 |
| Welcome to Elitist Jerks |
We're testing some new features on the site regarding OpenID registration and coordination with gamerDNA. If you experience any issues with registering an account, please take the time to fill out a report and send it to this e-mail address. We would appreciate any assistance you could provide in making sure everything is functioning as intended. Thanks!
If this is your first visit, please be sure to check out the FAQ and the forum rules. Users must register to post and new registrations are subject to a one day "mute" period to get acquainted with the community.
|
04/29/09, 10:35 AM
|
#26
|
|
Greatest Spiritmaster in the World
Draenei Shaman
Bonechewer
|
Content:
Vault: Emalon 25 and 10
Ulduar: (25) Decon, Kolo, Auriaya, Thorim hard mode attempts + Thorim hard mode kill, Mimiron hard mode attempts
Sarth: (25) + 2 drakes

Total log time processed: 5 hours 47 mins 51 secs
Evaluating heals for Sixthy:
Effective healing: 11484659
Total healing: 22276926
Total time spent healing: 45 mins 56 secs (13.2065% of log file time)
Time in combat: 2 hours 36 mins 45 secs (45.06%)
Time alive in combat: 2 hours 27 mins 43 secs (94.24%)
Longest fight: 7 mins 12 secs
Effective in combat healing: 10981851
Total in combat healing: 20906449
Total in combat time spent healing: 44 mins 19 secs (28.2726% of combat time)
Buff Report:
Earthliving uptime: 2 hours 32 mins 26 secs (97.24%)
Blessing of Wisdom uptime: 2 hours 14 mins 8 secs (90.80%)
Mana Spring Totem uptime: 57 mins 42 secs (39.06%)
Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 21 mins 3 secs (95.49%)
Blessing of Kings uptime: 2 hours 5 mins 13 secs (84.77%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 9 mins 8 secs (87.42%)
Arcane Int/Brilliance/Fel Int uptime: 2 hours 14 mins 20 secs (90.94%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 38 mins 33 secs (66.72%)
Moonkin Aura buff uptime: 1 hour 4 mins 7 secs (43.41%)
Retribution Aura uptime: 1 hour 33 mins 43 secs (63.45%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 45 mins 15 secs (71.25%)
Wrath of Air buff uptime: 2 hours 25 mins 59 secs (98.83%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 2 hours 25 mins 33 secs (98.52%)
Fortitude uptime: 2 hours 20 mins 19 secs (94.99%)
"Heroism" (983 haste rating) buff uptime: 10 mins 1 sec (6.78%)
Totem Report for Sixthy:
"Earth Elemental Totem" uptime: 21 secs (0.24%)
"Strength of Earth Totem" uptime: 4 mins 49 secs (3.27%)
"Tremor Totem" uptime: 20 mins 24 secs (13.82%)
"Mana Tide Totem" uptime: 1 min 48 secs (1.22%)
"Wrath of Air Totem" uptime: 1 hour 33 mins 7 secs (63.03%)
"Earthbind Totem" uptime: 45 secs (0.51%)
"Flametongue Totem" uptime: 1 hour 8 mins 59 secs (46.70%)
"Frost Resistance Totem" uptime: 4 mins 12 secs (2.85%)
"Healing Stream Totem" uptime: 1 hour 18 mins 17 secs (53.00%)
"Fire Elemental Totem" uptime: 5 mins 55 secs (4.01%)
"Windfury Totem" uptime: 4 mins 52 secs (3.31%)
"Stoneskin Totem" uptime: 31 mins 47 secs (21.52%)
"Mana Spring Totem" uptime: 12 mins 6 secs (8.20%)
Total mana used: 1584932
Total mana restored (not including gear): 748698
In combat mana used: 1490526
In combat mana restored (not including gear): 707489
Mana used in most mana intensive fight: 79596
Start Time: 4/28 20:42:10.237
Duration of that fight: 4 mins 7 secs
Mana pool for that fight: 28814
Total mp5 needed (from int, gear, buffs, abilities, etc): 1503.73279118488
Tidal Focus mana saved: 1749.608
Mana restored that fight by abilities: 28946
from Replenishment: 15393 (82.10% uptime)
from Improved Water Shield: 2140
while Tidal Force was up: 535
from Water Shield damage/debuff procs: 535
from Mana Tide (all shaman): 9213
from Hymn of Hope: 0
from Meta Gem or item procs: 1200
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 4 mins 6 secs (99.80%)
MP5 from Water Shield: 109.775344919034
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 242.790835669924
MP5 (including Int/crit) needed naked: 1048.1831711043
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.93%
Replenishment: 4292.68875
Improved Water Shield: 1810.88083008495
Water Shield damage procs: 535
Mana Tide (only from this shaman): 2368.38
Hymn of Hope: 0
Other abilities: 465
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 109.775344919034 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.6244425694585
Mana Used Report: (sorted by total)
"Chain Heal": count: 832, total mana used: 659776 (41.63% of overall)
In combat count: 809, mana used: 641537 (43.04%)
"Lesser Healing Wave": count: 559, total mana used: 349934 (22.08% of overall)
In combat count: 558, mana used: 349308 (23.44%)
"Riptide": count: 350, total mana used: 262850 (16.58% of overall)
In combat count: 317, mana used: 238067 (15.97%)
"Healing Wave": count: 75, total mana used: 78300 (4.94% of overall)
In combat count: 69, mana used: 72036 (4.83%)
"Earth Shield": count: 95, total mana used: 59470 (3.75% of overall)
In combat count: 77, mana used: 48202 (3.23%)
"Chain Lightning": count: 41, total mana used: 46822 (2.95% of overall)
In combat count: 41, mana used: 46822 (3.14%)
"Lightning Bolt": count: 98, total mana used: 43022 (2.71% of overall)
In combat count: 98, mana used: 43022 (2.89%)
"Flametongue Totem": count: 31, total mana used: 14973 (0.94% of overall)
In combat count: 15, mana used: 7245 (0.49%)
"Wrath of Air Totem": count: 31, total mana used: 14973 (0.94% of overall)
In combat count: 15, mana used: 7245 (0.49%)
"Flame Shock": count: 16, total mana used: 11952 (0.75% of overall)
In combat count: 16, mana used: 11952 (0.80%)
"Earthliving Weapon": count: 25, total mana used: 6575 (0.41% of overall)
In combat count: 6, mana used: 1578 (0.11%)
"Ancestral Spirit": count: 2, total mana used: 6330 (0.40% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Stoneskin Totem": count: 12, total mana used: 5268 (0.33% of overall)
In combat count: 5, mana used: 2195 (0.15%)
"Heroism": count: 4, total mana used: 4568 (0.29% of overall)
In combat count: 3, mana used: 3426 (0.23%)
"Healing Stream Totem": count: 33, total mana used: 4323 (0.27% of overall)
In combat count: 20, mana used: 2620 (0.18%)
"Fire Elemental Totem": count: 4, total mana used: 4044 (0.26% of overall)
In combat count: 4, mana used: 4044 (0.27%)
"Lava Burst": count: 9, total mana used: 3951 (0.25% of overall)
In combat count: 9, mana used: 3951 (0.27%)
"Frost Shock": count: 2, total mana used: 1582 (0.10% of overall)
In combat count: 2, mana used: 1582 (0.11%)
"Mana Spring Totem": count: 9, total mana used: 1575 (0.10% of overall)
In combat count: 6, mana used: 1050 (0.07%)
"Earth Elemental Totem": count: 1, total mana used: 1055 (0.07% of overall)
In combat count: 1, mana used: 1055 (0.07%)
"Tremor Totem": count: 12, total mana used: 1044 (0.07% of overall)
In combat count: 12, mana used: 1044 (0.07%)
"Strength of Earth Totem": count: 2, total mana used: 878 (0.06% of overall)
In combat count: 2, mana used: 878 (0.06%)
"Cleanse Spirit": count: 2, total mana used: 614 (0.04% of overall)
In combat count: 2, mana used: 614 (0.04%)
"Windfury Totem": count: 1, total mana used: 483 (0.03% of overall)
In combat count: 1, mana used: 483 (0.03%)
"Frost Resistance Totem": count: 1, total mana used: 351 (0.02% of overall)
In combat count: 1, mana used: 351 (0.02%)
"Earthbind Totem": count: 1, total mana used: 219 (0.01% of overall)
In combat count: 1, mana used: 219 (0.01%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1931, effective healing: 4861965 (42.33% of player's overall)
Combat: hits: 1866, effective healing: 4671986 (42.54%)
Total (raw) healing: 10042571 (45.08% of player's overall)
Combat: Total healing: 9762640 (46.70%)
Crits: 783 (40.55%)
Combat Crits: 758 (40.62%)
Averages: (5200)
Non-crit: 4333, crit: 6472, effective: 2517, overall: 5200
Combat: Non-crit: 4366, crit: 6496, effective: 2503, overall: 5231
Overheals: (51.59%)
Non-crit: count: 554, total: 2295620, ave: 4143
Crit: count: 452, total: 2884986, ave: 6382
Combat Non-crit: count: 539, total: 2253528, ave: 4180
Combat Crit: count: 442, total: 2837126, ave: 6418
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 27 mins
Combat cast time: 26 mins 13 secs
Average cast time: 1.89
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 12 mins 3 secs
Ticks: 545, effective: 361029, total: 391801
Combat Duration: 1 hour 8 mins 21 secs
Combat Ticks: 512, effective: 340205, total: 369128
With Ancestral and Earthliving:
Effective: 5222994 (45.48%), Total: 10434372 (46.84%)
Combat Effective: 5012191 (45.64%), Total: 10131768 (48.46%)
Number of Chain Heal casts started: 866 (3.93% canceled)
Initial target hits: 832, crits: 336 (40.38%),
riptide: 8 (0.96%)
combat hits: 809, crits: 328 (40.54%),
riptide: 7 (0.87%)
Effective: 2479663 (51.00%), Total: 6904752 (68.75%)
combat Effective: 2385344 (51.06%), Total: 6729096 (68.93%)
Ave: non crit: 6895, crit: 10370, effective: 2980, overall: 8298
combat non crit: 6925, crit: 10359, effective: 2948, overall: 8317
Overheals non-crit count: 352, non-crit ave over: 5525
combat non-crit count: 341, non-crit ave over: 5587
Overheals crit count: 289, crit ave over: 8581
combat crit count: 283, crit ave over: 8616
Overhealed amount: 4425089 (64.09%)
combat amount: 4343752 (64.55%)
Second target hits: 522 (62.74% bounced), crits: 211 (40.42%),
riptide: 2 (0.38%)
combat hits: 505 (62.42% bounced), crits: 203 (40.20%),
riptide: 2 (0.40%)
Effective: 1574165 (32.38%), Total: 2175558 (21.66%)
combat Effective: 1514087 (32.41%), Total: 2108130 (21.59%)
Ave: non crit: 3488, crit: 5168, effective: 3015, overall: 4167
combat non crit: 3496, crit: 5183, effective: 2998, overall: 4174
Overheals non-crit count: 133, non-crit ave over: 2115
combat non-crit count: 130, non-crit ave over: 2148
Overheals crit count: 101, crit ave over: 3169
combat crit count: 98, crit ave over: 3211
Overhealed amount: 601393 (27.64%)
combat amount: 594043 (28.18%)
Third target hits: 354 (42.55% bounced), crits: 146 (41.24%),
riptide: 2 (0.56%)
combat hits: 340 (42.03% bounced), crits: 139 (40.88%),
riptide: 2 (0.59%)
Effective: 598575 (12.31%), Total: 727387 (7.24%)
combat Effective: 572332 (12.25%), Total: 700255 (7.17%)
Ave: non crit: 1700, crit: 2559, effective: 1690, overall: 2054
combat non crit: 1706, crit: 2570, effective: 1683, overall: 2059
Overheals non-crit count: 48, non-crit ave over: 1190
combat non-crit count: 48, non-crit ave over: 1190
Overheals crit count: 47, crit ave over: 1524
combat crit count: 46, crit ave over: 1538
Overhealed amount: 128812 (17.71%)
combat amount: 127923 (18.27%)
Fourth target hits: 223 (26.80% bounced), crits: 90 (40.36%),
riptide: 1 (0.45%)
combat hits: 212 (26.21% bounced), crits: 88 (41.51%),
riptide: 1 (0.47%)
Effective: 209562 (4.31%), Total: 234874 (2.34%)
combat Effective: 200223 (4.29%), Total: 225159 (2.31%)
Ave: non crit: 870, crit: 1323, effective: 939, overall: 1053
combat non crit: 874, crit: 1327, effective: 944, overall: 1062
Overheals non-crit count: 21, non-crit ave over: 578
combat non-crit count: 20, non-crit ave over: 588
Overheals crit count: 15, crit ave over: 878
combat crit count: 15, crit ave over: 878
Overhealed amount: 25312 (10.78%)
combat amount: 24936 (11.07%)
Glyph of Chain heal: effective: 209562 (1.82% of total effective)
combat effective: 200223 (1.82% of combat effective)
Processed by cast: 656, time: 175, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.575143
(0.2529 + 0.2006 + 0.0891 + 0.0325)
1 Haste rating = 0.397124765022331
1 crit rating = 0.241857692049987
(0.0000 + 0.1223 + 0.0737 + 0.0459)
1 int = 0.0799465278332019
(0.0000 + 0.0404 + 0.0244 + 0.0152)
"Lesser Healing Wave": hits: 559, effective healing: 1883856 (16.40% of player's overall)
Combat: hits: 558, effective healing: 1878750 (17.11%)
Total (raw) healing: 3310563 (14.86% of player's overall)
Combat: Total healing: 3303946 (15.80%)
Crits: 234 (41.86%)
Combat Crits: 233 (41.76%)
Averages: (5922)
Non-crit: 4894, crit: 7349, effective: 3370, overall: 5922
Combat: Non-crit: 4894, crit: 7352, effective: 3366, overall: 5921
Overheals: (43.10%)
Non-crit: count: 155, total: 588799, ave: 3798
Crit: count: 157, total: 837908, ave: 5336
Combat Non-crit: count: 155, total: 588799, ave: 3798
Combat Crit: count: 156, total: 836397, ave: 5361
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 10 mins 9 secs
Combat cast time: 10 mins 8 secs
Average cast time: 1.09
Haste capped casts count: 303 (54.20%)
Combat count: 302 (54.12%)
Ancestral:
Procs: 188, effective: 312181, total: 433255
Combat Procs: 187, effective: 310951, total: 431290
Earthliving:
Total Duration: 22 mins 38 secs
Ticks: 168, effective: 117851, total: 122163
Combat Duration: 21 mins 59 secs
Combat Ticks: 164, effective: 115114, total: 119426
With Ancestral and Earthliving:
Effective: 2313888 (20.15%), Total: 3865981 (17.35%)
Combat Effective: 2304815 (20.99%), Total: 3854662 (18.44%)
Tidal waves count: 248, time saved: 44 secs
Combat count: 247, time saved: 44 secs
Tidal waves effective: 74089, total: 159488
Combat effective: 74089, total: 158759
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.46837378935448
1 Haste rating = 0.424627681986209
1 crit rating = 0.467592606076378
1 int = 0.154563640211031
"Earth Shield": hits: 476, effective healing: 1270373 (11.06% of player's overall)
Combat: hits: 476, effective healing: 1270373 (11.57%)
Total (raw) healing: 1615716 (7.25% of player's overall)
Combat: Total healing: 1615716 (7.73%)
Crits: 190 (39.92%)
Combat Crits: 190 (39.92%)
Averages: (3394)
Non-crit: 2764, crit: 4341, effective: 2668, overall: 3394
Combat: Non-crit: 2764, crit: 4341, effective: 2668, overall: 3394
Overheals: (21.37%)
Non-crit: count: 77, total: 158148, ave: 2053
Crit: count: 62, total: 187195, ave: 3019
Combat Non-crit: count: 77, total: 158148, ave: 2053
Combat Crit: count: 62, total: 187195, ave: 3019
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 8.06 secs
in combat: 8.06 secs
Combat uptime: 1 hour 55 mins 30 secs (78.1844%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0927088619443147
1 crit rating = 0.0309328486359942
1 int = 0.0102249129373426
"Riptide": hits: 351, effective healing: 935801 (8.15% of player's overall)
Combat: hits: 318, effective healing: 828684 (7.55%)
Total (raw) healing: 1323257 (5.94% of player's overall)
Combat: Total healing: 1206167 (5.77%)
Crits: 135 (38.46%)
Combat Crits: 122 (38.36%)
Averages: (3769)
Non-crit: 3166, crit: 4806, effective: 2666, overall: 3769
Combat: Non-crit: 3187, crit: 4843, effective: 2605, overall: 3792
Overheals: (29.28%)
Non-crit: count: 65, total: 174328, ave: 2681
Crit: count: 56, total: 213128, ave: 3805
Combat Non-crit: count: 61, total: 170322, ave: 2792
Combat Crit: count: 52, total: 207161, ave: 3983
Number of heals cast that did not land: 3, due to target death: 3
Combat casts that did not land: 3, due to target death: 3
Total GCD time: 6 mins 51 secs
Combat GCD time: 6 mins 11 secs
Average GCD time: 1.17
Haste capped casts count: 30 (8.55%)
Combat count: 30 (9.43%)
Ancestral:
Procs: 169, effective: 238240, total: 284275
Combat Procs: 155, effective: 219966, total: 263119
Earthliving:
Total Duration: 16 mins 50 secs
Ticks: 133, effective: 88666, total: 92251
Combat Duration: 13 mins 59 secs
Combat Ticks: 102, effective: 69186, total: 72170
With Ancestral and Earthliving:
Effective: 1262707 (10.99%), Total: 1699783 (7.63%)
Combat Effective: 1117836 (10.18%), Total: 1541456 (7.37%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.282373982686182
1 crit rating = 0.421576190043104
1 int = 0.139352824900563
"Ancestral Awakening": hits: 393, effective healing: 660512 (5.75% of player's overall)
Combat: hits: 378, effective healing: 641008 (5.84%)
Total (raw) healing: 896794 (4.03% of player's overall)
Combat: Total healing: 873673 (4.18%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2281)
Non-crit: 2281, crit: 0, effective: 1680, overall: 2281
Combat: Non-crit: 2311, crit: 0, effective: 1695, overall: 2311
Overheals: (26.35%)
Non-crit: count: 116, total: 236282, ave: 2036
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 112, total: 232665, ave: 2077
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 36
"Earthliving"_hot: hits: 868, effective healing: 581827 (5.07% of player's overall)
Combat: hits: 798, effective healing: 537993 (4.90%)
Total (raw) healing: 622019 (2.79% of player's overall)
Combat: Total healing: 575276 (2.75%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (716)
Non-crit: 716, crit: 0, effective: 670, overall: 716
Combat: Non-crit: 720, crit: 0, effective: 674, overall: 720
Overheals: (6.46%)
Non-crit: count: 91, total: 40192, ave: 441
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 84, total: 37283, ave: 443
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 32 mins 26 secs (97.24%)
Earthliving applied count: 559, refresh count: 129
Earthliving proc rate: 23.6183%
Total Duration: 1 hour 54 mins 58 secs
Combat Duration: 1 hour 47 mins 20 secs
Overhealing ticks that did not tick: 1431
Combat ticks: 1348
Total healing w/ overheal ticks: 1647934 (7.07%)
Combat: 1547596 (7.07%)
Actual Overhealing: 1066107 (64.69%)
Combat: 1009603 (65.24%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.2244
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 553, effective healing: 510298 (4.44% of player's overall)
Combat: hits: 464, effective healing: 435268 (3.96%)
Total (raw) healing: 533270 (2.39% of player's overall)
Combat: Total healing: 454570 (2.17%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (964)
Non-crit: 964, crit: 0, effective: 922, overall: 964
Combat: Non-crit: 979, crit: 0, effective: 938, overall: 979
Overheals: (4.31%)
Non-crit: count: 53, total: 22972, ave: 433
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 44, total: 19302, ave: 438
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 321, refresh count: 29
Total Duration: 1 hour 13 mins 2 secs
Combat Duration: 1 hour 3 mins 34 secs
Overhealing ticks that did not tick: 907
Combat ticks: 807
Total healing w/ overheal ticks: 1408619 (6.08%)
Combat: 1245700 (5.74%)
Actual Overhealing: 898321 (63.77%)
Combat: 810432 (65.06%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0623965517241379
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 75, effective healing: 392059 (3.41% of player's overall)
Combat: hits: 69, effective healing: 347352 (3.16%)
Total (raw) healing: 1039161 (4.66% of player's overall)
Combat: Total healing: 980851 (4.69%)
Crits: 38 (50.67%)
Combat Crits: 37 (53.62%)
Averages: (13855)
Non-crit: 11393, crit: 16252, effective: 5227, overall: 13855
Combat: Non-crit: 11767, crit: 16332, effective: 5034, overall: 14215
Overheals: (62.27%)
Non-crit: count: 29, total: 283684, ave: 9782
Crit: count: 27, total: 363418, ave: 13459
Combat Non-crit: count: 26, total: 275762, ave: 10606
Combat Crit: count: 26, total: 357737, ave: 13759
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 54 secs
Combat cast time: 1 min 45 secs
Average cast time: 1.53
Haste capped casts count: 4 (5.33%)
Combat count: 4 (5.80%)
Ancestral:
Procs: 36, effective: 110091, total: 179264
Combat Procs: 36, effective: 110091, total: 179264
Earthliving:
Total Duration: 3 mins 16 secs
Ticks: 18, effective: 12630, total: 13089
Combat Duration: 2 mins 50 secs
Combat Ticks: 16, effective: 11837, total: 11837
With Ancestral and Earthliving:
Effective: 514780 (4.48%), Total: 1231514 (5.53%)
Combat Effective: 469280 (4.27%), Total: 1171952 (5.61%)
Tidal waves count: 44, time saved: 25 secs
Combat count: 39, time saved: 22 secs
Tidal waves effective: 24237, total: 66404
Combat effective: 21409, total: 60916
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 75 (100.00%)
Combat count: 69 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 5227, total: 13855
Combat ave effective: 5034, ave total: 14215
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.446474448925024
1 Haste rating = 0.931461515051033
1 crit rating = 0.937302529652187
1 int = 0.309827163816157
"Healing Stream Totem"_hot: hits: 6854, effective healing: 354341 (3.09% of player's overall)
Combat: hits: 4979, effective healing: 336810 (3.07%)
Total (raw) healing: 2854102 (12.81% of player's overall)
Combat: Total healing: 2094137 (10.02%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (416)
Non-crit: 416, crit: 0, effective: 51, overall: 416
Combat: Non-crit: 420, crit: 0, effective: 67, overall: 420
Overheals: (87.58%)
Non-crit: count: 6031, total: 2499761, ave: 414
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4196, total: 1757327, ave: 418
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00731733078931512
1 crit rating = 0
1 int = 0
"Gift of the Naaru"_hot: hits: 27, effective healing: 33627 (0.29% of player's overall)
Combat: hits: 27, effective healing: 33627 (0.31%)
Total (raw) healing: 39473 (0.18% of player's overall)
Combat: Total healing: 39473 (0.19%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1461)
Non-crit: 1461, crit: 0, effective: 1245, overall: 1461
Combat: Non-crit: 1461, crit: 0, effective: 1245, overall: 1461
Overheals: (14.81%)
Non-crit: count: 7, total: 5846, ave: 835
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 7, total: 5846, ave: 835
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0142 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0397 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.2081 mp5
The weight of 1 int worth of mana pool is: 0.3381
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.3640 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 4377, total mana restored: 328510 (43.88% of overall)
Combat count: 4210, mana restored: 316542 (44.74%)
Ave: total: 75, in combat: 75
Overall in combat mp5: 178.56
Replenishment uptime in overall combat: 47.50%
Replenishment uptime in intense fight: 82.10%
Mana pool based on replenishment: 30075
MP5 increased by:
1 int = 0.184719 mp5 (0.225000 theoretical)
"Water Shield": count: 459, total mana restored: 245565 (32.80% of overall)
Combat count: 444, mana restored: 237540 (33.58%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 133.99
In combat uptime: 1 hour 43 mins 37 secs (70.14%)
Passive mp5: 77.1548
Procs from damage/debuffs: 85
MP5 from Improved Water Shield: 108.3420
Procs from Improved Water Shield in combat: 359
out of 718 procs possible, proc rate: 49.94%
MP5 increased by:
1 crit rating = 0.0472501608081484 mp5
1 int = 0.0156186320317287 mp5
"Mana Tide Totem": count: 40, total mana restored: 87872 (11.74% of overall)
Combat count: 34, mana restored: 76217 (10.77%)
Ave: total: 2196, in combat: 2241
Overall in combat mp5: 42.99
Mana Tide usage in overall combat: 28.77%
Shaman's Mana Tide usage in intense fight: 121.33%
MP5 increased by:
1 int = 0.101914 mp5 (0.084000 theoretical 5 min cooldown)
"Mana Restore": count: 99, total mana restored: 59400 (7.93% of overall)
Combat count: 93, mana restored: 55800 (7.89%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 31.48
"Revitalize": count: 36, total mana restored: 10534 (1.41% of overall)
Combat count: 27, mana restored: 8107 (1.15%)
Ave: total: 292, in combat: 300
Overall in combat mp5: 4.57
"Restore Mana": count: 2, total mana restored: 8495 (1.13% of overall)
Combat count: 2, mana restored: 8495 (1.20%)
Ave: total: 4247, in combat: 4247
Overall in combat mp5: 4.79
"Hymn of Hope": count: 7, total mana restored: 6290 (0.84% of overall)
Combat count: 3, mana restored: 2756 (0.39%)
Ave: total: 898, in combat: 918
Overall in combat mp5: 1.55
"Rapture": count: 2, total mana restored: 1153 (0.15% of overall)
Combat count: 2, mana restored: 1153 (0.16%)
Ave: total: 576, in combat: 576
Overall in combat mp5: 0.65
"Judgement of Wisdom": count: 10, total mana restored: 879 (0.12% of overall)
Combat count: 10, mana restored: 879 (0.12%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 0.50
Total mp5 above character sheet (in raid): 399.09 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1432
Ancestral Knowlege granting on ave: 143 int
HEP per point: 34.5362
HEP: 172.6808
Thundering Strikes talent points: 5
HEP per point: 34.9149
HEP: 174.5747
Improved Shields talent points: 3
Water Shield Combat MP5: 17.48
Water Shield Combat HEP: 28.39
Water Shield Intense Fight MP5: 5.64
Water Shield Intense Fight HEP: 9.17
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 63
With 1 talent points: 49
With 2 talent points: 42
Casts saved with 2 points in Improved Earth shield: 21
Global cooldown time: 1.19
Combat time saved: 25 secs
Combat effective gained by fewer refreshes: 31073
Combat HPS gained: 3.5056
HEP: 8.5912
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 362 effective: 40407 (0.35%)
Combat count: 362, effective: 40407 (0.37%), hps: 4.5587
HEP: 11.1719
Point 2 provided benefit count: 360 effective: 40310 (0.35%)
Combat count: 360, effective: 40310 (0.37%), hps: 4.5477
HEP: 11.1450
Point 3 provided benefit count: 359 effective: 40145 (0.35%)
Combat count: 359, effective: 40145 (0.37%), hps: 4.5292
HEP: 11.0996
Point 4 provided benefit count: 356 effective: 39547 (0.34%)
Combat count: 356, effective: 39547 (0.36%), hps: 4.4616
HEP: 10.9341
Point 5 provided benefit count: 352 effective: 39161 (0.34%)
Combat count: 352, effective: 39161 (0.36%), hps: 4.4181
HEP: 10.8274
Combat Total Earth Shield improved effective: 199571 (1.82%)
HEP: 55.1779
Improved Shields ave point HEP: 20.50
Improved Earth Shield ave point HEP: 15.33
Improved Shields and Improved Earth Shield total HEP: 92.16
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 76.2024
Healing Wave HPS increase 5 points: 381.0120
Combat time saved: 34 secs
Combat effective gained by saved time: 42743
Combat HPS gained: 4.8223
HEP per point: 2.3636
HEP: 11.8179
Tidal Focus talent points: 5
Combat heal mana used: 1421094
Mana saved with Tidal Focus: 71054
Combat MP5 per point: 8.0163, HEP: 13.0220
Total Combat MP5: 40.0813, HEP: 65.1098
Intense Fight MP5 per point: 7.0758, HEP: 11.4942
Intense Fight MP5: 35.3788, HEP: 57.4708
Improved Water Shield talent points: 3
Combat MP5 per point: 36.1140, HEP: 58.6651
Total Combat MP5: 108.3420, HEP: 175.9954
Intense Fight per point MP5: 14.42, HEP: 23.43
Intense Fight MP5: 43.27, HEP: 70.29
Number of Water Shield charges used in combat: 359
Combat Water Shield refreshes needed: 89
Global cooldown time: 1.19
Combat time needed to refresh: 1 min 47 secs
Combat HEP: 139.2784, per point: 46.4261
Intense HEP: 33.5773, per point: 11.1924
Tidal Force talent points: 1
Tidal Force used 22 times
Combat Not using Tidal Force: crits: 955, crit rate: 39.84%
Combat Using Tidal Force: crits: 73, crit rate: 76.04%
Combat Dose 3: crit rate: 91.30%
Combat Dose 2: crit rate: 80.00%
Combat Dose 1: crit rate: 60.61%
Overall crit increase: 0.9291%
HEP: 32.4381
Tidal Mastery talent points: 5
HEP per point: 34.9149
Total HEP: 174.5747
Restorative Totems talent points: 3
Point 1 provided benefit count: 833 effective: 108101 (0.94%)
Combat count: 791, effective: 103001 (0.94%), hps: 11.6204
HEP: 28.4779
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 103001 (0.94%)
HEP: 28.4779
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 24 times
Nature's Swiftness Heal Count: 19, Effective: 244298, total: 346425
Combat Count: 36, Effective: 244298 (2.22%), total: 346425 (1.66%)
Spell report:
"Ancestral Awakening":
Count: 17, Effective: 66504, total: 75617
Combat Count: 17, Effective: 66504, total: 75617
"Chain Heal":
Count: 1, Effective: 9510, total: 11849
Combat Count: 1, Effective: 9510, total: 11849
"Chain Lightning":
Count: 1
Combat Count: 1
"Healing Wave":
Count: 17, Effective: 167758, total: 250934
Combat Count: 17, Effective: 167758, total: 250934
"Lesser Healing Wave":
Count: 1, Effective: 526, total: 8025
Combat Count: 1, Effective: 526, total: 8025
Average effective hps: 5682.0592, total hps: 8057.4026
HEP: 67.5440
Talent Points in Purification: 5
Point 1 provided benefit count: 4249 effective: 167423 (1.46%)
Combat count: 3981, effective: 160158 (1.46%), hps: 18.0687
HEP: 44.2809
Point 2 provided benefit count: 4228 effective: 165680 (1.44%)
Combat count: 3962, effective: 158511 (1.44%), hps: 17.8830
HEP: 43.8256
Point 3 provided benefit count: 4212 effective: 164276 (1.43%)
Combat count: 3947, effective: 157263 (1.43%), hps: 17.7422
HEP: 43.4806
Point 4 provided benefit count: 4188 effective: 162005 (1.41%)
Combat count: 3924, effective: 155127 (1.41%), hps: 17.5012
HEP: 42.8899
Point 5 provided benefit count: 4171 effective: 160232 (1.40%)
Combat count: 3910, effective: 153481 (1.40%), hps: 17.3155
HEP: 42.4350
Combat Total Purification effective: 784542 (7.14%)
HEP: 216.9119
Talent Points in Mana Tide: 1
Glyph of Mana Tide: Yes
Party report:
Combat: Count: 137, restored mana: 237246
Overall MP5: 133.8282
Overall HEP: 217.3962
Intense fight MP5: 705.0447
Intense fight HEP: 1145.3047
Self report:
Combat: Count: 34, restored mana: 76217 (10.7729%)
Overall MP5: 42.9933
Overall HEP: 69.8401
Intense fight MP5: 186.2958
Intense fight HEP: 302.6269
Talent Points in Cleanse Spirit: 1
Count: 2
Combat Count: 2
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 69.8299
Blessing of Eternals earthliving weapon proc rate: 3.6183%
Increased earthliving HEP per point: 11.3937
Total HEP per point: 81.2236
Total HEP: 162.4472
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1017 effective: 297226 (2.59%)
Combat count: 971, effective: 284929 (2.59%), hps: 32.1452
HEP: 78.7777
Point 2 provided benefit count: 964 effective: 276314 (2.41%)
Combat count: 923, effective: 266111 (2.42%), hps: 30.0222
HEP: 73.5750
Combat Total Improved Chain Heal effective: 551040 (5.02%)
HEP: 152.3527
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1432
1 int = 0.1500 SP
1432 int = 214.9333 SP
HEP per point = 71.6444
HEP = 214.9333
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 344 effective: 238463 (2.08%)
Combat count: 330, effective: 231307 (2.11%), hps: 26.0956
HEP: 63.9522
Point 2 provided benefit count: 311 effective: 218147 (1.90%)
Combat count: 298, effective: 211499 (1.93%), hps: 23.8609
HEP: 58.4756
Point 3 provided benefit count: 295 effective: 203901 (1.78%)
Combat count: 284, effective: 198202 (1.80%), hps: 22.3608
HEP: 54.7993
Combat Total Ancestral Awakening effective: 641008 (5.84%)
HEP: 177.2271
Earth Shield talent points: 1
Combat uptime: 1 hour 55 mins 30 secs (78.1844%)
Combat base talent effective: 880709 (8.02%)
Combat HPS increase: 99.3599
HEP: 243.5002
Tidal Waves talent points: 5
Buff applied count: 262, refreshed: 1129
Time saved: 1 min 9 secs
Combat time saved: 1 min 6 secs
Combat HPS increase from time saved: 9.3207
Time Saved HEP: 22.8422
Tidal waves effective: 95498 (0.8696%)
Combat effective healing hps: 10.7739
Effective healing HEP: 26.4035
Tidal Waves hps: 20.0946, per point: 4.0189
Tidal Waves HEP: 49.2457, per point: 9.8491
Riptide talent points: 1
Riptide w/ hot effective: 1446099 (12.59%), total: 1856527 (8.33%)
Combat effective: 1263952 (11.51%), total: 1660737 (7.94%)
Chain heal increase casts: 8, effective: 7951 (0.07%), total: 7951 (0.04%)
Combat casts: 8, effective: 7951 (0.07%), total: 7951 (0.04%)
Combined effective: 1454050 (12.66%), total: 1864478 (8.37%)
Combat effective: 1271903 (11.58%), total: 1668688 (7.98%)
Combat HPS increase: 143.4938
HEP: 351.6583
--------------------
Current glyph report:
Glyph of Mana Tide:
Party report:
Combat: Count: 137, mana restored: 237246, glyph restored: 33892
Overall MP5: 19.1183
Overall HEP: 31.0566
Intense fight MP5: 100.7207
Intense fight HEP: 163.6150
Self report:
Combat: Count: 34, mana restored: 76217 (10.7729%)
Combat: Glyph restored: 10888 (1.5390%)
Overall MP5: 6.1419
Overall HEP: 9.9772
Intense fight MP5: 26.6137
Intense fight HEP: 43.2324
Glyph of Chain Heal:
Count: 223, effective: 209562 (1.82%), total: 234874 (1.05%)
Combat count: 212, effective: 200223 (1.82%)
total: 225159 (1.08%)
Combat Chain Heal hps increase: 130.8523
Combat HPS increase: 22.5888
HEP: 55.3580
Glyph of Earth Shield:
Combat count: 350, effective: 190092 (1.73% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 49.5355
Combat HPS increase: 21.4458
HEP: 52.5570
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 35 secs
Combat HPS increase: 4.9941
HEP: 12.2390
Darkmoon Card: Greatness:
Replenishment extra mp5: 5.9210
Mana Tide extra mp5: 3.8130
Hymn of Hope extra mp5: 0.0925
Total extra mp5: 9.8265
mp5 HEP: 15.9626
Greatness combat uptime: 1 hour 24 mins 45 secs (57.3697%)
Ave extra combat int: 206.5309
Ave extra int HEP: 77.6589
Static Int: 90
Static Int HEP: 108.4611
Overall HEP: 202.0826
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.4080 hps)
1 Crit rating = 0.6838 SP (0.2790 hps)
1 Haste rating = 0.7705 SP (0.3144 hps)
1 INT = 0.3760 SP (0.1534 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0473 mp5
1 Haste rating = -0.5029 mp5
1 INT = 0.5104 mp5
1 Mana = 0.0116 mp5
Total mana regen points needed from gear: 1048.18
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.6244 (calculated)
1 mana = 0.0188
1 Haste rating = 0.3869
1 Crit rating = 0.7605
1 INT = 1.2051 (actual)
1 INT = 1.3907 (max theoretical)
Insightful Earthsiege Diamond HEP: 76.4389
Import Report:
Pawn:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0188, Mp5=1.6244, Intellect=1.2051, HasteRating=0.3869, CritRating=0.7605, Stamina=0.1000, Armor=0.0100, MetaSocket=76.4389 )
Lootrank:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.3869&mp5=1.6244&mcr=0.7605&spd=1&Int=1.2051&Sta=0.1000&Arm=0.0100&Sckm=76.4389&Ver=6
|
|
|
|
|
|
04/29/09, 9:49 PM
|
#27
|
|
Glass Joe
|
2009-04-28 ulduar heroic
Wow Web Stats
fl, razorscale, ignis, xt-002, council, kolgarn, auriaya, hodir (and then emalon)
1 resto shaman
1 disc priest
1 holy priest
2 holy paladins
1 resto druid
(6 healers total)
i have a standard spec; no healing Way
[Glyph of Riptide]
[Glyph of Healing Stream Totem]
[Glyph of Chain Heal]
results:
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.1668 (calculated)
1 mana = 0.0062
1 Haste rating = 0.4743
1 Crit rating = 0.8534
1 INT = 0.7975 (actual)
1 INT = 1.1287 (max theoretical)
Insightful Earthsiege Diamond HEP: 57.7768
for some reason, shaman_hep has pushed down the values of haste, crit and intellect and boosted SP.
full output:

shaman_hep $Revision: 2.26 $
Total log time processed: 4 hours 38 secs
Evaluating heals for Zibary:
Effective healing: 11890404
Total healing: 26140857
Total time spent healing: 48 mins 42 secs (20.2389% of log file time)
Time in combat: 2 hours 10 mins 19 secs (54.16%)
Time alive in combat: 2 hours 5 mins 7 secs (96.01%)
Longest fight: 15 mins 39 secs
Effective in combat healing: 11408268
Total in combat healing: 24834847
Total in combat time spent healing: 47 mins 7 secs (36.1568% of combat time)
Buff Report:
Earthliving uptime: 1 hour 59 mins 57 secs (92.04%)
Blessing of Wisdom uptime: 1 hour 59 mins 55 secs (95.84%)
Mana Spring Totem uptime: 1 hour 42 mins 9 secs (81.64%)
Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 4 mins 58 secs (99.88%)
Blessing of Kings uptime: 2 hours 25 secs (96.24%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 31 secs (96.32%)
Arcane Int/Brilliance/Fel Int uptime: 2 hours 1 min 54 secs (97.43%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 26 mins 24 secs (69.05%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 1 hour 32 mins 57 secs (74.29%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 32 mins 57 secs (74.29%)
Wrath of Air buff uptime: 1 hour 58 mins 46 secs (94.92%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 54 mins 56 secs (91.86%)
Fortitude uptime: 1 hour 57 mins 41 secs (94.06%)
"Bloodlust" (983 haste rating) buff uptime: 6 mins 38 secs (5.30%)
Totem Report for Zibary:
"Earth Elemental Totem" uptime: 0 sec (0.00%)
"Tremor Totem" uptime: 6 mins 17 secs (5.03%)
"Cleansing Totem" uptime: 5 mins 12 secs (4.16%)
"Mana Tide Totem" uptime: 2 mins 27 secs (1.96%)
"Nature Resistance Totem" uptime: 4 mins 53 secs (3.91%)
"Wrath of Air Totem" uptime: 1 hour 20 mins 8 secs (64.05%)
"Flametongue Totem" uptime: 1 hour 13 mins 5 secs (58.42%)
"Fire Elemental Totem" uptime: 44 secs (0.59%)
"Healing Stream Totem" uptime: 1 hour 15 mins 43 secs (60.52%)
"Stoneskin Totem" uptime: 1 hour 10 mins 21 secs (56.22%)
Total mana used: 1528122
Total mana restored (not including gear): 696004
In combat mana used: 1455275
In combat mana restored (not including gear): 672142
Mana used in most mana intensive fight: 122143
Start Time: 4/28 21:30:01.699
Duration of that fight: 6 mins 48 secs
Mana pool for that fight: 31016
Total mp5 needed (from int, gear, buffs, abilities, etc): 1430.55066420054
Tidal Focus mana saved: 4826.808
Mana restored that fight by abilities: 56989
from Replenishment: 21231 (73.13% uptime)
from Improved Water Shield: 14980
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 6420
from Mana Tide (all shaman): 7444
from Hymn of Hope: 0
from Meta Gem or item procs: 4800
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 6 mins 23 secs (93.77%)
MP5 from Water Shield: 103.148539342705
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 217.329025161714
MP5 (including Int/crit) needed naked: 880.094835669412
Sources of mana naked:
Mana Pool unbuffed: 6156
Mana from Blessing of Kings on base int: 204
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.01%
Crit % buffed: 22.90%
Replenishment: 6261.06
Improved Water Shield: 8624.30265310875
Water Shield damage procs: 6420
Mana Tide (only from this shaman): 2010.24
Hymn of Hope: 0
Other abilities: 2114
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 103.148539342705 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.16679239577384
Mana Used Report: (sorted by total)
"Chain Heal": count: 958, total mana used: 688802 (45.08% of overall)
In combat count: 920, mana used: 661480 (45.45%)
"Riptide": count: 361, total mana used: 271111 (17.74% of overall)
In combat count: 351, mana used: 263601 (18.11%)
"Lesser Healing Wave": count: 323, total mana used: 202198 (13.23% of overall)
In combat count: 321, mana used: 200946 (13.81%)
"Healing Wave": count: 183, total mana used: 191052 (12.50% of overall)
In combat count: 182, mana used: 190008 (13.06%)
"Earth Shield": count: 73, total mana used: 45698 (2.99% of overall)
In combat count: 64, mana used: 40064 (2.75%)
"Chain Lightning": count: 18, total mana used: 20556 (1.35% of overall)
In combat count: 18, mana used: 20556 (1.41%)
"Ancestral Spirit": count: 6, total mana used: 18990 (1.24% of overall)
In combat count: 1, mana used: 3165 (0.22%)
"Wrath of Air Totem": count: 34, total mana used: 16422 (1.07% of overall)
In combat count: 26, mana used: 12558 (0.86%)
"Lightning Bolt": count: 36, total mana used: 15804 (1.03% of overall)
In combat count: 36, mana used: 15804 (1.09%)
"Stoneskin Totem": count: 31, total mana used: 13609 (0.89% of overall)
In combat count: 23, mana used: 10097 (0.69%)
"Flametongue Totem": count: 28, total mana used: 13524 (0.89% of overall)
In combat count: 21, mana used: 10143 (0.70%)
"Flame Shock": count: 16, total mana used: 11952 (0.78% of overall)
In combat count: 16, mana used: 11952 (0.82%)
"Healing Stream Totem": count: 45, total mana used: 5895 (0.39% of overall)
In combat count: 37, mana used: 4847 (0.33%)
"Lava Burst": count: 9, total mana used: 3951 (0.26% of overall)
In combat count: 9, mana used: 3951 (0.27%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.19% of overall)
In combat count: 3, mana used: 789 (0.05%)
"Frost Shock": count: 3, total mana used: 2373 (0.16% of overall)
In combat count: 3, mana used: 2373 (0.16%)
"Fire Elemental Totem": count: 1, total mana used: 1011 (0.07% of overall)
In combat count: 1, mana used: 1011 (0.07%)
"Earth Shock": count: 1, total mana used: 791 (0.05% of overall)
In combat count: 1, mana used: 791 (0.05%)
"Cleanse Spirit": count: 2, total mana used: 614 (0.04% of overall)
In combat count: 2, mana used: 614 (0.04%)
"Cleansing Totem": count: 1, total mana used: 351 (0.02% of overall)
In combat count: 1, mana used: 351 (0.02%)
"Nature Resistance Totem": count: 1, total mana used: 351 (0.02% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Tremor Totem": count: 2, total mana used: 174 (0.01% of overall)
In combat count: 2, mana used: 174 (0.01%)
Healing Report (sorted by effective):
"Chain Heal": hits: 2419, effective healing: 5203238 (43.76% of player's overall)
Combat: hits: 2296, effective healing: 4881683 (42.79%)
Total (raw) healing: 12032430 (46.03% of player's overall)
Combat: Total healing: 11550886 (46.51%)
Crits: 865 (35.76%)
Combat Crits: 825 (35.93%)
Averages: (4974)
Non-crit: 4203, crit: 6359, effective: 2150, overall: 4974
Combat: Non-crit: 4251, crit: 6420, effective: 2126, overall: 5030
Overheals: (56.76%)
Non-crit: count: 831, total: 3501314, ave: 4213
Crit: count: 516, total: 3327878, ave: 6449
Combat Non-crit: count: 805, total: 3439672, ave: 4272
Combat Crit: count: 498, total: 3229531, ave: 6485
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 30 mins 46 secs
Combat cast time: 29 mins 28 secs
Average cast time: 1.85
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 31 mins 49 secs
Ticks: 736, effective: 497103, total: 542009
Combat Duration: 1 hour 23 mins 22 secs
Combat Ticks: 686, effective: 463765, total: 507371
With Ancestral and Earthliving:
Effective: 5700341 (47.94%), Total: 12574439 (48.10%)
Combat Effective: 5345448 (46.86%), Total: 12058257 (48.55%)
Number of Chain Heal casts started: 1030 (6.99% canceled)
Initial target hits: 958, crits: 354 (36.95%),
riptide: 11 (1.15%)
combat hits: 920, crits: 341 (37.07%),
riptide: 11 (1.20%)
Effective: 2280400 (43.83%), Total: 7986427 (66.37%)
combat Effective: 2134699 (43.73%), Total: 7700556 (66.67%)
Ave: non crit: 7058, crit: 10517, effective: 2380, overall: 8336
combat non crit: 7079, crit: 10562, effective: 2320, overall: 8370
Overheals non-crit count: 504, non-crit ave over: 5749
combat non-crit count: 485, non-crit ave over: 5866
Overheals crit count: 318, crit ave over: 8831
combat crit count: 306, crit ave over: 8890
Overhealed amount: 5706027 (71.45%)
combat amount: 5565857 (72.28%)
Second target hits: 651 (67.95% bounced), crits: 222 (34.10%),
riptide: 2 (0.31%)
combat hits: 618 (67.17% bounced), crits: 211 (34.14%),
riptide: 2 (0.32%)
Effective: 1837394 (35.31%), Total: 2712992 (22.55%)
combat Effective: 1730622 (35.45%), Total: 2590698 (22.43%)
Ave: non crit: 3586, crit: 5290, effective: 2822, overall: 4167
combat non crit: 3610, crit: 5314, effective: 2800, overall: 4192
Overheals non-crit count: 190, non-crit ave over: 2475
combat non-crit count: 185, non-crit ave over: 2508
Overheals crit count: 112, crit ave over: 3617
combat crit count: 108, crit ave over: 3666
Overhealed amount: 875598 (32.27%)
combat amount: 860076 (33.20%)
Third target hits: 474 (49.48% bounced), crits: 169 (35.65%),
riptide: 1 (0.21%)
combat hits: 447 (48.59% bounced), crits: 161 (36.02%),
riptide: 1 (0.22%)
Effective: 782340 (15.04%), Total: 979927 (8.14%)
combat Effective: 736783 (15.09%), Total: 930073 (8.05%)
Ave: non crit: 1762, crit: 2617, effective: 1650, overall: 2067
combat non crit: 1774, crit: 2625, effective: 1648, overall: 2080
Overheals non-crit count: 95, non-crit ave over: 1153
combat non-crit count: 93, non-crit ave over: 1146
Overheals crit count: 56, crit ave over: 1572
combat crit count: 54, crit ave over: 1605
Overhealed amount: 197587 (20.16%)
combat amount: 193290 (20.78%)
Fourth target hits: 336 (35.07% bounced), crits: 120 (35.71%),
riptide: 0 (0.00%)
combat hits: 311 (33.80% bounced), crits: 112 (36.01%),
riptide: 0 (0.00%)
Effective: 303104 (5.83%), Total: 353084 (2.93%)
combat Effective: 279579 (5.73%), Total: 329559 (2.85%)
Ave: non crit: 890, crit: 1339, effective: 902, overall: 1050
combat non crit: 898, crit: 1346, effective: 898, overall: 1059
Overheals non-crit count: 42, non-crit ave over: 563
combat non-crit count: 42, non-crit ave over: 563
Overheals crit count: 30, crit ave over: 876
combat crit count: 30, crit ave over: 876
Overhealed amount: 49980 (14.16%)
combat amount: 49980 (15.17%)
Glyph of Chain heal: effective: 303104 (2.55% of total effective)
combat effective: 279579 (2.45% of combat effective)
Processed by cast: 785, time: 171, less accurate: order: 1, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.502869
(0.1611 + 0.2065 + 0.0969 + 0.0384)
1 Haste rating = 0.345581058464643
1 crit rating = 0.283772247607912
(0.0494 + 0.1143 + 0.0808 + 0.0392)
1 int = 0.0938014652309976
(0.0163 + 0.0378 + 0.0267 + 0.0130)
"Healing Stream Totem"_hot: hits: 10936, effective healing: 1269183 (10.67% of player's overall)
Combat: hits: 9497, effective healing: 1248600 (10.94%)
Total (raw) healing: 5196297 (19.88% of player's overall)
Combat: Total healing: 4525904 (18.22%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (475)
Non-crit: 475, crit: 0, effective: 116, overall: 475
Combat: Non-crit: 476, crit: 0, effective: 131, overall: 476
Overheals: (75.58%)
Non-crit: count: 8389, total: 3927114, ave: 468
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 6990, total: 3277304, ave: 468
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0122829009160788
1 crit rating = 0
1 int = 0
"Earth Shield": hits: 454, effective healing: 1108504 (9.32% of player's overall)
Combat: hits: 454, effective healing: 1108504 (9.72%)
Total (raw) healing: 1241171 (4.75% of player's overall)
Combat: Total healing: 1241171 (5.00%)
Crits: 146 (32.16%)
Combat Crits: 146 (32.16%)
Averages: (2733)
Non-crit: 2356, crit: 3530, effective: 2441, overall: 2733
Combat: Non-crit: 2356, crit: 3530, effective: 2441, overall: 2733
Overheals: (10.69%)
Non-crit: count: 41, total: 74980, ave: 1828
Crit: count: 27, total: 57687, ave: 2136
Combat Non-crit: count: 41, total: 74980, ave: 1828
Combat Crit: count: 27, total: 57687, ave: 2136
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 9.19 secs
in combat: 9.19 secs
Combat uptime: 1 hour 23 mins 29 secs (66.7200%)
HPS increased by:
SP coefficient with current set/talents: 0.7393
1 SP = 0.0789173263564018
1 crit rating = 0.0242431059508421
1 int = 0.00801360555554165
"Lesser Healing Wave": hits: 323, effective healing: 957239 (8.05% of player's overall)
Combat: hits: 321, effective healing: 954298 (8.36%)
Total (raw) healing: 1865419 (7.14% of player's overall)
Combat: Total healing: 1856530 (7.48%)
Crits: 120 (37.15%)
Combat Crits: 120 (37.38%)
Averages: (5775)
Non-crit: 4861, crit: 7320, effective: 2963, overall: 5775
Combat: Non-crit: 4865, crit: 7320, effective: 2972, overall: 5783
Overheals: (48.69%)
Non-crit: count: 118, total: 451958, ave: 3830
Crit: count: 82, total: 456222, ave: 5563
Combat Non-crit: count: 116, total: 446010, ave: 3844
Combat Crit: count: 82, total: 456222, ave: 5563
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 5 mins 46 secs
Combat cast time: 5 mins 44 secs
Average cast time: 1.07
Haste capped casts count: 194 (60.06%)
Combat count: 194 (60.44%)
Ancestral:
Procs: 111, effective: 227510, total: 257578
Combat Procs: 111, effective: 227510, total: 257578
Earthliving:
Total Duration: 14 mins 17 secs
Ticks: 112, effective: 76730, total: 80870
Combat Duration: 14 mins 17 secs
Combat Ticks: 112, effective: 76730, total: 80870
With Ancestral and Earthliving:
Effective: 1261479 (10.61%), Total: 2203867 (8.43%)
Combat Effective: 1258538 (11.03%), Total: 2194978 (8.84%)
Tidal waves count: 185, time saved: 32 secs
Combat count: 185, time saved: 32 secs
Tidal waves effective: 48442, total: 119222
Combat effective: 48442, total: 119222
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.411842258512177
1 Haste rating = 0.328830684628617
1 crit rating = 0.593092082399374
1 int = 0.196047734811731
"Riptide": hits: 361, effective healing: 928140 (7.81% of player's overall)
Combat: hits: 351, effective healing: 887763 (7.78%)
Total (raw) healing: 1366670 (5.23% of player's overall)
Combat: Total healing: 1326293 (5.34%)
Crits: 139 (38.50%)
Combat Crits: 132 (37.61%)
Averages: (3785)
Non-crit: 3183, crit: 4770, effective: 2571, overall: 3785
Combat: Non-crit: 3186, crit: 4785, effective: 2529, overall: 3778
Overheals: (32.09%)
Non-crit: count: 83, total: 213364, ave: 2570
Crit: count: 63, total: 225166, ave: 3574
Combat Non-crit: count: 83, total: 213364, ave: 2570
Combat Crit: count: 63, total: 225166, ave: 3574
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total GCD time: 7 mins 2 secs
Combat GCD time: 6 mins 50 secs
Average GCD time: 1.17
Haste capped casts count: 26 (7.20%)
Combat count: 26 (7.41%)
Ancestral:
Procs: 152, effective: 222492, total: 261864
Combat Procs: 145, effective: 214554, total: 252371
Earthliving:
Total Duration: 18 mins 37 secs
Ticks: 110, effective: 76720, total: 78711
Combat Duration: 18 mins 9 secs
Combat Ticks: 104, effective: 72827, total: 74818
With Ancestral and Earthliving:
Effective: 1227352 (10.32%), Total: 1707245 (6.53%)
Combat Effective: 1175144 (10.30%), Total: 1653482 (6.66%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.256967986928852
1 crit rating = 0.437998107808916
1 int = 0.144781121576228
"Earthliving"_hot: hits: 993, effective healing: 676468 (5.69% of player's overall)
Combat: hits: 937, effective healing: 639237 (5.60%)
Total (raw) healing: 727572 (2.78% of player's overall)
Combat: Total healing: 689041 (2.77%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (732)
Non-crit: 732, crit: 0, effective: 681, overall: 732
Combat: Non-crit: 735, crit: 0, effective: 682, overall: 735
Overheals: (7.02%)
Non-crit: count: 134, total: 51104, ave: 381
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 128, total: 49804, ave: 389
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 59 mins 57 secs (92.04%)
Earthliving applied count: 618, refresh count: 105
Earthliving proc rate when ELW is applied: 22.0427%
Earthliving proc rate overall: 21.9957%
Total Duration: 2 hours 11 mins 12 secs
Combat Duration: 2 hours 1 min 56 secs
Overhealing ticks that did not tick: 1631
Combat ticks: 1501
Total healing w/ overheal ticks: 1922704 (7.03%)
Combat: 1793550 (6.91%)
Actual Overhealing: 1246236 (64.82%)
Combat: 1154313 (64.36%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.21653916755603
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 687, effective healing: 624121 (5.25% of player's overall)
Combat: hits: 650, effective healing: 594880 (5.21%)
Total (raw) healing: 666924 (2.55% of player's overall)
Combat: Total healing: 633605 (2.55%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (970)
Non-crit: 970, crit: 0, effective: 908, overall: 970
Combat: Non-crit: 974, crit: 0, effective: 915, overall: 974
Overheals: (6.42%)
Non-crit: count: 83, total: 42803, ave: 515
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 73, total: 38725, ave: 530
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 322, refresh count: 27
Total Duration: 1 hour 35 mins 59 secs
Combat Duration: 1 hour 31 mins 30 secs
Overhealing ticks that did not tick: 1232
Combat ticks: 1180
Total healing w/ overheal ticks: 1863673 (6.82%)
Combat: 1784051 (6.87%)
Actual Overhealing: 1239552 (66.51%)
Combat: 1189171 (66.66%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0611915897435897
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 320, effective healing: 601922 (5.06% of player's overall)
Combat: hits: 312, effective healing: 589131 (5.16%)
Total (raw) healing: 782865 (2.99% of player's overall)
Combat: Total healing: 768519 (3.09%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2446)
Non-crit: 2446, crit: 0, effective: 1881, overall: 2446
Combat: Non-crit: 2463, crit: 0, effective: 1888, overall: 2463
Overheals: (23.11%)
Non-crit: count: 75, total: 180943, ave: 2412
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 74, total: 179388, ave: 2424
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 57
"Healing Wave": hits: 183, effective healing: 434901 (3.66% of player's overall)
Combat: hits: 182, effective healing: 421412 (3.69%)
Total (raw) healing: 2169655 (8.30% of player's overall)
Combat: Total healing: 2154972 (8.68%)
Crits: 67 (36.61%)
Combat Crits: 66 (36.26%)
Averages: (11856)
Non-crit: 10027, crit: 15021, effective: 2376, overall: 11856
Combat: Non-crit: 10027, crit: 15026, effective: 2315, overall: 11840
Overheals: (79.96%)
Non-crit: count: 101, total: 915575, ave: 9065
Crit: count: 62, total: 819179, ave: 13212
Combat Non-crit: count: 101, total: 915575, ave: 9065
Combat Crit: count: 61, total: 817985, ave: 13409
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 5 mins 3 secs
Combat cast time: 5 mins 1 sec
Average cast time: 1.66
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 57, effective: 151920, total: 263423
Combat Procs: 56, effective: 147067, total: 258570
Earthliving:
Total Duration: 6 mins 15 secs
Ticks: 35, effective: 25915, total: 25982
Combat Duration: 5 mins 54 secs
Combat Ticks: 35, effective: 25915, total: 25982
With Ancestral and Earthliving:
Effective: 612736 (5.15%), Total: 2459060 (9.41%)
Combat Effective: 594394 (5.21%), Total: 2439524 (9.82%)
Tidal waves count: 83, time saved: 47 secs
Combat count: 82, time saved: 47 secs
Tidal waves effective: 15375, total: 107090
Combat effective: 14947, total: 105468
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 183 (100.00%)
Combat count: 182 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 2376, total: 11856
Combat ave effective: 2315, ave total: 11840
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.15583294601723
1 Haste rating = 0.418697546209043
1 crit rating = 0.410165929345657
1 int = 0.135581141160837
"Forethought Talisman"_hot: hits: 73, effective healing: 71047 (0.60% of player's overall)
Combat: hits: 69, effective healing: 67119 (0.59%)
Total (raw) healing: 75140 (0.29% of player's overall)
Combat: Total healing: 71212 (0.29%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1029)
Non-crit: 1029, crit: 0, effective: 973, overall: 1029
Combat: Non-crit: 1032, crit: 0, effective: 972, overall: 1032
Overheals: (5.45%)
Non-crit: count: 8, total: 4093, ave: 511
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 8, total: 4093, ave: 511
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Master Healthstone": hits: 2, effective healing: 10979 (0.09% of player's overall)
Combat: hits: 2, effective healing: 10979 (0.10%)
Total (raw) healing: 10979 (0.04% of player's overall)
Combat: Total healing: 10979 (0.04%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (5489)
Non-crit: 5489, crit: 0, effective: 5489, overall: 5489
Combat: Non-crit: 5489, crit: 0, effective: 5489, overall: 5489
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 2 secs
Combat GCD time: 2 secs
Average GCD time: 1.20
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
HPS increased by:
1 SP = 0
1 crit rating = 0
1 int = 0
"Lifeblood"_hot: hits: 10, effective healing: 4662 (0.04% of player's overall)
Combat: hits: 10, effective healing: 4662 (0.04%)
Total (raw) healing: 4662 (0.02% of player's overall)
Combat: Total healing: 4662 (0.02%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (466)
Non-crit: 466, crit: 0, effective: 466, overall: 466
Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Improved Leader of the Pack"_hot: hits: 1, effective healing: 0 (0.00% of player's overall)
Combat: hits: 1, effective healing: 0 (0.00%)
Total (raw) healing: 1073 (0.00% of player's overall)
Combat: Total healing: 1073 (0.00%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1073)
Non-crit: 1073, crit: 0, effective: 0, overall: 1073
Combat: Non-crit: 1073, crit: 0, effective: 0, overall: 1073
Overheals: (100.00%)
Non-crit: count: 1, total: 1073, ave: 1073
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 1073, ave: 1073
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0350 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0005 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0820 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0958 mp5
The weight of 1 int worth of mana pool is: 0.1118
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2201 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 4709, total mana restored: 331650 (47.65% of overall)
Combat count: 4590, mana restored: 323235 (48.09%)
Ave: total: 70, in combat: 70
Overall in combat mp5: 215.27
Replenishment uptime in overall combat: 61.14%
Replenishment uptime in intense fight: 73.13%
Mana pool based on replenishment: 28168
MP5 increased by:
1 int = 0.164532 mp5 (0.225000 theoretical)
"Water Shield": count: 389, total mana restored: 208115 (29.90% of overall)
Combat count: 382, mana restored: 204370 (30.41%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 136.11
In combat uptime: 1 hour 46 mins 49 secs (85.37%)
Passive mp5: 93.9030
Procs from damage/debuffs: 114
MP5 from Improved Water Shield: 95.4879
Procs from Improved Water Shield in combat: 268
out of 724 procs possible, proc rate: 36.99%
MP5 increased by:
1 crit rating = 0.0562347002191824 mp5
1 int = 0.0185884889091534 mp5
"Mana Tide Totem": count: 47, total mana restored: 80609 (11.58% of overall)
Combat count: 44, mana restored: 75823 (11.28%)
Ave: total: 1715, in combat: 1723
Overall in combat mp5: 50.50
Mana Tide usage in overall combat: 43.95%
Shaman's Mana Tide usage in intense fight: 73.37%
MP5 increased by:
1 int = 0.052826 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 95, total mana restored: 57000 (8.19% of overall)
Combat count: 88, mana restored: 52800 (7.86%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 35.16
"Revitalize": count: 25, total mana restored: 7141 (1.03% of overall)
Combat count: 25, mana restored: 7141 (1.06%)
Ave: total: 285, in combat: 285
Overall in combat mp5: 4.76
"Rapture": count: 8, total mana restored: 4256 (0.61% of overall)
Combat count: 8, mana restored: 4256 (0.63%)
Ave: total: 532, in combat: 532
Overall in combat mp5: 2.83
"Totemic Call": count: 42, total mana restored: 3980 (0.57% of overall)
Combat count: 13, mana restored: 1264 (0.19%)
Ave: total: 94, in combat: 97
Overall in combat mp5: 0.84
"Judgement of Wisdom": count: 37, total mana restored: 3253 (0.47% of overall)
Combat count: 37, mana restored: 3253 (0.48%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 2.17
Total mp5 above character sheet (in raid): 447.63 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1253
Ancestral Knowlege granting on ave: 125 int
HEP per point: 19.9950
HEP: 99.9750
Thundering Strikes talent points: 5
HEP per point: 39.1807
HEP: 195.9035
Improved Shields talent points: 3
Water Shield Combat MP5: 17.75
Water Shield Combat HEP: 20.71
Water Shield Intense Fight MP5: 23.89
Water Shield Intense Fight HEP: 27.88
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 62
With 1 talent points: 48
With 2 talent points: 43
Casts saved with 2 points in Improved Earth shield: 19
Global cooldown time: 1.19
Combat time saved: 22 secs
Combat effective gained by fewer refreshes: 34376
Combat HPS gained: 4.5788
HEP: 14.5463
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 395 effective: 43118 (0.36%)
Combat count: 395, effective: 43118 (0.38%), hps: 5.7433
HEP: 18.2455
Point 2 provided benefit count: 394 effective: 42860 (0.36%)
Combat count: 394, effective: 42860 (0.38%), hps: 5.7088
HEP: 18.1360
Point 3 provided benefit count: 392 effective: 42444 (0.36%)
Combat count: 392, effective: 42444 (0.37%), hps: 5.6535
HEP: 17.9603
Point 4 provided benefit count: 388 effective: 42091 (0.35%)
Combat count: 388, effective: 42091 (0.37%), hps: 5.6064
HEP: 17.8106
Point 5 provided benefit count: 387 effective: 42034 (0.35%)
Combat count: 387, effective: 42034 (0.37%), hps: 5.5989
HEP: 17.7868
Combat Total Earth Shield improved effective: 212549 (1.86%)
HEP: 89.9392
Improved Shields ave point HEP: 27.28
Improved Earth Shield ave point HEP: 25.26
Improved Shields and Improved Earth Shield total HEP: 132.36
Elemental Weapons talent points: 2
HEP per point: 15
Total HEP: 30
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 36.2089
Healing Wave HPS increase 5 points: 181.0446
Combat time saved: 1 min 31 secs
Combat effective gained by saved time: 138277
Combat HPS gained: 18.4179
HEP per point: 11.7022
HEP: 58.5111
Tidal Focus talent points: 5
Combat heal mana used: 1500047
Mana saved with Tidal Focus: 75002
Combat MP5 per point: 9.9900, HEP: 11.6562
Total Combat MP5: 49.9499, HEP: 58.2811
Intense Fight MP5 per point: 11.8047, HEP: 13.7737
Intense Fight MP5: 59.0236, HEP: 68.8683
Improved Water Shield talent points: 3
Combat MP5 per point: 31.8293, HEP: 37.1382
Total Combat MP5: 95.4879, HEP: 111.4145
Intense Fight per point MP5: 61.06, HEP: 71.24
Intense Fight MP5: 183.18, HEP: 213.73
Number of Water Shield charges used in combat: 268
Combat Water Shield refreshes needed: 67
Global cooldown time: 1.19
Combat time needed to refresh: 1 min 19 secs
Combat HEP: 60.1198, per point: 20.0399
Intense HEP: 162.4380, per point: 54.1460
Tidal Force talent points: 1
Tidal Force used 19 times
Combat Not using Tidal Force: crits: 945, crit rate: 34.74%
Combat Using Tidal Force: crits: 66, crit rate: 83.54%
Combat Dose 3: crit rate: 92.59%
Combat Dose 2: crit rate: 68.42%
Combat Dose 1: crit rate: 50.00%
Overall crit increase: 0.8007%
HEP: 31.3728
Tidal Mastery talent points: 5
HEP per point: 39.1807
Total HEP: 195.9035
Restorative Totems talent points: 3
Point 1 provided benefit count: 2606 effective: 335250 (2.82%)
Combat count: 2563, effective: 330025 (2.89%), hps: 43.9579
HEP: 139.6483
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 330025 (2.89%)
HEP: 139.6483
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 19 times
Nature's Swiftness Heal Count: 19, Effective: 237975, total: 296477
Combat Count: 19, Effective: 237975 (2.09%), total: 296477 (1.19%)
Spell report:
"Ancestral Awakening":
Count: 3, Effective: 10873, total: 10873
Combat Count: 3, Effective: 10873, total: 10873
"Chain Heal":
Count: 16, Effective: 187968, total: 246470
Combat Count: 16, Effective: 187968, total: 246470
"Healing Wave":
Count: 3, Effective: 39134, total: 39134
Combat Count: 3, Effective: 39134, total: 39134
Average effective hps: 10519.0660, total hps: 13104.9948
HEP: 100.6976
Talent Points in Purification: 5
Point 1 provided benefit count: 6240 effective: 170591 (1.43%)
Combat count: 6018, effective: 164218 (1.44%), hps: 21.8732
HEP: 69.4882
Point 2 provided benefit count: 6219 effective: 169171 (1.42%)
Combat count: 5999, effective: 163083 (1.43%), hps: 21.7219
HEP: 69.0076
Point 3 provided benefit count: 6201 effective: 167741 (1.41%)
Combat count: 5983, effective: 161757 (1.42%), hps: 21.5453
HEP: 68.4466
Point 4 provided benefit count: 6178 effective: 166465 (1.40%)
Combat count: 5960, effective: 160482 (1.41%), hps: 21.3755
HEP: 67.9071
Point 5 provided benefit count: 6160 effective: 165726 (1.39%)
Combat count: 5943, effective: 159757 (1.40%), hps: 21.2790
HEP: 67.6004
Combat Total Purification effective: 809299 (7.09%)
HEP: 342.4499
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 210, restored mana: 285657
Overall MP5: 190.2411
Overall HEP: 221.9719
Intense fight MP5: 418.7577
Intense fight HEP: 488.6033
Self report:
Combat: Count: 44, restored mana: 75823 (11.2808%)
Overall MP5: 50.4964
Overall HEP: 58.9188
Intense fight MP5: 91.0274
Intense fight HEP: 106.2100
Talent Points in Cleanse Spirit: 1
Count: 2
Combat Count: 2
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 78.3614
Blessing of Eternals earthliving weapon proc rate: 2.0427%
Increased earthliving HEP per point: 12.5330
Total HEP per point: 90.8944
Total HEP: 181.7889
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1163 effective: 302358 (2.54%)
Combat count: 1077, effective: 284292 (2.49%), hps: 37.8665
HEP: 120.2966
Point 2 provided benefit count: 1102 effective: 280015 (2.35%)
Combat count: 1021, effective: 263640 (2.31%), hps: 35.1157
HEP: 111.5577
Combat Total Improved Chain Heal effective: 547932 (4.80%)
HEP: 231.8542
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1253
1 int = 0.1500 SP
1253 int = 188.0333 SP
HEP per point = 62.6778
HEP = 188.0333
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 282 effective: 214883 (1.81%)
Combat count: 275, effective: 210619 (1.85%), hps: 28.0536
HEP: 89.1225
Point 2 provided benefit count: 268 effective: 200038 (1.68%)
Combat count: 261, effective: 195774 (1.72%), hps: 26.0763
HEP: 82.8410
Point 3 provided benefit count: 255 effective: 186999 (1.57%)
Combat count: 248, effective: 182735 (1.60%), hps: 24.3396
HEP: 77.3236
Combat Total Ancestral Awakening effective: 589130 (5.16%)
HEP: 249.2871
Earth Shield talent points: 1
Combat uptime: 1 hour 23 mins 29 secs (66.7200%)
Combat base talent effective: 895954 (7.85%)
Combat HPS increase: 119.3370
HEP: 379.1173
Tidal Waves talent points: 5
Buff applied count: 205, refreshed: 1010
Time saved: 1 min 20 secs
Combat time saved: 1 min 19 secs
Combat HPS increase from time saved: 16.1112
Time Saved HEP: 51.1830
Tidal waves effective: 63389 (0.5556%)
Combat effective healing hps: 8.4432
Effective healing HEP: 26.8228
Tidal Waves hps: 24.5544, per point: 4.9109
Tidal Waves HEP: 78.0058, per point: 15.6012
Riptide talent points: 1
Riptide w/ hot effective: 1552261 (13.05%), total: 2033594 (7.78%)
Combat effective: 1482643 (13.00%), total: 1959898 (7.89%)
Chain heal increase casts: 11, effective: 2020 (0.02%), total: 2462 (0.01%)
Combat casts: 11, effective: 2020 (0.02%), total: 2462 (0.01%)
Combined effective: 1554281 (13.07%), total: 2036056 (7.79%)
Combat effective: 1484663 (13.01%), total: 1962360 (7.90%)
Combat HPS increase: 197.7505
HEP: 628.2262
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 336, effective: 303104 (2.55%), total: 353084 (1.35%)
Combat count: 311, effective: 279579 (2.45%)
total: 329559 (1.33%)
Combat Chain Heal hps increase: 164.6447
Combat HPS increase: 37.2387
HEP: 118.3021
Glyph of Healing Stream Totem:
Combat count: 2537, effective: 145670 (1.28%), total: 146595 (0.59%)
(note: this count is the times the glyph provided a benefit.)
Healing Stream Combat HPS increase: 7.6693
Combat HPS increase: 19.4027
HEP: 61.6396
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 37 secs
Combat HPS increase: 7.6715
HEP: 24.3714
Darkmoon Card: Greatness:
Replenishment extra mp5: 4.8568
Mana Tide extra mp5: 2.6790
Total extra mp5: 7.5358
mp5 HEP: 8.7927
Greatness combat uptime: 1 hour 2 mins 35 secs (50.0239%)
Ave extra combat int: 180.0859
Ave extra int HEP: 73.9094
Static Int: 90
Static Int HEP: 71.7779
Overall HEP: 154.4799
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3148 hps)
1 Crit rating = 0.7878 SP (0.2480 hps)
1 Haste rating = 0.7617 SP (0.2398 hps)
1 INT = 0.4104 SP (0.1292 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0562 mp5
1 Haste rating = -0.4807 mp5
1 INT = 0.3318 mp5
1 Mana = 0.0053 mp5
Total mana regen points needed from gear: 880.09
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.1668 (calculated)
1 mana = 0.0062
1 Haste rating = 0.4743
1 Crit rating = 0.8534
1 INT = 0.7975 (actual)
1 INT = 1.1287 (max theoretical)
Insightful Earthsiege Diamond HEP: 57.7768
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0062, Mp5=1.1668, Intellect=0.7975, HasteRating=0.4743, CritRating=0.8534, Stamina=0.1000, Armor=0.0100, MetaSocket=57.7768 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4104, HasteRating=0.7617, CritRating=0.7878, Stamina=0.1000, Armor=0.0100, MetaSocket=8.6187 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0062)+(mp5*1.1668)+(intellect*0.7975)+(hasterating*0.4743)+(critrating*0.8534)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4104)+(hasterating*0.7617)+(critrating*0.7878)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.4743&mp5=1.1668&mcr=0.8534&spd=1&Int=0.7975&Sta=0.1000&Arm=0.0100&Sckm=57.7768&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7617&mcr=0.7878&spd=1&Int=0.4104&Sta=0.1000&Arm=0.0100&Sckm=8.6187&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:116:85:79:47:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:78:41:76:-100:10:1
|
|
|
|
|
|
04/29/09, 11:12 PM
|
#28
|
|
Piston Honda
|
Originally Posted by Zibary
for some reason, shaman_hep has pushed down the values of haste, crit and intellect and boosted SP.
|
I have noticed an increase in the value of SP too. I have not analyzed the cause, but I believe this is due to hots being much more useful in Ulduar (they were mostly overhealing in Naxx). Earthliving_hot, Riptide_hot, and Healing Stream Totem_hot do not scale with haste or crit.
|
shaman_hep Healing Equivalency Point combatlog parser
|
|
|
|
04/30/09, 6:08 AM
|
#29
|
|
Glass Joe
|
2009-04-29
ulduar heroic
Wow Web Stats
freya, thorim and mimiron into phase 4
1 resto shaman
1 disc priest
1 holy priest
2 holy paladins
1 resto druid
(6 healers total)
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8665 (calculated)
1 mana = 0.0081
1 Haste rating = 0.5718
1 Crit rating = 0.7991
1 INT = 0.8026 (actual)
1 INT = 0.9314 (max theoretical)
Insightful Earthsiege Diamond HEP: 42.6863

