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05/16/09, 8:04 AM
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#51
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Piston Honda
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Originally Posted by scrusi
It seems to have picked a single phase of the Mimiron kill now though. I guess it can't recognize the 4 distinct phases as one encounter?
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Currently a gap in the combatlog where no damage is occurring is treated as the end of a fight. As there are fairly long gaps where nothing is happening between the phases on Mimiron it is understandable that it currently treats them as separate fights.
If I added code to treat it as a single fight that would likely lower the value of mp5 rather than raise it as the long time between phases gives time to regen lots of mana outside the fsr.
I usually regen up to full or near full mana between phases (I intentionally stop casting and go outside fsr, if there is a little bit of topping off to do I let the pallies do it as they don't have to worry about mana on the fight). Are other shaman not getting up to full or practically full mana between phases on Mimiron? (Edit: I have done the fight on both 10-man and 25-man successfully and the fight is a little more mana intensive on 25-man, but not significantly so).
I currently monitor mana usage and mana regained (and do so per fight), it is a lot harder to get an accurate stat for current mana because the combatlog does not show data for eating or drinking or gear regen. Shaman_hep knows how much mana regen you need assuming coming into each fight (or phase in the case of Mimiron) with full mana, it doesn't know how much mana regen you have. I could add a configuration option to add it if it proves necessary to provide more accurate results.
Ideally I should treat Mimiron with each phase separate but knowing how much mana you come into that phase with. It would be difficult if not impossible to do that accurately based on the combatlog. It would probably entail writing an addon that logs drinking and mana regen and I am not volunteering to add that functionality at this time.
The next best thing I can think of is having a configuration option for current mp5 and specially handling phased fights where it knows how much mana you come into each phase with, assuming you started the first phase with full mana. I will add looking into that to my TODO list unless someone comes up with a better suggestion for how to handle it.
As a work around for now if you feel Mimiron is your most mana intense fight and you are not regening full mana between phases, set the MIN_MANA configuration option to the most mana you are missing coming into the most mana intense phase for you (plus whatever threshold of mana you feel comfortable not falling below). That should provide accurate mana regen requirements as if you were missing that much mana.
Last edited by stassart : 05/17/09 at 4:15 AM.
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shaman_hep Healing Equivalency Point combatlog parser
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05/17/09, 5:57 PM
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#52
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Piston Honda
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Thanks for the great tool, I've parsed a few reports and will post a few when I have time later. I guess kind of as a feature request thing: would it be possible to calculate the HEP values of trinkets from the logs? I realize you could look at your own HEP numbers and judge trinkets that way but it doesn't really factor in ICD's or more situational things.
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05/17/09, 7:06 PM
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#53
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Von Kaiser
Draenei Shaman
Stormrage (EU)
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Originally Posted by Ammanas
Thanks for the great tool, I've parsed a few reports and will post a few when I have time later. I guess kind of as a feature request thing: would it be possible to calculate the HEP values of trinkets from the logs? I realize you could look at your own HEP numbers and judge trinkets that way but it doesn't really factor in ICD's or more situational things.
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Second that. If the tool could show me how much of the theoretical ~140 average spell power that [Pandora's Plea] provides I'm actually using that would be huge  Seems like a tough coding job though.
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05/20/09, 3:46 PM
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#54
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Piston Honda
Draenei Shaman
Whisperwind
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It's been a few weeks since my most recent glyph change, so I feel I have enough data compiled to share. Content is Ulduar-25, Ulduar-10, and Emalon-25. Version is 2.26.

Healing Report (sorted by effective):
"Chain Heal": hits: 9986, effective healing: 25407411 (30.99% of player's overall)
Combat: hits: 9854, effective healing: 25016492 (31.21%)
Total (raw) healing: 49002963 (29.43% of player's overall)
Combat: Total healing: 48450606 (30.95%)
Crits: 3741 (37.46%)
Combat Crits: 3696 (37.51%)
Averages: (4907)
Non-crit: 4122, crit: 6217, effective: 2544, overall: 4907
Combat: Non-crit: 4128, crit: 6229, effective: 2538, overall: 4916
Overheals: (48.15%)
Non-crit: count: 2768, total: 11533692, ave: 4166
Crit: count: 2055, total: 12061860, ave: 5869
Combat Non-crit: count: 2740, total: 11461447, ave: 4183
Combat Crit: count: 2033, total: 11972667, ave: 5889
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 hours 10 mins 12 secs
Combat cast time: 2 hours 8 mins 39 secs
Average cast time: 2.02
Haste capped casts count: 1 (0.03%)
Combat count: 1 (0.03%)
Earthliving:
Total Duration: 6 hours 44 mins 23 secs
Ticks: 3416, effective: 2402171, total: 2537953
Combat Duration: 6 hours 43 mins 23 secs
Combat Ticks: 3352, effective: 2360920, total: 2493477
With Ancestral and Earthliving:
Effective: 27809582 (33.92%), Total: 51540916 (30.95%)
Combat Effective: 27377412 (34.16%), Total: 50944083 (32.54%)
Number of Chain Heal casts started: 4022 (5.15% canceled)
Initial target hits: 3815, crits: 1411 (36.99%),
riptide: 29 (0.76%)
combat hits: 3771, crits: 1397 (37.05%),
riptide: 29 (0.77%)
Effective: 11610381 (45.70%), Total: 31983467 (65.27%)
combat Effective: 11394361 (45.55%), Total: 31645967 (65.32%)
Ave: non crit: 7074, crit: 10613, effective: 3043, overall: 8383
combat non crit: 7078, crit: 10623, effective: 3021, overall: 8391
Overheals non-crit count: 1851, non-crit ave over: 5475
combat non-crit count: 1834, non-crit ave over: 5492
Overheals crit count: 1263, crit ave over: 8106
combat crit count: 1254, crit ave over: 8116
Overhealed amount: 20373086 (63.70%)
combat amount: 20251606 (63.99%)
Second target hits: 2660 (69.72% bounced), crits: 1048 (39.40%),
riptide: 17 (0.64%)
combat hits: 2625 (69.61% bounced), crits: 1033 (39.35%),
riptide: 17 (0.65%)
Effective: 8794268 (34.61%), Total: 11234977 (22.93%)
combat Effective: 8687034 (34.73%), Total: 11094861 (22.90%)
Ave: non crit: 3512, crit: 5317, effective: 3306, overall: 4223
combat non crit: 3515, crit: 5323, effective: 3309, overall: 4226
Overheals non-crit count: 508, non-crit ave over: 2027
combat non-crit count: 503, non-crit ave over: 2031
Overheals crit count: 475, crit ave over: 2969
combat crit count: 467, crit ave over: 2967
Overhealed amount: 2440709 (21.72%)
combat amount: 2407827 (21.70%)
Third target hits: 2006 (52.58% bounced), crits: 762 (37.99%),
riptide: 14 (0.70%)
combat hits: 1979 (52.48% bounced), crits: 756 (38.20%),
riptide: 14 (0.71%)
Effective: 3588916 (14.13%), Total: 4213698 (8.60%)
combat Effective: 3543735 (14.17%), Total: 4164094 (8.59%)
Ave: non crit: 1766, crit: 2646, effective: 1789, overall: 2100
combat non crit: 1768, crit: 2647, effective: 1790, overall: 2104
Overheals non-crit count: 271, non-crit ave over: 1070
combat non-crit count: 266, non-crit ave over: 1079
Overheals crit count: 227, crit ave over: 1474
combat crit count: 226, crit ave over: 1474
Overhealed amount: 624782 (14.83%)
combat amount: 620359 (14.90%)
Fourth target hits: 1505 (39.45% bounced), crits: 520 (34.55%),
riptide: 12 (0.80%)
combat hits: 1479 (39.22% bounced), crits: 510 (34.48%),
riptide: 12 (0.81%)
Effective: 1413846 (5.56%), Total: 1570821 (3.21%)
combat Effective: 1391362 (5.56%), Total: 1545684 (3.19%)
Ave: non crit: 889, crit: 1336, effective: 939, overall: 1043
combat non crit: 890, crit: 1339, effective: 940, overall: 1045
Overheals non-crit count: 138, non-crit ave over: 571
combat non-crit count: 137, non-crit ave over: 573
Overheals crit count: 90, crit ave over: 867
combat crit count: 86, crit ave over: 880
Overhealed amount: 156975 (9.99%)
combat amount: 154322 (9.98%)
Glyph of Chain heal: effective: 1413846 (1.72% of total effective)
combat effective: 1391362 (1.74% of combat effective)
Processed by cast: 3452, time: 360, less accurate: order: 2, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.573034
(0.1844 + 0.2368 + 0.1070 + 0.0449)
1 Haste rating = 0.376288639839977
1 crit rating = 0.286948532585764
(0.0541 + 0.1193 + 0.0724 + 0.0411)
1 int = 0.094851392373011
(0.0179 + 0.0394 + 0.0239 + 0.0136)
"Earth Shield": hits: 4384, effective healing: 11564403 (14.10% of player's overall)
Combat: hits: 4382, effective healing: 11560062 (14.42%)
Total (raw) healing: 15221239 (9.14% of player's overall)
Combat: Total healing: 15215549 (9.72%)
Crits: 1547 (35.29%)
Combat Crits: 1547 (35.30%)
Averages: (3471)
Non-crit: 2871, crit: 4572, effective: 2637, overall: 3471
Combat: Non-crit: 2871, crit: 4572, effective: 2638, overall: 3472
Overheals: (24.02%)
Non-crit: count: 844, total: 1646566, ave: 1950
Crit: count: 690, total: 2010270, ave: 2913
Combat Non-crit: count: 843, total: 1645217, ave: 1951
Combat Crit: count: 690, total: 2010270, ave: 2913
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 7.68 secs
in combat: 7.66 secs
Combat uptime: 15 hours 36 mins 57 secs (90.1721%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0866223021545833
1 crit rating = 0.0279035043867137
1 int = 0.00922355733732551
"Healing Stream Totem"_hot: hits: 88067, effective healing: 9642945 (11.76% of player's overall)
Combat: hits: 71043, effective healing: 9382022 (11.71%)
Total (raw) healing: 42218531 (25.36% of player's overall)
Combat: Total healing: 34236670 (21.87%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (479)
Non-crit: 479, crit: 0, effective: 109, overall: 479
Combat: Non-crit: 481, crit: 0, effective: 132, overall: 481
Overheals: (77.16%)
Non-crit: count: 69187, total: 32575586, ave: 470
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 52685, total: 24854648, ave: 471
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0120236721422237
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 1734, effective healing: 9171138 (11.19% of player's overall)
Combat: hits: 1713, effective healing: 8947715 (11.16%)
Total (raw) healing: 22290774 (13.39% of player's overall)
Combat: Total healing: 22020934 (14.07%)
Crits: 729 (42.04%)
Combat Crits: 719 (41.97%)
Averages: (12855)
Non-crit: 10628, crit: 15924, effective: 5289, overall: 12855
Combat: Non-crit: 10631, crit: 15929, effective: 5223, overall: 12855
Overheals: (58.86%)
Non-crit: count: 771, total: 6014223, ave: 7800
Crit: count: 626, total: 7105413, ave: 11350
Combat Non-crit: count: 769, total: 6004352, ave: 7808
Combat Crit: count: 622, total: 7068867, ave: 11364
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 47 mins 43 secs
Combat cast time: 47 mins 5 secs
Average cast time: 1.65
Haste capped casts count: 8 (0.46%)
Combat count: 8 (0.47%)
Ancestral:
Procs: 627, effective: 2218806, total: 3092590
Combat Procs: 619, effective: 2184185, total: 3054193
Earthliving:
Total Duration: 1 hour 10 mins 16 secs
Ticks: 578, effective: 394722, total: 412869
Combat Duration: 1 hour 9 mins 29 secs
Combat Ticks: 573, effective: 391695, total: 409095
With Ancestral and Earthliving:
Effective: 11784666 (14.37%), Total: 25796233 (15.49%)
Combat Effective: 11523595 (14.38%), Total: 25484222 (16.28%)
Tidal waves count: 1124, time saved: 11 mins 40 secs
Combat count: 1114, time saved: 11 mins 33 secs
Tidal waves effective: 306029, total: 1580195
Combat effective: 295904, total: 1567160
Healing Waves with Healing Way count: 768 (44.29%)
Combat count: 760 (44.37%)
Healing Waves without Healing Way count: 966 (55.71%)
Combat count: 953 (55.63%)
Ave with Healing Way effective: 5086, total: 13760
Combat ave effective: 5000, ave total: 13765
Ave without Healing Way effective: 5449, total: 12134
Combat ave effective: 5401, ave total: 12129
Combat Healing Way added effective: 279855, total: 1595868
HPS increased by:
SP coefficient with current set/talents: 2.2582
1 SP = 0.296130116767767
1 Haste rating = 0.945633547334997
1 crit rating = 0.664911731600565
1 int = 0.219787858746458
"Lesser Healing Wave": hits: 2466, effective healing: 8285583 (10.11% of player's overall)
Combat: hits: 2450, effective healing: 8243893 (10.29%)
Total (raw) healing: 14815017 (8.90% of player's overall)
Combat: Total healing: 14727407 (9.41%)
Crits: 971 (39.38%)
Combat Crits: 967 (39.47%)
Averages: (6007)
Non-crit: 5011, crit: 7541, effective: 3359, overall: 6007
Combat: Non-crit: 5012, crit: 7542, effective: 3364, overall: 6011
Overheals: (44.07%)
Non-crit: count: 827, total: 3038607, ave: 3674
Crit: count: 670, total: 3490827, ave: 5210
Combat Non-crit: count: 819, total: 3007411, ave: 3672
Combat Crit: count: 666, total: 3476103, ave: 5219
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 48 mins 59 secs
Combat cast time: 48 mins 41 secs
Average cast time: 1.19
Haste capped casts count: 551 (22.34%)
Combat count: 542 (22.12%)
Ancestral:
Procs: 907, effective: 1752974, total: 2157458
Combat Procs: 900, effective: 1745401, total: 2141135
Earthliving:
Total Duration: 1 hour 43 mins 2 secs
Ticks: 1023, effective: 724711, total: 768139
Combat Duration: 1 hour 41 mins 19 secs
Combat Ticks: 1022, effective: 724416, total: 767396
With Ancestral and Earthliving:
Effective: 10763268 (13.13%), Total: 17740614 (10.65%)
Combat Effective: 10713710 (13.37%), Total: 17635938 (11.26%)
Tidal waves count: 412, time saved: 1 min 36 secs
Combat count: 403, time saved: 1 min 33 secs
Tidal waves effective: 112961, total: 275912
Combat effective: 111490, total: 269998
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.381423959076129
1 Haste rating = 0.659219581784324
1 crit rating = 0.530068994172599
1 int = 0.175215331118675
"Ancestral Awakening": hits: 2370, effective healing: 5180479 (6.32% of player's overall)
Combat: hits: 2307, effective healing: 5077678 (6.34%)
Total (raw) healing: 6829768 (4.10% of player's overall)
Combat: Total healing: 6703147 (4.28%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2881)
Non-crit: 2881, crit: 0, effective: 2185, overall: 2881
Combat: Non-crit: 2905, crit: 0, effective: 2200, overall: 2905
Overheals: (24.15%)
Non-crit: count: 694, total: 1649289, ave: 2376
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 678, total: 1625469, ave: 2397
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 254
Healing Wave with out Healing Way count: 373
Ave with Healing Way effective: 3576, total: 5356
Combat ave effective: 3564, ave total: 5358
Ave without Healing Way effective: 3513, total: 4643
Combat ave effective: 3504, ave total: 4642
Healing way added effective: 16007, total: 181025
Combat effective: 15178, total: 180393
"Riptide": hits: 1928, effective healing: 4573239 (5.58% of player's overall)
Combat: hits: 1797, effective healing: 4159495 (5.19%)
Total (raw) healing: 7328461 (4.40% of player's overall)
Combat: Total healing: 6849437 (4.37%)
Crits: 729 (37.81%)
Combat Crits: 682 (37.95%)
Averages: (3801)
Non-crit: 3196, crit: 4804, effective: 2372, overall: 3801
Combat: Non-crit: 3203, crit: 4814, effective: 2314, overall: 3811
Overheals: (37.60%)
Non-crit: count: 525, total: 1351895, ave: 2575
Crit: count: 387, total: 1403327, ave: 3626
Combat Non-crit: count: 513, total: 1323861, ave: 2580
Combat Crit: count: 376, total: 1366081, ave: 3633
Number of heals cast that did not land: 2, due to target death: 2
Combat casts that did not land: 2, due to target death: 2
Total GCD time: 39 mins 59 secs
Combat GCD time: 37 mins 13 secs
Average GCD time: 1.24
Haste capped casts count: 84 (4.36%)
Combat count: 84 (4.67%)
Ancestral:
Procs: 836, effective: 1208699, total: 1579720
Combat Procs: 788, effective: 1148092, total: 1507819
Earthliving:
Total Duration: 1 hour 28 mins 52 secs
Ticks: 694, effective: 470512, total: 500929
Combat Duration: 1 hour 21 mins 2 secs
Combat Ticks: 613, effective: 416783, total: 444228
With Ancestral and Earthliving:
Effective: 6252450 (7.63%), Total: 9409110 (5.65%)
Combat Effective: 5724370 (7.14%), Total: 8801484 (5.62%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.209711538787932
1 crit rating = 0.395077060795769
1 int = 0.130593486481466
"Earthliving"_hot: hits: 5714, effective healing: 3994189 (4.87% of player's overall)
Combat: hits: 5563, effective healing: 3895887 (4.86%)
Total (raw) healing: 4221963 (2.54% of player's overall)
Combat: Total healing: 4116269 (2.63%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (738)
Non-crit: 738, crit: 0, effective: 699, overall: 738
Combat: Non-crit: 739, crit: 0, effective: 700, overall: 739
Overheals: (5.39%)
Non-crit: count: 584, total: 227774, ave: 390
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 563, total: 220382, ave: 391
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 18 hours 24 mins 21 secs (97.31%)
Earthliving applied count: 3236, refresh count: 641
Earthliving proc rate when ELW is applied: 24.2358%
Earthliving proc rate overall: 24.0628%
Total Duration: 11 hours 6 mins 42 secs
Combat Duration: 10 hours 55 mins 34 secs
Overhealing ticks that did not tick: 7620
Combat ticks: 7548
Total healing w/ overheal ticks: 9852428 (5.72%)
Combat: 9701582 (5.98%)
Actual Overhealing: 5858239 (59.46%)
Combat: 5805695 (59.84%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.225417939960453
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 3277, effective healing: 2952399 (3.60% of player's overall)
Combat: hits: 2976, effective healing: 2693061 (3.36%)
Total (raw) healing: 3188344 (1.91% of player's overall)
Combat: Total healing: 2909130 (1.86%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (972)
Non-crit: 972, crit: 0, effective: 900, overall: 972
Combat: Non-crit: 977, crit: 0, effective: 904, overall: 977
Overheals: (7.40%)
Non-crit: count: 439, total: 235945, ave: 537
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 395, total: 216069, ave: 547
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 1653, refresh count: 212
Total Duration: 6 hours 59 mins 24 secs
Combat Duration: 6 hours 26 mins 46 secs
Overhealing ticks that did not tick: 5111
Combat ticks: 4759
Total healing w/ overheal ticks: 8161302 (4.76%)
Combat: 7561811 (4.69%)
Actual Overhealing: 5208903 (63.82%)
Combat: 4868750 (64.39%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0597839157706093
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 1229, effective healing: 1152971 (1.41% of player's overall)
Combat: hits: 1173, effective healing: 1103661 (1.38%)
Total (raw) healing: 1266234 (0.76% of player's overall)
Combat: Total healing: 1209032 (0.77%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1030)
Non-crit: 1030, crit: 0, effective: 938, overall: 1030
Combat: Non-crit: 1030, crit: 0, effective: 940, overall: 1030
Overheals: (8.94%)
Non-crit: count: 194, total: 113263, ave: 583
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 181, total: 105371, ave: 582
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Gift of the Naaru"_hot: hits: 37, effective healing: 51064 (0.06% of player's overall)
Combat: hits: 37, effective healing: 51064 (0.06%)
Total (raw) healing: 54872 (0.03% of player's overall)
Combat: Total healing: 54872 (0.04%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1483)
Non-crit: 1483, crit: 0, effective: 1380, overall: 1483
Combat: Non-crit: 1483, crit: 0, effective: 1380, overall: 1483
Overheals: (6.94%)
Non-crit: count: 4, total: 3808, ave: 952
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4, total: 3808, ave: 952
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Improved Leader of the Pack"_hot: hits: 74, effective healing: 12718 (0.02% of player's overall)
Combat: hits: 74, effective healing: 12718 (0.02%)
Total (raw) healing: 67739 (0.04% of player's overall)
Combat: Total healing: 67739 (0.04%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (915)
Non-crit: 915, crit: 0, effective: 171, overall: 915
Combat: Non-crit: 915, crit: 0, effective: 171, overall: 915
Overheals: (81.22%)
Non-crit: count: 60, total: 55021, ave: 917
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 60, total: 55021, ave: 917
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0280 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0473 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0494 mp5
The weight of 1 int worth of mana pool is: 0.0390
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1731 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 3363, total mana restored: 1799120 (43.75% of overall)
Combat count: 3282, mana restored: 1755785 (44.01%)
Ave: total: 534, in combat: 534
Overall in combat mp5: 140.81
In combat uptime: 15 hours 16 mins 5 secs (88.16%)
Passive mp5: 96.9814
Procs from damage/debuffs: 1050
MP5 from Improved Water Shield: 95.7636
Procs from Improved Water Shield in combat: 2232
out of 4978 procs possible, proc rate: 44.84%
MP5 increased by:
1 crit rating = 0.046521496666358 mp5
1 int = 0.0153777706905038 mp5
"Replenishment": count: 23405, total mana restored: 1566479 (38.09% of overall)
Combat count: 22886, mana restored: 1532265 (38.41%)
Ave: total: 66, in combat: 66
Overall in combat mp5: 122.89
Replenishment uptime in overall combat: 36.71%
Replenishment uptime in intense fight: 10.19%
Mana pool based on replenishment: 26780
MP5 increased by:
1 int = 0.082595 mp5 (0.225000 theoretical)
"Mana Restore": count: 547, total mana restored: 328200 (7.98% of overall)
Combat count: 507, mana restored: 304200 (7.63%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 24.40
"Mana Tide Totem": count: 185, total mana restored: 292710 (7.12% of overall)
Combat count: 172, mana restored: 274584 (6.88%)
Ave: total: 1582, in combat: 1596
Overall in combat mp5: 22.02
Mana Tide usage in overall combat: 20.69%
Shaman's Mana Tide usage in intense fight: 57.70%
MP5 increased by:
1 int = 0.041546 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 152, total mana restored: 39816 (0.97% of overall)
Combat count: 140, mana restored: 37003 (0.93%)
Ave: total: 261, in combat: 264
Overall in combat mp5: 2.97
"Judgement of Wisdom": count: 299, total mana restored: 26291 (0.64% of overall)
Combat count: 299, mana restored: 26291 (0.66%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 2.11
"Shamanistic Rage": count: 16, total mana restored: 23251 (0.57% of overall)
Combat count: 16, mana restored: 23251 (0.58%)
Ave: total: 1453, in combat: 1453
Overall in combat mp5: 1.86
"Hymn of Hope": count: 13, total mana restored: 11329 (0.28% of overall)
Combat count: 13, mana restored: 11329 (0.28%)
Ave: total: 871, in combat: 871
Overall in combat mp5: 0.91
"Rapture": count: 16, total mana restored: 8821 (0.21% of overall)
Combat count: 16, mana restored: 8821 (0.22%)
Ave: total: 551, in combat: 551
Overall in combat mp5: 0.71
"Restore Mana": count: 2, total mana restored: 8496 (0.21% of overall)
Combat count: 2, mana restored: 8496 (0.21%)
Ave: total: 4248, in combat: 4248
Overall in combat mp5: 0.68
"Blessing of Sanctuary": count: 12, total mana restored: 6500 (0.16% of overall)
Combat count: 12, mana restored: 6500 (0.16%)
Ave: total: 541, in combat: 541
Overall in combat mp5: 0.52
"Totemic Call": count: 16, total mana restored: 1657 (0.04% of overall)
Combat count: 8, mana restored: 734 (0.02%)
Ave: total: 103, in combat: 91
Overall in combat mp5: 0.06
Total mp5 above character sheet (in raid): 319.94 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1099
Ancestral Knowlege granting on ave: 109 int
HEP per point: 13.1320
HEP: 65.6600
Thundering Strikes talent points: 5
HEP per point: 43.1085
HEP: 215.5426
Improved Shields talent points: 3
Water Shield Combat MP5: 18.37
Water Shield Combat HEP: 14.48
Water Shield Intense Fight MP5: 18.12
Water Shield Intense Fight HEP: 14.28
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 588
With 1 talent points: 502
With 2 talent points: 404
Casts saved with 2 points in Improved Earth shield: 184
Global cooldown time: 1.29
Combat time saved: 3 mins 57 secs
Combat effective gained by fewer refreshes: 305431
Combat HPS gained: 4.8991
HEP: 15.8907
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 3210 effective: 363339 (0.44%)
Combat count: 3209, effective: 363246 (0.45%), hps: 5.8265
HEP: 18.8986
Point 2 provided benefit count: 3181 effective: 358888 (0.44%)
Combat count: 3180, effective: 358795 (0.45%), hps: 5.7551
HEP: 18.6670
Point 3 provided benefit count: 3146 effective: 354438 (0.43%)
Combat count: 3145, effective: 354345 (0.44%), hps: 5.6837
HEP: 18.4355
Point 4 provided benefit count: 3106 effective: 348935 (0.43%)
Combat count: 3105, effective: 348842 (0.44%), hps: 5.5954
HEP: 18.1492
Point 5 provided benefit count: 3062 effective: 343647 (0.42%)
Combat count: 3061, effective: 343554 (0.43%), hps: 5.5106
HEP: 17.8741
Combat Total Earth Shield improved effective: 1768784 (2.21%)
HEP: 92.0246
Improved Shields ave point HEP: 23.23
Improved Earth Shield ave point HEP: 26.35
Improved Shields and Improved Earth Shield total HEP: 122.39
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 74.9275
Healing Wave HPS increase 5 points: 374.6375
Combat time saved: 14 mins 16 secs
Combat effective gained by saved time: 1101032
Combat HPS gained: 17.6605
HEP per point: 11.4567
HEP: 57.2834
Tidal Focus talent points: 5
Combat heal mana used: 8523800
Mana saved with Tidal Focus: 426190
Combat MP5 per point: 6.8361, HEP: 5.3880
Total Combat MP5: 34.1804, HEP: 26.9399
Intense Fight MP5 per point: 8.3750, HEP: 6.6009
Intense Fight MP5: 41.8752, HEP: 33.0047
Improved Water Shield talent points: 3
Combat MP5 per point: 31.9212, HEP: 25.1593
Total Combat MP5: 95.7636, HEP: 75.4778
Intense Fight per point MP5: 46.31, HEP: 36.50
Intense Fight MP5: 138.92, HEP: 109.49
Number of Water Shield charges used in combat: 2232
Combat Water Shield refreshes needed: 558
Global cooldown time: 1.29
Combat time needed to refresh: 12 mins
Combat HEP: 27.2876, per point: 9.0959
Intense HEP: 61.3016, per point: 20.4339
Tidal Force talent points: 1
Tidal Force used 92 times
Combat Not using Tidal Force: crits: 5129, crit rate: 37.43%
Combat Using Tidal Force: crits: 253, crit rate: 80.83%
Combat Dose 3: crit rate: 91.84%
Combat Dose 2: crit rate: 81.75%
Combat Dose 1: crit rate: 67.42%
Overall crit increase: 0.5580%
HEP: 24.0527
Tidal Mastery talent points: 5
HEP per point: 43.1085
Total HEP: 215.5426
Restorative Totems talent points: 3
Point 1 provided benefit count: 19345 effective: 2514381 (3.07%)
Combat count: 18795, effective: 2447683 (3.05%), hps: 39.2607
HEP: 127.3456
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 2447683 (3.05%)
HEP: 127.3456
Healing Way talent points: 3
Applied or refreshed 3145 times.
Combat added effective: 295033, added total: 1776261
Combat Healing Wave hps increase: 104.4226
Combat HPS increase: 4.7323, per my point: 1.5774
HEP: 15.3497, per my point: 5.1166
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 92 times
Nature's Swiftness Heal Count: 87, Effective: 1160965, total: 1671737
Combat Count: 87, Effective: 1160965 (1.45%), total: 1671737 (1.07%)
Spell report:
"Ancestral Awakening":
Count: 79, Effective: 302248, total: 372405
Combat Count: 79, Effective: 302248, total: 372405
"Chain Heal":
Count: 1, Effective: 20938, total: 20938
Combat Count: 1, Effective: 20938, total: 20938
"Healing Wave":
Count: 84, Effective: 822763, total: 1263378
Combat Count: 84, Effective: 822763, total: 1263378
"Lesser Healing Wave":
Count: 2, Effective: 15016, total: 15016
Combat Count: 2, Effective: 15016, total: 15016
Average effective hps: 10334.2119, total hps: 14880.7969
HEP: 60.4015
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 5, duration (with talent): 10 secs
Combat count: 5, duration (with talent): 10 secs (0.0161%)
Spell report:
"Stormhammer": count: 5, duration: 10
dispels: 0, refreshes: 0
Combat count: 5, duration: 10 (0.0161%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 40726 effective: 1155770 (1.41%)
Combat count: 39497, effective: 1126656 (1.41%), hps: 18.0715
HEP: 58.6166
Point 2 provided benefit count: 40577 effective: 1143642 (1.39%)
Combat count: 39356, effective: 1114828 (1.39%), hps: 17.8818
HEP: 58.0012
Point 3 provided benefit count: 40412 effective: 1131576 (1.38%)
Combat count: 39195, effective: 1102972 (1.38%), hps: 17.6916
HEP: 57.3844
Point 4 provided benefit count: 40264 effective: 1120957 (1.37%)
Combat count: 39049, effective: 1092398 (1.36%), hps: 17.5220
HEP: 56.8342
Point 5 provided benefit count: 40120 effective: 1110957 (1.36%)
Combat count: 38907, effective: 1082538 (1.35%), hps: 17.3639
HEP: 56.3212
Combat Total Purification effective: 5519395 (6.89%)
HEP: 287.1576
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 474, restored mana: 604371
Overall MP5: 48.4704
Overall HEP: 38.2028
Intense fight MP5: 220.9246
Intense fight HEP: 174.1256
Self report:
Combat: Count: 140, restored mana: 218588 (5.4794%)
Overall MP5: 17.5307
Overall HEP: 13.8171
Intense fight MP5: 69.5799
Intense fight HEP: 54.8406
Talent Points in Cleanse Spirit: 1
Count: 33
Combat Count: 33
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 86.2170
Blessing of Eternals earthliving weapon proc rate: 4.2358%
Increased earthliving HEP per point: 17.7126
Total HEP per point: 103.9297
Total HEP: 207.8593
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 5560 effective: 1500782 (1.83%)
Combat count: 5473, effective: 1477244 (1.84%), hps: 23.6949
HEP: 76.8566
Point 2 provided benefit count: 5353 effective: 1408120 (1.72%)
Combat count: 5271, effective: 1385192 (1.73%), hps: 22.2184
HEP: 72.0674
Combat Total Improved Chain Heal effective: 2862436 (3.57%)
HEP: 148.9240
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1099
1 int = 0.1500 SP
1099 int = 164.9250 SP
HEP per point = 54.9750
HEP = 164.9250
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 2060 effective: 1879180 (2.29%)
Combat count: 2003, effective: 1841782 (2.30%), hps: 29.5421
HEP: 95.8224
Point 2 provided benefit count: 1908 effective: 1725094 (2.10%)
Combat count: 1855, effective: 1690519 (2.11%), hps: 27.1159
HEP: 87.9527
Point 3 provided benefit count: 1779 effective: 1576203 (1.92%)
Combat count: 1730, effective: 1545375 (1.93%), hps: 24.7878
HEP: 80.4013
Combat Total Ancestral Awakening effective: 5077677 (6.34%)
HEP: 264.1764
Earth Shield talent points: 1
Combat uptime: 15 hours 36 mins 57 secs (90.1721%)
Combat base talent effective: 8144671 (10.16%)
Combat HPS increase: 130.6402
HEP: 423.7428
Tidal Waves talent points: 5
Buff applied count: 1414, refreshed: 7141
Time saved: 13 mins 16 secs
Combat time saved: 13 mins 7 secs
Combat HPS increase from time saved: 16.2434
Time Saved HEP: 52.6870
Tidal waves effective: 407394 (0.5083%)
Combat effective healing hps: 6.5346
Effective healing HEP: 21.1955
Tidal Waves hps: 22.7780, per point: 4.5556
Tidal Waves HEP: 73.8825, per point: 14.7765
Riptide talent points: 1
Riptide w/ hot effective: 7525638 (9.18%), total: 10516805 (6.32%)
Combat effective: 6852556 (8.55%), total: 9758567 (6.23%)
Chain heal increase casts: 29, effective: 26442 (0.03%), total: 27645 (0.02%)
Combat casts: 29, effective: 26442 (0.03%), total: 27645 (0.02%)
Combined effective: 7552080 (9.21%), total: 10544450 (6.33%)
Combat effective: 6878998 (8.58%), total: 9786212 (6.25%)
Combat HPS increase: 110.3389
HEP: 357.8936
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 1505, effective: 1413846 (1.72%), total: 1570821 (0.94%)
Combat count: 1479, effective: 1391362 (1.74%)
total: 1545684 (0.99%)
Combat Chain Heal hps increase: 182.3412
Combat HPS increase: 22.3174
HEP: 72.3884
Glyph of Earth Shield:
Combat count: 3020, effective: 1650016 (2.06% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 49.1531
Combat HPS increase: 26.4662
HEP: 85.8454
Glyph of Healing Stream Totem:
Combat count: 18531, effective: 1081396 (1.35%), total: 1086079 (0.69%)
(note: this count is the times the glyph provided a benefit.)
Healing Stream Combat HPS increase: 7.6109
Combat HPS increase: 17.3456
HEP: 56.2618
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 5 mins 53 secs
Combat HPS increase: 7.2821
HEP: 23.6201
Darkmoon Card: Greatness:
Replenishment extra mp5: 3.4275
Mana Tide extra mp5: 1.3287
Hymn of Hope extra mp5: 0.0643
Total extra mp5: 4.8205
mp5 HEP: 3.7994
Greatness combat uptime: 8 hours 53 mins 7 secs (51.3071%)
Ave extra combat int: 184.7055
Ave extra int HEP: 82.7963
Static Int: 90
Static Int HEP: 53.7463
Overall HEP: 140.3419
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3083 hps)
1 Crit rating = 0.9023 SP (0.2782 hps)
1 Haste rating = 1.1489 SP (0.3542 hps)
1 INT = 0.4483 SP (0.1382 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0465 mp5
1 Haste rating = -0.4540 mp5
1 INT = 0.1889 mp5
1 Mana = 0.0027 mp5
Total mana regen points needed from gear: 567.48
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.7882 (calculated)
1 mana = 0.0022
1 Haste rating = 0.9462
1 Crit rating = 0.9390
1 INT = 0.5972 (actual)
1 INT = 0.9309 (max theoretical)
Insightful Earthsiege Diamond HEP: 31.7696
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0022, Mp5=0.7882, Intellect=0.5972, HasteRating=0.9462, CritRating=0.9390, Stamina=0.1000, MetaSocket=31.7696 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4483, HasteRating=1.1489, CritRating=0.9023, Stamina=0.1000, MetaSocket=9.4135 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
return (healing)+(mana*0.0022)+(mp5*0.7882)+(intellect*0.5972)+(hasterating*0.9462)+(critrating*0.9390)+(stamina*0.1000)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
return (healing)+(intellect*0.4483)+(hasterating*1.1489)+(critrating*0.9023)+(stamina*0.1000)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.9462&mp5=0.7882&mcr=0.9390&spd=1&Int=0.5972&Sta=0.1000&Sckm=31.7696&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.1489&mcr=0.9023&spd=1&Int=0.4483&Sta=0.1000&Sckm=9.4135&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22;wtv=100:78:93:59:94:-100:10
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22;wtv=100:90:44:114:-100:10
I ran a report for our guild's other resto shaman for the same 3 week period. I don't know if she ever changed glyphs or talents during that time though. Also there were some raids one of us wasn't present, so this isn't a full picture of her heals.

Healing Report (sorted by effective):
"Chain Heal": hits: 9130, effective healing: 20062996 (42.87% of player's overall)
Combat: hits: 8994, effective healing: 19723621 (43.41%)
Total (raw) healing: 44209495 (42.79% of player's overall)
Combat: Total healing: 43646143 (44.29%)
Crits: 3668 (40.18%)
Combat Crits: 3614 (40.18%)
Averages: (4842)
Non-crit: 4042, crit: 6033, effective: 2197, overall: 4842
Combat: Non-crit: 4049, crit: 6049, effective: 2192, overall: 4852
Overheals: (54.62%)
Non-crit: count: 2687, total: 11515953, ave: 4285
Crit: count: 2164, total: 12630546, ave: 5836
Combat Non-crit: count: 2660, total: 11398460, ave: 4285
Combat Crit: count: 2144, total: 12524062, ave: 5841
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 hours 10 mins 42 secs
Combat cast time: 2 hours 8 mins 49 secs
Average cast time: 2.05
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 5 hours 25 mins 27 secs
Ticks: 2863, effective: 1856896, total: 1993189
Combat Duration: 5 hours 20 mins 59 secs
Combat Ticks: 2816, effective: 1828074, total: 1962783
With Ancestral and Earthliving:
Effective: 21919892 (46.84%), Total: 46202684 (44.72%)
Combat Effective: 21551695 (47.43%), Total: 45608926 (46.28%)
Number of Chain Heal casts started: 4129 (8.79% canceled)
Initial target hits: 3766, crits: 1499 (39.80%),
riptide: 36 (0.96%)
combat hits: 3713, crits: 1480 (39.86%),
riptide: 35 (0.94%)
Effective: 9551702 (47.61%), Total: 29892940 (67.62%)
combat Effective: 9371242 (47.51%), Total: 29513156 (67.62%)
Ave: non crit: 6619, crit: 9930, effective: 2536, overall: 7937
combat non crit: 6627, crit: 9941, effective: 2523, overall: 7948
Overheals non-crit count: 1743, non-crit ave over: 5692
combat non-crit count: 1724, non-crit ave over: 5691
Overheals crit count: 1278, crit ave over: 8152
combat crit count: 1266, crit ave over: 8159
Overhealed amount: 20341238 (68.05%)
combat amount: 20141914 (68.25%)
Second target hits: 2429 (64.50% bounced), crits: 996 (41.00%),
riptide: 17 (0.70%)
combat hits: 2397 (64.56% bounced), crits: 982 (40.97%),
riptide: 16 (0.67%)
Effective: 6767620 (33.73%), Total: 9665976 (21.86%)
combat Effective: 6670538 (33.82%), Total: 9551250 (21.88%)
Ave: non crit: 3309, crit: 4942, effective: 2786, overall: 3979
combat non crit: 3314, crit: 4950, effective: 2782, overall: 3984
Overheals non-crit count: 549, non-crit ave over: 2240
combat non-crit count: 546, non-crit ave over: 2244
Overheals crit count: 508, crit ave over: 3284
combat crit count: 503, crit ave over: 3291
Overhealed amount: 2898356 (29.99%)
combat amount: 2880712 (30.16%)
Third target hits: 1730 (45.94% bounced), crits: 692 (40.00%),
riptide: 13 (0.75%)
combat hits: 1704 (45.89% bounced), crits: 681 (39.96%),
riptide: 12 (0.70%)
Effective: 2682652 (13.37%), Total: 3428362 (7.75%)
combat Effective: 2641365 (13.39%), Total: 3381703 (7.75%)
Ave: non crit: 1654, crit: 2472, effective: 1550, overall: 1981
combat non crit: 1656, crit: 2477, effective: 1550, overall: 1984
Overheals non-crit count: 272, non-crit ave over: 1076
combat non-crit count: 270, non-crit ave over: 1079
Overheals crit count: 268, crit ave over: 1690
combat crit count: 265, crit ave over: 1693
Overhealed amount: 745710 (21.75%)
combat amount: 740338 (21.89%)
Fourth target hits: 1205 (32.00% bounced), crits: 481 (39.92%),
riptide: 9 (0.75%)
combat hits: 1180 (31.78% bounced), crits: 471 (39.92%),
riptide: 8 (0.68%)
Effective: 1061022 (5.29%), Total: 1222217 (2.76%)
combat Effective: 1040476 (5.28%), Total: 1200034 (2.75%)
Ave: non crit: 845, crit: 1268, effective: 880, overall: 1014
combat non crit: 847, crit: 1272, effective: 881, overall: 1016
Overheals non-crit count: 123, non-crit ave over: 577
combat non-crit count: 120, non-crit ave over: 578
Overheals crit count: 110, crit ave over: 819
combat crit count: 110, crit ave over: 819
Overhealed amount: 161195 (13.19%)
combat amount: 159558 (13.30%)
Glyph of Chain heal: effective: 1061022 (2.27% of total effective)
combat effective: 1040476 (2.29% of combat effective)
Processed by cast: 3176, time: 580, less accurate: order: 7, count: 2
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.516217
(0.2032 + 0.1942 + 0.0842 + 0.0346)
1 Haste rating = 0.32055496992399
1 crit rating = 0.24662513604304
(0.0773 + 0.0866 + 0.0475 + 0.0352)
1 int = 0.0815224156648157
(0.0256 + 0.0286 + 0.0157 + 0.0116)
"Healing Wave": hits: 1360, effective healing: 5497140 (11.75% of player's overall)
Combat: hits: 1326, effective healing: 5287539 (11.64%)
Total (raw) healing: 16961410 (16.42% of player's overall)
Combat: Total healing: 16581450 (16.82%)
Crits: 505 (37.13%)
Combat Crits: 490 (36.95%)
Averages: (12471)
Non-crit: 10527, crit: 15763, effective: 4042, overall: 12471
Combat: Non-crit: 10561, crit: 15820, effective: 3987, overall: 12504
Overheals: (67.59%)
Non-crit: count: 665, total: 5717922, ave: 8598
Crit: count: 445, total: 5746348, ave: 12913
Combat Non-crit: count: 654, total: 5663552, ave: 8659
Combat Crit: count: 433, total: 5630359, ave: 13003
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 41 mins 50 secs
Combat cast time: 40 mins 43 secs
Average cast time: 1.84
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 440, effective: 1413059, total: 2174444
Combat Procs: 426, effective: 1370510, total: 2114141
Earthliving:
Total Duration: 43 mins 40 secs
Ticks: 312, effective: 206101, total: 210944
Combat Duration: 43 mins 34 secs
Combat Ticks: 301, effective: 199654, total: 203951
With Ancestral and Earthliving:
Effective: 7116300 (15.21%), Total: 19346798 (18.73%)
Combat Effective: 6857703 (15.09%), Total: 18899542 (19.18%)
Tidal waves count: 553, time saved: 5 mins 48 secs
Combat count: 544, time saved: 5 mins 42 secs
Tidal waves effective: 144876, total: 742391
Combat effective: 143748, total: 729738
Healing Waves with Healing Way count: 797 (58.60%)
Combat count: 792 (59.73%)
Healing Waves without Healing Way count: 563 (41.40%)
Combat count: 534 (40.27%)
Ave with Healing Way effective: 3484, total: 13255
Combat ave effective: 3471, ave total: 13265
Ave without Healing Way effective: 4830, total: 11362
Combat ave effective: 4753, ave total: 11377
Combat Healing Way added effective: 223225, total: 1602622
HPS increased by:
SP coefficient with current set/talents: 2.3161
1 SP = 0.253551872288467
1 Haste rating = 0.649180106422879
1 crit rating = 0.444531507664461
1 int = 0.146940749533353
"Healing Stream Totem"_hot: hits: 48797, effective healing: 4648431 (9.93% of player's overall)
Combat: hits: 40846, effective healing: 4479344 (9.86%)
Total (raw) healing: 19293530 (18.68% of player's overall)
Combat: Total healing: 16226194 (16.46%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (395)
Non-crit: 395, crit: 0, effective: 95, overall: 395
Combat: Non-crit: 397, crit: 0, effective: 109, overall: 397
Overheals: (75.91%)
Non-crit: count: 37690, total: 14645099, ave: 388
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 30167, total: 11746850, ave: 389
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0121650558194193
1 crit rating = 0
1 int = 0
"Earth Shield": hits: 1769, effective healing: 4265957 (9.12% of player's overall)
Combat: hits: 1768, effective healing: 4264044 (9.38%)
Total (raw) healing: 5597432 (5.42% of player's overall)
Combat: Total healing: 5594590 (5.68%)
Crits: 657 (37.14%)
Combat Crits: 657 (37.16%)
Averages: (3164)
Non-crit: 2638, crit: 4054, effective: 2411, overall: 3164
Combat: Non-crit: 2637, crit: 4054, effective: 2411, overall: 3164
Overheals: (23.79%)
Non-crit: count: 332, total: 598751, ave: 1803
Crit: count: 277, total: 732724, ave: 2645
Combat Non-crit: count: 331, total: 597822, ave: 1806
Combat Crit: count: 277, total: 732724, ave: 2645
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 7.55 secs
in combat: 7.55 secs
Combat uptime: 6 hours 57 mins 52 secs (38.7875%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0897161846956423
1 crit rating = 0.0242119337549381
1 int = 0.00800330152590201
"Lesser Healing Wave": hits: 806, effective healing: 2830573 (6.05% of player's overall)
Combat: hits: 790, effective healing: 2766125 (6.09%)
Total (raw) healing: 4534843 (4.39% of player's overall)
Combat: Total healing: 4453501 (4.52%)
Crits: 310 (38.46%)
Combat Crits: 306 (38.73%)
Averages: (5626)
Non-crit: 4723, crit: 7070, effective: 3511, overall: 5626
Combat: Non-crit: 4728, crit: 7074, effective: 3501, overall: 5637
Overheals: (37.58%)
Non-crit: count: 210, total: 848618, ave: 4041
Crit: count: 168, total: 855652, ave: 5093
Combat Non-crit: count: 207, total: 837285, ave: 4044
Combat Crit: count: 165, total: 850091, ave: 5152
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 15 mins 32 secs
Combat cast time: 15 mins 13 secs
Average cast time: 1.16
Haste capped casts count: 349 (43.30%)
Combat count: 344 (43.54%)
Ancestral:
Procs: 290, effective: 528777, total: 651363
Combat Procs: 285, effective: 520641, total: 640530
Earthliving:
Total Duration: 35 mins 34 secs
Ticks: 323, effective: 212062, total: 222115
Combat Duration: 35 mins 18 secs
Combat Ticks: 320, effective: 209999, total: 220052
With Ancestral and Earthliving:
Effective: 3571412 (7.63%), Total: 5408321 (5.24%)
Combat Effective: 3496765 (7.70%), Total: 5314083 (5.39%)
Tidal waves count: 342, time saved: 1 min 30 secs
Combat count: 337, time saved: 1 min 29 secs
Tidal waves effective: 116035, total: 208839
Combat effective: 113454, total: 205920
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.534315179069301
1 Haste rating = 0.512931753343899
1 crit rating = 0.588682737688375
1 int = 0.194590217390324
"Ancestral Awakening": hits: 1187, effective healing: 2543782 (5.44% of player's overall)
Combat: hits: 1139, effective healing: 2460114 (5.41%)
Total (raw) healing: 3654517 (3.54% of player's overall)
Combat: Total healing: 3541042 (3.59%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (3078)
Non-crit: 3078, crit: 0, effective: 2143, overall: 3078
Combat: Non-crit: 3108, crit: 0, effective: 2159, overall: 3108
Overheals: (30.39%)
Non-crit: count: 377, total: 1110735, ave: 2946
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 364, total: 1080928, ave: 2969
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 277
Healing Wave with out Healing Way count: 163
Ave with Healing Way effective: 3191, total: 5163
Combat ave effective: 3189, ave total: 5169
Ave without Healing Way effective: 3245, total: 4564
Combat ave effective: 3268, ave total: 4586
Healing way added effective: 0, total: 166030
Combat effective: 0, total: 160282
"Earthliving"_hot: hits: 3896, effective healing: 2535824 (5.42% of player's overall)
Combat: hits: 3789, effective healing: 2470967 (5.44%)
Total (raw) healing: 2696109 (2.61% of player's overall)
Combat: Total healing: 2627489 (2.67%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (692)
Non-crit: 692, crit: 0, effective: 650, overall: 692
Combat: Non-crit: 693, crit: 0, effective: 652, overall: 693
Overheals: (5.95%)
Non-crit: count: 441, total: 160285, ave: 363
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 429, total: 156522, ave: 364
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 18 hours 9 mins 25 secs (95.99%)
Earthliving applied count: 2154, refresh count: 613
Earthliving proc rate when ELW is applied: 23.0660%
Earthliving proc rate overall: 22.3759%
Total Duration: 7 hours 34 mins 28 secs
Combat Duration: 7 hours 27 mins 40 secs
Overhealing ticks that did not tick: 5193
Combat ticks: 5164
Total healing w/ overheal ticks: 6290184 (5.88%)
Combat: 6208933 (6.08%)
Actual Overhealing: 3754360 (59.69%)
Combat: 3737966 (60.20%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.222403800475059
1 crit rating = 0
1 int = 0
"Riptide": hits: 1069, effective healing: 2204682 (4.71% of player's overall)
Combat: hits: 990, effective healing: 1966873 (4.33%)
Total (raw) healing: 3968808 (3.84% of player's overall)
Combat: Total healing: 3692161 (3.75%)
Crits: 412 (38.54%)
Combat Crits: 382 (38.59%)
Averages: (3712)
Non-crit: 3112, crit: 4677, effective: 2062, overall: 3712
Combat: Non-crit: 3126, crit: 4697, effective: 1986, overall: 3729
Overheals: (44.45%)
Non-crit: count: 302, total: 868888, ave: 2877
Crit: count: 214, total: 895238, ave: 4183
Combat Non-crit: count: 294, total: 848916, ave: 2887
Combat Crit: count: 208, total: 876372, ave: 4213
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total GCD time: 22 mins 30 secs
Combat GCD time: 20 mins 47 secs
Average GCD time: 1.26
Haste capped casts count: 38 (3.55%)
Combat count: 38 (3.84%)
Ancestral:
Procs: 457, effective: 601946, total: 828710
Combat Procs: 428, effective: 568963, total: 786371
Earthliving:
Total Duration: 49 mins 22 secs
Ticks: 372, effective: 243128, total: 252224
Combat Duration: 46 mins 45 secs
Combat Ticks: 331, effective: 218864, total: 226327
With Ancestral and Earthliving:
Effective: 3049756 (6.52%), Total: 5049742 (4.89%)
Combat Effective: 2754700 (6.06%), Total: 4704859 (4.77%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.203487604140735
1 crit rating = 0.346714343214073
1 int = 0.114607096656679
"Riptide"_hot: hits: 1625, effective healing: 1392206 (2.97% of player's overall)
Combat: hits: 1435, effective healing: 1238539 (2.73%)
Total (raw) healing: 1495460 (1.45% of player's overall)
Combat: Total healing: 1331740 (1.35%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (920)
Non-crit: 920, crit: 0, effective: 856, overall: 920
Combat: Non-crit: 928, crit: 0, effective: 863, overall: 928
Overheals: (6.90%)
Non-crit: count: 205, total: 103254, ave: 503
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 182, total: 93201, ave: 512
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 1018, refresh count: 47
Total Duration: 3 hours 33 mins 13 secs
Combat Duration: 3 hours 16 mins 17 secs
Overhealing ticks that did not tick: 2639
Combat ticks: 2490
Total healing w/ overheal ticks: 3924682 (3.71%)
Combat: 3643403 (3.61%)
Actual Overhealing: 2532476 (64.53%)
Combat: 2404864 (66.01%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0601905691056911
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 851, effective healing: 797949 (1.71% of player's overall)
Combat: hits: 814, effective healing: 762790 (1.68%)
Total (raw) healing: 879342 (0.85% of player's overall)
Combat: Total healing: 842473 (0.85%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1033)
Non-crit: 1033, crit: 0, effective: 937, overall: 1033
Combat: Non-crit: 1034, crit: 0, effective: 937, overall: 1034
Overheals: (9.26%)
Non-crit: count: 139, total: 81393, ave: 585
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 135, total: 79683, ave: 590
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Master Healthstone": hits: 2, effective healing: 14971 (0.03% of player's overall)
Combat: hits: 2, effective healing: 14971 (0.03%)
Total (raw) healing: 14971 (0.01% of player's overall)
Combat: Total healing: 14971 (0.02%)
Crits: 1 (50.00%)
Combat Crits: 1 (50.00%)
Averages: (7485)
Non-crit: 5988, crit: 8983, effective: 7485, overall: 7485
Combat: Non-crit: 5988, crit: 8983, effective: 7485, overall: 7485
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 2 secs
Combat GCD time: 2 secs
Average GCD time: 1.28
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 12 secs
Ticks: 4, effective: 2787, total: 2787
Combat Duration: 12 secs
Combat Ticks: 4, effective: 2787, total: 2787
With Ancestral and Earthliving:
Effective: 17758 (0.04%), Total: 17758 (0.02%)
Combat Effective: 17758 (0.04%), Total: 17758 (0.02%)
HPS increased by:
1 SP = 0
1 crit rating = 0.511453226700973
1 int = 0.169061853180089
"Gift of the Naaru"_hot: hits: 3, effective healing: 3544 (0.01% of player's overall)
Combat: hits: 1, effective healing: 1402 (0.00%)
Total (raw) healing: 3859 (0.00% of player's overall)
Combat: Total healing: 1402 (0.00%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1286)
Non-crit: 1286, crit: 0, effective: 1181, overall: 1286
Combat: Non-crit: 1402, crit: 0, effective: 1402, overall: 1402
Overheals: (8.16%)
Non-crit: count: 1, total: 315, ave: 315
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0072 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0000 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0128 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.0494 mp5
The weight of 1 int worth of mana pool is: 0.0603
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2731 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 15755, total mana restored: 1062430 (47.65% of overall)
Combat count: 15488, mana restored: 1045177 (48.82%)
Ave: total: 67, in combat: 67
Overall in combat mp5: 80.85
Replenishment uptime in overall combat: 23.96%
Replenishment uptime in intense fight: 91.63%
Mana pool based on replenishment: 26993
MP5 increased by:
1 int = 0.206163 mp5 (0.225000 theoretical)
"Water Shield": count: 1314, total mana restored: 701877 (31.48% of overall)
Combat count: 1257, mana restored: 671382 (31.36%)
Ave: total: 534, in combat: 534
Overall in combat mp5: 51.93
In combat uptime: 12 hours 29 mins 6 secs (69.53%)
Passive mp5: 97.3480
Procs from damage/debuffs: 409
MP5 from Improved Water Shield: 35.0350
Procs from Improved Water Shield in combat: 848
out of 2789 procs possible, proc rate: 30.41%
MP5 increased by:
1 crit rating = 0.0250984511095265 mp5
1 int = 0.0082963415518879 mp5
"Mana Restore": count: 331, total mana restored: 198600 (8.91% of overall)
Combat count: 314, mana restored: 188400 (8.80%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 14.57
"Mana Tide Totem": count: 115, total mana restored: 178620 (8.01% of overall)
Combat count: 110, mana restored: 171462 (8.01%)
Ave: total: 1553, in combat: 1558
Overall in combat mp5: 13.26
Mana Tide usage in overall combat: 12.76%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.009189 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 99, total mana restored: 26405 (1.18% of overall)
Combat count: 91, mana restored: 24360 (1.14%)
Ave: total: 266, in combat: 267
Overall in combat mp5: 1.88
"Innervate": count: 18, total mana restored: 14159 (0.64% of overall)
Combat count: 0, mana restored: 0 (0.00%)
Ave: total: 786, in combat: 0
Overall in combat mp5: 0.00
"Totemic Call": count: 151, total mana restored: 13860 (0.62% of overall)
Combat count: 72, mana restored: 6574 (0.31%)
Ave: total: 91, in combat: 91
Overall in combat mp5: 0.51
"Restore Mana": count: 4, total mana restored: 9871 (0.44% of overall)
Combat count: 4, mana restored: 9871 (0.46%)
Ave: total: 2467, in combat: 2467
Overall in combat mp5: 0.76
"Hymn of Hope": count: 10, total mana restored: 8667 (0.39% of overall)
Combat count: 10, mana restored: 8667 (0.40%)
Ave: total: 866, in combat: 866
Overall in combat mp5: 0.67
"Thunderstorm": count: 3, total mana restored: 7624 (0.34% of overall)
Combat count: 3, mana restored: 7624 (0.36%)
Ave: total: 2541, in combat: 2541
Overall in combat mp5: 0.59
"Rapture": count: 8, total mana restored: 4630 (0.21% of overall)
Combat count: 8, mana restored: 4630 (0.22%)
Ave: total: 578, in combat: 578
Overall in combat mp5: 0.36
"Blessing of Sanctuary": count: 4, total mana restored: 2067 (0.09% of overall)
Combat count: 4, mana restored: 2067 (0.10%)
Ave: total: 516, in combat: 516
Overall in combat mp5: 0.16
"Judgement of Wisdom": count: 9, total mana restored: 791 (0.04% of overall)
Combat count: 9, mana restored: 791 (0.04%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 0.06
Total mp5 above character sheet (in raid): 165.61 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1079
Ancestral Knowlege granting on ave: 107 int
HEP per point: 15.4789
HEP: 77.3945
Thundering Strikes talent points: 5
HEP per point: 33.8651
HEP: 169.3254
Improved Shields talent points: 3
Water Shield Combat MP5: 6.77
Water Shield Combat HEP: 8.26
Water Shield Intense Fight MP5: 3.18
Water Shield Intense Fight HEP: 3.87
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 233
With 1 talent points: 183
With 2 talent points: 166
Casts saved with 2 points in Improved Earth shield: 67
Global cooldown time: 1.30
Combat time saved: 1 min 27 secs
Combat effective gained by fewer refreshes: 61252
Combat HPS gained: 0.9476
HEP: 2.8320
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 1304 effective: 134891 (0.29%)
Combat count: 1303, effective: 134873 (0.30%), hps: 2.0865
HEP: 6.2359
Point 2 provided benefit count: 1289 effective: 132867 (0.28%)
Combat count: 1289, effective: 132867 (0.29%), hps: 2.0555
HEP: 6.1431
Point 3 provided benefit count: 1274 effective: 130990 (0.28%)
Combat count: 1274, effective: 130990 (0.29%), hps: 2.0265
HEP: 6.0563
Point 4 provided benefit count: 1254 effective: 128961 (0.28%)
Combat count: 1254, effective: 128961 (0.28%), hps: 1.9951
HEP: 5.9625
Point 5 provided benefit count: 1239 effective: 127416 (0.27%)
Combat count: 1239, effective: 127416 (0.28%), hps: 1.9712
HEP: 5.8911
Combat Total Earth Shield improved effective: 655108 (1.44%)
HEP: 30.2889
Improved Shields ave point HEP: 8.81
Improved Earth Shield ave point HEP: 7.47
Improved Shields and Improved Earth Shield total HEP: 41.38
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 58.0832
Healing Wave HPS increase 5 points: 290.4162
Combat time saved: 11 mins 3 secs
Combat effective gained by saved time: 466034
Combat HPS gained: 7.2097
HEP per point: 4.3094
HEP: 21.5471
Tidal Focus talent points: 5
Combat heal mana used: 6027003
Mana saved with Tidal Focus: 301350
Combat MP5 per point: 4.6620, HEP: 5.6866
Total Combat MP5: 23.3100, HEP: 28.4332
Intense Fight MP5 per point: 10.2166, HEP: 12.4621
Intense Fight MP5: 51.0831, HEP: 62.3104
Improved Water Shield talent points: 3
Combat MP5 per point: 11.6783, HEP: 14.2450
Total Combat MP5: 35.0350, HEP: 42.7351
Intense Fight per point MP5: 8.12, HEP: 9.90
Intense Fight MP5: 24.35, HEP: 29.70
Number of Water Shield charges used in combat: 848
Combat Water Shield refreshes needed: 282
Global cooldown time: 1.30
Combat time needed to refresh: 6 mins 7 secs
Combat HEP: 30.7871, per point: 10.2624
Intense HEP: 17.7515, per point: 5.9172
Tidal Force talent points: 1
Tidal Force used 0 times
Combat Not using Tidal Force: crits: 4410, crit rate: 39.69%
Combat Using Tidal Force: crits: 0, crit rate: 0.00%
Combat Dose 3: crit rate: 0.00%
Combat Dose 2: crit rate: 0.00%
Combat Dose 1: crit rate: 0.00%
Overall crit increase: 0.0000%
HEP: 0.0000
Tidal Mastery talent points: 5
HEP per point: 33.8651
Total HEP: 169.3254
Restorative Totems talent points: 3
Point 1 provided benefit count: 11498 effective: 1388741 (2.97%)
Combat count: 11054, effective: 1338746 (2.95%), hps: 20.7109
HEP: 61.8969
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 1338746 (2.95%)
HEP: 61.8969
Healing Way talent points: 3
Applied or refreshed 3145 times.
