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11/09/09, 10:48 PM
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#226
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Piston Honda
Draenei Shaman
Frostmourne
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When I tested it (very soon after PTR was up) I determined a 45 sec CD.
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11/10/09, 2:29 AM
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#228
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Glass Joe
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On a slightly unrelated note, our tier 10 armor was just released, and we look like the unholy hybrid of an arctic gazelle and a moose.
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11/10/09, 8:49 AM
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#229
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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Originally Posted by Rouncer
How well is the 45 sec ICD confirmed? I didn't expect it to be that high.
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I read up on various posts and the consensus figure seemed to be 45 seconds. It would make a lot of sense to re-check this on the latest PTR as naturally a shorter GCD will make for a better uptime and thus a better enchant.
[Edit] I modified the Rawr source to suggest a 35 sec CD and berserking still came out ahead on my gear. Retrying with the BiS gear set from the BiS thread still gives Berserking ahead by a wide margin on either MH or OH. It looks like at current gear levels Black Magic is not at all viable.
Last edited by Levva : 11/10/09 at 9:03 AM.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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11/10/09, 10:48 AM
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#230
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Don Flamenco
Orc Shaman
Azjol-Nerub (EU)
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While not exactly 3.3 news, some insights on how mana will work in Cataclysm:
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Also, Enhancement shamans will almost certainly stay as mana-users but still share (non Int) gear with hunters. This likely means some kind of attack power to mana regen mechanic like Ret paladins have currently. However development on stuff like this is still early.
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Source: MMO-Champion BlueTracker - Hunters with focus, will it really matter?
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11/10/09, 1:27 PM
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#231
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Glass Joe
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Originally Posted by Torcha
Thinking this way we can buff both wolves witch new drums that is +37+8% all stats +750ac +54rall for them. These drums aren't bind to leatherworker and have no CD.
The Fire Elemental doesn't get the drums buff (the same for a lot of buff) but can be selfbuffed with a Scroll of intellect VIII (+48 int). Both wolves can get this +48 int buff too but it seems useless (same for +spi).
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Does anyone know if the drums trigger a GCD?
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11/10/09, 3:05 PM
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#232
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Von Kaiser
Troll Shaman
Burning Blade
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Originally Posted by Erysha
Does anyone know if the drums trigger a GCD?
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Yes, they do.
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11/11/09, 10:42 PM
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#233
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Piston Honda
Orc Death Knight
Sargeras
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Delete this please.
Last edited by Deathicle : 11/12/09 at 3:36 AM.
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11/11/09, 11:46 PM
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#234
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Deeper Shade of Blue
Rouncer
Orc Shaman
No WoW Account
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removed
Last edited by Rouncer : 11/12/09 at 4:32 PM.
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11/12/09, 6:56 AM
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#235
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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Two new Relic slot totems...
[Totem of the Avalanche] and [Bizuri's Totem of Shattered Ice] Hmmm. EJ forum changed my url with ptr.wowhead into item links pointing to www. wowhead and so links break.
Totem of the Avalanche - Items - Sigrie and Bizuri's Totem of Shattered Ice - Items - Sigrie
From the work I did on Rawr.Enhance adding them it looks like they give a small dps boost on existing T9 totems, and are once again fairly close together so choice will probably depend if you go for haste or AP.
[Edit] I've also added in support in Rawr for Black Bruise - Items - Sigrie and its AWFUL. A 1% proc rate on melee swing?? Now I've modelled this as 1% on melee hit which might downgrade it slightly as I doubt it procs if you miss but who knows, we'll need to test it when someone gets their hands on it.
It seriously lacks other stats and comes out marginally BELOW the Hellscream Slicer/Stormpike Cleaver 245 version ie: NON heroic weapon version.
Now there are a number of caveats here, does the 9% damage simply mean a raw 9% boost to all our damage? This is what I modelled it as. Does the "as shadow damage" part make any significant difference eg: treated as a spell so ignores armour? This would mean my model was wrong. Does it proc on melee hit or simply on weapon swing? Does it refer to the weapon swing of THIS weapon or either weapon? If its this weapon only then the number of swings that can proc it is a LOT lower and it falls even further down the list.
[edit2] I just noted that it does 9% bonus MELEE damage I'd modelled it as bonus damage (ie: including spells) this makes it even worse!! It's now coming out slightly worse than Caress of Insanity and The Masticator!!
