46.5665, HEP: 23.5697
	Total Combat MP5: 139.6994, HEP: 70.7091
	Intense Fight per point MP5: 37.91, HEP: 19.19
	Intense Fight MP5: 113.74, HEP: 57.57
	Number of Water Shield charges used in combat: 280
	Combat Water Shield refreshes needed: 70
	Global cooldown time: 1.24
	Combat time needed to refresh: 1 min 27 secs 
	Combat HEP: 0.1092, per point: 0.0364
	Intense HEP: -13.0315, per point: -4.3438
Tidal Force talent points: 1
	Tidal Force used 16 times
	Combat Not using Tidal Force: crits: 683, crit rate: 41.62%
	Combat Using Tidal Force: crits: 41, crit rate: 71.93%
		Combat Dose 3: crit rate: 100.00%
		Combat Dose 2: crit rate: 76.19%
		Combat Dose 1: crit rate: 45.00%
	Overall crit increase: 0.6277%
	HEP: 20.7783
Tidal Mastery talent points: 5
	HEP per point: 33.1033
	Total HEP: 165.5167
Restorative Totems talent points: 3
	Point 1 provided benefit count: 613 effective: 25704 (0.23%)
		Combat count: 552, effective: 23261 (0.22%), hps: 4.3385
		HEP: 9.6410
	Point 2 provided benefit count: 600 effective: 25165 (0.23%)
		Combat count: 541, effective: 22747 (0.22%), hps: 4.2427
		HEP: 9.4279
	Point 3 provided benefit count: 589 effective: 24833 (0.22%)
		Combat count: 530, effective: 22435 (0.21%), hps: 4.1846
		HEP: 9.2989
	Combat Total Healing Stream improved effective: 68443 (0.65%)
		HEP: 28.3677
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 16 times
	Nature's Swiftness Heal Count: 16, Effective: 213074, total: 278480
		Combat Count: 15, Effective: 208448 (1.99%), total: 273854 (1.75%)
	Spell report:
		"Ancestral Awakening":
			Count: 14, Effective: 54789, total: 63009
			Combat Count: 14, Effective: 54789, total: 63009
		"Healing Wave":
			Count: 14, Effective: 146482, total: 203668
			Combat Count: 14, Effective: 146482, total: 203668
		"Lesser Healing Wave":
			Count: 2, Effective: 11803, total: 11803
			Combat Count: 1, Effective: 7177, total: 7177
	Average effective hps: 11169.1160, total hps: 14673.7177
	HEP: 86.3947
Talent Points in Purification: 5
	Point 1 provided benefit count: 4207 effective: 161074 (1.46%)
		Combat count: 3924, effective: 151487 (1.44%), hps: 28.2545
		HEP: 62.7863
	Point 2 provided benefit count: 4193 effective: 159689 (1.45%)
		Combat count: 3910, effective: 150161 (1.43%), hps: 28.0073
		HEP: 62.2369
	Point 3 provided benefit count: 4174 effective: 157708 (1.43%)
		Combat count: 3892, effective: 148232 (1.41%), hps: 27.6476
		HEP: 61.4375
	Point 4 provided benefit count: 4157 effective: 156041 (1.41%)
		Combat count: 3876, effective: 146567 (1.40%), hps: 27.3370
		HEP: 60.7475
	Point 5 provided benefit count: 4139 effective: 154800 (1.40%)
		Combat count: 3858, effective: 145328 (1.39%), hps: 27.1059
		HEP: 60.2338
	Combat Total Purification effective: 741777 (7.07%)
		HEP: 307.4420
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 73, restored mana: 82259
		Overall MP5: 76.7125
		Overall HEP: 38.8282
		Intense fight MP5: 181.9461
		Intense fight HEP: 92.0924
	Self report:
		Combat: Count: 22, restored mana: 30396 (5.9552%)
		Overall MP5: 28.3465
		Overall HEP: 14.3476
		Intense fight MP5: 61.3947
		Intense fight HEP: 31.0750
Talent Points in Cleanse Spirit: 1
	Count: 18
	Combat Count: 18
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 66.2067
	Blessing of Eternals earthliving weapon proc rate: 5.0962%
	Increased earthliving HEP per point: 24.3004
	Total HEP per point: 90.5071
	Total HEP: 181.0141
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 779 effective: 221186 (2.00%)
		Combat count: 743, effective: 212098 (2.02%), hps: 39.5595
		HEP: 87.9078
	Point 2 provided benefit count: 740 effective: 203617 (1.84%)
		Combat count: 704, effective: 194909 (1.86%), hps: 36.3535
		HEP: 80.7836
	Combat Total Improved Chain Heal effective: 407008 (3.88%)
		HEP: 168.6914
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 933
	1 int = 0.1500 SP
	933 int = 139.9667 SP
	HEP per point = 46.6556
	HEP = 139.9667
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 324 effective: 260433 (2.36%)
		Combat count: 306, effective: 244411 (2.33%), hps: 45.5863
		HEP: 101.3005
	Point 2 provided benefit count: 312 effective: 242979 (2.20%)
		Combat count: 294, effective: 226962 (2.16%), hps: 42.3317
		HEP: 94.0682
	Point 3 provided benefit count: 293 effective: 220346 (1.99%)
		Combat count: 276, effective: 204816 (1.95%), hps: 38.2012
		HEP: 84.8895
	Combat Total Ancestral Awakening effective: 676190 (6.45%)
		HEP: 280.2582
Earth Shield talent points: 1
	Combat uptime: 1 hour 16 mins 53 secs  (86.0433%)
	Combat base talent effective: 973558 (9.28%)
	Combat HPS increase: 181.5827
	HEP: 403.5073
Tidal Waves talent points: 5
	Buff applied count: 238, refreshed: 436
	Time saved: 44 secs 
		Combat time saved: 42 secs 
	Combat HPS increase from time saved: 15.3424
	Time Saved HEP: 34.0934
	Tidal waves effective: 96488 (0.9202%)
	Combat effective healing hps: 17.9966
	Effective healing HEP: 39.9914
	Tidal Waves hps: 33.3390, per point: 6.6678
	Tidal Waves HEP: 74.0848, per point: 14.8170
Riptide talent points: 1
	Riptide w/ hot effective: 1570151 (14.21%), total: 1988451 (11.91%)
		Combat effective: 1449213 (13.82%), total: 1833129 (11.73%)
	Chain heal increase casts: 2, effective: 2648 (0.02%), total: 2648 (0.02%)
		Combat casts: 2, effective: 2648 (0.03%), total: 2648 (0.02%)
	Combined effective: 1572799 (14.24%), total: 1991099 (11.93%)
		Combat effective: 1451861 (13.85%), total: 1835777 (11.75%)
	Combat HPS increase: 270.7932
	HEP: 601.7480

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 175, effective: 163900 (1.48%), total: 174811 (1.05%)
		Combat count: 166, effective: 156726 (1.49%)
		  total: 167637 (1.07%)
	Combat Chain Heal hps increase: 188.7664
	Combat HPS increase: 29.2317
	HEP: 64.9577
Glyph of Earth Shield:
	Combat count: 378, effective: 199648 (1.90% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 53.9674
	Combat HPS increase: 37.2374
	HEP: 82.7478
Glyph of Riptide:
	Extra riptide time: 26 mins 55 secs 
		Combat Extra time: 18 mins 16 secs 
	Riptide lasted into glyph time 289 times (79.3956%)
	Count: 151, effective: 136369 (1.23%), total: 142575 (0.85%)
		Combat count: 141, effective: 127676 (1.22%),
		  total: 133544 (0.85%)
	Overhealing ticks that did not tick: 387
		Combat ticks: 224
	Total healing w/ overheal ticks: 509654 (2.99%)
		Combat: 347432 (2.19%)
	Total Overhealing w/ overheal ticks: 373285 (73.24%)
		Combat: 219756 (63.25%)
	Combat HPS increase: 23.8134
	HEP: 52.9174
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 41 secs 
	Combat HPS increase: 15.2424
	HEP: 33.8711

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 75.4741%
		Combat mana restored from passive mp5: 8093
		Combat passive MP5: 7.5474, HEP: 3.8201
		Combat Orb MP5: 16.0854, HEP: 8.1417
		Combat passive+Orb MP5: 23.63, HEP: 11.96
	Intense fight:
		Intense fight Water Shield uptime: 70.7676%
		Intense fight mana restored from passive mp5: 632
		Intense fight passive MP5: 7.0768, HEP: 3.5819
		Intense Fight Orb MP5: 18.6769, HEP: 9.4533
		Intense Fight passive+Orb MP5: 25.7536, HEP: 13.0352
Tier 7 4-piece:
	Effective: 160124 (1.45%), Total: 364508 (2.18%)
		Combat Effective: 146064 (1.39%), Total: 347833 (2.23%)
	Combat HPS: 27.2432
	HEP: 60.5389

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.4500 hps)
1 Crit rating = 0.6825 SP (0.3071 hps)
1 Haste rating = 1.1183 SP (0.5032 hps)
1 INT = 0.3756 SP (0.1690 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0761 mp5
1 Haste rating = -0.4348 mp5
1 INT = 0.4352 mp5
1 Mana = 0.0112 mp5
Total mana regen points needed from gear: 334.06

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5062 (calculated)
1 mana = 0.0057
1 Haste rating = 1.0262
1 Crit rating = 0.7210
1 INT = 0.5959 (actual)
1 INT = 0.6905 (max theoretical)

Insightful Earthsiege Diamond HEP: 26.1080
GAME_VERSION = 3.1.0
PLAYER_NAME = Cudor
RACE = Draenei
BUFF_MP5 = 0
SET_BONUS = 7_4
CALC_MP5 = 1
SPELL_POWER = 1925
HASTE_RATING = 368
MIN_MANA = 1000
MP5_VALUE = 2
CONVECTION = 0
ENHANCING_TOTEMS = 0
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 3
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 0
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 0
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 1
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 78
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 2
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 40
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0.1
ARMOR_HEP = 0.01
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 2500
 
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Old 05/08/09, 5:41 PM   #38
Rapparee
Piston Honda
 
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Draenei Shaman
 
Bloodhoof
I have not run my own report yet, but I've read most of those posted.

So I now how some questions in regards to reading the results properly.

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0761 mp5
1 Haste rating = -0.4348 mp5
1 INT = 0.4352 mp5
1 Mana = 0.0112 mp5
Total mana regen points needed from gear: 334.06

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5062 (calculated)
1 mana = 0.0057
1 Haste rating = 1.0262
1 Crit rating = 0.7210
1 INT = 0.5959 (actual)
1 INT = 0.6905 (max theoretical)

Insightful Earthsiege Diamond HEP: 26.1080


Is the first section saying I should get to 334mp5 (or other stats as indicated by the points shown above) in order to do what. Do everything ever listed in the combat log, last 5minutes? How do I value using a mana pot? In this case 334 mp5 seems really easy to hit so this shaman can just heal all day long and never care about mana. But I've seen some that say get 890 regen from gear, so I'd like to know...should I get to 600mp5(+crit -haste numbers of course) and then drink a pot to know that I'm covered up to the magic 890 number?

The second section looks awesome, I think I know exactly what to do with it... use those numbers against gear to tell me which particular 226 leg item I should equip...then collect more combat log(s) and run numbers again.

The last little bit about the meta gem. Do I use that to determine how close to 334 regen points I need to get? If that's true, could you print it closer to that section?
Can the information in the combat logs predict what values these gems provide?
[Revitalizing Skyflare Diamond]
[Ember Skyflare Diamond]
[Insightful Earthsiege Diamond]
[Beaming Earthsiege Diamond]

I'm just wondering... I recognize that you probably just parse the combat log and find actual returns from insightful and just report what they are. But I've never used that particular gem and recognize that it's harder to predict than some of the others. I can do my own math for Ember in a fairly straight forward manner, but for revitalizing i'd have to do a ton of math on that guy. Finding the number of crits and what 3% could mean to those crits... Does that part about meta crits in the config cover whether I'm wearing the 3% healing crit gem?
 
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Old 05/08/09, 6:20 PM   #39
Jessamy
Piston Honda
 
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Draenei Shaman
 
Whisperwind
Edit: Okay, I'm willing to admit when I'm wrong. Based running a report on my current combatlog (haven't posted yet since it's less than 2 weeks' data), Insightful Earthsiege is 30.1 hep, while Ember Skyflare is 37.8 hep. The culprit seems to be this:
"Mana Restore": count: 244, total mana restored: 146400 (8.34% of overall)
	Combat count: 226, mana restored: 135600 (7.98%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 22.16
which is far below the theoretical ideal 100 mp5. 226 in combat procs out of 4226 heals cast is a 5.3% proc rate, so accounting for RNG the 5% stated on Wowhead seems accurate. I think my false assumption was maintaining casts every 1.5s while in combat. I considered this to be the max mana burn, and therefore the appropriate benchmark. On reflection, this was a bad decision.

In response to your question, I do on occasion find myself mana-starved -- after ankh or accepting a druid's battle rez. Does the 20+ mp5 from the Insightful meta in that situation offset the higher overall throughput the Ember Skyflare offers? (I get the same INT from both with my current gear.) Probably not, but the gems are close enough in value I think I'll keep my current meta until I upgrade my helm and need a new meta anyway.

Last edited by Jessamy : 05/09/09 at 12:13 AM.
 
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Old 05/08/09, 8:11 PM   #40
Rapparee
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Bloodhoof
Berdan who plays Cudor, has 1080 intellect on the armory.

His last report says the following
Shaman Healing Equivalency Points:
1 SP = 1
1 INT = 0.5959 (actual)
1 INT = 0.6905 (max theoretical)
Insightful Earthsiege Diamond HEP: 26.1080

Ember Skyflare is 25sp and 2% intellect.

Seems to me that Ember skyflare is already at HEP 25 without any mention of the intellect buff.
If I add the 21.6 intellect he gets from that gem.... not even including that he gets BoK and ArcaneInt in raids...
Ember Skyflare has a HEP of 37.8714.

Seems to me that your knee-jerk reaction to what meta is best is based completely on nothingness. I'd like to base my meta gem decisions on data. So I made a small request.

When is the last time in Ulduar that you were in danger of running out of mana, Jessamy? I've gone through all heroic bosses and am in hard mode learning at this point. It's never been a danger.
 
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Old 05/09/09, 3:21 AM   #41
Kelso
Glass Joe
 
Tauren Shaman
 
Gurubashi
Ulduar25
version 2.33

config

GAME_VERSION = 3.1.0
PLAYER_NAME = Kelso
RACE = Tauren
BUFF_MP5 = 0
SET_BONUS = 7_2
CALC_MP5 = 1
SPELL_POWER = 1981
HASTE_RATING = 466
MIN_MANA = 1000
MP5_VALUE = 2
CONVECTION = 0
ENHANCING_TOTEMS = 3
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 2
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 0
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 1
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 0
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 0
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 0
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 75
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0
ARMOR_HEP = 0.01
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 2500
Report

$Id: shaman_hep.pl,v 2.33 2009/05/01 03:28:06 stassart Exp stassart $
Configuration file: Kelso.cfg
Processing as World of Warcraft version: 3.1.0
shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 2 mins 18 secs 
Evaluating heals for Kelso:
Effective healing: 7174047
Total healing: 14484254
Total time spent healing: 33 mins 20 secs  (18.2876% of log file time)
Time in combat: 1 hour 24 mins 51 secs  (46.55%)
Time alive in combat: 1 hour 13 mins 9 secs  (86.20%)
Longest fight: 18 mins 17 secs 
Effective in combat healing: 7100825
Total in combat healing: 13252725
Total in combat time spent healing: 28 mins 20 secs  (33.3921% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 24 mins 28 secs  (99.55%)
	Blessing of Wisdom uptime: 40 mins 53 secs  (55.89%)
	Mana Spring Totem uptime: 23 mins 59 secs  (28.28%)
	Blessing of Wisdom/Mana Spring Totem uptime: 51 mins 12 secs  (60.34%)
	Blessing of Kings uptime: 1 hour 46 secs  (83.07%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 58 mins 30 secs  (79.98%)
	Arcane Int/Brilliance/Fel Int uptime: 2 mins 17 secs  (3.14%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 9 mins 38 secs  (95.20%)
	Moonkin Aura buff uptime: 1 hour 8 mins 27 secs  (93.59%)
	Retribution Aura uptime: 55 mins 59 secs  (76.55%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 9 mins 37 secs  (95.18%)
	Wrath of Air buff uptime: 1 hour 10 mins 16 secs  (82.81%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 8 mins 22 secs  (93.48%)
	Fortitude uptime: 1 hour 3 mins 4 secs  (86.22%)
	"Bloodlust" (983 haste rating) buff uptime: 1 min 20 secs  (1.83%)
	"Illustration of the Dragon Soul" (20 sp) buff uptime: 51 mins 29 secs  (70.40%)

Totem Report for Kelso:
	"Earth Elemental Totem" uptime: 0 sec  (0.00%)
	"Magma Totem" uptime: 29 secs  (0.68%)
	"Tremor Totem" uptime: 20 mins 23 secs  (27.88%)
	"Cleansing Totem" uptime: 5 mins 19 secs  (7.27%)
	"Mana Tide Totem" uptime: 47 secs  (1.09%)
	"Wrath of Air Totem" uptime: 51 mins 58 secs  (71.06%)
	"Earthbind Totem" uptime: 2 mins 8 secs  (2.93%)
	"Flametongue Totem" uptime: 51 mins 58 secs  (71.05%)
	"Healing Stream Totem" uptime: 45 mins 54 secs  (62.75%)
	"Fire Resistance Totem" uptime: 46 secs  (1.06%)
	"Stoneskin Totem" uptime: 32 mins 32 secs  (44.48%)
	"Mana Spring Totem" uptime: 5 mins 4 secs  (6.94%)

Total mana used: 828578
Total mana restored (not including gear): 287775
In combat mana used: 773815
In combat mana restored (not including gear): 278174
Mana used in most mana intensive fight: 17415
	Start Time: 5/8 00:49:34.520
	Duration of that fight: 1 min 7 secs 
	Mana pool for that fight: 22800
	Total mp5 needed (from int, gear, buffs, abilities, etc): 903.243847798652
	Tidal Focus mana saved: 903.378
	Mana restored that fight by abilities: 4677
		from Replenishment: 2708 (70.65% uptime)
		from Improved Water Shield: 492
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 1477
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 0
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: No (+0 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 52 secs  (77.78%)
	MP5 from Water Shield: 108.886141727444
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 0
	MP5 (including Int/crit) needed naked: 578.53879639905
		Sources of mana naked:
		Mana Pool unbuffed: 6141
		Mana from Blessing of Kings on base int: 202.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 0
		Crit % unbuffed: 17.00%
		Crit % buffed: 22.08%
		Replenishment: 761.22
		Improved Water Shield: 492
		Water Shield damage procs: 1477
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 0
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 0 mp5
		Water Shield passive: 108.886141727444 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.851794458773631

Mana Used Report: (sorted by total)
"Chain Heal": count: 452, total mana used: 358436 (43.26% of overall)
	In combat count: 452, mana used: 358436 (46.32%)
"Lesser Healing Wave": count: 333, total mana used: 208458 (25.16% of overall)
	In combat count: 333, mana used: 208458 (26.94%)
"Riptide": count: 187, total mana used: 140437 (16.95% of overall)
	In combat count: 185, mana used: 138935 (17.95%)
"Earth Shield": count: 51, total mana used: 31926 (3.85% of overall)
	In combat count: 39, mana used: 24414 (3.16%)
"Ancestral Spirit": count: 7, total mana used: 22155 (2.67% of overall)
	In combat count: 1, mana used: 3165 (0.41%)
"Flametongue Totem": count: 42, total mana used: 20286 (2.45% of overall)
	In combat count: 25, mana used: 12075 (1.56%)
"Wrath of Air Totem": count: 33, total mana used: 15939 (1.92% of overall)
	In combat count: 18, mana used: 8694 (1.12%)
"Stoneskin Totem": count: 15, total mana used: 6585 (0.79% of overall)
	In combat count: 6, mana used: 2634 (0.34%)
"Earthliving Weapon": count: 20, total mana used: 5260 (0.63% of overall)
	In combat count: 4, mana used: 1052 (0.14%)
"Healing Stream Totem": count: 40, total mana used: 5240 (0.63% of overall)
	In combat count: 22, mana used: 2882 (0.37%)
"Chain Lightning": count: 3, total mana used: 3426 (0.41% of overall)
	In combat count: 3, mana used: 3426 (0.44%)
"Magma Totem": count: 2, total mana used: 2372 (0.29% of overall)
	In combat count: 2, mana used: 2372 (0.31%)
"Cleansing Totem": count: 6, total mana used: 2106 (0.25% of overall)
	In combat count: 5, mana used: 1755 (0.23%)
"Bloodlust": count: 1, total mana used: 1142 (0.14% of overall)
	In combat count: 1, mana used: 1142 (0.15%)
"Healing Wave": count: 1, total mana used: 1044 (0.13% of overall)
	In combat count: 1, mana used: 1044 (0.13%)
"Earthbind Totem": count: 4, total mana used: 876 (0.11% of overall)
	In combat count: 4, mana used: 876 (0.11%)
"Flame Shock": count: 1, total mana used: 747 (0.09% of overall)
	In combat count: 1, mana used: 747 (0.10%)
"Tremor Totem": count: 8, total mana used: 696 (0.08% of overall)
	In combat count: 3, mana used: 261 (0.03%)
"Lava Burst": count: 1, total mana used: 439 (0.05% of overall)
	In combat count: 1, mana used: 439 (0.06%)
"Fire Resistance Totem": count: 1, total mana used: 351 (0.04% of overall)
	In combat count: 1, mana used: 351 (0.05%)
"Mana Spring Totem": count: 2, total mana used: 350 (0.04% of overall)
	In combat count: 2, mana used: 350 (0.05%)
"Cleanse Spirit": count: 1, total mana used: 307 (0.04% of overall)
	In combat count: 1, mana used: 307 (0.04%)