Combat added effective: 223225, added total: 1762904
Combat Healing Wave hps increase: 91.3552
Combat HPS increase: 3.4534, per my point: 1.1511
HEP: 10.3208, per my point: 3.4403
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 38 times
Nature's Swiftness Heal Count: 36, Effective: 362206, total: 417181
Combat Count: 36, Effective: 362206 (0.80%), total: 417181 (0.42%)
Spell report:
"Ancestral Awakening":
Count: 7, Effective: 29696, total: 29696
Combat Count: 7, Effective: 29696, total: 29696
"Ancestral Spirit":
Count: 1
"Chain Heal":
Count: 23, Effective: 205349, total: 236865
Combat Count: 23, Effective: 205349, total: 236865
"Healing Wave":
Count: 12, Effective: 127161, total: 145856
Combat Count: 12, Effective: 127161, total: 145856
"Lesser Healing Wave":
Count: 1
Combat Count: 1
Average effective hps: 7735.8198, total hps: 8909.9492
HEP: 16.7466
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 25, duration (with talent): 49 secs
Combat count: 25, duration (with talent): 49 secs (0.0759%)
Spell report:
"Stormhammer": count: 25, duration: 49
dispels: 0, refreshes: 0
Combat count: 25, duration: 49 (0.0759%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 24618 effective: 671996 (1.44%)
Combat count: 23673, effective: 650557 (1.43%), hps: 10.0644
HEP: 30.0785
Point 2 provided benefit count: 24538 effective: 666345 (1.42%)
Combat count: 23595, effective: 645083 (1.42%), hps: 9.9797
HEP: 29.8254
Point 3 provided benefit count: 24446 effective: 661176 (1.41%)
Combat count: 23507, effective: 640090 (1.41%), hps: 9.9024
HEP: 29.5945
Point 4 provided benefit count: 24381 effective: 655963 (1.40%)
Combat count: 23444, effective: 634944 (1.40%), hps: 9.8228
HEP: 29.3567
Point 5 provided benefit count: 24300 effective: 649607 (1.39%)
Combat count: 23364, effective: 628724 (1.38%), hps: 9.7266
HEP: 29.0691
Combat Total Purification effective: 3199400 (7.04%)
HEP: 147.9242
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 215, restored mana: 301681
Overall MP5: 23.3356
Overall HEP: 28.4645
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 71, restored mana: 109338 (5.1069%)
Overall MP5: 8.4575
Overall HEP: 10.3163
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 67.7301
Blessing of Eternals earthliving weapon proc rate: 3.0660%
Increased earthliving HEP per point: 7.5929
Total HEP per point: 75.3231
Total HEP: 150.6462
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 4617 effective: 1241046 (2.65%)
Combat count: 4523, effective: 1215414 (2.67%), hps: 18.8029
HEP: 56.1947
Point 2 provided benefit count: 4439 effective: 1172557 (2.51%)
Combat count: 4350, effective: 1148732 (2.53%), hps: 17.7713
HEP: 53.1116
Combat Total Improved Chain Heal effective: 2364146 (5.20%)
HEP: 109.3063
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1079
1 int = 0.1500 SP
1079 int = 161.9583 SP
HEP per point = 53.9861
HEP = 161.9583
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 997 effective: 927133 (1.98%)
Combat count: 954, effective: 896539 (1.97%), hps: 13.8698
HEP: 41.4515
Point 2 provided benefit count: 901 effective: 836424 (1.79%)
Combat count: 862, effective: 808814 (1.78%), hps: 12.5127
HEP: 37.3955
Point 3 provided benefit count: 861 effective: 780223 (1.67%)
Combat count: 824, effective: 754759 (1.66%), hps: 11.6764
HEP: 34.8963
Combat Total Ancestral Awakening effective: 2460113 (5.41%)
HEP: 113.7433
Earth Shield talent points: 1
Combat uptime: 6 hours 57 mins 52 secs (38.7875%)
Combat base talent effective: 2995115 (6.59%)
Combat HPS increase: 46.3356
HEP: 138.4791
Tidal Waves talent points: 5
Buff applied count: 752, refreshed: 7141
Time saved: 7 mins 19 secs
Combat time saved: 7 mins 11 secs
Combat HPS increase from time saved: 4.6975
Time Saved HEP: 14.0390
Tidal waves effective: 257202 (0.5661%)
Combat effective healing hps: 3.9790
Effective healing HEP: 11.8918
Tidal Waves hps: 8.6765, per point: 1.7353
Tidal Waves HEP: 25.9308, per point: 5.1862
Riptide talent points: 1
Riptide w/ hot effective: 3596888 (7.69%), total: 5464268 (5.29%)
Combat effective: 3205412 (7.05%), total: 5023901 (5.10%)
Chain heal increase casts: 36, effective: 19967 (0.04%), total: 22791 (0.02%)
Combat casts: 36, effective: 19967 (0.04%), total: 22791 (0.02%)
Combined effective: 3616855 (7.73%), total: 5487059 (5.31%)
Combat effective: 3225379 (7.10%), total: 5046692 (5.12%)
Combat HPS increase: 49.8979
HEP: 149.1254
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 269680
Overall Water Shield uptime: 69.5343%
Overall MP5: 20.8603
Overall HEP: 25.4451
Intense fight mana restored: 1410
Intense fight Water Shield uptime: 71.3469%
Intense fight MP5: 21.4041
Intense fight HEP: 26.1084
Glyph of Chain Heal:
Count: 1205, effective: 1061022 (2.27%), total: 1222217 (1.18%)
Combat count: 1180, effective: 1040476 (2.29%)
total: 1200034 (1.22%)
Combat Chain Heal hps increase: 136.5383
Combat HPS increase: 16.0966
HEP: 48.1064
Glyph of Earth Shield:
Combat count: 1223, effective: 615714 (1.36% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 46.1204
Combat HPS increase: 9.5253
HEP: 28.4676
Darkmoon Card: Greatness:
Replenishment extra mp5: 2.4443
Mana Tide extra mp5: 0.5478
Hymn of Hope extra mp5: 0.0355
Total extra mp5: 3.0276
mp5 HEP: 3.6930
Greatness combat uptime: 11 hours 46 mins 2 secs (65.5358%)
Ave extra combat int: 235.9290
Ave extra int HEP: 90.5280
Static Int: 90
Static Int HEP: 64.5120
Overall HEP: 158.7330
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3346 hps)
1 Crit rating = 0.7070 SP (0.2366 hps)
1 Haste rating = 0.8310 SP (0.2781 hps)
1 INT = 0.3837 SP (0.1284 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0251 mp5
1 Haste rating = -0.4483 mp5
1 INT = 0.2731 mp5
1 Mana = 0.0027 mp5
Total mana regen points needed from gear: 821.37
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.2198 (calculated)
1 mana = 0.0033
1 Haste rating = 0.5140
1 Crit rating = 0.7376
1 INT = 0.7168 (actual)
1 INT = 1.1220 (max theoretical)
Insightful Earthsiege Diamond HEP: 32.8289
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0033, Mp5=1.2198, Intellect=0.7168, HasteRating=0.5140, CritRating=0.7376, Stamina=0.1000, MetaSocket=32.8289 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3837, HasteRating=0.8310, CritRating=0.7070, Stamina=0.1000, MetaSocket=8.0579 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
return (healing)+(mana*0.0033)+(mp5*1.2198)+(intellect*0.7168)+(hasterating*0.5140)+(critrating*0.7376)+(stamina*0.1000)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
return (healing)+(intellect*0.3837)+(hasterating*0.8310)+(critrating*0.7070)+(stamina*0.1000)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5140&mp5=1.2198&mcr=0.7376&spd=1&Int=0.7168&Sta=0.1000&Sckm=32.8289&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8310&mcr=0.7070&spd=1&Int=0.3837&Sta=0.1000&Sckm=8.0579&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22;wtv=100:121:73:71:51:-100:10
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22;wtv=100:70:38:83:-100:10
Last edited by Jessamy : 05/20/09 at 4:49 PM.
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05/21/09, 12:18 PM
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#55
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Glass Joe
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Freya, Thorim (a couple of laggy failed attempts), Mimiron 2-shot, and General V himself.
5 Healer setup:
1 Disc Priest
1 Holy Priest
2 Resto Shaman
1 Resto Druid
I did a lot more Riptide/Lesser Healing Wave than usual this raid, testing my new 2-set tier 8.5 bonus and my Deadly resto totem.
Let me know if you see anything that looks horribly out of line here.

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 7 mins 42 secs
Evaluating heals for Dilaf:
Effective healing: 10822549
Total healing: 18792917
Total time spent healing: 39 mins 10 secs (15.8172% of log file time)
Time in combat: 2 hours 13 mins 10 secs (53.76%)
Time alive in combat: 2 hours 5 mins 8 secs (93.97%)
Longest fight: 8 mins 9 secs
Effective in combat healing: 10345752
Total in combat healing: 17538191
Total in combat time spent healing: 36 mins 5 secs (27.0945% of combat time)
Buff Report:
Earthliving uptime: 2 hours 12 mins 14 secs (99.29%)
Blessing of Wisdom uptime: 56 mins 39 secs (45.27%)
Mana Spring Totem uptime: 1 min 21 secs (1.02%)
Blessing of Wisdom/Mana Spring Totem uptime: 58 mins (43.56%)
Blessing of Kings uptime: 1 hour 15 mins 19 secs (60.19%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 18 mins 18 secs (62.58%)
Arcane Int/Brilliance/Fel Int uptime: 4 mins 24 secs (3.52%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 40 mins 59 secs (80.70%)
Moonkin Aura buff uptime: 1 hour 28 mins 40 secs (70.86%)
Retribution Aura uptime: 41 mins 18 secs (33.01%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 39 mins 20 secs (79.39%)
Wrath of Air buff uptime: 1 hour 44 mins 25 secs (78.41%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 44 mins 24 secs (83.44%)
Fortitude uptime: 1 hour 33 mins 4 secs (74.38%)
"Bloodlust" (983 haste rating) buff uptime: 2 mins 40 secs (2.14%)
Totem Report for Dilaf:
"Magma Totem" uptime: 1 min 45 secs (1.40%)
"Earth Elemental Totem" uptime: 0 sec (0.00%)
"Tremor Totem" uptime: 7 mins 32 secs (6.02%)
"Strength of Earth Totem" uptime: 20 secs (0.28%)
"Mana Tide Totem" uptime: 25 secs (0.35%)
"Wrath of Air Totem" uptime: 1 hour 14 mins 53 secs (59.84%)
"Flametongue Totem" uptime: 1 hour 6 mins 45 secs (53.34%)
"Healing Stream Totem" uptime: 1 hour 8 mins 47 secs (54.96%)
"Stoneskin Totem" uptime: 1 hour 1 min 40 secs (49.29%)
"Mana Spring Totem" uptime: 1 min 21 secs (1.08%)
Total mana used: 1154872
Total mana restored (not including gear): 576963
In combat mana used: 1081765
In combat mana restored (not including gear): 547857
Mana used in most mana intensive fight: 48221
Start Time: 5/20 22:19:09.993
Duration of that fight: 3 mins 19 secs
Mana pool for that fight: 22800
Total mp5 needed (from int, gear, buffs, abilities, etc): 1078.75270620638
Tidal Focus mana saved: 2382.632
Mana restored that fight by abilities: 22418
from Replenishment: 8206 (72.17% uptime)
from Improved Water Shield: 2461
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 7383
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 3600
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)
Had Blessing of Kings?: No
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 3 mins 10 secs (95.28%)
MP5 from Water Shield: 123.860806854111
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 0
MP5 (including Int/crit) needed naked: 601.784541870957
Sources of mana naked:
Mana Pool unbuffed: 6171
Mana from Blessing of Kings on base int: 0
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.02%
Crit % buffed: 22.39%
Replenishment: 2558.52
Improved Water Shield: 2446.00593742131
Water Shield damage procs: 7383
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 768
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 0 mp5
Water Shield passive: 123.860806854111 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.814102464652268
Mana Used Report: (sorted by total)
"Chain Heal": count: 490, total mana used: 388570 (33.65% of overall)
In combat count: 480, mana used: 380640 (35.19%)
"Riptide": count: 463, total mana used: 347713 (30.11% of overall)
In combat count: 436, mana used: 327436 (30.27%)
"Lesser Healing Wave": count: 382, total mana used: 239132 (20.71% of overall)
In combat count: 375, mana used: 234750 (21.70%)
"Earth Shield": count: 91, total mana used: 56966 (4.93% of overall)
In combat count: 79, mana used: 49454 (4.57%)
"Healing Wave": count: 28, total mana used: 29232 (2.53% of overall)
In combat count: 14, mana used: 14616 (1.35%)
"Wrath of Air Totem": count: 48, total mana used: 23184 (2.01% of overall)
In combat count: 39, mana used: 18837 (1.74%)
"Flametongue Totem": count: 44, total mana used: 21252 (1.84% of overall)
In combat count: 35, mana used: 16905 (1.56%)
"Stoneskin Totem": count: 44, total mana used: 19316 (1.67% of overall)
In combat count: 38, mana used: 16682 (1.54%)
"Healing Stream Totem": count: 46, total mana used: 6026 (0.52% of overall)
In combat count: 35, mana used: 4585 (0.42%)
"Magma Totem": count: 5, total mana used: 5930 (0.51% of overall)
In combat count: 5, mana used: 5930 (0.55%)
"Earthliving Weapon": count: 17, total mana used: 4471 (0.39% of overall)
In combat count: 11, mana used: 2893 (0.27%)
"Cleanse Spirit": count: 13, total mana used: 3991 (0.35% of overall)
In combat count: 13, mana used: 3991 (0.37%)
"Ancestral Spirit": count: 1, total mana used: 3165 (0.27% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Flame Shock": count: 3, total mana used: 2241 (0.19% of overall)
In combat count: 3, mana used: 2241 (0.21%)
"Bloodlust": count: 1, total mana used: 1142 (0.10% of overall)
In combat count: 1, mana used: 1142 (0.11%)
"Earth Shock": count: 1, total mana used: 791 (0.07% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Tremor Totem": count: 6, total mana used: 522 (0.05% of overall)
In combat count: 5, mana used: 435 (0.04%)
"Strength of Earth Totem": count: 1, total mana used: 439 (0.04% of overall)
In combat count: 1, mana used: 439 (0.04%)
"Lightning Bolt": count: 1, total mana used: 439 (0.04% of overall)
In combat count: 1, mana used: 439 (0.04%)
"Mana Spring Totem": count: 2, total mana used: 350 (0.03% of overall)
In combat count: 2, mana used: 350 (0.03%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1462, effective healing: 3636597 (33.60% of player's overall)
Combat: hits: 1434, effective healing: 3537550 (34.19%)
Total (raw) healing: 6394349 (34.03% of player's overall)
Combat: Total healing: 6259466 (35.69%)
Crits: 558 (38.17%)
Combat Crits: 547 (38.15%)
Averages: (4373)
Non-crit: 3543, crit: 5719, effective: 2487, overall: 4373
Combat: Non-crit: 3552, crit: 5682, effective: 2466, overall: 4365
Overheals: (43.13%)
Non-crit: count: 355, total: 1185199, ave: 3338
Crit: count: 287, total: 1572553, ave: 5479
Combat Non-crit: count: 351, total: 1176482, ave: 3351
Combat Crit: count: 279, total: 1545434, ave: 5539
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 16 mins 27 secs
Combat cast time: 16 mins 7 secs
Combat Average cast time: 2.01
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 32 secs
Ticks: 593, effective: 404597, total: 433458
Combat Duration: 57 mins 24 secs
Combat Ticks: 564, effective: 384493, total: 413073
With Ancestral and Earthliving:
Effective: 4041194 (37.34%), Total: 6827807 (36.33%)
Combat Effective: 3922043 (37.91%), Total: 6672539 (38.05%)
Number of Chain Heal casts started: 495 (1.01% canceled)
Initial target hits: 490, crits: 216 (44.08%),
riptide: 5 (1.02%)
combat hits: 480, crits: 209 (43.54%),
riptide: 5 (1.04%)
Effective: 1677056 (46.12%), Total: 3986544 (62.34%)
combat Effective: 1615076 (45.66%), Total: 3895511 (62.23%)
Ave: non crit: 6629, crit: 10047, effective: 3422, overall: 8135
combat non crit: 6629, crit: 10042, effective: 3364, overall: 8115
Overheals non-crit count: 193, non-crit ave over: 4986
combat non-crit count: 191, non-crit ave over: 5004
Overheals crit count: 180, crit ave over: 7483
combat crit count: 174, crit ave over: 7612
Overhealed amount: 2309488 (57.93%)
combat amount: 2280435 (58.54%)
Second target hits: 384 (78.37% bounced), crits: 121 (31.51%),
riptide: 4 (1.04%)
combat hits: 376 (78.33% bounced), crits: 120 (31.91%),
riptide: 4 (1.06%)
Effective: 1157172 (31.82%), Total: 1488768 (23.28%)
combat Effective: 1133803 (32.05%), Total: 1460189 (23.33%)
Ave: non crit: 3410, crit: 4891, effective: 3013, overall: 3877
combat non crit: 3413, crit: 4887, effective: 3015, overall: 3883
Overheals non-crit count: 95, non-crit ave over: 1819
combat non-crit count: 93, non-crit ave over: 1837
Overheals crit count: 50, crit ave over: 3174
combat crit count: 49, crit ave over: 3174
Overhealed amount: 331596 (22.27%)
combat amount: 326386 (22.35%)
Third target hits: 326 (66.53% bounced), crits: 117 (35.89%),
riptide: 4 (1.23%)
combat hits: 320 (66.67% bounced), crits: 115 (35.94%),
riptide: 4 (1.25%)
Effective: 552438 (15.19%), Total: 645435 (10.09%)
combat Effective: 542394 (15.33%), Total: 633818 (10.13%)
Ave: non crit: 1682, crit: 2511, effective: 1694, overall: 1979
combat non crit: 1682, crit: 2511, effective: 1694, overall: 1980
Overheals non-crit count: 41, non-crit ave over: 903
combat non-crit count: 41, non-crit ave over: 903
Overheals crit count: 41, crit ave over: 1364
combat crit count: 40, crit ave over: 1359
Overhealed amount: 92997 (14.41%)
combat amount: 91424 (14.42%)
Fourth target hits: 262 (53.47% bounced), crits: 104 (39.69%),
riptide: 3 (1.15%)
combat hits: 258 (53.75% bounced), crits: 103 (39.92%),
riptide: 3 (1.16%)
Effective: 249931 (6.87%), Total: 273602 (4.28%)
combat Effective: 246277 (6.96%), Total: 269948 (4.31%)
Ave: non crit: 874, crit: 1301, effective: 953, overall: 1044
combat non crit: 876, crit: 1302, effective: 954, overall: 1046
Overheals non-crit count: 26, non-crit ave over: 492
combat non-crit count: 26, non-crit ave over: 492
Overheals crit count: 16, crit ave over: 679
combat crit count: 16, crit ave over: 679
Overhealed amount: 23671 (8.65%)
combat amount: 23671 (8.77%)
Glyph of Chain heal: effective: 249931 (2.31% of total effective)
combat effective: 246277 (2.38% of combat effective)
Processed by cast: 403, time: 86, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.7726
hop 2: SP coefficient with set/talents: 0.8864
hop 3: SP coefficient with set/talents: 0.4431
hop 4: SP coefficient with set/talents: 0.2216
1 SP = 0.677951
(0.2435 + 0.2477 + 0.1271 + 0.0596)
1 Haste rating = 0.367353802348047
1 crit rating = 0.258076378799146
(0.0651 + 0.0914 + 0.0580 + 0.0436)
1 int = 0.0853076461032861
(0.0215 + 0.0302 + 0.0192 + 0.0144)
"Earth Shield": hits: 562, effective healing: 1576053 (14.56% of player's overall)
Combat: hits: 562, effective healing: 1576053 (15.23%)
Total (raw) healing: 2032248 (10.81% of player's overall)
Combat: Total healing: 2032248 (11.59%)
Crits: 211 (37.54%)
Combat Crits: 211 (37.54%)
Averages: (3616)
Non-crit: 2830, crit: 4922, effective: 2804, overall: 3616
Combat: Non-crit: 2830, crit: 4922, effective: 2804, overall: 3616
Overheals: (22.45%)
Non-crit: count: 92, total: 165056, ave: 1794
Crit: count: 94, total: 291139, ave: 3097
Combat Non-crit: count: 92, total: 165056, ave: 1794
Combat Crit: count: 94, total: 291139, ave: 3097
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.23
Earth shield average time between procs: 7.57 secs
in combat: 7.57 secs
Combat uptime: 1 hour 38 mins 8 secs (78.4277%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0905822203530897
1 crit rating = 0.0340025262861857
1 int = 0.0112396008210311
"Lesser Healing Wave": hits: 382, effective healing: 1475085 (13.63% of player's overall)
Combat: hits: 375, effective healing: 1445830 (13.98%)
Total (raw) healing: 2307761 (12.28% of player's overall)
Combat: Total healing: 2268876 (12.94%)
Crits: 132 (34.55%)
Combat Crits: 131 (34.93%)
Averages: (6041)
Non-crit: 5110, crit: 7803, effective: 3861, overall: 6041
Combat: Non-crit: 5108, crit: 7804, effective: 3855, overall: 6050
Overheals: (36.08%)
Non-crit: count: 105, total: 354682, ave: 3377
Crit: count: 87, total: 477994, ave: 5494
Combat Non-crit: count: 104, total: 352833, ave: 3392
Combat Crit: count: 86, total: 470213, ave: 5467
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 7 mins 43 secs
Combat cast time: 7 mins 34 secs
Combat Average cast time: 1.21
Haste capped casts count: 10 (2.62%)
Combat count: 10 (2.67%)
Ancestral:
Procs: 112, effective: 204381, total: 278680
Combat Procs: 110, effective: 201917, total: 273767
Earthliving:
Total Duration: 18 mins 20 secs
Ticks: 123, effective: 85581, total: 91726
Combat Duration: 18 mins 12 secs
Combat Ticks: 123, effective: 85581, total: 91726
With Ancestral and Earthliving:
Effective: 1765047 (16.31%), Total: 2678167 (14.25%)
Combat Effective: 1733328 (16.75%), Total: 2634369 (15.02%)
Tidal waves count: 250, time saved: 0 sec
Combat count: 245, time saved: 0 sec
Tidal waves effective: 80755, total: 164052
Combat effective: 78510, total: 160951
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.456228544301167
1 Haste rating = 0.929159460765194
1 crit rating = 0.429182393714289
1 int = 0.141867070233632
"Riptide": hits: 463, effective healing: 1431427 (13.23% of player's overall)
Combat: hits: 436, effective healing: 1341576 (12.97%)
Total (raw) healing: 1746904 (9.30% of player's overall)
Combat: Total healing: 1649920 (9.41%)
Crits: 169 (36.50%)
Combat Crits: 161 (36.93%)
Averages: (3773)
Non-crit: 3186, crit: 4831, effective: 3091, overall: 3773
Combat: Non-crit: 3192, crit: 4834, effective: 3077, overall: 3784
Overheals: (18.06%)
Non-crit: count: 72, total: 160801, ave: 2233
Crit: count: 56, total: 154676, ave: 2762
Combat Non-crit: count: 70, total: 157997, ave: 2257
Combat Crit: count: 53, total: 150347, ave: 2836
Number of heals cast that did not land: 2, due to target death: 2
Combat casts that did not land: 2, due to target death: 2
Total GCD time: 9 mins 20 secs
Combat GCD time: 8 mins 46 secs
Combat Average GCD time: 1.21
Haste capped casts count: 12 (2.59%)
Combat count: 12 (2.75%)
Ancestral:
Procs: 182, effective: 231522, total: 291124
Combat Procs: 173, effective: 222573, total: 277643
Earthliving:
Total Duration: 24 mins 28 secs
Ticks: 159, effective: 106865, total: 115540
Combat Duration: 21 mins 54 secs
Combat Ticks: 143, effective: 96725, total: 104257
With Ancestral and Earthliving:
Effective: 1769814 (16.35%), Total: 2153568 (11.46%)
Combat Effective: 1660874 (16.05%), Total: 2031820 (11.59%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.306489263214848
1 crit rating = 0.464030458937014
1 int = 0.153386165585315
"Healing Stream Totem"_hot: hits: 9119, effective healing: 735379 (6.79% of player's overall)
Combat: hits: 7502, effective healing: 725962 (7.02%)
Total (raw) healing: 3971225 (21.13% of player's overall)
Combat: Total healing: 3271564 (18.65%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (435)
Non-crit: 435, crit: 0, effective: 80, overall: 435
Combat: Non-crit: 436, crit: 0, effective: 96, overall: 436
Overheals: (81.48%)
Non-crit: count: 7489, total: 3235846, ave: 432
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 5891, total: 2545602, ave: 432
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00999197947214076
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 698, effective healing: 634476 (5.86% of player's overall)
Combat: hits: 652, effective healing: 593774 (5.74%)
Total (raw) healing: 689887 (3.67% of player's overall)
Combat: Total healing: 646443 (3.69%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (988)
Non-crit: 988, crit: 0, effective: 908, overall: 988
Combat: Non-crit: 991, crit: 0, effective: 910, overall: 991
Overheals: (8.03%)
Non-crit: count: 95, total: 55411, ave: 583
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 90, total: 52669, ave: 585
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 418, refresh count: 46
Total Duration: 1 hour 44 mins 5 secs
Combat Duration: 1 hour 35 mins 2 secs
Overhealing ticks that did not tick: 1383
Combat ticks: 1248
Total healing w/ overheal ticks: 2057611 (10.21%)
Combat: 1884557 (10.04%)
Actual Overhealing: 1423135 (69.16%)
Combat: 1290783 (68.49%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0594179959100205
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 896, effective healing: 612174 (5.66% of player's overall)
Combat: hits: 836, effective healing: 571035 (5.52%)
Total (raw) healing: 656040 (3.49% of player's overall)
Combat: Total healing: 613292 (3.50%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (732)
Non-crit: 732, crit: 0, effective: 683, overall: 732
Combat: Non-crit: 733, crit: 0, effective: 683, overall: 733
Overheals: (6.69%)
Non-crit: count: 103, total: 43866, ave: 425
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 95, total: 42257, ave: 444
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 12 mins 14 secs (99.29%)
Earthliving applied count: 509, refresh count: 112
Earthliving proc rate when ELW is applied: 26.6067%
Earthliving proc rate overall: 26.5839%
Total Duration: 1 hour 46 mins 19 secs
Combat Duration: 1 hour 39 mins 6 secs
Overhealing ticks that did not tick: 1230
Combat ticks: 1146
Total healing w/ overheal ticks: 1557111 (7.91%)
Combat: 1454154 (7.91%)
Actual Overhealing: 944937 (60.69%)
Combat: 883119 (60.73%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.2223
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 302, effective healing: 457970 (4.23% of player's overall)
Combat: hits: 287, effective healing: 435904 (4.21%)
Total (raw) healing: 607664 (3.23% of player's overall)
Combat: Total healing: 570934 (3.26%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2012)
Non-crit: 2012, crit: 0, effective: 1516, overall: 2012
Combat: Non-crit: 1989, crit: 0, effective: 1518, overall: 1989
Overheals: (24.63%)
Non-crit: count: 86, total: 149694, ave: 1740
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 79, total: 135030, ave: 1709
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 1
Healing Wave with out Healing Way count: 7
Ave with Healing Way effective: 4968, total: 4968
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 2442, total: 4698
Combat ave effective: 2853, ave total: 4881
Healing way added effective: 2525, total: 269
Combat effective: 0, total: 0
"Healing Wave": hits: 28, effective healing: 231952 (2.14% of player's overall)
Combat: hits: 14, effective healing: 86632 (0.84%)
Total (raw) healing: 355403 (1.89% of player's overall)
Combat: Total healing: 194012 (1.11%)
Crits: 12 (42.86%)
Combat Crits: 8 (57.14%)
Averages: (12692)
Non-crit: 10129, crit: 16110, effective: 8284, overall: 12692
Combat: Non-crit: 9978, crit: 16767, effective: 6188, overall: 13858
Overheals: (34.74%)
Non-crit: count: 3, total: 29411, ave: 9803
Crit: count: 8, total: 94040, ave: 11755
Combat Non-crit: count: 3, total: 29411, ave: 9803
Combat Crit: count: 6, total: 77969, ave: 12994
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 44 secs
Combat cast time: 21 secs
Combat Average cast time: 1.52
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 8, effective: 22067, total: 37860
Combat Procs: 4, effective: 11414, total: 19524
Earthliving:
Total Duration: 2 mins 47 secs
Ticks: 18, effective: 13128, total: 13313
Combat Duration: 1 min 23 secs
Combat Ticks: 3, effective: 2233, total: 2233
With Ancestral and Earthliving:
Effective: 267147 (2.47%), Total: 406576 (2.16%)
Combat Effective: 100279 (0.97%), Total: 215769 (1.23%)
Tidal waves count: 17, time saved: 10 secs
Combat count: 8, time saved: 4 secs
Tidal waves effective: 13884, total: 23443
Combat effective: 5825, total: 12194
Healing Waves with Healing Way count: 8 (28.57%)
Combat count: 2 (14.29%)
Healing Waves without Healing Way count: 20 (71.43%)
Combat count: 12 (85.71%)
Ave with Healing Way effective: 8827, total: 11598
Combat ave effective: 0, ave total: 11086
Ave without Healing Way effective: 8066, total: 13130
Combat ave effective: 7219, ave total: 14320
Combat Healing Way added effective: 0, total: 3382
HPS increased by:
SP coefficient with current set/talents: 2.0429
1 SP = 0.57538959818667
1 Haste rating = 1.22002504514422
1 crit rating = 0.686795605637069
1 int = 0.227021615630221
"Master Healthstone": hits: 3, effective healing: 17964 (0.17% of player's overall)
Combat: hits: 3, effective healing: 17964 (0.17%)
Total (raw) healing: 17964 (0.10% of player's overall)
Combat: Total healing: 17964 (0.10%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (5988)
Non-crit: 5988, crit: 0, effective: 5988, overall: 5988
Combat: Non-crit: 5988, crit: 0, effective: 5988, overall: 5988
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 3 secs
Combat GCD time: 3 secs
Combat Average GCD time: 1.22
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 12 secs
Ticks: 3, effective: 2003, total: 2003
Combat Duration: 12 secs
Combat Ticks: 3, effective: 2003, total: 2003
With Ancestral and Earthliving:
Effective: 19967 (0.18%), Total: 19967 (0.11%)
Combat Effective: 19967 (0.19%), Total: 19967 (0.11%)
HPS increased by:
1 SP = 0
1 crit rating = 0
1 int = 0
"Lifeblood"_hot: hits: 29, effective healing: 13472 (0.12% of player's overall)
Combat: hits: 29, effective healing: 13472 (0.13%)
Total (raw) healing: 13472 (0.07% of player's overall)
Combat: Total healing: 13472 (0.08%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (464)
Non-crit: 464, crit: 0, effective: 464, overall: 464
Combat: Non-crit: 464, crit: 0, effective: 464, overall: 464
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0281 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0005 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0780 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1840 mp5
The weight of 1 int worth of mana pool is: 0.1498
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.4510 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 480, total mana restored: 236251 (40.95% of overall)
Combat count: 460, mana restored: 226407 (41.33%)
Ave: total: 492, in combat: 492
Overall in combat mp5: 150.76
In combat uptime: 2 hours 1 min 35 secs (97.16%)
Passive mp5: 126.3101
Procs from damage/debuffs: 112
MP5 from Improved Water Shield: 114.0555
Procs from Improved Water Shield in combat: 348
out of 673 procs possible, proc rate: 51.71%
MP5 increased by:
1 crit rating = 0.0480446316025315 mp5
1 int = 0.0158812458892308 mp5
"Replenishment": count: 3337, total mana restored: 196495 (34.06% of overall)
Combat count: 3226, mana restored: 190025 (34.69%)
Ave: total: 58, in combat: 58
Overall in combat mp5: 126.54
Replenishment uptime in overall combat: 42.96%
Replenishment uptime in intense fight: 72.17%
Mana pool based on replenishment: 23561
MP5 increased by:
1 int = 0.162377 mp5 (0.225000 theoretical)
"Saronite Vapors": count: 48, total mana restored: 56800 (9.84% of overall)
Combat count: 48, mana restored: 56800 (10.37%)
Ave: total: 1183, in combat: 1183
Overall in combat mp5: 37.82
"Mana Restore": count: 79, total mana restored: 47400 (8.22% of overall)
Combat count: 72, mana restored: 43200 (7.89%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 28.77
"Mana Tide Totem": count: 16, total mana restored: 21764 (3.77% of overall)
Combat count: 16, mana restored: 21764 (3.97%)
Ave: total: 1360, in combat: 1360
Overall in combat mp5: 14.49
Mana Tide usage in overall combat: 15.98%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.011507 mp5 (0.072000 theoretical 5 min cooldown)
"Totemic Call": count: 127, total mana restored: 11921 (2.07% of overall)
Combat count: 73, mana restored: 7029 (1.28%)
Ave: total: 93, in combat: 96
Overall in combat mp5: 4.68
"Hymn of Hope": count: 6, total mana restored: 5082 (0.88% of overall)
Combat count: 2, mana restored: 1382 (0.25%)
Ave: total: 847, in combat: 691
Overall in combat mp5: 0.92
"Mana Potion": count: 1, total mana restored: 756 (0.13% of overall)
Combat count: 1, mana restored: 756 (0.14%)
Ave: total: 756, in combat: 756
Overall in combat mp5: 0.50
"Rapture": count: 1, total mana restored: 494 (0.09% of overall)
Combat count: 1, mana restored: 494 (0.09%)
Ave: total: 494, in combat: 494
Overall in combat mp5: 0.33
Total mp5 above character sheet (in raid): 364.81 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 908
Ancestral Knowlege granting on ave: 90 int
HEP per point: 11.9656
HEP: 59.8278
Thundering Strikes talent points: 5
HEP per point: 30.1229
HEP: 150.6146
Improved Shields talent points: 3
Water Shield Combat MP5: 19.67
Water Shield Combat HEP: 16.01
Water Shield Intense Fight MP5: 32.17
Water Shield Intense Fight HEP: 26.19
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 74
With 1 talent points: 61
With 2 talent points: 51
Casts saved with 2 points in Improved Earth shield: 23
Global cooldown time: 1.24
Combat time saved: 28 secs
Combat effective gained by fewer refreshes: 39156
Combat HPS gained: 5.2148
HEP: 13.4943
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 422 effective: 48724 (0.45%)
Combat count: 422, effective: 48724 (0.47%), hps: 6.4891
HEP: 16.7917
Point 2 provided benefit count: 416 effective: 48125 (0.44%)
Combat count: 416, effective: 48125 (0.47%), hps: 6.4093
HEP: 16.5851
Point 3 provided benefit count: 413 effective: 47766 (0.44%)
Combat count: 413, effective: 47766 (0.46%), hps: 6.3615
HEP: 16.4615
Point 4 provided benefit count: 411 effective: 47259 (0.44%)
Combat count: 411, effective: 47259 (0.46%), hps: 6.2939
HEP: 16.2867
Point 5 provided benefit count: 407 effective: 46304 (0.43%)
Combat count: 407, effective: 46304 (0.45%), hps: 6.1668
HEP: 15.9577
Combat Total Earth Shield improved effective: 238180 (2.30%)
HEP: 82.0826
Improved Shields ave point HEP: 25.15
Improved Earth Shield ave point HEP: 23.16
Improved Shields and Improved Earth Shield total HEP: 121.77
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 89.2438
Healing Wave HPS increase 5 points: 446.2192
Combat time saved: 7 secs
Combat effective gained by saved time: 9644
Combat HPS gained: 1.2845
HEP per point: 0.6648
HEP: 3.3238
Tidal Focus talent points: 5
Combat heal mana used: 1060666
Mana saved with Tidal Focus: 53033
Combat MP5 per point: 7.0629, HEP: 5.7499
Total Combat MP5: 35.3146, HEP: 28.7497
Intense Fight MP5 per point: 11.9409, HEP: 9.7211
Intense Fight MP5: 59.7043, HEP: 48.6054
Improved Water Shield talent points: 3
Combat MP5 per point: 38.0185, HEP: 30.9510
Total Combat MP5: 114.0555, HEP: 92.8529
Intense Fight per point MP5: 20.56, HEP: 16.73
Intense Fight MP5: 61.67, HEP: 50.20
Number of Water Shield charges used in combat: 348
Combat Water Shield refreshes needed: 87
Global cooldown time: 1.24
Combat time needed to refresh: 1 min 47 secs
Combat HEP: 41.8091, per point: 13.9364
Intense HEP: -0.8396, per point: -0.2799
Tidal Force talent points: 1
Tidal Force used 11 times
Combat Not using Tidal Force: crits: 653, crit rate: 36.58%
Combat Using Tidal Force: crits: 33, crit rate: 86.84%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 100.00%
Combat Dose 1: crit rate: 58.33%
Overall crit increase: 0.5350%
HEP: 16.1160
Tidal Mastery talent points: 5
HEP per point: 30.1229
Total HEP: 150.6146
Restorative Totems talent points: 3
Point 1 provided benefit count: 1667 effective: 74907 (0.69%)
Combat count: 1646, effective: 73990 (0.72%), hps: 9.8539
HEP: 25.4988
Point 2 provided benefit count: 1655 effective: 74530 (0.69%)
Combat count: 1635, effective: 73630 (0.71%), hps: 9.8060
HEP: 25.3749
Point 3 provided benefit count: 1648 effective: 73932 (0.68%)
Combat count: 1628, effective: 73046 (0.71%), hps: 9.7282
HEP: 25.1735
Combat Total Healing Stream improved effective: 220667 (2.13%)
HEP: 76.0472
Healing Way talent points: 3
Applied or refreshed 55 times.
Combat added effective: 0, added total: 3382
Combat Healing Wave hps increase: 0.0000
Combat HPS increase: 0.0000, per my point: 0.0000
HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 12 times
Nature's Swiftness Heal Count: 10, Effective: 147886, total: 181176
Combat Count: 10, Effective: 147886 (1.43%), total: 181176 (1.03%)
Spell report:
"Ancestral Awakening":
Count: 3, Effective: 10895, total: 14671
Combat Count: 3, Effective: 10895, total: 14671
"Chain Heal":
Count: 4, Effective: 76536, total: 76654
Combat Count: 4, Effective: 76536, total: 76654
"Healing Wave":
Count: 5, Effective: 52643, total: 82039
Combat Count: 5, Effective: 52643, total: 82039
"Lesser Healing Wave":
Count: 1, Effective: 7812, total: 7812
Combat Count: 1, Effective: 7812, total: 7812
Average effective hps: 11968.6807, total hps: 14662.9004
HEP: 50.9651
Talent Points in Purification: 5
Point 1 provided benefit count: 5115 effective: 160961 (1.49%)
Combat count: 4937, effective: 153947 (1.49%), hps: 20.5026
HEP: 53.0541
Point 2 provided benefit count: 5093 effective: 159559 (1.47%)
Combat count: 4915, effective: 152651 (1.48%), hps: 20.3300
HEP: 52.6075
Point 3 provided benefit count: 5069 effective: 158277 (1.46%)
Combat count: 4892, effective: 151437 (1.46%), hps: 20.1683
HEP: 52.1891
Point 4 provided benefit count: 5047 effective: 156985 (1.45%)
Combat count: 4870, effective: 150151 (1.45%), hps: 19.9970
HEP: 51.7457
Point 5 provided benefit count: 5028 effective: 155401 (1.44%)
Combat count: 4852, effective: 148581 (1.44%), hps: 19.7879
HEP: 51.2046
Combat Total Purification effective: 756769 (7.31%)
HEP: 260.8010
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 28, restored mana: 38602
Overall MP5: 25.7048
Overall HEP: 20.9264
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 8, restored mana: 10815 (1.9741%)
Overall MP5: 7.2016
Overall HEP: 5.8629
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 13
Combat Count: 13
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 60.2458
Blessing of Eternals earthliving weapon proc rate: 6.6067%
Increased earthliving HEP per point: 24.4327
Total HEP per point: 84.6785
Total HEP: 169.3570
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 894 effective: 222555 (2.06%)
Combat count: 876, effective: 217720 (2.10%), hps: 28.9958
HEP: 75.0318
Point 2 provided benefit count: 861 effective: 207639 (1.92%)
Combat count: 843, effective: 203441 (1.97%), hps: 27.0940
HEP: 70.1107
Combat Total Improved Chain Heal effective: 421161 (4.07%)
HEP: 145.1425
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 908
1 int = 0.1500 SP
908 int = 136.3333 SP
HEP per point = 45.4444
HEP = 136.3333
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 257 effective: 165514 (1.53%)
Combat count: 247, effective: 157147 (1.52%), hps: 20.9287
HEP: 54.1568
Point 2 provided benefit count: 243 effective: 150818 (1.39%)
Combat count: 234, effective: 143866 (1.39%), hps: 19.1599
HEP: 49.5798
Point 3 provided benefit count: 227 effective: 141637 (1.31%)
Combat count: 218, effective: 134889 (1.30%), hps: 17.9645
HEP: 46.4863
Combat Total Ancestral Awakening effective: 435903 (4.21%)
HEP: 150.2230
Earth Shield talent points: 1
Combat uptime: 1 hour 38 mins 8 secs (78.4277%)
Combat base talent effective: 1115947 (10.79%)
Combat HPS increase: 148.6206
HEP: 384.5823
Tidal Waves talent points: 5
Buff applied count: 221, refreshed: 1178
Time saved: 10 secs
Combat time saved: 4 secs
Combat HPS increase from time saved: 0.8966
Time Saved HEP: 2.3201
Tidal waves effective: 84336 (0.8152%)
Combat effective healing hps: 11.2318
Effective healing HEP: 29.0644
Tidal Waves hps: 12.1284, per point: 2.4257
Tidal Waves HEP: 31.3845, per point: 6.2769
Riptide talent points: 1
Riptide w/ hot effective: 2065903 (19.09%), total: 2436791 (12.97%)
Combat effective: 1935350 (18.71%), total: 2296363 (13.09%)
Chain heal increase casts: 5, effective: 6432 (0.06%), total: 6432 (0.03%)
Combat casts: 5, effective: 6432 (0.06%), total: 6432 (0.04%)
Combined effective: 2072335 (19.15%), total: 2443223 (13.00%)
Combat effective: 1941782 (18.77%), total: 2302795 (13.13%)
Combat HPS increase: 258.6042
HEP: 669.1846
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 43773
Overall Water Shield uptime: 97.1616%
Overall MP5: 29.1485
Overall HEP: 23.7299
Intense fight mana restored: 1140
Intense fight Water Shield uptime: 95.2775%
Intense fight MP5: 28.5833
Intense fight HEP: 23.2697
Glyph of Chain Heal:
Count: 262, effective: 249931 (2.31%), total: 273602 (1.46%)
Combat count: 258, effective: 246277 (2.38%)
total: 269948 (1.54%)
Combat Chain Heal hps increase: 254.6786
Combat HPS increase: 32.7989
HEP: 84.8730
Glyph of Earth Shield:
Combat count: 400, effective: 221925 (2.15% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 52.1478
Combat HPS increase: 29.5557
HEP: 76.4807
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 47 secs
Combat HPS increase: 8.6914
HEP: 22.4905
Set Bonus Report:
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3864 hps)
1 Crit rating = 0.6170 SP (0.2384 hps)
1 Haste rating = 0.8445 SP (0.3264 hps)
1 INT = 0.3540 SP (0.1368 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0480 mp5
1 Haste rating = -0.4789 mp5
1 INT = 0.3738 mp5
1 Mana = 0.0102 mp5
Total mana regen points needed from gear: 601.78
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8141 (calculated)
1 mana = 0.0083
1 Haste rating = 0.7034
1 Crit rating = 0.6561
1 INT = 0.6583 (actual)
1 INT = 0.8529 (max theoretical)
Insightful Earthsiege Diamond HEP: 37.2423
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0083, Mp5=0.8141, Intellect=0.6583, HasteRating=0.7034, CritRating=0.6561, MetaSocket=37.2423 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3540, HasteRating=0.8445, CritRating=0.6170, MetaSocket=7.4331 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0083)+(mp5*0.8141)+(intellect*0.6583)+(hasterating*0.7034)+(critrating*0.6561)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.3540)+(hasterating*0.8445)+(critrating*0.6170)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7034&mp5=0.8141&mcr=0.6561&spd=1&Int=0.6583&Sckm=37.2423&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8445&mcr=0.6170&spd=1&Int=0.3540&Sckm=7.4331&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:81:65:65:70:-100
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:61:35:84:-100
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05/22/09, 11:43 AM
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#56
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Piston Honda
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Ulduar 10 - Flame Leviathon
- Razorscale
- XT (Heartbreaker)
- Kologarn
- Auriaya
- Hodir
- Thorim (hard)
- Freya
- Mimiron
Healers: Myself and two holy priests.
World of Logs - Real Time Raid Analysis
I'm running 2T8 and leaning heavily on RT-LHW-LHW in this parse (often only getting as far as RT in that rotation). I have about 175mp5 unbuffed while casting in that gear, really relying on IWS and other sources for mana.

