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Old 02/25/10, 12:02 AM   #16
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
And most importantly, you are having fun creating something you find beautiful.

As one having led software projects both in the work-place and with volunteers I have come to the conclusion that the most important character trait is initiative, not technical ability, not plays-well-with-others, etc. In SimC we have no assignments, no strict lines of responsibility. I tell people new to the project the same thing every time: Pick something fun, something you are excited about. This doesn't always line up well with SimC's "needs" but whatever gets done is guaranteed to be quality work.

TC is the game-within-the-game, but it is still a game. Yes, if we all worked on the same project, the WoW community might be better off. But if we are truly honest, we would also admit that serving the needs of the WoW community is the by-product of our efforts and not the goal.

It will be a sad day when Rawr/SimC/MrRobot become the McDonalds/BurgerKing/Wendys that marginalize similar efforts of smaller scale. As far as I am concerned: he more the merrier . Let's hope that new efforts continuously emerge, so that the creative juices keep simmering.


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Old 02/25/10, 2:57 AM   #17
Shareel
Von Kaiser
 
Draenei Shaman
 
Thrall (EU)
I think it will be better if you include the socket bonus in the calculation to choose the best default gem in the item comparison view.

Currently, the tool use 2 x [Runed Cardinal Ruby] in [Blizzard Keeper's Mitts] and [Gloves of False Gestures] to compare the items. Both result as an identical upgrade, but [Gloves of False Gestures] will be better if the tool use 2 x [Reckless Ametrine] and activate the 7SP socket bonus.

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Old 02/25/10, 3:52 AM   #18
Yellowsix
Piston Honda
 
Worgen Druid
 
Suramar
Yes Shareel, the current gem defaults are hard-coded to just use spell power gems for elemental, not exactly ideal in all situations. We're aware that this isn't the best behavior, and are working on some gem optimization features. We'll try to get it into one of the upcoming updates sooner rather than later.

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Old 02/25/10, 8:27 AM   #19
Zamir
Piston Honda
 
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Draenei Shaman
 
Shadowsong (EU)
Originally Posted by dedmonwakeen View Post
It will be a sad day when Rawr/SimC/MrRobot become the McDonalds/BurgerKing/Wendys that marginalize similar efforts of smaller scale. As far as I am concerned: he more the merrier . Let's hope that new efforts continuously emerge, so that the creative juices keep simmering.
Hear, hear. More tools can only be a good thing, as it provides the possibility for greater innovation and mutual comparison/correction as well as giving users choice. So I don't really believe the WoW community would be better off if everyone worked on the same TC tool, though collaboration between different projects should of course be encouraged.

On this note, I strongly support the idea to create an HTML library of the simulator's formulae and methods. I know this information is available to anyone who can read the SimC/Rawr/etc source code, but making it more accessible is a very worthy goal indeed and can only help the development of new tools.

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Old 02/25/10, 2:36 PM   #20
revulva
Piston Honda
 
Dwarf Priest
 
Suramar
Originally Posted by Zamir View Post
Hear, hear. More tools can only be a good thing, as it provides the possibility for greater
On this note, I strongly support the idea to create an HTML library of the simulator's formulae and methods. I know this information is available to anyone who can read the SimC/Rawr/etc source code, but making it more accessible is a very worthy goal indeed and can only help the development of new tools.
This is definitely one of our major goals, once the site is working for every class.

We would then like to take another pass at our rotation editor interface, to make it easier to use for someone who does not think like a programmer. Armed with easily accessible game mechanics and an intuitive interface to build rotations - backed by a simulator to test it all out... hopefully we can spark even more creativity.

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Old 02/25/10, 5:55 PM   #21
Levva
In Awe of Shocks
 
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Draenei Shaman
 
Khadgar (EU)
Originally Posted by revulva View Post
This is definitely one of our major goals, once the site is working for every class.

We would then like to take another pass at our rotation editor interface, to make it easier to use for someone who does not think like a programmer. Armed with easily accessible game mechanics and an intuitive interface to build rotations - backed by a simulator to test it all out... hopefully we can spark even more creativity.
How do you plan to deal with classes that don't have a rotation eg: Enhancement Shaman.

Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.