Healing Report (sorted by effective):
"Chain Heal": hits: 1167, effective healing: 3056129 (42.60% of player's overall)
	Combat: hits: 1167, effective healing: 3056129 (43.04%)
	Total (raw) healing: 6092132 (42.06% of player's overall)
	Combat: Total healing: 6092132 (45.97%)
	Crits: 446 (38.22%)
	Combat Crits: 446 (38.22%)
	Averages: (5220)
		Non-crit: 4558, crit: 6289, effective: 2618, overall: 5220
		Combat: Non-crit: 4558, crit: 6289, effective: 2618, overall: 5220
	Overheals: (49.83%)
		Non-crit: count: 335, total: 1536811, ave: 4587
		Crit: count: 240, total: 1499192, ave: 6246
		Combat Non-crit: count: 335, total: 1536811, ave: 4587
		Combat Crit: count: 240, total: 1499192, ave: 6246
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 15 mins 
		Combat cast time: 15 mins 
	Combat Average cast time: 1.99
	Haste capped casts count: 1 (0.22%)
		Combat count: 1 (0.22%)
	Earthliving:
		Total Duration: 50 mins 44 secs 
		Ticks: 401, effective: 285504, total: 305226
		Combat Duration: 49 mins 43 secs 
		Combat Ticks: 397, effective: 282389, total: 302111
	With Ancestral and Earthliving:
		Effective: 3341633 (46.58%), Total: 6397358 (44.17%)
		Combat Effective: 3338518 (47.02%), Total: 6394243 (48.25%)
	Number of Chain Heal casts started: 537 (15.83% canceled)
	Initial target hits: 452, crits: 159 (35.18%),
	  riptide: 0 (0.00%)
		combat hits: 452, crits: 159 (35.18%),
		  riptide: 0 (0.00%)
		Effective: 1420036 (46.47%), Total: 4003547 (65.72%)
			combat Effective: 1420036 (46.47%), Total: 4003547 (65.72%)
		Ave: non crit: 7598, crit: 11178, effective: 3141, overall: 8857
			combat non crit: 7598, crit: 11178, effective: 3141, overall: 8857
		Overheals non-crit count: 222, non-crit ave over: 6158
			combat non-crit count: 222, non-crit ave over: 6158
		Overheals crit count: 133, crit ave over: 9145
			combat crit count: 133, crit ave over: 9145
		Overhealed amount: 2583511 (64.53%)
			combat amount: 2583511 (64.53%)
	Second target hits: 302 (66.81% bounced), crits: 116 (38.41%),
	  riptide: 0 (0.00%)
		combat hits: 302 (66.81% bounced), crits: 116 (38.41%),
		  riptide: 0 (0.00%)
		Effective: 1032327 (33.78%), Total: 1355379 (22.25%)
			combat Effective: 1032327 (33.78%), Total: 1355379 (22.25%)
		Ave: non crit: 3782, crit: 5619, effective: 3418, overall: 4488
			combat non crit: 3782, crit: 5619, effective: 3418, overall: 4488
		Overheals non-crit count: 57, non-crit ave over: 2009
			combat non-crit count: 57, non-crit ave over: 2009
		Overheals crit count: 55, crit ave over: 3791
			combat crit count: 55, crit ave over: 3791
		Overhealed amount: 323052 (23.83%)
			combat amount: 323052 (23.83%)
	Third target hits: 232 (51.33% bounced), crits: 94 (40.52%),
	  riptide: 0 (0.00%)
		combat hits: 232 (51.33% bounced), crits: 94 (40.52%),
		  riptide: 0 (0.00%)
		Effective: 426952 (13.97%), Total: 525219 (8.62%)
			combat Effective: 426952 (13.97%), Total: 525219 (8.62%)
		Ave: non crit: 1878, crit: 2830, effective: 1840, overall: 2263
			combat non crit: 1878, crit: 2830, effective: 1840, overall: 2263
		Overheals non-crit count: 34, non-crit ave over: 1195
			combat non-crit count: 34, non-crit ave over: 1195
		Overheals crit count: 33, crit ave over: 1746
			combat crit count: 33, crit ave over: 1746
		Overhealed amount: 98267 (18.71%)
			combat amount: 98267 (18.71%)
	Fourth target hits: 181 (40.04% bounced), crits: 77 (42.54%),
	  riptide: 0 (0.00%)
		combat hits: 181 (40.04% bounced), crits: 77 (42.54%),
		  riptide: 0 (0.00%)
		Effective: 176814 (5.79%), Total: 207987 (3.41%)
			combat Effective: 176814 (5.79%), Total: 207987 (3.41%)
		Ave: non crit: 941, crit: 1429, effective: 976, overall: 1149
			combat non crit: 941, crit: 1429, effective: 976, overall: 1149
		Overheals non-crit count: 22, non-crit ave over: 656
			combat non-crit count: 22, non-crit ave over: 656
		Overheals crit count: 19, crit ave over: 880
			combat crit count: 19, crit ave over: 880
		Overhealed amount: 31173 (14.99%)
			combat amount: 31173 (14.99%)
	Glyph of Chain heal: effective: 176814 (2.46% of total effective)
		combat effective: 176814 (2.49% of combat effective)
	Processed by cast: 392, time: 59, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.571673
			(0.2166 + 0.2172 + 0.0963 + 0.0416)
		1 Haste rating = 0.393679190662921
		1 crit rating = 0.250921172168176
			(0.0652 + 0.0717 + 0.0693 + 0.0448)
		1 int = 0.0829424787140392
			(0.0216 + 0.0237 + 0.0229 + 0.0148)
"Lesser Healing Wave": hits: 333, effective healing: 1281602 (17.86% of player's overall)
	Combat: hits: 333, effective healing: 1281602 (18.05%)
	Total (raw) healing: 1959944 (13.53% of player's overall)
	Combat: Total healing: 1959944 (14.79%)
	Crits: 121 (36.34%)
	Combat Crits: 121 (36.34%)
	Averages: (5885)
		Non-crit: 4987, crit: 7459, effective: 3848, overall: 5885
		Combat: Non-crit: 4987, crit: 7459, effective: 3848, overall: 5885
	Overheals: (34.61%)
		Non-crit: count: 87, total: 347854, ave: 3998
		Crit: count: 66, total: 330488, ave: 5007
		Combat Non-crit: count: 87, total: 347854, ave: 3998
		Combat Crit: count: 66, total: 330488, ave: 5007
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 6 mins 44 secs 
		Combat cast time: 6 mins 44 secs 
	Combat Average cast time: 1.21
	Haste capped casts count: 4 (1.20%)
		Combat count: 4 (1.20%)
	Ancestral:
		Procs: 107, effective: 198706, total: 252327
		Combat Procs: 107, effective: 198706, total: 252327
	Earthliving:
		Total Duration: 15 mins 7 secs 
		Ticks: 141, effective: 102769, total: 105514
		Combat Duration: 14 mins 34 secs 
		Combat Ticks: 139, effective: 101469, total: 104214
	With Ancestral and Earthliving:
		Effective: 1583077 (22.07%), Total: 2317785 (16.00%)
		Combat Effective: 1581777 (22.28%), Total: 2316485 (17.48%)
	Tidal waves count: 173, time saved: 0 sec 
		Combat count: 173, time saved: 0 sec 
	Tidal waves effective: 63620, total: 111966
		Combat effective: 63620, total: 111966
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.512917641293145
		1 Haste rating = 0.939899564386749
		1 crit rating = 0.581192483794265
		1 int = 0.192114299480302
"Earth Shield": hits: 271, effective healing: 760052 (10.59% of player's overall)
	Combat: hits: 271, effective healing: 760052 (10.70%)
	Total (raw) healing: 928838 (6.41% of player's overall)
	Combat: Total healing: 928838 (7.01%)
	Crits: 93 (34.32%)
	Combat Crits: 93 (34.32%)
	Averages: (3427)
		Non-crit: 2900, crit: 4436, effective: 2804, overall: 3427
		Combat: Non-crit: 2900, crit: 4436, effective: 2804, overall: 3427
	Overheals: (18.17%)
		Non-crit: count: 39, total: 86572, ave: 2219
		Crit: count: 32, total: 82214, ave: 2569
		Combat Non-crit: count: 39, total: 86572, ave: 2219
		Combat Crit: count: 32, total: 82214, ave: 2569
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.22
	Earth shield average time between procs: 8.14 secs
		in combat: 8.14 secs
	Combat uptime: 55 mins 31 secs  (75.9112%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0927279085050819
		1 crit rating = 0.0304635709159468
		1 int = 0.0100697922794496
"Healing Stream Totem"_hot: hits: 8184, effective healing: 554722 (7.73% of player's overall)
	Combat: hits: 5291, effective healing: 491210 (6.92%)
	Total (raw) healing: 3522511 (24.32% of player's overall)
	Combat: Total healing: 2310434 (17.43%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (430)
		Non-crit: 430, crit: 0, effective: 67, overall: 430
		Combat: Non-crit: 436, crit: 0, effective: 92, overall: 436
	Overheals: (84.25%)
		Non-crit: count: 6927, total: 2967789, ave: 428
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 4185, total: 1819224, ave: 434
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00972636174636175
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 626, effective healing: 447244 (6.23% of player's overall)
	Combat: hits: 620, effective healing: 442829 (6.24%)
	Total (raw) healing: 472951 (3.27% of player's overall)
	Combat: Total healing: 468536 (3.54%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (755)
		Non-crit: 755, crit: 0, effective: 714, overall: 755
		Combat: Non-crit: 755, crit: 0, effective: 714, overall: 755
	Overheals: (5.44%)
		Non-crit: count: 63, total: 25707, ave: 408
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 63, total: 25707, ave: 408
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 24 mins 28 secs  (99.55%)
	Earthliving applied count: 357, refresh count: 116
	Earthliving proc rate when ELW is applied: 28.0047%
	Earthliving proc rate overall: 28.0047%
		Total Duration: 1 hour 15 mins 36 secs 
			Combat Duration: 1 hour 13 mins 41 secs 
		Overhealing ticks that did not tick: 886
			Combat ticks: 853
		Total healing w/ overheal ticks: 1142379 (7.54%)
			Combat: 1113904 (8.01%)
		Actual Overhealing: 695135 (60.85%)
			Combat: 671075 (60.25%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.225315483870968
		1 crit rating = 0
		1 int = 0
"Riptide": hits: 187, effective healing: 425408 (5.93% of player's overall)
	Combat: hits: 185, effective healing: 423740 (5.97%)
	Total (raw) healing: 734003 (5.07% of player's overall)
	Combat: Total healing: 724588 (5.47%)
	Crits: 76 (40.64%)
	Combat Crits: 74 (40.00%)
	Averages: (3925)
		Non-crit: 3268, crit: 4883, effective: 2274, overall: 3925
		Combat: Non-crit: 3268, crit: 4888, effective: 2290, overall: 3916
	Overheals: (42.04%)
		Non-crit: count: 54, total: 155761, ave: 2884
		Crit: count: 43, total: 152834, ave: 3554
		Combat Non-crit: count: 54, total: 155761, ave: 2884
		Combat Crit: count: 41, total: 145087, ave: 3538
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 mins 46 secs 
		Combat GCD time: 3 mins 44 secs 
	Combat Average GCD time: 1.21
	Haste capped casts count: 3 (1.60%)
		Combat count: 3 (1.62%)
	Ancestral:
		Procs: 86, effective: 109622, total: 141621
		Combat Procs: 84, effective: 108653, total: 138657
	Earthliving:
		Total Duration: 9 mins 44 secs 
		Ticks: 84, effective: 58971, total: 62211
		Combat Duration: 9 mins 24 secs 
		Combat Ticks: 84, effective: 58971, total: 62211
	With Ancestral and Earthliving:
		Effective: 594001 (8.28%), Total: 937835 (6.47%)
		Combat Effective: 591364 (8.33%), Total: 925456 (6.98%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.210042549881693
		1 crit rating = 0.423433063420552
		1 int = 0.139966617986467
"Ancestral Awakening": hits: 194, effective healing: 312823 (4.36% of player's overall)
	Combat: hits: 192, effective healing: 311854 (4.39%)
	Total (raw) healing: 398443 (2.75% of player's overall)
	Combat: Total healing: 395479 (2.98%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2053)
		Non-crit: 2053, crit: 0, effective: 1612, overall: 2053
		Combat: Non-crit: 2059, crit: 0, effective: 1624, overall: 2059
	Overheals: (21.49%)
		Non-crit: count: 52, total: 85620, ave: 1646
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 50, total: 83625, ave: 1672
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 1
"Riptide"_hot: hits: 234, effective healing: 223289 (3.11% of player's overall)
	Combat: hits: 231, effective healing: 220631 (3.11%)
	Total (raw) healing: 233257 (1.61% of player's overall)
	Combat: Total healing: 230599 (1.74%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (996)
		Non-crit: 996, crit: 0, effective: 954, overall: 996
		Combat: Non-crit: 998, crit: 0, effective: 955, overall: 998
	Overheals: (4.27%)
		Non-crit: count: 22, total: 9968, ave: 453
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 22, total: 9968, ave: 453
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 176, refresh count: 11
		Total Duration: 31 mins 45 secs 
			Combat Duration: 29 mins 46 secs 
		Overhealing ticks that did not tick: 401
			Combat ticks: 364
		Total healing w/ overheal ticks: 633061 (4.25%)
			Combat: 594302 (4.36%)
		Actual Overhealing: 409772 (64.73%)
			Combat: 373671 (62.88%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.062368253968254
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 119, effective healing: 112778 (1.57% of player's overall)
	Combat: hits: 119, effective healing: 112778 (1.59%)
	Total (raw) healing: 124030 (0.86% of player's overall)
	Combat: Total healing: 124030 (0.94%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1042)
		Non-crit: 1042, crit: 0, effective: 947, overall: 1042
		Combat: Non-crit: 1042, crit: 0, effective: 947, overall: 1042
	Overheals: (9.07%)
		Non-crit: count: 20, total: 11252, ave: 562
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 20, total: 11252, ave: 562
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Crazy Alchemist's Potion": hits: 1, effective healing: 0 (0.00% of player's overall)
	Combat: hits: 1, effective healing: 0 (0.00%)
	Total (raw) healing: 3866 (0.03% of player's overall)
	Combat: Total healing: 3866 (0.03%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (3866)
		Non-crit: 3866, crit: 0, effective: 0, overall: 3866
		Combat: Non-crit: 3866, crit: 0, effective: 0, overall: 3866
	Overheals: (100.00%)
		Non-crit: count: 1, total: 3866, ave: 3866
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 3866, ave: 3866
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Healing Wave": hits: 1, effective healing: 0 (0.00% of player's overall)
	Combat: hits: 1, effective healing: 0 (0.00%)
	Total (raw) healing: 14279 (0.10% of player's overall)
	Combat: Total healing: 14279 (0.11%)
	Crits: 1 (100.00%)
	Combat Crits: 1 (100.00%)
	Averages: (14279)
		Non-crit: 0, crit: 14279, effective: 0, overall: 14279
		Combat: Non-crit: 0, crit: 14279, effective: 0, overall: 14279
	Overheals: (100.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 1, total: 14279, ave: 14279
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 1, total: 14279, ave: 14279
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 sec 
		Combat cast time: 1 sec 
	Combat Average cast time: 1.21
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 1, effective: 4495, total: 4495
		Combat Procs: 1, effective: 4495, total: 4495
	With Ancestral and Earthliving:
		Effective: 4495 (0.06%), Total: 18774 (0.13%)
		Combat Effective: 4495 (0.06%), Total: 18774 (0.14%)
	Tidal waves count: 1, time saved: 
		Combat count: 1, time saved: 
	Tidal waves effective: 0, total: 1577
		Combat effective: 0, total: 1577
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 1 (100.00%)
		Combat count: 1 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 0, total: 14279
		Combat ave effective: 0, ave total: 14279
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0
		1 Haste rating = 0
		1 crit rating = 0.806246928949722
		1 int = 0.266506481556892


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0488 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0645 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0820 mp5
The weight of 1 int worth of mana pool is: 0.0699
In the most mana intense fight, 1 int worth of mana pool
	is worth: 1.3246 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 2539, total mana restored: 147076 (51.11% of overall)
	Combat count: 2427, mana restored: 140644 (50.56%)
	Ave: total: 57, in combat: 57
	Overall in combat mp5: 160.22
	Replenishment uptime in overall combat: 55.30%
	Replenishment uptime in intense fight: 70.65%
	Mana pool based on replenishment: 23179
	MP5 increased by:
		1 int = 0.158954 mp5 (0.225000 theoretical)
"Water Shield": count: 172, total mana restored: 84652 (29.42% of overall)
	Combat count: 170, mana restored: 83667 (30.08%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 95.31
	In combat uptime: 43 mins 17 secs  (59.18%)
	Passive mp5: 82.8465
	Procs from damage/debuffs: 71
	MP5 from Improved Water Shield: 55.5058
	Procs from Improved Water Shield in combat: 99
		out of 385 procs possible, proc rate: 25.66%
	MP5 increased by:
		1 crit rating = 0.047114859571971 mp5 
		1 int = 0.0155739079464526 mp5 
"Mana Restore": count: 48, total mana restored: 28800 (10.01% of overall)
	Combat count: 45, mana restored: 27000 (9.71%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 30.76
"Mana Tide Totem": count: 14, total mana restored: 17547 (6.10% of overall)
	Combat count: 14, mana restored: 17547 (6.31%)
	Ave: total: 1253, in combat: 1253
	Overall in combat mp5: 19.99
	Mana Tide usage in overall combat: 23.92%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.017225 mp5 (0.072000 theoretical 5 min cooldown)
"Crazy Alchemist's Potion": count: 1, total mana restored: 4361 (1.52% of overall)
	Combat count: 1, mana restored: 4361 (1.57%)
	Ave: total: 4361, in combat: 4361
	Overall in combat mp5: 4.97
"Revitalize": count: 15, total mana restored: 3515 (1.22% of overall)
	Combat count: 15, mana restored: 3515 (1.26%)
	Ave: total: 234, in combat: 234
	Overall in combat mp5: 4.00
"Hymn of Hope": count: 2, total mana restored: 1440 (0.50% of overall)
	Combat count: 2, mana restored: 1440 (0.52%)
	Ave: total: 720, in combat: 720
	Overall in combat mp5: 1.64
"Totemic Call": count: 4, total mana restored: 384 (0.13% of overall)
	Combat count: 0, mana restored: 0 (0.00%)
	Ave: total: 96, in combat: 0
	Overall in combat mp5: 0.00