shaman_hep $Revision: 2.26 $
Total log time processed: 4 hours 38 mins 8 secs
Evaluating heals for Fadwa:
Effective healing: 12843132
Total healing: 21347510
Total time spent healing: 38 mins 42 secs (13.9163% of log file time)
Time in combat: 2 hours 59 mins 23 secs (64.50%)
Time alive in combat: 2 hours 54 mins 15 secs (97.14%)
Longest fight: 14 mins 5 secs
Effective in combat healing: 12216073
Total in combat healing: 20253248
Total in combat time spent healing: 36 mins 50 secs (20.5358% of combat time)
Buff Report:
Earthliving uptime: 2 hours 57 mins 12 secs (98.78%)
Blessing of Wisdom uptime: 0 sec (0.00%)
Mana Spring Totem uptime: 2 hours 5 mins 55 secs (72.26%)
Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 5 mins 55 secs (72.26%)
Blessing of Kings uptime: 2 hours 44 mins 6 secs (94.17%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 17 mins 56 secs (79.16%)
Arcane Int/Brilliance/Fel Int uptime: 0 sec (0.00%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 33 mins 11 secs (53.47%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 1 hour 57 mins 53 secs (67.66%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 57 mins 53 secs (67.66%)
Wrath of Air buff uptime: 1 hour 21 mins 1 sec (46.50%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 2 hours 3 mins 59 secs (71.15%)
Fortitude uptime: 2 hours 17 mins 24 secs (78.85%)
"Bloodlust" (983 haste rating) buff uptime: 7 mins 11 secs (4.12%)
"Illustration of the Dragon Soul" (20 sp) buff uptime: 1 hour 55 mins 46 secs (66.44%)
Totem Report for Fadwa:
"Earth Elemental Totem" uptime: 1 sec (0.01%)
"Magma Totem" uptime: 6 mins 6 secs (3.51%)
"Grounding Totem" uptime: 1 min 5 secs (0.62%)
"Flametongue Totem" uptime: 21 mins 37 secs (12.41%)
"Earthbind Totem" uptime: 45 secs (0.43%)
"Fire Elemental Totem" uptime: 14 secs (0.14%)
"Fire Resistance Totem" uptime: 15 mins 31 secs (8.91%)
"Stoneskin Totem" uptime: 1 hour 13 mins 1 sec (41.91%)
"Tremor Totem" uptime: 3 mins 31 secs (2.02%)
"Strength of Earth Totem" uptime: 33 mins 55 secs (19.47%)
"Nature Resistance Totem" uptime: 31 mins 36 secs (18.14%)
"Mana Tide Totem" uptime: 38 secs (0.37%)
"Wrath of Air Totem" uptime: 1 hour (34.43%)
"Searing Totem" uptime: 6 mins 57 secs (3.99%)
"Frost Resistance Totem" uptime: 46 mins 41 secs (26.80%)
"Healing Stream Totem" uptime: 53 mins 59 secs (30.98%)
"Windfury Totem" uptime: 28 mins 17 secs (16.24%)
"Mana Spring Totem" uptime: 1 hour 7 mins 15 secs (38.59%)
Total mana used: 1602712
Total mana restored (not including gear): 801589
In combat mana used: 1504097
In combat mana restored (not including gear): 772440
Mana used in most mana intensive fight: 99627
Start Time: 5/21 20:57:50.703
Duration of that fight: 7 mins 34 secs
Mana pool for that fight: 24466
Total mp5 needed (from int, gear, buffs, abilities, etc): 1038.23815216373
Tidal Focus mana saved: 4088.27999999999
Mana restored that fight by abilities: 52886
from Replenishment: 19965 (74.96% uptime)
from Improved Water Shield: 12840
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 6955
from Mana Tide (all shaman): 5873
from Hymn of Hope: 0
from Meta Gem or item procs: 3000
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 6 mins 30 secs (85.84%)
MP5 from Water Shield: 94.4239655188345
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 70.409364196704
MP5 (including Int/crit) needed naked: 529.598678886206
Sources of mana naked:
Mana Pool unbuffed: 6171
Mana from Blessing of Kings on base int: 205.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.02%
Crit % buffed: 22.48%
Replenishment: 6233.90625
Improved Water Shield: 9066.83563716244
Water Shield damage procs: 6955
Mana Tide (only from this shaman): 1755
Hymn of Hope: 0
Other abilities: 4253
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 91 mp5
Water Shield passive: 94.4239655188345 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.70084519665068
Mana Used Report: (sorted by total)
"Riptide": count: 708, total mana used: 531708 (33.18% of overall)
In combat count: 669, mana used: 502419 (33.40%)
"Lesser Healing Wave": count: 653, total mana used: 408778 (25.51% of overall)
In combat count: 641, mana used: 401266 (26.68%)
"Healing Wave": count: 272, total mana used: 283968 (17.72% of overall)
In combat count: 248, mana used: 258912 (17.21%)
"Chain Heal": count: 149, total mana used: 118157 (7.37% of overall)
In combat count: 146, mana used: 115778 (7.70%)
"Earth Shield": count: 130, total mana used: 81380 (5.08% of overall)
In combat count: 114, mana used: 71364 (4.74%)
"Chain Lightning": count: 27, total mana used: 30834 (1.92% of overall)
In combat count: 27, mana used: 30834 (2.05%)
"Magma Totem": count: 22, total mana used: 26092 (1.63% of overall)
In combat count: 21, mana used: 24906 (1.66%)
"Lightning Bolt": count: 41, total mana used: 17999 (1.12% of overall)
In combat count: 41, mana used: 17999 (1.20%)
"Flame Shock": count: 20, total mana used: 14940 (0.93% of overall)
In combat count: 20, mana used: 14940 (0.99%)
"Wrath of Air Totem": count: 22, total mana used: 10626 (0.66% of overall)
In combat count: 19, mana used: 9177 (0.61%)
"Stoneskin Totem": count: 24, total mana used: 10536 (0.66% of overall)
In combat count: 21, mana used: 9219 (0.61%)
"Ancestral Spirit": count: 3, total mana used: 9495 (0.59% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Windfury Totem": count: 16, total mana used: 7728 (0.48% of overall)
In combat count: 11, mana used: 5313 (0.35%)
"Flametongue Totem": count: 15, total mana used: 7245 (0.45% of overall)
In combat count: 12, mana used: 5796 (0.39%)
"Strength of Earth Totem": count: 13, total mana used: 5707 (0.36% of overall)
In combat count: 10, mana used: 4390 (0.29%)
"Healing Stream Totem": count: 43, total mana used: 5633 (0.35% of overall)
In combat count: 32, mana used: 4192 (0.28%)
"Mana Spring Totem": count: 26, total mana used: 4550 (0.28% of overall)
In combat count: 20, mana used: 3500 (0.23%)
"Lava Burst": count: 8, total mana used: 3512 (0.22% of overall)
In combat count: 8, mana used: 3512 (0.23%)
"Nature Resistance Totem": count: 10, total mana used: 3510 (0.22% of overall)
In combat count: 10, mana used: 3510 (0.23%)
"Frost Resistance Totem": count: 10, total mana used: 3510 (0.22% of overall)
In combat count: 9, mana used: 3159 (0.21%)
"Bloodlust": count: 3, total mana used: 3426 (0.21% of overall)
In combat count: 3, mana used: 3426 (0.23%)
"Earthliving Weapon": count: 12, total mana used: 3156 (0.20% of overall)
In combat count: 7, mana used: 1841 (0.12%)
"Searing Totem": count: 8, total mana used: 2456 (0.15% of overall)
In combat count: 5, mana used: 1535 (0.10%)
"Cleanse Spirit": count: 6, total mana used: 1842 (0.11% of overall)
In combat count: 6, mana used: 1842 (0.12%)
"Wind Shock": count: 4, total mana used: 1404 (0.09% of overall)
In combat count: 4, mana used: 1404 (0.09%)
"Grounding Totem": count: 5, total mana used: 1095 (0.07% of overall)
In combat count: 4, mana used: 876 (0.06%)
"Earth Elemental Totem": count: 1, total mana used: 1055 (0.07% of overall)
In combat count: 1, mana used: 1055 (0.07%)
"Fire Resistance Totem": count: 3, total mana used: 1053 (0.07% of overall)
In combat count: 2, mana used: 702 (0.05%)
"Fire Elemental Totem": count: 1, total mana used: 1011 (0.06% of overall)
In combat count: 1, mana used: 1011 (0.07%)
"Earthbind Totem": count: 1, total mana used: 219 (0.01% of overall)
In combat count: 1, mana used: 219 (0.01%)
"Tremor Totem": count: 1, total mana used: 87 (0.01% of overall)
In combat count: 0, mana used: 0 (0.00%)
Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 653, effective healing: 2164709 (16.85% of player's overall)
Combat: hits: 641, effective healing: 2132513 (17.46%)
Total (raw) healing: 3899123 (18.27% of player's overall)
Combat: Total healing: 3833326 (18.93%)
Crits: 258 (39.51%)
Combat Crits: 254 (39.63%)
Averages: (5971)
Non-crit: 4976, crit: 7493, effective: 3315, overall: 5971
Combat: Non-crit: 4983, crit: 7498, effective: 3326, overall: 5980
Overheals: (44.48%)
Non-crit: count: 224, total: 752509, ave: 3359
Crit: count: 200, total: 981905, ave: 4909
Combat Non-crit: count: 216, total: 735409, ave: 3404
Combat Crit: count: 197, total: 965404, ave: 4900
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 11 mins 45 secs
Combat cast time: 11 mins 31 secs
Average cast time: 1.08
Haste capped casts count: 434 (66.46%)
Combat count: 430 (67.08%)
Ancestral:
Procs: 218, effective: 330211, total: 492047
Combat Procs: 213, effective: 326640, total: 481814
Earthliving:
Total Duration: 24 mins 58 secs
Ticks: 198, effective: 133704, total: 142010
Combat Duration: 23 mins 7 secs
Combat Ticks: 193, effective: 130623, total: 138461
With Ancestral and Earthliving:
Effective: 2628624 (20.47%), Total: 4533180 (21.24%)
Combat Effective: 2589776 (21.20%), Total: 4453601 (21.99%)
Tidal waves count: 417, time saved: 1 min 32 secs
Combat count: 413, time saved: 1 min 31 secs
Tidal waves effective: 102346, total: 276804
Combat effective: 102346, total: 274448
Glyph of Lesser Healing Wave count: 164 (25.11%)
Combat count: 162 (25.27%)
Without glyph count: 489 (74.89%)
Combat count: 479 (74.73%)
Ave with Glyph effective: 3447, total: 6809
Combat ave effective: 3455, total: 6808
Ave without Glyph effective: 3270, total: 5689
Combat ave effective: 3283, total: 5700
Glyph added effective: 73233, total: 186126
Combat effective: 72451, total: 183820
HPS increased by:
SP coefficient with current set/talents: 1.0495
1 SP = 0.389019997816512
1 Haste rating = 0.304321517043113
1 crit rating = 0.433366799729699
1 int = 0.143250233734205
"Earth Shield": hits: 820, effective healing: 2140423 (16.67% of player's overall)
Combat: hits: 820, effective healing: 2140423 (17.52%)
Total (raw) healing: 2690578 (12.60% of player's overall)
Combat: Total healing: 2690578 (13.28%)
Crits: 300 (36.59%)
Combat Crits: 300 (36.59%)
Averages: (3281)
Non-crit: 2756, crit: 4190, effective: 2610, overall: 3281
Combat: Non-crit: 2756, crit: 4190, effective: 2610, overall: 3281
Overheals: (20.45%)
Non-crit: count: 133, total: 245779, ave: 1847
Crit: count: 116, total: 304376, ave: 2623
Combat Non-crit: count: 133, total: 245779, ave: 1847
Combat Crit: count: 116, total: 304376, ave: 2623
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earth shield average time between procs: 7.80 secs
in combat: 7.80 secs
Combat uptime: 2 hours 15 mins 50 secs (77.9567%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0919250767654016
1 crit rating = 0.0248994964340424
1 int = 0.00823057669915025
"Healing Wave": hits: 272, effective healing: 2023305 (15.75% of player's overall)
Combat: hits: 248, effective healing: 1768146 (14.47%)
Total (raw) healing: 3230262 (15.13% of player's overall)
Combat: Total healing: 2966381 (14.65%)
Crits: 116 (42.65%)
Combat Crits: 110 (44.35%)
Averages: (11875)
Non-crit: 9959, crit: 14453, effective: 7438, overall: 11875
Combat: Non-crit: 9958, crit: 14473, effective: 7129, overall: 11961
Overheals: (37.36%)
Non-crit: count: 86, total: 533992, ave: 6209
Crit: count: 73, total: 672965, ave: 9218
Combat Non-crit: count: 83, total: 528161, ave: 6363
Combat Crit: count: 72, total: 670074, ave: 9306
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 7 mins 26 secs
Combat cast time: 6 mins 44 secs
Average cast time: 1.63
Haste capped casts count: 2 (0.74%)
Combat count: 2 (0.81%)
Ancestral:
Procs: 93, effective: 285740, total: 396139
Combat Procs: 87, effective: 264635, total: 371052
Earthliving:
Total Duration: 13 mins 50 secs
Ticks: 123, effective: 81935, total: 88119
Combat Duration: 11 mins 23 secs
Combat Ticks: 98, effective: 65308, total: 70920
With Ancestral and Earthliving:
Effective: 2390980 (18.62%), Total: 3714520 (17.40%)
Combat Effective: 2098089 (17.17%), Total: 3408353 (16.83%)
Tidal waves count: 165, time saved: 1 min 41 secs
Combat count: 153, time saved: 1 min 34 secs
Tidal waves effective: 90910, total: 213668
Combat effective: 80953, total: 199206
Healing Waves with Healing Way count: 89 (32.72%)
Combat count: 76 (30.65%)
Healing Waves without Healing Way count: 183 (67.28%)
Combat count: 172 (69.35%)
Ave with Healing Way effective: 7953, total: 12536
Combat ave effective: 7360, ave total: 12726
Ave without Healing Way effective: 7187, total: 11554
Combat ave effective: 7027, ave total: 11622
Combat Healing Way added effective: 60136, total: 147544
HPS increased by:
SP coefficient with current set/talents: 2.1015
1 SP = 0.582262056398714
1 Haste rating = 1.30163500492494
1 crit rating = 0.707328568204474
1 int = 0.23380882611536
"Riptide": hits: 708, effective healing: 1989423 (15.49% of player's overall)
Combat: hits: 669, effective healing: 1859662 (15.22%)
Total (raw) healing: 2599128 (12.18% of player's overall)
Combat: Total healing: 2457986 (12.14%)
Crits: 281 (39.69%)
Combat Crits: 263 (39.31%)
Averages: (3671)
Non-crit: 3073, crit: 4601, effective: 2809, overall: 3671
Combat: Non-crit: 3080, crit: 4614, effective: 2779, overall: 3674
Overheals: (23.46%)
Non-crit: count: 130, total: 275453, ave: 2118
Crit: count: 123, total: 334252, ave: 2717
Combat Non-crit: count: 127, total: 270779, ave: 2132
Combat Crit: count: 119, total: 327545, ave: 2752
Number of heals cast that did not land: 2, due to target death: 2
Combat casts that did not land: 2, due to target death: 2
Total GCD time: 14 mins 29 secs
Combat GCD time: 13 mins 40 secs
Average GCD time: 1.23
Haste capped casts count: 35 (4.94%)
Combat count: 35 (5.23%)
Ancestral:
Procs: 340, effective: 414168, total: 564904
Combat Procs: 319, effective: 397339, total: 536065
Earthliving:
Total Duration: 26 mins 4 secs
Ticks: 210, effective: 136717, total: 148138
Combat Duration: 23 mins 54 secs
Combat Ticks: 195, effective: 128226, total: 138419
With Ancestral and Earthliving:
Effective: 2540308 (19.78%), Total: 3312170 (15.52%)
Combat Effective: 2385227 (19.53%), Total: 3132470 (15.47%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.265826626970939
1 crit rating = 0.39179336797925
1 int = 0.129508055470666
"Riptide"_hot: hits: 1411, effective healing: 1219841 (9.50% of player's overall)
Combat: hits: 1323, effective healing: 1144251 (9.37%)
Total (raw) healing: 1326583 (6.21% of player's overall)
Combat: Total healing: 1248679 (6.17%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (940)
Non-crit: 940, crit: 0, effective: 864, overall: 940
Combat: Non-crit: 943, crit: 0, effective: 864, overall: 943
Overheals: (8.05%)
Non-crit: count: 223, total: 106742, ave: 478
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 216, total: 104428, ave: 483
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 598, refresh count: 105
Total Duration: 2 hours 39 mins 37 secs
Combat Duration: 2 hours 27 mins 38 secs
Overhealing ticks that did not tick: 1781
Combat ticks: 1629
Total healing w/ overheal ticks: 3001496 (13.04%)
Combat: 2787043 (12.79%)
Actual Overhealing: 1781655 (59.36%)
Combat: 1642792 (58.94%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0576789115646259
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 651, effective healing: 1030119 (8.02% of player's overall)
Combat: hits: 619, effective healing: 988614 (8.09%)
Total (raw) healing: 1453090 (6.81% of player's overall)
Combat: Total healing: 1388931 (6.86%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2232)
Non-crit: 2232, crit: 0, effective: 1582, overall: 2232
Combat: Non-crit: 2243, crit: 0, effective: 1597, overall: 2243
Overheals: (29.11%)
Non-crit: count: 240, total: 422971, ave: 1762
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 226, total: 400317, ave: 1771
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 19
Healing Wave with out Healing Way count: 74
Ave with Healing Way effective: 3070, total: 4818
Combat ave effective: 2887, ave total: 4840
Ave without Healing Way effective: 3073, total: 4116
Combat ave effective: 3079, ave total: 4125
Healing way added effective: 0, total: 13335
Combat effective: 0, total: 12167
"Chain Heal": hits: 297, effective healing: 897566 (6.99% of player's overall)
Combat: hits: 294, effective healing: 871705 (7.14%)
Total (raw) healing: 1819350 (8.52% of player's overall)
Combat: Total healing: 1790359 (8.84%)
Crits: 136 (45.79%)
Combat Crits: 135 (45.92%)
Averages: (6125)
Non-crit: 5074, crit: 7369, effective: 3022, overall: 6125
Combat: Non-crit: 5036, crit: 7329, effective: 2964, overall: 6089
Overheals: (50.67%)
Non-crit: count: 97, total: 398981, ave: 4113
Crit: count: 96, total: 522803, ave: 5445
Combat Non-crit: count: 96, total: 395851, ave: 4123
Combat Crit: count: 96, total: 522803, ave: 5445
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 4 mins 57 secs
Combat cast time: 4 mins 51 secs
Average cast time: 1.96
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 13 mins 29 secs
Ticks: 92, effective: 58445, total: 66813
Combat Duration: 13 mins 20 secs
Combat Ticks: 92, effective: 58445, total: 66813
With Ancestral and Earthliving:
Effective: 956011 (7.44%), Total: 1886163 (8.84%)
Combat Effective: 930150 (7.61%), Total: 1857172 (9.17%)
Number of Chain Heal casts started: 168 (11.31% canceled)
Initial target hits: 149, crits: 67 (44.97%),
riptide: 0 (0.00%)
combat hits: 146, crits: 66 (45.21%),
riptide: 0 (0.00%)
Effective: 533357 (59.42%), Total: 1288165 (70.80%)
combat Effective: 507496 (58.22%), Total: 1259174 (70.33%)
Ave: non crit: 7118, crit: 10514, effective: 3579, overall: 8645
combat non crit: 7093, crit: 10480, effective: 3476, overall: 8624
Overheals non-crit count: 61, non-crit ave over: 5416
combat non-crit count: 60, non-crit ave over: 5454
Overheals crit count: 56, crit ave over: 7578
combat crit count: 56, crit ave over: 7578
Overhealed amount: 754808 (58.60%)
combat amount: 751678 (59.70%)
Second target hits: 97 (65.10% bounced), crits: 42 (43.30%),
riptide: 0 (0.00%)
combat hits: 97 (66.44% bounced), crits: 42 (43.30%),
riptide: 0 (0.00%)
Effective: 280361 (31.24%), Total: 418139 (22.98%)
combat Effective: 280361 (32.16%), Total: 418139 (23.36%)
Ave: non crit: 3480, crit: 5397, effective: 2890, overall: 4310
combat non crit: 3480, crit: 5397, effective: 2890, overall: 4310
Overheals non-crit count: 28, non-crit ave over: 2158
combat non-crit count: 28, non-crit ave over: 2158
Overheals crit count: 27, crit ave over: 2864
combat crit count: 27, crit ave over: 2864
Overhealed amount: 137778 (32.95%)
combat amount: 137778 (32.95%)
Third target hits: 51 (34.23% bounced), crits: 27 (52.94%),
riptide: 0 (0.00%)
combat hits: 51 (34.93% bounced), crits: 27 (52.94%),
riptide: 0 (0.00%)
Effective: 83848 (9.34%), Total: 113046 (6.21%)
combat Effective: 83848 (9.62%), Total: 113046 (6.31%)
Ave: non crit: 1747, crit: 2634, effective: 1644, overall: 2216
combat non crit: 1747, crit: 2634, effective: 1644, overall: 2216
Overheals non-crit count: 8, non-crit ave over: 1018
combat non-crit count: 8, non-crit ave over: 1018
Overheals crit count: 13, crit ave over: 1619
combat crit count: 13, crit ave over: 1619
Overhealed amount: 29198 (25.83%)
combat amount: 29198 (25.83%)
Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
riptide: 0 (0.00%)
Glyph of Chain heal: effective: 0 (0.00% of total effective)
combat effective: 0 (0.00% of combat effective)
Processed by cast: 146, time: 1, less accurate: order: 0, count: 1
HPS increased by:
hop 1: SP coefficient with set/talents: 1.7726
hop 2: SP coefficient with set/talents: 0.8864
hop 3: SP coefficient with set/talents: 0.4431
hop 4: SP coefficient with set/talents: 0.2216
1 SP = 0.428172
(0.2172 + 0.1536 + 0.0574 + 0.0000)
1 Haste rating = 0.454611855847733
1 crit rating = 0.296949186828151
(0.1165 + 0.1307 + 0.0498 + 0.0000)
1 int = 0.0981571279729933
(0.0385 + 0.0432 + 0.0164 + 0.0000)
"Healing Stream Totem"_hot: hits: 8039, effective healing: 733461 (5.71% of player's overall)
Combat: hits: 7108, effective healing: 704465 (5.77%)
Total (raw) healing: 3220659 (15.09% of player's overall)
Combat: Total healing: 2869041 (14.17%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (400)
Non-crit: 400, crit: 0, effective: 91, overall: 400
Combat: Non-crit: 403, crit: 0, effective: 99, overall: 403
Overheals: (77.23%)
Non-crit: count: 6370, total: 2487198, ave: 390
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 5508, total: 2164576, ave: 392
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.010473832301632
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 625, effective healing: 412173 (3.21% of player's overall)
Combat: hits: 580, effective healing: 383974 (3.14%)
Total (raw) healing: 446452 (2.09% of player's overall)
Combat: Total healing: 415985 (2.05%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (714)
Non-crit: 714, crit: 0, effective: 659, overall: 714
Combat: Non-crit: 717, crit: 0, effective: 662, overall: 717
Overheals: (7.68%)
Non-crit: count: 92, total: 34279, ave: 372
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 87, total: 32011, ave: 367
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 57 mins 12 secs (98.78%)
Earthliving applied count: 369, refresh count: 75
Earthliving proc rate when ELW is applied: 22.9695%
Earthliving proc rate overall: 22.9695%
Total Duration: 1 hour 18 mins 36 secs
Combat Duration: 1 hour 11 mins 58 secs
Overhealing ticks that did not tick: 947
Combat ticks: 859
Total healing w/ overheal ticks: 1122924 (5.10%)
Combat: 1032511 (4.95%)
Actual Overhealing: 710751 (63.29%)
Combat: 648537 (62.81%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.21318
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 146, effective healing: 130226 (1.01% of player's overall)
Combat: hits: 136, effective healing: 120434 (0.99%)
Total (raw) healing: 144247 (0.68% of player's overall)
Combat: Total healing: 134423 (0.66%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (987)
Non-crit: 987, crit: 0, effective: 891, overall: 987
Combat: Non-crit: 988, crit: 0, effective: 885, overall: 988
Overheals: (9.72%)
Non-crit: count: 29, total: 14021, ave: 483
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 28, total: 13989, ave: 499
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Glyph of Healing Wave": hits: 218, effective healing: 90513 (0.70% of player's overall)
Combat: hits: 193, effective healing: 90513 (0.74%)
Total (raw) healing: 492373 (2.31% of player's overall)
Combat: Total healing: 431894 (2.13%)
Crits: 68 (31.19%)
Combat Crits: 65 (33.68%)
Averages: (2258)
Non-crit: 1944, crit: 2951, effective: 415, overall: 2258
Combat: Non-crit: 1883, crit: 2935, effective: 468, overall: 2237
Overheals: (81.62%)
Non-crit: count: 129, total: 246938, ave: 1914
Crit: count: 58, total: 154922, ave: 2671
Combat Non-crit: count: 107, total: 196359, ave: 1835
Combat Crit: count: 55, total: 145022, ave: 2636
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat with Healing Way count: 62 ave effective: 484, ave total: 2222
Combat without Healing Way count: 131 ave effective: 461, ave total: 2245
Combat Healing Way added effective: 1385, total: 0
HPS increased by:
SP coefficient with current set/talents: 0.3543
1 SP = 0.0405483945679805
1 crit rating = 0.538671008075398
1 int = 0.17805874344959
"Master Healthstone": hits: 1, effective healing: 6969 (0.05% of player's overall)
Combat: hits: 1, effective healing: 6969 (0.06%)
Total (raw) healing: 7062 (0.03% of player's overall)
Combat: Total healing: 7062 (0.03%)
Crits: 1 (100.00%)
Combat Crits: 1 (100.00%)
Averages: (7062)
Non-crit: 0, crit: 7062, effective: 6969, overall: 7062
Combat: Non-crit: 0, crit: 7062, effective: 6969, overall: 7062
Overheals: (1.32%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 1, total: 93, ave: 93
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 1, total: 93, ave: 93
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 1 sec
Combat GCD time: 1 sec
Average GCD time: 1.27
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
HPS increased by:
1 SP = 0
1 crit rating = 1.19842006274923
1 int = 0.396140069353871
"Crazy Alchemist's Potion": hits: 3, effective healing: 3604 (0.03% of player's overall)
Combat: hits: 3, effective healing: 3604 (0.03%)
Total (raw) healing: 12343 (0.06% of player's overall)
Combat: Total healing: 12343 (0.06%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (4114)
Non-crit: 4114, crit: 0, effective: 1201, overall: 4114
Combat: Non-crit: 4114, crit: 0, effective: 1201, overall: 4114
Overheals: (70.80%)
Non-crit: count: 2, total: 8739, ave: 4369
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 2, total: 8739, ave: 4369
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving:
Total Duration: 11 secs
Ticks: 2, effective: 1372, total: 1372
Combat Duration: 11 secs
Combat Ticks: 2, effective: 1372, total: 1372
With Ancestral and Earthliving:
Effective: 4976 (0.04%), Total: 13715 (0.06%)
Combat Effective: 4976 (0.04%), Total: 13715 (0.07%)
HPS increased by:
"Healing Potion": hits: 1, effective healing: 800 (0.01% of player's overall)
Combat: hits: 1, effective healing: 800 (0.01%)
Total (raw) healing: 6260 (0.03% of player's overall)
Combat: Total healing: 6260 (0.03%)
Crits: 1 (100.00%)
Combat Crits: 1 (100.00%)
Averages: (6260)
Non-crit: 0, crit: 6260, effective: 800, overall: 6260
Combat: Non-crit: 0, crit: 6260, effective: 800, overall: 6260
Overheals: (87.22%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 1, total: 5460, ave: 5460
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 1, total: 5460, ave: 5460
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 1 sec
Combat GCD time: 1 sec
Average GCD time: 1.30
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0375 HEP time saved casting
earth shield and water shield in combat
"Healing Potion": 1 haste rating adds 0.0001 HEP combat time saved casting
"Master Healthstone": 1 haste rating adds 0.0001 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0997 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1065 mp5
The weight of 1 int worth of mana pool is: 0.0746
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1979 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 693, total mana restored: 370755 (46.25% of overall)
Combat count: 672, mana restored: 359520 (46.54%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 171.92
In combat uptime: 2 hours 22 mins 58 secs (82.04%)
Passive mp5: 90.2479
Procs from damage/debuffs: 158
MP5 from Improved Water Shield: 131.5015
Procs from Improved Water Shield in combat: 514
out of 1299 procs possible, proc rate: 39.55%
MP5 increased by:
1 crit rating = 0.0724219226627677 mp5
1 int = 0.0239392065921819 mp5
"Replenishment": count: 5305, total mana restored: 315109 (39.31% of overall)
Combat count: 5067, mana restored: 301104 (38.98%)
Ave: total: 59, in combat: 59
Overall in combat mp5: 143.99
Replenishment uptime in overall combat: 48.46%
Replenishment uptime in intense fight: 74.96%
Mana pool based on replenishment: 23769
MP5 increased by:
1 int = 0.168669 mp5 (0.225000 theoretical)
"Mana Restore": count: 106, total mana restored: 63600 (7.93% of overall)
Combat count: 101, mana restored: 60600 (7.85%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 28.98
"Mana Tide Totem": count: 12, total mana restored: 16468 (2.05% of overall)
Combat count: 12, mana restored: 16468 (2.13%)
Ave: total: 1372, in combat: 1372
Overall in combat mp5: 7.88
Mana Tide usage in overall combat: 8.61%
Shaman's Mana Tide usage in intense fight: 65.95%
MP5 increased by:
1 int = 0.047484 mp5 (0.072000 theoretical 5 min cooldown)
"Innervate": count: 19, total mana restored: 14838 (1.85% of overall)
Combat count: 19, mana restored: 14838 (1.92%)
Ave: total: 780, in combat: 780
Overall in combat mp5: 7.10
"Crazy Alchemist's Potion": count: 3, total mana restored: 14679 (1.83% of overall)
Combat count: 3, mana restored: 14679 (1.90%)
Ave: total: 4893, in combat: 4893
Overall in combat mp5: 7.02
"Totemic Call": count: 36, total mana restored: 3838 (0.48% of overall)
Combat count: 26, mana restored: 2929 (0.38%)
Ave: total: 106, in combat: 112
Overall in combat mp5: 1.40
"Lay on Hands": count: 1, total mana restored: 1950 (0.24% of overall)
Combat count: 1, mana restored: 1950 (0.25%)
Ave: total: 1950, in combat: 1950
Overall in combat mp5: 0.93
"Judgement of Wisdom": count: 4, total mana restored: 352 (0.04% of overall)
Combat count: 4, mana restored: 352 (0.05%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.17
Total mp5 above character sheet (in raid): 369.38 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 927
Ancestral Knowlege granting on ave: 92 int
HEP per point: 13.9335
HEP: 69.6675
Thundering Strikes talent points: 5
HEP per point: 52.0509
HEP: 260.2545
Improved Shields talent points: 3
Water Shield Combat MP5: 22.42
Water Shield Combat HEP: 15.72
Water Shield Intense Fight MP5: 18.41
Water Shield Intense Fight HEP: 12.90
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 109
With 1 talent points: 92
With 2 talent points: 77
Casts saved with 2 points in Improved Earth shield: 32
Global cooldown time: 1.24
Combat time saved: 39 secs
Combat effective gained by fewer refreshes: 46423
Combat HPS gained: 4.4400
HEP: 15.6348
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 627 effective: 67485 (0.53%)
Combat count: 627, effective: 67485 (0.55%), hps: 6.4544
HEP: 22.7282
Point 2 provided benefit count: 621 effective: 67037 (0.52%)
Combat count: 621, effective: 67037 (0.55%), hps: 6.4115
HEP: 22.5771
Point 3 provided benefit count: 620 effective: 66480 (0.52%)
Combat count: 620, effective: 66480 (0.54%), hps: 6.3583
HEP: 22.3898
Point 4 provided benefit count: 611 effective: 65287 (0.51%)
Combat count: 611, effective: 65287 (0.53%), hps: 6.2442
HEP: 21.9879
Point 5 provided benefit count: 603 effective: 64749 (0.50%)
Combat count: 603, effective: 64749 (0.53%), hps: 6.1927
HEP: 21.8066
Combat Total Earth Shield improved effective: 331040 (2.71%)
HEP: 111.4896
Improved Shields ave point HEP: 27.54
Improved Earth Shield ave point HEP: 30.12
Improved Shields and Improved Earth Shield total HEP: 142.84
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 99.3882
Healing Wave HPS increase 5 points: 496.9408
Combat time saved: 2 mins 4 secs
Combat effective gained by saved time: 144876
Combat HPS gained: 13.8561
HEP per point: 9.7584
HEP: 48.7922
Tidal Focus talent points: 5
Combat heal mana used: 1421710
Mana saved with Tidal Focus: 71085
Combat MP5 per point: 6.7987, HEP: 4.7648
Total Combat MP5: 33.9934, HEP: 23.8241
Intense Fight MP5 per point: 8.9875, HEP: 6.2988
Intense Fight MP5: 44.9374, HEP: 31.4942
Improved Water Shield talent points: 3
Combat MP5 per point: 43.8338, HEP: 30.7207
Total Combat MP5: 131.5015, HEP: 92.1622
Intense Fight per point MP5: 47.04, HEP: 32.97
Intense Fight MP5: 141.13, HEP: 98.91
Number of Water Shield charges used in combat: 514
Combat Water Shield refreshes needed: 128
Global cooldown time: 1.24
Combat time needed to refresh: 2 mins 39 secs
Combat HEP: 29.3789, per point: 9.7930
Intense HEP: 36.1299, per point: 12.0433
Tidal Force talent points: 1
Tidal Force used 28 times
Combat Not using Tidal Force: crits: 431, crit rate: 39.00%
Combat Using Tidal Force: crits: 68, crit rate: 87.18%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 86.36%
Combat Dose 1: crit rate: 61.11%
Overall crit increase: 1.3946%
HEP: 72.5918
Tidal Mastery talent points: 5
HEP per point: 52.0509
Total HEP: 260.2545
Restorative Totems talent points: 3
Point 1 provided benefit count: 1734 effective: 214705 (1.67%)
Combat count: 1664, effective: 206101 (1.69%), hps: 19.7117
HEP: 69.4119
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 206101 (1.69%)
HEP: 69.4119
Healing Way talent points: 3
Applied or refreshed 291 times.
Combat added effective: 61522, added total: 159711
Combat Healing Wave hps increase: 152.1939
Combat HPS increase: 5.8840, per my point: 1.9613
HEP: 20.7197, per my point: 6.9066
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 28 times
Nature's Swiftness Heal Count: 27, Effective: 342422, total: 434832
Combat Count: 27, Effective: 342422 (2.80%), total: 434832 (2.15%)
Spell report:
"Ancestral Awakening":
Count: 19, Effective: 55715, total: 73564
Combat Count: 19, Effective: 55715, total: 73564
"Chain Heal":
Count: 9, Effective: 107671, total: 120774
Combat Count: 9, Effective: 107671, total: 120774
"Healing Wave":
Count: 16, Effective: 166188, total: 225666
Combat Count: 16, Effective: 166188, total: 225666
"Lesser Healing Wave":
Count: 2, Effective: 12848, total: 14828
Combat Count: 2, Effective: 12848, total: 14828
"Lightning Bolt":
Count: 1
Combat Count: 1
Average effective hps: 10213.7506, total hps: 12970.1527
HEP: 115.3227
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 5, duration (with talent): 8 secs
Combat count: 5, duration (with talent): 8 secs (0.0814%)
Spell report:
"Stormhammer": count: 5, duration: 8
dispels: 0, refreshes: 0
Combat count: 5, duration: 8 (0.0814%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 5570 effective: 185491 (1.44%)
Combat count: 5293, effective: 175865 (1.44%), hps: 16.8199
HEP: 59.2289
Point 2 provided benefit count: 5545 effective: 183941 (1.43%)
Combat count: 5268, effective: 174322 (1.43%), hps: 16.6723
HEP: 58.7092
Point 3 provided benefit count: 5518 effective: 182076 (1.42%)
Combat count: 5243, effective: 172496 (1.41%), hps: 16.4977
HEP: 58.0944
Point 4 provided benefit count: 5498 effective: 179928 (1.40%)
Combat count: 5224, effective: 170475 (1.40%), hps: 16.3044
HEP: 57.4137
Point 5 provided benefit count: 5450 effective: 178018 (1.39%)
Combat count: 5178, effective: 168615 (1.38%), hps: 16.1265
HEP: 56.7872
Combat Total Purification effective: 861775 (7.05%)
HEP: 290.2333
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 52, restored mana: 55366
Overall MP5: 26.4763
Overall HEP: 18.5558
Intense fight MP5: 278.3664
Intense fight HEP: 195.0918
Self report:
Combat: Count: 12, restored mana: 16468 (2.1319%)
Overall MP5: 7.8751
Overall HEP: 5.5192
Intense fight MP5: 64.5546
Intense fight HEP: 45.2428
Talent Points in Cleanse Spirit: 1
Count: 6
Combat Count: 6
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 104.1018
Blessing of Eternals earthliving weapon proc rate: 2.9695%
Increased earthliving HEP per point: 8.3590
Total HEP per point: 112.4608
Total HEP: 224.9216
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 118 effective: 45359 (0.35%)
Combat count: 116, effective: 43577 (0.36%), hps: 4.1678
HEP: 14.6762
Point 2 provided benefit count: 111 effective: 42813 (0.33%)
Combat count: 109, effective: 41031 (0.34%), hps: 3.9243
HEP: 13.8188
Combat Total Improved Chain Heal effective: 84608 (0.69%)
HEP: 28.4950
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 927
1 int = 0.1500 SP
927 int = 139.1750 SP
HEP per point = 46.3917
HEP = 139.1750
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 547 effective: 383998 (2.99%)
Combat count: 525, effective: 369347 (3.02%), hps: 35.3248
HEP: 124.3910
Point 2 provided benefit count: 498 effective: 340937 (2.65%)
Combat count: 478, effective: 327202 (2.68%), hps: 31.2940
HEP: 110.1971
Point 3 provided benefit count: 443 effective: 305182 (2.38%)
Combat count: 424, effective: 292063 (2.39%), hps: 27.9332
HEP: 98.3627
Combat Total Ancestral Awakening effective: 988613 (8.09%)
HEP: 332.9507
Earth Shield talent points: 1
Combat uptime: 2 hours 15 mins 50 secs (77.9567%)
Combat base talent effective: 1496381 (12.25%)
Combat HPS increase: 143.1154
HEP: 503.9594
Tidal Waves talent points: 5
Buff applied count: 421, refreshed: 255
Time saved: 3 mins 14 secs
Combat time saved: 3 mins 5 secs
Combat HPS increase from time saved: 20.7811
Time Saved HEP: 73.1776
Tidal waves effective: 183299 (1.5005%)
Combat effective healing hps: 17.5310
Effective healing HEP: 61.7326
Tidal Waves hps: 38.3121, per point: 7.6624
Tidal Waves HEP: 134.9102, per point: 26.9820
Riptide talent points: 1
Riptide w/ hot effective: 3209264 (24.99%), total: 3925711 (18.39%)
Combat effective: 3003913 (24.59%), total: 3706665 (18.30%)
Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
Combined effective: 3209264 (24.99%), total: 3925711 (18.39%)
Combat effective: 3003913 (24.59%), total: 3706665 (18.30%)
Combat HPS increase: 287.2971
HEP: 1011.6739
--------------------
Current glyph report:
Glyph of Healing Wave:
Count: 218, effective: 90513 (0.70%), total: 492373 (2.31%)
Combat count: 193, effective: 90513 (0.74%)
total: 431894 (2.13%)
Glyph of Healing Wave Combat hps: 287.7211
Combat HPS increase: 8.6567
HEP: 30.4835
Glyph of Earth Shield:
Combat count: 599, effective: 313000 (2.56% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 48.9150
Combat HPS increase: 29.9357
HEP: 105.4140
Glyph of Lesser Healing Wave:
Count: 164, effective: 73233 (0.57%), total: 186126 (0.87%)
Combat count: 162, effective: 72451 (0.59%),
total: 183820 (0.91%)
Glyph of LHW Combat hps: 104.6988
Combat HPS increase: 6.9293
HEP: 24.4005
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 1 min 9 secs
Combat HPS increase: 7.7700
HEP: 27.3608
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.2840 hps)
1 Crit rating = 1.0830 SP (0.3076 hps)
1 Haste rating = 1.2302 SP (0.3494 hps)
1 INT = 0.5080 SP (0.1443 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0724 mp5
1 Haste rating = -0.4877 mp5
1 INT = 0.3465 mp5
1 Mana = 0.0059 mp5
Total mana regen points needed from gear: 529.60
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.7008 (calculated)
1 mana = 0.0041
1 Haste rating = 1.0434
1 Crit rating = 1.1338
1 INT = 0.7509 (actual)
1 INT = 0.9432 (max theoretical)
Insightful Earthsiege Diamond HEP: 36.0780
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0041, Mp5=0.7008, Intellect=0.7509, HasteRating=1.0434, CritRating=1.1338, Stamina=0.1000, Armor=0.0100, MetaSocket=36.0780 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.5080, HasteRating=1.2302, CritRating=1.0830, Stamina=0.1000, Armor=0.0100, MetaSocket=10.6678 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0041)+(mp5*0.7008)+(intellect*0.7509)+(hasterating*1.0434)+(critrating*1.1338)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.5080)+(hasterating*1.2302)+(critrating*1.0830)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0434&mp5=0.7008&mcr=1.1338&spd=1&Int=0.7509&Sta=0.1000&Arm=0.0100&Sckm=36.0780&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.2302&mcr=1.0830&spd=1&Int=0.5080&Sta=0.1000&Arm=0.0100&Sckm=10.6678&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:70:113:75:104:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:108:50:123:-100:10:1
@stassart - Is there an option (or would you consider adding one) to suppress the first part of the output file? I'm talking about the spell casts. That takes up several thousand lines of the file, and I always immediately delete it anyway. Seems more suited to debugging output than standard output.
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05/22/09, 4:17 PM
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#57
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Piston Honda
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Originally Posted by Nagisamuro
@stassart - Is there an option (or would you consider adding one) to suppress the first part of the output file? I'm talking about the spell casts. That takes up several thousand lines of the file, and I always immediately delete it anyway. Seems more suited to debugging output than standard output.
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Adding to TODO list.
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shaman_hep Healing Equivalency Point combatlog parser
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05/22/09, 8:48 PM
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#58
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Glass Joe
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25 man: Mimiron, Council, Hodir and a lot of Freya +1 elder up (heavy CH-spam).
Healer lineup: 2 Paladins, 2 Holy Priests, 1 Resto Druid + myself.

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 10 mins 14 secs
Evaluating heals for Drugfreeyth:
Effective healing: 15467560
Total healing: 28595266
Total time spent healing: 1 hour 12 mins 57 secs (29.1574% of log file time)
Time in combat: 2 hours 15 mins 2 secs (53.96%)
Time alive in combat: 1 hour 54 mins 19 secs (84.66%)
Longest fight: 11 mins 44 secs
Effective in combat healing: 14710702
Total in combat healing: 27280910
Total in combat time spent healing: 1 hour 4 mins 29 secs (47.7527% of combat time)
Buff Report:
Earthliving uptime: 1 hour 54 mins 25 secs (84.73%)
Blessing of Wisdom uptime: 1 hour 39 mins 39 secs (87.17%)
Mana Spring Totem uptime: 1 hour 11 mins 24 secs (52.88%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 51 mins 28 secs (82.54%)
Blessing of Kings uptime: 1 hour 47 mins 4 secs (93.65%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 43 mins 53 secs (90.87%)
Arcane Int/Brilliance/Fel Int uptime: 1 hour 44 mins 31 secs (91.42%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 46 mins 20 secs (93.01%)
Moonkin Aura buff uptime: 1 hour 19 mins 21 secs (69.42%)
Retribution Aura uptime: 1 hour 18 mins 44 secs (68.87%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 39 mins 37 secs (87.14%)
Wrath of Air buff uptime: 1 hour 43 mins 43 secs (76.80%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 33 mins 53 secs (82.13%)
Fortitude uptime: 1 hour 44 mins 49 secs (91.68%)
"Essence of Life" (504 haste rating) buff uptime: 3 mins 42 secs (3.25%)
"Bloodlust" (983 haste rating) buff uptime: 5 mins 56 secs (5.20%)
"Pandora's Plea" (850 sp) buff uptime: 15 mins 50 secs (13.86%)
Totem Report for Drugfreeyth:
"Magma Totem" uptime: 6 mins 9 secs (5.38%)
"Nature Resistance Totem" uptime: 48 mins 54 secs (42.78%)
"Cleansing Totem" uptime: 7 mins 19 secs (6.40%)
"Mana Tide Totem" uptime: 2 mins 22 secs (2.08%)
"Wrath of Air Totem" uptime: 46 mins 9 secs (40.37%)
"Flametongue Totem" uptime: 0 sec (0.00%)
"Searing Totem" uptime: 20 mins 20 secs (17.80%)
"Healing Stream Totem" uptime: 1 hour 24 mins 19 secs (73.76%)
"Stoneskin Totem" uptime: 1 hour 28 mins 53 secs (77.75%)
"Mana Spring Totem" uptime: 3 mins 23 secs (2.97%)
Total mana used: 1859788
Total mana restored (not including gear): 791628
In combat mana used: 1706330
In combat mana restored (not including gear): 761360
Mana used in most mana intensive fight: 160409
Start Time: 5/21 22:31:21.562
Duration of that fight: 10 mins 10 secs
Mana pool for that fight: 25533
Total mp5 needed (from int, gear, buffs, abilities, etc): 1270.68449583609
Tidal Focus mana saved: 8506.26
Mana restored that fight by abilities: 71894
from Replenishment: 23311 (59.59% uptime)
from Improved Water Shield: 10700
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 13375
from Mana Tide (all shaman): 6125
from Hymn of Hope: 765
from Meta Gem or item procs: 9000
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 8 mins 4 secs (79.26%)
MP5 from Water Shield: 87.1806058269319
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 327.337397578065
MP5 (including Int/crit) needed naked: 714.063049905148
Sources of mana naked:
Mana Pool unbuffed: 6171
Mana from Blessing of Kings on base int: 205.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.02%
Crit % buffed: 22.91%
Replenishment: 7637.175
Improved Water Shield: 9976.46613660473
Water Shield damage procs: 13375
Mana Tide (only from this shaman): 2014.2
Hymn of Hope: 167.85
Other abilities: 8618
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 87.1806058269319 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.03770996290816
Mana Used Report: (sorted by total)
"Chain Heal": count: 1055, total mana used: 758545 (40.79% of overall)
In combat count: 1023, mana used: 735537 (43.11%)
"Riptide": count: 605, total mana used: 454355 (24.43% of overall)
In combat count: 500, mana used: 375500 (22.01%)
"Lesser Healing Wave": count: 643, total mana used: 402518 (21.64% of overall)
In combat count: 620, mana used: 388120 (22.75%)
"Healing Wave": count: 63, total mana used: 65772 (3.54% of overall)
In combat count: 59, mana used: 61596 (3.61%)
"Earth Shield": count: 105, total mana used: 65730 (3.53% of overall)
In combat count: 85, mana used: 53210 (3.12%)
"Magma Totem": count: 19, total mana used: 22534 (1.21% of overall)
In combat count: 17, mana used: 20162 (1.18%)
"Flame Shock": count: 21, total mana used: 15687 (0.84% of overall)
In combat count: 21, mana used: 15687 (0.92%)
"Stoneskin Totem": count: 35, total mana used: 15365 (0.83% of overall)
In combat count: 30, mana used: 13170 (0.77%)
"Wrath of Air Totem": count: 24, total mana used: 11592 (0.62% of overall)
In combat count: 16, mana used: 7728 (0.45%)
"Chain Lightning": count: 9, total mana used: 10278 (0.55% of overall)
In combat count: 9, mana used: 10278 (0.60%)
"Ancestral Spirit": count: 3, total mana used: 9495 (0.51% of overall)
In combat count: 1, mana used: 3165 (0.19%)
"Searing Totem": count: 23, total mana used: 7061 (0.38% of overall)
In combat count: 20, mana used: 6140 (0.36%)
"Healing Stream Totem": count: 45, total mana used: 5895 (0.32% of overall)
In combat count: 38, mana used: 4978 (0.29%)
"Nature Resistance Totem": count: 14, total mana used: 4914 (0.26% of overall)
In combat count: 13, mana used: 4563 (0.27%)
"Lightning Bolt": count: 10, total mana used: 4390 (0.24% of overall)
In combat count: 10, mana used: 4390 (0.26%)
"Earthliving Weapon": count: 12, total mana used: 3156 (0.17% of overall)
In combat count: 1, mana used: 263 (0.02%)
"Cleansing Totem": count: 3, total mana used: 1053 (0.06% of overall)
In combat count: 3, mana used: 1053 (0.06%)
"Flametongue Totem": count: 1, total mana used: 483 (0.03% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Lava Burst": count: 1, total mana used: 439 (0.02% of overall)
In combat count: 1, mana used: 439 (0.03%)
"Wind Shock": count: 1, total mana used: 351 (0.02% of overall)
In combat count: 1, mana used: 351 (0.02%)
"Mana Spring Totem": count: 1, total mana used: 175 (0.01% of overall)
In combat count: 0, mana used: 0 (0.00%)
Healing Report (sorted by effective):
"Chain Heal": hits: 2630, effective healing: 7148097 (46.21% of player's overall)
Combat: hits: 2517, effective healing: 6776739 (46.07%)
Total (raw) healing: 13216702 (46.22% of player's overall)
Combat: Total healing: 12770840 (46.81%)
Crits: 906 (34.45%)
Combat Crits: 877 (34.84%)
Averages: (5025)
Non-crit: 4325, crit: 6357, effective: 2717, overall: 5025
Combat: Non-crit: 4382, crit: 6365, effective: 2692, overall: 5073
Overheals: (45.92%)
Non-crit: count: 771, total: 3389881, ave: 4396
Crit: count: 464, total: 2678724, ave: 5773
Combat Non-crit: count: 755, total: 3360408, ave: 4450
Combat Crit: count: 454, total: 2633693, ave: 5801
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 35 mins 21 secs
Combat cast time: 34 mins 13 secs
Combat Average cast time: 2.01
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 40 mins 54 secs
Ticks: 806, effective: 573226, total: 608287
Combat Duration: 1 hour 35 mins 24 secs
Combat Ticks: 746, effective: 536255, total: 565823
With Ancestral and Earthliving:
Effective: 7721323 (49.92%), Total: 13824989 (48.35%)
Combat Effective: 7312994 (49.71%), Total: 13336663 (48.89%)
Number of Chain Heal casts started: 1124 (6.14% canceled)
Initial target hits: 1055, crits: 359 (34.03%),
riptide: 17 (1.61%)
combat hits: 1023, crits: 348 (34.02%),
riptide: 17 (1.66%)
Effective: 3640814 (50.93%), Total: 8815592 (66.70%)
combat Effective: 3440030 (50.76%), Total: 8553583 (66.98%)
Ave: non crit: 7225, crit: 10547, effective: 3451, overall: 8356
combat non crit: 7235, crit: 10545, effective: 3362, overall: 8361
Overheals non-crit count: 515, non-crit ave over: 5771
combat non-crit count: 505, non-crit ave over: 5839
Overheals crit count: 287, crit ave over: 7673
combat crit count: 279, crit ave over: 7758
Overhealed amount: 5174778 (58.70%)
combat amount: 5113553 (59.78%)
Second target hits: 692 (65.59% bounced), crits: 249 (35.98%),
riptide: 7 (1.01%)
combat hits: 664 (64.91% bounced), crits: 240 (36.14%),
riptide: 7 (1.05%)
Effective: 2221492 (31.08%), Total: 2934548 (22.20%)
combat Effective: 2117931 (31.25%), Total: 2822610 (22.10%)
Ave: non crit: 3583, crit: 5409, effective: 3210, overall: 4240
combat non crit: 3594, crit: 5411, effective: 3189, overall: 4250
Overheals non-crit count: 154, non-crit ave over: 2029
combat non-crit count: 153, non-crit ave over: 2035
Overheals crit count: 115, crit ave over: 3482
combat crit count: 113, crit ave over: 3480
Overhealed amount: 713056 (24.30%)
combat amount: 704679 (24.97%)
Third target hits: 513 (48.63% bounced), crits: 167 (32.55%),
riptide: 3 (0.58%)
combat hits: 486 (47.51% bounced), crits: 166 (34.16%),
riptide: 3 (0.62%)
Effective: 919122 (12.86%), Total: 1067068 (8.07%)
combat Effective: 876445 (12.93%), Total: 1020445 (7.99%)
Ave: non crit: 1795, crit: 2669, effective: 1791, overall: 2080
combat non crit: 1802, crit: 2671, effective: 1803, overall: 2099
Overheals non-crit count: 69, non-crit ave over: 1231
combat non-crit count: 65, non-crit ave over: 1246
Overheals crit count: 45, crit ave over: 1399
combat crit count: 45, crit ave over: 1399
Overhealed amount: 147946 (13.86%)
combat amount: 144000 (14.11%)
Fourth target hits: 370 (35.07% bounced), crits: 131 (35.41%),
riptide: 3 (0.81%)
combat hits: 344 (33.63% bounced), crits: 123 (35.76%),
riptide: 3 (0.87%)
Effective: 366669 (5.13%), Total: 399494 (3.02%)
combat Effective: 342333 (5.05%), Total: 374202 (2.93%)
Ave: non crit: 914, crit: 1380, effective: 990, overall: 1079
combat non crit: 919, crit: 1390, effective: 995, overall: 1087
Overheals non-crit count: 33, non-crit ave over: 607
combat non-crit count: 32, non-crit ave over: 596
Overheals crit count: 17, crit ave over: 751
combat crit count: 17, crit ave over: 751
Overhealed amount: 32825 (8.22%)
combat amount: 31869 (8.52%)
Glyph of Chain heal: effective: 366669 (2.37% of total effective)
combat effective: 342333 (2.33% of combat effective)
Processed by cast: 866, time: 188, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.597218
(0.2489 + 0.2097 + 0.0991 + 0.0395)
1 Haste rating = 0.402383482736716
1 crit rating = 0.387055281768007
(0.1582 + 0.0990 + 0.0806 + 0.0492)
1 int = 0.127941871910604
(0.0523 + 0.0327 + 0.0266 + 0.0163)
"Lesser Healing Wave": hits: 643, effective healing: 2191788 (14.17% of player's overall)
Combat: hits: 620, effective healing: 2140432 (14.55%)
Total (raw) healing: 3884038 (13.58% of player's overall)
Combat: Total healing: 3760032 (13.78%)
Crits: 209 (32.50%)
Combat Crits: 203 (32.74%)
Averages: (6040)
Non-crit: 5166, crit: 7855, effective: 3408, overall: 6040
Combat: Non-crit: 5181, crit: 7879, effective: 3452, overall: 6064
Overheals: (43.57%)
Non-crit: count: 226, total: 903913, ave: 3999
Crit: count: 148, total: 788337, ave: 5326
Combat Non-crit: count: 213, total: 845622, ave: 3970
Combat Crit: count: 146, total: 773978, ave: 5301
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 12 mins 45 secs
Combat cast time: 12 mins 17 secs
Combat Average cast time: 1.19
Haste capped casts count: 76 (11.82%)
Combat count: 76 (12.26%)
Ancestral:
Procs: 163, effective: 307453, total: 406647
Combat Procs: 159, effective: 302882, total: 397555
Earthliving:
Total Duration: 17 mins 43 secs
Ticks: 144, effective: 103423, total: 109310
Combat Duration: 17 mins 11 secs
Combat Ticks: 143, effective: 102722, total: 108609
With Ancestral and Earthliving:
Effective: 2602664 (16.83%), Total: 4399995 (15.39%)
Combat Effective: 2546036 (17.31%), Total: 4266196 (15.64%)
Tidal waves count: 418, time saved: 0 sec
Combat count: 405, time saved: 0 sec
Tidal waves effective: 119819, total: 275903
Combat effective: 116590, total: 268815
Glyph of Lesser Healing Wave count: 125 (19.44%)
Combat count: 123 (19.84%)
Without glyph count: 518 (80.56%)
Combat count: 497 (80.16%)
Ave with Glyph effective: 2367, total: 7088
Combat ave effective: 2405, total: 7112
Ave without Glyph effective: 3659, total: 5787
Combat ave effective: 3711, total: 5805
Glyph added effective: 36247, total: 147686
Combat effective: 36247, total: 145814
HPS increased by:
SP coefficient with current set/talents: 1.0387
1 SP = 0.407683209889338
1 Haste rating = 0.763890947355944
1 crit rating = 0.516012474061789
1 int = 0.170568921212288
"Earth Shield": hits: 650, effective healing: 1703806 (11.02% of player's overall)
Combat: hits: 650, effective healing: 1703806 (11.58%)
Total (raw) healing: 1986287 (6.95% of player's overall)
Combat: Total healing: 1986287 (7.28%)
Crits: 211 (32.46%)
Combat Crits: 211 (32.46%)
Averages: (3055)
Non-crit: 2430, crit: 4356, effective: 2621, overall: 3055
Combat: Non-crit: 2430, crit: 4356, effective: 2621, overall: 3055
Overheals: (14.22%)
Non-crit: count: 61, total: 110020, ave: 1803
Crit: count: 60, total: 172461, ave: 2874
Combat Non-crit: count: 61, total: 110020, ave: 1803
Combat Crit: count: 60, total: 172461, ave: 2874
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.22
Earth shield average time between procs: 8.02 secs
in combat: 8.02 secs
Combat uptime: 1 hour 40 mins 58 secs (88.3256%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.102928985812497
1 crit rating = 0.0369140355969371
1 int = 0.0122020058542376
"Healing Stream Totem"_hot: hits: 10744, effective healing: 1079021 (6.98% of player's overall)
Combat: hits: 10146, effective healing: 1063533 (7.23%)
Total (raw) healing: 4773613 (16.69% of player's overall)
Combat: Total healing: 4522892 (16.58%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (444)
Non-crit: 444, crit: 0, effective: 100, overall: 444
Combat: Non-crit: 445, crit: 0, effective: 104, overall: 445
Overheals: (77.40%)
Non-crit: count: 8386, total: 3694592, ave: 440
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 7823, total: 3459359, ave: 442
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0106533796570077
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 1162, effective healing: 830400 (5.37% of player's overall)
Combat: hits: 1070, effective healing: 771473 (5.24%)
Total (raw) healing: 878207 (3.07% of player's overall)
Combat: Total healing: 812577 (2.98%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (755)
Non-crit: 755, crit: 0, effective: 714, overall: 755
Combat: Non-crit: 759, crit: 0, effective: 721, overall: 759
Overheals: (5.44%)
Non-crit: count: 119, total: 47807, ave: 401
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 101, total: 41104, ave: 406
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 54 mins 25 secs (84.73%)
Earthliving applied count: 709, refresh count: 155
Earthliving proc rate when ELW is applied: 24.1611%
Earthliving proc rate overall: 21.8790%
Total Duration: 2 hours 28 mins 45 secs
Combat Duration: 2 hours 18 mins 6 secs
Overhealing ticks that did not tick: 1813
Combat ticks: 1692
Total healing w/ overheal ticks: 2248602 (7.50%)
Combat: 2097737 (7.34%)
Actual Overhealing: 1418202 (63.07%)
Combat: 1326264 (63.22%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.227126355140187
1 crit rating = 0
1 int = 0
"Riptide": hits: 605, effective healing: 756477 (4.89% of player's overall)
Combat: hits: 499, effective healing: 658875 (4.48%)
Total (raw) healing: 1450463 (5.07% of player's overall)
Combat: Total healing: 1215157 (4.45%)
Crits: 193 (31.90%)
Combat Crits: 166 (33.27%)
Averages: (2397)
Non-crit: 2069, crit: 3098, effective: 1250, overall: 2397
Combat: Non-crit: 2097, crit: 3113, effective: 1320, overall: 2435
Overheals: (47.85%)
Non-crit: count: 207, total: 400279, ave: 1933
Crit: count: 110, total: 293707, ave: 2670
Combat Non-crit: count: 161, total: 312855, ave: 1943
Combat Crit: count: 91, total: 243427, ave: 2675
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 12 mins 16 secs
Combat GCD time: 10 mins 3 secs
Combat Average GCD time: 1.21
Haste capped casts count: 28 (4.63%)
Combat count: 28 (5.61%)
Ancestral:
Procs: 233, effective: 237897, total: 310055
Combat Procs: 206, effective: 222388, total: 284417
Earthliving:
Total Duration: 27 mins
Ticks: 194, effective: 139230, total: 145670
Combat Duration: 22 mins 55 secs
Combat Ticks: 163, effective: 117975, total: 123205
With Ancestral and Earthliving:
Effective: 1133604 (7.33%), Total: 1906188 (6.67%)
Combat Effective: 999238 (6.79%), Total: 1622779 (5.95%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.208482258797838
1 crit rating = 0.282624858199704
1 int = 0.0934221934431898
"Ancestral Awakening": hits: 411, effective healing: 594665 (3.84% of player's overall)
Combat: hits: 380, effective healing: 574585 (3.91%)
Total (raw) healing: 797485 (2.79% of player's overall)
Combat: Total healing: 762755 (2.80%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1940)
Non-crit: 1940, crit: 0, effective: 1446, overall: 1940
Combat: Non-crit: 2007, crit: 0, effective: 1512, overall: 2007
Overheals: (25.43%)
Non-crit: count: 114, total: 202820, ave: 1779
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 101, total: 188170, ave: 1863
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 1
Healing Wave with out Healing Way count: 14
Ave with Healing Way effective: 0, total: 5707
Combat ave effective: 0, ave total: 5707
Ave without Healing Way effective: 3522, total: 5362
Combat ave effective: 3522, ave total: 5362
Healing way added effective: 0, total: 344
Combat effective: 0, total: 344
"Riptide"_hot: hits: 831, effective healing: 543478 (3.51% of player's overall)
Combat: hits: 679, effective healing: 451803 (3.07%)
Total (raw) healing: 570083 (1.99% of player's overall)
Combat: Total healing: 474973 (1.74%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (686)
Non-crit: 686, crit: 0, effective: 654, overall: 686
Combat: Non-crit: 699, crit: 0, effective: 665, overall: 699
Overheals: (4.67%)
Non-crit: count: 68, total: 26605, ave: 391
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 56, total: 23170, ave: 413
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 546, refresh count: 53
Total Duration: 2 hours 4 mins 48 secs
Combat Duration: 1 hour 38 mins 37 secs
Overhealing ticks that did not tick: 1665
Combat ticks: 1293
Total healing w/ overheal ticks: 1712387 (5.76%)
Combat: 1379760 (4.90%)
Actual Overhealing: 1168909 (68.26%)
Combat: 927957 (67.25%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0632481099656357
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 63, effective healing: 415945 (2.69% of player's overall)
Combat: hits: 59, effective healing: 387940 (2.64%)
Total (raw) healing: 808420 (2.83% of player's overall)
Combat: Total healing: 769253 (2.82%)
Crits: 22 (34.92%)
Combat Crits: 22 (37.29%)
Averages: (12832)
Non-crit: 10664, crit: 16871, effective: 6602, overall: 12832
Combat: Non-crit: 10758, crit: 16871, effective: 6575, overall: 13038
Overheals: (48.55%)
Non-crit: count: 27, total: 206620, ave: 7652
Crit: count: 13, total: 185855, ave: 14296
Combat Non-crit: count: 25, total: 195458, ave: 7818
Combat Crit: count: 13, total: 185855, ave: 14296
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 36 secs
Combat cast time: 1 min 29 secs
Combat Average cast time: 1.52
Haste capped casts count: 1 (1.59%)
Combat count: 1 (1.69%)
Ancestral:
Procs: 15, effective: 49315, total: 80783
Combat Procs: 15, effective: 49315, total: 80783
Earthliving:
Total Duration: 3 mins 1 sec
Ticks: 16, effective: 13029, total: 13448
Combat Duration: 2 mins 28 secs
Combat Ticks: 16, effective: 13029, total: 13448
With Ancestral and Earthliving:
Effective: 478289 (3.09%), Total: 902651 (3.16%)
Combat Effective: 450284 (3.06%), Total: 863484 (3.17%)
Tidal waves count: 47, time saved: 28 secs
Combat count: 45, time saved: 27 secs
Tidal waves effective: 25339, total: 65723
Combat effective: 23103, total: 63487
Healing Waves with Healing Way count: 5 (7.94%)
Combat count: 5 (8.47%)
Healing Waves without Healing Way count: 58 (92.06%)
Combat count: 54 (91.53%)
Ave with Healing Way effective: 2982, total: 15871
Combat ave effective: 2982, ave total: 15871
Ave without Healing Way effective: 6914, total: 12570
Combat ave effective: 6907, ave total: 12775
Combat Healing Way added effective: 0, total: 12105
HPS increased by:
SP coefficient with current set/talents: 2.1231
1 SP = 0.603014558615902
1 Haste rating = 1.27429536697349
1 crit rating = 0.892473911138099
1 int = 0.295008977272726
"Forethought Talisman"_hot: hits: 166, effective healing: 163730 (1.06% of player's overall)
Combat: hits: 143, effective healing: 141363 (0.96%)
Total (raw) healing: 173797 (0.61% of player's overall)
Combat: Total healing: 149973 (0.55%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1046)
Non-crit: 1046, crit: 0, effective: 986, overall: 1046
Combat: Non-crit: 1048, crit: 0, effective: 988, overall: 1048
Overheals: (5.79%)
Non-crit: count: 18, total: 10067, ave: 559
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 15, total: 8610, ave: 574
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Master Healthstone": hits: 3, effective healing: 21005 (0.14% of player's overall)
Combat: hits: 3, effective healing: 21005 (0.14%)
Total (raw) healing: 22599 (0.08% of player's overall)
Combat: Total healing: 22599 (0.08%)
Crits: 2 (66.67%)
Combat Crits: 2 (66.67%)
Averages: (7533)
Non-crit: 5650, crit: 8474, effective: 7001, overall: 7533
Combat: Non-crit: 5650, crit: 8474, effective: 7001, overall: 7533
Overheals: (7.05%)
Non-crit: count: 1, total: 1594, ave: 1594
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 1594, ave: 1594
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 3 secs
Combat GCD time: 3 secs
Combat Average GCD time: 1.17
Haste capped casts count: 1 (33.33%)
Combat count: 1 (33.33%)
HPS increased by:
1 SP = 0
1 crit rating = 0.82345338592918
1 int = 0.27219410918684
"Lifeblood"_hot: hits: 28, effective healing: 12213 (0.08% of player's overall)
Combat: hits: 28, effective healing: 12213 (0.08%)
Total (raw) healing: 12614 (0.04% of player's overall)
Combat: Total healing: 12614 (0.05%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (450)
Non-crit: 450, crit: 0, effective: 436, overall: 450
Combat: Non-crit: 450, crit: 0, effective: 436, overall: 450
Overheals: (3.18%)
Non-crit: count: 1, total: 401, ave: 401
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 401, ave: 401
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Crazy Alchemist's Potion": hits: 4, effective healing: 3974 (0.03% of player's overall)
Combat: hits: 4, effective healing: 3974 (0.03%)
Total (raw) healing: 17064 (0.06% of player's overall)
Combat: Total healing: 17064 (0.06%)
Crits: 1 (25.00%)
Combat Crits: 1 (25.00%)
Averages: (4266)
Non-crit: 3865, crit: 5469, effective: 993, overall: 4266
Combat: Non-crit: 3865, crit: 5469, effective: 993, overall: 4266
Overheals: (76.71%)
Non-crit: count: 2, total: 7621, ave: 3810
Crit: count: 1, total: 5469, ave: 5469
Combat Non-crit: count: 2, total: 7621, ave: 3810
Combat Crit: count: 1, total: 5469, ave: 5469
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving:
Total Duration: 6 secs
Ticks: 2, effective: 1492, total: 1492
Combat Duration: 6 secs
Combat Ticks: 2, effective: 1492, total: 1492
With Ancestral and Earthliving:
Effective: 5466 (0.04%), Total: 18556 (0.06%)
Combat Effective: 5466 (0.04%), Total: 18556 (0.07%)
HPS increased by:
"Rejuvenation Potion": hits: 1, effective healing: 2961 (0.02% of player's overall)
Combat: hits: 1, effective healing: 2961 (0.02%)
Total (raw) healing: 3894 (0.01% of player's overall)
Combat: Total healing: 3894 (0.01%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (3894)
Non-crit: 3894, crit: 0, effective: 2961, overall: 3894
Combat: Non-crit: 3894, crit: 0, effective: 2961, overall: 3894
Overheals: (23.96%)
Non-crit: count: 1, total: 933, ave: 933
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 933, ave: 933
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0925 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0009 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.1465 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1278 mp5
The weight of 1 int worth of mana pool is: 0.1326
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1473 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 4946, total mana restored: 312180 (39.44% of overall)
Combat count: 4874, mana restored: 307643 (40.41%)
Ave: total: 63, in combat: 63
Overall in combat mp5: 224.24
Replenishment uptime in overall combat: 71.05%
Replenishment uptime in intense fight: 59.59%
Mana pool based on replenishment: 25247
MP5 increased by:
1 int = 0.159867 mp5 (0.225000 theoretical)
"Water Shield": count: 548, total mana restored: 293180 (37.04% of overall)
Combat count: 516, mana restored: 276060 (36.26%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 201.22
In combat uptime: 1 hour 33 mins 18 secs (81.61%)
Passive mp5: 89.7740
Procs from damage/debuffs: 189
MP5 from Improved Water Shield: 127.5149
Procs from Improved Water Shield in combat: 327
out of 930 procs possible, proc rate: 35.16%
MP5 increased by:
1 crit rating = 0.0789930715595781 mp5
1 int = 0.0261113125678991 mp5
"Mana Restore": count: 114, total mana restored: 68400 (8.64% of overall)
Combat count: 106, mana restored: 63600 (8.35%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 46.36
"Mana Tide Totem": count: 44, total mana restored: 66230 (8.37% of overall)
Combat count: 44, mana restored: 66230 (8.70%)
Ave: total: 1505, in combat: 1505
Overall in combat mp5: 48.27
Mana Tide usage in overall combat: 48.11%
Shaman's Mana Tide usage in intense fight: 49.11%
MP5 increased by:
1 int = 0.035361 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 73, total mana restored: 18368 (2.32% of overall)
Combat count: 64, mana restored: 16204 (2.13%)
Ave: total: 251, in combat: 253
Overall in combat mp5: 11.81
"Crazy Alchemist's Potion": count: 4, total mana restored: 17432 (2.20% of overall)
Combat count: 4, mana restored: 17432 (2.29%)
Ave: total: 4358, in combat: 4358
Overall in combat mp5: 12.71
"Hymn of Hope": count: 7, total mana restored: 5390 (0.68% of overall)
Combat count: 6, mana restored: 4632 (0.61%)
Ave: total: 770, in combat: 772
Overall in combat mp5: 3.38
"Totemic Call": count: 52, total mana restored: 4431 (0.56% of overall)
Combat count: 42, mana restored: 3542 (0.47%)
Ave: total: 85, in combat: 84
Overall in combat mp5: 2.58
"Rejuvenation Potion": count: 1, total mana restored: 3625 (0.46% of overall)
Combat count: 1, mana restored: 3625 (0.48%)
Ave: total: 3625, in combat: 3625
Overall in combat mp5: 2.64
"Blessing of Sanctuary": count: 4, total mana restored: 2042 (0.26% of overall)
Combat count: 4, mana restored: 2042 (0.27%)
Ave: total: 510, in combat: 510
Overall in combat mp5: 1.49
"Judgement of Wisdom": count: 4, total mana restored: 350 (0.04% of overall)
Combat count: 4, mana restored: 350 (0.05%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 0.26
Total mp5 above character sheet (in raid): 554.94 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1050
Ancestral Knowlege granting on ave: 105 int
HEP per point: 16.2045
HEP: 81.0225
Thundering Strikes talent points: 5
HEP per point: 39.6974
HEP: 198.4871
Improved Shields talent points: 3
Water Shield Combat MP5: 24.15
Water Shield Combat HEP: 25.06
Water Shield Intense Fight MP5: 23.65
Water Shield Intense Fight HEP: 24.54
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 90
With 1 talent points: 74
With 2 talent points: 63
Casts saved with 2 points in Improved Earth shield: 27
Global cooldown time: 1.23
Combat time saved: 33 secs
Combat effective gained by fewer refreshes: 71302
Combat HPS gained: 10.3943
HEP: 25.9995
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 556 effective: 55102 (0.36%)
Combat count: 556, effective: 55102 (0.37%), hps: 8.0327
HEP: 20.0924
Point 2 provided benefit count: 553 effective: 54940 (0.36%)
Combat count: 553, effective: 54940 (0.37%), hps: 8.0091
HEP: 20.0332
Point 3 provided benefit count: 553 effective: 54900 (0.35%)
Combat count: 553, effective: 54900 (0.37%), hps: 8.0033
HEP: 20.0188
Point 4 provided benefit count: 552 effective: 54812 (0.35%)
Combat count: 552, effective: 54812 (0.37%), hps: 7.9904
HEP: 19.9865
Point 5 provided benefit count: 550 effective: 54486 (0.35%)
Combat count: 550, effective: 54486 (0.37%), hps: 7.9430
HEP: 19.8678
Combat Total Earth Shield improved effective: 274243 (1.86%)
HEP: 99.9987
Improved Shields ave point HEP: 28.35
Improved Earth Shield ave point HEP: 33.00
Improved Shields and Improved Earth Shield total HEP: 151.05
Elemental Weapons talent points: 2
HEP per point: 15
Total HEP: 30
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 85.1851
Healing Wave HPS increase 5 points: 425.9254
Combat time saved: 29 secs
Combat effective gained by saved time: 63262
Combat HPS gained: 9.2222
HEP per point: 4.6135
HEP: 23.0676
Tidal Focus talent points: 5
Combat heal mana used: 1779808
Mana saved with Tidal Focus: 88990
Combat MP5 per point: 12.9728, HEP: 13.4620
Total Combat MP5: 64.8639, HEP: 67.3099
Intense Fight MP5 per point: 13.9254, HEP: 14.4505
Intense Fight MP5: 69.6271, HEP: 72.2527
Improved Water Shield talent points: 3
Combat MP5 per point: 42.5050, HEP: 44.1078
Total Combat MP5: 127.5149, HEP: 132.3235
Intense Fight per point MP5: 29.19, HEP: 30.30
Intense Fight MP5: 87.58, HEP: 90.89
Number of Water Shield charges used in combat: 327
Combat Water Shield refreshes needed: 76
Global cooldown time: 1.23
Combat time needed to refresh: 1 min 33 secs
Combat HEP: 58.8991, per point: 19.6330
Intense HEP: 17.4621, per point: 5.8207
Tidal Force talent points: 1
Tidal Force used 12 times
Combat Not using Tidal Force: crits: 1059, crit rate: 33.69%
Combat Using Tidal Force: crits: 43, crit rate: 81.13%
Combat Dose 3: crit rate: 82.86%
Combat Dose 2: crit rate: 91.67%
Combat Dose 1: crit rate: 50.00%
Overall crit increase: 0.5164%
HEP: 20.5013
Tidal Mastery talent points: 5
HEP per point: 39.6974
Total HEP: 198.4871
Restorative Totems talent points: 3
Point 1 provided benefit count: 2408 effective: 109625 (0.71%)
Combat count: 2373, effective: 108072 (0.73%), hps: 15.7546
HEP: 39.4071
Point 2 provided benefit count: 2385 effective: 108830 (0.70%)
Combat count: 2350, effective: 107277 (0.73%), hps: 15.6386
HEP: 39.1172
Point 3 provided benefit count: 2373 effective: 108207 (0.70%)
Combat count: 2338, effective: 106654 (0.73%), hps: 15.5478
HEP: 38.8900
Combat Total Healing Stream improved effective: 322005 (2.19%)
HEP: 117.4143
Healing Way talent points: 1
Applied or refreshed 19 times.
