
Originally Posted by Rani
Did a rough basic calculation:
Single FS = 500 + 834 = 1334 damage
Single ES = 872 damage
ES coefficient - 38.58%
FS DD coefficient - 21.42%
FS DoT coefficient - 60% (10% per 3-seconds tick)
ES benefits from SS debuff, FS doesn't.
ES can cause full critical hits. FS can only with the DD.
Meta 3% crit damage effect increases damage of crits.
Concussion adds 5% bonus to everything.
Elemental Fury makes crits give 100% additinal damage instead of 50%.
Assuming 1300 SP and 25% spell crit chance:
ES base damage = (872+1300*0.38)*1.05 = 1434
FS base damage = (500+1300*0.21 + 834+1300*0.6)*1.05 = 811 + 1694 ---> 2505
With SS (glyphed ofcourse) and crits:
ES = 1434*1.28(1+0.25*1.03) = 2308
FS = 811(1+0.25*1.03) + 1694 = 2713
This is a really quick math I did and I'm not sure at all I did it right or didn't forget any important factors, but based on this it looks like FS-ES-ES rotation will be the way to go as a single FS with full duration of DoT will outweigh a single ES.
Assuming the same stats as above, the new FS glyph will add 1694*0.25*1.03 = 436 damage to FS DoT, dividing it by 18 = 24 DPS bonus.
Might be a viable option, but seems like WF/SS/Wolves glyphs will still be superior.
I personally hope all this will turn out to be true as I would defiantly like to finally have some sort of DoT (except magma totem...), and it will add some spice to our rotation.
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1300 SP is on the low side Rouncer is 1494 without raid buffs, so we are looking at nearer 2000 with FT imbue & totem etc and 25% spell crit is amazingly low, raid buffed its going to be nearer the 40% mark surely. Also metagem gives +3% bonus crit which is multiplied by Elemental Fury giving 1.06 co-efficient not 1.03.
All this makes a dramatic difference to your figures...
ES base damage = (872+2000*0.3858)*1.05 = 1726 and with SS debuff & crits that's
ES = 1726*1.28(1+0.40*1.06) =
3146 which seems reasonable for an average ES in a raid.
FS base damage (500+2000*0.2142 + 834+2000*0.6)*1.05 = 928 (initial) + 2034 (dot) =
2962
So without the FS glyph FS is clearly stuggling against ES note you must compare the ES that can crit with the FS that doesn't to get your base as that is reality. FS crits are only with the gylph.
With the glyph...
FS = 928 + 2034(1+0.40*1.06) =
3824 (NB. you gave the initial damage the crit in your calc when its the dots that can crit with glyph).
Now FS with the glyph is looking attractive. Without not so much. I'm not sure if reverb might affect things either.
I'll give a disclaimer though. Its gone 4am here and I've spend the evening testing and updating ShockAndAwe to release v5.00 so I've possibly missed something in my calcs too.
[e] given a crit rating and SP value it would actually be possible to give a rule of thumb as to what level of crit & SP form the equal point in dmg between FS & ES. These figures for break even crit & SP would be a good addition to the TTT when we can work them out. Naturally with two variables a small table might be required eg: 1% crit intervals from 30-40% and SP in second column?