Updated 14th Sep, 2009.
If you wish to contribute to this thread, please read the following before posting.
This is a discussion thread relating to the optimal gear, enchant, gem, glyph set up, talent spec and ability priority order for raiding Enhancement Shaman.
Its aim is to consistently define the single highest DPS set up available to Shaman at the present time.
It is not the aim of this thread to:
1) Give you an introduction to Shaman, Shaman abilities, Shaman stats or anything else. This thread assumes a high level of understanding if Shaman mechanics and gearing. If you are starting out, please visit the Enhancement Shaman Theorycrafting Think Tank authored by Malan:
Shaman: Enhancement
2) Facilitate discussion that is not based on hard Enhsim data. If you do not have data to support your assertions, then there are likely other discussion threads you can post on that would be more suitable.
How is Best-in-Slot (BiS) set-up defined?
Given the volatile nature of Enhancement Shaman stats, defining a ‘best item for X slot’ is pointless. A new set of gloves that increases your haste by (X) amount and reduces your crit by (X-5) can often result in a DPS decrease due to the complex relationship between attack speed, the 3 second WF cooldown and the GCD. Similarly, evaluating gear with Armour Penetration is notoriously difficult given ArP’s exponential scaling against armour (the more ArP you have, the better it gets) measured against the fact that ArP does nothing for a Shaman’s spells.
In light of these complexities, it is better for Shaman to find an ideal combination of gear, gems and enchants that provides the highest potential DPS when used in conjunction with a certain talent spec, glyph set-up and ability priority order (survivability [e.g. HP and dmg mitigation abilities] can and should not feature into this discussion since its DPS value cannot be definitively quantified).
How is ‘highest potential dps’ defined?
For the purposes of this exercise, ‘highest potential dps’ is defined as the maximum possible DPS achievable within the current version Enhsim DPS simulator created Turkez (
EnhSim - Home and kindly updated by a number of Enh Theorycrafting luminaries).
It is important to understand the limitations of simulation. Simulation offers a glimpse of character performance under perfect conditions- set latency, no human reaction delay, no system lag, a perfect rotation on a stationary target for thousands of hours. Your actual results will vary greatly from what you observe in the sim, but the sim will give you a clear indication of maximum DPS potential.
Methodology
In order to define the BiS set for Enhancement Shaman, we will rely on both Paperdoll sheets generated through Rawr (
Rawr - Home) and the DPS output reports generated through Enhsim. Both the Paperdoll sheets and the Enhsim configs must adhere to strict guidelines so that we can arrive at ‘pure’ data sets.
What are the variables?
The following is a list of variables that can be manipulated in trying to define a BiS list.
Gear- all gear that can currently be equipped by an Enhancement Shaman
Gems- all gems that can currently be equipped by an Enhancement Shaman with the exception of the JC gems since they are currently imbalanced and will soon be corrected in 3.2.
Enchants- . All enchants currently available to an enhancement shaman are permitted including the enchanting-only ring enchants as enchanting is one of the two chosen professions for use in this exercise (the other being LW- more on that below)
Talents- any combination of talents currently available to an Enhancement Shaman with the exception of 'Enhancing Totems' and Improved Windfury Totem'. These talents must be maxxed out. Please read below.
Glyphs- Any Glyph currently available to an Enhancement Shaman.
Ability priority order- this is the order in which a Shaman prioritizes their attacks as they become available to them. Enhsim supports this function under the ‘Rotations and Misc’ tab. Any priority order currently available to the Shaman can be included in this discussion
Static variables
The following is a list of variables that cannot be manipulated when trying to define a BiS list. Manipulating these variables will result in inconsistent data or data that is not applicable to certain races. More below.
Race: The shaman must be a Tauren. Tauren was selected as their racials provide no benefits to DPS (Troll Berserk, Orc Command etc) or to stats (Draenei hit, Orc expertise). Any benefits that other races derive as result of their racials is free DPS over and above the benchmark minimum set down by Taurens. As we go forward, there is no reason that separate BiS lists can't be generated for Draenei and Orcs if it becomes evident that a different BiS set up is possible for them. For now though, it would be best to limit as many variables as possible.
Talents: 'Enhancing Totems' and 'Improved Windfury Totem' must both be maxxed out. It is fair to assume that the Enh Shaman is the only person providing these buffs to the raid. All other talents are available for use/non-use.
Professions: Professions must be Leatherworking and Enchanting. Since most professions provide a generic 64 AP bonus currently (to be buffed across the board in 3.2), 2 professions were chosen in line with this- Leatherworking and Enchanting. There was no particular reason that they were selected. Obviously Skinning provides a unique bonus (32 crit rating) but it is a statistical outlier and was excluded from this test.
Combat duration: Combat duration must be 10 mins. 10mins was chosen as it is the length of the best available DPS check fight in the game at the moment, Heroic XT-002 Hard Mode. Going into 3.2, it might be prudent to revise this combat duration limitation depending on the nature and duration of 3.2 encounters.
Mana simulation: You must simulate mana.
Latency: Lag must be set at 50-60. This is the average US ping. It does not account for the delay inherent in human reaction times, but we are interested first and foremost in potential, not actual.
Simulation time: This must be set to 5000 hours.
Raid buffs: The Shaman must be fully raid buffed as most raiders will run fully buffed.
How do I contribute to this thread?
1) Generate a paperdoll sheet using Rawr
2) Export the data from Rawr to Enhsim (there is an option in the Rawr to do so, as well as an option in Enhsim (‘Copy from Clipboard’)
3) Ensure that settings corresponding with the above listed static variables
4) Run the sim 5-10 times and record your results.
5) If your results are more than 5 DPS over the current DPS range listed on this forum, post your results here. Please include an uploaded Rawr sheet, a copy of your config and a copy of the DPS report. Also, please note any changes you have made between the Rawr sheet and the config (e.g manually added stats for Dark Matter as it was not present in Rawr but was present in Enhsim etc)
If you have suggestions for refining the methodology, please feel free to suggest them.
The OP will be maintained to always show the highest known DPS sim combination at any point in time.
Vespasian, <Audacity> Blackrock US