Originally Posted by OnosKT
From GC:
The change basically gives orc enh shamans an easier way to use the racial. As of right in Ulduar we get (useful weapons for us - slow):
3 fist weapons (masticator, golden saronite and the mimiron one (can't remember the name))
2 axes (Yogg 10 man hard and non hard)
1 mace (Vul'mir)
So orc shamans can use 5/6 after patch towards the racial versus 2/6 before patch.
Sorry if I forgot any of the weapons, those are off the top of my head.
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The Yogg 10 hard weapon (
[Caress of Insanity]) is a mace, not an axe. Granted we could easily see new items in 3.2 but I'm fairly sure this is the only practical 2.7 speed OH right now, and pairing up 2.7 MH with 2.7 OH may outweigh the item points for expertise. When I picked up
[The Masticator] I did a quick check and CoI looks about a 100 dps upgrade over
[Vulmir, the Northern Tempest]. It is in fact a larger upgrade than if I got the GSD right now.
edit:
I think it's more or less clear, but to add some actual numbers I took my normal config for Rawr 2.2.6 and generated 3 sets of gear. One with my current gear (baseline), one with CoI (baseline + CoI) and one with GSD (baseline + GSD). The gemming etc. is handled by optimizing for dps, though in each case only the gems changed a bit along with the weapons.
The gear configs were put into "EnhSim version 1.7.0 revB by Verges" for 20,000 hour sims. Here are the numbers I get, if it's interesting I can post the details but it should be something anyone can compute.
baseline (Masticator/Vulmir): 6844.85
baseline + GSD (GSD/Vulmir): 6879.43
baseline + CoI (Masticator/CoI): 6934.82
Just for kicks I also did baseline + GSD + CoI which is coming out to 6976.46.