shaman_hep $Revision: 2.26 $
Total log time processed: 4 hours 18 mins 24 secs
Evaluating heals for Zibary:
Effective healing: 11706901
Total healing: 25539890
Total time spent healing: 48 mins 39 secs (18.8293% of log file time)
Time in combat: 2 hours 24 mins 20 secs (55.86%)
Time alive in combat: 2 hours 5 mins 46 secs (87.15%)
Longest fight: 8 mins 51 secs
Effective in combat healing: 11141900
Total in combat healing: 23907444
Total in combat time spent healing: 46 mins 56 secs (32.5284% of combat time)
Buff Report:
Earthliving uptime: 2 hours 23 mins 42 secs (99.56%)
Blessing of Wisdom uptime: 1 hour 57 mins 10 secs (93.16%)
Mana Spring Totem uptime: 1 hour 8 mins 15 secs (54.27%)
Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 2 mins 25 secs (97.33%)
Blessing of Kings uptime: 1 hour 31 mins 44 secs (72.94%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 49 mins 32 secs (87.08%)
Arcane Int/Brilliance/Fel Int uptime: 1 hour 51 mins 40 secs (88.78%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 9 mins 52 secs (55.55%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 1 hour 35 mins 41 secs (76.08%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 35 mins 41 secs (76.08%)
Wrath of Air buff uptime: 1 hour 57 mins 4 secs (93.07%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 53 mins 57 secs (90.61%)
Fortitude uptime: 1 hour 50 mins 50 secs (88.12%)
"Bloodlust" (983 haste rating) buff uptime: 2 mins 40 secs (2.12%)
Totem Report for Zibary:
"Earth Elemental Totem" uptime: 0 sec (0.00%)
"Mana Tide Totem" uptime: 1 min 42 secs (1.36%)
"Cleansing Totem" uptime: 5 mins 54 secs (4.70%)
"Wrath of Air Totem" uptime: 1 hour 33 mins 21 secs (74.23%)
"Flametongue Totem" uptime: 1 hour 19 mins 35 secs (63.28%)
"Healing Stream Totem" uptime: 1 hour 24 mins 45 secs (67.38%)
"Fire Elemental Totem" uptime: 54 secs (0.73%)
"Stoneskin Totem" uptime: 1 hour 31 mins 50 secs (73.01%)
"Mana Spring Totem" uptime: 7 secs (0.10%)
Total mana used: 1513358
Total mana restored (not including gear): 744111
In combat mana used: 1419513
In combat mana restored (not including gear): 720323
Mana used in most mana intensive fight: 132932
Start Time: 4/29 21:49:55.224
Duration of that fight: 8 mins 51 secs
Mana pool for that fight: 26583
Total mp5 needed (from int, gear, buffs, abilities, etc): 1200.91579989698
Tidal Focus mana saved: 7088.54999999999
Mana restored that fight by abilities: 73862
from Replenishment: 33127 (87.97% uptime)
from Improved Water Shield: 12840
while Tidal Force was up: 535
from Water Shield damage/debuff procs: 9095
from Mana Tide (all shaman): 13414
from Hymn of Hope: 0
from Meta Gem or item procs: 4800
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 8 mins 1 sec (90.46%)
MP5 from Water Shield: 99.505426679145
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 106.02556655237
MP5 (including Int/crit) needed naked: 653.557652820428
Sources of mana naked:
Mana Pool unbuffed: 6156
Mana from Blessing of Kings on base int: 204
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.01%
Crit % buffed: 22.90%
Replenishment: 9799.92
Improved Water Shield: 10310.8430641772
Water Shield damage procs: 9095
Mana Tide (only from this shaman): 4020.48
Hymn of Hope: 0
Other abilities: 586
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 99.505426679145 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.866459009421022
Mana Used Report: (sorted by total)
"Chain Heal": count: 811, total mana used: 583109 (38.53% of overall)
In combat count: 774, mana used: 556506 (39.20%)
"Lesser Healing Wave": count: 662, total mana used: 414412 (27.38% of overall)
In combat count: 660, mana used: 413160 (29.11%)
"Riptide": count: 390, total mana used: 292890 (19.35% of overall)
In combat count: 376, mana used: 282376 (19.89%)
"Healing Wave": count: 86, total mana used: 89784 (5.93% of overall)
In combat count: 82, mana used: 85608 (6.03%)
"Earth Shield": count: 68, total mana used: 42568 (2.81% of overall)
In combat count: 51, mana used: 31926 (2.25%)
"Wrath of Air Totem": count: 48, total mana used: 23184 (1.53% of overall)
In combat count: 30, mana used: 14490 (1.02%)
"Stoneskin Totem": count: 48, total mana used: 21072 (1.39% of overall)
In combat count: 30, mana used: 13170 (0.93%)
"Flametongue Totem": count: 41, total mana used: 19803 (1.31% of overall)
In combat count: 26, mana used: 12558 (0.88%)
"Ancestral Spirit": count: 4, total mana used: 12660 (0.84% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Healing Stream Totem": count: 51, total mana used: 6681 (0.44% of overall)
In combat count: 36, mana used: 4716 (0.33%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.19% of overall)
In combat count: 4, mana used: 1052 (0.07%)
"Bloodlust": count: 1, total mana used: 1142 (0.08% of overall)
In combat count: 1, mana used: 1142 (0.08%)
"Cleansing Totem": count: 3, total mana used: 1053 (0.07% of overall)
In combat count: 2, mana used: 702 (0.05%)
"Fire Elemental Totem": count: 1, total mana used: 1011 (0.07% of overall)
In combat count: 1, mana used: 1011 (0.07%)
"Cleanse Spirit": count: 3, total mana used: 921 (0.06% of overall)
In combat count: 3, mana used: 921 (0.06%)
"Mana Spring Totem": count: 1, total mana used: 175 (0.01% of overall)
In combat count: 1, mana used: 175 (0.01%)
Healing Report (sorted by effective):
"Chain Heal": hits: 2070, effective healing: 4440592 (37.93% of player's overall)
Combat: hits: 1963, effective healing: 4111894 (36.90%)
Total (raw) healing: 10162263 (39.79% of player's overall)
Combat: Total healing: 9706071 (40.60%)
Crits: 763 (36.86%)
Combat Crits: 731 (37.24%)
Averages: (4909)
Non-crit: 4186, crit: 6148, effective: 2145, overall: 4909
Combat: Non-crit: 4216, crit: 6171, effective: 2094, overall: 4944
Overheals: (56.30%)
Non-crit: count: 652, total: 2981805, ave: 4573
Crit: count: 428, total: 2739866, ave: 6401
Combat Non-crit: count: 634, total: 2905362, ave: 4582
Combat Crit: count: 415, total: 2688815, ave: 6479
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 26 mins 19 secs
Combat cast time: 25 mins 3 secs
Average cast time: 1.85
Haste capped casts count: 1 (0.12%)
Combat count: 1 (0.13%)
Earthliving:
Total Duration: 1 hour 21 mins 33 secs
Ticks: 758, effective: 502716, total: 541926
Combat Duration: 1 hour 16 mins 55 secs
Combat Ticks: 694, effective: 457787, total: 495832
With Ancestral and Earthliving:
Effective: 4943308 (42.23%), Total: 10704189 (41.91%)
Combat Effective: 4569681 (41.01%), Total: 10201903 (42.67%)
Number of Chain Heal casts started: 880 (7.84% canceled)
Initial target hits: 811, crits: 295 (36.37%),
riptide: 8 (0.99%)
combat hits: 774, crits: 283 (36.56%),
riptide: 8 (1.03%)
Effective: 1864172 (41.98%), Total: 6727822 (66.20%)
combat Effective: 1692859 (41.17%), Total: 6436101 (66.31%)
Ave: non crit: 7043, crit: 10486, effective: 2298, overall: 8295
combat non crit: 7055, crit: 10500, effective: 2187, overall: 8315
Overheals non-crit count: 423, non-crit ave over: 6028
combat non-crit count: 409, non-crit ave over: 6060
Overheals crit count: 264, crit ave over: 8763
combat crit count: 253, crit ave over: 8951
Overhealed amount: 4863650 (72.29%)
combat amount: 4743242 (73.70%)
Second target hits: 553 (68.19% bounced), crits: 198 (35.80%),
riptide: 4 (0.72%)
combat hits: 526 (67.96% bounced), crits: 191 (36.31%),
riptide: 4 (0.76%)
Effective: 1644093 (37.02%), Total: 2281742 (22.45%)
combat Effective: 1547242 (37.63%), Total: 2180608 (22.47%)
Ave: non crit: 3517, crit: 5217, effective: 2973, overall: 4126
combat non crit: 3526, crit: 5230, effective: 2941, overall: 4145
Overheals non-crit count: 133, non-crit ave over: 2479
combat non-crit count: 130, non-crit ave over: 2503
Overheals crit count: 86, crit ave over: 3580
combat crit count: 86, crit ave over: 3580
Overhealed amount: 637649 (27.95%)
combat amount: 633366 (29.05%)
Third target hits: 401 (49.45% bounced), crits: 163 (40.65%),
riptide: 2 (0.50%)
combat hits: 378 (48.84% bounced), crits: 157 (41.53%),
riptide: 2 (0.53%)
Effective: 673794 (15.17%), Total: 838390 (8.25%)
combat Effective: 633288 (15.40%), Total: 795081 (8.19%)
Ave: non crit: 1743, crit: 2597, effective: 1680, overall: 2090
combat non crit: 1751, crit: 2598, effective: 1675, overall: 2103
Overheals non-crit count: 56, non-crit ave over: 1384
combat non-crit count: 55, non-crit ave over: 1396
Overheals crit count: 51, crit ave over: 1707
combat crit count: 49, crit ave over: 1734
Overhealed amount: 164596 (19.63%)
combat amount: 161793 (20.35%)
Fourth target hits: 305 (37.61% bounced), crits: 107 (35.08%),
riptide: 1 (0.33%)
combat hits: 285 (36.82% bounced), crits: 100 (35.09%),
riptide: 1 (0.35%)
Effective: 258533 (5.82%), Total: 314309 (3.09%)
combat Effective: 238505 (5.80%), Total: 294281 (3.03%)
Ave: non crit: 874, crit: 1319, effective: 847, overall: 1030
combat non crit: 874, crit: 1324, effective: 836, overall: 1032
Overheals non-crit count: 40, non-crit ave over: 613
combat non-crit count: 40, non-crit ave over: 613
Overheals crit count: 27, crit ave over: 1157
combat crit count: 27, crit ave over: 1157
Overhealed amount: 55776 (17.75%)
combat amount: 55776 (18.95%)
Glyph of Chain heal: effective: 258533 (2.21% of total effective)
combat effective: 238505 (2.14% of combat effective)
Processed by cast: 663, time: 146, less accurate: order: 1, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.548402
(0.1651 + 0.2355 + 0.1065 + 0.0413)
1 Haste rating = 0.338447101760951
1 crit rating = 0.290912896076725
(0.0576 + 0.1249 + 0.0768 + 0.0316)
1 int = 0.0961618203915894
(0.0190 + 0.0413 + 0.0254 + 0.0105)
"Lesser Healing Wave": hits: 662, effective healing: 1870684 (15.98% of player's overall)
Combat: hits: 660, effective healing: 1870684 (16.79%)
Total (raw) healing: 3722792 (14.58% of player's overall)
Combat: Total healing: 3710787 (15.52%)
Crits: 248 (37.46%)
Combat Crits: 247 (37.42%)
Averages: (5623)
Non-crit: 4744, crit: 7090, effective: 2825, overall: 5623
Combat: Non-crit: 4744, crit: 7090, effective: 2834, overall: 5622
Overheals: (49.75%)
Non-crit: count: 226, total: 889750, ave: 3936
Crit: count: 170, total: 962358, ave: 5660
Combat Non-crit: count: 225, total: 884876, ave: 3932
Combat Crit: count: 169, total: 955227, ave: 5652
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 12 mins 11 secs
Combat cast time: 12 mins 9 secs
Average cast time: 1.10
Haste capped casts count: 297 (44.86%)
Combat count: 297 (45.00%)
Ancestral:
Procs: 212, effective: 361507, total: 469218
Combat Procs: 211, effective: 361252, total: 466861
Earthliving:
Total Duration: 24 mins 10 secs
Ticks: 186, effective: 127842, total: 130824
Combat Duration: 23 mins 53 secs
Combat Ticks: 186, effective: 127842, total: 130824
With Ancestral and Earthliving:
Effective: 2360033 (20.16%), Total: 4322834 (16.93%)
Combat Effective: 2359778 (21.18%), Total: 4308472 (18.02%)
Tidal waves count: 293, time saved: 53 secs
Combat count: 293, time saved: 53 secs
Tidal waves effective: 83655, total: 178145
Combat effective: 83655, total: 178145
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.417890978313607
1 Haste rating = 0.423324446595289
1 crit rating = 0.460030292011512
1 int = 0.152063902672209
"Riptide": hits: 390, effective healing: 1038562 (8.87% of player's overall)
Combat: hits: 376, effective healing: 999208 (8.97%)
Total (raw) healing: 1422412 (5.57% of player's overall)
Combat: Total healing: 1374983 (5.75%)
Crits: 135 (34.62%)
Combat Crits: 132 (35.11%)
Averages: (3647)
Non-crit: 3132, crit: 4643, effective: 2662, overall: 3647
Combat: Non-crit: 3135, crit: 4643, effective: 2657, overall: 3656
Overheals: (26.99%)
Non-crit: count: 71, total: 200050, ave: 2817
Crit: count: 49, total: 183800, ave: 3751
Combat Non-crit: count: 68, total: 191975, ave: 2823
Combat Crit: count: 49, total: 183800, ave: 3751
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total GCD time: 7 mins 40 secs
Combat GCD time: 7 mins 23 secs
Average GCD time: 1.18
Haste capped casts count: 10 (2.56%)
Combat count: 10 (2.66%)
Ancestral:
Procs: 163, effective: 223913, total: 266135
Combat Procs: 160, effective: 219608, total: 261830
Earthliving:
Total Duration: 17 mins 59 secs
Ticks: 136, effective: 90310, total: 95224
Combat Duration: 16 mins 39 secs
Combat Ticks: 126, effective: 83420, total: 88334
With Ancestral and Earthliving:
Effective: 1352785 (11.56%), Total: 1783771 (6.98%)
Combat Effective: 1302236 (11.69%), Total: 1725147 (7.22%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.298844230897362
1 crit rating = 0.420941464136452
1 int = 0.13914301502463
"Healing Stream Totem"_hot: hits: 11798, effective healing: 910983 (7.78% of player's overall)
Combat: hits: 9723, effective healing: 854220 (7.67%)
Total (raw) healing: 5515146 (21.59% of player's overall)
Combat: Total healing: 4552184 (19.04%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (467)
Non-crit: 467, crit: 0, effective: 77, overall: 467
Combat: Non-crit: 468, crit: 0, effective: 87, overall: 468
Overheals: (83.48%)
Non-crit: count: 9894, total: 4604163, ave: 465
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 7941, total: 3697964, ave: 465
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00852786794199321
1 crit rating = 0
1 int = 0
"Earth Shield": hits: 416, effective healing: 836295 (7.14% of player's overall)
Combat: hits: 416, effective healing: 836295 (7.51%)
Total (raw) healing: 1126971 (4.41% of player's overall)
Combat: Total healing: 1126971 (4.71%)
Crits: 147 (35.34%)
Combat Crits: 147 (35.34%)
Averages: (2709)
Non-crit: 2282, crit: 3489, effective: 2010, overall: 2709
Combat: Non-crit: 2282, crit: 3489, effective: 2010, overall: 2709
Overheals: (25.79%)
Non-crit: count: 85, total: 138119, ave: 1624
Crit: count: 64, total: 152557, ave: 2383
Combat Non-crit: count: 85, total: 138119, ave: 1624
Combat Crit: count: 64, total: 152557, ave: 2383
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 9.05 secs
in combat: 9.05 secs
Combat uptime: 1 hour 27 mins 41 secs (69.7169%)
HPS increased by:
SP coefficient with current set/talents: 0.7393
1 SP = 0.0605552535711491
1 crit rating = 0.0164029168117869
1 int = 0.0054220158735666
"Earthliving"_hot: hits: 1106, effective healing: 739036 (6.31% of player's overall)
Combat: hits: 1028, effective healing: 684538 (6.14%)
Total (raw) healing: 786142 (3.08% of player's overall)
Combat: Total healing: 730479 (3.06%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (710)
Non-crit: 710, crit: 0, effective: 668, overall: 710
Combat: Non-crit: 710, crit: 0, effective: 665, overall: 710
Overheals: (5.99%)
Non-crit: count: 112, total: 47106, ave: 420
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 106, total: 45941, ave: 433
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 23 mins 42 secs (99.56%)
Earthliving applied count: 587, refresh count: 165
Earthliving proc rate when ELW is applied: 23.4707%
Earthliving proc rate overall: 23.4341%
Total Duration: 2 hours 6 mins 27 secs
Combat Duration: 1 hour 59 mins 49 secs
Overhealing ticks that did not tick: 1423
Combat ticks: 1368
Total healing w/ overheal ticks: 1797656 (6.77%)
Combat: 1702803 (6.84%)
Actual Overhealing: 1058620 (58.89%)
Combat: 1018265 (59.80%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.224939299610895
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 780, effective healing: 695041 (5.94% of player's overall)
Combat: hits: 736, effective healing: 655359 (5.88%)
Total (raw) healing: 736241 (2.88% of player's overall)
Combat: Total healing: 695759 (2.91%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (943)
Non-crit: 943, crit: 0, effective: 891, overall: 943
Combat: Non-crit: 945, crit: 0, effective: 890, overall: 945
Overheals: (5.60%)
Non-crit: count: 74, total: 41200, ave: 556
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 69, total: 40400, ave: 585
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 340, refresh count: 30
Total Duration: 1 hour 45 mins 20 secs
Combat Duration: 1 hour 36 mins 55 secs
Overhealing ticks that did not tick: 1326
Combat ticks: 1202
Total healing w/ overheal ticks: 1988739 (7.42%)
Combat: 1832504 (7.32%)
Actual Overhealing: 1293698 (65.05%)
Combat: 1177145 (64.24%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0624708333333333
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 399, effective healing: 657003 (5.61% of player's overall)
Combat: hits: 395, effective healing: 652443 (5.86%)
Total (raw) healing: 855662 (3.35% of player's overall)
Combat: Total healing: 849000 (3.55%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2144)
Non-crit: 2144, crit: 0, effective: 1646, overall: 2144
Combat: Non-crit: 2149, crit: 0, effective: 1651, overall: 2149
Overheals: (23.22%)
Non-crit: count: 96, total: 198659, ave: 2069
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 95, total: 196557, ave: 2069
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 24
"Healing Wave": hits: 86, effective healing: 350412 (2.99% of player's overall)
Combat: hits: 82, effective healing: 322475 (2.89%)
Total (raw) healing: 1029312 (4.03% of player's overall)
Combat: Total healing: 991840 (4.15%)
Crits: 29 (33.72%)
Combat Crits: 29 (35.37%)
Averages: (11968)
Non-crit: 10074, crit: 15691, effective: 4074, overall: 11968
Combat: Non-crit: 10128, crit: 15691, effective: 3932, overall: 12095
Overheals: (65.96%)
Non-crit: count: 38, total: 320848, ave: 8443
Crit: count: 27, total: 358052, ave: 13261
Combat Non-crit: count: 37, total: 311313, ave: 8413
Combat Crit: count: 27, total: 358052, ave: 13261
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 mins 25 secs
Combat cast time: 2 mins 18 secs
Average cast time: 1.69
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 24, effective: 71583, total: 120309
Combat Procs: 24, effective: 71583, total: 120309
Earthliving:
Total Duration: 2 mins 32 secs
Ticks: 23, effective: 16020, total: 16020
Combat Duration: 2 mins 8 secs
Combat Ticks: 19, effective: 13341, total: 13341
With Ancestral and Earthliving:
Effective: 438015 (3.74%), Total: 1165641 (4.56%)
Combat Effective: 407399 (3.66%), Total: 1125490 (4.71%)
Tidal waves count: 35, time saved: 20 secs
Combat count: 33, time saved: 19 secs
Tidal waves effective: 15586, total: 46512
Combat effective: 14466, total: 44339
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 86 (100.00%)
Combat count: 82 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 4074, total: 11968
Combat ave effective: 3932, ave total: 12095
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.287047931520984
1 Haste rating = 0.69889772469415
1 crit rating = 0.384858899634696
1 int = 0.127215853548877
"Forethought Talisman"_hot: hits: 160, effective healing: 151115 (1.29% of player's overall)
Combat: hits: 147, effective healing: 137606 (1.24%)
Total (raw) healing: 165448 (0.65% of player's overall)
Combat: Total healing: 151869 (0.64%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1034)
Non-crit: 1034, crit: 0, effective: 944, overall: 1034
Combat: Non-crit: 1033, crit: 0, effective: 936, overall: 1033
Overheals: (8.66%)
Non-crit: count: 26, total: 14333, ave: 551
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 25, total: 14263, ave: 570
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Master Healthstone": hits: 2, effective healing: 12476 (0.11% of player's overall)
Combat: hits: 2, effective healing: 12476 (0.11%)
Total (raw) healing: 12476 (0.05% of player's overall)
Combat: Total healing: 12476 (0.05%)
Crits: 1 (50.00%)
Combat Crits: 1 (50.00%)
Averages: (6238)
Non-crit: 4990, crit: 7486, effective: 6238, overall: 6238
Combat: Non-crit: 4990, crit: 7486, effective: 6238, overall: 6238
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 2 secs
Combat GCD time: 2 secs
Average GCD time: 1.18
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 11 secs
Ticks: 3, effective: 2148, total: 2148
Combat Duration: 11 secs
Combat Ticks: 3, effective: 2148, total: 2148
With Ancestral and Earthliving:
Effective: 14624 (0.12%), Total: 14624 (0.06%)
Combat Effective: 14624 (0.13%), Total: 14624 (0.06%)
HPS increased by:
1 SP = 0
1 crit rating = 0.460726132894962
1 int = 0.152293914221913
"Lifeblood"_hot: hits: 11, effective healing: 4702 (0.04% of player's overall)
Combat: hits: 11, effective healing: 4702 (0.04%)
Total (raw) healing: 5025 (0.02% of player's overall)
Combat: Total healing: 5025 (0.02%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (456)
Non-crit: 456, crit: 0, effective: 427, overall: 456
Combat: Non-crit: 456, crit: 0, effective: 427, overall: 456
Overheals: (6.43%)
Non-crit: count: 1, total: 323, ave: 323
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 323, ave: 323
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0343 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0004 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0763 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1692 mp5
The weight of 1 int worth of mana pool is: 0.1466
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1692 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 4828, total mana restored: 334934 (45.01% of overall)
Combat count: 4712, mana restored: 327139 (45.42%)
Ave: total: 69, in combat: 69
Overall in combat mp5: 216.74
Replenishment uptime in overall combat: 62.44%
Replenishment uptime in intense fight: 87.97%
Mana pool based on replenishment: 27770
MP5 increased by:
1 int = 0.197935 mp5 (0.225000 theoretical)
"Water Shield": count: 540, total mana restored: 288900 (38.82% of overall)
Combat count: 530, mana restored: 283550 (39.36%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 187.86
In combat uptime: 1 hour 47 mins 32 secs (85.50%)
Passive mp5: 94.0512
Procs from damage/debuffs: 134
MP5 from Improved Water Shield: 140.3616
Procs from Improved Water Shield in combat: 396
out of 853 procs possible, proc rate: 46.42%
MP5 increased by:
1 crit rating = 0.0658559168133411 mp5
1 int = 0.0217688006607234 mp5
"Mana Tide Totem": count: 31, total mana restored: 53207 (7.15% of overall)
Combat count: 31, mana restored: 53207 (7.39%)
Ave: total: 1716, in combat: 1716
Overall in combat mp5: 35.25
Mana Tide usage in overall combat: 30.81%
Shaman's Mana Tide usage in intense fight: 112.78%
MP5 increased by:
1 int = 0.081204 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 83, total mana restored: 49800 (6.69% of overall)
Combat count: 75, mana restored: 45000 (6.25%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 29.81
"Revitalize": count: 18, total mana restored: 5022 (0.67% of overall)
Combat count: 16, mana restored: 4511 (0.63%)
Ave: total: 279, in combat: 281
Overall in combat mp5: 2.99
"Rapture": count: 8, total mana restored: 4579 (0.62% of overall)
Combat count: 8, mana restored: 4579 (0.64%)
Ave: total: 572, in combat: 572
Overall in combat mp5: 3.03
"Totemic Call": count: 41, total mana restored: 4001 (0.54% of overall)
Combat count: 25, mana restored: 2337 (0.32%)
Ave: total: 97, in combat: 93
Overall in combat mp5: 1.55
"Hymn of Hope": count: 4, total mana restored: 3668 (0.49% of overall)
Combat count: 0, mana restored: 0 (0.00%)
Ave: total: 917, in combat: 0
Overall in combat mp5: 0.00
Total mp5 above character sheet (in raid): 477.23 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1247
Ancestral Knowlege granting on ave: 124 int
HEP per point: 20.0191
HEP: 100.0954
Thundering Strikes talent points: 5
HEP per point: 36.6858
HEP: 183.4288
Improved Shields talent points: 3
Water Shield Combat MP5: 24.50
Water Shield Combat HEP: 21.23
Water Shield Intense Fight MP5: 15.74
Water Shield Intense Fight HEP: 13.64
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 48
With 1 talent points: 39
With 2 talent points: 33
Casts saved with 2 points in Improved Earth shield: 15
Global cooldown time: 1.20
Combat time saved: 17 secs
Combat effective gained by fewer refreshes: 26473
Combat HPS gained: 3.5079
HEP: 9.9760
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 284 effective: 29826 (0.25%)
Combat count: 284, effective: 29826 (0.27%), hps: 3.9521
HEP: 11.2393
Point 2 provided benefit count: 281 effective: 29579 (0.25%)
Combat count: 281, effective: 29579 (0.27%), hps: 3.9194
HEP: 11.1461
Point 3 provided benefit count: 279 effective: 29311 (0.25%)
Combat count: 279, effective: 29311 (0.26%), hps: 3.8839
HEP: 11.0453
Point 4 provided benefit count: 277 effective: 28759 (0.25%)
Combat count: 277, effective: 28759 (0.26%), hps: 3.8107
HEP: 10.8372
Point 5 provided benefit count: 271 effective: 28231 (0.24%)
Combat count: 271, effective: 28231 (0.25%), hps: 3.7408
HEP: 10.6384
Combat Total Earth Shield improved effective: 145708 (1.31%)
HEP: 54.9063
Improved Shields ave point HEP: 18.06
Improved Earth Shield ave point HEP: 15.97
Improved Shields and Improved Earth Shield total HEP: 86.11
Elemental Weapons talent points: 2
HEP per point: 15
Total HEP: 30
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 55.2366
Healing Wave HPS increase 5 points: 276.1831
Combat time saved: 41 secs
Combat effective gained by saved time: 60530
Combat HPS gained: 8.0205
HEP per point: 4.5618
HEP: 22.8092
Tidal Focus talent points: 5
Combat heal mana used: 1502948
Mana saved with Tidal Focus: 75147
Combat MP5 per point: 9.9573, HEP: 8.6276
Total Combat MP5: 49.7867, HEP: 43.1381
Intense Fight MP5 per point: 13.3245, HEP: 11.5451
Intense Fight MP5: 66.6225, HEP: 57.7256
Improved Water Shield talent points: 3
Combat MP5 per point: 46.7872, HEP: 40.5392
Total Combat MP5: 140.3616, HEP: 121.6176
Intense Fight per point MP5: 40.23, HEP: 34.85
Intense Fight MP5: 120.68, HEP: 104.56
Number of Water Shield charges used in combat: 396
Combat Water Shield refreshes needed: 99
Global cooldown time: 1.20
Combat time needed to refresh: 1 min 58 secs
Combat HEP: 55.7759, per point: 18.5920
Intense HEP: 38.7209, per point: 12.9070
Tidal Force talent points: 1
Tidal Force used 20 times
Combat Not using Tidal Force: crits: 931, crit rate: 35.58%
Combat Using Tidal Force: crits: 76, crit rate: 86.36%
Combat Dose 3: crit rate: 95.24%
Combat Dose 2: crit rate: 83.33%
Combat Dose 1: crit rate: 46.15%
Overall crit increase: 0.9992%
HEP: 36.6558
Tidal Mastery talent points: 5
HEP per point: 36.6858
Total HEP: 183.4288
Restorative Totems talent points: 3
Point 1 provided benefit count: 1932 effective: 242364 (2.07%)
Combat count: 1808, effective: 227442 (2.04%), hps: 30.1371
HEP: 85.7058
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 227442 (2.04%)
HEP: 85.7058
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 20 times
Nature's Swiftness Heal Count: 20, Effective: 322096, total: 360055
Combat Count: 20, Effective: 322096 (2.89%), total: 360055 (1.51%)
Spell report:
"Ancestral Awakening":
Count: 2, Effective: 8583, total: 8583
Combat Count: 2, Effective: 8583, total: 8583
"Chain Heal":
Count: 18, Effective: 286560, total: 323456
Combat Count: 18, Effective: 286560, total: 323456
"Healing Wave":
Count: 2, Effective: 26953, total: 28016
Combat Count: 2, Effective: 26953, total: 28016
Average effective hps: 13471.5103, total hps: 15059.1272
HEP: 121.3734
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 1, duration (with talent): 2 secs
Combat count: 1, duration (with talent): 2 secs (0.0269%)
Spell report:
"Stormhammer": count: 1, duration: 2
dispels: 0, refreshes: 0
Combat count: 1, duration: 2 (0.0269%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 5974 effective: 177991 (1.52%)
Combat count: 5627, effective: 169281 (1.52%), hps: 22.4305
HEP: 63.7893
Point 2 provided benefit count: 5952 effective: 176026 (1.50%)
Combat count: 5607, effective: 167411 (1.50%), hps: 22.1827
HEP: 63.0845
Point 3 provided benefit count: 5925 effective: 174132 (1.49%)
Combat count: 5583, effective: 165636 (1.49%), hps: 21.9476
HEP: 62.4159
Point 4 provided benefit count: 5903 effective: 172565 (1.47%)
Combat count: 5562, effective: 164097 (1.47%), hps: 21.7436
HEP: 61.8360
Point 5 provided benefit count: 5893 effective: 171407 (1.46%)
Combat count: 5552, effective: 163059 (1.46%), hps: 21.6060
HEP: 61.4445
Combat Total Purification effective: 829486 (7.44%)
HEP: 312.5703
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 123, restored mana: 171916
Overall MP5: 113.8979
Overall HEP: 98.6878
Intense fight MP5: 507.1204
Intense fight HEP: 439.3990
Self report:
Combat: Count: 31, restored mana: 53207 (7.3865%)
Overall MP5: 35.2507
Overall HEP: 30.5433
Intense fight MP5: 126.0729
Intense fight HEP: 109.2370
Talent Points in Cleanse Spirit: 1
Count: 3
Combat Count: 3
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 73.3715
Blessing of Eternals earthliving weapon proc rate: 3.4707%
Increased earthliving HEP per point: 19.0718
Total HEP per point: 92.4434
Total HEP: 184.8867
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1058 effective: 282434 (2.41%)
Combat count: 976, effective: 260239 (2.34%), hps: 34.4827
HEP: 98.0643
Point 2 provided benefit count: 1024 effective: 263875 (2.25%)
Combat count: 946, effective: 243746 (2.19%), hps: 32.2975
HEP: 91.8496
Combat Total Improved Chain Heal effective: 503986 (4.52%)
HEP: 189.9139
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1247
1 int = 0.1500 SP
1247 int = 187.0750 SP
HEP per point = 62.3583
HEP = 187.0750
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 343 effective: 232019 (1.98%)
Combat count: 339, effective: 230329 (2.07%), hps: 30.5196
HEP: 86.7937
Point 2 provided benefit count: 325 effective: 217569 (1.86%)
Combat count: 322, effective: 216134 (1.94%), hps: 28.6388
HEP: 81.4448
Point 3 provided benefit count: 313 effective: 207413 (1.77%)
Combat count: 310, effective: 205978 (1.85%), hps: 27.2930
HEP: 77.6175
Combat Total Ancestral Awakening effective: 652442 (5.86%)
HEP: 245.8560
Earth Shield talent points: 1
Combat uptime: 1 hour 27 mins 41 secs (69.7169%)
Combat base talent effective: 690586 (6.20%)
Combat HPS increase: 91.5056
HEP: 260.2295
Tidal Waves talent points: 5
Buff applied count: 266, refreshed: 869
Time saved: 1 min 13 secs
Combat time saved: 1 min 12 secs
Combat HPS increase from time saved: 14.1675
Time Saved HEP: 40.2905
Tidal waves effective: 98121 (0.8807%)
Combat effective healing hps: 13.0016
Effective healing HEP: 36.9747
Tidal Waves hps: 27.1691, per point: 5.4338
Tidal Waves HEP: 77.2652, per point: 15.4530
Riptide talent points: 1
Riptide w/ hot effective: 1733603 (14.81%), total: 2158653 (8.45%)
Combat effective: 1654567 (14.85%), total: 2070742 (8.66%)
Chain heal increase casts: 8, effective: 3012 (0.03%), total: 3012 (0.01%)
Combat casts: 8, effective: 3012 (0.03%), total: 3012 (0.01%)
Combined effective: 1736615 (14.83%), total: 2161665 (8.46%)
Combat effective: 1657579 (14.88%), total: 2073754 (8.67%)
Combat HPS increase: 219.6360
HEP: 624.6152
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 305, effective: 258533 (2.21%), total: 314309 (1.23%)
Combat count: 285, effective: 238505 (2.14%)
total: 294281 (1.23%)
Combat Chain Heal hps increase: 166.1751
Combat HPS increase: 31.6029
HEP: 89.8743
Glyph of Healing Stream Totem:
Combat count: 1793, effective: 100655 (0.90%), total: 100987 (0.42%)
(note: this count is the times the glyph provided a benefit.)
Healing Stream Combat HPS increase: 5.1762
Combat HPS increase: 13.3373
HEP: 37.9295
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 52 secs
Combat HPS increase: 10.3288
HEP: 29.3738
Darkmoon Card: Greatness:
Replenishment extra mp5: 5.5815
Mana Tide extra mp5: 3.0504
Total extra mp5: 8.6319
mp5 HEP: 7.4792
Greatness combat uptime: 1 hour 17 mins 11 secs (61.3755%)
Ave extra combat int: 220.9519
Ave extra int HEP: 87.3369
Static Int: 90
Static Int HEP: 72.2324
Overall HEP: 167.0485
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3516 hps)
1 Crit rating = 0.7420 SP (0.2609 hps)
1 Haste rating = 0.7776 SP (0.2734 hps)
1 INT = 0.3953 SP (0.1390 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0659 mp5
1 Haste rating = -0.4719 mp5
1 INT = 0.4701 mp5
1 Mana = 0.0094 mp5
Total mana regen points needed from gear: 653.56
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8665 (calculated)
1 mana = 0.0081
1 Haste rating = 0.5718
1 Crit rating = 0.7991
1 INT = 0.8026 (actual)
1 INT = 0.9314 (max theoretical)
Insightful Earthsiege Diamond HEP: 42.6863
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0081, Mp5=0.8665, Intellect=0.8026, HasteRating=0.5718, CritRating=0.7991, Stamina=0.1000, Armor=0.0100, MetaSocket=42.6863 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3953, HasteRating=0.7776, CritRating=0.7420, Stamina=0.1000, Armor=0.0100, MetaSocket=8.3008 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0081)+(mp5*0.8665)+(intellect*0.8026)+(hasterating*0.5718)+(critrating*0.7991)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3953)+(hasterating*0.7776)+(critrating*0.7420)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5718&mp5=0.8665&mcr=0.7991&spd=1&Int=0.8026&Sta=0.1000&Arm=0.0100&Sckm=42.6863&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7776&mcr=0.7420&spd=1&Int=0.3953&Sta=0.1000&Arm=0.0100&Sckm=8.3008&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:86:79:80:57:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:74:39:77:-100:10:1
|
|
|
|
|
|
05/01/09, 11:04 PM
|
#30
|
|
Greatest Spiritmaster in the World
Draenei Shaman
Bonechewer
|
Version 2.33
Naxx 25 - 3 wings + Sapph/KT
Glyphed ES, Riptide and LHW
Just wanted to test this glyph set up out and move away from CH as much as possible to get a feel for the numbers.

shaman_hep $Revision: 2.33 $
Total log time processed: 2 hours 4 mins 11 secs
Evaluating heals for Sixthy:
Effective healing: 7788505
Total healing: 14441975
Total time spent healing: 40 mins 9 secs (32.3402% of log file time)
Time in combat: 1 hour 23 mins 54 secs (67.56%)
Time alive in combat: 1 hour 23 mins 12 secs (99.18%)
Longest fight: 7 mins 3 secs
Effective in combat healing: 7699911
Total in combat healing: 14227944
Total in combat time spent healing: 36 mins 33 secs (43.5714% of combat time)
Buff Report:
Earthliving uptime: 1 hour 23 mins 20 secs (99.32%)
Blessing of Wisdom uptime: 37 mins 52 secs (45.51%)
Mana Spring Totem uptime: 1 hour 21 mins 16 secs (96.86%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 21 mins 16 secs (96.86%)
Blessing of Kings uptime: 1 hour 21 mins 1 sec (97.36%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 20 mins 54 secs (97.22%)
Arcane Int/Brilliance/Fel Int uptime: 1 hour 20 mins 54 secs (97.23%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 16 mins 7 secs (91.48%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 1 hour 13 mins 30 secs (88.33%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 13 mins 30 secs (88.33%)
Wrath of Air buff uptime: 1 hour 21 mins 39 secs (97.32%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 23 mins 20 secs (100.14%)
Fortitude uptime: 1 hour 20 mins 54 secs (97.23%)
"Heroism" (983 haste rating) buff uptime: 5 mins 20 secs (6.42%)
Totem Report for Sixthy:
"Earth Elemental Totem" uptime: 0 sec (0.00%)
"Magma Totem" uptime: 21 secs (0.42%)
"Cleansing Totem" uptime: 19 mins 34 secs (23.52%)
"Mana Tide Totem" uptime: 1 min 17 secs (1.56%)
"Wrath of Air Totem" uptime: 1 hour 11 mins 50 secs (86.34%)
"Earthbind Totem" uptime: 1 min 30 secs (1.80%)
"Flametongue Totem" uptime: 1 hour 19 secs (72.49%)
"Healing Stream Totem" uptime: 1 hour 5 mins (78.11%)
"Fire Elemental Totem" uptime: 19 mins 12 secs (23.08%)
"Stoneskin Totem" uptime: 1 hour 13 mins 4 secs (87.81%)
Total mana used: 1128381
Total mana restored (not including gear): 552034
In combat mana used: 1104589
In combat mana restored (not including gear): 540807
Mana used in most mana intensive fight: 72891
Start Time: 5/1 20:14:38.838
Duration of that fight: 3 mins 57 secs
Mana pool for that fight: 28900
Total mp5 needed (from int, gear, buffs, abilities, etc): 1426.57743685716
Tidal Focus mana saved: 3675.05599999999
Mana restored that fight by abilities: 35601
from Replenishment: 15124 (82.65% uptime)
from Improved Water Shield: 4280
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 5885
from Mana Tide (all shaman): 7590
from Hymn of Hope: 0
from Meta Gem or item procs: 1800
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 3 mins 2 secs (76.91%)
MP5 from Water Shield: 84.6046444304359
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 22.3788337263586
MP5 (including Int/crit) needed naked: 840.052601541654
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.93%
Replenishment: 4144.665
Improved Water Shield: 4280
Water Shield damage procs: 5885
Mana Tide (only from this shaman): 2030.04
Hymn of Hope: 0
Other abilities: 922
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 91 mp5
Water Shield passive: 84.6046444304359 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.2449966570951
Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 1001, total mana used: 626626 (55.53% of overall)
In combat count: 996, mana used: 623496 (56.45%)
"Riptide": count: 373, total mana used: 280123 (24.83% of overall)
In combat count: 365, mana used: 274115 (24.82%)
"Chain Heal": count: 86, total mana used: 68198 (6.04% of overall)
In combat count: 86, mana used: 68198 (6.17%)
"Earth Shield": count: 87, total mana used: 54462 (4.83% of overall)
In combat count: 80, mana used: 50080 (4.53%)
"Lightning Bolt": count: 55, total mana used: 24145 (2.14% of overall)
In combat count: 55, mana used: 24145 (2.19%)
"Healing Wave": count: 10, total mana used: 10440 (0.93% of overall)
In combat count: 10, mana used: 10440 (0.95%)
"Flametongue Totem": count: 19, total mana used: 9177 (0.81% of overall)
In combat count: 16, mana used: 7728 (0.70%)
"Wrath of Air Totem": count: 19, total mana used: 9177 (0.81% of overall)
In combat count: 16, mana used: 7728 (0.70%)
"Stoneskin Totem": count: 18, total mana used: 7902 (0.70% of overall)
In combat count: 15, mana used: 6585 (0.60%)
"Wind Shock": count: 21, total mana used: 7371 (0.65% of overall)
In combat count: 21, mana used: 7371 (0.67%)
"Cleanse Spirit": count: 16, total mana used: 4912 (0.44% of overall)
In combat count: 16, mana used: 4912 (0.44%)
"Flame Shock": count: 5, total mana used: 3735 (0.33% of overall)
In combat count: 5, mana used: 3735 (0.34%)
"Chain Lightning": count: 3, total mana used: 3426 (0.30% of overall)
In combat count: 3, mana used: 3426 (0.31%)
"Ancestral Spirit": count: 1, total mana used: 3165 (0.28% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Earthliving Weapon": count: 12, total mana used: 3156 (0.28% of overall)
In combat count: 2, mana used: 526 (0.05%)
"Healing Stream Totem": count: 22, total mana used: 2882 (0.26% of overall)
In combat count: 20, mana used: 2620 (0.24%)
"Heroism": count: 2, total mana used: 2284 (0.20% of overall)
In combat count: 2, mana used: 2284 (0.21%)
"Cleansing Totem": count: 6, total mana used: 2106 (0.19% of overall)
In combat count: 6, mana used: 2106 (0.19%)
"Fire Elemental Totem": count: 2, total mana used: 2022 (0.18% of overall)
In combat count: 2, mana used: 2022 (0.18%)
"Lava Burst": count: 3, total mana used: 1317 (0.12% of overall)
In combat count: 3, mana used: 1317 (0.12%)
"Magma Totem": count: 1, total mana used: 1186 (0.11% of overall)
In combat count: 1, mana used: 1186 (0.11%)
"Earthbind Totem": count: 2, total mana used: 438 (0.04% of overall)
In combat count: 2, mana used: 438 (0.04%)
"Hex": count: 1, total mana used: 131 (0.01% of overall)
In combat count: 1, mana used: 131 (0.01%)
Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 1001, effective healing: 2852456 (36.62% of player's overall)
Combat: hits: 996, effective healing: 2828542 (36.73%)
Total (raw) healing: 6307571 (43.68% of player's overall)
Combat: Total healing: 6274995 (44.10%)
Crits: 412 (41.16%)
Combat Crits: 409 (41.06%)
Averages: (6301)
Non-crit: 5222, crit: 7843, effective: 2849, overall: 6301
Combat: Non-crit: 5222, crit: 7846, effective: 2839, overall: 6300
Overheals: (54.78%)
Non-crit: count: 410, total: 1506927, ave: 3675
Crit: count: 343, total: 1948188, ave: 5679
Combat Non-crit: count: 408, total: 1503516, ave: 3685
Combat Crit: count: 342, total: 1942937, ave: 5681
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 19 mins 29 secs
Combat cast time: 19 mins 24 secs
Combat Average cast time: 1.17
Haste capped casts count: 71 (7.09%)
Combat count: 71 (7.13%)
Ancestral:
Procs: 354, effective: 614255, total: 874867
Combat Procs: 351, effective: 612049, total: 867844
Earthliving:
Total Duration: 38 mins 8 secs
Ticks: 255, effective: 167197, total: 183507
Combat Duration: 35 mins 50 secs
Combat Ticks: 253, effective: 166404, total: 181997
With Ancestral and Earthliving:
Effective: 3633908 (46.66%), Total: 7365945 (51.00%)
Combat Effective: 3606995 (46.84%), Total: 7324836 (51.48%)
Tidal waves count: 349, time saved: 0 sec
Combat count: 347, time saved: 0 sec
Tidal waves effective: 69477, total: 235386
Combat effective: 68706, total: 233783
Glyph of Lesser Healing Wave count: 119 (11.89%)
Combat count: 119 (11.95%)
Without glyph count: 882 (88.11%)
Combat count: 877 (88.05%)
Ave with Glyph effective: 2426, total: 7314
Combat ave effective: 2426, total: 7314
Ave without Glyph effective: 2906, total: 6164
Combat ave effective: 2896, total: 6162
Glyph added effective: 27896, total: 145063
Combat effective: 27896, total: 145063
HPS increased by:
SP coefficient with current set/talents: 1.0229
1 SP = 0.245598742235015
1 Haste rating = 0.67698766393463
1 crit rating = 0.406103325180189
1 int = 0.134238239497314
"Earth Shield": hits: 401, effective healing: 1084030 (13.92% of player's overall)
Combat: hits: 401, effective healing: 1084030 (14.08%)
Total (raw) healing: 1393630 (9.65% of player's overall)
Combat: Total healing: 1393630 (9.80%)
Crits: 170 (42.39%)
Combat Crits: 170 (42.39%)
Averages: (3475)
Non-crit: 2793, crit: 4401, effective: 2703, overall: 3475
Combat: Non-crit: 2793, crit: 4401, effective: 2703, overall: 3475
Overheals: (22.22%)
Non-crit: count: 64, total: 128496, ave: 2007
Crit: count: 67, total: 181104, ave: 2703
Combat Non-crit: count: 64, total: 128496, ave: 2007
Combat Crit: count: 67, total: 181104, ave: 2703
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.16
Earth shield average time between procs: 7.44 secs
in combat: 7.44 secs
Combat uptime: 54 mins 29 secs (65.4750%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0955617194018267
1 crit rating = 0.0321720526483185
1 int = 0.0106345342201001
"Riptide": hits: 373, effective healing: 931997 (11.97% of player's overall)
Combat: hits: 365, effective healing: 903355 (11.73%)
Total (raw) healing: 1427691 (9.89% of player's overall)
Combat: Total healing: 1399049 (9.83%)
Crits: 159 (42.63%)
Combat Crits: 156 (42.74%)
Averages: (3827)
Non-crit: 3177, crit: 4762, effective: 2498, overall: 3827
Combat: Non-crit: 3182, crit: 4766, effective: 2474, overall: 3833
Overheals: (34.72%)
Non-crit: count: 88, total: 203884, ave: 2316
Crit: count: 95, total: 291810, ave: 3071
Combat Non-crit: count: 88, total: 203884, ave: 2316
Combat Crit: count: 95, total: 291810, ave: 3071
Number of heals cast that did not land: 3, due to target death: 0
Combat casts that did not land: 3, due to target death: 0
Total GCD time: 7 mins 14 secs
Combat GCD time: 7 mins 4 secs
Combat Average GCD time: 1.16
Haste capped casts count: 20 (5.36%)
Combat count: 20 (5.48%)
Ancestral:
Procs: 202, effective: 271759, total: 351032
Combat Procs: 199, effective: 269159, total: 346894
Earthliving:
Total Duration: 17 mins 39 secs
Ticks: 108, effective: 69877, total: 77047
Combat Duration: 16 mins 48 secs
Combat Ticks: 103, effective: 66475, total: 73645
With Ancestral and Earthliving:
Effective: 1273633 (16.35%), Total: 1855770 (12.85%)
Combat Effective: 1238989 (16.09%), Total: 1819588 (12.79%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.218218712545848
1 crit rating = 0.385024269681803
1 int = 0.127270516937756
"Ancestral Awakening": hits: 564, effective healing: 914522 (11.74% of player's overall)
Combat: hits: 558, effective healing: 909716 (11.81%)
Total (raw) healing: 1260438 (8.73% of player's overall)
Combat: Total healing: 1249277 (8.78%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2234)
Non-crit: 2234, crit: 0, effective: 1621, overall: 2234
Combat: Non-crit: 2238, crit: 0, effective: 1630, overall: 2238
Overheals: (27.44%)
Non-crit: count: 210, total: 345916, ave: 1647
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 207, total: 339561, ave: 1640
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 8
"Riptide"_hot: hits: 827, effective healing: 718997 (9.23% of player's overall)
Combat: hits: 797, effective healing: 694266 (9.02%)
Total (raw) healing: 797809 (5.52% of player's overall)
Combat: Total healing: 769936 (5.41%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (964)
Non-crit: 964, crit: 0, effective: 869, overall: 964
Combat: Non-crit: 966, crit: 0, effective: 871, overall: 966
Overheals: (9.88%)
Non-crit: count: 160, total: 78812, ave: 492
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 153, total: 75670, ave: 494
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 336, refresh count: 34
Total Duration: 2 hours 2 mins 27 secs
Combat Duration: 1 hour 54 mins 23 secs
Overhealing ticks that did not tick: 1622
Combat ticks: 1490
Total healing w/ overheal ticks: 2362869 (14.76%)
Combat: 2209984 (14.11%)
Actual Overhealing: 1643872 (69.57%)
Combat: 1515718 (68.59%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.055700209117524
1 crit rating = 0
1 int = 0
"Chain Heal": hits: 169, effective healing: 490035 (6.29% of player's overall)
Combat: hits: 169, effective healing: 490035 (6.36%)
Total (raw) healing: 1062301 (7.36% of player's overall)
Combat: Total healing: 1062301 (7.47%)
Crits: 86 (50.89%)
Combat Crits: 86 (50.89%)
Averages: (6285)
Non-crit: 4870, crit: 7651, effective: 2899, overall: 6285
Combat: Non-crit: 4870, crit: 7651, effective: 2899, overall: 6285
Overheals: (53.87%)
Non-crit: count: 48, total: 200472, ave: 4176
Crit: count: 57, total: 371794, ave: 6522
Combat Non-crit: count: 48, total: 200472, ave: 4176
Combat Crit: count: 57, total: 371794, ave: 6522
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 mins 31 secs
Combat cast time: 2 mins 31 secs
Combat Average cast time: 1.76
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 7 mins
Ticks: 40, effective: 29096, total: 29674
Combat Duration: 6 mins 51 secs
Combat Ticks: 40, effective: 29096, total: 29674
With Ancestral and Earthliving:
Effective: 519131 (6.67%), Total: 1091975 (7.56%)
Combat Effective: 519131 (6.74%), Total: 1091975 (7.67%)
Number of Chain Heal casts started: 89 (3.37% canceled)
Initial target hits: 86, crits: 43 (50.00%),
riptide: 0 (0.00%)
combat hits: 86, crits: 43 (50.00%),
riptide: 0 (0.00%)
Effective: 279184 (56.97%), Total: 757681 (71.32%)
combat Effective: 279184 (56.97%), Total: 757681 (71.32%)
Ave: non crit: 6894, crit: 10726, effective: 3246, overall: 8810
combat non crit: 6894, crit: 10726, effective: 3246, overall: 8810
Overheals non-crit count: 28, non-crit ave over: 5802
combat non-crit count: 28, non-crit ave over: 5802
Overheals crit count: 38, crit ave over: 8316
combat crit count: 38, crit ave over: 8316
Overhealed amount: 478497 (63.15%)
combat amount: 478497 (63.15%)
Second target hits: 52 (60.47% bounced), crits: 30 (57.69%),
riptide: 0 (0.00%)
combat hits: 52 (60.47% bounced), crits: 30 (57.69%),
riptide: 0 (0.00%)
Effective: 156761 (31.99%), Total: 238904 (22.49%)
combat Effective: 156761 (31.99%), Total: 238904 (22.49%)
Ave: non crit: 3475, crit: 5414, effective: 3014, overall: 4594
combat non crit: 3475, crit: 5414, effective: 3014, overall: 4594
Overheals non-crit count: 13, non-crit ave over: 2429
combat non-crit count: 13, non-crit ave over: 2429
Overheals crit count: 16, crit ave over: 3160
combat crit count: 16, crit ave over: 3160
Overhealed amount: 82143 (34.38%)
combat amount: 82143 (34.38%)
Third target hits: 31 (36.05% bounced), crits: 13 (41.94%),
riptide: 0 (0.00%)
combat hits: 31 (36.05% bounced), crits: 13 (41.94%),
riptide: 0 (0.00%)
Effective: 54090 (11.04%), Total: 65716 (6.19%)
combat Effective: 54090 (11.04%), Total: 65716 (6.19%)
Ave: non crit: 1742, crit: 2642, effective: 1744, overall: 2119
combat non crit: 1742, crit: 2642, effective: 1744, overall: 2119
Overheals non-crit count: 7, non-crit ave over: 917
combat non-crit count: 7, non-crit ave over: 917
Overheals crit count: 3, crit ave over: 1735
combat crit count: 3, crit ave over: 1735
Overhealed amount: 11626 (17.69%)
combat amount: 11626 (17.69%)
Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
riptide: 0 (0.00%)
Glyph of Chain heal: effective: 0 (0.00% of total effective)
combat effective: 0 (0.00% of combat effective)
Processed by cast: 65, time: 19, less accurate: order: 0, count: 1
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.540060
(0.2762 + 0.1841 + 0.0798 + 0.0000)
1 Haste rating = 0.493329037203608
1 crit rating = 0.346552834798425
(0.0322 + 0.2086 + 0.1057 + 0.0000)
1 int = 0.114553709737547
(0.0107 + 0.0690 + 0.0349 + 0.0000)
"Healing Stream Totem"_hot: hits: 4156, effective healing: 426594 (5.48% of player's overall)
Combat: hits: 3896, effective healing: 424288 (5.51%)
Total (raw) healing: 1757997 (12.17% of player's overall)
Combat: Total healing: 1649130 (11.59%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (423)
Non-crit: 423, crit: 0, effective: 102, overall: 423
Combat: Non-crit: 423, crit: 0, effective: 108, overall: 423
Overheals: (75.73%)
Non-crit: count: 3200, total: 1331403, ave: 416
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 2945, total: 1224842, ave: 415
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0113578105749487
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 407, effective healing: 269040 (3.45% of player's overall)
Combat: hits: 400, effective healing: 264845 (3.44%)
Total (raw) healing: 293121 (2.03% of player's overall)
Combat: Total healing: 288209 (2.03%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (720)
Non-crit: 720, crit: 0, effective: 661, overall: 720
Combat: Non-crit: 720, crit: 0, effective: 662, overall: 720
Overheals: (8.22%)
Non-crit: count: 70, total: 24081, ave: 344
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 69, total: 23364, ave: 338
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 23 mins 20 secs (99.32%)
Earthliving applied count: 302, refresh count: 53
Earthliving proc rate when ELW is applied: 22.9032%
Earthliving proc rate overall: 22.9032%
Total Duration: 1 hour 3 mins 46 secs
Combat Duration: 1 hour 27 secs
Overhealing ticks that did not tick: 868
Combat ticks: 809
Total healing w/ overheal ticks: 918503 (6.10%)
Combat: 871325 (5.88%)
Actual Overhealing: 649463 (70.71%)
Combat: 606480 (69.60%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.207537
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 10, effective healing: 96643 (1.24% of player's overall)
Combat: hits: 10, effective healing: 96643 (1.26%)
Total (raw) healing: 136875 (0.95% of player's overall)
Combat: Total healing: 136875 (0.96%)
Crits: 8 (80.00%)
Combat Crits: 8 (80.00%)
Averages: (13687)
Non-crit: 10095, crit: 14585, effective: 9664, overall: 13687
Combat: Non-crit: 10095, crit: 14585, effective: 9664, overall: 13687
Overheals: (29.39%)
Non-crit: count: 1, total: 10325, ave: 10325
Crit: count: 7, total: 29907, ave: 4272
Combat Non-crit: count: 1, total: 10325, ave: 10325
Combat Crit: count: 7, total: 29907, ave: 4272
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 13 secs
Combat cast time: 13 secs
Combat Average cast time: 1.30
Haste capped casts count: 2 (20.00%)
Combat count: 2 (20.00%)
Ancestral:
Procs: 8, effective: 28508, total: 34539
Combat Procs: 8, effective: 28508, total: 34539
Earthliving:
Total Duration: 32 secs
Ticks: 4, effective: 2870, total: 2893
Combat Duration: 32 secs
Combat Ticks: 4, effective: 2870, total: 2893
With Ancestral and Earthliving:
Effective: 128021 (1.64%), Total: 174307 (1.21%)
Combat Effective: 128021 (1.66%), Total: 174307 (1.23%)
Tidal waves count: 4, time saved: 2 secs
Combat count: 4, time saved: 2 secs
Tidal waves effective: 2762, total: 6434
Combat effective: 2762, total: 6434
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 10 (100.00%)
Combat count: 10 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 9664, total: 13687
Combat ave effective: 9664, ave total: 13687
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.401002479537637
1 Haste rating = 1.77903377679005
1 crit rating = 1.58341508228796
1 int = 0.523400917600266
"Gift of the Naaru"_hot: hits: 3, effective healing: 4191 (0.05% of player's overall)
Combat: hits: 3, effective healing: 4191 (0.05%)
Total (raw) healing: 4542 (0.03% of player's overall)
Combat: Total healing: 4542 (0.03%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1514)
Non-crit: 1514, crit: 0, effective: 1397, overall: 1514
Combat: Non-crit: 1514, crit: 0, effective: 1397, overall: 1514
Overheals: (7.73%)
Non-crit: count: 1, total: 351, ave: 351
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 351, ave: 351
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.1964 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.1912 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.2126 mp5
The weight of 1 int worth of mana pool is: 0.2647
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.3795 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 425, total mana restored: 227375 (41.19% of overall)
Combat count: 420, mana restored: 224700 (41.55%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 225.02
In combat uptime: 1 hour 5 mins 37 secs (78.86%)
Passive mp5: 86.7447
Procs from damage/debuffs: 107
MP5 from Improved Water Shield: 167.6942
Procs from Improved Water Shield in combat: 313
out of 969 procs possible, proc rate: 32.28%
MP5 increased by:
1 crit rating = 0.113151138733971 mp5
1 int = 0.037402327730326 mp5
"Replenishment": count: 2923, total mana restored: 222773 (40.35% of overall)
Combat count: 2847, mana restored: 217177 (40.16%)
Ave: total: 76, in combat: 76
Overall in combat mp5: 217.49
Replenishment uptime in overall combat: 57.02%
Replenishment uptime in intense fight: 82.65%
Mana pool based on replenishment: 30513
MP5 increased by:
1 int = 0.185965 mp5 (0.225000 theoretical)
"Mana Tide Totem": count: 24, total mana restored: 45855 (8.31% of overall)
Combat count: 24, mana restored: 45855 (8.48%)
Ave: total: 1910, in combat: 1910
Overall in combat mp5: 45.92
Mana Tide usage in overall combat: 36.05%
Shaman's Mana Tide usage in intense fight: 126.51%
MP5 increased by:
1 int = 0.091085 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 69, total mana restored: 41400 (7.50% of overall)
Combat count: 66, mana restored: 39600 (7.32%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 39.66
"Revitalize": count: 38, total mana restored: 11633 (2.11% of overall)
Combat count: 34, mana restored: 10477 (1.94%)
Ave: total: 306, in combat: 308
Overall in combat mp5: 10.49
"Judgement of Wisdom": count: 27, total mana restored: 2371 (0.43% of overall)
Combat count: 27, mana restored: 2371 (0.44%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 2.37
"Totemic Call": count: 6, total mana restored: 627 (0.11% of overall)
Combat count: 6, mana restored: 627 (0.12%)
Ave: total: 104, in combat: 104
Overall in combat mp5: 0.63
Total mp5 above character sheet (in raid): 541.58 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1422
Ancestral Knowlege granting on ave: 142 int
HEP per point: 36.0340
HEP: 180.1699
Thundering Strikes talent points: 5
HEP per point: 70.3639
HEP: 351.8195
Improved Shields talent points: 3
Water Shield Combat MP5: 27.00
Water Shield Combat HEP: 33.62
Water Shield Intense Fight MP5: 25.72
Water Shield Intense Fight HEP: 32.02
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 50
With 1 talent points: 43
With 2 talent points: 37
Casts saved with 2 points in Improved Earth shield: 13
Global cooldown time: 1.17
Combat time saved: 15 secs
Combat effective gained by fewer refreshes: 23418
Combat HPS gained: 4.6904
HEP: 22.3244
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 300 effective: 33648 (0.43%)
Combat count: 300, effective: 33648 (0.44%), hps: 6.7392
HEP: 32.0763
Point 2 provided benefit count: 297 effective: 33370 (0.43%)
Combat count: 297, effective: 33370 (0.43%), hps: 6.6836
HEP: 31.8117
Point 3 provided benefit count: 293 effective: 32587 (0.42%)
Combat count: 293, effective: 32587 (0.42%), hps: 6.5269
HEP: 31.0656
Point 4 provided benefit count: 287 effective: 32116 (0.41%)
Combat count: 287, effective: 32116 (0.42%), hps: 6.4324
HEP: 30.6158
Point 5 provided benefit count: 285 effective: 31768 (0.41%)
Combat count: 285, effective: 31768 (0.41%), hps: 6.3628
HEP: 30.2849
Combat Total Earth Shield improved effective: 163491 (2.12%)
HEP: 155.8543
Improved Shields ave point HEP: 42.38
Improved Earth Shield ave point HEP: 42.33
Improved Shields and Improved Earth Shield total HEP: 211.80
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 143.8517
Healing Wave HPS increase 5 points: 719.2586
Combat time saved: 5 secs
Combat effective gained by saved time: 7710
Combat HPS gained: 1.5444
HEP per point: 1.4701
HEP: 7.3507
Tidal Focus talent points: 5
Combat heal mana used: 1081152
Mana saved with Tidal Focus: 54057
Combat MP5 per point: 10.8270, HEP: 13.4795
Total Combat MP5: 54.1348, HEP: 67.3977
Intense Fight MP5 per point: 15.4973, HEP: 19.2941
Intense Fight MP5: 77.4867, HEP: 96.4707
Improved Water Shield talent points: 3
Combat MP5 per point: 55.8981, HEP: 69.5929
Total Combat MP5: 167.6942, HEP: 208.7787
Intense Fight per point MP5: 30.08, HEP: 37.45
Intense Fight MP5: 90.24, HEP: 112.35
Number of Water Shield charges used in combat: 313
Combat Water Shield refreshes needed: 78
Global cooldown time: 1.17
Combat time needed to refresh: 1 min 31 secs
Combat HEP: 74.4030, per point: 24.8010
Intense HEP: -22.0251, per point: -7.3417
Tidal Force talent points: 1
Tidal Force used 10 times
Combat Not using Tidal Force: crits: 475, crit rate: 41.52%
Combat Using Tidal Force: crits: 28, crit rate: 90.32%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 90.00%
Combat Dose 1: crit rate: 77.78%
Overall crit increase: 0.6782%
HEP: 47.7195
Tidal Mastery talent points: 5
HEP per point: 70.3639
Total HEP: 351.8195
Restorative Totems talent points: 3
Point 1 provided benefit count: 978 effective: 42545 (0.55%)
Combat count: 973, effective: 42338 (0.55%), hps: 8.4798
HEP: 40.3610
Point 2 provided benefit count: 969 effective: 42202 (0.54%)
Combat count: 964, effective: 41996 (0.55%), hps: 8.4113
HEP: 40.0346
Point 3 provided benefit count: 963 effective: 42042 (0.54%)
Combat count: 958, effective: 41836 (0.54%), hps: 8.3792
HEP: 39.8818
Combat Total Healing Stream improved effective: 126171 (1.64%)
HEP: 120.2774
Healing Way talent points: 0
Applied or refreshed 21 times.
Combat added effective: 0, added total: 0
Combat Healing Wave hps increase: 0.0000
Combat HPS increase: 0.0000, per my point: 0.0000
HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 11 times
Nature's Swiftness Heal Count: 11, Effective: 148150, total: 195277
Combat Count: 11, Effective: 148150 (1.92%), total: 195277 (1.37%)
Spell report:
"Ancestral Awakening":
Count: 8, Effective: 28508, total: 34539
Combat Count: 8, Effective: 28508, total: 34539
"Chain Heal":
Count: 3, Effective: 32865, total: 44054
Combat Count: 3, Effective: 32865, total: 44054
"Healing Wave":
Count: 8, Effective: 86777, total: 116684
Combat Count: 8, Effective: 86777, total: 116684
Average effective hps: 11530.0748, total hps: 15197.8294
HEP: 141.2296
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 1, duration (with talent): 4 secs
Combat count: 1, duration (with talent): 4 secs (0.0808%)
Spell report:
"Strangulate": count: 1, duration: 4
dispels: 0, refreshes: 0
Combat count: 1, duration: 4 (0.0808%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 3186 effective: 105863 (1.36%)
Combat count: 3138, effective: 104400 (1.36%), hps: 20.9099
HEP: 99.5236
Point 2 provided benefit count: 3168 effective: 103949 (1.33%)
Combat count: 3121, effective: 102575 (1.33%), hps: 20.5444
HEP: 97.7838
Point 3 provided benefit count: 3145 effective: 102810 (1.32%)
Combat count: 3098, effective: 101436 (1.32%), hps: 20.3162
HEP: 96.6979
Point 4 provided benefit count: 3134 effective: 101497 (1.30%)
Combat count: 3087, effective: 100123 (1.30%), hps: 20.0532
HEP: 95.4462
Point 5 provided benefit count: 3112 effective: 100148 (1.29%)
Combat count: 3065, effective: 98774 (1.28%), hps: 19.7830
HEP: 94.1601
Combat Total Purification effective: 507309 (6.59%)
HEP: 483.6116
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 44, restored mana: 58474
Overall MP5: 58.5575
Overall HEP: 72.9039
Intense fight MP5: 160.0314
Intense fight HEP: 199.2385
Self report:
Combat: Count: 24, restored mana: 45855 (8.4790%)
Overall MP5: 45.9205
Overall HEP: 57.1709
Intense fight MP5: 160.0314
Intense fight HEP: 199.2385
Talent Points in Cleanse Spirit: 1
Count: 16
Combat Count: 16
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 140.7278
Blessing of Eternals earthliving weapon proc rate: 2.9032%
Increased earthliving HEP per point: 16.0018
Total HEP per point: 156.7297
Total HEP: 313.4593
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 76 effective: 30507 (0.39%)
Combat count: 76, effective: 30507 (0.40%), hps: 6.1102
HEP: 29.0826
Point 2 provided benefit count: 70 effective: 27607 (0.35%)
Combat count: 70, effective: 27607 (0.36%), hps: 5.5294
HEP: 26.3179
Combat Total Improved Chain Heal effective: 58115 (0.75%)
HEP: 55.4005
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1422
1 int = 0.1500 SP
1422 int = 213.4333 SP
HEP per point = 71.1444
HEP = 213.4333
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 467 effective: 331109 (4.25%)
Combat count: 464, effective: 329507 (4.28%), hps: 65.9956
HEP: 314.1153
Point 2 provided benefit count: 430 effective: 306396 (3.93%)
Combat count: 427, effective: 304794 (3.96%), hps: 61.0459
HEP: 290.5564
Point 3 provided benefit count: 401 effective: 277016 (3.56%)
Combat count: 398, effective: 275414 (3.58%), hps: 55.1616
HEP: 262.5494
Combat Total Ancestral Awakening effective: 909716 (11.81%)
HEP: 867.2211
Earth Shield talent points: 1
Combat uptime: 54 mins 29 secs (65.4750%)
Combat base talent effective: 765929 (9.95%)
Combat HPS increase: 153.4047
HEP: 730.1511
Tidal Waves talent points: 5
Buff applied count: 315, refreshed: 1327
Time saved: 2 secs
Combat time saved: 2 secs
Combat HPS increase from time saved: 0.6497
Time Saved HEP: 3.0921
Tidal waves effective: 71468 (0.9282%)
Combat effective healing hps: 14.3141
Effective healing HEP: 68.1302
Tidal Waves hps: 14.9638, per point: 2.9928
Tidal Waves HEP: 71.2223, per point: 14.2445
Riptide talent points: 1
Riptide w/ hot effective: 1650994 (21.20%), total: 2225500 (15.41%)
Combat effective: 1597621 (20.75%), total: 2168985 (15.24%)
Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
Combined effective: 1650994 (21.20%), total: 2225500 (15.41%)
Combat effective: 1597621 (20.75%), total: 2168985 (15.24%)
Combat HPS increase: 319.9806
HEP: 1522.9926
--------------------
Current glyph report:
Glyph of Earth Shield:
Combat count: 281, effective: 154609 (2.01% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 51.7982
Combat HPS increase: 30.9660
HEP: 147.3872
Glyph of Lesser Healing Wave:
Count: 119, effective: 27896 (0.36%), total: 145063 (1.00%)
Combat count: 119, effective: 27896 (0.36%),
total: 145063 (1.02%)
Glyph of LHW Combat hps: 23.9643
Combat HPS increase: 5.5873
HEP: 26.5934
Glyph of Riptide:
Extra riptide time: 34 mins 59 secs
Combat Extra time: 24 mins 45 secs
Riptide lasted into glyph time 364 times (82.3529%)
Count: 201, effective: 174059 (2.23%), total: 194644 (1.35%)
Combat count: 193, effective: 166713 (2.17%),
total: 187032 (1.31%)
Overhealing ticks that did not tick: 498
Combat ticks: 302
Total healing w/ overheal ticks: 675742 (4.53%)
Combat: 478866 (3.30%)
Total Overhealing w/ overheal ticks: 501683 (74.24%)
Combat: 312153 (65.19%)
Combat HPS increase: 33.3902
HEP: 158.9255
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 40 secs
Combat HPS increase: 12.6279
HEP: 60.1041
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 78.8588%
Combat mana restored from passive mp5: 7874
Combat passive MP5: 7.8859, HEP: 9.8179
Combat Orb MP5: 18.0017, HEP: 22.4120
Combat passive+Orb MP5: 25.89, HEP: 32.23
Intense fight:
Intense fight Water Shield uptime: 76.9133%
Intense fight mana restored from passive mp5: 364
Intense fight passive MP5: 7.6913, HEP: 9.5757
Intense Fight Orb MP5: 17.1459, HEP: 21.3466
Intense Fight passive+Orb MP5: 24.8372, HEP: 30.9223
Tier 7 4-piece:
Effective: 17942 (0.23%), Total: 58748 (0.41%)
Combat Effective: 17942 (0.23%), Total: 58748 (0.41%)
Combat HPS: 3.5936
HEP: 17.1043
Darkmoon Card: Greatness:
Replenishment extra mp5: 4.4786
Mana Tide extra mp5: 4.2547
Total extra mp5: 8.7333
mp5 HEP: 10.8729
Greatness combat uptime: 33 mins 46 secs (40.5832%)
Ave extra combat int: 146.0994
Ave extra int HEP: 89.1285
Static Int: 90
Static Int HEP: 113.9604
Overall HEP: 213.9619
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.2101 hps)
1 Crit rating = 1.3918 SP (0.2924 hps)
1 Haste rating = 2.1144 SP (0.4442 hps)
1 INT = 0.6101 SP (0.1282 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1132 mp5
1 Haste rating = -0.5358 mp5
1 INT = 0.5270 mp5
1 Mana = 0.0118 mp5
Total mana regen points needed from gear: 840.05
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.2450 (calculated)
1 mana = 0.0147
1 Haste rating = 1.6149
1 Crit rating = 1.5326
1 INT = 1.2662 (actual)
1 INT = 1.3999 (max theoretical)
Insightful Earthsiege Diamond HEP: 75.9630
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0147, Mp5=1.2450, Intellect=1.2662, HasteRating=1.6149, CritRating=1.5326, Stamina=0.1000, Armor=0.0100, MetaSocket=75.9630 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.6101, HasteRating=2.1144, CritRating=1.3918, Stamina=0.1000, Armor=0.0100, MetaSocket=12.8111 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0147)+(mp5*1.2450)+(intellect*1.2662)+(hasterating*1.6149)+(critrating*1.5326)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.6101)+(hasterating*2.1144)+(critrating*1.3918)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.6149&mp5=1.2450&mcr=1.5326&spd=1&Int=1.2662&Sta=0.1000&Arm=0.0100&Sckm=75.9630&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=2.1144&mcr=1.3918&spd=1&Int=0.6101&Sta=0.1000&Arm=0.0100&Sckm=12.8111&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:124:153:126:161:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:139:61:211:-100:10:1
|
|
|
|
|
|
05/02/09, 7:50 AM
|
#31
|
|
Piston Honda
|
I tested going with Glyph of Chain Heal, Glyph of Earth Shield and Glyph or Riptide in Ulduar25 tonight. When I died and ankhed up, my mana pool felt totally gimp without a mana regen glyph, in a perfect situation that shouldn't happen, but when working on progression it definitely does.
Our raid used a lot of group up strats tonight for the earlier bosses, so Glyph of Chain Heal suited pretty well tonight (75% hit two targets, 62% hit 3 targets, 48% hit 4 targets tonight). Other shaman may not be so lucky with their raids.