Combat added effective: 0, added total: 12449
Combat Healing Wave hps increase: 0.0000
Combat HPS increase: 0.0000, per my point: 0.0000
HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 13 times
Nature's Swiftness Heal Count: 13, Effective: 195827, total: 261319
Combat Count: 13, Effective: 195827 (1.33%), total: 261319 (0.96%)
Spell report:
"Ancestral Awakening":
Count: 5, Effective: 14306, total: 25147
Combat Count: 5, Effective: 14306, total: 25147
"Chain Heal":
Count: 7, Effective: 116125, total: 144366
Combat Count: 7, Effective: 116125, total: 144366
"Healing Wave":
Count: 6, Effective: 65396, total: 91806
Combat Count: 6, Effective: 65396, total: 91806
Average effective hps: 12232.3396, total hps: 16323.2994
HEP: 71.4053
Talent Points in Purification: 5
Point 1 provided benefit count: 7265 effective: 225112 (1.46%)
Combat count: 6833, effective: 213342 (1.45%), hps: 31.1004
HEP: 77.7919
Point 2 provided benefit count: 7236 effective: 223036 (1.44%)
Combat count: 6804, effective: 211317 (1.44%), hps: 30.8052
HEP: 77.0536
Point 3 provided benefit count: 7213 effective: 221248 (1.43%)
Combat count: 6783, effective: 209855 (1.43%), hps: 30.5921
HEP: 76.5206
Point 4 provided benefit count: 7192 effective: 219847 (1.42%)
Combat count: 6765, effective: 208610 (1.42%), hps: 30.4106
HEP: 76.0666
Point 5 provided benefit count: 7166 effective: 218274 (1.41%)
Combat count: 6740, effective: 207084 (1.41%), hps: 30.1883
HEP: 75.5103
Combat Total Purification effective: 1050210 (7.14%)
HEP: 382.9430
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 163, restored mana: 213594
Overall MP5: 155.6857
Overall HEP: 161.5566
Intense fight MP5: 218.4273
Intense fight HEP: 226.6642
Self report:
Combat: Count: 44, restored mana: 66230 (8.6989%)
Overall MP5: 48.2741
Overall HEP: 50.0945
Intense fight MP5: 50.1356
Intense fight HEP: 52.0262
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 79.3949
Blessing of Eternals earthliving weapon proc rate: 4.1611%
Increased earthliving HEP per point: 24.2236
Total HEP per point: 103.6184
Total HEP: 207.2368
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1496 effective: 439804 (2.84%)
Combat count: 1403, effective: 414917 (2.82%), hps: 60.4856
HEP: 151.2934
Point 2 provided benefit count: 1446 effective: 412863 (2.67%)
Combat count: 1355, effective: 389839 (2.65%), hps: 56.8297
HEP: 142.1490
Combat Total Improved Chain Heal effective: 804757 (5.47%)
HEP: 293.4424
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1050
1 int = 0.1500 SP
1050 int = 157.6333 SP
HEP per point = 52.5444
HEP = 157.6333
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 341 effective: 210704 (1.36%)
Combat count: 321, effective: 203830 (1.39%), hps: 29.7138
HEP: 74.3236
Point 2 provided benefit count: 325 effective: 197459 (1.28%)
Combat count: 306, effective: 190791 (1.30%), hps: 27.8131
HEP: 69.5694
Point 3 provided benefit count: 311 effective: 186500 (1.21%)
Combat count: 293, effective: 179962 (1.22%), hps: 26.2345
HEP: 65.6206
Combat Total Ancestral Awakening effective: 574584 (3.91%)
HEP: 209.5136
Earth Shield talent points: 1
Combat uptime: 1 hour 40 mins 58 secs (88.3256%)
Combat base talent effective: 1165139 (7.92%)
Combat HPS increase: 169.8508
HEP: 424.8502
Tidal Waves talent points: 5
Buff applied count: 308, refreshed: 1044
Time saved: 28 secs
Combat time saved: 27 secs
Combat HPS increase from time saved: 8.6191
Time Saved HEP: 21.5591
Tidal waves effective: 139693 (0.9496%)
Combat effective healing hps: 20.3641
Effective healing HEP: 50.9371
Tidal Waves hps: 28.9832, per point: 5.7966
Tidal Waves HEP: 72.4962, per point: 14.4992
Riptide talent points: 1
Riptide w/ hot effective: 1299955 (8.40%), total: 2020546 (7.07%)
Combat effective: 1110678 (7.55%), total: 1690130 (6.20%)
Chain heal increase casts: 17, effective: 10431 (0.07%), total: 15424 (0.05%)
Combat casts: 17, effective: 10431 (0.07%), total: 15424 (0.06%)
Combined effective: 1310386 (8.47%), total: 2035970 (7.12%)
Combat effective: 1121109 (7.62%), total: 1705554 (6.25%)
Combat HPS increase: 163.4322
HEP: 408.7953
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 370, effective: 366669 (2.37%), total: 399494 (1.40%)
Combat count: 344, effective: 342333 (2.33%)
total: 374202 (1.37%)
Combat Chain Heal hps increase: 166.7072
Combat HPS increase: 49.9043
HEP: 124.8265
Glyph of Earth Shield:
Combat count: 547, effective: 264422 (1.80% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 50.7477
Combat HPS increase: 38.5468
HEP: 96.4177
Glyph of Lesser Healing Wave:
Count: 125, effective: 36247 (0.23%), total: 147686 (0.52%)
Combat count: 123, effective: 36247 (0.25%),
total: 145814 (0.53%)
Glyph of LHW Combat hps: 49.1450
Combat HPS increase: 5.2841
HEP: 13.2171
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 48 secs
Combat HPS increase: 15.2386
HEP: 38.1165
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 81.6127%
Combat mana restored from passive mp5: 11196
Combat passive MP5: 8.1613, HEP: 8.4690
Combat Orb MP5: 16.0973, HEP: 16.7043
Combat passive+Orb MP5: 24.26, HEP: 25.17
Intense fight:
Intense fight Water Shield uptime: 79.2551%
Intense fight mana restored from passive mp5: 968
Intense fight passive MP5: 7.9255, HEP: 8.2244
Intense Fight Orb MP5: 15.7651, HEP: 16.3596
Intense Fight passive+Orb MP5: 23.6906, HEP: 24.5840
Tier 7 4-piece:
Effective: 249319 (1.61%), Total: 671709 (2.35%)
Combat Effective: 235638 (1.60%), Total: 648613 (2.38%)
Combat HPS: 34.3507
HEP: 85.9219
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.3998 hps)
1 Crit rating = 0.7827 SP (0.3129 hps)
1 Haste rating = 1.1157 SP (0.4460 hps)
1 INT = 0.4087 SP (0.1634 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0790 mp5
1 Haste rating = -0.4711 mp5
1 INT = 0.3491 mp5
1 Mana = 0.0071 mp5
Total mana regen points needed from gear: 714.06
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0377 (calculated)
1 mana = 0.0074
1 Haste rating = 0.9033
1 Crit rating = 0.8647
1 INT = 0.7710 (actual)
1 INT = 1.0553 (max theoretical)
Insightful Earthsiege Diamond HEP: 64.2961
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0074, Mp5=1.0377, Intellect=0.7710, HasteRating=0.9033, CritRating=0.8647, Stamina=0.1000, Armor=0.0100, MetaSocket=64.2961 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4087, HasteRating=1.1157, CritRating=0.7827, Stamina=0.1000, Armor=0.0100, MetaSocket=8.5832 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0074)+(mp5*1.0377)+(intellect*0.7710)+(hasterating*0.9033)+(critrating*0.8647)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4087)+(hasterating*1.1157)+(critrating*0.7827)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.9033&mp5=1.0377&mcr=0.8647&spd=1&Int=0.7710&Sta=0.1000&Arm=0.0100&Sckm=64.2961&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.1157&mcr=0.7827&spd=1&Int=0.4087&Sta=0.1000&Arm=0.0100&Sckm=8.5832&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:103:86:77:90:-100:10:1
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:78:40:111:-100:10:1
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05/23/09, 2:34 AM
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#59
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Piston Honda
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This is my first week with the Riptide glyph instead of the LHW.
I try to heal in the following manner.
Spam RT whenever it is not on cooldown, spread it around the raid, even if no one is injured.
Choose LHW or CH... if several people are damaged and one has RT buff on him... CH raises in priority.
25 man: Freya, Mimi, Vezax, Yogg - none of these were hard mode. Vezax was two attempts, yogg was many attempts with me and one other as primary decursers in phase3 so my EarthShield looks a little too good in this example.
Healer lineup: 2 Paladins, 1 Disc Priests, 1 Resto Druid, 1 nappytime holy priest + myself.
I'm very jealous of you guilds with high attendance holy priests who are extremely focused.

shaman_hep $Revision: 2.33 $
Total log time processed: 4 hours 37 mins 40 secs
Evaluating heals for Rapparee:
Effective healing: 11061774
Total healing: 20639816
Total time spent healing: 34 mins 59 secs (12.6024% of log file time)
Time in combat: 2 hours 36 mins 22 secs (56.32%)
Time alive in combat: 2 hours 31 mins 43 secs (97.02%)
Longest fight: 14 mins
Effective in combat healing: 10819071
Total in combat healing: 19355163
Total in combat time spent healing: 33 mins 16 secs (21.2772% of combat time)
Buff Report:
Earthliving uptime: 2 hours 35 mins 53 secs (99.69%)
Blessing of Wisdom uptime: 2 hours 28 mins 19 secs (97.76%)
Mana Spring Totem uptime: 2 hours 4 mins (79.29%)
Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 31 mins 24 secs (96.82%)
Blessing of Kings uptime: 2 hours 29 mins 52 secs (98.78%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 29 mins 54 secs (98.80%)
Arcane Int/Brilliance/Fel Int uptime: 0 sec (0.00%)
Moonkin Aura/Elemental Oath crit buff uptime: 2 hours 15 mins 1 sec (89.00%)
Moonkin Aura buff uptime: 1 hour 53 mins 6 secs (74.55%)
Retribution Aura uptime: 1 hour 49 mins 37 secs (72.25%)
Improved Moonkin Aura/Swift Retribution buff uptime: 2 hours 18 mins 45 secs (91.46%)
Wrath of Air buff uptime: 2 hours 21 mins 8 secs (90.26%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 2 hours 32 mins 24 secs (100.46%)
Fortitude uptime: 2 hours 29 mins 48 secs (98.74%)
"Heroism" (983 haste rating) buff uptime: 8 mins 40 secs (5.71%)
Totem Report for Rapparee:
"Earth Elemental Totem" uptime: 0 sec (0.00%)
"Magma Totem" uptime: 4 secs (0.05%)
"Strength of Earth Totem" uptime: 1 hour 7 mins 35 secs (44.55%)
"Cleansing Totem" uptime: 1 hour 29 secs (39.88%)
"Nature Resistance Totem" uptime: 42 mins 51 secs (28.25%)
"Wrath of Air Totem" uptime: 2 hours 5 mins 47 secs (82.92%)
"Earthbind Totem" uptime: 45 secs (0.49%)
"Flametongue Totem" uptime: 2 hours 21 mins 16 secs (93.12%)
"Searing Totem" uptime: 3 mins 17 secs (2.17%)
"Healing Stream Totem" uptime: 1 hour 27 mins 35 secs (57.73%)
"Fire Elemental Totem" uptime: 0 sec (0.00%)
"Stoneskin Totem" uptime: 1 hour 28 mins 7 secs (58.08%)
Total mana used: 1425585
Total mana restored (not including gear): 585738
In combat mana used: 1357401
In combat mana restored (not including gear): 575414
Mana used in most mana intensive fight: 90374
Start Time: 5/22 22:28:03.187
Duration of that fight: 8 mins 46 secs
Mana pool for that fight: 22400
Total mp5 needed (from int, gear, buffs, abilities, etc): 832.168615886776
Tidal Focus mana saved: 2430.988
Mana restored that fight by abilities: 35037
from Replenishment: 21478 (66.46% uptime)
from Improved Water Shield: 3210
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 9095
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 0
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 6 mins 50 secs (77.90%)
MP5 from Water Shield: 85.6871328183011
MP5 from food/elixirs/flasks (configuration option): 45
Character sheet MP5 needed unbuffed: 106.08148825887
MP5 (including Int/crit) needed naked: 391.203304191363
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 943.8
Crit % unbuffed: 15.04%
Crit % buffed: 20.50%
Replenishment: 6463.0125
Improved Water Shield: 3210
Water Shield damage procs: 9095
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 1254
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 85.6871328183011 mp5
Food/elixirs/flasks: 45 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.563461549246819
Mana Used Report: (sorted by total)
"Riptide": count: 492, total mana used: 369492 (25.92% of overall)
In combat count: 482, mana used: 361982 (26.67%)
"Lesser Healing Wave": count: 489, total mana used: 306114 (21.47% of overall)
In combat count: 487, mana used: 304862 (22.46%)
"Chain Heal": count: 307, total mana used: 243451 (17.08% of overall)
In combat count: 304, mana used: 241072 (17.76%)
"Cleanse Spirit": count: 321, total mana used: 98547 (6.91% of overall)
In combat count: 321, mana used: 98547 (7.26%)
"Earth Shield": count: 116, total mana used: 72616 (5.09% of overall)
In combat count: 91, mana used: 56966 (4.20%)
"Flame Shock": count: 78, total mana used: 58266 (4.09% of overall)
In combat count: 78, mana used: 58266 (4.29%)
"Flametongue Totem": count: 105, total mana used: 38010 (2.67% of overall)
In combat count: 66, mana used: 23892 (1.76%)
"Wind Shock": count: 93, total mana used: 32643 (2.29% of overall)
In combat count: 93, mana used: 32643 (2.40%)
"Wrath of Air Totem": count: 79, total mana used: 28598 (2.01% of overall)
In combat count: 60, mana used: 21720 (1.60%)
"Draining Poison": count: 19, total mana used: 26600 (1.87% of overall)
In combat count: 19, mana used: 26600 (1.96%)
"Lightning Bolt": count: 57, total mana used: 25023 (1.76% of overall)
In combat count: 57, mana used: 25023 (1.84%)
"Lava Burst": count: 47, total mana used: 20633 (1.45% of overall)
In combat count: 47, mana used: 20633 (1.52%)
"Stoneskin Totem": count: 58, total mana used: 19082 (1.34% of overall)
In combat count: 44, mana used: 14476 (1.07%)
"Ancestral Spirit": count: 6, total mana used: 18990 (1.33% of overall)
In combat count: 4, mana used: 12660 (0.93%)
"Chain Lightning": count: 13, total mana used: 14846 (1.04% of overall)
In combat count: 13, mana used: 14846 (1.09%)
"Heroism": count: 10, total mana used: 11420 (0.80% of overall)
In combat count: 10, mana used: 11420 (0.84%)
"Strength of Earth Totem": count: 33, total mana used: 10857 (0.76% of overall)
In combat count: 26, mana used: 8554 (0.63%)
"Cleansing Totem": count: 41, total mana used: 10783 (0.76% of overall)
In combat count: 40, mana used: 10520 (0.78%)
"Earthliving Weapon": count: 27, total mana used: 7101 (0.50% of overall)
In combat count: 7, mana used: 1841 (0.14%)
"Healing Stream Totem": count: 49, total mana used: 4802 (0.34% of overall)
In combat count: 35, mana used: 3430 (0.25%)
"Nature Resistance Totem": count: 13, total mana used: 3419 (0.24% of overall)
In combat count: 12, mana used: 3156 (0.23%)
"Healing Wave": count: 2, total mana used: 2088 (0.15% of overall)
In combat count: 2, mana used: 2088 (0.15%)
"Searing Totem": count: 5, total mana used: 1150 (0.08% of overall)
In combat count: 5, mana used: 1150 (0.08%)
"Magma Totem": count: 1, total mana used: 890 (0.06% of overall)
In combat count: 1, mana used: 890 (0.07%)
"Earthbind Totem": count: 1, total mana used: 164 (0.01% of overall)
In combat count: 1, mana used: 164 (0.01%)
Healing Report (sorted by effective):
"Earth Shield": hits: 717, effective healing: 2150597 (19.44% of player's overall)
Combat: hits: 717, effective healing: 2150597 (19.88%)
Total (raw) healing: 2705131 (13.11% of player's overall)
Combat: Total healing: 2705131 (13.98%)
Crits: 205 (28.59%)
Combat Crits: 205 (28.59%)
Averages: (3772)
Non-crit: 3012, crit: 5670, effective: 2999, overall: 3772
Combat: Non-crit: 3012, crit: 5670, effective: 2999, overall: 3772
Overheals: (20.50%)
Non-crit: count: 122, total: 266373, ave: 2183
Crit: count: 76, total: 288161, ave: 3791
Combat Non-crit: count: 122, total: 266373, ave: 2183
Combat Crit: count: 76, total: 288161, ave: 3791
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.20
Earth shield average time between procs: 10.05 secs
in combat: 10.05 secs
Combat uptime: 2 hours 11 mins 39 secs (86.7730%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0718310699886133
1 crit rating = 0.0384050780822386
1 int = 0.0128006634381928
"Chain Heal": hits: 809, effective healing: 2085864 (18.86% of player's overall)
Combat: hits: 797, effective healing: 2052285 (18.97%)
Total (raw) healing: 4483019 (21.72% of player's overall)
Combat: Total healing: 4428671 (22.88%)
Crits: 291 (35.97%)
Combat Crits: 287 (36.01%)
Averages: (5541)
Non-crit: 4619, crit: 7182, effective: 2578, overall: 5541
Combat: Non-crit: 4627, crit: 7207, effective: 2575, overall: 5556
Overheals: (53.47%)
Non-crit: count: 244, total: 1214656, ave: 4978
Crit: count: 167, total: 1182499, ave: 7080
Combat Non-crit: count: 241, total: 1204333, ave: 4997
Combat Crit: count: 165, total: 1172053, ave: 7103
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 10 mins 16 secs
Combat cast time: 10 mins 10 secs
Combat Average cast time: 2.01
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 31 mins 14 secs
Ticks: 272, effective: 193849, total: 204831
Combat Duration: 29 mins 39 secs
Combat Ticks: 269, effective: 192256, total: 202569
With Ancestral and Earthliving:
Effective: 2279713 (20.61%), Total: 4687850 (22.71%)
Combat Effective: 2244541 (20.75%), Total: 4631240 (23.93%)
Number of Chain Heal casts started: 333 (7.81% canceled)
Initial target hits: 307, crits: 117 (38.11%),
riptide: 6 (1.95%)
combat hits: 304, crits: 116 (38.16%),
riptide: 6 (1.97%)
Effective: 885120 (42.43%), Total: 2939209 (65.56%)
combat Effective: 876163 (42.69%), Total: 2910863 (65.73%)
Ave: non crit: 8058, crit: 12034, effective: 2883, overall: 9573
combat non crit: 8047, crit: 12050, effective: 2882, overall: 9575
Overheals non-crit count: 155, non-crit ave over: 6761
combat non-crit count: 153, non-crit ave over: 6789
Overheals crit count: 100, crit ave over: 10061
combat crit count: 99, crit ave over: 10059
Overhealed amount: 2054089 (69.89%)
combat amount: 2034700 (69.90%)
Second target hits: 218 (71.01% bounced), crits: 75 (34.40%),
riptide: 4 (1.83%)
combat hits: 215 (70.72% bounced), crits: 74 (34.42%),
riptide: 4 (1.86%)
Effective: 744185 (35.68%), Total: 1028184 (22.94%)
combat Effective: 730409 (35.59%), Total: 1013285 (22.88%)
Ave: non crit: 3996, crit: 6088, effective: 3413, overall: 4716
combat non crit: 3996, crit: 6077, effective: 3397, overall: 4712
Overheals non-crit count: 58, non-crit ave over: 2340
combat non-crit count: 57, non-crit ave over: 2361
Overheals crit count: 44, crit ave over: 3369
combat crit count: 44, crit ave over: 3369
Overhealed amount: 283999 (27.62%)
combat amount: 282876 (27.92%)
Third target hits: 162 (52.77% bounced), crits: 56 (34.57%),
riptide: 4 (2.47%)
combat hits: 159 (52.30% bounced), crits: 55 (34.59%),
riptide: 4 (2.52%)
Effective: 327277 (15.69%), Total: 373863 (8.34%)
combat Effective: 320235 (15.60%), Total: 366564 (8.28%)
Ave: non crit: 2011, crit: 2869, effective: 2020, overall: 2307
combat non crit: 2004, crit: 2873, effective: 2014, overall: 2305
Overheals non-crit count: 20, non-crit ave over: 1203
combat non-crit count: 20, non-crit ave over: 1203
Overheals crit count: 17, crit ave over: 1325
combat crit count: 16, crit ave over: 1391
Overhealed amount: 46586 (12.46%)
combat amount: 46329 (12.64%)
Fourth target hits: 122 (39.74% bounced), crits: 43 (35.25%),
riptide: 3 (2.46%)
combat hits: 119 (39.14% bounced), crits: 42 (35.29%),
riptide: 3 (2.52%)
Effective: 129282 (6.20%), Total: 141763 (3.16%)
combat Effective: 125478 (6.11%), Total: 137959 (3.12%)
Ave: non crit: 974, crit: 1505, effective: 1059, overall: 1161
combat non crit: 974, crit: 1498, effective: 1054, overall: 1159
Overheals non-crit count: 11, non-crit ave over: 624
combat non-crit count: 11, non-crit ave over: 624
Overheals crit count: 6, crit ave over: 935
combat crit count: 6, crit ave over: 935
Overhealed amount: 12481 (8.80%)
combat amount: 12481 (9.05%)
Glyph of Chain heal: effective: 129282 (1.17% of total effective)
combat effective: 125478 (1.16% of combat effective)
Processed by cast: 280, time: 26, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.538409
(0.1854 + 0.1976 + 0.1093 + 0.0460)
1 Haste rating = 0.384784946488501
1 crit rating = 0.341747792505898
(0.1023 + 0.1120 + 0.0755 + 0.0520)
1 int = 0.113906771996292
(0.0341 + 0.0373 + 0.0252 + 0.0173)
"Lesser Healing Wave": hits: 489, effective healing: 1992389 (18.01% of player's overall)
Combat: hits: 487, effective healing: 1980566 (18.31%)
Total (raw) healing: 3017028 (14.62% of player's overall)
Combat: Total healing: 3005205 (15.53%)
Crits: 140 (28.63%)
Combat Crits: 139 (28.54%)
Averages: (6169)
Non-crit: 5364, crit: 8177, effective: 4074, overall: 6169
Combat: Non-crit: 5366, crit: 8185, effective: 4066, overall: 6170
Overheals: (33.96%)
Non-crit: count: 147, total: 594667, ave: 4045
Crit: count: 73, total: 429972, ave: 5890
Combat Non-crit: count: 147, total: 594667, ave: 4045
Combat Crit: count: 73, total: 429972, ave: 5890
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 9 mins 44 secs
Combat cast time: 9 mins 42 secs
Combat Average cast time: 1.20
Haste capped casts count: 32 (6.54%)
Combat count: 32 (6.57%)
Ancestral:
Procs: 120, effective: 273381, total: 339436
Combat Procs: 119, effective: 272729, total: 337206
Earthliving:
Total Duration: 18 mins 54 secs
Ticks: 130, effective: 101359, total: 105900
Combat Duration: 18 mins 39 secs
Combat Ticks: 128, effective: 99927, total: 104468
With Ancestral and Earthliving:
Effective: 2367129 (21.40%), Total: 3462364 (16.78%)
Combat Effective: 2353222 (21.75%), Total: 3446879 (17.81%)
Tidal waves count: 273, time saved: 0 sec
Combat count: 272, time saved: 0 sec
Tidal waves effective: 98745, total: 183108
Combat effective: 98223, total: 182586
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.514446620236758
1 Haste rating = 0.952879295239941
1 crit rating = 0.678643838240992
1 int = 0.22619642509577
"Riptide": hits: 492, effective healing: 1448468 (13.09% of player's overall)
Combat: hits: 482, effective healing: 1419815 (13.12%)
Total (raw) healing: 1959053 (9.49% of player's overall)
Combat: Total healing: 1923238 (9.94%)
Crits: 161 (32.72%)
Combat Crits: 158 (32.78%)
Averages: (3981)
Non-crit: 3477, crit: 5039, effective: 2944, overall: 3981
Combat: Non-crit: 3485, crit: 5047, effective: 2945, overall: 3990
Overheals: (26.06%)
Non-crit: count: 104, total: 258264, ave: 2483
Crit: count: 66, total: 252321, ave: 3823
Combat Non-crit: count: 102, total: 255711, ave: 2506
Combat Crit: count: 65, total: 247712, ave: 3810
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total GCD time: 9 mins 51 secs
Combat GCD time: 9 mins 38 secs
Combat Average GCD time: 1.20
Haste capped casts count: 27 (5.49%)
Combat count: 27 (5.60%)
Ancestral:
Procs: 178, effective: 259849, total: 313577
Combat Procs: 175, effective: 255413, total: 309141
Earthliving:
Total Duration: 25 mins 19 secs
Ticks: 172, effective: 122491, total: 128709
Combat Duration: 24 mins 17 secs
Combat Ticks: 169, effective: 120743, total: 126593
With Ancestral and Earthliving:
Effective: 1830808 (16.55%), Total: 2401339 (11.63%)
Combat Effective: 1795971 (16.60%), Total: 2358972 (12.19%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.27537514703742
1 crit rating = 0.407283478342282
1 int = 0.135750244252391
"Healing Stream Totem"_hot: hits: 13473, effective healing: 1058647 (9.57% of player's overall)
Combat: hits: 10789, effective healing: 926969 (8.57%)
Total (raw) healing: 5867844 (28.43% of player's overall)
Combat: Total healing: 4725677 (24.42%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (435)
Non-crit: 435, crit: 0, effective: 78, overall: 435
Combat: Non-crit: 438, crit: 0, effective: 85, overall: 438
Overheals: (81.96%)
Non-crit: count: 11039, total: 4809197, ave: 435
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 8658, total: 3798708, ave: 438
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.00919041894522198
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 934, effective healing: 925668 (8.37% of player's overall)
Combat: hits: 911, effective healing: 904238 (8.36%)
Total (raw) healing: 979826 (4.75% of player's overall)
Combat: Total healing: 957652 (4.95%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1049)
Non-crit: 1049, crit: 0, effective: 991, overall: 1049
Combat: Non-crit: 1051, crit: 0, effective: 992, overall: 1051
Overheals: (5.53%)
Non-crit: count: 87, total: 54158, ave: 622
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 86, total: 53414, ave: 621
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 452, refresh count: 34
Total Duration: 2 hours 21 mins 25 secs
Combat Duration: 2 hours 14 mins 20 secs
Overhealing ticks that did not tick: 1894
Combat ticks: 1775
Total healing w/ overheal ticks: 2967130 (13.11%)
Combat: 2824599 (13.31%)
Actual Overhealing: 2041462 (68.80%)
Combat: 1920361 (67.99%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0624259055982437
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 299, effective healing: 539513 (4.88% of player's overall)
Combat: hits: 295, effective healing: 534425 (4.94%)
Total (raw) healing: 659296 (3.19% of player's overall)
Combat: Total healing: 652630 (3.37%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2205)
Non-crit: 2205, crit: 0, effective: 1804, overall: 2205
Combat: Non-crit: 2212, crit: 0, effective: 1811, overall: 2212
Overheals: (18.17%)
Non-crit: count: 73, total: 119783, ave: 1640
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 72, total: 118205, ave: 1641
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 1
"Earthliving"_hot: hits: 604, effective healing: 439898 (3.98% of player's overall)
Combat: hits: 596, effective healing: 435125 (4.02%)
Total (raw) healing: 463352 (2.24% of player's overall)
Combat: Total healing: 457542 (2.36%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (767)
Non-crit: 767, crit: 0, effective: 728, overall: 767
Combat: Non-crit: 767, crit: 0, effective: 730, overall: 767
Overheals: (5.06%)
Non-crit: count: 58, total: 23454, ave: 404
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 56, total: 22417, ave: 400
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 35 mins 53 secs (99.69%)
Earthliving applied count: 387, refresh count: 47
Earthliving proc rate when ELW is applied: 23.3836%
Earthliving proc rate overall: 23.3836%
Total Duration: 1 hour 19 mins 41 secs
Combat Duration: 1 hour 16 mins 45 secs
Overhealing ticks that did not tick: 989
Combat ticks: 939
Total healing w/ overheal ticks: 1222668 (5.71%)
Combat: 1178423 (5.87%)
Actual Overhealing: 782770 (64.02%)
Combat: 743298 (63.08%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.227234899328859
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 163, effective healing: 165731 (1.50% of player's overall)
Combat: hits: 160, effective healing: 162779 (1.50%)
Total (raw) healing: 176368 (0.85% of player's overall)
Combat: Total healing: 173245 (0.90%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1082)
Non-crit: 1082, crit: 0, effective: 1016, overall: 1082
Combat: Non-crit: 1082, crit: 0, effective: 1017, overall: 1082
Overheals: (6.03%)
Non-crit: count: 20, total: 10637, ave: 531
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 19, total: 10466, ave: 550
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Living Ice Crystals": hits: 57, effective healing: 156023 (1.41% of player's overall)
Combat: hits: 57, effective healing: 156023 (1.44%)
Total (raw) healing: 213683 (1.04% of player's overall)
Combat: Total healing: 213683 (1.10%)
Crits: 18 (31.58%)
Combat Crits: 18 (31.58%)
Averages: (3748)
Non-crit: 3243, crit: 4844, effective: 2737, overall: 3748
Combat: Non-crit: 3243, crit: 4844, effective: 2737, overall: 3748
Overheals: (26.98%)
Non-crit: count: 14, total: 35076, ave: 2505
Crit: count: 8, total: 22584, ave: 2823
Combat Non-crit: count: 14, total: 35076, ave: 2505
Combat Crit: count: 8, total: 22584, ave: 2823
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving:
Total Duration: 3 mins 14 secs
Ticks: 20, effective: 14725, total: 16051
Combat Duration: 3 mins 10 secs
Combat Ticks: 20, effective: 14725, total: 16051
With Ancestral and Earthliving:
Effective: 170748 (1.54%), Total: 229734 (1.11%)
Combat Effective: 170748 (1.58%), Total: 229734 (1.19%)
HPS increased by:
1 SP = 0
1 crit rating = 0.0045210156623792
1 int = 0.00150688405759755
"Gift of the Naaru"_hot: hits: 26, effective healing: 38623 (0.35% of player's overall)
Combat: hits: 24, effective healing: 35896 (0.33%)
Total (raw) healing: 41373 (0.20% of player's overall)
Combat: Total healing: 38646 (0.20%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1591)
Non-crit: 1591, crit: 0, effective: 1485, overall: 1591
Combat: Non-crit: 1610, crit: 0, effective: 1495, overall: 1610
Overheals: (6.65%)
Non-crit: count: 3, total: 2750, ave: 916
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 3, total: 2750, ave: 916
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Master Healthstone": hits: 6, effective healing: 29209 (0.26% of player's overall)
Combat: hits: 6, effective healing: 29209 (0.27%)
Total (raw) healing: 38338 (0.19% of player's overall)
Combat: Total healing: 38338 (0.20%)
Crits: 2 (33.33%)
Combat Crits: 2 (33.33%)
Averages: (6389)
Non-crit: 5654, crit: 7860, effective: 4868, overall: 6389
Combat: Non-crit: 5654, crit: 7860, effective: 4868, overall: 6389
Overheals: (23.81%)
Non-crit: count: 2, total: 6911, ave: 3455
Crit: count: 1, total: 2218, ave: 2218
Combat Non-crit: count: 2, total: 6911, ave: 3455
Combat Crit: count: 1, total: 2218, ave: 2218
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 7 secs
Combat GCD time: 7 secs
Combat Average GCD time: 1.21
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 23 secs
Ticks: 2, effective: 1201, total: 1588
Combat Duration: 23 secs
Combat Ticks: 2, effective: 1201, total: 1588
With Ancestral and Earthliving:
Effective: 30410 (0.27%), Total: 39926 (0.19%)
Combat Effective: 30410 (0.28%), Total: 39926 (0.21%)
HPS increased by:
1 SP = 0
1 crit rating = 0.507551710686047
1 int = 0.16917030117889
"Healing Wave": hits: 2, effective healing: 29030 (0.26% of player's overall)
Combat: hits: 2, effective healing: 29030 (0.27%)
Total (raw) healing: 29030 (0.14% of player's overall)
Combat: Total healing: 29030 (0.15%)
Crits: 1 (50.00%)
Combat Crits: 1 (50.00%)
Averages: (14515)
Non-crit: 11401, crit: 17629, effective: 14515, overall: 14515
Combat: Non-crit: 11401, crit: 17629, effective: 14515, overall: 14515
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 secs
Combat cast time: 2 secs
Combat Average cast time: 1.47
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 1, effective: 6283, total: 6283
Combat Procs: 1, effective: 6283, total: 6283
Earthliving:
Total Duration: 23 secs
Ticks: 5, effective: 4215, total: 4215
Combat Duration: 23 secs
Combat Ticks: 5, effective: 4215, total: 4215
With Ancestral and Earthliving:
Effective: 39528 (0.36%), Total: 39528 (0.19%)
Combat Effective: 39528 (0.37%), Total: 39528 (0.20%)
Tidal waves count: 2, time saved: 1 sec
Combat count: 2, time saved: 1 sec
Tidal waves effective: 3206, total: 3206
Combat effective: 3206, total: 3206
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 2 (100.00%)
Combat count: 2 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 14515, total: 14515
Combat ave effective: 14515, ave total: 14515
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 1.78350131379448
1 Haste rating = 2.97096280859491
1 crit rating = 1.85927509367569
1 int = 0.619708535996019
"Healing Potion": hits: 1, effective healing: 2114 (0.02% of player's overall)
Combat: hits: 1, effective healing: 2114 (0.02%)
Total (raw) healing: 2114 (0.01% of player's overall)
Combat: Total healing: 2114 (0.01%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2114)
Non-crit: 2114, crit: 0, effective: 2114, overall: 2114
Combat: Non-crit: 2114, crit: 0, effective: 2114, overall: 2114
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 1 sec
Combat GCD time: 1 sec
Combat Average GCD time: 1.21
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 9 secs
Ticks: 3, effective: 2058, total: 2058
Combat Duration: 9 secs
Combat Ticks: 3, effective: 2058, total: 2058
With Ancestral and Earthliving:
Effective: 4172 (0.04%), Total: 4172 (0.02%)
Combat Effective: 4172 (0.04%), Total: 4172 (0.02%)
HPS increased by:
"Crazy Alchemist's Potion": hits: 1, effective healing: 0 (0.00% of player's overall)
Combat: hits: 1, effective healing: 0 (0.00%)
Total (raw) healing: 4361 (0.02% of player's overall)
Combat: Total healing: 4361 (0.02%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (4361)
Non-crit: 4361, crit: 0, effective: 0, overall: 4361
Combat: Non-crit: 4361, crit: 0, effective: 0, overall: 4361
Overheals: (100.00%)
Non-crit: count: 1, total: 4361, ave: 4361
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1, total: 4361, ave: 4361
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0296 HEP time saved casting
earth shield and water shield in combat
"Healing Potion": 1 haste rating adds 0.0002 HEP combat time saved casting
"Master Healthstone": 1 haste rating adds 0.0010 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0801 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1080 mp5
The weight of 1 int worth of mana pool is: 0.0609
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1723 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 5195, total mana restored: 318167 (54.32% of overall)
Combat count: 5090, mana restored: 311735 (54.18%)
Ave: total: 61, in combat: 61
Overall in combat mp5: 171.23
Replenishment uptime in overall combat: 55.92%
Replenishment uptime in intense fight: 66.46%
Mana pool based on replenishment: 24497
MP5 increased by:
1 int = 0.150792 mp5 (0.226875 theoretical)
"Water Shield": count: 395, total mana restored: 211198 (36.06% of overall)
Combat count: 393, mana restored: 210128 (36.52%)
Ave: total: 534, in combat: 534
Overall in combat mp5: 115.42
In combat uptime: 1 hour 54 mins 30 secs (75.47%)
Passive mp5: 83.0171
Procs from damage/debuffs: 255
MP5 from Improved Water Shield: 40.5278
Procs from Improved Water Shield in combat: 138
out of 775 procs possible, proc rate: 17.80%
MP5 increased by:
1 crit rating = 0.0495884237549162 mp5
1 int = 0.0165281456154812 mp5
"Saronite Vapors": count: 21, total mana restored: 28800 (4.92% of overall)
Combat count: 21, mana restored: 28800 (5.01%)
Ave: total: 1371, in combat: 1371
Overall in combat mp5: 15.82
"Revitalize": count: 64, total mana restored: 15803 (2.70% of overall)
Combat count: 60, mana restored: 14837 (2.58%)
Ave: total: 246, in combat: 247
Overall in combat mp5: 8.15
"Crazy Alchemist's Potion": count: 1, total mana restored: 4353 (0.74% of overall)
Combat count: 1, mana restored: 4353 (0.76%)
Ave: total: 4353, in combat: 4353
Overall in combat mp5: 2.39
"Totemic Call": count: 34, total mana restored: 3052 (0.52% of overall)
Combat count: 14, mana restored: 1196 (0.21%)
Ave: total: 89, in combat: 85
Overall in combat mp5: 0.66
"Rapture": count: 5, total mana restored: 2463 (0.42% of overall)
Combat count: 5, mana restored: 2463 (0.43%)
Ave: total: 492, in combat: 492
Overall in combat mp5: 1.35
"Judgement of Wisdom": count: 16, total mana restored: 1408 (0.24% of overall)
Combat count: 16, mana restored: 1408 (0.24%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.77
"Blessing of Sanctuary": count: 1, total mana restored: 494 (0.08% of overall)
Combat count: 1, mana restored: 494 (0.09%)
Ave: total: 494, in combat: 494
Overall in combat mp5: 0.27
Total mp5 above character sheet (in raid): 316.06 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1006
Ancestral Knowlege granting on ave: 100 int
HEP per point: 12.7855
HEP: 63.9277
Thundering Strikes talent points: 3
HEP per point: 46.7470
HEP: 140.2410
Improved Shields talent points: 3
Water Shield Combat MP5: 13.86
Water Shield Combat HEP: 7.81
Water Shield Intense Fight MP5: 14.02
Water Shield Intense Fight HEP: 7.90
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 105
With 1 talent points: 85
With 2 talent points: 71
Casts saved with 2 points in Improved Earth shield: 34
Global cooldown time: 1.20
Combat time saved: 40 secs
Combat effective gained by fewer refreshes: 48438
Combat HPS gained: 5.3212
HEP: 18.5304
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 563 effective: 68898 (0.62%)
Combat count: 563, effective: 68898 (0.64%), hps: 7.5687
HEP: 26.3572
Point 2 provided benefit count: 561 effective: 68358 (0.62%)
Combat count: 561, effective: 68358 (0.63%), hps: 7.5094
HEP: 26.1508
Point 3 provided benefit count: 554 effective: 67776 (0.61%)
Combat count: 554, effective: 67776 (0.63%), hps: 7.4454
HEP: 25.9280
Point 4 provided benefit count: 552 effective: 67308 (0.61%)
Combat count: 552, effective: 67308 (0.62%), hps: 7.3940
HEP: 25.7489
Point 5 provided benefit count: 547 effective: 66631 (0.60%)
Combat count: 547, effective: 66631 (0.62%), hps: 7.3197
HEP: 25.4902
Combat Total Earth Shield improved effective: 338973 (3.13%)
HEP: 129.6751
Improved Shields ave point HEP: 28.57
Improved Earth Shield ave point HEP: 35.20
Improved Shields and Improved Earth Shield total HEP: 156.11
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Totemic Focus talent points: 5
Combat totem mana used: 117549
Mana saved with Totemic Focus: 29387
Combat MP5 per point: 3.2283, HEP: 1.8190
Total Combat MP5: 16.1414, HEP: 9.0951
Tidal Focus talent points: 5
Combat heal mana used: 1018641
Mana saved with Tidal Focus: 50932
Combat MP5 per point: 5.5950, HEP: 3.1526
Total Combat MP5: 27.9752, HEP: 15.7630
Intense Fight MP5 per point: 4.6164, HEP: 2.6012
Intense Fight MP5: 23.0822, HEP: 13.0059
Improved Water Shield talent points: 2
Combat MP5 per point: 20.2639, HEP: 11.4179
Total Combat MP5: 40.5278, HEP: 22.8359
Intense Fight per point MP5: 15.24, HEP: 8.59
Intense Fight MP5: 30.48, HEP: 17.17
Number of Water Shield charges used in combat: 138
Combat Water Shield refreshes needed: 34
Global cooldown time: 1.20
Combat time needed to refresh: 41 secs
Combat HEP: 4.0329, per point: 2.0165
Intense HEP: -1.6293, per point: -0.8146
Tidal Force talent points: 1
Tidal Force used 11 times
Combat Not using Tidal Force: crits: 395, crit rate: 31.68%
Combat Using Tidal Force: crits: 32, crit rate: 82.05%
Combat Dose 3: crit rate: 92.00%
Combat Dose 2: crit rate: 71.43%
Combat Dose 1: crit rate: 57.14%
Overall crit increase: 0.6130%
HEP: 28.6539
Tidal Mastery talent points: 5
HEP per point: 46.7470
Total HEP: 233.7350
Restorative Totems talent points: 3
Point 1 provided benefit count: 2487 effective: 106781 (0.97%)
Combat count: 2172, effective: 93604 (0.87%), hps: 10.2828
HEP: 35.8086
Point 2 provided benefit count: 2468 effective: 105893 (0.96%)
Combat count: 2158, effective: 92850 (0.86%), hps: 10.1999
HEP: 35.5202
Point 3 provided benefit count: 2447 effective: 105180 (0.95%)
Combat count: 2139, effective: 92274 (0.85%), hps: 10.1367
HEP: 35.2999
Combat Total Healing Stream improved effective: 278729 (2.58%)
HEP: 106.6288
Healing Way talent points: 2
Applied or refreshed 1 times.
Combat added effective: 0, added total: 0
Combat Healing Wave hps increase: 0.0000
Combat HPS increase: 0.0000, per my point: 0.0000
HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 11 times
Nature's Swiftness Heal Count: 11, Effective: 160171, total: 209139
Combat Count: 11, Effective: 160171 (1.48%), total: 209139 (1.08%)
Spell report:
"Ancestral Awakening":
Count: 2, Effective: 9229, total: 9229
Combat Count: 2, Effective: 9229, total: 9229
"Chain Heal":
Count: 9, Effective: 125047, total: 174015
Combat Count: 9, Effective: 125047, total: 174015
"Healing Wave":
Count: 1, Effective: 17629, total: 17629
Combat Count: 1, Effective: 17629, total: 17629
"Lesser Healing Wave":
Count: 1, Effective: 8266, total: 8266
Combat Count: 1, Effective: 8266, total: 8266
Average effective hps: 12147.2400, total hps: 15860.9338
HEP: 61.2738
Talent Points in Purification: 5
Point 1 provided benefit count: 5839 effective: 173738 (1.57%)
Combat count: 5480, effective: 169790 (1.57%), hps: 18.6520
HEP: 64.9536
Point 2 provided benefit count: 5828 effective: 173050 (1.56%)
Combat count: 5470, effective: 169113 (1.56%), hps: 18.5777
HEP: 64.6948
Point 3 provided benefit count: 5809 effective: 171763 (1.55%)
Combat count: 5453, effective: 167840 (1.55%), hps: 18.4379
HEP: 64.2079
Point 4 provided benefit count: 5792 effective: 170801 (1.54%)
Combat count: 5437, effective: 166882 (1.54%), hps: 18.3326
HEP: 63.8413
Point 5 provided benefit count: 5779 effective: 169975 (1.54%)
Combat count: 5425, effective: 166062 (1.53%), hps: 18.2425
HEP: 63.5276
Combat Total Purification effective: 839690 (7.76%)
HEP: 321.2252
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 0, restored mana: 0
Overall MP5: 0.0000
Overall HEP: 0.0000
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 0, restored mana: 0 (0.0000%)
Overall MP5: 0.0000
Overall HEP: 0.0000
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 321
Combat Count: 321
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 93.4940
Blessing of Eternals earthliving weapon proc rate: 3.3836%
Increased earthliving HEP per point: 12.0433
Total HEP per point: 105.5373
Total HEP: 211.0745
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 431 effective: 124621 (1.13%)
Combat count: 423, effective: 122782 (1.13%), hps: 13.4881
HEP: 46.9709
Point 2 provided benefit count: 406 effective: 116737 (1.06%)
Combat count: 399, effective: 115078 (1.06%), hps: 12.6417
HEP: 44.0235
Combat Total Improved Chain Heal effective: 237861 (2.20%)
HEP: 90.9944
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1006
1 int = 0.1500 SP
1006 int = 150.9587 SP
HEP per point = 50.3196
HEP = 150.9587
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 265 effective: 190702 (1.72%)
Combat count: 261, effective: 188571 (1.74%), hps: 20.7152
HEP: 72.1385
Point 2 provided benefit count: 253 effective: 179166 (1.62%)
Combat count: 250, effective: 177687 (1.64%), hps: 19.5195
HEP: 67.9748
Point 3 provided benefit count: 241 effective: 169644 (1.53%)
Combat count: 238, effective: 168165 (1.55%), hps: 18.4735
HEP: 64.3321
Combat Total Ancestral Awakening effective: 534425 (4.94%)
HEP: 204.4454
Earth Shield talent points: 1
Combat uptime: 2 hours 11 mins 39 secs (86.7730%)
Combat base talent effective: 1489960 (13.77%)
Combat HPS increase: 163.6768
HEP: 569.9875
Tidal Waves talent points: 5
Buff applied count: 282, refreshed: 449
Time saved: 1 sec
Combat time saved: 1 sec
Combat HPS increase from time saved: 0.1918
Time Saved HEP: 0.6680
Tidal waves effective: 101430 (0.9375%)
Combat effective healing hps: 11.1424
Effective healing HEP: 38.8024
Tidal Waves hps: 11.3343, per point: 2.2669
Tidal Waves HEP: 39.4704, per point: 7.8941
Riptide talent points: 1
Riptide w/ hot effective: 2374136 (21.46%), total: 2938879 (14.24%)
Combat effective: 2324053 (21.48%), total: 2880890 (14.88%)
Chain heal increase casts: 6, effective: 4722 (0.04%), total: 5442 (0.03%)
Combat casts: 6, effective: 4722 (0.04%), total: 5442 (0.03%)
Combined effective: 2378858 (21.51%), total: 2944321 (14.27%)
Combat effective: 2328775 (21.52%), total: 2886332 (14.91%)
Combat HPS increase: 255.8233
HEP: 890.8782
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 122, effective: 129282 (1.17%), total: 141763 (0.69%)
Combat count: 119, effective: 125478 (1.16%)
total: 137959 (0.71%)
Combat Chain Heal hps increase: 205.5945
Combat HPS increase: 13.7842
HEP: 48.0019
Glyph of Earth Shield:
Combat count: 543, effective: 321662 (2.97% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 44.6322
Combat HPS increase: 35.3357
HEP: 123.0529
Glyph of Riptide:
Extra riptide time: 35 mins 59 secs
Combat Extra time: 30 mins 34 secs
Riptide lasted into glyph time 373 times (72.2868%)
Count: 208, effective: 202517 (1.83%), total: 218626 (1.06%)
Combat count: 204, effective: 198701 (1.84%),
total: 214810 (1.11%)
Overhealing ticks that did not tick: 511
Combat ticks: 407
Total healing w/ overheal ticks: 755731 (3.57%)
Combat: 643063 (3.25%)
Total Overhealing w/ overheal ticks: 553214 (73.20%)
Combat: 444362 (69.10%)
Combat HPS increase: 21.8279
HEP: 76.0135
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 39 secs
Combat HPS increase: 5.1255
HEP: 17.8492
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 75.4701%
Combat mana restored from passive mp5: 13740
Combat passive MP5: 7.5470, HEP: 4.2525
Combat Orb MP5: 9.2389, HEP: 5.2057
Combat passive+Orb MP5: 16.79, HEP: 9.46
Intense fight:
Intense fight Water Shield uptime: 77.8974%
Intense fight mana restored from passive mp5: 820
Intense fight passive MP5: 7.7897, HEP: 4.3892
Intense Fight Orb MP5: 9.3469, HEP: 5.2666
Intense Fight passive+Orb MP5: 17.1366, HEP: 9.6558
Tier 7 4-piece:
Effective: 67936 (0.61%), Total: 215158 (1.04%)
Combat Effective: 66987 (0.62%), Total: 212570 (1.10%)
Combat HPS: 7.3588
HEP: 25.6263
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.2872 hps)
1 Crit rating = 0.9903 SP (0.2844 hps)
1 Haste rating = 1.0899 SP (0.3130 hps)
1 INT = 0.4801 SP (0.1379 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0496 mp5
1 Haste rating = -0.4892 mp5
1 INT = 0.2753 mp5
1 Mana = 0.0060 mp5
Total mana regen points needed from gear: 391.20
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5635 (calculated)
1 mana = 0.0034
1 Haste rating = 0.9803
1 Crit rating = 1.0182
1 INT = 0.6352 (actual)
1 INT = 0.7877 (max theoretical)
Last edited by Rapparee : 05/23/09 at 2:54 AM.
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05/25/09, 11:41 PM
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#60
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Piston Honda
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I love this HEP reporting. So don't get me wrong when I question it or make suggestions... i'm looking to help you improve where it may have errors.
My Chain Heal section has the following lines:
Initial target hits: 136, crits: 30 (22.06%),
riptide: 1 (0.74%)
combat hits: 136, crits: 30 (22.06%),
riptide: 1 (0.74%)
I know that to be false. I can guarantee that I hit my RT targets way more often than just once in this raid.
Forgot to include the report I am referencing in this post. This raid was 2pally, 1disc, 2resto druid, 1shaman.
Fights were Yogg, and Iron Council. I heal the Brundir tank in order to interrupt. After melee get on him, I go to ffa healing raid and tanks. On Yogg, I heal tanks in phase3 with 1 paladin and the priest so we have enough other dispels. It's a less than ideal raid-makeup from the healing standpoint.