This is bad bad news folks.
Last edited by Levva : 11/12/09 at 8:23 AM.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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11/12/09, 9:05 AM
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#236
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Von Kaiser
Draenei Shaman
Thrall (EU)
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Not sure how you exactly tested it, but just to give an idea of how I understand, you have a 1% chance to gain the buff Necrotic Touch for 10 seconds.
During these 10 seconds any melee attacks deal 9% of the damage they did as shadow damage additionally.
Well melee attacks in our case should be anything that does physical damage (plus Lava Lash? it's not physcal but counts as a melee attack and follows melee rules).
Looks like this to me:
I gain the buff.
MH hits for 1000
Necrotic Touch hits for 1000*0.09 shadow damage
Windfury hits for 2000
Necrotic Touch hits for 2000*0.09 shadow damage
Windfury hits for 2000
Necrotic Touch hits for 2000*0.09 shadow damage
That's about how it sounds to me.
I wonder, though, if Lava Lash counts in, while it says melee attacks, it might in reality just count in physical damage.
Well what got me off-guard is that the effect seems to eat up a lot of the item budget and unlike the onyxia weapons these don't really count as gimmick weapons.
I sure hope that there are weapons without the effect, just the usual stat allocation.
EDIT: Thanks Derfal, didn't notice the missing 0.
Last edited by nxg : 11/12/09 at 9:59 AM.
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11/12/09, 9:37 AM
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#237
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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I did it by adding a SpecialEffect proc to the weapon that gave 9% bonus Physical Damage lasting 10 seconds, on a melee hit with a 1% chance of proccing. ie: I utilised the existing modelling framework in Rawr in exactly the same way that when someone adds the proc to EnhSim they will use the existing modelling framework to add the attack to EnhSim.
You can see this for yourself with the latest Rawr commit at Rawr - Source Code You'll need Microsoft's Visual Studio 2008 to compile the C# code you can get Microsoft's Visual Studio 2008 Express Edition which is free from http://www.microsoft.com/exPress/
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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11/12/09, 9:51 AM
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#238
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Glass Joe
Tauren Shaman
Shattered Halls (EU)
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[quote=nxg;1457465]
MH hits for 1000
Necrotic Touch hits for 1000*0.9 shadow damage
Windfury hits for 2000
Necrotic Touch hits for 2000*0.9 shadow damage
Windfury hits for 2000
Necrotic Touch hits for 2000*0.9 shadow damage
QUOTE]
Maths should x * 0.09.
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11/12/09, 10:08 AM
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#239
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Von Kaiser
Draenei Shaman
Thrall (EU)
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That's what I thought, so the real end result should be a little bit higher, since the shadow damage won't be reduced by a boss' armor.
Still doesn't sound like enough to compensate for the lack of more stats.
So far it seems to be the only effect weapon that came up, the other weapons are all 5/10man ones, there at least seems to be more variety in weapons than in TotC, so there should be at least one more weapon in ICC 25man normal, may be even 2-3 more, let's see if there are some upgrades among them.
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11/12/09, 10:10 AM
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#240
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Struck by Diax's Rake
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Is it a 1% proc with no internal cooldown? That sounds similar to the functionality of the Onyxia gimick weapons. Perhaps this is a placeholder, an exact copy of the Onyxia proc mechanic, and the intended functionality is something more standard like a 15% proc rate with a 45s internal cooldown. I threw some numbers at a spreadsheet assuming 1 ppm and it looks much better than you're saying.
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11/12/09, 10:23 AM
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#241
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Von Kaiser
Draenei Shaman
Thrall (EU)
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It's a 1% chance to get the buff, the usual placeholder copy both proc chance and the effect itself, doesn't seem to be the case here.
On the other hand it's still PTR and subject to change, though it seems they want to get out the patch pretty soon.
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11/12/09, 1:40 PM
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#242
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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Originally Posted by Jessamy
Is it a 1% proc with no internal cooldown? That sounds similar to the functionality of the Onyxia gimick weapons. Perhaps this is a placeholder, an exact copy of the Onyxia proc mechanic, and the intended functionality is something more standard like a 15% proc rate with a 45s internal cooldown. I threw some numbers at a spreadsheet assuming 1 ppm and it looks much better than you're saying.
