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Old 08/08/09, 1:52 AM   #256
Falcon213
Von Kaiser
 
Draenei Shaman
 
Illidan
Cause not all of us are Orcs unfortunately.

I really wish I was for this patch, with axes dropping from Anub in both 10 and 25 player and Blizzard deciding to starve us of even more Exp.

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Old 08/09/09, 12:27 AM   #257
Atren
Piston Honda
 
Orc Shaman
 
Shattered Halls (EU)
Thank god for that! You make it sound like expertise was really hard to get -- considering after capping it is useless it should be something we gem or enchant for as in that way we are more in control over how much we have. If a lot of gear had it we would have to make sacrifices as in take lesser single pieces due to expertise wasted.

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Old 08/09/09, 3:40 PM   #258
Chongar
Glass Joe
 
Orc Shaman
 
Kirin Tor
Does anyone have any uptime data on the Triumph emblem totems? The enhancement one is a longer duration and higher AP bonus than my Deadly totem, but with that pesky "chance to" phrase inserted. That being said, I'd like to see some data on it before spending any emblems on it. I've also heard talk of the elemental one being better (again).

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Old 08/09/09, 8:11 PM   #259
Valsh
Von Kaiser
 
Valsh's Avatar
 
Tauren Paladin
 
Al'Akir (EU)
Originally Posted by Chongar View Post
Does anyone have any uptime data on the Triumph emblem totems? The enhancement one is a longer duration and higher AP bonus than my Deadly totem, but with that pesky "chance to" phrase inserted. That being said, I'd like to see some data on it before spending any emblems on it. I've also heard talk of the elemental one being better (again).
Currently, wowhead has the datamined proc chance at 80%.

What concerns me however is the fact that the elemental one is also listed as 70% proc chance, but gives 200 haste which obviously blows 200 attack power out of the water. It makes more sense for the enhance totem to be 400 attack power(40/32 ap gems vs 20/16 haste). This is confirmed when taking a look at the Deathknight/Paladin relics that offer 200 strength(400 attack power outside of buffs) and retain a similar proc chance that will give them both near indefinite uptime.

Either the enhance totem is massively under budget, or all the other triumph dps relics(feral/moonkin included) are massively over budget. Of course the relics could be subject to internal cooldowns, so i guess this is just speculation until they can be tested.

Last edited by Valsh : 08/09/09 at 8:53 PM.

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Old 08/09/09, 9:42 PM   #260
ANSeranov
Piston Honda
 
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Draenei Shaman
 
Durotan
With proc chances like that, it's probable that there will be an icd.

It might be that the Lava Lash relic is less bad than it would seem, but we can only wait and see.

[Yuuzu] [85 Draenei Shaman][Durotan]
[Revii] [83 Draenei Death Knight][Durotan]
[Karina] [85 Draenei Paladin][Durotan]

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Old 08/09/09, 10:18 PM   #261
HRAE
Glass Joe
 
Tauren Shaman
 
Kazzak (EU)
On the PTR the dk sigil had a very short ICD, if any. It refreshed itself before it ran out several times when I was beating on the dummy. It really seems like an oversight that the totem only has 200 ap when every other relic seems to aim for 200 stats/ratings with a high uptime.

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Old 08/10/09, 4:31 AM   #262
Starcle
Glass Joe
 
Starcle's Avatar
 
Draenei Shaman
 
Sylvanas (EU)
Originally Posted by Mjoedvitnir View Post
Spirit Wolves doesn't attack yogg-saron's brain correctly for me since 3.2, has anyone noticed similar bugs with them or is it just encounter-related?
Yep last night while doing yogg+3 my wolves where bugging. I normally start the wolves off as Im running in to chamber so i can get in faster because of the run speed increase but when I did this one wolf went skitso in the left side of the brain and I couldnt see where the other went. So I went back the next try to popping it once i had started attacking the brain and it worked fine.

I also had a bug on the heart phase on hardmode X-T if any one else did? I popped Ghost wolf just before the heart was dropped and then the wolfes would not target the heart... very odd

Last edited by Starcle : 08/12/09 at 5:46 AM.

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Old 08/10/09, 9:51 AM   #263
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Feral Spirits are definitely buggier then last patch. Just start bug reporting it whenever it happens and hopefully they will get it fixed soon.

Actually just add to this thread and try to be as specific as possible about when they bugged out.

World of Warcraft - English (NA) Forums -> [BUG] Feral Spirits non-responsive

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Old 08/10/09, 8:35 PM   #264
Patrix
Glass Joe
 
Orc Shaman
 
Kor'gall (EU)
How are you gemming in 3.2?