shaman_hep $Revision: 2.33 $
Total log time processed: 23 hours 51 mins 15 secs
Evaluating heals for Rapparee:
Effective healing: 2846786
Total healing: 5364858
Total time spent healing: 11 mins 40 secs (0.8157% of log file time)
Time in combat: 57 mins 20 secs (4.01%)
Time alive in combat: 56 mins 13 secs (98.04%)
Longest fight: 14 mins 20 secs
Effective in combat healing: 2833815
Total in combat healing: 5224185
Total in combat time spent healing: 10 mins 58 secs (19.1479% of combat time)
Buff Report:
Earthliving uptime: 40 mins 22 secs (70.40%)
Blessing of Wisdom uptime: 25 mins 58 secs (46.21%)
Mana Spring Totem uptime: 5 mins 21 secs (9.35%)
Blessing of Wisdom/Mana Spring Totem uptime: 31 mins (54.08%)
Blessing of Kings uptime: 31 mins 48 secs (56.56%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 31 mins 48 secs (56.59%)
Arcane Int/Brilliance/Fel Int uptime: 0 sec (0.00%)
Moonkin Aura/Elemental Oath crit buff uptime: 0 sec (0.00%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 24 mins 20 secs (43.29%)
Improved Moonkin Aura/Swift Retribution buff uptime: 24 mins 20 secs (43.29%)
Wrath of Air buff uptime: 39 mins 12 secs (68.37%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 39 mins 20 secs (69.98%)
Fortitude uptime: 31 mins 48 secs (56.59%)
"Heroism" (983 haste rating) buff uptime: 2 mins 33 secs (4.55%)
Totem Report for Rapparee:
"Strength of Earth Totem" uptime: 28 mins 14 secs (50.22%)
"Mana Tide Totem" uptime: 26 secs (0.77%)
"Cleansing Totem" uptime: 12 mins 30 secs (22.25%)
"Wrath of Air Totem" uptime: 39 mins 12 secs (69.73%)
"Flametongue Totem" uptime: 39 mins 20 secs (69.98%)
"Healing Stream Totem" uptime: 20 mins 28 secs (36.41%)
"Windfury Totem" uptime: 29 secs (0.86%)
"Stoneskin Totem" uptime: 10 mins 57 secs (19.49%)
"Mana Spring Totem" uptime: 5 mins 21 secs (9.53%)
Total mana used: 427540
Total mana restored (not including gear): 184181
In combat mana used: 396304
In combat mana restored (not including gear): 181574
Mana used in most mana intensive fight: 165548
Start Time: 5/25 20:17:58.687
Duration of that fight: 14 mins 20 secs
Mana pool for that fight: 20966
Total mp5 needed (from int, gear, buffs, abilities, etc): 945.768071658655
Tidal Focus mana saved: 6732.474
Mana restored that fight by abilities: 75459
from Replenishment: 39475 (81.56% uptime)
from Improved Water Shield: 5350
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 18190
from Mana Tide (all shaman): 10068
from Hymn of Hope: 629
from Meta Gem or item procs: 0
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: No (0 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: No
Water Shield uptime: 13 mins 2 secs (90.96%)
MP5 from Water Shield: 100.054242427383
MP5 from food/elixirs/flasks (configuration option): 45
Character sheet MP5 needed unbuffed: 167.596760035913
MP5 (including Int/crit) needed naked: 441.16468382836
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 0
Mana from Mark/Gift of the the Wild: 943.8
Crit % unbuffed: 15.04%
Crit % buffed: 15.50%
Replenishment: 12962.9565
Improved Water Shield: 5350
Water Shield damage procs: 18190
Mana Tide (only from this shaman): 3545.424
Hymn of Hope: 147.726
Other abilities: 1747
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 100.054242427383 mp5
Food/elixirs/flasks: 45 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.635422384114922
Mana Used Report: (sorted by total)
"Riptide": count: 151, total mana used: 113401 (26.52% of overall)
In combat count: 149, mana used: 111899 (28.24%)
"Chain Heal": count: 136, total mana used: 107848 (25.23% of overall)
In combat count: 136, mana used: 107848 (27.21%)
"Lesser Healing Wave": count: 128, total mana used: 80128 (18.74% of overall)
In combat count: 128, mana used: 80128 (20.22%)
"Earth Shield": count: 33, total mana used: 20658 (4.83% of overall)
In combat count: 22, mana used: 13772 (3.48%)
"Cleanse Spirit": count: 60, total mana used: 18420 (4.31% of overall)
In combat count: 60, mana used: 18420 (4.65%)
"Wind Shock": count: 47, total mana used: 16497 (3.86% of overall)
In combat count: 47, mana used: 16497 (4.16%)
"Flametongue Totem": count: 33, total mana used: 11946 (2.79% of overall)
In combat count: 19, mana used: 6878 (1.74%)
"Flame Shock": count: 13, total mana used: 9711 (2.27% of overall)
In combat count: 13, mana used: 9711 (2.45%)
"Ancestral Spirit": count: 3, total mana used: 9495 (2.22% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Wrath of Air Totem": count: 22, total mana used: 7964 (1.86% of overall)
In combat count: 15, mana used: 5430 (1.37%)
"Strength of Earth Totem": count: 19, total mana used: 6251 (1.46% of overall)
In combat count: 15, mana used: 4935 (1.25%)
"Lightning Bolt": count: 14, total mana used: 6146 (1.44% of overall)
In combat count: 14, mana used: 6146 (1.55%)
"Heroism": count: 4, total mana used: 4568 (1.07% of overall)
In combat count: 4, mana used: 4568 (1.15%)
"Lava Burst": count: 8, total mana used: 3512 (0.82% of overall)
In combat count: 8, mana used: 3512 (0.89%)
"Cleansing Totem": count: 10, total mana used: 2630 (0.62% of overall)
In combat count: 10, mana used: 2630 (0.66%)
"Earthliving Weapon": count: 9, total mana used: 2367 (0.55% of overall)
In combat count: 1, mana used: 263 (0.07%)
"Stoneskin Totem": count: 6, total mana used: 1974 (0.46% of overall)
In combat count: 1, mana used: 329 (0.08%)
"Draining Poison": count: 1, total mana used: 1400 (0.33% of overall)
In combat count: 1, mana used: 1400 (0.35%)
"Healing Stream Totem": count: 11, total mana used: 1078 (0.25% of overall)
In combat count: 4, mana used: 392 (0.10%)
"Earth Shock": count: 1, total mana used: 791 (0.19% of overall)
In combat count: 1, mana used: 791 (0.20%)
"Mana Spring Totem": count: 3, total mana used: 393 (0.09% of overall)
In combat count: 3, mana used: 393 (0.10%)
"Windfury Totem": count: 1, total mana used: 362 (0.08% of overall)
In combat count: 1, mana used: 362 (0.09%)
Healing Report (sorted by effective):
"Chain Heal": hits: 362, effective healing: 840455 (29.52% of player's overall)
Combat: hits: 362, effective healing: 840455 (29.66%)
Total (raw) healing: 1937798 (36.12% of player's overall)
Combat: Total healing: 1937798 (37.09%)
Crits: 75 (20.72%)
Combat Crits: 75 (20.72%)
Averages: (5353)
Non-crit: 4856, crit: 7253, effective: 2321, overall: 5353
Combat: Non-crit: 4856, crit: 7253, effective: 2321, overall: 5353
Overheals: (56.63%)
Non-crit: count: 149, total: 751618, ave: 5044
Crit: count: 48, total: 345725, ave: 7202
Combat Non-crit: count: 149, total: 751618, ave: 5044
Combat Crit: count: 48, total: 345725, ave: 7202
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 4 mins 28 secs
Combat cast time: 4 mins 28 secs
Combat Average cast time: 1.97
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 17 mins 36 secs
Ticks: 164, effective: 111464, total: 118692
Combat Duration: 17 mins 36 secs
Combat Ticks: 164, effective: 111464, total: 118692
With Ancestral and Earthliving:
Effective: 951919 (33.44%), Total: 2056490 (38.33%)
Combat Effective: 951919 (33.59%), Total: 2056490 (39.36%)
Number of Chain Heal casts started: 142 (4.23% canceled)
Initial target hits: 136, crits: 30 (22.06%),
riptide: 1 (0.74%)
combat hits: 136, crits: 30 (22.06%),
riptide: 1 (0.74%)
Effective: 346850 (41.27%), Total: 1259920 (65.02%)
combat Effective: 346850 (41.27%), Total: 1259920 (65.02%)
Ave: non crit: 8367, crit: 12431, effective: 2550, overall: 9264
combat non crit: 8367, crit: 12431, effective: 2550, overall: 9264
Overheals non-crit count: 84, non-crit ave over: 7503
combat non-crit count: 84, non-crit ave over: 7503
Overheals crit count: 26, crit ave over: 10876
combat crit count: 26, crit ave over: 10876
Overhealed amount: 913070 (72.47%)
combat amount: 913070 (72.47%)
Second target hits: 106 (77.94% bounced), crits: 19 (17.92%),
riptide: 1 (0.94%)
combat hits: 106 (77.94% bounced), crits: 19 (17.92%),
riptide: 1 (0.94%)
Effective: 335633 (39.93%), Total: 468945 (24.20%)
combat Effective: 335633 (39.93%), Total: 468945 (24.20%)
Ave: non crit: 4110, crit: 5860, effective: 3166, overall: 4424
combat non crit: 4110, crit: 5860, effective: 3166, overall: 4424
Overheals non-crit count: 40, non-crit ave over: 2328
combat non-crit count: 40, non-crit ave over: 2328
Overheals crit count: 10, crit ave over: 4015
combat crit count: 10, crit ave over: 4015
Overhealed amount: 133312 (28.43%)
combat amount: 133312 (28.43%)
Third target hits: 72 (52.94% bounced), crits: 14 (19.44%),
riptide: 1 (1.39%)
combat hits: 72 (52.94% bounced), crits: 14 (19.44%),
riptide: 1 (1.39%)
Effective: 113578 (13.51%), Total: 155697 (8.03%)
combat Effective: 113578 (13.51%), Total: 155697 (8.03%)
Ave: non crit: 1958, crit: 3006, effective: 1577, overall: 2162
combat non crit: 1958, crit: 3006, effective: 1577, overall: 2162
Overheals non-crit count: 17, non-crit ave over: 1315
combat non-crit count: 17, non-crit ave over: 1315
Overheals crit count: 9, crit ave over: 2194
combat crit count: 9, crit ave over: 2194
Overhealed amount: 42119 (27.05%)
combat amount: 42119 (27.05%)
Fourth target hits: 48 (35.29% bounced), crits: 12 (25.00%),
riptide: 1 (2.08%)
combat hits: 48 (35.29% bounced), crits: 12 (25.00%),
riptide: 1 (2.08%)
Effective: 44394 (5.28%), Total: 53236 (2.75%)
combat Effective: 44394 (5.28%), Total: 53236 (2.75%)
Ave: non crit: 990, crit: 1466, effective: 924, overall: 1109
combat non crit: 990, crit: 1466, effective: 924, overall: 1109
Overheals non-crit count: 8, non-crit ave over: 726
combat non-crit count: 8, non-crit ave over: 726
Overheals crit count: 3, crit ave over: 1009
combat crit count: 3, crit ave over: 1009
Overhealed amount: 8842 (16.61%)
combat amount: 8842 (16.61%)
Glyph of Chain heal: effective: 44394 (1.56% of total effective)
combat effective: 44394 (1.57% of combat effective)
Processed by cast: 122, time: 13, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.525978
(0.1948 + 0.2105 + 0.0845 + 0.0362)
1 Haste rating = 0.353349582820096
1 crit rating = 0.187779655858969
(0.0645 + 0.0781 + 0.0025 + 0.0426)
1 int = 0.0625881861258857
(0.0215 + 0.0260 + 0.0008 + 0.0142)
"Earth Shield": hits: 159, effective healing: 445950 (15.67% of player's overall)
Combat: hits: 159, effective healing: 445950 (15.74%)
Total (raw) healing: 559523 (10.43% of player's overall)
Combat: Total healing: 559523 (10.71%)
Crits: 44 (27.67%)
Combat Crits: 44 (27.67%)
Averages: (3519)
Non-crit: 2870, crit: 5212, effective: 2804, overall: 3519
Combat: Non-crit: 2870, crit: 5212, effective: 2804, overall: 3519
Overheals: (20.30%)
Non-crit: count: 22, total: 46489, ave: 2113
Crit: count: 19, total: 67084, ave: 3530
Combat Non-crit: count: 22, total: 46489, ave: 2113
Combat Crit: count: 19, total: 67084, ave: 3530
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.20
Earth shield average time between procs: 10.75 secs
in combat: 10.75 secs
Combat uptime: 31 mins 17 secs (55.6643%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0677353735607514
1 crit rating = 0.0247535573903387
1 int = 0.0082505224015742
"Lesser Healing Wave": hits: 128, effective healing: 440053 (15.46% of player's overall)
Combat: hits: 128, effective healing: 440053 (15.53%)
Total (raw) healing: 722299 (13.46% of player's overall)
Combat: Total healing: 722299 (13.83%)
Crits: 25 (19.53%)
Combat Crits: 25 (19.53%)
Averages: (5642)
Non-crit: 5139, crit: 7716, effective: 3437, overall: 5642
Combat: Non-crit: 5139, crit: 7716, effective: 3437, overall: 5642
Overheals: (39.08%)
Non-crit: count: 52, total: 203268, ave: 3909
Crit: count: 14, total: 78978, ave: 5641
Combat Non-crit: count: 52, total: 203268, ave: 3909
Combat Crit: count: 14, total: 78978, ave: 5641
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 mins 34 secs
Combat cast time: 2 mins 34 secs
Combat Average cast time: 1.21
Haste capped casts count: 8 (6.25%)
Combat count: 8 (6.25%)
Ancestral:
Procs: 23, effective: 51657, total: 61833
Combat Procs: 23, effective: 51657, total: 61833
Earthliving:
Total Duration: 6 mins 52 secs
Ticks: 44, effective: 32574, total: 33747
Combat Duration: 6 mins 52 secs
Combat Ticks: 44, effective: 32574, total: 33747
With Ancestral and Earthliving:
Effective: 524284 (18.42%), Total: 817879 (15.25%)
Combat Effective: 524284 (18.50%), Total: 817879 (15.66%)
Tidal waves count: 88, time saved: 0 sec
Combat count: 88, time saved: 0 sec
Tidal waves effective: 25727, total: 54685
Combat effective: 25727, total: 54685
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.435252131336406
1 Haste rating = 0.798841223361308
1 crit rating = 0.65462652617062
1 int = 0.218191298069481
"Riptide": hits: 151, effective healing: 323927 (11.38% of player's overall)
Combat: hits: 149, effective healing: 320812 (11.32%)
Total (raw) healing: 603024 (11.24% of player's overall)
Combat: Total healing: 594982 (11.39%)
Crits: 46 (30.46%)
Combat Crits: 45 (30.20%)
Averages: (3993)
Non-crit: 3470, crit: 5187, effective: 2145, overall: 3993
Combat: Non-crit: 3472, crit: 5196, effective: 2153, overall: 3993
Overheals: (46.28%)
Non-crit: count: 48, total: 139433, ave: 2904
Crit: count: 31, total: 139664, ave: 4505
Combat Non-crit: count: 47, total: 138074, ave: 2937
Combat Crit: count: 30, total: 136096, ave: 4536
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 3 mins 1 sec
Combat GCD time: 2 mins 59 secs
Combat Average GCD time: 1.20
Haste capped casts count: 11 (7.28%)
Combat count: 11 (7.38%)
Ancestral:
Procs: 48, effective: 67947, total: 85862
Combat Procs: 47, effective: 66433, total: 84348
Earthliving:
Total Duration: 5 mins 49 secs
Ticks: 27, effective: 20719, total: 20719
Combat Duration: 5 mins 37 secs
Combat Ticks: 27, effective: 20719, total: 20719
With Ancestral and Earthliving:
Effective: 412593 (14.49%), Total: 709605 (13.23%)
Combat Effective: 407964 (14.40%), Total: 700049 (13.40%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.196335621907305
1 crit rating = 0.26104960994647
1 int = 0.0870095405206759
"Riptide"_hot: hits: 245, effective healing: 230867 (8.11% of player's overall)
Combat: hits: 245, effective healing: 230867 (8.15%)
Total (raw) healing: 244898 (4.56% of player's overall)
Combat: Total healing: 244898 (4.69%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (999)
Non-crit: 999, crit: 0, effective: 942, overall: 999
Combat: Non-crit: 999, crit: 0, effective: 942, overall: 999
Overheals: (5.73%)
Non-crit: count: 26, total: 14031, ave: 539
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 26, total: 14031, ave: 539
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 140, refresh count: 11
Total Duration: 37 mins 22 secs
Combat Duration: 36 mins 43 secs
Overhealing ticks that did not tick: 502
Combat ticks: 489
Total healing w/ overheal ticks: 747112 (12.73%)
Combat: 734070 (12.85%)
Actual Overhealing: 516245 (69.10%)
Combat: 503203 (68.55%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0616179591836735
1 crit rating = 0
1 int = 0
"Healing Stream Totem"_hot: hits: 1950, effective healing: 172251 (6.05% of player's overall)
Combat: hits: 1652, effective healing: 169760 (5.99%)
Total (raw) healing: 839364 (15.65% of player's overall)
Combat: Total healing: 714805 (13.68%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (430)
Non-crit: 430, crit: 0, effective: 88, overall: 430
Combat: Non-crit: 432, crit: 0, effective: 102, overall: 432
Overheals: (79.48%)
Non-crit: count: 1516, total: 667113, ave: 440
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 1223, total: 545045, ave: 445
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0120831537530266
1 crit rating = 0
1 int = 0
"Earthliving"_hot: hits: 236, effective healing: 165404 (5.81% of player's overall)
Combat: hits: 236, effective healing: 165404 (5.84%)
Total (raw) healing: 173805 (3.24% of player's overall)
Combat: Total healing: 173805 (3.33%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (736)
Non-crit: 736, crit: 0, effective: 700, overall: 736
Combat: Non-crit: 736, crit: 0, effective: 700, overall: 736
Overheals: (4.83%)
Non-crit: count: 17, total: 8401, ave: 494
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 17, total: 8401, ave: 494
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 40 mins 22 secs (70.40%)
Earthliving applied count: 151, refresh count: 16
Earthliving proc rate when ELW is applied: 25.2648%
Earthliving proc rate overall: 25.2648%
Total Duration: 30 mins 55 secs
Combat Duration: 30 mins 43 secs
Overhealing ticks that did not tick: 382
Combat ticks: 378
Total healing w/ overheal ticks: 455474 (8.07%)
Combat: 452547 (8.22%)
Actual Overhealing: 290070 (63.69%)
Combat: 287143 (63.45%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.232733898305085
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 71, effective healing: 119604 (4.20% of player's overall)
Combat: hits: 70, effective healing: 118090 (4.17%)
Total (raw) healing: 147695 (2.75% of player's overall)
Combat: Total healing: 146181 (2.80%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2080)
Non-crit: 2080, crit: 0, effective: 1684, overall: 2080
Combat: Non-crit: 2088, crit: 0, effective: 1687, overall: 2088
Overheals: (19.02%)
Non-crit: count: 16, total: 28091, ave: 1755
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 16, total: 28091, ave: 1755
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
"Living Ice Crystals": hits: 19, effective healing: 49434 (1.74% of player's overall)
Combat: hits: 19, effective healing: 49434 (1.74%)
Total (raw) healing: 73250 (1.37% of player's overall)
Combat: Total healing: 73250 (1.40%)
Crits: 5 (26.32%)
Combat Crits: 5 (26.32%)
Averages: (3855)
Non-crit: 3336, crit: 5308, effective: 2601, overall: 3855
Combat: Non-crit: 3336, crit: 5308, effective: 2601, overall: 3855
Overheals: (32.51%)
Non-crit: count: 7, total: 17753, ave: 2536
Crit: count: 2, total: 6063, ave: 3031
Combat Non-crit: count: 7, total: 17753, ave: 2536
Combat Crit: count: 2, total: 6063, ave: 3031
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
1 SP = 0
1 crit rating = 0.00736072647312029
1 int = 0.00245337822361007
"Forethought Talisman"_hot: hits: 42, effective healing: 43827 (1.54% of player's overall)
Combat: hits: 42, effective healing: 43827 (1.55%)
Total (raw) healing: 45205 (0.84% of player's overall)
Combat: Total healing: 45205 (0.87%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1076)
Non-crit: 1076, crit: 0, effective: 1043, overall: 1076
Combat: Non-crit: 1076, crit: 0, effective: 1043, overall: 1076
Overheals: (3.05%)
Non-crit: count: 4, total: 1378, ave: 344
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4, total: 1378, ave: 344
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Gift of the Naaru"_hot: hits: 10, effective healing: 10024 (0.35% of player's overall)
Combat: hits: 5, effective healing: 4173 (0.15%)
Total (raw) healing: 13007 (0.24% of player's overall)
Combat: Total healing: 6449 (0.12%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1300)
Non-crit: 1300, crit: 0, effective: 1002, overall: 1300
Combat: Non-crit: 1289, crit: 0, effective: 834, overall: 1289
Overheals: (22.93%)
Non-crit: count: 4, total: 2983, ave: 745
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 3, total: 2276, ave: 758
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Master Healthstone": hits: 1, effective healing: 4990 (0.18% of player's overall)
Combat: hits: 1, effective healing: 4990 (0.18%)
Total (raw) healing: 4990 (0.09% of player's overall)
Combat: Total healing: 4990 (0.10%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (4990)
Non-crit: 4990, crit: 0, effective: 4990, overall: 4990
Combat: Non-crit: 4990, crit: 0, effective: 4990, overall: 4990
Overheals: (0.00%)
Non-crit: count: 0, total: 0, ave: 0
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 0, total: 0, ave: 0
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 1 sec
Combat GCD time: 1 sec
Combat Average GCD time: 1.30
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
HPS increased by:
1 SP = 0
1 crit rating = 0
1 int = 0
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0149 HEP time saved casting
earth shield and water shield in combat
"Master Healthstone": 1 haste rating adds 0.0003 HEP combat time saved casting
"Riptide": 1 haste rating adds 0.0482 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1054 mp5
The weight of 1 int worth of mana pool is: 0.0670
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1054 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 1726, total mana restored: 102392 (55.59% of overall)
Combat count: 1716, mana restored: 101777 (56.05%)
Ave: total: 59, in combat: 59
Overall in combat mp5: 150.86
Replenishment uptime in overall combat: 50.87%
Replenishment uptime in intense fight: 81.56%
Mana pool based on replenishment: 23724
MP5 increased by:
1 int = 0.185029 mp5 (0.226875 theoretical)
"Water Shield": count: 110, total mana restored: 58850 (31.95% of overall)
Combat count: 110, mana restored: 58850 (32.41%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 87.23
In combat uptime: 37 mins 53 secs (67.39%)
Passive mp5: 74.1329
Procs from damage/debuffs: 75
MP5 from Improved Water Shield: 27.7552
Procs from Improved Water Shield in combat: 35
out of 225 procs possible, proc rate: 15.50%
MP5 increased by:
1 crit rating = 0.0390026015115248 mp5
1 int = 0.0129998219009968 mp5
"Revitalize": count: 41, total mana restored: 10134 (5.50% of overall)
Combat count: 36, mana restored: 8909 (4.91%)
Ave: total: 247, in combat: 247
Overall in combat mp5: 13.21
"Mana Tide Totem": count: 8, total mana restored: 10068 (5.47% of overall)
Combat count: 8, mana restored: 10068 (5.54%)
Ave: total: 1258, in combat: 1258
Overall in combat mp5: 14.92
Mana Tide usage in overall combat: 17.79%
Shaman's Mana Tide usage in intense fight: 69.71%
MP5 increased by:
1 int = 0.050606 mp5 (0.072600 theoretical 5 min cooldown)
"Totemic Call": count: 11, total mana restored: 1118 (0.61% of overall)
Combat count: 3, mana restored: 351 (0.19%)
Ave: total: 101, in combat: 117
Overall in combat mp5: 0.52
"Hymn of Hope": count: 1, total mana restored: 629 (0.34% of overall)
Combat count: 1, mana restored: 629 (0.35%)
Ave: total: 629, in combat: 629
Overall in combat mp5: 0.93
"Rapture": count: 1, total mana restored: 494 (0.27% of overall)
Combat count: 1, mana restored: 494 (0.27%)
Ave: total: 494, in combat: 494
Overall in combat mp5: 0.73
"Mana Potion": count: 1, total mana restored: 408 (0.22% of overall)
Combat count: 1, mana restored: 408 (0.22%)
Ave: total: 408, in combat: 408
Overall in combat mp5: 0.60
"Judgement of Wisdom": count: 1, total mana restored: 88 (0.05% of overall)
Combat count: 1, mana restored: 88 (0.05%)
Ave: total: 88, in combat: 88
Overall in combat mp5: 0.13
Total mp5 above character sheet (in raid): 269.14 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 812
Ancestral Knowlege granting on ave: 81 int
HEP per point: 10.0170
HEP: 50.0849
Thundering Strikes talent points: 3
HEP per point: 34.4119
HEP: 103.2358
Improved Shields talent points: 3
Water Shield Combat MP5: 10.47
Water Shield Combat HEP: 6.65
Water Shield Intense Fight MP5: 16.41
Water Shield Intense Fight HEP: 10.43
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 23
With 1 talent points: 18
With 2 talent points: 17
Casts saved with 2 points in Improved Earth shield: 6
Global cooldown time: 1.23
Combat time saved: 7 secs
Combat effective gained by fewer refreshes: 6188
Combat HPS gained: 1.8346
HEP: 6.3628
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 126 effective: 14146 (0.50%)
Combat count: 126, effective: 14146 (0.50%), hps: 4.1936
HEP: 14.5442
Point 2 provided benefit count: 126 effective: 14098 (0.50%)
Combat count: 126, effective: 14098 (0.50%), hps: 4.1795
HEP: 14.4952
Point 3 provided benefit count: 125 effective: 14052 (0.49%)
Combat count: 125, effective: 14052 (0.50%), hps: 4.1659
HEP: 14.4481
Point 4 provided benefit count: 125 effective: 14052 (0.49%)
Combat count: 125, effective: 14052 (0.50%), hps: 4.1659
HEP: 14.4481
Point 5 provided benefit count: 125 effective: 13883 (0.49%)
Combat count: 125, effective: 13883 (0.49%), hps: 4.1157
HEP: 14.2740
Combat Total Earth Shield improved effective: 70232 (2.48%)
HEP: 72.2095
Improved Shields ave point HEP: 17.92
Improved Earth Shield ave point HEP: 17.62
Improved Shields and Improved Earth Shield total HEP: 89.00
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Totemic Focus talent points: 5
Combat totem mana used: 28530
Mana saved with Totemic Focus: 7132
Combat MP5 per point: 2.1144, HEP: 1.3436
Total Combat MP5: 10.5722, HEP: 6.7178
Tidal Focus talent points: 5
Combat heal mana used: 330403
Mana saved with Tidal Focus: 16520
Combat MP5 per point: 4.8974, HEP: 3.1119
Total Combat MP5: 24.4871, HEP: 15.5597
Intense Fight MP5 per point: 7.8215, HEP: 4.9700
Intense Fight MP5: 39.1075, HEP: 24.8498
Improved Water Shield talent points: 2
Combat MP5 per point: 13.8776, HEP: 8.8182
Total Combat MP5: 27.7552, HEP: 17.6363
Intense Fight per point MP5: 15.54, HEP: 9.87
Intense Fight MP5: 31.08, HEP: 19.75
Number of Water Shield charges used in combat: 35
Combat Water Shield refreshes needed: 8
Global cooldown time: 1.23
Combat time needed to refresh: 10 secs
Combat HEP: 8.3572, per point: 4.1786
Intense HEP: 10.4679, per point: 5.2340
Tidal Force talent points: 1
Tidal Force used 1 times
Combat Not using Tidal Force: crits: 99, crit rate: 20.25%
Combat Using Tidal Force: crits: 1, crit rate: 100.00%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 0.00%
Combat Dose 1: crit rate: 0.00%
Overall crit increase: 0.0765%
HEP: 2.6330
Tidal Mastery talent points: 5
HEP per point: 34.4119
Total HEP: 172.0597
Restorative Totems talent points: 3
Point 1 provided benefit count: 443 effective: 17582 (0.62%)
Combat count: 437, effective: 17317 (0.61%), hps: 5.1339
HEP: 17.8055
Point 2 provided benefit count: 442 effective: 17497 (0.61%)
Combat count: 436, effective: 17259 (0.61%), hps: 5.1166
HEP: 17.7454
Point 3 provided benefit count: 439 effective: 17326 (0.61%)
Combat count: 434, effective: 17104 (0.60%), hps: 5.0706
HEP: 17.5858
Combat Total Healing Stream improved effective: 51681 (1.82%)
HEP: 53.1367
Healing Way talent points: 2
Applied or refreshed 0 times.
Combat added effective: 0, added total: 0
Combat Healing Wave hps increase: 0.0000
Combat HPS increase: 0.0000, per my point: 0.0000
HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 1 times
Nature's Swiftness Heal Count: 1, Effective: 11513, total: 11513
Combat Count: 1, Effective: 11513 (0.41%), total: 11513 (0.22%)
Spell report:
"Chain Heal":
Count: 1, Effective: 11513, total: 11513
Combat Count: 1, Effective: 11513, total: 11513
Average effective hps: 9377.1616, total hps: 9377.1616
HEP: 11.8371
Talent Points in Purification: 5
Point 1 provided benefit count: 1423 effective: 43515 (1.53%)
Combat count: 1413, effective: 43354 (1.53%), hps: 12.8525
HEP: 44.5748
Point 2 provided benefit count: 1418 effective: 43172 (1.52%)
Combat count: 1408, effective: 43010 (1.52%), hps: 12.7506
HEP: 44.2213
Point 3 provided benefit count: 1413 effective: 42645 (1.50%)
Combat count: 1403, effective: 42484 (1.50%), hps: 12.5946
HEP: 43.6804
Point 4 provided benefit count: 1407 effective: 42220 (1.48%)
Combat count: 1397, effective: 42058 (1.48%), hps: 12.4684
HEP: 43.2428
Point 5 provided benefit count: 1402 effective: 41954 (1.47%)
Combat count: 1392, effective: 41793 (1.47%), hps: 12.3897
HEP: 42.9698
Combat Total Purification effective: 212701 (7.51%)
HEP: 218.6892
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 24, restored mana: 30548
Overall MP5: 45.2799
Overall HEP: 28.7719
Intense fight MP5: 177.4466
Intense fight HEP: 112.7535
Self report:
Combat: Count: 8, restored mana: 10068 (5.5448%)
Overall MP5: 14.9234
Overall HEP: 9.4826
Intense fight MP5: 58.4828
Intense fight HEP: 37.1613
Talent Points in Cleanse Spirit: 1
Count: 60
Combat Count: 60
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 68.8239
Blessing of Eternals earthliving weapon proc rate: 5.2648%
Increased earthliving HEP per point: 17.7188
Total HEP per point: 86.5427
Total HEP: 173.0854
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 182 effective: 52658 (1.85%)
Combat count: 182, effective: 52658 (1.86%), hps: 15.6107
HEP: 54.1410
Point 2 provided benefit count: 173 effective: 47784 (1.68%)
Combat count: 173, effective: 47784 (1.69%), hps: 14.1659
HEP: 49.1299
Combat Total Improved Chain Heal effective: 100443 (3.54%)
HEP: 103.2709
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 812
1 int = 0.1500 SP
812 int = 121.8512 SP
HEP per point = 40.6171
HEP = 121.8512
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 59 effective: 40383 (1.42%)
Combat count: 58, effective: 39878 (1.41%), hps: 11.8221
HEP: 41.0012
Point 2 provided benefit count: 59 effective: 40223 (1.41%)
Combat count: 58, effective: 39719 (1.40%), hps: 11.7747
HEP: 40.8371
Point 3 provided benefit count: 58 effective: 38997 (1.37%)
Combat count: 57, effective: 38492 (1.36%), hps: 11.4111
HEP: 39.5759
Combat Total Ancestral Awakening effective: 118090 (4.17%)
HEP: 121.4141
Earth Shield talent points: 1
Combat uptime: 31 mins 17 secs (55.6643%)
Combat base talent effective: 308416 (10.88%)
Combat HPS increase: 91.4305
HEP: 317.0983
Tidal Waves talent points: 5
Buff applied count: 63, refreshed: 189
Time saved: 0 sec
Combat time saved: 0 sec
Combat HPS increase from time saved: 0.0000
Time Saved HEP: 0.0000
Tidal waves effective: 25727 (0.9079%)
Combat effective healing hps: 7.6271
Effective healing HEP: 26.4522
Tidal Waves hps: 7.6271, per point: 1.5254
Tidal Waves HEP: 26.4522, per point: 5.2904
Riptide talent points: 1
Riptide w/ hot effective: 554794 (19.49%), total: 847922 (15.81%)
Combat effective: 551679 (19.47%), total: 839880 (16.08%)
Chain heal increase casts: 1, effective: 938 (0.03%), total: 1433 (0.03%)
Combat casts: 1, effective: 938 (0.03%), total: 1433 (0.03%)
Combined effective: 555732 (19.52%), total: 849355 (15.83%)
Combat effective: 552617 (19.50%), total: 841313 (16.10%)
Combat HPS increase: 163.8240
HEP: 568.1728
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 48, effective: 44394 (1.56%), total: 53236 (0.99%)
Combat count: 48, effective: 44394 (1.57%)
total: 53236 (1.02%)
Combat Chain Heal hps increase: 165.6009
Combat HPS increase: 13.1607
HEP: 45.6436
Glyph of Earth Shield:
Combat count: 123, effective: 67300 (2.37% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 39.3733
Combat HPS increase: 19.9514
HEP: 69.1953
Glyph of Riptide:
Extra riptide time: 8 mins 35 secs
Combat Extra time: 7 mins 21 secs
Riptide lasted into glyph time 92 times (59.7403%)
Count: 50, effective: 45656 (1.60%), total: 48581 (0.91%)
Combat count: 50, effective: 45656 (1.61%),
total: 48581 (0.93%)
Overhealing ticks that did not tick: 121
Combat ticks: 97
Total healing w/ overheal ticks: 170224 (3.10%)
Combat: 145567 (2.74%)
Total Overhealing w/ overheal ticks: 124568 (73.18%)
Combat: 99911 (68.64%)
Combat HPS increase: 13.5348
HEP: 46.9412
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 11 secs
Combat HPS increase: 2.8029
HEP: 9.7210
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 67.3936%
Combat mana restored from passive mp5: 4546
Combat passive MP5: 6.7394, HEP: 4.2823
Combat Orb MP5: 6.9785, HEP: 4.4343
Combat passive+Orb MP5: 13.72, HEP: 8.72
Intense fight:
Intense fight Water Shield uptime: 90.9584%
Intense fight mana restored from passive mp5: 1565
Intense fight passive MP5: 9.0958, HEP: 5.7797
Intense Fight Orb MP5: 10.9391, HEP: 6.9509
Intense Fight passive+Orb MP5: 20.0349, HEP: 12.7306
Tier 7 4-piece:
Effective: 26711 (0.94%), Total: 92276 (1.72%)
Combat Effective: 26711 (0.94%), Total: 92276 (1.77%)
Combat HPS: 7.9188
HEP: 27.4639
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.2883 hps)
1 Crit rating = 0.7248 SP (0.2090 hps)
1 Haste rating = 0.9076 SP (0.2617 hps)
1 INT = 0.3916 SP (0.1129 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0390 mp5
1 Haste rating = -0.2758 mp5
1 INT = 0.3541 mp5
1 Mana = 0.0058 mp5
Total mana regen points needed from gear: 441.16
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.6354 (calculated)
1 mana = 0.0037
1 Haste rating = 0.7694
1 Crit rating = 0.7496
1 INT = 0.6166 (actual)
1 INT = 0.7823 (max theoretical)
Last edited by Rapparee : 05/26/09 at 3:42 AM.
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05/26/09, 12:12 AM
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#61
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Piston Honda
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Originally Posted by Rapparee
I love this HEP reporting. So don't get me wrong when I question it or make suggestions... i'm looking to help you improve where it may have errors.
My Chain Heal section has the following lines:
Initial target hits: 136, crits: 30 (22.06%),
riptide: 1 (0.74%)
combat hits: 136, crits: 30 (22.06%),
riptide: 1 (0.74%)
I know that to be false. I can guarantee that I hit my RT targets way more often than just once in this raid.
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I know for myself the number is typically pretty low percentage wise:
Initial target hits: 1317, crits: 496 (37.66%),
riptide: 23 (1.75%)
Initial target hits: 518, crits: 179 (34.56%),
riptide: 10 (1.93%)
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It isn't counting the number of times your chain heal hits a target with riptide on them. It only counts when the initial target of your chain heal hits a target with riptide on them.
Are there any riptide warnings at the top of the report? Sometimes there is missing information in the combatlog especially if you use a combatlog from someone else. If there are warnings about riptides ticking on people where the combatlog does not show riptide was cast on them or riptides lasting past duration (the expiration of the riptide is missing from the combatlog) that can effect the accuracy of the data.
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Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%.
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It is counting the number of Chain Heals that get this benefit.
I have done extensive testing to make sure that shaman_hep is doing the primary target detection correctly. If you have a combatlog where you can point to a specific case where it did not detect it, I would be very interested in the bug report.
Basically all shaman_hep does for that is it maintains a data structure of all your outstanding Riptides based on SPELL_AURA_APPLIED, SPELL_AURA_REFRESH, and SPELL_AURA_REMOVED. It also keeps track of the duration of each one in case the SPELL_AURA_REMOVED entry is missing (gives a warning if it is).
The code to detect which hop of chain heal is which is a bit more complicated, if there is any bug it would likely be there. In the Healing Report it gives some stats at the end of Chain Heal for which methods it used to determine which hop is which and labels the latter methods as less accurate. If you have a high count of the latter methods that could be the problem. Usually the latter methods occur more often if you get your combatlog from someone else rather than using your own (for some reason SPELL_CAST entries are more likely to be missing from someone else's combatlog then your own and splitting based on cast is one of my preferred methods). It also gives a warning if there is a SPELL_PERIODIC_HEAL from Riptide on someone where there was no SPELL_AURA_APPLIED/SPELL_AURA_REFRESH of Riptide on them meaning the buff application was missing from the combatlog.
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shaman_hep Healing Equivalency Point combatlog parser
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05/26/09, 3:14 AM
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#62
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Piston Honda
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5/25 20:31:58.546 SPELL_AURA_REMOVED,0x0200000000D5E594,"Rapparee",0x511,0x020000000045FBAD,"Divinius", 0x20514,61301,"Riptide",0x8,BUFF
5/25 20:31:58.546 SPELL_HEAL,0x0200000000D5E594,"Rapparee",0x511,0x020000000045FBAD,"Divinius",0x20514, 55459,"Chain Heal",0x8,10633,10633,nil
5/25 20:32:01.234 SPELL_AURA_REMOVED,0x0200000000D5E594,"Rapparee",0x511,0x020000000092983C,"Taeros",0x 514,61301,"Riptide",0x8,BUFF
5/25 20:32:01.234 SPELL_HEAL,0x0200000000D5E594,"Rapparee",0x511,0x020000000045F493,"Ranedor",0x514,554 59,"Chain Heal",0x8,5502,5134,nil
5/25 20:32:01.234 SPELL_HEAL,0x0200000000D5E594,"Rapparee",0x511,0x020000000092983C,"Taeros",0x514,5545 9,"Chain Heal",0x8,10525,10525,nil
report.txt
5/25 20:31:58.546: "Chain Heal" 1.55 sec, amount: 10633, over: 10633, crit: No
5/25 20:32:01.234: "Chain Heal" 1.55 sec, amount: 5502, over: 5134, crit: No
5/25 20:32:01.234: "Chain Heal" 1.55 sec, amount: 10525, over: 10525, crit: No
no mention of aura fading... that's fine, just making sure i found the same heal in the report.
If you want, I can zip up the combatlog and email it to you.
The report had a few TimeDiff warnings, but no riptide warnings. I was the one running the combat log.
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05/30/09, 7:45 PM
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#63
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Glass Joe
Draenei Shaman
Shadowsong (EU)
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Naxx-25 PuG, 4-6 healers and people joining and leaving might make this report a bit sketchy when it comes to buffs and the likes.

shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 51 mins 39 secs
Evaluating heals for Cudor:
Effective healing: 14773024
Total healing: 25630944
Total time spent healing: 56 mins 29 secs (24.3860% of log file time)
Time in combat: 2 hours 5 mins 39 secs (54.24%)
Time alive in combat: 2 hours 4 mins 18 secs (98.92%)
Longest fight: 8 mins 44 secs
Effective in combat healing: 13987624
Total in combat healing: 23088332
Total in combat time spent healing: 50 mins 24 secs (40.1083% of combat time)
Buff Report:
Earthliving uptime: 2 hours 3 mins 9 secs (98.00%)
Blessing of Wisdom uptime: 1 hour 42 mins 43 secs (82.63%)
Mana Spring Totem uptime: 59 mins 59 secs (47.74%)
Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 2 mins 52 secs (97.78%)
Blessing of Kings uptime: 1 hour 57 mins 44 secs (94.72%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 2 hours 2 mins 13 secs (98.32%)
Arcane Int/Brilliance/Fel Int uptime: 2 hours 2 mins 18 secs (98.39%)
Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 38 mins 7 secs (78.93%)
Moonkin Aura buff uptime: 1 hour 38 mins 7 secs (78.93%)
Retribution Aura uptime: 1 hour 42 mins 2 secs (82.09%)
Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 54 mins 51 secs (92.39%)
Wrath of Air buff uptime: 2 hours 2 mins 4 secs (97.15%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 2 hours 2 mins 22 secs (98.44%)
Fortitude uptime: 2 hours 2 mins 18 secs (98.39%)
"Heroism" (983 haste rating) buff uptime: 7 mins 41 secs (6.18%)
"Eye of the Broodmother" (25 sp) buff uptime: 1 hour 46 mins 26 secs (85.63%)
Totem Report for Cudor:
"Magma Totem" uptime: 2 mins 5 secs (1.68%)
"Cleansing Totem" uptime: 22 mins 58 secs (18.48%)
"Mana Tide Totem" uptime: 1 min 18 secs (1.05%)
"Wrath of Air Totem" uptime: 1 hour 35 mins 13 secs (76.60%)
"Earthbind Totem" uptime: 3 mins 26 secs (2.77%)
"Flametongue Totem" uptime: 1 hour 42 mins 3 secs (82.09%)
"Searing Totem" uptime: 1 min 56 secs (1.56%)
"Healing Stream Totem" uptime: 1 hour 31 mins 46 secs (73.83%)
"Fire Elemental Totem" uptime: 54 secs (0.73%)
"Windfury Totem" uptime: 2 mins 9 secs (1.74%)
"Stoneskin Totem" uptime: 1 hour 22 mins 15 secs (66.17%)
"Mana Spring Totem" uptime: 56 mins 47 secs (45.68%)
Total mana used: 1556984
Total mana restored (not including gear): 666471
In combat mana used: 1343374
In combat mana restored (not including gear): 624273
Mana used in most mana intensive fight: 111278
Start Time: 5/30 20:27:05.186
Duration of that fight: 7 mins 9 secs
Mana pool for that fight: 23966
Total mp5 needed (from int, gear, buffs, abilities, etc): 1235.90699883876
Tidal Focus mana saved: 6037.906
Mana restored that fight by abilities: 53229
from Replenishment: 23571 (91.37% uptime)
from Improved Water Shield: 7490
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 11235
from Mana Tide (all shaman): 5752
from Hymn of Hope: 1581
from Meta Gem or item procs: 3600
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 5 mins 38 secs (78.94%)
MP5 from Water Shield: 86.832119237278
MP5 from food/elixirs/flasks (configuration option): 0
Character sheet MP5 needed unbuffed: 212.836827930111
MP5 (including Int/crit) needed naked: 738.753244553778
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.93%
Replenishment: 8289.33
Improved Water Shield: 1717.53188665282
Water Shield damage procs: 11235
Mana Tide (only from this shaman): 2030.04
Hymn of Hope: 338.34
Other abilities: 0
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 86.832119237278 mp5
Food/elixirs/flasks: 0 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.09375480369637
Mana Used Report: (sorted by total)
"Chain Heal": count: 1005, total mana used: 722595 (46.41% of overall)
In combat count: 953, mana used: 685207 (51.01%)
"Riptide": count: 527, total mana used: 395777 (25.42% of overall)
In combat count: 436, mana used: 327436 (24.37%)
"Lesser Healing Wave": count: 142, total mana used: 88892 (5.71% of overall)
In combat count: 141, mana used: 88266 (6.57%)
"Earth Shield": count: 110, total mana used: 68860 (4.42% of overall)
In combat count: 97, mana used: 60722 (4.52%)
"Ancestral Spirit": count: 20, total mana used: 63300 (4.07% of overall)
In combat count: 1, mana used: 3165 (0.24%)
"Healing Wave": count: 53, total mana used: 55332 (3.55% of overall)
In combat count: 49, mana used: 51156 (3.81%)
"Cleanse Spirit": count: 158, total mana used: 48506 (3.12% of overall)
In combat count: 158, mana used: 48506 (3.61%)
"Flametongue Totem": count: 47, total mana used: 22701 (1.46% of overall)
In combat count: 26, mana used: 12558 (0.93%)
"Wrath of Air Totem": count: 35, total mana used: 16905 (1.09% of overall)
In combat count: 23, mana used: 11109 (0.83%)
"Stoneskin Totem": count: 33, total mana used: 14487 (0.93% of overall)
In combat count: 22, mana used: 9658 (0.72%)
"Healing Stream Totem": count: 105, total mana used: 13755 (0.88% of overall)
In combat count: 35, mana used: 4585 (0.34%)
"Heroism": count: 8, total mana used: 9136 (0.59% of overall)
In combat count: 8, mana used: 9136 (0.68%)
"Magma Totem": count: 6, total mana used: 7116 (0.46% of overall)
In combat count: 6, mana used: 7116 (0.53%)
"Cleansing Totem": count: 18, total mana used: 6318 (0.41% of overall)
In combat count: 12, mana used: 4212 (0.31%)
"Purge": count: 15, total mana used: 5265 (0.34% of overall)
In combat count: 15, mana used: 5265 (0.39%)
"Lightning Bolt": count: 8, total mana used: 3512 (0.23% of overall)
In combat count: 8, mana used: 3512 (0.26%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.19% of overall)
In combat count: 3, mana used: 789 (0.06%)
"Frost Shock": count: 3, total mana used: 2373 (0.15% of overall)
In combat count: 3, mana used: 2373 (0.18%)
"Flame Shock": count: 3, total mana used: 2241 (0.14% of overall)
In combat count: 3, mana used: 2241 (0.17%)
"Fire Elemental Totem": count: 2, total mana used: 2022 (0.13% of overall)
In combat count: 2, mana used: 2022 (0.15%)
"Earthbind Totem": count: 7, total mana used: 1533 (0.10% of overall)
In combat count: 7, mana used: 1533 (0.11%)
"Wind Shock": count: 4, total mana used: 1404 (0.09% of overall)
In combat count: 4, mana used: 1404 (0.10%)
"Searing Totem": count: 4, total mana used: 1228 (0.08% of overall)
In combat count: 4, mana used: 1228 (0.09%)
"Windfury Totem": count: 1, total mana used: 483 (0.03% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Mana Spring Totem": count: 2, total mana used: 350 (0.02% of overall)
In combat count: 1, mana used: 175 (0.01%)
Healing Report (sorted by effective):
"Chain Heal": hits: 3111, effective healing: 7571765 (51.25% of player's overall)
Combat: hits: 2951, effective healing: 7133192 (51.00%)
Total (raw) healing: 12991799 (50.69% of player's overall)
Combat: Total healing: 12391125 (53.67%)
Crits: 1328 (42.69%)
Combat Crits: 1276 (43.24%)
Averages: (4176)
Non-crit: 3381, crit: 5242, effective: 2433, overall: 4176
Combat: Non-crit: 3380, crit: 5273, effective: 2417, overall: 4198
Overheals: (41.72%)
Non-crit: count: 683, total: 2298195, ave: 3364
Crit: count: 677, total: 3121839, ave: 4611
Combat Non-crit: count: 644, total: 2196227, ave: 3410
Combat Crit: count: 654, total: 3061706, ave: 4681
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 35 mins 7 secs
Combat cast time: 33 mins 15 secs
Combat Average cast time: 2.09
Haste capped casts count: 1 (0.10%)
Combat count: 1 (0.10%)
Earthliving:
Total Duration: 2 hours 8 mins
Ticks: 1295, effective: 813311, total: 894568
Combat Duration: 1 hour 53 mins 24 secs
Combat Ticks: 1200, effective: 754862, total: 831957
With Ancestral and Earthliving:
Effective: 8385076 (56.76%), Total: 13886367 (54.18%)
Combat Effective: 7888054 (56.39%), Total: 13223082 (57.27%)
Number of Chain Heal casts started: 1019 (1.37% canceled)
Initial target hits: 1005, crits: 438 (43.58%),
riptide: 8 (0.80%)
combat hits: 953, crits: 424 (44.49%),
riptide: 8 (0.84%)
Effective: 3409120 (45.02%), Total: 7864413 (60.53%)
combat Effective: 3173212 (44.49%), Total: 7500145 (60.53%)
Ave: non crit: 6399, crit: 9671, effective: 3392, overall: 7825
combat non crit: 6424, crit: 9674, effective: 3329, overall: 7870
Overheals non-crit count: 408, non-crit ave over: 4707
combat non-crit count: 388, non-crit ave over: 4749
Overheals crit count: 373, crit ave over: 6794
combat crit count: 362, crit ave over: 6862
Overhealed amount: 4455293 (56.65%)
combat amount: 4326933 (57.69%)
Second target hits: 813 (80.90% bounced), crits: 363 (44.65%),
riptide: 4 (0.49%)
combat hits: 771 (80.90% bounced), crits: 350 (45.40%),
riptide: 4 (0.52%)
Effective: 2504465 (33.08%), Total: 3197738 (24.61%)
combat Effective: 2383583 (33.42%), Total: 3051237 (24.62%)
Ave: non crit: 3221, crit: 4815, effective: 3080, overall: 3933
combat non crit: 3235, crit: 4825, effective: 3091, overall: 3957
Overheals non-crit count: 141, non-crit ave over: 1923
combat non-crit count: 128, non-crit ave over: 1964
Overheals crit count: 162, crit ave over: 2605
combat crit count: 158, crit ave over: 2634
Overhealed amount: 693273 (21.68%)
combat amount: 667654 (21.88%)
Third target hits: 705 (70.15% bounced), crits: 292 (41.42%),
riptide: 4 (0.57%)
combat hits: 670 (70.30% bounced), crits: 281 (41.94%),
riptide: 4 (0.60%)
Effective: 1150321 (15.19%), Total: 1361480 (10.48%)
combat Effective: 1095541 (15.36%), Total: 1300298 (10.49%)
Ave: non crit: 1612, crit: 2381, effective: 1631, overall: 1931
combat non crit: 1618, crit: 2386, effective: 1635, overall: 1940
Overheals non-crit count: 93, non-crit ave over: 916
combat non-crit count: 87, non-crit ave over: 931
Overheals crit count: 90, crit ave over: 1399
combat crit count: 86, crit ave over: 1438
Overhealed amount: 211159 (15.51%)
combat amount: 204757 (15.75%)
Fourth target hits: 588 (58.51% bounced), crits: 235 (39.97%),
riptide: 3 (0.51%)
combat hits: 557 (58.45% bounced), crits: 221 (39.68%),
riptide: 3 (0.54%)
Effective: 507859 (6.71%), Total: 568168 (4.37%)
combat Effective: 480856 (6.74%), Total: 539445 (4.35%)
Ave: non crit: 807, crit: 1204, effective: 863, overall: 966
combat non crit: 810, crit: 1208, effective: 863, overall: 968
Overheals non-crit count: 41, non-crit ave over: 510
combat non-crit count: 41, non-crit ave over: 510
Overheals crit count: 52, crit ave over: 756
combat crit count: 48, crit ave over: 784
Overhealed amount: 60309 (10.61%)
combat amount: 58589 (10.86%)
Glyph of Chain heal: effective: 507859 (3.44% of total effective)
combat effective: 480856 (3.44% of combat effective)
Processed by cast: 828, time: 176, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.7726
hop 2: SP coefficient with set/talents: 0.8864
hop 3: SP coefficient with set/talents: 0.4431
hop 4: SP coefficient with set/talents: 0.2216
1 SP = 0.660556
(0.2083 + 0.2584 + 0.1322 + 0.0617)
1 Haste rating = 0.34593827551223
1 crit rating = 0.280810597832493
(0.0910 + 0.1038 + 0.0558 + 0.0302)
1 int = 0.0928224861702291
(0.0301 + 0.0343 + 0.0184 + 0.0100)
"Earth Shield": hits: 739, effective healing: 2065118 (13.98% of player's overall)
Combat: hits: 739, effective healing: 2065118 (14.76%)
Total (raw) healing: 2630195 (10.26% of player's overall)
Combat: Total healing: 2630195 (11.39%)
Crits: 311 (42.08%)
Combat Crits: 311 (42.08%)
Averages: (3559)
Non-crit: 2633, crit: 4833, effective: 2794, overall: 3559
Combat: Non-crit: 2633, crit: 4833, effective: 2794, overall: 3559
Overheals: (21.48%)
Non-crit: count: 96, total: 160708, ave: 1674
Crit: count: 152, total: 404369, ave: 2660
Combat Non-crit: count: 96, total: 160708, ave: 1674
Combat Crit: count: 152, total: 404369, ave: 2660
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.25
Earth shield average time between procs: 6.96 secs
in combat: 6.96 secs
Combat uptime: 1 hour 44 mins 16 secs (83.8842%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0983438058970109
1 crit rating = 0.0399006028388476
1 int = 0.0131892214317425
"Earthliving"_hot: hits: 1582, effective healing: 997448 (6.75% of player's overall)
Combat: hits: 1457, effective healing: 919074 (6.57%)
Total (raw) healing: 1091142 (4.26% of player's overall)
Combat: Total healing: 1008447 (4.37%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (689)
Non-crit: 689, crit: 0, effective: 630, overall: 689
Combat: Non-crit: 692, crit: 0, effective: 630, overall: 692
Overheals: (8.59%)
Non-crit: count: 254, total: 93694, ave: 368
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 236, total: 89373, ave: 378
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 2 hours 3 mins 9 secs (98.00%)
Earthliving applied count: 748, refresh count: 150
Earthliving proc rate when ELW is applied: 23.7566%
Earthliving proc rate overall: 23.6378%
Total Duration: 2 hours 41 mins 35 secs
Combat Duration: 2 hours 21 mins 24 secs
Overhealing ticks that did not tick: 1649
Combat ticks: 1371
Total healing w/ overheal ticks: 2228987 (8.33%)
Combat: 1957573 (8.14%)
Actual Overhealing: 1231539 (55.25%)
Combat: 1038499 (53.05%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.210176252573782
1 crit rating = 0
1 int = 0
"Riptide": hits: 527, effective healing: 977251 (6.62% of player's overall)
Combat: hits: 437, effective healing: 900795 (6.44%)
Total (raw) healing: 1850682 (7.22% of player's overall)
Combat: Total healing: 1508207 (6.53%)
Crits: 207 (39.28%)
Combat Crits: 165 (37.76%)
Averages: (3511)
Non-crit: 3094, crit: 4665, effective: 1854, overall: 3511
Combat: Non-crit: 3093, crit: 4660, effective: 2061, overall: 3451
Overheals: (47.20%)
Non-crit: count: 140, total: 391753, ave: 2798
Crit: count: 123, total: 481678, ave: 3916
Combat Non-crit: count: 105, total: 285438, ave: 2718
Combat Crit: count: 89, total: 321974, ave: 3617
Number of heals cast that did not land: 34, due to target death: 0
Combat casts that did not land: 33, due to target death: 0
Total GCD time: 10 mins 23 secs
Combat GCD time: 8 mins 29 secs
Combat Average GCD time: 1.17
Haste capped casts count: 23 (4.36%)
Combat count: 23 (5.26%)
Ancestral:
Procs: 214, effective: 231296, total: 326540
Combat Procs: 171, effective: 212803, total: 263624
Earthliving:
Total Duration: 23 mins 27 secs
Ticks: 204, effective: 132418, total: 140787
Combat Duration: 18 mins 40 secs
Combat Ticks: 177, effective: 114516, total: 122726
With Ancestral and Earthliving:
Effective: 1340965 (9.08%), Total: 2318009 (9.04%)
Combat Effective: 1228114 (8.78%), Total: 1894557 (8.21%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.215338345182102
1 crit rating = 0.383958117440101
1 int = 0.126918098252441
"Riptide"_hot: hits: 1006, effective healing: 862296 (5.84% of player's overall)
Combat: hits: 943, effective healing: 806834 (5.77%)
Total (raw) healing: 931107 (3.63% of player's overall)
Combat: Total healing: 873799 (3.78%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (925)
Non-crit: 925, crit: 0, effective: 857, overall: 925
Combat: Non-crit: 926, crit: 0, effective: 855, overall: 926
Overheals: (7.39%)
Non-crit: count: 136, total: 68811, ave: 505
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 132, total: 66965, ave: 507
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 413, refresh count: 91
Total Duration: 2 hours 21 mins 6 secs
Combat Duration: 1 hour 54 mins 5 secs
Overhealing ticks that did not tick: 1816
Combat ticks: 1338
Total healing w/ overheal ticks: 2612184 (9.56%)
Combat: 2114371 (8.69%)
Actual Overhealing: 1749888 (66.99%)
Combat: 1307537 (61.84%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0592841286673736
1 crit rating = 0
1 int = 0
"Healing Stream Totem"_hot: hits: 10044, effective healing: 815284 (5.52% of player's overall)
Combat: hits: 6582, effective healing: 751729 (5.37%)
Total (raw) healing: 3947011 (15.40% of player's overall)
Combat: Total healing: 2614066 (11.32%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (392)
Non-crit: 392, crit: 0, effective: 81, overall: 392
Combat: Non-crit: 397, crit: 0, effective: 114, overall: 397
Overheals: (79.34%)
Non-crit: count: 8119, total: 3131727, ave: 385
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4807, total: 1862337, ave: 387
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0125479717411121
1 crit rating = 0
1 int = 0
"Lesser Healing Wave": hits: 142, effective healing: 451822 (3.06% of player's overall)
Combat: hits: 141, effective healing: 451822 (3.23%)
Total (raw) healing: 814531 (3.18% of player's overall)
Combat: Total healing: 809811 (3.51%)
Crits: 65 (45.77%)
Combat Crits: 65 (46.10%)
Averages: (5736)
Non-crit: 4619, crit: 7059, effective: 3181, overall: 5736
Combat: Non-crit: 4617, crit: 7059, effective: 3204, overall: 5743
Overheals: (44.53%)
Non-crit: count: 41, total: 167797, ave: 4092
Crit: count: 40, total: 194912, ave: 4872
Combat Non-crit: count: 40, total: 163077, ave: 4076
Combat Crit: count: 40, total: 194912, ave: 4872
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 mins 56 secs
Combat cast time: 2 mins 55 secs
Combat Average cast time: 1.24
Haste capped casts count: 20 (14.08%)
Combat count: 20 (14.18%)
Ancestral:
Procs: 58, effective: 104461, total: 128154
Combat Procs: 57, effective: 102097, total: 125790
Earthliving:
Total Duration: 5 mins 27 secs
Ticks: 47, effective: 30337, total: 32118
Combat Duration: 5 mins 18 secs
Combat Ticks: 47, effective: 30337, total: 32118
With Ancestral and Earthliving:
Effective: 586620 (3.97%), Total: 974803 (3.80%)
Combat Effective: 584256 (4.18%), Total: 967719 (4.19%)
Tidal waves count: 87, time saved: 0 sec
Combat count: 86, time saved: 0 sec
Tidal waves effective: 24158, total: 55386
Combat effective: 24158, total: 54866
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.419581815579977
1 Haste rating = 0.664676037446677
1 crit rating = 0.593076242318122
1 int = 0.19604249884224
"Ancestral Awakening": hits: 290, effective healing: 402942 (2.73% of player's overall)
Combat: hits: 246, effective healing: 382085 (2.73%)
Total (raw) healing: 523887 (2.04% of player's overall)
Combat: Total healing: 458607 (1.99%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1806)
Non-crit: 1806, crit: 0, effective: 1389, overall: 1806
Combat: Non-crit: 1864, crit: 0, effective: 1553, overall: 1864
Overheals: (23.09%)
Non-crit: count: 96, total: 120945, ave: 1259
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 63, total: 76522, ave: 1214
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 8
Healing Wave with out Healing Way count: 10
Ave with Healing Way effective: 4201, total: 4201
Combat ave effective: 4201, ave total: 4201
Ave without Healing Way effective: 3357, total: 3558
Combat ave effective: 3357, ave total: 3558
Healing way added effective: 6746, total: 5140
Combat effective: 6746, total: 5140
"Healing Wave": hits: 53, effective healing: 386415 (2.62% of player's overall)
Combat: hits: 49, effective healing: 349432 (2.50%)
Total (raw) healing: 577673 (2.25% of player's overall)
Combat: Total healing: 537452 (2.33%)
Crits: 22 (41.51%)
Combat Crits: 21 (42.86%)
Averages: (10899)
Non-crit: 9364, crit: 13062, effective: 7290, overall: 10899
Combat: Non-crit: 9399, crit: 13060, effective: 7131, overall: 10968
Overheals: (33.11%)
Non-crit: count: 16, total: 91308, ave: 5706
Crit: count: 11, total: 99950, ave: 9086
Combat Non-crit: count: 15, total: 90848, ave: 6056
Combat Crit: count: 10, total: 97172, ave: 9717
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 30 secs
Combat cast time: 1 min 24 secs
Combat Average cast time: 1.72
Haste capped casts count: 1 (1.89%)
Combat count: 1 (2.04%)
Ancestral:
Procs: 18, effective: 67185, total: 69193
Combat Procs: 18, effective: 67185, total: 69193
Earthliving:
Total Duration: 3 mins 2 secs
Ticks: 33, effective: 19236, total: 21523
Combat Duration: 2 mins 25 secs
Combat Ticks: 30, effective: 17213, total: 19500
With Ancestral and Earthliving:
Effective: 472836 (3.20%), Total: 668389 (2.61%)
Combat Effective: 433830 (3.10%), Total: 626145 (2.71%)
Tidal waves count: 30, time saved: 19 secs
Combat count: 26, time saved: 16 secs
Tidal waves effective: 17848, total: 36439
Combat effective: 15313, total: 31996
Healing Waves with Healing Way count: 23 (43.40%)
Combat count: 23 (46.94%)
Healing Waves without Healing Way count: 30 (56.60%)
Combat count: 26 (53.06%)
Ave with Healing Way effective: 7539, total: 12092
Combat ave effective: 7539, ave total: 12092
Ave without Healing Way effective: 7100, total: 9984
Combat ave effective: 6769, ave total: 9974
Combat Healing Way added effective: 18563, total: 42425
HPS increased by:
SP coefficient with current set/talents: 2.1599
1 SP = 0.754977086762122
1 Haste rating = 1.21674668014839
1 crit rating = 0.760241062200033
1 int = 0.251299153332515
"Forethought Talisman"_hot: hits: 247, effective healing: 224752 (1.52% of player's overall)
Combat: hits: 231, effective healing: 209612 (1.50%)
Total (raw) healing: 253488 (0.99% of player's overall)
Combat: Total healing: 237194 (1.03%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1026)
Non-crit: 1026, crit: 0, effective: 909, overall: 1026
Combat: Non-crit: 1026, crit: 0, effective: 907, overall: 1026
Overheals: (11.34%)
Non-crit: count: 48, total: 28736, ave: 598
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 46, total: 27582, ave: 599
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Gift of the Naaru"_hot: hits: 10, effective healing: 11974 (0.08% of player's overall)
Combat: hits: 10, effective healing: 11974 (0.09%)
Total (raw) healing: 12564 (0.05% of player's overall)
Combat: Total healing: 12564 (0.05%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1256)
Non-crit: 1256, crit: 0, effective: 1197, overall: 1256
Combat: Non-crit: 1256, crit: 0, effective: 1197, overall: 1256
Overheals: (4.70%)
Non-crit: count: 2, total: 590, ave: 295
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 2, total: 590, ave: 295
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Lifeblood"_hot: hits: 15, effective healing: 5957 (0.04% of player's overall)
Combat: hits: 15, effective healing: 5957 (0.04%)
Total (raw) healing: 6865 (0.03% of player's overall)
Combat: Total healing: 6865 (0.03%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (457)
Non-crit: 457, crit: 0, effective: 397, overall: 457
Combat: Non-crit: 457, crit: 0, effective: 397, overall: 457
Overheals: (13.23%)
Non-crit: count: 4, total: 908, ave: 227
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 4, total: 908, ave: 227
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0476 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.1000 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1715 mp5
The weight of 1 int worth of mana pool is: 0.1876
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2098 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 4956, total mana restored: 289460 (43.43% of overall)
Combat count: 4783, mana restored: 279608 (44.79%)
Ave: total: 58, in combat: 58
Overall in combat mp5: 187.44
Replenishment uptime in overall combat: 64.13%
Replenishment uptime in intense fight: 91.37%
Mana pool based on replenishment: 23383
MP5 increased by:
1 int = 0.205582 mp5 (0.225000 theoretical)
"Water Shield": count: 500, total mana restored: 267500 (40.14% of overall)
Combat count: 458, mana restored: 245030 (39.25%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 164.26
In combat uptime: 1 hour 49 mins 13 secs (87.87%)
Passive mp5: 96.6521
Procs from damage/debuffs: 215
MP5 from Improved Water Shield: 87.1491
Procs from Improved Water Shield in combat: 243
out of 537 procs possible, proc rate: 45.20%
MP5 increased by:
1 crit rating = 0.0419960591081759 mp5
1 int = 0.0138818785539501 mp5
"Mana Restore": count: 103, total mana restored: 61800 (9.27% of overall)
Combat count: 88, mana restored: 52800 (8.46%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 35.39
"Mana Tide Totem": count: 24, total mana restored: 32886 (4.93% of overall)
Combat count: 24, mana restored: 32886 (5.27%)
Ave: total: 1370, in combat: 1370
Overall in combat mp5: 22.05
Mana Tide usage in overall combat: 24.13%
Shaman's Mana Tide usage in intense fight: 69.93%
MP5 increased by:
1 int = 0.050347 mp5 (0.072000 theoretical 5 min cooldown)
"Restore Mana": count: 2, total mana restored: 8568 (1.29% of overall)
Combat count: 2, mana restored: 8568 (1.37%)
Ave: total: 4284, in combat: 4284
Overall in combat mp5: 5.74
"Totemic Call": count: 20, total mana restored: 2334 (0.35% of overall)
Combat count: 12, mana restored: 1458 (0.23%)
Ave: total: 116, in combat: 121
Overall in combat mp5: 0.98
"Blessing of Sanctuary": count: 4, total mana restored: 1903 (0.29% of overall)
Combat count: 4, mana restored: 1903 (0.30%)
Ave: total: 475, in combat: 475
Overall in combat mp5: 1.28
"Hymn of Hope": count: 2, total mana restored: 1581 (0.24% of overall)
Combat count: 2, mana restored: 1581 (0.25%)
Ave: total: 790, in combat: 790
Overall in combat mp5: 1.06
"Judgement of Wisdom": count: 5, total mana restored: 439 (0.07% of overall)
Combat count: 5, mana restored: 439 (0.07%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 0.29
Total mp5 above character sheet (in raid): 418.48 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 922
Ancestral Knowlege granting on ave: 92 int
HEP per point: 14.9105
HEP: 74.5523
Thundering Strikes talent points: 5
HEP per point: 26.4693
HEP: 132.3465
Improved Shields talent points: 3
Water Shield Combat MP5: 19.71
Water Shield Combat HEP: 21.56
Water Shield Intense Fight MP5: 26.19
Water Shield Intense Fight HEP: 28.64
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 97
With 1 talent points: 81
With 2 talent points: 68
Casts saved with 2 points in Improved Earth shield: 29
Global cooldown time: 1.27
Combat time saved: 36 secs
Combat effective gained by fewer refreshes: 69034
Combat HPS gained: 9.2555
HEP: 21.7506
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 570 effective: 64522 (0.44%)
Combat count: 570, effective: 64522 (0.46%), hps: 8.6505
HEP: 20.3288
Point 2 provided benefit count: 563 effective: 62891 (0.43%)
Combat count: 563, effective: 62891 (0.45%), hps: 8.4319
HEP: 19.8150
Point 3 provided benefit count: 553 effective: 62025 (0.42%)
Combat count: 553, effective: 62025 (0.44%), hps: 8.3158
HEP: 19.5423
Point 4 provided benefit count: 547 effective: 61054 (0.41%)
Combat count: 547, effective: 61054 (0.44%), hps: 8.1857
HEP: 19.2364
Point 5 provided benefit count: 541 effective: 60094 (0.41%)
Combat count: 541, effective: 60094 (0.43%), hps: 8.0569
HEP: 18.9339
Combat Total Earth Shield improved effective: 310589 (2.22%)
HEP: 97.8563
Improved Shields ave point HEP: 29.12
Improved Earth Shield ave point HEP: 30.45
Improved Shields and Improved Earth Shield total HEP: 148.25
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 97.7286
Healing Wave HPS increase 5 points: 488.6430
Combat time saved: 24 secs
Combat effective gained by saved time: 45945
Combat HPS gained: 6.1599
HEP per point: 2.8952
HEP: 14.4759
Tidal Focus talent points: 5
Combat heal mana used: 1351770
Mana saved with Tidal Focus: 67588
Combat MP5 per point: 9.0616, HEP: 9.9112
Total Combat MP5: 45.3081, HEP: 49.5559
Intense Fight MP5 per point: 14.0736, HEP: 15.3930
Intense Fight MP5: 70.3678, HEP: 76.9651
Improved Water Shield talent points: 3
Combat MP5 per point: 29.0497, HEP: 31.7732
Total Combat MP5: 87.1491, HEP: 95.3197
Intense Fight per point MP5: 29.10, HEP: 31.82
Intense Fight MP5: 87.29, HEP: 95.47
Number of Water Shield charges used in combat: 243
Combat Water Shield refreshes needed: 60
Global cooldown time: 1.27
Combat time needed to refresh: 1 min 17 secs
Combat HEP: 49.7560, per point: 16.5853
Intense HEP: 49.9111, per point: 16.6370
Tidal Force talent points: 1
Tidal Force used 10 times
Combat Not using Tidal Force: crits: 1328, crit rate: 42.87%
Combat Using Tidal Force: crits: 34, crit rate: 79.07%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 100.00%
Combat Dose 1: crit rate: 50.00%
Overall crit increase: 0.2871%
HEP: 7.6003
Tidal Mastery talent points: 5
HEP per point: 26.4693
Total HEP: 132.3465
Restorative Totems talent points: 3
Point 1 provided benefit count: 2033 effective: 82432 (0.56%)
Combat count: 1877, effective: 76154 (0.54%), hps: 10.2101
HEP: 23.9939
Point 2 provided benefit count: 1994 effective: 80574 (0.55%)
Combat count: 1840, effective: 74400 (0.53%), hps: 9.9749
HEP: 23.4412
Point 3 provided benefit count: 1955 effective: 79370 (0.54%)
Combat count: 1803, effective: 73246 (0.52%), hps: 9.8202
HEP: 23.0775
Combat Total Healing Stream improved effective: 223801 (1.60%)
HEP: 70.5125
Healing Way talent points: 3
Applied or refreshed 53 times.