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1% proc rate isn't 1PPM. We don't know yet if its on melee hit ie: OH hits can proc it, or on MH hit ie: only the hits from the weapon itself. Also is it hits or is it swings, could a miss proc it?
Assuming the worst that it is MH swings only ie: the weapon procs from its own swings, then the swing rate will be around 1.2-1.4 hasted. Which is 428-500 swings per 10 min combat 1% proc is 4 or 5 hits per 10 min combat. Lets say 5 procs in 10 mins that 50 sec or 8.33% uptime. 9% physical damage at 8.33% uptime is a 0.075% PHYSICAL damage boost.
On the current BiS set roughly 54.85% of the damage is physical so this is a 0.00411% damage boost proc. ie: say 9445 dps BiS this is 38.85 dps from the proc = pathetic.
If its based on OH swings too then its around double this figure. Which is still very low as remember the weapon is missing a shed load of other stats.
Now of course if it is based on all weapon swings its more. If its only based on weapon hits its less. etc. If the damage is independent of boss armour ie: its 9% of UNMODIFIED dps rather than 9% of landed dps then its more.
Until someone gets their hands on it we won't know for sure, but we should hope its only a placeholder - despite the fact the proc was discovered 3 weeks ago (see Patch 3.3 PTR Notes Update - 10/23 ) and we only today discovered what the proc applied to. Personally I therefore don't think its a placeholder. I think that's the proc.
The 1% chance might be wrong however. It NEEDS to be wrong at this stage or its looking like a very poor weapon choice that seems designed to be our BiS weapon. NB. the heroic version is 10% physical damage boost.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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11/12/09, 1:48 PM
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#243
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In Awe of Shocks
Draenei Shaman
Khadgar (EU)
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More Info this time on T10 set data :
Frost Witch's Battlegear - Item Sets - Sigrie - iLvl 251 - 10 man set (ie:badges from vendor)
Frost Witch's Battlegear - Item Sets - Sigrie - iLvl 264 - 25 man set (ie:equivalent to badges from vendor plus trophy)
Frost Witch's Battlegear - Item Sets - Sigrie - iLvl 277 - 25 man heroic set
Apologies for the two posts in quick succession but they are dealing with different topics still under the patch 3.3 umbrella. The links are not fully filled out at present but should be within the next few hours.
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Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.
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11/12/09, 4:29 PM
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#244
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Deeper Shade of Blue
Rouncer
Orc Shaman
No WoW Account
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Originally Posted by Levva
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We're going to want both totems unless Blizzard changes how they work. Equip Shattered Ice and let it stack up. Equip Avalanche, eating 1 GCD, and continue dpsing as normal. Swap in Shattered Ice whenever you need to refresh your DoT and then swap back to Avalanche after the DoT ticks once. Shouldn't be hard to manage for a significant stat boost and I would expect Resto to start doing the same thing unless they change the buffs so that they are tied to the relics.
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11/12/09, 4:31 PM
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#245
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sparks keep me warm
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Originally Posted by Levva
1% proc rate isn't 1PPM. We don't know yet if its on melee hit ie: OH hits can proc it, or on MH hit ie: only the hits from the weapon itself. Also is it hits or is it swings, could a miss proc it?
Assuming the worst that it is MH swings only ie: the weapon procs from its own swings, then the swing rate will be around 1.2-1.4 hasted. Which is 428-500 swings per 10 min combat 1% proc is 4 or 5 hits per 10 min combat. Lets say 5 procs in 10 mins that 50 sec or 8.33% uptime. 9% physical damage at 8.33% uptime is a 0.075% PHYSICAL damage boost.
On the current BiS set roughly 54.85% of the damage is physical so this is a 0.00411% damage boost proc. ie: say 9445 dps BiS this is 38.85 dps from the proc = pathetic.
If its based on OH swings too then its around double this figure. Which is still very low as remember the weapon is missing a shed load of other stats.
Now of course if it is based on all weapon swings its more. If its only based on weapon hits its less. etc. If the damage is independent of boss armour ie: its 9% of UNMODIFIED dps rather than 9% of landed dps then its more.
Until someone gets their hands on it we won't know for sure, but we should hope its only a placeholder - despite the fact the proc was discovered 3 weeks ago (see Patch 3.3 PTR Notes Update - 10/23 ) and we only today discovered what the proc applied to. Personally I therefore don't think its a placeholder. I think that's the proc.