Total mp5 above character sheet (in raid): 316.89 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 819
	Ancestral Knowlege granting on ave: 81 int
	HEP per point: 9.9058
	HEP: 49.5290
Thundering Strikes talent points: 5
	HEP per point: 32.5811
	HEP: 162.9055
Improved Shields talent points: 3
	Water Shield Combat MP5: 12.43
	Water Shield Combat HEP: 10.59
	Water Shield Intense Fight MP5: 18.90
	Water Shield Intense Fight HEP: 16.10
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 32
		With 1 talent points: 27
		With 2 talent points: 20
	Casts saved with 2 points in Improved Earth shield: 12
	Global cooldown time: 1.23
	Combat time saved: 14 secs 
	Combat effective gained by fewer refreshes: 23808
	Combat HPS gained: 5.4245
	HEP: 13.7224
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 216 effective: 24326 (0.34%)
		Combat count: 216, effective: 24326 (0.34%), hps: 5.5425
		HEP: 14.0208
	Point 2 provided benefit count: 216 effective: 24176 (0.34%)
		Combat count: 216, effective: 24176 (0.34%), hps: 5.5083
		HEP: 13.9343
	Point 3 provided benefit count: 214 effective: 24037 (0.34%)
		Combat count: 214, effective: 24037 (0.34%), hps: 5.4767
		HEP: 13.8544
	Point 4 provided benefit count: 213 effective: 23851 (0.33%)
		Combat count: 213, effective: 23851 (0.34%), hps: 5.4344
		HEP: 13.7473
	Point 5 provided benefit count: 212 effective: 23729 (0.33%)
		Combat count: 212, effective: 23729 (0.33%), hps: 5.4066
		HEP: 13.6769
	Combat Total Earth Shield improved effective: 120122 (1.69%)
		HEP: 69.2338
	Improved Shields ave point HEP: 19.21
	Improved Earth Shield ave point HEP: 20.71
	Improved Shields and Improved Earth Shield total HEP: 99.05
Elemental Weapons talent points: 2
	HEP per point: 15
	Total HEP: 30
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 51.6667
	Healing Wave HPS increase 5 points: 258.3333
	Combat time saved: 
	Combat effective gained by saved time: 808
	Combat HPS gained: 0.1843
	HEP per point: 0.0932
	HEP: 0.4662
Tidal Focus talent points: 5
	Combat heal mana used: 770311
	Mana saved with Tidal Focus: 38515
	Combat MP5 per point: 8.7753, HEP: 7.4748
	Total Combat MP5: 43.8767, HEP: 37.3739
	Intense Fight MP5 per point: 13.2959, HEP: 11.3254
	Intense Fight MP5: 66.4796, HEP: 56.6270
Improved Water Shield talent points: 3
	Combat MP5 per point: 18.5019, HEP: 15.7598
	Total Combat MP5: 55.5058, HEP: 47.2795
	Intense Fight per point MP5: 12.07, HEP: 10.28
	Intense Fight MP5: 36.21, HEP: 30.84
	Number of Water Shield charges used in combat: 99
	Combat Water Shield refreshes needed: 24
	Global cooldown time: 1.23
	Combat time needed to refresh: 30 secs 
	Combat HEP: 18.9771, per point: 6.3257
	Intense HEP: 2.5379, per point: 0.8460
Tidal Force talent points: 1
	Tidal Force used 13 times
	Combat Not using Tidal Force: crits: 525, crit rate: 36.18%
	Combat Using Tidal Force: crits: 43, crit rate: 86.00%
		Combat Dose 3: crit rate: 93.55%
		Combat Dose 2: crit rate: 78.57%
		Combat Dose 1: crit rate: 60.00%
	Overall crit increase: 1.0612%
	HEP: 34.5763
Tidal Mastery talent points: 5
	HEP per point: 32.5811
	Total HEP: 162.9055
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1272 effective: 56696 (0.79%)
		Combat count: 1115, effective: 50308 (0.71%), hps: 11.4623
		HEP: 28.9961
	Point 2 provided benefit count: 1266 effective: 56429 (0.79%)
		Combat count: 1112, effective: 50143 (0.71%), hps: 11.4247
		HEP: 28.9009
	Point 3 provided benefit count: 1260 effective: 56276 (0.78%)
		Combat count: 1108, effective: 50032 (0.70%), hps: 11.3994
		HEP: 28.8370
	Combat Total Healing Stream improved effective: 150485 (2.12%)
		HEP: 86.7339
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 13 times
	Nature's Swiftness Heal Count: 13, Effective: 182126, total: 230988
		Combat Count: 13, Effective: 182126 (2.56%), total: 230988 (1.74%)
	Spell report:
		"Ancestral Awakening":
			Count: 1, Effective: 4495, total: 4495
			Combat Count: 1, Effective: 4495, total: 4495
		"Chain Heal":
			Count: 12, Effective: 177631, total: 212214
			Combat Count: 12, Effective: 177631, total: 212214
		"Healing Wave":
			Count: 1
			Combat Count: 1
	Average effective hps: 11423.8026, total hps: 14488.6580
	HEP: 104.9702
Talent Points in Purification: 5
	Point 1 provided benefit count: 3394 effective: 108865 (1.52%)
		Combat count: 3233, effective: 107638 (1.52%), hps: 24.5243
		HEP: 62.0387
	Point 2 provided benefit count: 3386 effective: 107901 (1.50%)
		Combat count: 3225, effective: 106674 (1.50%), hps: 24.3047
		HEP: 61.4832
	Point 3 provided benefit count: 3367 effective: 107015 (1.49%)
		Combat count: 3206, effective: 105789 (1.49%), hps: 24.1029
		HEP: 60.9728
	Point 4 provided benefit count: 3359 effective: 105946 (1.48%)
		Combat count: 3198, effective: 104720 (1.47%), hps: 23.8594
		HEP: 60.3567
	Point 5 provided benefit count: 3345 effective: 104878 (1.46%)
		Combat count: 3184, effective: 103653 (1.46%), hps: 23.6164
		HEP: 59.7419
	Combat Total Purification effective: 528477 (7.44%)
		HEP: 304.5933
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 62, restored mana: 78198
		Overall MP5: 89.0827
		Overall HEP: 75.8801
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 14, restored mana: 17547 (6.3079%)
		Overall MP5: 19.9894
		Overall HEP: 17.0269
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 1
	Combat Count: 1
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 65.1622
	Blessing of Eternals earthliving weapon proc rate: 8.0047%
	Increased earthliving HEP per point: 36.4767
	Total HEP per point: 101.6389
	Total HEP: 203.2779
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 643 effective: 197514 (2.75%)
		Combat count: 643, effective: 197514 (2.78%), hps: 45.0015
		HEP: 113.8396
	Point 2 provided benefit count: 620 effective: 183740 (2.56%)
		Combat count: 620, effective: 183740 (2.59%), hps: 41.8633
		HEP: 105.9010
	Combat Total Improved Chain Heal effective: 381255 (5.37%)
		HEP: 219.7406
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 819
	1 int = 0.1500 SP
	819 int = 122.9000 SP
	HEP per point = 40.9667
	HEP = 122.9000
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 159 effective: 107085 (1.49%)
		Combat count: 158, effective: 106603 (1.50%), hps: 24.2885
		HEP: 61.4423
	Point 2 provided benefit count: 155 effective: 105147 (1.47%)
		Combat count: 154, effective: 104665 (1.47%), hps: 23.8470
		HEP: 60.3253
	Point 3 provided benefit count: 153 effective: 100588 (1.40%)
		Combat count: 152, effective: 100583 (1.42%), hps: 22.9169
		HEP: 57.9726
	Combat Total Ancestral Awakening effective: 311853 (4.39%)
		HEP: 179.7403
Earth Shield talent points: 1
	Combat uptime: 55 mins 31 secs  (75.9112%)
	Combat base talent effective: 525288 (7.40%)
	Combat HPS increase: 119.6812
	HEP: 302.7558
Tidal Waves talent points: 5
	Buff applied count: 105, refreshed: 1151
	Time saved: 
		Combat time saved: 
	Combat HPS increase from time saved: 0.2238
	Time Saved HEP: 0.5662
	Tidal waves effective: 63620 (0.8960%)
	Combat effective healing hps: 14.4951
	Effective healing HEP: 36.6681
	Tidal Waves hps: 14.7190, per point: 2.9438
	Tidal Waves HEP: 37.2343, per point: 7.4469
Riptide talent points: 1
	Riptide w/ hot effective: 648697 (9.04%), total: 967260 (6.68%)
		Combat effective: 644371 (9.07%), total: 955187 (7.21%)
	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
	Combined effective: 648697 (9.04%), total: 967260 (6.68%)
		Combat effective: 644371 (9.07%), total: 955187 (7.21%)
	Combat HPS increase: 146.8127
	HEP: 371.3899

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 15583
	Overall Water Shield uptime: 59.1761%
	Overall MP5: 17.7528
	Overall HEP: 15.1218
	Intense fight mana restored: 317
	Intense fight Water Shield uptime: 77.7758%
	Intense fight MP5: 23.3327
	Intense fight HEP: 19.8747
Glyph of Chain Heal:
	Count: 181, effective: 176814 (2.46%), total: 207987 (1.44%)
		Combat count: 181, effective: 176814 (2.49%)
		  total: 207987 (1.57%)
	Combat Chain Heal hps increase: 196.4538
	Combat HPS increase: 40.2851
	HEP: 101.9086
Glyph of Earth Shield:
	Combat count: 209, effective: 114640 (1.61% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 51.9822
	Combat HPS increase: 26.1196
	HEP: 66.0743
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 17 secs 
	Combat HPS increase: 6.4040
	HEP: 16.2000

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 59.1761%
		Combat mana restored from passive mp5: 5194
		Combat passive MP5: 5.9176, HEP: 5.0406
		Combat Orb MP5: 8.2888, HEP: 7.0603
		Combat passive+Orb MP5: 14.21, HEP: 12.10
	Intense fight:
		Intense fight Water Shield uptime: 77.7758%
		Intense fight mana restored from passive mp5: 105
		Intense fight passive MP5: 7.7776, HEP: 6.6249
		Intense Fight Orb MP5: 12.5986, HEP: 10.7314
		Intense Fight passive+Orb MP5: 20.3762, HEP: 17.3563

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3953 hps)
1 Crit rating = 0.6695 SP (0.2647 hps)
1 Haste rating = 1.0376 SP (0.4102 hps)
1 INT = 0.3713 SP (0.1468 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0471 mp5
1 Haste rating = -0.5321 mp5
1 INT = 0.2738 mp5
1 Mana = 0.0046 mp5
Total mana regen points needed from gear: 578.54

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8518 (calculated)
1 mana = 0.0039
1 Haste rating = 0.8570
1 Crit rating = 0.7097
1 INT = 0.6045 (actual)
1 INT = 0.8931 (max theoretical)

Insightful Earthsiege Diamond HEP: 38.8943


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0039, Mp5=0.8518, Intellect=0.6045, HasteRating=0.8570, CritRating=0.7097, Armor=0.0100, MetaSocket=38.8943 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3713, HasteRating=1.0376, CritRating=0.6695, Armor=0.0100, MetaSocket=7.7977 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0039)+(mp5*0.8518)+(intellect*0.6045)+(hasterating*0.8570)+(critrating*0.7097)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3713)+(hasterating*1.0376)+(critrating*0.6695)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8570&mp5=0.8518&mcr=0.7097&spd=1&Int=0.6045&Arm=0.0100&Sckm=38.8943&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0376&mcr=0.6695&spd=1&Int=0.3713&Arm=0.0100&Sckm=7.7977&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:41;wtv=100:85:70:60:85:-100:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:41;wtv=100:66:37:103:-100:1
 
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Old 05/09/09, 4:49 AM   #42
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Originally Posted by Rapparee View Post
Is the first section saying I should get to 334mp5 (or other stats as indicated by the points shown above) in order to do what. Do everything ever listed in the combat log, last 5minutes? How do I value using a mana pot? In this case 334 mp5 seems really easy to hit so this shaman can just heal all day long and never care about mana. But I've seen some that say get 890 regen from gear, so I'd like to know...should I get to 600mp5(+crit -haste numbers of course) and then drink a pot to know that I'm covered up to the magic 890 number?
Towards the top of the report you will find information on what was found to be the most mana intense fight. There are configuration options that can adjust which fight is determined to be the most intense (for example if you have low water shield uptime on a particular fight that could be found to be the most mana intense).

Mana pots are not included in scoring mp5. If anyone wants to gear for assuming you mana pot let me know and I will make it a configuration option.

Shaman have very different mana needs depending on play style and raid buffs so I recommend gathering your own combatlogs to see what your mana regen needs are.

I don't know if it should be considered a bug or not as it was an intentional decision, but if you die shaman_hep does not currently treat that as using whatever mana you had left at that point. I did not want to gear based on assuming no mana pool from death, but I probably should make it an option for those that want to know how they should gear for fights where they are dying a lot. To me it just doesn't make sense to gear assuming you are going to die though.

shaman_hep Healing Equivalency Point combatlog parser
 
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Old 05/10/09, 2:52 PM   #43
Zibary
Glass Joe
 
Troll Shaman
 
Uldum
I have been wondering about meta-gem selection since Sunwell. I used the IED until my mana pool was such that I was never running out of mana, and I could even recover from an unplanned death. Even now, I am stripping off gear with MP5 because I have yet to face an encounter that taps me dry. I am currently using the [Ember Skyflare Diamond] but I am wondering if [Revitalizing Skyflare Diamond] would come out to a higher HEP value. The only other choice would be the [Beaming Earthsiege Diamond] but I don't see a way to model/test these last two. Any thoughts on how to model a comparison between these diamonds?
 
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Old 05/11/09, 7:21 AM   #44
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Originally Posted by Zibary View Post
I have been wondering about meta-gem selection since Sunwell. I used the IED until my mana pool was such that I was never running out of mana, and I could even recover from an unplanned death. Even now, I am stripping off gear with MP5 because I have yet to face an encounter that taps me dry. I am currently using the [Ember Skyflare Diamond] but I am wondering if [Revitalizing Skyflare Diamond] would come out to a higher HEP value. The only other choice would be the [Beaming Earthsiege Diamond] but I don't see a way to model/test these last two. Any thoughts on how to model a comparison between these diamonds?
[Ember Skyflare Diamond] and [Beaming Earthsiege Diamond] are pretty easy to assign HEP values to whether you are wearing them or not.

[Revitalizing Skyflare Diamond] I do not think I could accurately model unless you are wearing it and then I can tell you how much HEP value you got from it.

This feature has already been requested and is on my TODO list.

I am currently working on additional language support (being able to parse combatlogs not in English and ideally have the report not in English too) and it isn't difficult, but it is long and tedious so it is taking me longer than I had hoped.

shaman_hep Healing Equivalency Point combatlog parser
 
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Old 05/12/09, 1:06 PM   #45
Migosha
Von Kaiser
 
Draenei Shaman
 
Confrerie du Thorium (EU)
Originally Posted by stassart View Post
I am currently working on additional language support (being able to parse combatlogs not in English and ideally have the report not in English too) and it isn't difficult, but it is long and tedious so it is taking me longer than I had hoped.
Thanks for that one stassart ! :p

For the report being in English it's not that much of a problem, it's easy to get even if you pretty knows nothing at it. So if it troubles you to translate it you could just put it aside for later, when you'll be bored and would like to do something to occupy your freetime.
But if you need a hand for translating it, you can always send me things to translate and I'll do the job for the French version (for the other ones I'll have to stay aside as I don't speak an only word of German except some unnice ones which won't be in the report for what I know).
 
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Old 05/12/09, 8:44 PM   #46
scrusi
Von Kaiser
 
Draenei Shaman
 
Stormrage (EU)
I ran your (great!) program on 2 logs from last week (3 actually. but the Yoggy wipes were.... uninteresting ^^) and noticed 2 issues. Dalaran Brilliance seems unrecognized and General Vezax screws the values up.
DB shows as 86% up on WWS but your report claims "Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs (3.36%)".
Vezax disables all mana regeneration and therefore skews the value of mp5. You'll see a much lower value on mp5 in my log that includes Vezax. Maybe try to ignore him somehow? Could just be an anomaly in my healing of course, but it seems logical that it's Vezax' fault

My config:

# Game version of the log file
GAME_VERSION = 3.1.0

# Name of the Shaman
PLAYER_NAME = Tanazee

# Shaman Race:
# Draenei
# Orc
# Tauren
# Troll
RACE = Draenei

# If you always use buff food/flasks and want to depend on those
# buffs rather than having that mp5 on gear, set the amount
# of mp5 you depend on buff food/flasks for
# (This is not for cast buffs like Blessing of Wisdom)
BUFF_MP5 = 0

# If you have a set bonus enter it here
# Larger set bonuses include the smaller ones
# So you do not have to enter both (although you can if you want to)
# Valid set bonuses:
# 7_2 Your Water Shield is 10% stronger
# 7_4 Increases the healing done by your Chain Heal and Healing Wave by 5%
# 8_2 Reduces the cooldown on Riptide by 1 sec
# 8_4 Reduces the cast time of Chain Heal by 0.2 sec
SET_BONUS = 7_4
# If you have two set bonuses, you would do
# SET_BONUS = 7_2
# SET_BONUS = 8_2

# Calculate the value of MP5?
# If this is set to 1, SP_FROM_GEAR must be set.
# If this is set to 0, MP5_VALUE must be set.
CALC_MP5 = 1

# Spell power from gear
# Unless you have items/talents that effect spell damage, and not healing,
# This should be your "Bonus Damage" unbuffed.
# This is not the bonus healing shown on the character sheet
# This is adding up the spell power on items, gems, and enchants
# Do not factor in the spell power granted from Nature's Blessing, etc.
# This is used when calculating the SP vs. mp5 ratio
SPELL_POWER = 2101

# Haste from gear
# Unbuffed haste rating (not %)
# This program will keep track of haste from buffs
HASTE_RATING = 427

# Mininum Mana
# When calculating mp5 value, what is the minimum I want my mana to reach
# If you ran out of mana on the most mana intensive fight, how much
# more mana do you think you would have needed not to run out of mana?
MIN_MANA = 1000

# The value of mana regen vs. spell power
# This basic value must be suplied by the user if
# CALC_MP5 is not set.
# 1 MP5 = X SP
# X = ?
MP5_VALUE = 2

# Number of talent points in Convection
# This is not common for resto shaman
CONVECTION = 0

# Number of talent points in Enhancing Totems
# Increases the effect of Flametongue Totem
ENHANCING_TOTEMS = 3

# Number of talent points in Ancestral Knowledge
# Changing this has an effect on any HEP based on INT
# Increases your Intellect
ANCESTRAL_KNOWLEDGE = 5

# Number of talent points in Thundering Strikes
# Increases your chance to get a critical strike with
# all spells and attacks
THUNDERING_STRIKES = 5

# Number of talent points in Improved Shields
# Increases the amount of mana gained from your
# Water shield orbs by 15%
# Increases the amount of healing gained from your
# Earth shield orbs by 15%
IMPROVED_SHIELDS = 3

# Number of talent points in Elemental Weapons
# Increases the bonus healing of Earthliving Weapon
# by 10% per point
ELEMENTAL_WEAPONS = 3

# Number of talent points in Improved Healing Wave
IMPROVED_HEALING_WAVE = 5

# Number of talent points in Totemic Focus
# Reduces the mana cost of your totems
TOTEMIC_FOCUS = 0

# Number of talent points in Tidal Focus
# Reduces the mana cost of your healing spells
TIDAL_FOCUS = 5

# Number of talent points in Improved Water Shield
# Gives a chance to consume a Water Shield Orb
# when you crit on a Healing Wave, Lesser Healing Wave,
# or Riptide
IMPROVED_WATER_SHIELD = 3

# Number of talent points in Tidal Force
# Increases the chance of a crit # for healing wave, lesser healing wave,
# and chain heal
TIDAL_FORCE = 1

# Number of talent points in Restorative Totems
# Increases the effect of your Mana Spring and Healing Stream totems
RESTORATIVE_TOTEMS = 3

# Number of talent points in Tidal Mastery
# Increases the critical effect chance of your healing
# and lightning spells
TIDAL_MASTERY = 5

# Number of Talent point in Healing Way
# Your Healing Wave spells have a chance to
# increase the effect of subsequent Healing Wave
# spells on that target by 18% for 15 sec
HEALING_WAY = 0

# Number of Talent points in Nature's Swiftness
NATURE_SWIFTNESS = 1

# Number of talent points in Focused Mind
FOCUSED_MIND = 0

# Number of talent points in Purification
# Increases the effectiveness of your healing spells
PURIFICATION = 5

# Number of talent points in Nature's Guardian
# Chance to heal shaman when a hit reduces the
# shaman below 30% health
NATURE_GUARDIAN = 0

# Number of talent points in Mana Tide Totem
# Restores 6% of total mana every 3 seconds
# to group
MANA_TIDE = 1

# Number of talent points in Cleanse Spirit
# Removes 1 poison effect, 1 disease effect,
# and 1 curse effect
CLEANSE_SPIRIT = 1

# Number of talent points in Blessing of Eternals
# Increases crit chance
# Increase the chance to proc Earthliving on targets under 35% health
BLESSING_ETERNALS = 2

# Number of talent points in Improved Chain Heal
# Increases the amount healed by your Chain Heal
IMPROVED_CHAIN_HEAL = 2

# Number of talent points in Nature's Blessing
# Increases your healing by % of your Intellect
NATURE_BLESSING = 3

# Number of talent points in Ancestral Awakening
# When you critically heal with Healing Wave or
# Lesser Healing Wave you heal the lowest %
# health friendly target for a % of the amount
# healing
ANCESTRAL_AWAKENING = 0

# Number of talent points in Earth Shield
# Places an Earth Shield on one target at a time
# that heals the target when hit.
# The effect can only occur every few seconds.
EARTH_SHIELD = 1

# Number of talent points in Improved Earth Shield
# Increases the healing done by your Earth Shield
IMPROVED_EARTH_SHIELD = 2

# Number of talent points in Tidal Waves
# On cast of Chain Heal or Riptide:
# lowers the cast speed of next 2
# lesser healing waves or healing waves
# Healing wave gains additional bonus healing
# Lesser Healing wave gains additional bonus healing
TIDAL_WAVES = 5

# Number of talent points in Riptide
# Heals the target, plus applies a hot
# When chain heal's primary target has riptide
# the hot is consumed to increase the effect of Chain Heal
RIPTIDE = 1

# Glyph of Chain Heal?
GLYPH_CHAIN_HEAL = 1

# Glyph of Water Mastery?
# Increases the passive mana regeneration of your Water Shield spell by 30%
GLYPH_WATER_MASTERY = 1

# Glyph of Mana Tide Totem
# Your Mana Tide Totem grants an additional 1% of each target's maximum
# mana each time it pulses
GLYPH_MANA_TIDE = 0

# Glyph of Healing Stream Totem
# Increases the effect of Healing Stream Totem by 20%
GLYPH_HEALING_STREAM = 0

# Glyph of Healing Wave
# Your Healing Wave heals you for 20% of what you heal the target for
GLYPH_HEALING_WAVE = 0

# Glyph of Lesser Healing Wave
# Your Lesser Healing Wave heals for 20% more if the
# target is also affected by your Earth Shield
GLYPH_LESSER_HEALING_WAVE = 1

# Glyph of Earthliving Weapon
# Increases the proc chance for Earthliving by 5%
# This seems to not behave as expected
GLYPH_EARTHLIVING = 0

# Glyph of Earth Shield
# Your Earth Shield heals for 20% more
GLYPH_EARTH_SHIELD = 0

# 3.1 PTR:
# This has not been tested yet
# Glyph of Riptide
GLYPH_RIPTIDE = 0

# Glyph of Water Shield
# Increases the number of charges on Water Shield by 1
GLYPH_WATER_SHIELD = 1

# META increasd crit percentage
# If your META says:
# 3% Increased Critical Healing Effect
# I do not believe that 3% Increased Critical Damage
# works with heals
META_INCREASED_CRIT = 0

# META increasd int percentage
# If your META says:
# +2% Intellect
META_INCREASED_INT = 0

# Only select 1 relic at a time.
# We only care about relics that effect mana cost here,
# the ones that effect spell power will be factored into
# the combatlog data.