Combat added effective: 25309, added total: 47565
Combat Healing Wave hps increase: 299.8846
Combat HPS increase: 3.3932, per my point: 1.1311
HEP: 7.9742, per my point: 2.6581
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 10 times
Nature's Swiftness Heal Count: 10, Effective: 127514, total: 147872
Combat Count: 10, Effective: 127514 (0.91%), total: 147872 (0.64%)
Spell report:
"Ancestral Awakening":
Count: 6, Effective: 21192, total: 21192
Combat Count: 6, Effective: 21192, total: 21192
"Chain Heal":
Count: 2, Effective: 23506, total: 35155
Combat Count: 2, Effective: 23506, total: 35155
"Healing Wave":
Count: 8, Effective: 82816, total: 91525
Combat Count: 8, Effective: 82816, total: 91525
Average effective hps: 10045.3265, total hps: 11649.0935
HEP: 40.1754
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 5, duration (with talent): 18 secs
Combat count: 5, duration (with talent): 18 secs (0.2436%)
Spell report:
"Silence": count: 1, duration: 6
dispels: 0, refreshes: 0
Combat count: 1, duration: 6 (0.0811%)
dispels: 0, refreshes: 0
"Strangulate": count: 4, duration: 12
dispels: 0, refreshes: 1
Combat count: 4, duration: 12 (0.1626%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 7247 effective: 208106 (1.41%)
Combat count: 6774, effective: 196754 (1.41%), hps: 26.3789
HEP: 61.9908
Point 2 provided benefit count: 7215 effective: 206274 (1.40%)
Combat count: 6744, effective: 194997 (1.39%), hps: 26.1434
HEP: 61.4372
Point 3 provided benefit count: 7180 effective: 203989 (1.38%)
Combat count: 6711, effective: 192933 (1.38%), hps: 25.8666
HEP: 60.7869
Point 4 provided benefit count: 7148 effective: 201871 (1.37%)
Combat count: 6682, effective: 190919 (1.36%), hps: 25.5967
HEP: 60.1525
Point 5 provided benefit count: 7126 effective: 200097 (1.35%)
Combat count: 6661, effective: 189244 (1.35%), hps: 25.3720
HEP: 59.6246
Combat Total Purification effective: 964848 (6.90%)
HEP: 303.9920
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 76, restored mana: 91756
Overall MP5: 61.5088
Overall HEP: 67.2755
Intense fight MP5: 238.9138
Intense fight HEP: 261.3131
Self report:
Combat: Count: 24, restored mana: 32886 (5.2679%)
Overall MP5: 22.0452
Overall HEP: 24.1120
Intense fight MP5: 67.0357
Intense fight HEP: 73.3206
Talent Points in Cleanse Spirit: 1
Count: 158
Combat Count: 158
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 52.9386
Blessing of Eternals earthliving weapon proc rate: 3.7566%
Increased earthliving HEP per point: 22.8947
Total HEP per point: 75.8333
Total HEP: 151.6666
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1899 effective: 451342 (3.06%)
Combat count: 1788, effective: 423788 (3.03%), hps: 56.8174
HEP: 133.5216
Point 2 provided benefit count: 1815 effective: 418751 (2.83%)
Combat count: 1710, effective: 393921 (2.82%), hps: 52.8132
HEP: 124.1116
Combat Total Improved Chain Heal effective: 817709 (5.85%)
HEP: 257.6332
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 922
1 int = 0.1500 SP
922 int = 138.3833 SP
HEP per point = 46.1278
HEP = 138.3833
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 235 effective: 143109 (0.97%)
Combat count: 215, effective: 134317 (0.96%), hps: 18.0080
HEP: 42.3189
Point 2 provided benefit count: 221 effective: 133656 (0.90%)
Combat count: 206, effective: 127384 (0.91%), hps: 17.0784
HEP: 40.1345
Point 3 provided benefit count: 206 effective: 126177 (0.85%)
Combat count: 195, effective: 120383 (0.86%), hps: 16.1399
HEP: 37.9289
Combat Total Ancestral Awakening effective: 382085 (2.73%)
HEP: 120.3823
Earth Shield talent points: 1
Combat uptime: 1 hour 44 mins 16 secs (83.8842%)
Combat base talent effective: 1472251 (10.53%)
Combat HPS increase: 197.3852
HEP: 463.8576
Tidal Waves talent points: 5
Buff applied count: 173, refreshed: 1258
Time saved: 19 secs
Combat time saved: 16 secs
Combat HPS increase from time saved: 4.1389
Time Saved HEP: 9.7265
Tidal waves effective: 39472 (0.2822%)
Combat effective healing hps: 5.2921
Effective healing HEP: 12.4364
Tidal Waves hps: 9.4310, per point: 1.8862
Tidal Waves HEP: 22.1629, per point: 4.4326
Riptide talent points: 1
Riptide w/ hot effective: 1839547 (12.45%), total: 2781789 (10.85%)
Combat effective: 1707629 (12.21%), total: 2382006 (10.32%)
Chain heal increase casts: 8, effective: 6886 (0.05%), total: 9527 (0.04%)
Combat casts: 8, effective: 6886 (0.05%), total: 9527 (0.04%)
Combined effective: 1846433 (12.50%), total: 2791316 (10.89%)
Combat effective: 1714515 (12.26%), total: 2391533 (10.36%)
Combat HPS increase: 229.8658
HEP: 540.1872
--------------------
Current glyph report:
Glyph of Chain Heal:
Count: 588, effective: 507859 (3.44%), total: 568168 (2.22%)
Combat count: 557, effective: 480856 (3.44%)
total: 539445 (2.34%)
Combat Chain Heal hps increase: 240.9577
Combat HPS increase: 64.4685
HEP: 151.5018
Glyph of Earth Shield:
Combat count: 533, effective: 282278 (2.02% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 54.8459
Combat HPS increase: 37.8451
HEP: 88.9365
Glyph of Riptide:
Extra riptide time: 33 mins 16 secs
Combat Extra time: 17 mins 46 secs
Riptide lasted into glyph time 379 times (64.4558%)
Count: 219, effective: 189977 (1.29%), total: 203668 (0.79%)
Combat count: 209, effective: 181695 (1.30%),
total: 194576 (0.84%)
Overhealing ticks that did not tick: 446
Combat ticks: 146
Total healing w/ overheal ticks: 616856 (2.37%)
Combat: 330448 (1.42%)
Total Overhealing w/ overheal ticks: 426879 (69.20%)
Combat: 148753 (45.02%)
Combat HPS increase: 24.3599
HEP: 57.2461
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 48 secs
Combat HPS increase: 12.1811
HEP: 28.6258
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 87.8655%
Combat mana restored from passive mp5: 13107
Combat passive MP5: 8.7866, HEP: 9.6103
Combat Orb MP5: 13.1405, HEP: 14.3725
Combat passive+Orb MP5: 21.93, HEP: 23.98
Intense fight:
Intense fight Water Shield uptime: 78.9383%
Intense fight mana restored from passive mp5: 677
Intense fight passive MP5: 7.8938, HEP: 8.6339
Intense Fight Orb MP5: 17.4582, HEP: 19.0950
Intense Fight passive+Orb MP5: 25.3520, HEP: 27.7289
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.4255 hps)
1 Crit rating = 0.5306 SP (0.2258 hps)
1 Haste rating = 0.7091 SP (0.3018 hps)
1 INT = 0.3254 SP (0.1385 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0420 mp5
1 Haste rating = -0.4362 mp5
1 INT = 0.4413 mp5
1 Mana = 0.0095 mp5
Total mana regen points needed from gear: 738.75
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0938 (calculated)
1 mana = 0.0104
1 Haste rating = 0.5448
1 Crit rating = 0.5765
1 INT = 0.8081 (actual)
1 INT = 0.9936 (max theoretical)
Insightful Earthsiege Diamond HEP: 55.6832
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0104, Mp5=1.0938, Intellect=0.8081, HasteRating=0.5448, CritRating=0.5765, Stamina=0.1000, Armor=0.0100, MetaSocket=55.6832 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3254, HasteRating=0.7091, CritRating=0.5306, Stamina=0.1000, Armor=0.0100, MetaSocket=6.8333 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0104)+(mp5*1.0938)+(intellect*0.8081)+(hasterating*0.5448)+(critrating*0.5765)+(stamina*0.1000)+(armor*0.0100)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.3254)+(hasterating*0.7091)+(critrating*0.5306)+(stamina*0.1000)+(armor*0.0100)
Lootrank:
Overall:
Loot Rank for WotLK
Max Healing:
Loot Rank for WotLK
Wowhead:
Overall:
Items - World of Warcraft
Max Healing:
Items - World of Warcraft

GAME_VERSION = 3.1.0
PLAYER_NAME = Cudor
RACE = Draenei
BUFF_MP5 = 0
SET_BONUS = 7_2
SET_BONUS = 8_2
CALC_MP5 = 1
SPELL_POWER = 1970
HASTE_RATING = 286
MIN_MANA = 1000
MP5_VALUE = 2
CONVECTION = 0
ENHANCING_TOTEMS = 0
ANCESTRAL_KNOWLEDGE = 5
THUNDERING_STRIKES = 5
IMPROVED_SHIELDS = 3
ELEMENTAL_WEAPONS = 0
IMPROVED_HEALING_WAVE = 5
TOTEMIC_FOCUS = 0
TIDAL_FOCUS = 5
IMPROVED_WATER_SHIELD = 3
TIDAL_FORCE = 1
RESTORATIVE_TOTEMS = 3
TIDAL_MASTERY = 5
HEALING_WAY = 3
NATURE_SWIFTNESS = 1
FOCUSED_MIND = 0
PURIFICATION = 5
NATURE_GUARDIAN = 0
MANA_TIDE = 1
CLEANSE_SPIRIT = 1
BLESSING_ETERNALS = 2
IMPROVED_CHAIN_HEAL = 2
NATURE_BLESSING = 3
ANCESTRAL_AWAKENING = 3
EARTH_SHIELD = 1
IMPROVED_EARTH_SHIELD = 2
TIDAL_WAVES = 5
RIPTIDE = 1
GLYPH_CHAIN_HEAL = 1
GLYPH_WATER_MASTERY = 0
GLYPH_MANA_TIDE = 0
GLYPH_HEALING_STREAM = 0
GLYPH_HEALING_WAVE = 0
GLYPH_LESSER_HEALING_WAVE = 0
GLYPH_EARTHLIVING = 0
GLYPH_EARTH_SHIELD = 1
GLYPH_RIPTIDE = 1
GLYPH_WATER_SHIELD = 1
META_INCREASED_CRIT = 0
META_INCREASED_INT = 0
RELIC_MANA_CH = 78
RELIC_MANA_HW = 0
RELIC_MANA_LB = 0
ASSUME_ANY_WRATH_AIR = 1
ASSUME_ANY_SP_TOTEM = 1
ASSUME_ANY_MANA_SPRING = 1
ASSUME_RESTORATIVE_TOTEMS = 0
BLESSING_OF_KINGS = 1
IMPROVED_BLESSING_OF_WISDOM = 2
IMPROVED_MARK_OF_WILD = 2
IMPROVED_MOONKIN_FORM = 3
SWIFT_RETRIBUTION = 3
INTENSE_REQUIRE_WS_UPTIME = 40
INTENSE_REQUIRE_BOW = 0
INTENSE_REQUIRE_INT = 0
INTENSE_REQUIRE_BOK = 0
STAMINA_HEP = 0.1
ARMOR_HEP = 0.01
ASSUME_ENHANCING_TOTEMS = 0
DEMONIC_PACT = 5
DEMONIC_PACT_SP = 2500
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06/03/09, 3:00 AM
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#64
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Glass Joe
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Ulduar 25 Reports

Total log time processed: 4 hours 6 mins
Evaluating heals for Dallina:
Effective healing: 11305937
Total healing: 19470493
Total time spent healing: 44 mins 39 secs (18.1531% of log file time)
Time in combat: 1 hour 11 mins 43 secs (29.15%)
Time alive in combat: 1 hour 1 min 39 secs (85.96%)
Longest fight: 9 mins 2 secs
Effective in combat healing: 9400008
Total in combat healing: 15142161
Total in combat time spent healing: 34 mins 23 secs (47.9615% of combat time)
Buff Report:
Earthliving uptime: 1 hour 11 mins 29 secs (99.67%)
Blessing of Wisdom uptime: 51 mins 26 secs (83.43%)
Mana Spring Totem uptime: 28 mins 41 secs (40.00%)
Blessing of Wisdom/Mana Spring Totem uptime: 57 mins 39 secs (80.39%)
Blessing of Kings uptime: 51 mins 21 secs (83.30%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 49 mins 28 secs (80.25%)
Arcane Int/Brilliance/Fel Int uptime: 55 mins 54 secs (90.69%)
Moonkin Aura/Elemental Oath crit buff uptime: 24 mins 45 secs (40.17%)
Moonkin Aura buff uptime: 19 mins 26 secs (31.54%)
Retribution Aura uptime: 49 mins 37 secs (80.49%)
Improved Moonkin Aura/Swift Retribution buff uptime: 53 mins 18 secs (86.46%)
Wrath of Air buff uptime: 46 mins 51 secs (65.33%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 46 mins 58 secs (76.19%)
Fortitude uptime: 51 mins 16 secs (83.18%)
"Essence of Life" (504 haste rating) buff uptime: 7 mins 57 secs (12.92%)
"Heroism" (983 haste rating) buff uptime: 4 mins 40 secs (7.58%)
Totem Report for Dallina:
"Tremor Totem" uptime: 19 mins 18 secs (31.32%)
"Mana Tide Totem" uptime: 38 secs (1.05%)
"Wrath of Air Totem" uptime: 36 mins 30 secs (59.22%)
"Flametongue Totem" uptime: 19 mins 38 secs (31.85%)
"Healing Stream Totem" uptime: 33 mins 12 secs (53.86%)
"Fire Elemental Totem" uptime: 0 sec (0.00%)
"Windfury Totem" uptime: 20 secs (0.55%)
"Stoneskin Totem" uptime: 4 mins 52 secs (7.91%)
"Mana Spring Totem" uptime: 3 mins 14 secs (5.25%)
Total mana used: 1052770
Total mana restored (not including gear): 350628
In combat mana used: 808187
In combat mana restored (not including gear): 329561
Mana used in most mana intensive fight: 110948
Start Time: 6/1 20:14:20.031
Duration of that fight: 6 mins 57 secs
Mana pool for that fight: 25666
Total mp5 needed (from int, gear, buffs, abilities, etc): 1265.7413986271
Tidal Focus mana saved: 6279.686
Mana restored that fight by abilities: 43958
from Replenishment: 12310 (45.98% uptime)
from Improved Water Shield: 9630
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 2675
from Mana Tide (all shaman): 13343
from Hymn of Hope: 0
from Meta Gem or item procs: 6000
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 6 mins 14 secs (89.68%)
MP5 from Water Shield: 125.553424324371
MP5 from food/elixirs/flasks (configuration option): 38
Character sheet MP5 needed unbuffed: 233.98852782612
MP5 (including Int/crit) needed naked: 812.902200156107
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.93%
Replenishment: 4060.08
Improved Water Shield: 4048.4680185388
Water Shield damage procs: 2675
Mana Tide (only from this shaman): 2030.04
Hymn of Hope: 0
Other abilities: 0
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 125.553424324371 mp5
Food/elixirs/flasks: 38 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.00422056351347
Mana Used Report: (sorted by total)
"Chain Heal": count: 979, total mana used: 703901 (66.86% of overall)
In combat count: 815, mana used: 585985 (72.51%)
"Riptide": count: 172, total mana used: 129172 (12.27% of overall)
In combat count: 140, mana used: 105140 (13.01%)
"Lesser Healing Wave": count: 120, total mana used: 75120 (7.14% of overall)
In combat count: 118, mana used: 73868 (9.14%)
"Earth Shield": count: 77, total mana used: 48202 (4.58% of overall)
In combat count: 40, mana used: 25040 (3.10%)
"Ancestral Spirit": count: 8, total mana used: 25320 (2.41% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Healing Wave": count: 24, total mana used: 25056 (2.38% of overall)
In combat count: 11, mana used: 11484 (1.42%)
"Wrath of Air Totem": count: 39, total mana used: 18837 (1.79% of overall)
In combat count: 4, mana used: 1932 (0.24%)
"Flametongue Totem": count: 20, total mana used: 9660 (0.92% of overall)
In combat count: 2, mana used: 966 (0.12%)
"Healing Stream Totem": count: 46, total mana used: 6026 (0.57% of overall)
In combat count: 4, mana used: 524 (0.06%)
"Earthliving Weapon": count: 18, total mana used: 4734 (0.45% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Stoneskin Totem": count: 5, total mana used: 2195 (0.21% of overall)
In combat count: 2, mana used: 878 (0.11%)
"Tremor Totem": count: 22, total mana used: 1914 (0.18% of overall)
In combat count: 1, mana used: 87 (0.01%)
"Heroism": count: 1, total mana used: 1142 (0.11% of overall)
In combat count: 1, mana used: 1142 (0.14%)
"Windfury Totem": count: 2, total mana used: 966 (0.09% of overall)
In combat count: 2, mana used: 966 (0.12%)
"Mana Spring Totem": count: 3, total mana used: 525 (0.05% of overall)
In combat count: 1, mana used: 175 (0.02%)
Healing Report (sorted by effective):
"Chain Heal": hits: 2947, effective healing: 7453229 (65.92% of player's overall)
Combat: hits: 2355, effective healing: 6034868 (64.20%)
Total (raw) healing: 12135459 (62.33% of player's overall)
Combat: Total healing: 9996901 (66.02%)
Crits: 977 (33.15%)
Combat Crits: 787 (33.42%)
Averages: (4117)
Non-crit: 3571, crit: 5219, effective: 2529, overall: 4117
Combat: Non-crit: 3626, crit: 5476, effective: 2562, overall: 4244
Overheals: (38.58%)
Non-crit: count: 716, total: 2583542, ave: 3608
Crit: count: 426, total: 2098688, ave: 4926
Combat Non-crit: count: 555, total: 2163667, ave: 3898
Combat Crit: count: 332, total: 1798366, ave: 5416
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 33 mins 8 secs
Combat cast time: 27 mins 20 secs
Combat Average cast time: 2.01
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 2 hours 5 mins 4 secs
Ticks: 1088, effective: 710855, total: 751091
Combat Duration: 1 hour 38 mins 27 secs
Combat Ticks: 917, effective: 605816, total: 637454
With Ancestral and Earthliving:
Effective: 8164084 (72.21%), Total: 12886550 (66.19%)
Combat Effective: 6640684 (70.65%), Total: 10634355 (70.23%)
Number of Chain Heal casts started: 1030 (4.95% canceled)
Initial target hits: 979, crits: 323 (32.99%),
riptide: 4 (0.41%)
combat hits: 815, crits: 281 (34.48%),
riptide: 3 (0.37%)
Effective: 3492666 (46.86%), Total: 7401089 (60.99%)
combat Effective: 2851196 (47.25%), Total: 6220873 (62.23%)
Ave: non crit: 6484, crit: 9743, effective: 3567, overall: 7559
combat non crit: 6512, crit: 9762, effective: 3498, overall: 7632
Overheals non-crit count: 431, non-crit ave over: 5037
combat non-crit count: 347, non-crit ave over: 5320
Overheals crit count: 243, crit ave over: 7148
combat crit count: 205, crit ave over: 7431
Overhealed amount: 3908423 (52.81%)
combat amount: 3369677 (54.17%)
Second target hits: 776 (79.26% bounced), crits: 237 (30.54%),
riptide: 1 (0.13%)
combat hits: 621 (76.20% bounced), crits: 194 (31.24%),
riptide: 1 (0.16%)
Effective: 2398172 (32.18%), Total: 2944823 (24.27%)
combat Effective: 1971478 (32.67%), Total: 2381278 (23.82%)
Ave: non crit: 3289, crit: 4943, effective: 3090, overall: 3794
combat non crit: 3306, crit: 4997, effective: 3174, overall: 3834
Overheals non-crit count: 149, non-crit ave over: 1973
combat non-crit count: 99, non-crit ave over: 2151
Overheals crit count: 89, crit ave over: 2837
combat crit count: 65, crit ave over: 3028
Overhealed amount: 546651 (18.56%)
combat amount: 409800 (17.21%)
Third target hits: 669 (68.34% bounced), crits: 219 (32.74%),
riptide: 1 (0.15%)
combat hits: 528 (64.79% bounced), crits: 171 (32.39%),
riptide: 1 (0.19%)
Effective: 1089627 (14.62%), Total: 1272936 (10.49%)
combat Effective: 859789 (14.25%), Total: 1008082 (10.08%)
Ave: non crit: 1637, crit: 2447, effective: 1628, overall: 1902
combat non crit: 1642, crit: 2465, effective: 1628, overall: 1909
Overheals non-crit count: 97, non-crit ave over: 998
combat non-crit count: 77, non-crit ave over: 1120
Overheals crit count: 60, crit ave over: 1441
combat crit count: 40, crit ave over: 1551
Overhealed amount: 183309 (14.40%)
combat amount: 148293 (14.71%)
Fourth target hits: 523 (53.42% bounced), crits: 198 (37.86%),
riptide: 1 (0.19%)
combat hits: 391 (47.98% bounced), crits: 141 (36.06%),
riptide: 1 (0.26%)
Effective: 472764 (6.34%), Total: 516611 (4.26%)
combat Effective: 352405 (5.84%), Total: 386668 (3.87%)
Ave: non crit: 836, crit: 1236, effective: 903, overall: 987
combat non crit: 844, crit: 1245, effective: 901, overall: 988
Overheals non-crit count: 39, non-crit ave over: 548
combat non-crit count: 32, non-crit ave over: 571
Overheals crit count: 34, crit ave over: 660
combat crit count: 22, crit ave over: 725
Overhealed amount: 43847 (8.49%)
combat amount: 34263 (8.86%)
Glyph of Chain heal: effective: 472764 (4.18% of total effective)
combat effective: 352405 (3.75% of combat effective)
Processed by cast: 795, time: 181, less accurate: order: 2, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.829489
(0.3419 + 0.2961 + 0.1352 + 0.0563)
1 Haste rating = 0.382018400242863
1 crit rating = 0.381442557851169
(0.1391 + 0.1272 + 0.0760 + 0.0392)
1 int = 0.126086575165505
(0.0460 + 0.0421 + 0.0251 + 0.0129)
"Earth Shield": hits: 327, effective healing: 974620 (8.62% of player's overall)
Combat: hits: 327, effective healing: 974620 (10.37%)
Total (raw) healing: 1041904 (5.35% of player's overall)
Combat: Total healing: 1041904 (6.88%)
Crits: 118 (36.09%)
Combat Crits: 118 (36.09%)
Averages: (3186)
Non-crit: 2678, crit: 4086, effective: 2980, overall: 3186
Combat: Non-crit: 2678, crit: 4086, effective: 2980, overall: 3186
Overheals: (6.46%)
Non-crit: count: 18, total: 38860, ave: 2158
Crit: count: 11, total: 28424, ave: 2584
Combat Non-crit: count: 18, total: 38860, ave: 2158
Combat Crit: count: 11, total: 28424, ave: 2584
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.24
Earth shield average time between procs: 7.99 secs
in combat: 7.99 secs
Combat uptime: 52 mins 15 secs (84.7626%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.119315858164277
1 crit rating = 0.0368677214329408
1 int = 0.0121866966177621
"Earthliving"_hot: hits: 1182, effective healing: 774709 (6.85% of player's overall)
Combat: hits: 990, effective healing: 656482 (6.98%)
Total (raw) healing: 817048 (4.20% of player's overall)
Combat: Total healing: 689426 (4.55%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (691)
Non-crit: 691, crit: 0, effective: 655, overall: 691
Combat: Non-crit: 696, crit: 0, effective: 663, overall: 696
Overheals: (5.18%)
Non-crit: count: 110, total: 42339, ave: 384
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 79, total: 32944, ave: 417
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 11 mins 29 secs (99.67%)
Earthliving applied count: 662, refresh count: 150
Earthliving proc rate when ELW is applied: 24.8851%
Earthliving proc rate overall: 24.8851%
Total Duration: 2 hours 18 mins 15 secs
Combat Duration: 1 hour 49 mins 15 secs
Overhealing ticks that did not tick: 1583
Combat ticks: 1195
Total healing w/ overheal ticks: 1911333 (9.29%)
Combat: 1521635 (9.53%)
Actual Overhealing: 1136624 (59.47%)
Combat: 865153 (56.86%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.230786666666667
1 crit rating = 0
1 int = 0
"Riptide": hits: 172, effective healing: 461701 (4.08% of player's overall)
Combat: hits: 140, effective healing: 363078 (3.86%)
Total (raw) healing: 619396 (3.18% of player's overall)
Combat: Total healing: 512858 (3.39%)
Crits: 56 (32.56%)
Combat Crits: 49 (35.00%)
Averages: (3601)
Non-crit: 3060, crit: 4720, effective: 2684, overall: 3601
Combat: Non-crit: 3079, crit: 4747, effective: 2593, overall: 3663
Overheals: (25.46%)
Non-crit: count: 30, total: 79955, ave: 2665
Crit: count: 19, total: 77740, ave: 4091
Combat Non-crit: count: 27, total: 75717, ave: 2804
Combat Crit: count: 18, total: 74063, ave: 4114
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total GCD time: 3 mins 32 secs
Combat GCD time: 2 mins 50 secs
Combat Average GCD time: 1.22
Haste capped casts count: 13 (7.56%)
Combat count: 13 (9.29%)
Ancestral:
Procs: 61, effective: 79737, total: 97942
Combat Procs: 54, effective: 72965, total: 88338
Earthliving:
Total Duration: 7 mins 36 secs
Ticks: 53, effective: 35580, total: 36886
Combat Duration: 6 mins 26 secs
Combat Ticks: 42, effective: 28391, total: 29697
With Ancestral and Earthliving:
Effective: 577018 (5.10%), Total: 754224 (3.87%)
Combat Effective: 464434 (4.94%), Total: 630893 (4.17%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.286473388337581
1 crit rating = 0.418201553954516
1 int = 0.138237332415307
"Healing Stream Totem"_hot: hits: 8085, effective healing: 449151 (3.97% of player's overall)
Combat: hits: 3884, effective healing: 429191 (4.57%)
Total (raw) healing: 3245598 (16.67% of player's overall)
Combat: Total healing: 1577521 (10.42%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (401)
Non-crit: 401, crit: 0, effective: 55, overall: 401
Combat: Non-crit: 406, crit: 0, effective: 110, overall: 406
Overheals: (86.16%)
Non-crit: count: 7008, total: 2796447, ave: 399
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 2846, total: 1148330, ave: 403
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0124351544799176
1 crit rating = 0
1 int = 0
"Lesser Healing Wave": hits: 120, effective healing: 397167 (3.51% of player's overall)
Combat: hits: 118, effective healing: 386608 (4.11%)
Total (raw) healing: 671484 (3.45% of player's overall)
Combat: Total healing: 660370 (4.36%)
Crits: 42 (35.00%)
Combat Crits: 41 (34.75%)
Averages: (5595)
Non-crit: 4756, crit: 7154, effective: 3309, overall: 5595
Combat: Non-crit: 4757, crit: 7171, effective: 3276, overall: 5596
Overheals: (40.85%)
Non-crit: count: 34, total: 122620, ave: 3606
Crit: count: 28, total: 151697, ave: 5417
Combat Non-crit: count: 34, total: 122620, ave: 3606
Combat Crit: count: 27, total: 151142, ave: 5597
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 2 mins 23 secs
Combat cast time: 2 mins 20 secs
Combat Average cast time: 1.19
Haste capped casts count: 20 (16.67%)
Combat count: 20 (16.95%)
Ancestral:
Procs: 35, effective: 56886, total: 76221
Combat Procs: 33, effective: 56384, total: 72095
Earthliving:
Total Duration: 4 mins 18 secs
Ticks: 33, effective: 22957, total: 23557
Combat Duration: 3 mins 53 secs
Combat Ticks: 28, effective: 20127, total: 20127
With Ancestral and Earthliving:
Effective: 477010 (4.22%), Total: 771262 (3.96%)
Combat Effective: 463119 (4.93%), Total: 752592 (4.97%)
Tidal waves count: 61, time saved: 0 sec
Combat count: 60, time saved: 0 sec
Tidal waves effective: 20863, total: 37853
Combat effective: 20352, total: 37343
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.454924020298223
1 Haste rating = 0.685363341694562
1 crit rating = 0.370847232165765
1 int = 0.122584269770004
"Riptide"_hot: hits: 279, effective healing: 249504 (2.21% of player's overall)
Combat: hits: 196, effective healing: 177862 (1.89%)
Total (raw) healing: 257977 (1.32% of player's overall)
Combat: Total healing: 184250 (1.22%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (924)
Non-crit: 924, crit: 0, effective: 894, overall: 924
Combat: Non-crit: 940, crit: 0, effective: 907, overall: 940
Overheals: (3.28%)
Non-crit: count: 17, total: 8473, ave: 498
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 13, total: 6388, ave: 491
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 162, refresh count: 10
Total Duration: 30 mins 53 secs
Combat Duration: 25 mins 14 secs
Overhealing ticks that did not tick: 338
Combat ticks: 308
Total healing w/ overheal ticks: 571154 (2.89%)
Combat: 474570 (3.08%)
Actual Overhealing: 321650 (56.32%)
Combat: 296708 (62.52%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0643612244897959
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 24, effective healing: 197776 (1.75% of player's overall)
Combat: hits: 11, effective healing: 84639 (0.90%)
Total (raw) healing: 272499 (1.40% of player's overall)
Combat: Total healing: 142306 (0.94%)
Crits: 10 (41.67%)
Combat Crits: 8 (72.73%)
Averages: (11354)
Non-crit: 9422, crit: 14058, effective: 8240, overall: 11354
Combat: Non-crit: 9587, crit: 14192, effective: 7694, overall: 12936
Overheals: (27.42%)
Non-crit: count: 8, total: 35470, ave: 4433
Crit: count: 3, total: 39253, ave: 13084
Combat Non-crit: count: 2, total: 18414, ave: 9207
Combat Crit: count: 3, total: 39253, ave: 13084
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 41 secs
Combat cast time: 16 secs
Combat Average cast time: 1.47
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 9, effective: 32085, total: 39258
Combat Procs: 8, effective: 30569, total: 35239
Earthliving:
Total Duration: 1 min 15 secs
Ticks: 8, effective: 5317, total: 5514
Combat Duration: 27 secs
Combat Ticks: 3, effective: 2148, total: 2148
With Ancestral and Earthliving:
Effective: 235178 (2.08%), Total: 317271 (1.63%)
Combat Effective: 117356 (1.25%), Total: 179693 (1.19%)
Tidal waves count: 12, time saved: 7 secs
Combat count: 9, time saved: 5 secs
Tidal waves effective: 11691, total: 16854
Combat effective: 9090, total: 13197
Healing Waves with Healing Way count: 1 (4.17%)
Combat count: 1 (9.09%)
Healing Waves without Healing Way count: 23 (95.83%)
Combat count: 10 (90.91%)
Ave with Healing Way effective: 15996, total: 15996
Combat ave effective: 15996, ave total: 15996
Ave without Healing Way effective: 7903, total: 11152
Combat ave effective: 6864, ave total: 12631
Combat Healing Way added effective: 2440, total: 2440
HPS increased by:
SP coefficient with current set/talents: 2.1255
1 SP = 1.11889324410527
1 Haste rating = 1.57256239293261
1 crit rating = 1.43309699383516
1 int = 0.473712982763603
"Forethought Talisman"_hot: hits: 189, effective healing: 179372 (1.59% of player's overall)
Combat: hits: 136, effective healing: 132742 (1.41%)
Total (raw) healing: 195707 (1.01% of player's overall)
Combat: Total healing: 140953 (0.93%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1035)
Non-crit: 1035, crit: 0, effective: 949, overall: 1035
Combat: Non-crit: 1036, crit: 0, effective: 976, overall: 1036
Overheals: (8.35%)
Non-crit: count: 27, total: 16335, ave: 605
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 14, total: 8211, ave: 586
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Ancestral Awakening": hits: 105, effective healing: 168708 (1.49% of player's overall)
Combat: hits: 95, effective healing: 159918 (1.70%)
Total (raw) healing: 213421 (1.10% of player's overall)
Combat: Total healing: 195672 (1.29%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2032)
Non-crit: 2032, crit: 0, effective: 1606, overall: 2032
Combat: Non-crit: 2059, crit: 0, effective: 1683, overall: 2059
Overheals: (20.95%)
Non-crit: count: 27, total: 44713, ave: 1656
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 22, total: 35754, ave: 1625
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 1
Healing Wave with out Healing Way count: 8
Ave with Healing Way effective: 5036, total: 5036
Combat ave effective: 5036, ave total: 5036
Ave without Healing Way effective: 3381, total: 4277
Combat ave effective: 3647, ave total: 4314
Healing way added effective: 1654, total: 758
Combat effective: 1388, total: 721
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0327 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0587 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1660 mp5
The weight of 1 int worth of mana pool is: 0.1667
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.2155 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 2136, total mana restored: 132139 (37.69% of overall)
Combat count: 2100, mana restored: 130000 (39.45%)
Ave: total: 61, in combat: 61
Overall in combat mp5: 175.72
Replenishment uptime in overall combat: 56.77%
Replenishment uptime in intense fight: 45.98%
Mana pool based on replenishment: 24761
MP5 increased by:
1 int = 0.127734 mp5 (0.225000 theoretical)
"Water Shield": count: 234, total mana restored: 125190 (35.70% of overall)
Combat count: 225, mana restored: 120375 (36.53%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 162.71
In combat uptime: 56 mins 57 secs (92.40%)
Passive mp5: 129.3579
Procs from damage/debuffs: 94
MP5 from Improved Water Shield: 94.7329
Procs from Improved Water Shield in combat: 131
out of 221 procs possible, proc rate: 59.06%
MP5 increased by:
1 crit rating = 0.0349368672200283 mp5
1 int = 0.011548449023625 mp5
"Mana Tide Totem": count: 24, total mana restored: 38053 (10.85% of overall)
Combat count: 24, mana restored: 38053 (11.55%)
Ave: total: 1585, in combat: 1585
Overall in combat mp5: 51.44
Mana Tide usage in overall combat: 48.66%
Shaman's Mana Tide usage in intense fight: 71.84%
MP5 increased by:
1 int = 0.051723 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 57, total mana restored: 34200 (9.75% of overall)
Combat count: 42, mana restored: 25200 (7.65%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 34.06
"Restore Mana": count: 2, total mana restored: 8574 (2.45% of overall)
Combat count: 2, mana restored: 8574 (2.60%)
Ave: total: 4287, in combat: 4287
Overall in combat mp5: 11.59
"Revitalize": count: 23, total mana restored: 5541 (1.58% of overall)
Combat count: 19, mana restored: 4665 (1.42%)
Ave: total: 240, in combat: 245
Overall in combat mp5: 6.31
"Totemic Call": count: 60, total mana restored: 4622 (1.32% of overall)
Combat count: 4, mana restored: 385 (0.12%)
Ave: total: 77, in combat: 96
Overall in combat mp5: 0.52
"Blessing of Sanctuary": count: 3, total mana restored: 1539 (0.44% of overall)
Combat count: 3, mana restored: 1539 (0.47%)
Ave: total: 513, in combat: 513
Overall in combat mp5: 2.08
"Hymn of Hope": count: 1, total mana restored: 770 (0.22% of overall)
Combat count: 1, mana restored: 770 (0.23%)
Ave: total: 770, in combat: 770
Overall in combat mp5: 1.04
Total mp5 above character sheet (in raid): 445.46 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1009
Ancestral Knowlege granting on ave: 100 int
HEP per point: 13.5714
HEP: 67.8568
Thundering Strikes talent points: 5
HEP per point: 24.3798
HEP: 121.8992
Improved Shields talent points: 3
Water Shield Combat MP5: 19.53
Water Shield Combat HEP: 19.61
Water Shield Intense Fight MP5: 17.68
Water Shield Intense Fight HEP: 17.75
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 46
With 1 talent points: 36
With 2 talent points: 30
Casts saved with 2 points in Improved Earth shield: 16
Global cooldown time: 1.22
Combat time saved: 19 secs
Combat effective gained by fewer refreshes: 49752
Combat HPS gained: 13.4500
HEP: 22.0041
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 303 effective: 32259 (0.29%)
Combat count: 303, effective: 32259 (0.34%), hps: 8.7209
HEP: 14.2673
Point 2 provided benefit count: 303 effective: 32259 (0.29%)
Combat count: 303, effective: 32259 (0.34%), hps: 8.7209
HEP: 14.2673
Point 3 provided benefit count: 303 effective: 32259 (0.29%)
Combat count: 303, effective: 32259 (0.34%), hps: 8.7209
HEP: 14.2673
Point 4 provided benefit count: 303 effective: 32102 (0.28%)
Combat count: 303, effective: 32102 (0.34%), hps: 8.6785
HEP: 14.1979
Point 5 provided benefit count: 301 effective: 31999 (0.28%)
Combat count: 301, effective: 31999 (0.34%), hps: 8.6507
HEP: 14.1525
Combat Total Earth Shield improved effective: 160880 (1.71%)
HEP: 71.1522
Improved Shields ave point HEP: 20.77
Improved Earth Shield ave point HEP: 25.23
Improved Shields and Improved Earth Shield total HEP: 112.76
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 121.9687
Healing Wave HPS increase 5 points: 609.8433
Combat time saved: 5 secs
Combat effective gained by saved time: 13976
Combat HPS gained: 3.7784
HEP per point: 1.2363
HEP: 6.1813
Tidal Focus talent points: 5
Combat heal mana used: 907774
Mana saved with Tidal Focus: 45388
Combat MP5 per point: 12.2703, HEP: 12.3220
Total Combat MP5: 61.3513, HEP: 61.6102
Intense Fight MP5 per point: 15.0372, HEP: 15.1007
Intense Fight MP5: 75.1862, HEP: 75.5035
Improved Water Shield talent points: 3
Combat MP5 per point: 31.5776, HEP: 31.7109
Total Combat MP5: 94.7329, HEP: 95.1328
Intense Fight per point MP5: 38.43, HEP: 38.60
Intense Fight MP5: 115.30, HEP: 115.79
Number of Water Shield charges used in combat: 131
Combat Water Shield refreshes needed: 32
Global cooldown time: 1.22
Combat time needed to refresh: 40 secs
Combat HEP: 50.0932, per point: 16.6977
Intense HEP: 70.7463, per point: 23.5821
Tidal Force talent points: 1
Tidal Force used 5 times
Combat Not using Tidal Force: crits: 816, crit rate: 33.21%
Combat Using Tidal Force: crits: 20, crit rate: 74.07%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 72.73%
Combat Dose 1: crit rate: 63.64%
Overall crit increase: 0.3115%
HEP: 7.5951
Tidal Mastery talent points: 5
HEP per point: 24.3798
Total HEP: 121.8992
Restorative Totems talent points: 3
Point 1 provided benefit count: 1092 effective: 45925 (0.41%)
Combat count: 1046, effective: 44152 (0.47%), hps: 11.9361
HEP: 19.5273
Point 2 provided benefit count: 1085 effective: 45723 (0.40%)
Combat count: 1043, effective: 44016 (0.47%), hps: 11.8994
HEP: 19.4672
Point 3 provided benefit count: 1082 effective: 45566 (0.40%)
Combat count: 1040, effective: 43902 (0.47%), hps: 11.8686
HEP: 19.4168
Combat Total Healing Stream improved effective: 132072 (1.41%)
HEP: 58.4112
Healing Way talent points: 0
Applied or refreshed 247 times.