The 1% chance might be wrong however. It NEEDS to be wrong at this stage or its looking like a very poor weapon choice that seems designed to be our BiS weapon. NB. the heroic version is 10% physical damage boost.
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It seems like it's going to function like necrosis. The shadow damage that occurs after the physical hit will be 9% of the hit and ignore armor(so armor isn't counted twice, but glancing kind of is). That damage will then be modified by whichever 13% magical damage bump you have going in your raid, but also subject to partial resists, and be incapable of critting.
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Son, to me a robot's just a garbage can with sparks comin' out it.
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11/12/09, 5:11 PM
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#246
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Von Kaiser
Troll Shaman
Burning Blade
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Originally Posted by Rouncer
We're going to want both totems unless Blizzard changes how they work. Equip Shattered Ice and let it stack up. Equip Avalanche, eating 1 GCD, and continue dpsing as normal. Swap in Shattered Ice whenever you need to refresh your DoT and then swap back to Avalanche after the DoT ticks once. Shouldn't be hard to manage for a significant stat boost and I would expect Resto to start doing the same thing unless they change the buffs so that they are tied to the relics.
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As soon as you switched to Avalanche wouldn't the Dot tick on FS no longer refresh the Shattered Ice Buff? I'd imagine you'd only have less than 30 seconds to switch relics and refresh it, and with Fire Nova possibly eating up alot of our free GCD's this may prove to be a bit difficult. Also if you ever miss the 30 second window you'd have to let it rebuild back up, meaning Avalanche would fall off again while waiting for the 5 ticks.
*Edit - ya know though... if they leave glyph of fire elemental as is were going to have ALOT of free gcds actually.... 
Last edited by Vlyxnol : 11/12/09 at 5:17 PM.
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11/12/09, 5:12 PM
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#247
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Glass Joe
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My thoughts exactly. I think clipping the GCD too much would probably result in an overall dps loss.
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11/12/09, 5:49 PM
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#248
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sparks keep me warm
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Originally Posted by Rouncer
We're going to want both totems unless Blizzard changes how they work. Equip Shattered Ice and let it stack up. Equip Avalanche, eating 1 GCD, and continue dpsing as normal. Swap in Shattered Ice whenever you need to refresh your DoT and then swap back to Avalanche after the DoT ticks once. Shouldn't be hard to manage for a significant stat boost and I would expect Resto to start doing the same thing unless they change the buffs so that they are tied to the relics.
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It will turn into 2 gcds/30 second period once you have both buffs rolling and with every relic swap you're also resetting your swing timer. It's certainly doable to swap them between attacks(reminds me of old arms warriors, would need to swap right as the swing animation starts instead of when damage is dealt), but I have to wonder at what point in latency it would become a hindrance to DPS. Would the extra buff outweigh losing 2 swings per hand per 30 second period?
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Son, to me a robot's just a garbage can with sparks comin' out it.
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11/12/09, 5:54 PM
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#249
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Von Kaiser
Night Elf Druid
The Venture Co
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Originally Posted by Rouncer
We're going to want both totems unless Blizzard changes how they work. Equip Shattered Ice and let it stack up. Equip Avalanche, eating 1 GCD, and continue dpsing as normal. Swap in Shattered Ice whenever you need to refresh your DoT and then swap back to Avalanche after the DoT ticks once. Shouldn't be hard to manage for a significant stat boost and I would expect Resto to start doing the same thing unless they change the buffs so that they are tied to the relics.
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This was actually changed in 3.2.2:
Items
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Relics: All buffs provided by relics (idols, librams, totems and sigils) now share an exclusive category such that gaining a buff from one of these items will remove all other buffs gained from items in this category.
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source: WoW -> Patch Notes -> Current Patch Notes
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11/12/09, 7:02 PM
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#250
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Piston Honda
Night Elf Druid
Azjol-Nerub
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Changing the totems buffs to be exclusive also fits quite well with their recent statements on rogues and poisons. Blue Tracker: Rogues, poisons, and weapon swapping.
If this became a mandatory mechanic to provide a significant (Blizzard's definition) boost to shaman DPS, then Blizzard will deal with it. In our case, they have already done so with the buff exclusivity.
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