I found after exp/hit cap Nightmare Tear is BiS even in red sockets over Bright Cardinal Ruby. But im a bit scared about gemming all my gear with Nightmare Tear only to get the gem nerfed, since is a bit op compared with the old blue Enchanted Tear. I think Nightmare Tear should be +8 all stats to stay balanced with the other epic gems.

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Old 08/10/09, 9:00 PM   #265
Eva
Von Kaiser
 
Troll Hunter
 
Vashj (EU)
Originally Posted by Patrix View Post
How are you gemming in 3.2?

I found after exp/hit cap Nightmare Tear is BiS even in red sockets over Bright Cardinal Ruby. But im a bit scared about gemming all my gear with Nightmare Tear only to get the gem nerfed, since is a bit op compared with the old blue Enchanted Tear. I think Nightmare Tear should be +8 all stats to stay balanced with the other epic gems.
Nightmare Tear is unique equipped.

Last edited by Eva : 08/11/09 at 7:54 PM.

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Old 08/11/09, 7:45 PM   #266
Brynmor
Von Kaiser
 
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Dwarf Shaman
 
Akama
For those who want to add their 2 cents I made a post on the WoW damage forums about the underpowered Enhancement badge totem. I was hoping that maybe the other relics didn't have a 100% uptime and perhaps the Enhancement totem had double the uptime or half the ICD or something to balance it against the other relics that had double the stat itemization but its not looking that way. Here is a link to my post;

World of Warcraft - English (NA) Forums -> Ehnc badge relic vastly underpowered.

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Old 08/12/09, 3:52 AM   #267
SentinelBorg
Don Flamenco
 
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Tauren Shaman
 
Blackrock (EU)
Originally Posted by Brynmor View Post
For those who want to add their 2 cents I made a post on the WoW damage forums about the underpowered Enhancement badge totem. I was hoping that maybe the other relics didn't have a 100% uptime and perhaps the Enhancement totem had double the uptime or half the ICD or something to balance it against the other relics that had double the stat itemization but its not looking that way. Here is a link to my post;

World of Warcraft - English (NA) Forums -> Ehnc badge relic vastly underpowered.
Yes, it is important that we push this with all force now, as there will be a smaller patch in the next two weeks, which gives Blizzard the chance to fix this completely including the client-tooltip.

For europeans:

Last edited by SentinelBorg : 08/12/09 at 5:27 AM.

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Old 08/12/09, 4:48 AM   #268
Azaziel
Von Kaiser
 
Draenei Shaman
 
Stormrage
With the change to /castrandom with the patch, have people changed to castsequence insted or just doing it all manually?

I thought the castrandom was really useful in certain fights to make it easier to focus on other things. How big a loss will a castsequence macro considering you cant perfect it with the diffrent cooldowns?

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Old 08/12/09, 10:25 AM   #269
frozndevl
Von Kaiser
 
Orc Shaman
 
Cho'gall
Originally Posted by Azaziel View Post
With the change to /castrandom with the patch, have people changed to castsequence insted or just doing it all manually?

I thought the castrandom was really useful in certain fights to make it easier to focus on other things. How big a loss will a castsequence macro considering you cant perfect it with the diffrent cooldowns?
As someone that had relied on the /castrandom macros (yeah, bad on me) I thought this change was going to really impact me. And while it has taken me a week or so of play to get used to using all my abilities manually again, as well as configuring ShocknAwe for the priority frames, I've found that my DPS isn't really affected.

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Old 08/12/09, 10:29 AM   #270
Horac
Von Kaiser
 
Tauren Shaman
 
Rexxar
I got rid of macros a while ago ( I had one with SS/LL back near the beginning of Wrath). After you play a bit you get a natural feel for when things should be up and you will find that you are (at least in my case) spamming the next key coming off cooldown.

If you are having issues with it grab Shock and Awe or Power Auras Classic or Watcher. Any of them can put visual cues up to help you with hitting the right buttons. Watcher's time-line approach is pretty nice (set it up on my warrior tank for a while to see how it worked).

Castsequence macros will just get you into trouble. If you make the reset to long you will delay the use of some abilities, if you make it too short you can end up back at the beginning of the macro. If you hit the macro by accident you can get stuck on an ability that is on cooldown and mess up your dps pretty horribly. The limitations on Castsequence are just to big of a problem to consider using the command. The only one I could see as being even remotely useful is a /castsequence reset=5 Earth Shock; Lava Lash. But even that could be prone to issues if you spam buttons like I do (or fat finger stuff regularly which I also do).

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