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Old 06/11/09, 6:12 AM   #76
Migosha
Von Kaiser
 
Draenei Shaman
 
Confrerie du Thorium (EU)
Thanks a lot for the work on that Alpha version stassart.

I ran some tests already and it seems to be fine. There are some things not recognized liked Maalek pointed it out. Leader of the pack or Naaru's gift for exemple that are not recognized.
I'll send you a report this afternoon or tomorrow so you could check the exact result as you got more chances than me to see if anything is wrong in the report.
 
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Old 06/12/09, 2:16 AM   #77
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Here is an updated alpha version shaman_hep2.43:

http://www.stassart.org/shaman/shaman_hep243.zip

Changes:

Added Russian as a supported language.
Added more spell ids including food buffs (before when dealing with names all foods were Well Fed).
Added VERBOSE optional configuration setting (set VERBOSE = 0 to reduce output).
Instead of just stripping off the Byte Order Mark, files are now processed with the BOM specified.
STDOUT is now set to UTF8 for some languages.
Combatlogs can no longer be fed in on STDIN, this was necessary for handling BOMs. Hopefully it was not a commonly used feature.
Bugfix: Riptide now is given some leeway for combatlog latency for determining Riptide powered Chain Heals.
Bugfix: Raise Ally will no longer mark you alive
Bugfix: Spellids that are not on GCD removed from GCD_SPELLS
Bugfix: Lava burst removed from NS_SPELLS.
Bugfix: Healing Stream totem fixed for non-English combat logs.
Bugfix: GetTimeAddTime function did not correctly multiply msec by 1000 when outputing msec as a non-fraction.

Originally Posted by Rapparee View Post
I know that to be false. I can guarantee that I hit my RT targets way more often than just once in this raid.
Forgot to include the report I am referencing in this post. This raid was 2pally, 1disc, 2resto druid, 1shaman.
Fights were Yogg, and Iron Council. I heal the Brundir tank in order to interrupt. After melee get on him, I go to ffa healing raid and tanks. On Yogg, I heal tanks in phase3 with 1 paladin and the priest so we have enough other dispels. It's a less than ideal raid-makeup from the healing standpoint.
This bug should be fixed (or changed to a different bug depending on how you look at it) in this alpha version. If riptide expires on someone within 1 sec of that person being the primary target of Chain Heal it is assumed that the Chain Heal was the reason it expired. This may err on the side of assuming too many Chain Heals are riptide powered. I am considering making the amount of combatlog latency configurable as most places where it comes up I allow for up to 1 sec atm and that is more than most users need.

shaman_hep Healing Equivalency Point combatlog parser
 
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Old 06/12/09, 9:42 PM   #78
d3adma
Glass Joe
 
Draenei Shaman
 
Velen
Upgrade List

I've been running shaman_hep for a week now and when I go to the LootRank link under overall healing it gives pretty much almost the same numbers. Based on that list I got some gear; however, now my haste is down to only 325 haste rating instead of 468 haste as I had long before I used it and my crit rosed my 2%... idk if thats much of an upgrade so I just reverted back to my old gear and equipping gear based on instinct like I used to.

Is there a way to create an upgrade list using shaman_hep numbers kinda like the way RAWR makes an upgrade list for you? The only reason I'm not using rawr because it tells me that Valorous Earthshatter set is a bigger upgrade for Overall Healing than the Conquerer's and that just doesnt sound right.
 
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Old 06/13/09, 5:15 AM   #79
stassart
Piston Honda
 
Tauren Shaman
 
Proudmoore
Originally Posted by d3adma View Post
I've been running shaman_hep for a week now and when I go to the LootRank link under overall healing it gives pretty much almost the same numbers. Based on that list I got some gear; however, now my haste is down to only 325 haste rating instead of 468 haste as I had long before I used it and my crit rosed my 2%... idk if thats much of an upgrade so I just reverted back to my old gear and equipping gear based on instinct like I used to.
I am not getting much out of your comment here, basically that you do not like running low haste and how that feels (your instincts)? That is a matter of personal preference and you should gear for how you enjoy playing. If there is some sort of specific complaint about the shaman_hep results I would like you to be more specific please (I.e., haste is more valuable than shaman_hep is making it out to be and here is data to support my claim).

Something that I have found useful is to load both the Pawn healing output and overall values so that I can highlight two items and know if if is an overall upgrade or a healing output upgrade. If you upgraded a bunch of items to items that are overall better but are equivalent or lower in healing output, you may have just upgraded your mana regeneration without upgrading your healing output. A lot of Ulduar gear for resto shaman is mp5 gear while there was quite a lot of "elemental" gear in previous content that was high in healing output.

Without a lot more information it would be difficult to walk you through the specifics of your situation and these forums are not the place for that. If you want to send me a PM with more details I can see if I can be of any assistance.

Is there a way to create an upgrade list using shaman_hep numbers kinda like the way RAWR makes an upgrade list for you? The only reason I'm not using rawr because it tells me that Valorous Earthshatter set is a bigger upgrade for Overall Healing than the Conquerer's and that just doesnt sound right.
There are lootlink and wowhead links at the end of the shaman_hep report. I am not really up to date on the status of Rawr Resto shaman support.

shaman_hep Healing Equivalency Point combatlog parser
 
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Old 06/14/09, 6:22 AM   #80
Corunix
Glass Joe
 
Draenei Shaman
 
Вечная Песня (EU)
Rawr RestoSham model is pretty much dead lately
I'm thinking about fixing that (looks like Astrylian abandoned the model altogether), but I'm not sure if I'll have enough time for that.
 
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Old 06/18/09, 12:04 PM   #81
Gankt
Von Kaiser
 
Draenei Shaman
 
Proudmoore
Very chain heal heavy night of raid heals.
This is the first night I've set up/used your Shaman_Hep program, I've definitely seen it here for a while and plan on using it more in the future. I just need to set LoggerHead up a little bit better, or just get in the habit of starting/stopping the combat logging on my own.

$Id: shaman_hep.pl,v 2.33 2009/05/01 03:28:06 stassart Exp stassart $

Total log time processed: 24 days 6 hours 40 mins 10 secs 
Evaluating heals for Redlol:
Effective healing: 12801446
Total healing: 26493046
Total time spent healing: 1 hour 9 mins 35 secs  (0.1991% of log file time)
Time in combat: 2 hours 18 mins 28 secs  (0.40%)
Time alive in combat: 2 hours 8 mins 57 secs  (93.14%)
Longest fight: 9 mins 16 secs 
Effective in combat healing: 12475752
Total in combat healing: 25114568
Total in combat time spent healing: 59 mins 10 secs  (42.7399% of combat time)
Buff Report:
	Earthliving uptime: 2 hours 17 mins 25 secs  (99.25%)
	Blessing of Wisdom uptime: 2 hours 2 mins 8 secs  (94.71%)
	Mana Spring Totem uptime: 2 hours 10 mins 2 secs  (93.91%)
	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 14 mins 17 secs  (96.98%)
	Blessing of Kings uptime: 1 hour 51 mins 17 secs  (86.30%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 2 hours 5 mins 11 secs  (97.07%)
	Arcane Int/Brilliance/Fel Int uptime: 10 mins 10 secs  (7.89%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 52 mins 10 secs  (86.98%)
	Moonkin Aura buff uptime: 1 hour 42 mins 46 secs  (79.69%)
	Retribution Aura uptime: 1 hour 16 mins 20 secs  (59.19%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 45 mins 32 secs  (81.84%)
	Wrath of Air buff uptime: 2 hours 14 mins 13 secs  (96.94%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 2 hours 14 mins 41 secs  (104.44%)
	Fortitude uptime: 1 hour 31 mins 23 secs  (70.87%)
	"Heroism" (983 haste rating) buff uptime: 7 mins 13 secs  (5.61%)
	"Embrace of the Spider" (504 haste rating) buff uptime: 39 secs  (0.52%)

Totem Report for Redlol:
	"Tremor Totem" uptime: 4 mins 21 secs  (3.37%)
	"Strength of Earth Totem" uptime: 8 mins 5 secs  (6.27%)
	"Nature Resistance Totem" uptime: 2 mins 33 secs  (1.98%)
	"Mana Tide Totem" uptime: 1 min 50 secs  (1.43%)
	"Grounding Totem" uptime: 2 mins 40 secs  (2.08%)
	"Wrath of Air Totem" uptime: 52 mins 42 secs  (40.88%)
	"Flametongue Totem" uptime: 23 mins 54 secs  (18.53%)
	"Fire Elemental Totem" uptime: 0 sec  (0.00%)
	"Healing Stream Totem" uptime: 1 hour 12 mins 35 secs  (56.29%)
	"Stoneskin Totem" uptime: 15 mins 32 secs  (12.06%)
	"Mana Spring Totem" uptime: 4 mins 21 secs  (3.37%)

Total mana used: 1671441
Total mana restored (not including gear): 741342
In combat mana used: 1570937
In combat mana restored (not including gear): 703001
Mana used in most mana intensive fight: 77631
	Start Time: 6/17 19:59:58.031
	Duration of that fight: 3 mins 21 secs 
	Mana pool for that fight: 24933
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1792.91353280131
	Tidal Focus mana saved: 4371.822
	Mana restored that fight by abilities: 34296
		from Replenishment: 11169 (88.66% uptime)
		from Improved Water Shield: 3936
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 492
		from Mana Tide (all shaman): 5985
		from Hymn of Hope: 0
		from Meta Gem or item procs: 3000
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 3 mins 20 secs  (99.54%)
	MP5 from Water Shield: 99.5359226394449
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 271.735187352419
	MP5 (including Int/crit) needed naked: 1126.95969189466
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.50%
		Replenishment: 3301.87875
		Improved Water Shield: 2036.78946368953
		Water Shield damage procs: 492
		Mana Tide (only from this shaman): 1770.84
		Hymn of Hope: 0
		Other abilities: 9714
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 99.5359226394449 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.64348288401304

Mana Used Report: (sorted by total)
"Chain Heal": count: 796, total mana used: 572324 (34.24% of overall)
	In combat count: 781, mana used: 561539 (35.75%)
"Lesser Healing Wave": count: 822, total mana used: 514572 (30.79% of overall)
	In combat count: 819, mana used: 512694 (32.64%)
"Riptide": count: 479, total mana used: 359729 (21.52% of overall)
	In combat count: 458, mana used: 343958 (21.90%)
"Earth Shield": count: 164, total mana used: 102664 (6.14% of overall)
	In combat count: 109, mana used: 68234 (4.34%)
"Healing Wave": count: 27, total mana used: 28188 (1.69% of overall)
	In combat count: 27, mana used: 28188 (1.79%)
"Ancestral Spirit": count: 8, total mana used: 25320 (1.51% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Wrath of Air Totem": count: 32, total mana used: 15456 (0.92% of overall)
	In combat count: 25, mana used: 12075 (0.77%)
"Wind Shock": count: 44, total mana used: 15444 (0.92% of overall)
	In combat count: 44, mana used: 15444 (0.98%)
"Lightning Bolt": count: 31, total mana used: 13609 (0.81% of overall)
	In combat count: 31, mana used: 13609 (0.87%)
"Healing Stream Totem": count: 59, total mana used: 7729 (0.46% of overall)
	In combat count: 48, mana used: 6288 (0.40%)
"Earthliving Weapon": count: 17, total mana used: 4471 (0.27% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Heroism": count: 3, total mana used: 3426 (0.20% of overall)
	In combat count: 3, mana used: 3426 (0.22%)
"Flametongue Totem": count: 7, total mana used: 3381 (0.20% of overall)
	In combat count: 4, mana used: 1932 (0.12%)
"Nature Resistance Totem": count: 6, total mana used: 2106 (0.13% of overall)
	In combat count: 5, mana used: 1755 (0.11%)
"Grounding Totem": count: 5, total mana used: 1095 (0.07% of overall)
	In combat count: 5, mana used: 1095 (0.07%)
"Strength of Earth Totem": count: 2, total mana used: 878 (0.05% of overall)
	In combat count: 1, mana used: 439 (0.03%)
"Stoneskin Totem": count: 1, total mana used: 439 (0.03% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Tremor Totem": count: 5, total mana used: 435 (0.03% of overall)
	In combat count: 3, mana used: 261 (0.02%)
"Mana Spring Totem": count: 1, total mana used: 175 (0.01% of overall)
	In combat count: 0, mana used: 0 (0.00%)

Healing Report (sorted by effective):
"Chain Heal": hits: 1913, effective healing: 4301624 (33.60% of player's overall)
	Combat: hits: 1862, effective healing: 4185092 (33.55%)
	Total (raw) healing: 9531582 (35.98% of player's overall)
	Combat: Total healing: 9339319 (37.19%)
	Crits: 693 (36.23%)
	Combat Crits: 677 (36.36%)
	Averages: (4982)
		Non-crit: 4283, crit: 6213, effective: 2248, overall: 4982
		Combat: Non-crit: 4308, crit: 6253, effective: 2247, overall: 5015
	Overheals: (54.87%)
		Non-crit: count: 617, total: 2755821, ave: 4466
		Crit: count: 401, total: 2474137, ave: 6169
		Combat Non-crit: count: 605, total: 2708402, ave: 4476
		Combat Crit: count: 393, total: 2445825, ave: 6223
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 22 mins 44 secs 
		Combat cast time: 22 mins 17 secs 
	Combat Average cast time: 1.71
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 1 hour 3 mins 2 secs 
		Ticks: 415, effective: 292091, total: 308764
		Combat Duration: 1 hour 1 sec 
		Combat Ticks: 409, effective: 288430, total: 304543
	With Ancestral and Earthliving:
		Effective: 4593715 (35.88%), Total: 9840346 (37.14%)
		Combat Effective: 4473522 (35.86%), Total: 9643862 (38.40%)
	Number of Chain Heal casts started: 844 (5.69% canceled)
	Initial target hits: 796, crits: 283 (35.55%),
	  riptide: 2 (0.25%)
		combat hits: 781, crits: 278 (35.60%),
		  riptide: 2 (0.26%)
		Effective: 2021403 (46.99%), Total: 6471436 (67.89%)
			combat Effective: 1968298 (47.03%), Total: 6355741 (68.05%)
		Ave: non crit: 6906, crit: 10346, effective: 2539, overall: 8129
			combat non crit: 6912, crit: 10355, effective: 2520, overall: 8137
		Overheals non-crit count: 402, non-crit ave over: 5966
			combat non-crit count: 394, non-crit ave over: 5978
		Overheals crit count: 240, crit ave over: 8548
			combat crit count: 237, crit ave over: 8574
		Overhealed amount: 4450033 (68.76%)
			combat amount: 4387443 (69.03%)
	Second target hits: 502 (63.07% bounced), crits: 169 (33.67%),
	  riptide: 0 (0.00%)
		combat hits: 490 (62.74% bounced), crits: 167 (34.08%),
		  riptide: 0 (0.00%)
		Effective: 1453487 (33.79%), Total: 2049646 (21.50%)
			combat Effective: 1419955 (33.93%), Total: 2007118 (21.49%)
		Ave: non crit: 3491, crit: 5248, effective: 2895, overall: 4082
			combat non crit: 3498, crit: 5252, effective: 2897, overall: 4096
		Overheals non-crit count: 125, non-crit ave over: 2180
			combat non-crit count: 124, non-crit ave over: 2177
		Overheals crit count: 91, crit ave over: 3556
			combat crit count: 89, crit ave over: 3564
		Overhealed amount: 596159 (29.09%)
			combat amount: 587163 (29.25%)
	Third target hits: 360 (45.23% bounced), crits: 141 (39.17%),
	  riptide: 0 (0.00%)
		combat hits: 348 (44.56% bounced), crits: 139 (39.94%),
		  riptide: 0 (0.00%)
		Effective: 593941 (13.81%), Total: 739467 (7.76%)
			combat Effective: 574044 (13.72%), Total: 718135 (7.69%)
		Ave: non crit: 1739, crit: 2542, effective: 1649, overall: 2054
			combat non crit: 1745, crit: 2542, effective: 1649, overall: 2063
		Overheals non-crit count: 58, non-crit ave over: 1116
			combat non-crit count: 57, non-crit ave over: 1127
		Overheals crit count: 51, crit ave over: 1583
			combat crit count: 50, crit ave over: 1596
		Overhealed amount: 145526 (19.68%)
			combat amount: 144091 (20.06%)
	Fourth target hits: 255 (32.04% bounced), crits: 100 (39.22%),
	  riptide: 0 (0.00%)
		combat hits: 243 (31.11% bounced), crits: 93 (38.27%),
		  riptide: 0 (0.00%)
		Effective: 232793 (5.41%), Total: 271033 (2.84%)
			combat Effective: 222795 (5.32%), Total: 258325 (2.77%)
		Ave: non crit: 893, crit: 1324, effective: 912, overall: 1062
			combat non crit: 896, crit: 1332, effective: 916, overall: 1063
		Overheals non-crit count: 32, non-crit ave over: 626
			combat non-crit count: 30, non-crit ave over: 627
		Overheals crit count: 19, crit ave over: 957
			combat crit count: 17, crit ave over: 982
		Overhealed amount: 38240 (14.11%)
			combat amount: 35530 (13.75%)
	Glyph of Chain heal: effective: 232793 (1.82% of total effective)
		combat effective: 222795 (1.79% of combat effective)
	Processed by cast: 621, time: 175, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.568875
			(0.2261 + 0.2094 + 0.0946 + 0.0388)
		1 Haste rating = 0.393722135629009
		1 crit rating = 0.307673575572284
			(0.1038 + 0.0878 + 0.0674 + 0.0486)
		1 int = 0.101702095412151
			(0.0343 + 0.0290 + 0.0223 + 0.0161)
"Lesser Healing Wave": hits: 822, effective healing: 2150507 (16.80% of player's overall)
	Combat: hits: 819, effective healing: 2136786 (17.13%)
	Total (raw) healing: 4895214 (18.48% of player's overall)
	Combat: Total healing: 4876603 (19.42%)
	Crits: 309 (37.59%)
	Combat Crits: 307 (37.48%)
	Averages: (5955)
		Non-crit: 4987, crit: 7561, effective: 2616, overall: 5955
		Combat: Non-crit: 4987, crit: 7566, effective: 2609, overall: 5954
	Overheals: (56.07%)
		Non-crit: count: 319, total: 1298358, ave: 4070
		Crit: count: 249, total: 1446349, ave: 5808
		Combat Non-crit: count: 318, total: 1293468, ave: 4067
		Combat Crit: count: 249, total: 1446349, ave: 5808
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 15 mins 41 secs 
		Combat cast time: 15 mins 37 secs 
	Combat Average cast time: 1.14
	Haste capped casts count: 70 (8.52%)
		Combat count: 70 (8.55%)
	Ancestral:
		Procs: 246, effective: 402533, total: 582571
		Combat Procs: 244, effective: 400624, total: 578365
	Earthliving:
		Total Duration: 25 mins 25 secs 
		Ticks: 215, effective: 148622, total: 159187
		Combat Duration: 24 mins 25 secs 
		Combat Ticks: 215, effective: 148622, total: 159187
	With Ancestral and Earthliving:
		Effective: 2701662 (21.10%), Total: 5636972 (21.28%)
		Combat Effective: 2686032 (21.53%), Total: 5614155 (22.35%)
	Tidal waves count: 460, time saved: 0 sec 
		Combat count: 457, time saved: 0 sec 
	Tidal waves effective: 93420, total: 305715
		Combat effective: 91910, total: 303665
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.299402339739433
		1 Haste rating = 0.625251709059252
		1 crit rating = 0.38734627242854
		1 int = 0.128038059436187
"Earth Shield": hits: 597, effective healing: 1816632 (14.19% of player's overall)
	Combat: hits: 597, effective healing: 1816632 (14.56%)
	Total (raw) healing: 2118045 (7.99% of player's overall)
	Combat: Total healing: 2118045 (8.43%)
	Crits: 222 (37.19%)
	Combat Crits: 222 (37.19%)
	Averages: (3547)
		Non-crit: 2795, crit: 4819, effective: 3042, overall: 3547
		Combat: Non-crit: 2795, crit: 4819, effective: 3042, overall: 3547
	Overheals: (14.23%)
		Non-crit: count: 66, total: 118505, ave: 1795
		Crit: count: 58, total: 182908, ave: 3153
		Combat Non-crit: count: 66, total: 118505, ave: 1795
		Combat Crit: count: 58, total: 182908, ave: 3153
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.14
	Earth shield average time between procs: 8.18 secs
		in combat: 8.18 secs
	Combat uptime: 1 hour 45 mins 36 secs  (81.8867%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.100889495881435
		1 crit rating = 0.0403995336361548
		1 int = 0.0133541439716695
"Healing Stream Totem"_hot: hits: 12511, effective healing: 1182071 (9.23% of player's overall)
	Combat: hits: 10016, effective healing: 1124072 (9.01%)
	Total (raw) healing: 5108019 (19.28% of player's overall)
	Combat: Total healing: 4128275 (16.44%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (408)
		Non-crit: 408, crit: 0, effective: 94, overall: 408
		Combat: Non-crit: 412, crit: 0, effective: 112, overall: 412
	Overheals: (76.86%)
		Non-crit: count: 9888, total: 3925948, ave: 397
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 7514, total: 3004203, ave: 399
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0116232088658147
		1 crit rating = 0
		1 int = 0
"Riptide"_hot: hits: 959, effective healing: 886672 (6.93% of player's overall)
	Combat: hits: 896, effective healing: 837920 (6.72%)
	Total (raw) healing: 949341 (3.58% of player's overall)
	Combat: Total healing: 891100 (3.55%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (989)
		Non-crit: 989, crit: 0, effective: 924, overall: 989
		Combat: Non-crit: 994, crit: 0, effective: 935, overall: 994
	Overheals: (6.60%)
		Non-crit: count: 135, total: 62669, ave: 464
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 117, total: 53180, ave: 454
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 390, refresh count: 77
		Total Duration: 2 hours 3 mins 18 secs 
			Combat Duration: 1 hour 51 mins 50 secs 
		Overhealing ticks that did not tick: 1507
			Combat ticks: 1340
		Total healing w/ overheal ticks: 2441226 (8.72%)
			Combat: 2224437 (8.41%)
		Actual Overhealing: 1554554 (63.68%)
			Combat: 1386517 (62.33%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0599319940476191
		1 crit rating = 0
		1 int = 0
"Riptide": hits: 479, effective healing: 859300 (6.71% of player's overall)
	Combat: hits: 457, effective healing: 797108 (6.39%)
	Total (raw) healing: 1798967 (6.79% of player's overall)
	Combat: Total healing: 1719918 (6.85%)
	Crits: 177 (36.95%)
	Combat Crits: 169 (36.98%)
	Averages: (3755)
		Non-crit: 3166, crit: 4778, effective: 1793, overall: 3755
		Combat: Non-crit: 3172, crit: 4789, effective: 1744, overall: 3763
	Overheals: (52.23%)
		Non-crit: count: 181, total: 499183, ave: 2757
		Crit: count: 121, total: 440484, ave: 3640
		Combat Non-crit: count: 179, total: 494637, ave: 2763
		Combat Crit: count: 116, total: 428173, ave: 3691
	Number of heals cast that did not land: 1, due to target death: 1
		Combat casts that did not land: 1, due to target death: 1
	Total GCD time: 9 mins 9 secs 
		Combat GCD time: 8 mins 44 secs 
	Combat Average GCD time: 1.15
	Haste capped casts count: 27 (5.64%)
		Combat count: 27 (5.91%)
	Ancestral:
		Procs: 230, effective: 276012, total: 393361
		Combat Procs: 220, effective: 268230, total: 379296
	Earthliving:
		Total Duration: 13 mins 51 secs 
		Ticks: 116, effective: 84353, total: 87167
		Combat Duration: 12 mins 56 secs 
		Combat Ticks: 111, effective: 80935, total: 83749
	With Ancestral and Earthliving:
		Effective: 1219665 (9.53%), Total: 2279495 (8.60%)
		Combat Effective: 1146273 (9.19%), Total: 2182963 (8.69%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.158212942371274
		1 crit rating = 0.384804861152518
		1 int = 0.127197991024089
"Ancestral Awakening": hits: 484, effective healing: 706482 (5.52% of player's overall)
	Combat: hits: 472, effective healing: 696791 (5.59%)
	Total (raw) healing: 1010780 (3.82% of player's overall)
	Combat: Total healing: 992509 (3.95%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2088)
		Non-crit: 2088, crit: 0, effective: 1459, overall: 2088
		Combat: Non-crit: 2102, crit: 0, effective: 1476, overall: 2102
	Overheals: (30.11%)
		Non-crit: count: 178, total: 304298, ave: 1709
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 171, total: 295718, ave: 1729
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 8
"Earthliving"_hot: hits: 757, effective healing: 532069 (4.16% of player's overall)
	Combat: hits: 746, effective healing: 524990 (4.21%)
	Total (raw) healing: 562835 (2.12% of player's overall)
	Combat: Total healing: 555196 (2.21%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (743)
		Non-crit: 743, crit: 0, effective: 702, overall: 743
		Combat: Non-crit: 744, crit: 0, effective: 703, overall: 744
	Overheals: (5.47%)
		Non-crit: count: 86, total: 30766, ave: 357
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 83, total: 30206, ave: 363
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 2 hours 17 mins 25 secs  (99.25%)
	Earthliving applied count: 497, refresh count: 136
	Earthliving proc rate when ELW is applied: 19.4590%
	Earthliving proc rate overall: 19.4590%
		Total Duration: 1 hour 44 mins 56 secs 
			Combat Duration: 1 hour 40 mins 4 secs 
		Overhealing ticks that did not tick: 1341
			Combat ticks: 1255
		Total healing w/ overheal ticks: 1560576 (5.68%)
			Combat: 1489512 (5.72%)
		Actual Overhealing: 1028507 (65.91%)
			Combat: 964522 (64.75%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.222895978552279
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 27, effective healing: 217060 (1.70% of player's overall)
	Combat: hits: 27, effective healing: 217060 (1.74%)
	Total (raw) healing: 304995 (1.15% of player's overall)
	Combat: Total healing: 304995 (1.21%)
	Crits: 11 (40.74%)
	Combat Crits: 11 (40.74%)
	Averages: (11296)
		Non-crit: 9389, crit: 14069, effective: 8039, overall: 11296
		Combat: Non-crit: 9389, crit: 14069, effective: 8039, overall: 11296
	Overheals: (28.83%)
		Non-crit: count: 6, total: 44440, ave: 7406
		Crit: count: 8, total: 43495, ave: 5436
		Combat Non-crit: count: 6, total: 44440, ave: 7406
		Combat Crit: count: 8, total: 43495, ave: 5436
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 42 secs 
		Combat cast time: 42 secs 
	Combat Average cast time: 1.56
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 8, effective: 27937, total: 34848
		Combat Procs: 8, effective: 27937, total: 34848
	Earthliving:
		Total Duration: 2 mins 13 secs 
		Ticks: 11, effective: 7003, total: 7717
		Combat Duration: 2 mins 13 secs 
		Combat Ticks: 11, effective: 7003, total: 7717
	With Ancestral and Earthliving:
		Effective: 252000 (1.97%), Total: 347560 (1.31%)
		Combat Effective: 252000 (2.02%), Total: 347560 (1.38%)
	Tidal waves count: 17, time saved: 9 secs 
		Combat count: 17, time saved: 9 secs 
	Tidal waves effective: 11962, total: 21737
		Combat effective: 11962, total: 21737
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 27 (100.00%)
		Combat count: 27 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 8039, total: 11296
		Combat ave effective: 8039, ave total: 11296
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0.686679112346542
		1 Haste rating = 1.54835908627882
		1 crit rating = 0.978291067038548
		1 int = 0.323376004116525
"Forethought Talisman"_hot: hits: 135, effective healing: 124277 (0.97% of player's overall)
	Combat: hits: 124, effective healing: 114549 (0.92%)
	Total (raw) healing: 138955 (0.52% of player's overall)
	Combat: Total healing: 127914 (0.51%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1029)
		Non-crit: 1029, crit: 0, effective: 920, overall: 1029
		Combat: Non-crit: 1031, crit: 0, effective: 923, overall: 1031
	Overheals: (10.56%)
		Non-crit: count: 26, total: 14678, ave: 564
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 21, total: 13365, ave: 636
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Master Healthstone": hits: 4, effective healing: 23236 (0.18% of player's overall)
	Combat: hits: 4, effective healing: 23236 (0.19%)
	Total (raw) healing: 24668 (0.09% of player's overall)
	Combat: Total healing: 24668 (0.10%)
	Crits: 2 (50.00%)
	Combat Crits: 2 (50.00%)
	Averages: (6167)
		Non-crit: 4849, crit: 7485, effective: 5809, overall: 6167
		Combat: Non-crit: 4849, crit: 7485, effective: 5809, overall: 6167
	Overheals: (5.81%)
		Non-crit: count: 1, total: 1432, ave: 1432
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1, total: 1432, ave: 1432
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 4 secs 
		Combat GCD time: 4 secs 
	Combat Average GCD time: 1.12
	Haste capped casts count: 1 (25.00%)
		Combat count: 1 (25.00%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0.652986096353391
		1 int = 0.215845816952643
"Rejuvenation Potion": hits: 2, effective healing: 1516 (0.01% of player's overall)
	Combat: hits: 1, effective healing: 1516 (0.01%)
	Total (raw) healing: 12441 (0.05% of player's overall)
	Combat: Total healing: 4456 (0.02%)
	Crits: 1 (50.00%)
	Combat Crits: 0 (0.00%)
	Averages: (6220)
		Non-crit: 4456, crit: 7985, effective: 758, overall: 6220
		Combat: Non-crit: 4456, crit: 0, effective: 1516, overall: 4456
	Overheals: (87.81%)
		Non-crit: count: 1, total: 2940, ave: 2940
		Crit: count: 1, total: 7985, ave: 7985
		Combat Non-crit: count: 1, total: 2940, ave: 2940
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Crazy Alchemist's Potion": hits: 7, effective healing: 0 (0.00% of player's overall)
	Combat: hits: 6, effective healing: 0 (0.00%)
	Total (raw) healing: 37204 (0.14% of player's overall)
	Combat: Total healing: 31570 (0.13%)
	Crits: 1 (14.29%)
	Combat Crits: 1 (16.67%)
	Averages: (5314)
		Non-crit: 4849, crit: 8110, effective: 0, overall: 5314
		Combat: Non-crit: 4692, crit: 8110, effective: 0, overall: 5261
	Overheals: (100.00%)
		Non-crit: count: 6, total: 29094, ave: 4849
		Crit: count: 1, total: 8110, ave: 8110
		Combat Non-crit: count: 5, total: 23460, ave: 4692
		Combat Crit: count: 1, total: 8110, ave: 8110
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.1486 HEP time saved casting
		earth shield and water shield in combat
	"Master Healthstone": 1 haste rating adds 0.0010 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.1110 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1618 mp5
The weight of 1 int worth of mana pool is: 0.2659
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.4458 mp5