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 59 mins 28 secs
Evaluating heals for Trelis:
Effective healing: 16843645
Total healing: 31520208
Total time spent healing: 1 hour 5 mins 33 secs (21.8913% of log file time)
Time in combat: 2 hours 44 mins (54.77%)
Time alive in combat: 2 hours 33 mins 2 secs (93.31%)
Longest fight: 12 mins 5 secs
Effective in combat healing: 15379609
Total in combat healing: 26453353
Total in combat time spent healing: 57 mins 2 secs (34.7818% of combat time)
Buff Report:
Earthliving uptime: 2 hours 3 mins 22 secs (75.22%)
Blessing of Wisdom uptime: 1 hour 52 mins 56 secs (73.80%)
Mana Spring Totem uptime: 6 mins 50 secs (4.18%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 56 mins 12 secs (70.85%)
Blessing of Kings uptime: 2 hours 15 mins 19 secs (88.43%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 8 mins 22 secs (83.88%)
Arcane Int/Brilliance/Fel Int uptime: 2 hours 3 mins 48 secs (80.90%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 50 mins 16 secs (72.06%)
Moonkin Aura buff uptime: 1 hour 36 mins 14 secs (62.88%)
Retribution Aura uptime: 0 sec (0.00%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 36 mins 14 secs (62.88%)
Wrath of Air buff uptime: 2 hours 12 secs (73.29%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 2 hours 2 mins 21 secs (79.95%)
Fortitude uptime: 2 hours 8 mins 31 secs (83.98%)
"Bloodlust" (983 haste rating) buff uptime: 9 mins 38 secs (6.30%)
Totem Report for Trelis:
"Magma Totem" uptime: 2 mins 17 secs (1.50%)
"Tremor Totem" uptime: 10 mins 14 secs (6.70%)
"Strength of Earth Totem" uptime: 1 min 15 secs (0.83%)
"Nature Resistance Totem" uptime: 17 mins (11.11%)
"Mana Tide Totem" uptime: 2 mins 33 secs (1.67%)
"Grounding Totem" uptime: 45 secs (0.49%)
"Wrath of Air Totem" uptime: 1 hour 39 mins 33 secs (65.05%)
"Earthbind Totem" uptime: 2 mins 35 secs (1.69%)
"Flametongue Totem" uptime: 1 hour 56 mins 1 sec (75.81%)
"Healing Stream Totem" uptime: 1 hour 56 mins 38 secs (76.22%)
"Stoneskin Totem" uptime: 1 hour 36 mins 25 secs (63.00%)
"Mana Spring Totem" uptime: 3 mins 1 sec (1.97%)
Total mana used: 1929909
Total mana restored (not including gear): 757948
In combat mana used: 1687572
In combat mana restored (not including gear): 716676
Mana used in most mana intensive fight: 104301
Start Time: 5/1 22:31:01.171
Duration of that fight: 6 mins 54 secs
Mana pool for that fight: 24166
Total mp5 needed (from int, gear, buffs, abilities, etc): 1195.77931866144
Tidal Focus mana saved: 5582.92
Mana restored that fight by abilities: 42414
from Replenishment: 20132 (80.07% uptime)
from Improved Water Shield: 6955
while Tidal Force was up: 1070
from Water Shield damage/debuff procs: 0
from Mana Tide (all shaman): 5798
from Hymn of Hope: 2319
from Meta Gem or item procs: 3000
from Mana Potion: 4210
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 6 mins 53 secs (99.81%)
MP5 from Water Shield: 109.788821222986
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 298.719951764654
MP5 (including Int/crit) needed naked: 752.253445885848
Sources of mana naked:
Mana Pool unbuffed: 6141
Mana from Blessing of Kings on base int: 202.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.00%
Crit % buffed: 22.89%
Replenishment: 6938.385
Improved Water Shield: 6955
Water Shield damage procs: 0
Mana Tide (only from this shaman): 2006.28
Hymn of Hope: 501.57
Other abilities: 0
(Not included: Mana Potion: 4210)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 109.788821222986 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.09703627525019
Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 902, total mana used: 564652 (29.26% of overall)
In combat count: 857, mana used: 536482 (31.79%)
"Chain Heal": count: 741, total mana used: 532779 (27.61% of overall)
In combat count: 668, mana used: 480292 (28.46%)
"Riptide": count: 650, total mana used: 488150 (25.29% of overall)
In combat count: 547, mana used: 410797 (24.34%)
"Earth Shield": count: 99, total mana used: 61974 (3.21% of overall)
In combat count: 75, mana used: 46950 (2.78%)
"Healing Wave": count: 58, total mana used: 60552 (3.14% of overall)
In combat count: 42, mana used: 43848 (2.60%)
"Ancestral Spirit": count: 9, total mana used: 28485 (1.48% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Flametongue Totem": count: 56, total mana used: 27048 (1.40% of overall)
In combat count: 45, mana used: 21735 (1.29%)
"Wrath of Air Totem": count: 56, total mana used: 27048 (1.40% of overall)
In combat count: 44, mana used: 21252 (1.26%)
"Stoneskin Totem": count: 56, total mana used: 24584 (1.27% of overall)
In combat count: 47, mana used: 20633 (1.22%)
"Bloodlust": count: 19, total mana used: 21698 (1.12% of overall)
In combat count: 19, mana used: 21698 (1.29%)
"Chain Lightning": count: 16, total mana used: 18272 (0.95% of overall)
In combat count: 16, mana used: 18272 (1.08%)
"Flame Shock": count: 23, total mana used: 17181 (0.89% of overall)
In combat count: 23, mana used: 17181 (1.02%)
"Lightning Bolt": count: 30, total mana used: 13170 (0.68% of overall)
In combat count: 30, mana used: 13170 (0.78%)
"Healing Stream Totem": count: 86, total mana used: 11266 (0.58% of overall)
In combat count: 51, mana used: 6681 (0.40%)
"Magma Totem": count: 8, total mana used: 9488 (0.49% of overall)
In combat count: 8, mana used: 9488 (0.56%)
"Lava Burst": count: 16, total mana used: 7024 (0.36% of overall)
In combat count: 16, mana used: 7024 (0.42%)
"Earth Shock": count: 7, total mana used: 5537 (0.29% of overall)
In combat count: 7, mana used: 5537 (0.33%)
"Earthliving Weapon": count: 17, total mana used: 4471 (0.23% of overall)
In combat count: 2, mana used: 526 (0.03%)
"Nature Resistance Totem": count: 6, total mana used: 2106 (0.11% of overall)
In combat count: 6, mana used: 2106 (0.12%)
"Mana Spring Totem": count: 7, total mana used: 1225 (0.06% of overall)
In combat count: 5, mana used: 875 (0.05%)
"Strength of Earth Totem": count: 2, total mana used: 878 (0.05% of overall)
In combat count: 2, mana used: 878 (0.05%)
"Earthbind Totem": count: 4, total mana used: 876 (0.05% of overall)
In combat count: 4, mana used: 876 (0.05%)
"Frost Shock": count: 1, total mana used: 791 (0.04% of overall)
In combat count: 1, mana used: 791 (0.05%)
"Tremor Totem": count: 5, total mana used: 435 (0.02% of overall)
In combat count: 3, mana used: 261 (0.02%)
"Grounding Totem": count: 1, total mana used: 219 (0.01% of overall)
In combat count: 1, mana used: 219 (0.01%)
Healing Report (sorted by effective):
"Chain Heal": hits: 2111, effective healing: 5618557 (33.36% of player's overall)
Combat: hits: 1872, effective healing: 5157855 (33.54%)
Total (raw) healing: 9988950 (31.69% of player's overall)
Combat: Total healing: 9034855 (34.15%)
Crits: 844 (39.98%)
Combat Crits: 748 (39.96%)
Averages: (4731)
Non-crit: 3867, crit: 6029, effective: 2661, overall: 4731
Combat: Non-crit: 3962, crit: 6124, effective: 2755, overall: 4826
Overheals: (43.75%)
Non-crit: count: 527, total: 1962425, ave: 3723
Crit: count: 430, total: 2407968, ave: 5599
Combat Non-crit: count: 457, total: 1760192, ave: 3851
Combat Crit: count: 366, total: 2116808, ave: 5783
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 25 mins 13 secs
Combat cast time: 22 mins 33 secs
Combat Average cast time: 2.03
Haste capped casts count: 3 (0.40%)
Combat count: 3 (0.45%)
Earthliving:
Total Duration: 1 hour 26 mins 33 secs
Ticks: 646, effective: 423913, total: 457131
Combat Duration: 1 hour 18 mins 6 secs
Combat Ticks: 621, effective: 408955, total: 440515
With Ancestral and Earthliving:
Effective: 6042470 (35.87%), Total: 10446081 (33.14%)
Combat Effective: 5566810 (36.20%), Total: 9475370 (35.82%)
Number of Chain Heal casts started: 796 (6.91% canceled)
Initial target hits: 741, crits: 317 (42.78%),
riptide: 8 (1.08%)
combat hits: 668, crits: 282 (42.22%),
riptide: 8 (1.20%)
Effective: 2658515 (47.32%), Total: 6328935 (63.36%)
combat Effective: 2483222 (48.14%), Total: 5760084 (63.75%)
Ave: non crit: 7088, crit: 10483, effective: 3587, overall: 8541
combat non crit: 7165, crit: 10617, effective: 3717, overall: 8622
Overheals non-crit count: 292, non-crit ave over: 5609
combat non-crit count: 260, non-crit ave over: 5716
Overheals crit count: 262, crit ave over: 7757
combat crit count: 228, crit ave over: 7853
Overhealed amount: 3670420 (57.99%)
combat amount: 3276862 (56.89%)
Second target hits: 558 (75.30% bounced), crits: 214 (38.35%),
riptide: 5 (0.90%)
combat hits: 495 (74.10% bounced), crits: 190 (38.38%),
riptide: 5 (1.01%)
Effective: 1822017 (32.43%), Total: 2327399 (23.30%)
combat Effective: 1663441 (32.25%), Total: 2090878 (23.14%)
Ave: non crit: 3524, crit: 5210, effective: 3265, overall: 4170
combat non crit: 3560, crit: 5288, effective: 3360, overall: 4223
Overheals non-crit count: 128, non-crit ave over: 1843
combat non-crit count: 101, non-crit ave over: 1916
Overheals crit count: 85, crit ave over: 3169
combat crit count: 70, crit ave over: 3341
Overhealed amount: 505382 (21.71%)
combat amount: 427437 (20.44%)
Third target hits: 456 (61.54% bounced), crits: 179 (39.25%),
riptide: 3 (0.66%)
combat hits: 401 (60.03% bounced), crits: 159 (39.65%),
riptide: 3 (0.75%)
Effective: 811349 (14.44%), Total: 955662 (9.57%)
combat Effective: 725314 (14.06%), Total: 852259 (9.43%)
Ave: non crit: 1747, crit: 2634, effective: 1779, overall: 2095
combat non crit: 1770, crit: 2666, effective: 1808, overall: 2125
Overheals non-crit count: 64, non-crit ave over: 1019
combat non-crit count: 58, non-crit ave over: 1015
Overheals crit count: 50, crit ave over: 1580
combat crit count: 40, crit ave over: 1701
Overhealed amount: 144313 (15.10%)
combat amount: 126945 (14.90%)
Fourth target hits: 356 (48.04% bounced), crits: 134 (37.64%),
riptide: 3 (0.84%)
combat hits: 308 (46.11% bounced), crits: 117 (37.99%),
riptide: 3 (0.97%)
Effective: 326676 (5.81%), Total: 376954 (3.77%)
combat Effective: 285878 (5.54%), Total: 331634 (3.67%)
Ave: non crit: 891, crit: 1336, effective: 917, overall: 1058
combat non crit: 906, crit: 1354, effective: 928, overall: 1076
Overheals non-crit count: 43, non-crit ave over: 538
combat non-crit count: 38, non-crit ave over: 567
Overheals crit count: 33, crit ave over: 821
combat crit count: 28, crit ave over: 863
Overhealed amount: 50278 (13.34%)
combat amount: 45756 (13.80%)
Glyph of Chain heal: effective: 326676 (1.94% of total effective)
combat effective: 285878 (1.86% of combat effective)
Processed by cast: 667, time: 73, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.724284
(0.2854 + 0.2647 + 0.1248 + 0.0494)
1 Haste rating = 0.406023080428743
1 crit rating = 0.338411583061777
(0.1023 + 0.1215 + 0.0765 + 0.0381)
1 int = 0.111862603231716
(0.0338 + 0.0402 + 0.0253 + 0.0126)
"Lesser Healing Wave": hits: 899, effective healing: 2675061 (15.88% of player's overall)
Combat: hits: 854, effective healing: 2515958 (16.36%)
Total (raw) healing: 5109909 (16.21% of player's overall)
Combat: Total healing: 4886218 (18.47%)
Crits: 364 (40.49%)
Combat Crits: 349 (40.87%)
Averages: (5683)
Non-crit: 4743, crit: 7066, effective: 2975, overall: 5683
Combat: Non-crit: 4771, crit: 7096, effective: 2946, overall: 5721
Overheals: (47.65%)
Non-crit: count: 300, total: 1051386, ave: 3504
Crit: count: 276, total: 1383462, ave: 5012
Combat Non-crit: count: 285, total: 1012407, ave: 3552
Combat Crit: count: 266, total: 1357853, ave: 5104
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 18 mins 33 secs
Combat cast time: 17 mins 34 secs
Combat Average cast time: 1.23
Haste capped casts count: 85 (9.45%)
Combat count: 85 (9.95%)
Ancestral:
Procs: 293, effective: 442343, total: 628892
Combat Procs: 277, effective: 425989, total: 595153
Earthliving:
Total Duration: 30 mins 39 secs
Ticks: 270, effective: 184100, total: 191059
Combat Duration: 30 mins 17 secs
Combat Ticks: 270, effective: 184100, total: 191059
With Ancestral and Earthliving:
Effective: 3301504 (19.60%), Total: 5929860 (18.81%)
Combat Effective: 3126047 (20.33%), Total: 5672430 (21.44%)
Tidal waves count: 437, time saved: 0 sec
Combat count: 414, time saved: 0 sec
Tidal waves effective: 97733, total: 276757
Combat effective: 93508, total: 264146
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.326487249278857
1 Haste rating = 0.644756793390257
1 crit rating = 0.348827961456246
1 int = 0.115305757254134
"Riptide": hits: 650, effective healing: 1787748 (10.61% of player's overall)
Combat: hits: 547, effective healing: 1500006 (9.75%)
Total (raw) healing: 2352194 (7.46% of player's overall)
Combat: Total healing: 2005371 (7.58%)
Crits: 229 (35.23%)
Combat Crits: 197 (36.01%)
Averages: (3618)
Non-crit: 3059, crit: 4660, effective: 2750, overall: 3618
Combat: Non-crit: 3089, crit: 4706, effective: 2742, overall: 3666
Overheals: (24.00%)
Non-crit: count: 136, total: 297873, ave: 2190
Crit: count: 89, total: 266573, ave: 2995
Combat Non-crit: count: 112, total: 254420, ave: 2271
Combat Crit: count: 81, total: 250945, ave: 3098
Number of heals cast that did not land: 1, due to target death: 0
Combat casts that did not land: 1, due to target death: 0
Total GCD time: 13 mins 34 secs
Combat GCD time: 11 mins 18 secs
Combat Average GCD time: 1.24
Haste capped casts count: 32 (4.92%)
Combat count: 32 (5.85%)
Ancestral:
Procs: 260, effective: 322075, total: 399630
Combat Procs: 227, effective: 287769, total: 356217
Earthliving:
Total Duration: 26 mins 19 secs
Ticks: 183, effective: 120669, total: 128510
Combat Duration: 22 mins 21 secs
Combat Ticks: 165, effective: 109229, total: 116744
With Ancestral and Earthliving:
Effective: 2230492 (13.24%), Total: 2880334 (9.14%)
Combat Effective: 1897004 (12.33%), Total: 2478332 (9.37%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.267752430612888
1 crit rating = 0.410729535120064
1 int = 0.135767442139519
"Earth Shield": hits: 550, effective healing: 1585246 (9.41% of player's overall)
Combat: hits: 550, effective healing: 1585246 (10.31%)
Total (raw) healing: 1864591 (5.92% of player's overall)
Combat: Total healing: 1864591 (7.05%)
Crits: 190 (34.55%)
Combat Crits: 190 (34.55%)
Averages: (3390)
Non-crit: 2853, crit: 4407, effective: 2882, overall: 3390
Combat: Non-crit: 2853, crit: 4407, effective: 2882, overall: 3390
Overheals: (14.98%)
Non-crit: count: 79, total: 156222, ave: 1977
Crit: count: 45, total: 123123, ave: 2736
Combat Non-crit: count: 79, total: 156222, ave: 1977
Combat Crit: count: 45, total: 123123, ave: 2736
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.24
Earth shield average time between procs: 9.91 secs
in combat: 9.91 secs
Combat uptime: 1 hour 41 mins 18 secs (66.1908%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0811058880848515
1 crit rating = 0.0294517964401632
1 int = 0.00973534826981916
"Healing Stream Totem"_hot: hits: 19100, effective healing: 1533263 (9.10% of player's overall)
Combat: hits: 11300, effective healing: 1374102 (8.93%)
Total (raw) healing: 7649960 (24.27% of player's overall)
Combat: Total healing: 4633587 (17.52%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (400)
Non-crit: 400, crit: 0, effective: 80, overall: 400
Combat: Non-crit: 410, crit: 0, effective: 121, overall: 410
Overheals: (79.96%)
Non-crit: count: 15510, total: 6116697, ave: 394
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 8101, total: 3259485, ave: 402
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0131725194690265
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 1383, effective healing: 1208963 (7.18% of player's overall)
Combat: hits: 1240, effective healing: 1099031 (7.15%)
Total (raw) healing: 1296988 (4.11% of player's overall)
Combat: Total healing: 1174584 (4.44%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (937)
Non-crit: 937, crit: 0, effective: 874, overall: 937
Combat: Non-crit: 947, crit: 0, effective: 886, overall: 947
Overheals: (6.79%)
Non-crit: count: 210, total: 88025, ave: 419
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 176, total: 75553, ave: 429
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 582, refresh count: 47
Total Duration: 3 hours 12 mins
Combat Duration: 2 hours 35 mins 28 secs
Overhealing ticks that did not tick: 2457
Combat ticks: 1869
Total healing w/ overheal ticks: 3601339 (10.65%)
Combat: 2945416 (10.44%)
Actual Overhealing: 2392376 (66.43%)
Combat: 1846385 (62.69%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.059149247311828
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 578, effective healing: 849398 (5.04% of player's overall)
Combat: hits: 522, effective healing: 777918 (5.06%)
Total (raw) healing: 1139050 (3.61% of player's overall)
Combat: Total healing: 1033280 (3.91%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1970)
Non-crit: 1970, crit: 0, effective: 1469, overall: 1970
Combat: Non-crit: 1979, crit: 0, effective: 1490, overall: 1979
Overheals: (25.43%)
Non-crit: count: 181, total: 289652, ave: 1600
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 160, total: 255362, ave: 1596
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 2
Healing Wave with out Healing Way count: 23
Ave with Healing Way effective: 1743, total: 5053
Combat ave effective: 1743, ave total: 5053
Ave without Healing Way effective: 3543, total: 4366
Combat ave effective: 3792, ave total: 4487
Healing way added effective: 0, total: 1374
Combat effective: 0, total: 1131
"Earthliving"_hot: hits: 1150, effective healing: 765017 (4.54% of player's overall)
Combat: hits: 1099, effective healing: 733957 (4.77%)
Total (raw) healing: 814200 (2.58% of player's overall)
Combat: Total healing: 780355 (2.95%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (708)
Non-crit: 708, crit: 0, effective: 665, overall: 708
Combat: Non-crit: 710, crit: 0, effective: 667, overall: 710
Overheals: (6.04%)
Non-crit: count: 148, total: 49183, ave: 332
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 136, total: 46398, ave: 341
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 3 mins 22 secs (75.22%)
Earthliving applied count: 718, refresh count: 127
Earthliving proc rate when ELW is applied: 23.1634%
Earthliving proc rate overall: 22.1436%
Total Duration: 2 hours 29 mins 48 secs
Combat Duration: 2 hours 15 mins 39 secs
Overhealing ticks that did not tick: 1846
Combat ticks: 1614
Total healing w/ overheal ticks: 2121289 (6.46%)
Combat: 1926425 (6.98%)
Actual Overhealing: 1356272 (63.94%)
Combat: 1192468 (61.90%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.219763785259327
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 58, effective healing: 312044 (1.85% of player's overall)
Combat: hits: 42, effective healing: 203298 (1.32%)
Total (raw) healing: 708784 (2.25% of player's overall)
Combat: Total healing: 526343 (1.99%)
Crits: 27 (46.55%)
Combat Crits: 19 (45.24%)
Averages: (12220)
Non-crit: 9947, crit: 14829, effective: 5380, overall: 12220
Combat: Non-crit: 10256, crit: 15286, effective: 4840, overall: 12531
Overheals: (55.97%)
Non-crit: count: 19, total: 144823, ave: 7622
Crit: count: 26, total: 251917, ave: 9689
Combat Non-crit: count: 16, total: 132574, ave: 8285
Combat Crit: count: 18, total: 190471, ave: 10581
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 39 secs
Combat cast time: 1 min 11 secs
Combat Average cast time: 1.69
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 25, effective: 84980, total: 110528
Combat Procs: 18, effective: 64160, total: 81910
Earthliving:
Total Duration: 1 min 25 secs
Ticks: 13, effective: 9057, total: 9858
Combat Duration: 26 secs
Combat Ticks: 6, effective: 5039, total: 5039
With Ancestral and Earthliving:
Effective: 406081 (2.41%), Total: 829170 (2.63%)
Combat Effective: 272497 (1.77%), Total: 613292 (2.32%)
Tidal waves count: 34, time saved: 21 secs
Combat count: 24, time saved: 14 secs
Tidal waves effective: 11074, total: 45651
Combat effective: 9213, total: 32268
Healing Waves with Healing Way count: 7 (12.07%)
Combat count: 7 (16.67%)
Healing Waves without Healing Way count: 51 (87.93%)
Combat count: 35 (83.33%)
Ave with Healing Way effective: 5314, total: 14183
Combat ave effective: 5314, ave total: 14183
Ave without Healing Way effective: 5389, total: 11951
Combat ave effective: 4745, ave total: 12201
Combat Healing Way added effective: 4146, total: 15144
HPS increased by:
SP coefficient with current set/talents: 2.1540
1 SP = 0.257778433739216
1 Haste rating = 0.858697682484611
1 crit rating = 0.558083863350643
1 int = 0.184475700303142
"Living Ice Crystals": hits: 94, effective healing: 267162 (1.59% of player's overall)
Combat: hits: 81, effective healing: 222447 (1.45%)
Total (raw) healing: 332027 (1.05% of player's overall)
Combat: Total healing: 287312 (1.09%)
Crits: 31 (32.98%)
Combat Crits: 27 (33.33%)
Averages: (3532)
Non-crit: 3028, crit: 4555, effective: 2842, overall: 3532
Combat: Non-crit: 3036, crit: 4567, effective: 2746, overall: 3547
Overheals: (19.54%)
Non-crit: count: 16, total: 34778, ave: 2173
Crit: count: 7, total: 30087, ave: 4298
Combat Non-crit: count: 16, total: 34778, ave: 2173
Combat Crit: count: 7, total: 30087, ave: 4298
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving:
Total Duration: 4 mins 24 secs
Ticks: 34, effective: 24547, total: 24911
Combat Duration: 4 mins 1 sec
Combat Ticks: 33, effective: 23903, total: 24267
With Ancestral and Earthliving:
Effective: 291709 (1.73%), Total: 356938 (1.13%)
Combat Effective: 246350 (1.60%), Total: 311579 (1.18%)
HPS increased by:
1 SP = 0
1 crit rating = 0.00385032712956913
1 int = 0.00127273307878672
"Forethought Talisman"_hot: hits: 240, effective healing: 215292 (1.28% of player's overall)
Combat: hits: 203, effective healing: 183897 (1.20%)
Total (raw) healing: 237661 (0.75% of player's overall)
Combat: Total healing: 200963 (0.76%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (990)
Non-crit: 990, crit: 0, effective: 897, overall: 990
Combat: Non-crit: 989, crit: 0, effective: 905, overall: 989
Overheals: (9.41%)
Non-crit: count: 41, total: 22369, ave: 545
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 31, total: 17066, ave: 550
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Master Healthstone": hits: 5, effective healing: 25894 (0.15% of player's overall)
Combat: hits: 5, effective healing: 25894 (0.17%)
Total (raw) healing: 25894 (0.08% of player's overall)
Combat: Total healing: 25894 (0.10%)
Crits: 1 (20.00%)
Combat Crits: 1 (20.00%)
Averages: (5178)
Non-crit: 4708, crit: 7062, effective: 5178, overall: 5178
Combat: Non-crit: 4708, crit: 7062, effective: 5178, overall: 5178
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 6 secs
Combat GCD time: 6 secs
Combat Average GCD time: 1.28
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 26 secs
Ticks: 4, effective: 2731, total: 2731
Combat Duration: 26 secs
Combat Ticks: 4, effective: 2731, total: 2731
With Ancestral and Earthliving:
Effective: 28625 (0.17%), Total: 28625 (0.09%)
Combat Effective: 28625 (0.19%), Total: 28625 (0.11%)
HPS increased by:
1 SP = 0
1 crit rating = 0.401876879420428
1 int = 0.132841179677945
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0397 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0010 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.1049 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1241 mp5
The weight of 1 int worth of mana pool is: 0.1361
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2171 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 559, total mana restored: 299065 (39.46% of overall)
Combat count: 517, mana restored: 276595 (38.59%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 150.61
In combat uptime: 1 hour 59 mins 27 secs (78.05%)
Passive mp5: 85.8600
Procs from damage/debuffs: 161
MP5 from Improved Water Shield: 103.7074
Procs from Improved Water Shield in combat: 356
out of 1100 procs possible, proc rate: 32.35%
MP5 increased by:
1 crit rating = 0.0698237558508857 mp5
1 int = 0.0230803775279465 mp5
"Replenishment": count: 4436, total mana restored: 262447 (34.63% of overall)
Combat count: 4355, mana restored: 257698 (35.96%)
Ave: total: 59, in combat: 59
Overall in combat mp5: 140.32
Replenishment uptime in overall combat: 47.43%
Replenishment uptime in intense fight: 80.07%
Mana pool based on replenishment: 23669
MP5 increased by:
1 int = 0.180163 mp5 (0.225000 theoretical)
"Mana Restore": count: 128, total mana restored: 76800 (10.13% of overall)
Combat count: 116, mana restored: 69600 (9.71%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 37.90
"Mana Tide Totem": count: 47, total mana restored: 67247 (8.87% of overall)
Combat count: 47, mana restored: 67247 (9.38%)
Ave: total: 1430, in combat: 1430
Overall in combat mp5: 36.62
Mana Tide usage in overall combat: 38.39%
Shaman's Mana Tide usage in intense fight: 72.35%
MP5 increased by:
1 int = 0.052095 mp5 (0.072000 theoretical 5 min cooldown)
"Hymn of Hope": count: 27, total mana restored: 21263 (2.81% of overall)
Combat count: 27, mana restored: 21263 (2.97%)
Ave: total: 787, in combat: 787
Overall in combat mp5: 11.58
"Restore Mana": count: 4, total mana restored: 17355 (2.29% of overall)
Combat count: 4, mana restored: 17355 (2.42%)
Ave: total: 4338, in combat: 4338
Overall in combat mp5: 9.45
"Totemic Call": count: 127, total mana restored: 11469 (1.51% of overall)
Combat count: 49, mana restored: 4616 (0.64%)
Ave: total: 90, in combat: 94
Overall in combat mp5: 2.51
"Lay on Hands": count: 1, total mana restored: 1950 (0.26% of overall)
Combat count: 1, mana restored: 1950 (0.27%)
Ave: total: 1950, in combat: 1950
Overall in combat mp5: 1.06
"Judgement of Wisdom": count: 4, total mana restored: 352 (0.05% of overall)
Combat count: 4, mana restored: 352 (0.05%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.19
Total mp5 above character sheet (in raid): 390.24 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 983
Ancestral Knowlege granting on ave: 98 int
HEP per point: 15.4379
HEP: 77.1893
Thundering Strikes talent points: 5
HEP per point: 33.8670
HEP: 169.3351
Improved Shields talent points: 3
Water Shield Combat MP5: 18.07
Water Shield Combat HEP: 19.83
Water Shield Intense Fight MP5: 10.06
Water Shield Intense Fight HEP: 11.04
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 72
With 1 talent points: 60
With 2 talent points: 51
Casts saved with 2 points in Improved Earth shield: 21
Global cooldown time: 1.26
Combat time saved: 26 secs
Combat effective gained by fewer refreshes: 44289
Combat HPS gained: 4.8232
HEP: 13.2065
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 449 effective: 50699 (0.30%)
Combat count: 449, effective: 50699 (0.33%), hps: 5.5213
HEP: 15.1180
Point 2 provided benefit count: 444 effective: 50413 (0.30%)
Combat count: 444, effective: 50413 (0.33%), hps: 5.4901
HEP: 15.0325
Point 3 provided benefit count: 442 effective: 50304 (0.30%)
Combat count: 442, effective: 50304 (0.33%), hps: 5.4783
HEP: 15.0001
Point 4 provided benefit count: 442 effective: 50094 (0.30%)
Combat count: 442, effective: 50094 (0.33%), hps: 5.4553
HEP: 14.9374
Point 5 provided benefit count: 439 effective: 49825 (0.30%)
Combat count: 439, effective: 49825 (0.32%), hps: 5.4261
HEP: 14.8572
Combat Total Earth Shield improved effective: 251337 (1.63%)
HEP: 74.9453
Improved Shields ave point HEP: 21.60
Improved Earth Shield ave point HEP: 21.59
Improved Shields and Improved Earth Shield total HEP: 107.98
Elemental Weapons talent points: 2
HEP per point: 15
Total HEP: 30
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 78.8938
Healing Wave HPS increase 5 points: 394.4691
Combat time saved: 21 secs
Combat effective gained by saved time: 35172
Combat HPS gained: 3.8303
HEP per point: 2.0976
HEP: 10.4879
Tidal Focus talent points: 5
Combat heal mana used: 1651489
Mana saved with Tidal Focus: 82574
Combat MP5 per point: 8.9925, HEP: 9.8651
Total Combat MP5: 44.9626, HEP: 49.3257
Intense Fight MP5 per point: 13.4650, HEP: 14.7716
Intense Fight MP5: 67.3249, HEP: 73.8579
Improved Water Shield talent points: 3
Combat MP5 per point: 34.5691, HEP: 37.9236
Total Combat MP5: 103.7074, HEP: 113.7708
Intense Fight per point MP5: 27.96, HEP: 30.67
Intense Fight MP5: 83.87, HEP: 92.01
Number of Water Shield charges used in combat: 356
Combat Water Shield refreshes needed: 89
Global cooldown time: 1.26
Combat time needed to refresh: 1 min 52 secs
Combat HEP: 57.8003, per point: 19.2668
Intense HEP: 36.0390, per point: 12.0130
Tidal Force talent points: 1
Tidal Force used 73 times
Combat Not using Tidal Force: crits: 947, crit rate: 37.17%
Combat Using Tidal Force: crits: 169, crit rate: 76.82%
Combat Dose 3: crit rate: 92.71%
Combat Dose 2: crit rate: 79.31%
Combat Dose 1: crit rate: 51.52%
Overall crit increase: 1.7146%
HEP: 58.0677
Tidal Mastery talent points: 5
HEP per point: 33.8670
Total HEP: 169.3351
Restorative Totems talent points: 3
Point 1 provided benefit count: 3707 effective: 154912 (0.92%)
Combat count: 3295, effective: 139220 (0.91%), hps: 15.1613
HEP: 41.5135
Point 2 provided benefit count: 3663 effective: 152910 (0.91%)
Combat count: 3260, effective: 137553 (0.89%), hps: 14.9798
HEP: 41.0164
Point 3 provided benefit count: 3623 effective: 151459 (0.90%)
Combat count: 3225, effective: 136324 (0.89%), hps: 14.8460
HEP: 40.6499
Combat Total Healing Stream improved effective: 413097 (2.69%)
HEP: 123.1798
Healing Way talent points: 1
Applied or refreshed 20 times.
Combat added effective: 4146, added total: 16276
Combat Healing Wave hps increase: 58.3770
Combat HPS increase: 0.4515, per my point: 0.4515
HEP: 1.2364, per my point: 1.2364
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 27 times
Nature's Swiftness Heal Count: 25, Effective: 272771, total: 293774
Combat Count: 25, Effective: 272771 (1.77%), total: 293774 (1.11%)
Spell report:
"Chain Heal":
Count: 25, Effective: 272771, total: 293774
Combat Count: 25, Effective: 272771, total: 293774
"Chain Lightning":
Count: 1
Combat Count: 1
Average effective hps: 8664.7872, total hps: 9331.9642
HEP: 81.3365
Talent Points in Purification: 5
Point 1 provided benefit count: 8942 effective: 248322 (1.47%)
Combat count: 8103, effective: 229127 (1.49%), hps: 24.9525
HEP: 68.3226
Point 2 provided benefit count: 8905 effective: 246337 (1.46%)
Combat count: 8068, effective: 227308 (1.48%), hps: 24.7544
HEP: 67.7804
Point 3 provided benefit count: 8875 effective: 244462 (1.45%)
Combat count: 8045, effective: 225592 (1.47%), hps: 24.5674
HEP: 67.2684
Point 4 provided benefit count: 8843 effective: 242720 (1.44%)
Combat count: 8016, effective: 224022 (1.46%), hps: 24.3966
HEP: 66.8005
Point 5 provided benefit count: 8805 effective: 240258 (1.43%)
Combat count: 7985, effective: 222046 (1.44%), hps: 24.1813
HEP: 66.2112
Combat Total Purification effective: 1128098 (7.34%)
HEP: 336.3832
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 195, restored mana: 246930
Overall MP5: 134.4559
Overall HEP: 147.5030
Intense fight MP5: 220.3919
Intense fight HEP: 241.7779
Self report:
Combat: Count: 47, restored mana: 67247 (9.3832%)
Overall MP5: 36.6167
Overall HEP: 40.1698
Intense fight MP5: 69.9186
Intense fight HEP: 76.7032
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 67.7341
Blessing of Eternals earthliving weapon proc rate: 3.1634%
Increased earthliving HEP per point: 14.9444
Total HEP per point: 82.6784
Total HEP: 165.3568
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1245 effective: 349439 (2.07%)
Combat count: 1129, effective: 327883 (2.13%), hps: 35.7072
HEP: 97.7704
Point 2 provided benefit count: 1196 effective: 329515 (1.96%)
Combat count: 1084, effective: 309533 (2.01%), hps: 33.7088
HEP: 92.2985
Combat Total Improved Chain Heal effective: 637417 (4.14%)
HEP: 190.0689
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 983
1 int = 0.1500 SP
983 int = 147.5417 SP
HEP per point = 49.1806
HEP = 147.5417
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 478 effective: 303712 (1.80%)
Combat count: 432, effective: 277522 (1.80%), hps: 30.2228
HEP: 82.7534
Point 2 provided benefit count: 453 effective: 282473 (1.68%)
Combat count: 411, effective: 258441 (1.68%), hps: 28.1448
HEP: 77.0636
Point 3 provided benefit count: 421 effective: 263212 (1.56%)
Combat count: 384, effective: 241954 (1.57%), hps: 26.3493
HEP: 72.1473
Combat Total Ancestral Awakening effective: 777918 (5.06%)
HEP: 231.9644
Earth Shield talent points: 1
Combat uptime: 1 hour 41 mins 18 secs (66.1908%)
Combat base talent effective: 1089523 (7.08%)
Combat HPS increase: 118.6514
HEP: 324.8810
Tidal Waves talent points: 5
Buff applied count: 385, refreshed: 870
Time saved: 21 secs
Combat time saved: 14 secs
Combat HPS increase from time saved: 2.7183
Time Saved HEP: 7.4431
Tidal waves effective: 102721 (0.6679%)
Combat effective healing hps: 11.1866
Effective healing HEP: 30.6303
Tidal Waves hps: 13.9050, per point: 2.7810
Tidal Waves HEP: 38.0734, per point: 7.6147
Riptide talent points: 1
Riptide w/ hot effective: 2996711 (17.79%), total: 3649182 (11.58%)
Combat effective: 2599037 (16.90%), total: 3179955 (12.02%)
Chain heal increase casts: 8, effective: 12515 (0.07%), total: 14363 (0.05%)
Combat casts: 8, effective: 12515 (0.08%), total: 14363 (0.05%)
Combined effective: 3009226 (17.87%), total: 3663545 (11.62%)
Combat effective: 2611552 (16.98%), total: 3194318 (12.08%)
Combat HPS increase: 284.4035
HEP: 778.7288
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 356, effective: 326676 (1.94%), total: 376954 (1.20%)
Combat count: 308, effective: 285878 (1.86%)
total: 331634 (1.25%)
Combat Chain Heal hps increase: 211.1666
Combat HPS increase: 31.1327
HEP: 85.2449
Glyph of Earth Shield:
Combat count: 436, effective: 244384 (1.59% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 44.8165
Combat HPS increase: 26.6140
HEP: 72.8722
Glyph of Riptide:
Extra riptide time: 47 mins 41 secs
Combat Extra time: 34 mins 38 secs
Riptide lasted into glyph time 511 times (78.4946%)
Count: 297, effective: 265017 (1.57%), total: 282086 (0.89%)
Combat count: 279, effective: 250940 (1.63%),
total: 266179 (1.01%)
Overhealing ticks that did not tick: 656
Combat ticks: 413
Total healing w/ overheal ticks: 898223 (2.80%)
Combat: 658329 (2.45%)
Total Overhealing w/ overheal ticks: 633206 (70.50%)
Combat: 407389 (61.88%)
Combat HPS increase: 27.3279
HEP: 74.8268
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 54 secs
Combat HPS increase: 9.8953
HEP: 27.0943
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 78.0546%
Combat mana restored from passive mp5: 14334
Combat passive MP5: 7.8055, HEP: 8.5629
Combat Orb MP5: 12.0487, HEP: 13.2179
Combat passive+Orb MP5: 19.85, HEP: 21.78
Intense fight:
Intense fight Water Shield uptime: 99.8080%
Intense fight mana restored from passive mp5: 827
Intense fight passive MP5: 9.9808, HEP: 10.9493
Intense Fight Orb MP5: 6.7097, HEP: 7.3608
Intense Fight passive+Orb MP5: 16.6905, HEP: 18.3101
Tier 7 4-piece:
Effective: 195969 (1.16%), Total: 514679 (1.63%)
Combat Effective: 181460 (1.18%), Total: 459195 (1.74%)
Combat HPS: 19.7614
HEP: 54.1089
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3652 hps)
1 Crit rating = 0.6611 SP (0.2414 hps)
1 Haste rating = 0.8970 SP (0.3276 hps)
1 INT = 0.3685 SP (0.1346 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0698 mp5
1 Haste rating = -0.4438 mp5
1 INT = 0.3794 mp5
1 Mana = 0.0069 mp5
Total mana regen points needed from gear: 752.25
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0970 (calculated)
1 mana = 0.0076
1 Haste rating = 0.6927
1 Crit rating = 0.7377
1 INT = 0.7848 (actual)
1 INT = 1.0488 (max theoretical)
Insightful Earthsiege Diamond HEP: 58.0552
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0076, Mp5=1.0970, Intellect=0.7848, HasteRating=0.6927, CritRating=0.7377, Stamina=0.1000, Armor=0.0100, MetaSocket=58.0552 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3685, HasteRating=0.8970, CritRating=0.6611, Stamina=0.1000, Armor=0.0100, MetaSocket=7.7390 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0076)+(mp5*1.0970)+(intellect*0.7848)+(hasterating*0.6927)+(critrating*0.7377)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3685)+(hasterating*0.8970)+(critrating*0.6611)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6927&mp5=1.0970&mcr=0.7377&spd=1&Int=0.7848&Sta=0.1000&Arm=0.0100&Sckm=58.0552&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8970&mcr=0.6611&spd=1&Int=0.3685&Sta=0.1000&Arm=0.0100&Sckm=7.7390&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:109:73:78:69:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:66:36:89:-100:10:1
|
shaman_hep Healing Equivalency Point combatlog parser
|
|
|
|
05/03/09, 7:54 PM
|
#32
|
|
Von Kaiser
Draenei Shaman
Kult der Verdammten (EU)
|
I tried the Riptide-Glyph today in Ulduar 10 (Setup: 2 Druids & me) and am quite surprised by the generated report. It's the first of my reports where Haste and Crit have higher values than spellpower. I'm not really sure why, as I'm doing a lot of healing with Riptide and the respective hot, which shouldn't benefit from either stat. Could the low spellpower-coefficient of LHW be the cause? An interesting point is that the Riptide-Glyph in this case has the same HEP as the Earth-Shield-Glyph. It would be interesting to see a parse of a Riptide-Glyph combined with the T8-2-Bonus. I'm rather surprised that it really could be an upgrade to T7-4.

GAME_VERSION = 3.1.0
PLAYER_NAME = Elyzah
RACE = Draenei
BUFF_MP5 = 0
SET_BONUS = 7_4
SET_BONUS = 7_2
CALC_MP5 = 1
SPELL_POWER = 2224
HASTE_RATING = 491
MIN_MANA = 1000
MP5_VALUE = 2
#Talents
CONVECTION = 0
ENHANCING_TOTEMS = 0
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 1
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 3
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
#Glyphs:
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 0
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 1
GLYPH_WATER_SHIELD = 1
#Metas
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
#Relics
# Reduces mana cost of Chain Heal
# Totem of Forest Growth = 78
# Totem of Living Water = 20
RELIC_MANA_CH = 0
# Reduces mana cost of Healing Wave
# Totem of Misery = 79
# Totem of the Maelstrom = 24
RELIC_MANA_HW = 79
# Buffs from other people:
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 2
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 40
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0.0
ARMOR_HEP = 0.00

shaman_hep $Revision: 2.33 $
Total log time processed: 5 hours 15 mins 3 secs
Evaluating heals for Elyzah:
Effective healing: 17391563
Total healing: 28171983
Total time spent healing: 1 hour 9 mins 20 secs (22.0101% of log file time)
Time in combat: 3 hours 35 secs (57.32%)
Time alive in combat: 2 hours 55 mins 36 secs (97.24%)
Longest fight: 11 mins 54 secs
Effective in combat healing: 16485444
Total in combat healing: 25684171
Total in combat time spent healing: 1 hour 2 mins 43 secs (34.7343% of combat time)
Buff Report:
Earthliving uptime: 2 hours 56 mins 27 secs (97.71%)
Blessing of Wisdom uptime: 45 mins 29 secs (25.90%)
Mana Spring Totem uptime: 1 hour 18 mins 4 secs (43.23%)
Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 3 mins 33 secs (68.42%)
Blessing of Kings uptime: 2 hours 25 mins 8 secs (82.65%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 27 mins 4 secs (83.75%)
Arcane Int/Brilliance/Fel Int uptime: 2 hours 13 mins 32 secs (76.05%)
Moonkin Aura/Elemental Oath crit buff uptime: 2 mins 12 secs (1.26%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 0 sec (0.00%)
Improved Moonkin Aura/Swift Retribution buff uptime: 0 sec (0.00%)
Wrath of Air buff uptime: 2 hours 35 secs (66.77%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 2 hours 8 mins 52 secs (73.38%)
Fortitude uptime: 2 hours 29 mins 19 secs (85.03%)
"Heroism" (983 haste rating) buff uptime: 9 mins 20 secs (5.32%)
"Embrace of the Spider" (504 haste rating) buff uptime: 18 mins 14 secs (10.38%)
Totem Report for Elyzah:
"Fire Nova Totem" uptime: 0 sec (0.00%)
"Magma Totem" uptime: 1 min 3 secs (0.60%)
"Earth Elemental Totem" uptime: 0 sec (0.00%)
"Tremor Totem" uptime: 6 mins 47 secs (3.87%)
"Cleansing Totem" uptime: 4 mins 32 secs (2.58%)
"Mana Tide Totem" uptime: 2 mins 35 secs (1.48%)
"Wrath of Air Totem" uptime: 2 hours 32 secs (68.64%)
"Earthbind Totem" uptime: 3 mins 23 secs (1.93%)
"Flametongue Totem" uptime: 2 hours 6 mins 20 secs (71.94%)
"Fire Elemental Totem" uptime: 0 sec (0.00%)
"Healing Stream Totem" uptime: 39 mins 9 secs (22.30%)
"Stoneskin Totem" uptime: 1 hour 45 mins 37 secs (60.15%)
"Mana Spring Totem" uptime: 1 hour 16 mins 48 secs (43.73%)
Total mana used: 2264931
Total mana restored (not including gear): 1076022
In combat mana used: 2000856
In combat mana restored (not including gear): 1009145
Mana used in most mana intensive fight: 23621
Start Time: 5/3 19:41:08.743
Duration of that fight: 2 mins 8 secs
Mana pool for that fight: 7600
Total mp5 needed (from int, gear, buffs, abilities, etc): 713.914144343584
Tidal Focus mana saved: 0
Mana restored that fight by abilities: 6829
from Replenishment: 3326 (46.58% uptime)
from Improved Water Shield: 0
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 471
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 1800
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 1 min 13 secs (57.26%)
MP5 from Water Shield: 62.986715562668
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 223.474674276908
MP5 (including Int/crit) needed naked: 339.887517805822
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.93%
Replenishment: 1268.775
Improved Water Shield: 0
Water Shield damage procs: 471
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 1232
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 62.986715562668 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.445745770503738
Mana Used Report: (sorted by total)
"Riptide": count: 942, total mana used: 707442 (31.23% of overall)
In combat count: 846, mana used: 635346 (31.75%)
"Lesser Healing Wave": count: 1027, total mana used: 642902 (28.39% of overall)
In combat count: 961, mana used: 601586 (30.07%)
"Healing Wave": count: 361, total mana used: 376884 (16.64% of overall)
In combat count: 325, mana used: 339300 (16.96%)
"Chain Heal": count: 335, total mana used: 240865 (10.63% of overall)
In combat count: 322, mana used: 231518 (11.57%)
"Earth Shield": count: 150, total mana used: 93900 (4.15% of overall)
In combat count: 127, mana used: 79502 (3.97%)
"Flametongue Totem": count: 90, total mana used: 43470 (1.92% of overall)
In combat count: 38, mana used: 18354 (0.92%)
"Wrath of Air Totem": count: 69, total mana used: 33327 (1.47% of overall)
In combat count: 32, mana used: 15456 (0.77%)
"Lightning Bolt": count: 72, total mana used: 31608 (1.40% of overall)
In combat count: 72, mana used: 31608 (1.58%)
"Stoneskin Totem": count: 65, total mana used: 28535 (1.26% of overall)
In combat count: 22, mana used: 9658 (0.48%)
"Ancestral Spirit": count: 7, total mana used: 22155 (0.98% of overall)
In combat count: 2, mana used: 6330 (0.32%)
"Mana Spring Totem": count: 48, total mana used: 8400 (0.37% of overall)
In combat count: 23, mana used: 4025 (0.20%)
"Flame Shock": count: 7, total mana used: 5229 (0.23% of overall)
In combat count: 7, mana used: 5229 (0.26%)
"Purge": count: 14, total mana used: 4914 (0.22% of overall)
In combat count: 14, mana used: 4914 (0.25%)
"Lava Burst": count: 11, total mana used: 4829 (0.21% of overall)
In combat count: 11, mana used: 4829 (0.24%)
"Healing Stream Totem": count: 29, total mana used: 3799 (0.17% of overall)
In combat count: 11, mana used: 1441 (0.07%)
"Earthliving Weapon": count: 14, total mana used: 3682 (0.16% of overall)
In combat count: 5, mana used: 1315 (0.07%)
"Magma Totem": count: 3, total mana used: 3558 (0.16% of overall)
In combat count: 3, mana used: 3558 (0.18%)
"Wind Shock": count: 10, total mana used: 3510 (0.15% of overall)
In combat count: 10, mana used: 3510 (0.18%)
"Earthbind Totem": count: 7, total mana used: 1533 (0.07% of overall)
In combat count: 5, mana used: 1095 (0.05%)
"Fire Nova Totem": count: 1, total mana used: 1450 (0.06% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Heroism": count: 1, total mana used: 1142 (0.05% of overall)
In combat count: 1, mana used: 1142 (0.06%)
"Cleansing Totem": count: 3, total mana used: 1053 (0.05% of overall)
In combat count: 3, mana used: 1053 (0.05%)
"Flametongue Weapon": count: 1, total mana used: 483 (0.02% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Tremor Totem": count: 3, total mana used: 261 (0.01% of overall)
In combat count: 1, mana used: 87 (0.00%)
Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 1027, effective healing: 3413582 (19.63% of player's overall)
Combat: hits: 961, effective healing: 3296511 (20.00%)
Total (raw) healing: 5690306 (20.20% of player's overall)
Combat: Total healing: 5361080 (20.87%)
Crits: 356 (34.66%)
Combat Crits: 334 (34.76%)
Averages: (5540)
Non-crit: 4712, crit: 7100, effective: 3323, overall: 5540
Combat: Non-crit: 4745, crit: 7143, effective: 3430, overall: 5578
Overheals: (40.01%)
Non-crit: count: 349, total: 1132830, ave: 3245
Crit: count: 243, total: 1143894, ave: 4707
Combat Non-crit: count: 317, total: 1016286, ave: 3205
Combat Crit: count: 223, total: 1048283, ave: 4700
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 20 mins 41 secs
Combat cast time: 19 mins 19 secs
Combat Average cast time: 1.21
Haste capped casts count: 61 (5.94%)
Combat count: 61 (6.35%)
Ancestral:
Procs: 301, effective: 450609, total: 689141
Combat Procs: 278, effective: 439827, total: 639800
Earthliving:
Total Duration: 39 mins 26 secs
Ticks: 280, effective: 185814, total: 195441
Combat Duration: 36 mins 3 secs
Combat Ticks: 274, effective: 181824, total: 191270
With Ancestral and Earthliving:
Effective: 4050005 (23.29%), Total: 6574888 (23.34%)
Combat Effective: 3918162 (23.77%), Total: 6192150 (24.11%)
Tidal waves count: 596, time saved: 0 sec
Combat count: 578, time saved: 0 sec
Tidal waves effective: 150930, total: 367311
Combat effective: 145904, total: 356881
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.410666860993956
1 Haste rating = 0.799001282976544
1 crit rating = 0.444692106427338
1 int = 0.146993835765002
"Earth Shield": hits: 964, effective healing: 2806434 (16.14% of player's overall)
Combat: hits: 964, effective healing: 2806434 (17.02%)
Total (raw) healing: 3369914 (11.96% of player's overall)
Combat: Total healing: 3369914 (13.12%)
Crits: 338 (35.06%)
Combat Crits: 338 (35.06%)
Averages: (3495)
Non-crit: 2813, crit: 4759, effective: 2911, overall: 3495
Combat: Non-crit: 2813, crit: 4759, effective: 2911, overall: 3495
Overheals: (16.72%)
Non-crit: count: 145, total: 224065, ave: 1545
Crit: count: 124, total: 339415, ave: 2737
Combat Non-crit: count: 145, total: 224065, ave: 1545
Combat Crit: count: 124, total: 339415, ave: 2737
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.23
Earth shield average time between procs: 7.28 secs
in combat: 7.28 secs
Combat uptime: 2 hours 40 mins 21 secs (91.3114%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.101355627071336
1 crit rating = 0.0388715137891862
1 int = 0.0128490540562323
"Riptide": hits: 942, effective healing: 2544291 (14.63% of player's overall)
Combat: hits: 846, effective healing: 2275545 (13.80%)
Total (raw) healing: 3497785 (12.42% of player's overall)
Combat: Total healing: 3150434 (12.27%)
Crits: 338 (35.88%)
Combat Crits: 302 (35.70%)
Averages: (3713)
Non-crit: 3148, crit: 4721, effective: 2700, overall: 3713
Combat: Non-crit: 3162, crit: 4735, effective: 2689, overall: 3723
Overheals: (27.26%)
Non-crit: count: 223, total: 424429, ave: 1903
Crit: count: 175, total: 529065, ave: 3023
Combat Non-crit: count: 205, total: 393321, ave: 1918
Combat Crit: count: 161, total: 481568, ave: 2991
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 19 mins 7 secs
Combat GCD time: 17 mins 5 secs
Combat Average GCD time: 1.21
Haste capped casts count: 47 (4.99%)
Combat count: 47 (5.56%)
Ancestral:
Procs: 409, effective: 551179, total: 730182
Combat Procs: 374, effective: 513998, total: 680338
Earthliving:
Total Duration: 37 mins 5 secs
Ticks: 273, effective: 180333, total: 190466
Combat Duration: 32 mins 1 sec
Combat Ticks: 242, effective: 161274, total: 169719
With Ancestral and Earthliving:
Effective: 3275803 (18.84%), Total: 4418433 (15.68%)
Combat Effective: 2950817 (17.90%), Total: 4000491 (15.58%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.237336144270289
1 crit rating = 0.373026342187812
1 int = 0.12330457880195
"Healing Wave": hits: 361, effective healing: 2342850 (13.47% of player's overall)
Combat: hits: 325, effective healing: 2207127 (13.39%)
Total (raw) healing: 4366176 (15.50% of player's overall)
Combat: Total healing: 3984509 (15.51%)
Crits: 131 (36.29%)
Combat Crits: 123 (37.85%)
Averages: (12094)
Non-crit: 10296, crit: 15331, effective: 6489, overall: 12094
Combat: Non-crit: 10400, crit: 15397, effective: 6791, overall: 12260
Overheals: (46.34%)
Non-crit: count: 160, total: 1115756, ave: 6973
Crit: count: 109, total: 907570, ave: 8326
Combat Non-crit: count: 136, total: 931813, ave: 6851
Combat Crit: count: 103, total: 845569, ave: 8209
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total cast time: 9 mins 57 secs
Combat cast time: 8 mins 48 secs
Combat Average cast time: 1.63
Haste capped casts count: 4 (1.11%)
Combat count: 4 (1.23%)
Ancestral:
Procs: 97, effective: 296919, total: 461930
Combat Procs: 90, effective: 288097, total: 431163
Earthliving:
Total Duration: 15 mins 12 secs
Ticks: 119, effective: 81863, total: 83882
Combat Duration: 13 mins 17 secs
Combat Ticks: 110, effective: 76459, total: 77698
With Ancestral and Earthliving:
Effective: 2721632 (15.65%), Total: 4911988 (17.44%)
Combat Effective: 2571683 (15.60%), Total: 4493370 (17.49%)
Tidal waves count: 187, time saved: 1 min 52 secs
Combat count: 177, time saved: 1 min 45 secs
Tidal waves effective: 72365, total: 249534
Combat effective: 64592, total: 238080
Healing Waves with Healing Way count: 139 (38.50%)
Combat count: 118 (36.31%)
Healing Waves without Healing Way count: 221 (61.22%)
Combat count: 206 (63.38%)
Ave with Healing Way effective: 5694, total: 12906
Combat ave effective: 6658, ave total: 13271
Ave without Healing Way effective: 7019, total: 11638
Combat ave effective: 6900, ave total: 11740
Combat Healing Way added effective: 51883, total: 238888
HPS increased by:
SP coefficient with current set/talents: 2.2279
1 SP = 0.400744474046867
1 Haste rating = 1.23827130381525
1 crit rating = 0.798772488989966
1 int = 0.264035790973453
"Chain Heal": hits: 690, effective healing: 2074913 (11.93% of player's overall)
Combat: hits: 644, effective healing: 1980364 (12.01%)
Total (raw) healing: 3826690 (13.58% of player's overall)
Combat: Total healing: 3641077 (14.18%)
Crits: 225 (32.61%)
Combat Crits: 211 (32.76%)
Averages: (5545)
Non-crit: 4863, crit: 6957, effective: 3007, overall: 5545
Combat: Non-crit: 4943, crit: 7112, effective: 3075, overall: 5653
Overheals: (45.78%)
Non-crit: count: 248, total: 937121, ave: 3778
Crit: count: 150, total: 814656, ave: 5431
Combat Non-crit: count: 231, total: 878229, ave: 3801
Combat Crit: count: 140, total: 782484, ave: 5589
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 11 mins 14 secs
Combat cast time: 10 mins 46 secs
Combat Average cast time: 2.01
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 25 mins 28 secs
Ticks: 164, effective: 104941, total: 114787
Combat Duration: 24 mins 1 sec
Combat Ticks: 163, effective: 104543, total: 114125
With Ancestral and Earthliving:
Effective: 2179854 (12.53%), Total: 3941477 (13.99%)
Combat Effective: 2084907 (12.65%), Total: 3755202 (14.62%)
Number of Chain Heal casts started: 357 (6.16% canceled)
Initial target hits: 335, crits: 103 (30.75%),
riptide: 6 (1.79%)
combat hits: 322, crits: 101 (31.37%),
riptide: 6 (1.86%)
Effective: 1323904 (63.81%), Total: 2761616 (72.17%)
combat Effective: 1291244 (65.20%), Total: 2661972 (73.11%)
Ave: non crit: 7118, crit: 10778, effective: 3951, overall: 8243
combat non crit: 7122, crit: 10772, effective: 4010, overall: 8266
Overheals non-crit count: 159, non-crit ave over: 4890
combat non-crit count: 148, non-crit ave over: 4907
Overheals crit count: 87, crit ave over: 7587
combat crit count: 85, crit ave over: 7581
Overhealed amount: 1437712 (52.06%)
combat amount: 1370728 (51.49%)
Second target hits: 184 (54.93% bounced), crits: 58 (31.52%),
riptide: 2 (1.09%)
combat hits: 172 (53.42% bounced), crits: 53 (30.81%),
riptide: 2 (1.16%)
Effective: 515396 (24.84%), Total: 767708 (20.06%)
combat Effective: 479423 (24.21%), Total: 716689 (19.68%)
Ave: non crit: 3632, crit: 5345, effective: 2801, overall: 4172
combat non crit: 3636, crit: 5357, effective: 2787, overall: 4166
Overheals non-crit count: 63, non-crit ave over: 2199
combat non-crit count: 59, non-crit ave over: 2244
Overheals crit count: 35, crit ave over: 3249
combat crit count: 32, crit ave over: 3277
Overhealed amount: 252312 (32.87%)
combat amount: 237266 (33.11%)
Third target hits: 115 (34.33% bounced), crits: 49 (42.61%),
riptide: 0 (0.00%)
combat hits: 103 (31.99% bounced), crits: 44 (42.72%),
riptide: 0 (0.00%)
Effective: 186067 (8.97%), Total: 238814 (6.24%)
combat Effective: 168333 (8.50%), Total: 212655 (5.84%)
Ave: non crit: 1729, crit: 2544, effective: 1617, overall: 2076
combat non crit: 1723, crit: 2522, effective: 1634, overall: 2064
Overheals non-crit count: 19, non-crit ave over: 855
combat non-crit count: 17, non-crit ave over: 870
Overheals crit count: 23, crit ave over: 1586
combat crit count: 19, crit ave over: 1553
Overhealed amount: 52747 (22.09%)
combat amount: 44322 (20.84%)
Fourth target hits: 56 (16.72% bounced), crits: 15 (26.79%),
riptide: 0 (0.00%)
combat hits: 47 (14.60% bounced), crits: 13 (27.66%),
riptide: 0 (0.00%)
Effective: 49546 (2.39%), Total: 58552 (1.53%)
combat Effective: 41364 (2.09%), Total: 49761 (1.37%)
Ave: non crit: 931, crit: 1358, effective: 884, overall: 1045
combat non crit: 940, crit: 1368, effective: 880, overall: 1058
Overheals non-crit count: 7, non-crit ave over: 670
combat non-crit count: 7, non-crit ave over: 670
Overheals crit count: 5, crit ave over: 862
combat crit count: 4, crit ave over: 926
Overhealed amount: 9006 (15.38%)
combat amount: 8397 (16.87%)
Glyph of Chain heal: effective: 49546 (0.28% of total effective)
combat effective: 41364 (0.25% of combat effective)
Processed by cast: 278, time: 56, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.484111
(0.2804 + 0.1320 + 0.0572 + 0.0146)
1 Haste rating = 0.459148596992901
1 crit rating = 0.224370678231331
(0.0603 + 0.0926 + 0.0410 + 0.0304)
1 int = 0.0741661615974907
(0.0199 + 0.0306 + 0.0136 + 0.0101)
"Riptide"_hot: hits: 2116, effective healing: 1870958 (10.76% of player's overall)
Combat: hits: 1902, effective healing: 1692721 (10.27%)
Total (raw) healing: 2006808 (7.12% of player's overall)
Combat: Total healing: 1812466 (7.06%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (948)
Non-crit: 948, crit: 0, effective: 884, overall: 948
Combat: Non-crit: 952, crit: 0, effective: 889, overall: 952
Overheals: (6.77%)
Non-crit: count: 296, total: 135850, ave: 458
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 260, total: 119745, ave: 460
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 802, refresh count: 129
Total Duration: 4 hours 45 mins 27 secs
Combat Duration: 4 hours 7 mins 33 secs
Overhealing ticks that did not tick: 3593
Combat ticks: 3049
Total healing w/ overheal ticks: 5414487 (17.15%)
Combat: 4718012 (16.50%)
Actual Overhealing: 3543529 (65.45%)
Combat: 3025291 (64.12%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0595102698913424
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 807, effective healing: 1298707 (7.47% of player's overall)
Combat: hits: 742, effective healing: 1241922 (7.53%)
Total (raw) healing: 1881253 (6.68% of player's overall)
Combat: Total healing: 1751301 (6.82%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2331)
Non-crit: 2331, crit: 0, effective: 1609, overall: 2331
Combat: Non-crit: 2360, crit: 0, effective: 1673, overall: 2360
Overheals: (30.97%)
Non-crit: count: 301, total: 582546, ave: 1935
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 266, total: 509379, ave: 1914
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 36
Healing Wave with out Healing Way count: 61
Ave with Healing Way effective: 3086, total: 5147
Combat ave effective: 3472, ave total: 5239
Ave without Healing Way effective: 3046, total: 4534
Combat ave effective: 3051, ave total: 4542
Healing way added effective: 1445, total: 22071
Combat effective: 13455, total: 22297
"Earthliving"_hot: hits: 836, effective healing: 552951 (3.18% of player's overall)
Combat: hits: 789, effective healing: 524100 (3.18%)
Total (raw) healing: 584576 (2.08% of player's overall)
Combat: Total healing: 552812 (2.15%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (699)
Non-crit: 699, crit: 0, effective: 661, overall: 699
Combat: Non-crit: 700, crit: 0, effective: 664, overall: 700
Overheals: (5.41%)
Non-crit: count: 92, total: 31625, ave: 343
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 83, total: 28712, ave: 345
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 56 mins 27 secs (97.71%)
Earthliving applied count: 549, refresh count: 118
Earthliving proc rate when ELW is applied: 22.1595%
Earthliving proc rate overall: 22.0934%
Total Duration: 1 hour 57 mins 12 secs
Combat Duration: 1 hour 45 mins 24 secs
Overhealing ticks that did not tick: 1508
Combat ticks: 1319
Total healing w/ overheal ticks: 1639173 (5.61%)
Combat: 1476974 (5.55%)
Actual Overhealing: 1086222 (66.27%)
Combat: 952874 (64.52%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.224416730038023
1 crit rating = 0
1 int = 0
"Healing Stream Totem"_hot: hits: 7772, effective healing: 445570 (2.56% of player's overall)
Combat: hits: 5222, effective healing: 423606 (2.57%)
Total (raw) healing: 2907168 (10.32% of player's overall)
Combat: Total healing: 2023464 (7.88%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (374)
Non-crit: 374, crit: 0, effective: 57, overall: 374
Combat: Non-crit: 387, crit: 0, effective: 81, overall: 387
Overheals: (84.67%)
Non-crit: count: 6620, total: 2461598, ave: 371
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4128, total: 1599858, ave: 387
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00974795480658752
1 crit rating = 0
1 int = 0
"Gift of the Naaru"_hot: hits: 30, effective healing: 41307 (0.24% of player's overall)
Combat: hits: 27, effective healing: 37114 (0.23%)
Total (raw) healing: 41307 (0.15% of player's overall)
Combat: Total healing: 37114 (0.14%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1376)
Non-crit: 1376, crit: 0, effective: 1376, overall: 1376
Combat: Non-crit: 1374, crit: 0, effective: 1374, overall: 1374
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0646 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.1655 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1259 mp5
The weight of 1 int worth of mana pool is: 0.0561
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.6988 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 942, total mana restored: 503842 (46.82% of overall)
Combat count: 880, mana restored: 470672 (46.64%)
Ave: total: 534, in combat: 534
Overall in combat mp5: 223.35
In combat uptime: 2 hours 39 mins 7 secs (90.61%)
Passive mp5: 99.6762
Procs from damage/debuffs: 225
MP5 from Improved Water Shield: 166.2429
Procs from Improved Water Shield in combat: 655
out of 1746 procs possible, proc rate: 37.50%
MP5 increased by:
1 crit rating = 0.0965579477149472 mp5
1 int = 0.031917416349588 mp5
"Replenishment": count: 4289, total mana restored: 252014 (23.42% of overall)
Combat count: 4213, mana restored: 247526 (24.53%)
Ave: total: 58, in combat: 58
Overall in combat mp5: 117.46
Replenishment uptime in overall combat: 39.98%
Replenishment uptime in intense fight: 46.58%
Mana pool based on replenishment: 23501
MP5 increased by:
1 int = 0.104816 mp5 (0.225000 theoretical)
"Soul of the Dead": count: 114, total mana restored: 102600 (9.54% of overall)
Combat count: 101, mana restored: 90900 (9.01%)
Ave: total: 900, in combat: 900
Overall in combat mp5: 43.14
"Mana Restore": count: 138, total mana restored: 82800 (7.70% of overall)
Combat count: 118, mana restored: 70800 (7.02%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 33.60
"Mana Tide Totem": count: 48, total mana restored: 66411 (6.17% of overall)
Combat count: 48, mana restored: 66411 (6.58%)
Ave: total: 1383, in combat: 1383
Overall in combat mp5: 31.51
Mana Tide usage in overall combat: 34.17%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.024600 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 188, total mana restored: 44174 (4.11% of overall)
Combat count: 182, mana restored: 42782 (4.24%)
Ave: total: 234, in combat: 235
Overall in combat mp5: 20.30
"Restore Mana": count: 3, total mana restored: 12877 (1.20% of overall)
Combat count: 3, mana restored: 12877 (1.28%)
Ave: total: 4292, in combat: 4292
Overall in combat mp5: 6.11
"Totemic Call": count: 92, total mana restored: 9018 (0.84% of overall)
Combat count: 49, mana restored: 4891 (0.48%)
Ave: total: 98, in combat: 99
Overall in combat mp5: 2.32
"Judgement of Wisdom": count: 26, total mana restored: 2286 (0.21% of overall)
Combat count: 26, mana restored: 2286 (0.23%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 1.08
Total mp5 above character sheet (in raid): 478.87 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 934
Ancestral Knowlege granting on ave: 93 int
HEP per point: 12.1572
HEP: 60.7860
Thundering Strikes talent points: 5
HEP per point: 53.6625
HEP: 268.3127
Improved Shields talent points: 3
Water Shield Combat MP5: 26.81
Water Shield Combat HEP: 11.95
Water Shield Intense Fight MP5: 2.49
Water Shield Intense Fight HEP: 1.11
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 133
With 1 talent points: 115
With 2 talent points: 93
Casts saved with 2 points in Improved Earth shield: 40
Global cooldown time: 1.22
Combat time saved: 48 secs
Combat effective gained by fewer refreshes: 76475
Combat HPS gained: 7.2580
HEP: 25.6651
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 787 effective: 89013 (0.51%)
Combat count: 787, effective: 89013 (0.54%), hps: 8.4480
HEP: 29.8730
Point 2 provided benefit count: 780 effective: 88002 (0.51%)
Combat count: 780, effective: 88002 (0.53%), hps: 8.3521
HEP: 29.5337
Point 3 provided benefit count: 770 effective: 86910 (0.50%)
Combat count: 770, effective: 86910 (0.53%), hps: 8.2484
HEP: 29.1672
Point 4 provided benefit count: 761 effective: 85856 (0.49%)
Combat count: 761, effective: 85856 (0.52%), hps: 8.1483
HEP: 28.8133
Point 5 provided benefit count: 751 effective: 84674 (0.49%)
Combat count: 751, effective: 84674 (0.51%), hps: 8.0362
HEP: 28.4168
Combat Total Earth Shield improved effective: 434458 (2.64%)
HEP: 145.8041
Improved Shields ave point HEP: 33.14
Improved Earth Shield ave point HEP: 41.99
Improved Shields and Improved Earth Shield total HEP: 183.42
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 88.5604
Healing Wave HPS increase 5 points: 442.8021
Combat time saved: 2 mins 42 secs
Combat effective gained by saved time: 254243
Combat HPS gained: 24.1294
HEP per point: 17.0648
HEP: 85.3240
Tidal Focus talent points: 5
Combat heal mana used: 2012972
Mana saved with Tidal Focus: 100648
Combat MP5 per point: 9.5522, HEP: 4.2579
Total Combat MP5: 47.7611, HEP: 21.2893
Intense Fight MP5 per point: 0.0000, HEP: 0.0000
Intense Fight MP5: 0.0000, HEP: 0.0000
Improved Water Shield talent points: 3
Combat MP5 per point: 55.4143, HEP: 24.7007
Total Combat MP5: 166.2429, HEP: 74.1021
Number of Water Shield charges used in combat: 655
Combat Water Shield refreshes needed: 163
Global cooldown time: 1.22
Combat time needed to refresh: 3 mins 20 secs
Combat HEP: -30.9642, per point: -10.3214
Tidal Force talent points: 1
Tidal Force used 20 times
Combat Not using Tidal Force: crits: 616, crit rate: 33.17%
Combat Using Tidal Force: crits: 52, crit rate: 72.22%
Combat Dose 3: crit rate: 90.91%
Combat Dose 2: crit rate: 67.86%
Combat Dose 1: crit rate: 59.09%
Overall crit increase: 0.7257%
HEP: 38.9419
Tidal Mastery talent points: 5
HEP per point: 53.6625
Total HEP: 268.3127
Restorative Totems talent points: 3
Point 1 provided benefit count: 1177 effective: 45407 (0.26%)
Combat count: 1115, effective: 43240 (0.26%), hps: 4.1038
HEP: 14.5113
Point 2 provided benefit count: 1162 effective: 44939 (0.26%)
Combat count: 1101, effective: 42809 (0.26%), hps: 4.0629
HEP: 14.3669
Point 3 provided benefit count: 1157 effective: 44766 (0.26%)
Combat count: 1098, effective: 42684 (0.26%), hps: 4.0510
HEP: 14.3249
Combat Total Healing Stream improved effective: 128734 (0.78%)
HEP: 43.2032
Healing Way talent points: 3
Applied or refreshed 360 times.
Combat added effective: 65339, added total: 261186
Combat Healing Wave hps increase: 123.7152
Combat HPS increase: 6.2012, per my point: 2.0671
HEP: 21.9280, per my point: 7.3093
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 20 times
Nature's Swiftness Heal Count: 20, Effective: 290095, total: 345337
Combat Count: 20, Effective: 290095 (1.76%), total: 345337 (1.34%)
Spell report:
"Ancestral Awakening":
Count: 17, Effective: 59863, total: 71281
Combat Count: 17, Effective: 59863, total: 71281
"Chain Heal":
Count: 2, Effective: 25401, total: 27159
Combat Count: 2, Effective: 25401, total: 27159
"Healing Wave":
Count: 17, Effective: 197839, total: 239905
Combat Count: 17, Effective: 197839, total: 239905
"Lesser Healing Wave":
Count: 1, Effective: 6992, total: 6992
Combat Count: 1, Effective: 6992, total: 6992
Average effective hps: 11869.8624, total hps: 14130.2079
HEP: 97.3556
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 6, duration (with talent): 11 secs
Combat count: 6, duration (with talent): 11 secs (0.1131%)
Spell report:
"Stormhammer": count: 6, duration: 11
dispels: 0, refreshes: 0
Combat count: 6, duration: 11 (0.1131%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 6527 effective: 246910 (1.42%)
Combat count: 6100, effective: 233817 (1.42%), hps: 22.1908
HEP: 78.4689
Point 2 provided benefit count: 6485 effective: 242928 (1.40%)
Combat count: 6064, effective: 230210 (1.40%), hps: 21.8485
HEP: 77.2586
Point 3 provided benefit count: 6443 effective: 239751 (1.38%)
Combat count: 6025, effective: 227101 (1.38%), hps: 21.5534
HEP: 76.2150
Point 4 provided benefit count: 6403 effective: 236407 (1.36%)
Combat count: 5986, effective: 224176 (1.36%), hps: 21.2758
HEP: 75.2333
Point 5 provided benefit count: 6362 effective: 233050 (1.34%)
Combat count: 5948, effective: 220968 (1.34%), hps: 20.9713
HEP: 74.1568
Combat Total Purification effective: 1136274 (6.89%)
HEP: 381.3326
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 161, restored mana: 206852
Overall MP5: 98.1580
Overall HEP: 43.7535
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 48, restored mana: 66411 (6.5809%)
Overall MP5: 31.5142
Overall HEP: 14.0473
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 107.3251
Blessing of Eternals earthliving weapon proc rate: 2.1595%
Increased earthliving HEP per point: 8.5702
Total HEP per point: 115.8953
Total HEP: 231.7906
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 334 effective: 112431 (0.65%)
Combat count: 312, effective: 108063 (0.66%), hps: 10.2559
HEP: 36.2660
Point 2 provided benefit count: 319 effective: 101509 (0.58%)
Combat count: 298, effective: 98141 (0.60%), hps: 9.3143
HEP: 32.9364
Combat Total Improved Chain Heal effective: 206205 (1.25%)
HEP: 69.2024
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 934
1 int = 0.1500 SP
934 int = 140.2333 SP
HEP per point = 46.7444
HEP = 140.2333
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 626 effective: 470866 (2.71%)
Combat count: 589, effective: 450422 (2.73%), hps: 42.7481
HEP: 151.1614
Point 2 provided benefit count: 587 effective: 430896 (2.48%)
Combat count: 553, effective: 412260 (2.50%), hps: 39.1262
HEP: 138.3542
Point 3 provided benefit count: 549 effective: 396944 (2.28%)
Combat count: 517, effective: 379238 (2.30%), hps: 35.9923
HEP: 127.2723
Combat Total Ancestral Awakening effective: 1241921 (7.53%)
HEP: 416.7879
Earth Shield talent points: 1
Combat uptime: 2 hours 40 mins 21 secs (91.3114%)
Combat base talent effective: 1965456 (11.92%)
Combat HPS increase: 186.5347
HEP: 659.6055
Tidal Waves talent points: 5
Buff applied count: 518, refreshed: 454
Time saved: 1 min 52 secs
Combat time saved: 1 min 45 secs
Combat HPS increase from time saved: 15.7395
Time Saved HEP: 55.6563
Tidal waves effective: 210496 (1.2769%)
Combat effective healing hps: 19.9775
Effective healing HEP: 70.6424
Tidal Waves hps: 35.7169, per point: 7.1434
Tidal Waves HEP: 126.2987, per point: 25.2597
Riptide talent points: 1
Riptide w/ hot effective: 4415249 (25.39%), total: 5504593 (19.54%)
Combat effective: 3968266 (24.07%), total: 4962900 (19.32%)
Chain heal increase casts: 6, effective: 334 (0.00%), total: 334 (0.00%)
Combat casts: 6, effective: 334 (0.00%), total: 334 (0.00%)
Combined effective: 4415583 (25.39%), total: 5504927 (19.54%)
Combat effective: 3968600 (24.07%), total: 4963234 (19.32%)
Combat HPS increase: 376.6462
HEP: 1331.8588
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 56, effective: 49546 (0.28%), total: 58552 (0.21%)
Combat count: 47, effective: 41364 (0.25%)
total: 49761 (0.19%)
Combat Chain Heal hps increase: 63.9351
Combat HPS increase: 3.9257
HEP: 13.8817
Glyph of Earth Shield:
Combat count: 743, effective: 406518 (2.47% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 57.9068
Combat HPS increase: 38.5813
HEP: 136.4272
Glyph of Riptide:
Extra riptide time: 1 hour 12 mins 37 secs
Combat Extra time: 50 mins 48 secs
Riptide lasted into glyph time 770 times (77.6993%)
Count: 449, effective: 399455 (2.30%), total: 427251 (1.52%)
Combat count: 424, effective: 378551 (2.30%),
total: 404170 (1.57%)
Overhealing ticks that did not tick: 1003
Combat ticks: 592
Total healing w/ overheal ticks: 1378906 (4.73%)
Combat: 968309 (3.69%)
Total Overhealing w/ overheal ticks: 979451 (71.03%)
Combat: 589758 (60.91%)
Combat HPS increase: 35.9270
HEP: 127.0414
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 1 min 29 secs
Combat HPS increase: 13.3064
HEP: 47.0526
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 90.6147%
Combat mana restored from passive mp5: 19095
Combat passive MP5: 9.0615, HEP: 4.0391
Combat Orb MP5: 17.8728, HEP: 7.9667
Combat passive+Orb MP5: 26.93, HEP: 12.01
Intense fight:
Intense fight Water Shield uptime: 57.2607%
Intense fight mana restored from passive mp5: 147
Intense fight passive MP5: 5.7261, HEP: 2.5524
Intense Fight Orb MP5: 1.6615, HEP: 0.7406
Intense Fight passive+Orb MP5: 7.3876, HEP: 3.2930
Tier 7 4-piece:
Effective: 118770 (0.68%), Total: 412133 (1.46%)
Combat Effective: 113103 (0.69%), Total: 383654 (1.49%)
Combat HPS: 10.7343
HEP: 37.9575
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.2828 hps)
1 Crit rating = 1.1258 SP (0.3184 hps)
1 Haste rating = 1.7283 SP (0.4887 hps)
1 INT = 0.5221 SP (0.1477 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0966 mp5
1 Haste rating = -0.4558 mp5
1 INT = 0.2873 mp5
1 Mana = 0.0070 mp5
Total mana regen points needed from gear: 339.89
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.4457 (calculated)
1 mana = 0.0031
1 Haste rating = 1.6063
1 Crit rating = 1.1689
1 INT = 0.6502 (actual)
1 INT = 0.8025 (max theoretical)
Insightful Earthsiege Diamond HEP: 28.6298
|
|
|
|
|
|
05/05/09, 5:55 AM
|
#33
|
|
Von Kaiser
Tauren Shaman
Ysondre (EU)
|
Ulduar 25 : Yogg-Saron with 2 keepers, using glyph of Healing Stream Totem, Earth Shield & Lesser Healing Wave