Combat added effective: 3828, added total: 3161
Combat Healing Wave hps increase: 237.1070
Combat HPS increase: 1.0350, per my point: 0.0000
HEP: 1.6932, per my point: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 5 times
Nature's Swiftness Heal Count: 5, Effective: 79871, total: 95167
Combat Count: 5, Effective: 79871 (0.85%), total: 95167 (0.63%)
Spell report:
"Ancestral Awakening":
Count: 5, Effective: 21504, total: 22608
Combat Count: 5, Effective: 21504, total: 22608
"Healing Wave":
Count: 5, Effective: 58367, total: 72559
Combat Count: 5, Effective: 58367, total: 72559
Average effective hps: 13054.3530, total hps: 15554.3765
HEP: 35.3243
Talent Points in Purification: 5
Point 1 provided benefit count: 5034 effective: 171742 (1.52%)
Combat count: 4308, effective: 146794 (1.56%), hps: 39.6841
HEP: 64.9224
Point 2 provided benefit count: 5016 effective: 170561 (1.51%)
Combat count: 4296, effective: 146066 (1.55%), hps: 39.4873
HEP: 64.6005
Point 3 provided benefit count: 5003 effective: 168993 (1.49%)
Combat count: 4289, effective: 144913 (1.54%), hps: 39.1755
HEP: 64.0905
Point 4 provided benefit count: 4981 effective: 168176 (1.49%)
Combat count: 4272, effective: 144251 (1.53%), hps: 38.9966
HEP: 63.7977
Point 5 provided benefit count: 4971 effective: 166737 (1.47%)
Combat count: 4266, effective: 143360 (1.53%), hps: 38.7558
HEP: 63.4038
Combat Total Purification effective: 725387 (7.72%)
HEP: 320.8150
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 58, restored mana: 83054
Overall MP5: 112.2630
Overall HEP: 112.7368
Intense fight MP5: 341.8748
Intense fight HEP: 343.3177
Self report:
Combat: Count: 12, restored mana: 17564 (5.3295%)
Overall MP5: 23.7410
Overall HEP: 23.8412
Intense fight MP5: 159.7547
Intense fight HEP: 160.4290
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 48.7597
Blessing of Eternals earthliving weapon proc rate: 4.8851%
Increased earthliving HEP per point: 28.4977
Total HEP per point: 77.2574
Total HEP: 154.5147
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1921 effective: 497548 (4.40%)
Combat count: 1548, effective: 415791 (4.42%), hps: 112.4039
HEP: 183.8909
Point 2 provided benefit count: 1866 effective: 473683 (4.19%)
Combat count: 1509, effective: 397742 (4.23%), hps: 107.5246
HEP: 175.9084
Combat Total Improved Chain Heal effective: 813533 (8.65%)
HEP: 359.7993
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1009
1 int = 0.1500 SP
1009 int = 151.3583 SP
HEP per point = 50.4528
HEP = 151.3583
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 90 effective: 59192 (0.52%)
Combat count: 82, effective: 55093 (0.59%), hps: 14.8938
HEP: 24.3660
Point 2 provided benefit count: 84 effective: 56070 (0.50%)
Combat count: 78, effective: 53636 (0.57%), hps: 14.5000
HEP: 23.7217
Point 3 provided benefit count: 81 effective: 53445 (0.47%)
Combat count: 76, effective: 51187 (0.54%), hps: 13.8380
HEP: 22.6388
Combat Total Ancestral Awakening effective: 159918 (1.70%)
HEP: 70.7265
Earth Shield talent points: 1
Combat uptime: 52 mins 15 secs (84.7626%)
Combat base talent effective: 655208 (6.97%)
Combat HPS increase: 177.1272
HEP: 289.7772
Tidal Waves talent points: 5
Buff applied count: 122, refreshed: 1336
Time saved: 7 secs
Combat time saved: 5 secs
Combat HPS increase from time saved: 3.8953
Time Saved HEP: 6.3726
Tidal waves effective: 29443 (0.3132%)
Combat effective healing hps: 7.9597
Effective healing HEP: 13.0219
Tidal Waves hps: 11.8550, per point: 2.3710
Tidal Waves HEP: 19.3945, per point: 3.8789
Riptide talent points: 1
Riptide w/ hot effective: 711205 (6.29%), total: 877373 (4.51%)
Combat effective: 540940 (5.75%), total: 697108 (4.60%)
Chain heal increase casts: 4, effective: 1774 (0.02%), total: 1774 (0.01%)
Combat casts: 4, effective: 1774 (0.02%), total: 1774 (0.01%)
Combined effective: 712979 (6.31%), total: 879147 (4.52%)
Combat effective: 542714 (5.77%), total: 698882 (4.62%)
Combat HPS increase: 146.7159
HEP: 240.0248
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 20507
Overall Water Shield uptime: 92.3985%
Overall MP5: 27.7195
Overall HEP: 27.8365
Intense fight mana restored: 2247
Intense fight Water Shield uptime: 89.6810%
Intense fight MP5: 26.9043
Intense fight HEP: 27.0179
Glyph of Chain Heal:
Count: 523, effective: 472764 (4.18%), total: 516611 (2.65%)
Combat count: 391, effective: 352405 (3.75%)
total: 386668 (2.55%)
Combat Chain Heal hps increase: 214.8674
Combat HPS increase: 95.2682
HEP: 155.8572
Glyph of Earth Shield:
Combat count: 301, effective: 158530 (1.69% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 60.6545
Combat HPS increase: 42.8568
HEP: 70.1131
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 22 secs
Combat HPS increase: 15.7618
HEP: 25.7860
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 92.3985%
Combat mana restored from passive mp5: 6835
Combat passive MP5: 9.2398, HEP: 9.2788
Combat Orb MP5: 13.0167, HEP: 13.0717
Combat passive+Orb MP5: 22.26, HEP: 22.35
Intense fight:
Intense fight Water Shield uptime: 89.6810%
Intense fight mana restored from passive mp5: 749
Intense fight passive MP5: 8.9681, HEP: 9.0060
Intense Fight Orb MP5: 11.7861, HEP: 11.8359
Intense Fight passive+Orb MP5: 20.7542, HEP: 20.8418
Tier 7 4-piece:
Effective: 276359 (2.44%), Total: 592724 (3.04%)
Combat Effective: 230282 (2.45%), Total: 484497 (3.20%)
Combat HPS: 62.2538
HEP: 101.8462
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.6113 hps)
1 Crit rating = 0.4960 SP (0.3032 hps)
1 Haste rating = 0.5770 SP (0.3527 hps)
1 INT = 0.3139 SP (0.1919 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0349 mp5
1 Haste rating = -0.4782 mp5
1 INT = 0.3570 mp5
1 Mana = 0.0092 mp5
Total mana regen points needed from gear: 812.90
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0042 (calculated)
1 mana = 0.0093
1 Haste rating = 0.4475
1 Crit rating = 0.5310
1 INT = 0.6725 (actual)
1 INT = 0.9251 (max theoretical)
Insightful Earthsiege Diamond HEP: 48.3283
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0093, Mp5=1.0042, Intellect=0.6725, HasteRating=0.4475, CritRating=0.5310, MetaSocket=48.3283 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3139, HasteRating=0.5770, CritRating=0.4960, MetaSocket=6.5927 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0093)+(mp5*1.0042)+(intellect*0.6725)+(hasterating*0.4475)+(critrating*0.5310)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.3139)+(hasterating*0.5770)+(critrating*0.4960)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.4475&mp5=1.0042&mcr=0.5310&spd=1&Int=0.6725&Sckm=48.3283&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5770&mcr=0.4960&spd=1&Int=0.3139&Sckm=6.5927&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:100:53:67:44:-100
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:49:31:57:-100

Total log time processed: 3 hours 51 mins 52 secs
Evaluating heals for Dallina:
Effective healing: 8999608
Total healing: 13658855
Total time spent healing: 36 mins 18 secs (15.6558% of log file time)
Time in combat: 1 hour 23 mins 47 secs (36.14%)
Time alive in combat: 1 hour 11 mins 56 secs (85.86%)
Longest fight: 9 mins 16 secs
Effective in combat healing: 7415721
Total in combat healing: 11324948
Total in combat time spent healing: 29 mins 5 secs (34.7199% of combat time)
Buff Report:
Earthliving uptime: 55 mins 8 secs (65.81%)
Blessing of Wisdom uptime: 51 mins 28 secs (71.56%)
Mana Spring Totem uptime: 1 min 35 secs (1.90%)
Blessing of Wisdom/Mana Spring Totem uptime: 52 mins (62.06%)
Blessing of Kings uptime: 44 mins 2 secs (61.22%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 28 mins 27 secs (39.57%)
Arcane Int/Brilliance/Fel Int uptime: 40 mins 58 secs (56.95%)
Moonkin Aura/Elemental Oath crit buff uptime: 0 sec (0.00%)
Moonkin Aura buff uptime: 0 sec (0.00%)
Retribution Aura uptime: 42 mins 43 secs (59.40%)
Improved Moonkin Aura/Swift Retribution buff uptime: 42 mins 43 secs (59.40%)
Wrath of Air buff uptime: 53 mins 41 secs (64.07%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 52 mins 28 secs (72.94%)
Fortitude uptime: 48 mins 54 secs (67.99%)
"Essence of Life" (504 haste rating) buff uptime: 6 mins 48 secs (9.47%)
"Heroism" (983 haste rating) buff uptime: 3 mins 19 secs (4.62%)
Totem Report for Dallina:
"Mana Tide Totem" uptime: 52 secs (1.20%)
"Wrath of Air Totem" uptime: 53 mins 4 secs (73.79%)
"Flametongue Totem" uptime: 47 mins 33 secs (66.11%)
"Healing Stream Totem" uptime: 26 mins 25 secs (36.74%)
"Fire Elemental Totem" uptime: 0 sec (0.00%)
"Fire Resistance Totem" uptime: 17 mins 3 secs (23.71%)
"Stoneskin Totem" uptime: 48 mins 31 secs (67.45%)
"Mana Spring Totem" uptime: 31 secs (0.73%)
Total mana used: 938222
Total mana restored (not including gear): 325482
In combat mana used: 730288
In combat mana restored (not including gear): 305178
Mana used in most mana intensive fight: 122847
Start Time: 6/2 22:39:46.062
Duration of that fight: 9 mins 16 secs
Mana pool for that fight: 21266
Total mp5 needed (from int, gear, buffs, abilities, etc): 1057.60843970495
Tidal Focus mana saved: 6429.15
Mana restored that fight by abilities: 60024
from Replenishment: 26342 (80.57% uptime)
from Improved Water Shield: 16050
while Tidal Force was up: 2140
from Water Shield damage/debuff procs: 3745
from Mana Tide (all shaman): 10887
from Hymn of Hope: 0
from Meta Gem or item procs: 3000
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: No (+0 stats)
Had Moonkin Aura/Elemental Oath?: No
Water Shield uptime: 8 mins 37 secs (93.15%)
MP5 from Water Shield: 130.412572977639
MP5 from food/elixirs/flasks (configuration option): 38
Character sheet MP5 needed unbuffed: 105.061913219169
MP5 (including Int/crit) needed naked: 527.167811373449
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 0
Crit % unbuffed: 17.04%
Crit % buffed: 17.56%
Replenishment: 8425.2
Improved Water Shield: 11044.3563355982
Water Shield damage procs: 3745
Mana Tide (only from this shaman): 3610.8
Hymn of Hope: 0
Other abilities: 0
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 130.412572977639 mp5
Food/elixirs/flasks: 38 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.651237942893926
Mana Used Report: (sorted by total)
"Chain Heal": count: 647, total mana used: 465193 (49.58% of overall)
In combat count: 532, mana used: 382508 (52.38%)
"Riptide": count: 223, total mana used: 167473 (17.85% of overall)
In combat count: 186, mana used: 139686 (19.13%)
"Lesser Healing Wave": count: 265, total mana used: 165890 (17.68% of overall)
In combat count: 258, mana used: 161508 (22.12%)
"Healing Wave": count: 41, total mana used: 42804 (4.56% of overall)
In combat count: 14, mana used: 14616 (2.00%)
"Earth Shield": count: 48, total mana used: 30048 (3.20% of overall)
In combat count: 28, mana used: 17528 (2.40%)
"Ancestral Spirit": count: 6, total mana used: 18990 (2.02% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Wrath of Air Totem": count: 26, total mana used: 12558 (1.34% of overall)
In combat count: 9, mana used: 4347 (0.60%)
"Flametongue Totem": count: 23, total mana used: 11109 (1.18% of overall)
In combat count: 9, mana used: 4347 (0.60%)
"Stoneskin Totem": count: 23, total mana used: 10097 (1.08% of overall)
In combat count: 6, mana used: 2634 (0.36%)
"Fire Resistance Totem": count: 11, total mana used: 3861 (0.41% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Earthliving Weapon": count: 12, total mana used: 3156 (0.34% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Water Walking": count: 21, total mana used: 2751 (0.29% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Heroism": count: 2, total mana used: 2284 (0.24% of overall)
In combat count: 2, mana used: 2284 (0.31%)
"Healing Stream Totem": count: 12, total mana used: 1572 (0.17% of overall)
In combat count: 5, mana used: 655 (0.09%)
"Water Breathing": count: 3, total mana used: 261 (0.03% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Mana Spring Totem": count: 1, total mana used: 175 (0.02% of overall)
In combat count: 1, mana used: 175 (0.02%)
Healing Report (sorted by effective):
"Chain Heal": hits: 1701, effective healing: 4716778 (52.41% of player's overall)
Combat: hits: 1327, effective healing: 3744546 (50.49%)
Total (raw) healing: 7342446 (53.76% of player's overall)
Combat: Total healing: 5904696 (52.14%)
Crits: 539 (31.69%)
Combat Crits: 429 (32.33%)
Averages: (4316)
Non-crit: 3740, crit: 5559, effective: 2772, overall: 4316
Combat: Non-crit: 3895, crit: 5609, effective: 2821, overall: 4449
Overheals: (35.76%)
Non-crit: count: 409, total: 1446232, ave: 3536
Crit: count: 234, total: 1179436, ave: 5040
Combat Non-crit: count: 320, total: 1233366, ave: 3854
Combat Crit: count: 171, total: 926784, ave: 5419
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 22 mins 4 secs
Combat cast time: 18 mins
Combat Average cast time: 2.03
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 12 mins 4 secs
Ticks: 632, effective: 409962, total: 430926
Combat Duration: 54 mins 47 secs
Combat Ticks: 525, effective: 344758, total: 359463
With Ancestral and Earthliving:
Effective: 5126740 (56.97%), Total: 7773372 (56.91%)
Combat Effective: 4089304 (55.14%), Total: 6264159 (55.31%)
Number of Chain Heal casts started: 668 (3.14% canceled)
Initial target hits: 647, crits: 203 (31.38%),
riptide: 13 (2.01%)
combat hits: 532, crits: 162 (30.45%),
riptide: 9 (1.69%)
Effective: 2562716 (54.33%), Total: 4810600 (65.52%)
combat Effective: 2085430 (55.69%), Total: 3955377 (66.99%)
Ave: non crit: 6454, crit: 9581, effective: 3960, overall: 7435
combat non crit: 6456, crit: 9669, effective: 3919, overall: 7434
Overheals non-crit count: 273, non-crit ave over: 4562
combat non-crit count: 221, non-crit ave over: 4856
Overheals crit count: 153, crit ave over: 6551
combat crit count: 114, crit ave over: 6988
Overhealed amount: 2247884 (46.73%)
combat amount: 1869947 (47.28%)
Second target hits: 431 (66.62% bounced), crits: 139 (32.25%),
riptide: 6 (1.39%)
combat hits: 334 (62.78% bounced), crits: 112 (33.53%),
riptide: 4 (1.20%)
Effective: 1326125 (28.12%), Total: 1617879 (22.03%)
combat Effective: 1035869 (27.66%), Total: 1262687 (21.38%)
Ave: non crit: 3201, crit: 4913, effective: 3076, overall: 3753
combat non crit: 3207, crit: 4916, effective: 3101, overall: 3780
Overheals non-crit count: 85, non-crit ave over: 1852
combat non-crit count: 63, non-crit ave over: 1993
Overheals crit count: 48, crit ave over: 2797
combat crit count: 36, crit ave over: 2812
Overhealed amount: 291754 (18.03%)
combat amount: 226818 (17.96%)
Third target hits: 355 (54.87% bounced), crits: 109 (30.70%),
riptide: 6 (1.69%)
combat hits: 266 (50.00% bounced), crits: 84 (31.58%),
riptide: 4 (1.50%)
Effective: 582999 (12.36%), Total: 656072 (8.94%)
combat Effective: 441975 (11.80%), Total: 495441 (8.39%)
Ave: non crit: 1613, crit: 2378, effective: 1642, overall: 1848
combat non crit: 1612, crit: 2404, effective: 1661, overall: 1862
Overheals non-crit count: 37, non-crit ave over: 972
combat non-crit count: 26, non-crit ave over: 1107
Overheals crit count: 23, crit ave over: 1612
combat crit count: 14, crit ave over: 1762
Overhealed amount: 73073 (11.14%)
combat amount: 53466 (10.79%)
Fourth target hits: 268 (41.42% bounced), crits: 88 (32.84%),
riptide: 5 (1.87%)
combat hits: 195 (36.65% bounced), crits: 71 (36.41%),
riptide: 3 (1.54%)
Effective: 244938 (5.19%), Total: 257895 (3.51%)
combat Effective: 181272 (4.84%), Total: 191191 (3.24%)
Ave: non crit: 826, crit: 1240, effective: 913, overall: 962
combat non crit: 835, crit: 1233, effective: 929, overall: 980
Overheals non-crit count: 14, non-crit ave over: 516
combat non-crit count: 10, non-crit ave over: 574
Overheals crit count: 10, crit ave over: 573
combat crit count: 7, crit ave over: 596
Overhealed amount: 12957 (5.02%)
combat amount: 9919 (5.19%)
Glyph of Chain heal: effective: 244938 (2.72% of total effective)
combat effective: 181272 (2.44% of combat effective)
Processed by cast: 515, time: 131, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.776071
(0.3822 + 0.2358 + 0.1128 + 0.0454)
1 Haste rating = 0.416646129208701
1 crit rating = 0.386791259536449
(0.1281 + 0.1469 + 0.0704 + 0.0413)
1 int = 0.127854598851373
(0.0424 + 0.0485 + 0.0233 + 0.0137)
"Lesser Healing Wave": hits: 265, effective healing: 935385 (10.39% of player's overall)
Combat: hits: 258, effective healing: 901601 (12.16%)
Total (raw) healing: 1412930 (10.34% of player's overall)
Combat: Total healing: 1373517 (12.13%)
Crits: 81 (30.57%)
Combat Crits: 78 (30.23%)
Averages: (5331)
Non-crit: 4641, crit: 6899, effective: 3529, overall: 5331
Combat: Non-crit: 4642, crit: 6894, effective: 3494, overall: 5323
Overheals: (33.80%)
Non-crit: count: 80, total: 277660, ave: 3470
Crit: count: 43, total: 199885, ave: 4648
Combat Non-crit: count: 78, total: 272090, ave: 3488
Combat Crit: count: 42, total: 199826, ave: 4757
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 5 mins 23 secs
Combat cast time: 5 mins 14 secs
Combat Average cast time: 1.22
Haste capped casts count: 11 (4.15%)
Combat count: 11 (4.26%)
Ancestral:
Procs: 76, effective: 138276, total: 162892
Combat Procs: 73, effective: 134906, total: 156384
Earthliving:
Total Duration: 10 mins 53 secs
Ticks: 85, effective: 53538, total: 57544
Combat Duration: 10 mins 41 secs
Combat Ticks: 81, effective: 50898, total: 54889
With Ancestral and Earthliving:
Effective: 1127199 (12.52%), Total: 1633366 (11.96%)
Combat Effective: 1087405 (14.66%), Total: 1584790 (13.99%)
Tidal waves count: 102, time saved: 0 sec
Combat count: 100, time saved: 0 sec
Tidal waves effective: 31824, total: 58658
Combat effective: 31113, total: 57384
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.495702371759444
1 Haste rating = 0.823635586084929
1 crit rating = 0.54512153315747
1 int = 0.180190976990073
"Earth Shield": hits: 271, effective healing: 884790 (9.83% of player's overall)
Combat: hits: 271, effective healing: 884790 (11.93%)
Total (raw) healing: 968436 (7.09% of player's overall)
Combat: Total healing: 968436 (8.55%)
Crits: 94 (34.69%)
Combat Crits: 94 (34.69%)
Averages: (3573)
Non-crit: 2771, crit: 5083, effective: 3264, overall: 3573
Combat: Non-crit: 2771, crit: 5083, effective: 3264, overall: 3573
Overheals: (8.64%)
Non-crit: count: 21, total: 36873, ave: 1755
Crit: count: 16, total: 46773, ave: 2923
Combat Non-crit: count: 21, total: 36873, ave: 1755
Combat Crit: count: 16, total: 46773, ave: 2923
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.24
Earth shield average time between procs: 9.91 secs
in combat: 9.91 secs
Combat uptime: 43 mins 36 secs (60.6217%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.0902031608674959
1 crit rating = 0.0444640287015897
1 int = 0.0146976706758337
"Riptide": hits: 223, effective healing: 585899 (6.51% of player's overall)
Combat: hits: 186, effective healing: 470317 (6.34%)
Total (raw) healing: 781096 (5.72% of player's overall)
Combat: Total healing: 651927 (5.76%)
Crits: 66 (29.60%)
Combat Crits: 54 (29.03%)
Averages: (3502)
Non-crit: 3075, crit: 4611, effective: 2627, overall: 3502
Combat: Non-crit: 3090, crit: 4631, effective: 2528, overall: 3504
Overheals: (24.99%)
Non-crit: count: 48, total: 103659, ave: 2159
Crit: count: 26, total: 91538, ave: 3520
Combat Non-crit: count: 46, total: 100977, ave: 2195
Combat Crit: count: 22, total: 80633, ave: 3665
Number of heals cast that did not land: 2, due to target death: 2
Combat casts that did not land: 2, due to target death: 2
Total GCD time: 4 mins 33 secs
Combat GCD time: 3 mins 45 secs
Combat Average GCD time: 1.21
Haste capped casts count: 3 (1.35%)
Combat count: 3 (1.61%)
Ancestral:
Procs: 69, effective: 93669, total: 100936
Combat Procs: 57, effective: 76913, total: 84115
Earthliving:
Total Duration: 10 mins 40 secs
Ticks: 78, effective: 50345, total: 52586
Combat Duration: 8 mins 18 secs
Combat Ticks: 64, effective: 41874, total: 43792
With Ancestral and Earthliving:
Effective: 729913 (8.11%), Total: 934618 (6.84%)
Combat Effective: 589104 (7.94%), Total: 779834 (6.89%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.25864111267176
1 crit rating = 0.390279252491379
1 int = 0.129007561668018
"Earthliving"_hot: hits: 821, effective healing: 530743 (5.90% of player's overall)
Combat: hits: 673, effective healing: 439650 (5.93%)
Total (raw) healing: 558323 (4.09% of player's overall)
Combat: Total healing: 460264 (4.06%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (680)
Non-crit: 680, crit: 0, effective: 646, overall: 680
Combat: Non-crit: 683, crit: 0, effective: 653, overall: 683
Overheals: (4.94%)
Non-crit: count: 78, total: 27580, ave: 353
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 58, total: 20614, ave: 355
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 55 mins 8 secs (65.81%)
Earthliving applied count: 466, refresh count: 94
Earthliving proc rate when ELW is applied: 26.5907%
Earthliving proc rate overall: 25.1346%
Total Duration: 1 hour 36 mins 44 secs
Combat Duration: 1 hour 14 mins 23 secs
Overhealing ticks that did not tick: 1113
Combat ticks: 814
Total healing w/ overheal ticks: 1315808 (9.13%)
Combat: 1017595 (8.56%)
Actual Overhealing: 785065 (59.66%)
Combat: 577945 (56.80%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.22918573551263
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 41, effective healing: 318441 (3.54% of player's overall)
Combat: hits: 14, effective healing: 61567 (0.83%)
Total (raw) healing: 462199 (3.38% of player's overall)
Combat: Total healing: 179824 (1.59%)
Crits: 19 (46.34%)
Combat Crits: 11 (78.57%)
Averages: (11273)
Non-crit: 9113, crit: 13773, effective: 7766, overall: 11273
Combat: Non-crit: 8998, crit: 13893, effective: 4397, overall: 12844
Overheals: (31.10%)
Non-crit: count: 6, total: 25567, ave: 4261
Crit: count: 15, total: 118191, ave: 7879
Combat Non-crit: count: 2, total: 18065, ave: 9032
Combat Crit: count: 10, total: 100192, ave: 10019
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 14 secs
Combat cast time: 21 secs
Combat Average cast time: 1.53
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Ancestral:
Procs: 19, effective: 76970, total: 81552
Combat Procs: 11, effective: 43548, total: 47611
Earthliving:
Total Duration: 3 mins 6 secs
Ticks: 26, effective: 16898, total: 17267
Combat Duration: 37 secs
Combat Ticks: 3, effective: 2120, total: 2120
With Ancestral and Earthliving:
Effective: 412309 (4.58%), Total: 561018 (4.11%)
Combat Effective: 107235 (1.45%), Total: 229555 (2.03%)
Tidal waves count: 16, time saved: 10 secs
Combat count: 9, time saved: 5 secs
Tidal waves effective: 6708, total: 20976
Combat effective: 3434, total: 12503
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 41 (100.00%)
Combat count: 14 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 7766, total: 11273
Combat ave effective: 4397, ave total: 12844
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 0.243633978984422
1 Haste rating = 0.860721390147423
1 crit rating = 0.819649041734792
1 int = 0.270936575856204
"Ancestral Awakening": hits: 164, effective healing: 308915 (3.43% of player's overall)
Combat: hits: 141, effective healing: 255367 (3.44%)
Total (raw) healing: 345380 (2.53% of player's overall)
Combat: Total healing: 288110 (2.54%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2105)
Non-crit: 2105, crit: 0, effective: 1883, overall: 2105
Combat: Non-crit: 2043, crit: 0, effective: 1811, overall: 2043
Overheals: (10.56%)
Non-crit: count: 26, total: 36465, ave: 1402
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 22, total: 32743, ave: 1488
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 19
"Riptide"_hot: hits: 338, effective healing: 297174 (3.30% of player's overall)
Combat: hits: 293, effective healing: 261135 (3.52%)
Total (raw) healing: 311464 (2.28% of player's overall)
Combat: Total healing: 272482 (2.41%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (921)
Non-crit: 921, crit: 0, effective: 879, overall: 921
Combat: Non-crit: 929, crit: 0, effective: 891, overall: 929
Overheals: (4.59%)
Non-crit: count: 34, total: 14290, ave: 420
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 27, total: 11347, ave: 420
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 212, refresh count: 11
Total Duration: 41 mins 20 secs
Combat Duration: 35 mins 13 secs
Overhealing ticks that did not tick: 488
Combat ticks: 411
Total healing w/ overheal ticks: 762032 (5.40%)
Combat: 655240 (5.60%)
Actual Overhealing: 464858 (61.00%)
Combat: 394105 (60.15%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0625811149032992
1 crit rating = 0
1 int = 0
"Healing Stream Totem"_hot: hits: 3366, effective healing: 293173 (3.26% of player's overall)
Combat: hits: 2817, effective healing: 292769 (3.95%)
Total (raw) healing: 1332863 (9.76% of player's overall)
Combat: Total healing: 1110862 (9.81%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (395)
Non-crit: 395, crit: 0, effective: 87, overall: 395
Combat: Non-crit: 394, crit: 0, effective: 103, overall: 394
Overheals: (78.00%)
Non-crit: count: 2635, total: 1039690, ave: 394
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 2087, total: 818093, ave: 391
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0120578274760383
1 crit rating = 0
1 int = 0
"Forethought Talisman"_hot: hits: 139, effective healing: 128310 (1.43% of player's overall)
Combat: hits: 111, effective healing: 103979 (1.40%)
Total (raw) healing: 143718 (1.05% of player's overall)
Combat: Total healing: 114830 (1.01%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1033)
Non-crit: 1033, crit: 0, effective: 923, overall: 1033
Combat: Non-crit: 1034, crit: 0, effective: 936, overall: 1034
Overheals: (10.72%)
Non-crit: count: 28, total: 15408, ave: 550
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 18, total: 10851, ave: 602
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0251 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0549 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1619 mp5
The weight of 1 int worth of mana pool is: 0.1054
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1619 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 2514, total mana restored: 153926 (47.29% of overall)
Combat count: 2494, mana restored: 152745 (50.05%)
Ave: total: 61, in combat: 61
Overall in combat mp5: 176.94
Replenishment uptime in overall combat: 57.78%
Replenishment uptime in intense fight: 80.57%
Mana pool based on replenishment: 24497
MP5 increased by:
1 int = 0.181280 mp5 (0.225000 theoretical)
"Water Shield": count: 201, total mana restored: 107535 (33.04% of overall)
Combat count: 185, mana restored: 98975 (32.43%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 114.65
In combat uptime: 53 mins (73.68%)
Passive mp5: 103.1552
Procs from damage/debuffs: 78
MP5 from Improved Water Shield: 66.3122
Procs from Improved Water Shield in combat: 107
out of 352 procs possible, proc rate: 30.33%
MP5 increased by:
1 crit rating = 0.0476245772549457 mp5
1 int = 0.0157423961122976 mp5
"Mana Restore": count: 52, total mana restored: 31200 (9.59% of overall)
Combat count: 38, mana restored: 22800 (7.47%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 26.41
"Mana Tide Totem": count: 16, total mana restored: 22154 (6.81% of overall)
Combat count: 16, mana restored: 22154 (7.26%)
Ave: total: 1384, in combat: 1384
Overall in combat mp5: 25.66
Mana Tide usage in overall combat: 27.80%
Shaman's Mana Tide usage in intense fight: 107.90%
MP5 increased by:
1 int = 0.077691 mp5 (0.072000 theoretical 5 min cooldown)
"Hymn of Hope": count: 5, total mana restored: 3778 (1.16% of overall)
Combat count: 5, mana restored: 3778 (1.24%)
Ave: total: 755, in combat: 755
Overall in combat mp5: 4.38
"Revitalize": count: 15, total mana restored: 3715 (1.14% of overall)
Combat count: 15, mana restored: 3715 (1.22%)
Ave: total: 247, in combat: 247
Overall in combat mp5: 4.30
"Totemic Call": count: 21, total mana restored: 2163 (0.66% of overall)
Combat count: 0, mana restored: 0 (0.00%)
Ave: total: 103, in combat: 0
Overall in combat mp5: 0.00
"Blessing of Sanctuary": count: 2, total mana restored: 1011 (0.31% of overall)
Combat count: 2, mana restored: 1011 (0.33%)
Ave: total: 505, in combat: 505
Overall in combat mp5: 1.17
Total mp5 above character sheet (in raid): 353.52 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 935
Ancestral Knowlege granting on ave: 93 int
HEP per point: 11.9723
HEP: 59.8617
Thundering Strikes talent points: 5
HEP per point: 29.9396
HEP: 149.6980
Improved Shields talent points: 3
Water Shield Combat MP5: 13.76
Water Shield Combat HEP: 8.96
Water Shield Intense Fight MP5: 21.36
Water Shield Intense Fight HEP: 13.91
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 33
With 1 talent points: 26
With 2 talent points: 22
Casts saved with 2 points in Improved Earth shield: 11
Global cooldown time: 1.24
Combat time saved: 13 secs
Combat effective gained by fewer refreshes: 23471
Combat HPS gained: 5.4378
HEP: 10.6471
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 245 effective: 28577 (0.32%)
Combat count: 245, effective: 28577 (0.39%), hps: 6.6207
HEP: 12.9633
Point 2 provided benefit count: 243 effective: 28332 (0.31%)
Combat count: 243, effective: 28332 (0.38%), hps: 6.5640
HEP: 12.8523
Point 3 provided benefit count: 241 effective: 27886 (0.31%)
Combat count: 241, effective: 27886 (0.38%), hps: 6.4607
HEP: 12.6499
Point 4 provided benefit count: 239 effective: 27796 (0.31%)
Combat count: 239, effective: 27796 (0.37%), hps: 6.4399
HEP: 12.6093
Point 5 provided benefit count: 239 effective: 27796 (0.31%)
Combat count: 239, effective: 27796 (0.37%), hps: 6.4399
HEP: 12.6093
Combat Total Earth Shield improved effective: 140389 (1.89%)
HEP: 63.6841
Improved Shields ave point HEP: 17.37
Improved Earth Shield ave point HEP: 18.06
Improved Shields and Improved Earth Shield total HEP: 88.24
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 113.7414
Healing Wave HPS increase 5 points: 568.7069
Combat time saved: 7 secs
Combat effective gained by saved time: 12026
Combat HPS gained: 2.7863
HEP per point: 1.0911
HEP: 5.4555
Tidal Focus talent points: 5
Combat heal mana used: 795500
Mana saved with Tidal Focus: 39775
Combat MP5 per point: 9.2150, HEP: 6.0012
Total Combat MP5: 46.0751, HEP: 30.0059
Intense Fight MP5 per point: 11.5622, HEP: 7.5298
Intense Fight MP5: 57.8112, HEP: 37.6489
Improved Water Shield talent points: 3
Combat MP5 per point: 22.1041, HEP: 14.3950
Total Combat MP5: 66.3122, HEP: 43.1850
Intense Fight per point MP5: 48.11, HEP: 31.33
Intense Fight MP5: 144.32, HEP: 93.99
Number of Water Shield charges used in combat: 107
Combat Water Shield refreshes needed: 23
Global cooldown time: 1.24
Combat time needed to refresh: 28 secs
Combat HEP: 20.6810, per point: 6.8937
Intense HEP: 71.4841, per point: 23.8280
Tidal Force talent points: 1
Tidal Force used 9 times
Combat Not using Tidal Force: crits: 494, crit rate: 31.57%
Combat Using Tidal Force: crits: 24, crit rate: 70.59%
Combat Dose 3: crit rate: 69.23%
Combat Dose 2: crit rate: 77.78%
Combat Dose 1: crit rate: 66.67%
Overall crit increase: 0.5467%
HEP: 16.3685
Tidal Mastery talent points: 5
HEP per point: 29.9396
Total HEP: 149.6980
Restorative Totems talent points: 3
Point 1 provided benefit count: 742 effective: 30135 (0.33%)
Combat count: 741, effective: 30093 (0.41%), hps: 6.9720
HEP: 13.6510
Point 2 provided benefit count: 737 effective: 29883 (0.33%)
Combat count: 736, effective: 29841 (0.40%), hps: 6.9136
HEP: 13.5368
Point 3 provided benefit count: 733 effective: 29785 (0.33%)
Combat count: 732, effective: 29744 (0.40%), hps: 6.8911
HEP: 13.4926
Combat Total Healing Stream improved effective: 89678 (1.21%)
HEP: 40.6804
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 9 times
Nature's Swiftness Heal Count: 8, Effective: 63709, total: 127587
Combat Count: 8, Effective: 63709 (0.86%), total: 127587 (1.13%)
Spell report:
"Ancestral Awakening":
Count: 7, Effective: 28259, total: 28259
Combat Count: 7, Effective: 28259, total: 28259
"Healing Wave":
Count: 7, Effective: 28350, total: 92228
Combat Count: 7, Effective: 28350, total: 92228
"Lesser Healing Wave":
Count: 1, Effective: 7100, total: 7100
Combat Count: 1, Effective: 7100, total: 7100
Average effective hps: 6412.2110, total hps: 12841.4316
HEP: 28.8999
Talent Points in Purification: 5
Point 1 provided benefit count: 3694 effective: 135810 (1.51%)
Combat count: 3199, effective: 115489 (1.56%), hps: 26.7565
HEP: 52.3888
Point 2 provided benefit count: 3683 effective: 134187 (1.49%)
Combat count: 3193, effective: 114365 (1.54%), hps: 26.4961
HEP: 51.8790
Point 3 provided benefit count: 3668 effective: 133021 (1.48%)
Combat count: 3180, effective: 113319 (1.53%), hps: 26.2537
HEP: 51.4044
Point 4 provided benefit count: 3655 effective: 131696 (1.46%)
Combat count: 3170, effective: 112302 (1.51%), hps: 26.0180
HEP: 50.9429
Point 5 provided benefit count: 3640 effective: 130482 (1.45%)
Combat count: 3158, effective: 111421 (1.50%), hps: 25.8140
HEP: 50.5435
Combat Total Purification effective: 566898 (7.64%)
HEP: 257.1586
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 56, restored mana: 77139
Overall MP5: 89.3573
Overall HEP: 58.1929
Intense fight MP5: 289.3191
Intense fight HEP: 188.4156
Self report:
Combat: Count: 16, restored mana: 22154 (7.2594%)
Overall MP5: 25.6630
Overall HEP: 16.7127
Intense fight MP5: 97.8964
Intense fight HEP: 63.7539
Talent Points in Cleanse Spirit: 1
Count: 0
Combat Count: 0
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 59.8792
Blessing of Eternals earthliving weapon proc rate: 6.5907%
Increased earthliving HEP per point: 24.7158
Total HEP per point: 84.5950
Total HEP: 169.1899
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1131 effective: 310907 (3.45%)
Combat count: 887, effective: 257601 (3.47%), hps: 59.6807
HEP: 116.8540
Point 2 provided benefit count: 1094 effective: 292375 (3.25%)
Combat count: 862, effective: 244009 (3.29%), hps: 56.5319
HEP: 110.6887
Combat Total Improved Chain Heal effective: 501611 (6.76%)
HEP: 227.5427
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 935
1 int = 0.1500 SP
935 int = 140.3833 SP
HEP per point = 46.7944
HEP = 140.3833
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 155 effective: 107401 (1.19%)
Combat count: 133, effective: 89083 (1.20%), hps: 20.6387
HEP: 40.4103
Point 2 provided benefit count: 148 effective: 102389 (1.14%)
Combat count: 126, effective: 84187 (1.14%), hps: 19.5045
HEP: 38.1895
Point 3 provided benefit count: 143 effective: 99124 (1.10%)
Combat count: 122, effective: 82096 (1.11%), hps: 19.0199
HEP: 37.2407
Combat Total Ancestral Awakening effective: 255367 (3.44%)
HEP: 115.8405
Earth Shield talent points: 1
Combat uptime: 43 mins 36 secs (60.6217%)
Combat base talent effective: 606199 (8.17%)
Combat HPS increase: 140.4435
HEP: 274.9863
Tidal Waves talent points: 5
Buff applied count: 125, refreshed: 858
Time saved: 10 secs
Combat time saved: 5 secs
Combat HPS increase from time saved: 2.2805
Time Saved HEP: 4.4652
Tidal waves effective: 34548 (0.4659%)
Combat effective healing hps: 8.0040
Effective healing HEP: 15.6718
Tidal Waves hps: 10.2846, per point: 2.0569
Tidal Waves HEP: 20.1370, per point: 4.0274
Riptide talent points: 1
Riptide w/ hot effective: 883073 (9.81%), total: 1092560 (8.00%)
Combat effective: 731452 (9.86%), total: 924409 (8.16%)
Chain heal increase casts: 13, effective: 20586 (0.23%), total: 22257 (0.16%)
Combat casts: 13, effective: 20586 (0.28%), total: 22257 (0.20%)
Combined effective: 903659 (10.04%), total: 1114817 (8.16%)
Combat effective: 752038 (10.14%), total: 946666 (8.36%)
Combat HPS increase: 174.2314
HEP: 341.1425
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 19082
Overall Water Shield uptime: 73.6823%
Overall MP5: 22.1047
Overall HEP: 14.3954
Intense fight mana restored: 3107
Intense fight Water Shield uptime: 93.1518%
Intense fight MP5: 27.9456
Intense fight HEP: 18.1992
Glyph of Chain Heal:
Count: 268, effective: 244938 (2.72%), total: 257895 (1.89%)
Combat count: 195, effective: 181272 (2.44%)
total: 191191 (1.69%)
Combat Chain Heal hps increase: 167.7015
Combat HPS increase: 41.9969
HEP: 82.2293
Glyph of Earth Shield:
Combat count: 239, effective: 138200 (1.86% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 51.4691
Combat HPS increase: 32.0182
HEP: 62.6912
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 16 secs
Combat HPS increase: 6.7560
HEP: 13.2282
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 73.6823%
Combat mana restored from passive mp5: 6360
Combat passive MP5: 7.3682, HEP: 4.7985
Combat Orb MP5: 9.1722, HEP: 5.9733
Combat passive+Orb MP5: 16.54, HEP: 10.77
Intense fight:
Intense fight Water Shield uptime: 93.1518%
Intense fight mana restored from passive mp5: 1035
Intense fight passive MP5: 9.3152, HEP: 6.0664
Intense Fight Orb MP5: 14.2398, HEP: 9.2735
Intense Fight passive+Orb MP5: 23.5550, HEP: 15.3399
Tier 7 4-piece:
Effective: 178103 (1.98%), Total: 375533 (2.75%)
Combat Effective: 141166 (1.90%), Total: 292006 (2.58%)
Combat HPS: 32.7052
HEP: 64.0363
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.5107 hps)
1 Crit rating = 0.6211 SP (0.3172 hps)
1 Haste rating = 0.7412 SP (0.3786 hps)
1 INT = 0.3553 SP (0.1815 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0476 mp5
1 Haste rating = -0.4646 mp5
1 INT = 0.4366 mp5
1 Mana = 0.0090 mp5
Total mana regen points needed from gear: 527.17
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.6512 (calculated)
1 mana = 0.0059
1 Haste rating = 0.6417
1 Crit rating = 0.6521
1 INT = 0.6396 (actual)
1 INT = 0.7544 (max theoretical)
Insightful Earthsiege Diamond HEP: 30.6322
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0059, Mp5=0.6512, Intellect=0.6396, HasteRating=0.6417, CritRating=0.6521, MetaSocket=30.6322 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3553, HasteRating=0.7412, CritRating=0.6211, MetaSocket=7.4616 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0059)+(mp5*0.6512)+(intellect*0.6396)+(hasterating*0.6417)+(critrating*0.6521)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.3553)+(hasterating*0.7412)+(critrating*0.6211)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6417&mp5=0.6512&mcr=0.6521&spd=1&Int=0.6396&Sckm=30.6322&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7412&mcr=0.6211&spd=1&Int=0.3553&Sckm=7.4616&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:65:65:63:64:-100
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:62:35:74:-100
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06/03/09, 3:03 AM
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#65
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Glass Joe
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Naxx 25 Reports

Total log time processed: 12 hours 32 mins 25 secs
Evaluating heals for Dallina:
Effective healing: 11087494
Total healing: 16192051
Total time spent healing: 45 mins 20 secs (6.0263% of log file time)
Time in combat: 1 hour 53 mins 8 secs (15.04%)
Time alive in combat: 1 hour 42 mins 13 secs (90.35%)
Longest fight: 9 mins 19 secs
Effective in combat healing: 10247492
Total in combat healing: 14421917
Total in combat time spent healing: 38 mins 13 secs (33.7805% of combat time)
Buff Report:
Earthliving uptime: 1 hour 9 mins 1 sec (61.01%)
Blessing of Wisdom uptime: 1 hour 23 mins 12 secs (81.40%)
Mana Spring Totem uptime: 1 hour 40 mins 13 secs (88.58%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 40 mins 13 secs (88.58%)
Blessing of Kings uptime: 1 hour 29 mins 47 secs (87.84%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 27 mins 43 secs (85.81%)
Arcane Int/Brilliance/Fel Int uptime: 1 hour 20 mins 5 secs (78.35%)
Moonkin Aura/Elemental Oath crit buff uptime: 8 mins 45 secs (8.57%)
Moonkin Aura buff uptime: 35 secs (0.57%)
Retribution Aura uptime: 44 mins 39 secs (43.69%)
Improved Moonkin Aura/Swift Retribution buff uptime: 45 mins 14 secs (44.27%)
Wrath of Air buff uptime: 1 hour 19 secs (53.31%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 5 mins 14 secs (63.82%)
Fortitude uptime: 1 hour 21 mins 26 secs (79.68%)
"Essence of Life" (504 haste rating) buff uptime: 8 mins 44 secs (8.54%)
"Heroism" (983 haste rating) buff uptime: 5 mins 58 secs (5.85%)
Totem Report for Dallina:
"Magma Totem" uptime: 6 mins 17 secs (6.15%)
"Strength of Earth Totem" uptime: 6 mins 42 secs (6.57%)
"Mana Tide Totem" uptime: 38 secs (0.64%)
"Cleansing Totem" uptime: 43 mins 7 secs (42.18%)
"Wrath of Air Totem" uptime: 59 mins 22 secs (58.08%)
"Earthbind Totem" uptime: 2 mins 23 secs (2.34%)
"Flametongue Totem" uptime: 1 hour 24 secs (59.09%)
"Searing Totem" uptime: 10 secs (0.17%)
"Healing Stream Totem" uptime: 5 mins 25 secs (5.30%)
"Fire Elemental Totem" uptime: 0 sec (0.00%)
"Windfury Totem" uptime: 6 mins 38 secs (6.50%)
"Stoneskin Totem" uptime: 55 mins 3 secs (53.87%)
"Mana Spring Totem" uptime: 8 mins 46 secs (8.58%)
Total mana used: 1304147
Total mana restored (not including gear): 432253
In combat mana used: 1101389
In combat mana restored (not including gear): 400645
Mana used in most mana intensive fight: 67140
Start Time: 5/30 21:57:20.593
Duration of that fight: 3 mins 47 secs
Mana pool for that fight: 25666
Total mp5 needed (from int, gear, buffs, abilities, etc): 1357.93343323737
Tidal Focus mana saved: 3756.382
Mana restored that fight by abilities: 27595
from Replenishment: 10193 (69.75% uptime)
from Improved Water Shield: 4815
while Tidal Force was up: 535
from Water Shield damage/debuff procs: 0
from Mana Tide (all shaman): 6157
from Hymn of Hope: 0
from Meta Gem or item procs: 1800
from Mana Potion: 4373
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: No
Water Shield uptime: 3 mins 35 secs (94.43%)
MP5 from Water Shield: 132.208130603508
MP5 from food/elixirs/flasks (configuration option): 38
Character sheet MP5 needed unbuffed: 142.871900679275
MP5 (including Int/crit) needed naked: 862.034564355889
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 17.93%
Replenishment: 3362.25375
Improved Water Shield: 1993.14890550878
Water Shield damage procs: 0
Mana Tide (only from this shaman): 2030.04
Hymn of Hope: 0
Other abilities: 257
(Not included: Mana Potion: 4373)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 132.208130603508 mp5
Food/elixirs/flasks: 38 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.0649163402674
Mana Used Report: (sorted by total)
"Chain Heal": count: 858, total mana used: 616902 (47.30% of overall)
In combat count: 759, mana used: 545721 (49.55%)
"Riptide": count: 303, total mana used: 227553 (17.45% of overall)
In combat count: 265, mana used: 199015 (18.07%)
"Lesser Healing Wave": count: 196, total mana used: 122696 (9.41% of overall)
In combat count: 167, mana used: 104542 (9.49%)
"Earth Shield": count: 101, total mana used: 63226 (4.85% of overall)
In combat count: 70, mana used: 43820 (3.98%)
"Earth Shock": count: 55, total mana used: 43505 (3.34% of overall)
In combat count: 55, mana used: 43505 (3.95%)
"Lightning Bolt": count: 96, total mana used: 42144 (3.23% of overall)
In combat count: 96, mana used: 42144 (3.83%)
"Healing Wave": count: 40, total mana used: 41760 (3.20% of overall)
In combat count: 22, mana used: 22968 (2.09%)
"Cleanse Spirit": count: 136, total mana used: 41752 (3.20% of overall)
In combat count: 135, mana used: 41445 (3.76%)
"Magma Totem": count: 22, total mana used: 26092 (2.00% of overall)
In combat count: 22, mana used: 26092 (2.37%)
"Ancestral Spirit": count: 8, total mana used: 25320 (1.94% of overall)
In combat count: 1, mana used: 3165 (0.29%)
"Flametongue Totem": count: 23, total mana used: 11109 (0.85% of overall)
In combat count: 11, mana used: 5313 (0.48%)
"Wrath of Air Totem": count: 22, total mana used: 10626 (0.81% of overall)
In combat count: 11, mana used: 5313 (0.48%)
"Stoneskin Totem": count: 21, total mana used: 9219 (0.71% of overall)
In combat count: 10, mana used: 4390 (0.40%)
"Heroism": count: 5, total mana used: 5710 (0.44% of overall)
In combat count: 5, mana used: 5710 (0.52%)
"Cleansing Totem": count: 14, total mana used: 4914 (0.38% of overall)
In combat count: 7, mana used: 2457 (0.22%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.22% of overall)
In combat count: 3, mana used: 789 (0.07%)
"Strength of Earth Totem": count: 5, total mana used: 2195 (0.17% of overall)
In combat count: 4, mana used: 1756 (0.16%)
"Windfury Totem": count: 4, total mana used: 1932 (0.15% of overall)
In combat count: 3, mana used: 1449 (0.13%)
"Mana Spring Totem": count: 6, total mana used: 1050 (0.08% of overall)
In combat count: 2, mana used: 350 (0.03%)
"Flametongue Weapon": count: 2, total mana used: 966 (0.07% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Earthbind Totem": count: 4, total mana used: 876 (0.07% of overall)
In combat count: 4, mana used: 876 (0.08%)
"Healing Stream Totem": count: 6, total mana used: 786 (0.06% of overall)
In combat count: 2, mana used: 262 (0.02%)
"Windfury Weapon": count: 2, total mana used: 614 (0.05% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Searing Totem": count: 1, total mana used: 307 (0.02% of overall)
In combat count: 1, mana used: 307 (0.03%)
Healing Report (sorted by effective):
"Chain Heal": hits: 2654, effective healing: 6592955 (59.46% of player's overall)
Combat: hits: 2408, effective healing: 6115804 (59.68%)
Total (raw) healing: 10253493 (63.32% of player's overall)
Combat: Total healing: 9190553 (63.73%)
Crits: 871 (32.82%)
Combat Crits: 789 (32.77%)
Averages: (3863)
Non-crit: 3267, crit: 5083, effective: 2484, overall: 3863
Combat: Non-crit: 3208, crit: 5063, effective: 2539, overall: 3816
Overheals: (35.70%)
Non-crit: count: 564, total: 1808447, ave: 3206
Crit: count: 390, total: 1852091, ave: 4748
Combat Non-crit: count: 475, total: 1449477, ave: 3051
Combat Crit: count: 341, total: 1625272, ave: 4766
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 29 mins 34 secs
Combat cast time: 26 mins 3 secs
Combat Average cast time: 2.06
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 4 mins 23 secs
Ticks: 663, effective: 413050, total: 435501
Combat Duration: 53 mins 55 secs
Combat Ticks: 585, effective: 364047, total: 382650
With Ancestral and Earthliving:
Effective: 7006005 (63.19%), Total: 10688994 (66.01%)
Combat Effective: 6479851 (63.23%), Total: 9573203 (66.38%)
Number of Chain Heal casts started: 864 (0.69% canceled)
Initial target hits: 858, crits: 306 (35.66%),
riptide: 14 (1.63%)
combat hits: 759, crits: 276 (36.36%),
riptide: 1 (0.13%)
Effective: 3165936 (48.02%), Total: 6300434 (61.45%)
combat Effective: 2950915 (48.25%), Total: 5570505 (60.61%)
Ave: non crit: 6210, crit: 9385, effective: 3689, overall: 7343
combat non crit: 6179, crit: 9368, effective: 3887, overall: 7339
Overheals non-crit count: 344, non-crit ave over: 4488
combat non-crit count: 286, non-crit ave over: 4281
Overheals crit count: 247, crit ave over: 6438
combat crit count: 221, crit ave over: 6312
Overhealed amount: 3134498 (49.75%)
combat amount: 2619590 (47.03%)
Second target hits: 696 (81.12% bounced), crits: 208 (29.89%),
riptide: 1 (0.14%)
combat hits: 638 (84.06% bounced), crits: 187 (29.31%),
riptide: 1 (0.16%)
Effective: 2083269 (31.60%), Total: 2452970 (23.92%)
combat Effective: 1930934 (31.57%), Total: 2244193 (24.42%)
Ave: non crit: 3107, crit: 4502, effective: 2993, overall: 3524
combat non crit: 3101, crit: 4521, effective: 3026, overall: 3517
Overheals non-crit count: 120, non-crit ave over: 1553
combat non-crit count: 99, non-crit ave over: 1552
Overheals crit count: 71, crit ave over: 2581
combat crit count: 59, crit ave over: 2705
Overhealed amount: 369701 (15.07%)
combat amount: 313259 (13.96%)
Third target hits: 596 (69.46% bounced), crits: 187 (31.38%),
riptide: 1 (0.17%)
combat hits: 548 (72.20% bounced), crits: 172 (31.39%),
riptide: 1 (0.18%)
Effective: 928344 (14.08%), Total: 1049166 (10.23%)
combat Effective: 854585 (13.97%), Total: 963911 (10.49%)
Ave: non crit: 1525, crit: 2273, effective: 1557, overall: 1760
combat non crit: 1528, crit: 2262, effective: 1559, overall: 1758
Overheals non-crit count: 64, non-crit ave over: 955
combat non-crit count: 57, non-crit ave over: 975
Overheals crit count: 45, crit ave over: 1326
combat crit count: 39, crit ave over: 1377
Overhealed amount: 120822 (11.52%)
combat amount: 109326 (11.34%)
Fourth target hits: 504 (58.74% bounced), crits: 170 (33.73%),
riptide: 1 (0.20%)
combat hits: 463 (61.00% bounced), crits: 154 (33.26%),
riptide: 1 (0.22%)
Effective: 415406 (6.30%), Total: 450923 (4.40%)
combat Effective: 379370 (6.20%), Total: 411944 (4.48%)
Ave: non crit: 769, crit: 1141, effective: 824, overall: 894
combat non crit: 767, crit: 1135, effective: 819, overall: 889
Overheals non-crit count: 36, non-crit ave over: 466
combat non-crit count: 33, non-crit ave over: 476
Overheals crit count: 27, crit ave over: 693
combat crit count: 22, crit ave over: 766
Overhealed amount: 35517 (7.88%)
combat amount: 32574 (7.91%)
Glyph of Chain heal: effective: 415406 (3.75% of total effective)
combat effective: 379370 (3.70% of combat effective)
Processed by cast: 709, time: 148, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.881545
(0.3328 + 0.3239 + 0.1543 + 0.0706)
1 Haste rating = 0.369795932776359
1 crit rating = 0.259584518214214
(0.0708 + 0.0959 + 0.0602 + 0.0328)
1 int = 0.0858061645035119
(0.0234 + 0.0317 + 0.0199 + 0.0108)
"Earth Shield": hits: 548, effective healing: 1433092 (12.93% of player's overall)
Combat: hits: 548, effective healing: 1433092 (13.98%)
Total (raw) healing: 1618205 (9.99% of player's overall)
Combat: Total healing: 1618205 (11.22%)
Crits: 165 (30.11%)
Combat Crits: 165 (30.11%)
Averages: (2952)
Non-crit: 2504, crit: 3992, effective: 2615, overall: 2952
Combat: Non-crit: 2504, crit: 3992, effective: 2615, overall: 2952
Overheals: (11.44%)
Non-crit: count: 48, total: 73041, ave: 1521
Crit: count: 51, total: 112072, ave: 2197
Combat Non-crit: count: 48, total: 73041, ave: 1521
Combat Crit: count: 51, total: 112072, ave: 2197
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.25
Earth shield average time between procs: 7.22 secs
in combat: 7.22 secs
Combat uptime: 1 hour 15 mins 18 secs (73.6769%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.113471617900606
1 crit rating = 0.0301553019188358
1 int = 0.00996789336629633
"Riptide": hits: 303, effective healing: 818457 (7.38% of player's overall)
Combat: hits: 265, effective healing: 749580 (7.31%)
Total (raw) healing: 1059735 (6.54% of player's overall)
Combat: Total healing: 920507 (6.38%)
Crits: 120 (39.60%)
Combat Crits: 103 (38.87%)
Averages: (3497)
Non-crit: 2941, crit: 4394, effective: 2701, overall: 3497
Combat: Non-crit: 2933, crit: 4380, effective: 2828, overall: 3473
Overheals: (22.77%)
Non-crit: count: 49, total: 105319, ave: 2149
Crit: count: 44, total: 135959, ave: 3089
Combat Non-crit: count: 38, total: 74279, ave: 1954
Combat Crit: count: 33, total: 96648, ave: 2928
Number of heals cast that did not land: 2, due to target death: 0
Combat casts that did not land: 2, due to target death: 0
Total GCD time: 6 mins 16 secs
Combat GCD time: 5 mins 28 secs
Combat Average GCD time: 1.24
Haste capped casts count: 17 (5.61%)
Combat count: 17 (6.42%)
Ancestral:
Procs: 124, effective: 123880, total: 171337
Combat Procs: 106, effective: 110655, total: 146389
Earthliving:
Total Duration: 10 mins 53 secs
Ticks: 80, effective: 48487, total: 49861
Combat Duration: 9 mins 19 secs
Combat Ticks: 78, effective: 47140, total: 48514
With Ancestral and Earthliving:
Effective: 990824 (8.94%), Total: 1280933 (7.91%)
Combat Effective: 907375 (8.85%), Total: 1115410 (7.73%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.305479854539509
1 crit rating = 0.354405089300675
1 int = 0.117149287648659
"Lesser Healing Wave": hits: 196, effective healing: 551966 (4.98% of player's overall)
Combat: hits: 167, effective healing: 531787 (5.19%)
Total (raw) healing: 1025966 (6.34% of player's overall)
Combat: Total healing: 879804 (6.10%)
Crits: 57 (29.08%)
Combat Crits: 49 (29.34%)
Averages: (5234)
Non-crit: 4559, crit: 6879, effective: 2816, overall: 5234
Combat: Non-crit: 4585, crit: 6912, effective: 3184, overall: 5268
Overheals: (46.20%)
Non-crit: count: 78, total: 291215, ave: 3733
Crit: count: 38, total: 182785, ave: 4810
Combat Non-crit: count: 58, total: 209565, ave: 3613
Combat Crit: count: 30, total: 138452, ave: 4615
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 4 mins 5 secs
Combat cast time: 3 mins 27 secs
Combat Average cast time: 1.24
Haste capped casts count: 14 (7.14%)
Combat count: 14 (8.38%)
Ancestral:
Procs: 49, effective: 59517, total: 105350
Combat Procs: 42, effective: 56308, total: 90905
Earthliving:
Total Duration: 6 mins 2 secs
Ticks: 45, effective: 24933, total: 28540
Combat Duration: 5 mins 12 secs
Combat Ticks: 45, effective: 24933, total: 28540
With Ancestral and Earthliving:
Effective: 636416 (5.74%), Total: 1159856 (7.16%)
Combat Effective: 613028 (5.98%), Total: 999249 (6.93%)
Tidal waves count: 106, time saved: 0 sec
Combat count: 92, time saved: 0 sec
Tidal waves effective: 23942, total: 61506
Combat effective: 23942, total: 53695
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.42555393059349
1 Haste rating = 0.703511309703089
1 crit rating = 0.458308537990792
1 int = 0.151494773550978
"Earthliving"_hot: hits: 796, effective healing: 491916 (4.44% of player's overall)
Combat: hits: 711, effective healing: 438216 (4.28%)
Total (raw) healing: 519348 (3.21% of player's overall)
Combat: Total healing: 461800 (3.20%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (652)
Non-crit: 652, crit: 0, effective: 617, overall: 652
Combat: Non-crit: 649, crit: 0, effective: 616, overall: 649
Overheals: (5.28%)
Non-crit: count: 91, total: 27432, ave: 301
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 80, total: 23584, ave: 294
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 9 mins 1 sec (61.01%)
Earthliving applied count: 391, refresh count: 74
Earthliving proc rate when ELW is applied: 23.4257%
Earthliving proc rate overall: 14.5722%
Total Duration: 1 hour 22 mins 25 secs
Combat Duration: 1 hour 8 mins 48 secs
Overhealing ticks that did not tick: 852
Combat ticks: 665
Total healing w/ overheal ticks: 1075540 (6.42%)
Combat: 893915 (6.02%)
Actual Overhealing: 583624 (54.26%)
Combat: 455699 (50.98%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.2225805907173
1 crit rating = 0
1 int = 0
"Riptide"_hot: hits: 492, effective healing: 399825 (3.61% of player's overall)
Combat: hits: 459, effective healing: 373935 (3.65%)
Total (raw) healing: 431337 (2.66% of player's overall)
Combat: Total healing: 402827 (2.79%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (876)
Non-crit: 876, crit: 0, effective: 812, overall: 876
Combat: Non-crit: 877, crit: 0, effective: 814, overall: 877
Overheals: (7.31%)
Non-crit: count: 61, total: 31512, ave: 516
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 56, total: 28892, ave: 515
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 283, refresh count: 20
Total Duration: 58 mins 44 secs
Combat Duration: 51 mins 7 secs
Overhealing ticks that did not tick: 682
Combat ticks: 563
Total healing w/ overheal ticks: 1029893 (6.13%)
Combat: 897356 (6.02%)
Actual Overhealing: 630068 (61.18%)
Combat: 523421 (58.33%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.0605231663035585
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 40, effective healing: 350386 (3.16% of player's overall)
Combat: hits: 22, effective healing: 208059 (2.03%)
Total (raw) healing: 463445 (2.86% of player's overall)
Combat: Total healing: 276739 (1.92%)
Crits: 20 (50.00%)
Combat Crits: 15 (68.18%)
Averages: (11586)
Non-crit: 9042, crit: 14129, effective: 8759, overall: 11586
Combat: Non-crit: 9016, crit: 14241, effective: 9457, overall: 12579
Overheals: (24.40%)
Non-crit: count: 6, total: 31448, ave: 5241
Crit: count: 10, total: 81611, ave: 8161
Combat Non-crit: count: 1, total: 9120, ave: 9120
Combat Crit: count: 7, total: 59560, ave: 8508
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 6 secs
Combat cast time: 33 secs
Combat Average cast time: 1.53
Haste capped casts count: 1 (2.50%)
Combat count: 1 (4.55%)
Ancestral:
Procs: 20, effective: 71147, total: 83455
Combat Procs: 15, effective: 58340, total: 62236
Earthliving:
Total Duration: 1 min 5 secs
Ticks: 8, effective: 5446, total: 5446
Combat Duration: 20 secs
Combat Ticks: 3, effective: 2096, total: 2096
With Ancestral and Earthliving:
Effective: 426979 (3.85%), Total: 552346 (3.41%)
Combat Effective: 268495 (2.62%), Total: 341071 (2.36%)
Tidal waves count: 22, time saved: 13 secs
Combat count: 14, time saved: 8 secs
Tidal waves effective: 19759, total: 28371
Combat effective: 14213, total: 19838
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 40 (100.00%)
Combat count: 22 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 8759, total: 11586
Combat ave effective: 9457, ave total: 12579
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 1.11527381013338
1 Haste rating = 1.7652607864381
1 crit rating = 0.915316183468049
1 int = 0.302559534565824
"Ancestral Awakening": hits: 193, effective healing: 254544 (2.30% of player's overall)
Combat: hits: 163, effective healing: 225303 (2.20%)
Total (raw) healing: 360142 (2.22% of player's overall)
Combat: Total healing: 299530 (2.08%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1866)
Non-crit: 1866, crit: 0, effective: 1318, overall: 1866
Combat: Non-crit: 1837, crit: 0, effective: 1382, overall: 1837
Overheals: (29.32%)
Non-crit: count: 68, total: 105598, ave: 1552
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 51, total: 74227, ave: 1455
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 20
"Forethought Talisman"_hot: hits: 202, effective healing: 177805 (1.60% of player's overall)
Combat: hits: 176, effective healing: 155168 (1.51%)
Total (raw) healing: 197419 (1.22% of player's overall)
Combat: Total healing: 170819 (1.18%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (977)
Non-crit: 977, crit: 0, effective: 880, overall: 977
Combat: Non-crit: 970, crit: 0, effective: 881, overall: 970
Overheals: (9.94%)
Non-crit: count: 43, total: 19614, ave: 456
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 34, total: 15651, ave: 460
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
"Healing Stream Totem"_hot: hits: 707, effective healing: 16548 (0.15% of player's overall)
Combat: hits: 538, effective healing: 16548 (0.16%)
Total (raw) healing: 262961 (1.62% of player's overall)
Combat: Total healing: 201133 (1.39%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (371)
Non-crit: 371, crit: 0, effective: 23, overall: 371
Combat: Non-crit: 373, crit: 0, effective: 30, overall: 373
Overheals: (93.71%)
Non-crit: count: 664, total: 246413, ave: 371
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 495, total: 184585, ave: 372
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
SP coefficient with current set/talents: 0.0931
1 SP = 0.0037189405204461
1 crit rating = 0
1 int = 0
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0209 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0436 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1609 mp5
The weight of 1 int worth of mana pool is: 0.1714
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.3948 mp5
Mana Restored Report: (sorted by total)
"Water Shield": count: 314, total mana restored: 167990 (38.86% of overall)
Combat count: 286, mana restored: 153010 (38.19%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 124.74
In combat uptime: 1 hour 30 mins 26 secs (88.47%)
Passive mp5: 123.8564
Procs from damage/debuffs: 151
MP5 from Improved Water Shield: 58.8797
Procs from Improved Water Shield in combat: 135
