Going to continue this thread for Cataclysm updates and to garner help with testing on the Beta and PTRs. Please see the second post to see what Ziff would like tested and if that seems out of date then please check the last page of the thread.
What is EnhSim and what can it do for you?
EnhSim is a World of Warcraft utility for simulating shaman combat. EnhSim tries to accurately replicate combat and it's mechanics inside WoW to generate useful data to enhance your playing. In damage dealing role, this means maximizing your DPS. EnhSim helps you to:
- Find the best rotation for max DPS.
- Optimize your talents.
- Choose the best equipment, enchants, consumables etc. available.
- Calculate your personal EP values.
Information for using EnhSim can be found at
About EnhSim
The latest version can always be found at EnhSim
Current Release Notes
2.0.2 ALPHA
This alpha adds in the changes for Cataclysm up to beta build 12942. This initial alpha does not include the GUI, just the command line version.
To use this alpha, you must have the Microsoft Visual C 2010 Redistributable Package installed. This can be downloaded from
Download details: Microsoft Visual C++ 2010 Redistributable Package (x86)
Added Fire Nova to UW Flametongue
Added LL_SFx to the rotation to allow you to hold Lava Lash until x stacks of Searing Flames
Switched the Glyph of Stormstrike to a crit bonus buff
2.0.1 ALPHA
This alpha adds in the changes for Cataclysm up to beta build 12942. This initial alpha does not include the GUI, just the command line version.
To use this alpha, you must have the Microsoft Visual C 2010 Redistributable Package installed. This can be downloaded from
Download details: Microsoft Visual C++ 2010 Redistributable Package (x86)
Chain Lightning now has a 3 sec cooldown, down from 6 sec.
Stormstrike now increases your chance to critical strike the enemy with Lightning Bolt, Chain Lightning, Lightning Shield and Earth Shock spells by 25% for 15 sec instead of increasing nature damage by 20% on the target.
Windfury Weapon - Unleash Weapon now lasts 6 swings or until 12 sec, instead of a flat 12 sec.
Maelstrom Weapon no longer affects Lava Burst.
Lighning Shield can now crit
2.0.0 ALPHA
This alpha adds in the changes for Cataclysm up to beta build 12857. This initial alpha does not include the GUI, just the command line version.
Added level85.h with approximations of 85 combat ratings, spell base damage, and coefficients for known spells. Fire Elemental, Earth Elemental, and Feral Spirits were not updated.
Changed mana regen to a flat 1171 mp5, as in combat regen is not affected by int or spirit anymore for non-healers.
Added in Mastery rating
Changed how Primary Talents are described in the config file to reduce the chance of conflicts
Changed how spell damage multipliers are applied to be more dynamic in preparation of having dynamic mastery buffs
Added Unleashed Elements into the standard rotation, as UE
Updated all buff and debuffs and all enhance relevant talents except the Unleashed Elements aspect of Elemental Weapons.
Show output for Searing Flames and Improved Lava Lash, including uptimes and damage.
Updated the config file to match with above changes.
Added in the Unleashed Weapon effects for Windfury and Flametongue.
Added initial version of Unleashed Elements.
Updated to Boost 1.44.0
Also fixed a problem with the flurry haste effect not getting cleared if it was active at the end of a combat run
Removed the "Cast LvB only if FS dots left" option for Work Item # 7089
EnhSim 1.9.8.10
Release Notes
Added in the Charred Twilight Scale trinkets
Added in Maelstrom Weapon for Lava Burst to allow some Cataclysm testing
Fixed how the Glyph of Flame Shock was being applied
Fixed Lava Burst to use Maelstrom Weapon stacks when calculating its cast time
Fixed Lava Burst to actually consume Maelstrom Weapon stacks when the cast completes
Project Coordinators
Levva
Rouncer
joenievelt
Project Developers
Alandovos
Arbreng
Cryolithic
Eralun
Mcdrewski
tortugapir8
Ziff
Extenze
This project is a continuation of the excellent work already done by Tukez and the original EnhSim project at
EnhSim.