shaman_hep $Revision: 2.33 $
Total log time processed: 2 hours 51 mins 19 secs
Evaluating heals for Weedwalker:
Effective healing: 8001831
Total healing: 17980943
Total time spent healing: 31 mins 20 secs (18.2991% of log file time)
Time in combat: 1 hour 28 mins 30 secs (51.66%)
Time alive in combat: 1 hour 24 mins 24 secs (95.37%)
Longest fight: 14 mins 54 secs
Effective in combat healing: 7783057
Total in combat healing: 17629644
Total in combat time spent healing: 29 mins 45 secs (33.6265% of combat time)
Buff Report:
Earthliving uptime: 1 hour 28 mins 23 secs (99.87%)
Blessing of Wisdom uptime: 1 hour 19 mins 35 secs (94.29%)
Mana Spring Totem uptime: 6 mins 5 secs (6.89%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 19 mins 35 secs (89.93%)
Blessing of Kings uptime: 1 hour 19 mins 35 secs (94.29%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 19 mins 35 secs (94.29%)
Arcane Int/Brilliance/Fel Int uptime: 1 hour 19 mins 35 secs (94.29%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 21 mins 14 secs (96.26%)
Moonkin Aura buff uptime: 1 hour 14 mins 2 secs (87.73%)
Retribution Aura uptime: 0 sec (0.00%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 14 mins 2 secs (87.73%)
Wrath of Air buff uptime: 1 hour 26 mins 31 secs (97.76%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 25 mins 55 secs (101.81%)
Fortitude uptime: 1 hour 19 mins 35 secs (94.29%)
"Bloodlust" (983 haste rating) buff uptime: 1 min 17 secs (1.53%)
Totem Report for Weedwalker:
"Magma Totem" uptime: 1 min 12 secs (1.44%)
"Tremor Totem" uptime: 1 min 59 secs (2.36%)
"Mana Tide Totem" uptime: 1 min 15 secs (1.49%)
"Grounding Totem" uptime: 27 secs (0.54%)
"Wrath of Air Totem" uptime: 16 mins 9 secs (19.14%)
"Flametongue Totem" uptime: 11 mins 32 secs (13.68%)
"Healing Stream Totem" uptime: 1 hour 12 mins 48 secs (86.26%)
"Fire Elemental Totem" uptime: 4 mins 19 secs (5.12%)
"Stoneskin Totem" uptime: 4 mins 36 secs (5.45%)
"Mana Spring Totem" uptime: 5 mins (5.92%)
Total mana used: 1070521
Total mana restored (not including gear): 603196
In combat mana used: 1035355
In combat mana restored (not including gear): 597813
Mana used in most mana intensive fight: 219802
Start Time: 5/4 22:30:26.899
Duration of that fight: 14 mins 47 secs
Mana pool for that fight: 24983
Total mp5 needed (from int, gear, buffs, abilities, etc): 1208.90279023586
Tidal Focus mana saved: 10504.242
Mana restored that fight by abilities: 127153
from Replenishment: 43419 (78.28% uptime)
from Improved Water Shield: 34775
while Tidal Force was up: 535
from Water Shield damage/debuff procs: 10165
from Mana Tide (all shaman): 11990
from Hymn of Hope: 0
from Meta Gem or item procs: 9600
from Mana Potion: 4301
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 12 mins 10 secs (82.30%)
MP5 from Water Shield: 90.5324306324145
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 211.194611984269
MP5 (including Int/crit) needed naked: 625.8523942986
Sources of mana naked:
Mana Pool unbuffed: 6141
Mana from Blessing of Kings on base int: 202.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.00%
Crit % buffed: 22.89%
Replenishment: 14524.63125
Improved Water Shield: 24240.8532401732
Water Shield damage procs: 10165
Mana Tide (only from this shaman): 4012.56
Hymn of Hope: 0
Other abilities: 12903
(Not included: Mana Potion: 4301)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 90.5324306324145 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.881411306955215
Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 954, total mana used: 597204 (55.79% of overall)
In combat count: 952, mana used: 595952 (57.56%)
"Riptide": count: 266, total mana used: 199766 (18.66% of overall)
In combat count: 261, mana used: 196011 (18.93%)
"Cleanse Spirit": count: 241, total mana used: 73987 (6.91% of overall)
In combat count: 241, mana used: 73987 (7.15%)
"Chain Heal": count: 63, total mana used: 49959 (4.67% of overall)
In combat count: 42, mana used: 33306 (3.22%)
"Earth Shield": count: 63, total mana used: 39438 (3.68% of overall)
In combat count: 52, mana used: 32552 (3.14%)
"Flame Shock": count: 45, total mana used: 33615 (3.14% of overall)
In combat count: 45, mana used: 33615 (3.25%)
"Lightning Bolt": count: 61, total mana used: 26779 (2.50% of overall)
In combat count: 61, mana used: 26779 (2.59%)
"Lava Burst": count: 28, total mana used: 12292 (1.15% of overall)
In combat count: 28, mana used: 12292 (1.19%)
"Healing Wave": count: 6, total mana used: 6264 (0.59% of overall)
In combat count: 6, mana used: 6264 (0.61%)
"Magma Totem": count: 5, total mana used: 5930 (0.55% of overall)
In combat count: 5, mana used: 5930 (0.57%)
"Draining Poison": count: 4, total mana used: 5600 (0.52% of overall)
In combat count: 4, mana used: 5600 (0.54%)
"Healing Stream Totem": count: 33, total mana used: 4323 (0.40% of overall)
In combat count: 26, mana used: 3406 (0.33%)
"Fire Elemental Totem": count: 3, total mana used: 3033 (0.28% of overall)
In combat count: 3, mana used: 3033 (0.29%)
"Flametongue Totem": count: 6, total mana used: 2898 (0.27% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.27% of overall)
In combat count: 1, mana used: 263 (0.03%)
"Chain Lightning": count: 2, total mana used: 2284 (0.21% of overall)
In combat count: 2, mana used: 2284 (0.22%)
"Wrath of Air Totem": count: 4, total mana used: 1932 (0.18% of overall)
In combat count: 4, mana used: 1932 (0.19%)
"Purge": count: 3, total mana used: 1053 (0.10% of overall)
In combat count: 3, mana used: 1053 (0.10%)
"Stoneskin Totem": count: 1, total mana used: 439 (0.04% of overall)
In combat count: 1, mana used: 439 (0.04%)
"Wind Shock": count: 1, total mana used: 351 (0.03% of overall)
In combat count: 1, mana used: 351 (0.03%)
"Grounding Totem": count: 1, total mana used: 219 (0.02% of overall)
In combat count: 1, mana used: 219 (0.02%)
"Mana Spring Totem": count: 1, total mana used: 175 (0.02% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Tremor Totem": count: 1, total mana used: 87 (0.01% of overall)
In combat count: 1, mana used: 87 (0.01%)
Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 954, effective healing: 2737297 (34.21% of player's overall)
Combat: hits: 952, effective healing: 2732491 (35.11%)
Total (raw) healing: 7700934 (42.83% of player's overall)
Combat: Total healing: 7691369 (43.63%)
Crits: 408 (42.77%)
Combat Crits: 408 (42.86%)
Averages: (8072)
Non-crit: 6677, crit: 9939, effective: 2869, overall: 8072
Combat: Non-crit: 6684, crit: 9939, effective: 2870, overall: 8079
Overheals: (64.45%)
Non-crit: count: 395, total: 2279761, ave: 5771
Crit: count: 334, total: 2683876, ave: 8035
Combat Non-crit: count: 393, total: 2275002, ave: 5788
Combat Crit: count: 334, total: 2683876, ave: 8035
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 19 mins 50 secs
Combat cast time: 19 mins 48 secs
Combat Average cast time: 1.25
Haste capped casts count: 42 (4.40%)
Combat count: 42 (4.41%)
Ancestral:
Procs: 376, effective: 1028923, total: 1329826
Combat Procs: 376, effective: 1028923, total: 1329826
Earthliving:
Total Duration: 35 mins 43 secs
Ticks: 172, effective: 141980, total: 147307
Combat Duration: 35 mins 43 secs
Combat Ticks: 172, effective: 141980, total: 147307
With Ancestral and Earthliving:
Effective: 3908200 (48.84%), Total: 9178067 (51.04%)
Combat Effective: 3903394 (50.15%), Total: 9168502 (52.01%)
Tidal waves count: 244, time saved: 0 sec
Combat count: 242, time saved: 0 sec
Tidal waves effective: 41829, total: 207943
Combat effective: 41829, total: 206890
Glyph of Lesser Healing Wave count: 367 (38.47%)
Combat count: 367 (38.55%)
Without glyph count: 587 (61.53%)
Combat count: 585 (61.45%)
Ave with Glyph effective: 2451, total: 8954
Combat ave effective: 2451, total: 8954
Ave without Glyph effective: 3130, total: 7520
Combat ave effective: 3132, total: 7530
Glyph added effective: 116648, total: 547704
Combat effective: 116648, total: 547704
HPS increased by:
SP coefficient with current set/talents: 1.0760
1 SP = 0.237298515672716
1 Haste rating = 0.659549843691354
1 crit rating = 0.627535345020251
1 int = 0.20743302188053
"Ancestral Awakening": hits: 495, effective healing: 1254696 (15.68% of player's overall)
Combat: hits: 495, effective healing: 1254696 (16.12%)
Total (raw) healing: 1612275 (8.97% of player's overall)
Combat: Total healing: 1612275 (9.15%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (3257)
Non-crit: 3257, crit: 0, effective: 2534, overall: 3257
Combat: Non-crit: 3257, crit: 0, effective: 2534, overall: 3257
Overheals: (22.18%)
Non-crit: count: 155, total: 357579, ave: 2306
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 155, total: 357579, ave: 2306
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 2
"Earth Shield": hits: 332, effective healing: 1245626 (15.57% of player's overall)
Combat: hits: 332, effective healing: 1245626 (16.00%)
Total (raw) healing: 1375525 (7.65% of player's overall)
Combat: Total healing: 1375525 (7.80%)
Crits: 143 (43.07%)
Combat Crits: 143 (43.07%)
Averages: (4143)
Non-crit: 3387, crit: 5141, effective: 3751, overall: 4143
Combat: Non-crit: 3387, crit: 5141, effective: 3751, overall: 4143
Overheals: (9.44%)
Non-crit: count: 29, total: 45668, ave: 1574
Crit: count: 30, total: 84231, ave: 2807
Combat Non-crit: count: 29, total: 45668, ave: 1574
Combat Crit: count: 30, total: 84231, ave: 2807
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.25
Earth shield average time between procs: 10.93 secs
in combat: 10.93 secs
Combat uptime: 1 hour 19 mins 25 secs (94.1084%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0805517979402573
1 crit rating = 0.028016290032607
1 int = 0.00926083885069053
"Healing Stream Totem"_hot: hits: 7539, effective healing: 757172 (9.46% of player's overall)
Combat: hits: 7524, effective healing: 757172 (9.73%)
Total (raw) healing: 4478069 (24.90% of player's overall)
Combat: Total healing: 4468862 (25.35%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (593)
Non-crit: 593, crit: 0, effective: 100, overall: 593
Combat: Non-crit: 593, crit: 0, effective: 100, overall: 593
Overheals: (83.09%)
Non-crit: count: 6248, total: 3720897, ave: 595
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 6233, total: 3711690, ave: 595
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00798381578947368
1 crit rating = 0
1 int = 0
"Riptide": hits: 266, effective healing: 728492 (9.10% of player's overall)
Combat: hits: 261, effective healing: 715240 (9.19%)
Total (raw) healing: 1175653 (6.54% of player's overall)
Combat: Total healing: 1160324 (6.58%)
Crits: 90 (33.83%)
Combat Crits: 90 (34.48%)
Averages: (4419)
Non-crit: 3771, crit: 5686, effective: 2738, overall: 4419
Combat: Non-crit: 3792, crit: 5686, effective: 2740, overall: 4445
Overheals: (38.04%)
Non-crit: count: 92, total: 246530, ave: 2679
Crit: count: 55, total: 200631, ave: 3647
Combat Non-crit: count: 90, total: 244453, ave: 2716
Combat Crit: count: 55, total: 200631, ave: 3647
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 5 mins 34 secs
Combat GCD time: 5 mins 28 secs
Combat Average GCD time: 1.26
Haste capped casts count: 2 (0.75%)
Combat count: 2 (0.77%)
Ancestral:
Procs: 117, effective: 212101, total: 268777
Combat Procs: 117, effective: 212101, total: 268777
Earthliving:
Total Duration: 12 mins 33 secs
Ticks: 80, effective: 64029, total: 67823
Combat Duration: 12 mins 3 secs
Combat Ticks: 75, effective: 60692, total: 64486
With Ancestral and Earthliving:
Effective: 1004622 (12.55%), Total: 1512253 (8.41%)
Combat Effective: 988033 (12.69%), Total: 1493587 (8.47%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.179747684493771
1 crit rating = 0.503230890668831
1 int = 0.166343944103575
"Chain Heal": hits: 180, effective healing: 595993 (7.45% of player's overall)
Combat: hits: 117, effective healing: 420792 (5.41%)
Total (raw) healing: 862928 (4.80% of player's overall)
Combat: Total healing: 574696 (3.26%)
Crits: 70 (38.89%)
Combat Crits: 45 (38.46%)
Averages: (4794)
Non-crit: 4006, crit: 6031, effective: 3311, overall: 4794
Combat: Non-crit: 3967, crit: 6422, effective: 3596, overall: 4911
Overheals: (30.93%)
Non-crit: count: 40, total: 145891, ave: 3647
Crit: count: 28, total: 121044, ave: 4323
Combat Non-crit: count: 21, total: 88795, ave: 4228
Combat Crit: count: 14, total: 65109, ave: 4650
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 mins 10 secs
Combat cast time: 1 min 25 secs
Combat Average cast time: 2.04
Haste capped casts count: 1 (1.59%)
Combat count: 1 (2.38%)
Earthliving:
Total Duration: 7 mins 34 secs
Ticks: 60, effective: 40182, total: 45981
Combat Duration: 4 mins 56 secs
Combat Ticks: 41, effective: 28964, total: 32299
With Ancestral and Earthliving:
Effective: 636175 (7.95%), Total: 908909 (5.05%)
Combat Effective: 449756 (5.78%), Total: 606995 (3.44%)
Number of Chain Heal casts started: 69 (8.70% canceled)
Initial target hits: 63, crits: 25 (39.68%),
riptide: 0 (0.00%)
combat hits: 42, crits: 18 (42.86%),
riptide: 0 (0.00%)
Effective: 266866 (44.78%), Total: 514981 (59.68%)
combat Effective: 202047 (48.02%), Total: 352748 (61.38%)
Ave: non crit: 6809, crit: 10248, effective: 4235, overall: 8174
combat non crit: 6887, crit: 10414, effective: 4810, overall: 8398
Overheals non-crit count: 30, non-crit ave over: 4579
combat non-crit count: 19, non-crit ave over: 4619
Overheals crit count: 18, crit ave over: 6151
combat crit count: 12, crit ave over: 5243
Overhealed amount: 248115 (48.18%)
combat amount: 150701 (42.72%)
Second target hits: 59 (93.65% bounced), crits: 22 (37.29%),
riptide: 0 (0.00%)
combat hits: 38 (90.48% bounced), crits: 14 (36.84%),
riptide: 0 (0.00%)
Effective: 220219 (36.95%), Total: 235130 (27.25%)
combat Effective: 149970 (35.64%), Total: 152389 (26.52%)
Ave: non crit: 3365, crit: 5028, effective: 3732, overall: 3985
combat non crit: 3382, crit: 5086, effective: 3946, overall: 4010
Overheals non-crit count: 9, non-crit ave over: 881
combat non-crit count: 2, non-crit ave over: 509
Overheals crit count: 5, crit ave over: 1396
combat crit count: 1, crit ave over: 1401
Overhealed amount: 14911 (6.34%)
combat amount: 2419 (1.59%)
Third target hits: 58 (92.06% bounced), crits: 23 (39.66%),
riptide: 0 (0.00%)
combat hits: 37 (88.10% bounced), crits: 13 (35.14%),
riptide: 0 (0.00%)
Effective: 108908 (18.27%), Total: 112817 (13.07%)
combat Effective: 68775 (16.34%), Total: 69559 (12.10%)
Ave: non crit: 1640, crit: 2408, effective: 1877, overall: 1945
combat non crit: 1633, crit: 2335, effective: 1858, overall: 1879
Overheals non-crit count: 1, non-crit ave over: 568
combat non-crit count: 0, non-crit ave over: 0
Overheals crit count: 5, crit ave over: 668
combat crit count: 1, crit ave over: 784
Overhealed amount: 3909 (3.46%)
combat amount: 784 (1.13%)
Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
riptide: 0 (0.00%)
Glyph of Chain heal: effective: 0 (0.00% of total effective)
combat effective: 0 (0.00% of combat effective)
Processed by cast: 49, time: 13, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.7726
hop 2: SP coefficient with set/talents: 0.8864
hop 3: SP coefficient with set/talents: 0.4431
hop 4: SP coefficient with set/talents: 0.2216
1 SP = 0.937017
(0.2899 + 0.4297 + 0.2174 + 0.0000)
1 Haste rating = 0.516762101172291
1 crit rating = 0.63875861432174
(0.3942 + 0.1759 + 0.0686 + 0.0000)
1 int = 0.211142895252701
(0.1303 + 0.0581 + 0.0227 + 0.0000)
"Riptide"_hot: hits: 375, effective healing: 400194 (5.00% of player's overall)
Combat: hits: 362, effective healing: 389234 (5.00%)
Total (raw) healing: 427714 (2.38% of player's overall)
Combat: Total healing: 415767 (2.36%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1140)
Non-crit: 1140, crit: 0, effective: 1067, overall: 1140
Combat: Non-crit: 1148, crit: 0, effective: 1075, overall: 1148
Overheals: (6.43%)
Non-crit: count: 44, total: 27520, ave: 625
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 42, total: 26533, ave: 631
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 251, refresh count: 15
Total Duration: 1 hour 4 mins 54 secs
Combat Duration: 1 hour 3 mins 44 secs
Overhealing ticks that did not tick: 923
Combat ticks: 912
Total healing w/ overheal ticks: 1480552 (7.78%)
Combat: 1464231 (7.84%)
Actual Overhealing: 1080358 (72.97%)
Combat: 1074997 (73.42%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0609355432780847
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 317, effective healing: 250479 (3.13% of player's overall)
Combat: hits: 293, effective healing: 235924 (3.03%)
Total (raw) healing: 265399 (1.48% of player's overall)
Combat: Total healing: 248380 (1.41%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (837)
Non-crit: 837, crit: 0, effective: 790, overall: 837
Combat: Non-crit: 847, crit: 0, effective: 805, overall: 847
Overheals: (5.62%)
Non-crit: count: 30, total: 14920, ave: 497
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 25, total: 12456, ave: 498
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 28 mins 23 secs (99.87%)
Earthliving applied count: 253, refresh count: 75
Earthliving proc rate when ELW is applied: 23.3618%
Earthliving proc rate overall: 23.3286%
Total Duration: 56 mins 28 secs
Combat Duration: 53 mins 18 secs
Overhealing ticks that did not tick: 812
Combat ticks: 773
Total healing w/ overheal ticks: 945593 (5.07%)
Combat: 903879 (4.94%)
Actual Overhealing: 695114 (73.51%)
Combat: 667955 (73.90%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.229400682593857
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 6, effective healing: 31882 (0.40% of player's overall)
Combat: hits: 6, effective healing: 31882 (0.41%)
Total (raw) healing: 82446 (0.46% of player's overall)
Combat: Total healing: 82446 (0.47%)
Crits: 2 (33.33%)
Combat Crits: 2 (33.33%)
Averages: (13741)
Non-crit: 11563, crit: 18095, effective: 5313, overall: 13741
Combat: Non-crit: 11563, crit: 18095, effective: 5313, overall: 13741
Overheals: (61.33%)
Non-crit: count: 3, total: 32490, ave: 10830
Crit: count: 1, total: 18074, ave: 18074
Combat Non-crit: count: 3, total: 32490, ave: 10830
Combat Crit: count: 1, total: 18074, ave: 18074
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 9 secs
Combat cast time: 9 secs
Combat Average cast time: 1.51
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 2, effective: 13672, total: 13672
Combat Procs: 2, effective: 13672, total: 13672
Earthliving:
Total Duration: 36 secs
Ticks: 5, effective: 4288, total: 4288
Combat Duration: 36 secs
Combat Ticks: 5, effective: 4288, total: 4288
With Ancestral and Earthliving:
Effective: 49842 (0.62%), Total: 100406 (0.56%)
Combat Effective: 49842 (0.64%), Total: 100406 (0.57%)
Tidal waves count: 3, time saved: 1 sec
Combat count: 3, time saved: 1 sec
Tidal waves effective: 0, total: 4614
Combat effective: 0, total: 4614
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 6 (100.00%)
Combat count: 6 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 5313, total: 13741
Combat ave effective: 5313, ave total: 13741
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 1.9917
1 SP = 0.550866287938276
1 Haste rating = 1.05817573232669
1 crit rating = 1.80060167393802
1 int = 0.595192365485088
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0786 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.1475 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1006 mp5
The weight of 1 int worth of mana pool is: 0.0887
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1014 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 3592, total mana restored: 221922 (36.79% of overall)
Combat count: 3592, mana restored: 221922 (37.12%)
Ave: total: 61, in combat: 61
Overall in combat mp5: 219.11
Replenishment uptime in overall combat: 70.93%
Replenishment uptime in intense fight: 78.28%
Mana pool based on replenishment: 24712
MP5 increased by:
1 int = 0.176131 mp5 (0.225000 theoretical)
"Water Shield": count: 404, total mana restored: 216140 (35.83% of overall)
Combat count: 404, mana restored: 216140 (36.16%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 213.40
In combat uptime: 1 hour 7 mins 49 secs (80.36%)
Passive mp5: 88.3991
Procs from damage/debuffs: 139
MP5 from Improved Water Shield: 139.9797
Procs from Improved Water Shield in combat: 265
out of 838 procs possible, proc rate: 31.62%
MP5 increased by:
1 crit rating = 0.0964405430722577 mp5
1 int = 0.0318786080178993 mp5
"Soul of the Dead": count: 72, total mana restored: 64800 (10.74% of overall)
Combat count: 68, mana restored: 61200 (10.24%)
Ave: total: 900, in combat: 900
Overall in combat mp5: 60.43
"Mana Restore": count: 75, total mana restored: 45000 (7.46% of overall)
Combat count: 73, mana restored: 43800 (7.33%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 43.25
"Mana Tide Totem": count: 23, total mana restored: 32018 (5.31% of overall)
Combat count: 23, mana restored: 32018 (5.36%)
Ave: total: 1392, in combat: 1392
Overall in combat mp5: 31.61
Mana Tide usage in overall combat: 34.06%
Shaman's Mana Tide usage in intense fight: 67.58%
MP5 increased by:
1 int = 0.048658 mp5 (0.072000 theoretical 5 min cooldown)
"Restore Mana": count: 3, total mana restored: 12784 (2.12% of overall)
Combat count: 3, mana restored: 12784 (2.14%)
Ave: total: 4261, in combat: 4261
Overall in combat mp5: 12.62
"Revitalize": count: 18, total mana restored: 4460 (0.74% of overall)
Combat count: 16, mana restored: 3998 (0.67%)
Ave: total: 247, in combat: 249
Overall in combat mp5: 3.95
"Judgement of Wisdom": count: 31, total mana restored: 2726 (0.45% of overall)
Combat count: 31, mana restored: 2726 (0.46%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 2.69
"Rapture": count: 5, total mana restored: 2499 (0.41% of overall)
Combat count: 5, mana restored: 2499 (0.42%)
Ave: total: 499, in combat: 499
Overall in combat mp5: 2.47
"Hymn of Hope": count: 1, total mana restored: 638 (0.11% of overall)
Combat count: 1, mana restored: 638 (0.11%)
Ave: total: 638, in combat: 638
Overall in combat mp5: 0.63
"Totemic Call": count: 3, total mana restored: 209 (0.03% of overall)
Combat count: 2, mana restored: 88 (0.01%)
Ave: total: 69, in combat: 44
Overall in combat mp5: 0.09
Total mp5 above character sheet (in raid): 590.24 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 947
Ancestral Knowlege granting on ave: 94 int
HEP per point: 20.9189
HEP: 104.5945
Thundering Strikes talent points: 5
HEP per point: 92.6042
HEP: 463.0209
Improved Shields talent points: 3
Water Shield Combat MP5: 25.61
Water Shield Combat HEP: 22.57
Water Shield Intense Fight MP5: 30.37
Water Shield Intense Fight HEP: 26.77
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 49
With 1 talent points: 42
With 2 talent points: 37
Casts saved with 2 points in Improved Earth shield: 12
Global cooldown time: 1.30
Combat time saved: 15 secs
Combat effective gained by fewer refreshes: 24067
Combat HPS gained: 4.7525
HEP: 22.2440
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 299 effective: 40764 (0.51%)
Combat count: 299, effective: 40764 (0.52%), hps: 8.0497
HEP: 37.6765
Point 2 provided benefit count: 296 effective: 40204 (0.50%)
Combat count: 296, effective: 40204 (0.52%), hps: 7.9391
HEP: 37.1587
Point 3 provided benefit count: 294 effective: 40031 (0.50%)
Combat count: 294, effective: 40031 (0.51%), hps: 7.9048
HEP: 36.9986
Point 4 provided benefit count: 293 effective: 39675 (0.50%)
Combat count: 293, effective: 39675 (0.51%), hps: 7.8345
HEP: 36.6695
Point 5 provided benefit count: 288 effective: 38929 (0.49%)
Combat count: 288, effective: 38929 (0.50%), hps: 7.6874
HEP: 35.9807
Combat Total Earth Shield improved effective: 199604 (2.56%)
HEP: 184.4838
Improved Shields ave point HEP: 45.82
Improved Earth Shield ave point HEP: 48.02
Improved Shields and Improved Earth Shield total HEP: 233.50
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 87.2682
Healing Wave HPS increase 5 points: 436.3410
Combat time saved: 3 secs
Combat effective gained by saved time: 4610
Combat HPS gained: 0.9105
HEP per point: 0.8523
HEP: 4.2614
Tidal Focus talent points: 5
Combat heal mana used: 910235
Mana saved with Tidal Focus: 45511
Combat MP5 per point: 8.9871, HEP: 7.9213
Total Combat MP5: 44.9355, HEP: 39.6066
Intense Fight MP5 per point: 11.8313, HEP: 10.4283
Intense Fight MP5: 59.1566, HEP: 52.1413
Improved Water Shield talent points: 3
Combat MP5 per point: 46.6599, HEP: 41.1266
Total Combat MP5: 139.9797, HEP: 123.3797
Intense Fight per point MP5: 65.28, HEP: 57.54
Intense Fight MP5: 195.84, HEP: 172.62
Number of Water Shield charges used in combat: 265
Combat Water Shield refreshes needed: 66
Global cooldown time: 1.30
Combat time needed to refresh: 1 min 26 secs
Combat HEP: 0.5741, per point: 0.1914
Intense HEP: 49.8116, per point: 16.6039
Tidal Force talent points: 1
Tidal Force used 6 times
Combat Not using Tidal Force: crits: 444, crit rate: 42.01%
Combat Using Tidal Force: crits: 11, crit rate: 61.11%
Combat Dose 3: crit rate: 66.67%
Combat Dose 2: crit rate: 60.00%
Combat Dose 1: crit rate: 50.00%
Overall crit increase: 0.1738%
HEP: 16.0921
Tidal Mastery talent points: 5
HEP per point: 92.6042
Total HEP: 463.0209
Restorative Totems talent points: 3
Point 1 provided benefit count: 1322 effective: 80283 (1.00%)
Combat count: 1322, effective: 80283 (1.03%), hps: 15.8534
HEP: 74.2016
Point 2 provided benefit count: 1310 effective: 79576 (0.99%)
Combat count: 1310, effective: 79576 (1.02%), hps: 15.7139
HEP: 73.5486
Point 3 provided benefit count: 1297 effective: 39483 (0.49%)
Combat count: 1297, effective: 39483 (0.51%), hps: 7.7968
HEP: 36.4928
Combat Total Healing Stream improved effective: 199344 (2.56%)
HEP: 184.2430
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 4 times
Nature's Swiftness Heal Count: 4, Effective: 51218, total: 69060
Combat Count: 4, Effective: 51218 (0.66%), total: 69060 (0.39%)
Spell report:
"Ancestral Awakening":
Count: 1, Effective: 6844, total: 6844
Combat Count: 1, Effective: 6844, total: 6844
"Chain Heal":
Count: 2, Effective: 26257, total: 33290
Combat Count: 2, Effective: 26257, total: 33290
"Healing Wave":
Count: 2, Effective: 18117, total: 28926
Combat Count: 2, Effective: 18117, total: 28926
Average effective hps: 9812.1312, total hps: 13230.2273
HEP: 47.3380
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 2, duration (with talent): 4 secs
Combat count: 2, duration (with talent): 4 secs (0.0860%)
Spell report:
"Deafening Roar": count: 2, duration: 4
dispels: 0, refreshes: 0
Combat count: 2, duration: 4 (0.0860%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 3050 effective: 115641 (1.45%)
Combat count: 2983, effective: 113072 (1.45%), hps: 22.3281
HEP: 104.5064
Point 2 provided benefit count: 3034 effective: 114201 (1.43%)
Combat count: 2969, effective: 111741 (1.44%), hps: 22.0652
HEP: 103.2762
Point 3 provided benefit count: 3016 effective: 112885 (1.41%)
Combat count: 2952, effective: 110439 (1.42%), hps: 21.8082
HEP: 102.0734
Point 4 provided benefit count: 3003 effective: 111872 (1.40%)
Combat count: 2939, effective: 109463 (1.41%), hps: 21.6155
HEP: 101.1715
Point 5 provided benefit count: 2989 effective: 111331 (1.39%)
Combat count: 2926, effective: 108932 (1.40%), hps: 21.5107
HEP: 100.6805
Combat Total Purification effective: 553649 (7.11%)
HEP: 511.7080
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 83, restored mana: 124125
Overall MP5: 122.5532
Overall HEP: 108.0198
Intense fight MP5: 341.9896
Intense fight HEP: 301.4335
Self report:
Combat: Count: 23, restored mana: 32018 (5.3559%)
Overall MP5: 31.6126
Overall HEP: 27.8637
Intense fight MP5: 67.5239
Intense fight HEP: 59.5163
Talent Points in Cleanse Spirit: 1
Count: 241
Combat Count: 241
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 185.2083
Blessing of Eternals earthliving weapon proc rate: 3.3618%
Increased earthliving HEP per point: 15.6891
Total HEP per point: 200.8974
Total HEP: 401.7949
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 120 effective: 36043 (0.45%)
Combat count: 86, effective: 26586 (0.34%), hps: 5.2500
HEP: 24.5724
Point 2 provided benefit count: 117 effective: 33418 (0.42%)
Combat count: 84, effective: 24939 (0.32%), hps: 4.9248
HEP: 23.0505
Combat Total Improved Chain Heal effective: 51526 (0.66%)
HEP: 47.6230
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 947
1 int = 0.1500 SP
947 int = 142.1667 SP
HEP per point = 47.3889
HEP = 142.1667
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 437 effective: 456214 (5.70%)
Combat count: 437, effective: 456214 (5.86%), hps: 90.0874
HEP: 421.6536
Point 2 provided benefit count: 414 effective: 422792 (5.28%)
Combat count: 414, effective: 422792 (5.43%), hps: 83.4879
HEP: 390.7644
Point 3 provided benefit count: 379 effective: 375688 (4.70%)
Combat count: 379, effective: 375688 (4.83%), hps: 74.1863
HEP: 347.2288
Combat Total Ancestral Awakening effective: 1254695 (16.12%)
HEP: 1159.6469
Earth Shield talent points: 1
Combat uptime: 1 hour 19 mins 25 secs (94.1084%)
Combat base talent effective: 856061 (11.00%)
Combat HPS increase: 169.0442
HEP: 791.2107
Tidal Waves talent points: 5
Buff applied count: 217, refreshed: 99
Time saved: 1 sec
Combat time saved: 1 sec
Combat HPS increase from time saved: 0.5718
Time Saved HEP: 2.6761
Tidal waves effective: 41829 (0.5374%)
Combat effective healing hps: 8.2601
Effective healing HEP: 38.6611
Tidal Waves hps: 8.8318, per point: 1.7664
Tidal Waves HEP: 41.3372, per point: 8.2674
Riptide talent points: 1
Riptide w/ hot effective: 1128686 (14.11%), total: 1603367 (8.92%)
Combat effective: 1104474 (14.19%), total: 1576091 (8.94%)
Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
Combined effective: 1128686 (14.11%), total: 1603367 (8.92%)
Combat effective: 1104474 (14.19%), total: 1576091 (8.94%)
Combat HPS increase: 218.0977
HEP: 1020.8049
--------------------
Current glyph report:
Glyph of Earth Shield:
Combat count: 286, effective: 189959 (2.44% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 52.3429
Combat HPS increase: 37.5109
HEP: 175.5695
Glyph of Healing Stream Totem:
Combat count: 1307, effective: 88015 (1.13%), total: 88608 (0.50%)
(note: this count is the times the glyph provided a benefit.)
Healing Stream Combat HPS increase: 5.8490
Combat HPS increase: 17.3802
HEP: 81.3478
Glyph of Lesser Healing Wave:
Count: 367, effective: 116648 (1.46%), total: 547704 (3.05%)
Combat count: 367, effective: 116648 (1.50%),
total: 547704 (3.11%)
Glyph of LHW Combat hps: 98.1842
Combat HPS increase: 23.0342
HEP: 107.8117
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 43 secs
Combat HPS increase: 13.3334
HEP: 62.4069
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 80.3629%
Combat mana restored from passive mp5: 8139
Combat passive MP5: 8.0363, HEP: 7.0833
Combat Orb MP5: 17.0722, HEP: 15.0477
Combat passive+Orb MP5: 25.11, HEP: 22.13
Intense fight:
Intense fight Water Shield uptime: 82.3022%
Intense fight mana restored from passive mp5: 1461
Intense fight passive MP5: 8.2302, HEP: 7.2542
Intense Fight Orb MP5: 20.2470, HEP: 17.8460
Intense Fight passive+Orb MP5: 28.4772, HEP: 25.1002
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.2137 hps)
1 Crit rating = 1.9321 SP (0.4128 hps)
1 Haste rating = 1.8778 SP (0.4012 hps)
1 INT = 0.7887 SP (0.1685 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0964 mp5
1 Haste rating = -0.4751 mp5
1 INT = 0.3573 mp5
1 Mana = 0.0056 mp5
Total mana regen points needed from gear: 625.85
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8814 (calculated)
1 mana = 0.0049
1 Haste rating = 1.5467
1 Crit rating = 2.0171
1 INT = 1.1036 (actual)
1 INT = 1.3430 (max theoretical)
Insightful Earthsiege Diamond HEP: 61.2920
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0049, Mp5=0.8814, Intellect=1.1036, HasteRating=1.5467, CritRating=2.0171, Stamina=0.1000, Armor=0.0100, MetaSocket=61.2920 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.7887, HasteRating=1.8778, CritRating=1.9321, Stamina=0.1000, Armor=0.0100, MetaSocket=16.5617 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0049)+(mp5*0.8814)+(intellect*1.1036)+(hasterating*1.5467)+(critrating*2.0171)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.7887)+(hasterating*1.8778)+(critrating*1.9321)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.5467&mp5=0.8814&mcr=2.0171&spd=1&Int=1.1036&Sta=0.1000&Arm=0.0100&Sckm=61.2920&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.8778&mcr=1.9321&spd=1&Int=0.7887&Sta=0.1000&Arm=0.0100&Sckm=16.5617&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:88:201:110:154:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:193:78:187:-100:10:1
|
|
|
|
|
|
05/06/09, 7:04 PM
|
#34
|
|
Glass Joe
|
2009-05-05 ulduar heroic
World of Logs - Real Time Raid Analysis
fl (some 2x tower attempts, 1x tower kill), razorscale, ignis, xt-002, council (some runemaster attempts, 1x normal kill), kolgarn, auriaya, hodir
1 resto shaman
1 disc priest
1 holy priest (sometimes 2x for 7 healers total))
2 holy paladins
1 resto druid
(6 healers total)
i have a standard spec; no healing Way
[Glyph of Riptide]
[Glyph of Lesser Healing Wave]
[Glyph of Chain Heal]
current results:
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0415 (calculated)
1 mana = 0.0091
1 Haste rating = 0.6433
1 Crit rating = 0.8315
1 INT = 0.8554 (actual)
1 INT = 1.0467 (max theoretical)
previous results (2009-04-28):
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.1668 (calculated)
1 mana = 0.0062
1 Haste rating = 0.4743
1 Crit rating = 0.8534
1 INT = 0.7975 (actual)
1 INT = 1.1287 (max theoretical)
Insightful Earthsiege Diamond HEP: 57.7768
full output:

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 21 mins 37 secs
Evaluating heals for Zibary:
Effective healing: 9817634
Total healing: 20277957
Total time spent healing: 40 mins 39 secs (15.5420% of log file time)
Time in combat: 2 hours 9 mins 11 secs (49.38%)
Time alive in combat: 2 hours 2 mins 46 secs (95.03%)
Longest fight: 9 mins 31 secs
Effective in combat healing: 9393311
Total in combat healing: 19069654
Total in combat time spent healing: 38 mins 9 secs (29.5368% of combat time)
Buff Report:
Earthliving uptime: 1 hour 45 mins 10 secs (81.41%)
Blessing of Wisdom uptime: 1 hour 13 mins 56 secs (60.23%)
Mana Spring Totem uptime: 1 hour 23 mins 10 secs (64.38%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 31 mins 5 secs (70.51%)
Blessing of Kings uptime: 1 hour 34 mins 19 secs (76.82%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 34 mins 41 secs (77.13%)
Arcane Int/Brilliance/Fel Int uptime: 1 hour 32 mins 41 secs (75.50%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 14 mins 42 secs (60.85%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 1 hour 6 mins 4 secs (53.82%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 6 mins 4 secs (53.82%)
Wrath of Air buff uptime: 1 hour 23 mins 7 secs (64.34%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 23 mins 7 secs (67.71%)
Fortitude uptime: 1 hour 32 mins 2 secs (74.97%)
"Bloodlust" (983 haste rating) buff uptime: 4 mins 53 secs (3.99%)
"Energy Siphon" (408 sp) buff uptime: 13 mins 17 secs (10.83%)
Totem Report for Zibary:
"Magma Totem" uptime: 37 secs (0.51%)
"Fire Nova Totem" uptime: 25 secs (0.34%)
"Tremor Totem" uptime: 4 mins 31 secs (3.69%)
"Cleansing Totem" uptime: 7 mins 21 secs (5.99%)
"Mana Tide Totem" uptime: 1 min 51 secs (1.51%)
"Wrath of Air Totem" uptime: 1 hour 10 mins 20 secs (57.29%)
"Earthbind Totem" uptime: 2 mins 35 secs (2.11%)
"Flametongue Totem" uptime: 56 mins 46 secs (46.25%)
"Healing Stream Totem" uptime: 55 mins 16 secs (45.02%)
"Fire Elemental Totem" uptime: 0 sec (0.00%)
"Stoneskin Totem" uptime: 1 hour 2 mins 3 secs (50.54%)
"Mana Spring Totem" uptime: 7 mins 34 secs (6.17%)
Total mana used: 1135445
Total mana restored (not including gear): 499182
In combat mana used: 1073904
In combat mana restored (not including gear): 485718
Mana used in most mana intensive fight: 91017
Start Time: 5/6 00:24:11.082
Duration of that fight: 5 mins 43 secs
Mana pool for that fight: 26616
Total mp5 needed (from int, gear, buffs, abilities, etc): 1251.49766934828
Tidal Focus mana saved: 5092.766
Mana restored that fight by abilities: 34029
from Replenishment: 20902 (85.71% uptime)
from Improved Water Shield: 2140
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 3745
from Mana Tide (all shaman): 6388
from Hymn of Hope: 0
from Meta Gem or item procs: 0
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 5 mins 33 secs (97.33%)
MP5 from Water Shield: 107.067162663792
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 241.006627331599
MP5 (including Int/crit) needed naked: 785.610207757257
Sources of mana naked:
Mana Pool unbuffed: 6156
Mana from Blessing of Kings on base int: 204
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.01%
Crit % buffed: 22.90%
Replenishment: 6156.36
Improved Water Shield: 2140
Water Shield damage procs: 3745
Mana Tide (only from this shaman): 2010.24
Hymn of Hope: 0
Other abilities: 854
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 107.067162663792 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.04152868452667
Mana Used Report: (sorted by total)
"Chain Heal": count: 769, total mana used: 552911 (48.70% of overall)
In combat count: 730, mana used: 524870 (48.87%)
"Lesser Healing Wave": count: 408, total mana used: 255408 (22.49% of overall)
In combat count: 408, mana used: 255408 (23.78%)
"Riptide": count: 240, total mana used: 180240 (15.87% of overall)
In combat count: 235, mana used: 176485 (16.43%)
"Earth Shield": count: 58, total mana used: 36308 (3.20% of overall)
In combat count: 47, mana used: 29422 (2.74%)
"Wrath of Air Totem": count: 29, total mana used: 14007 (1.23% of overall)
In combat count: 23, mana used: 11109 (1.03%)
"Stoneskin Totem": count: 28, total mana used: 12292 (1.08% of overall)
In combat count: 21, mana used: 9219 (0.86%)
"Lightning Bolt": count: 28, total mana used: 12292 (1.08% of overall)
In combat count: 28, mana used: 12292 (1.14%)
"Healing Wave": count: 11, total mana used: 11484 (1.01% of overall)
In combat count: 9, mana used: 9396 (0.87%)
"Chain Lightning": count: 10, total mana used: 11420 (1.01% of overall)
In combat count: 10, mana used: 11420 (1.06%)
"Flametongue Totem": count: 21, total mana used: 10143 (0.89% of overall)
In combat count: 15, mana used: 7245 (0.67%)
"Ancestral Spirit": count: 3, total mana used: 9495 (0.84% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Fire Nova Totem": count: 5, total mana used: 7250 (0.64% of overall)
In combat count: 5, mana used: 7250 (0.68%)
"Flame Shock": count: 9, total mana used: 6723 (0.59% of overall)
In combat count: 9, mana used: 6723 (0.63%)
"Healing Stream Totem": count: 31, total mana used: 4061 (0.36% of overall)
In combat count: 26, mana used: 3406 (0.32%)
"Frost Shock": count: 4, total mana used: 3164 (0.28% of overall)
In combat count: 4, mana used: 3164 (0.29%)
"Magma Totem": count: 2, total mana used: 2372 (0.21% of overall)
In combat count: 2, mana used: 2372 (0.22%)
"Earthliving Weapon": count: 7, total mana used: 1841 (0.16% of overall)
In combat count: 2, mana used: 526 (0.05%)
"Lava Burst": count: 2, total mana used: 878 (0.08% of overall)
In combat count: 2, mana used: 878 (0.08%)
"Earthbind Totem": count: 4, total mana used: 876 (0.08% of overall)
In combat count: 4, mana used: 876 (0.08%)
"Earth Shock": count: 1, total mana used: 791 (0.07% of overall)
In combat count: 1, mana used: 791 (0.07%)
"Cleansing Totem": count: 2, total mana used: 702 (0.06% of overall)
In combat count: 2, mana used: 702 (0.07%)
"Mana Spring Totem": count: 4, total mana used: 700 (0.06% of overall)
In combat count: 2, mana used: 350 (0.03%)
"Tremor Totem": count: 1, total mana used: 87 (0.01% of overall)
In combat count: 0, mana used: 0 (0.00%)
Healing Report (sorted by effective):
"Chain Heal": hits: 2050, effective healing: 4655317 (47.42% of player's overall)
Combat: hits: 1927, effective healing: 4340105 (46.20%)
Total (raw) healing: 10372971 (51.15% of player's overall)
Combat: Total healing: 9918395 (52.01%)
Crits: 785 (38.29%)
Combat Crits: 744 (38.61%)
Averages: (5059)
Non-crit: 4222, crit: 6409, effective: 2270, overall: 5059
Combat: Non-crit: 4289, crit: 6511, effective: 2252, overall: 5147
Overheals: (55.12%)
Non-crit: count: 686, total: 2820725, ave: 4111
Crit: count: 489, total: 2896929, ave: 5924
Combat Non-crit: count: 661, total: 2754414, ave: 4167
Combat Crit: count: 468, total: 2823876, ave: 6033
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 24 mins 27 secs
Combat cast time: 23 mins 6 secs
Combat Average cast time: 1.90
Haste capped casts count: 2 (0.26%)
Combat count: 2 (0.27%)
Earthliving:
Total Duration: 1 hour 25 mins 57 secs
Ticks: 684, effective: 481975, total: 524912
Combat Duration: 1 hour 20 mins 44 secs
Combat Ticks: 655, effective: 463842, total: 506032
With Ancestral and Earthliving:
Effective: 5137292 (52.33%), Total: 10897883 (53.74%)
Combat Effective: 4803947 (51.14%), Total: 10424427 (54.67%)
Number of Chain Heal casts started: 806 (4.59% canceled)
Initial target hits: 769, crits: 296 (38.49%),
riptide: 11 (1.43%)
combat hits: 730, crits: 286 (39.18%),
riptide: 11 (1.51%)
Effective: 2085199 (44.79%), Total: 6689432 (64.49%)
combat Effective: 1934851 (44.58%), Total: 6424007 (64.77%)
Ave: non crit: 7297, crit: 10937, effective: 2711, overall: 8698
combat non crit: 7379, crit: 11004, effective: 2650, overall: 8800
Overheals non-crit count: 382, non-crit ave over: 6099
combat non-crit count: 367, non-crit ave over: 6185
Overheals crit count: 253, crit ave over: 8988
combat crit count: 243, crit ave over: 9132
Overhealed amount: 4604233 (68.83%)
combat amount: 4489156 (69.88%)
Second target hits: 553 (71.91% bounced), crits: 220 (39.78%),
riptide: 2 (0.36%)
combat hits: 522 (71.51% bounced), crits: 206 (39.46%),
riptide: 2 (0.38%)
Effective: 1633431 (35.09%), Total: 2433028 (23.46%)
combat Effective: 1534579 (35.36%), Total: 2316374 (23.35%)
Ave: non crit: 3683, crit: 5483, effective: 2953, overall: 4399
combat non crit: 3719, crit: 5538, effective: 2939, overall: 4437
Overheals non-crit count: 152, non-crit ave over: 2222
combat non-crit count: 148, non-crit ave over: 2271
Overheals crit count: 129, crit ave over: 3579
combat crit count: 124, crit ave over: 3593
Overhealed amount: 799597 (32.86%)
combat amount: 781795 (33.75%)
Third target hits: 426 (55.40% bounced), crits: 156 (36.62%),
riptide: 2 (0.47%)
combat hits: 398 (54.52% bounced), crits: 146 (36.68%),
riptide: 2 (0.50%)
Effective: 670631 (14.41%), Total: 917191 (8.84%)
combat Effective: 624266 (14.38%), Total: 866532 (8.74%)
Ave: non crit: 1805, crit: 2753, effective: 1574, overall: 2153
combat non crit: 1825, crit: 2783, effective: 1568, overall: 2177
Overheals non-crit count: 102, non-crit ave over: 1211
combat non-crit count: 99, non-crit ave over: 1214
Overheals crit count: 68, crit ave over: 1808
combat crit count: 65, crit ave over: 1876
Overhealed amount: 246560 (26.88%)
combat amount: 242266 (27.96%)
Fourth target hits: 302 (39.27% bounced), crits: 113 (37.42%),
riptide: 1 (0.33%)
combat hits: 277 (37.95% bounced), crits: 106 (38.27%),
riptide: 1 (0.36%)
Effective: 266056 (5.72%), Total: 333320 (3.21%)
combat Effective: 246409 (5.68%), Total: 311482 (3.14%)
Ave: non crit: 929, crit: 1395, effective: 880, overall: 1103
combat non crit: 945, crit: 1412, effective: 889, overall: 1124
Overheals non-crit count: 50, non-crit ave over: 584
combat non-crit count: 47, non-crit ave over: 595
Overheals crit count: 39, crit ave over: 975
combat crit count: 36, crit ave over: 1029
Overhealed amount: 67264 (20.18%)
combat amount: 65073 (20.89%)
Glyph of Chain heal: effective: 266056 (2.71% of total effective)
combat effective: 246409 (2.62% of combat effective)
Processed by cast: 623, time: 145, less accurate: order: 1, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.516855
(0.1907 + 0.1955 + 0.0922 + 0.0385)
1 Haste rating = 0.354747825360962
1 crit rating = 0.295575044419262
(0.1122 + 0.0824 + 0.0688 + 0.0322)
1 int = 0.0977029025422955
(0.0371 + 0.0272 + 0.0227 + 0.0106)
"Lesser Healing Wave": hits: 408, effective healing: 1129258 (11.50% of player's overall)
Combat: hits: 408, effective healing: 1129258 (12.02%)
Total (raw) healing: 2512712 (12.39% of player's overall)
Combat: Total healing: 2512712 (13.18%)
Crits: 143 (35.05%)
Combat Crits: 143 (35.05%)
Averages: (6158)
Non-crit: 5223, crit: 7891, effective: 2767, overall: 6158
Combat: Non-crit: 5223, crit: 7891, effective: 2767, overall: 6158
Overheals: (55.06%)
Non-crit: count: 165, total: 739446, ave: 4481
Crit: count: 106, total: 644008, ave: 6075
Combat Non-crit: count: 165, total: 739446, ave: 4481
Combat Crit: count: 106, total: 644008, ave: 6075
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 7 mins 54 secs
Combat cast time: 7 mins 54 secs
Combat Average cast time: 1.16
Haste capped casts count: 21 (5.15%)
Combat count: 21 (5.15%)
Ancestral:
Procs: 136, effective: 259233, total: 338656
Combat Procs: 136, effective: 259233, total: 338656
Earthliving:
Total Duration: 16 mins 37 secs
Ticks: 134, effective: 98173, total: 101631
Combat Duration: 16 mins 24 secs
Combat Ticks: 134, effective: 98173, total: 101631
With Ancestral and Earthliving:
Effective: 1486664 (15.14%), Total: 2952999 (14.56%)
Combat Effective: 1486664 (15.83%), Total: 2952999 (15.49%)
Tidal waves count: 190, time saved: 0 sec
Combat count: 190, time saved: 0 sec
Tidal waves effective: 44681, total: 127123
Combat effective: 44681, total: 127123
Glyph of Lesser Healing Wave count: 79 (19.36%)
Combat count: 79 (19.36%)
Without glyph count: 329 (80.64%)
Combat count: 329 (80.64%)
Ave with Glyph effective: 1952, total: 7193
Combat ave effective: 1952, total: 7193
Ave without Glyph effective: 2963, total: 5910
Combat ave effective: 2963, total: 5910
Glyph added effective: 16369, total: 94709
Combat effective: 16369, total: 94709
HPS increased by:
SP coefficient with current set/talents: 1.0377
1 SP = 0.339760215907025
1 Haste rating = 0.676600619596323
1 crit rating = 0.535346967042103
1 int = 0.176959975257706
"Earth Shield": hits: 371, effective healing: 894549 (9.11% of player's overall)
Combat: hits: 371, effective healing: 894549 (9.52%)
Total (raw) healing: 1072340 (5.29% of player's overall)
Combat: Total healing: 1072340 (5.62%)
Crits: 132 (35.58%)
Combat Crits: 132 (35.58%)
Averages: (2890)
Non-crit: 2452, crit: 3683, effective: 2411, overall: 2890
Combat: Non-crit: 2452, crit: 3683, effective: 2411, overall: 2890
Overheals: (16.58%)
Non-crit: count: 52, total: 93036, ave: 1789
Crit: count: 40, total: 84755, ave: 2118
Combat Non-crit: count: 52, total: 93036, ave: 1789
Combat Crit: count: 40, total: 84755, ave: 2118
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.17
Earth shield average time between procs: 9.94 secs
in combat: 9.94 secs
Combat uptime: 1 hour 2 mins 1 sec (50.5226%)
HPS increased by:
SP coefficient with current set/talents: 0.7393
1 SP = 0.065185915200637
1 crit rating = 0.0214580820588161
1 int = 0.00709301052210368
"Healing Stream Totem"_hot: hits: 8121, effective healing: 844862 (8.61% of player's overall)
Combat: hits: 6596, effective healing: 833980 (8.88%)
Total (raw) healing: 3586064 (17.68% of player's overall)
Combat: Total healing: 2939479 (15.41%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (441)
Non-crit: 441, crit: 0, effective: 104, overall: 441
Combat: Non-crit: 445, crit: 0, effective: 126, overall: 445
Overheals: (76.44%)
Non-crit: count: 6276, total: 2741202, ave: 436
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4774, total: 2105499, ave: 441
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0128528896300788
1 crit rating = 0
1 int = 0
"Riptide": hits: 240, effective healing: 692752 (7.06% of player's overall)
Combat: hits: 235, effective healing: 677933 (7.22%)
Total (raw) healing: 896859 (4.42% of player's overall)
Combat: Total healing: 877538 (4.60%)
Crits: 74 (30.83%)
Combat Crits: 71 (30.21%)
Averages: (3736)
Non-crit: 3254, crit: 4862, effective: 2886, overall: 3736
Combat: Non-crit: 3256, crit: 4883, effective: 2884, overall: 3734
Overheals: (22.76%)
Non-crit: count: 41, total: 111657, ave: 2723
Crit: count: 29, total: 92450, ave: 3187
Combat Non-crit: count: 41, total: 111657, ave: 2723
Combat Crit: count: 28, total: 87948, ave: 3141
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total GCD time: 4 mins 37 secs
Combat GCD time: 4 mins 31 secs
Combat Average GCD time: 1.16
Haste capped casts count: 18 (7.50%)
Combat count: 18 (7.66%)
Ancestral:
Procs: 80, effective: 111570, total: 130045
Combat Procs: 77, effective: 107585, total: 126017
Earthliving:
Total Duration: 10 mins 28 secs
Ticks: 71, effective: 51524, total: 53699
Combat Duration: 10 mins 4 secs
Combat Ticks: 63, effective: 45869, total: 48044
With Ancestral and Earthliving:
Effective: 855846 (8.72%), Total: 1080603 (5.33%)
Combat Effective: 831387 (8.85%), Total: 1051599 (5.51%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.303410252816802
1 crit rating = 0.465204135542399
1 int = 0.153774126656986
"Earthliving"_hot: hits: 890, effective healing: 632623 (6.44% of player's overall)
Combat: hits: 853, effective healing: 608835 (6.48%)
Total (raw) healing: 681193 (3.36% of player's overall)
Combat: Total healing: 656658 (3.44%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (765)
Non-crit: 765, crit: 0, effective: 710, overall: 765
Combat: Non-crit: 769, crit: 0, effective: 713, overall: 769
Overheals: (7.13%)
Non-crit: count: 120, total: 48570, ave: 404
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 116, total: 47823, ave: 412
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 45 mins 10 secs (81.41%)
Earthliving applied count: 538, refresh count: 74
Earthliving proc rate when ELW is applied: 22.7763%
Earthliving proc rate overall: 22.5997%
Total Duration: 1 hour 53 mins 25 secs
Combat Duration: 1 hour 47 mins 24 secs
Overhealing ticks that did not tick: 1378
Combat ticks: 1295
Total healing w/ overheal ticks: 1736293 (8.14%)
Combat: 1653794 (8.24%)
Actual Overhealing: 1103670 (63.56%)
Combat: 1044959 (63.19%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.216693552168816
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 482, effective healing: 464652 (4.73% of player's overall)
Combat: hits: 454, effective healing: 439876 (4.68%)
Total (raw) healing: 486338 (2.40% of player's overall)
Combat: Total healing: 460401 (2.41%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1009)
Non-crit: 1009, crit: 0, effective: 964, overall: 1009
Combat: Non-crit: 1014, crit: 0, effective: 968, overall: 1014
Overheals: (4.46%)
Non-crit: count: 47, total: 21686, ave: 461
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 43, total: 20525, ave: 477
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 225, refresh count: 7
Total Duration: 1 hour 8 mins 12 secs
Combat Duration: 1 hour 5 mins 32 secs
Overhealing ticks that did not tick: 882
Combat ticks: 856
Total healing w/ overheal ticks: 1376486 (6.50%)
Combat: 1329196 (6.67%)
Actual Overhealing: 911834 (66.24%)
Combat: 889320 (66.91%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0624044052863436
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 223, effective healing: 395562 (4.03% of player's overall)
Combat: hits: 219, effective healing: 388705 (4.14%)
Total (raw) healing: 502538 (2.48% of player's overall)
Combat: Total healing: 494582 (2.59%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2253)
Non-crit: 2253, crit: 0, effective: 1773, overall: 2253
Combat: Non-crit: 2258, crit: 0, effective: 1774, overall: 2258
Overheals: (21.29%)
Non-crit: count: 60, total: 106976, ave: 1782
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 58, total: 105877, ave: 1825
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 7
"Healing Wave": hits: 11, effective healing: 91006 (0.93% of player's overall)
Combat: hits: 9, effective healing: 68605 (0.73%)
Total (raw) healing: 148485 (0.73% of player's overall)
Combat: Total healing: 126084 (0.66%)
Crits: 7 (63.64%)
Combat Crits: 6 (66.67%)
Averages: (13498)
Non-crit: 9739, crit: 15646, effective: 8273, overall: 13498
Combat: Non-crit: 9927, crit: 16050, effective: 7622, overall: 14009
Overheals: (38.71%)
Non-crit: count: 3, total: 19307, ave: 6435
Crit: count: 4, total: 38172, ave: 9543
Combat Non-crit: count: 3, total: 19307, ave: 6435
Combat Crit: count: 4, total: 38172, ave: 9543
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 16 secs
Combat cast time: 12 secs
Combat Average cast time: 1.35
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 7, effective: 24759, total: 33837
Combat Procs: 6, effective: 21887, total: 29909
Earthliving:
Total Duration: 22 secs
Ticks: 1, effective: 951, total: 951
Combat Duration: 10 secs
Combat Ticks: 1, effective: 951, total: 951
With Ancestral and Earthliving:
Effective: 116716 (1.19%), Total: 183273 (0.90%)
Combat Effective: 91443 (0.97%), Total: 156944 (0.82%)
Tidal waves count: 6, time saved: 3 secs
Combat count: 6, time saved: 3 secs
Tidal waves effective: 1621, total: 9653
Combat effective: 1621, total: 9653
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 11 (100.00%)
Combat count: 9 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 8273, total: 13498
Combat ave effective: 7622, ave total: 14009
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.517942282716059
1 Haste rating = 1.69915358022646
1 crit rating = 1.59317114950071
1 int = 0.526625804484597
"Forethought Talisman"_hot: hits: 16, effective healing: 14723 (0.15% of player's overall)
Combat: hits: 9, effective healing: 9135 (0.10%)
Total (raw) healing: 16127 (0.08% of player's overall)
Combat: Total healing: 9135 (0.05%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1007)
Non-crit: 1007, crit: 0, effective: 920, overall: 1007
Combat: Non-crit: 1015, crit: 0, effective: 1015, overall: 1015
Overheals: (8.71%)
Non-crit: count: 4, total: 1404, ave: 351
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Lifeblood"_hot: hits: 5, effective healing: 2330 (0.02% of player's overall)
Combat: hits: 5, effective healing: 2330 (0.02%)
Total (raw) healing: 2330 (0.01% of player's overall)
Combat: Total healing: 2330 (0.01%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (466)
Non-crit: 466, crit: 0, effective: 466, overall: 466
Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0228 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0431 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1576 mp5
The weight of 1 int worth of mana pool is: 0.1641
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2624 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 4052, total mana restored: 282114 (56.52% of overall)
Combat count: 3947, mana restored: 274802 (56.58%)
Ave: total: 69, in combat: 69
Overall in combat mp5: 186.53
Replenishment uptime in overall combat: 53.58%
Replenishment uptime in intense fight: 85.71%
Mana pool based on replenishment: 27849
MP5 increased by:
1 int = 0.192839 mp5 (0.225000 theoretical)
"Water Shield": count: 270, total mana restored: 144450 (28.94% of overall)
Combat count: 267, mana restored: 142845 (29.41%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 96.96
In combat uptime: 1 hour 23 mins 44 secs (68.20%)
Passive mp5: 75.0246
Procs from damage/debuffs: 81
MP5 from Improved Water Shield: 67.5444
Procs from Improved Water Shield in combat: 186
out of 487 procs possible, proc rate: 38.13%
MP5 increased by:
1 crit rating = 0.0385843446298503 mp5
1 int = 0.0127541297352603 mp5
"Mana Tide Totem": count: 36, total mana restored: 59231 (11.87% of overall)
Combat count: 34, mana restored: 56070 (11.54%)
Ave: total: 1645, in combat: 1649
Overall in combat mp5: 38.06
Mana Tide usage in overall combat: 34.62%
Shaman's Mana Tide usage in intense fight: 87.46%
MP5 increased by:
1 int = 0.062968 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 16, total mana restored: 4493 (0.90% of overall)
Combat count: 15, mana restored: 4257 (0.88%)
Ave: total: 280, in combat: 283
Overall in combat mp5: 2.89
"Hymn of Hope": count: 4, total mana restored: 3683 (0.74% of overall)
Combat count: 4, mana restored: 3683 (0.76%)
Ave: total: 920, in combat: 920
Overall in combat mp5: 2.50
"Totemic Call": count: 36, total mana restored: 3366 (0.67% of overall)
Combat count: 24, mana restored: 2216 (0.46%)
Ave: total: 93, in combat: 92
Overall in combat mp5: 1.50
"Judgement of Wisdom": count: 21, total mana restored: 1845 (0.37% of overall)
Combat count: 21, mana restored: 1845 (0.38%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 1.25
Total mp5 above character sheet (in raid): 329.69 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1184
Ancestral Knowlege granting on ave: 118 int
HEP per point: 20.2719
HEP: 101.3593
Thundering Strikes talent points: 5
HEP per point: 38.1760
HEP: 190.8799
Improved Shields talent points: 3
Water Shield Combat MP5: 11.64
Water Shield Combat HEP: 12.12
Water Shield Intense Fight MP5: 10.29
Water Shield Intense Fight HEP: 10.72
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 51
With 1 talent points: 44
With 2 talent points: 37
Casts saved with 2 points in Improved Earth shield: 14
Global cooldown time: 1.20
Combat time saved: 16 secs
Combat effective gained by fewer refreshes: 21334
Combat HPS gained: 2.8963
HEP: 8.4265
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 299 effective: 33942 (0.35%)
Combat count: 299, effective: 33942 (0.36%), hps: 4.6078
HEP: 13.4060
Point 2 provided benefit count: 292 effective: 33143 (0.34%)
Combat count: 292, effective: 33143 (0.35%), hps: 4.4994
HEP: 13.0906
Point 3 provided benefit count: 286 effective: 32560 (0.33%)
Combat count: 286, effective: 32560 (0.35%), hps: 4.4203
HEP: 12.8604
Point 4 provided benefit count: 284 effective: 32247 (0.33%)
Combat count: 284, effective: 32247 (0.34%), hps: 4.3778
HEP: 12.7369
Point 5 provided benefit count: 280 effective: 31924 (0.33%)
Combat count: 280, effective: 31924 (0.34%), hps: 4.3339
HEP: 12.6092
Combat Total Earth Shield improved effective: 163818 (1.74%)
HEP: 64.7030
Improved Shields ave point HEP: 16.98
Improved Earth Shield ave point HEP: 17.15
Improved Shields and Improved Earth Shield total HEP: 85.25
Elemental Weapons talent points: 2
HEP per point: 15
Total HEP: 30
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 119.2388
Healing Wave HPS increase 5 points: 596.1941
Combat time saved: 4 secs
Combat effective gained by saved time: 5738
Combat HPS gained: 0.7790
HEP per point: 0.4533
HEP: 2.2664
Tidal Focus talent points: 5
Combat heal mana used: 1105594
Mana saved with Tidal Focus: 55279
Combat MP5 per point: 7.5044, HEP: 7.8161
Total Combat MP5: 37.5222, HEP: 39.0805
Intense Fight MP5 per point: 14.8463, HEP: 15.4628
Intense Fight MP5: 74.2314, HEP: 77.3142
Improved Water Shield talent points: 3
Combat MP5 per point: 22.5148, HEP: 23.4498
Total Combat MP5: 67.5444, HEP: 70.3495
Intense Fight per point MP5: 10.40, HEP: 10.83
Intense Fight MP5: 31.19, HEP: 32.49
Number of Water Shield charges used in combat: 186
Combat Water Shield refreshes needed: 46
Global cooldown time: 1.20
Combat time needed to refresh: 55 secs
Combat HEP: 42.3615, per point: 14.1205
Intense HEP: 4.4997, per point: 1.4999
Tidal Force talent points: 1
Tidal Force used 20 times
Combat Not using Tidal Force: crits: 825, crit rate: 36.46%
Combat Using Tidal Force: crits: 68, crit rate: 83.95%
Combat Dose 3: crit rate: 93.18%
Combat Dose 2: crit rate: 82.61%
Combat Dose 1: crit rate: 57.14%
Overall crit increase: 1.0167%
HEP: 38.8149
Tidal Mastery talent points: 5
HEP per point: 38.1760
Total HEP: 190.8799
Restorative Totems talent points: 3
Point 1 provided benefit count: 1875 effective: 86168 (0.88%)
Combat count: 1851, effective: 85126 (0.91%), hps: 11.5562
HEP: 33.6221
Point 2 provided benefit count: 1864 effective: 85678 (0.87%)
Combat count: 1840, effective: 84662 (0.90%), hps: 11.4932
HEP: 33.4387
Point 3 provided benefit count: 1855 effective: 85329 (0.87%)
Combat count: 1832, effective: 84327 (0.90%), hps: 11.4478
HEP: 33.3064
Combat Total Healing Stream improved effective: 254115 (2.71%)
HEP: 100.3672
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 20 times
Nature's Swiftness Heal Count: 20, Effective: 225501, total: 350192
Combat Count: 20, Effective: 225501 (2.40%), total: 350192 (1.84%)
Spell report:
"Ancestral Awakening":
Count: 4, Effective: 14149, total: 21011
Combat Count: 4, Effective: 14149, total: 21011
"Chain Heal":
Count: 16, Effective: 167904, total: 261957
Combat Count: 16, Effective: 167904, total: 261957
"Healing Wave":
Count: 4, Effective: 43448, total: 67224
Combat Count: 4, Effective: 43448, total: 67224
Average effective hps: 9434.7746, total hps: 14651.7425
HEP: 89.0654
Talent Points in Purification: 5
Point 1 provided benefit count: 4804 effective: 141634 (1.44%)
Combat count: 4626, effective: 135454 (1.44%), hps: 18.3885
HEP: 53.4999
Point 2 provided benefit count: 4784 effective: 140293 (1.43%)
Combat count: 4607, effective: 134147 (1.43%), hps: 18.2110
HEP: 52.9837
Point 3 provided benefit count: 4762 effective: 138795 (1.41%)
Combat count: 4586, effective: 132669 (1.41%), hps: 18.0105
HEP: 52.4002
Point 4 provided benefit count: 4735 effective: 136600 (1.39%)
Combat count: 4560, effective: 130668 (1.39%), hps: 17.7387
HEP: 51.6096
Point 5 provided benefit count: 4715 effective: 135110 (1.38%)
Combat count: 4544, effective: 129271 (1.38%), hps: 17.5492
HEP: 51.0581
Combat Total Purification effective: 662211 (7.05%)
HEP: 261.5515
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 156, restored mana: 228614
Overall MP5: 155.1764
Overall HEP: 161.6207
Intense fight MP5: 317.6079
Intense fight HEP: 330.7978
Self report:
Combat: Count: 34, restored mana: 56070 (11.5437%)
Overall MP5: 38.0587
Overall HEP: 39.6392
Intense fight MP5: 93.1106
Intense fight HEP: 96.9773
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 76.3520
Blessing of Eternals earthliving weapon proc rate: 2.7763%
Increased earthliving HEP per point: 14.6561
Total HEP per point: 91.0080
Total HEP: 182.0161
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 966 effective: 274231 (2.79%)
Combat count: 883, effective: 254190 (2.71%), hps: 34.5074
HEP: 100.3967
Point 2 provided benefit count: 931 effective: 256195 (2.61%)
Combat count: 849, effective: 236875 (2.52%), hps: 32.1569
HEP: 93.5581
Combat Total Improved Chain Heal effective: 491066 (5.23%)
HEP: 193.9549
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1184
1 int = 0.1500 SP
1184 int = 177.7417 SP
HEP per point = 59.2472
HEP = 177.7417
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 198 effective: 140580 (1.43%)
Combat count: 194, effective: 137928 (1.47%), hps: 18.7243
HEP: 54.4770
Point 2 provided benefit count: 183 effective: 131967 (1.34%)
Combat count: 179, effective: 129315 (1.38%), hps: 17.5551
HEP: 51.0753
Point 3 provided benefit count: 174 effective: 123014 (1.25%)
Combat count: 170, effective: 121461 (1.29%), hps: 16.4889
HEP: 47.9733
Combat Total Ancestral Awakening effective: 388704 (4.14%)
HEP: 153.5256
Earth Shield talent points: 1
Combat uptime: 1 hour 2 mins 1 sec (50.5226%)
Combat base talent effective: 730730 (7.78%)
Combat HPS increase: 99.1996
HEP: 288.6142
Tidal Waves talent points: 5
Buff applied count: 158, refreshed: 788
Time saved: 3 secs
Combat time saved: 3 secs
Combat HPS increase from time saved: 0.6100
Time Saved HEP: 1.7749
Tidal waves effective: 46302 (0.4929%)
Combat effective healing hps: 6.2858
Effective healing HEP: 18.2880
Tidal Waves hps: 6.8958, per point: 1.3792
Tidal Waves HEP: 20.0629, per point: 4.0126
Riptide talent points: 1
Riptide w/ hot effective: 1157404 (11.79%), total: 1383197 (6.82%)
Combat effective: 1117809 (11.90%), total: 1337939 (7.02%)
Chain heal increase casts: 11, effective: 3549 (0.04%), total: 3564 (0.02%)
Combat casts: 11, effective: 3549 (0.04%), total: 3564 (0.02%)
Combined effective: 1160953 (11.83%), total: 1386761 (6.84%)
Combat effective: 1121358 (11.94%), total: 1341503 (7.03%)
Combat HPS increase: 152.2290
HEP: 442.8995
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 302, effective: 266056 (2.71%), total: 333320 (1.64%)
Combat count: 277, effective: 246409 (2.62%)
total: 311482 (1.63%)
Combat Chain Heal hps increase: 177.7073
Combat HPS increase: 33.4510
HEP: 97.3234
Glyph of Lesser Healing Wave:
Count: 79, effective: 16369 (0.17%), total: 94709 (0.47%)
Combat count: 79, effective: 16369 (0.17%),
total: 94709 (0.50%)
Glyph of LHW Combat hps: 34.4680
Combat HPS increase: 2.2223
HEP: 6.4656
Glyph of Riptide:
Extra riptide time: 17 mins 28 secs
Combat Extra time: 15 mins 6 secs
Riptide lasted into glyph time 182 times (74.2857%)
Count: 109, effective: 103494 (1.05%), total: 110996 (0.55%)
Combat count: 104, effective: 99163 (1.06%),
total: 106233 (0.56%)
Overhealing ticks that did not tick: 240
Combat ticks: 198
Total healing w/ overheal ticks: 353713 (1.72%)
Combat: 307233 (1.59%)
Total Overhealing w/ overheal ticks: 250219 (70.74%)
Combat: 208070 (67.72%)
Combat HPS increase: 13.4618
HEP: 39.1661
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 26 secs
Combat HPS increase: 4.6030
HEP: 13.3921
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 68.2042%
Combat mana restored from passive mp5: 10048
Combat passive MP5: 6.8204, HEP: 7.1037
Combat Orb MP5: 7.7567, HEP: 8.0788
Combat passive+Orb MP5: 14.58, HEP: 15.18
Intense fight:
Intense fight Water Shield uptime: 97.3338%
Intense fight mana restored from passive mp5: 667
Intense fight passive MP5: 9.7334, HEP: 10.1376
Intense Fight Orb MP5: 6.8623, HEP: 7.1473
Intense Fight passive+Orb MP5: 16.5957, HEP: 17.2849
Tier 7 4-piece:
Effective: 146597 (1.49%), Total: 502633 (2.48%)
Combat Effective: 134670 (1.43%), Total: 479732 (2.52%)
Combat HPS: 18.2821
HEP: 53.1905
Darkmoon Card: Greatness:
Replenishment extra mp5: 4.7263
Mana Tide extra mp5: 1.3759
Hymn of Hope extra mp5: 0.3414
Total extra mp5: 6.4435
mp5 HEP: 6.7111
Greatness combat uptime: 1 hour 13 mins 21 secs (59.7506%)
Ave extra combat int: 215.1022
Ave extra int HEP: 88.5325
Static Int: 90
Static Int HEP: 76.9854
Overall HEP: 172.2290
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3437 hps)
1 Crit rating = 0.7914 SP (0.2720 hps)
1 Haste rating = 0.8814 SP (0.3029 hps)
1 INT = 0.4116 SP (0.1415 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0386 mp5
1 Haste rating = -0.5076 mp5
1 INT = 0.4261 mp5
1 Mana = 0.0088 mp5
Total mana regen points needed from gear: 785.61
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0415 (calculated)
1 mana = 0.0091
1 Haste rating = 0.6433
1 Crit rating = 0.8315
1 INT = 0.8554 (actual)
1 INT = 1.0467 (max theoretical)
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0091, Mp5=1.0415, Intellect=0.8554, HasteRating=0.6433, CritRating=0.8315, Stamina=0.1000, Armor=0.0100 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4116, HasteRating=0.8814, CritRating=0.7914, Stamina=0.1000, Armor=0.0100 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0091)+(mp5*1.0415)+(intellect*0.8554)+(hasterating*0.6433)+(critrating*0.8315)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4116)+(hasterating*0.8814)+(critrating*0.7914)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6433&mp5=1.0415&mcr=0.8315&spd=1&Int=0.8554&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8814&mcr=0.7914&spd=1&Int=0.4116&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:104:83:85:64:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:79:41:88:-100:10:1
|
|
|
|
|
|
05/06/09, 7:54 PM
|
#35
|
|
Glass Joe
Draenei Shaman
Shadowsong (EU)
|
Ulduar-10: FL, Razorscale, Deconstructor, Council, Kologarn, Cat Lady, Hodir, Thorim
3-healing; me + druid + paladin
Tried out the Riptide glyph and was quite pleased with it as it allowed me to keep three RTs rolling almost constantly. Some of the HEP assigned to it might come from me overusing it at least in the early parts of the instance for testing purposes. It ended up at 71 HEP, just slightly below the ES glyph (clocking in at 80 HEP).

shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 59 mins 57 secs
Evaluating heals for Cudor:
Effective healing: 10791853
Total healing: 16022317
Total time spent healing: 40 mins 40 secs (16.9495% of log file time)
Time in combat: 2 hours 47 mins (69.60%)
Time alive in combat: 2 hours 44 mins 38 secs (98.58%)
Longest fight: 16 mins 12 secs
Effective in combat healing: 10575600
Total in combat healing: 15605352
Total in combat time spent healing: 38 mins 46 secs (23.2139% of combat time)
Buff Report:
Earthliving uptime: 2 hours 23 mins 1 sec (85.64%)
Blessing of Wisdom uptime: 39 mins 44 secs (24.14%)
Mana Spring Totem uptime: 1 hour 12 mins 55 secs (43.67%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 52 mins 39 secs (67.45%)
Blessing of Kings uptime: 2 hours 9 mins 25 secs (78.61%)
Configured as 0% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 6 mins 12 secs (76.66%)
Arcane Int/Brilliance/Fel Int uptime: 0 sec (0.00%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 11 mins 58 secs (43.72%)
Moonkin Aura buff uptime: 1 hour 11 mins 58 secs (43.72%)
Retribution Aura uptime: 0 sec (0.00%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 11 mins 58 secs (43.72%)
Wrath of Air buff uptime: 1 hour 38 mins 15 secs (58.83%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 40 mins 10 secs (60.84%)
Fortitude uptime: 1 hour 22 mins 28 secs (50.10%)
"Heroism" (983 haste rating) buff uptime: 6 mins 47 secs (4.13%)
"Eye of the Broodmother" (25 sp) buff uptime: 1 hour 44 mins 49 secs (63.67%)
Totem Report for Cudor:
"Magma Totem" uptime: 7 mins 33 secs (4.59%)
"Tremor Totem" uptime: 6 mins 10 secs (3.75%)
"Mana Tide Totem" uptime: 1 min 17 secs (0.79%)
"Wrath of Air Totem" uptime: 1 hour 32 mins 54 secs (56.43%)
"Flametongue Totem" uptime: 1 hour 22 mins 28 secs (50.10%)
"Searing Totem" uptime: 5 mins 23 secs (3.28%)
"Fire Elemental Totem" uptime: 3 mins 50 secs (2.33%)
"Healing Stream Totem" uptime: 32 mins (19.44%)
"Stoneskin Totem" uptime: 1 hour 23 mins 44 secs (50.86%)
"Mana Spring Totem" uptime: 1 hour 9 mins 40 secs (42.32%)
Total mana used: 1317318
Total mana restored (not including gear): 617264
In combat mana used: 1251777
In combat mana restored (not including gear): 594273
Mana used in most mana intensive fight: 169560
Start Time: 5/6 21:09:55.216
Duration of that fight: 13 mins 17 secs
Mana pool for that fight: 23066
Total mp5 needed (from int, gear, buffs, abilities, etc): 1030.14152405366
Tidal Focus mana saved: 8128.20400000002
Mana restored that fight by abilities: 90712
from Replenishment: 36376 (79.11% uptime)
from Improved Water Shield: 20865
while Tidal Force was up: 1070
from Water Shield damage/debuff procs: 10165
from Mana Tide (all shaman): 11070
from Hymn of Hope: 0
from Meta Gem or item procs: 6600
from Mana Potion: 4255
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: No
Water Shield uptime: 10 mins 21 secs (77.90%)
MP5 from Water Shield: 85.6874464585243
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 205.939772131396
MP5 (including Int/crit) needed naked: 595.350602195573
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 858
Crit % unbuffed: 17.04%
Crit % buffed: 17.47%
Replenishment: 11516.53875
Improved Water Shield: 13536.5941209367
Water Shield damage procs: 10165
Mana Tide (only from this shaman): 3504.24
Hymn of Hope: 0
Other abilities: 1381
(Not included: Mana Potion: 4255)
Buffs:
Blessing of Wisdom/Mana Spring: 91 mp5
Water Shield passive: 85.6874464585243 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.918265074777237
Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 692, total mana used: 433192 (32.88% of overall)
In combat count: 689, mana used: 431314 (34.46%)
"Riptide": count: 534, total mana used: 401034 (30.44% of overall)
In combat count: 503, mana used: 377753 (30.18%)
"Chain Heal": count: 211, total mana used: 167323 (12.70% of overall)
In combat count: 204, mana used: 161772 (12.92%)
"Healing Wave": count: 77, total mana used: 80388 (6.10% of overall)
In combat count: 77, mana used: 80388 (6.42%)
"Earth Shield": count: 111, total mana used: 69486 (5.27% of overall)
In combat count: 101, mana used: 63226 (5.05%)
"Magma Totem": count: 23, total mana used: 27278 (2.07% of overall)
In combat count: 23, mana used: 27278 (2.18%)
"Flametongue Totem": count: 46, total mana used: 22218 (1.69% of overall)
In combat count: 32, mana used: 15456 (1.23%)
"Wrath of Air Totem": count: 41, total mana used: 19803 (1.50% of overall)
In combat count: 30, mana used: 14490 (1.16%)
"Stoneskin Totem": count: 39, total mana used: 17121 (1.30% of overall)
In combat count: 27, mana used: 11853 (0.95%)
"Frost Shock": count: 17, total mana used: 13447 (1.02% of overall)
In combat count: 17, mana used: 13447 (1.07%)
"Heroism": count: 11, total mana used: 12562 (0.95% of overall)
In combat count: 11, mana used: 12562 (1.00%)
"Flame Shock": count: 15, total mana used: 11205 (0.85% of overall)
In combat count: 15, mana used: 11205 (0.90%)
"Lightning Bolt": count: 19, total mana used: 8341 (0.63% of overall)
In combat count: 19, mana used: 8341 (0.67%)
"Healing Stream Totem": count: 53, total mana used: 6943 (0.53% of overall)
In combat count: 39, mana used: 5109 (0.41%)
"Ancestral Spirit": count: 2, total mana used: 6330 (0.48% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Mana Spring Totem": count: 36, total mana used: 6300 (0.48% of overall)
In combat count: 25, mana used: 4375 (0.35%)
"Wind Shock": count: 15, total mana used: 5265 (0.40% of overall)
In combat count: 15, mana used: 5265 (0.42%)
"Fire Elemental Totem": count: 4, total mana used: 4044 (0.31% of overall)
In combat count: 4, mana used: 4044 (0.32%)
"Earthliving Weapon": count: 9, total mana used: 2367 (0.18% of overall)
In combat count: 5, mana used: 1315 (0.11%)
"Searing Totem": count: 7, total mana used: 2149 (0.16% of overall)
In combat count: 7, mana used: 2149 (0.17%)
"Tremor Totem": count: 6, total mana used: 522 (0.04% of overall)
In combat count: 5, mana used: 435 (0.03%)
Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 692, effective healing: 2296956 (21.28% of player's overall)
Combat: hits: 689, effective healing: 2283427 (21.59%)
Total (raw) healing: 3819553 (23.84% of player's overall)
Combat: Total healing: 3806024 (24.39%)
Crits: 256 (36.99%)
Combat Crits: 256 (37.16%)
Averages: (5519)
Non-crit: 4671, crit: 6964, effective: 3319, overall: 5519
Combat: Non-crit: 4672, crit: 6964, effective: 3314, overall: 5523
Overheals: (39.86%)
Non-crit: count: 225, total: 804682, ave: 3576
Crit: count: 163, total: 717915, ave: 4404
Combat Non-crit: count: 225, total: 804682, ave: 3576
Combat Crit: count: 163, total: 717915, ave: 4404
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 14 mins 31 secs
Combat cast time: 14 mins 27 secs
Combat Average cast time: 1.26
Haste capped casts count: 36 (5.20%)
Combat count: 36 (5.22%)
Ancestral:
Procs: 238, effective: 400781, total: 516930
Combat Procs: 238, effective: 400781, total: 516930
Earthliving:
Total Duration: 28 mins
Ticks: 251, effective: 162906, total: 172305
Combat Duration: 26 mins 56 secs
Combat Ticks: 247, effective: 160256, total: 169629
With Ancestral and Earthliving:
Effective: 2860643 (26.51%), Total: 4508788 (28.14%)
Combat Effective: 2844464 (26.90%), Total: 4492583 (28.79%)
Tidal waves count: 394, time saved: 0 sec
Combat count: 393, time saved: 0 sec
Tidal waves effective: 102135, total: 237356
Combat effective: 101646, total: 236867
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.39998771721715
1 Haste rating = 0.748031711979209
1 crit rating = 0.52398001296711
1 int = 0.158769056055301
"Earth Shield": hits: 716, effective healing: 1894673 (17.56% of player's overall)
Combat: hits: 716, effective healing: 1894673 (17.92%)
Total (raw) healing: 2326490 (14.52% of player's overall)
Combat: Total healing: 2326490 (14.91%)
Crits: 248 (34.64%)
Combat Crits: 248 (34.64%)
Averages: (3249)
Non-crit: 2698, crit: 4288, effective: 2646, overall: 3249
Combat: Non-crit: 2698, crit: 4288, effective: 2646, overall: 3249
Overheals: (18.56%)
Non-crit: count: 112, total: 161536, ave: 1442
Crit: count: 103, total: 270281, ave: 2624
Combat Non-crit: count: 112, total: 161536, ave: 1442
Combat Crit: count: 103, total: 270281, ave: 2624
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.26
Earth shield average time between procs: 8.09 secs
in combat: 8.09 secs
Combat uptime: 1 hour 44 mins 16 secs (63.3311%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.08782333207095
1 crit rating = 0.0227343259728123
1 int = 0.00688863579799079
"Chain Heal": hits: 462, effective healing: 1784436 (16.54% of player's overall)
Combat: hits: 444, effective healing: 1709208 (16.16%)
Total (raw) healing: 2583783 (16.13% of player's overall)
Combat: Total healing: 2491126 (15.96%)
Crits: 167 (36.15%)
Combat Crits: 156 (35.14%)
Averages: (5592)
Non-crit: 4871, crit: 6867, effective: 3862, overall: 5592
Combat: Non-crit: 4890, crit: 6940, effective: 3849, overall: 5610
Overheals: (30.94%)
Non-crit: count: 114, total: 426206, ave: 3738
Crit: count: 80, total: 373141, ave: 4664
Combat Non-crit: count: 113, total: 425093, ave: 3761
Combat Crit: count: 76, total: 356825, ave: 4695
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 7 mins 22 secs
Combat cast time: 7 mins 6 secs
Combat Average cast time: 2.09
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 20 mins 15 secs
Ticks: 199, effective: 130027, total: 135265
Combat Duration: 19 mins 22 secs
Combat Ticks: 185, effective: 121399, total: 126189
With Ancestral and Earthliving:
Effective: 1914463 (17.74%), Total: 2719048 (16.97%)
Combat Effective: 1830607 (17.31%), Total: 2617315 (16.77%)
Number of Chain Heal casts started: 216 (2.31% canceled)
Initial target hits: 211, crits: 70 (33.18%),
riptide: 2 (0.95%)
combat hits: 204, crits: 66 (32.35%),
riptide: 1 (0.49%)
Effective: 1051036 (58.90%), Total: 1749355 (67.71%)
combat Effective: 1010026 (59.09%), Total: 1692719 (67.95%)
Ave: non crit: 7113, crit: 10662, effective: 4981, overall: 8290
combat non crit: 7120, crit: 10759, effective: 4951, overall: 8297
Overheals non-crit count: 79, non-crit ave over: 4666
combat non-crit count: 79, non-crit ave over: 4666
Overheals crit count: 58, crit ave over: 5683
combat crit count: 55, crit ave over: 5709
Overhealed amount: 698319 (39.92%)
combat amount: 682693 (40.33%)
Second target hits: 150 (71.09% bounced), crits: 60 (40.00%),
riptide: 1 (0.67%)
combat hits: 144 (70.59% bounced), crits: 55 (38.19%),
riptide: 1 (0.69%)
Effective: 544998 (30.54%), Total: 623712 (24.14%)
combat Effective: 519910 (30.42%), Total: 597511 (23.99%)
Ave: non crit: 3563, crit: 5050, effective: 3633, overall: 4158
combat non crit: 3567, crit: 5090, effective: 3610, overall: 4149
Overheals non-crit count: 19, non-crit ave over: 2108
combat non-crit count: 18, non-crit ave over: 2164
Overheals crit count: 14, crit ave over: 2760
combat crit count: 14, crit ave over: 2760
Overhealed amount: 78714 (12.62%)
combat amount: 77601 (12.99%)
Third target hits: 101 (47.87% bounced), crits: 37 (36.63%),
riptide: 1 (0.99%)
combat hits: 96 (47.06% bounced), crits: 35 (36.46%),
riptide: 1 (1.04%)
Effective: 188402 (10.56%), Total: 210716 (8.16%)
combat Effective: 179272 (10.49%), Total: 200896 (8.06%)
Ave: non crit: 1770, crit: 2632, effective: 1865, overall: 2086
combat non crit: 1775, crit: 2645, effective: 1867, overall: 2092
Overheals non-crit count: 16, non-crit ave over: 1091
combat non-crit count: 16, non-crit ave over: 1091
Overheals crit count: 8, crit ave over: 605
combat crit count: 7, crit ave over: 593
Overhealed amount: 22314 (10.59%)
combat amount: 21624 (10.76%)
Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
riptide: 0 (0.00%)
Glyph of Chain heal: effective: 0 (0.00% of total effective)
combat effective: 0 (0.00% of combat effective)
Processed by cast: 187, time: 23, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.714355
(0.3297 + 0.2895 + 0.0951 + 0.0000)
1 Haste rating = 0.55213180407395
1 crit rating = 0.400729856712447
(0.1617 + 0.1310 + 0.1080 + 0.0000)
1 int = 0.121423526678306
(0.0490 + 0.0397 + 0.0327 + 0.0000)
"Riptide": hits: 534, effective healing: 1221034 (11.31% of player's overall)
Combat: hits: 503, effective healing: 1170416 (11.07%)
Total (raw) healing: 1940953 (12.11% of player's overall)
Combat: Total healing: 1827711 (11.71%)
Crits: 185 (34.64%)
Combat Crits: 172 (34.19%)
Averages: (3634)
Non-crit: 3100, crit: 4658, effective: 2286, overall: 3634
Combat: Non-crit: 3108, crit: 4663, effective: 2326, overall: 3633
Overheals: (37.09%)
Non-crit: count: 135, total: 374327, ave: 2772
Crit: count: 97, total: 345592, ave: 3562
Combat Non-crit: count: 128, total: 353289, ave: 2760
Combat Crit: count: 88, total: 304006, ave: 3454
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total GCD time: 11 mins 13 secs
Combat GCD time: 10 mins 33 secs
Combat Average GCD time: 1.26
Haste capped casts count: 25 (4.68%)
Combat count: 25 (4.97%)
Ancestral:
Procs: 202, effective: 225980, total: 314124
Combat Procs: 190, effective: 219387, total: 296927
Earthliving:
Total Duration: 26 mins 41 secs
Ticks: 215, effective: 139679, total: 145237
Combat Duration: 24 mins 50 secs
Combat Ticks: 196, effective: 127788, total: 132943
With Ancestral and Earthliving:
Effective: 1586693 (14.70%), Total: 2400314 (14.98%)
Combat Effective: 1517591 (14.35%), Total: 2257581 (14.47%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.228989053920194
1 crit rating = 0.34815599940517
1 int = 0.105493335657096
"Riptide"_hot: hits: 1402, effective healing: 1216585 (11.27% of player's overall)
Combat: hits: 1359, effective healing: 1182332 (11.18%)
Total (raw) healing: 1301347 (8.12% of player's overall)
Combat: Total healing: 1264550 (8.10%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (928)
Non-crit: 928, crit: 0, effective: 867, overall: 928
Combat: Non-crit: 930, crit: 0, effective: 870, overall: 930
Overheals: (6.51%)
Non-crit: count: 177, total: 84762, ave: 478
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 171, total: 82218, ave: 480
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 409, refresh count: 106
Total Duration: 2 hours 41 mins 12 secs
Combat Duration: 2 hours 28 mins 54 secs
Overhealing ticks that did not tick: 1822
Combat ticks: 1619
Total healing w/ overheal ticks: 2992597 (16.89%)
Combat: 2771104 (16.19%)
Actual Overhealing: 1776012 (59.35%)
Combat: 1588772 (57.33%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0602596026490066
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 478, effective healing: 769601 (7.13% of player's overall)
Combat: hits: 466, effective healing: 763008 (7.21%)
Total (raw) healing: 996613 (6.22% of player's overall)
Combat: Total healing: 979416 (6.28%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2084)
Non-crit: 2084, crit: 0, effective: 1610, overall: 2084
Combat: Non-crit: 2101, crit: 0, effective: 1637, overall: 2101
Overheals: (22.78%)
Non-crit: count: 144, total: 227012, ave: 1576
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 136, total: 216408, ave: 1591
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 38
"Healing Wave": hits: 77, effective healing: 611518 (5.67% of player's overall)
Combat: hits: 77, effective healing: 611518 (5.78%)
Total (raw) healing: 921758 (5.75% of player's overall)
Combat: Total healing: 921758 (5.91%)
Crits: 41 (53.25%)
Combat Crits: 41 (53.25%)
Averages: (11970)
Non-crit: 9568, crit: 14080, effective: 7941, overall: 11970
Combat: Non-crit: 9568, crit: 14080, effective: 7941, overall: 11970
Overheals: (33.66%)
Non-crit: count: 19, total: 139677, ave: 7351
Crit: count: 21, total: 170563, ave: 8122
Combat Non-crit: count: 19, total: 139677, ave: 7351
Combat Crit: count: 21, total: 170563, ave: 8122
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 mins 6 secs
Combat cast time: 2 mins 6 secs
Combat Average cast time: 1.64
Haste capped casts count: 2 (2.60%)
Combat count: 2 (2.60%)
Ancestral:
Procs: 38, effective: 142840, total: 165559
Combat Procs: 38, effective: 142840, total: 165559
Earthliving:
Total Duration: 3 mins 36 secs
Ticks: 35, effective: 23209, total: 24017
Combat Duration: 3 mins 36 secs
Combat Ticks: 35, effective: 23209, total: 24017
With Ancestral and Earthliving:
Effective: 777567 (7.21%), Total: 1111334 (6.94%)
Combat Effective: 777567 (7.35%), Total: 1111334 (7.12%)
Tidal waves count: 37, time saved: 22 secs
Combat count: 37, time saved: 22 secs
Tidal waves effective: 25697, total: 49926
Combat effective: 25697, total: 49926
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 77 (100.00%)
Combat count: 77 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 7941, total: 11970
Combat ave effective: 7941, ave total: 11970
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.776299142226072
1 Haste rating = 1.4113274418108
1 crit rating = 1.05846703189313
1 int = 0.320721797321451
"Earthliving"_hot: hits: 700, effective healing: 455821 (4.22% of player's overall)
Combat: hits: 663, effective healing: 432652 (4.09%)
Total (raw) healing: 476824 (2.98% of player's overall)
Combat: Total healing: 452778 (2.90%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (681)
Non-crit: 681, crit: 0, effective: 651, overall: 681
Combat: Non-crit: 682, crit: 0, effective: 652, overall: 682
Overheals: (4.40%)
Non-crit: count: 62, total: 21003, ave: 338
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 58, total: 20126, ave: 347
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 23 mins 1 sec (85.64%)
Earthliving applied count: 371, refresh count: 57
Earthliving proc rate when ELW is applied: 24.5695%
Earthliving proc rate overall: 24.2630%
Total Duration: 1 hour 18 mins 33 secs
Combat Duration: 1 hour 14 mins 46 secs
Overhealing ticks that did not tick: 871
Combat ticks: 832
Total healing w/ overheal ticks: 1070282 (6.44%)
Combat: 1021216 (6.31%)
Actual Overhealing: 614461 (57.41%)
Combat: 588564 (57.63%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.228859728506787
1 crit rating = 0
1 int = 0
"Healing Stream Totem"_hot: hits: 3405, effective healing: 285440 (2.64% of player's overall)
Combat: hits: 3095, effective healing: 277821 (2.63%)
Total (raw) healing: 1306347 (8.15% of player's overall)
Combat: Total healing: 1192094 (7.64%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (383)
Non-crit: 383, crit: 0, effective: 83, overall: 383
Combat: Non-crit: 385, crit: 0, effective: 89, overall: 385
Overheals: (78.15%)
Non-crit: count: 2702, total: 1020907, ave: 377
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 2409, total: 914273, ave: 379
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0103132730210016
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 185, effective healing: 177160 (1.64% of player's overall)
Combat: hits: 180, effective healing: 171916 (1.63%)
Total (raw) healing: 191434 (1.19% of player's overall)
Combat: Total healing: 186190 (1.19%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1034)
Non-crit: 1034, crit: 0, effective: 957, overall: 1034
Combat: Non-crit: 1034, crit: 0, effective: 955, overall: 1034
Overheals: (7.46%)
Non-crit: count: 28, total: 14274, ave: 509
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 28, total: 14274, ave: 509
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Glyph of Healing Wave": hits: 61, effective healing: 75366 (0.70% of player's overall)
Combat: hits: 61, effective healing: 75366 (0.71%)
Total (raw) healing: 153952 (0.96% of player's overall)
Combat: Total healing: 153952 (0.99%)
Crits: 23 (37.70%)
Combat Crits: 23 (37.70%)
Averages: (2523)
Non-crit: 2311, crit: 2874, effective: 1235, overall: 2523
Combat: Non-crit: 2311, crit: 2874, effective: 1235, overall: 2523
Overheals: (51.05%)
Non-crit: count: 25, total: 49527, ave: 1981
Crit: count: 14, total: 29059, ave: 2075
Combat Non-crit: count: 25, total: 49527, ave: 1981
Combat Crit: count: 14, total: 29059, ave: 2075
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat with Healing Way count: 0 ave effective: 0, ave total: 0
Combat without Healing Way count: 61 ave effective: 1235, ave total: 2523
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 0.3543
1 SP = 0.0936146650540275
1 crit rating = 1.24665405475131
1 int = 0.37774358296526
"Lifeblood"_hot: hits: 7, effective healing: 3263 (0.03% of player's overall)
Combat: hits: 7, effective healing: 3263 (0.03%)
Total (raw) healing: 3263 (0.02% of player's overall)
Combat: Total healing: 3263 (0.02%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (466)
Non-crit: 466, crit: 0, effective: 466, overall: 466
Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0271 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0631 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0849 mp5
The weight of 1 int worth of mana pool is: 0.0779
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1034 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 4526, total mana restored: 256203 (41.51% of overall)
Combat count: 4370, mana restored: 247252 (41.61%)
Ave: total: 56, in combat: 56
Overall in combat mp5: 125.15
Replenishment uptime in overall combat: 44.24%
Replenishment uptime in intense fight: 79.11%
Mana pool based on replenishment: 22631
MP5 increased by:
1 int = 0.163168 mp5 (0.206250 theoretical)
"Water Shield": count: 467, total mana restored: 249845 (40.48% of overall)
Combat count: 454, mana restored: 242890 (40.87%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 122.94
In combat uptime: 1 hour 53 mins 17 secs (68.82%)
Passive mp5: 75.6972
Procs from damage/debuffs: 106
MP5 from Improved Water Shield: 94.2365
Procs from Improved Water Shield in combat: 348
out of 992 procs possible, proc rate: 35.07%
MP5 increased by:
1 crit rating = 0.0585354869110189 mp5
1 int = 0.0177366001996401 mp5
"Mana Restore": count: 91, total mana restored: 54600 (8.85% of overall)
Combat count: 84, mana restored: 50400 (8.48%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 25.51
"Mana Tide Totem": count: 24, total mana restored: 31860 (5.16% of overall)
Combat count: 24, mana restored: 31860 (5.36%)
Ave: total: 1327, in combat: 1327
Overall in combat mp5: 16.13
Mana Tide usage in overall combat: 18.22%
Shaman's Mana Tide usage in intense fight: 75.23%
MP5 increased by:
1 int = 0.049649 mp5 (0.066000 theoretical 5 min cooldown)
"Restore Mana": count: 3, total mana restored: 12802 (2.07% of overall)
Combat count: 3, mana restored: 12802 (2.15%)
Ave: total: 4267, in combat: 4267
Overall in combat mp5: 6.48
"Revitalize": count: 34, total mana restored: 7675 (1.24% of overall)
Combat count: 33, mana restored: 7444 (1.25%)
Ave: total: 225, in combat: 225
Overall in combat mp5: 3.77
"Totemic Call": count: 43, total mana restored: 4279 (0.69% of overall)
Combat count: 15, mana restored: 1625 (0.27%)
Ave: total: 99, in combat: 108
Overall in combat mp5: 0.82
Total mp5 above character sheet (in raid): 300.80 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 963
Ancestral Knowlege granting on ave: 96 int
HEP per point: 14.2510
HEP: 71.2552
Thundering Strikes talent points: 5
HEP per point: 47.9334
HEP: 239.6672
Improved Shields talent points: 3
Water Shield Combat MP5: 14.75
Water Shield Combat HEP: 13.55
Water Shield Intense Fight MP5: 23.34
Water Shield Intense Fight HEP: 21.43
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 104
With 1 talent points: 82
With 2 talent points: 69
Casts saved with 2 points in Improved Earth shield: 35
Global cooldown time: 1.27
Combat time saved: 44 secs
Combat effective gained by fewer refreshes: 47695
Combat HPS gained: 4.8283
HEP: 14.4038
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 567 effective: 59018 (0.55%)
Combat count: 567, effective: 59018 (0.56%), hps: 5.9746
HEP: 17.8233
Point 2 provided benefit count: 563 effective: 58235 (0.54%)
Combat count: 563, effective: 58235 (0.55%), hps: 5.8953
HEP: 17.5867
Point 3 provided benefit count: 554 effective: 57458 (0.53%)
Combat count: 554, effective: 57458 (0.54%), hps: 5.8166
HEP: 17.3520
Point 4 provided benefit count: 548 effective: 56307 (0.52%)
Combat count: 548, effective: 56307 (0.53%), hps: 5.7001
HEP: 17.0043
Point 5 provided benefit count: 537 effective: 55371 (0.51%)
Combat count: 537, effective: 55371 (0.52%), hps: 5.6053
HEP: 16.7217
Combat Total Earth Shield improved effective: 286390 (2.71%)
HEP: 86.4880
Improved Shields ave point HEP: 24.44
Improved Earth Shield ave point HEP: 24.50
Improved Shields and Improved Earth Shield total HEP: 122.33
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 123.8579
Healing Wave HPS increase 5 points: 619.2894
Combat time saved: 38 secs
Combat effective gained by saved time: 41217
Combat HPS gained: 4.1725
HEP per point: 2.4895
HEP: 12.4474
Tidal Focus talent points: 5
Combat heal mana used: 1173951
Mana saved with Tidal Focus: 58697
Combat MP5 per point: 5.9420, HEP: 5.4564
Total Combat MP5: 29.7102, HEP: 27.2819
Intense Fight MP5 per point: 10.1908, HEP: 9.3578
Intense Fight MP5: 50.9539, HEP: 46.7892
Improved Water Shield talent points: 3
Combat MP5 per point: 31.4122, HEP: 28.8447
Total Combat MP5: 94.2365, HEP: 86.5341
Intense Fight per point MP5: 43.60, HEP: 40.04
Intense Fight MP5: 130.80, HEP: 120.11
Number of Water Shield charges used in combat: 348
Combat Water Shield refreshes needed: 87
Global cooldown time: 1.27
Combat time needed to refresh: 1 min 50 secs
Combat HEP: 50.7304, per point: 16.9101
Intense HEP: 84.3036, per point: 28.1012
Tidal Force talent points: 1
Tidal Force used 17 times
Combat Not using Tidal Force: crits: 405, crit rate: 35.31%
Combat Using Tidal Force: crits: 48, crit rate: 76.19%
Combat Dose 3: crit rate: 94.12%
Combat Dose 2: crit rate: 68.97%
Combat Dose 1: crit rate: 70.59%
Overall crit increase: 1.0361%
HEP: 49.6626
Tidal Mastery talent points: 5
HEP per point: 47.9334
Total HEP: 239.6672
Restorative Totems talent points: 3
Point 1 provided benefit count: 736 effective: 28863 (0.27%)
Combat count: 717, effective: 28142 (0.27%), hps: 2.8489
HEP: 8.4988
Point 2 provided benefit count: 720 effective: 28319 (0.26%)
Combat count: 702, effective: 27621 (0.26%), hps: 2.7961
HEP: 8.3414
Point 3 provided benefit count: 706 effective: 27945 (0.26%)
Combat count: 689, effective: 27279 (0.26%), hps: 2.7616
HEP: 8.2382
Combat Total Healing Stream improved effective: 83043 (0.79%)
HEP: 25.0785
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 17 times
Nature's Swiftness Heal Count: 16, Effective: 214102, total: 275732
Combat Count: 16, Effective: 214102 (2.02%), total: 275732 (1.77%)
Spell report:
"Ancestral Awakening":
Count: 14, Effective: 46306, total: 59289
Combat Count: 14, Effective: 46306, total: 59289
"Healing Wave":
Count: 16, Effective: 167796, total: 216443
Combat Count: 16, Effective: 167796, total: 216443
Average effective hps: 10512.5906, total hps: 13538.6762
HEP: 64.6572
Talent Points in Purification: 5
Point 1 provided benefit count: 4594 effective: 164125 (1.52%)
Combat count: 4464, effective: 160474 (1.52%), hps: 16.2450
HEP: 48.4620
Point 2 provided benefit count: 4571 effective: 161907 (1.50%)
Combat count: 4441, effective: 158256 (1.50%), hps: 16.0205
HEP: 47.7922
Point 3 provided benefit count: 4546 effective: 160212 (1.48%)
Combat count: 4416, effective: 156562 (1.48%), hps: 15.8491
HEP: 47.2807
Point 4 provided benefit count: 4529 effective: 159121 (1.47%)
Combat count: 4400, effective: 155526 (1.47%), hps: 15.7442
HEP: 46.9678
Point 5 provided benefit count: 4513 effective: 157855 (1.46%)
Combat count: 4385, effective: 154396 (1.46%), hps: 15.6298
HEP: 46.6267
Combat Total Purification effective: 785215 (7.42%)
HEP: 237.1293
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 81, restored mana: 88675
Overall MP5: 44.8835
Overall HEP: 41.2150
Intense fight MP5: 156.9827
Intense fight HEP: 144.1517
Self report:
Combat: Count: 24, restored mana: 31860 (5.3612%)
Overall MP5: 16.1262
Overall HEP: 14.8081
Intense fight MP5: 69.3953
Intense fight HEP: 63.7233
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 95.8669
Blessing of Eternals earthliving weapon proc rate: 4.5695%
Increased earthliving HEP per point: 12.1499
Total HEP per point: 108.0168
Total HEP: 216.0336
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 301 effective: 116248 (1.08%)
Combat count: 287, effective: 110767 (1.05%), hps: 11.2131
HEP: 33.4509
Point 2 provided benefit count: 287 effective: 104159 (0.97%)
Combat count: 273, effective: 98891 (0.94%), hps: 10.0110
HEP: 29.8645
Combat Total Improved Chain Heal effective: 209658 (1.98%)
HEP: 63.3154
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 963
1 int = 0.1500 SP
963 int = 144.4909 SP
HEP per point = 48.1636
HEP = 144.4909
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 390 effective: 271004 (2.51%)
Combat count: 385, effective: 268657 (2.54%), hps: 27.1967
HEP: 81.1327
Point 2 provided benefit count: 368 effective: 255448 (2.37%)
Combat count: 363, effective: 253102 (2.39%), hps: 25.6220
HEP: 76.4351
Point 3 provided benefit count: 354 effective: 243148 (2.25%)
Combat count: 349, effective: 241247 (2.28%), hps: 24.4218
HEP: 72.8549
Combat Total Ancestral Awakening effective: 763007 (7.21%)
HEP: 230.4228
Earth Shield talent points: 1
Combat uptime: 1 hour 44 mins 16 secs (63.3311%)
Combat base talent effective: 1341925 (12.69%)
Combat HPS increase: 135.8452
HEP: 405.2514
Tidal Waves talent points: 5
Buff applied count: 289, refreshed: 328
Time saved: 22 secs
Combat time saved: 22 secs
Combat HPS increase from time saved: 2.4868
Time Saved HEP: 7.4186
Tidal waves effective: 127344 (1.2041%)
Combat effective healing hps: 12.8913
Effective healing HEP: 38.4571
Tidal Waves hps: 15.3781, per point: 3.0756
Tidal Waves HEP: 45.8757, per point: 9.1751
Riptide talent points: 1
Riptide w/ hot effective: 2437619 (22.59%), total: 3242300 (20.24%)
Combat effective: 2352748 (22.25%), total: 3092261 (19.82%)
Chain heal increase casts: 2, effective: 3224 (0.03%), total: 3555 (0.02%)
Combat casts: 2, effective: 3224 (0.03%), total: 3555 (0.02%)
Combined effective: 2440843 (22.62%), total: 3245855 (20.26%)
Combat effective: 2355972 (22.28%), total: 3095816 (19.84%)
Combat HPS increase: 238.4988
HEP: 711.4861
--------------------
Current glyph report:
Glyph of Healing Wave:
Count: 61, effective: 75366 (0.70%), total: 153952 (0.96%)
Combat count: 61, effective: 75366 (0.71%)
total: 153952 (0.99%)
Glyph of Healing Wave Combat hps: 751.3860
Combat HPS increase: 7.6294
HEP: 22.7600
Glyph of Earth Shield:
Combat count: 530, effective: 266357 (2.52% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 45.9745
Combat HPS increase: 26.9637
HEP: 80.4378
Glyph of Riptide:
Extra riptide time: 41 mins 10 secs
Combat Extra time: 27 mins 58 secs
Riptide lasted into glyph time 449 times (79.8932%)
Count: 276, effective: 238183 (2.21%), total: 257132 (1.60%)
Combat count: 273, effective: 236035 (2.23%),
total: 254596 (1.63%)
Overhealing ticks that did not tick: 547
Combat ticks: 286
Total healing w/ overheal ticks: 765211 (4.63%)
Combat: 521156 (3.28%)
Total Overhealing w/ overheal ticks: 527028 (68.87%)
Combat: 285121 (54.71%)
Combat HPS increase: 23.8942
HEP: 71.2808
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 48 secs
Combat HPS increase: 5.2192
HEP: 15.5698
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 68.8156%
Combat mana restored from passive mp5: 13595
Combat passive MP5: 6.8816, HEP: 6.3191
Combat Orb MP5: 9.8353, HEP: 9.0314
Combat passive+Orb MP5: 16.72, HEP: 15.35
Intense fight:
Intense fight Water Shield uptime: 77.8977%
Intense fight mana restored from passive mp5: 1242
Intense fight passive MP5: 7.7898, HEP: 7.1531
Intense Fight Orb MP5: 15.5616, HEP: 14.2897
Intense Fight passive+Orb MP5: 23.3514, HEP: 21.4428
Tier 7 4-piece:
Effective: 86241 (0.80%), Total: 174814 (1.09%)
Combat Effective: 83322 (0.79%), Total: 170402 (1.09%)
Combat HPS: 8.4348
HEP: 25.1627
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3352 hps)
1 Crit rating = 0.9903 SP (0.3320 hps)
1 Haste rating = 1.2231 SP (0.4100 hps)
1 INT = 0.4501 SP (0.1509 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0585 mp5
1 Haste rating = -0.4533 mp5
1 INT = 0.3154 mp5
1 Mana = 0.0051 mp5
Total mana regen points needed from gear: 595.35
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9183 (calculated)
1 mana = 0.0047
1 Haste rating = 1.0319
1 Crit rating = 1.0441
1 INT = 0.7397 (actual)
1 INT = 0.9689 (max theoretical)
Insightful Earthsiege Diamond HEP: 38.9594

GAME_VERSION = 3.1.0
PLAYER_NAME = Cudor
RACE = Draenei
BUFF_MP5 = 0
SET_BONUS = 7_4
CALC_MP5 = 1
SPELL_POWER = 1891
HASTE_RATING = 385
MIN_MANA = 1000
MP5_VALUE = 2
CONVECTION = 0
ENHANCING_TOTEMS = 0
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 3
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 0
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 0
GLYPH_WATER_MASTERY = 0
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 1
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 1
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 0
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 0
IMPROVED_BLESSING_OF_WISDOM = 2
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 40
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0.1
ARMOR_HEP = 0.01
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 2500
|
|
|
|
|
|
05/07/09, 2:08 PM
|
#36
|
|
Glass Joe
|
2009-05-06 ulduar heroic (and some vault at the end)
World of Logs - Real Time Raid Analysis
thorim, mimiron and freya (some 1x tree hard-mode attempts) with vault at the end
1 resto shaman
1 disc priest
1 holy priest (sometimes 2)
2 holy paladins (sometimes 1)
1 resto druid
(6-7 healers total)
i have a standard spec; no healing Way
[Glyph of Riptide]
[Glyph of Lesser Healing Wave]
[Glyph of Chain Heal]
results:
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9471 (calculated)
1 mana = 0.0049
1 Haste rating = 0.6788
1 Crit rating = 0.8844
1 INT = 0.7106 (actual)
1 INT = 1.0078 (max theoretical)
full output:

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 10 mins 17 secs
Evaluating heals for Zibary:
Effective healing: 9068470
Total healing: 20100390
Total time spent healing: 47 mins 23 secs (18.9373% of log file time)
Time in combat: 2 hours 13 mins 58 secs (53.53%)
Time alive in combat: 2 hours 6 mins 35 secs (94.49%)
Longest fight: 15 mins 57 secs
Effective in combat healing: 8805501
Total in combat healing: 19426698
Total in combat time spent healing: 45 mins 58 secs (34.3120% of combat time)
Buff Report:
Earthliving uptime: 2 hours 1 min 6 secs (90.40%)
Blessing of Wisdom uptime: 1 hour 40 mins 1 sec (79.01%)
Mana Spring Totem uptime: 8 mins 25 secs (6.29%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 44 mins 39 secs (78.11%)
Blessing of Kings uptime: 1 hour 48 mins 10 secs (85.45%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 55 mins 45 secs (91.44%)
Arcane Int/Brilliance/Fel Int uptime: 1 hour 38 mins 24 secs (77.73%)
Moonkin Aura/Elemental Oath crit buff uptime: 12 mins 24 secs (9.80%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 1 hour 33 mins 23 secs (73.77%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 33 mins 23 secs (73.77%)
Wrath of Air buff uptime: 1 hour 33 mins 38 secs (69.89%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 45 mins 12 secs (83.11%)
Fortitude uptime: 1 hour 59 mins 45 secs (94.60%)
"Bloodlust" (983 haste rating) buff uptime: 7 mins 19 secs (5.79%)
"Energy Siphon" (408 sp) buff uptime: 18 mins 24 secs (14.55%)
Totem Report for Zibary:
"Searing Totem" uptime: 4 mins 29 secs (3.55%)
"Fire Elemental Totem" uptime: 3 mins 45 secs (2.97%)
"Healing Stream Totem" uptime: 1 hour 7 mins 48 secs (53.57%)
"Mana Tide Totem" uptime: 1 min 31 secs (1.20%)
"Grounding Totem" uptime: 45 secs (0.59%)
"Stoneskin Totem" uptime: 1 hour 16 mins 17 secs (60.27%)
"Wrath of Air Totem" uptime: 1 hour 21 mins 13 secs (64.17%)
"Mana Spring Totem" uptime: 8 mins 25 secs (6.66%)
"Flametongue Totem" uptime: 1 hour 4 mins 2 secs (50.58%)
Total mana used: 1319251
Total mana restored (not including gear): 634327
In combat mana used: 1274944
In combat mana restored (not including gear): 612289
Mana used in most mana intensive fight: 97888
Start Time: 5/7 00:04:40.947
Duration of that fight: 7 mins 14 secs
Mana pool for that fight: 26800
Total mp5 needed (from int, gear, buffs, abilities, etc): 1066.71390658275
Tidal Focus mana saved: 5273.002
Mana restored that fight by abilities: 40679
from Replenishment: 22885 (75.23% uptime)
from Improved Water Shield: 8560
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 8025
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 0
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: No
Water Shield uptime: 6 mins 45 secs (93.23%)
MP5 from Water Shield: 102.556446190458
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 149.547279512188
MP5 (including Int/crit) needed naked: 596.849255373161
Sources of mana naked:
Mana Pool unbuffed: 6156
Mana from Blessing of Kings on base int: 204
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.01%
Crit % buffed: 17.90%
Replenishment: 6847.38
Improved Water Shield: 4136.5857189531
Water Shield damage procs: 8025
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 1209
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 102.556446190458 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.947122050147834
Mana Used Report: (sorted by total)
"Chain Heal": count: 842, total mana used: 605398 (45.89% of overall)
In combat count: 821, mana used: 590299 (46.30%)
"Lesser Healing Wave": count: 506, total mana used: 316756 (24.01% of overall)
In combat count: 505, mana used: 316130 (24.80%)
"Riptide": count: 345, total mana used: 259095 (19.64% of overall)
In combat count: 339, mana used: 254589 (19.97%)
"Earth Shield": count: 76, total mana used: 47576 (3.61% of overall)
In combat count: 66, mana used: 41316 (3.24%)
"Wrath of Air Totem": count: 52, total mana used: 25116 (1.90% of overall)
In combat count: 40, mana used: 19320 (1.52%)
"Stoneskin Totem": count: 40, total mana used: 17560 (1.33% of overall)
In combat count: 29, mana used: 12731 (1.00%)
"Flametongue Totem": count: 30, total mana used: 14490 (1.10% of overall)
In combat count: 21, mana used: 10143 (0.80%)
"Healing Wave": count: 8, total mana used: 8352 (0.63% of overall)
In combat count: 8, mana used: 8352 (0.66%)
"Healing Stream Totem": count: 37, total mana used: 4847 (0.37% of overall)
In combat count: 27, mana used: 3537 (0.28%)
"Lightning Bolt": count: 9, total mana used: 3951 (0.30% of overall)
In combat count: 9, mana used: 3951 (0.31%)
"Fire Elemental Totem": count: 3, total mana used: 3033 (0.23% of overall)
In combat count: 3, mana used: 3033 (0.24%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.22% of overall)
In combat count: 7, mana used: 1841 (0.14%)
"Bloodlust": count: 2, total mana used: 2284 (0.17% of overall)
In combat count: 2, mana used: 2284 (0.18%)
"Flame Shock": count: 3, total mana used: 2241 (0.17% of overall)
In combat count: 3, mana used: 2241 (0.18%)
"Searing Totem": count: 6, total mana used: 1842 (0.14% of overall)
In combat count: 5, mana used: 1535 (0.12%)
"Earth Shock": count: 2, total mana used: 1582 (0.12% of overall)
In combat count: 2, mana used: 1582 (0.12%)
"Mana Spring Totem": count: 7, total mana used: 1225 (0.09% of overall)
In combat count: 6, mana used: 1050 (0.08%)
"Frost Shock": count: 1, total mana used: 791 (0.06% of overall)
In combat count: 1, mana used: 791 (0.06%)
"Grounding Totem": count: 1, total mana used: 219 (0.02% of overall)
In combat count: 1, mana used: 219 (0.02%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1967, effective healing: 4029608 (44.44% of player's overall)
Combat: hits: 1897, effective healing: 3846805 (43.69%)
Total (raw) healing: 10002416 (49.76% of player's overall)
Combat: Total healing: 9763890 (50.26%)
Crits: 649 (32.99%)
Combat Crits: 630 (33.21%)
Averages: (5085)
Non-crit: 4411, crit: 6460, effective: 2048, overall: 5085
Combat: Non-crit: 4467, crit: 6520, effective: 2027, overall: 5147
Overheals: (59.71%)
Non-crit: count: 774, total: 3386545, ave: 4375
Crit: count: 398, total: 2586263, ave: 6498
Combat Non-crit: count: 762, total: 3357768, ave: 4406
Combat Crit: count: 392, total: 2559317, ave: 6528
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total cast time: 26 mins 25 secs
Combat cast time: 25 mins 45 secs
Combat Average cast time: 1.88
Haste capped casts count: 4 (0.48%)
Combat count: 4 (0.49%)
Earthliving:
Total Duration: 1 hour 13 mins 5 secs
Ticks: 500, effective: 328864, total: 360984
Combat Duration: 1 hour 9 mins 50 secs
Combat Ticks: 477, effective: 313962, total: 345952
With Ancestral and Earthliving:
Effective: 4358472 (48.06%), Total: 10363400 (51.56%)
Combat Effective: 4160767 (47.25%), Total: 10109842 (52.04%)
Number of Chain Heal casts started: 939 (10.44% canceled)
Initial target hits: 841, crits: 271 (32.22%),
riptide: 7 (0.83%)
combat hits: 820, crits: 264 (32.20%),
riptide: 7 (0.85%)
Effective: 1840131 (45.67%), Total: 6840770 (68.39%)
combat Effective: 1750103 (45.49%), Total: 6698506 (68.60%)
Ave: non crit: 6955, crit: 10612, effective: 2188, overall: 8134
combat non crit: 6986, crit: 10659, effective: 2134, overall: 8168
Overheals non-crit count: 480, non-crit ave over: 5885
combat non-crit count: 473, non-crit ave over: 5919
Overheals crit count: 240, crit ave over: 9065
combat crit count: 234, crit ave over: 9182
Overhealed amount: 5000639 (73.10%)
combat amount: 4948403 (73.87%)
Second target hits: 547 (65.04% bounced), crits: 173 (31.63%),
riptide: 3 (0.55%)
combat hits: 528 (64.39% bounced), crits: 170 (32.20%),
riptide: 3 (0.57%)
Effective: 1460087 (36.23%), Total: 2206320 (22.06%)
combat Effective: 1404713 (36.52%), Total: 2148210 (22.00%)
Ave: non crit: 3504, crit: 5176, effective: 2669, overall: 4033
combat non crit: 3529, crit: 5203, effective: 2660, overall: 4068
Overheals non-crit count: 167, non-crit ave over: 2519
combat non-crit count: 164, non-crit ave over: 2548
Overheals crit count: 97, crit ave over: 3355
combat crit count: 97, crit ave over: 3355
Overhealed amount: 746233 (33.82%)
combat amount: 743497 (34.61%)
Third target hits: 350 (41.62% bounced), crits: 118 (33.71%),
riptide: 1 (0.29%)
combat hits: 334 (40.73% bounced), crits: 116 (34.73%),
riptide: 1 (0.30%)
Effective: 529100 (13.13%), Total: 717493 (7.17%)
combat Effective: 503872 (13.10%), Total: 692233 (7.09%)
Ave: non crit: 1768, crit: 2604, effective: 1511, overall: 2049
combat non crit: 1785, crit: 2611, effective: 1508, overall: 2072
Overheals non-crit count: 92, non-crit ave over: 1290
combat non-crit count: 91, non-crit ave over: 1304
Overheals crit count: 43, crit ave over: 1620
combat crit count: 43, crit ave over: 1620
Overhealed amount: 188393 (26.26%)
combat amount: 188361 (27.21%)
Fourth target hits: 228 (27.11% bounced), crits: 87 (38.16%),
riptide: 0 (0.00%)
combat hits: 214 (26.10% bounced), crits: 80 (37.38%),
riptide: 0 (0.00%)
Effective: 200290 (4.97%), Total: 237833 (2.38%)
combat Effective: 188117 (4.89%), Total: 224941 (2.30%)
Ave: non crit: 879, crit: 1308, effective: 878, overall: 1043
combat non crit: 887, crit: 1325, effective: 879, overall: 1051
Overheals non-crit count: 35, non-crit ave over: 631
combat non-crit count: 34, non-crit ave over: 628
Overheals crit count: 18, crit ave over: 858
combat crit count: 18, crit ave over: 858
Overhealed amount: 37543 (15.79%)
combat amount: 36824 (16.37%)
Glyph of Chain heal: effective: 200290 (2.21% of total effective)
combat effective: 188117 (2.14% of combat effective)
Processed by cast: 689, time: 147, less accurate: order: 3, count: 1
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.437824
(0.1545 + 0.1830 + 0.0713 + 0.0291)
1 Haste rating = 0.321202126263949
1 crit rating = 0.308667216267478
(0.0658 + 0.1071 + 0.0890 + 0.0467)
1 int = 0.102030545265538
(0.0218 + 0.0354 + 0.0294 + 0.0154)
"Lesser Healing Wave": hits: 506, effective healing: 1304135 (14.38% of player's overall)
Combat: hits: 505, effective healing: 1297305 (14.73%)
Total (raw) healing: 3054849 (15.20% of player's overall)
Combat: Total healing: 3048019 (15.69%)
Crits: 170 (33.60%)
Combat Crits: 169 (33.47%)
Averages: (6037)
Non-crit: 5145, crit: 7799, effective: 2577, overall: 6037
Combat: Non-crit: 5145, crit: 7805, effective: 2568, overall: 6035
Overheals: (57.31%)
Non-crit: count: 210, total: 924425, ave: 4402
Crit: count: 133, total: 826289, ave: 6212
Combat Non-crit: count: 210, total: 924425, ave: 4402
Combat Crit: count: 133, total: 826289, ave: 6212
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 9 mins 52 secs
Combat cast time: 9 mins 51 secs
Combat Average cast time: 1.17
Haste capped casts count: 40 (7.91%)
Combat count: 40 (7.92%)
Ancestral:
Procs: 152, effective: 288845, total: 382022
Combat Procs: 150, effective: 284149, total: 377326
Earthliving:
Total Duration: 15 mins 44 secs
Ticks: 95, effective: 65098, total: 69086
Combat Duration: 15 mins 37 secs
Combat Ticks: 95, effective: 65098, total: 69086
With Ancestral and Earthliving:
Effective: 1658078 (18.28%), Total: 3505957 (17.44%)
Combat Effective: 1646552 (18.70%), Total: 3494431 (17.99%)
Tidal waves count: 236, time saved: 0 sec
Combat count: 236, time saved: 0 sec
Tidal waves effective: 46940, total: 154133
Combat effective: 46940, total: 154133
Glyph of Lesser Healing Wave count: 163 (32.21%)
Combat count: 163 (32.28%)
Without glyph count: 343 (67.79%)
Combat count: 342 (67.72%)
Ave with Glyph effective: 2506, total: 6841
Combat ave effective: 2506, total: 6841
Ave without Glyph effective: 2610, total: 5654
Combat ave effective: 2598, total: 5651
Glyph added effective: 51882, total: 185868
Combat effective: 51882, total: 185868
HPS increased by:
SP coefficient with current set/talents: 1.0635
1 SP = 0.3237238512115
1 Haste rating = 0.606017338894738
1 crit rating = 0.449348103069067
1 int = 0.148532884459109
"Earth Shield": hits: 453, effective healing: 982502 (10.83% of player's overall)
Combat: hits: 453, effective healing: 982502 (11.16%)
Total (raw) healing: 1204549 (5.99% of player's overall)
Combat: Total healing: 1204549 (6.20%)
Crits: 139 (30.68%)
Combat Crits: 139 (30.68%)
Averages: (2659)
Non-crit: 2307, crit: 3453, effective: 2168, overall: 2659
Combat: Non-crit: 2307, crit: 3453, effective: 2168, overall: 2659
Overheals: (18.43%)
Non-crit: count: 71, total: 119173, ave: 1678
Crit: count: 49, total: 102874, ave: 2099
Combat Non-crit: count: 71, total: 119173, ave: 1678
Combat Crit: count: 49, total: 102874, ave: 2099
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.18
Earth shield average time between procs: 7.93 secs
in combat: 7.93 secs
Combat uptime: 1 hour 17 mins 13 secs (61.0036%)
HPS increased by:
SP coefficient with current set/talents: 0.7393
1 SP = 0.077759551844412
1 crit rating = 0.0215544851419686
1 int = 0.00712487674767266
"Riptide": hits: 345, effective healing: 866411 (9.55% of player's overall)
Combat: hits: 339, effective healing: 852020 (9.68%)
Total (raw) healing: 1216893 (6.05% of player's overall)
Combat: Total healing: 1199641 (6.18%)
Crits: 100 (28.99%)
Combat Crits: 100 (29.50%)
Averages: (3527)
Non-crit: 3119, crit: 4557, effective: 2511, overall: 3527
Combat: Non-crit: 3125, crit: 4557, effective: 2513, overall: 3538
Overheals: (28.80%)
Non-crit: count: 78, total: 203142, ave: 2604
Crit: count: 40, total: 147340, ave: 3683
Combat Non-crit: count: 77, total: 200281, ave: 2601
Combat Crit: count: 40, total: 147340, ave: 3683
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total GCD time: 6 mins 42 secs
Combat GCD time: 6 mins 35 secs
Combat Average GCD time: 1.17
Haste capped casts count: 28 (8.12%)
Combat count: 28 (8.26%)
Ancestral:
Procs: 110, effective: 127555, total: 166838
Combat Procs: 109, effective: 126356, total: 165639
Earthliving:
Total Duration: 14 mins 31 secs
Ticks: 93, effective: 63304, total: 66287
Combat Duration: 13 mins 56 secs
Combat Ticks: 90, effective: 61470, total: 64453
With Ancestral and Earthliving:
Effective: 1057270 (11.66%), Total: 1450018 (7.21%)
Combat Effective: 1039846 (11.81%), Total: 1429733 (7.36%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.280925455049724
1 crit rating = 0.366161160918657
1 int = 0.121035279856928
"Riptide"_hot: hits: 569, effective healing: 501211 (5.53% of player's overall)
Combat: hits: 547, effective healing: 484549 (5.50%)
Total (raw) healing: 538671 (2.68% of player's overall)
Combat: Total healing: 520178 (2.68%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (946)
Non-crit: 946, crit: 0, effective: 880, overall: 946
Combat: Non-crit: 950, crit: 0, effective: 885, overall: 950
Overheals: (6.95%)
Non-crit: count: 78, total: 37460, ave: 480
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 75, total: 35629, ave: 475
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 305, refresh count: 20
Total Duration: 1 hour 30 mins 20 secs
Combat Duration: 1 hour 25 mins 36 secs
Overhealing ticks that did not tick: 1237
Combat ticks: 1165
Total healing w/ overheal ticks: 1710485 (8.04%)
Combat: 1628218 (7.93%)
Actual Overhealing: 1209274 (70.70%)
Combat: 1143669 (70.24%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0594817794028032
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 689, effective healing: 458020 (5.05% of player's overall)
Combat: hits: 663, effective healing: 441284 (5.01%)
Total (raw) healing: 497111 (2.47% of player's overall)
Combat: Total healing: 480245 (2.47%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (721)
Non-crit: 721, crit: 0, effective: 664, overall: 721
Combat: Non-crit: 724, crit: 0, effective: 665, overall: 724
Overheals: (7.86%)
Non-crit: count: 89, total: 39091, ave: 439
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 88, total: 38961, ave: 442
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 1 min 6 secs (90.40%)
Earthliving applied count: 495, refresh count: 84
Earthliving proc rate when ELW is applied: 20.5392%
Earthliving proc rate overall: 20.5028%
Total Duration: 1 hour 43 mins 32 secs
Combat Duration: 1 hour 39 mins 36 secs
Overhealing ticks that did not tick: 1381
Combat ticks: 1329
Total healing w/ overheal ticks: 1494056 (7.08%)
Combat: 1442971 (7.08%)
Actual Overhealing: 1036036 (69.34%)
Combat: 1001687 (69.42%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.217511312217195
1 crit rating = 0
1 int = 0
"Healing Stream Totem"_hot: hits: 7259, effective healing: 456423 (5.03% of player's overall)
Combat: hits: 6290, effective healing: 436771 (4.96%)
Total (raw) healing: 2957219 (14.71% of player's overall)
Combat: Total healing: 2587389 (13.32%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (407)
Non-crit: 407, crit: 0, effective: 62, overall: 407
Combat: Non-crit: 411, crit: 0, effective: 69, overall: 411
Overheals: (84.57%)
Non-crit: count: 6176, total: 2500796, ave: 404
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 5257, total: 2150618, ave: 409
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00764157233704292
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 262, effective healing: 416400 (4.59% of player's overall)
Combat: hits: 259, effective healing: 410505 (4.66%)
Total (raw) healing: 548860 (2.73% of player's overall)
Combat: Total healing: 542965 (2.79%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2094)
Non-crit: 2094, crit: 0, effective: 1589, overall: 2094
Combat: Non-crit: 2096, crit: 0, effective: 1584, overall: 2096
Overheals: (24.13%)
Non-crit: count: 74, total: 132460, ave: 1790
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 74, total: 132460, ave: 1790
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
"Healing Wave": hits: 8, effective healing: 53760 (0.59% of player's overall)
Combat: hits: 8, effective healing: 53760 (0.61%)
Total (raw) healing: 79822 (0.40% of player's overall)
Combat: Total healing: 79822 (0.41%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (9977)
Non-crit: 9977, crit: 0, effective: 6720, overall: 9977
Combat: Non-crit: 9977, crit: 0, effective: 6720, overall: 9977
Overheals: (32.65%)
Non-crit: count: 3, total: 26062, ave: 8687
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 3, total: 26062, ave: 8687
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 12 secs
Combat cast time: 12 secs
Combat Average cast time: 1.57
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 11 secs
Ticks: 1, effective: 754, total: 754
Combat Duration: 11 secs
Combat Ticks: 1, effective: 754, total: 754
With Ancestral and Earthliving:
Effective: 54514 (0.60%), Total: 80576 (0.40%)
Combat Effective: 54514 (0.62%), Total: 80576 (0.41%)
Tidal waves count: 6, time saved: 3 secs
Combat count: 6, time saved: 3 secs
Tidal waves effective: 3184, total: 6641
Combat effective: 3184, total: 6641
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 8 (100.00%)
Combat count: 8 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 6720, total: 9977
Combat ave effective: 6720, ave total: 9977
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.830635560420314
1 Haste rating = 1.28119881988452
1 crit rating = 0
1 int = 0
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0321 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0602 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0940 mp5
The weight of 1 int worth of mana pool is: 0.0891
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2071 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 4519, total mana restored: 315769 (49.78% of overall)
Combat count: 4363, mana restored: 305478 (49.89%)
Ave: total: 69, in combat: 70
Overall in combat mp5: 201.09
Replenishment uptime in overall combat: 57.44%
Replenishment uptime in intense fight: 75.23%
Mana pool based on replenishment: 28006
MP5 increased by:
1 int = 0.169269 mp5 (0.225000 theoretical)
"Water Shield": count: 457, total mana restored: 244495 (38.54% of overall)
Combat count: 451, mana restored: 241285 (39.41%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 158.83
In combat uptime: 1 hour 47 mins 22 secs (84.82%)
Passive mp5: 93.2977
Procs from damage/debuffs: 119
MP5 from Improved Water Shield: 116.9248
Procs from Improved Water Shield in combat: 332
out of 649 procs possible, proc rate: 51.16%
MP5 increased by:
1 crit rating = 0.0497858414310802 mp5
1 int = 0.0164568061653652 mp5
"Mana Tide Totem": count: 28, total mana restored: 46661 (7.36% of overall)
Combat count: 28, mana restored: 46661 (7.62%)
Ave: total: 1666, in combat: 1666
Overall in combat mp5: 30.72
Mana Tide usage in overall combat: 27.65%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.019907 mp5 (0.072000 theoretical 5 min cooldown)
"Hymn of Hope": count: 11, total mana restored: 9654 (1.52% of overall)
Combat count: 4, mana restored: 3672 (0.60%)
Ave: total: 877, in combat: 918
Overall in combat mp5: 2.42
"Revitalize": count: 18, total mana restored: 4953 (0.78% of overall)
Combat count: 18, mana restored: 4953 (0.81%)
Ave: total: 275, in combat: 275
Overall in combat mp5: 3.26
"Rapture": count: 9, total mana restored: 4833 (0.76% of overall)
Combat count: 9, mana restored: 4833 (0.79%)
Ave: total: 537, in combat: 537
Overall in combat mp5: 3.18
"Restore Mana": count: 1, total mana restored: 4400 (0.69% of overall)
Combat count: 1, mana restored: 4400 (0.72%)
Ave: total: 4400, in combat: 4400
Overall in combat mp5: 2.90
"Totemic Call": count: 38, total mana restored: 3474 (0.55% of overall)
Combat count: 10, mana restored: 919 (0.15%)
Ave: total: 91, in combat: 91
Overall in combat mp5: 0.60
"Judgement of Wisdom": count: 1, total mana restored: 88 (0.01% of overall)
Combat count: 1, mana restored: 88 (0.01%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.06
Total mp5 above character sheet (in raid): 403.06 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1200
Ancestral Knowlege granting on ave: 120 int
HEP per point: 17.0677
HEP: 85.3384
Thundering Strikes talent points: 5
HEP per point: 40.6016
HEP: 203.0078
Improved Shields talent points: 3
Water Shield Combat MP5: 19.06
Water Shield Combat HEP: 18.05
Water Shield Intense Fight MP5: 22.89
Water Shield Intense Fight HEP: 21.68
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 61
With 1 talent points: 49
With 2 talent points: 43
Casts saved with 2 points in Improved Earth shield: 18
Global cooldown time: 1.18
Combat time saved: 21 secs
Combat effective gained by fewer refreshes: 24577
Combat HPS gained: 3.2358
HEP: 10.4745
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 348 effective: 36529 (0.40%)
Combat count: 348, effective: 36529 (0.41%), hps: 4.8094
HEP: 15.5682
Point 2 provided benefit count: 347 effective: 36463 (0.40%)
Combat count: 347, effective: 36463 (0.41%), hps: 4.8007
HEP: 15.5400
Point 3 provided benefit count: 345 effective: 36005 (0.40%)
Combat count: 345, effective: 36005 (0.41%), hps: 4.7404
HEP: 15.3448
Point 4 provided benefit count: 341 effective: 35364 (0.39%)
Combat count: 341, effective: 35364 (0.40%), hps: 4.6559
HEP: 15.0715
Point 5 provided benefit count: 335 effective: 34813 (0.38%)
Combat count: 335, effective: 34813 (0.40%), hps: 4.5834
HEP: 14.8368
Combat Total Earth Shield improved effective: 179176 (2.03%)
HEP: 76.3613
Improved Shields ave point HEP: 22.50
Improved Earth Shield ave point HEP: 20.51
Improved Shields and Improved Earth Shield total HEP: 108.52
Elemental Weapons talent points: 2
HEP per point: 15
Total HEP: 30
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 77.2414
Healing Wave HPS increase 5 points: 386.2069
Combat time saved: 4 secs
Combat effective gained by saved time: 4637
Combat HPS gained: 0.6105
HEP per point: 0.3953
HEP: 1.9763
Tidal Focus talent points: 5
Combat heal mana used: 1339285
Mana saved with Tidal Focus: 66964
Combat MP5 per point: 8.8163, HEP: 8.3501
Total Combat MP5: 44.0816, HEP: 41.7507
Intense Fight MP5 per point: 12.1313, HEP: 11.4898
Intense Fight MP5: 60.6563, HEP: 57.4490
Improved Water Shield talent points: 3
Combat MP5 per point: 38.9749, HEP: 36.9140
Total Combat MP5: 116.9248, HEP: 110.7420
Intense Fight per point MP5: 32.82, HEP: 31.09
Intense Fight MP5: 98.47, HEP: 93.26
Number of Water Shield charges used in combat: 332
Combat Water Shield refreshes needed: 83
Global cooldown time: 1.18
Combat time needed to refresh: 1 min 37 secs
Combat HEP: 62.4427, per point: 20.8142
Intense HEP: 44.9613, per point: 14.9871
Tidal Force talent points: 1
Tidal Force used 23 times
Combat Not using Tidal Force: crits: 724, crit rate: 31.59%
Combat Using Tidal Force: crits: 75, crit rate: 64.10%
Combat Dose 3: crit rate: 75.31%
Combat Dose 2: crit rate: 50.00%
Combat Dose 1: crit rate: 36.67%
Overall crit increase: 0.9827%
HEP: 39.9001
Tidal Mastery talent points: 5
HEP per point: 40.6016
Total HEP: 203.0078
Restorative Totems talent points: 3
Point 1 provided benefit count: 1106 effective: 46595 (0.51%)
Combat count: 1054, effective: 44551 (0.51%), hps: 5.8655
HEP: 18.9870
Point 2 provided benefit count: 1095 effective: 46177 (0.51%)
Combat count: 1043, effective: 44160 (0.50%), hps: 5.8141
HEP: 18.8204
Point 3 provided benefit count: 1088 effective: 45876 (0.51%)
Combat count: 1038, effective: 43912 (0.50%), hps: 5.7813
HEP: 18.7145
Combat Total Healing Stream improved effective: 132624 (1.51%)
HEP: 56.5219
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 23 times
Nature's Swiftness Heal Count: 23, Effective: 286045, total: 367823
Combat Count: 22, Effective: 272702 (3.10%), total: 353884 (1.82%)
Spell report:
"Ancestral Awakening":
Count: 1
Combat Count: 1
"Chain Heal":
Count: 22, Effective: 286045, total: 357261
Combat Count: 21, Effective: 272702, total: 343322
"Lesser Healing Wave":
Count: 1
Combat Count: 1
Average effective hps: 10524.3555, total hps: 13657.4027
HEP: 116.2203
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 3, duration (with talent): 6 secs
Combat count: 3, duration (with talent): 6 secs (0.0798%)
Spell report:
"Stormhammer": count: 3, duration: 6
dispels: 0, refreshes: 0
Combat count: 3, duration: 6 (0.0798%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 3958 effective: 130304 (1.44%)
Combat count: 3800, effective: 126208 (1.43%), hps: 16.6163
HEP: 53.7877
Point 2 provided benefit count: 3941 effective: 129132 (1.42%)
Combat count: 3783, effective: 125143 (1.42%), hps: 16.4760
HEP: 53.3336
Point 3 provided benefit count: 3924 effective: 128088 (1.41%)
Combat count: 3767, effective: 124155 (1.41%), hps: 16.3460
HEP: 52.9128
Point 4 provided benefit count: 3911 effective: 127286 (1.40%)
Combat count: 3754, effective: 123360 (1.40%), hps: 16.2413
HEP: 52.5737
Point 5 provided benefit count: 3900 effective: 126243 (1.39%)
Combat count: 3744, effective: 122364 (1.39%), hps: 16.1101
HEP: 52.1493
Combat Total Purification effective: 621232 (7.06%)
HEP: 264.7571
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 80, restored mana: 113329
Overall MP5: 74.6029
Overall HEP: 70.6581
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 28, restored mana: 46661 (7.6207%)
Overall MP5: 30.7163
Overall HEP: 29.0921
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 81.2031
Blessing of Eternals earthliving weapon proc rate: 0.5392%
Increased earthliving HEP per point: 2.4686
Total HEP per point: 83.6717
Total HEP: 167.3434
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 867 effective: 239376 (2.64%)
Combat count: 811, effective: 226882 (2.58%), hps: 29.8707
HEP: 96.6930
Point 2 provided benefit count: 827 effective: 223304 (2.46%)
Combat count: 772, effective: 211721 (2.40%), hps: 27.8747
HEP: 90.2317
Combat Total Improved Chain Heal effective: 438604 (4.98%)
HEP: 186.9247
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1200
1 int = 0.1500 SP
1200 int = 180.1500 SP
HEP per point = 60.0500
HEP = 180.1500
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 219 effective: 145700 (1.61%)
Combat count: 216, effective: 143735 (1.63%), hps: 18.9238
HEP: 61.2574
Point 2 provided benefit count: 208 effective: 139492 (1.54%)
Combat count: 205, effective: 137526 (1.56%), hps: 18.1064
HEP: 58.6113
Point 3 provided benefit count: 196 effective: 131207 (1.45%)
Combat count: 193, effective: 129242 (1.47%), hps: 17.0157
HEP: 55.0806
Combat Total Ancestral Awakening effective: 410504 (4.66%)
HEP: 174.9493
Earth Shield talent points: 1
Combat uptime: 1 hour 17 mins 13 secs (61.0036%)
Combat base talent effective: 803326 (9.12%)
Combat HPS increase: 105.7637
HEP: 342.3620
Tidal Waves talent points: 5
Buff applied count: 178, refreshed: 902
Time saved: 3 secs
Combat time saved: 3 secs
Combat HPS increase from time saved: 0.5478
Time Saved HEP: 1.7733
Tidal waves effective: 50125 (0.5692%)
Combat effective healing hps: 6.5993
Effective healing HEP: 21.3623
Tidal Waves hps: 7.1471, per point: 1.4294
Tidal Waves HEP: 23.1356, per point: 4.6271
Riptide talent points: 1
Riptide w/ hot effective: 1367622 (15.08%), total: 1755564 (8.73%)
Combat effective: 1336569 (15.18%), total: 1719819 (8.85%)
Chain heal increase casts: 7, effective: 2706 (0.03%), total: 3335 (0.02%)
Combat casts: 7, effective: 2706 (0.03%), total: 3335 (0.02%)
Combined effective: 1370328 (15.11%), total: 1758899 (8.75%)
Combat effective: 1339275 (15.21%), total: 1723154 (8.87%)
Combat HPS increase: 176.3252
HEP: 570.7731
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 228, effective: 200290 (2.21%), total: 237833 (1.18%)
Combat count: 214, effective: 188117 (2.14%)
total: 224941 (1.16%)
Combat Chain Heal hps increase: 121.7201
Combat HPS increase: 24.7670
HEP: 80.1718
Glyph of Lesser Healing Wave:
Count: 163, effective: 51882 (0.57%), total: 185868 (0.92%)
Combat count: 163, effective: 51882 (0.59%),
total: 185868 (0.96%)
Glyph of LHW Combat hps: 87.7366
Combat HPS increase: 6.8307
HEP: 22.1113
Glyph of Riptide:
Extra riptide time: 21 mins 42 secs
Combat Extra time: 18 mins 41 secs
Riptide lasted into glyph time 233 times (68.1287%)
Count: 121, effective: 105199 (1.16%), total: 115955 (0.58%)
Combat count: 119, effective: 104337 (1.18%),
total: 114287 (0.59%)
Overhealing ticks that did not tick: 313
Combat ticks: 254
Total healing w/ overheal ticks: 412321 (2.02%)
Combat: 356649 (1.81%)
Total Overhealing w/ overheal ticks: 307122 (74.49%)
Combat: 252312 (70.75%)
Combat HPS increase: 13.7367
HEP: 44.4664
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 44 secs
Combat HPS increase: 6.7563
HEP: 21.8705
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 84.8161%
Combat mana restored from passive mp5: 12884
Combat passive MP5: 8.4816, HEP: 8.0331
Combat Orb MP5: 12.7068, HEP: 12.0349
Combat passive+Orb MP5: 21.19, HEP: 20.07
Intense fight:
Intense fight Water Shield uptime: 93.2331%
Intense fight mana restored from passive mp5: 810
Intense fight passive MP5: 9.3233, HEP: 8.8303
Intense Fight Orb MP5: 15.2624, HEP: 14.4554
Intense Fight passive+Orb MP5: 24.5857, HEP: 23.2857
Tier 7 4-piece:
Effective: 128530 (1.42%), Total: 480106 (2.39%)
Combat Effective: 122024 (1.39%), Total: 468748 (2.41%)
Combat HPS: 16.0654
HEP: 52.0043
Darkmoon Card: Greatness:
Replenishment extra mp5: 5.6403
Mana Tide extra mp5: 1.2913
Total extra mp5: 6.9315
mp5 HEP: 6.5650
Greatness combat uptime: 52 mins 12 secs (41.2420%)
Ave extra combat int: 148.4713
Ave extra int HEP: 63.3593
Static Int: 90
Static Int HEP: 63.9505
Overall HEP: 133.8748
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3089 hps)
1 Crit rating = 0.8372 SP (0.2586 hps)
1 Haste rating = 0.9242 SP (0.2855 hps)
1 INT = 0.4267 SP (0.1318 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0498 mp5
1 Haste rating = -0.4739 mp5
1 INT = 0.2997 mp5
1 Mana = 0.0052 mp5
Total mana regen points needed from gear: 596.85
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.9471 (calculated)
1 mana = 0.0049
1 Haste rating = 0.6788
1 Crit rating = 0.8844
1 INT = 0.7106 (actual)
1 INT = 1.0078 (max theoretical)
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0049, Mp5=0.9471, Intellect=0.7106, HasteRating=0.6788, CritRating=0.8844, Stamina=0.1000, Armor=0.0100 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4267, HasteRating=0.9242, CritRating=0.8372, Stamina=0.1000, Armor=0.0100 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0049)+(mp5*0.9471)+(intellect*0.7106)+(hasterating*0.6788)+(critrating*0.8844)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4267)+(hasterating*0.9242)+(critrating*0.8372)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6788&mp5=0.9471&mcr=0.8844&spd=1&Int=0.7106&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.9242&mcr=0.8372&spd=1&Int=0.4267&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:94:88:71:67:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:83:42:92:-100:10:1
|
|
|
|
|
|
05/07/09, 8:49 PM
|
#37
|
|
Glass Joe
Draenei Shaman
Shadowsong (EU)
|
Ulduar-10: Freya and Mimiron (a bunch of tries, 4-5 of them to phase 4).
Healing setup: me + two druids
Glyphed: RT, ES, CH – RT this time with a lower HEP than two posts above, probably due to more chaotic fights and less time to roll RT on the tanks/melee.

shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 59 mins 3 secs
Evaluating heals for Cudor:
Effective healing: 11048379
Total healing: 16694072
Total time spent healing: 39 mins 12 secs (16.4041% of log file time)
Time in combat: 1 hour 36 mins 20 secs (40.30%)
Time alive in combat: 1 hour 29 mins 21 secs (92.75%)
Longest fight: 7 mins 26 secs
Effective in combat healing: 10486150
Total in combat healing: 15624754
Total in combat time spent healing: 36 mins 3 secs (37.4259% of combat time)
Buff Report:
Earthliving uptime: 1 hour 35 mins 27 secs (99.08%)
Blessing of Wisdom uptime: 0 sec (0.00%)
Mana Spring Totem uptime: 56 mins 18 secs (58.45%)
Blessing of Wisdom/Mana Spring Totem uptime: 56 mins 18 secs (58.45%)
Blessing of Kings uptime: 1 hour 20 mins 46 secs (90.40%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 28 mins 34 secs (99.12%)
Arcane Int/Brilliance/Fel Int uptime: 8 mins 1 sec (8.98%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 7 mins 12 secs (75.22%)
Moonkin Aura buff uptime: 1 hour 7 mins 12 secs (75.22%)
Retribution Aura uptime: 0 sec (0.00%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 7 mins 12 secs (75.22%)
Wrath of Air buff uptime: 1 hour 18 mins 4 secs (81.04%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 11 mins 3 secs (79.52%)
Fortitude uptime: 1 hour 5 mins 23 secs (73.18%)
"Heroism" (983 haste rating) buff uptime: 4 mins 39 secs (5.22%)
"Eye of the Broodmother" (25 sp) buff uptime: 1 hour 18 mins 57 secs (88.36%)
Totem Report for Cudor:
"Magma Totem" uptime: 3 mins 2 secs (3.40%)
"Nature Resistance Totem" uptime: 24 secs (0.45%)
"Mana Tide Totem" uptime: 1 min 10 secs (1.32%)
"Cleansing Totem" uptime: 2 mins 48 secs (3.14%)
"Wrath of Air Totem" uptime: 1 hour 18 mins 4 secs (87.37%)
"Flametongue Totem" uptime: 1 hour 10 mins 55 secs (79.36%)
"Fire Elemental Totem" uptime: 26 secs (0.49%)
"Healing Stream Totem" uptime: 18 mins 9 secs (20.32%)
"Stoneskin Totem" uptime: 1 hour 14 mins 51 secs (83.77%)
"Mana Spring Totem" uptime: 55 mins 21 secs (61.95%)
Total mana used: 1185039
Total mana restored (not including gear): 538092
In combat mana used: 1045031
In combat mana restored (not including gear): 510415
Mana used in most mana intensive fight: 76254
Start Time: 5/7 21:12:54.913
Duration of that fight: 7 mins 26 secs
Mana pool for that fight: 22866
Total mp5 needed (from int, gear, buffs, abilities, etc): 794.684276985771
Tidal Focus mana saved: 3945.40999999999
Mana restored that fight by abilities: 49956
from Replenishment: 16939 (67.13% uptime)
from Improved Water Shield: 10165
while Tidal Force was up: 535
from Water Shield damage/debuff procs: 10700
from Mana Tide (all shaman): 5487
from Hymn of Hope: 0
from Meta Gem or item procs: 1200
from Mana Potion: 4251
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 5 mins 16 secs (70.77%)
MP5 from Water Shield: 77.8443057558272
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 0
MP5 (including Int/crit) needed naked: 334.060276628032
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.50%
Replenishment: 5533.875
Improved Water Shield: 5710.89492888142
Water Shield damage procs: 10700
Mana Tide (only from this shaman): 1770.84
Hymn of Hope: 0
Other abilities: 1214
(Not included: Mana Potion: 4251)
Buffs:
Blessing of Wisdom/Mana Spring: 91 mp5
Water Shield passive: 77.8443057558272 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.506151934284897
Mana Used Report: (sorted by total)
"Chain Heal": count: 424, total mana used: 304856 (25.73% of overall)
In combat count: 411, mana used: 295509 (28.28%)
"Lesser Healing Wave": count: 426, total mana used: 266676 (22.50% of overall)
In combat count: 421, mana used: 263546 (25.22%)
"Riptide": count: 327, total mana used: 245577 (20.72% of overall)
In combat count: 302, mana used: 226802 (21.70%)
"Healing Wave": count: 161, total mana used: 168084 (14.18% of overall)
In combat count: 147, mana used: 153468 (14.69%)
"Earth Shield": count: 88, total mana used: 55088 (4.65% of overall)
In combat count: 61, mana used: 38186 (3.65%)
"Flametongue Totem": count: 53, total mana used: 25599 (2.16% of overall)
In combat count: 19, mana used: 9177 (0.88%)
"Ancestral Spirit": count: 8, total mana used: 25320 (2.14% of overall)
In combat count: 1, mana used: 3165 (0.30%)
"Wrath of Air Totem": count: 42, total mana used: 20286 (1.71% of overall)
In combat count: 16, mana used: 7728 (0.74%)
"Stoneskin Totem": count: 44, total mana used: 19316 (1.63% of overall)
In combat count: 18, mana used: 7902 (0.76%)
"Magma Totem": count: 10, total mana used: 11860 (1.00% of overall)
In combat count: 10, mana used: 11860 (1.13%)
"Healing Stream Totem": count: 66, total mana used: 8646 (0.73% of overall)
In combat count: 6, mana used: 786 (0.08%)
"Heroism": count: 7, total mana used: 7994 (0.67% of overall)
In combat count: 7, mana used: 7994 (0.76%)
"Mana Spring Totem": count: 43, total mana used: 7525 (0.64% of overall)
In combat count: 16, mana used: 2800 (0.27%)
"Cleanse Spirit": count: 18, total mana used: 5526 (0.47% of overall)
In combat count: 18, mana used: 5526 (0.53%)
"Earthliving Weapon": count: 10, total mana used: 2630 (0.22% of overall)
In combat count: 2, mana used: 526 (0.05%)
"Flame Shock": count: 3, total mana used: 2241 (0.19% of overall)
In combat count: 3, mana used: 2241 (0.21%)
"Fire Elemental Totem": count: 2, total mana used: 2022 (0.17% of overall)
In combat count: 2, mana used: 2022 (0.19%)
"Purge": count: 5, total mana used: 1755 (0.15% of overall)
In combat count: 5, mana used: 1755 (0.17%)
"Cleansing Totem": count: 4, total mana used: 1404 (0.12% of overall)
In combat count: 4, mana used: 1404 (0.13%)
"Wind Shock": count: 3, total mana used: 1053 (0.09% of overall)
In combat count: 3, mana used: 1053 (0.10%)
"Frost Shock": count: 1, total mana used: 791 (0.07% of overall)
In combat count: 1, mana used: 791 (0.08%)
"Lightning Bolt": count: 1, total mana used: 439 (0.04% of overall)
In combat count: 1, mana used: 439 (0.04%)
"Nature Resistance Totem": count: 1, total mana used: 351 (0.03% of overall)
In combat count: 1, mana used: 351 (0.03%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1173, effective healing: 3560259 (32.22% of player's overall)
Combat: hits: 1131, effective healing: 3434820 (32.76%)
Total (raw) healing: 5373344 (32.19% of player's overall)
Combat: Total healing: 5215243 (33.38%)
Crits: 486 (41.43%)
Combat Crits: 474 (41.91%)
Averages: (4580)
Non-crit: 3773, crit: 5721, effective: 3035, overall: 4580
Combat: Non-crit: 3822, crit: 5704, effective: 3036, overall: 4611
Overheals: (33.74%)
Non-crit: count: 222, total: 730273, ave: 3289
Crit: count: 231, total: 1082812, ave: 4687
Combat Non-crit: count: 218, total: 716307, ave: 3285
Combat Crit: count: 228, total: 1064116, ave: 4667
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 14 mins 18 secs
Combat cast time: 13 mins 50 secs
Combat Average cast time: 2.02
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 46 mins 37 secs
Ticks: 592, effective: 403730, total: 419541
Combat Duration: 43 mins 8 secs
Combat Ticks: 567, effective: 388015, total: 403419
With Ancestral and Earthliving:
Effective: 3963989 (35.88%), Total: 5792885 (34.70%)
Combat Effective: 3822835 (36.46%), Total: 5618662 (35.96%)
Number of Chain Heal casts started: 421 (-0.71% canceled)
Initial target hits: 424, crits: 177 (41.75%),
riptide: 2 (0.47%)
combat hits: 411, crits: 171 (41.61%),
riptide: 2 (0.49%)
Effective: 1842887 (51.76%), Total: 3383294 (62.96%)
combat Effective: 1776463 (51.72%), Total: 3284208 (62.97%)
Ave: non crit: 6650, crit: 9833, effective: 4346, overall: 7979
combat non crit: 6664, crit: 9851, effective: 4322, overall: 7990
Overheals non-crit count: 142, non-crit ave over: 4411
combat non-crit count: 138, non-crit ave over: 4438
Overheals crit count: 138, crit ave over: 6622
combat crit count: 135, crit ave over: 6631
Overhealed amount: 1540407 (45.53%)
combat amount: 1507745 (45.91%)
Second target hits: 325 (76.65% bounced), crits: 141 (43.38%),
riptide: 0 (0.00%)
combat hits: 315 (76.64% bounced), crits: 137 (43.49%),
riptide: 0 (0.00%)
Effective: 1100049 (30.90%), Total: 1321560 (24.59%)
combat Effective: 1063990 (30.98%), Total: 1285501 (24.65%)
Ave: non crit: 3369, crit: 4975, effective: 3384, overall: 4066
combat non crit: 3380, crit: 4990, effective: 3377, overall: 4080
Overheals non-crit count: 54, non-crit ave over: 1561
combat non-crit count: 54, non-crit ave over: 1561
Overheals crit count: 58, crit ave over: 2365
combat crit count: 58, crit ave over: 2365
Overhealed amount: 221511 (16.76%)
combat amount: 221511 (17.23%)
Third target hits: 249 (58.73% bounced), crits: 105 (42.17%),
riptide: 0 (0.00%)
combat hits: 239 (58.15% bounced), crits: 104 (43.51%),
riptide: 0 (0.00%)
Effective: 453423 (12.74%), Total: 493679 (9.19%)
combat Effective: 437641 (12.74%), Total: 477897 (9.16%)
Ave: non crit: 1632, crit: 2463, effective: 1820, overall: 1982
combat non crit: 1641, crit: 2464, effective: 1831, overall: 1999
Overheals non-crit count: 18, non-crit ave over: 829
combat non-crit count: 18, non-crit ave over: 829
Overheals crit count: 23, crit ave over: 1101
combat crit count: 23, crit ave over: 1101
Overhealed amount: 40256 (8.15%)
combat amount: 40256 (8.42%)
Fourth target hits: 175 (41.27% bounced), crits: 63 (36.00%),
riptide: 0 (0.00%)
combat hits: 166 (40.39% bounced), crits: 62 (37.35%),
riptide: 0 (0.00%)
Effective: 163900 (4.60%), Total: 174811 (3.25%)
combat Effective: 156726 (4.56%), Total: 167637 (3.21%)
Ave: non crit: 845, crit: 1271, effective: 936, overall: 998
combat non crit: 852, crit: 1274, effective: 944, overall: 1009
Overheals non-crit count: 8, non-crit ave over: 563
combat non-crit count: 8, non-crit ave over: 563
Overheals crit count: 12, crit ave over: 533
combat crit count: 12, crit ave over: 533
Overhealed amount: 10911 (6.24%)
combat amount: 10911 (6.51%)
Glyph of Chain heal: effective: 163900 (1.48% of total effective)
combat effective: 156726 (1.49% of combat effective)
Processed by cast: 350, time: 73, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.803560
(0.3501 + 0.2718 + 0.1337 + 0.0479)
1 Haste rating = 0.451012090686152
1 crit rating = 0.284602079965137
(0.0543 + 0.1167 + 0.0745 + 0.0391)
1 int = 0.0940757679214823
(0.0180 + 0.0386 + 0.0246 + 0.0129)
"Lesser Healing Wave": hits: 426, effective healing: 1471367 (13.32% of player's overall)
Combat: hits: 421, effective healing: 1448707 (13.82%)
Total (raw) healing: 2452316 (14.69% of player's overall)
Combat: Total healing: 2422186 (15.50%)
Crits: 178 (41.78%)
Combat Crits: 175 (41.57%)
Averages: (5756)
Non-crit: 4763, crit: 7140, effective: 3453, overall: 5756
Combat: Non-crit: 4764, crit: 7143, effective: 3441, overall: 5753
Overheals: (40.00%)
Non-crit: count: 123, total: 454920, ave: 3698
Crit: count: 109, total: 526029, ave: 4825
Combat Non-crit: count: 123, total: 454920, ave: 3698
Combat Crit: count: 107, total: 518559, ave: 4846
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 8 mins 58 secs
Combat cast time: 8 mins 52 secs
Combat Average cast time: 1.26
Haste capped casts count: 4 (0.94%)
Combat count: 4 (0.95%)
Ancestral:
Procs: 163, effective: 292427, total: 376362
Combat Procs: 159, effective: 286013, total: 367764
Earthliving:
Total Duration: 18 mins 6 secs
Ticks: 137, effective: 89431, total: 96426
Combat Duration: 17 mins 9 secs
Combat Ticks: 132, effective: 86114, total: 93109
With Ancestral and Earthliving:
Effective: 1853225 (16.77%), Total: 2925104 (17.52%)
Combat Effective: 1820834 (17.36%), Total: 2883059 (18.45%)
Tidal waves count: 216, time saved: 0 sec
Combat count: 212, time saved: 0 sec
Tidal waves effective: 65916, total: 136806
Combat effective: 64149, total: 134275
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.422208946830564
1 Haste rating = 0.808586532486522
1 crit rating = 0.527852287887847
1 int = 0.174482594569385
"Earth Shield": hits: 529, effective healing: 1385427 (12.54% of player's overall)
Combat: hits: 529, effective healing: 1385427 (13.21%)
Total (raw) healing: 1746151 (10.46% of player's overall)
Combat: Total healing: 1746151 (11.18%)
Crits: 208 (39.32%)
Combat Crits: 208 (39.32%)
Averages: (3300)
Non-crit: 2735, crit: 4173, effective: 2618, overall: 3300
Combat: Non-crit: 2735, crit: 4173, effective: 2618, overall: 3300
Overheals: (20.66%)
Non-crit: count: 80, total: 136361, ave: 1704
Crit: count: 86, total: 224363, ave: 2608
Combat Non-crit: count: 80, total: 136361, ave: 1704
Combat Crit: count: 86, total: 224363, ave: 2608
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.26
Earth shield average time between procs: 6.99 secs
in combat: 6.99 secs
Combat uptime: 1 hour 16 mins 53 secs (86.0433%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.101684500375921
1 crit rating = 0.0244103192485284
1 int = 0.00806887823446391
"Healing Wave": hits: 161, effective healing: 1274025 (11.53% of player's overall)
Combat: hits: 147, effective healing: 1112517 (10.61%)
Total (raw) healing: 1957170 (11.72% of player's overall)
Combat: Total healing: 1795662 (11.49%)
Crits: 82 (50.93%)
Combat Crits: 75 (51.02%)
Averages: (12156)
Non-crit: 9677, crit: 14662, effective: 7913, overall: 12156
Combat: Non-crit: 9724, crit: 14735, effective: 7568, overall: 12215
Overheals: (34.90%)
Non-crit: count: 41, total: 238338, ave: 5813
Crit: count: 55, total: 444807, ave: 8087
Combat Non-crit: count: 41, total: 238338, ave: 5813
Combat Crit: count: 55, total: 444807, ave: 8087
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total cast time: 4 mins 43 secs
Combat cast time: 4 mins 16 secs
Combat Average cast time: 1.74
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 70, effective: 221485, total: 324172
Combat Procs: 63, effective: 190906, total: 293593
Earthliving:
Total Duration: 9 mins 15 secs
Ticks: 66, effective: 43124, total: 45353
Combat Duration: 8 mins 23 secs
Combat Ticks: 56, effective: 37520, total: 38556
With Ancestral and Earthliving:
Effective: 1538634 (13.93%), Total: 2326695 (13.94%)
Combat Effective: 1340943 (12.79%), Total: 2127811 (13.62%)
Tidal waves count: 71, time saved: 44 secs
Combat count: 67, time saved: 42 secs
Tidal waves effective: 37347, total: 95466
Combat effective: 32339, total: 90458
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 160 (99.38%)
Combat count: 146 (99.32%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 7962, total: 12232
Combat ave effective: 7619, ave total: 12299
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.489357805159926
1 Haste rating = 1.30166335840241
1 crit rating = 0.682748148968377
1 int = 0.225683721001051
"Riptide": hits: 327, effective healing: 863838 (7.82% of player's overall)
Combat: hits: 302, effective healing: 802498 (7.65%)
Total (raw) healing: 1242902 (7.45% of player's overall)
Combat: Total healing: 1150603 (7.36%)
Crits: 137 (41.90%)
Combat Crits: 126 (41.72%)
Averages: (3800)
Non-crit: 3151, crit: 4701, effective: 2641, overall: 3800
Combat: Non-crit: 3158, crit: 4719, effective: 2657, overall: 3809
Overheals: (30.50%)
Non-crit: count: 65, total: 170197, ave: 2618
Crit: count: 51, total: 208867, ave: 4095
Combat Non-crit: count: 61, total: 157417, ave: 2580
Combat Crit: count: 47, total: 190688, ave: 4057
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 6 mins 52 secs
Combat GCD time: 6 mins 19 secs
Combat Average GCD time: 1.26
Haste capped casts count: 8 (2.45%)
Combat count: 8 (2.65%)
Ancestral:
Procs: 155, effective: 209847, total: 266323
Combat Procs: 144, effective: 199271, total: 250837
Earthliving:
Total Duration: 14 mins 8 secs
Ticks: 121, effective: 80579, total: 84159
Combat Duration: 12 mins 19 secs
Combat Ticks: 98, effective: 65806, total: 69206
With Ancestral and Earthliving:
Effective: 1154264 (10.45%), Total: 1593384 (9.54%)
Combat Effective: 1067575 (10.18%), Total: 1470646 (9.41%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.271944040644303
1 crit rating = 0.403016868668708
1 int = 0.133218005328578
"Ancestral Awakening": hits: 388, effective healing: 723759 (6.55% of player's overall)
Combat: hits: 366, effective healing: 676190 (6.45%)
Total (raw) healing: 966857 (5.79% of player's overall)
Combat: Total healing: 912194 (5.84%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2491)
Non-crit: 2491, crit: 0, effective: 1865, overall: 2491
Combat: Non-crit: 2492, crit: 0, effective: 1847, overall: 2492
Overheals: (25.14%)
Non-crit: count: 114, total: 243098, ave: 2132
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 109, total: 236004, ave: 2165
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 70
"Riptide"_hot: hits: 787, effective healing: 706313 (6.39% of player's overall)
Combat: hits: 716, effective healing: 646715 (6.17%)
Total (raw) healing: 745549 (4.47% of player's overall)
Combat: Total healing: 682526 (4.37%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (947)
Non-crit: 947, crit: 0, effective: 897, overall: 947
Combat: Non-crit: 953, crit: 0, effective: 903, overall: 953
Overheals: (5.26%)
Non-crit: count: 84, total: 39236, ave: 467
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 75, total: 35811, ave: 477
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 287, refresh count: 36
Total Duration: 1 hour 41 mins 41 secs
Combat Duration: 1 hour 29 mins 35 secs
Overhealing ticks that did not tick: 1246
Combat ticks: 1075
Total healing w/ overheal ticks: 1926740 (10.78%)
Combat: 1708109 (10.26%)
Actual Overhealing: 1220427 (63.34%)
Combat: 1061394 (62.14%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0617126629422719
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 916, effective healing: 616864 (5.58% of player's overall)
Combat: hits: 853, effective healing: 577455 (5.51%)
Total (raw) healing: 645479 (3.87% of player's overall)
Combat: Total healing: 604290 (3.87%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (704)
Non-crit: 704, crit: 0, effective: 673, overall: 704
Combat: Non-crit: 708, crit: 0, effective: 676, overall: 708
Overheals: (4.43%)
Non-crit: count: 76, total: 28615, ave: 376
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 71, total: 26835, ave: 377
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 35 mins 27 secs (99.08%)
Earthliving applied count: 419, refresh count: 103
Earthliving proc rate when ELW is applied: 25.0962%
Earthliving proc rate overall: 25.0240%
Total Duration: 1 hour 28 mins 8 secs
Combat Duration: 1 hour 21 mins
Overhealing ticks that did not tick: 846
Combat ticks: 767
Total healing w/ overheal ticks: 1242104 (7.18%)
Combat: 1147850 (7.10%)
Actual Overhealing: 625240 (50.34%)
Combat: 570395 (49.69%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.229924501758499
1 crit rating = 0
1 int = 0
"Healing Stream Totem"_hot: hits: 3351, effective healing: 258781 (2.34% of player's overall)
Combat: hits: 2224, effective healing: 232367 (2.22%)
Total (raw) healing: 1358391 (8.14% of player's overall)
Combat: Total healing: 910104 (5.82%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (405)
Non-crit: 405, crit: 0, effective: 77, overall: 405
Combat: Non-crit: 409, crit: 0, effective: 104, overall: 409
Overheals: (80.95%)
Non-crit: count: 2767, total: 1099610, ave: 397
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1697, total: 677737, ave: 399
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0110257688848921
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 195, effective healing: 185414 (1.68% of player's overall)
Combat: hits: 175, effective healing: 167122 (1.59%)
Total (raw) healing: 203581 (1.22% of player's overall)
Combat: Total healing: 183463 (1.17%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1044)
Non-crit: 1044, crit: 0, effective: 950, overall: 1044
Combat: Non-crit: 1048, crit: 0, effective: 954, overall: 1048
Overheals: (8.92%)
Non-crit: count: 29, total: 18167, ave: 626
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 26, total: 16341, ave: 628
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Lifeblood"_hot: hits: 5, effective healing: 2332 (0.02% of player's overall)
Combat: hits: 5, effective healing: 2332 (0.02%)
Total (raw) healing: 2332 (0.01% of player's overall)
Combat: Total healing: 2332 (0.01%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (466)
Non-crit: 466, crit: 0, effective: 466, overall: 466
Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0403 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0929 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.2014 mp5
The weight of 1 int worth of mana pool is: 0.1019
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2014 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 4019, total mana restored: 231886 (43.09% of overall)
Combat count: 3820, mana restored: 220449 (43.19%)
Ave: total: 57, in combat: 57
Overall in combat mp5: 205.58
Replenishment uptime in overall combat: 71.25%
Replenishment uptime in intense fight: 67.13%
Mana pool based on replenishment: 23083
MP5 increased by:
1 int = 0.160309 mp5 (0.225000 theoretical)
"Water Shield": count: 415, total mana restored: 222025 (41.26% of overall)
Combat count: 403, mana restored: 215605 (42.24%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 201.07
In combat uptime: 1 hour 7 mins 26 secs (75.47%)
Passive mp5: 83.0215
Procs from damage/debuffs: 123
MP5 from Improved Water Shield: 139.6994
Procs from Improved Water Shield in combat: 280
out of 700 procs possible, proc rate: 39.97%
MP5 increased by:
1 crit rating = 0.0761376282943223 mp5
1 int = 0.0251674402744568 mp5
"Mana Tide Totem": count: 24, total mana restored: 33282 (6.19% of overall)
Combat count: 22, mana restored: 30396 (5.96%)
Ave: total: 1386, in combat: 1381
Overall in combat mp5: 28.35
Mana Tide usage in overall combat: 30.77%
Shaman's Mana Tide usage in intense fight: 67.13%
MP5 increased by:
1 int = 0.048337 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 54, total mana restored: 32400 (6.02% of overall)
Combat count: 48, mana restored: 28800 (5.64%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 26.86
"Revitalize": count: 58, total mana restored: 13140 (2.44% of overall)
Combat count: 45, mana restored: 10387 (2.04%)
Ave: total: 226, in combat: 230
Overall in combat mp5: 9.69
"Restore Mana": count: 1, total mana restored: 4251 (0.79% of overall)
Combat count: 1, mana restored: 4251 (0.83%)
Ave: total: 4251, in combat: 4251
Overall in combat mp5: 3.96
"Totemic Call": count: 12, total mana restored: 1108 (0.21% of overall)
Combat count: 4, mana restored: 527 (0.10%)
Ave: total: 92, in combat: 131
Overall in combat mp5: 0.49
Total mp5 above character sheet (in raid): 476.00 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 933
Ancestral Knowlege granting on ave: 93 int
HEP per point: 11.1207
HEP: 55.6033
Thundering Strikes talent points: 5
HEP per point: 33.1033
HEP: 165.5167
Improved Shields talent points: 3
Water Shield Combat MP5: 24.13
Water Shield Combat HEP: 12.21
Water Shield Intense Fight MP5: 28.02
Water Shield Intense Fight HEP: 14.18
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 67
With 1 talent points: 59
With 2 talent points: 52
Casts saved with 2 points in Improved Earth shield: 15
Global cooldown time: 1.24
Combat time saved: 18 secs
Combat effective gained by fewer refreshes: 36501
Combat HPS gained: 6.8080
HEP: 15.1285
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 408 effective: 43731 (0.40%)
Combat count: 408, effective: 43731 (0.42%), hps: 8.1565
HEP: 18.1252
Point 2 provided benefit count: 403 effective: 43187 (0.39%)
Combat count: 403, effective: 43187 (0.41%), hps: 8.0550
HEP: 17.8996
Point 3 provided benefit count: 400 effective: 42589 (0.39%)
Combat count: 400, effective: 42589 (0.41%), hps: 7.9435
HEP: 17.6517
Point 4 provided benefit count: 392 effective: 41735 (0.38%)
Combat count: 392, effective: 41735 (0.40%), hps: 7.7843
HEP: 17.2979
Point 5 provided benefit count: 385 effective: 40977 (0.37%)
Combat count: 385, effective: 40977 (0.39%), hps: 7.6429
HEP: 16.9838
Combat Total Earth Shield improved effective: 212220 (2.02%)
HEP: 87.9582
Improved Shields ave point HEP: 22.32
Improved Earth Shield ave point HEP: 25.16
Improved Shields and Improved Earth Shield total HEP: 117.27
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 104.3085
Healing Wave HPS increase 5 points: 521.5427
Combat time saved: 1 min 13 secs
Combat effective gained by saved time: 143752
Combat HPS gained: 26.8120
HEP per point: 11.9161
HEP: 59.5807
Tidal Focus talent points: 5
Combat heal mana used: 1061634
Mana saved with Tidal Focus: 53081
Combat MP5 per point: 9.9005, HEP: 5.0112
Total Combat MP5: 49.5025, HEP: 25.0558
Intense Fight MP5 per point: 8.8291, HEP: 4.4689
Intense Fight MP5: 44.1456, HEP: 22.3444
Improved Water Shield talent points: 3
Combat MP5 per point: 46.5665, HEP: 23.5697
Total Combat MP5: 139.6994, HEP: 70.7091
Intense Fight per point MP5: 37.91, HEP: 19.19
Intense Fight MP5: 113.74, HEP: 57.57
Number of Water Shield charges used in combat: 280
Combat Water Shield refreshes needed: 70
Global cooldown time: 1.24
Combat time needed to refresh: 1 min 27 secs
Combat HEP: 0.1092, per point: 0.0364
Intense HEP: -13.0315, per point: -4.3438
Tidal Force talent points: 1
Tidal Force used 16 times
Combat Not using Tidal Force: crits: 683, crit rate: 41.62%
Combat Using Tidal Force: crits: 41, crit rate: 71.93%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 76.19%
Combat Dose 1: crit rate: 45.00%
Overall crit increase: 0.6277%
HEP: 20.7783
Tidal Mastery talent points: 5
HEP per point: 33.1033
Total HEP: 165.5167
Restorative Totems talent points: 3
Point 1 provided benefit count: 613 effective: 25704 (0.23%)
Combat count: 552, effective: 23261 (0.22%), hps: 4.3385
HEP: 9.6410
Point 2 provided benefit count: 600 effective: 25165 (0.23%)
Combat count: 541, effective: 22747 (0.22%), hps: 4.2427
HEP: 9.4279
Point 3 provided benefit count: 589 effective: 24833 (0.22%)
Combat count: 530, effective: 22435 (0.21%), hps: 4.1846
HEP: 9.2989
Combat Total Healing Stream improved effective: 68443 (0.65%)
HEP: 28.3677
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 16 times
Nature's Swiftness Heal Count: 16, Effective: 213074, total: 278480
Combat Count: 15, Effective: 208448 (1.99%), total: 273854 (1.75%)
Spell report:
"Ancestral Awakening":
Count: 14, Effective: 54789, total: 63009
Combat Count: 14, Effective: 54789, total: 63009
"Healing Wave":
Count: 14, Effective: 146482, total: 203668
Combat Count: 14, Effective: 146482, total: 203668
"Lesser Healing Wave":
Count: 2, Effective: 11803, total: 11803
Combat Count: 1, Effective: 7177, total: 7177
Average effective hps: 11169.1160, total hps: 14673.7177
HEP: 86.3947
Talent Points in Purification: 5
Point 1 provided benefit count: 4207 effective: 161074 (1.46%)
Combat count: 3924, effective: 151487 (1.44%), hps: 28.2545
HEP: 62.7863
Point 2 provided benefit count: 4193 effective: 159689 (1.45%)
Combat count: 3910, effective: 150161 (1.43%), hps: 28.0073
HEP: 62.2369
Point 3 provided benefit count: 4174 effective: 157708 (1.43%)
Combat count: 3892, effective: 148232 (1.41%), hps: 27.6476
HEP: 61.4375
Point 4 provided benefit count: 4157 effective: 156041 (1.41%)
Combat count: 3876, effective: 146567 (1.40%), hps: 27.3370
HEP: 60.7475
Point 5 provided benefit count: 4139 effective: 154800 (1.40%)
Combat count: 3858, effective: 145328 (1.39%), hps: 27.1059
HEP: 60.2338
Combat Total Purification effective: 741777 (7.07%)
HEP: 307.4420
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 73, restored mana: 82259
Overall MP5: 76.7125
Overall HEP: 38.8282
Intense fight MP5: 181.9461
Intense fight HEP: 92.0924
Self report:
Combat: Count: 22, restored mana: 30396 (5.9552%)
Overall MP5: 28.3465
Overall HEP: 14.3476
Intense fight MP5: 61.3947
Intense fight HEP: 31.0750
Talent Points in Cleanse Spirit: 1
Count: 18
Combat Count: 18
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 66.2067
Blessing of Eternals earthliving weapon proc rate: 5.0962%
Increased earthliving HEP per point: 24.3004
Total HEP per point: 90.5071
Total HEP: 181.0141
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 779 effective: 221186 (2.00%)
Combat count: 743, effective: 212098 (2.02%), hps: 39.5595
HEP: 87.9078
Point 2 provided benefit count: 740 effective: 203617 (1.84%)
Combat count: 704, effective: 194909 (1.86%), hps: 36.3535
HEP: 80.7836
Combat Total Improved Chain Heal effective: 407008 (3.88%)
HEP: 168.6914
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 933
1 int = 0.1500 SP
933 int = 139.9667 SP
HEP per point = 46.6556
HEP = 139.9667
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 324 effective: 260433 (2.36%)
Combat count: 306, effective: 244411 (2.33%), hps: 45.5863
HEP: 101.3005
Point 2 provided benefit count: 312 effective: 242979 (2.20%)
Combat count: 294, effective: 226962 (2.16%), hps: 42.3317
HEP: 94.0682
Point 3 provided benefit count: 293 effective: 220346 (1.99%)
Combat count: 276, effective: 204816 (1.95%), hps: 38.2012
HEP: 84.8895
Combat Total Ancestral Awakening effective: 676190 (6.45%)
HEP: 280.2582
Earth Shield talent points: 1
Combat uptime: 1 hour 16 mins 53 secs (86.0433%)
Combat base talent effective: 973558 (9.28%)
Combat HPS increase: 181.5827
HEP: 403.5073
Tidal Waves talent points: 5
Buff applied count: 238, refreshed: 436
Time saved: 44 secs
Combat time saved: 42 secs
Combat HPS increase from time saved: 15.3424
Time Saved HEP: 34.0934
Tidal waves effective: 96488 (0.9202%)
Combat effective healing hps: 17.9966
Effective healing HEP: 39.9914
Tidal Waves hps: 33.3390, per point: 6.6678
Tidal Waves HEP: 74.0848, per point: 14.8170
Riptide talent points: 1
Riptide w/ hot effective: 1570151 (14.21%), total: 1988451 (11.91%)
Combat effective: 1449213 (13.82%), total: 1833129 (11.73%)
Chain heal increase casts: 2, effective: 2648 (0.02%), total: 2648 (0.02%)
Combat casts: 2, effective: 2648 (0.03%), total: 2648 (0.02%)
Combined effective: 1572799 (14.24%), total: 1991099 (11.93%)
Combat effective: 1451861 (13.85%), total: 1835777 (11.75%)
Combat HPS increase: 270.7932
HEP: 601.7480
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 175, effective: 163900 (1.48%), total: 174811 (1.05%)
Combat count: 166, effective: 156726 (1.49%)
total: 167637 (1.07%)
Combat Chain Heal hps increase: 188.7664
Combat HPS increase: 29.2317
HEP: 64.9577
Glyph of Earth Shield:
Combat count: 378, effective: 199648 (1.90% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 53.9674
Combat HPS increase: 37.2374
HEP: 82.7478
Glyph of Riptide:
Extra riptide time: 26 mins 55 secs
Combat Extra time: 18 mins 16 secs
Riptide lasted into glyph time 289 times (79.3956%)
Count: 151, effective: 136369 (1.23%), total: 142575 (0.85%)
Combat count: 141, effective: 127676 (1.22%),
total: 133544 (0.85%)
Overhealing ticks that did not tick: 387
Combat ticks: 224
Total healing w/ overheal ticks: 509654 (2.99%)
Combat: 347432 (2.19%)
Total Overhealing w/ overheal ticks: 373285 (73.24%)
Combat: 219756 (63.25%)
Combat HPS increase: 23.8134
HEP: 52.9174
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 41 secs
Combat HPS increase: 15.2424
HEP: 33.8711
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 75.4741%
Combat mana restored from passive mp5: 8093
Combat passive MP5: 7.5474, HEP: 3.8201
Combat Orb MP5: 16.0854, HEP: 8.1417
Combat passive+Orb MP5: 23.63, HEP: 11.96
Intense fight:
Intense fight Water Shield uptime: 70.7676%
Intense fight mana restored from passive mp5: 632
Intense fight passive MP5: 7.0768, HEP: 3.5819
Intense Fight Orb MP5: 18.6769, HEP: 9.4533
Intense Fight passive+Orb MP5: 25.7536, HEP: 13.0352
Tier 7 4-piece:
Effective: 160124 (1.45%), Total: 364508 (2.18%)
Combat Effective: 146064 (1.39%), Total: 347833 (2.23%)
Combat HPS: 27.2432
HEP: 60.5389
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.4500 hps)
1 Crit rating = 0.6825 SP (0.3071 hps)
1 Haste rating = 1.1183 SP (0.5032 hps)
1 INT = 0.3756 SP (0.1690 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0761 mp5
1 Haste rating = -0.4348 mp5
1 INT = 0.4352 mp5
1 Mana = 0.0112 mp5
Total mana regen points needed from gear: 334.06
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5062 (calculated)
1 mana = 0.0057
1 Haste rating = 1.0262
1 Crit rating = 0.7210
1 INT = 0.5959 (actual)
1 INT = 0.6905 (max theoretical)
Insightful Earthsiege Diamond HEP: 26.1080

GAME_VERSION = 3.1.0
PLAYER_NAME = Cudor
RACE = Draenei
BUFF_MP5 = 0
SET_BONUS = 7_4
CALC_MP5 = 1
SPELL_POWER = 1925
HASTE_RATING = 368
MIN_MANA = 1000
MP5_VALUE = 2
CONVECTION = 0
ENHANCING_TOTEMS = 0
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 3
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 0
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 0
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 1
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 78
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 2
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 40
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0.1
ARMOR_HEP = 0.01
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 2500
|
|
|
|
|
|
05/08/09, 5:41 PM
|
#38
|
|
Piston Honda
|
I have not run my own report yet, but I've read most of those posted.
So I now how some questions in regards to reading the results properly.
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0761 mp5
1 Haste rating = -0.4348 mp5
1 INT = 0.4352 mp5
1 Mana = 0.0112 mp5
Total mana regen points needed from gear: 334.06
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5062 (calculated)
1 mana = 0.0057
1 Haste rating = 1.0262
1 Crit rating = 0.7210
1 INT = 0.5959 (actual)
1 INT = 0.6905 (max theoretical)
Insightful Earthsiege Diamond HEP: 26.1080
|
Is the first section saying I should get to 334mp5 (or other stats as indicated by the points shown above) in order to do what. Do everything ever listed in the combat log, last 5minutes? How do I value using a mana pot? In this case 334 mp5 seems really easy to hit so this shaman can just heal all day long and never care about mana. But I've seen some that say get 890 regen from gear, so I'd like to know...should I get to 600mp5(+crit -haste numbers of course) and then drink a pot to know that I'm covered up to the magic 890 number?
The second section looks awesome, I think I know exactly what to do with it... use those numbers against gear to tell me which particular 226 leg item I should equip...then collect more combat log(s) and run numbers again.
The last little bit about the meta gem. Do I use that to determine how close to 334 regen points I need to get? If that's true, could you print it closer to that section?
Can the information in the combat logs predict what values these gems provide?
[Revitalizing Skyflare Diamond]
[Ember Skyflare Diamond]
[Insightful Earthsiege Diamond]
[Beaming Earthsiege Diamond]
I'm just wondering... I recognize that you probably just parse the combat log and find actual returns from insightful and just report what they are. But I've never used that particular gem and recognize that it's harder to predict than some of the others. I can do my own math for Ember in a fairly straight forward manner, but for revitalizing i'd have to do a ton of math on that guy. Finding the number of crits and what 3% could mean to those crits... Does that part about meta crits in the config cover whether I'm wearing the 3% healing crit gem?
|
|
|
|
|
|
05/08/09, 6:20 PM
|
#39
|
|
Piston Honda
Draenei Shaman
Whisperwind
|
Edit: Okay, I'm willing to admit when I'm wrong. Based running a report on my current combatlog (haven't posted yet since it's less than 2 weeks' data), Insightful Earthsiege is 30.1 hep, while Ember Skyflare is 37.8 hep. The culprit seems to be this:
"Mana Restore": count: 244, total mana restored: 146400 (8.34% of overall)
Combat count: 226, mana restored: 135600 (7.98%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 22.16
which is far below the theoretical ideal 100 mp5. 226 in combat procs out of 4226 heals cast is a 5.3% proc rate, so accounting for RNG the 5% stated on Wowhead seems accurate. I think my false assumption was maintaining casts every 1.5s while in combat. I considered this to be the max mana burn, and therefore the appropriate benchmark. On reflection, this was a bad decision.
In response to your question, I do on occasion find myself mana-starved -- after ankh or accepting a druid's battle rez. Does the 20+ mp5 from the Insightful meta in that situation offset the higher overall throughput the Ember Skyflare offers? (I get the same INT from both with my current gear.) Probably not, but the gems are close enough in value I think I'll keep my current meta until I upgrade my helm and need a new meta anyway.
Last edited by Jessamy : 05/09/09 at 12:13 AM.
|
|
|
|
|
|
05/08/09, 8:11 PM
|
#40
|
|
Piston Honda
|
Berdan who plays Cudor, has 1080 intellect on the armory.
His last report says the following
Shaman Healing Equivalency Points:
1 SP = 1
1 INT = 0.5959 (actual)
1 INT = 0.6905 (max theoretical)
Insightful Earthsiege Diamond HEP: 26.1080
Ember Skyflare is 25sp and 2% intellect.
Seems to me that Ember skyflare is already at HEP 25 without any mention of the intellect buff.
If I add the 21.6 intellect he gets from that gem.... not even including that he gets BoK and ArcaneInt in raids...
Ember Skyflare has a HEP of 37.8714.
Seems to me that your knee-jerk reaction to what meta is best is based completely on nothingness. I'd like to base my meta gem decisions on data. So I made a small request.
When is the last time in Ulduar that you were in danger of running out of mana, Jessamy? I've gone through all heroic bosses and am in hard mode learning at this point. It's never been a danger.
|
|
|
|
|
|
05/09/09, 3:21 AM
|
#41
|
|
Glass Joe
|
Ulduar25
version 2.33
config

GAME_VERSION = 3.1.0
PLAYER_NAME = Kelso
RACE = Tauren
BUFF_MP5 = 0
SET_BONUS = 7_2
CALC_MP5 = 1
SPELL_POWER = 1981
HASTE_RATING = 466
MIN_MANA = 1000
MP5_VALUE = 2
CONVECTION = 0
ENHANCING_TOTEMS = 3
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 2
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 0
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 1
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 0
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 0
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 0
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 75
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0
ARMOR_HEP = 0.01
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 2500
Report