Mana Restored Report: (sorted by total)
"Water Shield": count: 503, total mana restored: 247570 (33.39% of overall)
	Combat count: 487, mana restored: 239695 (34.10%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 154.88
	In combat uptime: 1 hour 44 mins 24 secs  (80.96%)
	Passive mp5: 80.9589
	Procs from damage/debuffs: 117
	MP5 from Improved Water Shield: 117.6735
	Procs from Improved Water Shield in combat: 370
		out of 974 procs possible, proc rate: 37.97%
	MP5 increased by:
		1 crit rating = 0.0675005102844656 mp5 
		1 int = 0.0223124242130658 mp5 
"Replenishment": count: 3991, total mana restored: 246789 (33.29% of overall)
	Combat count: 3877, mana restored: 239724 (34.10%)
	Ave: total: 61, in combat: 61
	Overall in combat mp5: 154.90
	Replenishment uptime in overall combat: 50.10%
	Replenishment uptime in intense fight: 88.66%
	Mana pool based on replenishment: 24732
	MP5 increased by:
		1 int = 0.199474 mp5 (0.225000 theoretical)
"Mana Restore": count: 116, total mana restored: 69600 (9.39% of overall)
	Combat count: 106, mana restored: 63600 (9.05%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 41.10
"Mana Tide Totem": count: 34, total mana restored: 49759 (6.71% of overall)
	Combat count: 34, mana restored: 49759 (7.08%)
	Ave: total: 1463, in combat: 1463
	Overall in combat mp5: 32.15
	Mana Tide usage in overall combat: 32.95%
	Shaman's Mana Tide usage in intense fight: 148.58%
	MP5 increased by:
		1 int = 0.106980 mp5 (0.072000 theoretical 5 min cooldown)
"Soul of the Dead": count: 44, total mana restored: 39600 (5.34% of overall)
	Combat count: 41, mana restored: 36900 (5.25%)
	Ave: total: 900, in combat: 900
	Overall in combat mp5: 23.84
"Crazy Alchemist's Potion": count: 7, total mana restored: 38888 (5.25% of overall)
	Combat count: 6, mana restored: 32749 (4.66%)
	Ave: total: 5555, in combat: 5458
	Overall in combat mp5: 21.16
"Revitalize": count: 155, total mana restored: 38131 (5.14% of overall)
	Combat count: 140, mana restored: 34411 (4.89%)
	Ave: total: 246, in combat: 245
	Overall in combat mp5: 22.24
"Rejuvenation Potion": count: 2, total mana restored: 6502 (0.88% of overall)
	Combat count: 1, mana restored: 2742 (0.39%)
	Ave: total: 3251, in combat: 2742
	Overall in combat mp5: 1.77
"Totemic Call": count: 31, total mana restored: 2288 (0.31% of overall)
	Combat count: 18, mana restored: 1206 (0.17%)
	Ave: total: 73, in combat: 67
	Overall in combat mp5: 0.78
"Dark Rune": count: 1, total mana restored: 1100 (0.15% of overall)
	Combat count: 1, mana restored: 1100 (0.16%)
	Ave: total: 1100, in combat: 1100
	Overall in combat mp5: 0.71
"Judgement of Wisdom": count: 7, total mana restored: 616 (0.08% of overall)
	Combat count: 7, mana restored: 616 (0.09%)
	Ave: total: 88, in combat: 88
	Overall in combat mp5: 0.40
"Blessing of Sanctuary": count: 1, total mana restored: 499 (0.07% of overall)
	Combat count: 1, mana restored: 499 (0.07%)
	Ave: total: 499, in combat: 499
	Overall in combat mp5: 0.32


Total mp5 above character sheet (in raid): 454.26 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1008
	Ancestral Knowlege granting on ave: 100 int
	HEP per point: 24.5186
	HEP: 122.5932
Thundering Strikes talent points: 5
	HEP per point: 41.0560
	HEP: 205.2800
Improved Shields talent points: 3
	Water Shield Combat MP5: 20.20
	Water Shield Combat HEP: 33.20
	Water Shield Intense Fight MP5: 14.31
	Water Shield Intense Fight HEP: 23.52
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 77
		With 1 talent points: 61
		With 2 talent points: 51
	Casts saved with 2 points in Improved Earth shield: 26
	Global cooldown time: 1.18
	Combat time saved: 30 secs 
	Combat effective gained by fewer refreshes: 49324
	Combat HPS gained: 6.3744
	HEP: 20.7050
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 506 effective: 58773 (0.46%)
		Combat count: 506, effective: 58773 (0.47%), hps: 7.5956
		HEP: 24.6716
	Point 2 provided benefit count: 504 effective: 58354 (0.46%)
		Combat count: 504, effective: 58354 (0.47%), hps: 7.5414
		HEP: 24.4956
	Point 3 provided benefit count: 501 effective: 58080 (0.45%)
		Combat count: 501, effective: 58080 (0.47%), hps: 7.5060
		HEP: 24.3807
	Point 4 provided benefit count: 496 effective: 56901 (0.44%)
		Combat count: 496, effective: 56901 (0.46%), hps: 7.3537
		HEP: 23.8859
	Point 5 provided benefit count: 490 effective: 56471 (0.44%)
		Combat count: 490, effective: 56471 (0.45%), hps: 7.2981
		HEP: 23.7053
	Combat Total Earth Shield improved effective: 288582 (2.31%)
		HEP: 121.1391
	Improved Shields ave point HEP: 35.30
	Improved Earth Shield ave point HEP: 34.58
	Improved Shields and Improved Earth Shield total HEP: 175.05
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 104.2984
	Healing Wave HPS increase 5 points: 521.4921
	Combat time saved: 13 secs 
	Combat effective gained by saved time: 21765
	Combat HPS gained: 2.8129
	HEP per point: 1.8274
	HEP: 9.1368
Tidal Focus talent points: 5
	Combat heal mana used: 1656324
	Mana saved with Tidal Focus: 82816
	Combat MP5 per point: 10.7027, HEP: 17.5897
	Total Combat MP5: 53.5134, HEP: 87.9484
	Intense Fight MP5 per point: 21.6528, HEP: 35.5859
	Intense Fight MP5: 108.2638, HEP: 177.9297
Improved Water Shield talent points: 3
	Combat MP5 per point: 39.2245, HEP: 64.4648
	Total Combat MP5: 117.6735, HEP: 193.3944
	Intense Fight per point MP5: 32.49, HEP: 53.40
	Intense Fight MP5: 97.47, HEP: 160.19
	Number of Water Shield charges used in combat: 370
	Combat Water Shield refreshes needed: 92
	Global cooldown time: 1.18
	Combat time needed to refresh: 1 min 48 secs 
	Combat HEP: 119.7324, per point: 39.9108
	Intense HEP: 86.5301, per point: 28.8434
Tidal Force talent points: 1
	Tidal Force used 2 times
	Combat Not using Tidal Force: crits: 988, crit rate: 36.61%
	Combat Using Tidal Force: crits: 7, crit rate: 77.78%
		Combat Dose 3: crit rate: 100.00%
		Combat Dose 2: crit rate: 50.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0764%
	HEP: 3.1375
Tidal Mastery talent points: 5
	HEP per point: 41.0560
	Total HEP: 205.2800
Restorative Totems talent points: 3
	Point 1 provided benefit count: 2745 effective: 119224 (0.93%)
		Combat count: 2598, effective: 113734 (0.91%), hps: 14.6983
		HEP: 47.7425
	Point 2 provided benefit count: 2698 effective: 117401 (0.92%)
		Combat count: 2568, effective: 112320 (0.90%), hps: 14.5157
		HEP: 47.1492
	Point 3 provided benefit count: 2659 effective: 115817 (0.90%)
		Combat count: 2535, effective: 110951 (0.89%), hps: 14.3387
		HEP: 46.5744
	Combat Total Healing Stream improved effective: 337006 (2.70%)
		HEP: 141.4661
Healing Way talent points: 0
	Applied or refreshed 33 times.
	Combat added effective: 0, added total: 0
	Combat Healing Wave hps increase: 0.0000
	Combat HPS increase: 0.0000, per my point: 0.0000
	HEP: 0.0000, per my point: 0.0000
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 10 times
	Nature's Swiftness Heal Count: 10, Effective: 88303, total: 106059
		Combat Count: 10, Effective: 88303 (0.71%), total: 106059 (0.42%)
	Spell report:
		"Chain Heal":
			Count: 8, Effective: 73587, total: 91343
			Combat Count: 8, Effective: 73587, total: 91343
		"Healing Wave":
			Count: 1, Effective: 9856, total: 9856
			Combat Count: 1, Effective: 9856, total: 9856
		"Lesser Healing Wave":
			Count: 1, Effective: 4860, total: 4860
			Combat Count: 1, Effective: 4860, total: 4860
	Average effective hps: 7504.6749, total hps: 9013.7178
	HEP: 37.0672
Talent Points in Purification: 5
	Point 1 provided benefit count: 6475 effective: 188105 (1.47%)
		Combat count: 6235, effective: 183281 (1.47%), hps: 23.6862
		HEP: 76.9364
	Point 2 provided benefit count: 6450 effective: 186338 (1.46%)
		Combat count: 6212, effective: 181520 (1.45%), hps: 23.4586
		HEP: 76.1974
	Point 3 provided benefit count: 6428 effective: 185013 (1.45%)
		Combat count: 6190, effective: 180207 (1.44%), hps: 23.2889
		HEP: 75.6462
	Point 4 provided benefit count: 6408 effective: 183529 (1.43%)
		Combat count: 6172, effective: 178823 (1.43%), hps: 23.1101
		HEP: 75.0652
	Point 5 provided benefit count: 6379 effective: 182190 (1.42%)
		Combat count: 6145, effective: 177496 (1.42%), hps: 22.9386
		HEP: 74.5083
	Combat Total Purification effective: 901329 (7.22%)
		HEP: 378.3535
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 179, restored mana: 224922
		Overall MP5: 145.3379
		Overall HEP: 238.8604
		Intense fight MP5: 685.8885
		Intense fight HEP: 1127.2460
	Self report:
		Combat: Count: 34, restored mana: 49759 (7.0781%)
		Overall MP5: 32.1528
		Overall HEP: 52.8426
		Intense fight MP5: 148.2125
		Intense fight HEP: 243.5848
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 82.1120
	Blessing of Eternals earthliving weapon proc rate: 0.0000%
	Increased earthliving HEP per point: 0.0000
	Total HEP per point: 82.1120
	Total HEP: 164.2240
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 953 effective: 264338 (2.06%)
		Combat count: 922, effective: 257055 (2.06%), hps: 33.2203
		HEP: 107.9049
	Point 2 provided benefit count: 922 effective: 250708 (1.96%)
		Combat count: 891, effective: 243425 (1.95%), hps: 31.4588
		HEP: 102.1833
	Combat Total Improved Chain Heal effective: 500480 (4.01%)
		HEP: 210.0881
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1008
	1 int = 0.1500 SP
	1008 int = 151.3333 SP
	HEP per point = 50.4444
	HEP = 151.3333
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 372 effective: 249951 (1.95%)
		Combat count: 365, effective: 246594 (1.98%), hps: 31.8684
		HEP: 103.5138
	Point 2 provided benefit count: 347 effective: 235450 (1.84%)
		Combat count: 340, effective: 232094 (1.86%), hps: 29.9945
		HEP: 97.4268
	Point 3 provided benefit count: 326 effective: 221080 (1.73%)
		Combat count: 319, effective: 218102 (1.75%), hps: 28.1863
		HEP: 91.5534
	Combat Total Ancestral Awakening effective: 696791 (5.59%)
		HEP: 292.4940
Earth Shield talent points: 1
	Combat uptime: 1 hour 45 mins 36 secs  (81.8867%)
	Combat base talent effective: 1250602 (10.02%)
	Combat HPS increase: 161.6205
	HEP: 524.9692
Tidal Waves talent points: 5
	Buff applied count: 289, refreshed: 1565
	Time saved: 9 secs 
		Combat time saved: 9 secs 
	Combat HPS increase from time saved: 2.0500
	Time Saved HEP: 6.6589
	Tidal waves effective: 103872 (0.8326%)
	Combat effective healing hps: 13.4238
	Effective healing HEP: 43.6027
	Tidal Waves hps: 15.4739, per point: 3.0948
	Tidal Waves HEP: 50.2616, per point: 10.0523
Riptide talent points: 1
	Riptide w/ hot effective: 1745972 (13.64%), total: 2748308 (10.37%)
		Combat effective: 1635028 (13.11%), total: 2611018 (10.40%)
	Chain heal increase casts: 2, effective: 1808 (0.01%), total: 1838 (0.01%)
		Combat casts: 2, effective: 1808 (0.01%), total: 1838 (0.01%)
	Combined effective: 1747780 (13.65%), total: 2750146 (10.38%)
		Combat effective: 1636836 (13.12%), total: 2612856 (10.40%)
	Combat HPS increase: 211.5350
	HEP: 687.0994

--------------------
Current glyph report:

Glyph of Chain Heal:
	Count: 255, effective: 232793 (1.82%), total: 271033 (1.02%)
		Combat count: 243, effective: 222795 (1.79%)
		  total: 258325 (1.03%)
	Combat Chain Heal hps increase: 166.5703
	Combat HPS increase: 28.7927
	HEP: 93.5233
Glyph of Earth Shield:
	Combat count: 487, effective: 277446 (2.22% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 56.8471
	Combat HPS increase: 35.8555
	HEP: 116.4645
Glyph of Riptide:
	Extra riptide time: 23 mins 12 secs 
		Combat Extra time: 16 mins 29 secs 
	Riptide lasted into glyph time 304 times (59.9606%)
	Count: 167, effective: 160000 (1.25%), total: 170279 (0.64%)
		Combat count: 158, effective: 155526 (1.25%),
		  total: 161719 (0.64%)
	Overhealing ticks that did not tick: 297
		Combat ticks: 171
	Total healing w/ overheal ticks: 464457 (1.73%)
		Combat: 332529 (1.32%)
	Total Overhealing w/ overheal ticks: 304457 (65.55%)
		Combat: 177003 (53.23%)
	Combat HPS increase: 20.0993
	HEP: 65.2856
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 47 secs 
	Combat HPS increase: 9.9497
	HEP: 32.3184

Set Bonus Report:


--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3079 hps)
1 Crit rating = 0.7833 SP (0.2412 hps)
1 Haste rating = 1.2014 SP (0.3699 hps)
1 INT = 0.4089 SP (0.1259 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0675 mp5
1 Haste rating = -0.4911 mp5
1 INT = 0.4905 mp5
1 Mana = 0.0090 mp5
Total mana regen points needed from gear: 1126.96

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.6435 (calculated)
1 mana = 0.0148
1 Haste rating = 0.7767
1 Crit rating = 0.8943
1 INT = 1.2151 (actual)
1 INT = 1.4268 (max theoretical)

Insightful Earthsiege Diamond HEP: 93.0590


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0148, Mp5=1.6435, Intellect=1.2151, HasteRating=0.7767, CritRating=0.8943, Stamina=0.1000, Armor=0.0100, MetaSocket=93.0590 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4089, HasteRating=1.2014, CritRating=0.7833, Stamina=0.1000, Armor=0.0100, MetaSocket=8.5876 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0148)+(mp5*1.6435)+(intellect*1.2151)+(hasterating*0.7767)+(critrating*0.8943)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4089)+(hasterating*1.2014)+(critrating*0.7833)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7767&mp5=1.6435&mcr=0.8943&spd=1&Int=1.2151&Sta=0.1000&Arm=0.0100&Sckm=93.0590&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.2014&mcr=0.7833&spd=1&Int=0.4089&Sta=0.1000&Arm=0.0100&Sckm=8.5876&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:164:89:121:77:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:78:40:120:-100:10:1
 
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Old 06/22/09, 6:47 AM   #82
Conq[SUN]
Von Kaiser
 
Draenei Shaman
 
Thunderhorn (EU)
Did my first run as healer full time the other day. Tried your program on the combatlog and got some interesting results.
Thought maybe someone here could help me analyze it. In particualr I wonder why the int score is so low.


shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 16 mins 43 secs 
Evaluating heals for Cronc:
Effective healing: 6874733
Total healing: 10986897
Total time spent healing: 26 mins 54 secs  (13.6822% of log file time)
Time in combat: 1 hour 41 mins 24 secs  (51.55%)
Time alive in combat: 1 hour 36 mins 56 secs  (95.60%)
Longest fight: 11 mins 39 secs 
Effective in combat healing: 6399637
Total in combat healing: 9976885
Total in combat time spent healing: 24 mins 11 secs  (23.8644% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 39 mins 48 secs  (98.43%)
	Blessing of Wisdom uptime: 1 hour 35 mins 28 secs  (98.49%)
	Mana Spring Totem uptime: 20 secs  (0.33%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 35 mins 48 secs  (94.48%)
	Blessing of Kings uptime: 1 hour 14 mins 52 secs  (77.25%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 35 mins 18 secs  (98.33%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 35 mins 34 secs  (98.59%)
	Moonkin Aura/Elemental Oath crit buff uptime: 0 sec  (0.00%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 1 hour 21 mins 55 secs  (84.51%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 21 mins 55 secs  (84.51%)
	Wrath of Air buff uptime: 1 hour 10 mins 36 secs  (69.63%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 59 mins 10 secs  (61.05%)
	Fortitude uptime: 0 sec  (0.00%)
	"Heroism" (983 haste rating) buff uptime: 4 mins  (4.13%)

Totem Report for Cronc:
	"Magma Totem" uptime: 3 mins 38 secs  (3.76%)
	"Mana Tide Totem" uptime: 1 min 2 secs  (1.07%)
	"Cleansing Totem" uptime: 24 mins 59 secs  (25.78%)
	"Wrath of Air Totem" uptime: 1 hour 4 mins 33 secs  (66.60%)
	"Earthbind Totem" uptime: 1 min 30 secs  (1.56%)
	"Flametongue Totem" uptime: 46 mins 41 secs  (48.16%)
	"Searing Totem" uptime: 5 mins 15 secs  (5.42%)
	"Healing Stream Totem" uptime: 45 mins 33 secs  (46.99%)
	"Fire Elemental Totem" uptime: 5 mins 30 secs  (5.69%)
	"Stoneskin Totem" uptime: 1 hour 5 mins 30 secs  (67.57%)
	"Mana Spring Totem" uptime: 20 secs  (0.34%)

Total mana used: 936315
Total mana restored (not including gear): 550070
In combat mana used: 830039
In combat mana restored (not including gear): 515160
Mana used in most mana intensive fight: 79063
	Start Time: 6/19 23:10:49.724
	Duration of that fight: 7 mins 29 secs 
	Mana pool for that fight: 23200
	Total mp5 needed (from int, gear, buffs, abilities, etc): 821.31192753793
	Tidal Focus mana saved: 3837.70799999999
	Mana restored that fight by abilities: 42578
		from Replenishment: 20286 (72.97% uptime)
		from Improved Water Shield: 8025
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 9095
		from Mana Tide (all shaman): 0
		from Hymn of Hope: 0
		from Meta Gem or item procs: 3600
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: No
	Water Shield uptime: 4 mins 13 secs  (56.36%)
	MP5 from Water Shield: 56.3591827059528
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 11.5480781684557
	MP5 (including Int/crit) needed naked: 384.234091995011
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 16.04%
		Crit % buffed: 16.93%
		Replenishment: 6935.97
		Improved Water Shield: 6213.84624459883
		Water Shield damage procs: 9095
		Mana Tide (only from this shaman): 0
		Hymn of Hope: 0
		Other abilities: 1572
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 91 mp5
		Water Shield passive: 56.3591827059528 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.560341384159391

Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 578, total mana used: 361828 (38.64% of overall)
	In combat count: 544, mana used: 340544 (41.03%)
"Riptide": count: 395, total mana used: 296645 (31.68% of overall)
	In combat count: 360, mana used: 270360 (32.57%)
"Chain Heal": count: 76, total mana used: 54644 (5.84% of overall)
	In combat count: 70, mana used: 50330 (6.06%)
"Earth Shield": count: 85, total mana used: 53210 (5.68% of overall)
	In combat count: 66, mana used: 41316 (4.98%)
"Cleanse Spirit": count: 91, total mana used: 27937 (2.98% of overall)
	In combat count: 86, mana used: 26402 (3.18%)
"Ancestral Spirit": count: 8, total mana used: 25320 (2.70% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Healing Wave": count: 23, total mana used: 24012 (2.56% of overall)
	In combat count: 16, mana used: 16704 (2.01%)
"Flametongue Totem": count: 32, total mana used: 15456 (1.65% of overall)
	In combat count: 29, mana used: 14007 (1.69%)
"Magma Totem": count: 12, total mana used: 14232 (1.52% of overall)
	In combat count: 11, mana used: 13046 (1.57%)
"Wrath of Air Totem": count: 27, total mana used: 13041 (1.39% of overall)
	In combat count: 24, mana used: 11592 (1.40%)
"Stoneskin Totem": count: 27, total mana used: 11853 (1.27% of overall)
	In combat count: 24, mana used: 10536 (1.27%)
"Cleansing Totem": count: 27, total mana used: 9477 (1.01% of overall)
	In combat count: 27, mana used: 9477 (1.14%)
"Heroism": count: 6, total mana used: 6852 (0.73% of overall)
	In combat count: 6, mana used: 6852 (0.83%)
"Flame Shock": count: 8, total mana used: 5976 (0.64% of overall)
	In combat count: 8, mana used: 5976 (0.72%)
"Fire Elemental Totem": count: 4, total mana used: 4044 (0.43% of overall)
	In combat count: 4, mana used: 4044 (0.49%)
"Lightning Bolt": count: 9, total mana used: 3951 (0.42% of overall)
	In combat count: 9, mana used: 3951 (0.48%)
"Earthliving Weapon": count: 10, total mana used: 2630 (0.28% of overall)
	In combat count: 2, mana used: 526 (0.06%)
"Healing Stream Totem": count: 18, total mana used: 2358 (0.25% of overall)
	In combat count: 16, mana used: 2096 (0.25%)
"Searing Totem": count: 6, total mana used: 1842 (0.20% of overall)
	In combat count: 6, mana used: 1842 (0.22%)
"Earthbind Totem": count: 3, total mana used: 657 (0.07% of overall)
	In combat count: 2, mana used: 438 (0.05%)
"Mana Spring Totem": count: 2, total mana used: 350 (0.04% of overall)
	In combat count: 0, mana used: 0 (0.00%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 578, effective healing: 2049929 (29.82% of player's overall)
	Combat: hits: 544, effective healing: 1933335 (30.21%)
	Total (raw) healing: 3172701 (28.88% of player's overall)
	Combat: Total healing: 2993474 (30.00%)
	Crits: 174 (30.10%)
	Combat Crits: 165 (30.33%)
	Averages: (5489)
		Non-crit: 4767, crit: 7164, effective: 3546, overall: 5489
		Combat: Non-crit: 4776, crit: 7170, effective: 3553, overall: 5502
	Overheals: (35.39%)
		Non-crit: count: 177, total: 551406, ave: 3115
		Crit: count: 122, total: 571366, ave: 4683
		Combat Non-crit: count: 165, total: 514134, ave: 3115
		Combat Crit: count: 116, total: 546005, ave: 4706
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 12 mins 3 secs 
		Combat cast time: 11 mins 19 secs 
	Combat Average cast time: 1.25
	Haste capped casts count: 26 (4.50%)
		Combat count: 26 (4.78%)
	Ancestral:
		Procs: 157, effective: 282582, total: 354966
		Combat Procs: 149, effective: 271410, total: 337019
	Earthliving:
		Total Duration: 20 mins 4 secs 
		Ticks: 189, effective: 110163, total: 121729
		Combat Duration: 17 mins 41 secs 
		Combat Ticks: 180, effective: 105313, total: 115787
	With Ancestral and Earthliving:
		Effective: 2442674 (35.53%), Total: 3649396 (33.22%)
		Combat Effective: 2310058 (36.10%), Total: 3446280 (34.54%)
	Tidal waves count: 232, time saved: 0 sec 
		Combat count: 214, time saved: 0 sec 
	Tidal waves effective: 60935, total: 139799
		Combat effective: 56304, total: 129490
	Glyph of Lesser Healing Wave count: 222 (38.41%)
		Combat count: 217 (39.89%)
	Without glyph count: 356 (61.59%)
		Combat count: 327 (60.11%)
	Ave with Glyph effective: 3624, total: 6047
		Combat ave effective: 3708, total: 6037
	Ave without Glyph effective: 3497, total: 5140
		Combat ave effective: 3451, total: 5147
	Glyph added effective: 104714, total: 223754
		Combat effective: 104714, total: 218366
	HPS increased by:
		SP coefficient with current set/talents: 1.0787
		1 SP = 0.456459458757388
		1 Haste rating = 0.812857401793746
		1 crit rating = 0.394517607339687
		1 int = 0.130408558059637
"Earth Shield": hits: 533, effective healing: 1320480 (19.21% of player's overall)
	Combat: hits: 533, effective healing: 1320480 (20.63%)
	Total (raw) healing: 1533700 (13.96% of player's overall)
	Combat: Total healing: 1533700 (15.37%)
	Crits: 172 (32.27%)
	Combat Crits: 172 (32.27%)
	Averages: (2877)
		Non-crit: 2452, crit: 3768, effective: 2477, overall: 2877
		Combat: Non-crit: 2452, crit: 3768, effective: 2477, overall: 2877
	Overheals: (13.90%)
		Non-crit: count: 70, total: 87441, ave: 1249
		Crit: count: 65, total: 125779, ave: 1935
		Combat Non-crit: count: 70, total: 87441, ave: 1249
		Combat Crit: count: 65, total: 125779, ave: 1935
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.24
	Earth shield average time between procs: 8.18 secs
		in combat: 8.18 secs
	Combat uptime: 1 hour 24 mins 6 secs  (86.7598%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0918799206324875
		1 crit rating = 0.0220142113051259
		1 int = 0.00727684011996397
"Riptide": hits: 395, effective healing: 966420 (14.06% of player's overall)
	Combat: hits: 360, effective healing: 869624 (13.59%)
	Total (raw) healing: 1328432 (12.09% of player's overall)
	Combat: Total healing: 1205481 (12.08%)
	Crits: 123 (31.14%)
	Combat Crits: 109 (30.28%)
	Averages: (3363)
		Non-crit: 3000, crit: 4506, effective: 2446, overall: 3363
		Combat: Non-crit: 3005, crit: 4523, effective: 2415, overall: 3348
	Overheals: (27.25%)
		Non-crit: count: 102, total: 206444, ave: 2023
		Crit: count: 56, total: 155568, ave: 2778
		Combat Non-crit: count: 96, total: 189228, ave: 1971
		Combat Crit: count: 53, total: 146629, ave: 2766
	Number of heals cast that did not land: 14, due to target death: 1
		Combat casts that did not land: 14, due to target death: 1
	Total GCD time: 8 mins 1 sec 
		Combat GCD time: 7 mins 15 secs 
	Combat Average GCD time: 1.21
	Haste capped casts count: 14 (3.54%)
		Combat count: 14 (3.89%)
	Ancestral:
		Procs: 136, effective: 159982, total: 204783
		Combat Procs: 121, effective: 144990, total: 183276
	Earthliving:
		Total Duration: 16 mins 47 secs 
		Ticks: 143, effective: 86041, total: 92349
		Combat Duration: 13 mins 40 secs 
		Combat Ticks: 121, effective: 73236, total: 78436
	With Ancestral and Earthliving:
		Effective: 1212443 (17.64%), Total: 1625564 (14.80%)
		Combat Effective: 1087850 (17.00%), Total: 1467193 (14.71%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.228701217647019
		1 crit rating = 0.3909443994416
		1 int = 0.129227427278734
"Riptide"_hot: hits: 975, effective healing: 765257 (11.13% of player's overall)
	Combat: hits: 879, effective healing: 687086 (10.74%)
	Total (raw) healing: 868081 (7.90% of player's overall)
	Combat: Total healing: 784995 (7.87%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (890)
		Non-crit: 890, crit: 0, effective: 784, overall: 890
		Combat: Non-crit: 893, crit: 0, effective: 781, overall: 893
	Overheals: (11.84%)
		Non-crit: count: 204, total: 102824, ave: 504
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 191, total: 97909, ave: 512
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 355, refresh count: 27
		Total Duration: 1 hour 53 mins 12 secs 
			Combat Duration: 1 hour 36 mins 4 secs 
		Overhealing ticks that did not tick: 1289
			Combat ticks: 1042
		Total healing w/ overheal ticks: 2015989 (16.61%)
			Combat: 1716070 (15.73%)
		Actual Overhealing: 1250732 (62.04%)
			Combat: 1028984 (59.96%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0539546454304133
		1 crit rating = 0
		1 int = 0
"Chain Heal": hits: 168, effective healing: 477524 (6.95% of player's overall)
	Combat: hits: 153, effective healing: 428001 (6.69%)
	Total (raw) healing: 1006346 (9.16% of player's overall)
	Combat: Total healing: 926392 (9.29%)
	Crits: 58 (34.52%)
	Combat Crits: 53 (34.64%)
	Averages: (5990)
		Non-crit: 5109, crit: 7659, effective: 2842, overall: 5990
		Combat: Non-crit: 5105, crit: 7846, effective: 2797, overall: 6054
	Overheals: (52.55%)
		Non-crit: count: 71, total: 298342, ave: 4202
		Crit: count: 40, total: 230480, ave: 5762
		Combat Non-crit: count: 65, total: 273867, ave: 4213
		Combat Crit: count: 39, total: 224524, ave: 5757
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 41 secs 
		Combat cast time: 2 mins 28 secs 
	Combat Average cast time: 2.12
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 6 mins 18 secs 
		Ticks: 56, effective: 32378, total: 34969
		Combat Duration: 5 mins 14 secs 
		Combat Ticks: 50, effective: 28414, total: 31005
	With Ancestral and Earthliving:
		Effective: 509902 (7.42%), Total: 1041315 (9.48%)
		Combat Effective: 456415 (7.13%), Total: 957397 (9.60%)
	Number of Chain Heal casts started: 86 (11.63% canceled)
	Initial target hits: 76, crits: 26 (34.21%),
	  riptide: 4 (5.26%)
		combat hits: 70, crits: 25 (35.71%),
		  riptide: 2 (2.86%)
		Effective: 262305 (54.93%), Total: 665015 (66.08%)
			combat Effective: 242756 (56.72%), Total: 617957 (66.71%)
		Ave: non crit: 7468, crit: 11215, effective: 3451, overall: 8750
			combat non crit: 7506, crit: 11207, effective: 3467, overall: 8827
		Overheals non-crit count: 41, non-crit ave over: 5591
			combat non-crit count: 36, non-crit ave over: 5769
		Overheals crit count: 22, crit ave over: 7883
			combat crit count: 21, crit ave over: 7975
		Overhealed amount: 402710 (60.56%)
			combat amount: 375201 (60.72%)
	Second target hits: 59 (77.63% bounced), crits: 20 (33.90%),
	  riptide: 3 (5.08%)
		combat hits: 53 (75.71% bounced), crits: 18 (33.96%),
		  riptide: 1 (1.89%)
		Effective: 161411 (33.80%), Total: 265986 (26.43%)
			combat Effective: 138355 (32.33%), Total: 240008 (25.91%)
		Ave: non crit: 3803, crit: 5882, effective: 2735, overall: 4508
			combat non crit: 3838, crit: 5870, effective: 2610, overall: 4528
		Overheals non-crit count: 20, non-crit ave over: 2825
			combat non-crit count: 19, non-crit ave over: 2820
		Overheals crit count: 13, crit ave over: 3697
			combat crit count: 13, crit ave over: 3697
		Overhealed amount: 104575 (39.32%)
			combat amount: 101653 (42.35%)
	Third target hits: 33 (43.42% bounced), crits: 12 (36.36%),
	  riptide: 1 (3.03%)
		combat hits: 30 (42.86% bounced), crits: 10 (33.33%),
		  riptide: 0 (0.00%)
		Effective: 53808 (11.27%), Total: 75345 (7.49%)
			combat Effective: 46890 (10.96%), Total: 68427 (7.39%)
		Ave: non crit: 1920, crit: 2917, effective: 1630, overall: 2283
			combat non crit: 1921, crit: 2999, effective: 1563, overall: 2280
		Overheals non-crit count: 10, non-crit ave over: 1257
			combat non-crit count: 10, non-crit ave over: 1257
		Overheals crit count: 5, crit ave over: 1793
			combat crit count: 5, crit ave over: 1793
		Overhealed amount: 21537 (28.58%)
			combat amount: 21537 (31.47%)
	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
	  riptide: 0 (0.00%)
	Glyph of Chain heal: effective: 0 (0.00% of total effective)
		combat effective: 0 (0.00% of combat effective)
	Processed by cast: 75, time: 0, less accurate: order: 0, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.373961
			(0.1806 + 0.1411 + 0.0523 + 0.0000)
		1 Haste rating = 0.396097529214885
		1 crit rating = 0.341275112361309
			(0.1663 + 0.0917 + 0.0832 + 0.0000)
		1 int = 0.112809148379426
			(0.0550 + 0.0303 + 0.0275 + 0.0000)
"Ancestral Awakening": hits: 305, effective healing: 472607 (6.87% of player's overall)
	Combat: hits: 279, effective healing: 439922 (6.87%)
	Total (raw) healing: 605716 (5.51% of player's overall)
	Combat: Total healing: 554474 (5.56%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1985)
		Non-crit: 1985, crit: 0, effective: 1549, overall: 1985
		Combat: Non-crit: 1987, crit: 0, effective: 1576, overall: 1987
	Overheals: (21.98%)
		Non-crit: count: 94, total: 133109, ave: 1416
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 85, total: 114552, ave: 1347
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 12
"Healing Stream Totem"_hot: hits: 5308, effective healing: 388594 (5.65% of player's overall)
	Combat: hits: 4220, effective healing: 379246 (5.93%)
	Total (raw) healing: 1973238 (17.96% of player's overall)
	Combat: Total healing: 1576106 (15.80%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (371)
		Non-crit: 371, crit: 0, effective: 73, overall: 371
		Combat: Non-crit: 373, crit: 0, effective: 89, overall: 373
	Overheals: (80.31%)
		Non-crit: count: 4320, total: 1584644, ave: 366
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 3256, total: 1196860, ave: 367
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0106291279620853
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 401, effective healing: 236390 (3.44% of player's overall)
	Combat: hits: 361, effective healing: 213348 (3.33%)
	Total (raw) healing: 257664 (2.35% of player's overall)
	Combat: Total healing: 232084 (2.33%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (642)
		Non-crit: 642, crit: 0, effective: 589, overall: 642
		Combat: Non-crit: 642, crit: 0, effective: 590, overall: 642
	Overheals: (8.26%)
		Non-crit: count: 60, total: 21274, ave: 354
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 53, total: 18736, ave: 353
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 39 mins 48 secs  (98.43%)
	Earthliving applied count: 209, refresh count: 75
	Earthliving proc rate when ELW is applied: 24.6957%
	Earthliving proc rate overall: 24.6528%
		Total Duration: 45 mins 55 secs 
			Combat Duration: 38 mins 33 secs 
		Overhealing ticks that did not tick: 517
			Combat ticks: 410
		Total healing w/ overheal ticks: 590120 (5.21%)
			Combat: 495741 (4.84%)
		Actual Overhealing: 353730 (59.94%)
			Combat: 282393 (56.96%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.213978947368421
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 23, effective healing: 193025 (2.81% of player's overall)
	Combat: hits: 16, effective healing: 124088 (1.94%)
	Total (raw) healing: 236512 (2.15% of player's overall)
	Combat: Total healing: 165672 (1.66%)
	Crits: 12 (52.17%)
	Combat Crits: 9 (56.25%)
	Averages: (10283)
		Non-crit: 8030, crit: 12347, effective: 8392, overall: 10283
		Combat: Non-crit: 7945, crit: 12228, effective: 7755, overall: 10354
	Overheals: (18.39%)
		Non-crit: count: 1, total: 1903, ave: 1903
		Crit: count: 6, total: 41584, ave: 6930
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 6, total: 41584, ave: 6930
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 36 secs 
		Combat cast time: 24 secs 
	Combat Average cast time: 1.55
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 12, effective: 30043, total: 45967
		Combat Procs: 9, effective: 23522, total: 34179
	Earthliving:
		Total Duration: 1 min 44 secs 
		Ticks: 10, effective: 6182, total: 6520
		Combat Duration: 56 secs 
		Combat Ticks: 7, effective: 4759, total: 4759
	With Ancestral and Earthliving:
		Effective: 229250 (3.33%), Total: 288999 (2.63%)
		Combat Effective: 152369 (2.38%), Total: 204610 (2.05%)
	Tidal waves count: 11, time saved: 6 secs 
		Combat count: 6, time saved: 3 secs 
	Tidal waves effective: 9910, total: 12383
		Combat effective: 5346, total: 6867
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 23 (100.00%)
		Combat count: 16 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 8392, total: 10283
		Combat ave effective: 7755, ave total: 10354
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0.920633457533285
		1 Haste rating = 1.49632093410029
		1 crit rating = 0.366115519165537
		1 int = 0.121020192887168
"Nature's Guardian": hits: 2, effective healing: 4507 (0.07% of player's overall)
	Combat: hits: 2, effective healing: 4507 (0.07%)
	Total (raw) healing: 4507 (0.04% of player's overall)
	Combat: Total healing: 4507 (0.05%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2253)
		Non-crit: 2253, crit: 0, effective: 2253, overall: 2253
		Combat: Non-crit: 2253, crit: 0, effective: 2253, overall: 2253
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0352 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.0960 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1287 mp5
The weight of 1 int worth of mana pool is: 0.0721
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2002 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 3759, total mana restored: 226927 (41.25% of overall)
	Combat count: 3532, mana restored: 212844 (41.32%)
	Ave: total: 60, in combat: 60
	Overall in combat mp5: 182.98
	Replenishment uptime in overall combat: 60.73%
	Replenishment uptime in intense fight: 72.97%
	Mana pool based on replenishment: 24104
	MP5 increased by:
		1 int = 0.164191 mp5 (0.225000 theoretical)
"Water Shield": count: 379, total mana restored: 202765 (36.86% of overall)
	Combat count: 357, mana restored: 190995 (37.07%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 164.19
	In combat uptime: 1 hour 15 mins 6 secs  (77.48%)
	Passive mp5: 77.4760
	Procs from damage/debuffs: 156
	MP5 from Improved Water Shield: 92.4446
	Procs from Improved Water Shield in combat: 201
		out of 688 procs possible, proc rate: 29.20%
	MP5 increased by:
		1 crit rating = 0.0689634641173457 mp5 
		1 int = 0.0227960064317156 mp5 
"Mana Restore": count: 72, total mana restored: 43200 (7.85% of overall)
	Combat count: 65, mana restored: 39000 (7.57%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 33.53
"Revitalize": count: 136, total mana restored: 33276 (6.05% of overall)
	Combat count: 133, mana restored: 32534 (6.32%)
	Ave: total: 244, in combat: 244
	Overall in combat mp5: 27.97
"Mana Tide Totem": count: 19, total mana restored: 29220 (5.31% of overall)
	Combat count: 19, mana restored: 29220 (5.67%)
	Ave: total: 1537, in combat: 1537
	Overall in combat mp5: 25.12
	Mana Tide usage in overall combat: 24.50%
	Shaman's Mana Tide usage in intense fight: 0.00%
	MP5 increased by:
		1 int = 0.017640 mp5 (0.072000 theoretical 5 min cooldown)
"Totemic Call": count: 65, total mana restored: 6695 (1.22% of overall)
	Combat count: 24, mana restored: 2580 (0.50%)
	Ave: total: 103, in combat: 107
	Overall in combat mp5: 2.22
"Restore Mana": count: 1, total mana restored: 4299 (0.78% of overall)
	Combat count: 1, mana restored: 4299 (0.83%)
	Ave: total: 4299, in combat: 4299
	Overall in combat mp5: 3.70
"Darkmoon Card: Illusion": count: 3, total mana restored: 3600 (0.65% of overall)
	Combat count: 3, mana restored: 3600 (0.70%)
	Ave: total: 1200, in combat: 1200
	Overall in combat mp5: 3.09
"Judgement of Wisdom": count: 1, total mana restored: 88 (0.02% of overall)
	Combat count: 1, mana restored: 88 (0.02%)
	Ave: total: 88, in combat: 88
	Overall in combat mp5: 0.08


Total mp5 above character sheet (in raid): 442.87 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1077
	Ancestral Knowlege granting on ave: 107 int
	HEP per point: 13.3755
	HEP: 66.8777
Thundering Strikes talent points: 5
	HEP per point: 41.1813
	HEP: 205.9065
Improved Shields talent points: 3
	Water Shield Combat MP5: 19.70
	Water Shield Combat HEP: 11.04
	Water Shield Intense Fight MP5: 22.85
	Water Shield Intense Fight HEP: 12.81
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 62
		With 1 talent points: 49
		With 2 talent points: 45
	Casts saved with 2 points in Improved Earth shield: 17
	Global cooldown time: 1.26
	Combat time saved: 21 secs 
	Combat effective gained by fewer refreshes: 23537
	Combat HPS gained: 4.0470
	HEP: 14.8637
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 445 effective: 41528 (0.60%)
		Combat count: 445, effective: 41528 (0.65%), hps: 7.1401
		HEP: 26.2240
	Point 2 provided benefit count: 441 effective: 41134 (0.60%)
		Combat count: 441, effective: 41134 (0.64%), hps: 7.0725
		HEP: 25.9756
	Point 3 provided benefit count: 437 effective: 40623 (0.59%)
		Combat count: 437, effective: 40623 (0.63%), hps: 6.9845
		HEP: 25.6526
	Point 4 provided benefit count: 431 effective: 39905 (0.58%)
		Combat count: 431, effective: 39905 (0.62%), hps: 6.8612
		HEP: 25.1996
	Point 5 provided benefit count: 425 effective: 39132 (0.57%)
		Combat count: 425, effective: 39132 (0.61%), hps: 6.7281
		HEP: 24.7110
	Combat Total Earth Shield improved effective: 202324 (3.16%)
		HEP: 127.7628
	Improved Shields ave point HEP: 29.82
	Improved Earth Shield ave point HEP: 32.98
	Improved Shields and Improved Earth Shield total HEP: 155.43
Elemental Weapons talent points: 2
	HEP per point: 15
	Total HEP: 30
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 110.7263
	Healing Wave HPS increase 5 points: 553.6315
	Combat time saved: 8 secs 
	Combat effective gained by saved time: 8802
	Combat HPS gained: 1.5135
	HEP per point: 1.1117
	HEP: 5.5586
Tidal Focus talent points: 5
	Combat heal mana used: 763145
	Mana saved with Tidal Focus: 38157
	Combat MP5 per point: 6.5605, HEP: 3.6761
	Total Combat MP5: 32.8027, HEP: 18.3807
	Intense Fight MP5 per point: 8.5382, HEP: 4.7843
	Intense Fight MP5: 42.6909, HEP: 23.9215
Improved Water Shield talent points: 3
	Combat MP5 per point: 30.8149, HEP: 17.2668
	Total Combat MP5: 92.4446, HEP: 51.8005
	Intense Fight per point MP5: 29.76, HEP: 16.67
	Intense Fight MP5: 89.27, HEP: 50.02
	Number of Water Shield charges used in combat: 201
	Combat Water Shield refreshes needed: 50
	Global cooldown time: 1.26
	Combat time needed to refresh: 1 min 3 secs 
	Combat HEP: 7.8653, per point: 2.6218
	Intense HEP: 6.0868, per point: 2.0289
Tidal Force talent points: 1
	Tidal Force used 7 times
	Combat Not using Tidal Force: crits: 210, crit rate: 30.66%
	Combat Using Tidal Force: crits: 17, crit rate: 60.71%
		Combat Dose 3: crit rate: 63.64%
		Combat Dose 2: crit rate: 71.43%
		Combat Dose 1: crit rate: 50.00%
	Overall crit increase: 0.5128%
	HEP: 21.1186
Tidal Mastery talent points: 4
	HEP per point: 41.1813
	Total HEP: 164.7252
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1029 effective: 39236 (0.57%)
		Combat count: 1004, effective: 38296 (0.60%), hps: 6.5845
		HEP: 24.1834
	Point 2 provided benefit count: 1014 effective: 38598 (0.56%)
		Combat count: 989, effective: 37689 (0.59%), hps: 6.4801
		HEP: 23.8000
	Point 3 provided benefit count: 1000 effective: 38114 (0.55%)
		Combat count: 976, effective: 37208 (0.58%), hps: 6.3973
		HEP: 23.4960
	Combat Total Healing Stream improved effective: 113194 (1.77%)
		HEP: 71.4794
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 7 times
	Nature's Swiftness Heal Count: 7, Effective: 74817, total: 84333
		Combat Count: 7, Effective: 74817 (1.17%), total: 84333 (0.85%)
	Spell report:
		"Ancestral Awakening":
			Count: 4, Effective: 9653, total: 13246
			Combat Count: 4, Effective: 9653, total: 13246
		"Healing Wave":
			Count: 7, Effective: 65164, total: 71087
			Combat Count: 7, Effective: 65164, total: 71087
	Average effective hps: 8493.7455, total hps: 9574.0679
	HEP: 47.2451
Silence report:
	Talent Points in Focused Mind: 0 (0% reduction)
	Silence count: 2, duration (with talent): 11 secs 
		Combat count: 2, duration (with talent): 11 secs  (0.2061%)
	Spell report:
		"Locust Swarm": count: 2, duration: 11
		  dispels: 0, refreshes: 0
			Combat count: 2, duration: 11 (0.2061%)
			  dispels: 0, refreshes: 0
Talent Points in Purification: 5
	Point 1 provided benefit count: 3374 effective: 102229 (1.49%)
		Combat count: 3155, effective: 94783 (1.48%), hps: 16.2964
		HEP: 59.8532
	Point 2 provided benefit count: 3354 effective: 101481 (1.48%)
		Combat count: 3135, effective: 94102 (1.47%), hps: 16.1794
		HEP: 59.4235
	Point 3 provided benefit count: 3338 effective: 100196 (1.46%)
		Combat count: 3121, effective: 92846 (1.45%), hps: 15.9635
		HEP: 58.6305
	Point 4 provided benefit count: 3319 effective: 98977 (1.44%)
		Combat count: 3103, effective: 91729 (1.43%), hps: 15.7715
		HEP: 57.9252
	Point 5 provided benefit count: 3303 effective: 98111 (1.43%)
		Combat count: 3088, effective: 90922 (1.42%), hps: 15.6326
		HEP: 57.4152
	Combat Total Purification effective: 464384 (7.26%)
		HEP: 293.2476
Talent Points in Nature's Guardian: 0
	Combat effective: 4507 (0.07%)
	Nature's Guardian HPS increase: 0.7749
	HEP: 2.8461
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 69, restored mana: 69540
		Overall MP5: 59.7814
		Overall HEP: 33.4980
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
	Self report:
		Combat: Count: 19, restored mana: 29220 (5.6720%)
		Overall MP5: 25.1196
		Overall HEP: 14.0755
		Intense fight MP5: 0.0000
		Intense fight HEP: 0.0000
Talent Points in Cleanse Spirit: 1
	Count: 91
	Combat Count: 86
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 82.3626
	Blessing of Eternals earthliving weapon proc rate: 4.6957%
	Increased earthliving HEP per point: 12.8083
	Total HEP per point: 95.1709
	Total HEP: 190.3418
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 66 effective: 25988 (0.38%)
		Combat count: 57, effective: 22967 (0.36%), hps: 3.9488
		HEP: 14.5031
	Point 2 provided benefit count: 64 effective: 23741 (0.35%)
		Combat count: 55, effective: 20942 (0.33%), hps: 3.6007
		HEP: 13.2247
	Combat Total Improved Chain Heal effective: 43909 (0.69%)
		HEP: 27.7278
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1077
	1 int = 0.1500 SP
	1077 int = 161.6667 SP
	HEP per point = 53.8889
	HEP = 161.6667
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 267 effective: 172788 (2.51%)
		Combat count: 248, effective: 160293 (2.50%), hps: 27.5598
		HEP: 101.2211
	Point 2 provided benefit count: 250 effective: 157236 (2.29%)
		Combat count: 233, effective: 147142 (2.30%), hps: 25.2987
		HEP: 92.9166
	Point 3 provided benefit count: 227 effective: 142581 (2.07%)
		Combat count: 210, effective: 132486 (2.07%), hps: 22.7790
		HEP: 83.6623
	Combat Total Ancestral Awakening effective: 439922 (6.87%)
		HEP: 277.8000
Earth Shield talent points: 1
	Combat uptime: 1 hour 24 mins 6 secs  (86.7598%)
	Combat base talent effective: 928875 (14.51%)
	Combat HPS increase: 159.7052
	HEP: 586.5621
Tidal Waves talent points: 5
	Buff applied count: 254, refreshed: 181
	Time saved: 6 secs 
		Combat time saved: 3 secs 
	Combat HPS increase from time saved: 0.6966
	Time Saved HEP: 2.5585
	Tidal waves effective: 61650 (0.9633%)
	Combat effective healing hps: 10.5998
	Effective healing HEP: 38.9308
	Tidal Waves hps: 11.2964, per point: 2.2593
	Tidal Waves HEP: 41.4893, per point: 8.2979
Riptide talent points: 1
	Riptide w/ hot effective: 1731677 (25.19%), total: 2196513 (19.99%)
		Combat effective: 1556710 (24.32%), total: 1990476 (19.95%)
	Chain heal increase casts: 4, effective: 2575 (0.04%), total: 2575 (0.02%)
		Combat casts: 4, effective: 2575 (0.04%), total: 2575 (0.03%)
	Combined effective: 1734252 (25.23%), total: 2199088 (20.02%)
		Combat effective: 1559285 (24.37%), total: 1993051 (19.98%)
	Combat HPS increase: 268.0942
	HEP: 984.6509

--------------------
Current glyph report:

Glyph of Earth Shield:
	Combat count: 418, effective: 189280 (2.96% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 43.4155
	Combat HPS increase: 32.5437
	HEP: 119.5260
Glyph of Lesser Healing Wave:
	Count: 222, effective: 104714 (1.52%), total: 223754 (2.04%)
		Combat count: 217, effective: 104714 (1.64%),
		  total: 218366 (2.19%)
	Glyph of LHW Combat hps: 154.1213
	Combat HPS increase: 18.0040
	HEP: 66.1248
Glyph of Riptide:
	Extra riptide time: 28 mins 51 secs 
		Combat Extra time: 19 mins 6 secs 
	Riptide lasted into glyph time 302 times (68.6364%)
	Count: 206, effective: 158693 (2.31%), total: 185065 (1.68%)
		Combat count: 190, effective: 145127 (2.27%),
		  total: 171499 (1.72%)
	Overhealing ticks that did not tick: 371
		Combat ticks: 192
	Total healing w/ overheal ticks: 515542 (4.56%)
		Combat: 343108 (3.38%)
	Total Overhealing w/ overheal ticks: 356849 (69.22%)
		Combat: 197981 (57.70%)
	Combat HPS increase: 24.9523
	HEP: 91.6442
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 37 secs 
	Combat HPS increase: 7.0822
	HEP: 26.0114
Darkmoon Card: Greatness:
	Replenishment extra mp5: 7.8805
	Mana Tide extra mp5: 2.8730
	Total extra mp5: 10.7535
	mp5 HEP: 6.0256
	Greatness combat uptime: 50 mins 11 secs  (51.7733%)
	Ave extra combat int: 186.3837
	Ave extra int HEP: 80.8406
	Static Int: 90
	Static Int HEP: 55.8463
	Overall HEP: 142.7125

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.2723 hps)
1 Crit rating = 0.8584 SP (0.2337 hps)
1 Haste rating = 1.3838 SP (0.3768 hps)
1 INT = 0.4337 SP (0.1181 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0690 mp5
1 Haste rating = -0.4536 mp5
1 INT = 0.3333 mp5
1 Mana = 0.0072 mp5
Total mana regen points needed from gear: 384.23

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.5603 (calculated)
1 mana = 0.0040
1 Haste rating = 1.2536
1 Crit rating = 0.8970
1 INT = 0.6205 (actual)
1 INT = 0.7810 (max theoretical)

Insightful Earthsiege Diamond HEP: 31.8174


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0040, Mp5=0.5603, Intellect=0.6205, HasteRating=1.2536, CritRating=0.8970, Stamina=0.1000, Armor=0.0100, MetaSocket=31.8174 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4337, HasteRating=1.3838, CritRating=0.8584, Stamina=0.1000, Armor=0.0100, MetaSocket=9.1084 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0040)+(mp5*0.5603)+(intellect*0.6205)+(hasterating*1.2536)+(critrating*0.8970)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.4337)+(hasterating*1.3838)+(critrating*0.8584)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.2536&mp5=0.5603&mcr=0.8970&spd=1&Int=0.6205&Sta=0.1000&Arm=0.0100&Sckm=31.8174&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.3838&mcr=0.8584&spd=1&Int=0.4337&Sta=0.1000&Arm=0.0100&Sckm=9.1084&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:56:89:62:125:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:85:43:138:-100:10:1
This is 10 man naxx. With lack of buffs. Is this maybe why? Or maybe because I ended most fights with full mana?

WMO for the fights: WoW Meter Online - Combatlog Replay
 
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Old 06/22/09, 7:25 AM   #83
scrusi
Von Kaiser
 
Draenei Shaman
 
Stormrage (EU)
Originally Posted by Conq[SUN] View Post
Did my first run as healer full time the other day. Tried your program on the combatlog and got some interesting results.
Thought maybe someone here could help me analyze it. In particualr I wonder why the int score is so low.

This is 10 man naxx. With lack of buffs. Is this maybe why? Or maybe because I ended most fights with full mana?
Your results are actually pretty similar to what I am getting in Ulduar. If you are not going OOM, mana regeneration will be worth less than throughput to you. Additionally, the amount of LHWs and Riptides you are using makes crit a valuable regeneration stat. Note that you had a relatively low uptime of WS on your most mana intensive fight and didn't use Mana Tide nor a potion. You probably have even more room to sacrifice mana regeneration for throughput.

A low need for mana regeneration combined with the fact that you barely hit the cap on LHW is what gives such a high value to haste. You have the mana to support a far more hasted throughput than you have at the moment.
Personally I would drop the INT gems (as well as the atrocious gems in your shoulder & neck) and gem for SP/haste. I'd wager the DMC and your IED will get you through quite a bit more content before you start seeing mana issues.
 
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Old 06/22/09, 8:04 AM   #84
Conq[SUN]
Von Kaiser
 
Draenei Shaman
 
Thunderhorn (EU)
Thanks for the reply. Long story behind the gems, but am planning on changing them. (should and neck)
But what I hear you say is that I should go for the Max HPS values and the don't seem totally wrong.
As you can see I already suspected as much and gemmed my recently aquired belt accordingly.
Guess I will also use [Revenant's Treads] over [Boots of Persistence].
Thanks again.
 