# Reduces mana cost of Chain Heal
# Totem of Forest Growth = 78
# Totem of Living Water = 20
RELIC_MANA_CH = 78

# Reduces mana cost of Healing Wave
# Totem of Misery = 79
# Totem of the Maelstrom = 24
RELIC_MANA_HW = 0

# Recues mana cost of Lightning Bolt
# Not a good choice for a resto shaman, but maybe this is all the shaman has?
# Totem of the Pulsing Earth = 27
# Totem of Lightning = 15
RELIC_MANA_LB = 0

# Buffs from other people:

# Assume Wrath of Air in range
# There is no indicator in the combatlog if you are in range of
# Wrath of Air totem
# Should we assume we are in range of Wrath of Air Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Wrath of Air totem is down?
# Set to 1 to assume any shaman's totem effects the player
# Set to 0 to only consider the player's own totems
ASSUME_ANY_WRATH_AIR = 1

# Assume Totem of Wrath and Flametongue Totem are in range
# There is no indicator in the combatlog if you are in range of
# Totem of Wrath or Flametongue Totem
# Should we assume we have the buff in any shaman in the raid
# has it down, or only the shaman's own totem?
# Set to 1 to assume any shaman's totem effects the player
# Set to 0 to only consider the player's own totems
ASSUME_ANY_SP_TOTEM = 1

# Assume Mana Spring is in range
# There is no indicator in the combatlog if you are in range of
# Mana Spring Totem
# Should we assume we are in range of Mana Spring Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Mana Spring Totem is down?
# Set to 1 to assume any shaman's totem effects the player
# Set to 0 to only consider the player's own totems
ASSUME_ANY_MANA_SPRING = 1
# If you have Mana Spring Totem from another shaman,
# how many talent points does that shaman have in
# Restorative Totems?
ASSUME_RESTORATIVE_TOTEMS = 1

# Blessing of Kings?
BLESSING_OF_KINGS = 1
# How many talent points in Improved Blessing of Kings?
# This is the talent points of the person casting the blessing
# This is only used prior to version 3.1
# As of 3.1, the 4 talent points are built into the
# base spell, and for 3.1 and later this option is forced to 4
# This talent was removed in 3.1, so you only need to
# set this if you are processing a config file from before 3.1
# IMPROVED_BLESSING_OF_KINGS = 4

# If you have Blessing of Wisdom,
# how many talent points did the person casting have?
IMPROVED_BLESSING_OF_WISDOM = 2

# If you have Mark of the Wild
# how many talent points did the person casting have?
IMPROVED_MARK_OF_WILD = 2

# If you have Moonkin Aura
# how many talent points did the buffer have in
# Improved Moonking Form
# Increases haste
IMPROVED_MOONKIN_FORM = 3

# If you have Retribution Aura
# how many talent points did the buffer have in
# Swift Retribution
# Increases haste
SWIFT_RETRIBUTION = 3

# When deciding the most mana intense fight
# Require a water shield uptime of what %?
# (Otherwise a fight where you forgot to keep water shield up
#  may be considered the most intense, when it was really just you
#  being tired/lazy/sloppy)
# Don't set this too high, you may have a lower uptime than you think
INTENSE_REQUIRE_WS_UPTIME = 40

# What buffs do you require for it to count as a valid intense fight
# Sometimes if you are missing buffs, you may mana problems on a fight
# but you may wish to ignore that fight and take a look at the next
# one with that buff
# Require Blessing of Wisdom
INTENSE_REQUIRE_BOW = 0
# Require Arcane Intellect/Arcane Brilliance/Fel Intellect
INTENSE_REQUIRE_INT = 0
# Require Blessing of Kings
INTENSE_REQUIRE_BOK = 0

# Define a HEP value for Stamina in the Import Report
# Comment out or set to 0 to not use
STAMINA_HEP = 0.1

# Define a HEP value for Armor in the Import Report
# Comment out or set to 0 to not use
ARMOR_HEP = 0.01

########################################################################
# These currently have no effect on HEP data
# But may have an impact on buff reports, etc.

# How many talent points do other shaman dropping Flametongue
# totem have in Enhancing Totems?
# This currently has no effect on the HEP data
ASSUME_ENHANCING_TOTEMS = 0

# IF you have Demonic Pact,
# how many talent points did the buffer have in
# Demonic Pact
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Improved Divine Spirit.
DEMONIC_PACT = 5
# How much buffed SP does the warlock with Demonic Pact have?
# This is not actually used for anything, so it does not
# really matter
DEMONIC_PACT_SP = 2500

# If you have Divine Spirit
# how many talent points did the buffer have in
# Improved Divine Spirit
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Demonic Pact
# This talent was removed in 3.1, and for 3.1 and later 
# this option is forced to 0
# So you only need to set this if you are processing a config file
# from before 3.1
# IMPROVED_DIVINE_SPIRIT = 0
Content: Emalon, Leviathan, XT-002, Kologarn, Auriaya, Hodir, Thorim
shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 33 mins 9 secs 
Evaluating heals for Tanazee:
Effective healing: 7394225
Total healing: 18588048
Total time spent healing: 39 mins 46 secs  (18.6611% of log file time)
Time in combat: 2 hours 7 mins 18 secs  (59.73%)
Time alive in combat: 2 hours 4 mins 6 secs  (97.49%)
Longest fight: 10 mins 58 secs 
Effective in combat healing: 7179219
Total in combat healing: 17741728
Total in combat time spent healing: 36 mins 49 secs  (28.9258% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 3 mins 18 secs  (96.86%)
	Blessing of Wisdom uptime: 1 hour 59 mins 29 secs  (96.28%)
	Mana Spring Totem uptime: 7 mins 37 secs  (5.98%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 59 mins 29 secs  (93.86%)
	Blessing of Kings uptime: 1 hour 59 mins 37 secs  (96.38%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 1 min 54 secs  (98.23%)
	Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs  (3.36%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 39 mins 47 secs  (80.41%)
	Moonkin Aura buff uptime: 1 hour 34 mins 57 secs  (76.51%)
	Retribution Aura uptime: 1 hour 37 mins 29 secs  (78.56%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 48 mins 11 secs  (87.18%)
	Wrath of Air buff uptime: 1 hour 31 mins 59 secs  (72.26%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 57 mins 14 secs  (94.47%)
	Fortitude uptime: 2 hours 2 mins 12 secs  (98.46%)
	"Heroism" (983 haste rating) buff uptime: 3 mins 20 secs  (2.69%)

Totem Report for Tanazee:
	"Earth Elemental Totem" uptime: 6 secs  (0.09%)
	"Tremor Totem" uptime: 14 mins 14 secs  (11.48%)
	"Healing Stream Totem" uptime: 1 hour 16 mins 16 secs  (61.45%)
	"Strength of Earth Totem" uptime: 1 hour 8 mins 53 secs  (55.51%)
	"Mana Tide Totem" uptime: 13 secs  (0.17%)
	"Wrath of Air Totem" uptime: 1 hour 15 mins 3 secs  (60.48%)
	"Flametongue Totem" uptime: 1 hour 13 mins 39 secs  (59.35%)

Total mana used: 942601
Total mana restored (not including gear): 348209
In combat mana used: 902606
In combat mana restored (not including gear): 338738
Mana used in most mana intensive fight: 104215
	Start Time: 5/6 19:54:08.616
	Duration of that fight: 9 mins 29 secs 
	Mana pool for that fight: 24000
	Total mp5 needed (from int, gear, buffs, abilities, etc): 869.039968110348
	Tidal Focus mana saved: 4387.208
	Mana restored that fight by abilities: 34230
		from Replenishment: 24150 (70.76% uptime)
		from Improved Water Shield: 3210
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 535
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 3600
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 8 mins 31 secs  (89.76%)
	MP5 from Water Shield: 125.65785546016
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 177.651670338602
	MP5 (including Int/crit) needed naked: 501.949576614069
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.50%
		Replenishment: 7433.83875
		Improved Water Shield: 3210
		Water Shield damage procs: 535
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 2735
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 125.65785546016 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.696820370517707

Mana Used Report: (sorted by total)
"Chain Heal": count: 892, total mana used: 641348 (68.04% of overall)
	In combat count: 871, mana used: 626249 (69.38%)
"Riptide": count: 170, total mana used: 127670 (13.54% of overall)
	In combat count: 167, mana used: 125417 (13.89%)
"Healing Wave": count: 78, total mana used: 81432 (8.64% of overall)
	In combat count: 77, mana used: 80388 (8.91%)
"Earth Shield": count: 36, total mana used: 22536 (2.39% of overall)
	In combat count: 24, mana used: 15024 (1.66%)
"Strength of Earth Totem": count: 34, total mana used: 14926 (1.58% of overall)
	In combat count: 24, mana used: 10536 (1.17%)
"Wrath of Air Totem": count: 25, total mana used: 12075 (1.28% of overall)
	In combat count: 18, mana used: 8694 (0.96%)
"Flametongue Totem": count: 24, total mana used: 11592 (1.23% of overall)
	In combat count: 17, mana used: 8211 (0.91%)
"Chain Lightning": count: 9, total mana used: 10278 (1.09% of overall)
	In combat count: 9, mana used: 10278 (1.14%)
"Lightning Bolt": count: 14, total mana used: 6146 (0.65% of overall)
	In combat count: 14, mana used: 6146 (0.68%)
"Healing Stream Totem": count: 27, total mana used: 3537 (0.38% of overall)
	In combat count: 20, mana used: 2620 (0.29%)
"Flame Shock": count: 4, total mana used: 2988 (0.32% of overall)
	In combat count: 4, mana used: 2988 (0.33%)
"Heroism": count: 2, total mana used: 2284 (0.24% of overall)
	In combat count: 2, mana used: 2284 (0.25%)
"Lava Burst": count: 4, total mana used: 1756 (0.19% of overall)
	In combat count: 4, mana used: 1756 (0.19%)
"Earthliving Weapon": count: 6, total mana used: 1578 (0.17% of overall)
	In combat count: 3, mana used: 789 (0.09%)
"Earth Elemental Totem": count: 1, total mana used: 1055 (0.11% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Frost Shock": count: 1, total mana used: 791 (0.08% of overall)
	In combat count: 1, mana used: 791 (0.09%)
"Tremor Totem": count: 7, total mana used: 609 (0.06% of overall)
	In combat count: 5, mana used: 435 (0.05%)

Healing Report (sorted by effective):
"Chain Heal": hits: 2265, effective healing: 4575904 (61.88% of player's overall)
	Combat: hits: 2197, effective healing: 4427667 (61.67%)
	Total (raw) healing: 11779674 (63.37% of player's overall)
	Combat: Total healing: 11512379 (64.89%)
	Crits: 793 (35.01%)
	Combat Crits: 776 (35.32%)
	Averages: (5200)
		Non-crit: 4415, crit: 6658, effective: 2020, overall: 5200
		Combat: Non-crit: 4437, crit: 6708, effective: 2015, overall: 5240
	Overheals: (61.15%)
		Non-crit: count: 831, total: 3755492, ave: 4519
		Crit: count: 529, total: 3448278, ave: 6518
		Combat Non-crit: count: 808, total: 3664400, ave: 4535
		Combat Crit: count: 522, total: 3420312, ave: 6552
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 30 mins 22 secs 
		Combat cast time: 29 mins 38 secs 
	Combat Average cast time: 2.04
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 1 hour 25 mins 7 secs 
		Ticks: 609, effective: 428423, total: 477891
		Combat Duration: 1 hour 22 mins 21 secs 
		Combat Ticks: 580, effective: 408540, total: 456789
	With Ancestral and Earthliving:
		Effective: 5004327 (67.68%), Total: 12257565 (65.94%)
		Combat Effective: 4836207 (67.36%), Total: 11969168 (67.46%)
	Number of Chain Heal casts started: 932 (4.29% canceled)
	Initial target hits: 892, crits: 312 (34.98%),
	  riptide: 8 (0.90%)
		combat hits: 871, crits: 309 (35.48%),
		  riptide: 8 (0.92%)
		Effective: 1825939 (39.90%), Total: 7835537 (66.52%)
			combat Effective: 1766581 (39.90%), Total: 7678029 (66.69%)
		Ave: non crit: 7454, crit: 11256, effective: 2047, overall: 8784
			combat non crit: 7469, crit: 11262, effective: 2028, overall: 8815
		Overheals non-crit count: 501, non-crit ave over: 6368
			combat non-crit count: 486, non-crit ave over: 6408
		Overheals crit count: 298, crit ave over: 9459
			combat crit count: 295, crit ave over: 9480
		Overhealed amount: 6009598 (76.70%)
			combat amount: 5911448 (76.99%)
	Second target hits: 586 (65.70% bounced), crits: 204 (34.81%),
	  riptide: 1 (0.17%)
		combat hits: 569 (65.33% bounced), crits: 199 (34.97%),
		  riptide: 1 (0.18%)
		Effective: 1712309 (37.42%), Total: 2580152 (21.90%)
			combat Effective: 1661123 (37.52%), Total: 2514713 (21.84%)
		Ave: non crit: 3751, crit: 5623, effective: 2922, overall: 4402
			combat non crit: 3759, crit: 5645, effective: 2919, overall: 4419
		Overheals non-crit count: 172, non-crit ave over: 2418
			combat non-crit count: 167, non-crit ave over: 2411
		Overheals crit count: 123, crit ave over: 3674
			combat crit count: 122, crit ave over: 3695
		Overhealed amount: 867843 (33.64%)
			combat amount: 853590 (33.94%)
	Third target hits: 444 (49.78% bounced), crits: 161 (36.26%),
	  riptide: 1 (0.23%)
		combat hits: 428 (49.14% bounced), crits: 156 (36.45%),
		  riptide: 1 (0.23%)
		Effective: 729118 (15.93%), Total: 986770 (8.38%)
			combat Effective: 703663 (15.89%), Total: 956330 (8.31%)
		Ave: non crit: 1872, crit: 2837, effective: 1642, overall: 2222
			combat non crit: 1883, crit: 2845, effective: 1644, overall: 2234
		Overheals non-crit count: 96, non-crit ave over: 1173
			combat non-crit count: 95, non-crit ave over: 1172
		Overheals crit count: 72, crit ave over: 2013
			combat crit count: 70, crit ave over: 2018
		Overhealed amount: 257652 (26.11%)
			combat amount: 252667 (26.42%)
	Fourth target hits: 343 (38.45% bounced), crits: 116 (33.82%),
	  riptide: 1 (0.29%)
		combat hits: 329 (37.77% bounced), crits: 112 (34.04%),
		  riptide: 1 (0.30%)
		Effective: 308538 (6.74%), Total: 377215 (3.20%)
			combat Effective: 296300 (6.69%), Total: 363307 (3.16%)
		Ave: non crit: 940, crit: 1411, effective: 899, overall: 1099
			combat non crit: 943, crit: 1416, effective: 900, overall: 1104
		Overheals non-crit count: 62, non-crit ave over: 583
			combat non-crit count: 60, non-crit ave over: 593
		Overheals crit count: 36, crit ave over: 902
			combat crit count: 35, crit ave over: 896
		Overhealed amount: 68677 (18.21%)
			combat amount: 67007 (18.44%)
	Glyph of Chain heal: effective: 308538 (4.17% of total effective)
		combat effective: 296300 (4.13% of combat effective)
	Processed by cast: 840, time: 51, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.384353
			(0.1018 + 0.1668 + 0.0801 + 0.0357)
		1 Haste rating = 0.29615367177905
		1 crit rating = 0.193636798056755
			(0.0302 + 0.0756 + 0.0497 + 0.0381)
		1 int = 0.0640070180698527
			(0.0100 + 0.0250 + 0.0164 + 0.0126)
"Healing Stream Totem"_hot: hits: 7984, effective healing: 690316 (9.34% of player's overall)
	Combat: hits: 6850, effective healing: 671994 (9.36%)
	Total (raw) healing: 3645240 (19.61% of player's overall)
	Combat: Total healing: 3132617 (17.66%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (456)
		Non-crit: 456, crit: 0, effective: 86, overall: 456
		Combat: Non-crit: 457, crit: 0, effective: 98, overall: 457
	Overheals: (81.06%)
		Non-crit: count: 6583, total: 2954924, ave: 448
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 5488, total: 2460623, ave: 448
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00925165839416058
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 693, effective healing: 492921 (6.67% of player's overall)
	Combat: hits: 661, effective healing: 471545 (6.57%)
	Total (raw) healing: 544212 (2.93% of player's overall)
	Combat: Total healing: 521031 (2.94%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (785)
		Non-crit: 785, crit: 0, effective: 711, overall: 785
		Combat: Non-crit: 788, crit: 0, effective: 713, overall: 788
	Overheals: (9.42%)
		Non-crit: count: 119, total: 51291, ave: 431
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 114, total: 49486, ave: 434
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 3 mins 18 secs  (96.86%)
	Earthliving applied count: 468, refresh count: 47
	Earthliving proc rate when ELW is applied: 21.2284%
	Earthliving proc rate overall: 20.5016%
		Total Duration: 1 hour 35 mins 54 secs 
			Combat Duration: 1 hour 33 mins 7 secs 
		Overhealing ticks that did not tick: 1225
			Combat ticks: 1201
		Total healing w/ overheal ticks: 1506277 (7.70%)
			Combat: 1468219 (7.86%)
		Actual Overhealing: 1013356 (67.28%)
			Combat: 996674 (67.88%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.207545537065053
		1 crit rating = 0
		1 int = 0
"Riptide": hits: 170, effective healing: 457509 (6.19% of player's overall)
	Combat: hits: 167, effective healing: 448373 (6.25%)
	Total (raw) healing: 616009 (3.31% of player's overall)
	Combat: Total healing: 606873 (3.42%)
	Crits: 43 (25.29%)
	Combat Crits: 43 (25.75%)
	Averages: (3623)
		Non-crit: 3234, crit: 4847, effective: 2691, overall: 3623
		Combat: Non-crit: 3239, crit: 4847, effective: 2684, overall: 3633
	Overheals: (25.73%)
		Non-crit: count: 47, total: 114094, ave: 2427
		Crit: count: 16, total: 44406, ave: 2775
		Combat Non-crit: count: 47, total: 114094, ave: 2427
		Combat Crit: count: 16, total: 44406, ave: 2775
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 3 mins 28 secs 
		Combat GCD time: 3 mins 24 secs 
	Combat Average GCD time: 1.22
	Haste capped casts count: 5 (2.94%)
		Combat count: 5 (2.99%)
	Earthliving:
		Total Duration: 5 mins 36 secs 
		Ticks: 49, effective: 36213, total: 38036
		Combat Duration: 5 mins 36 secs 
		Combat Ticks: 46, effective: 34720, total: 35957
	With Ancestral and Earthliving:
		Effective: 493722 (6.68%), Total: 654045 (3.52%)
		Combat Effective: 483093 (6.73%), Total: 642830 (3.62%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.252320985144319
		1 crit rating = 0.267759274909846
		1 int = 0.0885083461383302
"Earth Shield": hits: 186, effective healing: 418531 (5.66% of player's overall)
	Combat: hits: 186, effective healing: 418531 (5.83%)
	Total (raw) healing: 552329 (2.97% of player's overall)
	Combat: Total healing: 552329 (3.11%)
	Crits: 64 (34.41%)
	Combat Crits: 64 (34.41%)
	Averages: (2969)
		Non-crit: 2443, crit: 3971, effective: 2250, overall: 2969
		Combat: Non-crit: 2443, crit: 3971, effective: 2250, overall: 2969
	Overheals: (24.22%)
		Non-crit: count: 37, total: 65807, ave: 1778
		Crit: count: 24, total: 67991, ave: 2832
		Combat Non-crit: count: 37, total: 65807, ave: 1778
		Combat Crit: count: 24, total: 67991, ave: 2832
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.23
	Earth shield average time between procs: 8.52 secs
		in combat: 8.52 secs
	Combat uptime: 59 mins 1 sec  (47.5641%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7393
		1 SP = 0.0676417633291934
		1 crit rating = 0.025697363313666
		1 int = 0.00849431313919631
"Healing Wave": hits: 78, effective healing: 355769 (4.81% of player's overall)
	Combat: hits: 77, effective healing: 355769 (4.96%)
	Total (raw) healing: 1015063 (5.46% of player's overall)
	Combat: Total healing: 999567 (5.63%)
	Crits: 34 (43.59%)
	Combat Crits: 33 (42.86%)
	Averages: (13013)
		Non-crit: 10849, crit: 15814, effective: 4561, overall: 13013
		Combat: Non-crit: 10849, crit: 15823, effective: 4620, overall: 12981
	Overheals: (64.95%)
		Non-crit: count: 35, total: 318213, ave: 9091
		Crit: count: 29, total: 341081, ave: 11761
		Combat Non-crit: count: 35, total: 318213, ave: 9091
		Combat Crit: count: 28, total: 325585, ave: 11628
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 1 sec 
		Combat cast time: 2 mins 
	Combat Average cast time: 1.57
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 3 mins 54 secs 
		Ticks: 21, effective: 16991, total: 16991
		Combat Duration: 3 mins 54 secs 
		Combat Ticks: 21, effective: 16991, total: 16991
	With Ancestral and Earthliving:
		Effective: 372760 (5.04%), Total: 1032054 (5.55%)
		Combat Effective: 372760 (5.19%), Total: 1016558 (5.73%)
	Tidal waves count: 59, time saved: 36 secs 
		Combat count: 58, time saved: 35 secs 
	Tidal waves effective: 16798, total: 85369
		Combat effective: 16798, total: 83657
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 78 (100.00%)
		Combat count: 77 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 4561, total: 13013
		Combat ave effective: 4620, ave total: 12981
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.286338792172518
		1 Haste rating = 0.88568869634362
		1 crit rating = 0.325737949949693
		1 int = 0.107673309297109
"Riptide"_hot: hits: 286, effective healing: 274951 (3.72% of player's overall)
	Combat: hits: 274, effective healing: 264187 (3.68%)
	Total (raw) healing: 291642 (1.57% of player's overall)
	Combat: Total healing: 280224 (1.58%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1019)
		Non-crit: 1019, crit: 0, effective: 961, overall: 1019
		Combat: Non-crit: 1022, crit: 0, effective: 964, overall: 1022
	Overheals: (5.72%)
		Non-crit: count: 31, total: 16691, ave: 538
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 29, total: 16037, ave: 553
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 157, refresh count: 11
		Total Duration: 34 mins 23 secs 
			Combat Duration: 32 mins 52 secs 
		Overhealing ticks that did not tick: 401
			Combat ticks: 383
		Total healing w/ overheal ticks: 701555 (3.69%)
			Combat: 672543 (3.71%)
		Actual Overhealing: 426604 (60.81%)
			Combat: 408356 (60.72%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0616374695863747
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 136, effective healing: 128324 (1.74% of player's overall)
	Combat: hits: 129, effective healing: 121153 (1.69%)
	Total (raw) healing: 143879 (0.77% of player's overall)
	Combat: Total healing: 136708 (0.77%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1057)
		Non-crit: 1057, crit: 0, effective: 943, overall: 1057
		Combat: Non-crit: 1059, crit: 0, effective: 939, overall: 1059
	Overheals: (10.81%)
		Non-crit: count: 28, total: 15555, ave: 555
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 28, total: 15555, ave: 555
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0147 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0285 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1366 mp5
The weight of 1 int worth of mana pool is: 0.0952
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1580 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 3899, total mana restored: 222374 (63.86% of overall)
	Combat count: 3851, mana restored: 219589 (64.83%)
	Ave: total: 57, in combat: 57
	Overall in combat mp5: 147.44
	Replenishment uptime in overall combat: 51.71%
	Replenishment uptime in intense fight: 70.76%
	Mana pool based on replenishment: 22808
	MP5 increased by:
		1 int = 0.159218 mp5 (0.225000 theoretical)
"Water Shield": count: 138, total mana restored: 73830 (21.20% of overall)
	Combat count: 133, mana restored: 71155 (21.01%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 47.78
	In combat uptime: 1 hour 9 mins 22 secs  (55.89%)
	Passive mp5: 78.2487
	Procs from damage/debuffs: 43
	MP5 from Improved Water Shield: 32.3298
	Procs from Improved Water Shield in combat: 90
		out of 243 procs possible, proc rate: 37.04%
	MP5 increased by:
		1 crit rating = 0.0190133744230227 mp5 
		1 int = 0.00628490768529745 mp5 
"Mana Restore": count: 55, total mana restored: 33000 (9.48% of overall)
	Combat count: 50, mana restored: 30000 (8.86%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 20.14
"Revitalize": count: 49, total mana restored: 11242 (3.23% of overall)
	Combat count: 48, mana restored: 11022 (3.25%)
	Ave: total: 229, in combat: 229
	Overall in combat mp5: 7.40
"Mana Tide Totem": count: 4, total mana restored: 4359 (1.25% of overall)
	Combat count: 4, mana restored: 4359 (1.29%)
	Ave: total: 1089, in combat: 1089
	Overall in combat mp5: 2.93
	Mana Tide usage in overall combat: 4.03%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.002901 mp5 (0.072000 theoretical 5 min cooldown)
"Totemic Call": count: 19, total mana restored: 1702 (0.49% of overall)
	Combat count: 10, mana restored: 911 (0.27%)
	Ave: total: 89, in combat: 91
	Overall in combat mp5: 0.61
"Judgement of Wisdom": count: 12, total mana restored: 1055 (0.30% of overall)
	Combat count: 12, mana restored: 1055 (0.31%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 0.71
"Hymn of Hope": count: 1, total mana restored: 647 (0.19% of overall)
	Combat count: 1, mana restored: 647 (0.19%)
	Ave: total: 647, in combat: 647
	Overall in combat mp5: 0.43


