Bolche, to the ISB Uptime Simulator that you made, think you could add an option where you could add how many times it calculates it, and give an average % out of all those calculations ? You can add max time to it, but it still would become vastly more accurate if you could add max time and 1000x of it.
Bolche, to the ISB Uptime Simulator that you made, think you could add an option where you could add how many times it calculates it, and give an average % out of all those calculations ? You can add max time to it, but it still would become vastly more accurate if you could add max time and 1000x of it.
There is no reason to do this. There is no mathematical difference between one trial that lasts for 100,000 seconds and 1000 trials that last for 100 seconds.
That is true for independent events. ISB uptime isn't quite independent, but its time horizon is small. So long as you ignore the ISB uptime on the first four shadowbolts there's no difference between one trial of 100,004 and 1000 of 104.
That is true for independent events. ISB uptime isn't quite independent, but its time horizon is small. So long as you ignore the ISB uptime on the first four shadowbolts there's no difference between one trial of 100,004 and 1000 of 104.
You're right, I worded that poorly, I should have said there is "no statistically significant difference," rather than "no mathematical difference."
Yes, a very long simulation combined with a breakdown of "Personal ISB Uptime" for each warlock in the simulation would be helpful in determining the relative value of crit rating as it pertains to raid DPS.
* Correction : FG saccrifice grants 10% shadow damage bonus (was 15%)
* Added some comments on the common mp5 values
* Reordered the talent in order to match the talent order
* Added MSD Metagem to the Advanced tab
* Added Ashtongue ToS +dmg bonus to the Advanced tab
* Added Spellstrike 2/2 +dmg bonus to the Advanced tab
* DPS increase from your pet is now taken into account into the +dmg (all/fire/shadow) lines in "The Next Stat" section
I see the same problem, CoA and CoD's variable are be unassigned, change B42 and B43 to say coa_damage and cod_damage.
I you could fix the spell hit and crit value assignments. In-game the values are spell hit is 12.61 and spell crit is 22.08 (both go past 2 significant digits, so those are not 100% right either).
Thanks for the update, I changed MSD to pre-nerf, it was really overpowered, about 100 dps better than it is now (I had it equipped during the time, but I never understood how good it was).
Any chance a total calculation can be done showing how much extra damage is generated by ISB and an average of how much damage is generated by a single SB crit?
EDIT: Ridiculous request. no spell damage fields. I spoke too soon, my apologies.
Due to a lot of requests, I release the 1.16 a little sooner than planned.
Here is the changelog :
* Corrected a bug in "The Next Stat" section when using wand filler (wahoo, how did I noticed that !)
* Added Demonic Knowledge, Demonic Embrace, Fel Intellect and Fel Stamina to the item compare tab.
* Added an "Advanced Option" tab where you can found various options like meta and set bonus. Currently :
o CSD Metagem : (+12 Spell Critical) & 3% Increased Critical Damage
o Tier 6 4/5 bonus : Increases the damage dealt by your Shadow Bolt and Incinerate abilities by 6%.
o Tier 4 4/5 bonus : Increases the duration of your Corruption and Immolate abilities by 3 sec.
o Tier 4 2/5 bonus : Your shadow/fire damage spells chance to grant 135 +shadow/+fire damage for 15 sec
A lot of trinket / set bonus will be added very soon, in particular :
MSD metagem, Tier 5 4/5 bonus, Ashtongue Talisman of Shadows, spellstrike.
If you have any request / suggestion, please let me know !
edit : thanks Apoq for your additions, I'll look at them to see it we get the same results for CSD and T6 4/5 bonus
Having an error with the Tier 4 2/5 bonus. The option is available, but when I select it, there is no increase in my DPS.
By contrast, when I select the Tier 6 4/5 bonus, my DPS goes up by about 70.
Pawn assesses the value of items for you to make it easy to decide which items are better than others. It's similar in purpose to mods such as Tank Points, but completely customizable, and applicable to any class and situation. You can use it to help create multiple gear sets, or decide whether to take that weapon with higher DPS or the one with more crit rating, or decide between a necklace with MP5 and one with bonus healing.
Pawn is a mod for hardcore World of Warcraft players—you may not like it if you're not the sort of person who agonizes over stats and itemization. You can use premade Pawn "scale tags" that other people make and post on forums to set up Pawn for your spec without any extra effort. And, if you're the kind of person who goes through Wowhead and Lootzor looking for exactly the items you want for your gear sets, builds Excel spreadsheets, installs TheoryCraft, reads Elitist Jerks... well, Pawn might just be right up your alley.
For UA builds
Intellect=0.15, SpellCritRating=0.44, SpellHitRating=1.1, Spirit=0.1, YellowSocket=5.5, MetaSocket=12, Health=0.085, SpellPower=1, ShadowSpellDamage=0.95, RedSocket=7.4, SpellPenetration=0, BlueSocket=7.4, Stamina=0.02, SpellHasteRating=0.8
You can get your gear specific pawn values from the Warlock spreadsheet, but at least those numbers are more realistic than the ones you posted. Also spell hit changes value as you reach the cap (it is worth zero at 202 rating, but before then the value is mostly static).
The yellow socket probably assumes that the gem is crit, not hit, because you're at the hit-cap. It should probably be piece-wise just the same way hit rating is. The blue socket is either anomolous, or assuming you ignore the color in favor of a red gem.
assuming you ignore the color in favor of a red gem.
This.
However there are reasons to use blue gems (to meet a meta bonus) or a good socket bonus such as the one on the BoJ gloves.
Anyway, looks like I should update my Pawn values for sockets, those aren't exactly right, plus the meta is value is lower than it should be (either MSD or CSD are great).