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Old 06/30/09, 4:08 AM   #85
midalist
Glass Joe
 
Draenei Shaman
 
Sylvanas (EU)
First time 25.06.2009. Raid healer. WoW Web Stats

shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 55 mins 6 secs 
Evaluating heals for Galiara:
Effective healing: 11644632
Total healing: 25380002
Total time spent healing: 1 hour 7 mins 7 secs  (28.5527% of log file time)
Time in combat: 1 hour 37 mins 46 secs  (41.59%)
Time alive in combat: 1 hour 31 mins 55 secs  (94.02%)
Longest fight: 5 mins 25 secs 
Effective in combat healing: 11138398
Total in combat healing: 22434143
Total in combat time spent healing: 56 mins 10 secs  (57.4469% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 33 mins 45 secs  (95.89%)
	Blessing of Wisdom uptime: 1 hour 11 mins 50 secs  (78.16%)
	Mana Spring Totem uptime: 10 mins 15 secs  (10.50%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 18 mins 55 secs  (80.72%)
	Blessing of Kings uptime: 1 hour 30 mins 33 secs  (98.51%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 15 mins  (81.61%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 25 mins 33 secs  (93.07%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 20 mins 39 secs  (87.74%)
	Moonkin Aura buff uptime: 0 sec  (0.00%)
	Retribution Aura uptime: 9 mins 49 secs  (10.69%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 9 mins 49 secs  (10.69%)
	Wrath of Air buff uptime: 1 hour 33 mins 50 secs  (95.97%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 34 mins 8 secs  (102.41%)
	Fortitude uptime: 1 hour 22 mins 16 secs  (89.50%)
	"Heroism" (983 haste rating) buff uptime: 4 mins 32 secs  (4.95%)

Totem Report for Galiara:
	"Strength of Earth Totem" uptime: 4 secs  (0.09%)
	"Tremor Totem" uptime: 20 mins 18 secs  (22.10%)
	"Cleansing Totem" uptime: 18 mins 48 secs  (20.46%)
	"Mana Tide Totem" uptime: 1 min 26 secs  (1.58%)
	"Nature Resistance Totem" uptime: 21 mins 51 secs  (23.78%)
	"Wrath of Air Totem" uptime: 1 hour 3 mins 45 secs  (69.35%)
	"Earthbind Totem" uptime: 44 secs  (0.81%)
	"Flametongue Totem" uptime: 1 hour 25 mins 22 secs  (92.87%)
	"Frost Resistance Totem" uptime: 0 sec  (0.00%)
	"Healing Stream Totem" uptime: 52 mins 12 secs  (56.79%)
	"Fire Resistance Totem" uptime: 6 secs  (0.11%)
	"Stoneskin Totem" uptime: 1 hour 5 secs  (65.37%)
	"Mana Spring Totem" uptime: 4 mins 26 secs  (4.84%)

Total mana used: 1842876
Total mana restored (not including gear): 609783
In combat mana used: 1646752
In combat mana restored (not including gear): 551960
Mana used in most mana intensive fight: 119930
	Start Time: 6/25 21:28:30.534
	Duration of that fight: 5 mins 25 secs 
	Mana pool for that fight: 23866
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1763.52560489385
	Tidal Focus mana saved: 6242.32
	Mana restored that fight by abilities: 41930
		from Replenishment: 16354 (84.26% uptime)
		from Improved Water Shield: 2953
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 4431
		from Mana Tide (all shaman): 5728
		from Hymn of Hope: 0
		from Meta Gem or item procs: 4200
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 3 mins 27 secs  (63.73%)
	MP5 from Water Shield: 82.8447284550489
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 655.654211380674
	MP5 (including Int/crit) needed naked: 1180.80847475957
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.93%
		Replenishment: 5794.0725
		Improved Water Shield: 2662.56425130885
		Water Shield damage procs: 4431
		Mana Tide (only from this shaman): 2030.04
		Hymn of Hope: 0
		Other abilities: 8264
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 82.8447284550489 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.67104547212457

Mana Used Report: (sorted by total)
"Chain Heal": count: 1234, total mana used: 978562 (53.10% of overall)
	In combat count: 1178, mana used: 934154 (56.73%)
"Riptide": count: 380, total mana used: 285380 (15.49% of overall)
	In combat count: 363, mana used: 272613 (16.55%)
"Healing Wave": count: 220, total mana used: 229680 (12.46% of overall)
	In combat count: 195, mana used: 203580 (12.36%)
"Lesser Healing Wave": count: 249, total mana used: 155874 (8.46% of overall)
	In combat count: 234, mana used: 146484 (8.90%)
"Earth Shield": count: 72, total mana used: 45072 (2.45% of overall)
	In combat count: 38, mana used: 23788 (1.44%)
"Flametongue Totem": count: 69, total mana used: 33327 (1.81% of overall)
	In combat count: 26, mana used: 12558 (0.76%)
"Wrath of Air Totem": count: 54, total mana used: 26082 (1.42% of overall)
	In combat count: 20, mana used: 9660 (0.59%)
"Stoneskin Totem": count: 51, total mana used: 22389 (1.21% of overall)
	In combat count: 18, mana used: 7902 (0.48%)
"Ancestral Spirit": count: 6, total mana used: 18990 (1.03% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Lightning Bolt": count: 23, total mana used: 10097 (0.55% of overall)
	In combat count: 23, mana used: 10097 (0.61%)
"Healing Stream Totem": count: 57, total mana used: 7467 (0.41% of overall)
	In combat count: 24, mana used: 3144 (0.19%)
"Nature Resistance Totem": count: 16, total mana used: 5616 (0.30% of overall)
	In combat count: 12, mana used: 4212 (0.26%)
"Heroism": count: 4, total mana used: 4568 (0.25% of overall)
	In combat count: 4, mana used: 4568 (0.28%)
"Cleansing Totem": count: 13, total mana used: 4563 (0.25% of overall)
	In combat count: 12, mana used: 4212 (0.26%)
"Earth Shock": count: 5, total mana used: 3955 (0.21% of overall)
	In combat count: 5, mana used: 3955 (0.24%)
"Earthliving Weapon": count: 15, total mana used: 3945 (0.21% of overall)
	In combat count: 3, mana used: 789 (0.05%)
"Lava Burst": count: 5, total mana used: 2195 (0.12% of overall)
	In combat count: 5, mana used: 2195 (0.13%)
"Tremor Totem": count: 24, total mana used: 2088 (0.11% of overall)
	In combat count: 13, mana used: 1131 (0.07%)
"Fire Resistance Totem": count: 2, total mana used: 702 (0.04% of overall)
	In combat count: 1, mana used: 351 (0.02%)
"Mana Spring Totem": count: 3, total mana used: 525 (0.03% of overall)
	In combat count: 2, mana used: 350 (0.02%)
"Flametongue Weapon": count: 1, total mana used: 483 (0.03% of overall)
	In combat count: 1, mana used: 483 (0.03%)
"Strength of Earth Totem": count: 1, total mana used: 439 (0.02% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Frost Resistance Totem": count: 1, total mana used: 351 (0.02% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Windfury Weapon": count: 1, total mana used: 307 (0.02% of overall)
	In combat count: 1, mana used: 307 (0.02%)
"Earthbind Totem": count: 1, total mana used: 219 (0.01% of overall)
	In combat count: 1, mana used: 219 (0.01%)

Healing Report (sorted by effective):
"Chain Heal": hits: 2161, effective healing: 5012466 (43.05% of player's overall)
	Combat: hits: 2057, effective healing: 4849407 (43.54%)
	Total (raw) healing: 11691372 (46.07% of player's overall)
	Combat: Total healing: 11190225 (49.88%)
	Crits: 908 (42.02%)
	Combat Crits: 866 (42.10%)
	Averages: (5410)
		Non-crit: 4575, crit: 6561, effective: 2319, overall: 5410
		Combat: Non-crit: 4604, crit: 6589, effective: 2357, overall: 5440
	Overheals: (57.13%)
		Non-crit: count: 663, total: 3167848, ave: 4778
		Crit: count: 496, total: 3511058, ave: 7078
		Combat Non-crit: count: 619, total: 3003207, ave: 4851
		Combat Crit: count: 463, total: 3337611, ave: 7208
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 38 mins 10 secs 
		Combat cast time: 36 mins 24 secs 
	Combat Average cast time: 1.85
	Haste capped casts count: 2 (0.16%)
		Combat count: 2 (0.17%)
	Earthliving:
		Total Duration: 1 hour 24 mins 55 secs 
		Ticks: 518, effective: 368450, total: 392402
		Combat Duration: 1 hour 17 mins 48 secs 
		Combat Ticks: 506, effective: 362762, total: 383782
	With Ancestral and Earthliving:
		Effective: 5380916 (46.21%), Total: 12083774 (47.61%)
		Combat Effective: 5212169 (46.79%), Total: 11574007 (51.59%)
	Number of Chain Heal casts started: 949 (-30.03% canceled)
	Initial target hits: 1234, crits: 508 (41.17%),
	  riptide: 13 (1.05%)
		combat hits: 1178, crits: 484 (41.09%),
		  riptide: 13 (1.10%)
		Effective: 3411704 (68.06%), Total: 9492219 (81.19%)
			combat Effective: 3316379 (68.39%), Total: 9089065 (81.22%)
		Ave: non crit: 6432, crit: 9491, effective: 2764, overall: 7692
			combat non crit: 6457, crit: 9520, effective: 2815, overall: 7715
		Overheals non-crit count: 504, non-crit ave over: 5712
			combat non-crit count: 475, non-crit ave over: 5756
		Overheals crit count: 373, crit ave over: 8583
			combat crit count: 349, crit ave over: 8706
		Overhealed amount: 6080515 (64.06%)
			combat amount: 5772686 (63.51%)
	Second target hits: 535 (43.35% bounced), crits: 224 (41.87%),
	  riptide: 10 (1.87%)
		combat hits: 508 (43.12% bounced), crits: 218 (42.91%),
		  riptide: 10 (1.97%)
		Effective: 1167722 (23.30%), Total: 1675255 (14.33%)
			combat Effective: 1119708 (23.09%), Total: 1605140 (14.34%)
		Ave: non crit: 2650, crit: 3798, effective: 2182, overall: 3131
			combat non crit: 2663, crit: 3820, effective: 2204, overall: 3159
		Overheals non-crit count: 114, non-crit ave over: 2207
			combat non-crit count: 104, non-crit ave over: 2260
		Overheals crit count: 81, crit ave over: 3159
			combat crit count: 78, crit ave over: 3209
		Overhealed amount: 507533 (30.30%)
			combat amount: 485432 (30.24%)
	Third target hits: 392 (31.77% bounced), crits: 176 (44.90%),
	  riptide: 10 (2.55%)
		combat hits: 371 (31.49% bounced), crits: 164 (44.20%),
		  riptide: 10 (2.70%)
		Effective: 433040 (8.64%), Total: 523898 (4.48%)
			combat Effective: 413320 (8.52%), Total: 496020 (4.43%)
		Ave: non crit: 1106, crit: 1618, effective: 1104, overall: 1336
			combat non crit: 1111, crit: 1622, effective: 1114, overall: 1336
		Overheals non-crit count: 45, non-crit ave over: 827
			combat non-crit count: 40, non-crit ave over: 849
		Overheals crit count: 42, crit ave over: 1277
			combat crit count: 36, crit ave over: 1353
		Overhealed amount: 90858 (17.34%)
			combat amount: 82700 (16.67%)
	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
	  riptide: 0 (0.00%)
	Glyph of Chain heal: effective: 0 (0.00% of total effective)
		combat effective: 0 (0.00% of combat effective)
	Processed by cast: 843, time: 79, less accurate: order: 0, count: 311
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.577703
			(0.3429 + 0.1615 + 0.0733 + 0.0000)
		1 Haste rating = 0.380705823362575
		1 crit rating = 0.22572961277236
			(0.0851 + 0.0962 + 0.0444 + 0.0000)
		1 int = 0.0746153600380571
			(0.0281 + 0.0318 + 0.0147 + 0.0000)
"Healing Wave": hits: 220, effective healing: 1538045 (13.21% of player's overall)
	Combat: hits: 195, effective healing: 1357689 (12.19%)
	Total (raw) healing: 2578890 (10.16% of player's overall)
	Combat: Total healing: 2308873 (10.29%)
	Crits: 86 (39.09%)
	Combat Crits: 78 (40.00%)
	Averages: (11722)
		Non-crit: 9760, crit: 14779, effective: 6991, overall: 11722
		Combat: Non-crit: 9825, crit: 14863, effective: 6962, overall: 11840
	Overheals: (40.36%)
		Non-crit: count: 75, total: 465117, ave: 6201
		Crit: count: 68, total: 575728, ave: 8466
		Combat Non-crit: count: 68, total: 431585, ave: 6346
		Combat Crit: count: 61, total: 519599, ave: 8518
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 5 mins 58 secs 
		Combat cast time: 5 mins 16 secs 
	Combat Average cast time: 1.62
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 57, effective: 212242, total: 260956
		Combat Procs: 52, effective: 199665, total: 238936
	Earthliving:
		Total Duration: 8 mins 28 secs 
		Ticks: 54, effective: 41161, total: 41334
		Combat Duration: 7 mins 20 secs 
		Combat Ticks: 54, effective: 41161, total: 41334
	With Ancestral and Earthliving:
		Effective: 1791448 (15.38%), Total: 2881180 (11.35%)
		Combat Effective: 1598515 (14.35%), Total: 2589143 (11.54%)
	Tidal waves count: 150, time saved: 1 min 32 secs 
		Combat count: 136, time saved: 1 min 23 secs 
	Tidal waves effective: 66177, total: 193209
		Combat effective: 58463, total: 176363
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 220 (100.00%)
		Combat count: 195 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 6991, total: 11722
		Combat ave effective: 6962, ave total: 11840
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0.469482892184406
		1 Haste rating = 1.28875348136013
		1 crit rating = 0.793620078909978
		1 int = 0.262332651857321
"Riptide": hits: 380, effective healing: 1035464 (8.89% of player's overall)
	Combat: hits: 363, effective healing: 995420 (8.94%)
	Total (raw) healing: 1475630 (5.81% of player's overall)
	Combat: Total healing: 1415188 (6.31%)
	Crits: 144 (37.89%)
	Combat Crits: 139 (38.29%)
	Averages: (3883)
		Non-crit: 3265, crit: 4895, effective: 2724, overall: 3883
		Combat: Non-crit: 3273, crit: 4905, effective: 2742, overall: 3898
	Overheals: (29.83%)
		Non-crit: count: 99, total: 239966, ave: 2423
		Crit: count: 61, total: 200200, ave: 3281
		Combat Non-crit: count: 92, total: 224364, ave: 2438
		Combat Crit: count: 60, total: 195404, ave: 3256
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 7 mins 44 secs 
		Combat GCD time: 7 mins 23 secs 
	Combat Average GCD time: 1.22
	Haste capped casts count: 17 (4.47%)
		Combat count: 17 (4.68%)
	Ancestral:
		Procs: 178, effective: 286590, total: 351311
		Combat Procs: 168, effective: 274554, total: 328545
	Earthliving:
		Total Duration: 24 mins 53 secs 
		Ticks: 144, effective: 103758, total: 109187
		Combat Duration: 22 mins 20 secs 
		Combat Ticks: 132, effective: 96336, total: 100571
	With Ancestral and Earthliving:
		Effective: 1425812 (12.24%), Total: 1936128 (7.63%)
		Combat Effective: 1366310 (12.27%), Total: 1844304 (8.22%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.24955316629997
		1 crit rating = 0.509687348172909
		1 int = 0.168478138617624
"Earth Shield": hits: 392, effective healing: 988033 (8.48% of player's overall)
	Combat: hits: 392, effective healing: 988033 (8.87%)
	Total (raw) healing: 1119702 (4.41% of player's overall)
	Combat: Total healing: 1119702 (4.99%)
	Crits: 139 (35.46%)
	Combat Crits: 139 (35.46%)
	Averages: (2856)
		Non-crit: 2433, crit: 3626, effective: 2520, overall: 2856
		Combat: Non-crit: 2433, crit: 3626, effective: 2520, overall: 2856
	Overheals: (11.76%)
		Non-crit: count: 40, total: 64650, ave: 1616
		Crit: count: 27, total: 67019, ave: 2482
		Combat Non-crit: count: 40, total: 64650, ave: 1616
		Combat Crit: count: 27, total: 67019, ave: 2482
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.23
	Earth shield average time between procs: 9.22 secs
		in combat: 9.22 secs
	Combat uptime: 1 hour 13 mins 8 secs  (79.5726%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.09347867981662
		1 crit rating = 0.0228404992145756
		1 int = 0.00754997118638215
"Ancestral Awakening": hits: 326, effective healing: 645809 (5.55% of player's overall)
	Combat: hits: 305, effective healing: 614553 (5.52%)
	Total (raw) healing: 827926 (3.26% of player's overall)
	Combat: Total healing: 769507 (3.43%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2539)
		Non-crit: 2539, crit: 0, effective: 1981, overall: 2539
		Combat: Non-crit: 2522, crit: 0, effective: 2014, overall: 2522
	Overheals: (22.00%)
		Non-crit: count: 95, total: 182117, ave: 1917
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 83, total: 154954, ave: 1866
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 57
"Lesser Healing Wave": hits: 249, effective healing: 638237 (5.48% of player's overall)
	Combat: hits: 234, effective healing: 616247 (5.53%)
	Total (raw) healing: 1490726 (5.87% of player's overall)
	Combat: Total healing: 1404234 (6.26%)
	Crits: 101 (40.56%)
	Combat Crits: 95 (40.60%)
	Averages: (5986)
		Non-crit: 4977, crit: 7465, effective: 2563, overall: 5986
		Combat: Non-crit: 4992, crit: 7476, effective: 2633, overall: 6001
	Overheals: (57.19%)
		Non-crit: count: 94, total: 396246, ave: 4215
		Crit: count: 77, total: 456243, ave: 5925
		Combat Non-crit: count: 87, total: 372573, ave: 4282
		Combat Crit: count: 71, total: 415414, ave: 5850
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 5 mins 4 secs 
		Combat cast time: 4 mins 45 secs 
	Combat Average cast time: 1.22
	Haste capped casts count: 15 (6.02%)
		Combat count: 15 (6.41%)
	Ancestral:
		Procs: 91, effective: 146977, total: 215659
		Combat Procs: 85, effective: 140334, total: 202026
	Earthliving:
		Total Duration: 8 mins 40 secs 
		Ticks: 50, effective: 35487, total: 36997
		Combat Duration: 7 mins 12 secs 
		Combat Ticks: 46, effective: 32968, total: 34145
	With Ancestral and Earthliving:
		Effective: 820701 (7.05%), Total: 1743382 (6.87%)
		Combat Effective: 789549 (7.09%), Total: 1640405 (7.31%)
	Tidal waves count: 128, time saved: 0 sec 
		Combat count: 122, time saved: 0 sec 
	Tidal waves effective: 27475, total: 84581
		Combat effective: 26115, total: 80583
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.307755139416852
		1 Haste rating = 0.605693327809847
		1 crit rating = 0.435943371766514
		1 int = 0.14410192460378
"Healing Stream Totem"_hot: hits: 9897, effective healing: 613827 (5.27% of player's overall)
	Combat: hits: 5980, effective healing: 587602 (5.28%)
	Total (raw) healing: 4954014 (19.52% of player's overall)
	Combat: Total healing: 3036591 (13.54%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (500)
		Non-crit: 500, crit: 0, effective: 62, overall: 500
		Combat: Non-crit: 507, crit: 0, effective: 98, overall: 507
	Overheals: (87.61%)
		Non-crit: count: 8727, total: 4340187, ave: 497
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 4855, total: 2448989, ave: 504
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00875355351170569
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 766, effective healing: 548856 (4.71% of player's overall)
	Combat: hits: 738, effective healing: 533227 (4.79%)
	Total (raw) healing: 579920 (2.28% of player's overall)
	Combat: Total healing: 559832 (2.50%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (757)
		Non-crit: 757, crit: 0, effective: 716, overall: 757
		Combat: Non-crit: 758, crit: 0, effective: 722, overall: 758
	Overheals: (5.36%)
		Non-crit: count: 80, total: 31064, ave: 388
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 69, total: 26605, ave: 385
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 33 mins 45 secs  (95.89%)
	Earthliving applied count: 604, refresh count: 105
	Earthliving proc rate when ELW is applied: 23.5783%
	Earthliving proc rate overall: 23.5548%
		Total Duration: 2 hours 6 mins 58 secs 
			Combat Duration: 1 hour 54 mins 42 secs 
		Overhealing ticks that did not tick: 1773
			Combat ticks: 1556
		Total healing w/ overheal ticks: 1922557 (7.19%)
			Combat: 1740213 (7.37%)
		Actual Overhealing: 1373701 (71.45%)
			Combat: 1206986 (69.36%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.227351219512195
		1 crit rating = 0
		1 int = 0
"Riptide"_hot: hits: 490, effective healing: 468535 (4.02% of player's overall)
	Combat: hits: 463, effective healing: 446560 (4.01%)
	Total (raw) healing: 491439 (1.94% of player's overall)
	Combat: Total healing: 465680 (2.08%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1002)
		Non-crit: 1002, crit: 0, effective: 956, overall: 1002
		Combat: Non-crit: 1005, crit: 0, effective: 964, overall: 1005
	Overheals: (4.66%)
		Non-crit: count: 44, total: 22904, ave: 520
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 38, total: 19120, ave: 503
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 362, refresh count: 16
		Total Duration: 1 hour 23 mins 17 secs 
			Combat Duration: 1 hour 15 mins 31 secs 
		Overhealing ticks that did not tick: 1175
			Combat ticks: 1047
		Total healing w/ overheal ticks: 1670862 (6.29%)
			Combat: 1519357 (6.47%)
		Actual Overhealing: 1202327 (71.96%)
			Combat: 1072797 (70.61%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0632757379409647
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 144, effective healing: 136753 (1.17% of player's overall)
	Combat: hits: 138, effective healing: 131053 (1.18%)
	Total (raw) healing: 149257 (0.59% of player's overall)
	Combat: Total healing: 143185 (0.64%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1036)
		Non-crit: 1036, crit: 0, effective: 949, overall: 1036
		Combat: Non-crit: 1037, crit: 0, effective: 949, overall: 1037
	Overheals: (8.38%)
		Non-crit: count: 21, total: 12504, ave: 595
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 20, total: 12132, ave: 606
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Gift of the Naaru"_hot: hits: 14, effective healing: 18607 (0.16% of player's overall)
	Combat: hits: 14, effective healing: 18607 (0.17%)
	Total (raw) healing: 21126 (0.08% of player's overall)
	Combat: Total healing: 21126 (0.09%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1509)
		Non-crit: 1509, crit: 0, effective: 1329, overall: 1509
		Combat: Non-crit: 1509, crit: 0, effective: 1329, overall: 1509
	Overheals: (11.92%)
		Non-crit: count: 3, total: 2519, ave: 839
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 3, total: 2519, ave: 839
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0404 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.1287 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.2768 mp5
The weight of 1 int worth of mana pool is: 0.4625
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2768 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 4114, total mana restored: 242662 (39.79% of overall)
	Combat count: 3899, mana restored: 230029 (41.67%)
	Ave: total: 58, in combat: 58
	Overall in combat mp5: 208.54
	Replenishment uptime in overall combat: 70.69%
	Replenishment uptime in intense fight: 84.26%
	Mana pool based on replenishment: 23598
	MP5 increased by:
		1 int = 0.189577 mp5 (0.225000 theoretical)
"Water Shield": count: 298, total mana restored: 146669 (24.05% of overall)
	Combat count: 281, mana restored: 138299 (25.06%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 125.38
	In combat uptime: 1 hour 1 min 28 secs  (66.87%)
	Passive mp5: 86.9304
	Procs from damage/debuffs: 83
	MP5 from Improved Water Shield: 88.3440
	Procs from Improved Water Shield in combat: 198
		out of 698 procs possible, proc rate: 28.35%
	MP5 increased by:
		1 crit rating = 0.0678748107857553 mp5 
		1 int = 0.022436149967623 mp5 
"Soul of the Dead": count: 93, total mana restored: 83700 (13.73% of overall)
	Combat count: 88, mana restored: 79200 (14.35%)
	Ave: total: 900, in combat: 900
	Overall in combat mp5: 71.80
"Mana Restore": count: 99, total mana restored: 59400 (9.74% of overall)
	Combat count: 76, mana restored: 45600 (8.26%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 41.34
"Mana Tide Totem": count: 28, total mana restored: 39250 (6.44% of overall)
	Combat count: 27, mana restored: 37815 (6.85%)
	Ave: total: 1401, in combat: 1400
	Overall in combat mp5: 34.28
	Mana Tide usage in overall combat: 36.72%
	Shaman's Mana Tide usage in intense fight: 92.25%
	MP5 increased by:
		1 int = 0.066421 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 86, total mana restored: 20074 (3.29% of overall)
	Combat count: 78, mana restored: 18227 (3.30%)
	Ave: total: 233, in combat: 233
	Overall in combat mp5: 16.52
"Totemic Call": count: 156, total mana restored: 14480 (2.37% of overall)
	Combat count: 21, mana restored: 1823 (0.33%)
	Ave: total: 92, in combat: 86
	Overall in combat mp5: 1.65
"Hymn of Hope": count: 3, total mana restored: 2581 (0.42% of overall)
	Combat count: 0, mana restored: 0 (0.00%)
	Ave: total: 860, in combat: 0
	Overall in combat mp5: 0.00
"Judgement of Wisdom": count: 11, total mana restored: 967 (0.16% of overall)
	Combat count: 11, mana restored: 967 (0.18%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 0.88


Total mp5 above character sheet (in raid): 500.39 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 950
	Ancestral Knowlege granting on ave: 95 int
	HEP per point: 25.3245
	HEP: 126.6226
Thundering Strikes talent points: 5
	HEP per point: 40.5222
	HEP: 202.6108
Improved Shields talent points: 3
	Water Shield Combat MP5: 16.35
	Water Shield Combat HEP: 27.33
	Water Shield Intense Fight MP5: 14.81
	Water Shield Intense Fight HEP: 24.74
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 44
		With 1 talent points: 37
		With 2 talent points: 33
	Casts saved with 2 points in Improved Earth shield: 11
	Global cooldown time: 1.23
	Combat time saved: 13 secs 
	Combat effective gained by fewer refreshes: 27411
	Combat HPS gained: 4.9701
	HEP: 12.7866
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 341 effective: 32187 (0.28%)
		Combat count: 341, effective: 32187 (0.29%), hps: 5.8360
		HEP: 15.0143
	Point 2 provided benefit count: 339 effective: 31962 (0.27%)
		Combat count: 339, effective: 31962 (0.29%), hps: 5.7953
		HEP: 14.9096
	Point 3 provided benefit count: 335 effective: 31605 (0.27%)
		Combat count: 335, effective: 31605 (0.28%), hps: 5.7304
		HEP: 14.7428
	Point 4 provided benefit count: 333 effective: 31368 (0.27%)
		Combat count: 333, effective: 31368 (0.28%), hps: 5.6876
		HEP: 14.6325
	Point 5 provided benefit count: 330 effective: 31258 (0.27%)
		Combat count: 330, effective: 31258 (0.28%), hps: 5.6675
		HEP: 14.5810
	Combat Total Earth Shield improved effective: 158382 (1.42%)
		HEP: 73.8803
	Improved Shields ave point HEP: 23.89
	Improved Earth Shield ave point HEP: 21.17
	Improved Shields and Improved Earth Shield total HEP: 114.00
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 92.5394
	Healing Wave HPS increase 5 points: 462.6970
	Combat time saved: 1 min 37 secs 
	Combat effective gained by saved time: 196904
	Combat HPS gained: 35.7014
	HEP per point: 18.3699
	HEP: 91.8497
Tidal Focus talent points: 5
	Combat heal mana used: 1664809
	Mana saved with Tidal Focus: 83240
	Combat MP5 per point: 15.0926, HEP: 25.2204
	Total Combat MP5: 75.4629, HEP: 126.1019
	Intense Fight MP5 per point: 19.1954, HEP: 32.0765
	Intense Fight MP5: 95.9772, HEP: 160.3823
Improved Water Shield talent points: 3
	Combat MP5 per point: 29.4480, HEP: 49.2089
	Total Combat MP5: 88.3440, HEP: 147.6268
	Intense Fight per point MP5: 15.13, HEP: 25.29
	Intense Fight MP5: 45.40, HEP: 75.87
	Number of Water Shield charges used in combat: 198
	Combat Water Shield refreshes needed: 49
	Global cooldown time: 1.23
	Combat time needed to refresh: 1 min 1 sec 
	Combat HEP: 90.0871, per point: 30.0290
	Intense HEP: 18.3310, per point: 6.1103
Tidal Force talent points: 1
	Tidal Force used 1 times
	Combat Not using Tidal Force: crits: 1034, crit rate: 41.73%
	Combat Using Tidal Force: crits: 5, crit rate: 62.50%
		Combat Dose 3: crit rate: 100.00%
		Combat Dose 2: crit rate: 33.33%
		Combat Dose 1: crit rate: 75.00%
	Overall crit increase: 0.0430%
	HEP: 1.7421
Tidal Mastery talent points: 5
	HEP per point: 40.5222
	Total HEP: 202.6108
Restorative Totems talent points: 3
	Point 1 provided benefit count: 1189 effective: 62678 (0.54%)
		Combat count: 1136, effective: 59981 (0.54%), hps: 10.8755
		HEP: 27.9796
	Point 2 provided benefit count: 1186 effective: 62390 (0.54%)
		Combat count: 1134, effective: 59768 (0.54%), hps: 10.8368
		HEP: 27.8802
	Point 3 provided benefit count: 1181 effective: 62047 (0.53%)
		Combat count: 1130, effective: 59592 (0.54%), hps: 10.8049
		HEP: 27.7979
	Combat Total Healing Stream improved effective: 179342 (1.61%)
		HEP: 83.6576
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 15 times
	Nature's Swiftness Heal Count: 15, Effective: 118189, total: 122633
		Combat Count: 15, Effective: 118189 (1.06%), total: 122633 (0.55%)
	Spell report:
		"Chain Heal":
			Count: 15, Effective: 118189, total: 122633
			Combat Count: 15, Effective: 118189, total: 122633
	Average effective hps: 6385.5334, total hps: 6625.6345
	HEP: 55.1314
Talent Points in Purification: 5
	Point 1 provided benefit count: 4471 effective: 166789 (1.43%)
		Combat count: 4313, effective: 160835 (1.44%), hps: 29.1616
		HEP: 75.0248
	Point 2 provided benefit count: 4458 effective: 164971 (1.42%)
		Combat count: 4304, effective: 159129 (1.43%), hps: 28.8522
		HEP: 74.2287
	Point 3 provided benefit count: 4432 effective: 163041 (1.40%)
		Combat count: 4280, effective: 157287 (1.41%), hps: 28.5183
		HEP: 73.3697
	Point 4 provided benefit count: 4408 effective: 160973 (1.38%)
		Combat count: 4258, effective: 155448 (1.40%), hps: 28.1848
		HEP: 72.5115
	Point 5 provided benefit count: 4391 effective: 158994 (1.37%)
		Combat count: 4243, effective: 153609 (1.38%), hps: 27.8514
		HEP: 71.6539
	Combat Total Purification effective: 786310 (7.06%)
		HEP: 366.7885
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 120, restored mana: 176494
		Overall MP5: 160.0033
		Overall HEP: 267.3728
		Intense fight MP5: 444.5753
		Intense fight HEP: 742.9055
	Self report:
		Combat: Count: 27, restored mana: 37815 (6.8510%)
		Overall MP5: 34.2818
		Overall HEP: 57.2864
		Intense fight MP5: 88.0694
		Intense fight HEP: 147.1680
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 81.0443
	Blessing of Eternals earthliving weapon proc rate: 3.5783%
	Increased earthliving HEP per point: 18.8743
	Total HEP per point: 99.9186
	Total HEP: 199.8371
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 1072 effective: 302762 (2.60%)
		Combat count: 1043, effective: 297477 (2.67%), hps: 53.9366
		HEP: 138.7639
	Point 2 provided benefit count: 1036 effective: 287203 (2.47%)
		Combat count: 1008, effective: 282040 (2.53%), hps: 51.1376
		HEP: 131.5628
	Combat Total Improved Chain Heal effective: 579518 (5.20%)
		HEP: 270.3266
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 950
	1 int = 0.1500 SP
	950 int = 142.5917 SP
	HEP per point = 47.5306
	HEP = 142.5917
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 270 effective: 228786 (1.96%)
		Combat count: 255, effective: 215058 (1.93%), hps: 38.9930
		HEP: 100.3181
	Point 2 provided benefit count: 260 effective: 215609 (1.85%)
		Combat count: 247, effective: 205885 (1.85%), hps: 37.3298
		HEP: 96.0390
	Point 3 provided benefit count: 247 effective: 201411 (1.73%)
		Combat count: 238, effective: 193608 (1.74%), hps: 35.1037
		HEP: 90.3120
	Combat Total Ancestral Awakening effective: 614552 (5.52%)
		HEP: 286.6692
Earth Shield talent points: 1
	Combat uptime: 1 hour 13 mins 8 secs  (79.5726%)
	Combat base talent effective: 674770 (6.06%)
	Combat HPS increase: 122.3446
	HEP: 314.7584
Tidal Waves talent points: 5
	Buff applied count: 187, refreshed: 954
	Time saved: 1 min 32 secs 
		Combat time saved: 1 min 23 secs 
	Combat HPS increase from time saved: 30.6727
	Time Saved HEP: 78.9122
	Tidal waves effective: 84578 (0.7593%)
	Combat effective healing hps: 15.3353
	Effective healing HEP: 39.4533
	Tidal Waves hps: 46.0079, per point: 9.2016
	Tidal Waves HEP: 118.3656, per point: 23.6731

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 22128
	Overall Water Shield uptime: 66.8695%
	Overall MP5: 20.0609
	Overall HEP: 33.5226
	Intense fight mana restored: 1243
	Intense fight Water Shield uptime: 63.7267%
	Intense fight MP5: 19.1180
	Intense fight HEP: 31.9471
Glyph of Earth Shield:
	Combat count: 329, effective: 154880 (1.39% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 42.8313
	Combat HPS increase: 28.0819
	HEP: 72.2468
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 28 secs 
	Combat HPS increase: 10.5802
	HEP: 27.2199

Set Bonus Report:


--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3887 hps)
1 Crit rating = 0.7692 SP (0.2990 hps)
1 Haste rating = 1.1650 SP (0.4528 hps)
1 INT = 0.4043 SP (0.1571 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0679 mp5
1 Haste rating = -0.4754 mp5
1 INT = 0.5552 mp5
1 Mana = 0.0154 mp5
Total mana regen points needed from gear: 1180.81

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.6710 (calculated)
1 mana = 0.0257
1 Haste rating = 0.7638
1 Crit rating = 0.8826
1 INT = 1.3320 (actual)
1 INT = 1.4394 (max theoretical)

Insightful Earthsiege Diamond HEP: 97.0522
 
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Old 06/30/09, 4:18 AM   #86
midalist
Glass Joe
 
Draenei Shaman
 
Sylvanas (EU)
Second log from 29.06.2009 WoWWebStats
After first raid i change all mine Haste gems into INT gems. Also i get 3x27 INT gems from JC.
Was Enh on Hodir Hard Mode and on Steelbreaker was healer ( first 3-4 try as raid healer and rest as MT healer )

shaman_hep $Revision: 2.33 $
Total log time processed: 3 hours 22 mins 58 secs 
Evaluating heals for Galiara:
Effective healing: 7659113
Total healing: 12163923
Total time spent healing: 38 mins 16 secs  (18.8552% of log file time)
Time in combat: 1 hour 31 mins 3 secs  (44.86%)
Time alive in combat: 1 hour 25 mins 42 secs  (94.13%)
Longest fight: 14 mins 
Effective in combat healing: 6862794
Total in combat healing: 10006705
Total in combat time spent healing: 20 mins 25 secs  (22.4329% of combat time)
Buff Report:
	Earthliving uptime: 33 mins 26 secs  (36.73%)
	Blessing of Wisdom uptime: 1 hour 1 min 17 secs  (71.52%)
	Mana Spring Totem uptime: 0 sec  (0.00%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 1 min 17 secs  (67.32%)
	Blessing of Kings uptime: 1 hour 7 mins 29 secs  (78.74%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 56 mins 41 secs  (66.13%)
	Arcane Int/Brilliance/Fel Int uptime: 1 hour 3 mins 56 secs  (74.60%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 9 mins 27 secs  (81.05%)
	Moonkin Aura buff uptime: 45 mins 47 secs  (53.42%)
	Retribution Aura uptime: 0 sec  (0.00%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 0 sec  (0.00%)
	Wrath of Air buff uptime: 48 mins 57 secs  (53.76%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 53 mins 36 secs  (62.54%)
	Fortitude uptime: 56 mins 51 secs  (66.33%)
	"Heroism" (983 haste rating) buff uptime: 1 min 18 secs  (1.53%)

Totem Report for Galiara:
	"Searing Totem" uptime: 12 mins 46 secs  (14.91%)
	"Strength of Earth Totem" uptime: 5 mins 22 secs  (6.26%)
	"Healing Stream Totem" uptime: 36 mins 51 secs  (42.99%)
	"Mana Tide Totem" uptime: 1 min 4 secs  (1.26%)
	"Fire Resistance Totem" uptime: 1 sec  (0.02%)
	"Windfury Totem" uptime: 38 mins 27 secs  (44.87%)
	"Wrath of Air Totem" uptime: 23 mins 42 secs  (27.67%)
	"Stoneskin Totem" uptime: 42 mins 58 secs  (50.14%)
	"Flametongue Totem" uptime: 26 mins 10 secs  (30.54%)

Total mana used: 1129466
Total mana restored (not including gear): 430787
In combat mana used: 900231
In combat mana restored (not including gear): 394854
Mana used in most mana intensive fight: 122092
	Start Time: 6/29 21:19:37.307
	Duration of that fight: 5 mins 25 secs 
	Mana pool for that fight: 26683
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1795.37563347485
	Tidal Focus mana saved: 6277.488
	Mana restored that fight by abilities: 41763
		from Replenishment: 17544 (80.81% uptime)
		from Improved Water Shield: 4429
			while Tidal Force was up: 984
		from Water Shield damage/debuff procs: 2953
		from Mana Tide (all shaman): 6403
		from Hymn of Hope: 0
		from Meta Gem or item procs: 3000
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 4 mins 26 secs  (82.00%)
	MP5 from Water Shield: 106.605192782146
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 623.740052140169
	MP5 (including Int/crit) needed naked: 1201.09442676751
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 211.5
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.93%
		Replenishment: 5561.46375
		Improved Water Shield: 4429
		Water Shield damage procs: 2953
		Mana Tide (only from this shaman): 2030.04
		Hymn of Hope: 0
		Other abilities: 7434
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 106.605192782146 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.71640964138752

Mana Used Report: (sorted by total)
"Chain Heal": count: 410, total mana used: 325130 (28.79% of overall)
	In combat count: 262, mana used: 207766 (23.08%)
"Lesser Healing Wave": count: 413, total mana used: 258538 (22.89% of overall)
	In combat count: 346, mana used: 216596 (24.06%)
"Chain Lightning": count: 193, total mana used: 220406 (19.51% of overall)
	In combat count: 193, mana used: 220406 (24.48%)
"Riptide": count: 156, total mana used: 117156 (10.37% of overall)
	In combat count: 128, mana used: 96128 (10.68%)
"Healing Wave": count: 52, total mana used: 54288 (4.81% of overall)
	In combat count: 29, mana used: 30276 (3.36%)
"Flame Shock": count: 56, total mana used: 41832 (3.70% of overall)
	In combat count: 56, mana used: 41832 (4.65%)
"Earth Shield": count: 57, total mana used: 35682 (3.16% of overall)
	In combat count: 26, mana used: 16276 (1.81%)
"Earth Shock": count: 29, total mana used: 22939 (2.03% of overall)
	In combat count: 29, mana used: 22939 (2.55%)
"Windfury Totem": count: 22, total mana used: 10626 (0.94% of overall)
	In combat count: 21, mana used: 10143 (1.13%)
"Stoneskin Totem": count: 18, total mana used: 7902 (0.70% of overall)
	In combat count: 18, mana used: 7902 (0.88%)
"Flametongue Totem": count: 11, total mana used: 5313 (0.47% of overall)
	In combat count: 10, mana used: 4830 (0.54%)
"Searing Totem": count: 17, total mana used: 5219 (0.46% of overall)
	In combat count: 17, mana used: 5219 (0.58%)
"Wrath of Air Totem": count: 9, total mana used: 4347 (0.38% of overall)
	In combat count: 9, mana used: 4347 (0.48%)
"Flametongue Weapon": count: 8, total mana used: 3864 (0.34% of overall)
	In combat count: 6, mana used: 2898 (0.32%)
"Earthliving Weapon": count: 11, total mana used: 2893 (0.26% of overall)
	In combat count: 1, mana used: 263 (0.03%)
"Lightning Bolt": count: 6, total mana used: 2634 (0.23% of overall)
	In combat count: 6, mana used: 2634 (0.29%)
"Healing Stream Totem": count: 20, total mana used: 2620 (0.23% of overall)
	In combat count: 20, mana used: 2620 (0.29%)
"Windfury Weapon": count: 8, total mana used: 2456 (0.22% of overall)
	In combat count: 5, mana used: 1535 (0.17%)
"Heroism": count: 2, total mana used: 2284 (0.20% of overall)
	In combat count: 2, mana used: 2284 (0.25%)
"Strength of Earth Totem": count: 5, total mana used: 2195 (0.19% of overall)
	In combat count: 5, mana used: 2195 (0.24%)
"Frost Shock": count: 1, total mana used: 791 (0.07% of overall)
	In combat count: 1, mana used: 791 (0.09%)
"Fire Resistance Totem": count: 1, total mana used: 351 (0.03% of overall)
	In combat count: 1, mana used: 351 (0.04%)

Healing Report (sorted by effective):
"Chain Heal": hits: 799, effective healing: 2177468 (28.43% of player's overall)
	Combat: hits: 515, effective healing: 1664252 (24.25%)
	Total (raw) healing: 3614645 (29.72% of player's overall)
	Combat: Total healing: 2457090 (24.55%)
	Crits: 328 (41.05%)
	Combat Crits: 237 (46.02%)
	Averages: (4523)
		Non-crit: 3757, crit: 5625, effective: 2725, overall: 4523
		Combat: Non-crit: 3940, crit: 5745, effective: 3231, overall: 4771
	Overheals: (39.76%)
		Non-crit: count: 187, total: 663326, ave: 3547
		Crit: count: 163, total: 773851, ave: 4747
		Combat Non-crit: count: 84, total: 328396, ave: 3909
		Combat Crit: count: 100, total: 464442, ave: 4644
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 13 mins 10 secs 
		Combat cast time: 8 mins 15 secs 
	Combat Average cast time: 1.89
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 28 mins 59 secs 
		Ticks: 323, effective: 233806, total: 246002
		Combat Duration: 18 mins 17 secs 
		Combat Ticks: 280, effective: 209535, total: 216217
	With Ancestral and Earthliving:
		Effective: 2411274 (31.48%), Total: 3860647 (31.74%)
		Combat Effective: 1873787 (27.30%), Total: 2673307 (26.72%)
	Number of Chain Heal casts started: 255 (-60.78% canceled)
	Initial target hits: 410, crits: 160 (39.02%),
	  riptide: 6 (1.46%)
		combat hits: 262, crits: 115 (43.89%),
		  riptide: 6 (2.29%)
		Effective: 1549680 (71.17%), Total: 2860310 (79.13%)
			combat Effective: 1197397 (71.95%), Total: 1937212 (78.84%)
		Ave: non crit: 5651, crit: 9046, effective: 3779, overall: 6976
			combat non crit: 5905, crit: 9296, effective: 4570, overall: 7393
		Overheals non-crit count: 137, non-crit ave over: 4354
			combat non-crit count: 62, non-crit ave over: 4752
		Overheals crit count: 117, crit ave over: 6103
			combat crit count: 79, crit ave over: 5634
		Overhealed amount: 1310630 (45.82%)
			combat amount: 739815 (38.19%)
	Second target hits: 206 (50.24% bounced), crits: 88 (42.72%),
	  riptide: 4 (1.94%)
		combat hits: 134 (51.15% bounced), crits: 60 (44.78%),
		  riptide: 4 (2.99%)
		Effective: 434619 (19.96%), Total: 534604 (14.79%)
			combat Effective: 326106 (19.59%), Total: 364948 (14.85%)
		Ave: non crit: 2177, crit: 3155, effective: 2109, overall: 2595
			combat non crit: 2295, crit: 3251, effective: 2433, overall: 2723
		Overheals non-crit count: 35, non-crit ave over: 1576
			combat non-crit count: 19, non-crit ave over: 1640
		Overheals crit count: 29, crit ave over: 1545
			combat crit count: 9, crit ave over: 852
		Overhealed amount: 99985 (18.70%)
			combat amount: 38842 (10.64%)
	Third target hits: 183 (44.63% bounced), crits: 80 (43.72%),
	  riptide: 4 (2.19%)
		combat hits: 119 (45.42% bounced), crits: 62 (52.10%),
		  riptide: 4 (3.36%)
		Effective: 193169 (8.87%), Total: 219731 (6.08%)
			combat Effective: 140749 (8.46%), Total: 154930 (6.31%)
		Ave: non crit: 968, crit: 1499, effective: 1055, overall: 1200
			combat non crit: 1007, crit: 1572, effective: 1182, overall: 1301
		Overheals non-crit count: 15, non-crit ave over: 772
			combat non-crit count: 3, non-crit ave over: 856
		Overheals crit count: 17, crit ave over: 880
			combat crit count: 12, crit ave over: 967
		Overhealed amount: 26562 (12.09%)
			combat amount: 14181 (9.15%)
	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
	  riptide: 0 (0.00%)
	Glyph of Chain heal: effective: 0 (0.00% of total effective)
		combat effective: 0 (0.00% of combat effective)
	Processed by cast: 221, time: 26, less accurate: order: 0, count: 162
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.852946
			(0.4998 + 0.2369 + 0.1163 + 0.0000)
		1 Haste rating = 0.512319008008924
		1 crit rating = 0.367961526550419
			(0.1755 + 0.1438 + 0.0487 + 0.0000)
		1 int = 0.121630394198215
			(0.0580 + 0.0475 + 0.0161 + 0.0000)
"Healing Stream Totem"_hot: hits: 5153, effective healing: 1271217 (16.60% of player's overall)
	Combat: hits: 5153, effective healing: 1271217 (18.52%)
	Total (raw) healing: 1861549 (15.30% of player's overall)
	Combat: Total healing: 1861549 (18.60%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (361)
		Non-crit: 361, crit: 0, effective: 246, overall: 361
		Combat: Non-crit: 361, crit: 0, effective: 246, overall: 361
	Overheals: (31.71%)
		Non-crit: count: 1976, total: 590332, ave: 298
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 1976, total: 590332, ave: 298
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.0286873297108481
		1 crit rating = 0
		1 int = 0
"Lesser Healing Wave": hits: 413, effective healing: 1035466 (13.52% of player's overall)
	Combat: hits: 346, effective healing: 1009995 (14.72%)
	Total (raw) healing: 2875845 (23.64% of player's overall)
	Combat: Total healing: 2416509 (24.15%)
	Crits: 179 (43.34%)
	Combat Crits: 152 (43.93%)
	Averages: (6963)
		Non-crit: 5697, crit: 8618, effective: 2507, overall: 6963
		Combat: Non-crit: 5687, crit: 8638, effective: 2919, overall: 6984
	Overheals: (63.99%)
		Non-crit: count: 154, total: 819316, ave: 5320
		Crit: count: 135, total: 1021063, ave: 7563
		Combat Non-crit: count: 115, total: 596258, ave: 5184
		Combat Crit: count: 110, total: 810256, ave: 7365
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 8 mins 38 secs 
		Combat cast time: 7 mins 11 secs 
	Combat Average cast time: 1.25
	Haste capped casts count: 3 (0.73%)
		Combat count: 3 (0.87%)
	Ancestral:
		Procs: 152, effective: 317585, total: 414139
		Combat Procs: 127, effective: 316227, total: 346463
	Earthliving:
		Total Duration: 13 mins 28 secs 
		Ticks: 112, effective: 83998, total: 86624
		Combat Duration: 11 mins 26 secs 
		Combat Ticks: 111, effective: 83350, total: 85959
	With Ancestral and Earthliving:
		Effective: 1437049 (18.76%), Total: 3376608 (27.76%)
		Combat Effective: 1409572 (20.54%), Total: 2848931 (28.47%)
	Tidal waves count: 136, time saved: 0 sec 
		Combat count: 133, time saved: 0 sec 
	Tidal waves effective: 35908, total: 99039
		Combat effective: 35140, total: 96993
	HPS increased by:
		SP coefficient with current set/talents: 0.9990
		1 SP = 0.328946495510942
		1 Haste rating = 0.696500185768327
		1 crit rating = 0.556429184077236
		1 int = 0.18392874286935
"Earth Shield": hits: 230, effective healing: 796542 (10.40% of player's overall)
	Combat: hits: 230, effective healing: 796542 (11.61%)
	Total (raw) healing: 822741 (6.76% of player's overall)
	Combat: Total healing: 822741 (8.22%)
	Crits: 90 (39.13%)
	Combat Crits: 90 (39.13%)
	Averages: (3577)
		Non-crit: 2985, crit: 4498, effective: 3463, overall: 3577
		Combat: Non-crit: 2985, crit: 4498, effective: 3463, overall: 3577
	Overheals: (3.18%)
		Non-crit: count: 6, total: 14041, ave: 2340
		Crit: count: 6, total: 12158, ave: 2026
		Combat Non-crit: count: 6, total: 14041, ave: 2340
		Combat Crit: count: 6, total: 12158, ave: 2026
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.24
	Earth shield average time between procs: 6.26 secs
		in combat: 6.26 secs
	Combat uptime: 21 mins 44 secs  (25.3721%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.160102797645223
		1 crit rating = 0.0513946355493454
		1 int = 0.016988596172388
"Ancestral Awakening": hits: 260, effective healing: 542034 (7.08% of player's overall)
	Combat: hits: 216, effective healing: 511059 (7.45%)
	Total (raw) healing: 659979 (5.43% of player's overall)
	Combat: Total healing: 550344 (5.50%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2538)
		Non-crit: 2538, crit: 0, effective: 2084, overall: 2538
		Combat: Non-crit: 2547, crit: 0, effective: 2366, overall: 2547
	Overheals: (17.87%)
		Non-crit: count: 51, total: 117945, ave: 2312
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 20, total: 39285, ave: 1964
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 16
"Riptide": hits: 156, effective healing: 474595 (6.20% of player's overall)
	Combat: hits: 128, effective healing: 402210 (5.86%)
	Total (raw) healing: 621214 (5.11% of player's overall)
	Combat: Total healing: 518180 (5.18%)
	Crits: 69 (44.23%)
	Combat Crits: 57 (44.53%)
	Averages: (3982)
		Non-crit: 3271, crit: 4877, effective: 3042, overall: 3982
		Combat: Non-crit: 3320, crit: 4955, effective: 3142, overall: 4048
	Overheals: (23.60%)
		Non-crit: count: 22, total: 58450, ave: 2656
		Crit: count: 26, total: 88169, ave: 3391
		Combat Non-crit: count: 17, total: 44389, ave: 2611
		Combat Crit: count: 21, total: 71581, ave: 3408
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 mins 16 secs 
		Combat GCD time: 2 mins 39 secs 
	Combat Average GCD time: 1.25
	Haste capped casts count: 1 (0.64%)
		Combat count: 1 (0.78%)
	Ancestral:
		Procs: 92, effective: 157107, total: 171706
		Combat Procs: 78, effective: 142554, total: 150878
	Earthliving:
		Total Duration: 7 mins 31 secs 
		Ticks: 96, effective: 71444, total: 73480
		Combat Duration: 6 mins 38 secs 
		Combat Ticks: 91, effective: 68118, total: 70154
	With Ancestral and Earthliving:
		Effective: 703146 (9.18%), Total: 866400 (7.12%)
		Combat Effective: 612882 (8.93%), Total: 739212 (7.39%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.298811797200625
		1 crit rating = 0.494005719494401
		1 int = 0.163294545931404
"Riptide"_hot: hits: 442, effective healing: 432098 (5.64% of player's overall)
	Combat: hits: 393, effective healing: 391498 (5.70%)
	Total (raw) healing: 448839 (3.69% of player's overall)
	Combat: Total healing: 404300 (4.04%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1015)
		Non-crit: 1015, crit: 0, effective: 977, overall: 1015
		Combat: Non-crit: 1028, crit: 0, effective: 996, overall: 1028
	Overheals: (3.73%)
		Non-crit: count: 37, total: 16741, ave: 452
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 29, total: 12802, ave: 441
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 144, refresh count: 12
		Total Duration: 34 mins 42 secs 
			Combat Duration: 28 mins 37 secs 
		Overhealing ticks that did not tick: 252
			Combat ticks: 179
		Total healing w/ overheal ticks: 704739 (5.67%)
			Combat: 588869 (5.78%)
		Actual Overhealing: 272641 (38.69%)
			Combat: 197371 (33.52%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0638466497031383
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 558, effective healing: 409430 (5.35% of player's overall)
	Combat: hits: 508, effective healing: 380534 (5.54%)
	Total (raw) healing: 426597 (3.51% of player's overall)
	Combat: Total healing: 392115 (3.92%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (764)
		Non-crit: 764, crit: 0, effective: 733, overall: 764
		Combat: Non-crit: 771, crit: 0, effective: 749, overall: 771
	Overheals: (4.02%)
		Non-crit: count: 54, total: 17167, ave: 317
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 37, total: 11581, ave: 313
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 33 mins 26 secs  (36.73%)
	Earthliving applied count: 242, refresh count: 69
	Earthliving proc rate when ELW is applied: 21.9788%
	Earthliving proc rate overall: 21.8552%
		Total Duration: 51 mins 58 secs 
			Combat Duration: 37 mins 58 secs 
		Overhealing ticks that did not tick: 481
			Combat ticks: 251
		Total healing w/ overheal ticks: 794686 (6.34%)
			Combat: 586163 (5.75%)
		Actual Overhealing: 385256 (48.48%)
			Combat: 205629 (35.08%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.232533070866142
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 52, effective healing: 347396 (4.54% of player's overall)
	Combat: hits: 29, effective healing: 275646 (4.02%)
	Total (raw) healing: 583133 (4.79% of player's overall)
	Combat: Total healing: 351432 (3.51%)
	Crits: 19 (36.54%)
	Combat Crits: 14 (48.28%)
	Averages: (11214)
		Non-crit: 9125, crit: 14842, effective: 6680, overall: 11214
		Combat: Non-crit: 9186, crit: 15259, effective: 9505, overall: 12118
	Overheals: (40.43%)
		Non-crit: count: 22, total: 164752, ave: 7488
		Crit: count: 9, total: 70985, ave: 7887
		Combat Non-crit: count: 6, total: 44494, ave: 7415
		Combat Crit: count: 5, total: 31292, ave: 6258
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 1 min 34 secs 
		Combat cast time: 52 secs 
	Combat Average cast time: 1.79
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 16, effective: 67342, total: 74134
		Combat Procs: 11, effective: 52278, total: 53003
	Earthliving:
		Total Duration: 1 min 59 secs 
		Ticks: 27, effective: 20182, total: 20491
		Combat Duration: 1 min 34 secs 
		Combat Ticks: 26, effective: 19531, total: 19785
	With Ancestral and Earthliving:
		Effective: 434920 (5.68%), Total: 677758 (5.57%)
		Combat Effective: 347455 (5.06%), Total: 424220 (4.24%)
	Tidal waves count: 25, time saved: 15 secs 
		Combat count: 14, time saved: 8 secs 
	Tidal waves effective: 13789, total: 31259
		Combat effective: 11297, total: 19206
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 52 (100.00%)
		Combat count: 29 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 6680, total: 11214
		Combat ave effective: 9505, ave total: 12118
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0.861044398619198
		1 Haste rating = 1.58891540592127
		1 crit rating = 1.40259371716289
		1 int = 0.463630065669616
"Forethought Talisman"_hot: hits: 109, effective healing: 101552 (1.33% of player's overall)
	Combat: hits: 92, effective healing: 88526 (1.29%)
	Total (raw) healing: 112284 (0.92% of player's overall)
	Combat: Total healing: 95348 (0.95%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1030)
		Non-crit: 1030, crit: 0, effective: 931, overall: 1030
		Combat: Non-crit: 1036, crit: 0, effective: 962, overall: 1036
	Overheals: (9.56%)
		Non-crit: count: 21, total: 10732, ave: 511
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 15, total: 6822, ave: 454
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Improved Leader of the Pack"_hot: hits: 122, effective healing: 50182 (0.66% of player's overall)
	Combat: hits: 122, effective healing: 50182 (0.73%)
	Total (raw) healing: 112335 (0.92% of player's overall)
	Combat: Total healing: 112335 (1.12%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (920)
		Non-crit: 920, crit: 0, effective: 411, overall: 920
		Combat: Non-crit: 920, crit: 0, effective: 411, overall: 920
	Overheals: (55.33%)
		Non-crit: count: 74, total: 62153, ave: 839
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 74, total: 62153, ave: 839
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Master Healthstone": hits: 3, effective healing: 13696 (0.18% of player's overall)
	Combat: hits: 3, effective healing: 13696 (0.20%)
	Total (raw) healing: 13696 (0.11% of player's overall)
	Combat: Total healing: 13696 (0.14%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (4565)
		Non-crit: 4565, crit: 0, effective: 4565, overall: 4565
		Combat: Non-crit: 4565, crit: 0, effective: 4565, overall: 4565
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 3 secs 
		Combat GCD time: 3 secs 
	Combat Average GCD time: 1.24
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 0
		1 int = 0
"Gift of the Naaru"_hot: hits: 7, effective healing: 7437 (0.10% of player's overall)
	Combat: hits: 7, effective healing: 7437 (0.11%)
	Total (raw) healing: 11066 (0.09% of player's overall)
	Combat: Total healing: 11066 (0.11%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1580)
		Non-crit: 1580, crit: 0, effective: 1062, overall: 1580
		Combat: Non-crit: 1580, crit: 0, effective: 1062, overall: 1580
	Overheals: (32.79%)
		Non-crit: count: 3, total: 3629, ave: 1209
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 3, total: 3629, ave: 1209
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0177 HEP time saved casting
		earth shield and water shield in combat
	"Master Healthstone": 1 haste rating adds 0.0008 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.0344 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1070 mp5
The weight of 1 int worth of mana pool is: 0.1837
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2765 mp5

Mana Restored Report: (sorted by total)
"Replenishment": count: 2297, total mana restored: 128452 (29.82% of overall)
	Combat count: 2290, mana restored: 128053 (32.43%)
	Ave: total: 55, in combat: 55
	Overall in combat mp5: 124.50
	Replenishment uptime in overall combat: 44.53%
	Replenishment uptime in intense fight: 80.81%
	Mana pool based on replenishment: 22367
	MP5 increased by:
		1 int = 0.181825 mp5 (0.225000 theoretical)
"Water Shield": count: 172, total mana restored: 84655 (19.65% of overall)
	Combat count: 146, mana restored: 71856 (18.20%)
	Ave: total: 492, in combat: 492
	Overall in combat mp5: 69.86
	In combat uptime: 24 mins 4 secs  (28.08%)
	Passive mp5: 36.5074
	Procs from damage/debuffs: 58
	MP5 from Improved Water Shield: 42.1095
	Procs from Improved Water Shield in combat: 88
		out of 364 procs possible, proc rate: 24.14%
	MP5 increased by:
		1 crit rating = 0.0380020683439497 mp5 
		1 int = 0.0125616571828978 mp5 
"Improved Stormstrike": count: 81, total mana restored: 71217 (16.53% of overall)
	Combat count: 81, mana restored: 71217 (18.04%)
	Ave: total: 879, in combat: 879
	Overall in combat mp5: 69.24
"Soul of the Dead": count: 46, total mana restored: 41400 (9.61% of overall)
	Combat count: 29, mana restored: 26100 (6.61%)
	Ave: total: 900, in combat: 900
	Overall in combat mp5: 25.38
"Mana Tide Totem": count: 20, total mana restored: 32013 (7.43% of overall)
	Combat count: 20, mana restored: 32013 (8.11%)
	Ave: total: 1600, in combat: 1600
	Overall in combat mp5: 31.13
	Mana Tide usage in overall combat: 29.17%
	Shaman's Mana Tide usage in intense fight: 92.18%
	MP5 increased by:
		1 int = 0.066370 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 41, total mana restored: 24600 (5.71% of overall)
	Combat count: 29, mana restored: 17400 (4.41%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 16.92
"Shamanistic Rage": count: 13, total mana restored: 22129 (5.14% of overall)
	Combat count: 13, mana restored: 22129 (5.60%)
	Ave: total: 1702, in combat: 1702
	Overall in combat mp5: 21.52
"Revitalize": count: 48, total mana restored: 12807 (2.97% of overall)
	Combat count: 48, mana restored: 12807 (3.24%)
	Ave: total: 266, in combat: 266
	Overall in combat mp5: 12.45
"Judgement of Wisdom": count: 141, total mana restored: 12396 (2.88% of overall)
	Combat count: 141, mana restored: 12396 (3.14%)
	Ave: total: 87, in combat: 87
	Overall in combat mp5: 12.05
"Totemic Call": count: 11, total mana restored: 1118 (0.26% of overall)
	Combat count: 9, mana restored: 883 (0.22%)
	Ave: total: 101, in combat: 98
	Overall in combat mp5: 0.86