Total mp5 above character sheet (in raid): 227.44 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 662
	Ancestral Knowlege granting on ave: 66 int
	HEP per point: 7.1481
	HEP: 35.7405
Thundering Strikes talent points: 5
	HEP per point: 25.1486
	HEP: 125.7430
Improved Shields talent points: 3
	Water Shield Combat MP5: 5.73
	Water Shield Combat HEP: 3.99
	Water Shield Intense Fight MP5: 3.95
	Water Shield Intense Fight HEP: 2.75
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 22
		With 1 talent points: 19
		With 2 talent points: 16
	Casts saved with 2 points in Improved Earth shield: 6
	Global cooldown time: 1.25
	Combat time saved: 7 secs 
	Combat effective gained by fewer refreshes: 7203
	Combat HPS gained: 0.9674
	HEP: 3.3624
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 133 effective: 15437 (0.21%)
		Combat count: 133, effective: 15437 (0.22%), hps: 2.0730
		HEP: 7.2055
	Point 2 provided benefit count: 132 effective: 15261 (0.21%)
		Combat count: 132, effective: 15261 (0.21%), hps: 2.0494
		HEP: 7.1235
	Point 3 provided benefit count: 131 effective: 15242 (0.21%)
		Combat count: 131, effective: 15242 (0.21%), hps: 2.0468
		HEP: 7.1145
	Point 4 provided benefit count: 130 effective: 15040 (0.20%)
		Combat count: 130, effective: 15040 (0.21%), hps: 2.0198
		HEP: 7.0205
	Point 5 provided benefit count: 128 effective: 14847 (0.20%)
		Combat count: 128, effective: 14847 (0.21%), hps: 1.9939
		HEP: 6.9304
	Combat Total Earth Shield improved effective: 75829 (1.06%)
		HEP: 35.3944
	Improved Shields ave point HEP: 8.41
	Improved Earth Shield ave point HEP: 8.76
	Improved Shields and Improved Earth Shield total HEP: 42.75
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 53.1078
	Healing Wave HPS increase 5 points: 265.5389
	Combat time saved: 38 secs 
	Combat effective gained by saved time: 37117
	Combat HPS gained: 4.9844
	HEP per point: 3.4650
	HEP: 17.3248
Tidal Focus talent points: 5
	Combat heal mana used: 960086
	Mana saved with Tidal Focus: 48004
	Combat MP5 per point: 6.4464, HEP: 4.4920
	Total Combat MP5: 32.2320, HEP: 22.4599
	Intense Fight MP5 per point: 7.7036, HEP: 5.3680
	Intense Fight MP5: 38.5179, HEP: 26.8401
Improved Water Shield talent points: 3
	Combat MP5 per point: 10.7766, HEP: 7.5093
	Total Combat MP5: 32.3298, HEP: 22.5280
	Intense Fight per point MP5: 9.39, HEP: 6.55
	Intense Fight MP5: 28.18, HEP: 19.64
	Number of Water Shield charges used in combat: 90
	Combat Water Shield refreshes needed: 22
	Global cooldown time: 1.25
	Combat time needed to refresh: 28 secs 
	Combat HEP: 9.9190, per point: 3.3063
	Intense HEP: 7.0291, per point: 2.3430
Tidal Force talent points: 1
	Tidal Force used 0 times
	Combat Not using Tidal Force: crits: 809, crit rate: 35.58%
	Combat Using Tidal Force: crits: 0, crit rate: 0.00%
		Combat Dose 3: crit rate: 0.00%
		Combat Dose 2: crit rate: 0.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0000%
	HEP: 0.0000
Tidal Mastery talent points: 5
	HEP per point: 25.1486
	Total HEP: 125.7430
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1456 effective: 68461 (0.93%)
		Combat count: 1416, effective: 66589 (0.93%), hps: 8.9421
		HEP: 31.0813
	Point 2 provided benefit count: 1438 effective: 67622 (0.91%)
		Combat count: 1398, effective: 65749 (0.92%), hps: 8.8294
		HEP: 30.6893
	Point 3 provided benefit count: 1417 effective: 66627 (0.90%)
		Combat count: 1377, effective: 64773 (0.90%), hps: 8.6983
		HEP: 30.2338
	Combat Total Healing Stream improved effective: 197112 (2.75%)
		HEP: 92.0044
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 3 times
	Nature's Swiftness Heal Count: 3, Effective: 9486, total: 35546
		Combat Count: 3, Effective: 9486 (0.13%), total: 35546 (0.20%)
	Spell report:
		"Chain Heal":
			Count: 1
			Combat Count: 1
		"Healing Wave":
			Count: 2, Effective: 9486, total: 26540
			Combat Count: 2, Effective: 9486, total: 26540
	Average effective hps: 2539.0489, total hps: 9514.3403
	HEP: 4.4277
Silence report:
	Talent Points in Focused Mind: 0 (0% reduction)
	Silence count: 4, duration (with talent): 7 secs 
		Combat count: 4, duration (with talent): 7 secs  (0.1070%)
	Spell report:
		"Stormhammer": count: 4, duration: 7
		  dispels: 0, refreshes: 0
			Combat count: 4, duration: 7 (0.1070%)
			  dispels: 0, refreshes: 0
Talent Points in Purification: 5
	Point 1 provided benefit count: 3585 effective: 99297 (1.34%)
		Combat count: 3458, effective: 96201 (1.34%), hps: 12.9187
		HEP: 44.9033
	Point 2 provided benefit count: 3565 effective: 98117 (1.33%)
		Combat count: 3438, effective: 95035 (1.32%), hps: 12.7621
		HEP: 44.3589
	Point 3 provided benefit count: 3544 effective: 97130 (1.31%)
		Combat count: 3418, effective: 94182 (1.31%), hps: 12.6476
		HEP: 43.9608
	Point 4 provided benefit count: 3525 effective: 96199 (1.30%)
		Combat count: 3401, effective: 93257 (1.30%), hps: 12.5234
		HEP: 43.5291
	Point 5 provided benefit count: 3502 effective: 95048 (1.29%)
		Combat count: 3378, effective: 92106 (1.28%), hps: 12.3688
		HEP: 42.9920
	Combat Total Purification effective: 470784 (6.56%)
		HEP: 219.7441
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 8, restored mana: 6210
		Overall MP5: 4.1696
		Overall HEP: 2.9055
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 4, restored mana: 4359 (1.2868%)
		Overall MP5: 2.9268
		Overall HEP: 2.0395
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 50.2972
	Blessing of Eternals earthliving weapon proc rate: 1.2284%
	Increased earthliving HEP per point: 6.3679
	Total HEP per point: 56.6651
	Total HEP: 113.3302
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 994 effective: 264131 (3.57%)
		Combat count: 953, effective: 254900 (3.55%), hps: 34.2300
		HEP: 118.9775
	Point 2 provided benefit count: 950 effective: 243778 (3.30%)
		Combat count: 911, effective: 235355 (3.28%), hps: 31.6054
		HEP: 109.8550
	Combat Total Improved Chain Heal effective: 490255 (6.83%)
		HEP: 228.8325
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 662
	1 int = 0.1500 SP
	662 int = 99.4250 SP
	HEP per point = 33.1417
	HEP = 99.4250
Earth Shield talent points: 1
	Combat uptime: 59 mins 1 sec  (47.5641%)
	Combat base talent effective: 342701 (4.77%)
	Combat HPS increase: 46.0206
	HEP: 159.9597
Tidal Waves talent points: 5
	Buff applied count: 91, refreshed: 1818
	Time saved: 36 secs 
		Combat time saved: 35 secs 
	Combat HPS increase from time saved: 4.6152
	Time Saved HEP: 16.0417
	Tidal waves effective: 16798 (0.2340%)
	Combat effective healing hps: 2.2559
	Effective healing HEP: 7.8410
	Tidal Waves hps: 6.8711, per point: 1.3742
	Tidal Waves HEP: 23.8826, per point: 4.7765
Riptide talent points: 1
	Riptide w/ hot effective: 732460 (9.91%), total: 907651 (4.88%)
		Combat effective: 712560 (9.93%), total: 887097 (5.00%)
	Chain heal increase casts: 8, effective: 0 (0.00%), total: 0 (0.00%)
		Combat casts: 8, effective: 0 (0.00%), total: 0 (0.00%)
	Combined effective: 732460 (9.91%), total: 907651 (4.88%)
		Combat effective: 712560 (9.93%), total: 887097 (5.00%)
	Combat HPS increase: 95.6881
	HEP: 332.5956

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 24972
	Overall Water Shield uptime: 55.8919%
	Overall MP5: 16.7676
	Overall HEP: 11.6840
	Intense fight mana restored: 3066
	Intense fight Water Shield uptime: 89.7556%
	Intense fight MP5: 26.9267
	Intense fight HEP: 18.7631
Glyph of Chain Heal:
	Count: 343, effective: 308538 (4.17%), total: 377215 (2.03%)
		Combat count: 329, effective: 296300 (4.13%)
		  total: 363307 (2.05%)
	Combat Chain Heal hps increase: 166.6343
	Combat HPS increase: 39.7895
	HEP: 138.3014
Glyph of Lesser Healing Wave:
	Count: 0, effective: 0 (0.00%), total: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%),
		  total: 0 (0.00%)
	Glyph of LHW Combat hps: 0.0000
	Combat HPS increase: 0.0000
	HEP: 0.0000
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 13 secs 
	Combat HPS increase: 1.7869
	HEP: 6.2111

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 55.8919%
		Combat mana restored from passive mp5: 8324
		Combat passive MP5: 5.5892, HEP: 3.8947
		Combat Orb MP5: 3.8221, HEP: 2.6633
		Combat passive+Orb MP5: 9.41, HEP: 6.56
	Intense fight:
		Intense fight Water Shield uptime: 89.7556%
		Intense fight mana restored from passive mp5: 1022
		Intense fight passive MP5: 8.9756, HEP: 6.2544
		Intense Fight Orb MP5: 2.6304, HEP: 1.8329
		Intense Fight passive+Orb MP5: 11.6059, HEP: 8.0872
Tier 7 4-piece:
	Effective: 145330 (1.97%), Total: 609273 (3.28%)
		Combat Effective: 140624 (1.96%), Total: 595806 (3.36%)
	Combat HPS: 18.8842
	HEP: 65.6382

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2877 hps)
1 Crit rating = 0.5345 SP (0.1538 hps)
1 Haste rating = 0.8306 SP (0.2390 hps)
1 INT = 0.3267 SP (0.0940 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0190 mp5
1 Haste rating = -0.3058 mp5
1 INT = 0.3050 mp5
1 Mana = 0.0076 mp5
Total mana regen points needed from gear: 501.95

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.6968 (calculated)
1 mana = 0.0053
1 Haste rating = 0.6488
1 Crit rating = 0.5478
1 INT = 0.5392 (actual)
1 INT = 0.7471 (max theoretical)

Insightful Earthsiege Diamond HEP: 25.3595


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0053, Mp5=0.6968, Intellect=0.5392, HasteRating=0.6488, CritRating=0.5478, Stamina=0.1000, Armor=0.0100, MetaSocket=25.3595 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3267, HasteRating=0.8306, CritRating=0.5345, Stamina=0.1000, Armor=0.0100, MetaSocket=6.8605 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0053)+(mp5*0.6968)+(intellect*0.5392)+(hasterating*0.6488)+(critrating*0.5478)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3267)+(hasterating*0.8306)+(critrating*0.5345)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6488&mp5=0.6968&mcr=0.5478&spd=1&Int=0.5392&Sta=0.1000&Arm=0.0100&Sckm=25.3595&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8306&mcr=0.5345&spd=1&Int=0.3267&Sta=0.1000&Arm=0.0100&Sckm=6.8605&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:69:54:53:64:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:53:32:83:-100:10:1

Content: Freya, Vezax, Razorscale, Ignis
shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 26 mins 31 secs 
Evaluating heals for Tanazee:
Effective healing: 5827082
Total healing: 13991328
Total time spent healing: 37 mins 38 secs  (18.2243% of log file time)
Time in combat: 1 hour 46 mins 22 secs  (51.51%)
Time alive in combat: 1 hour 33 mins 56 secs  (88.30%)
Longest fight: 8 mins 11 secs 
Effective in combat healing: 5518349
Total in combat healing: 13289231
Total in combat time spent healing: 33 mins 1 sec  (31.0457% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 45 mins 7 secs  (98.83%)
	Blessing of Wisdom uptime: 1 hour 31 mins 47 secs  (97.72%)
	Mana Spring Totem uptime: 0 sec  (0.00%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 31 mins 47 secs  (86.29%)
	Blessing of Kings uptime: 1 hour 7 mins 41 secs  (72.06%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 27 mins 50 secs  (93.51%)
	Arcane Int/Brilliance/Fel Int uptime: 6 mins 19 secs  (6.74%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 23 mins 3 secs  (88.43%)
	Moonkin Aura buff uptime: 1 hour 10 mins 4 secs  (74.61%)
	Retribution Aura uptime: 1 hour 2 mins 57 secs  (67.03%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 22 mins 34 secs  (87.91%)
	Wrath of Air buff uptime: 1 hour 35 mins 41 secs  (89.95%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 40 mins 19 secs  (106.81%)
	Fortitude uptime: 1 hour 27 mins 7 secs  (92.75%)
	"Heroism" (983 haste rating) buff uptime: 4 mins  (4.26%)
	"Pandora's Plea" (850 sp) buff uptime: 5 mins 23 secs  (5.73%)

Totem Report for Tanazee:
	"Strength of Earth Totem" uptime: 59 mins 24 secs  (63.25%)
	"Healing Stream Totem" uptime: 1 hour 20 secs  (64.24%)
	"Mana Tide Totem" uptime: 13 secs  (0.23%)
	"Nature Resistance Totem" uptime: 14 mins 53 secs  (15.84%)
	"Wrath of Air Totem" uptime: 58 mins 40 secs  (62.46%)
	"Flametongue Totem" uptime: 58 mins 23 secs  (62.17%)

Total mana used: 827776
Total mana restored (not including gear): 367026
In combat mana used: 762947
In combat mana restored (not including gear): 348839
Mana used in most mana intensive fight: 64554
	Start Time: 5/7 22:16:18.766
	Duration of that fight: 6 mins 39 secs 
	Mana pool for that fight: 25600
	Total mp5 needed (from int, gear, buffs, abilities, etc): 742.225914631379
	Tidal Focus mana saved: 2866.192
	Mana restored that fight by abilities: 27953
		from Replenishment: 17575 (67.81% uptime)
		from Improved Water Shield: 3745
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 2675
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 3000
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 2 mins 44 secs  (41.15%)
	MP5 from Water Shield: 57.6144374114682
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 0
	MP5 (including Int/crit) needed naked: 412.392598604764
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.50%
		Replenishment: 4998.93375
		Improved Water Shield: 3249.98053673949
		Water Shield damage procs: 2675
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 958
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 57.6144374114682 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.572494881451957

Mana Used Report: (sorted by total)
"Chain Heal": count: 634, total mana used: 455846 (55.07% of overall)
	In combat count: 602, mana used: 432838 (56.73%)
"Riptide": count: 196, total mana used: 147196 (17.78% of overall)
	In combat count: 184, mana used: 138184 (18.11%)
"Healing Wave": count: 74, total mana used: 77256 (9.33% of overall)
	In combat count: 71, mana used: 74124 (9.72%)
"Lesser Healing Wave": count: 81, total mana used: 50706 (6.13% of overall)
	In combat count: 77, mana used: 48202 (6.32%)
"Earth Shield": count: 56, total mana used: 35056 (4.23% of overall)
	In combat count: 33, mana used: 20658 (2.71%)
"Strength of Earth Totem": count: 33, total mana used: 14487 (1.75% of overall)
	In combat count: 26, mana used: 11414 (1.50%)
"Wrath of Air Totem": count: 23, total mana used: 11109 (1.34% of overall)
	In combat count: 18, mana used: 8694 (1.14%)
"Flametongue Totem": count: 21, total mana used: 10143 (1.23% of overall)
	In combat count: 16, mana used: 7728 (1.01%)
"Chain Lightning": count: 5, total mana used: 5710 (0.69% of overall)
	In combat count: 5, mana used: 5710 (0.75%)
"Lightning Bolt": count: 9, total mana used: 3951 (0.48% of overall)
	In combat count: 9, mana used: 3951 (0.52%)
"Ancestral Spirit": count: 1, total mana used: 3165 (0.38% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Healing Stream Totem": count: 24, total mana used: 3144 (0.38% of overall)
	In combat count: 19, mana used: 2489 (0.33%)
"Flame Shock": count: 4, total mana used: 2988 (0.36% of overall)
	In combat count: 4, mana used: 2988 (0.39%)
"Wind Shock": count: 7, total mana used: 2457 (0.30% of overall)
	In combat count: 7, mana used: 2457 (0.32%)
"Earthliving Weapon": count: 6, total mana used: 1578 (0.19% of overall)
	In combat count: 2, mana used: 526 (0.07%)
"Lava Burst": count: 3, total mana used: 1317 (0.16% of overall)
	In combat count: 3, mana used: 1317 (0.17%)
"Nature Resistance Totem": count: 3, total mana used: 1053 (0.13% of overall)
	In combat count: 3, mana used: 1053 (0.14%)
"Cleanse Spirit": count: 2, total mana used: 614 (0.07% of overall)
	In combat count: 2, mana used: 614 (0.08%)