out of 385 procs possible, proc rate: 35.05%
MP5 increased by:
1 crit rating = 0.0365940678019575 mp5
1 int = 0.0120962398808247 mp5
"Replenishment": count: 1257, total mana restored: 75287 (17.42% of overall)
Combat count: 1221, mana restored: 72978 (18.22%)
Ave: total: 59, in combat: 59
Overall in combat mp5: 59.49
Replenishment uptime in overall combat: 19.91%
Replenishment uptime in intense fight: 69.75%
Mana pool based on replenishment: 23907
MP5 increased by:
1 int = 0.156940 mp5 (0.225000 theoretical)
"Shamanistic Rage": count: 34, total mana restored: 57250 (13.24% of overall)
Combat count: 34, mana restored: 57250 (14.29%)
Ave: total: 1683, in combat: 1683
Overall in combat mp5: 46.67
"Mana Restore": count: 73, total mana restored: 43800 (10.13% of overall)
Combat count: 59, mana restored: 35400 (8.84%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 28.86
"Mana Tide Totem": count: 16, total mana restored: 25149 (5.82% of overall)
Combat count: 16, mana restored: 25149 (6.28%)
Ave: total: 1571, in combat: 1571
Overall in combat mp5: 20.50
Mana Tide usage in overall combat: 19.57%
Shaman's Mana Tide usage in intense fight: 131.61%
MP5 increased by:
1 int = 0.094756 mp5 (0.072000 theoretical 5 min cooldown)
"Improved Stormstrike": count: 28, total mana restored: 24618 (5.70% of overall)
Combat count: 28, mana restored: 24618 (6.14%)
Ave: total: 879, in combat: 879
Overall in combat mp5: 20.07
"Judgement of Wisdom": count: 142, total mana restored: 12481 (2.89% of overall)
Combat count: 142, mana restored: 12481 (3.12%)
Ave: total: 87, in combat: 87
Overall in combat mp5: 10.17
"Revitalize": count: 41, total mana restored: 9534 (2.21% of overall)
Combat count: 32, mana restored: 7265 (1.81%)
Ave: total: 232, in combat: 227
Overall in combat mp5: 5.92
"Hymn of Hope": count: 8, total mana restored: 6472 (1.50% of overall)
Combat count: 8, mana restored: 6472 (1.62%)
Ave: total: 809, in combat: 809
Overall in combat mp5: 5.28
"Totemic Call": count: 47, total mana restored: 4786 (1.11% of overall)
Combat count: 11, mana restored: 1136 (0.28%)
Ave: total: 101, in combat: 103
Overall in combat mp5: 0.93
"Restore Mana": count: 1, total mana restored: 4373 (1.01% of overall)
Combat count: 1, mana restored: 4373 (1.09%)
Ave: total: 4373, in combat: 4373
Overall in combat mp5: 3.56
"Rapture": count: 1, total mana restored: 513 (0.12% of overall)
Combat count: 1, mana restored: 513 (0.13%)
Ave: total: 513, in combat: 513
Overall in combat mp5: 0.42
Total mp5 above character sheet (in raid): 326.62 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 1103
Ancestral Knowlege granting on ave: 110 int
HEP per point: 16.0532
HEP: 80.2658
Thundering Strikes talent points: 5
HEP per point: 19.1284
HEP: 95.6422
Improved Shields talent points: 3
Water Shield Combat MP5: 14.97
Water Shield Combat HEP: 15.94
Water Shield Intense Fight MP5: 12.67
Water Shield Intense Fight HEP: 13.50
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 69
With 1 talent points: 52
With 2 talent points: 42
Casts saved with 2 points in Improved Earth shield: 27
Global cooldown time: 1.25
Combat time saved: 33 secs
Combat effective gained by fewer refreshes: 56581
Combat HPS gained: 9.2253
HEP: 14.5791
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 480 effective: 45886 (0.41%)
Combat count: 480, effective: 45886 (0.45%), hps: 7.4816
HEP: 11.8235
Point 2 provided benefit count: 477 effective: 45584 (0.41%)
Combat count: 477, effective: 45584 (0.44%), hps: 7.4323
HEP: 11.7456
Point 3 provided benefit count: 476 effective: 45191 (0.41%)
Combat count: 476, effective: 45191 (0.44%), hps: 7.3683
HEP: 11.6444
Point 4 provided benefit count: 471 effective: 44719 (0.40%)
Combat count: 471, effective: 44719 (0.44%), hps: 7.2913
HEP: 11.5227
Point 5 provided benefit count: 469 effective: 44529 (0.40%)
Combat count: 469, effective: 44529 (0.43%), hps: 7.2603
HEP: 11.4737
Combat Total Earth Shield improved effective: 225911 (2.20%)
HEP: 58.2099
Improved Shields ave point HEP: 16.96
Improved Earth Shield ave point HEP: 18.93
Improved Shields and Improved Earth Shield total HEP: 88.73
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 145.8757
Healing Wave HPS increase 5 points: 729.3783
Combat time saved: 11 secs
Combat effective gained by saved time: 18378
Combat HPS gained: 2.9966
HEP per point: 0.9471
HEP: 4.7356
Tidal Focus talent points: 5
Combat heal mana used: 1024092
Mana saved with Tidal Focus: 51204
Combat MP5 per point: 8.3487, HEP: 8.8906
Total Combat MP5: 41.7433, HEP: 44.4531
Intense Fight MP5 per point: 16.4788, HEP: 17.5485
Intense Fight MP5: 82.3938, HEP: 87.7425
Improved Water Shield talent points: 3
Combat MP5 per point: 19.6266, HEP: 20.9006
Total Combat MP5: 58.8797, HEP: 62.7019
Intense Fight per point MP5: 35.20, HEP: 37.49
Intense Fight MP5: 105.61, HEP: 112.47
Number of Water Shield charges used in combat: 135
Combat Water Shield refreshes needed: 33
Global cooldown time: 1.25
Combat time needed to refresh: 42 secs
Combat HEP: 44.4781, per point: 14.8260
Intense HEP: 94.2461, per point: 31.4154
Tidal Force talent points: 1
Tidal Force used 7 times
Combat Not using Tidal Force: crits: 824, crit rate: 32.21%
Combat Using Tidal Force: crits: 29, crit rate: 74.36%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 77.78%
Combat Dose 1: crit rate: 60.00%
Overall crit increase: 0.4305%
HEP: 8.2350
Tidal Mastery talent points: 5
HEP per point: 19.1284
Total HEP: 95.6422
Restorative Totems talent points: 3
Point 1 provided benefit count: 44 effective: 1628 (0.01%)
Combat count: 44, effective: 1628 (0.02%), hps: 0.2655
HEP: 0.4195
Point 2 provided benefit count: 43 effective: 1617 (0.01%)
Combat count: 43, effective: 1617 (0.02%), hps: 0.2637
HEP: 0.4167
Point 3 provided benefit count: 43 effective: 1617 (0.01%)
Combat count: 43, effective: 1617 (0.02%), hps: 0.2637
HEP: 0.4167
Combat Total Healing Stream improved effective: 4862 (0.05%)
HEP: 1.2530
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 7 times
Nature's Swiftness Heal Count: 7, Effective: 109073, total: 127539
Combat Count: 7, Effective: 109073 (1.06%), total: 127539 (0.88%)
Spell report:
"Ancestral Awakening":
Count: 7, Effective: 29986, total: 29986
Combat Count: 7, Effective: 29986, total: 29986
"Healing Wave":
Count: 7, Effective: 79087, total: 97553
Combat Count: 7, Effective: 79087, total: 97553
Average effective hps: 12423.2976, total hps: 14526.5551
HEP: 28.1045
Talent Points in Purification: 5
Point 1 provided benefit count: 4037 effective: 161804 (1.46%)
Combat count: 3759, effective: 151099 (1.47%), hps: 24.6361
HEP: 38.9334
Point 2 provided benefit count: 4018 effective: 160165 (1.44%)
Combat count: 3741, effective: 149686 (1.46%), hps: 24.4057
HEP: 38.5693
Point 3 provided benefit count: 4000 effective: 158840 (1.43%)
Combat count: 3724, effective: 148617 (1.45%), hps: 24.2314
HEP: 38.2939
Point 4 provided benefit count: 3973 effective: 157032 (1.42%)
Combat count: 3701, effective: 146871 (1.43%), hps: 23.9467
HEP: 37.8439
Point 5 provided benefit count: 3956 effective: 155633 (1.40%)
Combat count: 3686, effective: 145632 (1.42%), hps: 23.7447
HEP: 37.5246
Combat Total Purification effective: 741908 (7.24%)
HEP: 191.1651
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 60, restored mana: 80539
Overall MP5: 65.6575
Overall HEP: 69.9197
Intense fight MP5: 571.3897
Intense fight HEP: 608.4822
Self report:
Combat: Count: 12, restored mana: 18793 (4.6907%)
Overall MP5: 15.3205
Overall HEP: 16.3151
Intense fight MP5: 135.0498
Intense fight HEP: 143.8167
Talent Points in Cleanse Spirit: 1
Count: 136
Combat Count: 135
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 38.2569
Blessing of Eternals earthliving weapon proc rate: 3.4257%
Increased earthliving HEP per point: 8.2561
Total HEP per point: 46.5129
Total HEP: 93.0259
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1812 effective: 417951 (3.77%)
Combat count: 1692, effective: 392711 (3.83%), hps: 64.0298
HEP: 101.1887
Point 2 provided benefit count: 1752 effective: 395805 (3.57%)
Combat count: 1636, effective: 372351 (3.63%), hps: 60.7102
HEP: 95.9426
Combat Total Improved Chain Heal effective: 765063 (7.47%)
HEP: 197.1314
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 1103
1 int = 0.1500 SP
1103 int = 165.5833 SP
HEP per point = 55.1944
HEP = 165.5833
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 142 effective: 88114 (0.79%)
Combat count: 126, effective: 77659 (0.76%), hps: 12.6620
HEP: 20.0103
Point 2 provided benefit count: 138 effective: 85049 (0.77%)
Combat count: 123, effective: 75332 (0.74%), hps: 12.2826
HEP: 19.4107
Point 3 provided benefit count: 131 effective: 81380 (0.73%)
Combat count: 118, effective: 72310 (0.71%), hps: 11.7899
HEP: 18.6320
Combat Total Ancestral Awakening effective: 225303 (2.20%)
HEP: 58.0531
Earth Shield talent points: 1
Combat uptime: 1 hour 15 mins 18 secs (73.6769%)
Combat base talent effective: 990481 (9.67%)
Combat HPS increase: 161.4932
HEP: 255.2140
Tidal Waves talent points: 5
Buff applied count: 161, refreshed: 1053
Time saved: 13 secs
Combat time saved: 8 secs
Combat HPS increase from time saved: 2.3448
Time Saved HEP: 3.7055
Tidal waves effective: 38156 (0.3723%)
Combat effective healing hps: 6.2212
Effective healing HEP: 9.8316
Tidal Waves hps: 8.5660, per point: 1.7132
Tidal Waves HEP: 13.5372, per point: 2.7074
Riptide talent points: 1
Riptide w/ hot effective: 1218282 (10.99%), total: 1491072 (9.21%)
Combat effective: 1123515 (10.96%), total: 1323334 (9.18%)
Chain heal increase casts: 14, effective: 3950 (0.04%), total: 3950 (0.02%)
Combat casts: 14, effective: 3950 (0.04%), total: 3950 (0.03%)
Combined effective: 1222232 (11.02%), total: 1495022 (9.23%)
Combat effective: 1127465 (11.00%), total: 1327284 (9.20%)
Combat HPS increase: 183.8278
HEP: 290.5103
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 32556
Overall Water Shield uptime: 88.4689%
Overall MP5: 26.5407
Overall HEP: 28.2636
Intense fight mana restored: 1291
Intense fight Water Shield uptime: 94.4344%
Intense fight MP5: 28.3303
Intense fight HEP: 30.1694
Glyph of Chain Heal:
Count: 504, effective: 415406 (3.75%), total: 450923 (2.78%)
Combat count: 463, effective: 379370 (3.70%)
total: 411944 (2.86%)
Combat Chain Heal hps increase: 242.5856
Combat HPS increase: 61.8544
HEP: 97.7510
Glyph of Earth Shield:
Combat count: 467, effective: 216699 (2.11% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 54.7734
Combat HPS increase: 35.3318
HEP: 55.8361
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 29 secs
Combat HPS increase: 8.1433
HEP: 12.8692
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 88.4689%
Combat mana restored from passive mp5: 10852
Combat passive MP5: 8.8469, HEP: 9.4212
Combat Orb MP5: 9.9790, HEP: 10.6268
Combat passive+Orb MP5: 18.83, HEP: 20.05
Intense fight:
Intense fight Water Shield uptime: 94.4344%
Intense fight mana restored from passive mp5: 430
Intense fight passive MP5: 9.4434, HEP: 10.0565
Intense Fight Orb MP5: 8.4491, HEP: 8.9976
Intense Fight passive+Orb MP5: 17.8925, HEP: 19.0541
Tier 7 4-piece:
Effective: 240012 (2.16%), Total: 514304 (3.18%)
Combat Effective: 221484 (2.16%), Total: 453787 (3.15%)
Combat HPS: 36.1120
HEP: 57.0691
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.6328 hps)
1 Crit rating = 0.3777 SP (0.2390 hps)
1 Haste rating = 0.5497 SP (0.3478 hps)
1 INT = 0.2748 SP (0.1739 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0366 mp5
1 Haste rating = -0.4598 mp5
1 INT = 0.4247 mp5
1 Mana = 0.0089 mp5
Total mana regen points needed from gear: 862.03
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.0649 (calculated)
1 mana = 0.0095
1 Haste rating = 0.4210
1 Crit rating = 0.4167
1 INT = 0.7271 (actual)
1 INT = 0.9235 (max theoretical)
Insightful Earthsiege Diamond HEP: 46.0019
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0095, Mp5=1.0649, Intellect=0.7271, HasteRating=0.4210, CritRating=0.4167, MetaSocket=46.0019 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.2748, HasteRating=0.5497, CritRating=0.3777, MetaSocket=5.7717 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0095)+(mp5*1.0649)+(intellect*0.7271)+(hasterating*0.4210)+(critrating*0.4167)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.2748)+(hasterating*0.5497)+(critrating*0.3777)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.4210&mp5=1.0649&mcr=0.4167&spd=1&Int=0.7271&Sckm=46.0019&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5497&mcr=0.3777&spd=1&Int=0.2748&Sckm=5.7717&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:106:41:72:42:-100
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:37:27:54:-100

Total log time processed: 4 hours 10 mins 21 secs
Evaluating heals for Dallina:
Effective healing: 10261046
Total healing: 15427833
Total time spent healing: 42 mins 50 secs (17.1105% of log file time)
Time in combat: 1 hour 26 mins 5 secs (34.39%)
Time alive in combat: 1 hour 21 mins 47 secs (95.00%)
Longest fight: 9 mins 45 secs
Effective in combat healing: 9262466
Total in combat healing: 13876087
Total in combat time spent healing: 34 mins 40 secs (40.2766% of combat time)
Buff Report:
Earthliving uptime: 1 hour 23 mins 28 secs (96.96%)
Blessing of Wisdom uptime: 1 hour 3 mins 5 secs (77.13%)
Mana Spring Totem uptime: 1 hour 15 mins 9 secs (87.29%)
Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 18 mins 16 secs (90.92%)
Blessing of Kings uptime: 1 hour 13 mins 30 secs (89.86%)
Configured as 100% uptime (10.00% stat increase)
Mark/Gift of the Wild uptime: 1 hour 11 mins 27 secs (87.36%)
Arcane Int/Brilliance/Fel Int uptime: 1 hour 12 mins 2 secs (88.07%)
Moonkin Aura/Elemental Oath crit buff uptime: 58 mins 45 secs (71.84%)
Moonkin Aura buff uptime: 23 mins 41 secs (28.97%)
Retribution Aura uptime: 53 mins 46 secs (65.74%)
Improved Moonkin Aura/Swift Retribution buff uptime: 55 mins 57 secs (68.42%)
Wrath of Air buff uptime: 1 hour 15 mins 38 secs (87.86%)
Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
buff uptime: 1 hour 16 mins 1 sec (92.94%)
Fortitude uptime: 1 hour 8 mins 49 secs (84.14%)
"Essence of Life" (504 haste rating) buff uptime: 9 mins 20 secs (11.43%)
"Heroism" (983 haste rating) buff uptime: 4 mins 2 secs (4.94%)
Totem Report for Dallina:
"Frost Resistance Totem" uptime: 13 mins 30 secs (16.51%)
"Mana Tide Totem" uptime: 39 secs (0.79%)
"Windfury Totem" uptime: 54 mins 19 secs (66.42%)
"Stoneskin Totem" uptime: 53 mins 45 secs (65.73%)
"Wrath of Air Totem" uptime: 21 mins 26 secs (26.22%)
"Mana Spring Totem" uptime: 7 mins 39 secs (9.37%)
"Flametongue Totem" uptime: 21 mins 47 secs (26.65%)
Total mana used: 1018892
Total mana restored (not including gear): 443052
In combat mana used: 855365
In combat mana restored (not including gear): 412936
Mana used in most mana intensive fight: 109899
Start Time: 5/31 19:24:46.109
Duration of that fight: 8 mins 8 secs
Mana pool for that fight: 26000
Total mp5 needed (from int, gear, buffs, abilities, etc): 1071.55946765042
Tidal Focus mana saved: 6068.67799999999
Mana restored that fight by abilities: 50950
from Replenishment: 24895 (79.44% uptime)
from Improved Water Shield: 10700
while Tidal Force was up: 0
from Water Shield damage/debuff procs: 11235
from Mana Tide (all shaman): 0
from Hymn of Hope: 0
from Meta Gem or item procs: 3000
from Mana Potion: 0
Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
Had Blessing of Kings?: Yes
Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
Had Gift/Mark of the Wild?: Yes (+52 stats)
Had Moonkin Aura/Elemental Oath?: Yes
Water Shield uptime: 7 mins 21 secs (90.35%)
MP5 from Water Shield: 126.495656175328
MP5 from food/elixirs/flasks (configuration option): 38
Character sheet MP5 needed unbuffed: 73.863983516498
MP5 (including Int/crit) needed naked: 532.673230935474
Sources of mana naked:
Mana Pool unbuffed: 6231
Mana from Blessing of Kings on base int: 211.5
Mana from Arcane Int/Brilliance: 1080
Mana from Mark/Gift of the the Wild: 936
Crit % unbuffed: 17.04%
Crit % buffed: 22.93%
Replenishment: 8204.745
Improved Water Shield: 3116.09356578441
Water Shield damage procs: 11235
Mana Tide (only from this shaman): 0
Hymn of Hope: 0
Other abilities: 1120
(Not included: Mana Potion: 0)
Buffs:
Blessing of Wisdom/Mana Spring: 109.2 mp5
Water Shield passive: 126.495656175328 mp5
Food/elixirs/flasks: 38 mp5
Stat modifiers (ilevel points for stats):
Spell Power: 0.8571
MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.658039075347366
Mana Used Report: (sorted by total)
"Chain Heal": count: 772, total mana used: 555068 (54.48% of overall)
In combat count: 713, mana used: 512647 (59.93%)
"Riptide": count: 230, total mana used: 172730 (16.95% of overall)
In combat count: 180, mana used: 135180 (15.80%)
"Lesser Healing Wave": count: 195, total mana used: 122070 (11.98% of overall)
In combat count: 183, mana used: 114558 (13.39%)
"Healing Wave": count: 61, total mana used: 63684 (6.25% of overall)
In combat count: 31, mana used: 32364 (3.78%)
"Earth Shield": count: 71, total mana used: 44446 (4.36% of overall)
In combat count: 46, mana used: 28796 (3.37%)
"Ancestral Spirit": count: 4, total mana used: 12660 (1.24% of overall)
In combat count: 0, mana used: 0 (0.00%)
"Cleanse Spirit": count: 33, total mana used: 10131 (0.99% of overall)
In combat count: 33, mana used: 10131 (1.18%)
"Stoneskin Totem": count: 18, total mana used: 7902 (0.78% of overall)
In combat count: 11, mana used: 4829 (0.56%)
"Wrath of Air Totem": count: 15, total mana used: 7245 (0.71% of overall)
In combat count: 6, mana used: 2898 (0.34%)
"Flametongue Totem": count: 13, total mana used: 6279 (0.62% of overall)
In combat count: 7, mana used: 3381 (0.40%)
"Heroism": count: 5, total mana used: 5710 (0.56% of overall)
In combat count: 5, mana used: 5710 (0.67%)
"Windfury Totem": count: 10, total mana used: 4830 (0.47% of overall)
In combat count: 7, mana used: 3381 (0.40%)
"Earthliving Weapon": count: 16, total mana used: 4208 (0.41% of overall)
In combat count: 1, mana used: 263 (0.03%)
"Frost Resistance Totem": count: 4, total mana used: 1404 (0.14% of overall)
In combat count: 2, mana used: 702 (0.08%)
"Mana Spring Totem": count: 3, total mana used: 525 (0.05% of overall)
In combat count: 3, mana used: 525 (0.06%)
Healing Report (sorted by effective):
"Chain Heal": hits: 2267, effective healing: 5713969 (55.69% of player's overall)
Combat: hits: 2079, effective healing: 5368840 (57.96%)
Total (raw) healing: 9972874 (64.64% of player's overall)
Combat: Total healing: 9210917 (66.38%)
Crits: 857 (37.80%)
Combat Crits: 795 (38.24%)
Averages: (4399)
Non-crit: 3639, crit: 5649, effective: 2520, overall: 4399
Combat: Non-crit: 3687, crit: 5630, effective: 2582, overall: 4430
Overheals: (42.70%)
Non-crit: count: 588, total: 1944209, ave: 3306
Crit: count: 468, total: 2314696, ave: 4945
Combat Non-crit: count: 513, total: 1755451, ave: 3421
Combat Crit: count: 418, total: 2086626, ave: 4991
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 26 mins 5 secs
Combat cast time: 24 mins 1 sec
Combat Average cast time: 2.02
Haste capped casts count: 0 (0.00%)
Combat count: 0 (0.00%)
Earthliving:
Total Duration: 1 hour 25 mins 21 secs
Ticks: 786, effective: 518788, total: 556243
Combat Duration: 1 hour 14 mins 44 secs
Combat Ticks: 739, effective: 491908, total: 524608
With Ancestral and Earthliving:
Effective: 6232757 (60.74%), Total: 10529117 (68.25%)
Combat Effective: 5860748 (63.27%), Total: 9735525 (70.16%)
Number of Chain Heal casts started: 769 (-0.39% canceled)
Initial target hits: 772, crits: 309 (40.03%),
riptide: 2 (0.26%)
combat hits: 713, crits: 282 (39.55%),
riptide: 2 (0.28%)
Effective: 2681512 (46.93%), Total: 6207201 (62.24%)
combat Effective: 2538232 (47.28%), Total: 5730662 (62.22%)
Ave: non crit: 6702, crit: 10045, effective: 3473, overall: 8040
combat non crit: 6719, crit: 10050, effective: 3559, overall: 8037
Overheals non-crit count: 351, non-crit ave over: 4649
combat non-crit count: 320, non-crit ave over: 4642
Overheals crit count: 264, crit ave over: 7173
combat crit count: 237, crit ave over: 7201
Overhealed amount: 3525689 (56.80%)
combat amount: 3192430 (55.71%)
Second target hits: 590 (76.42% bounced), crits: 215 (36.44%),
riptide: 1 (0.17%)
combat hits: 544 (76.30% bounced), crits: 204 (37.50%),
riptide: 1 (0.18%)
Effective: 1825223 (31.94%), Total: 2362850 (23.69%)
combat Effective: 1714770 (31.94%), Total: 2194935 (23.83%)
Ave: non crit: 3385, crit: 5085, effective: 3093, overall: 4004
combat non crit: 3393, crit: 5103, effective: 3152, overall: 4034
Overheals non-crit count: 130, non-crit ave over: 1764
combat non-crit count: 110, non-crit ave over: 1827
Overheals crit count: 107, crit ave over: 2880
combat crit count: 99, crit ave over: 2819
Overhealed amount: 537627 (22.75%)
combat amount: 480165 (21.88%)
Third target hits: 501 (64.90% bounced), crits: 170 (33.93%),
riptide: 1 (0.20%)
combat hits: 458 (64.24% bounced), crits: 159 (34.72%),
riptide: 1 (0.22%)
Effective: 830255 (14.53%), Total: 986985 (9.90%)
combat Effective: 768750 (14.32%), Total: 907521 (9.85%)
Ave: non crit: 1671, crit: 2551, effective: 1657, overall: 1970
combat non crit: 1674, crit: 2559, effective: 1678, overall: 1981
Overheals non-crit count: 73, non-crit ave over: 878
combat non-crit count: 58, non-crit ave over: 940
Overheals crit count: 63, crit ave over: 1469
combat crit count: 55, crit ave over: 1531
Overhealed amount: 156730 (15.88%)
combat amount: 138771 (15.29%)
Fourth target hits: 404 (52.33% bounced), crits: 163 (40.35%),
riptide: 1 (0.25%)
combat hits: 364 (51.05% bounced), crits: 150 (41.21%),
riptide: 1 (0.27%)
Effective: 376979 (6.60%), Total: 415838 (4.17%)
combat Effective: 347088 (6.46%), Total: 377799 (4.10%)
Ave: non crit: 853, crit: 1289, effective: 933, overall: 1029
combat non crit: 857, crit: 1294, effective: 953, overall: 1037
Overheals non-crit count: 34, non-crit ave over: 553
combat non-crit count: 25, non-crit ave over: 571
Overheals crit count: 34, crit ave over: 589
combat crit count: 27, crit ave over: 607
Overhealed amount: 38859 (9.34%)
combat amount: 30711 (8.13%)
Glyph of Chain heal: effective: 376979 (3.67% of total effective)
combat effective: 347088 (3.75% of combat effective)
Processed by cast: 646, time: 125, less accurate: order: 0, count: 0
HPS increased by:
hop 1: SP coefficient with set/talents: 1.8613
hop 2: SP coefficient with set/talents: 0.9307
hop 3: SP coefficient with set/talents: 0.4653
hop 4: SP coefficient with set/talents: 0.2327
1 SP = 0.669326
(0.2306 + 0.2502 + 0.1282 + 0.0603)
1 Haste rating = 0.383101641599583
1 crit rating = 0.278945386062615
(0.0781 + 0.1004 + 0.0579 + 0.0425)
1 int = 0.092205936812582
(0.0258 + 0.0332 + 0.0191 + 0.0140)
"Earth Shield": hits: 349, effective healing: 1099955 (10.72% of player's overall)
Combat: hits: 349, effective healing: 1099955 (11.88%)
Total (raw) healing: 1241947 (8.05% of player's overall)
Combat: Total healing: 1241947 (8.95%)
Crits: 132 (37.82%)
Combat Crits: 132 (37.82%)
Averages: (3558)
Non-crit: 2768, crit: 4857, effective: 3151, overall: 3558
Combat: Non-crit: 2768, crit: 4857, effective: 3151, overall: 3558
Overheals: (11.43%)
Non-crit: count: 34, total: 62090, ave: 1826
Crit: count: 33, total: 79902, ave: 2421
Combat Non-crit: count: 34, total: 62090, ave: 1826
Combat Crit: count: 33, total: 79902, ave: 2421
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Combat Average GCD time: 1.22
Earth shield average time between procs: 8.08 secs
in combat: 8.08 secs
Combat uptime: 57 mins 38 secs (70.4716%)
HPS increased by:
SP coefficient with current set/talents: 0.8872
1 SP = 0.104276608677074
1 crit rating = 0.0476835284048887
1 int = 0.0157618825289163
"Lesser Healing Wave": hits: 195, effective healing: 739781 (7.21% of player's overall)
Combat: hits: 183, effective healing: 699080 (7.55%)
Total (raw) healing: 1080210 (7.00% of player's overall)
Combat: Total healing: 1020010 (7.35%)
Crits: 63 (32.31%)
Combat Crits: 60 (32.79%)
Averages: (5539)
Non-crit: 4762, crit: 7167, effective: 3793, overall: 5539
Combat: Non-crit: 4782, crit: 7195, effective: 3820, overall: 5573
Overheals: (31.52%)
Non-crit: count: 47, total: 143445, ave: 3052
Crit: count: 39, total: 196984, ave: 5050
Combat Non-crit: count: 41, total: 130166, ave: 3174
Combat Crit: count: 36, total: 190764, ave: 5299
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 3 mins 54 secs
Combat cast time: 3 mins 39 secs
Combat Average cast time: 1.20
Haste capped casts count: 31 (15.90%)
Combat count: 31 (16.94%)
Ancestral:
Procs: 56, effective: 84534, total: 125058
Combat Procs: 53, effective: 80462, total: 119044
Earthliving:
Total Duration: 6 mins 56 secs
Ticks: 39, effective: 27266, total: 27293
Combat Duration: 6 mins 44 secs
Combat Ticks: 39, effective: 27266, total: 27293
With Ancestral and Earthliving:
Effective: 851581 (8.30%), Total: 1232561 (7.99%)
Combat Effective: 806808 (8.71%), Total: 1166347 (8.41%)
Tidal waves count: 91, time saved: 0 sec
Combat count: 87, time saved: 0 sec
Tidal waves effective: 29064, total: 56022
Combat effective: 28581, total: 53810
HPS increased by:
SP coefficient with current set/talents: 0.9990
1 SP = 0.53759361809123
1 Haste rating = 0.794398736843698
1 crit rating = 0.328981478923476
1 int = 0.10874546407202
"Riptide": hits: 230, effective healing: 698907 (6.81% of player's overall)
Combat: hits: 181, effective healing: 534129 (5.77%)
Total (raw) healing: 844482 (5.47% of player's overall)
Combat: Total healing: 664368 (4.79%)
Crits: 84 (36.52%)
Combat Crits: 60 (33.15%)
Averages: (3671)
Non-crit: 3128, crit: 4653, effective: 3038, overall: 3671
Combat: Non-crit: 3167, crit: 4737, effective: 2950, overall: 3670
Overheals: (17.24%)
Non-crit: count: 33, total: 67758, ave: 2053
Crit: count: 27, total: 77817, ave: 2882
Combat Non-crit: count: 28, total: 62214, ave: 2221
Combat Crit: count: 23, total: 68025, ave: 2957
Number of heals cast that did not land: 1, due to target death: 1
Combat casts that did not land: 1, due to target death: 1
Total GCD time: 4 mins 44 secs
Combat GCD time: 3 mins 41 secs
Combat Average GCD time: 1.22
Haste capped casts count: 7 (3.04%)
Combat count: 7 (3.87%)
Ancestral:
Procs: 88, effective: 102057, total: 131377
Combat Procs: 64, effective: 73418, total: 99056
Earthliving:
Total Duration: 11 mins 28 secs
Ticks: 87, effective: 58711, total: 60704
Combat Duration: 8 mins 3 secs
Combat Ticks: 72, effective: 49136, total: 51074
With Ancestral and Earthliving:
Effective: 859675 (8.38%), Total: 1036563 (6.72%)
Combat Effective: 656683 (7.09%), Total: 814498 (5.87%)
HPS increased by:
SP coefficient with current set/talents: 0.4422
1 SP = 0.29449581793439
1 crit rating = 0.374160693978621
1 int = 0.123679540980113
"Earthliving"_hot: hits: 941, effective healing: 623532 (6.08% of player's overall)
Combat: hits: 871, effective healing: 583258 (6.30%)
Total (raw) healing: 664726 (4.31% of player's overall)
Combat: Total healing: 617982 (4.45%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (706)
Non-crit: 706, crit: 0, effective: 662, overall: 706
Combat: Non-crit: 709, crit: 0, effective: 669, overall: 709
Overheals: (6.20%)
Non-crit: count: 116, total: 41194, ave: 355
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 98, total: 34724, ave: 354
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Earthliving Weapon buff Combat uptime: 1 hour 23 mins 28 secs (96.96%)
Earthliving applied count: 512, refresh count: 79
Earthliving proc rate when ELW is applied: 21.4909%
Earthliving proc rate overall: 21.4753%
Total Duration: 1 hour 46 mins 45 secs
Combat Duration: 1 hour 30 mins 52 secs
Overhealing ticks that did not tick: 1194
Combat ticks: 946
Total healing w/ overheal ticks: 1508398 (9.27%)
Combat: 1289643 (8.86%)
Actual Overhealing: 884866 (58.66%)
Combat: 706385 (54.77%)
HPS increased by:
SP coefficient with current set/talents: 0.7524
1 SP = 0.222581400688863
1 crit rating = 0
1 int = 0
"Healing Wave": hits: 61, effective healing: 580745 (5.66% of player's overall)
Combat: hits: 31, effective healing: 333948 (3.61%)
Total (raw) healing: 675344 (4.38% of player's overall)
Combat: Total healing: 357386 (2.58%)
Crits: 20 (32.79%)
Combat Crits: 11 (35.48%)
Averages: (11071)
Non-crit: 9606, crit: 14074, effective: 9520, overall: 11071
Combat: Non-crit: 9924, crit: 14446, effective: 10772, overall: 11528
Overheals: (14.01%)
Non-crit: count: 10, total: 28512, ave: 2851
Crit: count: 12, total: 66087, ave: 5507
Combat Non-crit: count: 1, total: 1283, ave: 1283
Combat Crit: count: 4, total: 22155, ave: 5538
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Total cast time: 1 min 46 secs
Combat cast time: 50 secs
Combat Average cast time: 1.63
Haste capped casts count: 1 (1.64%)
Combat count: 1 (3.23%)
Ancestral:
Procs: 21, effective: 70124, total: 89784
Combat Procs: 12, effective: 42718, total: 51899
Earthliving:
Total Duration: 2 mins 53 secs
Ticks: 28, effective: 18034, total: 19753
Combat Duration: 1 min 18 secs
Combat Ticks: 20, effective: 14215, total: 14274
With Ancestral and Earthliving:
Effective: 668903 (6.52%), Total: 784881 (5.09%)
Combat Effective: 390881 (4.22%), Total: 423559 (3.05%)
Tidal waves count: 27, time saved: 16 secs
Combat count: 16, time saved: 9 secs
Tidal waves effective: 21342, total: 35712
Combat effective: 18198, total: 21466
Healing Waves with Healing Way count: 0 (0.00%)
Combat count: 0 (0.00%)
Healing Waves without Healing Way count: 61 (100.00%)
Combat count: 31 (100.00%)
Ave with Healing Way effective: 0, total: 0
Combat ave effective: 0, ave total: 0
Ave without Healing Way effective: 9520, total: 11071
Combat ave effective: 10772, ave total: 11528
Combat Healing Way added effective: 0, total: 0
HPS increased by:
SP coefficient with current set/talents: 2.0912
1 SP = 1.22406919022586
1 Haste rating = 1.92370783184175
1 crit rating = 0.821539366660601
1 int = 0.27156142641611
"Riptide"_hot: hits: 446, effective healing: 387442 (3.78% of player's overall)
Combat: hits: 343, effective healing: 301544 (3.26%)
Total (raw) healing: 418696 (2.71% of player's overall)
Combat: Total healing: 328699 (2.37%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (938)
Non-crit: 938, crit: 0, effective: 868, overall: 938
Combat: Non-crit: 958, crit: 0, effective: 879, overall: 958
Overheals: (7.46%)
Non-crit: count: 57, total: 31254, ave: 548
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 47, total: 27155, ave: 577
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Riptide applied count: 210, refresh count: 19
Total Duration: 47 mins 40 secs
Combat Duration: 35 mins 49 secs
Overhealing ticks that did not tick: 507
Combat ticks: 373
Total healing w/ overheal ticks: 895188 (5.63%)
Combat: 686602 (4.82%)
Actual Overhealing: 507746 (56.72%)
Combat: 385058 (56.08%)
HPS increased by:
SP coefficient with current set/talents: 0.2068
1 SP = 0.059487657920311
1 crit rating = 0
1 int = 0
"Ancestral Awakening": hits: 165, effective healing: 256715 (2.50% of player's overall)
Combat: hits: 129, effective healing: 196598 (2.12%)
Total (raw) healing: 346219 (2.24% of player's overall)
Combat: Total healing: 269999 (1.95%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (2098)
Non-crit: 2098, crit: 0, effective: 1555, overall: 2098
Combat: Non-crit: 2093, crit: 0, effective: 1524, overall: 2093
Overheals: (25.85%)
Non-crit: count: 49, total: 89504, ave: 1826
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 41, total: 73401, ave: 1790
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
Healing Wave with Healing Way count: 0
Healing Wave with out Healing Way count: 21
"Forethought Talisman"_hot: hits: 177, effective healing: 160000 (1.56% of player's overall)
Combat: hits: 159, effective healing: 145114 (1.57%)
Total (raw) healing: 183335 (1.19% of player's overall)
Combat: Total healing: 164779 (1.19%)
Crits: 0 (0.00%)
Combat Crits: 0 (0.00%)
Averages: (1035)
Non-crit: 1035, crit: 0, effective: 903, overall: 1035
Combat: Non-crit: 1036, crit: 0, effective: 912, overall: 1036
Overheals: (12.73%)
Non-crit: count: 40, total: 23335, ave: 583
Crit: count: 0, total: 0, ave: 0
Combat Non-crit: count: 33, total: 19665, ave: 595
Combat Crit: count: 0, total: 0, ave: 0
Number of heals cast that did not land: 0, due to target death: 0
Combat casts that did not land: 0, due to target death: 0
HPS increased by:
Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
1 haste rating adds 0.0335 HEP time saved casting
earth shield and water shield in combat
"Riptide": 1 haste rating adds 0.0505 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1538 mp5
The weight of 1 int worth of mana pool is: 0.1012
In the most mana intense fight, 1 int worth of mana pool
is worth: 0.1843 mp5
Mana Restored Report: (sorted by total)
"Replenishment": count: 2865, total mana restored: 179051 (40.41% of overall)
Combat count: 2755, mana restored: 172197 (41.70%)
Ave: total: 62, in combat: 62
Overall in combat mp5: 175.43
Replenishment uptime in overall combat: 56.13%
Replenishment uptime in intense fight: 79.44%
Mana pool based on replenishment: 25001
MP5 increased by:
1 int = 0.178750 mp5 (0.225000 theoretical)
"Water Shield": count: 320, total mana restored: 171200 (38.64% of overall)
Combat count: 290, mana restored: 155150 (37.57%)
Ave: total: 535, in combat: 535
Overall in combat mp5: 158.06
In combat uptime: 1 hour 16 mins 45 secs (93.84%)
Passive mp5: 131.3828
Procs from damage/debuffs: 160
MP5 from Improved Water Shield: 70.8562
Procs from Improved Water Shield in combat: 130
out of 320 procs possible, proc rate: 40.52%
MP5 increased by:
1 crit rating = 0.0380856784332589 mp5
1 int = 0.0125892946596117 mp5
"Mana Restore": count: 64, total mana restored: 38400 (8.67% of overall)
Combat count: 56, mana restored: 33600 (8.14%)
Ave: total: 600, in combat: 600
Overall in combat mp5: 34.23
"Mana Tide Totem": count: 12, total mana restored: 16361 (3.69% of overall)
Combat count: 12, mana restored: 16361 (3.96%)
Ave: total: 1363, in combat: 1363
Overall in combat mp5: 16.67
Mana Tide usage in overall combat: 18.34%
Shaman's Mana Tide usage in intense fight: 0.00%
MP5 increased by:
1 int = 0.013203 mp5 (0.072000 theoretical 5 min cooldown)
"Innervate": count: 20, total mana restored: 15733 (3.55% of overall)
Combat count: 20, mana restored: 15733 (3.81%)
Ave: total: 786, in combat: 786
Overall in combat mp5: 16.03
"Revitalize": count: 62, total mana restored: 15431 (3.48% of overall)
Combat count: 57, mana restored: 14158 (3.43%)
Ave: total: 248, in combat: 248
Overall in combat mp5: 14.42
"Restore Mana": count: 1, total mana restored: 4399 (0.99% of overall)
Combat count: 1, mana restored: 4399 (1.07%)
Ave: total: 4399, in combat: 4399
Overall in combat mp5: 4.48
"Totemic Call": count: 13, total mana restored: 1491 (0.34% of overall)
Combat count: 3, mana restored: 352 (0.09%)
Ave: total: 114, in combat: 117
Overall in combat mp5: 0.36
"Rapture": count: 1, total mana restored: 513 (0.12% of overall)
Combat count: 1, mana restored: 513 (0.12%)
Ave: total: 513, in combat: 513
Overall in combat mp5: 0.52
"Blessing of Sanctuary": count: 1, total mana restored: 473 (0.11% of overall)
Combat count: 1, mana restored: 473 (0.11%)
Ave: total: 473, in combat: 473
Overall in combat mp5: 0.48
Total mp5 above character sheet (in raid): 420.69 while casting
--------------------
Current talent report:
Ancestral Knowlege talent points: 5
Average int in combat from gear and buffs: 916
Ancestral Knowlege granting on ave: 91 int
HEP per point: 9.9572
HEP: 49.7861
Thundering Strikes talent points: 5
HEP per point: 23.0386
HEP: 115.1931
Improved Shields talent points: 3
Water Shield Combat MP5: 18.97
Water Shield Combat HEP: 12.48
Water Shield Intense Fight MP5: 26.95
Water Shield Intense Fight HEP: 17.73
Improved Earth Shield talent points: 2
To maintain current Earth Shield uptime
Combat Earth shield casts needed:
With 0 talent points: 46
With 1 talent points: 40
With 2 talent points: 35
Casts saved with 2 points in Improved Earth shield: 11
Global cooldown time: 1.26
Combat time saved: 13 secs
Combat effective gained by fewer refreshes: 26216
Combat HPS gained: 5.3417
HEP: 10.0665
Your Earth Shield is currently improved 25%, with 5 talent points
in Improved Earth Shield and Improved Shields
Point 1 provided benefit count: 303 effective: 35812 (0.35%)
Combat count: 303, effective: 35812 (0.39%), hps: 7.2971
HEP: 13.7516
Point 2 provided benefit count: 302 effective: 35525 (0.35%)
Combat count: 302, effective: 35525 (0.38%), hps: 7.2386
HEP: 13.6413
Point 3 provided benefit count: 299 effective: 34970 (0.34%)
Combat count: 299, effective: 34970 (0.38%), hps: 7.1254
HEP: 13.4280
Point 4 provided benefit count: 296 effective: 34728 (0.34%)
Combat count: 296, effective: 34728 (0.37%), hps: 7.0761
HEP: 13.3350
Point 5 provided benefit count: 294 effective: 34345 (0.33%)
Combat count: 294, effective: 34345 (0.37%), hps: 6.9982
HEP: 13.1882
Combat Total Earth Shield improved effective: 175382 (1.89%)
HEP: 67.3441
Improved Shields ave point HEP: 19.38
Improved Earth Shield ave point HEP: 18.50
Improved Shields and Improved Earth Shield total HEP: 95.14
Elemental Weapons talent points: 3
HEP per point: 15
Total HEP: 45
Improved Healing Wave talent points: 5
Healing Wave HPS increase per point: 149.8228
Healing Wave HPS increase 5 points: 749.1138
Combat time saved: 15 secs
Combat effective gained by saved time: 29252
Combat HPS gained: 5.9605
HEP per point: 2.2465
HEP: 11.2326
Tidal Focus talent points: 5
Combat heal mana used: 923028
Mana saved with Tidal Focus: 46151
Combat MP5 per point: 9.4036, HEP: 6.1880
Total Combat MP5: 47.0182, HEP: 30.9398
Intense Fight MP5 per point: 12.4259, HEP: 8.1767
Intense Fight MP5: 62.1293, HEP: 40.8835
Improved Water Shield talent points: 3
Combat MP5 per point: 23.6187, HEP: 15.5421
Total Combat MP5: 70.8562, HEP: 46.6262
Intense Fight per point MP5: 36.51, HEP: 24.03
Intense Fight MP5: 109.54, HEP: 72.08
Number of Water Shield charges used in combat: 130
Combat Water Shield refreshes needed: 32
Global cooldown time: 1.26
Combat time needed to refresh: 41 secs
Combat HEP: 16.8842, per point: 5.6281
Intense HEP: 42.3418, per point: 14.1139
Tidal Force talent points: 1
Tidal Force used 4 times
Combat Not using Tidal Force: crits: 854, crit rate: 37.57%
Combat Using Tidal Force: crits: 12, crit rate: 60.00%
Combat Dose 3: crit rate: 100.00%
Combat Dose 2: crit rate: 58.33%
Combat Dose 1: crit rate: 25.00%
Overall crit increase: 0.1378%
HEP: 3.1750
Tidal Mastery talent points: 5
HEP per point: 23.0386
Total HEP: 115.1931
Restorative Totems talent points: 3
Point 1 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 2 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Point 3 provided benefit count: 0 effective: 0 (0.00%)
Combat count: 0, effective: 0 (0.00%), hps: 0.0000
HEP: 0.0000
Combat Total Healing Stream improved effective: 0 (0.00%)
HEP: 0.0000
Nature's Swiftness talent points: 1
Nature's Swiftness was used: 4 times
Nature's Swiftness Heal Count: 4, Effective: 70342, total: 75673
Combat Count: 4, Effective: 70342 (0.76%), total: 75673 (0.55%)
Spell report:
"Ancestral Awakening":
Count: 5, Effective: 17373, total: 19744
Combat Count: 5, Effective: 17373, total: 19744
"Healing Wave":
Count: 4, Effective: 52969, total: 55929
Combat Count: 4, Effective: 52969, total: 55929
Average effective hps: 13925.7073, total hps: 14981.0931
HEP: 27.0101
Silence report:
Talent Points in Focused Mind: 0 (0% reduction)
Silence count: 1, duration (with talent): 4 secs
Combat count: 1, duration (with talent): 4 secs (0.0818%)
Spell report:
"Strangulate": count: 1, duration: 4
dispels: 0, refreshes: 0
Combat count: 1, duration: 4 (0.0818%)
dispels: 0, refreshes: 0
Talent Points in Purification: 5
Point 1 provided benefit count: 3370 effective: 141927 (1.38%)
Combat count: 3057, effective: 130359 (1.41%), hps: 26.5616
HEP: 50.0558
Point 2 provided benefit count: 3352 effective: 140613 (1.37%)
Combat count: 3041, effective: 129181 (1.39%), hps: 26.3216
HEP: 49.6035
Point 3 provided benefit count: 3330 effective: 138404 (1.35%)
Combat count: 3019, effective: 127082 (1.37%), hps: 25.8939
HEP: 48.7975
Point 4 provided benefit count: 3305 effective: 136951 (1.33%)
Combat count: 2998, effective: 125941 (1.36%), hps: 25.6614
HEP: 48.3594
Point 5 provided benefit count: 3288 effective: 135823 (1.32%)
Combat count: 2984, effective: 124928 (1.35%), hps: 25.4549
HEP: 47.9704
Combat Total Purification effective: 637493 (6.88%)
HEP: 244.7866
Talent Points in Mana Tide: 1
Glyph of Mana Tide: No
Party report:
Combat: Count: 26, restored mana: 35635
Overall MP5: 36.3043
Overall HEP: 23.8896
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Self report:
Combat: Count: 12, restored mana: 16361 (3.9621%)
Overall MP5: 16.6683
Overall HEP: 10.9684
Intense fight MP5: 0.0000
Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
Count: 33
Combat Count: 33
Blessing of the Eternals talent points: 2
Increased Crit HEP per point: 46.0772
Blessing of Eternals earthliving weapon proc rate: 1.4909%
Increased earthliving HEP per point: 7.7685
Total HEP per point: 53.8458
Total HEP: 107.6915
Improved Chain Heal talent points: 2
Point 1 provided benefit count: 1314 effective: 328952 (3.21%)
Combat count: 1242, effective: 316255 (3.41%), hps: 64.4390
HEP: 121.4366
Point 2 provided benefit count: 1263 effective: 305235 (2.97%)
Combat count: 1197, effective: 293660 (3.17%), hps: 59.8351
HEP: 112.7605
Combat Total Improved Chain Heal effective: 609915 (6.58%)
HEP: 234.1971
Nature's Blessing talent points: 3
Average int in combat from gear and buffs: 916
1 int = 0.1500 SP
916 int = 137.4333 SP
HEP per point = 45.8111
HEP = 137.4333
Ancestral Awakening talent points: 3
Point 1 provided benefit count: 137 effective: 92109 (0.90%)
Combat count: 105, effective: 70808 (0.76%), hps: 14.4277
HEP: 27.1893
Point 2 provided benefit count: 128 effective: 85297 (0.83%)
Combat count: 97, effective: 64898 (0.70%), hps: 13.2235
HEP: 24.9200
Point 3 provided benefit count: 119 effective: 79308 (0.77%)
Combat count: 90, effective: 60890 (0.66%), hps: 12.4069
HEP: 23.3810
Combat Total Ancestral Awakening effective: 196597 (2.12%)
HEP: 75.4903
Earth Shield talent points: 1
Combat uptime: 57 mins 38 secs (70.4716%)
Combat base talent effective: 756676 (8.17%)
Combat HPS increase: 154.1775
HEP: 290.5507
Tidal Waves talent points: 5
Buff applied count: 150, refreshed: 795
Time saved: 16 secs
Combat time saved: 9 secs
Combat HPS increase from time saved: 3.6719
Time Saved HEP: 6.9198
Tidal waves effective: 46779 (0.5050%)
Combat effective healing hps: 9.5317
Effective healing HEP: 17.9627
Tidal Waves hps: 13.2036, per point: 2.6407
Tidal Waves HEP: 24.8824, per point: 4.9765
Riptide talent points: 1
Riptide w/ hot effective: 1086349 (10.59%), total: 1263178 (8.19%)
Combat effective: 835673 (9.02%), total: 993067 (7.16%)
Chain heal increase casts: 2, effective: 3269 (0.03%), total: 3269 (0.02%)
Combat casts: 2, effective: 3269 (0.04%), total: 3269 (0.02%)
Combined effective: 1089618 (10.62%), total: 1266447 (8.21%)
Combat effective: 838942 (9.06%), total: 996336 (7.18%)
Combat HPS increase: 170.9398
HEP: 322.1396
--------------------
Current glyph report:
Glyph of Water Mastery:
Combat mana restored: 27634
Overall Water Shield uptime: 93.8448%
Overall MP5: 28.1534
Overall HEP: 18.5261
Intense fight mana restored: 2647
Intense fight Water Shield uptime: 90.3540%
Intense fight MP5: 27.1062
Intense fight HEP: 17.8369
Glyph of Chain Heal:
Count: 404, effective: 376979 (3.67%), total: 415838 (2.70%)
Combat count: 364, effective: 347088 (3.75%)
total: 377799 (2.72%)
Combat Chain Heal hps increase: 240.7226
Combat HPS increase: 70.7213
HEP: 133.2758
Glyph of Earth Shield:
Combat count: 291, effective: 167895 (1.81% combat effective)
(note: this count is the times the glyph provided a benefit.)
Earth Shield HPS increase: 59.5277
Combat HPS increase: 34.2098
HEP: 64.4690
Glyph of Water Shield:
Combat time saved refreshing Water Shield: 30 secs
Combat HPS increase: 11.7355
HEP: 22.1158
Set Bonus Report:
Tier 7 2-piece:
Combat:
Combat Water Shield uptime: 93.8448%
Combat mana restored from passive mp5: 9211
Combat passive MP5: 9.3845, HEP: 6.1754
Combat Orb MP5: 12.6451, HEP: 8.3210
Combat passive+Orb MP5: 22.03, HEP: 14.50
Intense fight:
Intense fight Water Shield uptime: 90.3540%
Intense fight mana restored from passive mp5: 882
Intense fight passive MP5: 9.0354, HEP: 5.9456
Intense Fight Orb MP5: 17.9651, HEP: 11.8217
Intense Fight passive+Orb MP5: 27.0005, HEP: 17.7674
Tier 7 4-piece:
Effective: 193818 (1.89%), Total: 511333 (3.31%)
Combat Effective: 180397 (1.95%), Total: 458104 (3.30%)
Combat HPS: 36.7572
HEP: 69.2696
--------------------
Stat relationships:
For healing output:
1 SP = 1 SP (0.5306 hps)
1 Crit rating = 0.4768 SP (0.2530 hps)
1 Haste rating = 0.7759 SP (0.4117 hps)
1 INT = 0.3076 SP (0.1632 hps)
For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0381 mp5
1 Haste rating = -0.4560 mp5
1 INT = 0.3583 mp5
1 Mana = 0.0085 mp5
Total mana regen points needed from gear: 532.67
Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.6580 (calculated)
1 mana = 0.0056
1 Haste rating = 0.6732
1 Crit rating = 0.5018
1 INT = 0.5434 (actual)
1 INT = 0.7087 (max theoretical)
Insightful Earthsiege Diamond HEP: 33.9364
Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.
Pawn:
Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0056, Mp5=0.6580, Intellect=0.5434, HasteRating=0.6732, CritRating=0.5018, MetaSocket=33.9364 )
Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3076, HasteRating=0.7759, CritRating=0.4768, MetaSocket=6.4595 )
DressToKill:
Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(mana*0.0056)+(mp5*0.6580)+(intellect*0.5434)+(hasterating*0.6732)+(critrating*0.5018)
Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
return (healing)+(intellect*0.3076)+(hasterating*0.7759)+(critrating*0.4768)
Lootrank:
Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6732&mp5=0.6580&mcr=0.5018&spd=1&Int=0.5434&Sckm=33.9364&Ver=6
Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7759&mcr=0.4768&spd=1&Int=0.3076&Sckm=6.4595&Ver=6
Wowhead:
Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:65:50:54:67:-100
Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:47:30:77:-100
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06/03/09, 5:08 PM
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#66
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Banned
Draenei Shaman
Azjol-Nerub
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Sassart, regarding the links.
I am trying to minimize mp5 and focus almost solely on haste/crit gear for RT/lhwx3. for a config like this would the max healing be the link I should use or should I just do the weighting myself.
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06/03/09, 5:41 PM
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#67
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Piston Honda
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Originally Posted by Sprout
Sassart, regarding the links.
I am trying to minimize mp5 and focus almost solely on haste/crit gear for RT/lhwx3. for a config like this would the max healing be the link I should use or should I just do the weighting myself.
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This may be oversimplifying things too much, but I think of shaman_hep in this way: whatever you're doing in the combat log that it is processing, it assumes that you're doing it correctly, and it's merely going to tell you which stats will provide the most benefit for that exact mix of spells/conditions.
If you equip whatever gear you have at your disposal presently, and go log a few hours of RT/LHW+ style healing, feeding that log to shaman_hep should produce HEP values suitable for that style of healing. When I've done this, I consistently get high (1.05-1.2) values for crit and haste, and low (0.7) values for mp5. Using the generated lootrank link for overall healing gives a list that predictably lists items with sp/haste/crit much higher than those with mp5 in lieu of crit or haste.
My current set up has only 128 mp5 from gear, and I'm starting to feel pinched in certain situations. Replenishment is a byproduct of combat for the classes that bring it, so any lull in the action will cause it to fall off. WS procs when you take (certain types of) damage - this happens frequently enough on some fights, but hardly at all on others. IWS procs from your spell casts - effectively it selects a random number of your spell casts and makes them X amount cheaper. Mana efficiency isn't exactly the same thing as regen.
I find myself running through my mana more than other healers who seem to always ride on very big mana cushions. I can hover around 25% for very long periods of time. My total effective healing remains very high, and I usually end fights at around 5-10% mana, so it's working, but it's leaving very little room for error. I'm starting to look at maintaining a minimum amount of mp5, say ~200, to help fill in those regen valleys.
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06/03/09, 8:17 PM
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#68
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Von Kaiser
Draenei Shaman
Scarlet Crusade
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Changing gear/glyphs
Two semi-related questions regarding the .cfg file when using multiple combat logs, especially over longer period of times.
If you're analyzing multiple parses and you upgraded your gear along the way, can you simply update your .cfg file to your newest stats (spellpower and haste, especially, but also set bonuses) and have it still give reasonably accurate long-run numbers? Or will that skew some of the data from older parses where your numbers were different?
Likewise, I'd like to combine both my 10-man and 25-man data. I typically use the Glyph of Riptide for 25-man, but the Lesser Healing Wave glyph for 10-man since I'm usually a MT healer there. Is there any way to analyze these parses together? Would setting them both to '1' allow it to generate HEP numbers for these glyphs? Or is this also going to muddle the waters?
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06/03/09, 8:44 PM
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#69
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Glass Joe
Draenei Shaman
Shadowsong (EU)
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Originally Posted by Jezele
Two semi-related questions regarding the .cfg file when using multiple combat logs, especially over longer period of times.
If you're analyzing multiple parses and you upgraded your gear along the way, can you simply update your .cfg file to your newest stats (spellpower and haste, especially, but also set bonuses) and have it still give reasonably accurate long-run numbers? Or will that skew some of the data from older parses where your numbers were different?
Likewise, I'd like to combine both my 10-man and 25-man data. I typically use the Glyph of Riptide for 25-man, but the Lesser Healing Wave glyph for 10-man since I'm usually a MT healer there. Is there any way to analyze these parses together? Would setting them both to '1' allow it to generate HEP numbers for these glyphs? Or is this also going to muddle the waters?
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Why not just split the combat log into multiple parts and run each part with a tailor made config file? You could then analyze the data together with your stats in a spreadsheet and not risk skewing and contamination. The same goes for the 10/25 man data and the glyphs, especially since you probably heal in a completely different way. At least I know I do, and I definitely gear differently.
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06/04/09, 12:46 AM
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#70
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Piston Honda
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Originally Posted by Jezele
If you're analyzing multiple parses and you upgraded your gear along the way, can you simply update your .cfg file to your newest stats (spellpower and haste, especially, but also set bonuses) and have it still give reasonably accurate long-run numbers? Or will that skew some of the data from older parses where your numbers were different?
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If you've changed set bonuses or other significant gear changes, I would not include that data in newer parses as it will muddle the water as you put it. Upgrading a piece or two without effecting set bonuses is unlikely to have any significant effect on the HEP results.
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Likewise, I'd like to combine both my 10-man and 25-man data. I typically use the Glyph of Riptide for 25-man, but the Lesser Healing Wave glyph for 10-man since I'm usually a MT healer there. Is there any way to analyze these parses together? Would setting them both to '1' allow it to generate HEP numbers for these glyphs? Or is this also going to muddle the waters?
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Changing glyphs can sometimes have a significant effect on HEP values so I would parse them separately. For example, if you set them both to 1 it will assume all your heals on the target with earth shield have the effect of the glyph which will mess with lesser healing wave calculations when you do not have it. Setting glyph of riptide to 1 when you don't have it will just provide a lower value for the glyph as its contribution to the overall data is less.
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shaman_hep Healing Equivalency Point combatlog parser
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06/05/09, 3:03 PM
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#71
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Piston Honda
Draenei Shaman
Whisperwind
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I recently changed my set bonus, relic, and meta gem. I only have 1 week of data since these changes so I'm not ready to post a report, but I did find one thing noteworthy.
I picked up the Deadly totem, and have been using LHW a lot more than I used to. There are still 3 fights we do that I spam Chain Heal: Auriaya, Mimiron phase 2, and Malygos when we bother farming him. The script parses Mimiron's phases as separate fights, which makes sense since the transition is regen time. It parsed my most mana intense fight as a Mimiron phase 2 (verified by cross-checking time stamp with WWS), and calculated my mp5 hep as 1.4449, a much higher than expected value. I changed my config file to indicate Totem of Forest Growth, reducing Chain Heal mana cost by 78. This made a different fight the most mana intense fight, and brought the mp5 hep down to a reasonable value.
While interesting as a novel way to game the parser into giving useful numbers, this has a broader implication. Weapon, off-hand, and relic slot gear can be changed in combat. Mimiron phase transition is a chance to set up for the next phase and if everyone's health is topped off, regen some mana. Using this breather to change relics is a worthy use of a GCD; shaman_hep calculated that as my most mana intense fight without the totem because it was.
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06/08/09, 3:51 PM
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#72
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Glass Joe
Draenei Shaman
Arak-arahm (EU)
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I would really like to test your parser, especially with MT healing combat based on HW, because I don't see anybody giving reports with these spell (talented) as the main used spell.
But I am french and play on a french version of the game. Therefore my combatlos are in french and they are not recognized by your software. Is there an easy mean to make it usable ? Or do I have to change your code ? In the latter case, are the variables names to change only in the "Constants" part of the code ?
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06/08/09, 8:21 PM
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#73
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Von Kaiser
Draenei Shaman
Stormrage (EU)
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You can get the european language pack (ELP) directly from Blizzard and set your game to english, works fine for me. If you dislike using the english client you can switch back to your language in the launcher options.
https://www.wow-europe.com/account/d...l?locale=en_GB should lead you there
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06/08/09, 11:00 PM
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#74
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Piston Honda
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Originally Posted by Maalek
I would really like to test your parser, especially with MT healing combat based on HW, because I don't see anybody giving reports with these spell (talented) as the main used spell.
But I am french and play on a french version of the game. Therefore my combatlos are in french and they are not recognized by your software. Is there an easy mean to make it usable ? Or do I have to change your code ? In the latter case, are the variables names to change only in the "Constants" part of the code ?
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This is exactly what I have been working on. I have changed shaman_hep from being based on names to being based on spell ids. While this is the correct way and should have been done in the first place, it is actually far more work to do things by spell ids than by names and it has increased the size of the program a fair bit. It is worth it to support parsing combatlogs in any language though. The only string that needs to be dealt with in any language I want to support is "Earthliving". For some reason ENCHANT_APPLIED and ENCHANT_REMOVED messages in the combatlog do not have spell ids. To properly track Earthliving Weapon uptime I will need "Earthliving" in every language WoW supports. Currently in my alpha version English and French strings are provided.
If you would like to test the alpha version (this is currently in testing to verify that the data it produces is consistent with reality, so it has not gone through the amount of verification that the versions I upload to Curse do):
shaman_hep2.38 alpha multi-lingual support
Last edited by stassart : 06/08/09 at 11:08 PM.
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shaman_hep Healing Equivalency Point combatlog parser
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06/09/09, 7:19 PM
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#75
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Glass Joe
Draenei Shaman
Arak-arahm (EU)
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You made a huge work. Thank you for that.
It seems to work well.
FYI, here are the only weird things I have found on my first parse :
- Soul of the dead trinket not recognize (not an issue)
- Healing stream glyph not identified (despite config modified) : healing from totem is ok but glyph with no HEP
- Some warning for unused aura (Leader of the pack - Crusader aura)
- SP increase effect on healing wave (0.3) seems rather low compared to haste (0.9) and crit (0.6) I will inquire that.
But for overall it looks great.
I will collect some reports have some parse for the following weeks and will publish here if I find some new type. I am at your disposal for tests with parse in French if needed.
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