Total mp5 above character sheet (in raid): 383.91 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1135
	Ancestral Knowlege granting on ave: 113 int
	HEP per point: 23.9243
	HEP: 119.6214
Thundering Strikes talent points: 5
	HEP per point: 40.7485
	HEP: 203.7423
Improved Shields talent points: 3
	Water Shield Combat MP5: 9.11
	Water Shield Combat HEP: 15.64
	Water Shield Intense Fight MP5: 14.79
	Water Shield Intense Fight HEP: 25.39
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 35
		With 1 talent points: 29
		With 2 talent points: 26
	Casts saved with 2 points in Improved Earth shield: 9
	Global cooldown time: 1.28
	Combat time saved: 11 secs 
	Combat effective gained by fewer refreshes: 15328
	Combat HPS gained: 2.9806
	HEP: 7.9334
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 221 effective: 26404 (0.34%)
		Combat count: 221, effective: 26404 (0.38%), hps: 5.1345
		HEP: 13.6663
	Point 2 provided benefit count: 221 effective: 26404 (0.34%)
		Combat count: 221, effective: 26404 (0.38%), hps: 5.1345
		HEP: 13.6663
	Point 3 provided benefit count: 221 effective: 26404 (0.34%)
		Combat count: 221, effective: 26404 (0.38%), hps: 5.1345
		HEP: 13.6663
	Point 4 provided benefit count: 221 effective: 26334 (0.34%)
		Combat count: 221, effective: 26334 (0.38%), hps: 5.1208
		HEP: 13.6299
	Point 5 provided benefit count: 220 effective: 26251 (0.34%)
		Combat count: 220, effective: 26251 (0.38%), hps: 5.1048
		HEP: 13.5872
	Combat Total Earth Shield improved effective: 131800 (1.92%)
		HEP: 68.2161
	Improved Shields ave point HEP: 22.11
	Improved Earth Shield ave point HEP: 17.61
	Improved Shields and Improved Earth Shield total HEP: 101.54
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 135.9445
	Healing Wave HPS increase 5 points: 679.7226
	Combat time saved: 14 secs 
	Combat effective gained by saved time: 19350
	Combat HPS gained: 3.7627
	HEP per point: 2.0030
	HEP: 10.0151
Tidal Focus talent points: 5
	Combat heal mana used: 597284
	Mana saved with Tidal Focus: 29864
	Combat MP5 per point: 5.8072, HEP: 9.9676
	Total Combat MP5: 29.0361, HEP: 49.8379
	Intense Fight MP5 per point: 19.2886, HEP: 33.1072
	Intense Fight MP5: 96.4432, HEP: 165.5360
Improved Water Shield talent points: 3
	Combat MP5 per point: 14.0365, HEP: 24.0924
	Total Combat MP5: 42.1095, HEP: 72.2772
	Intense Fight per point MP5: 22.68, HEP: 38.93
	Intense Fight MP5: 68.04, HEP: 116.79
	Number of Water Shield charges used in combat: 88
	Combat Water Shield refreshes needed: 22
	Global cooldown time: 1.28
	Combat time needed to refresh: 28 secs 
	Combat HEP: 52.8846, per point: 17.6282
	Intense HEP: 97.3991, per point: 32.4664
Tidal Force talent points: 1
	Tidal Force used 2 times
	Combat Not using Tidal Force: crits: 394, crit rate: 44.82%
	Combat Using Tidal Force: crits: 9, crit rate: 81.82%
		Combat Dose 3: crit rate: 66.67%
		Combat Dose 2: crit rate: 66.67%
		Combat Dose 1: crit rate: 100.00%
	Overall crit increase: 0.2211%
	HEP: 9.0090
Tidal Mastery talent points: 5
	HEP per point: 40.7485
	Total HEP: 203.7423
Restorative Totems talent points: 3
	Point 1 provided benefit count: 3239 effective: 129703 (1.69%)
		Combat count: 3239, effective: 129703 (1.89%), hps: 25.2214
		HEP: 67.1307
	Point 2 provided benefit count: 3217 effective: 128763 (1.68%)
		Combat count: 3217, effective: 128763 (1.88%), hps: 25.0386
		HEP: 66.6442
	Point 3 provided benefit count: 3200 effective: 127755 (1.67%)
		Combat count: 3200, effective: 127755 (1.86%), hps: 24.8426
		HEP: 66.1225
	Combat Total Healing Stream improved effective: 386222 (5.63%)
		HEP: 199.8974
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 3 times
	Nature's Swiftness Heal Count: 3, Effective: 37822, total: 40846
		Combat Count: 3, Effective: 37822 (0.55%), total: 40846 (0.41%)
	Spell report:
		"Chain Heal":
			Count: 3, Effective: 37822, total: 40846
			Combat Count: 3, Effective: 37822, total: 40846
	Average effective hps: 9878.6351, total hps: 10668.4662
	HEP: 19.5756
Talent Points in Purification: 5
	Point 1 provided benefit count: 5421 effective: 119275 (1.56%)
		Combat count: 5167, effective: 109341 (1.59%), hps: 21.2620
		HEP: 56.5921
	Point 2 provided benefit count: 5408 effective: 118329 (1.54%)
		Combat count: 5156, effective: 108490 (1.58%), hps: 21.0965
		HEP: 56.1516
	Point 3 provided benefit count: 5397 effective: 117545 (1.53%)
		Combat count: 5147, effective: 108037 (1.57%), hps: 21.0084
		HEP: 55.9172
	Point 4 provided benefit count: 5385 effective: 116647 (1.52%)
		Combat count: 5139, effective: 107502 (1.57%), hps: 20.9044
		HEP: 55.6403
	Point 5 provided benefit count: 5367 effective: 115994 (1.51%)
		Combat count: 5126, effective: 107081 (1.56%), hps: 20.8225
		HEP: 55.4223
	Combat Total Purification effective: 540454 (7.88%)
		HEP: 279.7234
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 76, restored mana: 94600
		Overall MP5: 91.9769
		Overall HEP: 157.8701
		Intense fight MP5: 204.1020
		Intense fight HEP: 350.3227
	Self report:
		Combat: Count: 20, restored mana: 32013 (8.1076%)
		Overall MP5: 31.1253
		Overall HEP: 53.4238
		Intense fight MP5: 98.3715
		Intense fight HEP: 168.8458
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 81.4969
	Blessing of Eternals earthliving weapon proc rate: 1.9788%
	Increased earthliving HEP per point: 8.8661
	Total HEP per point: 90.3630
	Total HEP: 180.7260
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 481 effective: 130748 (1.71%)
		Combat count: 352, effective: 103592 (1.51%), hps: 20.1440
		HEP: 53.6165
	Point 2 provided benefit count: 466 effective: 121513 (1.59%)
		Combat count: 341, effective: 96829 (1.41%), hps: 18.8290
		HEP: 50.1163
	Combat Total Improved Chain Heal effective: 200422 (2.92%)
		HEP: 103.7328
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1135
	1 int = 0.1500 SP
	1135 int = 170.3833 SP
	HEP per point = 56.7944
	HEP = 170.3833
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 224 effective: 185851 (2.43%)
		Combat count: 205, effective: 173349 (2.53%), hps: 33.7085
		HEP: 89.7206
	Point 2 provided benefit count: 216 effective: 179967 (2.35%)
		Combat count: 202, effective: 170329 (2.48%), hps: 33.1213
		HEP: 88.1577
	Point 3 provided benefit count: 212 effective: 176214 (2.30%)
		Combat count: 199, effective: 167379 (2.44%), hps: 32.5478
		HEP: 86.6310
	Combat Total Ancestral Awakening effective: 511058 (7.45%)
		HEP: 264.5093
Earth Shield talent points: 1
	Combat uptime: 21 mins 44 secs  (25.3721%)
	Combat base talent effective: 534364 (7.79%)
	Combat HPS increase: 103.9095
	HEP: 276.5715
Tidal Waves talent points: 5
	Buff applied count: 129, refreshed: 244
	Time saved: 15 secs 
		Combat time saved: 8 secs 
	Combat HPS increase from time saved: 2.2888
	Time Saved HEP: 6.0921
	Tidal waves effective: 46437 (0.6767%)
	Combat effective healing hps: 9.0300
	Effective healing HEP: 24.0349
	Tidal Waves hps: 11.3189, per point: 2.2638
	Tidal Waves HEP: 30.1270, per point: 6.0254

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 8665
	Overall Water Shield uptime: 28.0827%
	Overall MP5: 8.4248
	Overall HEP: 14.4604
	Intense fight mana restored: 1601
	Intense fight Water Shield uptime: 82.0040%
	Intense fight MP5: 24.6012
	Intense fight HEP: 42.2257
Glyph of Earth Shield:
	Combat count: 220, effective: 130377 (1.90% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 90.4905
	Combat HPS increase: 25.3524
	HEP: 67.4794
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 15 secs 
	Combat HPS increase: 4.0293
	HEP: 10.7247

Set Bonus Report:


--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.3757 hps)
1 Crit rating = 0.8223 SP (0.3090 hps)
1 Haste rating = 0.9440 SP (0.3547 hps)
1 INT = 0.4218 SP (0.1585 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.0380 mp5
1 Haste rating = -0.4509 mp5
1 INT = 0.3678 mp5
1 Mana = 0.0059 mp5
Total mana regen points needed from gear: 1201.09

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.7164 (calculated)
1 mana = 0.0102
1 Haste rating = 0.6336
1 Crit rating = 0.8876
1 INT = 1.0531 (actual)
1 INT = 1.4681 (max theoretical)

Insightful Earthsiege Diamond HEP: 51.1527
 
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Old 07/01/09, 7:43 PM   #87
Ammanas
Piston Honda
 
Tauren Shaman
 
Frostmane
Shaman_hep is a great tool and it does a very good job of making determinations based on your own actual healing style but at the end of the day it is still just a tool. You said yourself you are finishing all the fights at 100% mana - that means that you're real value on adding more intellect is 0. Yes you would gain some spellpower from it so it wouldn't technically be zero but when you consider you would be replacing the gems with SP gems or some other thoroughput stat then they are actually 100% worthless.

One thing that I've found in raids is that I can afford to gem almost pure thoroughput since we always have two feral druids. With the kind of DPS they do now most guilds have at least one so their should be an innervate available if you are running with one. Our druids have their own and our paladins/priest never need them.

Something I'd like to request is some sort of way to have the report ignore certain fights without having to manually go in and trim the log. Like a lot of shamans in progressed guilds I play ele on a few fights in Ulduar and it really skews my numbers when I parse a whole log. I won't pretend to know if thats realistically possible but if there would be some way to ignore fights where Elemental Mastery was used or something like that I would love it.

Regardless thanks for all the hard work its a great program.
 
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Old 07/01/09, 7:52 PM   #88
Info
Von Kaiser
 
Draenei Shaman
 
Gorefiend
I was under the impression that you can "start/stop" the HEP mod at any time that should process the log at that time. May not be perfect, but you can probably average the results from multiple produced logs.
 
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Old 07/02/09, 7:49 AM   #89
Migosha
Von Kaiser
 
Draenei Shaman
 
Confrerie du Thorium (EU)
The easier way for that is to stop your combatlog while you're in Elemental spec, and to turn it on again once you go back to healing. This way you'll have shman_hep only work on the log where you were in Restau spec.
The only case were that would be troublesome is if you're the one registering the logs for your guild to put them under Worldoflogs or WWS.
 
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Old 07/02/09, 5:53 PM   #90
Ammanas
Piston Honda
 
Tauren Shaman
 
Frostmane
Yeah I am the one doing the logs for the guild. Its not a huge problem just something that would of made life easier for me heh. For now I just go into the logs and manually edit out the fights I was ele after I parse for WWS/WMO but before I run shaman_hep which is kind of a pain in the ass.
 
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Old 07/02/09, 7:41 PM   #91
Gankt
Von Kaiser
 
Draenei Shaman
 
Proudmoore
Our 10 man Algalon kill, first attempt of this week, main tank healing.

Few key notes:
Total mana used: 143809
Total mana restored (not including gear): 90529
In combat mana used: 137459
In combat mana restored (not including gear): 88259
Mana used in most mana intensive fight: 137459
Start Time: 7/30 21:19:15.359
Duration of that fight: 5 mins 55 secs


For healing output:
1 SP = 1 SP (0.5056 hps)
1 Crit rating = 1.1395 SP (0.5762 hps)
1 Haste rating = 1.7732 SP (0.8966 hps)
1 INT = 0.5267 SP (0.2663 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.2064 mp5
1 Haste rating = -0.3334 mp5
1 INT = 0.5666 mp5
1 Mana = 0.0141 mp5
Total mana regen points needed from gear: 837.20

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.2209 (calculated)
1 mana = 0.0172
1 Haste rating = 1.5026
1 Crit rating = 1.3915
1 INT = 1.2184 (actual)
1 INT = 1.3389 (max theoretical)

The full report is contained underneath., definitely some pretty interesting stuff in it that I didn't expect.

shaman_hep $Revision: 2.33 $
Total log time processed: 21 mins 29 secs 
Evaluating heals for Redlol:
Effective healing: 1387263
Total healing: 1921634
Total time spent healing: 5 mins 6 secs  (23.7627% of log file time)
Time in combat: 6 mins 8 secs  (28.60%)
Time alive in combat: 6 mins 6 secs  (99.53%)
Longest fight: 5 mins 55 secs 
Effective in combat healing: 1387263
Total in combat healing: 1883203
Total in combat time spent healing: 4 mins 24 secs  (71.7209% of combat time)
Buff Report:
	Earthliving uptime: 6 mins 2 secs  (98.32%)
	Blessing of Wisdom uptime: 0 sec  (0.00%)
	Mana Spring Totem uptime: 5 mins 38 secs  (91.76%)
	Blessing of Wisdom/Mana Spring Totem uptime: 5 mins 38 secs  (91.76%)
	Blessing of Kings uptime: 0 sec  (0.00%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 0 sec  (0.00%)
	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)
	Moonkin Aura/Elemental Oath crit buff uptime: 4 mins 53 secs  (79.93%)
	Moonkin Aura buff uptime: 4 mins 53 secs  (79.93%)
	Retribution Aura uptime: 0 sec  (0.00%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 4 mins 53 secs  (79.93%)
	Wrath of Air buff uptime: 3 mins 46 secs  (61.48%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 3 mins 45 secs  (61.45%)
	Fortitude uptime: 0 sec  (0.00%)
	"Heroism" (983 haste rating) buff uptime: 39 secs  (10.88%)

Totem Report for Redlol:
	"Strength of Earth Totem" uptime: 3 mins 48 secs  (62.23%)
	"Mana Tide Totem" uptime: 13 secs  (3.54%)
	"Wrath of Air Totem" uptime: 3 mins 46 secs  (61.78%)
	"Flametongue Totem" uptime: 3 mins 45 secs  (61.45%)
	"Mana Spring Totem" uptime: 5 mins 38 secs  (92.20%)

Total mana used: 143809
Total mana restored (not including gear): 90529
In combat mana used: 137459
In combat mana restored (not including gear): 88259
Mana used in most mana intensive fight: 137459
	Start Time: 7/30 21:19:15.359
	Duration of that fight: 5 mins 55 secs 
	Mana pool for that fight: 26766
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1860.7308504429
	Tidal Focus mana saved: 7169.87600000001
	Mana restored that fight by abilities: 88259
		from Replenishment: 19476 (81.90% uptime)
		from Improved Water Shield: 19260
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 9630
		from Mana Tide (all shaman): 6427
		from Hymn of Hope: 0
		from Meta Gem or item procs: 4200
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)
	Had Blessing of Kings?: No
	Had Arcane Intellect or Fel Intelligence?: No (0 int)
	Had Gift/Mark of the Wild?: No (+0 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 3 mins 34 secs  (60.45%)
	MP5 from Water Shield: 84.6350814696983
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 154.131433559486
	MP5 (including Int/crit) needed naked: 837.202755314016
		Sources of mana naked:
		Mana Pool unbuffed: 6231
		Mana from Blessing of Kings on base int: 0
		Mana from Arcane Int/Brilliance: 0
		Mana from Mark/Gift of the the Wild: 0
		Crit % unbuffed: 17.04%
		Crit % buffed: 22.04%
		Replenishment: 4533.0525
		Improved Water Shield: 15328.82
		Water Shield damage procs: 9630
		Mana Tide (only from this shaman): 1495.44
		Hymn of Hope: 0
		Other abilities: 29266
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 91 mp5
		Water Shield passive: 84.6350814696983 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 1.22092068483294

Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 150, total mana used: 93900 (65.29% of overall)
	In combat count: 145, mana used: 90770 (66.03%)
"Healing Wave": count: 19, total mana used: 19836 (13.79% of overall)
	In combat count: 19, mana used: 19836 (14.43%)
"Riptide": count: 25, total mana used: 18775 (13.06% of overall)
	In combat count: 24, mana used: 18024 (13.11%)
"Earth Shield": count: 13, total mana used: 8138 (5.66% of overall)
	In combat count: 12, mana used: 7512 (5.46%)
"Heroism": count: 1, total mana used: 1142 (0.79% of overall)
	In combat count: 1, mana used: 1142 (0.83%)
"Flametongue Totem": count: 1, total mana used: 483 (0.34% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Wrath of Air Totem": count: 1, total mana used: 483 (0.34% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Strength of Earth Totem": count: 1, total mana used: 439 (0.31% of overall)
	In combat count: 0, mana used: 0 (0.00%)
"Mana Spring Totem": count: 2, total mana used: 350 (0.24% of overall)
	In combat count: 1, mana used: 175 (0.13%)
"Earthliving Weapon": count: 1, total mana used: 263 (0.18% of overall)
	In combat count: 0, mana used: 0 (0.00%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 150, effective healing: 682252 (49.18% of player's overall)
	Combat: hits: 145, effective healing: 682252 (49.18%)
	Total (raw) healing: 1047653 (54.52% of player's overall)
	Combat: Total healing: 1015117 (53.90%)
	Crits: 63 (42.00%)
	Combat Crits: 62 (42.76%)
	Averages: (6984)
		Non-crit: 5771, crit: 8659, effective: 4548, overall: 6984
		Combat: Non-crit: 5764, crit: 8655, effective: 4705, overall: 7000
	Overheals: (34.88%)
		Non-crit: count: 36, total: 156941, ave: 4359
		Crit: count: 33, total: 208460, ave: 6316
		Combat Non-crit: count: 32, total: 133300, ave: 4165
		Combat Crit: count: 32, total: 199565, ave: 6236
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 2 mins 58 secs 
		Combat cast time: 2 mins 52 secs 
	Combat Average cast time: 1.19
	Haste capped casts count: 23 (15.33%)
		Combat count: 23 (15.86%)
	Ancestral:
		Procs: 61, effective: 147523, total: 172068
		Combat Procs: 60, effective: 147523, total: 169268
	Earthliving:
		Total Duration: 3 mins 
		Ticks: 31, effective: 20316, total: 21274
		Combat Duration: 2 mins 48 secs 
		Combat Ticks: 31, effective: 20316, total: 21274
	With Ancestral and Earthliving:
		Effective: 850091 (61.28%), Total: 1240995 (64.58%)
		Combat Effective: 850091 (61.28%), Total: 1205659 (64.02%)
	Tidal waves count: 23, time saved: 0 sec 
		Combat count: 23, time saved: 0 sec 
	Tidal waves effective: 9342, total: 17912
		Combat effective: 9342, total: 17912
	Glyph of Lesser Healing Wave count: 108 (72.00%)
		Combat count: 108 (74.48%)
	Without glyph count: 42 (28.00%)
		Combat count: 37 (25.52%)
	Ave with Glyph effective: 4989, total: 7183
		Combat ave effective: 4989, total: 7183
	Ave without Glyph effective: 3413, total: 6471
		Combat ave effective: 3874, total: 6467
	Glyph added effective: 75502, total: 129306
		Combat effective: 75502, total: 129306
	HPS increased by:
		SP coefficient with current set/talents: 1.1478
		1 SP = 0.639779207154395
		1 Haste rating = 0.999851750799574
		1 crit rating = 0.685252220171405
		1 int = 0.226511446579809
"Earth Shield": hits: 75, effective healing: 219516 (15.82% of player's overall)
	Combat: hits: 75, effective healing: 219516 (15.82%)
	Total (raw) healing: 261417 (13.60% of player's overall)
	Combat: Total healing: 261417 (13.88%)
	Crits: 33 (44.00%)
	Combat Crits: 33 (44.00%)
	Averages: (3485)
		Non-crit: 2657, crit: 4540, effective: 2926, overall: 3485
		Combat: Non-crit: 2657, crit: 4540, effective: 2926, overall: 3485
	Overheals: (16.03%)
		Non-crit: count: 9, total: 15919, ave: 1768
		Crit: count: 11, total: 25982, ave: 2362
		Combat Non-crit: count: 9, total: 15919, ave: 1768
		Combat Crit: count: 11, total: 25982, ave: 2362
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.21
	Earth shield average time between procs: 4.55 secs
		in combat: 4.55 secs
	Combat uptime: 4 mins 51 secs  (79.5402%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.171526089366434
		1 crit rating = 0.0705712731617285
		1 int = 0.0233274708206615
"Ancestral Awakening": hits: 73, effective healing: 171682 (12.38% of player's overall)
	Combat: hits: 72, effective healing: 171682 (12.38%)
	Total (raw) healing: 198825 (10.35% of player's overall)
	Combat: Total healing: 196025 (10.41%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2723)
		Non-crit: 2723, crit: 0, effective: 2351, overall: 2723
		Combat: Non-crit: 2722, crit: 0, effective: 2384, overall: 2722
	Overheals: (13.65%)
		Non-crit: count: 13, total: 27143, ave: 2087
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 12, total: 24343, ave: 2028
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 1
"Healing Wave": hits: 19, effective healing: 134453 (9.69% of player's overall)
	Combat: hits: 19, effective healing: 134453 (9.69%)
	Total (raw) healing: 196194 (10.21% of player's overall)
	Combat: Total healing: 196194 (10.42%)
	Crits: 5 (26.32%)
	Combat Crits: 5 (26.32%)
	Averages: (10326)
		Non-crit: 9249, crit: 13341, effective: 7076, overall: 10326
		Combat: Non-crit: 9249, crit: 13341, effective: 7076, overall: 10326
	Overheals: (31.47%)
		Non-crit: count: 7, total: 48274, ave: 6896
		Crit: count: 2, total: 13467, ave: 6733
		Combat Non-crit: count: 7, total: 48274, ave: 6896
		Combat Crit: count: 2, total: 13467, ave: 6733
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 33 secs 
		Combat cast time: 33 secs 
	Combat Average cast time: 1.79
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 1, effective: 4096, total: 4096
		Combat Procs: 1, effective: 4096, total: 4096
	Earthliving:
		Total Duration: 46 secs 
		Ticks: 6, effective: 3994, total: 3994
		Combat Duration: 46 secs 
		Combat Ticks: 6, effective: 3994, total: 3994
	With Ancestral and Earthliving:
		Effective: 142543 (10.28%), Total: 204284 (10.63%)
		Combat Effective: 142543 (10.28%), Total: 204284 (10.85%)
	Tidal waves count: 6, time saved: 3 secs 
		Combat count: 6, time saved: 3 secs 
	Tidal waves effective: 3379, total: 6383
		Combat effective: 3379, total: 6383
	Healing Waves with Healing Way count: 10 (52.63%)
		Combat count: 10 (52.63%)
	Healing Waves without Healing Way count: 9 (47.37%)
		Combat count: 9 (47.37%)
	Ave with Healing Way effective: 6257, total: 10158
		Combat ave effective: 6257, ave total: 10158
	Ave without Healing Way effective: 7986, total: 10511
		Combat ave effective: 7986, ave total: 10511
	Combat Healing Way added effective: 8112, total: 15496
	HPS increased by:
		SP coefficient with current set/talents: 2.1803
		1 SP = 0.738782944135974
		1 Haste rating = 1.1884634682712
		1 crit rating = 1.09043737743972
		1 int = 0.360446183898217
"Riptide"_hot: hits: 67, effective healing: 62268 (4.49% of player's overall)
	Combat: hits: 67, effective healing: 62268 (4.49%)
	Total (raw) healing: 64000 (3.33% of player's overall)
	Combat: Total healing: 64000 (3.40%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (955)
		Non-crit: 955, crit: 0, effective: 929, overall: 955
		Combat: Non-crit: 955, crit: 0, effective: 929, overall: 955
	Overheals: (2.71%)
		Non-crit: count: 3, total: 1732, ave: 577
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 3, total: 1732, ave: 577
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 18, refresh count: 7
		Total Duration: 5 mins 22 secs 
			Combat Duration: 5 mins 12 secs 
		Overhealing ticks that did not tick: 40
			Combat ticks: 37
		Total healing w/ overheal ticks: 102586 (5.23%)
			Combat: 99536 (5.19%)
		Actual Overhealing: 40318 (39.30%)
			Combat: 37268 (37.44%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.0658467661691542
		1 crit rating = 0
		1 int = 0
"Riptide": hits: 25, effective healing: 52367 (3.77% of player's overall)
	Combat: hits: 24, effective healing: 52367 (3.77%)
	Total (raw) healing: 86944 (4.52% of player's overall)
	Combat: Total healing: 83849 (4.45%)
	Crits: 6 (24.00%)
	Combat Crits: 6 (25.00%)
	Averages: (3477)
		Non-crit: 3106, crit: 4654, effective: 2094, overall: 3477
		Combat: Non-crit: 3106, crit: 4654, effective: 2181, overall: 3493
	Overheals: (39.77%)
		Non-crit: count: 10, total: 30100, ave: 3010
		Crit: count: 1, total: 4477, ave: 4477
		Combat Non-crit: count: 9, total: 27005, ave: 3000
		Combat Crit: count: 1, total: 4477, ave: 4477
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 30 secs 
		Combat GCD time: 28 secs 
	Combat Average GCD time: 1.21
	Haste capped casts count: 2 (8.00%)
		Combat count: 2 (8.33%)
	Ancestral:
		Procs: 11, effective: 20063, total: 22661
		Combat Procs: 11, effective: 20063, total: 22661
	Earthliving:
		Total Duration: 1 min 5 secs 
		Ticks: 10, effective: 6917, total: 6917
		Combat Duration: 1 min 5 secs 
		Combat Ticks: 10, effective: 6917, total: 6917
	With Ancestral and Earthliving:
		Effective: 79347 (5.72%), Total: 116522 (6.06%)
		Combat Effective: 79347 (5.72%), Total: 113427 (6.02%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.251963282181731
		1 crit rating = 0.744881890927893
		1 int = 0.246222149565567
"Earthliving"_hot: hits: 51, effective healing: 34004 (2.45% of player's overall)
	Combat: hits: 51, effective healing: 34004 (2.45%)
	Total (raw) healing: 34962 (1.82% of player's overall)
	Combat: Total healing: 34962 (1.86%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (685)
		Non-crit: 685, crit: 0, effective: 666, overall: 685
		Combat: Non-crit: 685, crit: 0, effective: 666, overall: 685
	Overheals: (2.74%)
		Non-crit: count: 2, total: 958, ave: 479
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 2, total: 958, ave: 479
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 6 mins 2 secs  (98.32%)
	Earthliving applied count: 15, refresh count: 29
	Earthliving proc rate when ELW is applied: 23.0366%
	Earthliving proc rate overall: 22.4490%
		Total Duration: 5 mins 4 secs 
			Combat Duration: 4 mins 51 secs 
		Overhealing ticks that did not tick: 50
			Combat ticks: 46
		Total healing w/ overheal ticks: 69491 (3.55%)
			Combat: 66645 (3.48%)
		Actual Overhealing: 35487 (51.07%)
			Combat: 32641 (48.98%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.240964705882353
		1 crit rating = 0
		1 int = 0
"Forethought Talisman"_hot: hits: 14, effective healing: 13662 (0.98% of player's overall)
	Combat: hits: 14, effective healing: 13662 (0.98%)
	Total (raw) healing: 14580 (0.76% of player's overall)
	Combat: Total healing: 14580 (0.77%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1041)
		Non-crit: 1041, crit: 0, effective: 975, overall: 1041
		Combat: Non-crit: 1041, crit: 0, effective: 975, overall: 1041
	Overheals: (6.30%)
		Non-crit: count: 2, total: 918, ave: 459
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 2, total: 918, ave: 459
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
"Master Healthstone": hits: 1, effective healing: 7485 (0.54% of player's overall)
	Combat: hits: 1, effective healing: 7485 (0.54%)
	Total (raw) healing: 7485 (0.39% of player's overall)
	Combat: Total healing: 7485 (0.40%)
	Crits: 1 (100.00%)
	Combat Crits: 1 (100.00%)
	Averages: (7485)
		Non-crit: 0, crit: 7485, effective: 7485, overall: 7485
		Combat: Non-crit: 0, crit: 7485, effective: 7485, overall: 7485
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 1 sec 
		Combat GCD time: 1 sec 
	Combat Average GCD time: 1.20
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	HPS increased by:
		1 SP = 0
		1 crit rating = 1.35653026536864
		1 int = 0.448403702597393
"Crazy Alchemist's Potion": hits: 1, effective healing: 5572 (0.40% of player's overall)
	Combat: hits: 1, effective healing: 5572 (0.40%)
	Total (raw) healing: 5572 (0.29% of player's overall)
	Combat: Total healing: 5572 (0.30%)
	Crits: 1 (100.00%)
	Combat Crits: 1 (100.00%)
	Averages: (5572)
		Non-crit: 0, crit: 5572, effective: 5572, overall: 5572
		Combat: Non-crit: 0, crit: 5572, effective: 5572, overall: 5572
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving:
		Total Duration: 11 secs 
		Ticks: 4, effective: 2777, total: 2777
		Combat Duration: 11 secs 
		Combat Ticks: 4, effective: 2777, total: 2777
	With Ancestral and Earthliving:
		Effective: 8349 (0.60%), Total: 8349 (0.43%)
		Combat Effective: 8349 (0.60%), Total: 8349 (0.44%)
	HPS increased by:
"Gift of the Naaru"_hot: hits: 3, effective healing: 4002 (0.29% of player's overall)
	Combat: hits: 3, effective healing: 4002 (0.29%)
	Total (raw) healing: 4002 (0.21% of player's overall)
	Combat: Total healing: 4002 (0.21%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1334)
		Non-crit: 1334, crit: 0, effective: 1334, overall: 1334
		Combat: Non-crit: 1334, crit: 0, effective: 1334, overall: 1334
	Overheals: (0.00%)
		Non-crit: count: 0, total: 0, ave: 0
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 0, total: 0, ave: 0
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.1704 HEP time saved casting
		earth shield and water shield in combat
	"Master Healthstone": 1 haste rating adds 0.0074 HEP combat time saved casting
	"Riptide": 1 haste rating adds 0.1778 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.2533 mp5
The weight of 1 int worth of mana pool is: 0.3093
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.2533 mp5

Mana Restored Report: (sorted by total)
"Water Shield": count: 56, total mana restored: 29960 (33.09% of overall)
	Combat count: 54, mana restored: 28890 (32.73%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 393.65
	In combat uptime: 3 mins 42 secs  (60.68%)
	Passive mp5: 84.9544
	Procs from damage/debuffs: 18
	MP5 from Improved Water Shield: 262.4307
	Procs from Improved Water Shield in combat: 36
		out of 130 procs possible, proc rate: 27.69%
	MP5 increased by:
		1 crit rating = 0.206418310829093 mp5 
		1 int = 0.0682319718347839 mp5 
"Replenishment": count: 291, total mana restored: 19476 (21.51% of overall)
	Combat count: 291, mana restored: 19476 (22.07%)
	Ave: total: 66, in combat: 66
	Overall in combat mp5: 265.37
	Replenishment uptime in overall combat: 79.30%
	Replenishment uptime in intense fight: 81.90%
	Mana pool based on replenishment: 26771
	MP5 increased by:
		1 int = 0.184275 mp5 (0.225000 theoretical)
"Innervate": count: 20, total mana restored: 15733 (17.38% of overall)
	Combat count: 20, mana restored: 15733 (17.83%)
	Ave: total: 786, in combat: 786
	Overall in combat mp5: 214.37
"Mana Tide Totem": count: 4, total mana restored: 6427 (7.10% of overall)
	Combat count: 4, mana restored: 6427 (7.28%)
	Ave: total: 1606, in combat: 1606
	Overall in combat mp5: 87.57
	Mana Tide usage in overall combat: 81.75%
	Shaman's Mana Tide usage in intense fight: 84.43%
	MP5 increased by:
		1 int = 0.060792 mp5 (0.072000 theoretical 5 min cooldown)
"Mana Restore": count: 9, total mana restored: 5400 (5.96% of overall)
	Combat count: 7, mana restored: 4200 (4.76%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 57.23
"Soul of the Dead": count: 6, total mana restored: 5400 (5.96% of overall)
	Combat count: 6, mana restored: 5400 (6.12%)
	Ave: total: 900, in combat: 900
	Overall in combat mp5: 73.58
"Crazy Alchemist's Potion": count: 1, total mana restored: 4207 (4.65% of overall)
	Combat count: 1, mana restored: 4207 (4.77%)
	Ave: total: 4207, in combat: 4207
	Overall in combat mp5: 57.32
"Revitalize": count: 10, total mana restored: 2677 (2.96% of overall)
	Combat count: 10, mana restored: 2677 (3.03%)
	Ave: total: 267, in combat: 267
	Overall in combat mp5: 36.48
"Dark Rune": count: 1, total mana restored: 1249 (1.38% of overall)
	Combat count: 1, mana restored: 1249 (1.42%)
	Ave: total: 1249, in combat: 1249
	Overall in combat mp5: 17.02