Healing Report (sorted by effective):
"Chain Heal": hits: 1447, effective healing: 2736083 (46.95% of player's overall)
	Combat: hits: 1371, effective healing: 2552545 (46.26%)
	Total (raw) healing: 7793642 (55.70% of player's overall)
	Combat: Total healing: 7404344 (55.72%)
	Crits: 493 (34.07%)
	Combat Crits: 461 (33.63%)
	Averages: (5386)
		Non-crit: 4546, crit: 7010, effective: 1890, overall: 5386
		Combat: Non-crit: 4581, crit: 7017, effective: 1861, overall: 5400
	Overheals: (64.89%)
		Non-crit: count: 588, total: 2715793, ave: 4618
		Crit: count: 325, total: 2341766, ave: 7205
		Combat Non-crit: count: 572, total: 2637247, ave: 4610
		Combat Crit: count: 307, total: 2214552, ave: 7213
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 21 mins 33 secs 
		Combat cast time: 20 mins 26 secs 
	Combat Average cast time: 2.04
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 59 mins 54 secs 
		Ticks: 404, effective: 280833, total: 303170
		Combat Duration: 53 mins 40 secs 
		Combat Ticks: 359, effective: 251025, total: 272091
	With Ancestral and Earthliving:
		Effective: 3016916 (51.77%), Total: 8096812 (57.87%)
		Combat Effective: 2803570 (50.80%), Total: 7676435 (57.76%)
	Number of Chain Heal casts started: 673 (5.79% canceled)
	Initial target hits: 634, crits: 220 (34.70%),
	  riptide: 2 (0.32%)
		combat hits: 602, crits: 204 (33.89%),
		  riptide: 2 (0.33%)
		Effective: 1130176 (41.31%), Total: 5425412 (69.61%)
			combat Effective: 1046581 (41.00%), Total: 5157705 (69.66%)
		Ave: non crit: 7297, crit: 10927, effective: 1782, overall: 8557
			combat non crit: 7315, crit: 11010, effective: 1738, overall: 8567
		Overheals non-crit count: 357, non-crit ave over: 6473
			combat non-crit count: 345, non-crit ave over: 6488
		Overheals crit count: 207, crit ave over: 9585
			combat crit count: 193, crit ave over: 9701
		Overhealed amount: 4295236 (79.17%)
			combat amount: 4111124 (79.71%)
	Second target hits: 384 (60.57% bounced), crits: 138 (35.94%),
	  riptide: 1 (0.26%)
		combat hits: 364 (60.47% bounced), crits: 128 (35.16%),
		  riptide: 1 (0.27%)
		Effective: 1068635 (39.06%), Total: 1651269 (21.19%)
			combat Effective: 1003706 (39.32%), Total: 1567290 (21.17%)
		Ave: non crit: 3640, crit: 5476, effective: 2782, overall: 4300
			combat non crit: 3652, crit: 5510, effective: 2757, overall: 4305
		Overheals non-crit count: 117, non-crit ave over: 2488
			combat non-crit count: 115, non-crit ave over: 2500
		Overheals crit count: 80, crit ave over: 3643
			combat crit count: 76, crit ave over: 3631
		Overhealed amount: 582634 (35.28%)
			combat amount: 563584 (35.96%)
	Third target hits: 252 (39.75% bounced), crits: 82 (32.54%),
	  riptide: 1 (0.40%)
		combat hits: 238 (39.53% bounced), crits: 78 (32.77%),
		  riptide: 1 (0.42%)
		Effective: 385854 (14.10%), Total: 533161 (6.84%)
			combat Effective: 360300 (14.12%), Total: 505009 (6.82%)
		Ave: non crit: 1815, crit: 2737, effective: 1531, overall: 2115
			combat non crit: 1817, crit: 2745, effective: 1513, overall: 2121
		Overheals non-crit count: 82, non-crit ave over: 1131
			combat non-crit count: 80, non-crit ave over: 1126
		Overheals crit count: 27, crit ave over: 2020
			combat crit count: 27, crit ave over: 2020
		Overhealed amount: 147307 (27.63%)
			combat amount: 144709 (28.65%)
	Fourth target hits: 177 (27.92% bounced), crits: 53 (29.94%),
	  riptide: 1 (0.56%)
		combat hits: 167 (27.74% bounced), crits: 51 (30.54%),
		  riptide: 1 (0.60%)
		Effective: 151418 (5.53%), Total: 183800 (2.36%)
			combat Effective: 141958 (5.56%), Total: 174340 (2.35%)
		Ave: non crit: 902, crit: 1356, effective: 855, overall: 1038
			combat non crit: 904, crit: 1360, effective: 850, overall: 1043
		Overheals non-crit count: 32, non-crit ave over: 651
			combat non-crit count: 32, non-crit ave over: 651
		Overheals crit count: 11, crit ave over: 1047
			combat crit count: 11, crit ave over: 1047
		Overhealed amount: 32382 (17.62%)
			combat amount: 32382 (18.57%)
	Glyph of Chain heal: effective: 151418 (2.60% of total effective)
		combat effective: 141958 (2.57% of combat effective)
	Processed by cast: 620, time: 13, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.343543
			(0.1056 + 0.1511 + 0.0594 + 0.0274)
		1 Haste rating = 0.274214328232256
		1 crit rating = 0.241900768292522
			(0.0150 + 0.0984 + 0.0847 + 0.0438)
		1 int = 0.0799607667684764
			(0.0050 + 0.0325 + 0.0280 + 0.0145)
"Earth Shield": hits: 299, effective healing: 771135 (13.23% of player's overall)
	Combat: hits: 299, effective healing: 771135 (13.97%)
	Total (raw) healing: 869388 (6.21% of player's overall)
	Combat: Total healing: 869388 (6.54%)
	Crits: 97 (32.44%)
	Combat Crits: 97 (32.44%)
	Averages: (2907)
		Non-crit: 2504, crit: 3747, effective: 2579, overall: 2907
		Combat: Non-crit: 2504, crit: 3747, effective: 2579, overall: 2907
	Overheals: (11.30%)
		Non-crit: count: 30, total: 54192, ave: 1806
		Crit: count: 19, total: 44061, ave: 2319
		Combat Non-crit: count: 30, total: 54192, ave: 1806
		Combat Crit: count: 19, total: 44061, ave: 2319
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.21
	Earth shield average time between procs: 9.48 secs
		in combat: 9.48 secs
	Combat uptime: 51 mins 21 secs  (54.6721%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7393
		1 SP = 0.0753460029674687
		1 crit rating = 0.0242621245066683
		1 int = 0.00801989217594979
"Riptide": hits: 196, effective healing: 502859 (8.63% of player's overall)
	Combat: hits: 185, effective healing: 471851 (8.55%)
	Total (raw) healing: 743818 (5.32% of player's overall)
	Combat: Total healing: 705206 (5.31%)
	Crits: 68 (34.69%)
	Combat Crits: 65 (35.14%)
	Averages: (3794)
		Non-crit: 3239, crit: 4841, effective: 2565, overall: 3794
		Combat: Non-crit: 3247, crit: 4853, effective: 2550, overall: 3811
	Overheals: (32.39%)
		Non-crit: count: 42, total: 116810, ave: 2781
		Crit: count: 31, total: 124149, ave: 4004
		Combat Non-crit: count: 40, total: 112946, ave: 2823
		Combat Crit: count: 30, total: 120409, ave: 4013
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 mins 59 secs 
		Combat GCD time: 3 mins 45 secs 
	Combat Average GCD time: 1.22
	Haste capped casts count: 11 (5.61%)
		Combat count: 11 (5.95%)
	Earthliving:
		Total Duration: 8 mins 37 secs 
		Ticks: 64, effective: 40511, total: 42803
		Combat Duration: 7 mins 51 secs 
		Combat Ticks: 58, effective: 36291, total: 38583
	With Ancestral and Earthliving:
		Effective: 543370 (9.32%), Total: 786621 (5.62%)
		Combat Effective: 508142 (9.21%), Total: 743789 (5.60%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.25940085589137
		1 crit rating = 0.12382822808112
		1 int = 0.0409316602623382
"Healing Stream Totem"_hot: hits: 5321, effective healing: 489247 (8.40% of player's overall)
	Combat: hits: 5002, effective healing: 489226 (8.87%)
	Total (raw) healing: 2371290 (16.95% of player's overall)
	Combat: Total healing: 2230518 (16.78%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (445)
		Non-crit: 445, crit: 0, effective: 91, overall: 445
		Combat: Non-crit: 445, crit: 0, effective: 97, overall: 445
	Overheals: (79.37%)
		Non-crit: count: 4359, total: 1882043, ave: 431
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 4040, total: 1741292, ave: 431
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0089487924830068
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 74, effective healing: 376108 (6.45% of player's overall)
	Combat: hits: 71, effective healing: 349591 (6.34%)
	Total (raw) healing: 861612 (6.16% of player's overall)
	Combat: Total healing: 823338 (6.20%)
	Crits: 18 (24.32%)
	Combat Crits: 16 (22.54%)
	Averages: (11643)
		Non-crit: 10350, crit: 15665, effective: 5082, overall: 11643
		Combat: Non-crit: 10362, crit: 15838, effective: 4923, overall: 11596
	Overheals: (56.35%)
		Non-crit: count: 38, total: 287797, ave: 7573
		Crit: count: 16, total: 197707, ave: 12356
		Combat Non-crit: count: 38, total: 287797, ave: 7573
		Combat Crit: count: 15, total: 185950, ave: 12396
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 58 secs 
		Combat cast time: 1 min 53 secs 
	Combat Average cast time: 1.59
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 3 mins 4 secs 
		Ticks: 17, effective: 13773, total: 13773
		Combat Duration: 3 mins 4 secs 
		Combat Ticks: 17, effective: 13773, total: 13773
	With Ancestral and Earthliving:
		Effective: 389881 (6.69%), Total: 875385 (6.26%)
		Combat Effective: 363364 (6.58%), Total: 837111 (6.30%)
	Tidal waves count: 44, time saved: 26 secs 
		Combat count: 43, time saved: 25 secs 
	Tidal waves effective: 9686, total: 53207
		Combat effective: 9686, total: 51594
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 74 (100.00%)
		Combat count: 71 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 5082, total: 11643
		Combat ave effective: 4923, ave total: 11596
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.341635567808559
		1 Haste rating = 0.926122314497492
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 511, effective healing: 353376 (6.06% of player's overall)
	Combat: hits: 460, effective healing: 319348 (5.79%)
	Total (raw) healing: 380592 (2.72% of player's overall)
	Combat: Total healing: 345293 (2.60%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (744)
		Non-crit: 744, crit: 0, effective: 691, overall: 744
		Combat: Non-crit: 750, crit: 0, effective: 694, overall: 750
	Overheals: (7.15%)
		Non-crit: count: 62, total: 27216, ave: 438
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 57, total: 25945, ave: 455
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 45 mins 7 secs  (98.83%)
	Earthliving applied count: 362, refresh count: 51
	Earthliving proc rate when ELW is applied: 23.3070%
	Earthliving proc rate overall: 22.9700%
		Total Duration: 1 hour 14 mins 27 secs 
			Combat Duration: 1 hour 7 mins 28 secs 
		Overhealing ticks that did not tick: 978
			Combat ticks: 889
		Total healing w/ overheal ticks: 1109222 (7.54%)
			Combat: 1012911 (7.26%)
		Actual Overhealing: 755846 (68.14%)
			Combat: 693563 (68.47%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.219722608695652
		1 crit rating = 0
		1 int = 0
"Lesser Healing Wave": hits: 81, effective healing: 244883 (4.20% of player's overall)
	Combat: hits: 77, effective healing: 244121 (4.42%)
	Total (raw) healing: 576256 (4.12% of player's overall)
	Combat: Total healing: 552585 (4.16%)
	Crits: 34 (41.98%)
	Combat Crits: 32 (41.56%)
	Averages: (7114)
		Non-crit: 5921, crit: 8762, effective: 3023, overall: 7114
		Combat: Non-crit: 5982, crit: 8856, effective: 3170, overall: 7176
	Overheals: (57.50%)
		Non-crit: count: 35, total: 183510, ave: 5243
		Crit: count: 21, total: 147863, ave: 7041
		Combat Non-crit: count: 33, total: 174382, ave: 5284
		Combat Crit: count: 19, total: 134082, ave: 7056
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 39 secs 
		Combat cast time: 1 min 34 secs 
	Combat Average cast time: 1.22
	Haste capped casts count: 3 (3.70%)
		Combat count: 3 (3.90%)
	Earthliving:
		Total Duration: 2 mins 46 secs 
		Ticks: 23, effective: 16158, total: 18745
		Combat Duration: 2 mins 46 secs 
		Combat Ticks: 23, effective: 16158, total: 18745
	With Ancestral and Earthliving:
		Effective: 261041 (4.48%), Total: 595001 (4.25%)
		Combat Effective: 260279 (4.72%), Total: 571330 (4.30%)
	Tidal waves count: 16, time saved: 0 sec 
		Combat count: 15, time saved: 0 sec 
	Tidal waves effective: 5041, total: 13244
		Combat effective: 5041, total: 12397
	Glyph of Lesser Healing Wave count: 42 (51.85%)
		Combat count: 42 (54.55%)
	Without glyph count: 39 (48.15%)
		Combat count: 35 (45.45%)
	Ave with Glyph effective: 3403, total: 7448
		Combat ave effective: 3403, total: 7448
	Ave without Glyph effective: 2613, total: 6753
		Combat ave effective: 2890, total: 6849
	Glyph added effective: 19359, total: 52142
		Combat effective: 19359, total: 52142
	HPS increased by:
		SP coefficient with current set/talents: 1.1080
		1 SP = 0.371032983000769
		1 Haste rating = 0.748217782298257
		1 crit rating = 0.456285830062735
		1 int = 0.150826163533664
"Riptide"_hot: hits: 268, effective healing: 240400 (4.13% of player's overall)
	Combat: hits: 241, effective healing: 216647 (3.93%)
	Total (raw) healing: 262958 (1.88% of player's overall)
	Combat: Total healing: 237396 (1.79%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (981)
		Non-crit: 981, crit: 0, effective: 897, overall: 981
		Combat: Non-crit: 985, crit: 0, effective: 898, overall: 985
	Overheals: (8.58%)
		Non-crit: count: 44, total: 22558, ave: 512
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 37, total: 20749, ave: 560
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 189, refresh count: 5
		Total Duration: 42 mins 30 secs 
			Combat Duration: 40 mins 
		Overhealing ticks that did not tick: 582
			Combat ticks: 559
		Total healing w/ overheal ticks: 834152 (5.73%)
			Combat: 788292 (5.70%)
		Actual Overhealing: 593752 (71.18%)
			Combat: 571645 (72.52%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0583502074688797
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 128, effective healing: 112991 (1.94% of player's overall)
	Combat: hits: 118, effective healing: 103885 (1.88%)
	Total (raw) healing: 131772 (0.94% of player's overall)
	Combat: Total healing: 121163 (0.91%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1029)
		Non-crit: 1029, crit: 0, effective: 882, overall: 1029
		Combat: Non-crit: 1026, crit: 0, effective: 880, overall: 1026
	Overheals: (14.25%)
		Non-crit: count: 29, total: 18781, ave: 647
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 25, total: 17278, ave: 691
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0700 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0494 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1829 mp5
The weight of 1 int worth of mana pool is: 0.1047
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2252 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 2874, total mana restored: 165107 (44.99% of overall)
	Combat count: 2823, mana restored: 162160 (46.49%)
	Ave: total: 57, in combat: 57
	Overall in combat mp5: 143.86
	Replenishment uptime in overall combat: 50.09%
	Replenishment uptime in intense fight: 67.81%
	Mana pool based on replenishment: 22976
	MP5 increased by:
		1 int = 0.152579 mp5 (0.225000 theoretical)
"Saronite Vapors": count: 96, total mana restored: 90500 (24.66% of overall)
	Combat count: 96, mana restored: 90500 (25.94%)
	Ave: total: 942, in combat: 942
	Overall in combat mp5: 80.29
"Water Shield": count: 120, total mana restored: 64200 (17.49% of overall)
	Combat count: 117, mana restored: 62595 (17.94%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 55.53
	In combat uptime: 49 mins 58 secs  (53.20%)
	Passive mp5: 74.4802
	Procs from damage/debuffs: 62
	MP5 from Improved Water Shield: 26.1043
	Procs from Improved Water Shield in combat: 55
		out of 302 procs possible, proc rate: 18.20%
	MP5 increased by:
		1 crit rating = 0.0312417882926196 mp5 
		1 int = 0.0103270335382953 mp5 
"Mana Restore": count: 33, total mana restored: 19800 (5.39% of overall)
	Combat count: 30, mana restored: 18000 (5.16%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 15.97
"Mana Tide Totem": count: 8, total mana restored: 10992 (2.99% of overall)
	Combat count: 4, mana restored: 5308 (1.52%)
	Ave: total: 1374, in combat: 1327
	Overall in combat mp5: 4.71
	Mana Tide usage in overall combat: 5.32%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.003832 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 31, total mana restored: 6757 (1.84% of overall)
	Combat count: 30, mana restored: 6557 (1.88%)
	Ave: total: 217, in combat: 218
	Overall in combat mp5: 5.82
"Hymn of Hope": count: 7, total mana restored: 5099 (1.39% of overall)
	Combat count: 0, mana restored: 0 (0.00%)
	Ave: total: 728, in combat: 0
	Overall in combat mp5: 0.00
"Totemic Call": count: 24, total mana restored: 2231 (0.61% of overall)
	Combat count: 15, mana restored: 1379 (0.40%)
	Ave: total: 92, in combat: 91
	Overall in combat mp5: 1.22
"Rapture": count: 2, total mana restored: 949 (0.26% of overall)
	Combat count: 2, mana restored: 949 (0.27%)
	Ave: total: 474, in combat: 474
	Overall in combat mp5: 0.84
"Blessing of Sanctuary": count: 2, total mana restored: 863 (0.24% of overall)
	Combat count: 2, mana restored: 863 (0.25%)
	Ave: total: 431, in combat: 431
	Overall in combat mp5: 0.77
"Judgement of Wisdom": count: 6, total mana restored: 528 (0.14% of overall)
	Combat count: 6, mana restored: 528 (0.15%)
	Ave: total: 88, in combat: 88
	Overall in combat mp5: 0.47


Total mp5 above character sheet (in raid): 309.47 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 882
	Ancestral Knowlege granting on ave: 88 int
	HEP per point: 9.6522
	HEP: 48.2612
Thundering Strikes talent points: 5
	HEP per point: 28.1375
	HEP: 140.6877
Improved Shields talent points: 3
	Water Shield Combat MP5: 6.66
	Water Shield Combat HEP: 3.81
	Water Shield Intense Fight MP5: 9.64
	Water Shield Intense Fight HEP: 5.52
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 44
		With 1 talent points: 35
		With 2 talent points: 31
	Casts saved with 2 points in Improved Earth shield: 13
	Global cooldown time: 1.24
	Combat time saved: 16 secs 
	Combat effective gained by fewer refreshes: 15759
	Combat HPS gained: 2.7961
	HEP: 11.3907
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 255 effective: 29394 (0.50%)
		Combat count: 255, effective: 29394 (0.53%), hps: 5.2154
		HEP: 21.2463
	Point 2 provided benefit count: 253 effective: 29328 (0.50%)
		Combat count: 253, effective: 29328 (0.53%), hps: 5.2036
		HEP: 21.1984
	Point 3 provided benefit count: 251 effective: 29098 (0.50%)
		Combat count: 251, effective: 29098 (0.53%), hps: 5.1629
		HEP: 21.0323
	Point 4 provided benefit count: 251 effective: 29044 (0.50%)
		Combat count: 251, effective: 29044 (0.53%), hps: 5.1533
		HEP: 20.9935
	Point 5 provided benefit count: 250 effective: 28942 (0.50%)
		Combat count: 250, effective: 28942 (0.52%), hps: 5.1353
		HEP: 20.9199
	Combat Total Earth Shield improved effective: 145807 (2.64%)
		HEP: 105.3904
	Improved Shields ave point HEP: 22.92
	Improved Earth Shield ave point HEP: 26.77
	Improved Shields and Improved Earth Shield total HEP: 122.30
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 56.5956
	Healing Wave HPS increase 5 points: 282.9780
	Combat time saved: 35 secs 
	Combat effective gained by saved time: 34758
	Combat HPS gained: 6.1672
	HEP per point: 5.0247
	HEP: 25.1237
Tidal Focus talent points: 5
	Combat heal mana used: 798973
	Mana saved with Tidal Focus: 39948
	Combat MP5 per point: 7.0881, HEP: 4.0579
	Total Combat MP5: 35.4403, HEP: 20.2894
	Intense Fight MP5 per point: 7.1721, HEP: 4.1060
	Intense Fight MP5: 35.8607, HEP: 20.5300
Improved Water Shield talent points: 3
	Combat MP5 per point: 8.7014, HEP: 4.9815
	Total Combat MP5: 26.1043, HEP: 14.9446
	Intense Fight per point MP5: 15.62, HEP: 8.94
	Intense Fight MP5: 46.86, HEP: 26.82
	Number of Water Shield charges used in combat: 55
	Combat Water Shield refreshes needed: 13
	Global cooldown time: 1.24
	Combat time needed to refresh: 17 secs 
	Combat HEP: 2.8967, per point: 0.9656
	Intense HEP: 14.7769, per point: 4.9256
Tidal Force talent points: 1
	Tidal Force used 0 times
	Combat Not using Tidal Force: crits: 509, crit rate: 33.51%
	Combat Using Tidal Force: crits: 0, crit rate: 0.00%
		Combat Dose 3: crit rate: 0.00%
		Combat Dose 2: crit rate: 0.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0000%
	HEP: 0.0000
Tidal Mastery talent points: 5
	HEP per point: 28.1375
	Total HEP: 140.6877
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1015 effective: 46202 (0.79%)
		Combat count: 1015, effective: 46202 (0.84%), hps: 8.1976
		HEP: 33.3951
	Point 2 provided benefit count: 990 effective: 45107 (0.77%)
		Combat count: 990, effective: 45107 (0.82%), hps: 8.0033
		HEP: 32.6037
	Point 3 provided benefit count: 974 effective: 44455 (0.76%)
		Combat count: 974, effective: 44455 (0.81%), hps: 7.8877
		HEP: 32.1327
	Combat Total Healing Stream improved effective: 135764 (2.46%)
		HEP: 98.1314
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 4 times
	Nature's Swiftness Heal Count: 4, Effective: 50709, total: 55875
		Combat Count: 4, Effective: 50709 (0.92%), total: 55875 (0.42%)
	Spell report:
		"Chain Heal":
			Count: 1, Effective: 14486, total: 18274
			Combat Count: 1, Effective: 14486, total: 18274
		"Healing Wave":
			Count: 3, Effective: 36223, total: 37601
			Combat Count: 3, Effective: 36223, total: 37601
	Average effective hps: 10239.3642, total hps: 11282.5035
	HEP: 36.6527
Talent Points in Purification: 5
	Point 1 provided benefit count: 2754 effective: 83633 (1.44%)
		Combat count: 2628, effective: 79040 (1.43%), hps: 14.0240
		HEP: 57.1306
	Point 2 provided benefit count: 2733 effective: 82212 (1.41%)
		Combat count: 2607, effective: 77619 (1.41%), hps: 13.7720
		HEP: 56.1038
	Point 3 provided benefit count: 2718 effective: 81453 (1.40%)
		Combat count: 2592, effective: 76868 (1.39%), hps: 13.6387
		HEP: 55.5610
	Point 4 provided benefit count: 2707 effective: 80836 (1.39%)
		Combat count: 2582, effective: 76355 (1.38%), hps: 13.5476
		HEP: 55.1898
	Point 5 provided benefit count: 2693 effective: 80112 (1.37%)
		Combat count: 2569, effective: 75659 (1.37%), hps: 13.4241
		HEP: 54.6868
	Combat Total Purification effective: 385542 (6.99%)
		HEP: 278.6720
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 12, restored mana: 12779
		Overall MP5: 11.3368
		Overall HEP: 6.4903
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 4, restored mana: 5308 (1.5216%)
		Overall MP5: 4.7090
		Overall HEP: 2.6959
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 2
	Combat Count: 2
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 56.2751
	Blessing of Eternals earthliving weapon proc rate: 3.3070%
	Increased earthliving HEP per point: 16.3758
	Total HEP per point: 72.6509
	Total HEP: 145.3018
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 582 effective: 160467 (2.75%)
		Combat count: 539, effective: 148547 (2.69%), hps: 26.3567
		HEP: 107.3711
	Point 2 provided benefit count: 564 effective: 150267 (2.58%)
		Combat count: 521, effective: 138565 (2.51%), hps: 24.5855
		HEP: 100.1556
	Combat Total Improved Chain Heal effective: 287112 (5.20%)
		HEP: 207.5267
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 882
	1 int = 0.1500 SP
	882 int = 132.3750 SP
	HEP per point = 44.1250
	HEP = 132.3750
Earth Shield talent points: 1
	Combat uptime: 51 mins 21 secs  (54.6721%)
	Combat base talent effective: 625327 (11.33%)
	Combat HPS increase: 110.9513
	HEP: 451.9897
Tidal Waves talent points: 5
	Buff applied count: 117, refreshed: 1109
	Time saved: 26 secs 
		Combat time saved: 25 secs 
	Combat HPS increase from time saved: 4.4868
	Time Saved HEP: 18.2783
	Tidal waves effective: 14727 (0.2669%)
	Combat effective healing hps: 2.6130
	Effective healing HEP: 10.6449
	Tidal Waves hps: 7.0999, per point: 1.4200
	Tidal Waves HEP: 28.9233, per point: 5.7847
Riptide talent points: 1
	Riptide w/ hot effective: 743259 (12.76%), total: 1006776 (7.20%)
		Combat effective: 688498 (12.48%), total: 942602 (7.09%)
	Chain heal increase casts: 2, effective: 317 (0.01%), total: 317 (0.00%)
		Combat casts: 2, effective: 317 (0.01%), total: 317 (0.00%)
	Combined effective: 743576 (12.76%), total: 1007093 (7.20%)
		Combat effective: 688815 (12.48%), total: 942919 (7.10%)
	Combat HPS increase: 122.2159
	HEP: 497.8791