$Id: shaman_hep.pl,v 2.33 2009/05/01 03:28:06 stassart Exp stassart $
Configuration file: Kelso.cfg
Processing as World of Warcraft version: 3.1.0
shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 2 mins 18 secs
Evaluating heals for Kelso:
Effective healing: 7174047
Total healing: 14484254
Total time spent healing: 33 mins 20 secs (18.2876% of log file time)
Time in combat: 1 hour 24 mins 51 secs (46.55%)
Time alive in combat: 1 hour 13 mins 9 secs (86.20%)
Longest fight: 18 mins 17 secs
Effective in combat healing: 7100825
Total in combat healing: 13252725
Total in combat time spent healing: 28 mins 20 secs (33.3921% of combat time)
Buff Report:
Earthliving uptime: 1 hour 24 mins 28 secs (99.55%)
Blessing of Wisdom uptime: 40 mins 53 secs (55.89%)
Mana Spring Totem uptime: 23 mins 59 secs (28.28%)
Blessing of Wisdom/Mana Spring Totem uptime: 51 mins 12 secs (60.34%)
Blessing of Kings uptime: 1 hour 46 secs (83.07%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 58 mins 30 secs (79.98%)
Arcane Int/Brilliance/Fel Int uptime: 2 mins 17 secs (3.14%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 9 mins 38 secs (95.20%)
Moonkin Aura buff uptime: 1 hour 8 mins 27 secs (93.59%)
Retribution Aura uptime: 55 mins 59 secs (76.55%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 9 mins 37 secs (95.18%)
Wrath of Air buff uptime: 1 hour 10 mins 16 secs (82.81%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 8 mins 22 secs (93.48%)
Fortitude uptime: 1 hour 3 mins 4 secs (86.22%)
"Bloodlust" (983 haste rating) buff uptime: 1 min 20 secs (1.83%)
"Illustration of the Dragon Soul" (20 sp) buff uptime: 51 mins 29 secs (70.40%)
Totem Report for Kelso:
"Earth Elemental Totem" uptime: 0 sec (0.00%)
"Magma Totem" uptime: 29 secs (0.68%)
"Tremor Totem" uptime: 20 mins 23 secs (27.88%)
"Cleansing Totem" uptime: 5 mins 19 secs (7.27%)
"Mana Tide Totem" uptime: 47 secs (1.09%)
"Wrath of Air Totem" uptime: 51 mins 58 secs (71.06%)
"Earthbind Totem" uptime: 2 mins 8 secs (2.93%)
"Flametongue Totem" uptime: 51 mins 58 secs (71.05%)
"Healing Stream Totem" uptime: 45 mins 54 secs (62.75%)
"Fire Resistance Totem" uptime: 46 secs (1.06%)
"Stoneskin Totem" uptime: 32 mins 32 secs (44.48%)
"Mana Spring Totem" uptime: 5 mins 4 secs (6.94%)
Total mana used: 828578
Total mana restored (not including gear): 287775
In combat mana used: 773815
In combat mana restored (not including gear): 278174
Mana used in most mana intensive fight: 17415
Start Time: 5/8 00:49:34.520
Duration of that fight: 1 min 7 secs
Mana pool for that fight: 22800
Total mp5 needed (from int, gear, buffs, abilities, etc): 903.243847798652
Tidal Focus mana saved: 903.378
Mana restored that fight by abilities: 4677
from Replenishment: 2708 (70.65% uptime)
from Improved Water Shield: 492
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 1477
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 0
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: No (+0 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 52 secs (77.78%)
MP5 from Water Shield: 108.886141727444
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 0
MP5 (including Int/crit) needed naked: 578.53879639905
Sources of mana naked:
Mana Pool unbuffed: 6141
Mana from Blessing of Kings on base int: 202.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 0
Crit % unbuffed: 17.00%
Crit % buffed: 22.08%
Replenishment: 761.22
Improved Water Shield: 492
Water Shield damage procs: 1477
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 0
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 0 mp5
Water Shield passive: 108.886141727444 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.851794458773631
Mana Used Report: (sorted by total)
"Chain Heal": count: 452, total mana used: 358436 (43.26% of overall)
In combat count: 452, mana used: 358436 (46.32%)
"Lesser Healing Wave": count: 333, total mana used: 208458 (25.16% of overall)
In combat count: 333, mana used: 208458 (26.94%)
"Riptide": count: 187, total mana used: 140437 (16.95% of overall)
In combat count: 185, mana used: 138935 (17.95%)
"Earth Shield": count: 51, total mana used: 31926 (3.85% of overall)
In combat count: 39, mana used: 24414 (3.16%)
"Ancestral Spirit": count: 7, total mana used: 22155 (2.67% of overall)
In combat count: 1, mana used: 3165 (0.41%)
"Flametongue Totem": count: 42, total mana used: 20286 (2.45% of overall)
In combat count: 25, mana used: 12075 (1.56%)
"Wrath of Air Totem": count: 33, total mana used: 15939 (1.92% of overall)
In combat count: 18, mana used: 8694 (1.12%)
"Stoneskin Totem": count: 15, total mana used: 6585 (0.79% of overall)
In combat count: 6, mana used: 2634 (0.34%)
"Earthliving Weapon": count: 20, total mana used: 5260 (0.63% of overall)
In combat count: 4, mana used: 1052 (0.14%)
"Healing Stream Totem": count: 40, total mana used: 5240 (0.63% of overall)
In combat count: 22, mana used: 2882 (0.37%)
"Chain Lightning": count: 3, total mana used: 3426 (0.41% of overall)
In combat count: 3, mana used: 3426 (0.44%)
"Magma Totem": count: 2, total mana used: 2372 (0.29% of overall)
In combat count: 2, mana used: 2372 (0.31%)
"Cleansing Totem": count: 6, total mana used: 2106 (0.25% of overall)
In combat count: 5, mana used: 1755 (0.23%)
"Bloodlust": count: 1, total mana used: 1142 (0.14% of overall)
In combat count: 1, mana used: 1142 (0.15%)
"Healing Wave": count: 1, total mana used: 1044 (0.13% of overall)
In combat count: 1, mana used: 1044 (0.13%)
"Earthbind Totem": count: 4, total mana used: 876 (0.11% of overall)
In combat count: 4, mana used: 876 (0.11%)
"Flame Shock": count: 1, total mana used: 747 (0.09% of overall)
In combat count: 1, mana used: 747 (0.10%)
"Tremor Totem": count: 8, total mana used: 696 (0.08% of overall)
In combat count: 3, mana used: 261 (0.03%)
"Lava Burst": count: 1, total mana used: 439 (0.05% of overall)
In combat count: 1, mana used: 439 (0.06%)
"Fire Resistance Totem": count: 1, total mana used: 351 (0.04% of overall)
In combat count: 1, mana used: 351 (0.05%)
"Mana Spring Totem": count: 2, total mana used: 350 (0.04% of overall)
In combat count: 2, mana used: 350 (0.05%)
"Cleanse Spirit": count: 1, total mana used: 307 (0.04% of overall)
In combat count: 1, mana used: 307 (0.04%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1167, effective healing: 3056129 (42.60% of player's overall)
Combat: hits: 1167, effective healing: 3056129 (43.04%)
Total (raw) healing: 6092132 (42.06% of player's overall)
Combat: Total healing: 6092132 (45.97%)
Crits: 446 (38.22%)
Combat Crits: 446 (38.22%)
Averages: (5220)
Non-crit: 4558, crit: 6289, effective: 2618, overall: 5220
Combat: Non-crit: 4558, crit: 6289, effective: 2618, overall: 5220
Overheals: (49.83%)
Non-crit: count: 335, total: 1536811, ave: 4587
Crit: count: 240, total: 1499192, ave: 6246
Combat Non-crit: count: 335, total: 1536811, ave: 4587
Combat Crit: count: 240, total: 1499192, ave: 6246
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 15 mins
Combat cast time: 15 mins
Combat Average cast time: 1.99
Haste capped casts count: 1 (0.22%)
Combat count: 1 (0.22%)
Earthliving:
Total Duration: 50 mins 44 secs
Ticks: 401, effective: 285504, total: 305226
Combat Duration: 49 mins 43 secs
Combat Ticks: 397, effective: 282389, total: 302111
With Ancestral and Earthliving:
Effective: 3341633 (46.58%), Total: 6397358 (44.17%)
Combat Effective: 3338518 (47.02%), Total: 6394243 (48.25%)
Number of Chain Heal casts started: 537 (15.83% canceled)
Initial target hits: 452, crits: 159 (35.18%),
riptide: 0 (0.00%)
combat hits: 452, crits: 159 (35.18%),
riptide: 0 (0.00%)
Effective: 1420036 (46.47%), Total: 4003547 (65.72%)
combat Effective: 1420036 (46.47%), Total: 4003547 (65.72%)
Ave: non crit: 7598, crit: 11178, effective: 3141, overall: 8857
combat non crit: 7598, crit: 11178, effective: 3141, overall: 8857
Overheals non-crit count: 222, non-crit ave over: 6158
combat non-crit count: 222, non-crit ave over: 6158
Overheals crit count: 133, crit ave over: 9145
combat crit count: 133, crit ave over: 9145
Overhealed amount: 2583511 (64.53%)
combat amount: 2583511 (64.53%)
Second target hits: 302 (66.81% bounced), crits: 116 (38.41%),
riptide: 0 (0.00%)
combat hits: 302 (66.81% bounced), crits: 116 (38.41%),
riptide: 0 (0.00%)
Effective: 1032327 (33.78%), Total: 1355379 (22.25%)
combat Effective: 1032327 (33.78%), Total: 1355379 (22.25%)
Ave: non crit: 3782, crit: 5619, effective: 3418, overall: 4488
combat non crit: 3782, crit: 5619, effective: 3418, overall: 4488
Overheals non-crit count: 57, non-crit ave over: 2009
combat non-crit count: 57, non-crit ave over: 2009
Overheals crit count: 55, crit ave over: 3791
combat crit count: 55, crit ave over: 3791
Overhealed amount: 323052 (23.83%)
combat amount: 323052 (23.83%)
Third target hits: 232 (51.33% bounced), crits: 94 (40.52%),
riptide: 0 (0.00%)
combat hits: 232 (51.33% bounced), crits: 94 (40.52%),
riptide: 0 (0.00%)
Effective: 426952 (13.97%), Total: 525219 (8.62%)
combat Effective: 426952 (13.97%), Total: 525219 (8.62%)
Ave: non crit: 1878, crit: 2830, effective: 1840, overall: 2263
combat non crit: 1878, crit: 2830, effective: 1840, overall: 2263
Overheals non-crit count: 34, non-crit ave over: 1195
combat non-crit count: 34, non-crit ave over: 1195
Overheals crit count: 33, crit ave over: 1746
combat crit count: 33, crit ave over: 1746
Overhealed amount: 98267 (18.71%)
combat amount: 98267 (18.71%)
Fourth target hits: 181 (40.04% bounced), crits: 77 (42.54%),
riptide: 0 (0.00%)
combat hits: 181 (40.04% bounced), crits: 77 (42.54%),
riptide: 0 (0.00%)
Effective: 176814 (5.79%), Total: 207987 (3.41%)
combat Effective: 176814 (5.79%), Total: 207987 (3.41%)
Ave: non crit: 941, crit: 1429, effective: 976, overall: 1149
combat non crit: 941, crit: 1429, effective: 976, overall: 1149
Overheals non-crit count: 22, non-crit ave over: 656
combat non-crit count: 22, non-crit ave over: 656
Overheals crit count: 19, crit ave over: 880
combat crit count: 19, crit ave over: 880
Overhealed amount: 31173 (14.99%)
combat amount: 31173 (14.99%)
Glyph of Chain heal: effective: 176814 (2.46% of total effective)
combat effective: 176814 (2.49% of combat effective)
Processed by cast: 392, time: 59, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.7726
hop 2: SP coefficient with set/talents: 0.8864
hop 3: SP coefficient with set/talents: 0.4431
hop 4: SP coefficient with set/talents: 0.2216
1 SP = 0.571673
(0.2166 + 0.2172 + 0.0963 + 0.0416)
1 Haste rating = 0.393679190662921
1 crit rating = 0.250921172168176
(0.0652 + 0.0717 + 0.0693 + 0.0448)
1 int = 0.0829424787140392
(0.0216 + 0.0237 + 0.0229 + 0.0148)
"Lesser Healing Wave": hits: 333, effective healing: 1281602 (17.86% of player's overall)
Combat: hits: 333, effective healing: 1281602 (18.05%)
Total (raw) healing: 1959944 (13.53% of player's overall)
Combat: Total healing: 1959944 (14.79%)
Crits: 121 (36.34%)
Combat Crits: 121 (36.34%)
Averages: (5885)
Non-crit: 4987, crit: 7459, effective: 3848, overall: 5885
Combat: Non-crit: 4987, crit: 7459, effective: 3848, overall: 5885
Overheals: (34.61%)
Non-crit: count: 87, total: 347854, ave: 3998
Crit: count: 66, total: 330488, ave: 5007
Combat Non-crit: count: 87, total: 347854, ave: 3998
Combat Crit: count: 66, total: 330488, ave: 5007
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 6 mins 44 secs
Combat cast time: 6 mins 44 secs
Combat Average cast time: 1.21
Haste capped casts count: 4 (1.20%)
Combat count: 4 (1.20%)
Ancestral:
Procs: 107, effective: 198706, total: 252327
Combat Procs: 107, effective: 198706, total: 252327
Earthliving:
Total Duration: 15 mins 7 secs
Ticks: 141, effective: 102769, total: 105514
Combat Duration: 14 mins 34 secs
Combat Ticks: 139, effective: 101469, total: 104214
With Ancestral and Earthliving:
Effective: 1583077 (22.07%), Total: 2317785 (16.00%)
Combat Effective: 1581777 (22.28%), Total: 2316485 (17.48%)
Tidal waves count: 173, time saved: 0 sec
Combat count: 173, time saved: 0 sec
Tidal waves effective: 63620, total: 111966
Combat effective: 63620, total: 111966
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.512917641293145
1 Haste rating = 0.939899564386749
1 crit rating = 0.581192483794265
1 int = 0.192114299480302
"Earth Shield": hits: 271, effective healing: 760052 (10.59% of player's overall)
Combat: hits: 271, effective healing: 760052 (10.70%)
Total (raw) healing: 928838 (6.41% of player's overall)
Combat: Total healing: 928838 (7.01%)
Crits: 93 (34.32%)
Combat Crits: 93 (34.32%)
Averages: (3427)
Non-crit: 2900, crit: 4436, effective: 2804, overall: 3427
Combat: Non-crit: 2900, crit: 4436, effective: 2804, overall: 3427
Overheals: (18.17%)
Non-crit: count: 39, total: 86572, ave: 2219
Crit: count: 32, total: 82214, ave: 2569
Combat Non-crit: count: 39, total: 86572, ave: 2219
Combat Crit: count: 32, total: 82214, ave: 2569
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.22
Earth shield average time between procs: 8.14 secs
in combat: 8.14 secs
Combat uptime: 55 mins 31 secs (75.9112%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0927279085050819
1 crit rating = 0.0304635709159468
1 int = 0.0100697922794496
"Healing Stream Totem"_hot: hits: 8184, effective healing: 554722 (7.73% of player's overall)
Combat: hits: 5291, effective healing: 491210 (6.92%)
Total (raw) healing: 3522511 (24.32% of player's overall)
Combat: Total healing: 2310434 (17.43%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (430)
Non-crit: 430, crit: 0, effective: 67, overall: 430
Combat: Non-crit: 436, crit: 0, effective: 92, overall: 436
Overheals: (84.25%)
Non-crit: count: 6927, total: 2967789, ave: 428
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4185, total: 1819224, ave: 434
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00972636174636175
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 626, effective healing: 447244 (6.23% of player's overall)
Combat: hits: 620, effective healing: 442829 (6.24%)
Total (raw) healing: 472951 (3.27% of player's overall)
Combat: Total healing: 468536 (3.54%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (755)
Non-crit: 755, crit: 0, effective: 714, overall: 755
Combat: Non-crit: 755, crit: 0, effective: 714, overall: 755
Overheals: (5.44%)
Non-crit: count: 63, total: 25707, ave: 408
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 63, total: 25707, ave: 408
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 24 mins 28 secs (99.55%)
Earthliving applied count: 357, refresh count: 116
Earthliving proc rate when ELW is applied: 28.0047%
Earthliving proc rate overall: 28.0047%
Total Duration: 1 hour 15 mins 36 secs
Combat Duration: 1 hour 13 mins 41 secs
Overhealing ticks that did not tick: 886
Combat ticks: 853
Total healing w/ overheal ticks: 1142379 (7.54%)
Combat: 1113904 (8.01%)
Actual Overhealing: 695135 (60.85%)
Combat: 671075 (60.25%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.225315483870968
1 crit rating = 0
1 int = 0
"Riptide": hits: 187, effective healing: 425408 (5.93% of player's overall)
Combat: hits: 185, effective healing: 423740 (5.97%)
Total (raw) healing: 734003 (5.07% of player's overall)
Combat: Total healing: 724588 (5.47%)
Crits: 76 (40.64%)
Combat Crits: 74 (40.00%)
Averages: (3925)
Non-crit: 3268, crit: 4883, effective: 2274, overall: 3925
Combat: Non-crit: 3268, crit: 4888, effective: 2290, overall: 3916
Overheals: (42.04%)
Non-crit: count: 54, total: 155761, ave: 2884
Crit: count: 43, total: 152834, ave: 3554
Combat Non-crit: count: 54, total: 155761, ave: 2884
Combat Crit: count: 41, total: 145087, ave: 3538
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 3 mins 46 secs
Combat GCD time: 3 mins 44 secs
Combat Average GCD time: 1.21
Haste capped casts count: 3 (1.60%)
Combat count: 3 (1.62%)
Ancestral:
Procs: 86, effective: 109622, total: 141621
Combat Procs: 84, effective: 108653, total: 138657
Earthliving:
Total Duration: 9 mins 44 secs
Ticks: 84, effective: 58971, total: 62211
Combat Duration: 9 mins 24 secs
Combat Ticks: 84, effective: 58971, total: 62211
With Ancestral and Earthliving:
Effective: 594001 (8.28%), Total: 937835 (6.47%)
Combat Effective: 591364 (8.33%), Total: 925456 (6.98%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.210042549881693
1 crit rating = 0.423433063420552
1 int = 0.139966617986467
"Ancestral Awakening": hits: 194, effective healing: 312823 (4.36% of player's overall)
Combat: hits: 192, effective healing: 311854 (4.39%)
Total (raw) healing: 398443 (2.75% of player's overall)
Combat: Total healing: 395479 (2.98%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2053)
Non-crit: 2053, crit: 0, effective: 1612, overall: 2053
Combat: Non-crit: 2059, crit: 0, effective: 1624, overall: 2059
Overheals: (21.49%)
Non-crit: count: 52, total: 85620, ave: 1646
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 50, total: 83625, ave: 1672
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 1
"Riptide"_hot: hits: 234, effective healing: 223289 (3.11% of player's overall)
Combat: hits: 231, effective healing: 220631 (3.11%)
Total (raw) healing: 233257 (1.61% of player's overall)
Combat: Total healing: 230599 (1.74%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (996)
Non-crit: 996, crit: 0, effective: 954, overall: 996
Combat: Non-crit: 998, crit: 0, effective: 955, overall: 998
Overheals: (4.27%)
Non-crit: count: 22, total: 9968, ave: 453
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 22, total: 9968, ave: 453
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 176, refresh count: 11
Total Duration: 31 mins 45 secs
Combat Duration: 29 mins 46 secs
Overhealing ticks that did not tick: 401
Combat ticks: 364
Total healing w/ overheal ticks: 633061 (4.25%)
Combat: 594302 (4.36%)
Actual Overhealing: 409772 (64.73%)
Combat: 373671 (62.88%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.062368253968254
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 119, effective healing: 112778 (1.57% of player's overall)
Combat: hits: 119, effective healing: 112778 (1.59%)
Total (raw) healing: 124030 (0.86% of player's overall)
Combat: Total healing: 124030 (0.94%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1042)
Non-crit: 1042, crit: 0, effective: 947, overall: 1042
Combat: Non-crit: 1042, crit: 0, effective: 947, overall: 1042
Overheals: (9.07%)
Non-crit: count: 20, total: 11252, ave: 562
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 20, total: 11252, ave: 562
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Crazy Alchemist's Potion": hits: 1, effective healing: 0 (0.00% of player's overall)
Combat: hits: 1, effective healing: 0 (0.00%)
Total (raw) healing: 3866 (0.03% of player's overall)
Combat: Total healing: 3866 (0.03%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (3866)
Non-crit: 3866, crit: 0, effective: 0, overall: 3866
Combat: Non-crit: 3866, crit: 0, effective: 0, overall: 3866
Overheals: (100.00%)
Non-crit: count: 1, total: 3866, ave: 3866
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 3866, ave: 3866
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Healing Wave": hits: 1, effective healing: 0 (0.00% of player's overall)
Combat: hits: 1, effective healing: 0 (0.00%)
Total (raw) healing: 14279 (0.10% of player's overall)
Combat: Total healing: 14279 (0.11%)
Crits: 1 (100.00%)
Combat Crits: 1 (100.00%)
Averages: (14279)
Non-crit: 0, crit: 14279, effective: 0, overall: 14279
Combat: Non-crit: 0, crit: 14279, effective: 0, overall: 14279
Overheals: (100.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 1, total: 14279, ave: 14279
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 1, total: 14279, ave: 14279
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 sec
Combat cast time: 1 sec
Combat Average cast time: 1.21
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 1, effective: 4495, total: 4495
Combat Procs: 1, effective: 4495, total: 4495
With Ancestral and Earthliving:
Effective: 4495 (0.06%), Total: 18774 (0.13%)
Combat Effective: 4495 (0.06%), Total: 18774 (0.14%)
Tidal waves count: 1, time saved:
Combat count: 1, time saved:
Tidal waves effective: 0, total: 1577
Combat effective: 0, total: 1577
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 1 (100.00%)
Combat count: 1 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 0, total: 14279
Combat ave effective: 0, ave total: 14279
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 1.9917
1 SP = 0
1 Haste rating = 0
1 crit rating = 0.806246928949722
1 int = 0.266506481556892
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0488 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0645 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0820 mp5
The weight of 1 int worth of mana pool is: 0.0699
In the most mana intense fight, 1 int worth of mana pool
is worth: 1.3246 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 2539, total mana restored: 147076 (51.11% of overall)
Combat count: 2427, mana restored: 140644 (50.56%)
Ave: total: 57, in combat: 57
Overall in combat mp5: 160.22
Replenishment uptime in overall combat: 55.30%
Replenishment uptime in intense fight: 70.65%
Mana pool based on replenishment: 23179
MP5 increased by:
1 int = 0.158954 mp5 (0.225000 theoretical)
"Water Shield": count: 172, total mana restored: 84652 (29.42% of overall)
Combat count: 170, mana restored: 83667 (30.08%)
Ave: total: 492, in combat: 492
Overall in combat mp5: 95.31
In combat uptime: 43 mins 17 secs (59.18%)
Passive mp5: 82.8465
Procs from damage/debuffs: 71
MP5 from Improved Water Shield: 55.5058
Procs from Improved Water Shield in combat: 99
out of 385 procs possible, proc rate: 25.66%
MP5 increased by:
1 crit rating = 0.047114859571971 mp5
1 int = 0.0155739079464526 mp5
"Mana Restore": count: 48, total mana restored: 28800 (10.01% of overall)
Combat count: 45, mana restored: 27000 (9.71%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 30.76
"Mana Tide Totem": count: 14, total mana restored: 17547 (6.10% of overall)
Combat count: 14, mana restored: 17547 (6.31%)
Ave: total: 1253, in combat: 1253
Overall in combat mp5: 19.99
Mana Tide usage in overall combat: 23.92%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.017225 mp5 (0.072000 theoretical 5 min cooldown)
"Crazy Alchemist's Potion": count: 1, total mana restored: 4361 (1.52% of overall)
Combat count: 1, mana restored: 4361 (1.57%)
Ave: total: 4361, in combat: 4361
Overall in combat mp5: 4.97
"Revitalize": count: 15, total mana restored: 3515 (1.22% of overall)
Combat count: 15, mana restored: 3515 (1.26%)
Ave: total: 234, in combat: 234
Overall in combat mp5: 4.00
"Hymn of Hope": count: 2, total mana restored: 1440 (0.50% of overall)
Combat count: 2, mana restored: 1440 (0.52%)
Ave: total: 720, in combat: 720
Overall in combat mp5: 1.64
"Totemic Call": count: 4, total mana restored: 384 (0.13% of overall)
Combat count: 0, mana restored: 0 (0.00%)
Ave: total: 96, in combat: 0
Overall in combat mp5: 0.00
Total mp5 above character sheet (in raid): 316.89 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 819
Ancestral Knowlege granting on ave: 81 int
HEP per point: 9.9058
HEP: 49.5290
Thundering Strikes talent points: 5
HEP per point: 32.5811
HEP: 162.9055
Improved Shields talent points: 3
Water Shield Combat MP5: 12.43
Water Shield Combat HEP: 10.59
Water Shield Intense Fight MP5: 18.90
Water Shield Intense Fight HEP: 16.10
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 32
With 1 talent points: 27
With 2 talent points: 20
Casts saved with 2 points in Improved Earth shield: 12
Global cooldown time: 1.23
Combat time saved: 14 secs
Combat effective gained by fewer refreshes: 23808
Combat HPS gained: 5.4245
HEP: 13.7224
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 216 effective: 24326 (0.34%)
Combat count: 216, effective: 24326 (0.34%), hps: 5.5425
HEP: 14.0208
Point 2 provided benefit count: 216 effective: 24176 (0.34%)
Combat count: 216, effective: 24176 (0.34%), hps: 5.5083
HEP: 13.9343
Point 3 provided benefit count: 214 effective: 24037 (0.34%)
Combat count: 214, effective: 24037 (0.34%), hps: 5.4767
HEP: 13.8544
Point 4 provided benefit count: 213 effective: 23851 (0.33%)
Combat count: 213, effective: 23851 (0.34%), hps: 5.4344
HEP: 13.7473
Point 5 provided benefit count: 212 effective: 23729 (0.33%)
Combat count: 212, effective: 23729 (0.33%), hps: 5.4066
HEP: 13.6769
Combat Total Earth Shield improved effective: 120122 (1.69%)
HEP: 69.2338
Improved Shields ave point HEP: 19.21
Improved Earth Shield ave point HEP: 20.71
Improved Shields and Improved Earth Shield total HEP: 99.05
Elemental Weapons talent points: 2
HEP per point: 15
Total HEP: 30
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 51.6667
Healing Wave HPS increase 5 points: 258.3333
Combat time saved:
Combat effective gained by saved time: 808
Combat HPS gained: 0.1843
HEP per point: 0.0932
HEP: 0.4662
Tidal Focus talent points: 5
Combat heal mana used: 770311
Mana saved with Tidal Focus: 38515
Combat MP5 per point: 8.7753, HEP: 7.4748
Total Combat MP5: 43.8767, HEP: 37.3739
Intense Fight MP5 per point: 13.2959, HEP: 11.3254
Intense Fight MP5: 66.4796, HEP: 56.6270
Improved Water Shield talent points: 3
Combat MP5 per point: 18.5019, HEP: 15.7598
Total Combat MP5: 55.5058, HEP: 47.2795
Intense Fight per point MP5: 12.07, HEP: 10.28
Intense Fight MP5: 36.21, HEP: 30.84
Number of Water Shield charges used in combat: 99
Combat Water Shield refreshes needed: 24
Global cooldown time: 1.23
Combat time needed to refresh: 30 secs
Combat HEP: 18.9771, per point: 6.3257
Intense HEP: 2.5379, per point: 0.8460
Tidal Force talent points: 1
Tidal Force used 13 times
Combat Not using Tidal Force: crits: 525, crit rate: 36.18%
Combat Using Tidal Force: crits: 43, crit rate: 86.00%
Combat Dose 3: crit rate: 93.55%
Combat Dose 2: crit rate: 78.57%
Combat Dose 1: crit rate: 60.00%
Overall crit increase: 1.0612%
HEP: 34.5763
Tidal Mastery talent points: 5
HEP per point: 32.5811
Total HEP: 162.9055
Restorative Totems talent points: 3
Point 1 provided benefit count: 1272 effective: 56696 (0.79%)
Combat count: 1115, effective: 50308 (0.71%), hps: 11.4623
HEP: 28.9961
Point 2 provided benefit count: 1266 effective: 56429 (0.79%)
Combat count: 1112, effective: 50143 (0.71%), hps: 11.4247
HEP: 28.9009
Point 3 provided benefit count: 1260 effective: 56276 (0.78%)
Combat count: 1108, effective: 50032 (0.70%), hps: 11.3994
HEP: 28.8370
Combat Total Healing Stream improved effective: 150485 (2.12%)
HEP: 86.7339
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 13 times
Nature's Swiftness Heal Count: 13, Effective: 182126, total: 230988
Combat Count: 13, Effective: 182126 (2.56%), total: 230988 (1.74%)
Spell report:
"Ancestral Awakening":
Count: 1, Effective: 4495, total: 4495
Combat Count: 1, Effective: 4495, total: 4495
"Chain Heal":
Count: 12, Effective: 177631, total: 212214
Combat Count: 12, Effective: 177631, total: 212214
"Healing Wave":
Count: 1
Combat Count: 1
Average effective hps: 11423.8026, total hps: 14488.6580
HEP: 104.9702
Talent Points in Purification: 5
Point 1 provided benefit count: 3394 effective: 108865 (1.52%)
Combat count: 3233, effective: 107638 (1.52%), hps: 24.5243
HEP: 62.0387
Point 2 provided benefit count: 3386 effective: 107901 (1.50%)
Combat count: 3225, effective: 106674 (1.50%), hps: 24.3047
HEP: 61.4832
Point 3 provided benefit count: 3367 effective: 107015 (1.49%)
Combat count: 3206, effective: 105789 (1.49%), hps: 24.1029
HEP: 60.9728
Point 4 provided benefit count: 3359 effective: 105946 (1.48%)
Combat count: 3198, effective: 104720 (1.47%), hps: 23.8594
HEP: 60.3567
Point 5 provided benefit count: 3345 effective: 104878 (1.46%)
Combat count: 3184, effective: 103653 (1.46%), hps: 23.6164
HEP: 59.7419
Combat Total Purification effective: 528477 (7.44%)
HEP: 304.5933
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 62, restored mana: 78198
Overall MP5: 89.0827
Overall HEP: 75.8801
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 14, restored mana: 17547 (6.3079%)
Overall MP5: 19.9894
Overall HEP: 17.0269
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 1
Combat Count: 1
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 65.1622
Blessing of Eternals earthliving weapon proc rate: 8.0047%
Increased earthliving HEP per point: 36.4767
Total HEP per point: 101.6389
Total HEP: 203.2779
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 643 effective: 197514 (2.75%)
Combat count: 643, effective: 197514 (2.78%), hps: 45.0015
HEP: 113.8396
Point 2 provided benefit count: 620 effective: 183740 (2.56%)
Combat count: 620, effective: 183740 (2.59%), hps: 41.8633
HEP: 105.9010
Combat Total Improved Chain Heal effective: 381255 (5.37%)
HEP: 219.7406
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 819
1 int = 0.1500 SP
819 int = 122.9000 SP
HEP per point = 40.9667
HEP = 122.9000
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 159 effective: 107085 (1.49%)
Combat count: 158, effective: 106603 (1.50%), hps: 24.2885
HEP: 61.4423
Point 2 provided benefit count: 155 effective: 105147 (1.47%)
Combat count: 154, effective: 104665 (1.47%), hps: 23.8470
HEP: 60.3253
Point 3 provided benefit count: 153 effective: 100588 (1.40%)
Combat count: 152, effective: 100583 (1.42%), hps: 22.9169
HEP: 57.9726
Combat Total Ancestral Awakening effective: 311853 (4.39%)
HEP: 179.7403
Earth Shield talent points: 1
Combat uptime: 55 mins 31 secs (75.9112%)
Combat base talent effective: 525288 (7.40%)
Combat HPS increase: 119.6812
HEP: 302.7558
Tidal Waves talent points: 5
Buff applied count: 105, refreshed: 1151
Time saved:
Combat time saved:
Combat HPS increase from time saved: 0.2238
Time Saved HEP: 0.5662
Tidal waves effective: 63620 (0.8960%)
Combat effective healing hps: 14.4951
Effective healing HEP: 36.6681
Tidal Waves hps: 14.7190, per point: 2.9438
Tidal Waves HEP: 37.2343, per point: 7.4469
Riptide talent points: 1
Riptide w/ hot effective: 648697 (9.04%), total: 967260 (6.68%)
Combat effective: 644371 (9.07%), total: 955187 (7.21%)
Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
Combined effective: 648697 (9.04%), total: 967260 (6.68%)
Combat effective: 644371 (9.07%), total: 955187 (7.21%)
Combat HPS increase: 146.8127
HEP: 371.3899
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 15583
Overall Water Shield uptime: 59.1761%
Overall MP5: 17.7528
Overall HEP: 15.1218
Intense fight mana restored: 317
Intense fight Water Shield uptime: 77.7758%
Intense fight MP5: 23.3327
Intense fight HEP: 19.8747
Glyph of Chain Heal:
Count: 181, effective: 176814 (2.46%), total: 207987 (1.44%)
Combat count: 181, effective: 176814 (2.49%)
total: 207987 (1.57%)
Combat Chain Heal hps increase: 196.4538
Combat HPS increase: 40.2851
HEP: 101.9086
Glyph of Earth Shield:
Combat count: 209, effective: 114640 (1.61% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 51.9822
Combat HPS increase: 26.1196
HEP: 66.0743
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 17 secs
Combat HPS increase: 6.4040
HEP: 16.2000
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 59.1761%
Combat mana restored from passive mp5: 5194
Combat passive MP5: 5.9176, HEP: 5.0406
Combat Orb MP5: 8.2888, HEP: 7.0603
Combat passive+Orb MP5: 14.21, HEP: 12.10
Intense fight:
Intense fight Water Shield uptime: 77.7758%
Intense fight mana restored from passive mp5: 105
Intense fight passive MP5: 7.7776, HEP: 6.6249
Intense Fight Orb MP5: 12.5986, HEP: 10.7314
Intense Fight passive+Orb MP5: 20.3762, HEP: 17.3563
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3953 hps)
1 Crit rating = 0.6695 SP (0.2647 hps)
1 Haste rating = 1.0376 SP (0.4102 hps)
1 INT = 0.3713 SP (0.1468 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0471 mp5
1 Haste rating = -0.5321 mp5
1 INT = 0.2738 mp5
1 Mana = 0.0046 mp5
Total mana regen points needed from gear: 578.54
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8518 (calculated)
1 mana = 0.0039
1 Haste rating = 0.8570
1 Crit rating = 0.7097
1 INT = 0.6045 (actual)
1 INT = 0.8931 (max theoretical)
Insightful Earthsiege Diamond HEP: 38.8943
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0039, Mp5=0.8518, Intellect=0.6045, HasteRating=0.8570, CritRating=0.7097, Armor=0.0100, MetaSocket=38.8943 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3713, HasteRating=1.0376, CritRating=0.6695, Armor=0.0100, MetaSocket=7.7977 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0039)+(mp5*0.8518)+(intellect*0.6045)+(hasterating*0.8570)+(critrating*0.7097)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3713)+(hasterating*1.0376)+(critrating*0.6695)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8570&mp5=0.8518&mcr=0.7097&spd=1&Int=0.6045&Arm=0.0100&Sckm=38.8943&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0376&mcr=0.6695&spd=1&Int=0.3713&Arm=0.0100&Sckm=7.7977&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:41;wtv=100:85:70:60:85:-100:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:41;wtv=100:66:37:103:-100:1
|
|
|
|
|
|
05/09/09, 4:49 AM
|
#42
|
|
Piston Honda
|
Originally Posted by Rapparee
Is the first section saying I should get to 334mp5 (or other stats as indicated by the points shown above) in order to do what. Do everything ever listed in the combat log, last 5minutes? How do I value using a mana pot? In this case 334 mp5 seems really easy to hit so this shaman can just heal all day long and never care about mana. But I've seen some that say get 890 regen from gear, so I'd like to know...should I get to 600mp5(+crit -haste numbers of course) and then drink a pot to know that I'm covered up to the magic 890 number?
|
Towards the top of the report you will find information on what was found to be the most mana intense fight. There are configuration options that can adjust which fight is determined to be the most intense (for example if you have low water shield uptime on a particular fight that could be found to be the most mana intense).
Mana pots are not included in scoring mp5. If anyone wants to gear for assuming you mana pot let me know and I will make it a configuration option.
Shaman have very different mana needs depending on play style and raid buffs so I recommend gathering your own combatlogs to see what your mana regen needs are.
I don't know if it should be considered a bug or not as it was an intentional decision, but if you die shaman_hep does not currently treat that as using whatever mana you had left at that point. I did not want to gear based on assuming no mana pool from death, but I probably should make it an option for those that want to know how they should gear for fights where they are dying a lot. To me it just doesn't make sense to gear assuming you are going to die though.
|
shaman_hep Healing Equivalency Point combatlog parser
|
|
|
|
05/10/09, 2:52 PM
|
#43
|
|
Glass Joe
|
I have been wondering about meta-gem selection since Sunwell. I used the IED until my mana pool was such that I was never running out of mana, and I could even recover from an unplanned death. Even now, I am stripping off gear with MP5 because I have yet to face an encounter that taps me dry. I am currently using the [Ember Skyflare Diamond] but I am wondering if [Revitalizing Skyflare Diamond] would come out to a higher HEP value. The only other choice would be the [Beaming Earthsiege Diamond] but I don't see a way to model/test these last two. Any thoughts on how to model a comparison between these diamonds?
|
|
|
|
|
|
05/11/09, 7:21 AM
|
#44
|
|
Piston Honda
|
Originally Posted by Zibary
I have been wondering about meta-gem selection since Sunwell. I used the IED until my mana pool was such that I was never running out of mana, and I could even recover from an unplanned death. Even now, I am stripping off gear with MP5 because I have yet to face an encounter that taps me dry. I am currently using the [Ember Skyflare Diamond] but I am wondering if [Revitalizing Skyflare Diamond] would come out to a higher HEP value. The only other choice would be the [Beaming Earthsiege Diamond] but I don't see a way to model/test these last two. Any thoughts on how to model a comparison between these diamonds?
|
[Ember Skyflare Diamond] and [Beaming Earthsiege Diamond] are pretty easy to assign HEP values to whether you are wearing them or not.
[Revitalizing Skyflare Diamond] I do not think I could accurately model unless you are wearing it and then I can tell you how much HEP value you got from it.
This feature has already been requested and is on my TODO list.
I am currently working on additional language support (being able to parse combatlogs not in English and ideally have the report not in English too) and it isn't difficult, but it is long and tedious so it is taking me longer than I had hoped.
|
shaman_hep Healing Equivalency Point combatlog parser
|
|
|
|
05/12/09, 1:06 PM
|
#45
|
|
Von Kaiser
Draenei Shaman
Confrerie du Thorium (EU)
|
Originally Posted by stassart
I am currently working on additional language support (being able to parse combatlogs not in English and ideally have the report not in English too) and it isn't difficult, but it is long and tedious so it is taking me longer than I had hoped.
|
Thanks for that one stassart ! :p
For the report being in English it's not that much of a problem, it's easy to get even if you pretty knows nothing at it. So if it troubles you to translate it you could just put it aside for later, when you'll be bored and would like to do something to occupy your freetime.
But if you need a hand for translating it, you can always send me things to translate and I'll do the job for the French version (for the other ones I'll have to stay aside as I don't speak an only word of German except some unnice ones which won't be in the report for what I know).
|
|
|
|
|
|
05/12/09, 8:44 PM
|
#46
|
|
Von Kaiser
Draenei Shaman
Stormrage (EU)
|
I ran your (great!) program on 2 logs from last week (3 actually. but the Yoggy wipes were.... uninteresting ^^) and noticed 2 issues. Dalaran Brilliance seems unrecognized and General Vezax screws the values up.
DB shows as 86% up on WWS but your report claims "Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs (3.36%)".
Vezax disables all mana regeneration and therefore skews the value of mp5. You'll see a much lower value on mp5 in my log that includes Vezax. Maybe try to ignore him somehow? Could just be an anomaly in my healing of course, but it seems logical that it's Vezax' fault
My config:

# Game version of the log file
GAME_VERSION = 3.1.0
# Name of the Shaman
PLAYER_NAME = Tanazee
# Shaman Race:
# Draenei
# Orc
# Tauren
# Troll
RACE = Draenei
# If you always use buff food/flasks and want to depend on those
# buffs rather than having that mp5 on gear, set the amount
# of mp5 you depend on buff food/flasks for
# (This is not for cast buffs like Blessing of Wisdom)
BUFF_MP5 = 0
# If you have a set bonus enter it here
# Larger set bonuses include the smaller ones
# So you do not have to enter both (although you can if you want to)
# Valid set bonuses:
# 7_2 Your Water Shield is 10% stronger
# 7_4 Increases the healing done by your Chain Heal and Healing Wave by 5%
# 8_2 Reduces the cooldown on Riptide by 1 sec
# 8_4 Reduces the cast time of Chain Heal by 0.2 sec
SET_BONUS = 7_4
# If you have two set bonuses, you would do
# SET_BONUS = 7_2
# SET_BONUS = 8_2
# Calculate the value of MP5?
# If this is set to 1, SP_FROM_GEAR must be set.
# If this is set to 0, MP5_VALUE must be set.
CALC_MP5 = 1
# Spell power from gear
# Unless you have items/talents that effect spell damage, and not healing,
# This should be your "Bonus Damage" unbuffed.
# This is not the bonus healing shown on the character sheet
# This is adding up the spell power on items, gems, and enchants
# Do not factor in the spell power granted from Nature's Blessing, etc.
# This is used when calculating the SP vs. mp5 ratio
SPELL_POWER = 2101
# Haste from gear
# Unbuffed haste rating (not %)
# This program will keep track of haste from buffs
HASTE_RATING = 427
# Mininum Mana
# When calculating mp5 value, what is the minimum I want my mana to reach
# If you ran out of mana on the most mana intensive fight, how much
# more mana do you think you would have needed not to run out of mana?
MIN_MANA = 1000
# The value of mana regen vs. spell power
# This basic value must be suplied by the user if
# CALC_MP5 is not set.
# 1 MP5 = X SP
# X = ?
MP5_VALUE = 2
# Number of talent points in Convection
# This is not common for resto shaman
CONVECTION = 0
# Number of talent points in Enhancing Totems
# Increases the effect of Flametongue Totem
ENHANCING_TOTEMS = 3
# Number of talent points in Ancestral Knowledge
# Changing this has an effect on any HEP based on INT
# Increases your Intellect
ANCESTRAL_KNOWLEDGE = 5
# Number of talent points in Thundering Strikes
# Increases your chance to get a critical strike with
# all spells and attacks
THUNDERING_STRIKES = 5
# Number of talent points in Improved Shields
# Increases the amount of mana gained from your
# Water shield orbs by 15%
# Increases the amount of healing gained from your
# Earth shield orbs by 15%
IMPROVED_SHIELDS = 3
# Number of talent points in Elemental Weapons
# Increases the bonus healing of Earthliving Weapon
# by 10% per point
ELEMENTAL_WEAPONS = 3
# Number of talent points in Improved Healing Wave
IMPROVED_HEALING_WAVE = 5
# Number of talent points in Totemic Focus
# Reduces the mana cost of your totems
TOTEMIC_FOCUS = 0
# Number of talent points in Tidal Focus
# Reduces the mana cost of your healing spells
TIDAL_FOCUS = 5
# Number of talent points in Improved Water Shield
# Gives a chance to consume a Water Shield Orb
# when you crit on a Healing Wave, Lesser Healing Wave,
# or Riptide
IMPROVED_WATER_SHIELD = 3
# Number of talent points in Tidal Force
# Increases the chance of a crit # for healing wave, lesser healing wave,
# and chain heal
TIDAL_FORCE = 1
# Number of talent points in Restorative Totems
# Increases the effect of your Mana Spring and Healing Stream totems
RESTORATIVE_TOTEMS = 3
# Number of talent points in Tidal Mastery
# Increases the critical effect chance of your healing
# and lightning spells
TIDAL_MASTERY = 5
# Number of Talent point in Healing Way
# Your Healing Wave spells have a chance to
# increase the effect of subsequent Healing Wave
# spells on that target by 18% for 15 sec
HEALING_WAY = 0
# Number of Talent points in Nature's Swiftness
NATURE_SWIFTNESS = 1
# Number of talent points in Focused Mind
FOCUSED_MIND = 0
# Number of talent points in Purification
# Increases the effectiveness of your healing spells
PURIFICATION = 5
# Number of talent points in Nature's Guardian
# Chance to heal shaman when a hit reduces the
# shaman below 30% health
NATURE_GUARDIAN = 0
# Number of talent points in Mana Tide Totem
# Restores 6% of total mana every 3 seconds
# to group
MANA_TIDE = 1
# Number of talent points in Cleanse Spirit
# Removes 1 poison effect, 1 disease effect,
# and 1 curse effect
CLEANSE_SPIRIT = 1
# Number of talent points in Blessing of Eternals
# Increases crit chance
# Increase the chance to proc Earthliving on targets under 35% health
BLESSING_ETERNALS = 2
# Number of talent points in Improved Chain Heal
# Increases the amount healed by your Chain Heal
IMPROVED_CHAIN_HEAL = 2
# Number of talent points in Nature's Blessing
# Increases your healing by % of your Intellect
NATURE_BLESSING = 3
# Number of talent points in Ancestral Awakening
# When you critically heal with Healing Wave or
# Lesser Healing Wave you heal the lowest %
# health friendly target for a % of the amount
# healing
ANCESTRAL_AWAKENING = 0
# Number of talent points in Earth Shield
# Places an Earth Shield on one target at a time
# that heals the target when hit.
# The effect can only occur every few seconds.
EARTH_SHIELD = 1
# Number of talent points in Improved Earth Shield
# Increases the healing done by your Earth Shield
IMPROVED_EARTH_SHIELD = 2
# Number of talent points in Tidal Waves
# On cast of Chain Heal or Riptide:
# lowers the cast speed of next 2
# lesser healing waves or healing waves
# Healing wave gains additional bonus healing
# Lesser Healing wave gains additional bonus healing
TIDAL_WAVES = 5
# Number of talent points in Riptide
# Heals the target, plus applies a hot
# When chain heal's primary target has riptide
# the hot is consumed to increase the effect of Chain Heal
RIPTIDE = 1
# Glyph of Chain Heal?
GLYPH_CHAIN_HEAL = 1
# Glyph of Water Mastery?
# Increases the passive mana regeneration of your Water Shield spell by 30%
GLYPH_WATER_MASTERY = 1
# Glyph of Mana Tide Totem
# Your Mana Tide Totem grants an additional 1% of each target's maximum
# mana each time it pulses
GLYPH_MANA_TIDE = 0
# Glyph of Healing Stream Totem
# Increases the effect of Healing Stream Totem by 20%
GLYPH_HEALING_STREAM = 0
# Glyph of Healing Wave
# Your Healing Wave heals you for 20% of what you heal the target for
GLYPH_HEALING_WAVE = 0
# Glyph of Lesser Healing Wave
# Your Lesser Healing Wave heals for 20% more if the
# target is also affected by your Earth Shield
GLYPH_LESSER_HEALING_WAVE = 1
# Glyph of Earthliving Weapon
# Increases the proc chance for Earthliving by 5%
# This seems to not behave as expected
GLYPH_EARTHLIVING = 0
# Glyph of Earth Shield
# Your Earth Shield heals for 20% more
GLYPH_EARTH_SHIELD = 0
# 3.1 PTR:
# This has not been tested yet
# Glyph of Riptide
GLYPH_RIPTIDE = 0
# Glyph of Water Shield
# Increases the number of charges on Water Shield by 1
GLYPH_WATER_SHIELD = 1
# META increasd crit percentage
# If your META says:
# 3% Increased Critical Healing Effect
# I do not believe that 3% Increased Critical Damage
# works with heals
META_INCREASED_CRIT = 0
# META increasd int percentage
# If your META says:
# +2% Intellect
META_INCREASED_INT = 0
# Only select 1 relic at a time.
# We only care about relics that effect mana cost here,
# the ones that effect spell power will be factored into
# the combatlog data.
# Reduces mana cost of Chain Heal
# Totem of Forest Growth = 78
# Totem of Living Water = 20
RELIC_MANA_CH = 78
# Reduces mana cost of Healing Wave
# Totem of Misery = 79
# Totem of the Maelstrom = 24
RELIC_MANA_HW = 0
# Recues mana cost of Lightning Bolt
# Not a good choice for a resto shaman, but maybe this is all the shaman has?
# Totem of the Pulsing Earth = 27
# Totem of Lightning = 15
RELIC_MANA_LB = 0
# Buffs from other people:
# Assume Wrath of Air in range
# There is no indicator in the combatlog if you are in range of
# Wrath of Air totem
# Should we assume we are in range of Wrath of Air Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Wrath of Air totem is down?
# Set to 1 to assume any shaman's totem effects the player
# Set to 0 to only consider the player's own totems
ASSUME_ANY_WRATH_AIR = 1
# Assume Totem of Wrath and Flametongue Totem are in range
# There is no indicator in the combatlog if you are in range of
# Totem of Wrath or Flametongue Totem
# Should we assume we have the buff in any shaman in the raid
# has it down, or only the shaman's own totem?
# Set to 1 to assume any shaman's totem effects the player
# Set to 0 to only consider the player's own totems
ASSUME_ANY_SP_TOTEM = 1
# Assume Mana Spring is in range
# There is no indicator in the combatlog if you are in range of
# Mana Spring Totem
# Should we assume we are in range of Mana Spring Totem if
# any shaman in the raid has it down, or only if the shaman's
# own Mana Spring Totem is down?
# Set to 1 to assume any shaman's totem effects the player
# Set to 0 to only consider the player's own totems
ASSUME_ANY_MANA_SPRING = 1
# If you have Mana Spring Totem from another shaman,
# how many talent points does that shaman have in
# Restorative Totems?
ASSUME_RESTORATIVE_TOTEMS = 1
# Blessing of Kings?
BLESSING_OF_KINGS = 1
# How many talent points in Improved Blessing of Kings?
# This is the talent points of the person casting the blessing
# This is only used prior to version 3.1
# As of 3.1, the 4 talent points are built into the
# base spell, and for 3.1 and later this option is forced to 4
# This talent was removed in 3.1, so you only need to
# set this if you are processing a config file from before 3.1
# IMPROVED_BLESSING_OF_KINGS = 4
# If you have Blessing of Wisdom,
# how many talent points did the person casting have?
IMPROVED_BLESSING_OF_WISDOM = 2
# If you have Mark of the Wild
# how many talent points did the person casting have?
IMPROVED_MARK_OF_WILD = 2
# If you have Moonkin Aura
# how many talent points did the buffer have in
# Improved Moonking Form
# Increases haste
IMPROVED_MOONKIN_FORM = 3
# If you have Retribution Aura
# how many talent points did the buffer have in
# Swift Retribution
# Increases haste
SWIFT_RETRIBUTION = 3
# When deciding the most mana intense fight
# Require a water shield uptime of what %?
# (Otherwise a fight where you forgot to keep water shield up
# may be considered the most intense, when it was really just you
# being tired/lazy/sloppy)
# Don't set this too high, you may have a lower uptime than you think
INTENSE_REQUIRE_WS_UPTIME = 40
# What buffs do you require for it to count as a valid intense fight
# Sometimes if you are missing buffs, you may mana problems on a fight
# but you may wish to ignore that fight and take a look at the next
# one with that buff
# Require Blessing of Wisdom
INTENSE_REQUIRE_BOW = 0
# Require Arcane Intellect/Arcane Brilliance/Fel Intellect
INTENSE_REQUIRE_INT = 0
# Require Blessing of Kings
INTENSE_REQUIRE_BOK = 0
# Define a HEP value for Stamina in the Import Report
# Comment out or set to 0 to not use
STAMINA_HEP = 0.1
# Define a HEP value for Armor in the Import Report
# Comment out or set to 0 to not use
ARMOR_HEP = 0.01
########################################################################
# These currently have no effect on HEP data
# But may have an impact on buff reports, etc.
# How many talent points do other shaman dropping Flametongue
# totem have in Enhancing Totems?
# This currently has no effect on the HEP data
ASSUME_ENHANCING_TOTEMS = 0
# IF you have Demonic Pact,
# how many talent points did the buffer have in
# Demonic Pact
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Improved Divine Spirit.
DEMONIC_PACT = 5
# How much buffed SP does the warlock with Demonic Pact have?
# This is not actually used for anything, so it does not
# really matter
DEMONIC_PACT_SP = 2500
# If you have Divine Spirit
# how many talent points did the buffer have in
# Improved Divine Spirit
# Increases SP, does not stack with Flametongue Totem,
# Totem of Wrath, or Demonic Pact
# This talent was removed in 3.1, and for 3.1 and later
# this option is forced to 0
# So you only need to set this if you are processing a config file
# from before 3.1
# IMPROVED_DIVINE_SPIRIT = 0
Content: Emalon, Leviathan, XT-002, Kologarn, Auriaya, Hodir, Thorim

shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 33 mins 9 secs
Evaluating heals for Tanazee:
Effective healing: 7394225
Total healing: 18588048
Total time spent healing: 39 mins 46 secs (18.6611% of log file time)
Time in combat: 2 hours 7 mins 18 secs (59.73%)
Time alive in combat: 2 hours 4 mins 6 secs (97.49%)
Longest fight: 10 mins 58 secs
Effective in combat healing: 7179219
Total in combat healing: 17741728
Total in combat time spent healing: 36 mins 49 secs (28.9258% of combat time)
Buff Report:
Earthliving uptime: 2 hours 3 mins 18 secs (96.86%)
Blessing of Wisdom uptime: 1 hour 59 mins 29 secs (96.28%)
Mana Spring Totem uptime: 7 mins 37 secs (5.98%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 59 mins 29 secs (93.86%)
Blessing of Kings uptime: 1 hour 59 mins 37 secs (96.38%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 1 min 54 secs (98.23%)
Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs (3.36%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 39 mins 47 secs (80.41%)
Moonkin Aura buff uptime: 1 hour 34 mins 57 secs (76.51%)
Retribution Aura uptime: 1 hour 37 mins 29 secs (78.56%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 48 mins 11 secs (87.18%)
Wrath of Air buff uptime: 1 hour 31 mins 59 secs (72.26%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 57 mins 14 secs (94.47%)
Fortitude uptime: 2 hours 2 mins 12 secs (98.46%)
"Heroism" (983 haste rating) buff uptime: 3 mins 20 secs (2.69%)
Totem Report for Tanazee:
"Earth Elemental Totem" uptime: 6 secs (0.09%)
"Tremor Totem" uptime: 14 mins 14 secs (11.48%)
"Healing Stream Totem" uptime: 1 hour 16 mins 16 secs (61.45%)
"Strength of Earth Totem" uptime: 1 hour 8 mins 53 secs (55.51%)
"Mana Tide Totem" uptime: 13 secs (0.17%)
"Wrath of Air Totem" uptime: 1 hour 15 mins 3 secs (60.48%)
"Flametongue Totem" uptime: 1 hour 13 mins 39 secs (59.35%)
Total mana used: 942601
Total mana restored (not including gear): 348209
In combat mana used: 902606
In combat mana restored (not including gear): 338738
Mana used in most mana intensive fight: 104215
Start Time: 5/6 19:54:08.616
Duration of that fight: 9 mins 29 secs
Mana pool for that fight: 24000
Total mp5 needed (from int, gear, buffs, abilities, etc): 869.039968110348
Tidal Focus mana saved: 4387.208
Mana restored that fight by abilities: 34230
from Replenishment: 24150 (70.76% uptime)
from Improved Water Shield: 3210
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 535
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 3600
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 8 mins 31 secs (89.76%)
MP5 from Water Shield: 125.65785546016
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 177.651670338602
MP5 (including Int/crit) needed naked: 501.949576614069
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.50%
Replenishment: 7433.83875
Improved Water Shield: 3210
Water Shield damage procs: 535
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 2735
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 125.65785546016 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.696820370517707
Mana Used Report: (sorted by total)
"Chain Heal": count: 892, total mana used: 641348 (68.04% of overall)
In combat count: 871, mana used: 626249 (69.38%)
"Riptide": count: 170, total mana used: 127670 (13.54% of overall)
In combat count: 167, mana used: 125417 (13.89%)
"Healing Wave": count: 78, total mana used: 81432 (8.64% of overall)
In combat count: 77, mana used: 80388 (8.91%)
"Earth Shield": count: 36, total mana used: 22536 (2.39% of overall)
In combat count: 24, mana used: 15024 (1.66%)
"Strength of Earth Totem": count: 34, total mana used: 14926 (1.58% of overall)
In combat count: 24, mana used: 10536 (1.17%)
"Wrath of Air Totem": count: 25, total mana used: 12075 (1.28% of overall)
In combat count: 18, mana used: 8694 (0.96%)
"Flametongue Totem": count: 24, total mana used: 11592 (1.23% of overall)
In combat count: 17, mana used: 8211 (0.91%)
"Chain Lightning": count: 9, total mana used: 10278 (1.09% of overall)
In combat count: 9, mana used: 10278 (1.14%)
"Lightning Bolt": count: 14, total mana used: 6146 (0.65% of overall)
In combat count: 14, mana used: 6146 (0.68%)
"Healing Stream Totem": count: 27, total mana used: 3537 (0.38% of overall)
In combat count: 20, mana used: 2620 (0.29%)
"Flame Shock": count: 4, total mana used: 2988 (0.32% of overall)
In combat count: 4, mana used: 2988 (0.33%)
"Heroism": count: 2, total mana used: 2284 (0.24% of overall)
In combat count: 2, mana used: 2284 (0.25%)
"Lava Burst": count: 4, total mana used: 1756 (0.19% of overall)
In combat count: 4, mana used: 1756 (0.19%)
"Earthliving Weapon": count: 6, total mana used: 1578 (0.17% of overall)
In combat count: 3, mana used: 789 (0.09%)
"Earth Elemental Totem": count: 1, total mana used: 1055 (0.11% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Frost Shock": count: 1, total mana used: 791 (0.08% of overall)
In combat count: 1, mana used: 791 (0.09%)
"Tremor Totem": count: 7, total mana used: 609 (0.06% of overall)
In combat count: 5, mana used: 435 (0.05%)
Healing Report (sorted by effective):
"Chain Heal": hits: 2265, effective healing: 4575904 (61.88% of player's overall)
Combat: hits: 2197, effective healing: 4427667 (61.67%)
Total (raw) healing: 11779674 (63.37% of player's overall)
Combat: Total healing: 11512379 (64.89%)
Crits: 793 (35.01%)
Combat Crits: 776 (35.32%)
Averages: (5200)
Non-crit: 4415, crit: 6658, effective: 2020, overall: 5200
Combat: Non-crit: 4437, crit: 6708, effective: 2015, overall: 5240
Overheals: (61.15%)
Non-crit: count: 831, total: 3755492, ave: 4519
Crit: count: 529, total: 3448278, ave: 6518
Combat Non-crit: count: 808, total: 3664400, ave: 4535
Combat Crit: count: 522, total: 3420312, ave: 6552
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 30 mins 22 secs
Combat cast time: 29 mins 38 secs
Combat Average cast time: 2.04
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 25 mins 7 secs
Ticks: 609, effective: 428423, total: 477891
Combat Duration: 1 hour 22 mins 21 secs
Combat Ticks: 580, effective: 408540, total: 456789
With Ancestral and Earthliving:
Effective: 5004327 (67.68%), Total: 12257565 (65.94%)
Combat Effective: 4836207 (67.36%), Total: 11969168 (67.46%)
Number of Chain Heal casts started: 932 (4.29% canceled)
Initial target hits: 892, crits: 312 (34.98%),
riptide: 8 (0.90%)
combat hits: 871, crits: 309 (35.48%),
riptide: 8 (0.92%)
Effective: 1825939 (39.90%), Total: 7835537 (66.52%)
combat Effective: 1766581 (39.90%), Total: 7678029 (66.69%)
Ave: non crit: 7454, crit: 11256, effective: 2047, overall: 8784
combat non crit: 7469, crit: 11262, effective: 2028, overall: 8815
Overheals non-crit count: 501, non-crit ave over: 6368
combat non-crit count: 486, non-crit ave over: 6408
Overheals crit count: 298, crit ave over: 9459
combat crit count: 295, crit ave over: 9480
Overhealed amount: 6009598 (76.70%)
combat amount: 5911448 (76.99%)
Second target hits: 586 (65.70% bounced), crits: 204 (34.81%),
riptide: 1 (0.17%)
combat hits: 569 (65.33% bounced), crits: 199 (34.97%),
riptide: 1 (0.18%)
Effective: 1712309 (37.42%), Total: 2580152 (21.90%)
combat Effective: 1661123 (37.52%), Total: 2514713 (21.84%)
Ave: non crit: 3751, crit: 5623, effective: 2922, overall: 4402
combat non crit: 3759, crit: 5645, effective: 2919, overall: 4419
Overheals non-crit count: 172, non-crit ave over: 2418
combat non-crit count: 167, non-crit ave over: 2411
Overheals crit count: 123, crit ave over: 3674
combat crit count: 122, crit ave over: 3695
Overhealed amount: 867843 (33.64%)
combat amount: 853590 (33.94%)
Third target hits: 444 (49.78% bounced), crits: 161 (36.26%),
riptide: 1 (0.23%)
combat hits: 428 (49.14% bounced), crits: 156 (36.45%),
riptide: 1 (0.23%)
Effective: 729118 (15.93%), Total: 986770 (8.38%)
combat Effective: 703663 (15.89%), Total: 956330 (8.31%)
Ave: non crit: 1872, crit: 2837, effective: 1642, overall: 2222
combat non crit: 1883, crit: 2845, effective: 1644, overall: 2234
Overheals non-crit count: 96, non-crit ave over: 1173
combat non-crit count: 95, non-crit ave over: 1172
Overheals crit count: 72, crit ave over: 2013
combat crit count: 70, crit ave over: 2018
Overhealed amount: 257652 (26.11%)
combat amount: 252667 (26.42%)
Fourth target hits: 343 (38.45% bounced), crits: 116 (33.82%),
riptide: 1 (0.29%)
combat hits: 329 (37.77% bounced), crits: 112 (34.04%),
riptide: 1 (0.30%)
Effective: 308538 (6.74%), Total: 377215 (3.20%)
combat Effective: 296300 (6.69%), Total: 363307 (3.16%)
Ave: non crit: 940, crit: 1411, effective: 899, overall: 1099
combat non crit: 943, crit: 1416, effective: 900, overall: 1104
Overheals non-crit count: 62, non-crit ave over: 583
combat non-crit count: 60, non-crit ave over: 593
Overheals crit count: 36, crit ave over: 902
combat crit count: 35, crit ave over: 896
Overhealed amount: 68677 (18.21%)
combat amount: 67007 (18.44%)
Glyph of Chain heal: effective: 308538 (4.17% of total effective)
combat effective: 296300 (4.13% of combat effective)
Processed by cast: 840, time: 51, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.384353
(0.1018 + 0.1668 + 0.0801 + 0.0357)
1 Haste rating = 0.29615367177905
1 crit rating = 0.193636798056755
(0.0302 + 0.0756 + 0.0497 + 0.0381)
1 int = 0.0640070180698527
(0.0100 + 0.0250 + 0.0164 + 0.0126)
"Healing Stream Totem"_hot: hits: 7984, effective healing: 690316 (9.34% of player's overall)
Combat: hits: 6850, effective healing: 671994 (9.36%)
Total (raw) healing: 3645240 (19.61% of player's overall)
Combat: Total healing: 3132617 (17.66%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (456)
Non-crit: 456, crit: 0, effective: 86, overall: 456
Combat: Non-crit: 457, crit: 0, effective: 98, overall: 457
Overheals: (81.06%)
Non-crit: count: 6583, total: 2954924, ave: 448
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 5488, total: 2460623, ave: 448
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00925165839416058
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 693, effective healing: 492921 (6.67% of player's overall)
Combat: hits: 661, effective healing: 471545 (6.57%)
Total (raw) healing: 544212 (2.93% of player's overall)
Combat: Total healing: 521031 (2.94%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (785)
Non-crit: 785, crit: 0, effective: 711, overall: 785
Combat: Non-crit: 788, crit: 0, effective: 713, overall: 788
Overheals: (9.42%)
Non-crit: count: 119, total: 51291, ave: 431
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 114, total: 49486, ave: 434
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 3 mins 18 secs (96.86%)
Earthliving applied count: 468, refresh count: 47
Earthliving proc rate when ELW is applied: 21.2284%
Earthliving proc rate overall: 20.5016%
Total Duration: 1 hour 35 mins 54 secs
Combat Duration: 1 hour 33 mins 7 secs
Overhealing ticks that did not tick: 1225
Combat ticks: 1201
Total healing w/ overheal ticks: 1506277 (7.70%)
Combat: 1468219 (7.86%)
Actual Overhealing: 1013356 (67.28%)
Combat: 996674 (67.88%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.207545537065053
1 crit rating = 0
1 int = 0
"Riptide": hits: 170, effective healing: 457509 (6.19% of player's overall)
Combat: hits: 167, effective healing: 448373 (6.25%)
Total (raw) healing: 616009 (3.31% of player's overall)
Combat: Total healing: 606873 (3.42%)
Crits: 43 (25.29%)
Combat Crits: 43 (25.75%)
Averages: (3623)
Non-crit: 3234, crit: 4847, effective: 2691, overall: 3623
Combat: Non-crit: 3239, crit: 4847, effective: 2684, overall: 3633
Overheals: (25.73%)
Non-crit: count: 47, total: 114094, ave: 2427
Crit: count: 16, total: 44406, ave: 2775
Combat Non-crit: count: 47, total: 114094, ave: 2427
Combat Crit: count: 16, total: 44406, ave: 2775
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total GCD time: 3 mins 28 secs
Combat GCD time: 3 mins 24 secs
Combat Average GCD time: 1.22
Haste capped casts count: 5 (2.94%)
Combat count: 5 (2.99%)
Earthliving:
Total Duration: 5 mins 36 secs
Ticks: 49, effective: 36213, total: 38036
Combat Duration: 5 mins 36 secs
Combat Ticks: 46, effective: 34720, total: 35957
With Ancestral and Earthliving:
Effective: 493722 (6.68%), Total: 654045 (3.52%)
Combat Effective: 483093 (6.73%), Total: 642830 (3.62%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.252320985144319
1 crit rating = 0.267759274909846
1 int = 0.0885083461383302
"Earth Shield": hits: 186, effective healing: 418531 (5.66% of player's overall)
Combat: hits: 186, effective healing: 418531 (5.83%)
Total (raw) healing: 552329 (2.97% of player's overall)
Combat: Total healing: 552329 (3.11%)
Crits: 64 (34.41%)
Combat Crits: 64 (34.41%)
Averages: (2969)
Non-crit: 2443, crit: 3971, effective: 2250, overall: 2969
Combat: Non-crit: 2443, crit: 3971, effective: 2250, overall: 2969
Overheals: (24.22%)
Non-crit: count: 37, total: 65807, ave: 1778
Crit: count: 24, total: 67991, ave: 2832
Combat Non-crit: count: 37, total: 65807, ave: 1778
Combat Crit: count: 24, total: 67991, ave: 2832
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.23
Earth shield average time between procs: 8.52 secs
in combat: 8.52 secs
Combat uptime: 59 mins 1 sec (47.5641%)
HPS increased by:
SP coefficient with current set/talents: 0.7393
1 SP = 0.0676417633291934
1 crit rating = 0.025697363313666
1 int = 0.00849431313919631
"Healing Wave": hits: 78, effective healing: 355769 (4.81% of player's overall)
Combat: hits: 77, effective healing: 355769 (4.96%)
Total (raw) healing: 1015063 (5.46% of player's overall)
Combat: Total healing: 999567 (5.63%)
Crits: 34 (43.59%)
Combat Crits: 33 (42.86%)
Averages: (13013)
Non-crit: 10849, crit: 15814, effective: 4561, overall: 13013
Combat: Non-crit: 10849, crit: 15823, effective: 4620, overall: 12981
Overheals: (64.95%)
Non-crit: count: 35, total: 318213, ave: 9091
Crit: count: 29, total: 341081, ave: 11761
Combat Non-crit: count: 35, total: 318213, ave: 9091
Combat Crit: count: 28, total: 325585, ave: 11628
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 mins 1 sec
Combat cast time: 2 mins
Combat Average cast time: 1.57
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 3 mins 54 secs
Ticks: 21, effective: 16991, total: 16991
Combat Duration: 3 mins 54 secs
Combat Ticks: 21, effective: 16991, total: 16991
With Ancestral and Earthliving:
Effective: 372760 (5.04%), Total: 1032054 (5.55%)
Combat Effective: 372760 (5.19%), Total: 1016558 (5.73%)
Tidal waves count: 59, time saved: 36 secs
Combat count: 58, time saved: 35 secs
Tidal waves effective: 16798, total: 85369
Combat effective: 16798, total: 83657
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 78 (100.00%)
Combat count: 77 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 4561, total: 13013
Combat ave effective: 4620, ave total: 12981
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.286338792172518
1 Haste rating = 0.88568869634362
1 crit rating = 0.325737949949693
1 int = 0.107673309297109
"Riptide"_hot: hits: 286, effective healing: 274951 (3.72% of player's overall)
Combat: hits: 274, effective healing: 264187 (3.68%)
Total (raw) healing: 291642 (1.57% of player's overall)
Combat: Total healing: 280224 (1.58%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1019)
Non-crit: 1019, crit: 0, effective: 961, overall: 1019
Combat: Non-crit: 1022, crit: 0, effective: 964, overall: 1022
Overheals: (5.72%)
Non-crit: count: 31, total: 16691, ave: 538
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 29, total: 16037, ave: 553
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 157, refresh count: 11
Total Duration: 34 mins 23 secs
Combat Duration: 32 mins 52 secs
Overhealing ticks that did not tick: 401
Combat ticks: 383
Total healing w/ overheal ticks: 701555 (3.69%)
Combat: 672543 (3.71%)
Actual Overhealing: 426604 (60.81%)
Combat: 408356 (60.72%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0616374695863747
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 136, effective healing: 128324 (1.74% of player's overall)
Combat: hits: 129, effective healing: 121153 (1.69%)
Total (raw) healing: 143879 (0.77% of player's overall)
Combat: Total healing: 136708 (0.77%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1057)
Non-crit: 1057, crit: 0, effective: 943, overall: 1057
Combat: Non-crit: 1059, crit: 0, effective: 939, overall: 1059
Overheals: (10.81%)
Non-crit: count: 28, total: 15555, ave: 555
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 28, total: 15555, ave: 555
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0147 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0285 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1366 mp5
The weight of 1 int worth of mana pool is: 0.0952
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1580 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 3899, total mana restored: 222374 (63.86% of overall)
Combat count: 3851, mana restored: 219589 (64.83%)
Ave: total: 57, in combat: 57
Overall in combat mp5: 147.44
Replenishment uptime in overall combat: 51.71%
Replenishment uptime in intense fight: 70.76%
Mana pool based on replenishment: 22808
MP5 increased by:
1 int = 0.159218 mp5 (0.225000 theoretical)
"Water Shield": count: 138, total mana restored: 73830 (21.20% of overall)
Combat count: 133, mana restored: 71155 (21.01%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 47.78
In combat uptime: 1 hour 9 mins 22 secs (55.89%)
Passive mp5: 78.2487
Procs from damage/debuffs: 43
MP5 from Improved Water Shield: 32.3298
Procs from Improved Water Shield in combat: 90
out of 243 procs possible, proc rate: 37.04%
MP5 increased by:
1 crit rating = 0.0190133744230227 mp5
1 int = 0.00628490768529745 mp5
"Mana Restore": count: 55, total mana restored: 33000 (9.48% of overall)
Combat count: 50, mana restored: 30000 (8.86%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 20.14
"Revitalize": count: 49, total mana restored: 11242 (3.23% of overall)
Combat count: 48, mana restored: 11022 (3.25%)
Ave: total: 229, in combat: 229
Overall in combat mp5: 7.40
"Mana Tide Totem": count: 4, total mana restored: 4359 (1.25% of overall)
Combat count: 4, mana restored: 4359 (1.29%)
Ave: total: 1089, in combat: 1089
Overall in combat mp5: 2.93
Mana Tide usage in overall combat: 4.03%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.002901 mp5 (0.072000 theoretical 5 min cooldown)
"Totemic Call": count: 19, total mana restored: 1702 (0.49% of overall)
Combat count: 10, mana restored: 911 (0.27%)
Ave: total: 89, in combat: 91
Overall in combat mp5: 0.61
"Judgement of Wisdom": count: 12, total mana restored: 1055 (0.30% of overall)
Combat count: 12, mana restored: 1055 (0.31%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 0.71
"Hymn of Hope": count: 1, total mana restored: 647 (0.19% of overall)
Combat count: 1, mana restored: 647 (0.19%)
Ave: total: 647, in combat: 647
Overall in combat mp5: 0.43
Total mp5 above character sheet (in raid): 227.44 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 662
Ancestral Knowlege granting on ave: 66 int
HEP per point: 7.1481
HEP: 35.7405
Thundering Strikes talent points: 5
HEP per point: 25.1486
HEP: 125.7430
Improved Shields talent points: 3
Water Shield Combat MP5: 5.73
Water Shield Combat HEP: 3.99
Water Shield Intense Fight MP5: 3.95
Water Shield Intense Fight HEP: 2.75
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 22
With 1 talent points: 19
With 2 talent points: 16
Casts saved with 2 points in Improved Earth shield: 6
Global cooldown time: 1.25
Combat time saved: 7 secs
Combat effective gained by fewer refreshes: 7203
Combat HPS gained: 0.9674
HEP: 3.3624
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 133 effective: 15437 (0.21%)
Combat count: 133, effective: 15437 (0.22%), hps: 2.0730
HEP: 7.2055
Point 2 provided benefit count: 132 effective: 15261 (0.21%)
Combat count: 132, effective: 15261 (0.21%), hps: 2.0494
HEP: 7.1235
Point 3 provided benefit count: 131 effective: 15242 (0.21%)
Combat count: 131, effective: 15242 (0.21%), hps: 2.0468
HEP: 7.1145
Point 4 provided benefit count: 130 effective: 15040 (0.20%)
Combat count: 130, effective: 15040 (0.21%), hps: 2.0198
HEP: 7.0205
Point 5 provided benefit count: 128 effective: 14847 (0.20%)
Combat count: 128, effective: 14847 (0.21%), hps: 1.9939
HEP: 6.9304
Combat Total Earth Shield improved effective: 75829 (1.06%)
HEP: 35.3944
Improved Shields ave point HEP: 8.41
Improved Earth Shield ave point HEP: 8.76
Improved Shields and Improved Earth Shield total HEP: 42.75
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 53.1078
Healing Wave HPS increase 5 points: 265.5389
Combat time saved: 38 secs
Combat effective gained by saved time: 37117
Combat HPS gained: 4.9844
HEP per point: 3.4650
HEP: 17.3248
Tidal Focus talent points: 5
Combat heal mana used: 960086
Mana saved with Tidal Focus: 48004
Combat MP5 per point: 6.4464, HEP: 4.4920
Total Combat MP5: 32.2320, HEP: 22.4599
Intense Fight MP5 per point: 7.7036, HEP: 5.3680
Intense Fight MP5: 38.5179, HEP: 26.8401
Improved Water Shield talent points: 3
Combat MP5 per point: 10.7766, HEP: 7.5093
Total Combat MP5: 32.3298, HEP: 22.5280
Intense Fight per point MP5: 9.39, HEP: 6.55
Intense Fight MP5: 28.18, HEP: 19.64
Number of Water Shield charges used in combat: 90
Combat Water Shield refreshes needed: 22
Global cooldown time: 1.25
Combat time needed to refresh: 28 secs
Combat HEP: 9.9190, per point: 3.3063
Intense HEP: 7.0291, per point: 2.3430
Tidal Force talent points: 1
Tidal Force used 0 times
Combat Not using Tidal Force: crits: 809, crit rate: 35.58%
Combat Using Tidal Force: crits: 0, crit rate: 0.00%
Combat Dose 3: crit rate: 0.00%
Combat Dose 2: crit rate: 0.00%
Combat Dose 1: crit rate: 0.00%
Overall crit increase: 0.0000%
HEP: 0.0000
Tidal Mastery talent points: 5
HEP per point: 25.1486
Total HEP: 125.7430
Restorative Totems talent points: 3
Point 1 provided benefit count: 1456 effective: 68461 (0.93%)
Combat count: 1416, effective: 66589 (0.93%), hps: 8.9421
HEP: 31.0813
Point 2 provided benefit count: 1438 effective: 67622 (0.91%)
Combat count: 1398, effective: 65749 (0.92%), hps: 8.8294
HEP: 30.6893
Point 3 provided benefit count: 1417 effective: 66627 (0.90%)
Combat count: 1377, effective: 64773 (0.90%), hps: 8.6983
HEP: 30.2338
Combat Total Healing Stream improved effective: 197112 (2.75%)
HEP: 92.0044
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 3 times
Nature's Swiftness Heal Count: 3, Effective: 9486, total: 35546
Combat Count: 3, Effective: 9486 (0.13%), total: 35546 (0.20%)
Spell report:
"Chain Heal":
Count: 1
Combat Count: 1
"Healing Wave":
Count: 2, Effective: 9486, total: 26540
Combat Count: 2, Effective: 9486, total: 26540
Average effective hps: 2539.0489, total hps: 9514.3403
HEP: 4.4277
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 4, duration (with talent): 7 secs
Combat count: 4, duration (with talent): 7 secs (0.1070%)
Spell report:
"Stormhammer": count: 4, duration: 7
dispels: 0, refreshes: 0
Combat count: 4, duration: 7 (0.1070%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 3585 effective: 99297 (1.34%)
Combat count: 3458, effective: 96201 (1.34%), hps: 12.9187
HEP: 44.9033
Point 2 provided benefit count: 3565 effective: 98117 (1.33%)
Combat count: 3438, effective: 95035 (1.32%), hps: 12.7621
HEP: 44.3589
Point 3 provided benefit count: 3544 effective: 97130 (1.31%)
Combat count: 3418, effective: 94182 (1.31%), hps: 12.6476
HEP: 43.9608
Point 4 provided benefit count: 3525 effective: 96199 (1.30%)
Combat count: 3401, effective: 93257 (1.30%), hps: 12.5234
HEP: 43.5291
Point 5 provided benefit count: 3502 effective: 95048 (1.29%)
Combat count: 3378, effective: 92106 (1.28%), hps: 12.3688
HEP: 42.9920
Combat Total Purification effective: 470784 (6.56%)
HEP: 219.7441
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 8, restored mana: 6210
Overall MP5: 4.1696
Overall HEP: 2.9055
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 4, restored mana: 4359 (1.2868%)
Overall MP5: 2.9268
Overall HEP: 2.0395
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 50.2972
Blessing of Eternals earthliving weapon proc rate: 1.2284%
Increased earthliving HEP per point: 6.3679
Total HEP per point: 56.6651
Total HEP: 113.3302
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 994 effective: 264131 (3.57%)
Combat count: 953, effective: 254900 (3.55%), hps: 34.2300
HEP: 118.9775
Point 2 provided benefit count: 950 effective: 243778 (3.30%)
Combat count: 911, effective: 235355 (3.28%), hps: 31.6054
HEP: 109.8550
Combat Total Improved Chain Heal effective: 490255 (6.83%)
HEP: 228.8325
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 662
1 int = 0.1500 SP
662 int = 99.4250 SP
HEP per point = 33.1417
HEP = 99.4250
Earth Shield talent points: 1
Combat uptime: 59 mins 1 sec (47.5641%)
Combat base talent effective: 342701 (4.77%)
Combat HPS increase: 46.0206
HEP: 159.9597
Tidal Waves talent points: 5
Buff applied count: 91, refreshed: 1818
Time saved: 36 secs
Combat time saved: 35 secs
Combat HPS increase from time saved: 4.6152
Time Saved HEP: 16.0417
Tidal waves effective: 16798 (0.2340%)
Combat effective healing hps: 2.2559
Effective healing HEP: 7.8410
Tidal Waves hps: 6.8711, per point: 1.3742
Tidal Waves HEP: 23.8826, per point: 4.7765
Riptide talent points: 1
Riptide w/ hot effective: 732460 (9.91%), total: 907651 (4.88%)
Combat effective: 712560 (9.93%), total: 887097 (5.00%)
Chain heal increase casts: 8, effective: 0 (0.00%), total: 0 (0.00%)
Combat casts: 8, effective: 0 (0.00%), total: 0 (0.00%)
Combined effective: 732460 (9.91%), total: 907651 (4.88%)
Combat effective: 712560 (9.93%), total: 887097 (5.00%)
Combat HPS increase: 95.6881
HEP: 332.5956
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 24972
Overall Water Shield uptime: 55.8919%
Overall MP5: 16.7676
Overall HEP: 11.6840
Intense fight mana restored: 3066
Intense fight Water Shield uptime: 89.7556%
Intense fight MP5: 26.9267
Intense fight HEP: 18.7631
Glyph of Chain Heal:
Count: 343, effective: 308538 (4.17%), total: 377215 (2.03%)
Combat count: 329, effective: 296300 (4.13%)
total: 363307 (2.05%)
Combat Chain Heal hps increase: 166.6343
Combat HPS increase: 39.7895
HEP: 138.3014
Glyph of Lesser Healing Wave:
Count: 0, effective: 0 (0.00%), total: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%),
total: 0 (0.00%)
Glyph of LHW Combat hps: 0.0000
Combat HPS increase: 0.0000
HEP: 0.0000
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 13 secs
Combat HPS increase: 1.7869
HEP: 6.2111
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 55.8919%
Combat mana restored from passive mp5: 8324
Combat passive MP5: 5.5892, HEP: 3.8947
Combat Orb MP5: 3.8221, HEP: 2.6633
Combat passive+Orb MP5: 9.41, HEP: 6.56
Intense fight:
Intense fight Water Shield uptime: 89.7556%
Intense fight mana restored from passive mp5: 1022
Intense fight passive MP5: 8.9756, HEP: 6.2544
Intense Fight Orb MP5: 2.6304, HEP: 1.8329
Intense Fight passive+Orb MP5: 11.6059, HEP: 8.0872
Tier 7 4-piece:
Effective: 145330 (1.97%), Total: 609273 (3.28%)
Combat Effective: 140624 (1.96%), Total: 595806 (3.36%)
Combat HPS: 18.8842
HEP: 65.6382
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.2877 hps)
1 Crit rating = 0.5345 SP (0.1538 hps)
1 Haste rating = 0.8306 SP (0.2390 hps)
1 INT = 0.3267 SP (0.0940 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0190 mp5
1 Haste rating = -0.3058 mp5
1 INT = 0.3050 mp5
1 Mana = 0.0076 mp5
Total mana regen points needed from gear: 501.95
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.6968 (calculated)
1 mana = 0.0053
1 Haste rating = 0.6488
1 Crit rating = 0.5478
1 INT = 0.5392 (actual)
1 INT = 0.7471 (max theoretical)
Insightful Earthsiege Diamond HEP: 25.3595
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0053, Mp5=0.6968, Intellect=0.5392, HasteRating=0.6488, CritRating=0.5478, Stamina=0.1000, Armor=0.0100, MetaSocket=25.3595 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3267, HasteRating=0.8306, CritRating=0.5345, Stamina=0.1000, Armor=0.0100, MetaSocket=6.8605 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0053)+(mp5*0.6968)+(intellect*0.5392)+(hasterating*0.6488)+(critrating*0.5478)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3267)+(hasterating*0.8306)+(critrating*0.5345)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6488&mp5=0.6968&mcr=0.5478&spd=1&Int=0.5392&Sta=0.1000&Arm=0.0100&Sckm=25.3595&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8306&mcr=0.5345&spd=1&Int=0.3267&Sta=0.1000&Arm=0.0100&Sckm=6.8605&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:69:54:53:64:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:53:32:83:-100:10:1
Content: Freya, Vezax, Razorscale, Ignis

shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 26 mins 31 secs
Evaluating heals for Tanazee:
Effective healing: 5827082
Total healing: 13991328
Total time spent healing: 37 mins 38 secs (18.2243% of log file time)
Time in combat: 1 hour 46 mins 22 secs (51.51%)
Time alive in combat: 1 hour 33 mins 56 secs (88.30%)
Longest fight: 8 mins 11 secs
Effective in combat healing: 5518349
Total in combat healing: 13289231
Total in combat time spent healing: 33 mins 1 sec (31.0457% of combat time)
Buff Report:
Earthliving uptime: 1 hour 45 mins 7 secs (98.83%)
Blessing of Wisdom uptime: 1 hour 31 mins 47 secs (97.72%)
Mana Spring Totem uptime: 0 sec (0.00%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 31 mins 47 secs (86.29%)
Blessing of Kings uptime: 1 hour 7 mins 41 secs (72.06%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 27 mins 50 secs (93.51%)
Arcane Int/Brilliance/Fel Int uptime: 6 mins 19 secs (6.74%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 23 mins 3 secs (88.43%)
Moonkin Aura buff uptime: 1 hour 10 mins 4 secs (74.61%)
Retribution Aura uptime: 1 hour 2 mins 57 secs (67.03%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 22 mins 34 secs (87.91%)
Wrath of Air buff uptime: 1 hour 35 mins 41 secs (89.95%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 40 mins 19 secs (106.81%)
Fortitude uptime: 1 hour 27 mins 7 secs (92.75%)
"Heroism" (983 haste rating) buff uptime: 4 mins (4.26%)
"Pandora's Plea" (850 sp) buff uptime: 5 mins 23 secs (5.73%)
Totem Report for Tanazee:
"Strength of Earth Totem" uptime: 59 mins 24 secs (63.25%)
"Healing Stream Totem" uptime: 1 hour 20 secs (64.24%)
"Mana Tide Totem" uptime: 13 secs (0.23%)
"Nature Resistance Totem" uptime: 14 mins 53 secs (15.84%)
"Wrath of Air Totem" uptime: 58 mins 40 secs (62.46%)
"Flametongue Totem" uptime: 58 mins 23 secs (62.17%)
Total mana used: 827776
Total mana restored (not including gear): 367026
In combat mana used: 762947
In combat mana restored (not including gear): 348839
Mana used in most mana intensive fight: 64554
Start Time: 5/7 22:16:18.766
Duration of that fight: 6 mins 39 secs
Mana pool for that fight: 25600
Total mp5 needed (from int, gear, buffs, abilities, etc): 742.225914631379
Tidal Focus mana saved: 2866.192
Mana restored that fight by abilities: 27953
from Replenishment: 17575 (67.81% uptime)
from Improved Water Shield: 3745
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 2675
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 3000
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 2 mins 44 secs (41.15%)
MP5 from Water Shield: 57.6144374114682
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 0
MP5 (including Int/crit) needed naked: 412.392598604764
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.50%
Replenishment: 4998.93375
Improved Water Shield: 3249.98053673949
Water Shield damage procs: 2675
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 958
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 57.6144374114682 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.572494881451957
Mana Used Report: (sorted by total)
"Chain Heal": count: 634, total mana used: 455846 (55.07% of overall)
In combat count: 602, mana used: 432838 (56.73%)
"Riptide": count: 196, total mana used: 147196 (17.78% of overall)
In combat count: 184, mana used: 138184 (18.11%)
"Healing Wave": count: 74, total mana used: 77256 (9.33% of overall)
In combat count: 71, mana used: 74124 (9.72%)
"Lesser Healing Wave": count: 81, total mana used: 50706 (6.13% of overall)
In combat count: 77, mana used: 48202 (6.32%)
"Earth Shield": count: 56, total mana used: 35056 (4.23% of overall)
In combat count: 33, mana used: 20658 (2.71%)
"Strength of Earth Totem": count: 33, total mana used: 14487 (1.75% of overall)
In combat count: 26, mana used: 11414 (1.50%)
"Wrath of Air Totem": count: 23, total mana used: 11109 (1.34% of overall)
In combat count: 18, mana used: 8694 (1.14%)
"Flametongue Totem": count: 21, total mana used: 10143 (1.23% of overall)
In combat count: 16, mana used: 7728 (1.01%)
"Chain Lightning": count: 5, total mana used: 5710 (0.69% of overall)
In combat count: 5, mana used: 5710 (0.75%)
"Lightning Bolt": count: 9, total mana used: 3951 (0.48% of overall)
In combat count: 9, mana used: 3951 (0.52%)
"Ancestral Spirit": count: 1, total mana used: 3165 (0.38% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Healing Stream Totem": count: 24, total mana used: 3144 (0.38% of overall)
In combat count: 19, mana used: 2489 (0.33%)
"Flame Shock": count: 4, total mana used: 2988 (0.36% of overall)
In combat count: 4, mana used: 2988 (0.39%)
"Wind Shock": count: 7, total mana used: 2457 (0.30% of overall)
In combat count: 7, mana used: 2457 (0.32%)
"Earthliving Weapon": count: 6, total mana used: 1578 (0.19% of overall)
In combat count: 2, mana used: 526 (0.07%)
"Lava Burst": count: 3, total mana used: 1317 (0.16% of overall)
In combat count: 3, mana used: 1317 (0.17%)
"Nature Resistance Totem": count: 3, total mana used: 1053 (0.13% of overall)
In combat count: 3, mana used: 1053 (0.14%)
"Cleanse Spirit": count: 2, total mana used: 614 (0.07% of overall)
In combat count: 2, mana used: 614 (0.08%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1447, effective healing: 2736083 (46.95% of player's overall)
Combat: hits: 1371, effective healing: 2552545 (46.26%)
Total (raw) healing: 7793642 (55.70% of player's overall)
Combat: Total healing: 7404344 (55.72%)
Crits: 493 (34.07%)
Combat Crits: 461 (33.63%)
Averages: (5386)
Non-crit: 4546, crit: 7010, effective: 1890, overall: 5386
Combat: Non-crit: 4581, crit: 7017, effective: 1861, overall: 5400
Overheals: (64.89%)
Non-crit: count: 588, total: 2715793, ave: 4618
Crit: count: 325, total: 2341766, ave: 7205
Combat Non-crit: count: 572, total: 2637247, ave: 4610
Combat Crit: count: 307, total: 2214552, ave: 7213
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 21 mins 33 secs
Combat cast time: 20 mins 26 secs
Combat Average cast time: 2.04
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 59 mins 54 secs
Ticks: 404, effective: 280833, total: 303170
Combat Duration: 53 mins 40 secs
Combat Ticks: 359, effective: 251025, total: 272091
With Ancestral and Earthliving:
Effective: 3016916 (51.77%), Total: 8096812 (57.87%)
Combat Effective: 2803570 (50.80%), Total: 7676435 (57.76%)
Number of Chain Heal casts started: 673 (5.79% canceled)
Initial target hits: 634, crits: 220 (34.70%),
riptide: 2 (0.32%)
combat hits: 602, crits: 204 (33.89%),
riptide: 2 (0.33%)
Effective: 1130176 (41.31%), Total: 5425412 (69.61%)
combat Effective: 1046581 (41.00%), Total: 5157705 (69.66%)
Ave: non crit: 7297, crit: 10927, effective: 1782, overall: 8557
combat non crit: 7315, crit: 11010, effective: 1738, overall: 8567
Overheals non-crit count: 357, non-crit ave over: 6473
combat non-crit count: 345, non-crit ave over: 6488
Overheals crit count: 207, crit ave over: 9585
combat crit count: 193, crit ave over: 9701
Overhealed amount: 4295236 (79.17%)
combat amount: 4111124 (79.71%)
Second target hits: 384 (60.57% bounced), crits: 138 (35.94%),
riptide: 1 (0.26%)
combat hits: 364 (60.47% bounced), crits: 128 (35.16%),
riptide: 1 (0.27%)
Effective: 1068635 (39.06%), Total: 1651269 (21.19%)
combat Effective: 1003706 (39.32%), Total: 1567290 (21.17%)
Ave: non crit: 3640, crit: 5476, effective: 2782, overall: 4300
combat non crit: 3652, crit: 5510, effective: 2757, overall: 4305
Overheals non-crit count: 117, non-crit ave over: 2488
combat non-crit count: 115, non-crit ave over: 2500
Overheals crit count: 80, crit ave over: 3643
combat crit count: 76, crit ave over: 3631
Overhealed amount: 582634 (35.28%)
combat amount: 563584 (35.96%)
Third target hits: 252 (39.75% bounced), crits: 82 (32.54%),
riptide: 1 (0.40%)
combat hits: 238 (39.53% bounced), crits: 78 (32.77%),
riptide: 1 (0.42%)
Effective: 385854 (14.10%), Total: 533161 (6.84%)
combat Effective: 360300 (14.12%), Total: 505009 (6.82%)
Ave: non crit: 1815, crit: 2737, effective: 1531, overall: 2115
combat non crit: 1817, crit: 2745, effective: 1513, overall: 2121
Overheals non-crit count: 82, non-crit ave over: 1131
combat non-crit count: 80, non-crit ave over: 1126
Overheals crit count: 27, crit ave over: 2020
combat crit count: 27, crit ave over: 2020
Overhealed amount: 147307 (27.63%)
combat amount: 144709 (28.65%)
Fourth target hits: 177 (27.92% bounced), crits: 53 (29.94%),
riptide: 1 (0.56%)
combat hits: 167 (27.74% bounced), crits: 51 (30.54%),
riptide: 1 (0.60%)
Effective: 151418 (5.53%), Total: 183800 (2.36%)
combat Effective: 141958 (5.56%), Total: 174340 (2.35%)
Ave: non crit: 902, crit: 1356, effective: 855, overall: 1038
combat non crit: 904, crit: 1360, effective: 850, overall: 1043
Overheals non-crit count: 32, non-crit ave over: 651
combat non-crit count: 32, non-crit ave over: 651
Overheals crit count: 11, crit ave over: 1047
combat crit count: 11, crit ave over: 1047
Overhealed amount: 32382 (17.62%)
combat amount: 32382 (18.57%)
Glyph of Chain heal: effective: 151418 (2.60% of total effective)
combat effective: 141958 (2.57% of combat effective)
Processed by cast: 620, time: 13, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.343543
(0.1056 + 0.1511 + 0.0594 + 0.0274)
1 Haste rating = 0.274214328232256
1 crit rating = 0.241900768292522
(0.0150 + 0.0984 + 0.0847 + 0.0438)
1 int = 0.0799607667684764
(0.0050 + 0.0325 + 0.0280 + 0.0145)
"Earth Shield": hits: 299, effective healing: 771135 (13.23% of player's overall)
Combat: hits: 299, effective healing: 771135 (13.97%)
Total (raw) healing: 869388 (6.21% of player's overall)
Combat: Total healing: 869388 (6.54%)
Crits: 97 (32.44%)
Combat Crits: 97 (32.44%)
Averages: (2907)
Non-crit: 2504, crit: 3747, effective: 2579, overall: 2907
Combat: Non-crit: 2504, crit: 3747, effective: 2579, overall: 2907
Overheals: (11.30%)
Non-crit: count: 30, total: 54192, ave: 1806
Crit: count: 19, total: 44061, ave: 2319
Combat Non-crit: count: 30, total: 54192, ave: 1806
Combat Crit: count: 19, total: 44061, ave: 2319
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.21
Earth shield average time between procs: 9.48 secs
in combat: 9.48 secs
Combat uptime: 51 mins 21 secs (54.6721%)
HPS increased by:
SP coefficient with current set/talents: 0.7393
1 SP = 0.0753460029674687
1 crit rating = 0.0242621245066683
1 int = 0.00801989217594979
"Riptide": hits: 196, effective healing: 502859 (8.63% of player's overall)
Combat: hits: 185, effective healing: 471851 (8.55%)
Total (raw) healing: 743818 (5.32% of player's overall)
Combat: Total healing: 705206 (5.31%)
Crits: 68 (34.69%)
Combat Crits: 65 (35.14%)
Averages: (3794)
Non-crit: 3239, crit: 4841, effective: 2565, overall: 3794
Combat: Non-crit: 3247, crit: 4853, effective: 2550, overall: 3811
Overheals: (32.39%)
Non-crit: count: 42, total: 116810, ave: 2781
Crit: count: 31, total: 124149, ave: 4004
Combat Non-crit: count: 40, total: 112946, ave: 2823
Combat Crit: count: 30, total: 120409, ave: 4013
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 3 mins 59 secs
Combat GCD time: 3 mins 45 secs
Combat Average GCD time: 1.22
Haste capped casts count: 11 (5.61%)
Combat count: 11 (5.95%)
Earthliving:
Total Duration: 8 mins 37 secs
Ticks: 64, effective: 40511, total: 42803
Combat Duration: 7 mins 51 secs
Combat Ticks: 58, effective: 36291, total: 38583
With Ancestral and Earthliving:
Effective: 543370 (9.32%), Total: 786621 (5.62%)
Combat Effective: 508142 (9.21%), Total: 743789 (5.60%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.25940085589137
1 crit rating = 0.12382822808112
1 int = 0.0409316602623382
"Healing Stream Totem"_hot: hits: 5321, effective healing: 489247 (8.40% of player's overall)
Combat: hits: 5002, effective healing: 489226 (8.87%)
Total (raw) healing: 2371290 (16.95% of player's overall)
Combat: Total healing: 2230518 (16.78%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (445)
Non-crit: 445, crit: 0, effective: 91, overall: 445
Combat: Non-crit: 445, crit: 0, effective: 97, overall: 445
Overheals: (79.37%)
Non-crit: count: 4359, total: 1882043, ave: 431
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4040, total: 1741292, ave: 431
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0089487924830068
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 74, effective healing: 376108 (6.45% of player's overall)
Combat: hits: 71, effective healing: 349591 (6.34%)
Total (raw) healing: 861612 (6.16% of player's overall)
Combat: Total healing: 823338 (6.20%)
Crits: 18 (24.32%)
Combat Crits: 16 (22.54%)
Averages: (11643)
Non-crit: 10350, crit: 15665, effective: 5082, overall: 11643
Combat: Non-crit: 10362, crit: 15838, effective: 4923, overall: 11596
Overheals: (56.35%)
Non-crit: count: 38, total: 287797, ave: 7573
Crit: count: 16, total: 197707, ave: 12356
Combat Non-crit: count: 38, total: 287797, ave: 7573
Combat Crit: count: 15, total: 185950, ave: 12396
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 58 secs
Combat cast time: 1 min 53 secs
Combat Average cast time: 1.59
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 3 mins 4 secs
Ticks: 17, effective: 13773, total: 13773
Combat Duration: 3 mins 4 secs
Combat Ticks: 17, effective: 13773, total: 13773
With Ancestral and Earthliving:
Effective: 389881 (6.69%), Total: 875385 (6.26%)
Combat Effective: 363364 (6.58%), Total: 837111 (6.30%)
Tidal waves count: 44, time saved: 26 secs
Combat count: 43, time saved: 25 secs
Tidal waves effective: 9686, total: 53207
Combat effective: 9686, total: 51594
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 74 (100.00%)
Combat count: 71 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 5082, total: 11643
Combat ave effective: 4923, ave total: 11596
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.341635567808559
1 Haste rating = 0.926122314497492
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 511, effective healing: 353376 (6.06% of player's overall)
Combat: hits: 460, effective healing: 319348 (5.79%)
Total (raw) healing: 380592 (2.72% of player's overall)
Combat: Total healing: 345293 (2.60%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (744)
Non-crit: 744, crit: 0, effective: 691, overall: 744
Combat: Non-crit: 750, crit: 0, effective: 694, overall: 750
Overheals: (7.15%)
Non-crit: count: 62, total: 27216, ave: 438
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 57, total: 25945, ave: 455
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 45 mins 7 secs (98.83%)
Earthliving applied count: 362, refresh count: 51
Earthliving proc rate when ELW is applied: 23.3070%
Earthliving proc rate overall: 22.9700%
Total Duration: 1 hour 14 mins 27 secs
Combat Duration: 1 hour 7 mins 28 secs
Overhealing ticks that did not tick: 978
Combat ticks: 889
Total healing w/ overheal ticks: 1109222 (7.54%)
Combat: 1012911 (7.26%)
Actual Overhealing: 755846 (68.14%)
Combat: 693563 (68.47%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.219722608695652
1 crit rating = 0
1 int = 0
"Lesser Healing Wave": hits: 81, effective healing: 244883 (4.20% of player's overall)
Combat: hits: 77, effective healing: 244121 (4.42%)
Total (raw) healing: 576256 (4.12% of player's overall)
Combat: Total healing: 552585 (4.16%)
Crits: 34 (41.98%)
Combat Crits: 32 (41.56%)
Averages: (7114)
Non-crit: 5921, crit: 8762, effective: 3023, overall: 7114
Combat: Non-crit: 5982, crit: 8856, effective: 3170, overall: 7176
Overheals: (57.50%)
Non-crit: count: 35, total: 183510, ave: 5243
Crit: count: 21, total: 147863, ave: 7041
Combat Non-crit: count: 33, total: 174382, ave: 5284
Combat Crit: count: 19, total: 134082, ave: 7056
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 39 secs
Combat cast time: 1 min 34 secs
Combat Average cast time: 1.22
Haste capped casts count: 3 (3.70%)
Combat count: 3 (3.90%)
Earthliving:
Total Duration: 2 mins 46 secs
Ticks: 23, effective: 16158, total: 18745
Combat Duration: 2 mins 46 secs
Combat Ticks: 23, effective: 16158, total: 18745
With Ancestral and Earthliving:
Effective: 261041 (4.48%), Total: 595001 (4.25%)
Combat Effective: 260279 (4.72%), Total: 571330 (4.30%)
Tidal waves count: 16, time saved: 0 sec
Combat count: 15, time saved: 0 sec
Tidal waves effective: 5041, total: 13244
Combat effective: 5041, total: 12397
Glyph of Lesser Healing Wave count: 42 (51.85%)
Combat count: 42 (54.55%)
Without glyph count: 39 (48.15%)
Combat count: 35 (45.45%)
Ave with Glyph effective: 3403, total: 7448
Combat ave effective: 3403, total: 7448
Ave without Glyph effective: 2613, total: 6753
Combat ave effective: 2890, total: 6849
Glyph added effective: 19359, total: 52142
Combat effective: 19359, total: 52142
HPS increased by:
SP coefficient with current set/talents: 1.1080
1 SP = 0.371032983000769
1 Haste rating = 0.748217782298257
1 crit rating = 0.456285830062735
1 int = 0.150826163533664
"Riptide"_hot: hits: 268, effective healing: 240400 (4.13% of player's overall)
Combat: hits: 241, effective healing: 216647 (3.93%)
Total (raw) healing: 262958 (1.88% of player's overall)
Combat: Total healing: 237396 (1.79%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (981)
Non-crit: 981, crit: 0, effective: 897, overall: 981
Combat: Non-crit: 985, crit: 0, effective: 898, overall: 985
Overheals: (8.58%)
Non-crit: count: 44, total: 22558, ave: 512
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 37, total: 20749, ave: 560
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 189, refresh count: 5
Total Duration: 42 mins 30 secs
Combat Duration: 40 mins
Overhealing ticks that did not tick: 582
Combat ticks: 559
Total healing w/ overheal ticks: 834152 (5.73%)
Combat: 788292 (5.70%)
Actual Overhealing: 593752 (71.18%)
Combat: 571645 (72.52%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0583502074688797
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 128, effective healing: 112991 (1.94% of player's overall)
Combat: hits: 118, effective healing: 103885 (1.88%)
Total (raw) healing: 131772 (0.94% of player's overall)
Combat: Total healing: 121163 (0.91%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1029)
Non-crit: 1029, crit: 0, effective: 882, overall: 1029
Combat: Non-crit: 1026, crit: 0, effective: 880, overall: 1026
Overheals: (14.25%)
Non-crit: count: 29, total: 18781, ave: 647
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 25, total: 17278, ave: 691
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0700 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0494 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1829 mp5
The weight of 1 int worth of mana pool is: 0.1047
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2252 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 2874, total mana restored: 165107 (44.99% of overall)
Combat count: 2823, mana restored: 162160 (46.49%)
Ave: total: 57, in combat: 57
Overall in combat mp5: 143.86
Replenishment uptime in overall combat: 50.09%
Replenishment uptime in intense fight: 67.81%
Mana pool based on replenishment: 22976
MP5 increased by:
1 int = 0.152579 mp5 (0.225000 theoretical)
"Saronite Vapors": count: 96, total mana restored: 90500 (24.66% of overall)
Combat count: 96, mana restored: 90500 (25.94%)
Ave: total: 942, in combat: 942
Overall in combat mp5: 80.29
"Water Shield": count: 120, total mana restored: 64200 (17.49% of overall)
Combat count: 117, mana restored: 62595 (17.94%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 55.53
In combat uptime: 49 mins 58 secs (53.20%)
Passive mp5: 74.4802
Procs from damage/debuffs: 62
MP5 from Improved Water Shield: 26.1043
Procs from Improved Water Shield in combat: 55
out of 302 procs possible, proc rate: 18.20%
MP5 increased by:
1 crit rating = 0.0312417882926196 mp5
1 int = 0.0103270335382953 mp5
"Mana Restore": count: 33, total mana restored: 19800 (5.39% of overall)
Combat count: 30, mana restored: 18000 (5.16%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 15.97
"Mana Tide Totem": count: 8, total mana restored: 10992 (2.99% of overall)
Combat count: 4, mana restored: 5308 (1.52%)
Ave: total: 1374, in combat: 1327
Overall in combat mp5: 4.71
Mana Tide usage in overall combat: 5.32%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.003832 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 31, total mana restored: 6757 (1.84% of overall)
Combat count: 30, mana restored: 6557 (1.88%)
Ave: total: 217, in combat: 218
Overall in combat mp5: 5.82
"Hymn of Hope": count: 7, total mana restored: 5099 (1.39% of overall)
Combat count: 0, mana restored: 0 (0.00%)
Ave: total: 728, in combat: 0
Overall in combat mp5: 0.00
"Totemic Call": count: 24, total mana restored: 2231 (0.61% of overall)
Combat count: 15, mana restored: 1379 (0.40%)
Ave: total: 92, in combat: 91
Overall in combat mp5: 1.22
"Rapture": count: 2, total mana restored: 949 (0.26% of overall)
Combat count: 2, mana restored: 949 (0.27%)
Ave: total: 474, in combat: 474
Overall in combat mp5: 0.84
"Blessing of Sanctuary": count: 2, total mana restored: 863 (0.24% of overall)
Combat count: 2, mana restored: 863 (0.25%)
Ave: total: 431, in combat: 431
Overall in combat mp5: 0.77
"Judgement of Wisdom": count: 6, total mana restored: 528 (0.14% of overall)
Combat count: 6, mana restored: 528 (0.15%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.47
Total mp5 above character sheet (in raid): 309.47 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 882
Ancestral Knowlege granting on ave: 88 int
HEP per point: 9.6522
HEP: 48.2612
Thundering Strikes talent points: 5
HEP per point: 28.1375
HEP: 140.6877
Improved Shields talent points: 3
Water Shield Combat MP5: 6.66
Water Shield Combat HEP: 3.81
Water Shield Intense Fight MP5: 9.64
Water Shield Intense Fight HEP: 5.52
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 44
With 1 talent points: 35
With 2 talent points: 31
Casts saved with 2 points in Improved Earth shield: 13
Global cooldown time: 1.24
Combat time saved: 16 secs
Combat effective gained by fewer refreshes: 15759
Combat HPS gained: 2.7961
HEP: 11.3907
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 255 effective: 29394 (0.50%)
Combat count: 255, effective: 29394 (0.53%), hps: 5.2154
HEP: 21.2463
Point 2 provided benefit count: 253 effective: 29328 (0.50%)
Combat count: 253, effective: 29328 (0.53%), hps: 5.2036
HEP: 21.1984
Point 3 provided benefit count: 251 effective: 29098 (0.50%)
Combat count: 251, effective: 29098 (0.53%), hps: 5.1629
HEP: 21.0323
Point 4 provided benefit count: 251 effective: 29044 (0.50%)
Combat count: 251, effective: 29044 (0.53%), hps: 5.1533
HEP: 20.9935
Point 5 provided benefit count: 250 effective: 28942 (0.50%)
Combat count: 250, effective: 28942 (0.52%), hps: 5.1353
HEP: 20.9199
Combat Total Earth Shield improved effective: 145807 (2.64%)
HEP: 105.3904
Improved Shields ave point HEP: 22.92
Improved Earth Shield ave point HEP: 26.77
Improved Shields and Improved Earth Shield total HEP: 122.30
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 56.5956
Healing Wave HPS increase 5 points: 282.9780
Combat time saved: 35 secs
Combat effective gained by saved time: 34758
Combat HPS gained: 6.1672
HEP per point: 5.0247
HEP: 25.1237
Tidal Focus talent points: 5
Combat heal mana used: 798973
Mana saved with Tidal Focus: 39948
Combat MP5 per point: 7.0881, HEP: 4.0579
Total Combat MP5: 35.4403, HEP: 20.2894
Intense Fight MP5 per point: 7.1721, HEP: 4.1060
Intense Fight MP5: 35.8607, HEP: 20.5300
Improved Water Shield talent points: 3
Combat MP5 per point: 8.7014, HEP: 4.9815
Total Combat MP5: 26.1043, HEP: 14.9446
Intense Fight per point MP5: 15.62, HEP: 8.94
Intense Fight MP5: 46.86, HEP: 26.82
Number of Water Shield charges used in combat: 55
Combat Water Shield refreshes needed: 13
Global cooldown time: 1.24
Combat time needed to refresh: 17 secs
Combat HEP: 2.8967, per point: 0.9656
Intense HEP: 14.7769, per point: 4.9256
Tidal Force talent points: 1
Tidal Force used 0 times
Combat Not using Tidal Force: crits: 509, crit rate: 33.51%
Combat Using Tidal Force: crits: 0, crit rate: 0.00%
Combat Dose 3: crit rate: 0.00%
Combat Dose 2: crit rate: 0.00%
Combat Dose 1: crit rate: 0.00%
Overall crit increase: 0.0000%
HEP: 0.0000
Tidal Mastery talent points: 5
HEP per point: 28.1375
Total HEP: 140.6877
Restorative Totems talent points: 3
Point 1 provided benefit count: 1015 effective: 46202 (0.79%)
Combat count: 1015, effective: 46202 (0.84%), hps: 8.1976
HEP: 33.3951
Point 2 provided benefit count: 990 effective: 45107 (0.77%)
Combat count: 990, effective: 45107 (0.82%), hps: 8.0033
HEP: 32.6037
Point 3 provided benefit count: 974 effective: 44455 (0.76%)
Combat count: 974, effective: 44455 (0.81%), hps: 7.8877
HEP: 32.1327
Combat Total Healing Stream improved effective: 135764 (2.46%)
HEP: 98.1314
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 4 times
Nature's Swiftness Heal Count: 4, Effective: 50709, total: 55875
Combat Count: 4, Effective: 50709 (0.92%), total: 55875 (0.42%)
Spell report:
"Chain Heal":
Count: 1, Effective: 14486, total: 18274
Combat Count: 1, Effective: 14486, total: 18274
"Healing Wave":
Count: 3, Effective: 36223, total: 37601
Combat Count: 3, Effective: 36223, total: 37601
Average effective hps: 10239.3642, total hps: 11282.5035
HEP: 36.6527
Talent Points in Purification: 5
Point 1 provided benefit count: 2754 effective: 83633 (1.44%)
Combat count: 2628, effective: 79040 (1.43%), hps: 14.0240
HEP: 57.1306
Point 2 provided benefit count: 2733 effective: 82212 (1.41%)
Combat count: 2607, effective: 77619 (1.41%), hps: 13.7720
HEP: 56.1038
Point 3 provided benefit count: 2718 effective: 81453 (1.40%)
Combat count: 2592, effective: 76868 (1.39%), hps: 13.6387
HEP: 55.5610
Point 4 provided benefit count: 2707 effective: 80836 (1.39%)
Combat count: 2582, effective: 76355 (1.38%), hps: 13.5476
HEP: 55.1898
Point 5 provided benefit count: 2693 effective: 80112 (1.37%)
Combat count: 2569, effective: 75659 (1.37%), hps: 13.4241
HEP: 54.6868
Combat Total Purification effective: 385542 (6.99%)
HEP: 278.6720
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 12, restored mana: 12779
Overall MP5: 11.3368
Overall HEP: 6.4903
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 4, restored mana: 5308 (1.5216%)
Overall MP5: 4.7090
Overall HEP: 2.6959
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 2
Combat Count: 2
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 56.2751
Blessing of Eternals earthliving weapon proc rate: 3.3070%
Increased earthliving HEP per point: 16.3758
Total HEP per point: 72.6509
Total HEP: 145.3018
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 582 effective: 160467 (2.75%)
Combat count: 539, effective: 148547 (2.69%), hps: 26.3567
HEP: 107.3711
Point 2 provided benefit count: 564 effective: 150267 (2.58%)
Combat count: 521, effective: 138565 (2.51%), hps: 24.5855
HEP: 100.1556
Combat Total Improved Chain Heal effective: 287112 (5.20%)
HEP: 207.5267
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 882
1 int = 0.1500 SP
882 int = 132.3750 SP
HEP per point = 44.1250
HEP = 132.3750
Earth Shield talent points: 1
Combat uptime: 51 mins 21 secs (54.6721%)
Combat base talent effective: 625327 (11.33%)
Combat HPS increase: 110.9513
HEP: 451.9897
Tidal Waves talent points: 5
Buff applied count: 117, refreshed: 1109
Time saved: 26 secs
Combat time saved: 25 secs
Combat HPS increase from time saved: 4.4868
Time Saved HEP: 18.2783
Tidal waves effective: 14727 (0.2669%)
Combat effective healing hps: 2.6130
Effective healing HEP: 10.6449
Tidal Waves hps: 7.0999, per point: 1.4200
Tidal Waves HEP: 28.9233, per point: 5.7847
Riptide talent points: 1
Riptide w/ hot effective: 743259 (12.76%), total: 1006776 (7.20%)
Combat effective: 688498 (12.48%), total: 942602 (7.09%)
Chain heal increase casts: 2, effective: 317 (0.01%), total: 317 (0.00%)
Combat casts: 2, effective: 317 (0.01%), total: 317 (0.00%)
Combined effective: 743576 (12.76%), total: 1007093 (7.20%)
Combat effective: 688815 (12.48%), total: 942919 (7.10%)
Combat HPS increase: 122.2159
HEP: 497.8791
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 17990
Overall Water Shield uptime: 53.2001%
Overall MP5: 15.9600
Overall HEP: 9.1370
Intense fight mana restored: 986
Intense fight Water Shield uptime: 41.1532%
Intense fight MP5: 12.3460
Intense fight HEP: 7.0680
Glyph of Chain Heal:
Count: 177, effective: 151418 (2.60%), total: 183800 (1.31%)
Combat count: 167, effective: 141958 (2.57%)
total: 174340 (1.31%)
Combat Chain Heal hps increase: 115.7701
Combat HPS increase: 25.1875
HEP: 102.6079
Glyph of Lesser Healing Wave:
Count: 42, effective: 19359 (0.33%), total: 52142 (0.37%)
Combat count: 42, effective: 19359 (0.35%),
total: 52142 (0.39%)
Glyph of LHW Combat hps: 205.8009
Combat HPS increase: 3.4349
HEP: 13.9929
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 12 secs
Combat HPS increase: 2.0971
HEP: 8.5430
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 53.2001%
Combat mana restored from passive mp5: 5996
Combat passive MP5: 5.3200, HEP: 3.0457
Combat Orb MP5: 4.4425, HEP: 2.5433
Combat passive+Orb MP5: 9.76, HEP: 5.59
Intense fight:
Intense fight Water Shield uptime: 41.1532%
Intense fight mana restored from passive mp5: 328
Intense fight passive MP5: 4.1153, HEP: 2.3560
Intense Fight Orb MP5: 6.4260, HEP: 3.6788
Intense Fight passive+Orb MP5: 10.5413, HEP: 6.0348
Tier 7 4-piece:
Effective: 94750 (1.63%), Total: 412154 (2.95%)
Combat Effective: 87028 (1.58%), Total: 391794 (2.95%)
Combat HPS: 15.4415
HEP: 62.9049
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.2455 hps)
1 Crit rating = 0.5950 SP (0.1461 hps)
1 Haste rating = 1.0100 SP (0.2479 hps)
1 INT = 0.3467 SP (0.0851 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0312 mp5
1 Haste rating = -0.4560 mp5
1 INT = 0.3497 mp5
1 Mana = 0.0102 mp5
Total mana regen points needed from gear: 412.39
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5725 (calculated)
1 mana = 0.0058
1 Haste rating = 0.8509
1 Crit rating = 0.6129
1 INT = 0.5469 (actual)
1 INT = 0.6944 (max theoretical)
Insightful Earthsiege Diamond HEP: 20.6262
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0058, Mp5=0.5725, Intellect=0.5469, HasteRating=0.8509, CritRating=0.6129, Stamina=0.1000, Armor=0.0100, MetaSocket=20.6262 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3467, HasteRating=1.0100, CritRating=0.5950, Stamina=0.1000, Armor=0.0100, MetaSocket=7.2802 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0058)+(mp5*0.5725)+(intellect*0.5469)+(hasterating*0.8509)+(critrating*0.6129)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3467)+(hasterating*1.0100)+(critrating*0.5950)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8509&mp5=0.5725&mcr=0.6129&spd=1&Int=0.5469&Sta=0.1000&Arm=0.0100&Sckm=20.6262&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0100&mcr=0.5950&spd=1&Int=0.3467&Sta=0.1000&Arm=0.0100&Sckm=7.2802&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:57:61:54:85:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:59:34:101:-100:10:1
Last edited by scrusi : 05/12/09 at 8:52 PM.
|
|
|
|
|
|
05/13/09, 1:55 AM
|
#47
|
|
Piston Honda
|
Originally Posted by scrusi
I ran your (great!) program on 2 logs from last week (3 actually. but the Yoggy wipes were.... uninteresting ^^) and noticed 2 issues. Dalaran Brilliance seems unrecognized and General Vezax screws the values up.
DB shows as 86% up on WWS but your report claims "Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs (3.36%)".
Vezax disables all mana regeneration and therefore skews the value of mp5. You'll see a much lower value on mp5 in my log that includes Vezax. Maybe try to ignore him somehow? Could just be an anomaly in my healing of course, but it seems logical that it's Vezax' fault 
|
You are correct that Dalaran Brilliance is not currently recognized and the only difference between that and the Arcane Brilliance spell is visual. Adding that to list for next release.
Vezax should not currently be picked as the most mana intense fight unless the log only contains a lot of Vezax fights or you do not use many saronite vapors. Mana regen does not work for Vezax so there is no reason to have it picked as the most mana intense. If you did not use saronite vapors and it did pick Vezax it would increase the value of mp5, not decrease it. At the top of the report there is "Start Time" in the most mana intense fight report, you can see what fight started at that time to see what was picked as the most mana intense fight.
Based on your two reports you should not have mana problems if you stay alive and wear at least 501.95 mp5 points of mana regen using these values:
1 MP5 = 1 mp5
1 Crit rating = 0.0190 mp5
1 Haste rating = -0.3058 mp5
1 INT = 0.3050 mp5
1 Mana = 0.0076 mp5
|
|
shaman_hep Healing Equivalency Point combatlog parser
|
|
|
|
05/14/09, 7:44 PM
|
#48
|
|
Von Kaiser
Draenei Shaman
Stormrage (EU)
|
We just had a terrible raid night that ended in multiple wipes on Vezax. Even though we killed Freya and Mimi before, the program picked Vezax as the most mana intensive fight and the mp5 evaluation went fubar as expected. "1 mp5 = 0.0646 (calculated)"
But maybe I just shouldn't use logs like that for evaluation 
Anyway, log is below just in case it's useful for you.
Content: Freya, Mimiron, Vezax

shaman_hep $Revision: 2.33 $
Total log time processed: 2 hours 23 mins 31 secs
Evaluating heals for Tanazee:
Effective healing: 5447203
Total healing: 10489734
Total time spent healing: 23 mins 47 secs (16.5735% of log file time)
Time in combat: 1 hour 9 mins 42 secs (48.56%)
Time alive in combat: 1 hour 3 mins 44 secs (91.44%)
Longest fight: 10 mins 1 sec
Effective in combat healing: 5042287
Total in combat healing: 9767311
Total in combat time spent healing: 20 mins 52 secs (29.9560% of combat time)
Buff Report:
Earthliving uptime: 1 hour 9 mins 18 secs (99.44%)
Blessing of Wisdom uptime: 19 mins 22 secs (30.39%)
Mana Spring Totem uptime: 18 mins 35 secs (26.68%)
Blessing of Wisdom/Mana Spring Totem uptime: 26 mins 16 secs (37.69%)
Blessing of Kings uptime: 58 mins 7 secs (91.20%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 57 mins 56 secs (90.92%)
Arcane Int/Brilliance/Fel Int uptime: 0 sec (0.00%)
Moonkin Aura/Elemental Oath crit buff uptime: 55 mins 3 secs (86.40%)
Moonkin Aura buff uptime: 48 mins 27 secs (76.04%)
Retribution Aura uptime: 53 mins 30 secs (83.95%)
Improved Moonkin Aura/Swift Retribution buff uptime: 58 mins 14 secs (91.39%)
Wrath of Air buff uptime: 1 hour 3 mins 55 secs (91.71%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 4 mins 29 secs (101.18%)
Fortitude uptime: 55 mins 57 secs (87.81%)
"Heroism" (983 haste rating) buff uptime: 2 mins (3.14%)
"Pandora's Plea" (850 sp) buff uptime: 7 mins 30 secs (11.78%)
Totem Report for Tanazee:
"Tremor Totem" uptime: 7 mins 38 secs (11.98%)
"Strength of Earth Totem" uptime: 38 mins (59.64%)
"Healing Stream Totem" uptime: 41 mins 42 secs (65.43%)
"Wrath of Air Totem" uptime: 41 mins 34 secs (65.23%)
"Flametongue Totem" uptime: 41 mins 50 secs (65.64%)
Total mana used: 596486
Total mana restored (not including gear): 253402
In combat mana used: 538098
In combat mana restored (not including gear): 243798
Mana used in most mana intensive fight: 61767
Start Time: 5/14 22:54:35.901
Duration of that fight: 10 mins 1 sec
Mana pool for that fight: 30000
Total mp5 needed (from int, gear, buffs, abilities, etc): 469.751481164107
Tidal Focus mana saved: 3158.526
Mana restored that fight by abilities: 36705
from Replenishment: 0 (0.00% uptime)
from Improved Water Shield: 0
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 1605
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 0
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 9 mins 54 secs (98.84%)
MP5 from Water Shield: 108.723355468325
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 0
MP5 (including Int/crit) needed naked: 46.5158160034737
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.50%
Replenishment: 0
Improved Water Shield: 0
Water Shield damage procs: 1605
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 35100
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 0 mp5
Water Shield passive: 108.723355468325 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.064574550219006
Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 390, total mana used: 244140 (40.93% of overall)
In combat count: 388, mana used: 242888 (45.14%)
"Riptide": count: 221, total mana used: 165971 (27.82% of overall)
In combat count: 195, mana used: 146445 (27.22%)
"Chain Heal": count: 155, total mana used: 111445 (18.68% of overall)
In combat count: 134, mana used: 96346 (17.90%)
"Earth Shield": count: 38, total mana used: 23788 (3.99% of overall)
In combat count: 23, mana used: 14398 (2.68%)
"Healing Wave": count: 18, total mana used: 18792 (3.15% of overall)
In combat count: 17, mana used: 17748 (3.30%)
"Ancestral Spirit": count: 2, total mana used: 6330 (1.06% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Flametongue Totem": count: 13, total mana used: 6279 (1.05% of overall)
In combat count: 10, mana used: 4830 (0.90%)
"Wrath of Air Totem": count: 13, total mana used: 6279 (1.05% of overall)
In combat count: 10, mana used: 4830 (0.90%)
"Strength of Earth Totem": count: 13, total mana used: 5707 (0.96% of overall)
In combat count: 10, mana used: 4390 (0.82%)
"Wind Shock": count: 13, total mana used: 4563 (0.76% of overall)
In combat count: 13, mana used: 4563 (0.85%)
"Healing Stream Totem": count: 13, total mana used: 1703 (0.29% of overall)
In combat count: 10, mana used: 1310 (0.24%)
"Earthliving Weapon": count: 5, total mana used: 1315 (0.22% of overall)
In combat count: 1, mana used: 263 (0.05%)
"Tremor Totem": count: 2, total mana used: 174 (0.03% of overall)
In combat count: 1, mana used: 87 (0.02%)
Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 390, effective healing: 1171163 (21.50% of player's overall)
Combat: hits: 388, effective healing: 1162954 (23.06%)
Total (raw) healing: 2408440 (22.96% of player's overall)
Combat: Total healing: 2398051 (24.55%)
Crits: 128 (32.82%)
Combat Crits: 128 (32.99%)
Averages: (6175)
Non-crit: 5313, crit: 7939, effective: 3002, overall: 6175
Combat: Non-crit: 5314, crit: 7939, effective: 2997, overall: 6180
Overheals: (51.37%)
Non-crit: count: 162, total: 660526, ave: 4077
Crit: count: 95, total: 576751, ave: 6071
Combat Non-crit: count: 161, total: 658346, ave: 4089
Combat Crit: count: 95, total: 576751, ave: 6071
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 7 mins 56 secs
Combat cast time: 7 mins 53 secs
Combat Average cast time: 1.22
Haste capped casts count: 19 (4.87%)
Combat count: 19 (4.90%)
Ancestral:
Procs: 121, effective: 236553, total: 301711
Combat Procs: 121, effective: 236553, total: 301711
Earthliving:
Total Duration: 17 mins 40 secs
Ticks: 114, effective: 86823, total: 91146
Combat Duration: 17 mins 28 secs
Combat Ticks: 114, effective: 86823, total: 91146
With Ancestral and Earthliving:
Effective: 1494539 (27.44%), Total: 2801297 (26.71%)
Combat Effective: 1486330 (29.48%), Total: 2790908 (28.57%)
Tidal waves count: 157, time saved: 0 sec
Combat count: 156, time saved: 0 sec
Tidal waves effective: 41649, total: 105496
Combat effective: 41070, total: 104916
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.313126941000721
1 Haste rating = 0.700322744139616
1 crit rating = 0.464809016323391
1 int = 0.153643519235026
"Chain Heal": hits: 468, effective healing: 1057961 (19.42% of player's overall)
Combat: hits: 398, effective healing: 851548 (16.89%)
Total (raw) healing: 2290945 (21.84% of player's overall)
Combat: Total healing: 2002171 (20.50%)
Crits: 154 (32.91%)
Combat Crits: 130 (32.66%)
Averages: (4895)
Non-crit: 4060, crit: 6597, effective: 2260, overall: 4895
Combat: Non-crit: 4175, crit: 6793, effective: 2139, overall: 5030
Overheals: (53.82%)
Non-crit: count: 145, total: 625520, ave: 4313
Crit: count: 89, total: 607464, ave: 6825
Combat Non-crit: count: 132, total: 584828, ave: 4430
Combat Crit: count: 81, total: 565795, ave: 6985
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 5 mins 18 secs
Combat cast time: 4 mins 34 secs
Combat Average cast time: 2.05
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 22 mins 21 secs
Ticks: 233, effective: 174308, total: 184002
Combat Duration: 18 mins 16 secs
Combat Ticks: 198, effective: 150735, total: 158837
With Ancestral and Earthliving:
Effective: 1232269 (22.62%), Total: 2474947 (23.59%)
Combat Effective: 1002283 (19.88%), Total: 2161008 (22.12%)
Number of Chain Heal casts started: 175 (11.43% canceled)
Initial target hits: 155, crits: 56 (36.13%),
riptide: 1 (0.65%)
combat hits: 134, crits: 48 (35.82%),
riptide: 0 (0.00%)
Effective: 387765 (36.65%), Total: 1410948 (61.59%)
combat Effective: 294542 (34.59%), Total: 1238336 (61.85%)
Ave: non crit: 7692, crit: 11596, effective: 2501, overall: 9102
combat non crit: 7779, crit: 11860, effective: 2198, overall: 9241
Overheals non-crit count: 85, non-crit ave over: 6045
combat non-crit count: 76, non-crit ave over: 6263
Overheals crit count: 53, crit ave over: 9610
combat crit count: 46, crit ave over: 10169
Overhealed amount: 1023183 (72.52%)
combat amount: 943794 (76.21%)
Second target hits: 121 (78.06% bounced), crits: 42 (34.71%),
riptide: 1 (0.83%)
combat hits: 104 (77.61% bounced), crits: 35 (33.65%),
riptide: 0 (0.00%)
Effective: 396192 (37.45%), Total: 552255 (24.11%)
combat Effective: 328820 (38.61%), Total: 482547 (24.10%)
Ave: non crit: 3876, crit: 5857, effective: 3274, overall: 4564
combat non crit: 3938, crit: 6023, effective: 3161, overall: 4639
Overheals non-crit count: 33, non-crit ave over: 2397
combat non-crit count: 31, non-crit ave over: 2476
Overheals crit count: 23, crit ave over: 3345
combat crit count: 23, crit ave over: 3345
Overhealed amount: 156063 (28.26%)
combat amount: 153727 (31.86%)
Third target hits: 105 (67.74% bounced), crits: 28 (26.67%),
riptide: 0 (0.00%)
combat hits: 89 (66.42% bounced), crits: 23 (25.84%),
riptide: 0 (0.00%)
Effective: 185466 (17.53%), Total: 230571 (10.06%)
combat Effective: 154418 (18.13%), Total: 199523 (9.97%)
Ave: non crit: 1954, crit: 2859, effective: 1766, overall: 2195
combat non crit: 1996, crit: 2945, effective: 1735, overall: 2241
Overheals non-crit count: 19, non-crit ave over: 1527
combat non-crit count: 19, non-crit ave over: 1527
Overheals crit count: 8, crit ave over: 2011
combat crit count: 8, crit ave over: 2011
Overhealed amount: 45105 (19.56%)
combat amount: 45105 (22.61%)
Fourth target hits: 87 (56.13% bounced), crits: 28 (32.18%),
riptide: 0 (0.00%)
combat hits: 71 (52.99% bounced), crits: 24 (33.80%),
riptide: 0 (0.00%)
Effective: 88538 (8.37%), Total: 97171 (4.24%)
combat Effective: 73768 (8.66%), Total: 81765 (4.08%)
Ave: non crit: 959, crit: 1448, effective: 1017, overall: 1116
combat non crit: 989, crit: 1469, effective: 1038, overall: 1151
Overheals non-crit count: 8, non-crit ave over: 442
combat non-crit count: 6, non-crit ave over: 507
Overheals crit count: 5, crit ave over: 1018
combat crit count: 4, crit ave over: 1238
Overhealed amount: 8633 (8.88%)
combat amount: 7997 (9.78%)
Glyph of Chain heal: effective: 88538 (1.63% of total effective)
combat effective: 73768 (1.46% of combat effective)
Processed by cast: 145, time: 9, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.456220
(0.0882 + 0.1900 + 0.1179 + 0.0602)
1 Haste rating = 0.313479817253304
1 crit rating = 0.21557130209923
(0.0000 + 0.1063 + 0.0733 + 0.0360)
1 int = 0.0712575108000024
(0.0000 + 0.0351 + 0.0242 + 0.0119)
"Earth Shield": hits: 244, effective healing: 773766 (14.20% of player's overall)
Combat: hits: 244, effective healing: 773766 (15.35%)
Total (raw) healing: 849096 (8.09% of player's overall)
Combat: Total healing: 849096 (8.69%)
Crits: 74 (30.33%)
Combat Crits: 74 (30.33%)
Averages: (3479)
Non-crit: 3011, crit: 4555, effective: 3171, overall: 3479
Combat: Non-crit: 3011, crit: 4555, effective: 3171, overall: 3479
Overheals: (8.87%)
Non-crit: count: 22, total: 36628, ave: 1664
Crit: count: 14, total: 38702, ave: 2764
Combat Non-crit: count: 22, total: 36628, ave: 1664
Combat Crit: count: 14, total: 38702, ave: 2764
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.23
Earth shield average time between procs: 7.93 secs
in combat: 7.93 secs
Combat uptime: 35 mins 3 secs (54.9978%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.109133104606587
1 crit rating = 0.0339696110893083
1 int = 0.0112287206390489
"Riptide": hits: 221, effective healing: 657613 (12.07% of player's overall)
Combat: hits: 195, effective healing: 581882 (11.54%)
Total (raw) healing: 877788 (8.37% of player's overall)
Combat: Total healing: 790549 (8.09%)
Crits: 80 (36.20%)
Combat Crits: 76 (38.97%)
Averages: (3971)
Non-crit: 3350, crit: 5066, effective: 2975, overall: 3971
Combat: Non-crit: 3393, crit: 5088, effective: 2984, overall: 4054
Overheals: (25.08%)
Non-crit: count: 41, total: 95875, ave: 2338
Crit: count: 38, total: 124300, ave: 3271
Combat Non-crit: count: 38, total: 88804, ave: 2336
Combat Crit: count: 37, total: 119863, ave: 3239
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 4 mins 32 secs
Combat GCD time: 3 mins 58 secs
Combat Average GCD time: 1.23
Haste capped casts count: 5 (2.26%)
Combat count: 5 (2.56%)
Ancestral:
Procs: 85, effective: 106417, total: 140928
Combat Procs: 81, effective: 101491, total: 135165
Earthliving:
Total Duration: 9 mins 5 secs
Ticks: 74, effective: 55209, total: 56808
Combat Duration: 7 mins 24 secs
Combat Ticks: 60, effective: 45861, total: 47091
With Ancestral and Earthliving:
Effective: 819239 (15.04%), Total: 1075524 (10.25%)
Combat Effective: 729234 (14.46%), Total: 972805 (9.96%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.258132521861015
1 crit rating = 0.376414965551927
1 int = 0.124424694808182
"Riptide"_hot: hits: 519, effective healing: 492775 (9.05% of player's overall)
Combat: hits: 453, effective healing: 437172 (8.67%)
Total (raw) healing: 541333 (5.16% of player's overall)
Combat: Total healing: 478618 (4.90%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1043)
Non-crit: 1043, crit: 0, effective: 949, overall: 1043
Combat: Non-crit: 1056, crit: 0, effective: 965, overall: 1056
Overheals: (8.97%)
Non-crit: count: 79, total: 48558, ave: 614
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 61, total: 41446, ave: 679
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 194, refresh count: 30
Total Duration: 1 hour 9 mins 13 secs
Combat Duration: 1 hour 7 secs
Overhealing ticks that did not tick: 865
Combat ticks: 749
Total healing w/ overheal ticks: 1443941 (12.67%)
Combat: 1270360 (12.03%)
Actual Overhealing: 951166 (65.87%)
Combat: 833188 (65.59%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0596509197939662
1 crit rating = 0
1 int = 0
"Healing Stream Totem"_hot: hits: 5143, effective healing: 387659 (7.12% of player's overall)
Combat: hits: 4683, effective healing: 387659 (7.69%)
Total (raw) healing: 2404914 (22.93% of player's overall)
Combat: Total healing: 2197016 (22.49%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (467)
Non-crit: 467, crit: 0, effective: 75, overall: 467
Combat: Non-crit: 469, crit: 0, effective: 82, overall: 469
Overheals: (83.88%)
Non-crit: count: 4357, total: 2017255, ave: 462
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 3897, total: 1809357, ave: 464
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00780964766175529
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 210, effective healing: 360685 (6.62% of player's overall)
Combat: hits: 206, effective healing: 355759 (7.06%)
Total (raw) healing: 463343 (4.42% of player's overall)
Combat: Total healing: 457580 (4.68%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2206)
Non-crit: 2206, crit: 0, effective: 1717, overall: 2206
Combat: Non-crit: 2221, crit: 0, effective: 1726, overall: 2221
Overheals: (22.16%)
Non-crit: count: 59, total: 102658, ave: 1739
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 58, total: 101821, ave: 1755
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 4
"Earthliving"_hot: hits: 431, effective healing: 323665 (5.94% of player's overall)
Combat: hits: 380, effective healing: 289306 (5.74%)
Total (raw) healing: 339281 (3.23% of player's overall)
Combat: Total healing: 302961 (3.10%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (787)
Non-crit: 787, crit: 0, effective: 750, overall: 787
Combat: Non-crit: 797, crit: 0, effective: 761, overall: 797
Overheals: (4.60%)
Non-crit: count: 42, total: 15616, ave: 371
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 36, total: 13655, ave: 379
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 9 mins 18 secs (99.44%)
Earthliving applied count: 235, refresh count: 46
Earthliving proc rate when ELW is applied: 25.8510%
Earthliving proc rate overall: 25.6153%
Total Duration: 49 mins 55 secs
Combat Duration: 43 mins 52 secs
Overhealing ticks that did not tick: 567
Combat ticks: 497
Total healing w/ overheal ticks: 786093 (7.19%)
Combat: 699474 (6.88%)
Actual Overhealing: 462428 (58.83%)
Combat: 410168 (58.64%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.22704
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 18, effective healing: 131230 (2.41% of player's overall)
Combat: hits: 17, effective healing: 122785 (2.44%)
Total (raw) healing: 217563 (2.07% of player's overall)
Combat: Total healing: 206499 (2.11%)
Crits: 5 (27.78%)
Combat Crits: 5 (29.41%)
Averages: (12086)
Non-crit: 10553, crit: 16074, effective: 7290, overall: 12086
Combat: Non-crit: 10510, crit: 16074, effective: 7222, overall: 12147
Overheals: (39.68%)
Non-crit: count: 8, total: 65926, ave: 8240
Crit: count: 2, total: 20407, ave: 10203
Combat Non-crit: count: 7, total: 63307, ave: 9043
Combat Crit: count: 2, total: 20407, ave: 10203
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 33 secs
Combat cast time: 31 secs
Combat Average cast time: 1.84
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 4, effective: 17715, total: 20704
Combat Procs: 4, effective: 17715, total: 20704
Earthliving:
Total Duration: 47 secs
Ticks: 10, effective: 7325, total: 7325
Combat Duration: 42 secs
Combat Ticks: 8, effective: 5887, total: 5887
With Ancestral and Earthliving:
Effective: 156270 (2.87%), Total: 245592 (2.34%)
Combat Effective: 146387 (2.90%), Total: 233090 (2.39%)
Tidal waves count: 5, time saved: 3 secs
Combat count: 5, time saved: 3 secs
Tidal waves effective: 5136, total: 7439
Combat effective: 5136, total: 7439
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 18 (100.00%)
Combat count: 17 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 7290, total: 12086
Combat ave effective: 7222, ave total: 12147
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.634666075842092
1 Haste rating = 1.1767487584471
1 crit rating = 1.32338052560169
1 int = 0.437445992009493
"Forethought Talisman"_hot: hits: 89, effective healing: 86255 (1.58% of player's overall)
Combat: hits: 77, effective healing: 75025 (1.49%)
Total (raw) healing: 92600 (0.88% of player's overall)
Combat: Total healing: 80339 (0.82%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1040)
Non-crit: 1040, crit: 0, effective: 969, overall: 1040
Combat: Non-crit: 1043, crit: 0, effective: 974, overall: 1043
Overheals: (6.85%)
Non-crit: count: 12, total: 6345, ave: 528
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 9, total: 5314, ave: 590
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Gift of the Naaru"_hot: hits: 3, effective healing: 4431 (0.08% of player's overall)
Combat: hits: 3, effective healing: 4431 (0.09%)
Total (raw) healing: 4431 (0.04% of player's overall)
Combat: Total healing: 4431 (0.05%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1477)
Non-crit: 1477, crit: 0, effective: 1477, overall: 1477
Combat: Non-crit: 1477, crit: 0, effective: 1477, overall: 1477
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0987 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.1008 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1496 mp5
The weight of 1 int worth of mana pool is: 0.0097
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1496 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 1460, total mana restored: 94354 (37.23% of overall)
Combat count: 1399, mana restored: 90425 (37.09%)
Ave: total: 64, in combat: 64
Overall in combat mp5: 118.23
Replenishment uptime in overall combat: 36.58%
Replenishment uptime in intense fight: 0.00%
Mana pool based on replenishment: 25854
MP5 increased by:
1 int = 0.082314 mp5 (0.225000 theoretical)
"Saronite Vapors": count: 83, total mana restored: 86900 (34.29% of overall)
Combat count: 83, mana restored: 86900 (35.64%)
Ave: total: 1046, in combat: 1046
Overall in combat mp5: 113.62
"Water Shield": count: 100, total mana restored: 53500 (21.11% of overall)
Combat count: 95, mana restored: 50825 (20.85%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 66.45
In combat uptime: 50 mins 25 secs (79.12%)
Passive mp5: 87.0315
Procs from damage/debuffs: 36
MP5 from Improved Water Shield: 41.2716
Procs from Improved Water Shield in combat: 59
out of 444 procs possible, proc rate: 13.26%
MP5 increased by:
1 crit rating = 0.0677729965286017 mp5
1 int = 0.0224024950680233 mp5
"Mana Restore": count: 22, total mana restored: 13200 (5.21% of overall)
Combat count: 17, mana restored: 10200 (4.18%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 13.34
"Revitalize": count: 19, total mana restored: 4929 (1.95% of overall)
Combat count: 19, mana restored: 4929 (2.02%)
Ave: total: 259, in combat: 259
Overall in combat mp5: 6.44
"Blessing of Sanctuary": count: 1, total mana restored: 519 (0.20% of overall)
Combat count: 1, mana restored: 519 (0.21%)
Ave: total: 519, in combat: 519
Overall in combat mp5: 0.68
Total mp5 above character sheet (in raid): 318.77 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1090
Ancestral Knowlege granting on ave: 109 int
HEP per point: 11.0170
HEP: 55.0852
Thundering Strikes talent points: 5
HEP per point: 47.2664
HEP: 236.3322
Improved Shields talent points: 3
Water Shield Combat MP5: 7.97
Water Shield Combat HEP: 0.51
Water Shield Intense Fight MP5: 1.60
Water Shield Intense Fight HEP: 0.10
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 34
With 1 talent points: 27
With 2 talent points: 23
Casts saved with 2 points in Improved Earth shield: 11
Global cooldown time: 1.24
Combat time saved: 13 secs
Combat effective gained by fewer refreshes: 17974
Combat HPS gained: 4.7005
HEP: 18.6400
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 219 effective: 25296 (0.46%)
Combat count: 219, effective: 25296 (0.50%), hps: 6.6151
HEP: 26.2327
Point 2 provided benefit count: 219 effective: 25192 (0.46%)
Combat count: 219, effective: 25192 (0.50%), hps: 6.5880
HEP: 26.1251
Point 3 provided benefit count: 218 effective: 25051 (0.46%)
Combat count: 218, effective: 25051 (0.50%), hps: 6.5510
HEP: 25.9784
Point 4 provided benefit count: 217 effective: 24930 (0.46%)
Combat count: 217, effective: 24930 (0.49%), hps: 6.5195
HEP: 25.8534
Point 5 provided benefit count: 216 effective: 24753 (0.45%)
Combat count: 216, effective: 24753 (0.49%), hps: 6.4731
HEP: 25.6696
Combat Total Earth Shield improved effective: 125225 (2.48%)
HEP: 129.8592
Improved Shields ave point HEP: 26.14
Improved Earth Shield ave point HEP: 35.29
Improved Shields and Improved Earth Shield total HEP: 149.01
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 94.9966
Healing Wave HPS increase 5 points: 474.9831
Combat time saved: 8 secs
Combat effective gained by saved time: 11207
Combat HPS gained: 2.9309
HEP per point: 2.3245
HEP: 11.6225
Tidal Focus talent points: 5
Combat heal mana used: 555918
Mana saved with Tidal Focus: 27795
Combat MP5 per point: 7.2687, HEP: 0.4694
Total Combat MP5: 36.3435, HEP: 2.3469
Intense Fight MP5 per point: 5.2488, HEP: 0.3389
Intense Fight MP5: 26.2438, HEP: 1.6947
Improved Water Shield talent points: 3
Combat MP5 per point: 13.7572, HEP: 0.8884
Total Combat MP5: 41.2716, HEP: 2.6651
Number of Water Shield charges used in combat: 59
Combat Water Shield refreshes needed: 14
Global cooldown time: 1.24
Combat time needed to refresh: 18 secs
Combat HEP: -22.3294, per point: -7.4431
Tidal Force talent points: 1
Tidal Force used 0 times
Combat Not using Tidal Force: crits: 263, crit rate: 32.75%
Combat Using Tidal Force: crits: 0, crit rate: 0.00%
Combat Dose 3: crit rate: 0.00%
Combat Dose 2: crit rate: 0.00%
Combat Dose 1: crit rate: 0.00%
Overall crit increase: 0.0000%
HEP: 0.0000
Tidal Mastery talent points: 5
HEP per point: 47.2664
Total HEP: 236.3322
Restorative Totems talent points: 3
Point 1 provided benefit count: 815 effective: 38958 (0.72%)
Combat count: 815, effective: 38958 (0.77%), hps: 10.1877
HEP: 40.4000
Point 2 provided benefit count: 795 effective: 38405 (0.71%)
Combat count: 795, effective: 38405 (0.76%), hps: 10.0431
HEP: 39.8267
Point 3 provided benefit count: 791 effective: 38102 (0.70%)
Combat count: 791, effective: 38102 (0.76%), hps: 9.9640
HEP: 39.5126
Combat Total Healing Stream improved effective: 115466 (2.29%)
HEP: 119.7393
Healing Way talent points: 0
Applied or refreshed 23 times.
Combat added effective: 0, added total: 0
Combat Healing Wave hps increase: 0.0000
Combat HPS increase: 0.0000, per my point: 0.0000
HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 1 times
Nature's Swiftness Heal Count: 1, Effective: 10228, total: 10228
Combat Count: 1, Effective: 10228 (0.20%), total: 10228 (0.10%)
Spell report:
"Healing Wave":
Count: 1, Effective: 10228, total: 10228
Combat Count: 1, Effective: 10228, total: 10228
Average effective hps: 8253.1667, total hps: 8253.1667
HEP: 10.6065
Talent Points in Purification: 5
Point 1 provided benefit count: 2620 effective: 82554 (1.52%)
Combat count: 2440, effective: 76815 (1.52%), hps: 20.0874
HEP: 79.6579
Point 2 provided benefit count: 2612 effective: 81835 (1.50%)
Combat count: 2432, effective: 76096 (1.51%), hps: 19.8995
HEP: 78.9124
Point 3 provided benefit count: 2602 effective: 81211 (1.49%)
Combat count: 2422, effective: 75472 (1.50%), hps: 19.7363
HEP: 78.2654
Point 4 provided benefit count: 2591 effective: 80356 (1.48%)
Combat count: 2411, effective: 74622 (1.48%), hps: 19.5140
HEP: 77.3837
Point 5 provided benefit count: 2580 effective: 79795 (1.46%)
Combat count: 2401, effective: 74089 (1.47%), hps: 19.3745
HEP: 76.8306
Combat Total Purification effective: 377096 (7.48%)
HEP: 391.0500
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 0, restored mana: 0
Overall MP5: 0.0000
Overall HEP: 0.0000
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 0, restored mana: 0 (0.0000%)
Overall MP5: 0.0000
Overall HEP: 0.0000
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 94.5329
Blessing of Eternals earthliving weapon proc rate: 5.8510%
Increased earthliving HEP per point: 33.9514
Total HEP per point: 128.4843
Total HEP: 256.9686
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 248 effective: 59910 (1.10%)
Combat count: 197, effective: 47577 (0.94%), hps: 12.4416
HEP: 49.3380
Point 2 provided benefit count: 241 effective: 57702 (1.06%)
Combat count: 192, effective: 45669 (0.91%), hps: 11.9427
HEP: 47.3596
Combat Total Improved Chain Heal effective: 93247 (1.85%)
HEP: 96.6976
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1090
1 int = 0.1500 SP
1090 int = 163.5250 SP
HEP per point = 54.5083
HEP = 163.5250
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 178 effective: 128084 (2.35%)
Combat count: 174, effective: 126163 (2.50%), hps: 32.9919
HEP: 130.8312
Point 2 provided benefit count: 166 effective: 120206 (2.21%)
Combat count: 162, effective: 118583 (2.35%), hps: 31.0098
HEP: 122.9711
Point 3 provided benefit count: 159 effective: 112394 (2.06%)
Combat count: 156, effective: 111012 (2.20%), hps: 29.0301
HEP: 115.1203
Combat Total Ancestral Awakening effective: 355759 (7.06%)
HEP: 368.9227
Earth Shield talent points: 1
Combat uptime: 35 mins 3 secs (54.9978%)
Combat base talent effective: 526176 (10.44%)
Combat HPS increase: 137.5962
HEP: 545.6454
Tidal Waves talent points: 5
Buff applied count: 172, refreshed: 648
Time saved: 3 secs
Combat time saved: 3 secs
Combat HPS increase from time saved: 1.0896
Time Saved HEP: 4.3208
Tidal waves effective: 46206 (0.9164%)
Combat effective healing hps: 12.0831
Effective healing HEP: 47.9161
Tidal Waves hps: 13.1727, per point: 2.6345
Tidal Waves HEP: 52.2369, per point: 10.4474
Riptide talent points: 1
Riptide w/ hot effective: 1150388 (21.12%), total: 1419121 (13.53%)
Combat effective: 1019054 (20.21%), total: 1269167 (12.99%)
Chain heal increase casts: 1, effective: 2525 (0.05%), total: 2525 (0.02%)
Combat casts: 1, effective: 2525 (0.05%), total: 2525 (0.03%)
Combined effective: 1152913 (21.17%), total: 1421646 (13.55%)
Combat effective: 1021579 (20.26%), total: 1271692 (13.02%)
Combat HPS increase: 267.1452
HEP: 1059.3792
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 87, effective: 88538 (1.63%), total: 97171 (0.93%)
Combat count: 71, effective: 73768 (1.46%)
total: 81765 (0.84%)
Combat Chain Heal hps increase: 268.8596
Combat HPS increase: 19.2905
HEP: 76.4975
Glyph of Earth Shield:
Combat count: 215, effective: 122364 (2.43% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 63.2427
Combat HPS increase: 31.9985
HEP: 126.8920
Glyph of Riptide:
Extra riptide time: 17 mins 53 secs
Combat Extra time: 12 mins 48 secs
Riptide lasted into glyph time 190 times (81.1966%)
Count: 111, effective: 107489 (1.97%), total: 118398 (1.13%)
Combat count: 106, effective: 103510 (2.05%),
total: 113559 (1.16%)
Overhealing ticks that did not tick: 246
Combat ticks: 150
Total healing w/ overheal ticks: 375845 (3.50%)
Combat: 272318 (2.74%)
Total Overhealing w/ overheal ticks: 268356 (71.40%)
Combat: 168808 (61.99%)
Combat HPS increase: 27.0681
HEP: 107.3400
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 9 secs
Combat HPS increase: 3.3829
HEP: 13.4151
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 79.1195%
Combat mana restored from passive mp5: 6051
Combat passive MP5: 7.9120, HEP: 0.5109
Combat Orb MP5: 5.3163, HEP: 0.3433
Combat passive+Orb MP5: 13.23, HEP: 0.85
Intense fight:
Intense fight Water Shield uptime: 98.8394%
Intense fight mana restored from passive mp5: 1189
Intense fight passive MP5: 9.8839, HEP: 0.6383
Intense Fight Orb MP5: 1.0669, HEP: 0.0689
Intense Fight passive+Orb MP5: 10.9508, HEP: 0.7071
Tier 7 4-piece:
Effective: 38224 (0.70%), Total: 120438 (1.15%)
Combat Effective: 31348 (0.62%), Total: 106160 (1.09%)
Combat HPS: 8.1977
HEP: 32.5084
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.2522 hps)
1 Crit rating = 1.0252 SP (0.2585 hps)
1 Haste rating = 1.3103 SP (0.3304 hps)
1 INT = 0.4889 SP (0.1233 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0678 mp5
1 Haste rating = -0.4292 mp5
1 INT = 0.2543 mp5
1 Mana = 0.0083 mp5
Total mana regen points needed from gear: 46.52
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.0646 (calculated)
1 mana = 0.0005
1 Haste rating = 1.2936
1 Crit rating = 1.0295
1 INT = 0.5053 (actual)
1 INT = 0.5242 (max theoretical)
Insightful Earthsiege Diamond HEP: 11.4723
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0005, Mp5=0.0646, Intellect=0.5053, HasteRating=1.2936, CritRating=1.0295, MetaSocket=11.4723 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4889, HasteRating=1.3103, CritRating=1.0252, MetaSocket=10.2663 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0005)+(mp5*0.0646)+(intellect*0.5053)+(hasterating*1.2936)+(critrating*1.0295)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.4889)+(hasterating*1.3103)+(critrating*1.0252)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.2936&mp5=0.0646&mcr=1.0295&spd=1&Int=0.5053&Sckm=11.4723&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.3103&mcr=1.0252&spd=1&Int=0.4889&Sckm=10.2663&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:6:102:50:129:-100
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:102:48:131:-100
|
|
|
|
|
|
05/15/09, 10:03 AM
|
#49
|
|
Piston Honda
|
Originally Posted by scrusi
We just had a terrible raid night that ended in multiple wipes on Vezax. Even though we killed Freya and Mimi before, the program picked Vezax as the most mana intensive fight and the mp5 evaluation went fubar as expected. "1 mp5 = 0.0646 (calculated)"
But maybe I just shouldn't use logs like that for evaluation 
Anyway, log is below just in case it's useful for you.
|
The only reason I can think of why such a low mp5 would be picked is if most fights in the combatlog are not meeting the requirements set in your configuration file.
Try setting no requirements and see what you get:
INTENSE_REQUIRE_WS_UPTIME = 0
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
|
shaman_hep Healing Equivalency Point combatlog parser
|
|
|
|
05/15/09, 4:59 PM
|
#50
|
|
Von Kaiser
Draenei Shaman
Stormrage (EU)
|
That worked, apparently I slacked on my WS that night. Interesting.
It seems to have picked a single phase of the Mimiron kill now though. I guess it can't recognize the 4 distinct phases as one encounter?
|
|
|
|
|
|
|