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[Enhancement] 3.2 Changes
Only carrying one rule forward from the old thread.
1. Anyone posting about Fast weapons without EnhSim or Simulationcraft or many hours of targeting dummy testing data explicitly proving their conclusions will be infracted. The game changed and Fast weapons are no longer on the table, if you want to say otherwise you better bring proof or you will get infracted. Patch Notes that affect Enhancement Shaman Quote:
edited to add the line about Rogues and Axes to the patchnotes. |
Think you forgot the main Enhancement change:
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I welcome the 1-minute SR with open arms, goodbye to SF and Imp SS, but I'm pretty much dissapointed with the rogue axe change ;( and the change to orc racial is fucking imba, time to reroll orc =/
Expertise and hit capped wolves will be really overpower. Ghost wolf on PvP from no use to little use, better than nothing and <3 the stomping macros dead. I really hope the health increase stop killing me on hard mode combos in Ulduar. |
I am concerned about:
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Orc racial
Eventhough the Orc Racial expertise now also covers fist weapons I'm a bit concerned about what weapon to actually chose for getting the bonus. Off the bat it seems that [Touch of Madness] would be the best off hand choice for the bonus, since it seems like there's not really alot slow off hand fist weapons around and setting pvp weapons aside and looking purely pve am I wrong to think that [The Stray] is getting hot again?
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The new instance will be nowhere near enough to keep us busy, so ulduar (particularly hardmode) weapons will still be on the table. Especially if the new weapons are 2.5/2.6 speed. (therefore could be inferior to 2.7 ulduar hardmode ones)
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They may as well include that in their blue postings, next to statements such as "our goal is WF/FT MH/OH". Something along the lines of " if you're a horde enhance shaman and you didn't pick an orc, you should reroll". |
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Shamans are not listed. |
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edit: yup they do "# Command (Orc Racial): Applies to shaman pets, and now correctly applies to death knight pets." source |
You are right. 3.1 Patchnotes:
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e, fb - That's what I get for actually looking for a real encounter to demonstrate the difference instead of just looking for the patchnotes. I can say that I raid with Malan and we are similarily geared. He is a Tauren and I am an Orc and my wolves consistently outdamage his, so anecdotally it would appear that the racial is indeed active on them.
As an aside, Malan and I are normally within a percentage point or two of each other so racials really do seem to matter a lot less then just good play in general. Min/Maxing based on racials seems silly to me considering they change all the time so play the race you like aesthetically and don't worry about those racials unless it is on the Tournament Realm. Being stuck in a avatar with an appearance you dislike just to get a small edge really isn't worth it. Discussing the axe changes is certainly relevant since it has the potential to make Touch of Madness a contender for an Orc and discussing Command in regards to glyph selection is similar but otherwise leave the "racism" at the door. |
brb rerolling orc see ya in icecrown, beware of my last war stomp
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Well, from my point of view there is one small thing that will need clarification:
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As for PvE raiding as enhance, orcs seem to be by far best. As a tauren only the extra HP could be useful for hard modes. I should really sim what the difference in DPS is. |
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