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 17990
	Overall Water Shield uptime: 53.2001%
	Overall MP5: 15.9600
	Overall HEP: 9.1370
	Intense fight mana restored: 986
	Intense fight Water Shield uptime: 41.1532%
	Intense fight MP5: 12.3460
	Intense fight HEP: 7.0680
Glyph of Chain Heal:
	Count: 177, effective: 151418 (2.60%), total: 183800 (1.31%)
		Combat count: 167, effective: 141958 (2.57%)
		  total: 174340 (1.31%)
	Combat Chain Heal hps increase: 115.7701
	Combat HPS increase: 25.1875
	HEP: 102.6079
Glyph of Lesser Healing Wave:
	Count: 42, effective: 19359 (0.33%), total: 52142 (0.37%)
		Combat count: 42, effective: 19359 (0.35%),
		  total: 52142 (0.39%)
	Glyph of LHW Combat hps: 205.8009
	Combat HPS increase: 3.4349
	HEP: 13.9929
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 12 secs 
	Combat HPS increase: 2.0971
	HEP: 8.5430

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 53.2001%
		Combat mana restored from passive mp5: 5996
		Combat passive MP5: 5.3200, HEP: 3.0457
		Combat Orb MP5: 4.4425, HEP: 2.5433
		Combat passive+Orb MP5: 9.76, HEP: 5.59
	Intense fight:
		Intense fight Water Shield uptime: 41.1532%
		Intense fight mana restored from passive mp5: 328
		Intense fight passive MP5: 4.1153, HEP: 2.3560
		Intense Fight Orb MP5: 6.4260, HEP: 3.6788
		Intense Fight passive+Orb MP5: 10.5413, HEP: 6.0348
Tier 7 4-piece:
	Effective: 94750 (1.63%), Total: 412154 (2.95%)
		Combat Effective: 87028 (1.58%), Total: 391794 (2.95%)
	Combat HPS: 15.4415
	HEP: 62.9049

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2455 hps)
1 Crit rating = 0.5950 SP (0.1461 hps)
1 Haste rating = 1.0100 SP (0.2479 hps)
1 INT = 0.3467 SP (0.0851 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0312 mp5
1 Haste rating = -0.4560 mp5
1 INT = 0.3497 mp5
1 Mana = 0.0102 mp5
Total mana regen points needed from gear: 412.39

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5725 (calculated)
1 mana = 0.0058
1 Haste rating = 0.8509
1 Crit rating = 0.6129
1 INT = 0.5469 (actual)
1 INT = 0.6944 (max theoretical)

Insightful Earthsiege Diamond HEP: 20.6262


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0058, Mp5=0.5725, Intellect=0.5469, HasteRating=0.8509, CritRating=0.6129, Stamina=0.1000, Armor=0.0100, MetaSocket=20.6262 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3467, HasteRating=1.0100, CritRating=0.5950, Stamina=0.1000, Armor=0.0100, MetaSocket=7.2802 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0058)+(mp5*0.5725)+(intellect*0.5469)+(hasterating*0.8509)+(critrating*0.6129)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3467)+(hasterating*1.0100)+(critrating*0.5950)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8509&mp5=0.5725&mcr=0.6129&spd=1&Int=0.5469&Sta=0.1000&Arm=0.0100&Sckm=20.6262&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0100&mcr=0.5950&spd=1&Int=0.3467&Sta=0.1000&Arm=0.0100&Sckm=7.2802&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:57:61:54:85:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:59:34:101:-100:10:1

Last edited by scrusi : 05/12/09 at 8:52 PM.
 
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Old 05/13/09, 1:55 AM   #47
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Originally Posted by scrusi View Post
I ran your (great!) program on 2 logs from last week (3 actually. but the Yoggy wipes were.... uninteresting ^^) and noticed 2 issues. Dalaran Brilliance seems unrecognized and General Vezax screws the values up.
DB shows as 86% up on WWS but your report claims "Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs (3.36%)".
Vezax disables all mana regeneration and therefore skews the value of mp5. You'll see a much lower value on mp5 in my log that includes Vezax. Maybe try to ignore him somehow? Could just be an anomaly in my healing of course, but it seems logical that it's Vezax' fault
You are correct that Dalaran Brilliance is not currently recognized and the only difference between that and the Arcane Brilliance spell is visual. Adding that to list for next release.

Vezax should not currently be picked as the most mana intense fight unless the log only contains a lot of Vezax fights or you do not use many saronite vapors. Mana regen does not work for Vezax so there is no reason to have it picked as the most mana intense. If you did not use saronite vapors and it did pick Vezax it would increase the value of mp5, not decrease it. At the top of the report there is "Start Time" in the most mana intense fight report, you can see what fight started at that time to see what was picked as the most mana intense fight.

Based on your two reports you should not have mana problems if you stay alive and wear at least 501.95 mp5 points of mana regen using these values:

1 MP5 = 1 mp5
1 Crit rating = 0.0190 mp5
1 Haste rating = -0.3058 mp5
1 INT = 0.3050 mp5
1 Mana = 0.0076 mp5

shaman_hep Healing Equivalency Point combatlog parser
 
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Old 05/14/09, 7:44 PM   #48
scrusi
Von Kaiser
 
Draenei Shaman
 
Stormrage (EU)
We just had a terrible raid night that ended in multiple wipes on Vezax. Even though we killed Freya and Mimi before, the program picked Vezax as the most mana intensive fight and the mp5 evaluation went fubar as expected. "1 mp5 = 0.0646 (calculated)"
But maybe I just shouldn't use logs like that for evaluation
Anyway, log is below just in case it's useful for you.

Content: Freya, Mimiron, Vezax
shaman_hep $Revision: 2.33 $
Total log time processed: 2 hours 23 mins 31 secs 
Evaluating heals for Tanazee:
Effective healing: 5447203
Total healing: 10489734
Total time spent healing: 23 mins 47 secs  (16.5735% of log file time)
Time in combat: 1 hour 9 mins 42 secs  (48.56%)
Time alive in combat: 1 hour 3 mins 44 secs  (91.44%)
Longest fight: 10 mins 1 sec 
Effective in combat healing: 5042287
Total in combat healing: 9767311
Total in combat time spent healing: 20 mins 52 secs  (29.9560% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 9 mins 18 secs  (99.44%)
	Blessing of Wisdom uptime: 19 mins 22 secs  (30.39%)
	Mana Spring Totem uptime: 18 mins 35 secs  (26.68%)
	Blessing of Wisdom/Mana Spring Totem uptime: 26 mins 16 secs  (37.69%)
	Blessing of Kings uptime: 58 mins 7 secs  (91.20%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 57 mins 56 secs  (90.92%)
	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)
	Moonkin Aura/Elemental Oath crit buff uptime: 55 mins 3 secs  (86.40%)
	Moonkin Aura buff uptime: 48 mins 27 secs  (76.04%)
	Retribution Aura uptime: 53 mins 30 secs  (83.95%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 58 mins 14 secs  (91.39%)
	Wrath of Air buff uptime: 1 hour 3 mins 55 secs  (91.71%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 4 mins 29 secs  (101.18%)
	Fortitude uptime: 55 mins 57 secs  (87.81%)
	"Heroism" (983 haste rating) buff uptime: 2 mins  (3.14%)
	"Pandora's Plea" (850 sp) buff uptime: 7 mins 30 secs  (11.78%)

Totem Report for Tanazee:
	"Tremor Totem" uptime: 7 mins 38 secs  (11.98%)
	"Strength of Earth Totem" uptime: 38 mins  (59.64%)
	"Healing Stream Totem" uptime: 41 mins 42 secs  (65.43%)
	"Wrath of Air Totem" uptime: 41 mins 34 secs  (65.23%)
	"Flametongue Totem" uptime: 41 mins 50 secs  (65.64%)

Total mana used: 596486
Total mana restored (not including gear): 253402
In combat mana used: 538098
In combat mana restored (not including gear): 243798
Mana used in most mana intensive fight: 61767
	Start Time: 5/14 22:54:35.901
	Duration of that fight: 10 mins 1 sec 
	Mana pool for that fight: 30000
	Total mp5 needed (from int, gear, buffs, abilities, etc): 469.751481164107
	Tidal Focus mana saved: 3158.526
	Mana restored that fight by abilities: 36705
		from Replenishment: 0 (0.00% uptime)
		from Improved Water Shield: 0
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 1605
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 0
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 9 mins 54 secs  (98.84%)
	MP5 from Water Shield: 108.723355468325
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 0
	MP5 (including Int/crit) needed naked: 46.5158160034737
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.50%
		Replenishment: 0
		Improved Water Shield: 0
		Water Shield damage procs: 1605
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 35100
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 0 mp5
		Water Shield passive: 108.723355468325 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.064574550219006

Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 390, total mana used: 244140 (40.93% of overall)
	In combat count: 388, mana used: 242888 (45.14%)
"Riptide": count: 221, total mana used: 165971 (27.82% of overall)
	In combat count: 195, mana used: 146445 (27.22%)
"Chain Heal": count: 155, total mana used: 111445 (18.68% of overall)
	In combat count: 134, mana used: 96346 (17.90%)
"Earth Shield": count: 38, total mana used: 23788 (3.99% of overall)
	In combat count: 23, mana used: 14398 (2.68%)
"Healing Wave": count: 18, total mana used: 18792 (3.15% of overall)
	In combat count: 17, mana used: 17748 (3.30%)
"Ancestral Spirit": count: 2, total mana used: 6330 (1.06% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Flametongue Totem": count: 13, total mana used: 6279 (1.05% of overall)
	In combat count: 10, mana used: 4830 (0.90%)
"Wrath of Air Totem": count: 13, total mana used: 6279 (1.05% of overall)
	In combat count: 10, mana used: 4830 (0.90%)
"Strength of Earth Totem": count: 13, total mana used: 5707 (0.96% of overall)
	In combat count: 10, mana used: 4390 (0.82%)
"Wind Shock": count: 13, total mana used: 4563 (0.76% of overall)
	In combat count: 13, mana used: 4563 (0.85%)
"Healing Stream Totem": count: 13, total mana used: 1703 (0.29% of overall)
	In combat count: 10, mana used: 1310 (0.24%)
"Earthliving Weapon": count: 5, total mana used: 1315 (0.22% of overall)
	In combat count: 1, mana used: 263 (0.05%)
"Tremor Totem": count: 2, total mana used: 174 (0.03% of overall)
	In combat count: 1, mana used: 87 (0.02%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 390, effective healing: 1171163 (21.50% of player's overall)
	Combat: hits: 388, effective healing: 1162954 (23.06%)
	Total (raw) healing: 2408440 (22.96% of player's overall)
	Combat: Total healing: 2398051 (24.55%)
	Crits: 128 (32.82%)
	Combat Crits: 128 (32.99%)
	Averages: (6175)
		Non-crit: 5313, crit: 7939, effective: 3002, overall: 6175
		Combat: Non-crit: 5314, crit: 7939, effective: 2997, overall: 6180
	Overheals: (51.37%)
		Non-crit: count: 162, total: 660526, ave: 4077
		Crit: count: 95, total: 576751, ave: 6071
		Combat Non-crit: count: 161, total: 658346, ave: 4089
		Combat Crit: count: 95, total: 576751, ave: 6071
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 7 mins 56 secs 
		Combat cast time: 7 mins 53 secs 
	Combat Average cast time: 1.22
	Haste capped casts count: 19 (4.87%)
		Combat count: 19 (4.90%)
	Ancestral:
		Procs: 121, effective: 236553, total: 301711
		Combat Procs: 121, effective: 236553, total: 301711
	Earthliving:
		Total Duration: 17 mins 40 secs 
		Ticks: 114, effective: 86823, total: 91146
		Combat Duration: 17 mins 28 secs 
		Combat Ticks: 114, effective: 86823, total: 91146
	With Ancestral and Earthliving:
		Effective: 1494539 (27.44%), Total: 2801297 (26.71%)
		Combat Effective: 1486330 (29.48%), Total: 2790908 (28.57%)
	Tidal waves count: 157, time saved: 0 sec 
		Combat count: 156, time saved: 0 sec 
	Tidal waves effective: 41649, total: 105496
		Combat effective: 41070, total: 104916
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.313126941000721
		1 Haste rating = 0.700322744139616
		1 crit rating = 0.464809016323391
		1 int = 0.153643519235026
"Chain Heal": hits: 468, effective healing: 1057961 (19.42% of player's overall)
	Combat: hits: 398, effective healing: 851548 (16.89%)
	Total (raw) healing: 2290945 (21.84% of player's overall)
	Combat: Total healing: 2002171 (20.50%)
	Crits: 154 (32.91%)
	Combat Crits: 130 (32.66%)
	Averages: (4895)
		Non-crit: 4060, crit: 6597, effective: 2260, overall: 4895
		Combat: Non-crit: 4175, crit: 6793, effective: 2139, overall: 5030
	Overheals: (53.82%)
		Non-crit: count: 145, total: 625520, ave: 4313
		Crit: count: 89, total: 607464, ave: 6825
		Combat Non-crit: count: 132, total: 584828, ave: 4430
		Combat Crit: count: 81, total: 565795, ave: 6985
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 5 mins 18 secs 
		Combat cast time: 4 mins 34 secs 
	Combat Average cast time: 2.05
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 22 mins 21 secs 
		Ticks: 233, effective: 174308, total: 184002
		Combat Duration: 18 mins 16 secs 
		Combat Ticks: 198, effective: 150735, total: 158837
	With Ancestral and Earthliving:
		Effective: 1232269 (22.62%), Total: 2474947 (23.59%)
		Combat Effective: 1002283 (19.88%), Total: 2161008 (22.12%)
	Number of Chain Heal casts started: 175 (11.43% canceled)
	Initial target hits: 155, crits: 56 (36.13%),
	  riptide: 1 (0.65%)
		combat hits: 134, crits: 48 (35.82%),
		  riptide: 0 (0.00%)
		Effective: 387765 (36.65%), Total: 1410948 (61.59%)
			combat Effective: 294542 (34.59%), Total: 1238336 (61.85%)
		Ave: non crit: 7692, crit: 11596, effective: 2501, overall: 9102
			combat non crit: 7779, crit: 11860, effective: 2198, overall: 9241
		Overheals non-crit count: 85, non-crit ave over: 6045
			combat non-crit count: 76, non-crit ave over: 6263
		Overheals crit count: 53, crit ave over: 9610
			combat crit count: 46, crit ave over: 10169
		Overhealed amount: 1023183 (72.52%)
			combat amount: 943794 (76.21%)
	Second target hits: 121 (78.06% bounced), crits: 42 (34.71%),
	  riptide: 1 (0.83%)
		combat hits: 104 (77.61% bounced), crits: 35 (33.65%),
		  riptide: 0 (0.00%)
		Effective: 396192 (37.45%), Total: 552255 (24.11%)
			combat Effective: 328820 (38.61%), Total: 482547 (24.10%)
		Ave: non crit: 3876, crit: 5857, effective: 3274, overall: 4564
			combat non crit: 3938, crit: 6023, effective: 3161, overall: 4639
		Overheals non-crit count: 33, non-crit ave over: 2397
			combat non-crit count: 31, non-crit ave over: 2476
		Overheals crit count: 23, crit ave over: 3345
			combat crit count: 23, crit ave over: 3345
		Overhealed amount: 156063 (28.26%)
			combat amount: 153727 (31.86%)
	Third target hits: 105 (67.74% bounced), crits: 28 (26.67%),
	  riptide: 0 (0.00%)
		combat hits: 89 (66.42% bounced), crits: 23 (25.84%),
		  riptide: 0 (0.00%)
		Effective: 185466 (17.53%), Total: 230571 (10.06%)
			combat Effective: 154418 (18.13%), Total: 199523 (9.97%)
		Ave: non crit: 1954, crit: 2859, effective: 1766, overall: 2195
			combat non crit: 1996, crit: 2945, effective: 1735, overall: 2241
		Overheals non-crit count: 19, non-crit ave over: 1527
			combat non-crit count: 19, non-crit ave over: 1527
		Overheals crit count: 8, crit ave over: 2011
			combat crit count: 8, crit ave over: 2011
		Overhealed amount: 45105 (19.56%)
			combat amount: 45105 (22.61%)
	Fourth target hits: 87 (56.13% bounced), crits: 28 (32.18%),
	  riptide: 0 (0.00%)
		combat hits: 71 (52.99% bounced), crits: 24 (33.80%),
		  riptide: 0 (0.00%)
		Effective: 88538 (8.37%), Total: 97171 (4.24%)
			combat Effective: 73768 (8.66%), Total: 81765 (4.08%)
		Ave: non crit: 959, crit: 1448, effective: 1017, overall: 1116
			combat non crit: 989, crit: 1469, effective: 1038, overall: 1151
		Overheals non-crit count: 8, non-crit ave over: 442
			combat non-crit count: 6, non-crit ave over: 507
		Overheals crit count: 5, crit ave over: 1018
			combat crit count: 4, crit ave over: 1238
		Overhealed amount: 8633 (8.88%)
			combat amount: 7997 (9.78%)
	Glyph of Chain heal: effective: 88538 (1.63% of total effective)
		combat effective: 73768 (1.46% of combat effective)
	Processed by cast: 145, time: 9, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.8613
		hop 2: SP coefficient with set/talents: 0.9307
		hop 3: SP coefficient with set/talents: 0.4653
		hop 4: SP coefficient with set/talents: 0.2327
		1 SP = 0.456220
			(0.0882 + 0.1900 + 0.1179 + 0.0602)
		1 Haste rating = 0.313479817253304
		1 crit rating = 0.21557130209923
			(0.0000 + 0.1063 + 0.0733 + 0.0360)
		1 int = 0.0712575108000024
			(0.0000 + 0.0351 + 0.0242 + 0.0119)
"Earth Shield": hits: 244, effective healing: 773766 (14.20% of player's overall)
	Combat: hits: 244, effective healing: 773766 (15.35%)
	Total (raw) healing: 849096 (8.09% of player's overall)
	Combat: Total healing: 849096 (8.69%)
	Crits: 74 (30.33%)
	Combat Crits: 74 (30.33%)
	Averages: (3479)
		Non-crit: 3011, crit: 4555, effective: 3171, overall: 3479
		Combat: Non-crit: 3011, crit: 4555, effective: 3171, overall: 3479
	Overheals: (8.87%)
		Non-crit: count: 22, total: 36628, ave: 1664
		Crit: count: 14, total: 38702, ave: 2764
		Combat Non-crit: count: 22, total: 36628, ave: 1664
		Combat Crit: count: 14, total: 38702, ave: 2764
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.23
	Earth shield average time between procs: 7.93 secs
		in combat: 7.93 secs
	Combat uptime: 35 mins 3 secs  (54.9978%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.109133104606587
		1 crit rating = 0.0339696110893083
		1 int = 0.0112287206390489
"Riptide": hits: 221, effective healing: 657613 (12.07% of player's overall)
	Combat: hits: 195, effective healing: 581882 (11.54%)
	Total (raw) healing: 877788 (8.37% of player's overall)
	Combat: Total healing: 790549 (8.09%)
	Crits: 80 (36.20%)
	Combat Crits: 76 (38.97%)
	Averages: (3971)
		Non-crit: 3350, crit: 5066, effective: 2975, overall: 3971
		Combat: Non-crit: 3393, crit: 5088, effective: 2984, overall: 4054
	Overheals: (25.08%)
		Non-crit: count: 41, total: 95875, ave: 2338
		Crit: count: 38, total: 124300, ave: 3271
		Combat Non-crit: count: 38, total: 88804, ave: 2336
		Combat Crit: count: 37, total: 119863, ave: 3239
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 4 mins 32 secs 
		Combat GCD time: 3 mins 58 secs 
	Combat Average GCD time: 1.23
	Haste capped casts count: 5 (2.26%)
		Combat count: 5 (2.56%)
	Ancestral:
		Procs: 85, effective: 106417, total: 140928
		Combat Procs: 81, effective: 101491, total: 135165
	Earthliving:
		Total Duration: 9 mins 5 secs 
		Ticks: 74, effective: 55209, total: 56808
		Combat Duration: 7 mins 24 secs 
		Combat Ticks: 60, effective: 45861, total: 47091
	With Ancestral and Earthliving:
		Effective: 819239 (15.04%), Total: 1075524 (10.25%)
		Combat Effective: 729234 (14.46%), Total: 972805 (9.96%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.258132521861015
		1 crit rating = 0.376414965551927
		1 int = 0.124424694808182
"Riptide"_hot: hits: 519, effective healing: 492775 (9.05% of player's overall)
	Combat: hits: 453, effective healing: 437172 (8.67%)
	Total (raw) healing: 541333 (5.16% of player's overall)
	Combat: Total healing: 478618 (4.90%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1043)
		Non-crit: 1043, crit: 0, effective: 949, overall: 1043
		Combat: Non-crit: 1056, crit: 0, effective: 965, overall: 1056
	Overheals: (8.97%)
		Non-crit: count: 79, total: 48558, ave: 614
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 61, total: 41446, ave: 679
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 194, refresh count: 30
		Total Duration: 1 hour 9 mins 13 secs 
			Combat Duration: 1 hour 7 secs 
		Overhealing ticks that did not tick: 865
			Combat ticks: 749
		Total healing w/ overheal ticks: 1443941 (12.67%)
			Combat: 1270360 (12.03%)
		Actual Overhealing: 951166 (65.87%)
			Combat: 833188 (65.59%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0596509197939662
		1 crit rating = 0
		1 int = 0
"Healing Stream Totem"_hot: hits: 5143, effective healing: 387659 (7.12% of player's overall)
	Combat: hits: 4683, effective healing: 387659 (7.69%)
	Total (raw) healing: 2404914 (22.93% of player's overall)
	Combat: Total healing: 2197016 (22.49%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (467)
		Non-crit: 467, crit: 0, effective: 75, overall: 467
		Combat: Non-crit: 469, crit: 0, effective: 82, overall: 469
	Overheals: (83.88%)
		Non-crit: count: 4357, total: 2017255, ave: 462
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 3897, total: 1809357, ave: 464
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00780964766175529
		1 crit rating = 0
		1 int = 0
"Ancestral Awakening": hits: 210, effective healing: 360685 (6.62% of player's overall)
	Combat: hits: 206, effective healing: 355759 (7.06%)
	Total (raw) healing: 463343 (4.42% of player's overall)
	Combat: Total healing: 457580 (4.68%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2206)
		Non-crit: 2206, crit: 0, effective: 1717, overall: 2206
		Combat: Non-crit: 2221, crit: 0, effective: 1726, overall: 2221
	Overheals: (22.16%)
		Non-crit: count: 59, total: 102658, ave: 1739
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 58, total: 101821, ave: 1755
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 4
"Earthliving"_hot: hits: 431, effective healing: 323665 (5.94% of player's overall)
	Combat: hits: 380, effective healing: 289306 (5.74%)
	Total (raw) healing: 339281 (3.23% of player's overall)
	Combat: Total healing: 302961 (3.10%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (787)
		Non-crit: 787, crit: 0, effective: 750, overall: 787
		Combat: Non-crit: 797, crit: 0, effective: 761, overall: 797
	Overheals: (4.60%)
		Non-crit: count: 42, total: 15616, ave: 371
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 36, total: 13655, ave: 379
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 9 mins 18 secs  (99.44%)
	Earthliving applied count: 235, refresh count: 46
	Earthliving proc rate when ELW is applied: 25.8510%
	Earthliving proc rate overall: 25.6153%
		Total Duration: 49 mins 55 secs 
			Combat Duration: 43 mins 52 secs 
		Overhealing ticks that did not tick: 567
			Combat ticks: 497
		Total healing w/ overheal ticks: 786093 (7.19%)
			Combat: 699474 (6.88%)
		Actual Overhealing: 462428 (58.83%)
			Combat: 410168 (58.64%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.22704
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 18, effective healing: 131230 (2.41% of player's overall)
	Combat: hits: 17, effective healing: 122785 (2.44%)
	Total (raw) healing: 217563 (2.07% of player's overall)
	Combat: Total healing: 206499 (2.11%)
	Crits: 5 (27.78%)
	Combat Crits: 5 (29.41%)
	Averages: (12086)
		Non-crit: 10553, crit: 16074, effective: 7290, overall: 12086
		Combat: Non-crit: 10510, crit: 16074, effective: 7222, overall: 12147
	Overheals: (39.68%)
		Non-crit: count: 8, total: 65926, ave: 8240
		Crit: count: 2, total: 20407, ave: 10203
		Combat Non-crit: count: 7, total: 63307, ave: 9043
		Combat Crit: count: 2, total: 20407, ave: 10203
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 33 secs 
		Combat cast time: 31 secs 
	Combat Average cast time: 1.84
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 4, effective: 17715, total: 20704
		Combat Procs: 4, effective: 17715, total: 20704
	Earthliving:
		Total Duration: 47 secs 
		Ticks: 10, effective: 7325, total: 7325
		Combat Duration: 42 secs 
		Combat Ticks: 8, effective: 5887, total: 5887
	With Ancestral and Earthliving:
		Effective: 156270 (2.87%), Total: 245592 (2.34%)
		Combat Effective: 146387 (2.90%), Total: 233090 (2.39%)
	Tidal waves count: 5, time saved: 3 secs 
		Combat count: 5, time saved: 3 secs 
	Tidal waves effective: 5136, total: 7439
		Combat effective: 5136, total: 7439
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 18 (100.00%)
		Combat count: 17 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 7290, total: 12086
		Combat ave effective: 7222, ave total: 12147
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 2.0912
		1 SP = 0.634666075842092
		1 Haste rating = 1.1767487584471
		1 crit rating = 1.32338052560169
		1 int = 0.437445992009493
"Forethought Talisman"_hot: hits: 89, effective healing: 86255 (1.58% of player's overall)
	Combat: hits: 77, effective healing: 75025 (1.49%)
	Total (raw) healing: 92600 (0.88% of player's overall)
	Combat: Total healing: 80339 (0.82%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1040)
		Non-crit: 1040, crit: 0, effective: 969, overall: 1040
		Combat: Non-crit: 1043, crit: 0, effective: 974, overall: 1043
	Overheals: (6.85%)
		Non-crit: count: 12, total: 6345, ave: 528
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 9, total: 5314, ave: 590
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Gift of the Naaru"_hot: hits: 3, effective healing: 4431 (0.08% of player's overall)
	Combat: hits: 3, effective healing: 4431 (0.09%)
	Total (raw) healing: 4431 (0.04% of player's overall)
	Combat: Total healing: 4431 (0.05%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1477)
		Non-crit: 1477, crit: 0, effective: 1477, overall: 1477
		Combat: Non-crit: 1477, crit: 0, effective: 1477, overall: 1477
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0987 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.1008 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1496 mp5
The weight of 1 int worth of mana pool is: 0.0097
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1496 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 1460, total mana restored: 94354 (37.23% of overall)
	Combat count: 1399, mana restored: 90425 (37.09%)
	Ave: total: 64, in combat: 64
	Overall in combat mp5: 118.23
	Replenishment uptime in overall combat: 36.58%
	Replenishment uptime in intense fight: 0.00%
	Mana pool based on replenishment: 25854
	MP5 increased by:
		1 int = 0.082314 mp5 (0.225000 theoretical)
"Saronite Vapors": count: 83, total mana restored: 86900 (34.29% of overall)
	Combat count: 83, mana restored: 86900 (35.64%)
	Ave: total: 1046, in combat: 1046
	Overall in combat mp5: 113.62
"Water Shield": count: 100, total mana restored: 53500 (21.11% of overall)
	Combat count: 95, mana restored: 50825 (20.85%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 66.45
	In combat uptime: 50 mins 25 secs  (79.12%)
	Passive mp5: 87.0315
	Procs from damage/debuffs: 36
	MP5 from Improved Water Shield: 41.2716
	Procs from Improved Water Shield in combat: 59
		out of 444 procs possible, proc rate: 13.26%
	MP5 increased by:
		1 crit rating = 0.0677729965286017 mp5 
		1 int = 0.0224024950680233 mp5 
"Mana Restore": count: 22, total mana restored: 13200 (5.21% of overall)
	Combat count: 17, mana restored: 10200 (4.18%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 13.34
"Revitalize": count: 19, total mana restored: 4929 (1.95% of overall)
	Combat count: 19, mana restored: 4929 (2.02%)
	Ave: total: 259, in combat: 259
	Overall in combat mp5: 6.44
"Blessing of Sanctuary": count: 1, total mana restored: 519 (0.20% of overall)
	Combat count: 1, mana restored: 519 (0.21%)
	Ave: total: 519, in combat: 519
	Overall in combat mp5: 0.68