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Old 02/25/10, 7:38 PM   #22
revulva
Piston Honda
 
Dwarf Priest
 
Suramar
I wasn't using very precise terminology. We model every class as a priority queue.

In a few days you'll be able to play around with the enhancement module to see how it works, if you want.

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Old 02/26/10, 5:35 AM   #23
Levva
In Awe of Shocks
 
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Draenei Shaman
 
Khadgar (EU)
Originally Posted by revulva View Post
I wasn't using very precise terminology. We model every class as a priority queue.

In a few days you'll be able to play around with the enhancement module to see how it works, if you want.
Ah excellent. I've long since thought that the best simulators would use a priority queue for all classes. I'd be happy to try out the Enh model when its ready and give feedback.

Author of ShockAndAwe Enhancement Shaman max dps addon
Please use the EnhSim by Ziff & others to simulate what gear, priorities etc are the best dps. You can use ShockAndAwe to export your paperdoll stats to EnhSim.

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Old 02/26/10, 5:58 AM   #24
Kissmyaxe
Von Kaiser
 
Draenei Shaman
 
Silvermoon (EU)
Unless I'm missing something, the [Reign of the Dead] is way off (both versions of it).
The heroic vesrsion is ranked even lower than [Pandora's Plea].

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Old 02/26/10, 8:30 AM   #25
revulva
Piston Honda
 
Dwarf Priest
 
Suramar
Originally Posted by Kissmyaxe View Post
Unless I'm missing something, the [Reign of the Dead] is way off (both versions of it).
The heroic vesrsion is ranked even lower than [Pandora's Plea].
You are correct that the estimates for that item seem to be off. But, if you actually equip it and run a simulation, you will see a DPS numbers that appear to be what you would expect.

Remember, with this site, the estimates are exactly that: estimates. Items with special procs can be difficult to estimate accurately, so, if you know an item to be off - run a simulation with it equipped. The DPS result will still be accurate.

We are definitely still in the process of trying to improve the estimates for the caster trinkets.

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Old 02/26/10, 8:39 AM   #26
asatar
Glass Joe
 
Draenei Shaman
 
Kor'gall (EU)
Currently not working for me on Safari Mac OSX 10.5. Microsoft Silverlight is installed, just getting a grey screen.

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Old 02/26/10, 1:16 PM   #27
Yellowsix
Piston Honda
 
Worgen Druid
 
Suramar
I just tried it on Safari Mac OSX 10.5, and it's working for me. If you would like to further investigate why it is not running on your machine, feel free to start a thread in the technical support forum: Technical Support.

I would suggest starting with the usual suspects: restart the browser, restart the computer, etc.

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Old 02/27/10, 8:18 AM   #28
pfg
Glass Joe
 
Draenei Shaman
 
Daggerspine
It may just be me but the caster leg enchants seem to be missing ?

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Old 02/27/10, 2:21 PM   #29
Yellowsix
Piston Honda
 
Worgen Druid
 
Suramar
oops -- yeah it looks like I have it loading the wrong enchant list for casters. I'll post a fix for that sometime today.

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Old 02/27/10, 6:28 PM   #30
Yellowsix
Piston Honda
 
Worgen Druid
 
Suramar
Update

The enhancement shaman section is now available!

A few other changes were made as well, view the change log for the full list: WoW Simulator Change Log

edit:
The default rotation for enhancement may have a slightly different priority order than some of the posts that I've seen floating around. Let me know if you see anything that is glaringly wrong -- from my initial tests, the default seemed reasonable. If you have a minor variation that you prefer to the default, simply create your own custom rotation and save it. Creating and saving a custom rotation is easy:

1. In the ROTATION section at the top-right of the page, press CUSTM.
2. Now you have a copy of the default rotation. Make the changes that you want (drag-and-drop to reorder, add actions, change conditions, etc.).
3. At the top of the priority list, enter an Icon and a Name for your new rotation.
4. Press the SAVE... button on the middle toolbar.
5. In the save dialog, press the CREATE button. Done! Now you can use the LOAD... menu to load your rotation any time you like.

Alternatively, when the SAVE... dialog is shown, you can choose YOUR ENTIRE CHARACTER, and save your entire character, which will also use your custom rotation any time you load that saved character.

Last edited by Yellowsix : 02/27/10 at 6:39 PM.

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