Total mp5 above character sheet (in raid): 1202.59 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1141
	Ancestral Knowlege granting on ave: 114 int
	HEP per point: 27.8183
	HEP: 139.0913
Thundering Strikes talent points: 5
	HEP per point: 63.8850
	HEP: 319.4252
Improved Shields talent points: 3
	Water Shield Combat MP5: 47.24
	Water Shield Combat HEP: 57.67
	Water Shield Intense Fight MP5: 48.79
	Water Shield Intense Fight HEP: 59.56
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 12
		With 1 talent points: 10
		With 2 talent points: 9
	Casts saved with 2 points in Improved Earth shield: 3
	Global cooldown time: 1.19
	Combat time saved: 3 secs 
	Combat effective gained by fewer refreshes: 13523
	Combat HPS gained: 36.8539
	HEP: 72.8886
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 62 effective: 7077 (0.51%)
		Combat count: 62, effective: 7077 (0.51%), hps: 19.2860
		HEP: 38.1433
	Point 2 provided benefit count: 61 effective: 7001 (0.50%)
		Combat count: 61, effective: 7001 (0.50%), hps: 19.0789
		HEP: 37.7337
	Point 3 provided benefit count: 61 effective: 7001 (0.50%)
		Combat count: 61, effective: 7001 (0.50%), hps: 19.0789
		HEP: 37.7337
	Point 4 provided benefit count: 61 effective: 7001 (0.50%)
		Combat count: 61, effective: 7001 (0.50%), hps: 19.0789
		HEP: 37.7337
	Point 5 provided benefit count: 61 effective: 7001 (0.50%)
		Combat count: 61, effective: 7001 (0.50%), hps: 19.0789
		HEP: 37.7337
	Combat Total Earth Shield improved effective: 35081 (2.53%)
		HEP: 189.0780
	Improved Shields ave point HEP: 57.67
	Improved Earth Shield ave point HEP: 74.26
	Improved Shields and Improved Earth Shield total HEP: 321.53
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 83.8167
	Healing Wave HPS increase 5 points: 419.0835
	Combat time saved: 9 secs 
	Combat effective gained by saved time: 35914
	Combat HPS gained: 97.8722
	HEP per point: 38.7138
	HEP: 193.5689
Tidal Focus talent points: 5
	Combat heal mana used: 143397
	Mana saved with Tidal Focus: 7169
	Combat MP5 per point: 19.5389, HEP: 23.8554
	Total Combat MP5: 97.6945, HEP: 119.2772
	Intense Fight MP5 per point: 20.1791, HEP: 24.6371
	Intense Fight MP5: 100.8955, HEP: 123.1854
Improved Water Shield talent points: 3
	Combat MP5 per point: 87.4769, HEP: 106.8024
	Total Combat MP5: 262.4307, HEP: 320.4071
	Intense Fight per point MP5: 90.34, HEP: 110.30
	Intense Fight MP5: 271.03, HEP: 330.91
	Number of Water Shield charges used in combat: 36
	Combat Water Shield refreshes needed: 9
	Global cooldown time: 1.19
	Combat time needed to refresh: 10 secs 
	Combat HEP: 101.7413, per point: 33.9138
	Intense HEP: 112.2397, per point: 37.4132
Tidal Force talent points: 1
	Tidal Force used 0 times
	Combat Not using Tidal Force: crits: 67, crit rate: 40.85%
	Combat Using Tidal Force: crits: 0, crit rate: 0.00%
		Combat Dose 3: crit rate: 0.00%
		Combat Dose 2: crit rate: 0.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0000%
	HEP: 0.0000
Tidal Mastery talent points: 5
	HEP per point: 63.8850
	Total HEP: 319.4252
Restorative Totems talent points: 3
	Point 1 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Point 2 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Point 3 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Combat Total Healing Stream improved effective: 0 (0.00%)
		HEP: 0.0000
Healing Way talent points: 3
	Applied or refreshed 19 times.
	Combat added effective: 8112, added total: 15496
	Combat Healing Wave hps increase: 239.0148
	Combat HPS increase: 22.1065, per my point: 7.3688
	HEP: 43.7215, per my point: 14.5738
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 0 times
	Nature's Swiftness Heal Count: 0, Effective: 0, total: 0
		Combat Count: 0, Effective: 0 (0.00%), total: 0 (0.00%)
	Spell report:
	Average effective hps: 0.0000, total hps: 0.0000
	HEP: 0.0000
Talent Points in Purification: 5
	Point 1 provided benefit count: 357 effective: 22048 (1.59%)
		Combat count: 357, effective: 22048 (1.59%), hps: 60.0846
		HEP: 118.8337
	Point 2 provided benefit count: 357 effective: 21893 (1.58%)
		Combat count: 357, effective: 21893 (1.58%), hps: 59.6641
		HEP: 118.0021
	Point 3 provided benefit count: 353 effective: 21637 (1.56%)
		Combat count: 353, effective: 21637 (1.56%), hps: 58.9654
		HEP: 116.6202
	Point 4 provided benefit count: 351 effective: 21568 (1.55%)
		Combat count: 351, effective: 21568 (1.55%), hps: 58.7780
		HEP: 116.2496
	Point 5 provided benefit count: 350 effective: 21342 (1.54%)
		Combat count: 350, effective: 21342 (1.54%), hps: 58.1619
		HEP: 115.0311
	Combat Total Purification effective: 108491 (7.82%)
		HEP: 584.7367
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 12, restored mana: 17698
		Overall MP5: 241.1474
		Overall HEP: 294.4218
		Intense fight MP5: 249.0487
		Intense fight HEP: 304.0687
	Self report:
		Combat: Count: 4, restored mana: 6427 (7.2820%)
		Overall MP5: 87.5723
		Overall HEP: 106.9188
		Intense fight MP5: 90.4416
		Intense fight HEP: 110.4221
Talent Points in Cleanse Spirit: 1
	Count: 0
	Combat Count: 0
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 127.7701
	Blessing of Eternals earthliving weapon proc rate: 3.0366%
	Increased earthliving HEP per point: 12.0793
	Total HEP per point: 139.8494
	Total HEP: 279.6987
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Point 2 provided benefit count: 0 effective: 0 (0.00%)
		Combat count: 0, effective: 0 (0.00%), hps: 0.0000
		HEP: 0.0000
	Combat Total Improved Chain Heal effective: 0 (0.00%)
		HEP: 0.0000
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1141
	1 int = 0.1500 SP
	1141 int = 171.2333 SP
	HEP per point = 57.0778
	HEP = 171.2333
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 66 effective: 58533 (4.22%)
		Combat count: 66, effective: 58533 (4.22%), hps: 159.5114
		HEP: 315.4773
	Point 2 provided benefit count: 64 effective: 57431 (4.14%)
		Combat count: 64, effective: 57431 (4.14%), hps: 156.5083
		HEP: 309.5378
	Point 3 provided benefit count: 63 effective: 55717 (4.02%)
		Combat count: 63, effective: 55717 (4.02%), hps: 151.8374
		HEP: 300.2999
	Combat Total Ancestral Awakening effective: 171682 (12.38%)
		HEP: 925.3150
Earth Shield talent points: 1
	Combat uptime: 4 mins 51 secs  (79.5402%)
	Combat base talent effective: 151367 (10.91%)
	Combat HPS increase: 412.4968
	HEP: 815.8250
Tidal Waves talent points: 5
	Buff applied count: 22, refreshed: 1
	Time saved: 3 secs 
		Combat time saved: 3 secs 
	Combat HPS increase from time saved: 36.8841
	Time Saved HEP: 72.9483
	Tidal waves effective: 12722 (0.9171%)
	Combat effective healing hps: 34.6703
	Effective healing HEP: 68.5701
	Tidal Waves hps: 71.5544, per point: 14.3109
	Tidal Waves HEP: 141.5184, per point: 28.3037
Riptide talent points: 1
	Riptide w/ hot effective: 114635 (8.26%), total: 150944 (7.85%)
		Combat effective: 114635 (8.26%), total: 147849 (7.85%)
	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)
	Combined effective: 114635 (8.26%), total: 150944 (7.85%)
		Combat effective: 114635 (8.26%), total: 147849 (7.85%)
	Combat HPS increase: 312.3961
	HEP: 617.8486

--------------------
Current glyph report:

Glyph of Water Mastery:
	Combat mana restored: 1336
	Overall Water Shield uptime: 60.6817%
	Overall MP5: 18.2045
	Overall HEP: 22.2263
	Intense fight mana restored: 1288
	Intense fight Water Shield uptime: 60.4536%
	Intense fight MP5: 18.1361
	Intense fight HEP: 22.1427
Glyph of Earth Shield:
	Combat count: 61, effective: 33067 (2.38% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 96.8638
	Combat HPS increase: 90.1130
	HEP: 178.2231
Glyph of Lesser Healing Wave:
	Count: 108, effective: 75502 (5.44%), total: 129306 (6.73%)
		Combat count: 108, effective: 75502 (5.44%),
		  total: 129306 (6.87%)
	Glyph of LHW Combat hps: 438.3663
	Combat HPS increase: 205.7538
	HEP: 406.9343
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 5 secs 
	Combat HPS increase: 55.2808
	HEP: 109.3329

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 60.6817%
		Combat mana restored from passive mp5: 445
		Combat passive MP5: 6.0682, HEP: 7.4088
		Combat Orb MP5: 31.4917, HEP: 38.4489
		Combat passive+Orb MP5: 37.56, HEP: 45.86
	Intense fight:
		Intense fight Water Shield uptime: 60.4536%
		Intense fight mana restored from passive mp5: 429
		Intense fight passive MP5: 6.0454, HEP: 7.3809
		Intense Fight Orb MP5: 32.5235, HEP: 39.7086
		Intense Fight passive+Orb MP5: 38.5689, HEP: 47.0896

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.5056 hps)
1 Crit rating = 1.1395 SP (0.5762 hps)
1 Haste rating = 1.7732 SP (0.8966 hps)
1 INT = 0.5267 SP (0.2663 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.2064 mp5
1 Haste rating = -0.3334 mp5
1 INT = 0.5666 mp5
1 Mana = 0.0141 mp5
Total mana regen points needed from gear: 837.20

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 1.2209 (calculated)
1 mana = 0.0172
1 Haste rating = 1.5026
1 Crit rating = 1.3915
1 INT = 1.2184 (actual)
1 INT = 1.3389 (max theoretical)

Insightful Earthsiege Diamond HEP: 95.4579


Gear Ranking Report:
Note: Max Healing links are for fights where mana does not matter
for those that put together multiple sets of gear.
If you used CALC_MP5, shaman_hep has determined your mana needs for
this combatlog and the Overall links should be used for general
gear.

Pawn:
	Overall:
( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0172, Mp5=1.2209, Intellect=1.2184, HasteRating=1.5026, CritRating=1.3915, Stamina=0.1000, Armor=0.0100, MetaSocket=95.4579 )
	Max healing:
( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.5267, HasteRating=1.7732, CritRating=1.1395, Stamina=0.1000, Armor=0.0100, MetaSocket=11.0600 )

DressToKill:
	Overall:
local healing = GetSpellBonusHealing()
local mana = UnitManaMax("player")
local mp5=GetManaRegen()*5
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(mana*0.0172)+(mp5*1.2209)+(intellect*1.2184)+(hasterating*1.5026)+(critrating*1.3915)+(stamina*0.1000)+(armor*0.0100)
	Max Healing:
local healing = GetSpellBonusHealing()
local intellect=UnitStat("player",4)
local hasterating=GetCombatRating(20)
local critrating=GetSpellCritChance(6)
local stamina=UnitStat("player",3)
local armor=UnitArmor("player",2)
return (healing)+(intellect*0.5267)+(hasterating*1.7732)+(critrating*1.1395)+(stamina*0.1000)+(armor*0.0100)

Lootrank:
	Overall:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.5026&mp5=1.2209&mcr=1.3915&spd=1&Int=1.2184&Sta=0.1000&Arm=0.0100&Sckm=95.4579&Ver=6
	Max Healing:
http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.7732&mcr=1.1395&spd=1&Int=0.5267&Sta=0.1000&Arm=0.0100&Sckm=11.0600&Ver=6

Wowhead:
	Overall:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:122:139:121:150:-100:10:1
	Max Healing:
http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:113:52:177:-100:10:1
 
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Old 07/03/09, 5:11 PM   #92
Mandydeth
Von Kaiser
 
Mandydeth's Avatar
 
Troll Hunter
 
Stormscale
This is for OS25 (forgot to delete my log), Iron Council, Ignis, and Knock on Wood.

shaman_hep $Revision: 2.33 $
Total log time processed: 11 hours 21 mins 16 secs 
Evaluating heals for Mandylife:
Effective healing: 8022073
Total healing: 17774372
Total time spent healing: 46 mins 9 secs  (6.7745% of log file time)
Time in combat: 1 hour 35 mins 10 secs  (13.97%)
Time alive in combat: 1 hour 30 mins 19 secs  (94.90%)
Longest fight: 9 mins 59 secs 
Effective in combat healing: 7319531
Total in combat healing: 16525913
Total in combat time spent healing: 42 mins 38 secs  (44.8056% of combat time)
Buff Report:
	Earthliving uptime: 1 hour 34 mins 32 secs  (99.34%)
	Blessing of Wisdom uptime: 1 hour 14 mins 25 secs  (82.40%)
	Mana Spring Totem uptime: 13 mins 42 secs  (14.41%)
	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 26 mins 51 secs  (91.25%)
	Blessing of Kings uptime: 1 hour 23 mins 36 secs  (92.56%)
		Configured as 100% uptime (10.00% stat increase)
	Mark/Gift of the Wild uptime: 1 hour 15 mins 18 secs  (83.38%)
	Arcane Int/Brilliance/Fel Int uptime: 18 mins 45 secs  (20.76%)
	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 15 mins 11 secs  (83.25%)
	Moonkin Aura buff uptime: 1 hour 4 mins 19 secs  (71.21%)
	Retribution Aura uptime: 1 hour 6 mins 17 secs  (73.39%)
	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 15 mins 2 secs  (83.08%)
	Wrath of Air buff uptime: 1 hour 19 mins 24 secs  (83.44%)
	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit
		buff uptime: 1 hour 23 mins 40 secs  (92.64%)
	Fortitude uptime: 1 hour 21 mins 11 secs  (89.90%)
	"Bloodlust" (983 haste rating) buff uptime: 3 mins 20 secs  (3.70%)
	"Energy Siphon" (408 sp) buff uptime: 20 secs  (0.37%)

Totem Report for Mandylife:
	"Mana Tide Totem" uptime: 51 secs  (0.95%)
	"Cleansing Totem" uptime: 11 mins 47 secs  (13.06%)
	"Wrath of Air Totem" uptime: 12 mins 24 secs  (13.74%)
	"Earthbind Totem" uptime: 1 min 55 secs  (2.13%)
	"Flametongue Totem" uptime: 55 mins 34 secs  (61.54%)
	"Healing Stream Totem" uptime: 43 mins 16 secs  (47.91%)
	"Fire Elemental Totem" uptime: 0 sec  (0.00%)
	"Fire Resistance Totem" uptime: 2 mins 1 sec  (2.23%)
	"Windfury Totem" uptime: 42 mins 53 secs  (47.49%)
	"Stoneskin Totem" uptime: 42 mins 57 secs  (47.57%)
	"Mana Spring Totem" uptime: 5 mins 28 secs  (6.06%)

Total mana used: 1313585
Total mana restored (not including gear): 583801
In combat mana used: 1214782
In combat mana restored (not including gear): 560905
Mana used in most mana intensive fight: 131057
	Start Time: 7/2 23:03:05.057
	Duration of that fight: 9 mins 59 secs 
	Mana pool for that fight: 25300
	Total mp5 needed (from int, gear, buffs, abilities, etc): 1049.45310493269
	Tidal Focus mana saved: 6996.23400000002
	Mana restored that fight by abilities: 62462
		from Replenishment: 21163 (55.85% uptime)
		from Improved Water Shield: 18190
			while Tidal Force was up: 0
		from Water Shield damage/debuff procs: 7490
		from Mana Tide (all shaman): 6075
		from Hymn of Hope: 0
		from Meta Gem or item procs: 6000
		from Mana Potion: 0
	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)
	Had Blessing of Kings?: Yes
	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)
	Had Gift/Mark of the Wild?: Yes (+52 stats)
	Had Moonkin Aura/Elemental Oath?: Yes
	Water Shield uptime: 6 mins 15 secs  (62.65%)
	MP5 from Water Shield: 68.9097944332953
	MP5 from food/elixirs/flasks (configuration option): 0
	Character sheet MP5 needed unbuffed: 191.113049571069
	MP5 (including Int/crit) needed naked: 569.633120905587
		Sources of mana naked:
		Mana Pool unbuffed: 6156
		Mana from Blessing of Kings on base int: 204
		Mana from Arcane Int/Brilliance: 1080
		Mana from Mark/Gift of the the Wild: 936
		Crit % unbuffed: 17.01%
		Crit % buffed: 22.90%
		Replenishment: 7014.9
		Improved Water Shield: 13916.4883720618
		Water Shield damage procs: 7490
		Mana Tide (only from this shaman): 2010.24
		Hymn of Hope: 0
		Other abilities: 3544
		(Not included: Mana Potion: 0)

		Buffs:
		Blessing of Wisdom/Mana Spring: 109.2 mp5
		Water Shield passive: 68.9097944332953 mp5
		Food/elixirs/flasks: 0 mp5

Stat modifiers (ilevel points for stats):
	Spell Power: 0.8571
	MP5: 2.5000
Calculated mp5 value (Int, Crit, and mp5): 0.866682282720202

Mana Used Report: (sorted by total)
"Lesser Healing Wave": count: 1331, total mana used: 833206 (63.43% of overall)
	In combat count: 1277, mana used: 799402 (65.81%)
"Riptide": count: 278, total mana used: 208778 (15.89% of overall)
	In combat count: 264, mana used: 198264 (16.32%)
"Chain Heal": count: 211, total mana used: 151709 (11.55% of overall)
	In combat count: 187, mana used: 134453 (11.07%)
"Earth Shield": count: 84, total mana used: 52584 (4.00% of overall)
	In combat count: 68, mana used: 42568 (3.50%)
"Healing Wave": count: 21, total mana used: 21924 (1.67% of overall)
	In combat count: 11, mana used: 11484 (0.95%)
"Ancestral Spirit": count: 3, total mana used: 9495 (0.72% of overall)
	In combat count: 1, mana used: 3165 (0.26%)
"Cleanse Spirit": count: 25, total mana used: 7675 (0.58% of overall)
	In combat count: 25, mana used: 7675 (0.63%)
"Flametongue Totem": count: 15, total mana used: 7245 (0.55% of overall)
	In combat count: 9, mana used: 4347 (0.36%)
"Stoneskin Totem": count: 14, total mana used: 6146 (0.47% of overall)
	In combat count: 8, mana used: 3512 (0.29%)
"Windfury Totem": count: 10, total mana used: 4830 (0.37% of overall)
	In combat count: 8, mana used: 3864 (0.32%)
"Wrath of Air Totem": count: 5, total mana used: 2415 (0.18% of overall)
	In combat count: 2, mana used: 966 (0.08%)
"Earthliving Weapon": count: 8, total mana used: 2104 (0.16% of overall)
	In combat count: 2, mana used: 526 (0.04%)
"Healing Stream Totem": count: 12, total mana used: 1572 (0.12% of overall)
	In combat count: 9, mana used: 1179 (0.10%)
"Cleansing Totem": count: 3, total mana used: 1053 (0.08% of overall)
	In combat count: 3, mana used: 1053 (0.09%)
"Earthbind Totem": count: 4, total mana used: 876 (0.07% of overall)
	In combat count: 4, mana used: 876 (0.07%)
"Mana Spring Totem": count: 5, total mana used: 875 (0.07% of overall)
	In combat count: 2, mana used: 350 (0.03%)
"Flame Shock": count: 1, total mana used: 747 (0.06% of overall)
	In combat count: 1, mana used: 747 (0.06%)
"Fire Resistance Totem": count: 1, total mana used: 351 (0.03% of overall)
	In combat count: 1, mana used: 351 (0.03%)

Healing Report (sorted by effective):
"Lesser Healing Wave": hits: 1331, effective healing: 2784419 (34.71% of player's overall)
	Combat: hits: 1277, effective healing: 2573194 (35.16%)
	Total (raw) healing: 8227355 (46.29% of player's overall)
	Combat: Total healing: 7920906 (47.93%)
	Crits: 546 (41.02%)
	Combat Crits: 522 (40.88%)
	Averages: (6181)
		Non-crit: 5115, crit: 7714, effective: 2091, overall: 6181
		Combat: Non-crit: 5134, crit: 7747, effective: 2015, overall: 6202
	Overheals: (66.16%)
		Non-crit: count: 568, total: 2491271, ave: 4386
		Crit: count: 466, total: 2951665, ave: 6334
		Combat Non-crit: count: 555, total: 2455770, ave: 4424
		Combat Crit: count: 449, total: 2891942, ave: 6440
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 28 mins 12 secs 
		Combat cast time: 27 mins 
	Combat Average cast time: 1.27
	Haste capped casts count: 47 (3.53%)
		Combat count: 47 (3.68%)
	Ancestral:
		Procs: 515, effective: 823968, total: 1244368
		Combat Procs: 488, effective: 777662, total: 1185972
	Earthliving:
		Total Duration: 50 mins 7 secs 
		Ticks: 255, effective: 169535, total: 183307
		Combat Duration: 46 mins 32 secs 
		Combat Ticks: 252, effective: 167648, total: 181327
	With Ancestral and Earthliving:
		Effective: 3777922 (47.09%), Total: 9655030 (54.32%)
		Combat Effective: 3518504 (48.07%), Total: 9288205 (56.20%)
	Tidal waves count: 290, time saved: 0 sec 
		Combat count: 281, time saved: 0 sec 
	Tidal waves effective: 43328, total: 195320
		Combat effective: 41338, total: 189586
	Glyph of Lesser Healing Wave count: 306 (22.99%)
		Combat count: 306 (23.96%)
	Without glyph count: 1025 (77.01%)
		Combat count: 971 (76.04%)
	Ave with Glyph effective: 1251, total: 7171
		Combat ave effective: 1251, total: 7171
	Ave without Glyph effective: 2342, total: 5885
		Combat ave effective: 2255, total: 5897
	Glyph added effective: 39096, total: 365731
		Combat effective: 39096, total: 365731
	HPS increased by:
		SP coefficient with current set/talents: 1.0469
		1 SP = 0.19988959184061
		1 Haste rating = 0.458704727205625
		1 crit rating = 0.329294636558441
		1 int = 0.10884897893387
"Earth Shield": hits: 488, effective healing: 1342896 (16.74% of player's overall)
	Combat: hits: 488, effective healing: 1342896 (18.35%)
	Total (raw) healing: 1727892 (9.72% of player's overall)
	Combat: Total healing: 1727892 (10.46%)
	Crits: 203 (41.60%)
	Combat Crits: 203 (41.60%)
	Averages: (3540)
		Non-crit: 2767, crit: 4626, effective: 2751, overall: 3540
		Combat: Non-crit: 2767, crit: 4626, effective: 2751, overall: 3540
	Overheals: (22.28%)
		Non-crit: count: 68, total: 132857, ave: 1953
		Crit: count: 82, total: 252139, ave: 3074
		Combat Non-crit: count: 68, total: 132857, ave: 1953
		Combat Crit: count: 82, total: 252139, ave: 3074
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Combat Average GCD time: 1.27
	Earth shield average time between procs: 8.62 secs
		in combat: 8.62 secs
	Combat uptime: 1 hour 23 mins 37 secs  (92.5900%)
	HPS increased by:
		SP coefficient with current set/talents: 0.8872
		1 SP = 0.0840771666467607
		1 crit rating = 0.027392609269045
		1 int = 0.00905467996816535
"Chain Heal": hits: 467, effective healing: 1226263 (15.29% of player's overall)
	Combat: hits: 400, effective healing: 1002469 (13.70%)
	Total (raw) healing: 2506039 (14.10% of player's overall)
	Combat: Total healing: 2228274 (13.48%)
	Crits: 190 (40.69%)
	Combat Crits: 168 (42.00%)
	Averages: (5366)
		Non-crit: 4501, crit: 6626, effective: 2625, overall: 5366
		Combat: Non-crit: 4738, crit: 6719, effective: 2506, overall: 5570
	Overheals: (51.07%)
		Non-crit: count: 144, total: 620436, ave: 4308
		Crit: count: 114, total: 659340, ave: 5783
		Combat Non-crit: count: 131, total: 588915, ave: 4495
		Combat Crit: count: 105, total: 636890, ave: 6065
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 7 mins 24 secs 
		Combat cast time: 6 mins 31 secs 
	Combat Average cast time: 2.09
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Earthliving:
		Total Duration: 20 mins 7 secs 
		Ticks: 144, effective: 91311, total: 100947
		Combat Duration: 16 mins 14 secs 
		Combat Ticks: 111, effective: 72025, total: 80012
	With Ancestral and Earthliving:
		Effective: 1317574 (16.42%), Total: 2606986 (14.67%)
		Combat Effective: 1074494 (14.68%), Total: 2308286 (13.97%)
	Number of Chain Heal casts started: 218 (3.21% canceled)
	Initial target hits: 211, crits: 82 (38.86%),
	  riptide: 17 (8.06%)
		combat hits: 187, crits: 72 (38.50%),
		  riptide: 17 (9.09%)
		Effective: 599813 (48.91%), Total: 1682176 (67.12%)
			combat Effective: 476239 (47.51%), Total: 1513432 (67.92%)
		Ave: non crit: 6731, crit: 9925, effective: 2842, overall: 7972
			combat non crit: 6854, crit: 10072, effective: 2546, overall: 8093
		Overheals non-crit count: 100, non-crit ave over: 5361
			combat non-crit count: 92, non-crit ave over: 5530
		Overheals crit count: 66, crit ave over: 8276
			combat crit count: 60, crit ave over: 8807
		Overhealed amount: 1082363 (64.34%)
			combat amount: 1037193 (68.53%)
	Second target hits: 151 (71.56% bounced), crits: 72 (47.68%),
	  riptide: 9 (5.96%)
		combat hits: 128 (68.45% bounced), crits: 65 (50.78%),
		  riptide: 9 (7.03%)
		Effective: 452746 (36.92%), Total: 617748 (24.65%)
			combat Effective: 383526 (38.26%), Total: 541112 (24.28%)
		Ave: non crit: 3324, crit: 4932, effective: 2998, overall: 4091
			combat non crit: 3438, crit: 4991, effective: 2996, overall: 4227
		Overheals non-crit count: 34, non-crit ave over: 2126
			combat non-crit count: 30, non-crit ave over: 2318
		Overheals crit count: 36, crit ave over: 2575
			combat crit count: 33, crit ave over: 2667
		Overhealed amount: 165002 (26.71%)
			combat amount: 157586 (29.12%)
	Third target hits: 105 (49.76% bounced), crits: 36 (34.29%),
	  riptide: 9 (8.57%)
		combat hits: 85 (45.45% bounced), crits: 31 (36.47%),
		  riptide: 9 (10.59%)
		Effective: 173704 (14.17%), Total: 206115 (8.22%)
			combat Effective: 142704 (14.24%), Total: 173730 (7.80%)
		Ave: non crit: 1682, crit: 2500, effective: 1654, overall: 1963
			combat non crit: 1750, crit: 2555, effective: 1678, overall: 2043
		Overheals non-crit count: 10, non-crit ave over: 1199
			combat non-crit count: 9, non-crit ave over: 1178
		Overheals crit count: 12, crit ave over: 1701
			combat crit count: 12, crit ave over: 1701
		Overhealed amount: 32411 (15.72%)
			combat amount: 31026 (17.86%)
	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),
	  riptide: 0 (0.00%)
	Glyph of Chain heal: effective: 0 (0.00% of total effective)
		combat effective: 0 (0.00% of combat effective)
	Processed by cast: 181, time: 28, less accurate: order: 1, count: 0
	HPS increased by:
		hop 1: SP coefficient with set/talents: 1.7726
		hop 2: SP coefficient with set/talents: 0.8864
		hop 3: SP coefficient with set/talents: 0.4431
		hop 4: SP coefficient with set/talents: 0.2216
		1 SP = 0.461602
			(0.1898 + 0.1865 + 0.0853 + 0.0000)
		1 Haste rating = 0.358917588098968
		1 crit rating = 0.202463500516337
			(0.0314 + 0.1354 + 0.0356 + 0.0000)
		1 int = 0.0669247016377361
			(0.0104 + 0.0448 + 0.0118 + 0.0000)
"Ancestral Awakening": hits: 655, effective healing: 978560 (12.20% of player's overall)
	Combat: hits: 620, effective healing: 914520 (12.49%)
	Total (raw) healing: 1495525 (8.41% of player's overall)
	Combat: Total healing: 1409878 (8.53%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (2283)
		Non-crit: 2283, crit: 0, effective: 1493, overall: 2283
		Combat: Non-crit: 2273, crit: 0, effective: 1475, overall: 2273
	Overheals: (34.57%)
		Non-crit: count: 268, total: 516965, ave: 1928
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 257, total: 495358, ave: 1927
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Healing Wave with Healing Way count: 0
	Healing Wave with out Healing Way count: 8
"Riptide": hits: 278, effective healing: 483066 (6.02% of player's overall)
	Combat: hits: 264, effective healing: 452570 (6.18%)
	Total (raw) healing: 1054777 (5.93% of player's overall)
	Combat: Total healing: 1010099 (6.11%)
	Crits: 113 (40.65%)
	Combat Crits: 111 (42.05%)
	Averages: (3794)
		Non-crit: 3127, crit: 4767, effective: 1737, overall: 3794
		Combat: Non-crit: 3141, crit: 4770, effective: 1714, overall: 3826
	Overheals: (54.20%)
		Non-crit: count: 94, total: 270091, ave: 2873
		Crit: count: 72, total: 301620, ave: 4189
		Combat Non-crit: count: 90, total: 260594, ave: 2895
		Combat Crit: count: 71, total: 296935, ave: 4182
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total GCD time: 5 mins 53 secs 
		Combat GCD time: 5 mins 35 secs 
	Combat Average GCD time: 1.27
	Haste capped casts count: 12 (4.32%)
		Combat count: 12 (4.55%)
	Ancestral:
		Procs: 132, effective: 136851, total: 218304
		Combat Procs: 130, effective: 135521, total: 215499
	Earthliving:
		Total Duration: 11 mins 26 secs 
		Ticks: 63, effective: 42095, total: 43746
		Combat Duration: 10 mins 30 secs 
		Combat Ticks: 58, effective: 38771, total: 40422
	With Ancestral and Earthliving:
		Effective: 662012 (8.25%), Total: 1316827 (7.41%)
		Combat Effective: 626862 (8.56%), Total: 1266020 (7.66%)
	HPS increased by:
		SP coefficient with current set/talents: 0.4422
		1 SP = 0.162292392272911
		1 crit rating = 0.291668154491224
		1 int = 0.0964114725210887
"Riptide"_hot: hits: 424, effective healing: 377577 (4.71% of player's overall)
	Combat: hits: 400, effective healing: 356797 (4.87%)
	Total (raw) healing: 404282 (2.27% of player's overall)
	Combat: Total healing: 383136 (2.32%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (953)
		Non-crit: 953, crit: 0, effective: 890, overall: 953
		Combat: Non-crit: 957, crit: 0, effective: 891, overall: 957
	Overheals: (6.61%)
		Non-crit: count: 55, total: 26705, ave: 485
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 52, total: 26339, ave: 506
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Riptide applied count: 264, refresh count: 11
		Total Duration: 1 hour 25 mins 36 secs 
			Combat Duration: 1 hour 18 mins 3 secs 
		Overhealing ticks that did not tick: 1288
			Combat ticks: 1161
		Total healing w/ overheal ticks: 1632489 (8.59%)
			Combat: 1495396 (8.48%)
		Actual Overhealing: 1254912 (76.87%)
			Combat: 1138599 (76.14%)
	HPS increased by:
		SP coefficient with current set/talents: 0.2068
		1 SP = 0.059972
		1 crit rating = 0
		1 int = 0
"Earthliving"_hot: hits: 473, effective healing: 309916 (3.86% of player's overall)
	Combat: hits: 428, effective healing: 283328 (3.87%)
	Total (raw) healing: 335455 (1.89% of player's overall)
	Combat: Total healing: 306645 (1.86%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (709)
		Non-crit: 709, crit: 0, effective: 655, overall: 709
		Combat: Non-crit: 716, crit: 0, effective: 661, overall: 716
	Overheals: (7.61%)
		Non-crit: count: 65, total: 25539, ave: 392
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 59, total: 23317, ave: 395
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Earthliving Weapon buff Combat uptime: 1 hour 34 mins 32 secs  (99.34%)
	Earthliving applied count: 392, refresh count: 73
	Earthliving proc rate when ELW is applied: 22.2595%
	Earthliving proc rate overall: 22.1745%
		Total Duration: 1 hour 23 mins 14 secs 
			Combat Duration: 1 hour 13 mins 58 secs 
		Overhealing ticks that did not tick: 1191
			Combat ticks: 1051
		Total healing w/ overheal ticks: 1180829 (6.34%)
			Combat: 1059909 (6.13%)
		Actual Overhealing: 870913 (73.75%)
			Combat: 776581 (73.27%)
	HPS increased by:
		SP coefficient with current set/talents: 0.7524
		1 SP = 0.216227102803738
		1 crit rating = 0
		1 int = 0
"Healing Stream Totem"_hot: hits: 3922, effective healing: 237070 (2.96% of player's overall)
	Combat: hits: 3087, effective healing: 227394 (3.11%)
	Total (raw) healing: 1656066 (9.32% of player's overall)
	Combat: Total healing: 1314598 (7.95%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (422)
		Non-crit: 422, crit: 0, effective: 60, overall: 422
		Combat: Non-crit: 425, crit: 0, effective: 73, overall: 425
	Overheals: (85.68%)
		Non-crit: count: 3376, total: 1418996, ave: 420
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 2562, total: 1087204, ave: 424
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:
		SP coefficient with current set/talents: 0.0931
		1 SP = 0.00791326530612245
		1 crit rating = 0
		1 int = 0
"Healing Wave": hits: 21, effective healing: 156420 (1.95% of player's overall)
	Combat: hits: 11, effective healing: 63877 (0.87%)
	Total (raw) healing: 224247 (1.26% of player's overall)
	Combat: Total healing: 110023 (0.67%)
	Crits: 8 (38.10%)
	Combat Crits: 2 (18.18%)
	Averages: (10678)
		Non-crit: 9062, crit: 13304, effective: 7448, overall: 10678
		Combat: Non-crit: 9179, crit: 13702, effective: 5807, overall: 10002
	Overheals: (30.25%)
		Non-crit: count: 4, total: 18742, ave: 4685
		Crit: count: 5, total: 49085, ave: 9817
		Combat Non-crit: count: 4, total: 18742, ave: 4685
		Combat Crit: count: 2, total: 27404, ave: 13702
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	Total cast time: 41 secs 
		Combat cast time: 21 secs 
	Combat Average cast time: 1.91
	Haste capped casts count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Ancestral:
		Procs: 8, effective: 17741, total: 32853
		Combat Procs: 2, effective: 1337, total: 8407
	Earthliving:
		Total Duration: 1 min 32 secs 
		Ticks: 11, effective: 6975, total: 7455
		Combat Duration: 40 secs 
		Combat Ticks: 7, effective: 4884, total: 4884
	With Ancestral and Earthliving:
		Effective: 181136 (2.26%), Total: 264555 (1.49%)
		Combat Effective: 70098 (0.96%), Total: 123314 (0.75%)
	Tidal waves count: 6, time saved: 3 secs 
		Combat count: 4, time saved: 2 secs 
	Tidal waves effective: 2979, total: 6806
		Combat effective: 2001, total: 4294
	Healing Waves with Healing Way count: 0 (0.00%)
		Combat count: 0 (0.00%)
	Healing Waves without Healing Way count: 21 (100.00%)
		Combat count: 11 (100.00%)
	Ave with Healing Way effective: 0, total: 0
		Combat ave effective: 0, ave total: 0
	Ave without Healing Way effective: 7448, total: 10678
		Combat ave effective: 5807, ave total: 10002
	Combat Healing Way added effective: 0, total: 0
	HPS increased by:
		SP coefficient with current set/talents: 1.9917
		1 SP = 0.472958579558141
		1 Haste rating = 0.910130499777132
		1 crit rating = 0.0760719776020742
		1 int = 0.025145739311173
"Forethought Talisman"_hot: hits: 139, effective healing: 125886 (1.57% of player's overall)
	Combat: hits: 111, effective healing: 102486 (1.40%)
	Total (raw) healing: 142734 (0.80% of player's overall)
	Combat: Total healing: 114462 (0.69%)
	Crits: 0 (0.00%)
	Combat Crits: 0 (0.00%)
	Averages: (1026)
		Non-crit: 1026, crit: 0, effective: 905, overall: 1026
		Combat: Non-crit: 1031, crit: 0, effective: 923, overall: 1031
	Overheals: (11.80%)
		Non-crit: count: 29, total: 16848, ave: 580
		Crit: count: 0, total: 0, ave: 0
		Combat Non-crit: count: 20, total: 11976, ave: 598
		Combat Crit: count: 0, total: 0, ave: 0
	Number of heals cast that did not land: 0, due to target death: 0
		Combat casts that did not land: 0, due to target death: 0
	HPS increased by:


Nature's Blessing adds 0.15 SP value to int.
Additional haste effects on GCD:
	1 haste rating adds 0.0754 HEP time saved casting
		earth shield and water shield in combat
	"Riptide": 1 haste rating adds 0.1327 HEP combat time saved casting
In the longest fight, 1 int worth of mana pool is worth: 0.1500 mp5
The weight of 1 int worth of mana pool is: 0.1300
In the most mana intense fight, 1 int worth of mana pool
	is worth: 0.1500 mp5

Mana Restored Report: (sorted by total)
"Water Shield": count: 489, total mana restored: 261615 (44.81% of overall)
	Combat count: 462, mana restored: 247170 (44.07%)
	Ave: total: 535, in combat: 535
	Overall in combat mp5: 228.05
	In combat uptime: 1 hour 17 mins 7 secs  (85.39%)
	Passive mp5: 93.9338
	Procs from damage/debuffs: 107
	MP5 from Improved Water Shield: 175.2322
	Procs from Improved Water Shield in combat: 355
		out of 1041 procs possible, proc rate: 34.10%
	MP5 increased by:
		1 crit rating = 0.111946971284292 mp5 
		1 int = 0.0370042878511077 mp5 
"Replenishment": count: 3764, total mana restored: 234183 (40.11% of overall)
	Combat count: 3650, mana restored: 227440 (40.55%)
	Ave: total: 62, in combat: 62
	Overall in combat mp5: 209.84
	Replenishment uptime in overall combat: 67.35%
	Replenishment uptime in intense fight: 55.85%
	Mana pool based on replenishment: 24924
	MP5 increased by:
		1 int = 0.151543 mp5 (0.225000 theoretical)
"Mana Restore": count: 72, total mana restored: 43200 (7.40% of overall)
	Combat count: 71, mana restored: 42600 (7.59%)
	Ave: total: 600, in combat: 600
	Overall in combat mp5: 39.30
"Mana Tide Totem": count: 16, total mana restored: 25540 (4.37% of overall)
	Combat count: 16, mana restored: 25540 (4.55%)
	Ave: total: 1596, in combat: 1596
	Overall in combat mp5: 23.56
	Mana Tide usage in overall combat: 22.14%
	Shaman's Mana Tide usage in intense fight: 50.01%
	MP5 increased by:
		1 int = 0.036010 mp5 (0.072000 theoretical 5 min cooldown)
"Revitalize": count: 32, total mana restored: 8114 (1.39% of overall)
	Combat count: 32, mana restored: 8114 (1.45%)
	Ave: total: 253, in combat: 253
	Overall in combat mp5: 7.49
"Hymn of Hope": count: 7, total mana restored: 5519 (0.95% of overall)
	Combat count: 7, mana restored: 5519 (0.98%)
	Ave: total: 788, in combat: 788
	Overall in combat mp5: 5.09
"Rapture": count: 5, total mana restored: 2497 (0.43% of overall)
	Combat count: 5, mana restored: 2497 (0.45%)
	Ave: total: 499, in combat: 499
	Overall in combat mp5: 2.30
"Blessing of Sanctuary": count: 4, total mana restored: 2025 (0.35% of overall)
	Combat count: 4, mana restored: 2025 (0.36%)
	Ave: total: 506, in combat: 506
	Overall in combat mp5: 1.87
"Totemic Call": count: 11, total mana restored: 1108 (0.19% of overall)
	Combat count: 0, mana restored: 0 (0.00%)
	Ave: total: 100, in combat: 0
	Overall in combat mp5: 0.00


Total mp5 above character sheet (in raid): 517.51 while casting

--------------------
Current talent report:

Ancestral Knowlege talent points: 5
	Average int in combat from gear and buffs: 1135
	Ancestral Knowlege granting on ave: 113 int
	HEP per point: 18.6216
	HEP: 93.1081
Thundering Strikes talent points: 5
	HEP per point: 52.3650
	HEP: 261.8251
Improved Shields talent points: 3
	Water Shield Combat MP5: 27.37
	Water Shield Combat HEP: 23.72
	Water Shield Intense Fight MP5: 25.69
	Water Shield Intense Fight HEP: 22.26
Improved Earth Shield talent points: 2
	To maintain current Earth Shield uptime
	Combat Earth shield casts needed:
		With 0 talent points: 67
		With 1 talent points: 54
		With 2 talent points: 45
	Casts saved with 2 points in Improved Earth shield: 22
	Global cooldown time: 1.32
	Combat time saved: 28 secs 
	Combat effective gained by fewer refreshes: 39093
	Combat HPS gained: 7.2138
	HEP: 36.2597
	Your Earth Shield is currently improved 25%, with 5 talent points
	in Improved Earth Shield and Improved Shields
	Point 1 provided benefit count: 372 effective: 42740 (0.53%)
		Combat count: 372, effective: 42740 (0.58%), hps: 7.8869
		HEP: 39.6431
	Point 2 provided benefit count: 369 effective: 42323 (0.53%)
		Combat count: 369, effective: 42323 (0.58%), hps: 7.8098
		HEP: 39.2556
	Point 3 provided benefit count: 365 effective: 41711 (0.52%)
		Combat count: 365, effective: 41711 (0.57%), hps: 7.6969
		HEP: 38.6882
	Point 4 provided benefit count: 360 effective: 41088 (0.51%)
		Combat count: 360, effective: 41088 (0.56%), hps: 7.5820
		HEP: 38.1105
	Point 5 provided benefit count: 358 effective: 40902 (0.51%)
		Combat count: 358, effective: 40902 (0.56%), hps: 7.5477
		HEP: 37.9384
	Combat Total Earth Shield improved effective: 208766 (2.85%)
		HEP: 193.6359
	Improved Shields ave point HEP: 46.63
	Improved Earth Shield ave point HEP: 56.86
	Improved Shields and Improved Earth Shield total HEP: 253.61
Elemental Weapons talent points: 3
	HEP per point: 15
	Total HEP: 45
Improved Healing Wave talent points: 5
	Healing Wave HPS increase per point: 85.2853
	Healing Wave HPS increase 5 points: 426.4263
	Combat time saved: 5 secs 
	Combat effective gained by saved time: 7428
	Combat HPS gained: 1.3708
	HEP per point: 1.3780
	HEP: 6.8902
Tidal Focus talent points: 5
	Combat heal mana used: 1264069
	Mana saved with Tidal Focus: 63203
	Combat MP5 per point: 11.6628, HEP: 10.1079
	Total Combat MP5: 58.3140, HEP: 50.5397
	Intense Fight MP5 per point: 11.6635, HEP: 10.1085
	Intense Fight MP5: 58.3174, HEP: 50.5427
Improved Water Shield talent points: 3
	Combat MP5 per point: 58.4107, HEP: 50.6235
	Total Combat MP5: 175.2322, HEP: 151.8706
	Intense Fight per point MP5: 50.54, HEP: 43.80
	Intense Fight MP5: 151.62, HEP: 131.41
	Number of Water Shield charges used in combat: 355
	Combat Water Shield refreshes needed: 88
	Global cooldown time: 1.32
	Combat time needed to refresh: 1 min 56 secs 
	Combat HEP: 5.5956, per point: 1.8652
	Intense HEP: -14.8656, per point: -4.9552
Tidal Force talent points: 1
	Tidal Force used 1 times
	Combat Not using Tidal Force: crits: 689, crit rate: 40.89%
	Combat Using Tidal Force: crits: 3, crit rate: 100.00%
		Combat Dose 3: crit rate: 100.00%
		Combat Dose 2: crit rate: 0.00%
		Combat Dose 1: crit rate: 0.00%
	Overall crit increase: 0.0634%
	HEP: 3.3208
Tidal Mastery talent points: 5
	HEP per point: 52.3650
	Total HEP: 261.8251
Restorative Totems talent points: 3
	Point 1 provided benefit count: 552 effective: 24359 (0.30%)
		Combat count: 529, effective: 23357 (0.32%), hps: 4.3101
		HEP: 21.6645
	Point 2 provided benefit count: 552 effective: 24332 (0.30%)
		Combat count: 529, effective: 23329 (0.32%), hps: 4.3050
		HEP: 21.6389
	Point 3 provided benefit count: 550 effective: 24216 (0.30%)
		Combat count: 527, effective: 23227 (0.32%), hps: 4.2860
		HEP: 21.5436
	Combat Total Healing Stream improved effective: 69914 (0.96%)
		HEP: 64.8470
Nature's Swiftness talent points: 1
	Nature's Swiftness was used: 4 times
	Nature's Swiftness Heal Count: 4, Effective: 39123, total: 39123
		Combat Count: 4, Effective: 39123 (0.53%), total: 39123 (0.24%)
	Spell report:
		"Chain Heal":
			Count: 4, Effective: 39123, total: 39123
			Combat Count: 4, Effective: 39123, total: 39123
	Average effective hps: 7434.3025, total hps: 7434.3025
	HEP: 36.2875
Talent Points in Purification: 5
	Point 1 provided benefit count: 2854 effective: 113009 (1.41%)
		Combat count: 2637, effective: 103287 (1.41%), hps: 19.0594
		HEP: 95.8017
	Point 2 provided benefit count: 2835 effective: 111581 (1.39%)
		Combat count: 2619, effective: 102100 (1.39%), hps: 18.8403
		HEP: 94.7002
	Point 3 provided benefit count: 2822 effective: 110530 (1.38%)
		Combat count: 2608, effective: 101123 (1.38%), hps: 18.6602
		HEP: 93.7947
	Point 4 provided benefit count: 2807 effective: 109454 (1.36%)
		Combat count: 2594, effective: 100165 (1.37%), hps: 18.4832
		HEP: 92.9055
	Point 5 provided benefit count: 2796 effective: 108810 (1.36%)
		Combat count: 2585, effective: 99564 (1.36%), hps: 18.3725
		HEP: 92.3488
	Combat Total Purification effective: 506241 (6.92%)
		HEP: 469.5510
Talent Points in Mana Tide: 1
	Glyph of Mana Tide: No
	Party report:
		Combat: Count: 44, restored mana: 69943
		Overall MP5: 64.5321
		Overall HEP: 55.9288
		Intense fight MP5: 159.0755
		Intense fight HEP: 137.8679
	Self report:
		Combat: Count: 16, restored mana: 25540 (4.5534%)
		Overall MP5: 23.5642
		Overall HEP: 20.4227
		Intense fight MP5: 50.6384
		Intense fight HEP: 43.8874
Talent Points in Cleanse Spirit: 1
	Count: 25
	Combat Count: 25
Blessing of the Eternals talent points: 2
	Increased Crit HEP per point: 104.7300
	Blessing of Eternals earthliving weapon proc rate: 2.2595%
	Increased earthliving HEP per point: 13.3375
	Total HEP per point: 118.0675
	Total HEP: 236.1350
Improved Chain Heal talent points: 2
	Point 1 provided benefit count: 231 effective: 74212 (0.93%)
		Combat count: 184, effective: 61021 (0.83%), hps: 11.2602
		HEP: 56.5990
	Point 2 provided benefit count: 216 effective: 68113 (0.85%)
		Combat count: 170, effective: 55353 (0.76%), hps: 10.2143
		HEP: 51.3418
	Combat Total Improved Chain Heal effective: 116375 (1.59%)
		HEP: 107.9409
Nature's Blessing talent points: 3
	Average int in combat from gear and buffs: 1135
	1 int = 0.1500 SP
	1135 int = 170.4000 SP
	HEP per point = 56.8000
	HEP = 170.4000
Ancestral Awakening talent points: 3
	Point 1 provided benefit count: 511 effective: 360420 (4.49%)
		Combat count: 480, effective: 336325 (4.59%), hps: 62.0614
		HEP: 311.9500
	Point 2 provided benefit count: 456 effective: 322854 (4.02%)
		Combat count: 428, effective: 302089 (4.13%), hps: 55.7440
		HEP: 280.1956
	Point 3 provided benefit count: 415 effective: 295284 (3.68%)
		Combat count: 390, effective: 276104 (3.77%), hps: 50.9489
		HEP: 256.0933
	Combat Total Ancestral Awakening effective: 914520 (12.49%)
		HEP: 848.2389
Earth Shield talent points: 1
	Combat uptime: 1 hour 23 mins 37 secs  (92.5900%)
	Combat base talent effective: 937091 (12.80%)
	Combat HPS increase: 172.9195
	HEP: 869.1750
Tidal Waves talent points: 5
	Buff applied count: 249, refreshed: 224
	Time saved: 3 secs 
		Combat time saved: 2 secs 
	Combat HPS increase from time saved: 0.6469
	Time Saved HEP: 3.2518
	Tidal waves effective: 43339 (0.5921%)
	Combat effective healing hps: 7.9974
	Effective healing HEP: 40.1986
	Tidal Waves hps: 8.6443, per point: 1.7289
	Tidal Waves HEP: 43.4504, per point: 8.6901
Riptide talent points: 1
	Riptide w/ hot effective: 860643 (10.73%), total: 1459059 (8.21%)
		Combat effective: 809367 (11.06%), total: 1393235 (8.43%)
	Chain heal increase casts: 17, effective: 17774 (0.22%), total: 20580 (0.12%)
		Combat casts: 17, effective: 17774 (0.24%), total: 20580 (0.12%)
	Combined effective: 878417 (10.95%), total: 1479639 (8.32%)
		Combat effective: 827141 (11.30%), total: 1413815 (8.56%)
	Combat HPS increase: 152.6306
	HEP: 767.1934

--------------------
Current glyph report:

Glyph of Earth Shield:
	Combat count: 355, effective: 197037 (2.69% combat effective)
	(note: this count is the times the glyph provided a benefit.)
	Earth Shield HPS increase: 46.8570
	Combat HPS increase: 36.3589
	HEP: 182.7569
Glyph of Lesser Healing Wave:
	Count: 306, effective: 39096 (0.49%), total: 365731 (2.06%)
		Combat count: 306, effective: 39096 (0.53%),
		  total: 365731 (2.21%)
	Glyph of LHW Combat hps: 24.1195
	Combat HPS increase: 7.2145
	HEP: 36.2634
Glyph of Riptide:
	Extra riptide time: 23 mins 15 secs 
		Combat Extra time: 18 mins 26 secs 
	Riptide lasted into glyph time 244 times (78.7097%)
	Count: 90, effective: 82018 (1.02%), total: 86884 (0.49%)
		Combat count: 89, effective: 81138 (1.11%),
		  total: 86004 (0.52%)
	Overhealing ticks that did not tick: 375
		Combat ticks: 279
	Total healing w/ overheal ticks: 444634 (2.45%)
		Combat: 354094 (2.11%)
	Total Overhealing w/ overheal ticks: 362616 (81.55%)
		Combat: 272956 (77.09%)
	Combat HPS increase: 14.9722
	HEP: 75.2574
Glyph of Water Shield:
	Combat time saved refreshing Water Shield: 50 secs 
	Combat HPS increase: 12.6241
	HEP: 63.4545

Set Bonus Report:

Tier 7 2-piece:
	Combat:
		Combat Water Shield uptime: 85.3944%
		Combat mana restored from passive mp5: 9255
		Combat passive MP5: 8.5394, HEP: 7.4010
		Combat Orb MP5: 18.2439, HEP: 15.8117
		Combat passive+Orb MP5: 26.78, HEP: 23.21
	Intense fight:
		Intense fight Water Shield uptime: 62.6453%
		Intense fight mana restored from passive mp5: 751
		Intense fight passive MP5: 6.2645, HEP: 5.4294
		Intense Fight Orb MP5: 17.1245, HEP: 14.8415
		Intense Fight passive+Orb MP5: 23.3891, HEP: 20.2709

--------------------
Stat relationships:

For healing output:
1 SP = 1 SP (0.1989 hps)
1 Crit rating = 1.0436 SP (0.2076 hps)
1 Haste rating = 1.5515 SP (0.3087 hps)
1 INT = 0.4950 SP (0.0985 hps)

For mana regen:
1 MP5 = 1 mp5
1 Crit rating = 0.1119 mp5
1 Haste rating = -0.4145 mp5
1 INT = 0.3746 mp5
1 Mana = 0.0083 mp5
Total mana regen points needed from gear: 569.63

Shaman Healing Equivalency Points:
1 SP = 1
1 mp5 = 0.8667 (calculated)
1 mana = 0.0072
1 Haste rating = 1.1886
1 Crit rating = 1.1406
1 INT = 0.8196 (actual)
1 INT = 1.0444 (max theoretical)

Insightful Earthsiege Diamond HEP: 51.2763
Seems like the haste values are abnormally high as I'm more of a RT/LHW healer as opposed to CH. I'm going to re-gem for Haste and see what the next hep tells me.

Last edited by Mandydeth : 07/05/09 at 1:18 PM.
 
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Old 07/03/09, 6:23 PM   #93
Ammanas
Piston Honda
 
Tauren Shaman
 
Frostmane
If you're not clipping the GCD with TW'd LHW and you aren't having mana problems its going to keep giving you a high haste value until you are. At least thats what I've found in my own reports.
 
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Old 07/05/09, 4:15 PM   #94
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Ammanas View Post
If you're not clipping the GCD with TW'd LHW and you aren't having mana problems its going to keep giving you a high haste value until you are. At least thats what I've found in my own reports.
I don't understand what you are saying... TW has no effect on the GCD.

 
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Old 07/05/09, 9:34 PM   #95
Mandydeth
Von Kaiser
 
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Troll Hunter
 
Stormscale
Originally Posted by Daidalos View Post
I don't understand what you are saying... TW has no effect on the GCD.
I think maybe he's trying to say that by adding haste the GCD would be lowered, creating less of a gap between Riptide and the next LHW.

Perhaps I'm just reading too far into it though.
 
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Old 07/06/09, 7:55 AM   #96
scrusi
Von Kaiser
 
Draenei Shaman
 
Stormrage (EU)
TW'ed LHWs can be faster than your GCD and therefore give you "downtime". That's what he/she is referring to here I suppose.
 
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Old 07/06/09, 8:25 AM   #97
Ulthwithian
Piston Honda
 
Gnome Mage
 
Vek'nilash
Something I've noticed with these reports is that they are almost entirely Ulduar reports. And while I appreciate that progression content is where people care the most, I was wondering if people were interested in Naxx-10 parses. I have a Resto Shaman who should be going on weekly raids to Naxx-10, and I'd be more than happy to learn how to use this app so that this can be provided.
 
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Old 07/06/09, 12:07 PM   #98
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by scrusi View Post
TW'ed LHWs can be faster than your GCD and therefore give you "downtime". That's what he/she is referring to here I suppose.
If that's what he meant he does not understand how tw works. By definition all tw lhw will be faster then the gcd. Lhw has a cast time identical to the gcd and tw does not reduce the gcd in any way. So all tw lhw have a lower cast time than the gcd. This was documented in the beta almost a year ago it's also specified in the TTT. Can we please stop the posts acting as if tw is some haste buff?

Last edited by Daidalos : 07/06/09 at 12:12 PM.

 
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Old 07/07/09, 11:52 AM   #99
Jarin
Glass Joe
 
Draenei Shaman
 
Runetotem
I've been running shaman_hep regularly after raids to tune my gearing as I've been asked to shift to MT healing in the absence of our usual paladin healer. What I've seen so far is that results seem to vary depending on the heal setup and the boss in 10 man Ulduar but with one common theme: haste seems to be very highly rated for me (typically ~1.3x spellpower in the total HEP section) even when primarily using LHW/RT healing.

First question: From looking at the code and reading the comments above, I'm guessing that this may be because shaman_hep is not determining when you are actually chain casting (when haste becomes vital for throughput) versus when you are casting more slowly (which seems to be most of the time for me given the incoming damage timing, the speed of LHW and the level of avoidance on our tanks). Can you confirm this? Would it be possible to add to the haste code to determine if the next spell cast is chained to the previous (possibly with some latency compensation)?

Second question: I'm trying to determine the EHEP value of my [Forethought Talisman] using the following calculations
(<effective heal of the talisman> / <total in-combat time spent healing in seconds>) * (1 SP / <value of 1 SP in HPS>)

The value of 1 SP in HPS I'm taking from the line:
For healing output:
1 SP = 1 SP (0.2712 hps) <<<<
1 Crit rating = 0.9932 SP (0.2694 hps)
1 Haste rating = 1.5230 SP (0.4131 hps)
1 INT = 0.4810 SP (0.1305 hps)

Giving me: (103900 heals / 1827 seconds) * (1/.2712) = ~210 EHEP from the proc alone, which plus the 111 spellpower makes the trinket far better than anything else I have at the moment. Did I get the math wrong?

Thanks!

Last edited by Jarin : 07/07/09 at 1:39 PM. Reason: White space sells.
 
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Old 07/07/09, 2:54 PM   #100
Rapparee
Piston Honda
 
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Draenei Shaman
 
Bloodhoof
Originally Posted by Jarin View Post
(<effective heal of the talisman> / <total in-combat time spent healing in seconds>) * (1 SP / <value of 1 SP in HPS>)

The value of 1 SP in HPS I'm taking from the line:
For healing output:
1 SP = 1 SP (0.2712 hps) <<<<
Giving me: (103900 heals / 1827 seconds) * (1/.2712) = ~210 EHEP from the proc alone, which plus the 111 spellpower makes the trinket far better than anything else I have at the moment. Did I get the math wrong?

Thanks!
Your formula looks appropriate. You basically generate the healing per second of the proc, then divide by the healing per second of spell power to give just a spell power equivalent. Spellpower is our base unit for Healing equivalency points.

To see if your trinket usage is reasonable, let's bound your result.
3572 45 1 0.2712 292.690921 (0% overheal, proccing every 45seconds, theoretical max)
3572 60 1 0.2712 219.5181908 (0% overheal, proccing every minute... oops proc was slow)
2357.52 50 1 0.2712 173.8584071 (33% overheal, proccing every 50seconds.. a "feels about right to rapp" approach)

You got 210, which is less than theoretical maximum.
You are tank healing... tanks take damage all the freaking time, so overheal was probably not significant.
Forethought Talisman is actually a good trinket when mana isn't a major concern.
 
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