Originally Posted by Hothgor
I prefer to look at things from an overall damage output standpoint. Without Fire Elemental, I was able to do 2244237 damage over 2:18 or 16263 dps, and with Fire Elemental I was able to do 1833999 damage over 2:08 or 14328 dps. Granted, I could have suddenly developed a giant case of the stupids during that DPS tests, but I had very similar up-times for my various buffs including the 4 piece bonus.
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Not trying to pick on you Hotgarr, but you can't take two parses of fights in between two weeks and determine any sort of pattern. These attempts are just too short and get too effected by random elements. Let's just look at your parses, for example. You had Elemental Destruction up 79.7% on the first parse, but 92.9% on the second parse which is a pretty decent jump (and mind you pretty impressive to keep a 90%+ uptime). You have Maelstrom Weapon procing 39 times a minute in the first parse, but 43 times a minute in the second parse. While your Berserk uptime is pretty similar (53.4% versus 57.4%) you had it proc 7 times in the first parse, but 13 times in the second parse. Probably indicates a double stack of the AP buff. Since your second parse went for an extra 10 seconds, you were able to get in another Shamanistic Rage which proced another Elemental Rage buff that the first parse didn't have. That was also true for Feral Spirits where you were able to get in another 14 seconds of uptime from them.
But even with all that, let's look at the breakdown of your data:
2:08 fight 2:18 fight
Damage Dps Damage Dps Diff
Melee 411796 3217.16 500407 3626.14 408.98
Lava Lash 236374 1846.67 389562 2822.91 976.24
Lightning Bolt 180557 1410.60 225180 1631.74 221.14
Flametongue 126002 984.39 136914 992.13 7.74
Windfury 124082 969.39 164948 1195.28 225.88
Flame Shock 120516 941.53 124525 902.36 -39.18
Earth Shock 81773 638.85 118197 856.50 217.65
Lightning Shield 60045 469.10 90070 652.68 183.58
Stormstrike 87622 684.55 138908 1006.58 322.03
Chain Lightning 49268 384.91 40415 292.86 -92.04
Fire Nova 33144 258.94 0 0.00 -258.94
Searing Flames 4151 32.43 46383 336.11 303.68
Fire Elemental 265006 2070.36 0 0.00 -2070.36
Searing Totem 9191 71.80 184983 1340.46 1268.65
Feral Spirits 44472 347.44 83745 606.85 259.41
Totals 14328.12 16262.59 1934.47
Just look at the passive damage. If you add up the total difference between white hits, windfury, flametongue and static shock you are talking about a swing of 826 dps just from passive damage. That's over 6 times the dps difference Rouncer listed for Fire Elemental versus Searing Totem. If you now include some active sources like Stormstrike, Earth Shock and Flame Shock that adds another swing of 500 dps, and from the parses your casts per minute were roughly the same between parses. Lightning bolt alone was a 221 dps swing which was almost double of the difference Rouncer highlighted. Heck, just the fact you were able to use Feral Spirits twice in the second parse added another 259 dps to your damage.
None of the items I have broken out are effected by the decision to use Fire Elemental versus Searing Totem, but they are definitely all effected by the different procs and effects you were receiving. 120 second fights are just too short to determine any kind of patterns, which is what I'm trying to illustrate.
PS: If you want to get any kind of indication of the amount of a buff Fury warriors got, check out Epitaph. He went from 13k dps on 10/13 to over 21k on 10/19. Buff Enhancement more plz!