Total mp5 above character sheet (in raid): 318.77 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1090
	Ancestral Knowlege granting on ave: 109 int
	HEP per point: 11.0170
	HEP: 55.0852
Thundering Strikes talent points: 5
	HEP per point: 47.2664
	HEP: 236.3322
Improved Shields talent points: 3
	Water Shield Combat MP5: 7.97
	Water Shield Combat HEP: 0.51
	Water Shield Intense Fight MP5: 1.60
	Water Shield Intense Fight HEP: 0.10
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 34
		With 1 talent points: 27
		With 2 talent points: 23
	Casts saved with 2 points in Improved Earth shield: 11
	Global cooldown time: 1.24
	Combat time saved: 13 secs 
	Combat effective gained by fewer refreshes: 17974
	Combat HPS gained: 4.7005
	HEP: 18.6400
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 219 effective: 25296 (0.46%)
		Combat count: 219, effective: 25296 (0.50%), hps: 6.6151
		HEP: 26.2327
	Point 2 provided benefit count: 219 effective: 25192 (0.46%)
		Combat count: 219, effective: 25192 (0.50%), hps: 6.5880
		HEP: 26.1251
	Point 3 provided benefit count: 218 effective: 25051 (0.46%)
		Combat count: 218, effective: 25051 (0.50%), hps: 6.5510
		HEP: 25.9784
	Point 4 provided benefit count: 217 effective: 24930 (0.46%)
		Combat count: 217, effective: 24930 (0.49%), hps: 6.5195
		HEP: 25.8534
	Point 5 provided benefit count: 216 effective: 24753 (0.45%)
		Combat count: 216, effective: 24753 (0.49%), hps: 6.4731
		HEP: 25.6696
	Combat Total Earth Shield improved effective: 125225 (2.48%)
		HEP: 129.8592
	Improved Shields ave point HEP: 26.14
	Improved Earth Shield ave point HEP: 35.29
	Improved Shields and Improved Earth Shield total HEP: 149.01
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 94.9966
	Healing Wave HPS increase 5 points: 474.9831
	Combat time saved: 8 secs 
	Combat effective gained by saved time: 11207
	Combat HPS gained: 2.9309
	HEP per point: 2.3245
	HEP: 11.6225
Tidal Focus talent points: 5
	Combat heal mana used: 555918
	Mana saved with Tidal Focus: 27795
	Combat MP5 per point: 7.2687, HEP: 0.4694
	Total Combat MP5: 36.3435, HEP: 2.3469
	Intense Fight MP5 per point: 5.2488, HEP: 0.3389
	Intense Fight MP5: 26.2438, HEP: 1.6947
Improved Water Shield talent points: 3
	Combat MP5 per point: 13.7572, HEP: 0.8884
	Total Combat MP5: 41.2716, HEP: 2.6651
	Number of Water Shield charges used in combat: 59
	Combat Water Shield refreshes needed: 14
	Global cooldown time: 1.24
	Combat time needed to refresh: 18 secs 
	Combat HEP: -22.3294, per point: -7.4431
Tidal Force talent points: 1
	Tidal Force used 0 times
	Combat Not using Tidal Force: crits: 263, crit rate: 32.75%
	Combat Using Tidal Force: crits: 0, crit rate: 0.00%
		Combat Dose 3: crit rate: 0.00%
		Combat Dose 2: crit rate: 0.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0000%
	HEP: 0.0000
Tidal Mastery talent points: 5
	HEP per point: 47.2664
	Total HEP: 236.3322
Restorative Totems talent points: 3
	Point 1 provided benefit count: 815 effective: 38958 (0.72%)
		Combat count: 815, effective: 38958 (0.77%), hps: 10.1877
		HEP: 40.4000
	Point 2 provided benefit count: 795 effective: 38405 (0.71%)
		Combat count: 795, effective: 38405 (0.76%), hps: 10.0431
		HEP: 39.8267
	Point 3 provided benefit count: 791 effective: 38102 (0.70%)
		Combat count: 791, effective: 38102 (0.76%), hps: 9.9640
		HEP: 39.5126
	Combat Total Healing Stream improved effective: 115466 (2.29%)
		HEP: 119.7393
Healing Way talent points: 0
	Applied or refreshed 23 times.
	Combat added effective: 0, added total: 0
	Combat Healing Wave hps increase: 0.0000
	Combat HPS increase: 0.0000, per my point: 0.0000
	HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 1 times
	Nature's Swiftness Heal Count: 1, Effective: 10228, total: 10228
		Combat Count: 1, Effective: 10228 (0.20%), total: 10228 (0.10%)
	Spell report:
		"Healing Wave":
			Count: 1, Effective: 10228, total: 10228
			Combat Count: 1, Effective: 10228, total: 10228
	Average effective hps: 8253.1667, total hps: 8253.1667
	HEP: 10.6065
Talent Points in Purification: 5
	Point 1 provided benefit count: 2620 effective: 82554 (1.52%)
		Combat count: 2440, effective: 76815 (1.52%), hps: 20.0874
		HEP: 79.6579
	Point 2 provided benefit count: 2612 effective: 81835 (1.50%)
		Combat count: 2432, effective: 76096 (1.51%), hps: 19.8995
		HEP: 78.9124
	Point 3 provided benefit count: 2602 effective: 81211 (1.49%)
		Combat count: 2422, effective: 75472 (1.50%), hps: 19.7363
		HEP: 78.2654
	Point 4 provided benefit count: 2591 effective: 80356 (1.48%)
		Combat count: 2411, effective: 74622 (1.48%), hps: 19.5140
		HEP: 77.3837
	Point 5 provided benefit count: 2580 effective: 79795 (1.46%)
		Combat count: 2401, effective: 74089 (1.47%), hps: 19.3745
		HEP: 76.8306
	Combat Total Purification effective: 377096 (7.48%)
		HEP: 391.0500
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 0, restored mana: 0
		Overall MP5: 0.0000
		Overall HEP: 0.0000
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 0, restored mana: 0 (0.0000%)
		Overall MP5: 0.0000
		Overall HEP: 0.0000
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 94.5329
	Blessing of Eternals earthliving weapon proc rate: 5.8510%
	Increased earthliving HEP per point: 33.9514
	Total HEP per point: 128.4843
	Total HEP: 256.9686
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 248 effective: 59910 (1.10%)
		Combat count: 197, effective: 47577 (0.94%), hps: 12.4416
		HEP: 49.3380
	Point 2 provided benefit count: 241 effective: 57702 (1.06%)
		Combat count: 192, effective: 45669 (0.91%), hps: 11.9427
		HEP: 47.3596
	Combat Total Improved Chain Heal effective: 93247 (1.85%)
		HEP: 96.6976
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1090
	1 int = 0.1500 SP
	1090 int = 163.5250 SP
	HEP per point = 54.5083
	HEP = 163.5250
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 178 effective: 128084 (2.35%)
		Combat count: 174, effective: 126163 (2.50%), hps: 32.9919
		HEP: 130.8312
	Point 2 provided benefit count: 166 effective: 120206 (2.21%)
		Combat count: 162, effective: 118583 (2.35%), hps: 31.0098
		HEP: 122.9711
	Point 3 provided benefit count: 159 effective: 112394 (2.06%)
		Combat count: 156, effective: 111012 (2.20%), hps: 29.0301
		HEP: 115.1203
	Combat Total Ancestral Awakening effective: 355759 (7.06%)
		HEP: 368.9227
Earth Shield talent points: 1
	Combat uptime: 35 mins 3 secs  (54.9978%)
	Combat base talent effective: 526176 (10.44%)
	Combat HPS increase: 137.5962
	HEP: 545.6454
Tidal Waves talent points: 5
	Buff applied count: 172, refreshed: 648
	Time saved: 3 secs 
		Combat time saved: 3 secs 
	Combat HPS increase from time saved: 1.0896
	Time Saved HEP: 4.3208
	Tidal waves effective: 46206 (0.9164%)
	Combat effective healing hps: 12.0831
	Effective healing HEP: 47.9161
	Tidal Waves hps: 13.1727, per point: 2.6345
	Tidal Waves HEP: 52.2369, per point: 10.4474
Riptide talent points: 1
	Riptide w/ hot effective: 1150388 (21.12%), total: 1419121 (13.53%)
		Combat effective: 1019054 (20.21%), total: 1269167 (12.99%)
	Chain heal increase casts: 1, effective: 2525 (0.05%), total: 2525 (0.02%)
		Combat casts: 1, effective: 2525 (0.05%), total: 2525 (0.03%)
	Combined effective: 1152913 (21.17%), total: 1421646 (13.55%)
		Combat effective: 1021579 (20.26%), total: 1271692 (13.02%)
	Combat HPS increase: 267.1452
	HEP: 1059.3792

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 87, effective: 88538 (1.63%), total: 97171 (0.93%)
		Combat count: 71, effective: 73768 (1.46%)
		  total: 81765 (0.84%)
	Combat Chain Heal hps increase: 268.8596
	Combat HPS increase: 19.2905
	HEP: 76.4975
Glyph of Earth Shield:
	Combat count: 215, effective: 122364 (2.43% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 63.2427
	Combat HPS increase: 31.9985
	HEP: 126.8920
Glyph of Riptide:
	Extra riptide time: 17 mins 53 secs 
		Combat Extra time: 12 mins 48 secs 
	Riptide lasted into glyph time 190 times (81.1966%)
	Count: 111, effective: 107489 (1.97%), total: 118398 (1.13%)
		Combat count: 106, effective: 103510 (2.05%),
		  total: 113559 (1.16%)
	Overhealing ticks that did not tick: 246
		Combat ticks: 150
	Total healing w/ overheal ticks: 375845 (3.50%)
		Combat: 272318 (2.74%)
	Total Overhealing w/ overheal ticks: 268356 (71.40%)
		Combat: 168808 (61.99%)
	Combat HPS increase: 27.0681
	HEP: 107.3400
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 9 secs 
	Combat HPS increase: 3.3829
	HEP: 13.4151

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 79.1195%
		Combat mana restored from passive mp5: 6051
		Combat passive MP5: 7.9120, HEP: 0.5109
		Combat Orb MP5: 5.3163, HEP: 0.3433
		Combat passive+Orb MP5: 13.23, HEP: 0.85
	Intense fight:
		Intense fight Water Shield uptime: 98.8394%
		Intense fight mana restored from passive mp5: 1189
		Intense fight passive MP5: 9.8839, HEP: 0.6383
		Intense Fight Orb MP5: 1.0669, HEP: 0.0689
		Intense Fight passive+Orb MP5: 10.9508, HEP: 0.7071
Tier 7 4-piece:
	Effective: 38224 (0.70%), Total: 120438 (1.15%)
		Combat Effective: 31348 (0.62%), Total: 106160 (1.09%)
	Combat HPS: 8.1977
	HEP: 32.5084

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2522 hps)
1 Crit rating = 1.0252 SP (0.2585 hps)
1 Haste rating = 1.3103 SP (0.3304 hps)
1 INT = 0.4889 SP (0.1233 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0678 mp5
1 Haste rating = -0.4292 mp5
1 INT = 0.2543 mp5
1 Mana = 0.0083 mp5
Total mana regen points needed from gear: 46.52

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.0646 (calculated)
1 mana = 0.0005
1 Haste rating = 1.2936
1 Crit rating = 1.0295
1 INT = 0.5053 (actual)
1 INT = 0.5242 (max theoretical)

Insightful Earthsiege Diamond HEP: 11.4723


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0005, Mp5=0.0646, Intellect=0.5053, HasteRating=1.2936, CritRating=1.0295, MetaSocket=11.4723 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4889, HasteRating=1.3103, CritRating=1.0252, MetaSocket=10.2663 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0005)+(mp5*0.0646)+(intellect*0.5053)+(hasterating*1.2936)+(critrating*1.0295)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.4889)+(hasterating*1.3103)+(critrating*1.0252)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.2936&mp5=0.0646&mcr=1.0295&spd=1&Int=0.5053&Sckm=11.4723&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.3103&mcr=1.0252&spd=1&Int=0.4889&Sckm=10.2663&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:6:102:50:129:-100
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:102:48:131:-100
 
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Old 05/15/09, 10:03 AM   #49
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Originally Posted by scrusi View Post
We just had a terrible raid night that ended in multiple wipes on Vezax. Even though we killed Freya and Mimi before, the program picked Vezax as the most mana intensive fight and the mp5 evaluation went fubar as expected. "1 mp5 = 0.0646 (calculated)"
But maybe I just shouldn't use logs like that for evaluation
Anyway, log is below just in case it's useful for you.
The only reason I can think of why such a low mp5 would be picked is if most fights in the combatlog are not meeting the requirements set in your configuration file.

Try setting no requirements and see what you get:

INTENSE_REQUIRE_WS_UPTIME = 0
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0

shaman_hep Healing Equivalency Point combatlog parser
 
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Old 05/15/09, 4:59 PM   #50
scrusi
Von Kaiser
 
Draenei Shaman
 
Stormrage (EU)
That worked, apparently I slacked on my WS that night. Interesting.

It seems to have picked a single phase of the Mimiron kill now though. I guess it can't recognize the 4 distinct phases as one encounter?
 
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